code-foundry 1.1.0 → 1.1.1

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@@ -11,7 +11,7 @@ dependency_review: auto
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  package_manager: bun
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  toolchain: auto
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  runtime_repository: 0xPlayerOne/code-foundry
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- runtime_ref: v1.0.5
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+ runtime_ref: v1.1.0
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  release_type: node
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  npm_publish: true
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  license: agpl-3.0-or-later
@@ -216,8 +216,11 @@ jobs:
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  if: ${{ matrix.entry.changed != true }}
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  run: echo "CodeQL ${{ matrix.entry.display }} analysis is not applicable to this change."
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+ # Rust keeps its own job so shard fan-out stays behind the
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+ # rust-max-parallel throttle. The static name matches the pre-matrix check
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+ # name; per-shard detail stays in the SARIF category and step logs.
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  analyze-rust:
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- name: Analyze (${{ matrix.entry.display }})
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+ name: Analyze (Rust)
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  needs: detect
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  if: vars.CI_BILLING_PAUSED != 'true' && needs.detect.outputs.enabled == 'true' && needs.detect.outputs.rust_available == 'true'
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  strategy:
@@ -316,4 +319,4 @@ jobs:
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  wait-for-processing: false
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  - name: Not applicable
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  if: ${{ matrix.entry.changed != true }}
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- run: echo "CodeQL ${{ matrix.entry.display }} analysis is not applicable to this change."
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+ run: echo "CodeQL Rust analysis is not applicable to this change."
package/CHANGELOG.md CHANGED
@@ -1,5 +1,12 @@
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  # Changelog
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+ ## [1.1.1](https://github.com/0xPlayerOne/code-foundry/compare/v1.1.0...v1.1.1) (2026-09-06)
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+
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+
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+ ### Bug Fixes
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+
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+ * keep a static check name for the Rust CodeQL job ([#462](https://github.com/0xPlayerOne/code-foundry/issues/462)) ([c8c4a36](https://github.com/0xPlayerOne/code-foundry/commit/c8c4a364a7f77e404159fbe7c08ee695f78c8b61))
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+
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  ## [1.1.0](https://github.com/0xPlayerOne/code-foundry/compare/v1.0.6...v1.1.0) (2026-09-06)
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "code-foundry",
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- "version": "1.1.0",
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+ "version": "1.1.1",
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  "description": "A fast, language-aware repository factory for agent-ready workflows, testing, security, and release automation.",
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  "type": "module",
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  "license": "AGPL-3.0-or-later",