client_plugin_logic_deb 1.8.432 → 1.8.433

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@@ -2907,7 +2907,7 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  }
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  }
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  export declare interface GameHelper {
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- getBotRatingRange(league: Nullable<string>): Array<number>;
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+ getBotRatingRange(league: Nullable<string>): models.BotRatingRange;
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  filterLivePlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>, includeBots?: boolean): Array<string>;
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  filterLiveDuringGamePlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>, includeBots?: boolean): Array<string>;
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  filterBotPlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>): Array<string>;
@@ -2984,6 +2984,21 @@ export declare namespace di {
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  const constructor: abstract new () => EngineHelpersFactory;
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  }
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  }
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+ export declare namespace models {
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+ class BotRatingRange {
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+ constructor(min: number, max: number);
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+ get min(): number;
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+ get max(): number;
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+ copy(min?: number, max?: number): models.BotRatingRange;
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+ toString(): string;
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+ hashCode(): number;
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+ equals(other: Nullable<any>): boolean;
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+ }
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+ /** @deprecated $metadata$ is used for internal purposes, please don't use it in your code, because it can be removed at any moment */
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+ namespace BotRatingRange.$metadata$ {
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+ const constructor: abstract new () => BotRatingRange;
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+ }
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+ }
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  export declare namespace games.jass.logic.client.data.models.config {
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  abstract class GameType {
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  private constructor();