client_plugin_logic_deb 1.8.411 → 1.8.414
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Kotlin-DateTime-library-kotlinx-datetime.js +1 -1
- package/Logic_Debertz-client_plugin.d.ts +67 -14
- package/Logic_Debertz-client_plugin.js +2048 -2048
- package/Logic_Debertz-core.js +122 -85
- package/Logic_Debertz-core.js.map +1 -1
- package/Logic_Debertz-engine.js +12458 -12513
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_client.js +6600 -6600
- package/Logic_Debertz-game_client.js.map +1 -1
- package/Logic_Debertz-game_server.js +1456 -892
- package/Logic_Debertz-game_server.js.map +1 -1
- package/kotlin-kotlin-stdlib.js +6 -6
- package/kotlin-kotlin-stdlib.js.map +1 -1
- package/kotlinx-coroutines-core.js +1 -1
- package/package.json +1 -1
|
@@ -47,7 +47,7 @@
|
|
|
47
47
|
var Unit_instance = kotlin_kotlin.$_$.g5;
|
|
48
48
|
var protoOf = kotlin_kotlin.$_$.qd;
|
|
49
49
|
var THROW_CCE = kotlin_kotlin.$_$.uh;
|
|
50
|
-
var ToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
50
|
+
var ToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.k5;
|
|
51
51
|
var initMetadataForLambda = kotlin_kotlin.$_$.uc;
|
|
52
52
|
var VOID = kotlin_kotlin.$_$.b;
|
|
53
53
|
var isInterface = kotlin_kotlin.$_$.ed;
|
|
@@ -59,9 +59,9 @@
|
|
|
59
59
|
var fromInt = kotlin_kotlin.$_$.lb;
|
|
60
60
|
var windowedByInterval = kotlin_io_raspberryapps_game_engine_core.$_$.a;
|
|
61
61
|
var emitAll = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.c;
|
|
62
|
-
var get_isCreated = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
62
|
+
var get_isCreated = kotlin_io_raspberryapps_game_engine_engine.$_$.u8;
|
|
63
63
|
var to = kotlin_kotlin.$_$.zi;
|
|
64
|
-
var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
64
|
+
var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.p8;
|
|
65
65
|
var defineProp = kotlin_kotlin.$_$.ic;
|
|
66
66
|
var PlayerIdContract = kotlin_io_raspberryapps_game_engine_core.$_$.g;
|
|
67
67
|
var KProperty1 = kotlin_kotlin.$_$.pe;
|
|
@@ -69,6 +69,10 @@
|
|
|
69
69
|
var transformLatest = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.j1;
|
|
70
70
|
var distinctUntilChanged = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.b1;
|
|
71
71
|
var distinctUntilChanged_0 = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.c1;
|
|
72
|
+
var getPlayer = kotlin_io_raspberryapps_game_engine_core.$_$.q;
|
|
73
|
+
var PlayerAchievements = kotlin_io_raspberryapps_game_engine_engine.$_$.w;
|
|
74
|
+
var mapToGameAnalytics = kotlin_io_raspberryapps_game_engine_engine.$_$.e1;
|
|
75
|
+
var PlayerLeftResult = kotlin_io_raspberryapps_game_engine_engine.$_$.x;
|
|
72
76
|
var initMetadataForCompanion = kotlin_kotlin.$_$.rc;
|
|
73
77
|
var equals = kotlin_kotlin.$_$.jc;
|
|
74
78
|
var FunctionAdapter = kotlin_kotlin.$_$.wb;
|
|
@@ -77,17 +81,17 @@
|
|
|
77
81
|
var CoroutineScope = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.r1;
|
|
78
82
|
var flow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.h1;
|
|
79
83
|
var Store = kotlin_io_raspberryapps_game_engine_core.$_$.h3;
|
|
80
|
-
var PlayerReadyFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
84
|
+
var PlayerReadyFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z4;
|
|
81
85
|
var PlayerConnectionState_LOST_CONNECTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.x4;
|
|
82
|
-
var PlayerConnectionUpdateAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
83
|
-
var get_isFinished = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
84
|
-
var get_isFinishing = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
86
|
+
var PlayerConnectionUpdateAction = kotlin_io_raspberryapps_game_engine_engine.$_$.p7;
|
|
87
|
+
var get_isFinished = kotlin_io_raspberryapps_game_engine_engine.$_$.w8;
|
|
88
|
+
var get_isFinishing = kotlin_io_raspberryapps_game_engine_engine.$_$.x8;
|
|
85
89
|
var PlayerConnectionState_LIVE_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.w4;
|
|
86
90
|
var PlayerConnectionState_LEFT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.v4;
|
|
87
91
|
var toList = kotlin_kotlin.$_$.s9;
|
|
88
92
|
var toString = kotlin_kotlin.$_$.td;
|
|
89
|
-
var Companion_instance = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
90
|
-
var Reason_SERVER_ERROR_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.
|
|
93
|
+
var Companion_instance = kotlin_io_raspberryapps_game_engine_engine.$_$.ab;
|
|
94
|
+
var Reason_SERVER_ERROR_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.g5;
|
|
91
95
|
var GameErrorReason = kotlin_io_raspberryapps_game_engine_core.$_$.u1;
|
|
92
96
|
var collectionSizeOrDefault = kotlin_kotlin.$_$.k6;
|
|
93
97
|
var ArrayList_init_$Create$ = kotlin_kotlin.$_$.g;
|
|
@@ -95,26 +99,25 @@
|
|
|
95
99
|
var filterByPlayerId = kotlin_io_raspberryapps_game_engine_core.$_$.n;
|
|
96
100
|
var firstOrNull = kotlin_kotlin.$_$.k7;
|
|
97
101
|
var toMutableList = kotlin_kotlin.$_$.w9;
|
|
98
|
-
var
|
|
99
|
-
var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.i6;
|
|
102
|
+
var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.j6;
|
|
100
103
|
var get_versionOrDefault = kotlin_io_raspberryapps_game_engine_core.$_$.o4;
|
|
101
104
|
var sortWithItem = kotlin_io_raspberryapps_game_engine_core.$_$.b4;
|
|
102
|
-
var StartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
105
|
+
var StartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e7;
|
|
103
106
|
var RestartRoundReason = kotlin_io_raspberryapps_game_engine_core.$_$.c2;
|
|
104
|
-
var ContinueGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
105
|
-
var get_isCreating = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
106
|
-
var Companion_instance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
107
|
-
var SceneEndedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
108
|
-
var Reason_GAME_NOT_EXISTS_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.
|
|
109
|
-
var TerminationState = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
110
|
-
var GameToRoomTransition = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
111
|
-
var FinishGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
112
|
-
var ClearAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
107
|
+
var ContinueGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.l6;
|
|
108
|
+
var get_isCreating = kotlin_io_raspberryapps_game_engine_engine.$_$.v8;
|
|
109
|
+
var Companion_instance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.xa;
|
|
110
|
+
var SceneEndedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.n7;
|
|
111
|
+
var Reason_GAME_NOT_EXISTS_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.d5;
|
|
112
|
+
var TerminationState = kotlin_io_raspberryapps_game_engine_engine.$_$.q8;
|
|
113
|
+
var GameToRoomTransition = kotlin_io_raspberryapps_game_engine_engine.$_$.q6;
|
|
114
|
+
var FinishGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.n6;
|
|
115
|
+
var ClearAction = kotlin_io_raspberryapps_game_engine_engine.$_$.o7;
|
|
113
116
|
var toDomainEnumSafe = kotlin_io_raspberryapps_game_engine_core.$_$.d4;
|
|
114
|
-
var Reason_DEPLOY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.
|
|
117
|
+
var Reason_DEPLOY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.i5;
|
|
115
118
|
var GameFinishedReason = kotlin_io_raspberryapps_game_engine_core.$_$.v1;
|
|
116
119
|
var noWhenBranchMatchedException = kotlin_kotlin.$_$.si;
|
|
117
|
-
var BaseGame = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
120
|
+
var BaseGame = kotlin_io_raspberryapps_game_engine_engine.$_$.y8;
|
|
118
121
|
var emptyList = kotlin_kotlin.$_$.f7;
|
|
119
122
|
var getKClass = kotlin_kotlin.$_$.le;
|
|
120
123
|
var arrayOf = kotlin_kotlin.$_$.ii;
|
|
@@ -122,15 +125,16 @@
|
|
|
122
125
|
var typeToken = kotlin_org_kodein_type_kaverit.$_$.d;
|
|
123
126
|
var TypeToken = kotlin_org_kodein_type_kaverit.$_$.b;
|
|
124
127
|
var Instance = kotlin_org_kodein_di_kodein_di.$_$.f;
|
|
125
|
-
var FromClientEventsObserver = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
126
|
-
var
|
|
127
|
-
var
|
|
128
|
+
var FromClientEventsObserver = kotlin_io_raspberryapps_game_engine_engine.$_$.e4;
|
|
129
|
+
var TeamsLogicProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.y3;
|
|
130
|
+
var UserRatingInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.n4;
|
|
128
131
|
var lazy = kotlin_kotlin.$_$.ri;
|
|
129
132
|
var IdsProvider = kotlin_io_raspberryapps_game_engine_core.$_$.g2;
|
|
130
133
|
var ServerReduxConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.g;
|
|
131
|
-
var EncoderDecoderProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
134
|
+
var EncoderDecoderProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.x3;
|
|
135
|
+
var EngineLogicConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.w3;
|
|
132
136
|
var plus = kotlin_kotlin.$_$.v8;
|
|
133
|
-
var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
137
|
+
var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.a9;
|
|
134
138
|
var toString_0 = kotlin_kotlin.$_$.yi;
|
|
135
139
|
var mapOf = kotlin_kotlin.$_$.m8;
|
|
136
140
|
var Enum = kotlin_kotlin.$_$.jh;
|
|
@@ -147,27 +151,27 @@
|
|
|
147
151
|
var throwMissingFieldException = kotlin_org_jetbrains_kotlinx_kotlinx_serialization_core.$_$.k2;
|
|
148
152
|
var objectCreate = kotlin_kotlin.$_$.pd;
|
|
149
153
|
var getStringHashCode = kotlin_kotlin.$_$.oc;
|
|
150
|
-
var mapToDto = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
151
|
-
var mapToDto_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
154
|
+
var mapToDto = kotlin_io_raspberryapps_game_engine_engine.$_$.o2;
|
|
155
|
+
var mapToDto_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.s2;
|
|
152
156
|
var Module_init_$Create$ = kotlin_org_kodein_di_kodein_di.$_$.a;
|
|
153
|
-
var StoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
157
|
+
var StoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.u7;
|
|
154
158
|
var Singleton = kotlin_org_kodein_di_kodein_di.$_$.d;
|
|
155
|
-
var StateProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
159
|
+
var StateProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.b9;
|
|
156
160
|
var Provider = kotlin_org_kodein_di_kodein_di.$_$.c;
|
|
157
161
|
var RaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.g;
|
|
158
|
-
var TableLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
162
|
+
var TableLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.m8;
|
|
159
163
|
var RandomPoolProvider = kotlin_io_raspberryapps_cardgame_random.$_$.i;
|
|
160
|
-
var
|
|
161
|
-
var
|
|
162
|
-
var jsonModule = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
163
|
-
var getEngineGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
164
|
-
var MechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
165
|
-
var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
164
|
+
var GameLifecycleInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.k4;
|
|
165
|
+
var PlayerTurnMechanicReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.j8;
|
|
166
|
+
var jsonModule = kotlin_io_raspberryapps_game_engine_engine.$_$.c4;
|
|
167
|
+
var getEngineGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.b4;
|
|
168
|
+
var MechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.i8;
|
|
169
|
+
var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.z8;
|
|
166
170
|
var LinkedHashMap_init_$Create$ = kotlin_kotlin.$_$.q;
|
|
167
|
-
var CombinedToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
171
|
+
var CombinedToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f5;
|
|
168
172
|
var single = kotlin_kotlin.$_$.h9;
|
|
169
173
|
var copyToArray = kotlin_kotlin.$_$.a7;
|
|
170
|
-
var ActionDeliveryPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
174
|
+
var ActionDeliveryPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.e5;
|
|
171
175
|
var KtList = kotlin_kotlin.$_$.p5;
|
|
172
176
|
var Long = kotlin_kotlin.$_$.oh;
|
|
173
177
|
var delay = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.f;
|
|
@@ -175,132 +179,155 @@
|
|
|
175
179
|
var get_atomicfu$reentrantLock = kotlin_org_jetbrains_kotlinx_atomicfu.$_$.a;
|
|
176
180
|
var MutableSharedFlow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.v;
|
|
177
181
|
var flatMapConcat = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.e1;
|
|
182
|
+
var Companion_getInstance = kotlin_kotlin.$_$.w4;
|
|
183
|
+
var DurationUnit_MILLISECONDS_getInstance = kotlin_kotlin.$_$.c;
|
|
184
|
+
var toDuration = kotlin_kotlin.$_$.bh;
|
|
185
|
+
var Companion_instance_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.z9;
|
|
186
|
+
var mapToFinishReason = kotlin_io_raspberryapps_game_engine_core.$_$.s;
|
|
187
|
+
var listOf = kotlin_kotlin.$_$.i8;
|
|
188
|
+
var IllegalArgumentException_init_$Create$ = kotlin_kotlin.$_$.l1;
|
|
189
|
+
var plus_0 = kotlin_kotlin.$_$.w8;
|
|
190
|
+
var PlayerConnectionChangedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.x6;
|
|
191
|
+
var listOf_0 = kotlin_kotlin.$_$.j8;
|
|
192
|
+
var PlayerTurnTimerTag_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.y9;
|
|
193
|
+
var StopTimerAction = kotlin_io_raspberryapps_game_engine_core.$_$.x2;
|
|
194
|
+
var _Duration___get_inWholeMilliseconds__impl__msfiry = kotlin_kotlin.$_$.h2;
|
|
195
|
+
var TimerType_DELAY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.l5;
|
|
196
|
+
var StartTimerAction = kotlin_io_raspberryapps_game_engine_core.$_$.w2;
|
|
197
|
+
var AskBotAction_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.x9;
|
|
198
|
+
var Companion_instance_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.za;
|
|
199
|
+
var FinishingGameToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i5;
|
|
200
|
+
var FinishGameToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h5;
|
|
201
|
+
var MechanicException = kotlin_io_raspberryapps_game_engine_core.$_$.b;
|
|
202
|
+
var getGameCreator = kotlin_io_raspberryapps_game_engine_engine.$_$.b1;
|
|
203
|
+
var UserActionPayload_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.w9;
|
|
204
|
+
var mapToClient = kotlin_io_raspberryapps_game_engine_engine.$_$.h3;
|
|
205
|
+
var PlayerReturnsReason = kotlin_io_raspberryapps_game_engine_core.$_$.z1;
|
|
206
|
+
var ContinueGameToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g5;
|
|
207
|
+
var System_instance = kotlin_kotlin.$_$.v4;
|
|
208
|
+
var PlayerConnectionState_DISCONNECTING_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.t4;
|
|
178
209
|
var get_actionTag = kotlin_io_raspberryapps_game_engine_core.$_$.d3;
|
|
179
210
|
var Action = kotlin_io_raspberryapps_game_engine_core.$_$.e3;
|
|
180
211
|
var ServerLoggerKey = kotlin_io_raspberryapps_game_engine_core.$_$.s3;
|
|
181
|
-
var ValidationStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
182
|
-
var TimersStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
183
|
-
var BotGameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
184
|
-
var GameMechanicStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
185
|
-
var FileLoggerStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
212
|
+
var ValidationStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.w7;
|
|
213
|
+
var TimersStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.v7;
|
|
214
|
+
var BotGameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.q7;
|
|
215
|
+
var GameMechanicStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.s7;
|
|
216
|
+
var FileLoggerStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.r7;
|
|
186
217
|
var AsyncProvider = kotlin_io_raspberryapps_game_engine_core.$_$.f2;
|
|
187
|
-
var LastCardInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
188
|
-
var EngineBotConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
189
|
-
var ScenePositionProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
190
|
-
var DealerConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
218
|
+
var LastCardInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.g4;
|
|
219
|
+
var EngineBotConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.v3;
|
|
220
|
+
var ScenePositionProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.r4;
|
|
221
|
+
var DealerConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.u3;
|
|
191
222
|
var CardsDealerProvider = kotlin_io_raspberryapps_cardgame_core.$_$.y;
|
|
192
|
-
var
|
|
193
|
-
var
|
|
194
|
-
var FinishGameWhenNotLiveStrategy_ALL_REPLACED_WITH_BOT_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.x8;
|
|
223
|
+
var checkBotsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.f8;
|
|
224
|
+
var FinishGameWhenNotLiveStrategy_ALL_REPLACED_WITH_BOT_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.c9;
|
|
195
225
|
var listOfNotNull = kotlin_kotlin.$_$.g8;
|
|
196
|
-
var playerConnectionUpdateMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.u7;
|
|
197
|
-
var playerReconnectionWaitingTimerTickMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.v7;
|
|
198
226
|
var listOfNotNull_0 = kotlin_kotlin.$_$.h8;
|
|
199
|
-
var sendFromClientEventsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
200
|
-
var roundLifecycleMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
201
|
-
var
|
|
202
|
-
var
|
|
203
|
-
var
|
|
204
|
-
var
|
|
205
|
-
var
|
|
206
|
-
var
|
|
207
|
-
var
|
|
208
|
-
var RoomMode_REVENGE_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.l9;
|
|
227
|
+
var sendFromClientEventsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.y7;
|
|
228
|
+
var roundLifecycleMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.z7;
|
|
229
|
+
var playerTurnTimeoutWhenHasConnectionMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.d8;
|
|
230
|
+
var clearOnFinishMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.e8;
|
|
231
|
+
var prefetchRandomOrgPoolMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.x7;
|
|
232
|
+
var putPlayerLastCardMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.a8;
|
|
233
|
+
var RoundEndedAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h6;
|
|
234
|
+
var Reason_REVENGED_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.k5;
|
|
235
|
+
var RoomMode_REVENGE_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.q9;
|
|
209
236
|
var Middleware = kotlin_io_raspberryapps_game_engine_core.$_$.f3;
|
|
210
|
-
var MechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
211
|
-
var RoomActionPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
212
|
-
var
|
|
213
|
-
var PlayerConnectionChangedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.q6;
|
|
237
|
+
var MechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.s6;
|
|
238
|
+
var RoomActionPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.j5;
|
|
239
|
+
var mapToClient_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.v5;
|
|
214
240
|
var UserMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.t;
|
|
215
|
-
var
|
|
216
|
-
var MessageMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
217
|
-
var
|
|
218
|
-
var WinnerCombinationsMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
219
|
-
var
|
|
220
|
-
var TakeAllRemainingCardsMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
221
|
-
var
|
|
222
|
-
var PickUpBribeMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
223
|
-
var
|
|
224
|
-
var PutCardMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
225
|
-
var
|
|
226
|
-
var CombinationChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
227
|
-
var
|
|
228
|
-
var TrumpMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
229
|
-
var
|
|
230
|
-
var SuitChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
231
|
-
var
|
|
232
|
-
var PlayerReadyMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
233
|
-
var
|
|
234
|
-
var
|
|
235
|
-
var
|
|
236
|
-
var
|
|
237
|
-
var
|
|
238
|
-
var
|
|
239
|
-
var
|
|
240
|
-
var
|
|
241
|
-
var
|
|
242
|
-
var
|
|
243
|
-
var
|
|
244
|
-
var
|
|
245
|
-
var
|
|
246
|
-
var
|
|
247
|
-
var
|
|
248
|
-
var
|
|
249
|
-
var
|
|
250
|
-
var
|
|
251
|
-
var
|
|
241
|
+
var mapToClient_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.a6;
|
|
242
|
+
var MessageMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.t6;
|
|
243
|
+
var mapToClient_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.t5;
|
|
244
|
+
var WinnerCombinationsMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.l7;
|
|
245
|
+
var mapToClient_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.s5;
|
|
246
|
+
var TakeAllRemainingCardsMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h7;
|
|
247
|
+
var mapToClient_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.q5;
|
|
248
|
+
var PickUpBribeMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w6;
|
|
249
|
+
var mapToClient_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.y5;
|
|
250
|
+
var PutCardMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a7;
|
|
251
|
+
var mapToClient_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.m5;
|
|
252
|
+
var CombinationChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.k6;
|
|
253
|
+
var mapToClient_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.b6;
|
|
254
|
+
var TrumpMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.k7;
|
|
255
|
+
var mapToClient_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.f6;
|
|
256
|
+
var SuitChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g7;
|
|
257
|
+
var mapToClient_9 = kotlin_io_raspberryapps_game_engine_engine.$_$.e6;
|
|
258
|
+
var PlayerReadyMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y6;
|
|
259
|
+
var mapToClient_10 = kotlin_io_raspberryapps_game_engine_engine.$_$.c6;
|
|
260
|
+
var TeamsDataMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i7;
|
|
261
|
+
var mapToClient_11 = kotlin_io_raspberryapps_game_engine_engine.$_$.z5;
|
|
262
|
+
var SceneActMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.c7;
|
|
263
|
+
var mapToClient_12 = kotlin_io_raspberryapps_game_engine_engine.$_$.d6;
|
|
264
|
+
var SceneMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d7;
|
|
265
|
+
var mapToClient_13 = kotlin_io_raspberryapps_game_engine_engine.$_$.w5;
|
|
266
|
+
var ErrorAction = kotlin_io_raspberryapps_game_engine_engine.$_$.m6;
|
|
267
|
+
var mapToClient_14 = kotlin_io_raspberryapps_game_engine_engine.$_$.o5;
|
|
268
|
+
var RestartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.b7;
|
|
269
|
+
var mapToClient_15 = kotlin_io_raspberryapps_game_engine_engine.$_$.u5;
|
|
270
|
+
var mapToClient_16 = kotlin_io_raspberryapps_game_engine_engine.$_$.x5;
|
|
271
|
+
var FinishingGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.o6;
|
|
272
|
+
var mapToClient_17 = kotlin_io_raspberryapps_game_engine_engine.$_$.p5;
|
|
273
|
+
var mapToClient_18 = kotlin_io_raspberryapps_game_engine_engine.$_$.r5;
|
|
274
|
+
var StartNewGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f7;
|
|
275
|
+
var mapToClient_19 = kotlin_io_raspberryapps_game_engine_engine.$_$.n5;
|
|
276
|
+
var ignoreValidation = kotlin_io_raspberryapps_game_engine_core.$_$.k2;
|
|
277
|
+
var ignoreTimerResetValidation = kotlin_io_raspberryapps_game_engine_engine.$_$.p4;
|
|
278
|
+
var NotValidateIfGameFinished = kotlin_io_raspberryapps_game_engine_core.$_$.l2;
|
|
279
|
+
var NotValidateTimerReset = kotlin_io_raspberryapps_game_engine_engine.$_$.q4;
|
|
280
|
+
var TimerTickAction = kotlin_io_raspberryapps_game_engine_core.$_$.z2;
|
|
281
|
+
var FirstMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.p6;
|
|
252
282
|
var Reducer = kotlin_io_raspberryapps_game_engine_core.$_$.g3;
|
|
253
|
-
var
|
|
254
|
-
var
|
|
255
|
-
var
|
|
256
|
-
var DurationUnit_MILLISECONDS_getInstance = kotlin_kotlin.$_$.c;
|
|
257
|
-
var toDuration = kotlin_kotlin.$_$.bh;
|
|
283
|
+
var Companion_instance_3 = kotlin_io_raspberryapps_game_engine_core.$_$.v5;
|
|
284
|
+
var Companion_instance_4 = kotlin_io_raspberryapps_game_engine_core.$_$.t5;
|
|
285
|
+
var PlayerConnectionState_WAITING_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.z4;
|
|
258
286
|
var PlayerConnectionState_LEFT_PERMANENTLY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.u4;
|
|
259
|
-
var BaseMechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
260
|
-
var GameLifecycleState_CREATED_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
287
|
+
var BaseMechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.h8;
|
|
288
|
+
var GameLifecycleState_CREATED_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.r9;
|
|
261
289
|
var singleOrNull = kotlin_kotlin.$_$.g9;
|
|
262
290
|
var Collection = kotlin_kotlin.$_$.i5;
|
|
263
291
|
var toSet = kotlin_kotlin.$_$.z9;
|
|
264
|
-
var Spectator = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
265
|
-
var AppStatePayload = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
266
|
-
var
|
|
267
|
-
var IllegalArgumentException_init_$Create$ = kotlin_kotlin.$_$.l1;
|
|
292
|
+
var Spectator = kotlin_io_raspberryapps_game_engine_engine.$_$.y;
|
|
293
|
+
var AppStatePayload = kotlin_io_raspberryapps_game_engine_engine.$_$.o8;
|
|
294
|
+
var Companion_instance_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.cb;
|
|
268
295
|
var RatingConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.f;
|
|
269
296
|
var CoreConfig = kotlin_io_raspberryapps_game_engine_core.$_$.s1;
|
|
270
297
|
var RandomOrgConfig = kotlin_io_raspberryapps_cardgame_random.$_$.b;
|
|
271
|
-
var FileLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
298
|
+
var FileLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.s8;
|
|
272
299
|
var LoggerCallbacksWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.c;
|
|
273
|
-
var CallbackWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
274
|
-
var
|
|
300
|
+
var CallbackWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.r8;
|
|
301
|
+
var Companion_instance_6 = kotlin_org_kodein_di_kodein_di.$_$.b;
|
|
275
302
|
var mutableListOf = kotlin_kotlin.$_$.p8;
|
|
276
303
|
var CombinedRaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.c;
|
|
277
304
|
var PlatformRaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.f;
|
|
278
305
|
var randomOrgModule = kotlin_io_raspberryapps_game_engine_core.$_$.m4;
|
|
279
|
-
var FileLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
280
|
-
var
|
|
281
|
-
var toLoggerPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
306
|
+
var FileLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.t8;
|
|
307
|
+
var Companion_instance_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.bb;
|
|
308
|
+
var toLoggerPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.t3;
|
|
282
309
|
var combinedLoggerModule = kotlin_io_raspberryapps_game_engine_core.$_$.j4;
|
|
283
310
|
var dealerModule = kotlin_io_raspberryapps_game_engine_core.$_$.l4;
|
|
284
311
|
var coreModule = kotlin_io_raspberryapps_game_engine_core.$_$.k4;
|
|
285
|
-
var AppEnvironment_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.
|
|
286
|
-
var AppEnvironmentValue_DEVELOPMENT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.
|
|
287
|
-
var AppEnvironmentValue_PRODUCTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.
|
|
312
|
+
var AppEnvironment_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.l6;
|
|
313
|
+
var AppEnvironmentValue_DEVELOPMENT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.r5;
|
|
314
|
+
var AppEnvironmentValue_PRODUCTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.s5;
|
|
288
315
|
var ParserHelper = kotlin_io_raspberryapps_game_engine_engine.$_$.d;
|
|
289
316
|
var GameHelper = kotlin_io_raspberryapps_game_engine_engine.$_$.a;
|
|
290
317
|
var GameResources = kotlin_io_raspberryapps_game_engine_engine.$_$.b;
|
|
291
318
|
var Logger_getInstance = kotlin_io_raspberryapps_cardgame_logger.$_$.m;
|
|
292
|
-
var
|
|
319
|
+
var Companion_instance_8 = kotlin_io_raspberryapps_cardgame_logger.$_$.n;
|
|
293
320
|
var toList_0 = kotlin_kotlin.$_$.r9;
|
|
294
321
|
var middleware = kotlin_io_raspberryapps_game_engine_core.$_$.j3;
|
|
295
322
|
var get_direct = kotlin_org_kodein_di_kodein_di.$_$.g;
|
|
296
|
-
var botGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
323
|
+
var botGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.a4;
|
|
297
324
|
var emptyMap = kotlin_kotlin.$_$.g7;
|
|
298
|
-
var PlayerAnswerInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
299
|
-
var FromClientActionPayloadProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
300
|
-
var mapFromClient = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
301
|
-
var NextPlayerTurnAction = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
325
|
+
var PlayerAnswerInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.h4;
|
|
326
|
+
var FromClientActionPayloadProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.v4;
|
|
327
|
+
var mapFromClient = kotlin_io_raspberryapps_game_engine_engine.$_$.l5;
|
|
328
|
+
var NextPlayerTurnAction = kotlin_io_raspberryapps_game_engine_engine.$_$.v6;
|
|
302
329
|
var IllegalStateException_init_$Create$ = kotlin_kotlin.$_$.p1;
|
|
303
|
-
var get_ratingModule = kotlin_io_raspberryapps_game_engine_engine.$_$.
|
|
330
|
+
var get_ratingModule = kotlin_io_raspberryapps_game_engine_engine.$_$.d4;
|
|
304
331
|
var engineHelpersModule = kotlin_io_raspberryapps_game_engine_engine.$_$.e;
|
|
305
332
|
//endregion
|
|
306
333
|
//region block: pre-declaration
|
|
@@ -387,14 +414,7 @@
|
|
|
387
414
|
}
|
|
388
415
|
function playerLeft(playerId, permanently, $super) {
|
|
389
416
|
permanently = permanently === VOID ? true : permanently;
|
|
390
|
-
|
|
391
|
-
if ($super === VOID) {
|
|
392
|
-
this.jeg(playerId, permanently);
|
|
393
|
-
tmp = Unit_instance;
|
|
394
|
-
} else {
|
|
395
|
-
tmp = $super.jeg.call(this, playerId, permanently);
|
|
396
|
-
}
|
|
397
|
-
return tmp;
|
|
417
|
+
return $super === VOID ? this.jeg(playerId, permanently) : $super.jeg.call(this, playerId, permanently);
|
|
398
418
|
}
|
|
399
419
|
function shutdown(reason, roomId, $super) {
|
|
400
420
|
roomId = roomId === VOID ? null : roomId;
|
|
@@ -431,6 +451,8 @@
|
|
|
431
451
|
initMetadataForCoroutine($sentEventCOROUTINE$, CoroutineImpl);
|
|
432
452
|
initMetadataForCoroutine($waitForCOROUTINE$, CoroutineImpl);
|
|
433
453
|
initMetadataForClass(ToClientEventsObserverImpl, 'ToClientEventsObserverImpl', VOID, VOID, [ToClientEventsObserver], [1, 0]);
|
|
454
|
+
initMetadataForInterface(PlayerConnectionInteractor, 'PlayerConnectionInteractor');
|
|
455
|
+
initMetadataForClass(PlayerConnectionInteractorImpl, 'PlayerConnectionInteractorImpl', VOID, VOID, [PlayerConnectionInteractor]);
|
|
434
456
|
initMetadataForClass(UpdateServerConfigAction, 'UpdateServerConfigAction', VOID, VOID, [Action]);
|
|
435
457
|
initMetadataForInterface(SpectatorsAction, 'SpectatorsAction', VOID, VOID, [Action]);
|
|
436
458
|
initMetadataForClass(AddSpectatorsAction, 'AddSpectatorsAction', VOID, VOID, [SpectatorsAction]);
|
|
@@ -439,12 +461,17 @@
|
|
|
439
461
|
initMetadataForClass(finishingGameWhenCantStartNewMiddleware$$inlined$middlewareForActionType$1, VOID, VOID, VOID, [Middleware]);
|
|
440
462
|
initMetadataForClass(ServerMapMechanicToClientActionMiddleware$middleware$$inlined$middlewareForActionType$1, VOID, VOID, VOID, [Middleware]);
|
|
441
463
|
initMetadataForClass(ServerMapMechanicToClientActionMiddleware, 'ServerMapMechanicToClientActionMiddleware');
|
|
464
|
+
initMetadataForClass(playerConnectionUpdateMiddleware$$inlined$middlewareForActionType$1, VOID, VOID, VOID, [Middleware]);
|
|
465
|
+
initMetadataForClass(PlayerReconnectionWaitingTimerTag, 'PlayerReconnectionWaitingTimerTag', VOID, VOID, [NotValidateIfGameFinished, NotValidateTimerReset]);
|
|
466
|
+
initMetadataForClass(playerReconnectionTimeoutMiddleware$$inlined$middlewareForActionType$1, VOID, VOID, VOID, [Middleware]);
|
|
467
|
+
initMetadataForClass(playerReconnectionTimerStartWhenStartGameMiddleware$$inlined$middlewareForActionType$1, VOID, VOID, VOID, [Middleware]);
|
|
442
468
|
initMetadataForLambda(sendToClientActionMiddleware$o$handle$slambda, CoroutineImpl, VOID, [1]);
|
|
443
469
|
initMetadataForClass(sendToClientActionMiddleware$$inlined$middlewareForActionType$1, VOID, VOID, VOID, [Middleware]);
|
|
444
470
|
initMetadataForClass(serverConfigReducer$$inlined$reducerForActionType$1, VOID, VOID, VOID, [Reducer]);
|
|
445
471
|
initMetadataForCompanion(Companion_5);
|
|
446
472
|
initMetadataForClass(ServerMechanicLifecycleReducer, 'ServerMechanicLifecycleReducer', VOID, BaseMechanicLifecycleReducer, [BaseMechanicLifecycleReducer, MechanicLifecycleReducer]);
|
|
447
473
|
initMetadataForClass(spectatorsReducer$$inlined$reducerForActionType$1, VOID, VOID, VOID, [Reducer]);
|
|
474
|
+
initMetadataForClass(playerConnectionUpdateReducer$$inlined$reducerForActionType$1, VOID, VOID, VOID, [Reducer]);
|
|
448
475
|
initMetadataForCompanion(Companion_6);
|
|
449
476
|
initMetadataForClass(ServerStatePayload, 'ServerStatePayload', VOID, VOID, [AppStatePayload]);
|
|
450
477
|
function createGameEngineWithLogic(reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig, botConfig, $super) {
|
|
@@ -470,7 +497,7 @@
|
|
|
470
497
|
ratingConfig = ratingConfig === VOID ? new RatingConfig() : ratingConfig;
|
|
471
498
|
coreConfig = coreConfig === VOID ? new CoreConfig() : coreConfig;
|
|
472
499
|
botConfig = botConfig === VOID ? new EngineBotConfig(VOID, VOID, VOID, false) : botConfig;
|
|
473
|
-
return $super === VOID ? this.
|
|
500
|
+
return $super === VOID ? this.tel(reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig, botConfig) : $super.tel.call(this, reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig, botConfig);
|
|
474
501
|
}
|
|
475
502
|
initMetadataForInterface(GameEngineController, 'GameEngineController');
|
|
476
503
|
initMetadataForClass(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1, VOID, VOID, VOID, [Reducer]);
|
|
@@ -483,17 +510,17 @@
|
|
|
483
510
|
initMetadataForClass(GameMetadata, 'GameMetadata');
|
|
484
511
|
//endregion
|
|
485
512
|
function GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation) {
|
|
486
|
-
this.
|
|
513
|
+
this.ydy_1 = $subscriber;
|
|
487
514
|
CoroutineImpl.call(this, resultContinuation);
|
|
488
515
|
}
|
|
489
|
-
protoOf(GameServer$subscribeToClientAction$slambda$slambda).
|
|
490
|
-
var tmp = this.
|
|
516
|
+
protoOf(GameServer$subscribeToClientAction$slambda$slambda).adz = function (it, $completion) {
|
|
517
|
+
var tmp = this.bdz(it, $completion);
|
|
491
518
|
tmp.u8_1 = Unit_instance;
|
|
492
519
|
tmp.v8_1 = null;
|
|
493
520
|
return tmp.a9();
|
|
494
521
|
};
|
|
495
522
|
protoOf(GameServer$subscribeToClientAction$slambda$slambda).i9 = function (p1, $completion) {
|
|
496
|
-
return this.
|
|
523
|
+
return this.adz(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
|
|
497
524
|
};
|
|
498
525
|
protoOf(GameServer$subscribeToClientAction$slambda$slambda).a9 = function () {
|
|
499
526
|
var suspendResult = this.u8_1;
|
|
@@ -502,7 +529,7 @@
|
|
|
502
529
|
var tmp = this.s8_1;
|
|
503
530
|
if (tmp === 0) {
|
|
504
531
|
this.t8_1 = 1;
|
|
505
|
-
this.
|
|
532
|
+
this.ydy_1(this.zdy_1);
|
|
506
533
|
return Unit_instance;
|
|
507
534
|
} else if (tmp === 1) {
|
|
508
535
|
throw this.v8_1;
|
|
@@ -513,31 +540,31 @@
|
|
|
513
540
|
}
|
|
514
541
|
while (true);
|
|
515
542
|
};
|
|
516
|
-
protoOf(GameServer$subscribeToClientAction$slambda$slambda).
|
|
517
|
-
var i = new GameServer$subscribeToClientAction$slambda$slambda(this.
|
|
518
|
-
i.
|
|
543
|
+
protoOf(GameServer$subscribeToClientAction$slambda$slambda).bdz = function (it, completion) {
|
|
544
|
+
var i = new GameServer$subscribeToClientAction$slambda$slambda(this.ydy_1, completion);
|
|
545
|
+
i.zdy_1 = it;
|
|
519
546
|
return i;
|
|
520
547
|
};
|
|
521
548
|
function GameServer$subscribeToClientAction$slambda$slambda_0($subscriber, resultContinuation) {
|
|
522
549
|
var i = new GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation);
|
|
523
550
|
var l = function (it, $completion) {
|
|
524
|
-
return i.
|
|
551
|
+
return i.adz(it, $completion);
|
|
525
552
|
};
|
|
526
553
|
l.$arity = 1;
|
|
527
554
|
return l;
|
|
528
555
|
}
|
|
529
556
|
function GameServer$subscribeServerStateUpdate$slambda$slambda($subscriber, resultContinuation) {
|
|
530
|
-
this.
|
|
557
|
+
this.kdz_1 = $subscriber;
|
|
531
558
|
CoroutineImpl.call(this, resultContinuation);
|
|
532
559
|
}
|
|
533
|
-
protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).
|
|
534
|
-
var tmp = this.
|
|
560
|
+
protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).mdz = function (it, $completion) {
|
|
561
|
+
var tmp = this.ndz(it, $completion);
|
|
535
562
|
tmp.u8_1 = Unit_instance;
|
|
536
563
|
tmp.v8_1 = null;
|
|
537
564
|
return tmp.a9();
|
|
538
565
|
};
|
|
539
566
|
protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).i9 = function (p1, $completion) {
|
|
540
|
-
return this.
|
|
567
|
+
return this.mdz((!(p1 == null) ? isInterface(p1, ServerStateUpdate) : false) ? p1 : THROW_CCE(), $completion);
|
|
541
568
|
};
|
|
542
569
|
protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).a9 = function () {
|
|
543
570
|
var suspendResult = this.u8_1;
|
|
@@ -546,7 +573,7 @@
|
|
|
546
573
|
var tmp = this.s8_1;
|
|
547
574
|
if (tmp === 0) {
|
|
548
575
|
this.t8_1 = 1;
|
|
549
|
-
this.
|
|
576
|
+
this.kdz_1(this.ldz_1);
|
|
550
577
|
return Unit_instance;
|
|
551
578
|
} else if (tmp === 1) {
|
|
552
579
|
throw this.v8_1;
|
|
@@ -557,22 +584,22 @@
|
|
|
557
584
|
}
|
|
558
585
|
while (true);
|
|
559
586
|
};
|
|
560
|
-
protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).
|
|
561
|
-
var i = new GameServer$subscribeServerStateUpdate$slambda$slambda(this.
|
|
562
|
-
i.
|
|
587
|
+
protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).ndz = function (it, completion) {
|
|
588
|
+
var i = new GameServer$subscribeServerStateUpdate$slambda$slambda(this.kdz_1, completion);
|
|
589
|
+
i.ldz_1 = it;
|
|
563
590
|
return i;
|
|
564
591
|
};
|
|
565
592
|
function GameServer$subscribeServerStateUpdate$slambda$slambda_0($subscriber, resultContinuation) {
|
|
566
593
|
var i = new GameServer$subscribeServerStateUpdate$slambda$slambda($subscriber, resultContinuation);
|
|
567
594
|
var l = function (it, $completion) {
|
|
568
|
-
return i.
|
|
595
|
+
return i.mdz(it, $completion);
|
|
569
596
|
};
|
|
570
597
|
l.$arity = 1;
|
|
571
598
|
return l;
|
|
572
599
|
}
|
|
573
600
|
function GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda($$this$unsafeFlow, this$0, resultContinuation) {
|
|
574
|
-
this.
|
|
575
|
-
this.
|
|
601
|
+
this.wdz_1 = $$this$unsafeFlow;
|
|
602
|
+
this.xdz_1 = this$0;
|
|
576
603
|
CoroutineImpl.call(this, resultContinuation);
|
|
577
604
|
}
|
|
578
605
|
protoOf(GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda).c2j = function (value, $completion) {
|
|
@@ -592,10 +619,10 @@
|
|
|
592
619
|
switch (tmp) {
|
|
593
620
|
case 0:
|
|
594
621
|
this.t8_1 = 2;
|
|
595
|
-
var tmp0 = this.
|
|
596
|
-
var value = this.
|
|
622
|
+
var tmp0 = this.wdz_1;
|
|
623
|
+
var value = this.ydz_1;
|
|
597
624
|
this.s8_1 = 1;
|
|
598
|
-
suspendResult = tmp0.i24(mapToDto_1(value, _get_encoderDecoderProvider__qqgrji(this.
|
|
625
|
+
suspendResult = tmp0.i24(mapToDto_1(value, _get_encoderDecoderProvider__qqgrji(this.xdz_1)), this);
|
|
599
626
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
600
627
|
return suspendResult;
|
|
601
628
|
}
|
|
@@ -618,8 +645,8 @@
|
|
|
618
645
|
while (true);
|
|
619
646
|
};
|
|
620
647
|
protoOf(GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda).d2j = function (value, completion) {
|
|
621
|
-
var i = new GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda(this.
|
|
622
|
-
i.
|
|
648
|
+
var i = new GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda(this.wdz_1, this.xdz_1, completion);
|
|
649
|
+
i.ydz_1 = value;
|
|
623
650
|
return i;
|
|
624
651
|
};
|
|
625
652
|
function GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda_0($$this$unsafeFlow, this$0, resultContinuation) {
|
|
@@ -632,8 +659,8 @@
|
|
|
632
659
|
}
|
|
633
660
|
function $collectCOROUTINE$(_this__u8e3s4, collector, resultContinuation) {
|
|
634
661
|
CoroutineImpl.call(this, resultContinuation);
|
|
635
|
-
this.
|
|
636
|
-
this.
|
|
662
|
+
this.he0_1 = _this__u8e3s4;
|
|
663
|
+
this.ie0_1 = collector;
|
|
637
664
|
}
|
|
638
665
|
protoOf($collectCOROUTINE$).a9 = function () {
|
|
639
666
|
var suspendResult = this.u8_1;
|
|
@@ -643,10 +670,10 @@
|
|
|
643
670
|
switch (tmp) {
|
|
644
671
|
case 0:
|
|
645
672
|
this.t8_1 = 2;
|
|
646
|
-
var $this$unsafeFlow = this.
|
|
673
|
+
var $this$unsafeFlow = this.ie0_1;
|
|
647
674
|
this.s8_1 = 1;
|
|
648
|
-
var tmp_0 = GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda_0($this$unsafeFlow, this.ke0_1
|
|
649
|
-
suspendResult = this.
|
|
675
|
+
var tmp_0 = GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda_0($this$unsafeFlow, this.he0_1.ke0_1, null);
|
|
676
|
+
suspendResult = this.he0_1.je0_1.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_0), this);
|
|
650
677
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
651
678
|
return suspendResult;
|
|
652
679
|
}
|
|
@@ -669,8 +696,8 @@
|
|
|
669
696
|
while (true);
|
|
670
697
|
};
|
|
671
698
|
function GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1($this, this$0) {
|
|
672
|
-
this.
|
|
673
|
-
this.
|
|
699
|
+
this.je0_1 = $this;
|
|
700
|
+
this.ke0_1 = this$0;
|
|
674
701
|
}
|
|
675
702
|
protoOf(GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1).j24 = function (collector, $completion) {
|
|
676
703
|
var tmp = new $collectCOROUTINE$(this, collector, $completion);
|
|
@@ -682,17 +709,17 @@
|
|
|
682
709
|
return this.j24(collector, $completion);
|
|
683
710
|
};
|
|
684
711
|
function GameServer$subscribeServerStateUpdateJson$slambda$slambda($subscriber, resultContinuation) {
|
|
685
|
-
this.
|
|
712
|
+
this.te0_1 = $subscriber;
|
|
686
713
|
CoroutineImpl.call(this, resultContinuation);
|
|
687
714
|
}
|
|
688
|
-
protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).
|
|
689
|
-
var tmp = this.
|
|
715
|
+
protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).ve0 = function (it, $completion) {
|
|
716
|
+
var tmp = this.we0(it, $completion);
|
|
690
717
|
tmp.u8_1 = Unit_instance;
|
|
691
718
|
tmp.v8_1 = null;
|
|
692
719
|
return tmp.a9();
|
|
693
720
|
};
|
|
694
721
|
protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).i9 = function (p1, $completion) {
|
|
695
|
-
return this.
|
|
722
|
+
return this.ve0((!(p1 == null) ? isInterface(p1, ServerStateUpdateDto) : false) ? p1 : THROW_CCE(), $completion);
|
|
696
723
|
};
|
|
697
724
|
protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).a9 = function () {
|
|
698
725
|
var suspendResult = this.u8_1;
|
|
@@ -701,7 +728,7 @@
|
|
|
701
728
|
var tmp = this.s8_1;
|
|
702
729
|
if (tmp === 0) {
|
|
703
730
|
this.t8_1 = 1;
|
|
704
|
-
this.
|
|
731
|
+
this.te0_1(this.ue0_1);
|
|
705
732
|
return Unit_instance;
|
|
706
733
|
} else if (tmp === 1) {
|
|
707
734
|
throw this.v8_1;
|
|
@@ -712,22 +739,22 @@
|
|
|
712
739
|
}
|
|
713
740
|
while (true);
|
|
714
741
|
};
|
|
715
|
-
protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).
|
|
716
|
-
var i = new GameServer$subscribeServerStateUpdateJson$slambda$slambda(this.
|
|
717
|
-
i.
|
|
742
|
+
protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).we0 = function (it, completion) {
|
|
743
|
+
var i = new GameServer$subscribeServerStateUpdateJson$slambda$slambda(this.te0_1, completion);
|
|
744
|
+
i.ue0_1 = it;
|
|
718
745
|
return i;
|
|
719
746
|
};
|
|
720
747
|
function GameServer$subscribeServerStateUpdateJson$slambda$slambda_0($subscriber, resultContinuation) {
|
|
721
748
|
var i = new GameServer$subscribeServerStateUpdateJson$slambda$slambda($subscriber, resultContinuation);
|
|
722
749
|
var l = function (it, $completion) {
|
|
723
|
-
return i.
|
|
750
|
+
return i.ve0(it, $completion);
|
|
724
751
|
};
|
|
725
752
|
l.$arity = 1;
|
|
726
753
|
return l;
|
|
727
754
|
}
|
|
728
755
|
function GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda($$this$unsafeFlow, $table, resultContinuation) {
|
|
729
|
-
this.
|
|
730
|
-
this.
|
|
756
|
+
this.fe1_1 = $$this$unsafeFlow;
|
|
757
|
+
this.ge1_1 = $table;
|
|
731
758
|
CoroutineImpl.call(this, resultContinuation);
|
|
732
759
|
}
|
|
733
760
|
protoOf(GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda).c2j = function (value, $completion) {
|
|
@@ -747,10 +774,10 @@
|
|
|
747
774
|
switch (tmp) {
|
|
748
775
|
case 0:
|
|
749
776
|
this.t8_1 = 2;
|
|
750
|
-
var tmp0 = this.
|
|
751
|
-
var value = this.
|
|
777
|
+
var tmp0 = this.fe1_1;
|
|
778
|
+
var value = this.he1_1;
|
|
752
779
|
this.s8_1 = 1;
|
|
753
|
-
suspendResult = tmp0.i24(new ActionsStateUpdate(this.
|
|
780
|
+
suspendResult = tmp0.i24(new ActionsStateUpdate(this.ge1_1.id, value), this);
|
|
754
781
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
755
782
|
return suspendResult;
|
|
756
783
|
}
|
|
@@ -773,8 +800,8 @@
|
|
|
773
800
|
while (true);
|
|
774
801
|
};
|
|
775
802
|
protoOf(GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda).d2j = function (value, completion) {
|
|
776
|
-
var i = new GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda(this.
|
|
777
|
-
i.
|
|
803
|
+
var i = new GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda(this.fe1_1, this.ge1_1, completion);
|
|
804
|
+
i.he1_1 = value;
|
|
778
805
|
return i;
|
|
779
806
|
};
|
|
780
807
|
function GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda_0($$this$unsafeFlow, $table, resultContinuation) {
|
|
@@ -787,8 +814,8 @@
|
|
|
787
814
|
}
|
|
788
815
|
function $collectCOROUTINE$_0(_this__u8e3s4, collector, resultContinuation) {
|
|
789
816
|
CoroutineImpl.call(this, resultContinuation);
|
|
790
|
-
this.
|
|
791
|
-
this.
|
|
817
|
+
this.qe1_1 = _this__u8e3s4;
|
|
818
|
+
this.re1_1 = collector;
|
|
792
819
|
}
|
|
793
820
|
protoOf($collectCOROUTINE$_0).a9 = function () {
|
|
794
821
|
var suspendResult = this.u8_1;
|
|
@@ -798,10 +825,10 @@
|
|
|
798
825
|
switch (tmp) {
|
|
799
826
|
case 0:
|
|
800
827
|
this.t8_1 = 2;
|
|
801
|
-
var $this$unsafeFlow = this.
|
|
828
|
+
var $this$unsafeFlow = this.re1_1;
|
|
802
829
|
this.s8_1 = 1;
|
|
803
|
-
var tmp_0 = GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda_0($this$unsafeFlow, this.te1_1
|
|
804
|
-
suspendResult = this.
|
|
830
|
+
var tmp_0 = GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda_0($this$unsafeFlow, this.qe1_1.te1_1, null);
|
|
831
|
+
suspendResult = this.qe1_1.se1_1.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_2(tmp_0), this);
|
|
805
832
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
806
833
|
return suspendResult;
|
|
807
834
|
}
|
|
@@ -824,8 +851,8 @@
|
|
|
824
851
|
while (true);
|
|
825
852
|
};
|
|
826
853
|
function _no_name_provided__qut3iv($this, $table) {
|
|
827
|
-
this.
|
|
828
|
-
this.
|
|
854
|
+
this.se1_1 = $this;
|
|
855
|
+
this.te1_1 = $table;
|
|
829
856
|
}
|
|
830
857
|
protoOf(_no_name_provided__qut3iv).j24 = function (collector, $completion) {
|
|
831
858
|
var tmp = new $collectCOROUTINE$_0(this, collector, $completion);
|
|
@@ -837,18 +864,18 @@
|
|
|
837
864
|
return this.j24(collector, $completion);
|
|
838
865
|
};
|
|
839
866
|
function GameServer$observeTableStateUpdates$slambda$slambda($table, this$0, resultContinuation) {
|
|
840
|
-
this.
|
|
841
|
-
this.
|
|
867
|
+
this.ce2_1 = $table;
|
|
868
|
+
this.de2_1 = this$0;
|
|
842
869
|
CoroutineImpl.call(this, resultContinuation);
|
|
843
870
|
}
|
|
844
|
-
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).
|
|
845
|
-
var tmp = this.
|
|
871
|
+
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).fe2 = function ($this$flow, $completion) {
|
|
872
|
+
var tmp = this.ge2($this$flow, $completion);
|
|
846
873
|
tmp.u8_1 = Unit_instance;
|
|
847
874
|
tmp.v8_1 = null;
|
|
848
875
|
return tmp.a9();
|
|
849
876
|
};
|
|
850
877
|
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).i9 = function (p1, $completion) {
|
|
851
|
-
return this.
|
|
878
|
+
return this.fe2((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
|
|
852
879
|
};
|
|
853
880
|
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).a9 = function () {
|
|
854
881
|
var suspendResult = this.u8_1;
|
|
@@ -859,7 +886,7 @@
|
|
|
859
886
|
case 0:
|
|
860
887
|
this.t8_1 = 3;
|
|
861
888
|
this.s8_1 = 1;
|
|
862
|
-
suspendResult = this.
|
|
889
|
+
suspendResult = this.ee2_1.i24(new TableStateUpdate(this.ce2_1.id, this.ce2_1), this);
|
|
863
890
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
864
891
|
return suspendResult;
|
|
865
892
|
}
|
|
@@ -867,8 +894,8 @@
|
|
|
867
894
|
continue $sm;
|
|
868
895
|
case 1:
|
|
869
896
|
this.s8_1 = 2;
|
|
870
|
-
var this_0 = windowedByInterval(_get_fromClientEventsObserver__a7vzd3(this.
|
|
871
|
-
suspendResult = emitAll(this.
|
|
897
|
+
var this_0 = windowedByInterval(_get_fromClientEventsObserver__a7vzd3(this.de2_1).k9b(), fromInt(_get_serverReduxConfig__rprcrm(this.de2_1).serverStateUpdateIntervalMillis));
|
|
898
|
+
suspendResult = emitAll(this.ee2_1, new _no_name_provided__qut3iv(this_0, this.ce2_1), this);
|
|
872
899
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
873
900
|
return suspendResult;
|
|
874
901
|
}
|
|
@@ -890,22 +917,22 @@
|
|
|
890
917
|
}
|
|
891
918
|
while (true);
|
|
892
919
|
};
|
|
893
|
-
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).
|
|
894
|
-
var i = new GameServer$observeTableStateUpdates$slambda$slambda(this.
|
|
895
|
-
i.
|
|
920
|
+
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).ge2 = function ($this$flow, completion) {
|
|
921
|
+
var i = new GameServer$observeTableStateUpdates$slambda$slambda(this.ce2_1, this.de2_1, completion);
|
|
922
|
+
i.ee2_1 = $this$flow;
|
|
896
923
|
return i;
|
|
897
924
|
};
|
|
898
925
|
function GameServer$observeTableStateUpdates$slambda$slambda_0($table, this$0, resultContinuation) {
|
|
899
926
|
var i = new GameServer$observeTableStateUpdates$slambda$slambda($table, this$0, resultContinuation);
|
|
900
927
|
var l = function ($this$flow, $completion) {
|
|
901
|
-
return i.
|
|
928
|
+
return i.fe2($this$flow, $completion);
|
|
902
929
|
};
|
|
903
930
|
l.$arity = 1;
|
|
904
931
|
return l;
|
|
905
932
|
}
|
|
906
933
|
function GameServer$observeTableStateUpdates$o$collect$slambda($$this$unsafeFlow, this$0, resultContinuation) {
|
|
907
|
-
this.
|
|
908
|
-
this.
|
|
934
|
+
this.pe2_1 = $$this$unsafeFlow;
|
|
935
|
+
this.qe2_1 = this$0;
|
|
909
936
|
CoroutineImpl.call(this, resultContinuation);
|
|
910
937
|
}
|
|
911
938
|
protoOf(GameServer$observeTableStateUpdates$o$collect$slambda).c2j = function (value, $completion) {
|
|
@@ -926,16 +953,16 @@
|
|
|
926
953
|
case 0:
|
|
927
954
|
this.t8_1 = 5;
|
|
928
955
|
var tmp_0 = this;
|
|
929
|
-
tmp_0.
|
|
956
|
+
tmp_0.ve2_1 = this.pe2_1;
|
|
930
957
|
var tmp_1 = this;
|
|
931
|
-
tmp_1.
|
|
958
|
+
tmp_1.ue2_1 = this.re2_1;
|
|
932
959
|
this.s8_1 = 1;
|
|
933
960
|
continue $sm;
|
|
934
961
|
case 1:
|
|
935
|
-
this.
|
|
936
|
-
var it = this.
|
|
962
|
+
this.se2_1 = this.ve2_1;
|
|
963
|
+
var it = this.ue2_1;
|
|
937
964
|
var tmp_2;
|
|
938
|
-
if (get_isCreated(this.
|
|
965
|
+
if (get_isCreated(this.qe2_1.h6f())) {
|
|
939
966
|
tmp_2 = it;
|
|
940
967
|
} else {
|
|
941
968
|
tmp_2 = null;
|
|
@@ -947,15 +974,15 @@
|
|
|
947
974
|
var tmp_3 = this;
|
|
948
975
|
continue $sm;
|
|
949
976
|
} else {
|
|
950
|
-
this.
|
|
977
|
+
this.te2_1 = tmp0_elvis_lhs;
|
|
951
978
|
this.s8_1 = 2;
|
|
952
979
|
continue $sm;
|
|
953
980
|
}
|
|
954
981
|
|
|
955
982
|
case 2:
|
|
956
|
-
var transformed = this.
|
|
983
|
+
var transformed = this.te2_1;
|
|
957
984
|
this.s8_1 = 3;
|
|
958
|
-
suspendResult = this.
|
|
985
|
+
suspendResult = this.se2_1.i24(transformed, this);
|
|
959
986
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
960
987
|
return suspendResult;
|
|
961
988
|
}
|
|
@@ -986,8 +1013,8 @@
|
|
|
986
1013
|
while (true);
|
|
987
1014
|
};
|
|
988
1015
|
protoOf(GameServer$observeTableStateUpdates$o$collect$slambda).d2j = function (value, completion) {
|
|
989
|
-
var i = new GameServer$observeTableStateUpdates$o$collect$slambda(this.
|
|
990
|
-
i.
|
|
1016
|
+
var i = new GameServer$observeTableStateUpdates$o$collect$slambda(this.pe2_1, this.qe2_1, completion);
|
|
1017
|
+
i.re2_1 = value;
|
|
991
1018
|
return i;
|
|
992
1019
|
};
|
|
993
1020
|
function GameServer$observeTableStateUpdates$o$collect$slambda_0($$this$unsafeFlow, this$0, resultContinuation) {
|
|
@@ -1000,8 +1027,8 @@
|
|
|
1000
1027
|
}
|
|
1001
1028
|
function $collectCOROUTINE$_1(_this__u8e3s4, collector, resultContinuation) {
|
|
1002
1029
|
CoroutineImpl.call(this, resultContinuation);
|
|
1003
|
-
this.
|
|
1004
|
-
this.
|
|
1030
|
+
this.ee3_1 = _this__u8e3s4;
|
|
1031
|
+
this.fe3_1 = collector;
|
|
1005
1032
|
}
|
|
1006
1033
|
protoOf($collectCOROUTINE$_1).a9 = function () {
|
|
1007
1034
|
var suspendResult = this.u8_1;
|
|
@@ -1011,10 +1038,10 @@
|
|
|
1011
1038
|
switch (tmp) {
|
|
1012
1039
|
case 0:
|
|
1013
1040
|
this.t8_1 = 2;
|
|
1014
|
-
var $this$unsafeFlow = this.
|
|
1041
|
+
var $this$unsafeFlow = this.fe3_1;
|
|
1015
1042
|
this.s8_1 = 1;
|
|
1016
|
-
var tmp_0 = GameServer$observeTableStateUpdates$o$collect$slambda_0($this$unsafeFlow, this.he3_1
|
|
1017
|
-
suspendResult = this.
|
|
1043
|
+
var tmp_0 = GameServer$observeTableStateUpdates$o$collect$slambda_0($this$unsafeFlow, this.ee3_1.he3_1, null);
|
|
1044
|
+
suspendResult = this.ee3_1.ge3_1.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_2(tmp_0), this);
|
|
1018
1045
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1019
1046
|
return suspendResult;
|
|
1020
1047
|
}
|
|
@@ -1037,7 +1064,7 @@
|
|
|
1037
1064
|
while (true);
|
|
1038
1065
|
};
|
|
1039
1066
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda($$this$unsafeFlow, resultContinuation) {
|
|
1040
|
-
this.
|
|
1067
|
+
this.qe3_1 = $$this$unsafeFlow;
|
|
1041
1068
|
CoroutineImpl.call(this, resultContinuation);
|
|
1042
1069
|
}
|
|
1043
1070
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).c2j = function (value, $completion) {
|
|
@@ -1058,28 +1085,28 @@
|
|
|
1058
1085
|
case 0:
|
|
1059
1086
|
this.t8_1 = 5;
|
|
1060
1087
|
var tmp_0 = this;
|
|
1061
|
-
tmp_0.
|
|
1088
|
+
tmp_0.ve3_1 = this.qe3_1;
|
|
1062
1089
|
var tmp_1 = this;
|
|
1063
|
-
tmp_1.
|
|
1090
|
+
tmp_1.ue3_1 = this.re3_1;
|
|
1064
1091
|
this.s8_1 = 1;
|
|
1065
1092
|
continue $sm;
|
|
1066
1093
|
case 1:
|
|
1067
|
-
this.
|
|
1068
|
-
var tmp0_elvis_lhs = this.
|
|
1094
|
+
this.se3_1 = this.ve3_1;
|
|
1095
|
+
var tmp0_elvis_lhs = this.ue3_1.tableOrNull;
|
|
1069
1096
|
if (tmp0_elvis_lhs == null) {
|
|
1070
1097
|
this.s8_1 = 4;
|
|
1071
1098
|
var tmp_2 = this;
|
|
1072
1099
|
continue $sm;
|
|
1073
1100
|
} else {
|
|
1074
|
-
this.
|
|
1101
|
+
this.te3_1 = tmp0_elvis_lhs;
|
|
1075
1102
|
this.s8_1 = 2;
|
|
1076
1103
|
continue $sm;
|
|
1077
1104
|
}
|
|
1078
1105
|
|
|
1079
1106
|
case 2:
|
|
1080
|
-
var transformed = this.
|
|
1107
|
+
var transformed = this.te3_1;
|
|
1081
1108
|
this.s8_1 = 3;
|
|
1082
|
-
suspendResult = this.
|
|
1109
|
+
suspendResult = this.se3_1.i24(transformed, this);
|
|
1083
1110
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1084
1111
|
return suspendResult;
|
|
1085
1112
|
}
|
|
@@ -1110,8 +1137,8 @@
|
|
|
1110
1137
|
while (true);
|
|
1111
1138
|
};
|
|
1112
1139
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).d2j = function (value, completion) {
|
|
1113
|
-
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda(this.
|
|
1114
|
-
i.
|
|
1140
|
+
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda(this.qe3_1, completion);
|
|
1141
|
+
i.re3_1 = value;
|
|
1115
1142
|
return i;
|
|
1116
1143
|
};
|
|
1117
1144
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda_0($$this$unsafeFlow, resultContinuation) {
|
|
@@ -1124,8 +1151,8 @@
|
|
|
1124
1151
|
}
|
|
1125
1152
|
function $collectCOROUTINE$_2(_this__u8e3s4, collector, resultContinuation) {
|
|
1126
1153
|
CoroutineImpl.call(this, resultContinuation);
|
|
1127
|
-
this.
|
|
1128
|
-
this.
|
|
1154
|
+
this.ee4_1 = _this__u8e3s4;
|
|
1155
|
+
this.fe4_1 = collector;
|
|
1129
1156
|
}
|
|
1130
1157
|
protoOf($collectCOROUTINE$_2).a9 = function () {
|
|
1131
1158
|
var suspendResult = this.u8_1;
|
|
@@ -1135,10 +1162,10 @@
|
|
|
1135
1162
|
switch (tmp) {
|
|
1136
1163
|
case 0:
|
|
1137
1164
|
this.t8_1 = 2;
|
|
1138
|
-
var $this$unsafeFlow = this.
|
|
1165
|
+
var $this$unsafeFlow = this.fe4_1;
|
|
1139
1166
|
this.s8_1 = 1;
|
|
1140
1167
|
var tmp_0 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_0($this$unsafeFlow, null);
|
|
1141
|
-
suspendResult = this.
|
|
1168
|
+
suspendResult = this.ee4_1.ge4_1.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
|
|
1142
1169
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1143
1170
|
return suspendResult;
|
|
1144
1171
|
}
|
|
@@ -1161,7 +1188,7 @@
|
|
|
1161
1188
|
while (true);
|
|
1162
1189
|
};
|
|
1163
1190
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda_1($$this$unsafeFlow, resultContinuation) {
|
|
1164
|
-
this.
|
|
1191
|
+
this.pe4_1 = $$this$unsafeFlow;
|
|
1165
1192
|
CoroutineImpl.call(this, resultContinuation);
|
|
1166
1193
|
}
|
|
1167
1194
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_1).c2j = function (value, $completion) {
|
|
@@ -1181,8 +1208,8 @@
|
|
|
1181
1208
|
switch (tmp) {
|
|
1182
1209
|
case 0:
|
|
1183
1210
|
this.t8_1 = 2;
|
|
1184
|
-
var tmp0 = this.
|
|
1185
|
-
var value = this.
|
|
1211
|
+
var tmp0 = this.pe4_1;
|
|
1212
|
+
var value = this.qe4_1;
|
|
1186
1213
|
this.s8_1 = 1;
|
|
1187
1214
|
suspendResult = tmp0.i24(to(value.gameInfo.roundNumberTotal, value), this);
|
|
1188
1215
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
@@ -1207,8 +1234,8 @@
|
|
|
1207
1234
|
while (true);
|
|
1208
1235
|
};
|
|
1209
1236
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_1).d2j = function (value, completion) {
|
|
1210
|
-
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_1(this.
|
|
1211
|
-
i.
|
|
1237
|
+
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_1(this.pe4_1, completion);
|
|
1238
|
+
i.qe4_1 = value;
|
|
1212
1239
|
return i;
|
|
1213
1240
|
};
|
|
1214
1241
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda_2($$this$unsafeFlow, resultContinuation) {
|
|
@@ -1221,8 +1248,8 @@
|
|
|
1221
1248
|
}
|
|
1222
1249
|
function $collectCOROUTINE$_3(_this__u8e3s4, collector, resultContinuation) {
|
|
1223
1250
|
CoroutineImpl.call(this, resultContinuation);
|
|
1224
|
-
this.
|
|
1225
|
-
this.
|
|
1251
|
+
this.ze4_1 = _this__u8e3s4;
|
|
1252
|
+
this.ae5_1 = collector;
|
|
1226
1253
|
}
|
|
1227
1254
|
protoOf($collectCOROUTINE$_3).a9 = function () {
|
|
1228
1255
|
var suspendResult = this.u8_1;
|
|
@@ -1232,10 +1259,10 @@
|
|
|
1232
1259
|
switch (tmp) {
|
|
1233
1260
|
case 0:
|
|
1234
1261
|
this.t8_1 = 2;
|
|
1235
|
-
var $this$unsafeFlow = this.
|
|
1262
|
+
var $this$unsafeFlow = this.ae5_1;
|
|
1236
1263
|
this.s8_1 = 1;
|
|
1237
1264
|
var tmp_0 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_2($this$unsafeFlow, null);
|
|
1238
|
-
suspendResult = this.
|
|
1265
|
+
suspendResult = this.ze4_1.be5_1.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
|
|
1239
1266
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1240
1267
|
return suspendResult;
|
|
1241
1268
|
}
|
|
@@ -1258,7 +1285,7 @@
|
|
|
1258
1285
|
while (true);
|
|
1259
1286
|
};
|
|
1260
1287
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda_3($$this$unsafeFlow, resultContinuation) {
|
|
1261
|
-
this.
|
|
1288
|
+
this.ke5_1 = $$this$unsafeFlow;
|
|
1262
1289
|
CoroutineImpl.call(this, resultContinuation);
|
|
1263
1290
|
}
|
|
1264
1291
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_3).c2j = function (value, $completion) {
|
|
@@ -1278,8 +1305,8 @@
|
|
|
1278
1305
|
switch (tmp) {
|
|
1279
1306
|
case 0:
|
|
1280
1307
|
this.t8_1 = 2;
|
|
1281
|
-
var tmp0 = this.
|
|
1282
|
-
var value = this.
|
|
1308
|
+
var tmp0 = this.ke5_1;
|
|
1309
|
+
var value = this.le5_1;
|
|
1283
1310
|
this.s8_1 = 1;
|
|
1284
1311
|
suspendResult = tmp0.i24(value.ne_1, this);
|
|
1285
1312
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
@@ -1304,8 +1331,8 @@
|
|
|
1304
1331
|
while (true);
|
|
1305
1332
|
};
|
|
1306
1333
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_3).d2j = function (value, completion) {
|
|
1307
|
-
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_3(this.
|
|
1308
|
-
i.
|
|
1334
|
+
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_3(this.ke5_1, completion);
|
|
1335
|
+
i.le5_1 = value;
|
|
1309
1336
|
return i;
|
|
1310
1337
|
};
|
|
1311
1338
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda_4($$this$unsafeFlow, resultContinuation) {
|
|
@@ -1318,8 +1345,8 @@
|
|
|
1318
1345
|
}
|
|
1319
1346
|
function $collectCOROUTINE$_4(_this__u8e3s4, collector, resultContinuation) {
|
|
1320
1347
|
CoroutineImpl.call(this, resultContinuation);
|
|
1321
|
-
this.
|
|
1322
|
-
this.
|
|
1348
|
+
this.ue5_1 = _this__u8e3s4;
|
|
1349
|
+
this.ve5_1 = collector;
|
|
1323
1350
|
}
|
|
1324
1351
|
protoOf($collectCOROUTINE$_4).a9 = function () {
|
|
1325
1352
|
var suspendResult = this.u8_1;
|
|
@@ -1329,10 +1356,10 @@
|
|
|
1329
1356
|
switch (tmp) {
|
|
1330
1357
|
case 0:
|
|
1331
1358
|
this.t8_1 = 2;
|
|
1332
|
-
var $this$unsafeFlow = this.
|
|
1359
|
+
var $this$unsafeFlow = this.ve5_1;
|
|
1333
1360
|
this.s8_1 = 1;
|
|
1334
1361
|
var tmp_0 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_4($this$unsafeFlow, null);
|
|
1335
|
-
suspendResult = this.
|
|
1362
|
+
suspendResult = this.ue5_1.we5_1.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
|
|
1336
1363
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1337
1364
|
return suspendResult;
|
|
1338
1365
|
}
|
|
@@ -1355,17 +1382,17 @@
|
|
|
1355
1382
|
while (true);
|
|
1356
1383
|
};
|
|
1357
1384
|
function GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation) {
|
|
1358
|
-
this.
|
|
1385
|
+
this.fe6_1 = $subscriber;
|
|
1359
1386
|
CoroutineImpl.call(this, resultContinuation);
|
|
1360
1387
|
}
|
|
1361
|
-
protoOf(GameServer$subscribeWith$slambda$slambda).
|
|
1362
|
-
var tmp = this.
|
|
1388
|
+
protoOf(GameServer$subscribeWith$slambda$slambda).he6 = function (it, $completion) {
|
|
1389
|
+
var tmp = this.ie6(it, $completion);
|
|
1363
1390
|
tmp.u8_1 = Unit_instance;
|
|
1364
1391
|
tmp.v8_1 = null;
|
|
1365
1392
|
return tmp.a9();
|
|
1366
1393
|
};
|
|
1367
1394
|
protoOf(GameServer$subscribeWith$slambda$slambda).i9 = function (p1, $completion) {
|
|
1368
|
-
return this.
|
|
1395
|
+
return this.he6(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
|
|
1369
1396
|
};
|
|
1370
1397
|
protoOf(GameServer$subscribeWith$slambda$slambda).a9 = function () {
|
|
1371
1398
|
var suspendResult = this.u8_1;
|
|
@@ -1374,7 +1401,7 @@
|
|
|
1374
1401
|
var tmp = this.s8_1;
|
|
1375
1402
|
if (tmp === 0) {
|
|
1376
1403
|
this.t8_1 = 1;
|
|
1377
|
-
this.
|
|
1404
|
+
this.fe6_1(this.ge6_1);
|
|
1378
1405
|
return Unit_instance;
|
|
1379
1406
|
} else if (tmp === 1) {
|
|
1380
1407
|
throw this.v8_1;
|
|
@@ -1385,81 +1412,95 @@
|
|
|
1385
1412
|
}
|
|
1386
1413
|
while (true);
|
|
1387
1414
|
};
|
|
1388
|
-
protoOf(GameServer$subscribeWith$slambda$slambda).
|
|
1389
|
-
var i = new GameServer$subscribeWith$slambda$slambda(this.
|
|
1390
|
-
i.
|
|
1415
|
+
protoOf(GameServer$subscribeWith$slambda$slambda).ie6 = function (it, completion) {
|
|
1416
|
+
var i = new GameServer$subscribeWith$slambda$slambda(this.fe6_1, completion);
|
|
1417
|
+
i.ge6_1 = it;
|
|
1391
1418
|
return i;
|
|
1392
1419
|
};
|
|
1393
1420
|
function GameServer$subscribeWith$slambda$slambda_0($subscriber, resultContinuation) {
|
|
1394
1421
|
var i = new GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation);
|
|
1395
1422
|
var l = function (it, $completion) {
|
|
1396
|
-
return i.
|
|
1423
|
+
return i.he6(it, $completion);
|
|
1397
1424
|
};
|
|
1398
1425
|
l.$arity = 1;
|
|
1399
1426
|
return l;
|
|
1400
1427
|
}
|
|
1401
1428
|
function GameServer$roomOnCreate$2$updatedUsers$previousTeams$1($playerId) {
|
|
1402
|
-
this.
|
|
1429
|
+
this.je6_1 = $playerId;
|
|
1403
1430
|
}
|
|
1404
1431
|
protoOf(GameServer$roomOnCreate$2$updatedUsers$previousTeams$1).h6e = function () {
|
|
1405
|
-
return this.
|
|
1432
|
+
return this.je6_1;
|
|
1406
1433
|
};
|
|
1407
1434
|
function _get_toClientEventsObserver__6rp51y($this) {
|
|
1408
|
-
var tmp0 = $this.
|
|
1435
|
+
var tmp0 = $this.oe6_1;
|
|
1409
1436
|
var tmp = KProperty1;
|
|
1410
1437
|
// Inline function 'kotlin.getValue' call
|
|
1411
1438
|
getPropertyCallableRef('toClientEventsObserver', 1, tmp, GameServer$_get_toClientEventsObserver_$ref_utir8s_0(), null);
|
|
1412
1439
|
return tmp0.x();
|
|
1413
1440
|
}
|
|
1414
1441
|
function _get_fromClientEventsObserver__a7vzd3($this) {
|
|
1415
|
-
var tmp0 = $this.
|
|
1442
|
+
var tmp0 = $this.pe6_1;
|
|
1416
1443
|
var tmp = KProperty1;
|
|
1417
1444
|
// Inline function 'kotlin.getValue' call
|
|
1418
1445
|
getPropertyCallableRef('fromClientEventsObserver', 1, tmp, GameServer$_get_fromClientEventsObserver_$ref_nf1g79_0(), null);
|
|
1419
1446
|
return tmp0.x();
|
|
1420
1447
|
}
|
|
1421
1448
|
function _get_playerConnectionInteractor__si6cxf($this) {
|
|
1422
|
-
var tmp0 = $this.
|
|
1449
|
+
var tmp0 = $this.qe6_1;
|
|
1423
1450
|
var tmp = KProperty1;
|
|
1424
1451
|
// Inline function 'kotlin.getValue' call
|
|
1425
1452
|
getPropertyCallableRef('playerConnectionInteractor', 1, tmp, GameServer$_get_playerConnectionInteractor_$ref_of8tan_0(), null);
|
|
1426
1453
|
return tmp0.x();
|
|
1427
1454
|
}
|
|
1428
1455
|
function _get_teamsLogicProvider__u10pm6($this) {
|
|
1429
|
-
var tmp0 = $this.
|
|
1456
|
+
var tmp0 = $this.re6_1;
|
|
1430
1457
|
var tmp = KProperty1;
|
|
1431
1458
|
// Inline function 'kotlin.getValue' call
|
|
1432
1459
|
getPropertyCallableRef('teamsLogicProvider', 1, tmp, GameServer$_get_teamsLogicProvider_$ref_b7y54g_0(), null);
|
|
1433
1460
|
return tmp0.x();
|
|
1434
1461
|
}
|
|
1462
|
+
function _get_userRatingInteractor__a09mdy($this) {
|
|
1463
|
+
var tmp0 = $this.se6_1;
|
|
1464
|
+
var tmp = KProperty1;
|
|
1465
|
+
// Inline function 'kotlin.getValue' call
|
|
1466
|
+
getPropertyCallableRef('userRatingInteractor', 1, tmp, GameServer$_get_userRatingInteractor_$ref_8uo6aw_0(), null);
|
|
1467
|
+
return tmp0.x();
|
|
1468
|
+
}
|
|
1435
1469
|
function _get_random__h29cgo($this) {
|
|
1436
|
-
var tmp0 = $this.
|
|
1470
|
+
var tmp0 = $this.te6_1;
|
|
1437
1471
|
var tmp = KProperty1;
|
|
1438
1472
|
// Inline function 'kotlin.getValue' call
|
|
1439
1473
|
getPropertyCallableRef('random', 1, tmp, GameServer$_get_random_$ref_fottnq(), null);
|
|
1440
1474
|
return tmp0.x();
|
|
1441
1475
|
}
|
|
1442
1476
|
function _get_idsProvider__fnfajc($this) {
|
|
1443
|
-
var tmp0 = $this.
|
|
1477
|
+
var tmp0 = $this.ue6_1;
|
|
1444
1478
|
var tmp = KProperty1;
|
|
1445
1479
|
// Inline function 'kotlin.getValue' call
|
|
1446
1480
|
getPropertyCallableRef('idsProvider', 1, tmp, GameServer$_get_idsProvider_$ref_89s908_0(), null);
|
|
1447
1481
|
return tmp0.x();
|
|
1448
1482
|
}
|
|
1449
1483
|
function _get_serverReduxConfig__rprcrm($this) {
|
|
1450
|
-
var tmp0 = $this.
|
|
1484
|
+
var tmp0 = $this.ve6_1;
|
|
1451
1485
|
var tmp = KProperty1;
|
|
1452
1486
|
// Inline function 'kotlin.getValue' call
|
|
1453
1487
|
getPropertyCallableRef('serverReduxConfig', 1, tmp, GameServer$_get_serverReduxConfig_$ref_7h6jq6_0(), null);
|
|
1454
1488
|
return tmp0.x();
|
|
1455
1489
|
}
|
|
1456
1490
|
function _get_encoderDecoderProvider__qqgrji($this) {
|
|
1457
|
-
var tmp0 = $this.
|
|
1491
|
+
var tmp0 = $this.we6_1;
|
|
1458
1492
|
var tmp = KProperty1;
|
|
1459
1493
|
// Inline function 'kotlin.getValue' call
|
|
1460
1494
|
getPropertyCallableRef('encoderDecoderProvider', 1, tmp, GameServer$_get_encoderDecoderProvider_$ref_6vxmq8_0(), null);
|
|
1461
1495
|
return tmp0.x();
|
|
1462
1496
|
}
|
|
1497
|
+
function _get_engineLogicConfig__l11qpf($this) {
|
|
1498
|
+
var tmp0 = $this.xe6_1;
|
|
1499
|
+
var tmp = KProperty1;
|
|
1500
|
+
// Inline function 'kotlin.getValue' call
|
|
1501
|
+
getPropertyCallableRef('engineLogicConfig', 1, tmp, GameServer$_get_engineLogicConfig_$ref_nlkv2l_0(), null);
|
|
1502
|
+
return tmp0.x();
|
|
1503
|
+
}
|
|
1463
1504
|
function observeTableStateUpdates($this) {
|
|
1464
1505
|
// Inline function 'kotlinx.coroutines.flow.flatMapLatest' call
|
|
1465
1506
|
var this_0 = observeTableWhenRoundChanges($this, $this.b71());
|
|
@@ -1485,21 +1526,42 @@
|
|
|
1485
1526
|
// Inline function 'kotlinx.coroutines.flow.internal.unsafeFlow' call
|
|
1486
1527
|
return new GameServer$observeTableWhenRoundChanges$$inlined$map$2(this_1);
|
|
1487
1528
|
}
|
|
1529
|
+
function calculatePlayerLeftResult($this, playerId) {
|
|
1530
|
+
var table = $this.h6f().c72();
|
|
1531
|
+
var player = getPlayer(table.players, playerId);
|
|
1532
|
+
var tmp;
|
|
1533
|
+
if (_get_engineLogicConfig__l11qpf($this).updateRating) {
|
|
1534
|
+
var tmp0_safe_receiver = _get_userRatingInteractor__a09mdy($this).d9i(player, table.players, table.config.playersMode, table.config.pointsMode);
|
|
1535
|
+
var tmp_0;
|
|
1536
|
+
if (tmp0_safe_receiver == null) {
|
|
1537
|
+
tmp_0 = null;
|
|
1538
|
+
} else {
|
|
1539
|
+
// Inline function 'kotlin.let' call
|
|
1540
|
+
tmp_0 = new PlayerAchievements(tmp0_safe_receiver.k7h_1, tmp0_safe_receiver.l7h_1, tmp0_safe_receiver.m7h_1);
|
|
1541
|
+
}
|
|
1542
|
+
tmp = tmp_0;
|
|
1543
|
+
} else {
|
|
1544
|
+
tmp = null;
|
|
1545
|
+
}
|
|
1546
|
+
var playerAchievements = tmp;
|
|
1547
|
+
var playerAnalytics = mapToGameAnalytics(player, table.gameDuration);
|
|
1548
|
+
return new PlayerLeftResult(playerAchievements, playerAnalytics);
|
|
1549
|
+
}
|
|
1488
1550
|
function Companion() {
|
|
1489
|
-
this.
|
|
1551
|
+
this.ze6_1 = 'GameEngine_API';
|
|
1490
1552
|
}
|
|
1491
|
-
var
|
|
1553
|
+
var Companion_instance_9;
|
|
1492
1554
|
function Companion_getInstance_0() {
|
|
1493
|
-
return
|
|
1555
|
+
return Companion_instance_9;
|
|
1494
1556
|
}
|
|
1495
1557
|
function sam$kotlinx_coroutines_flow_FlowCollector$0(function_0) {
|
|
1496
|
-
this.
|
|
1558
|
+
this.ae7_1 = function_0;
|
|
1497
1559
|
}
|
|
1498
1560
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).i24 = function (value, $completion) {
|
|
1499
|
-
return this.
|
|
1561
|
+
return this.ae7_1(value, $completion);
|
|
1500
1562
|
};
|
|
1501
1563
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).b3 = function () {
|
|
1502
|
-
return this.
|
|
1564
|
+
return this.ae7_1;
|
|
1503
1565
|
};
|
|
1504
1566
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).equals = function (other) {
|
|
1505
1567
|
var tmp;
|
|
@@ -1520,13 +1582,13 @@
|
|
|
1520
1582
|
return hashCode(this.b3());
|
|
1521
1583
|
};
|
|
1522
1584
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_0(function_0) {
|
|
1523
|
-
this.
|
|
1585
|
+
this.be7_1 = function_0;
|
|
1524
1586
|
}
|
|
1525
1587
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).i24 = function (value, $completion) {
|
|
1526
|
-
return this.
|
|
1588
|
+
return this.be7_1(value, $completion);
|
|
1527
1589
|
};
|
|
1528
1590
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).b3 = function () {
|
|
1529
|
-
return this.
|
|
1591
|
+
return this.be7_1;
|
|
1530
1592
|
};
|
|
1531
1593
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).equals = function (other) {
|
|
1532
1594
|
var tmp;
|
|
@@ -1547,13 +1609,13 @@
|
|
|
1547
1609
|
return hashCode(this.b3());
|
|
1548
1610
|
};
|
|
1549
1611
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_1(function_0) {
|
|
1550
|
-
this.
|
|
1612
|
+
this.ce7_1 = function_0;
|
|
1551
1613
|
}
|
|
1552
1614
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).i24 = function (value, $completion) {
|
|
1553
|
-
return this.
|
|
1615
|
+
return this.ce7_1(value, $completion);
|
|
1554
1616
|
};
|
|
1555
1617
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).b3 = function () {
|
|
1556
|
-
return this.
|
|
1618
|
+
return this.ce7_1;
|
|
1557
1619
|
};
|
|
1558
1620
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).equals = function (other) {
|
|
1559
1621
|
var tmp;
|
|
@@ -1574,13 +1636,13 @@
|
|
|
1574
1636
|
return hashCode(this.b3());
|
|
1575
1637
|
};
|
|
1576
1638
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_2(function_0) {
|
|
1577
|
-
this.
|
|
1639
|
+
this.de7_1 = function_0;
|
|
1578
1640
|
}
|
|
1579
1641
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).i24 = function (value, $completion) {
|
|
1580
|
-
return this.
|
|
1642
|
+
return this.de7_1(value, $completion);
|
|
1581
1643
|
};
|
|
1582
1644
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).b3 = function () {
|
|
1583
|
-
return this.
|
|
1645
|
+
return this.de7_1;
|
|
1584
1646
|
};
|
|
1585
1647
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).equals = function (other) {
|
|
1586
1648
|
var tmp;
|
|
@@ -1601,13 +1663,13 @@
|
|
|
1601
1663
|
return hashCode(this.b3());
|
|
1602
1664
|
};
|
|
1603
1665
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_3(function_0) {
|
|
1604
|
-
this.
|
|
1666
|
+
this.ee7_1 = function_0;
|
|
1605
1667
|
}
|
|
1606
1668
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).i24 = function (value, $completion) {
|
|
1607
|
-
return this.
|
|
1669
|
+
return this.ee7_1(value, $completion);
|
|
1608
1670
|
};
|
|
1609
1671
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).b3 = function () {
|
|
1610
|
-
return this.
|
|
1672
|
+
return this.ee7_1;
|
|
1611
1673
|
};
|
|
1612
1674
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).equals = function (other) {
|
|
1613
1675
|
var tmp;
|
|
@@ -1628,13 +1690,13 @@
|
|
|
1628
1690
|
return hashCode(this.b3());
|
|
1629
1691
|
};
|
|
1630
1692
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_4(function_0) {
|
|
1631
|
-
this.
|
|
1693
|
+
this.fe7_1 = function_0;
|
|
1632
1694
|
}
|
|
1633
1695
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_4).i24 = function (value, $completion) {
|
|
1634
|
-
return this.
|
|
1696
|
+
return this.fe7_1(value, $completion);
|
|
1635
1697
|
};
|
|
1636
1698
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_4).b3 = function () {
|
|
1637
|
-
return this.
|
|
1699
|
+
return this.fe7_1;
|
|
1638
1700
|
};
|
|
1639
1701
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_4).equals = function (other) {
|
|
1640
1702
|
var tmp;
|
|
@@ -1694,6 +1756,16 @@
|
|
|
1694
1756
|
return _get_teamsLogicProvider__u10pm6(p0);
|
|
1695
1757
|
};
|
|
1696
1758
|
}
|
|
1759
|
+
function GameServer$_get_userRatingInteractor_$ref_8uo6aw() {
|
|
1760
|
+
return function (p0) {
|
|
1761
|
+
return _get_userRatingInteractor__a09mdy(p0);
|
|
1762
|
+
};
|
|
1763
|
+
}
|
|
1764
|
+
function GameServer$_get_userRatingInteractor_$ref_8uo6aw_0() {
|
|
1765
|
+
return function (p0) {
|
|
1766
|
+
return _get_userRatingInteractor__a09mdy(p0);
|
|
1767
|
+
};
|
|
1768
|
+
}
|
|
1697
1769
|
function GameServer$random$delegate$lambda(this$0) {
|
|
1698
1770
|
return function () {
|
|
1699
1771
|
return new SecureRandom(this$0.b56());
|
|
@@ -1734,9 +1806,19 @@
|
|
|
1734
1806
|
return _get_encoderDecoderProvider__qqgrji(p0);
|
|
1735
1807
|
};
|
|
1736
1808
|
}
|
|
1809
|
+
function GameServer$_get_engineLogicConfig_$ref_nlkv2l() {
|
|
1810
|
+
return function (p0) {
|
|
1811
|
+
return _get_engineLogicConfig__l11qpf(p0);
|
|
1812
|
+
};
|
|
1813
|
+
}
|
|
1814
|
+
function GameServer$_get_engineLogicConfig_$ref_nlkv2l_0() {
|
|
1815
|
+
return function (p0) {
|
|
1816
|
+
return _get_engineLogicConfig__l11qpf(p0);
|
|
1817
|
+
};
|
|
1818
|
+
}
|
|
1737
1819
|
function GameServer$subscribeToClientAction$slambda(this$0, $subscriber, resultContinuation) {
|
|
1738
|
-
this.
|
|
1739
|
-
this.
|
|
1820
|
+
this.oe7_1 = this$0;
|
|
1821
|
+
this.pe7_1 = $subscriber;
|
|
1740
1822
|
CoroutineImpl.call(this, resultContinuation);
|
|
1741
1823
|
}
|
|
1742
1824
|
protoOf(GameServer$subscribeToClientAction$slambda).j29 = function ($this$launchDefault, $completion) {
|
|
@@ -1757,8 +1839,8 @@
|
|
|
1757
1839
|
case 0:
|
|
1758
1840
|
this.t8_1 = 2;
|
|
1759
1841
|
this.s8_1 = 1;
|
|
1760
|
-
var tmp_0 = _get_toClientEventsObserver__6rp51y(this.
|
|
1761
|
-
var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.
|
|
1842
|
+
var tmp_0 = _get_toClientEventsObserver__6rp51y(this.oe7_1).ab7();
|
|
1843
|
+
var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.pe7_1, null);
|
|
1762
1844
|
suspendResult = tmp_0.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
|
|
1763
1845
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1764
1846
|
return suspendResult;
|
|
@@ -1782,8 +1864,8 @@
|
|
|
1782
1864
|
while (true);
|
|
1783
1865
|
};
|
|
1784
1866
|
protoOf(GameServer$subscribeToClientAction$slambda).k29 = function ($this$launchDefault, completion) {
|
|
1785
|
-
var i = new GameServer$subscribeToClientAction$slambda(this.
|
|
1786
|
-
i.
|
|
1867
|
+
var i = new GameServer$subscribeToClientAction$slambda(this.oe7_1, this.pe7_1, completion);
|
|
1868
|
+
i.qe7_1 = $this$launchDefault;
|
|
1787
1869
|
return i;
|
|
1788
1870
|
};
|
|
1789
1871
|
function GameServer$subscribeToClientAction$slambda_0(this$0, $subscriber, resultContinuation) {
|
|
@@ -1795,8 +1877,8 @@
|
|
|
1795
1877
|
return l;
|
|
1796
1878
|
}
|
|
1797
1879
|
function GameServer$subscribeServerStateUpdate$slambda(this$0, $subscriber, resultContinuation) {
|
|
1798
|
-
this.
|
|
1799
|
-
this.
|
|
1880
|
+
this.ze7_1 = this$0;
|
|
1881
|
+
this.ae8_1 = $subscriber;
|
|
1800
1882
|
CoroutineImpl.call(this, resultContinuation);
|
|
1801
1883
|
}
|
|
1802
1884
|
protoOf(GameServer$subscribeServerStateUpdate$slambda).j29 = function ($this$launchDefault, $completion) {
|
|
@@ -1817,8 +1899,8 @@
|
|
|
1817
1899
|
case 0:
|
|
1818
1900
|
this.t8_1 = 2;
|
|
1819
1901
|
this.s8_1 = 1;
|
|
1820
|
-
var tmp_0 = observeTableStateUpdates(this.
|
|
1821
|
-
var tmp_1 = GameServer$subscribeServerStateUpdate$slambda$slambda_0(this.
|
|
1902
|
+
var tmp_0 = observeTableStateUpdates(this.ze7_1);
|
|
1903
|
+
var tmp_1 = GameServer$subscribeServerStateUpdate$slambda$slambda_0(this.ae8_1, null);
|
|
1822
1904
|
suspendResult = tmp_0.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
|
|
1823
1905
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1824
1906
|
return suspendResult;
|
|
@@ -1842,8 +1924,8 @@
|
|
|
1842
1924
|
while (true);
|
|
1843
1925
|
};
|
|
1844
1926
|
protoOf(GameServer$subscribeServerStateUpdate$slambda).k29 = function ($this$launchDefault, completion) {
|
|
1845
|
-
var i = new GameServer$subscribeServerStateUpdate$slambda(this.
|
|
1846
|
-
i.
|
|
1927
|
+
var i = new GameServer$subscribeServerStateUpdate$slambda(this.ze7_1, this.ae8_1, completion);
|
|
1928
|
+
i.be8_1 = $this$launchDefault;
|
|
1847
1929
|
return i;
|
|
1848
1930
|
};
|
|
1849
1931
|
function GameServer$subscribeServerStateUpdate$slambda_0(this$0, $subscriber, resultContinuation) {
|
|
@@ -1855,8 +1937,8 @@
|
|
|
1855
1937
|
return l;
|
|
1856
1938
|
}
|
|
1857
1939
|
function GameServer$subscribeServerStateUpdateJson$slambda(this$0, $subscriber, resultContinuation) {
|
|
1858
|
-
this.
|
|
1859
|
-
this.
|
|
1940
|
+
this.ke8_1 = this$0;
|
|
1941
|
+
this.le8_1 = $subscriber;
|
|
1860
1942
|
CoroutineImpl.call(this, resultContinuation);
|
|
1861
1943
|
}
|
|
1862
1944
|
protoOf(GameServer$subscribeServerStateUpdateJson$slambda).j29 = function ($this$launchDefault, $completion) {
|
|
@@ -1877,9 +1959,9 @@
|
|
|
1877
1959
|
case 0:
|
|
1878
1960
|
this.t8_1 = 2;
|
|
1879
1961
|
this.s8_1 = 1;
|
|
1880
|
-
var this_0 = observeTableStateUpdates(this.
|
|
1881
|
-
var tmp_0 = new GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1(this_0, this.
|
|
1882
|
-
var tmp_1 = GameServer$subscribeServerStateUpdateJson$slambda$slambda_0(this.
|
|
1962
|
+
var this_0 = observeTableStateUpdates(this.ke8_1);
|
|
1963
|
+
var tmp_0 = new GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1(this_0, this.ke8_1);
|
|
1964
|
+
var tmp_1 = GameServer$subscribeServerStateUpdateJson$slambda$slambda_0(this.le8_1, null);
|
|
1883
1965
|
suspendResult = tmp_0.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_1), this);
|
|
1884
1966
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1885
1967
|
return suspendResult;
|
|
@@ -1903,8 +1985,8 @@
|
|
|
1903
1985
|
while (true);
|
|
1904
1986
|
};
|
|
1905
1987
|
protoOf(GameServer$subscribeServerStateUpdateJson$slambda).k29 = function ($this$launchDefault, completion) {
|
|
1906
|
-
var i = new GameServer$subscribeServerStateUpdateJson$slambda(this.
|
|
1907
|
-
i.
|
|
1988
|
+
var i = new GameServer$subscribeServerStateUpdateJson$slambda(this.ke8_1, this.le8_1, completion);
|
|
1989
|
+
i.me8_1 = $this$launchDefault;
|
|
1908
1990
|
return i;
|
|
1909
1991
|
};
|
|
1910
1992
|
function GameServer$subscribeServerStateUpdateJson$slambda_0(this$0, $subscriber, resultContinuation) {
|
|
@@ -1916,18 +1998,18 @@
|
|
|
1916
1998
|
return l;
|
|
1917
1999
|
}
|
|
1918
2000
|
function GameServer$observeTableStateUpdates$slambda(this$0, resultContinuation) {
|
|
1919
|
-
this.
|
|
2001
|
+
this.ve8_1 = this$0;
|
|
1920
2002
|
CoroutineImpl.call(this, resultContinuation);
|
|
1921
2003
|
}
|
|
1922
|
-
protoOf(GameServer$observeTableStateUpdates$slambda).
|
|
1923
|
-
var tmp = this.
|
|
2004
|
+
protoOf(GameServer$observeTableStateUpdates$slambda).ncg = function ($this$transformLatest, it, $completion) {
|
|
2005
|
+
var tmp = this.ocg($this$transformLatest, it, $completion);
|
|
1924
2006
|
tmp.u8_1 = Unit_instance;
|
|
1925
2007
|
tmp.v8_1 = null;
|
|
1926
2008
|
return tmp.a9();
|
|
1927
2009
|
};
|
|
1928
2010
|
protoOf(GameServer$observeTableStateUpdates$slambda).j9 = function (p1, p2, $completion) {
|
|
1929
2011
|
var tmp = (!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE();
|
|
1930
|
-
return this.
|
|
2012
|
+
return this.ncg(tmp, (p2 == null ? true : !(p2 == null)) ? p2 : THROW_CCE(), $completion);
|
|
1931
2013
|
};
|
|
1932
2014
|
protoOf(GameServer$observeTableStateUpdates$slambda).a9 = function () {
|
|
1933
2015
|
var suspendResult = this.u8_1;
|
|
@@ -1938,8 +2020,8 @@
|
|
|
1938
2020
|
case 0:
|
|
1939
2021
|
this.t8_1 = 2;
|
|
1940
2022
|
this.s8_1 = 1;
|
|
1941
|
-
var table = this.
|
|
1942
|
-
suspendResult = emitAll(this.
|
|
2023
|
+
var table = this.xe8_1;
|
|
2024
|
+
suspendResult = emitAll(this.we8_1, flow(GameServer$observeTableStateUpdates$slambda$slambda_0(table, this.ve8_1, null)), this);
|
|
1943
2025
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1944
2026
|
return suspendResult;
|
|
1945
2027
|
}
|
|
@@ -1961,23 +2043,23 @@
|
|
|
1961
2043
|
}
|
|
1962
2044
|
while (true);
|
|
1963
2045
|
};
|
|
1964
|
-
protoOf(GameServer$observeTableStateUpdates$slambda).
|
|
1965
|
-
var i = new GameServer$observeTableStateUpdates$slambda(this.
|
|
1966
|
-
i.
|
|
1967
|
-
i.
|
|
2046
|
+
protoOf(GameServer$observeTableStateUpdates$slambda).ocg = function ($this$transformLatest, it, completion) {
|
|
2047
|
+
var i = new GameServer$observeTableStateUpdates$slambda(this.ve8_1, completion);
|
|
2048
|
+
i.we8_1 = $this$transformLatest;
|
|
2049
|
+
i.xe8_1 = it;
|
|
1968
2050
|
return i;
|
|
1969
2051
|
};
|
|
1970
2052
|
function GameServer$observeTableStateUpdates$slambda_0(this$0, resultContinuation) {
|
|
1971
2053
|
var i = new GameServer$observeTableStateUpdates$slambda(this$0, resultContinuation);
|
|
1972
2054
|
var l = function ($this$transformLatest, it, $completion) {
|
|
1973
|
-
return i.
|
|
2055
|
+
return i.ncg($this$transformLatest, it, $completion);
|
|
1974
2056
|
};
|
|
1975
2057
|
l.$arity = 2;
|
|
1976
2058
|
return l;
|
|
1977
2059
|
}
|
|
1978
2060
|
function GameServer$observeTableStateUpdates$$inlined$mapNotNull$1($this, this$0) {
|
|
1979
|
-
this.
|
|
1980
|
-
this.
|
|
2061
|
+
this.ge3_1 = $this;
|
|
2062
|
+
this.he3_1 = this$0;
|
|
1981
2063
|
}
|
|
1982
2064
|
protoOf(GameServer$observeTableStateUpdates$$inlined$mapNotNull$1).j24 = function (collector, $completion) {
|
|
1983
2065
|
var tmp = new $collectCOROUTINE$_1(this, collector, $completion);
|
|
@@ -1989,7 +2071,7 @@
|
|
|
1989
2071
|
return this.j24(collector, $completion);
|
|
1990
2072
|
};
|
|
1991
2073
|
function GameServer$observeTableWhenRoundChanges$$inlined$mapNotNull$1($this) {
|
|
1992
|
-
this.
|
|
2074
|
+
this.ge4_1 = $this;
|
|
1993
2075
|
}
|
|
1994
2076
|
protoOf(GameServer$observeTableWhenRoundChanges$$inlined$mapNotNull$1).j24 = function (collector, $completion) {
|
|
1995
2077
|
var tmp = new $collectCOROUTINE$_2(this, collector, $completion);
|
|
@@ -2001,7 +2083,7 @@
|
|
|
2001
2083
|
return this.j24(collector, $completion);
|
|
2002
2084
|
};
|
|
2003
2085
|
function GameServer$observeTableWhenRoundChanges$$inlined$map$1($this) {
|
|
2004
|
-
this.
|
|
2086
|
+
this.be5_1 = $this;
|
|
2005
2087
|
}
|
|
2006
2088
|
protoOf(GameServer$observeTableWhenRoundChanges$$inlined$map$1).j24 = function (collector, $completion) {
|
|
2007
2089
|
var tmp = new $collectCOROUTINE$_3(this, collector, $completion);
|
|
@@ -2016,7 +2098,7 @@
|
|
|
2016
2098
|
return old.me_1 === new_0.me_1;
|
|
2017
2099
|
}
|
|
2018
2100
|
function GameServer$observeTableWhenRoundChanges$$inlined$map$2($this) {
|
|
2019
|
-
this.
|
|
2101
|
+
this.we5_1 = $this;
|
|
2020
2102
|
}
|
|
2021
2103
|
protoOf(GameServer$observeTableWhenRoundChanges$$inlined$map$2).j24 = function (collector, $completion) {
|
|
2022
2104
|
var tmp = new $collectCOROUTINE$_4(this, collector, $completion);
|
|
@@ -2028,8 +2110,8 @@
|
|
|
2028
2110
|
return this.j24(collector, $completion);
|
|
2029
2111
|
};
|
|
2030
2112
|
function GameServer$subscribeWith$slambda(this$0, $subscriber, resultContinuation) {
|
|
2031
|
-
this.
|
|
2032
|
-
this.
|
|
2113
|
+
this.ge9_1 = this$0;
|
|
2114
|
+
this.he9_1 = $subscriber;
|
|
2033
2115
|
CoroutineImpl.call(this, resultContinuation);
|
|
2034
2116
|
}
|
|
2035
2117
|
protoOf(GameServer$subscribeWith$slambda).j29 = function ($this$launchDefault, $completion) {
|
|
@@ -2050,8 +2132,8 @@
|
|
|
2050
2132
|
case 0:
|
|
2051
2133
|
this.t8_1 = 2;
|
|
2052
2134
|
this.s8_1 = 1;
|
|
2053
|
-
var tmp_0 = distinctUntilChanged(this.
|
|
2054
|
-
var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.
|
|
2135
|
+
var tmp_0 = distinctUntilChanged(this.ge9_1.b71());
|
|
2136
|
+
var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.he9_1, null);
|
|
2055
2137
|
suspendResult = tmp_0.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_4(tmp_1), this);
|
|
2056
2138
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
2057
2139
|
return suspendResult;
|
|
@@ -2075,8 +2157,8 @@
|
|
|
2075
2157
|
while (true);
|
|
2076
2158
|
};
|
|
2077
2159
|
protoOf(GameServer$subscribeWith$slambda).k29 = function ($this$launchDefault, completion) {
|
|
2078
|
-
var i = new GameServer$subscribeWith$slambda(this.
|
|
2079
|
-
i.
|
|
2160
|
+
var i = new GameServer$subscribeWith$slambda(this.ge9_1, this.he9_1, completion);
|
|
2161
|
+
i.ie9_1 = $this$launchDefault;
|
|
2080
2162
|
return i;
|
|
2081
2163
|
};
|
|
2082
2164
|
function GameServer$subscribeWith$slambda_0(this$0, $subscriber, resultContinuation) {
|
|
@@ -2088,18 +2170,18 @@
|
|
|
2088
2170
|
return l;
|
|
2089
2171
|
}
|
|
2090
2172
|
function GameServer$fromClientEvent$slambda($action, resultContinuation) {
|
|
2091
|
-
this.
|
|
2173
|
+
this.re9_1 = $action;
|
|
2092
2174
|
CoroutineImpl.call(this, resultContinuation);
|
|
2093
2175
|
}
|
|
2094
|
-
protoOf(GameServer$fromClientEvent$slambda).
|
|
2095
|
-
var tmp = this.
|
|
2176
|
+
protoOf(GameServer$fromClientEvent$slambda).cbp = function ($this$dispatchAsync, store, $completion) {
|
|
2177
|
+
var tmp = this.dbp($this$dispatchAsync, store, $completion);
|
|
2096
2178
|
tmp.u8_1 = Unit_instance;
|
|
2097
2179
|
tmp.v8_1 = null;
|
|
2098
2180
|
return tmp.a9();
|
|
2099
2181
|
};
|
|
2100
2182
|
protoOf(GameServer$fromClientEvent$slambda).j9 = function (p1, p2, $completion) {
|
|
2101
2183
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2102
|
-
return this.
|
|
2184
|
+
return this.cbp(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2103
2185
|
};
|
|
2104
2186
|
protoOf(GameServer$fromClientEvent$slambda).a9 = function () {
|
|
2105
2187
|
var suspendResult = this.u8_1;
|
|
@@ -2108,11 +2190,11 @@
|
|
|
2108
2190
|
var tmp = this.s8_1;
|
|
2109
2191
|
if (tmp === 0) {
|
|
2110
2192
|
this.t8_1 = 1;
|
|
2111
|
-
if (this.
|
|
2112
|
-
if (!get_isCreated(this.
|
|
2193
|
+
if (this.re9_1 instanceof PlayerReadyFromClientAction)
|
|
2194
|
+
if (!get_isCreated(this.te9_1.state)) {
|
|
2113
2195
|
return Unit_instance;
|
|
2114
2196
|
}
|
|
2115
|
-
this.
|
|
2197
|
+
this.te9_1.dispatch(this.re9_1);
|
|
2116
2198
|
return Unit_instance;
|
|
2117
2199
|
} else if (tmp === 1) {
|
|
2118
2200
|
throw this.v8_1;
|
|
@@ -2123,33 +2205,33 @@
|
|
|
2123
2205
|
}
|
|
2124
2206
|
while (true);
|
|
2125
2207
|
};
|
|
2126
|
-
protoOf(GameServer$fromClientEvent$slambda).
|
|
2127
|
-
var i = new GameServer$fromClientEvent$slambda(this.
|
|
2128
|
-
i.
|
|
2129
|
-
i.
|
|
2208
|
+
protoOf(GameServer$fromClientEvent$slambda).dbp = function ($this$dispatchAsync, store, completion) {
|
|
2209
|
+
var i = new GameServer$fromClientEvent$slambda(this.re9_1, completion);
|
|
2210
|
+
i.se9_1 = $this$dispatchAsync;
|
|
2211
|
+
i.te9_1 = store;
|
|
2130
2212
|
return i;
|
|
2131
2213
|
};
|
|
2132
2214
|
function GameServer$fromClientEvent$slambda_0($action, resultContinuation) {
|
|
2133
2215
|
var i = new GameServer$fromClientEvent$slambda($action, resultContinuation);
|
|
2134
2216
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2135
|
-
return i.
|
|
2217
|
+
return i.cbp($this$dispatchAsync, store, $completion);
|
|
2136
2218
|
};
|
|
2137
2219
|
l.$arity = 2;
|
|
2138
2220
|
return l;
|
|
2139
2221
|
}
|
|
2140
2222
|
function GameServer$playerLostConnection$slambda($playerId, resultContinuation) {
|
|
2141
|
-
this.
|
|
2223
|
+
this.cea_1 = $playerId;
|
|
2142
2224
|
CoroutineImpl.call(this, resultContinuation);
|
|
2143
2225
|
}
|
|
2144
|
-
protoOf(GameServer$playerLostConnection$slambda).
|
|
2145
|
-
var tmp = this.
|
|
2226
|
+
protoOf(GameServer$playerLostConnection$slambda).cbp = function ($this$dispatchAsync, store, $completion) {
|
|
2227
|
+
var tmp = this.dbp($this$dispatchAsync, store, $completion);
|
|
2146
2228
|
tmp.u8_1 = Unit_instance;
|
|
2147
2229
|
tmp.v8_1 = null;
|
|
2148
2230
|
return tmp.a9();
|
|
2149
2231
|
};
|
|
2150
2232
|
protoOf(GameServer$playerLostConnection$slambda).j9 = function (p1, p2, $completion) {
|
|
2151
2233
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2152
|
-
return this.
|
|
2234
|
+
return this.cbp(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2153
2235
|
};
|
|
2154
2236
|
protoOf(GameServer$playerLostConnection$slambda).a9 = function () {
|
|
2155
2237
|
var suspendResult = this.u8_1;
|
|
@@ -2158,12 +2240,12 @@
|
|
|
2158
2240
|
var tmp = this.s8_1;
|
|
2159
2241
|
if (tmp === 0) {
|
|
2160
2242
|
this.t8_1 = 1;
|
|
2161
|
-
if (!get_isCreated(this.
|
|
2243
|
+
if (!get_isCreated(this.eea_1.state)) {
|
|
2162
2244
|
return Unit_instance;
|
|
2163
2245
|
}
|
|
2164
|
-
var tmp_0 = this.
|
|
2246
|
+
var tmp_0 = this.eea_1.dispatch;
|
|
2165
2247
|
var tmp0_connectionState = PlayerConnectionState_LOST_CONNECTION_getInstance();
|
|
2166
|
-
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.
|
|
2248
|
+
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.cea_1));
|
|
2167
2249
|
return Unit_instance;
|
|
2168
2250
|
} else if (tmp === 1) {
|
|
2169
2251
|
throw this.v8_1;
|
|
@@ -2174,34 +2256,34 @@
|
|
|
2174
2256
|
}
|
|
2175
2257
|
while (true);
|
|
2176
2258
|
};
|
|
2177
|
-
protoOf(GameServer$playerLostConnection$slambda).
|
|
2178
|
-
var i = new GameServer$playerLostConnection$slambda(this.
|
|
2179
|
-
i.
|
|
2180
|
-
i.
|
|
2259
|
+
protoOf(GameServer$playerLostConnection$slambda).dbp = function ($this$dispatchAsync, store, completion) {
|
|
2260
|
+
var i = new GameServer$playerLostConnection$slambda(this.cea_1, completion);
|
|
2261
|
+
i.dea_1 = $this$dispatchAsync;
|
|
2262
|
+
i.eea_1 = store;
|
|
2181
2263
|
return i;
|
|
2182
2264
|
};
|
|
2183
2265
|
function GameServer$playerLostConnection$slambda_0($playerId, resultContinuation) {
|
|
2184
2266
|
var i = new GameServer$playerLostConnection$slambda($playerId, resultContinuation);
|
|
2185
2267
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2186
|
-
return i.
|
|
2268
|
+
return i.cbp($this$dispatchAsync, store, $completion);
|
|
2187
2269
|
};
|
|
2188
2270
|
l.$arity = 2;
|
|
2189
2271
|
return l;
|
|
2190
2272
|
}
|
|
2191
2273
|
function GameServer$playerLive$slambda(this$0, $playerId, resultContinuation) {
|
|
2192
|
-
this.
|
|
2193
|
-
this.
|
|
2274
|
+
this.nea_1 = this$0;
|
|
2275
|
+
this.oea_1 = $playerId;
|
|
2194
2276
|
CoroutineImpl.call(this, resultContinuation);
|
|
2195
2277
|
}
|
|
2196
|
-
protoOf(GameServer$playerLive$slambda).
|
|
2197
|
-
var tmp = this.
|
|
2278
|
+
protoOf(GameServer$playerLive$slambda).cbp = function ($this$dispatchAsync, store, $completion) {
|
|
2279
|
+
var tmp = this.dbp($this$dispatchAsync, store, $completion);
|
|
2198
2280
|
tmp.u8_1 = Unit_instance;
|
|
2199
2281
|
tmp.v8_1 = null;
|
|
2200
2282
|
return tmp.a9();
|
|
2201
2283
|
};
|
|
2202
2284
|
protoOf(GameServer$playerLive$slambda).j9 = function (p1, p2, $completion) {
|
|
2203
2285
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2204
|
-
return this.
|
|
2286
|
+
return this.cbp(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2205
2287
|
};
|
|
2206
2288
|
protoOf(GameServer$playerLive$slambda).a9 = function () {
|
|
2207
2289
|
var suspendResult = this.u8_1;
|
|
@@ -2210,16 +2292,16 @@
|
|
|
2210
2292
|
var tmp = this.s8_1;
|
|
2211
2293
|
if (tmp === 0) {
|
|
2212
2294
|
this.t8_1 = 1;
|
|
2213
|
-
if (get_isFinished(this.
|
|
2295
|
+
if (get_isFinished(this.qea_1.state) || get_isFinishing(this.qea_1.state)) {
|
|
2214
2296
|
return Unit_instance;
|
|
2215
2297
|
}
|
|
2216
|
-
if (!get_isCreated(this.
|
|
2217
|
-
this.
|
|
2298
|
+
if (!_get_serverReduxConfig__rprcrm(this.nea_1).waitForPlayerToConnectOnStart && (!get_isCreated(this.qea_1.state) || !this.nea_1.h6f().e72())) {
|
|
2299
|
+
this.nea_1.b56().v('GameEngine_API', 'playerLive: ' + this.oea_1 + ' before game is created');
|
|
2218
2300
|
return Unit_instance;
|
|
2219
2301
|
}
|
|
2220
|
-
var tmp_0 = this.
|
|
2302
|
+
var tmp_0 = this.qea_1.dispatch;
|
|
2221
2303
|
var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
|
|
2222
|
-
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.
|
|
2304
|
+
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.oea_1));
|
|
2223
2305
|
return Unit_instance;
|
|
2224
2306
|
} else if (tmp === 1) {
|
|
2225
2307
|
throw this.v8_1;
|
|
@@ -2230,35 +2312,35 @@
|
|
|
2230
2312
|
}
|
|
2231
2313
|
while (true);
|
|
2232
2314
|
};
|
|
2233
|
-
protoOf(GameServer$playerLive$slambda).
|
|
2234
|
-
var i = new GameServer$playerLive$slambda(this.
|
|
2235
|
-
i.
|
|
2236
|
-
i.
|
|
2315
|
+
protoOf(GameServer$playerLive$slambda).dbp = function ($this$dispatchAsync, store, completion) {
|
|
2316
|
+
var i = new GameServer$playerLive$slambda(this.nea_1, this.oea_1, completion);
|
|
2317
|
+
i.pea_1 = $this$dispatchAsync;
|
|
2318
|
+
i.qea_1 = store;
|
|
2237
2319
|
return i;
|
|
2238
2320
|
};
|
|
2239
2321
|
function GameServer$playerLive$slambda_0(this$0, $playerId, resultContinuation) {
|
|
2240
2322
|
var i = new GameServer$playerLive$slambda(this$0, $playerId, resultContinuation);
|
|
2241
2323
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2242
|
-
return i.
|
|
2324
|
+
return i.cbp($this$dispatchAsync, store, $completion);
|
|
2243
2325
|
};
|
|
2244
2326
|
l.$arity = 2;
|
|
2245
2327
|
return l;
|
|
2246
2328
|
}
|
|
2247
2329
|
function GameServer$playerLeft$slambda(this$0, $playerId, $permanently, resultContinuation) {
|
|
2248
|
-
this.
|
|
2249
|
-
this.
|
|
2250
|
-
this.
|
|
2330
|
+
this.zea_1 = this$0;
|
|
2331
|
+
this.aeb_1 = $playerId;
|
|
2332
|
+
this.beb_1 = $permanently;
|
|
2251
2333
|
CoroutineImpl.call(this, resultContinuation);
|
|
2252
2334
|
}
|
|
2253
|
-
protoOf(GameServer$playerLeft$slambda).
|
|
2254
|
-
var tmp = this.
|
|
2335
|
+
protoOf(GameServer$playerLeft$slambda).cbp = function ($this$dispatchAsync, store, $completion) {
|
|
2336
|
+
var tmp = this.dbp($this$dispatchAsync, store, $completion);
|
|
2255
2337
|
tmp.u8_1 = Unit_instance;
|
|
2256
2338
|
tmp.v8_1 = null;
|
|
2257
2339
|
return tmp.a9();
|
|
2258
2340
|
};
|
|
2259
2341
|
protoOf(GameServer$playerLeft$slambda).j9 = function (p1, p2, $completion) {
|
|
2260
2342
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2261
|
-
return this.
|
|
2343
|
+
return this.cbp(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2262
2344
|
};
|
|
2263
2345
|
protoOf(GameServer$playerLeft$slambda).a9 = function () {
|
|
2264
2346
|
var suspendResult = this.u8_1;
|
|
@@ -2267,22 +2349,22 @@
|
|
|
2267
2349
|
var tmp = this.s8_1;
|
|
2268
2350
|
if (tmp === 0) {
|
|
2269
2351
|
this.t8_1 = 1;
|
|
2270
|
-
if (get_isFinished(this.
|
|
2352
|
+
if (get_isFinished(this.deb_1.state) || get_isFinishing(this.deb_1.state)) {
|
|
2271
2353
|
return Unit_instance;
|
|
2272
2354
|
}
|
|
2273
|
-
if (!get_isCreated(this.
|
|
2274
|
-
this.
|
|
2355
|
+
if (!get_isCreated(this.deb_1.state) || !this.zea_1.h6f().e72()) {
|
|
2356
|
+
this.zea_1.b56().w('GameEngine_API', 'playerLeft: ' + this.aeb_1 + ' before game is created');
|
|
2275
2357
|
return Unit_instance;
|
|
2276
2358
|
}
|
|
2277
|
-
var tmp_0 = this.
|
|
2359
|
+
var tmp_0 = this.deb_1.dispatch;
|
|
2278
2360
|
var tmp_1;
|
|
2279
|
-
if (this.
|
|
2361
|
+
if (this.beb_1) {
|
|
2280
2362
|
tmp_1 = PlayerConnectionState_LEFT_getInstance();
|
|
2281
2363
|
} else {
|
|
2282
2364
|
tmp_1 = PlayerConnectionState_LEFT_getInstance();
|
|
2283
2365
|
}
|
|
2284
2366
|
var tmp0_connectionState = tmp_1;
|
|
2285
|
-
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.
|
|
2367
|
+
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.aeb_1));
|
|
2286
2368
|
return Unit_instance;
|
|
2287
2369
|
} else if (tmp === 1) {
|
|
2288
2370
|
throw this.v8_1;
|
|
@@ -2293,39 +2375,39 @@
|
|
|
2293
2375
|
}
|
|
2294
2376
|
while (true);
|
|
2295
2377
|
};
|
|
2296
|
-
protoOf(GameServer$playerLeft$slambda).
|
|
2297
|
-
var i = new GameServer$playerLeft$slambda(this.
|
|
2298
|
-
i.
|
|
2299
|
-
i.
|
|
2378
|
+
protoOf(GameServer$playerLeft$slambda).dbp = function ($this$dispatchAsync, store, completion) {
|
|
2379
|
+
var i = new GameServer$playerLeft$slambda(this.zea_1, this.aeb_1, this.beb_1, completion);
|
|
2380
|
+
i.ceb_1 = $this$dispatchAsync;
|
|
2381
|
+
i.deb_1 = store;
|
|
2300
2382
|
return i;
|
|
2301
2383
|
};
|
|
2302
2384
|
function GameServer$playerLeft$slambda_0(this$0, $playerId, $permanently, resultContinuation) {
|
|
2303
2385
|
var i = new GameServer$playerLeft$slambda(this$0, $playerId, $permanently, resultContinuation);
|
|
2304
2386
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2305
|
-
return i.
|
|
2387
|
+
return i.cbp($this$dispatchAsync, store, $completion);
|
|
2306
2388
|
};
|
|
2307
2389
|
l.$arity = 2;
|
|
2308
2390
|
return l;
|
|
2309
2391
|
}
|
|
2310
2392
|
function GameServer$roomOnCreate$slambda($usersArray, $config, this$0, $roomId, $transition, $gameCreatorId, $spectators, resultContinuation) {
|
|
2311
|
-
this.
|
|
2312
|
-
this.
|
|
2313
|
-
this.
|
|
2314
|
-
this.
|
|
2315
|
-
this.
|
|
2316
|
-
this.
|
|
2317
|
-
this.
|
|
2393
|
+
this.meb_1 = $usersArray;
|
|
2394
|
+
this.neb_1 = $config;
|
|
2395
|
+
this.oeb_1 = this$0;
|
|
2396
|
+
this.peb_1 = $roomId;
|
|
2397
|
+
this.qeb_1 = $transition;
|
|
2398
|
+
this.reb_1 = $gameCreatorId;
|
|
2399
|
+
this.seb_1 = $spectators;
|
|
2318
2400
|
CoroutineImpl.call(this, resultContinuation);
|
|
2319
2401
|
}
|
|
2320
|
-
protoOf(GameServer$roomOnCreate$slambda).
|
|
2321
|
-
var tmp = this.
|
|
2402
|
+
protoOf(GameServer$roomOnCreate$slambda).cbp = function ($this$dispatchAsync, store, $completion) {
|
|
2403
|
+
var tmp = this.dbp($this$dispatchAsync, store, $completion);
|
|
2322
2404
|
tmp.u8_1 = Unit_instance;
|
|
2323
2405
|
tmp.v8_1 = null;
|
|
2324
2406
|
return tmp.a9();
|
|
2325
2407
|
};
|
|
2326
2408
|
protoOf(GameServer$roomOnCreate$slambda).j9 = function (p1, p2, $completion) {
|
|
2327
2409
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2328
|
-
return this.
|
|
2410
|
+
return this.cbp(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2329
2411
|
};
|
|
2330
2412
|
protoOf(GameServer$roomOnCreate$slambda).a9 = function () {
|
|
2331
2413
|
var suspendResult = this.u8_1;
|
|
@@ -2334,28 +2416,28 @@
|
|
|
2334
2416
|
var tmp = this.s8_1;
|
|
2335
2417
|
if (tmp === 0) {
|
|
2336
2418
|
this.t8_1 = 1;
|
|
2337
|
-
var users = toList(this.
|
|
2338
|
-
if (!(this.
|
|
2339
|
-
this.
|
|
2340
|
-
this.
|
|
2419
|
+
var users = toList(this.meb_1);
|
|
2420
|
+
if (!(this.neb_1.playersMode.count === users.o())) {
|
|
2421
|
+
this.oeb_1.b56().w('GameEngine_API', 'roomOnCreate: wrong player count for game ' + this.peb_1 + ', config = ' + this.neb_1.toString() + ', users = ' + toString(users));
|
|
2422
|
+
this.ueb_1.dispatch(Companion_instance.fromTableWithAnalytics(new GameErrorReason(Reason_SERVER_ERROR_getInstance()), this.oeb_1.table.isGameFinished, this.oeb_1.table));
|
|
2341
2423
|
return Unit_instance;
|
|
2342
2424
|
}
|
|
2343
2425
|
var tmp_0;
|
|
2344
|
-
if (this.
|
|
2345
|
-
tmp_0 = _get_random__h29cgo(this.
|
|
2426
|
+
if (this.neb_1.mode.shufflePlayers && this.qeb_1 == null) {
|
|
2427
|
+
tmp_0 = _get_random__h29cgo(this.oeb_1).l5t(toMutableList(users));
|
|
2346
2428
|
} else {
|
|
2347
|
-
var tmp0_safe_receiver = this.
|
|
2429
|
+
var tmp0_safe_receiver = this.qeb_1;
|
|
2348
2430
|
var previousPlayers = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.previousPlayers;
|
|
2349
2431
|
var tmp_1;
|
|
2350
|
-
if (!(previousPlayers == null) && this.
|
|
2351
|
-
var tmp_2 = _get_teamsLogicProvider__u10pm6(this.
|
|
2432
|
+
if (!(previousPlayers == null) && this.neb_1.playersMode.isTeamGame) {
|
|
2433
|
+
var tmp_2 = _get_teamsLogicProvider__u10pm6(this.oeb_1);
|
|
2352
2434
|
var destination = ArrayList_init_$Create$(collectionSizeOrDefault(previousPlayers, 10));
|
|
2353
2435
|
var _iterator__ex2g4s = previousPlayers.l();
|
|
2354
2436
|
while (_iterator__ex2g4s.m()) {
|
|
2355
2437
|
var item = _iterator__ex2g4s.n();
|
|
2356
2438
|
destination.j(new GameServer$roomOnCreate$2$updatedUsers$previousTeams$1(item));
|
|
2357
2439
|
}
|
|
2358
|
-
var previousTeams = tmp_2.
|
|
2440
|
+
var previousTeams = tmp_2.b9b(destination);
|
|
2359
2441
|
var destination_0 = ArrayList_init_$Create$_0();
|
|
2360
2442
|
var _iterator__ex2g4s_0 = users.l();
|
|
2361
2443
|
while (_iterator__ex2g4s_0.m()) {
|
|
@@ -2379,19 +2461,19 @@
|
|
|
2379
2461
|
destination_1.j(destination_2);
|
|
2380
2462
|
}
|
|
2381
2463
|
var updatedTeams = destination_1;
|
|
2382
|
-
tmp_1 = _get_teamsLogicProvider__u10pm6(this.
|
|
2464
|
+
tmp_1 = _get_teamsLogicProvider__u10pm6(this.oeb_1).f9b(updatedTeams);
|
|
2383
2465
|
} else {
|
|
2384
2466
|
tmp_1 = users;
|
|
2385
2467
|
}
|
|
2386
2468
|
tmp_0 = tmp_1;
|
|
2387
2469
|
}
|
|
2388
2470
|
var updatedUsers = tmp_0;
|
|
2389
|
-
var gameCreatorUser = getPlayer(users, this.
|
|
2390
|
-
var tmp_3 = this.
|
|
2471
|
+
var gameCreatorUser = getPlayer(users, this.reb_1);
|
|
2472
|
+
var tmp_3 = this.ueb_1.dispatch;
|
|
2391
2473
|
var tmp1_version = get_versionOrDefault(GameEngineConfig_instance);
|
|
2392
2474
|
var tmp2_users = sortWithItem(updatedUsers, gameCreatorUser);
|
|
2393
|
-
var tmp3_spectators = toList(this.
|
|
2394
|
-
tmp_3(new StartGameMechanicAction(this.
|
|
2475
|
+
var tmp3_spectators = toList(this.seb_1);
|
|
2476
|
+
tmp_3(new StartGameMechanicAction(this.neb_1, this.peb_1, tmp1_version, this.reb_1, tmp2_users, VOID, tmp3_spectators));
|
|
2395
2477
|
return Unit_instance;
|
|
2396
2478
|
} else if (tmp === 1) {
|
|
2397
2479
|
throw this.v8_1;
|
|
@@ -2402,33 +2484,33 @@
|
|
|
2402
2484
|
}
|
|
2403
2485
|
while (true);
|
|
2404
2486
|
};
|
|
2405
|
-
protoOf(GameServer$roomOnCreate$slambda).
|
|
2406
|
-
var i = new GameServer$roomOnCreate$slambda(this.neb_1, this.oeb_1, this.peb_1, this.qeb_1, this.reb_1, this.seb_1,
|
|
2407
|
-
i.
|
|
2408
|
-
i.
|
|
2487
|
+
protoOf(GameServer$roomOnCreate$slambda).dbp = function ($this$dispatchAsync, store, completion) {
|
|
2488
|
+
var i = new GameServer$roomOnCreate$slambda(this.meb_1, this.neb_1, this.oeb_1, this.peb_1, this.qeb_1, this.reb_1, this.seb_1, completion);
|
|
2489
|
+
i.teb_1 = $this$dispatchAsync;
|
|
2490
|
+
i.ueb_1 = store;
|
|
2409
2491
|
return i;
|
|
2410
2492
|
};
|
|
2411
2493
|
function GameServer$roomOnCreate$slambda_0($usersArray, $config, this$0, $roomId, $transition, $gameCreatorId, $spectators, resultContinuation) {
|
|
2412
2494
|
var i = new GameServer$roomOnCreate$slambda($usersArray, $config, this$0, $roomId, $transition, $gameCreatorId, $spectators, resultContinuation);
|
|
2413
2495
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2414
|
-
return i.
|
|
2496
|
+
return i.cbp($this$dispatchAsync, store, $completion);
|
|
2415
2497
|
};
|
|
2416
2498
|
l.$arity = 2;
|
|
2417
2499
|
return l;
|
|
2418
2500
|
}
|
|
2419
2501
|
function GameServer$roomOnContinueFromState$slambda($state, resultContinuation) {
|
|
2420
|
-
this.
|
|
2502
|
+
this.dec_1 = $state;
|
|
2421
2503
|
CoroutineImpl.call(this, resultContinuation);
|
|
2422
2504
|
}
|
|
2423
|
-
protoOf(GameServer$roomOnContinueFromState$slambda).
|
|
2424
|
-
var tmp = this.
|
|
2505
|
+
protoOf(GameServer$roomOnContinueFromState$slambda).gec = function ($this$dispatchAwait, store, $completion) {
|
|
2506
|
+
var tmp = this.dbp($this$dispatchAwait, store, $completion);
|
|
2425
2507
|
tmp.u8_1 = Unit_instance;
|
|
2426
2508
|
tmp.v8_1 = null;
|
|
2427
2509
|
return tmp.a9();
|
|
2428
2510
|
};
|
|
2429
2511
|
protoOf(GameServer$roomOnContinueFromState$slambda).j9 = function (p1, p2, $completion) {
|
|
2430
2512
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2431
|
-
return this.
|
|
2513
|
+
return this.gec(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2432
2514
|
};
|
|
2433
2515
|
protoOf(GameServer$roomOnContinueFromState$slambda).a9 = function () {
|
|
2434
2516
|
var suspendResult = this.u8_1;
|
|
@@ -2437,10 +2519,10 @@
|
|
|
2437
2519
|
var tmp = this.s8_1;
|
|
2438
2520
|
if (tmp === 0) {
|
|
2439
2521
|
this.t8_1 = 1;
|
|
2440
|
-
if (get_isCreating(this.
|
|
2441
|
-
var tmp_0 = this.
|
|
2522
|
+
if (get_isCreating(this.fec_1.state)) {
|
|
2523
|
+
var tmp_0 = this.fec_1.dispatch;
|
|
2442
2524
|
var tmp0_reason = new RestartRoundReason(null);
|
|
2443
|
-
var tmp1_table = this.
|
|
2525
|
+
var tmp1_table = this.dec_1.table;
|
|
2444
2526
|
tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
|
|
2445
2527
|
return true;
|
|
2446
2528
|
}
|
|
@@ -2454,34 +2536,34 @@
|
|
|
2454
2536
|
}
|
|
2455
2537
|
while (true);
|
|
2456
2538
|
};
|
|
2457
|
-
protoOf(GameServer$roomOnContinueFromState$slambda).
|
|
2458
|
-
var i = new GameServer$roomOnContinueFromState$slambda(this.
|
|
2459
|
-
i.
|
|
2460
|
-
i.
|
|
2539
|
+
protoOf(GameServer$roomOnContinueFromState$slambda).dbp = function ($this$dispatchAwait, store, completion) {
|
|
2540
|
+
var i = new GameServer$roomOnContinueFromState$slambda(this.dec_1, completion);
|
|
2541
|
+
i.eec_1 = $this$dispatchAwait;
|
|
2542
|
+
i.fec_1 = store;
|
|
2461
2543
|
return i;
|
|
2462
2544
|
};
|
|
2463
2545
|
function GameServer$roomOnContinueFromState$slambda_0($state, resultContinuation) {
|
|
2464
2546
|
var i = new GameServer$roomOnContinueFromState$slambda($state, resultContinuation);
|
|
2465
2547
|
var l = function ($this$dispatchAwait, store, $completion) {
|
|
2466
|
-
return i.
|
|
2548
|
+
return i.gec($this$dispatchAwait, store, $completion);
|
|
2467
2549
|
};
|
|
2468
2550
|
l.$arity = 2;
|
|
2469
2551
|
return l;
|
|
2470
2552
|
}
|
|
2471
2553
|
function GameServer$roomOnContinueFromState$slambda_1($isCreated, $state, resultContinuation) {
|
|
2472
|
-
this.
|
|
2473
|
-
this.
|
|
2554
|
+
this.pec_1 = $isCreated;
|
|
2555
|
+
this.qec_1 = $state;
|
|
2474
2556
|
CoroutineImpl.call(this, resultContinuation);
|
|
2475
2557
|
}
|
|
2476
|
-
protoOf(GameServer$roomOnContinueFromState$slambda_1).
|
|
2477
|
-
var tmp = this.
|
|
2558
|
+
protoOf(GameServer$roomOnContinueFromState$slambda_1).cbp = function ($this$dispatchAsync, store, $completion) {
|
|
2559
|
+
var tmp = this.dbp($this$dispatchAsync, store, $completion);
|
|
2478
2560
|
tmp.u8_1 = Unit_instance;
|
|
2479
2561
|
tmp.v8_1 = null;
|
|
2480
2562
|
return tmp.a9();
|
|
2481
2563
|
};
|
|
2482
2564
|
protoOf(GameServer$roomOnContinueFromState$slambda_1).j9 = function (p1, p2, $completion) {
|
|
2483
2565
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2484
|
-
return this.
|
|
2566
|
+
return this.cbp(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2485
2567
|
};
|
|
2486
2568
|
protoOf(GameServer$roomOnContinueFromState$slambda_1).a9 = function () {
|
|
2487
2569
|
var suspendResult = this.u8_1;
|
|
@@ -2492,7 +2574,7 @@
|
|
|
2492
2574
|
case 0:
|
|
2493
2575
|
this.t8_1 = 3;
|
|
2494
2576
|
this.s8_1 = 1;
|
|
2495
|
-
suspendResult = this.
|
|
2577
|
+
suspendResult = this.pec_1.f1p(this);
|
|
2496
2578
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
2497
2579
|
return suspendResult;
|
|
2498
2580
|
}
|
|
@@ -2500,10 +2582,10 @@
|
|
|
2500
2582
|
continue $sm;
|
|
2501
2583
|
case 1:
|
|
2502
2584
|
if (suspendResult) {
|
|
2503
|
-
var _iterator__ex2g4s = this.
|
|
2585
|
+
var _iterator__ex2g4s = this.qec_1.actions.l();
|
|
2504
2586
|
while (_iterator__ex2g4s.m()) {
|
|
2505
2587
|
var element = _iterator__ex2g4s.n();
|
|
2506
|
-
this.
|
|
2588
|
+
this.sec_1.dispatch(element);
|
|
2507
2589
|
}
|
|
2508
2590
|
this.s8_1 = 2;
|
|
2509
2591
|
continue $sm;
|
|
@@ -2528,35 +2610,35 @@
|
|
|
2528
2610
|
}
|
|
2529
2611
|
while (true);
|
|
2530
2612
|
};
|
|
2531
|
-
protoOf(GameServer$roomOnContinueFromState$slambda_1).
|
|
2532
|
-
var i = new GameServer$roomOnContinueFromState$slambda_1(this.
|
|
2533
|
-
i.
|
|
2534
|
-
i.
|
|
2613
|
+
protoOf(GameServer$roomOnContinueFromState$slambda_1).dbp = function ($this$dispatchAsync, store, completion) {
|
|
2614
|
+
var i = new GameServer$roomOnContinueFromState$slambda_1(this.pec_1, this.qec_1, completion);
|
|
2615
|
+
i.rec_1 = $this$dispatchAsync;
|
|
2616
|
+
i.sec_1 = store;
|
|
2535
2617
|
return i;
|
|
2536
2618
|
};
|
|
2537
2619
|
function GameServer$roomOnContinueFromState$slambda_2($isCreated, $state, resultContinuation) {
|
|
2538
2620
|
var i = new GameServer$roomOnContinueFromState$slambda_1($isCreated, $state, resultContinuation);
|
|
2539
2621
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2540
|
-
return i.
|
|
2622
|
+
return i.cbp($this$dispatchAsync, store, $completion);
|
|
2541
2623
|
};
|
|
2542
2624
|
l.$arity = 2;
|
|
2543
2625
|
return l;
|
|
2544
2626
|
}
|
|
2545
2627
|
function GameServer$roomOnContinueFromRound$slambda($tableLite, $roomId, this$0, resultContinuation) {
|
|
2546
|
-
this.
|
|
2547
|
-
this.
|
|
2548
|
-
this.
|
|
2628
|
+
this.bed_1 = $tableLite;
|
|
2629
|
+
this.ced_1 = $roomId;
|
|
2630
|
+
this.ded_1 = this$0;
|
|
2549
2631
|
CoroutineImpl.call(this, resultContinuation);
|
|
2550
2632
|
}
|
|
2551
|
-
protoOf(GameServer$roomOnContinueFromRound$slambda).
|
|
2552
|
-
var tmp = this.
|
|
2633
|
+
protoOf(GameServer$roomOnContinueFromRound$slambda).cbp = function ($this$dispatchAsync, store, $completion) {
|
|
2634
|
+
var tmp = this.dbp($this$dispatchAsync, store, $completion);
|
|
2553
2635
|
tmp.u8_1 = Unit_instance;
|
|
2554
2636
|
tmp.v8_1 = null;
|
|
2555
2637
|
return tmp.a9();
|
|
2556
2638
|
};
|
|
2557
2639
|
protoOf(GameServer$roomOnContinueFromRound$slambda).j9 = function (p1, p2, $completion) {
|
|
2558
2640
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2559
|
-
return this.
|
|
2641
|
+
return this.cbp(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2560
2642
|
};
|
|
2561
2643
|
protoOf(GameServer$roomOnContinueFromRound$slambda).a9 = function () {
|
|
2562
2644
|
var suspendResult = this.u8_1;
|
|
@@ -2565,9 +2647,9 @@
|
|
|
2565
2647
|
var tmp = this.s8_1;
|
|
2566
2648
|
if (tmp === 0) {
|
|
2567
2649
|
this.t8_1 = 1;
|
|
2568
|
-
var tmp_0 = this.
|
|
2569
|
-
var tmp0_reason = new RestartRoundReason(this.
|
|
2570
|
-
var tmp1_table = Companion_instance_0.restartRound(this.
|
|
2650
|
+
var tmp_0 = this.fed_1.dispatch;
|
|
2651
|
+
var tmp0_reason = new RestartRoundReason(this.bed_1.gameInfo.round.roundNumber);
|
|
2652
|
+
var tmp1_table = Companion_instance_0.restartRound(this.ced_1, _get_idsProvider__fnfajc(this.ded_1).z6m(), get_versionOrDefault(GameEngineConfig_instance), this.bed_1);
|
|
2571
2653
|
tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
|
|
2572
2654
|
return Unit_instance;
|
|
2573
2655
|
} else if (tmp === 1) {
|
|
@@ -2579,16 +2661,16 @@
|
|
|
2579
2661
|
}
|
|
2580
2662
|
while (true);
|
|
2581
2663
|
};
|
|
2582
|
-
protoOf(GameServer$roomOnContinueFromRound$slambda).
|
|
2583
|
-
var i = new GameServer$roomOnContinueFromRound$slambda(this.
|
|
2584
|
-
i.
|
|
2585
|
-
i.
|
|
2664
|
+
protoOf(GameServer$roomOnContinueFromRound$slambda).dbp = function ($this$dispatchAsync, store, completion) {
|
|
2665
|
+
var i = new GameServer$roomOnContinueFromRound$slambda(this.bed_1, this.ced_1, this.ded_1, completion);
|
|
2666
|
+
i.eed_1 = $this$dispatchAsync;
|
|
2667
|
+
i.fed_1 = store;
|
|
2586
2668
|
return i;
|
|
2587
2669
|
};
|
|
2588
2670
|
function GameServer$roomOnContinueFromRound$slambda_0($tableLite, $roomId, this$0, resultContinuation) {
|
|
2589
2671
|
var i = new GameServer$roomOnContinueFromRound$slambda($tableLite, $roomId, this$0, resultContinuation);
|
|
2590
2672
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2591
|
-
return i.
|
|
2673
|
+
return i.cbp($this$dispatchAsync, store, $completion);
|
|
2592
2674
|
};
|
|
2593
2675
|
l.$arity = 2;
|
|
2594
2676
|
return l;
|
|
@@ -2596,15 +2678,15 @@
|
|
|
2596
2678
|
function GameServer$roomOnContinueFromRound$slambda_1(resultContinuation) {
|
|
2597
2679
|
CoroutineImpl.call(this, resultContinuation);
|
|
2598
2680
|
}
|
|
2599
|
-
protoOf(GameServer$roomOnContinueFromRound$slambda_1).
|
|
2600
|
-
var tmp = this.
|
|
2681
|
+
protoOf(GameServer$roomOnContinueFromRound$slambda_1).cbp = function ($this$dispatchAsync, store, $completion) {
|
|
2682
|
+
var tmp = this.dbp($this$dispatchAsync, store, $completion);
|
|
2601
2683
|
tmp.u8_1 = Unit_instance;
|
|
2602
2684
|
tmp.v8_1 = null;
|
|
2603
2685
|
return tmp.a9();
|
|
2604
2686
|
};
|
|
2605
2687
|
protoOf(GameServer$roomOnContinueFromRound$slambda_1).j9 = function (p1, p2, $completion) {
|
|
2606
2688
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2607
|
-
return this.
|
|
2689
|
+
return this.cbp(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2608
2690
|
};
|
|
2609
2691
|
protoOf(GameServer$roomOnContinueFromRound$slambda_1).a9 = function () {
|
|
2610
2692
|
var suspendResult = this.u8_1;
|
|
@@ -2613,7 +2695,7 @@
|
|
|
2613
2695
|
var tmp = this.s8_1;
|
|
2614
2696
|
if (tmp === 0) {
|
|
2615
2697
|
this.t8_1 = 1;
|
|
2616
|
-
this.
|
|
2698
|
+
this.ped_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
|
|
2617
2699
|
return Unit_instance;
|
|
2618
2700
|
} else if (tmp === 1) {
|
|
2619
2701
|
throw this.v8_1;
|
|
@@ -2624,33 +2706,33 @@
|
|
|
2624
2706
|
}
|
|
2625
2707
|
while (true);
|
|
2626
2708
|
};
|
|
2627
|
-
protoOf(GameServer$roomOnContinueFromRound$slambda_1).
|
|
2709
|
+
protoOf(GameServer$roomOnContinueFromRound$slambda_1).dbp = function ($this$dispatchAsync, store, completion) {
|
|
2628
2710
|
var i = new GameServer$roomOnContinueFromRound$slambda_1(completion);
|
|
2629
|
-
i.
|
|
2630
|
-
i.
|
|
2711
|
+
i.oed_1 = $this$dispatchAsync;
|
|
2712
|
+
i.ped_1 = store;
|
|
2631
2713
|
return i;
|
|
2632
2714
|
};
|
|
2633
2715
|
function GameServer$roomOnContinueFromRound$slambda_2(resultContinuation) {
|
|
2634
2716
|
var i = new GameServer$roomOnContinueFromRound$slambda_1(resultContinuation);
|
|
2635
2717
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2636
|
-
return i.
|
|
2718
|
+
return i.cbp($this$dispatchAsync, store, $completion);
|
|
2637
2719
|
};
|
|
2638
2720
|
l.$arity = 2;
|
|
2639
2721
|
return l;
|
|
2640
2722
|
}
|
|
2641
2723
|
function GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation) {
|
|
2642
|
-
this.
|
|
2724
|
+
this.yed_1 = $spectators;
|
|
2643
2725
|
CoroutineImpl.call(this, resultContinuation);
|
|
2644
2726
|
}
|
|
2645
|
-
protoOf(GameServer$addSpectatorsToRoom$slambda).
|
|
2646
|
-
var tmp = this.
|
|
2727
|
+
protoOf(GameServer$addSpectatorsToRoom$slambda).cbp = function ($this$dispatchAsync, store, $completion) {
|
|
2728
|
+
var tmp = this.dbp($this$dispatchAsync, store, $completion);
|
|
2647
2729
|
tmp.u8_1 = Unit_instance;
|
|
2648
2730
|
tmp.v8_1 = null;
|
|
2649
2731
|
return tmp.a9();
|
|
2650
2732
|
};
|
|
2651
2733
|
protoOf(GameServer$addSpectatorsToRoom$slambda).j9 = function (p1, p2, $completion) {
|
|
2652
2734
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2653
|
-
return this.
|
|
2735
|
+
return this.cbp(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2654
2736
|
};
|
|
2655
2737
|
protoOf(GameServer$addSpectatorsToRoom$slambda).a9 = function () {
|
|
2656
2738
|
var suspendResult = this.u8_1;
|
|
@@ -2659,7 +2741,7 @@
|
|
|
2659
2741
|
var tmp = this.s8_1;
|
|
2660
2742
|
if (tmp === 0) {
|
|
2661
2743
|
this.t8_1 = 1;
|
|
2662
|
-
this.
|
|
2744
|
+
this.aee_1.dispatch(new AddSpectatorsAction(toList(this.yed_1)));
|
|
2663
2745
|
return Unit_instance;
|
|
2664
2746
|
} else if (tmp === 1) {
|
|
2665
2747
|
throw this.v8_1;
|
|
@@ -2670,33 +2752,33 @@
|
|
|
2670
2752
|
}
|
|
2671
2753
|
while (true);
|
|
2672
2754
|
};
|
|
2673
|
-
protoOf(GameServer$addSpectatorsToRoom$slambda).
|
|
2674
|
-
var i = new GameServer$addSpectatorsToRoom$slambda(this.
|
|
2675
|
-
i.
|
|
2676
|
-
i.
|
|
2755
|
+
protoOf(GameServer$addSpectatorsToRoom$slambda).dbp = function ($this$dispatchAsync, store, completion) {
|
|
2756
|
+
var i = new GameServer$addSpectatorsToRoom$slambda(this.yed_1, completion);
|
|
2757
|
+
i.zed_1 = $this$dispatchAsync;
|
|
2758
|
+
i.aee_1 = store;
|
|
2677
2759
|
return i;
|
|
2678
2760
|
};
|
|
2679
2761
|
function GameServer$addSpectatorsToRoom$slambda_0($spectators, resultContinuation) {
|
|
2680
2762
|
var i = new GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation);
|
|
2681
2763
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2682
|
-
return i.
|
|
2764
|
+
return i.cbp($this$dispatchAsync, store, $completion);
|
|
2683
2765
|
};
|
|
2684
2766
|
l.$arity = 2;
|
|
2685
2767
|
return l;
|
|
2686
2768
|
}
|
|
2687
2769
|
function GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation) {
|
|
2688
|
-
this.
|
|
2770
|
+
this.jee_1 = $spectators;
|
|
2689
2771
|
CoroutineImpl.call(this, resultContinuation);
|
|
2690
2772
|
}
|
|
2691
|
-
protoOf(GameServer$removeSpectatorsFromRoom$slambda).
|
|
2692
|
-
var tmp = this.
|
|
2773
|
+
protoOf(GameServer$removeSpectatorsFromRoom$slambda).cbp = function ($this$dispatchAsync, store, $completion) {
|
|
2774
|
+
var tmp = this.dbp($this$dispatchAsync, store, $completion);
|
|
2693
2775
|
tmp.u8_1 = Unit_instance;
|
|
2694
2776
|
tmp.v8_1 = null;
|
|
2695
2777
|
return tmp.a9();
|
|
2696
2778
|
};
|
|
2697
2779
|
protoOf(GameServer$removeSpectatorsFromRoom$slambda).j9 = function (p1, p2, $completion) {
|
|
2698
2780
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2699
|
-
return this.
|
|
2781
|
+
return this.cbp(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2700
2782
|
};
|
|
2701
2783
|
protoOf(GameServer$removeSpectatorsFromRoom$slambda).a9 = function () {
|
|
2702
2784
|
var suspendResult = this.u8_1;
|
|
@@ -2705,7 +2787,7 @@
|
|
|
2705
2787
|
var tmp = this.s8_1;
|
|
2706
2788
|
if (tmp === 0) {
|
|
2707
2789
|
this.t8_1 = 1;
|
|
2708
|
-
this.
|
|
2790
|
+
this.lee_1.dispatch(new RemoveSpectatorsAction(toList(this.jee_1)));
|
|
2709
2791
|
return Unit_instance;
|
|
2710
2792
|
} else if (tmp === 1) {
|
|
2711
2793
|
throw this.v8_1;
|
|
@@ -2716,34 +2798,34 @@
|
|
|
2716
2798
|
}
|
|
2717
2799
|
while (true);
|
|
2718
2800
|
};
|
|
2719
|
-
protoOf(GameServer$removeSpectatorsFromRoom$slambda).
|
|
2720
|
-
var i = new GameServer$removeSpectatorsFromRoom$slambda(this.
|
|
2721
|
-
i.
|
|
2722
|
-
i.
|
|
2801
|
+
protoOf(GameServer$removeSpectatorsFromRoom$slambda).dbp = function ($this$dispatchAsync, store, completion) {
|
|
2802
|
+
var i = new GameServer$removeSpectatorsFromRoom$slambda(this.jee_1, completion);
|
|
2803
|
+
i.kee_1 = $this$dispatchAsync;
|
|
2804
|
+
i.lee_1 = store;
|
|
2723
2805
|
return i;
|
|
2724
2806
|
};
|
|
2725
2807
|
function GameServer$removeSpectatorsFromRoom$slambda_0($spectators, resultContinuation) {
|
|
2726
2808
|
var i = new GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation);
|
|
2727
2809
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2728
|
-
return i.
|
|
2810
|
+
return i.cbp($this$dispatchAsync, store, $completion);
|
|
2729
2811
|
};
|
|
2730
2812
|
l.$arity = 2;
|
|
2731
2813
|
return l;
|
|
2732
2814
|
}
|
|
2733
2815
|
function GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation) {
|
|
2734
|
-
this.
|
|
2735
|
-
this.
|
|
2816
|
+
this.uee_1 = $playerId;
|
|
2817
|
+
this.vee_1 = this$0;
|
|
2736
2818
|
CoroutineImpl.call(this, resultContinuation);
|
|
2737
2819
|
}
|
|
2738
|
-
protoOf(GameServer$roomRefreshPlayerState$slambda).
|
|
2739
|
-
var tmp = this.
|
|
2820
|
+
protoOf(GameServer$roomRefreshPlayerState$slambda).cbp = function ($this$dispatchAsync, store, $completion) {
|
|
2821
|
+
var tmp = this.dbp($this$dispatchAsync, store, $completion);
|
|
2740
2822
|
tmp.u8_1 = Unit_instance;
|
|
2741
2823
|
tmp.v8_1 = null;
|
|
2742
2824
|
return tmp.a9();
|
|
2743
2825
|
};
|
|
2744
2826
|
protoOf(GameServer$roomRefreshPlayerState$slambda).j9 = function (p1, p2, $completion) {
|
|
2745
2827
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2746
|
-
return this.
|
|
2828
|
+
return this.cbp(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2747
2829
|
};
|
|
2748
2830
|
protoOf(GameServer$roomRefreshPlayerState$slambda).a9 = function () {
|
|
2749
2831
|
var suspendResult = this.u8_1;
|
|
@@ -2752,14 +2834,14 @@
|
|
|
2752
2834
|
var tmp = this.s8_1;
|
|
2753
2835
|
if (tmp === 0) {
|
|
2754
2836
|
this.t8_1 = 1;
|
|
2755
|
-
var table = this.
|
|
2756
|
-
var player = getPlayer(table.players, this.
|
|
2757
|
-
if (player.
|
|
2758
|
-
this.
|
|
2837
|
+
var table = this.xee_1.state.c72();
|
|
2838
|
+
var player = getPlayer(table.players, this.uee_1);
|
|
2839
|
+
if (player.n75_1.k6h().z6f_1.isLive) {
|
|
2840
|
+
this.xee_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.vee_1).yee(player, table));
|
|
2759
2841
|
} else {
|
|
2760
|
-
var tmp_0 = this.
|
|
2842
|
+
var tmp_0 = this.xee_1.dispatch;
|
|
2761
2843
|
var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
|
|
2762
|
-
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.
|
|
2844
|
+
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.uee_1));
|
|
2763
2845
|
}
|
|
2764
2846
|
return Unit_instance;
|
|
2765
2847
|
} else if (tmp === 1) {
|
|
@@ -2771,16 +2853,16 @@
|
|
|
2771
2853
|
}
|
|
2772
2854
|
while (true);
|
|
2773
2855
|
};
|
|
2774
|
-
protoOf(GameServer$roomRefreshPlayerState$slambda).
|
|
2775
|
-
var i = new GameServer$roomRefreshPlayerState$slambda(this.
|
|
2776
|
-
i.
|
|
2777
|
-
i.
|
|
2856
|
+
protoOf(GameServer$roomRefreshPlayerState$slambda).dbp = function ($this$dispatchAsync, store, completion) {
|
|
2857
|
+
var i = new GameServer$roomRefreshPlayerState$slambda(this.uee_1, this.vee_1, completion);
|
|
2858
|
+
i.wee_1 = $this$dispatchAsync;
|
|
2859
|
+
i.xee_1 = store;
|
|
2778
2860
|
return i;
|
|
2779
2861
|
};
|
|
2780
2862
|
function GameServer$roomRefreshPlayerState$slambda_0($playerId, this$0, resultContinuation) {
|
|
2781
2863
|
var i = new GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation);
|
|
2782
2864
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2783
|
-
return i.
|
|
2865
|
+
return i.cbp($this$dispatchAsync, store, $completion);
|
|
2784
2866
|
};
|
|
2785
2867
|
l.$arity = 2;
|
|
2786
2868
|
return l;
|
|
@@ -2790,15 +2872,15 @@
|
|
|
2790
2872
|
this.ief_1 = $newRid;
|
|
2791
2873
|
CoroutineImpl.call(this, resultContinuation);
|
|
2792
2874
|
}
|
|
2793
|
-
protoOf(GameServer$roomOnDelete$slambda).
|
|
2794
|
-
var tmp = this.
|
|
2875
|
+
protoOf(GameServer$roomOnDelete$slambda).cbp = function ($this$dispatchAsync, store, $completion) {
|
|
2876
|
+
var tmp = this.dbp($this$dispatchAsync, store, $completion);
|
|
2795
2877
|
tmp.u8_1 = Unit_instance;
|
|
2796
2878
|
tmp.v8_1 = null;
|
|
2797
2879
|
return tmp.a9();
|
|
2798
2880
|
};
|
|
2799
2881
|
protoOf(GameServer$roomOnDelete$slambda).j9 = function (p1, p2, $completion) {
|
|
2800
2882
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2801
|
-
return this.
|
|
2883
|
+
return this.cbp(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2802
2884
|
};
|
|
2803
2885
|
protoOf(GameServer$roomOnDelete$slambda).a9 = function () {
|
|
2804
2886
|
var suspendResult = this.u8_1;
|
|
@@ -2816,7 +2898,7 @@
|
|
|
2816
2898
|
tmp_0 = it;
|
|
2817
2899
|
}
|
|
2818
2900
|
var terminationState = tmp_0;
|
|
2819
|
-
var gameTransition = terminationState.
|
|
2901
|
+
var gameTransition = terminationState.j8m_1;
|
|
2820
2902
|
var tmp_1;
|
|
2821
2903
|
if (gameTransition instanceof GameToRoomTransition) {
|
|
2822
2904
|
var tmp0_elvis_lhs = this.ief_1;
|
|
@@ -2826,7 +2908,7 @@
|
|
|
2826
2908
|
}
|
|
2827
2909
|
var transition = tmp_1;
|
|
2828
2910
|
var tmp_2 = this.kef_1.dispatch;
|
|
2829
|
-
var tmp0_reason = terminationState.
|
|
2911
|
+
var tmp0_reason = terminationState.i8m_1;
|
|
2830
2912
|
var tmp1_isGameFinished = this.hef_1.h6f().c72().isGameFinished;
|
|
2831
2913
|
tmp_2(new FinishGameMechanicAction(tmp0_reason, tmp1_isGameFinished, VOID, transition));
|
|
2832
2914
|
return Unit_instance;
|
|
@@ -2839,7 +2921,7 @@
|
|
|
2839
2921
|
}
|
|
2840
2922
|
while (true);
|
|
2841
2923
|
};
|
|
2842
|
-
protoOf(GameServer$roomOnDelete$slambda).
|
|
2924
|
+
protoOf(GameServer$roomOnDelete$slambda).dbp = function ($this$dispatchAsync, store, completion) {
|
|
2843
2925
|
var i = new GameServer$roomOnDelete$slambda(this.hef_1, this.ief_1, completion);
|
|
2844
2926
|
i.jef_1 = $this$dispatchAsync;
|
|
2845
2927
|
i.kef_1 = store;
|
|
@@ -2848,7 +2930,7 @@
|
|
|
2848
2930
|
function GameServer$roomOnDelete$slambda_0(this$0, $newRid, resultContinuation) {
|
|
2849
2931
|
var i = new GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation);
|
|
2850
2932
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2851
|
-
return i.
|
|
2933
|
+
return i.cbp($this$dispatchAsync, store, $completion);
|
|
2852
2934
|
};
|
|
2853
2935
|
l.$arity = 2;
|
|
2854
2936
|
return l;
|
|
@@ -2857,15 +2939,15 @@
|
|
|
2857
2939
|
this.tef_1 = $enabled;
|
|
2858
2940
|
CoroutineImpl.call(this, resultContinuation);
|
|
2859
2941
|
}
|
|
2860
|
-
protoOf(GameServer$setCanStartNewGameEnabled$slambda).
|
|
2861
|
-
var tmp = this.
|
|
2942
|
+
protoOf(GameServer$setCanStartNewGameEnabled$slambda).cbp = function ($this$dispatchAsync, store, $completion) {
|
|
2943
|
+
var tmp = this.dbp($this$dispatchAsync, store, $completion);
|
|
2862
2944
|
tmp.u8_1 = Unit_instance;
|
|
2863
2945
|
tmp.v8_1 = null;
|
|
2864
2946
|
return tmp.a9();
|
|
2865
2947
|
};
|
|
2866
2948
|
protoOf(GameServer$setCanStartNewGameEnabled$slambda).j9 = function (p1, p2, $completion) {
|
|
2867
2949
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2868
|
-
return this.
|
|
2950
|
+
return this.cbp(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2869
2951
|
};
|
|
2870
2952
|
protoOf(GameServer$setCanStartNewGameEnabled$slambda).a9 = function () {
|
|
2871
2953
|
var suspendResult = this.u8_1;
|
|
@@ -2885,7 +2967,7 @@
|
|
|
2885
2967
|
}
|
|
2886
2968
|
while (true);
|
|
2887
2969
|
};
|
|
2888
|
-
protoOf(GameServer$setCanStartNewGameEnabled$slambda).
|
|
2970
|
+
protoOf(GameServer$setCanStartNewGameEnabled$slambda).dbp = function ($this$dispatchAsync, store, completion) {
|
|
2889
2971
|
var i = new GameServer$setCanStartNewGameEnabled$slambda(this.tef_1, completion);
|
|
2890
2972
|
i.uef_1 = $this$dispatchAsync;
|
|
2891
2973
|
i.vef_1 = store;
|
|
@@ -2894,7 +2976,7 @@
|
|
|
2894
2976
|
function GameServer$setCanStartNewGameEnabled$slambda_0($enabled, resultContinuation) {
|
|
2895
2977
|
var i = new GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation);
|
|
2896
2978
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2897
|
-
return i.
|
|
2979
|
+
return i.cbp($this$dispatchAsync, store, $completion);
|
|
2898
2980
|
};
|
|
2899
2981
|
l.$arity = 2;
|
|
2900
2982
|
return l;
|
|
@@ -2905,15 +2987,15 @@
|
|
|
2905
2987
|
this.geg_1 = $roomId;
|
|
2906
2988
|
CoroutineImpl.call(this, resultContinuation);
|
|
2907
2989
|
}
|
|
2908
|
-
protoOf(GameServer$shutdown$slambda).
|
|
2909
|
-
var tmp = this.
|
|
2990
|
+
protoOf(GameServer$shutdown$slambda).cbp = function ($this$dispatchAsync, store, $completion) {
|
|
2991
|
+
var tmp = this.dbp($this$dispatchAsync, store, $completion);
|
|
2910
2992
|
tmp.u8_1 = Unit_instance;
|
|
2911
2993
|
tmp.v8_1 = null;
|
|
2912
2994
|
return tmp.a9();
|
|
2913
2995
|
};
|
|
2914
2996
|
protoOf(GameServer$shutdown$slambda).j9 = function (p1, p2, $completion) {
|
|
2915
2997
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2916
|
-
return this.
|
|
2998
|
+
return this.cbp(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2917
2999
|
};
|
|
2918
3000
|
protoOf(GameServer$shutdown$slambda).a9 = function () {
|
|
2919
3001
|
var suspendResult = this.u8_1;
|
|
@@ -2945,7 +3027,7 @@
|
|
|
2945
3027
|
this.feg_1.b56().w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.geg_1);
|
|
2946
3028
|
var tmp_3 = this.ieg_1.dispatch;
|
|
2947
3029
|
var tmp2_safe_receiver = state.c71_1;
|
|
2948
|
-
tmp_3(new ClearAction(tmp2_safe_receiver == null ? null : tmp2_safe_receiver.
|
|
3030
|
+
tmp_3(new ClearAction(tmp2_safe_receiver == null ? null : tmp2_safe_receiver.j8m_1));
|
|
2949
3031
|
}
|
|
2950
3032
|
return Unit_instance;
|
|
2951
3033
|
} else if (tmp === 1) {
|
|
@@ -2957,7 +3039,7 @@
|
|
|
2957
3039
|
}
|
|
2958
3040
|
while (true);
|
|
2959
3041
|
};
|
|
2960
|
-
protoOf(GameServer$shutdown$slambda).
|
|
3042
|
+
protoOf(GameServer$shutdown$slambda).dbp = function ($this$dispatchAsync, store, completion) {
|
|
2961
3043
|
var i = new GameServer$shutdown$slambda(this.eeg_1, this.feg_1, this.geg_1, completion);
|
|
2962
3044
|
i.heg_1 = $this$dispatchAsync;
|
|
2963
3045
|
i.ieg_1 = store;
|
|
@@ -2966,13 +3048,13 @@
|
|
|
2966
3048
|
function GameServer$shutdown$slambda_0($reason, this$0, $roomId, resultContinuation) {
|
|
2967
3049
|
var i = new GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation);
|
|
2968
3050
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2969
|
-
return i.
|
|
3051
|
+
return i.cbp($this$dispatchAsync, store, $completion);
|
|
2970
3052
|
};
|
|
2971
3053
|
l.$arity = 2;
|
|
2972
3054
|
return l;
|
|
2973
3055
|
}
|
|
2974
3056
|
function GameServer(di, tag, storeContract, preloadedState, externalReducers, externalMiddlewares) {
|
|
2975
|
-
preloadedState = preloadedState === VOID ? new AppState(VOID,
|
|
3057
|
+
preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_16.initial()) : preloadedState;
|
|
2976
3058
|
var tmp;
|
|
2977
3059
|
if (externalReducers === VOID) {
|
|
2978
3060
|
// Inline function 'kotlin.collections.listOf' call
|
|
@@ -2997,7 +3079,7 @@
|
|
|
2997
3079
|
var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
|
|
2998
3080
|
var tmp_3 = Instance(di, tmp$ret$2, null);
|
|
2999
3081
|
var tmp_4 = KProperty1;
|
|
3000
|
-
tmp_1.
|
|
3082
|
+
tmp_1.oe6_1 = tmp_3.c1h(this, getPropertyCallableRef('toClientEventsObserver', 1, tmp_4, GameServer$_get_toClientEventsObserver_$ref_utir8s(), null));
|
|
3001
3083
|
var tmp_5 = this;
|
|
3002
3084
|
// Inline function 'org.kodein.di.instance' call
|
|
3003
3085
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3005,7 +3087,7 @@
|
|
|
3005
3087
|
var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
|
|
3006
3088
|
var tmp_7 = Instance(di, tmp$ret$4, null);
|
|
3007
3089
|
var tmp_8 = KProperty1;
|
|
3008
|
-
tmp_5.
|
|
3090
|
+
tmp_5.pe6_1 = tmp_7.c1h(this, getPropertyCallableRef('fromClientEventsObserver', 1, tmp_8, GameServer$_get_fromClientEventsObserver_$ref_nf1g79(), null));
|
|
3009
3091
|
var tmp_9 = this;
|
|
3010
3092
|
// Inline function 'org.kodein.di.instance' call
|
|
3011
3093
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3013,7 +3095,7 @@
|
|
|
3013
3095
|
var tmp$ret$6 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
|
|
3014
3096
|
var tmp_11 = Instance(di, tmp$ret$6, null);
|
|
3015
3097
|
var tmp_12 = KProperty1;
|
|
3016
|
-
tmp_9.
|
|
3098
|
+
tmp_9.qe6_1 = tmp_11.c1h(this, getPropertyCallableRef('playerConnectionInteractor', 1, tmp_12, GameServer$_get_playerConnectionInteractor_$ref_of8tan(), null));
|
|
3017
3099
|
var tmp_13 = this;
|
|
3018
3100
|
// Inline function 'org.kodein.di.instance' call
|
|
3019
3101
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3021,42 +3103,58 @@
|
|
|
3021
3103
|
var tmp$ret$8 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
|
|
3022
3104
|
var tmp_15 = Instance(di, tmp$ret$8, null);
|
|
3023
3105
|
var tmp_16 = KProperty1;
|
|
3024
|
-
tmp_13.
|
|
3106
|
+
tmp_13.re6_1 = tmp_15.c1h(this, getPropertyCallableRef('teamsLogicProvider', 1, tmp_16, GameServer$_get_teamsLogicProvider_$ref_b7y54g(), null));
|
|
3025
3107
|
var tmp_17 = this;
|
|
3026
|
-
tmp_17.ve6_1 = lazy(GameServer$random$delegate$lambda(this));
|
|
3027
|
-
var tmp_18 = this;
|
|
3028
3108
|
// Inline function 'org.kodein.di.instance' call
|
|
3029
3109
|
// Inline function 'org.kodein.type.generic' call
|
|
3030
|
-
var
|
|
3031
|
-
var tmp$ret$10 = isInterface(
|
|
3032
|
-
var
|
|
3033
|
-
var
|
|
3034
|
-
|
|
3110
|
+
var tmp_18 = typeToken(createKType(getKClass(UserRatingInteractor), arrayOf([]), false));
|
|
3111
|
+
var tmp$ret$10 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
|
|
3112
|
+
var tmp_19 = Instance(di, tmp$ret$10, null);
|
|
3113
|
+
var tmp_20 = KProperty1;
|
|
3114
|
+
tmp_17.se6_1 = tmp_19.c1h(this, getPropertyCallableRef('userRatingInteractor', 1, tmp_20, GameServer$_get_userRatingInteractor_$ref_8uo6aw(), null));
|
|
3115
|
+
var tmp_21 = this;
|
|
3116
|
+
tmp_21.te6_1 = lazy(GameServer$random$delegate$lambda(this));
|
|
3035
3117
|
var tmp_22 = this;
|
|
3036
3118
|
// Inline function 'org.kodein.di.instance' call
|
|
3037
3119
|
// Inline function 'org.kodein.type.generic' call
|
|
3038
|
-
var tmp_23 = typeToken(createKType(getKClass(
|
|
3120
|
+
var tmp_23 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
|
|
3039
3121
|
var tmp$ret$12 = isInterface(tmp_23, TypeToken) ? tmp_23 : THROW_CCE();
|
|
3040
3122
|
var tmp_24 = Instance(di, tmp$ret$12, null);
|
|
3041
3123
|
var tmp_25 = KProperty1;
|
|
3042
|
-
tmp_22.
|
|
3124
|
+
tmp_22.ue6_1 = tmp_24.c1h(this, getPropertyCallableRef('idsProvider', 1, tmp_25, GameServer$_get_idsProvider_$ref_89s908(), null));
|
|
3043
3125
|
var tmp_26 = this;
|
|
3044
3126
|
// Inline function 'org.kodein.di.instance' call
|
|
3045
3127
|
// Inline function 'org.kodein.type.generic' call
|
|
3046
|
-
var tmp_27 = typeToken(createKType(getKClass(
|
|
3128
|
+
var tmp_27 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
|
|
3047
3129
|
var tmp$ret$14 = isInterface(tmp_27, TypeToken) ? tmp_27 : THROW_CCE();
|
|
3048
3130
|
var tmp_28 = Instance(di, tmp$ret$14, null);
|
|
3049
3131
|
var tmp_29 = KProperty1;
|
|
3050
|
-
tmp_26.
|
|
3132
|
+
tmp_26.ve6_1 = tmp_28.c1h(this, getPropertyCallableRef('serverReduxConfig', 1, tmp_29, GameServer$_get_serverReduxConfig_$ref_7h6jq6(), null));
|
|
3051
3133
|
var tmp_30 = this;
|
|
3052
|
-
|
|
3053
|
-
|
|
3054
|
-
|
|
3134
|
+
// Inline function 'org.kodein.di.instance' call
|
|
3135
|
+
// Inline function 'org.kodein.type.generic' call
|
|
3136
|
+
var tmp_31 = typeToken(createKType(getKClass(EncoderDecoderProvider), arrayOf([]), false));
|
|
3137
|
+
var tmp$ret$16 = isInterface(tmp_31, TypeToken) ? tmp_31 : THROW_CCE();
|
|
3138
|
+
var tmp_32 = Instance(di, tmp$ret$16, null);
|
|
3139
|
+
var tmp_33 = KProperty1;
|
|
3140
|
+
tmp_30.we6_1 = tmp_32.c1h(this, getPropertyCallableRef('encoderDecoderProvider', 1, tmp_33, GameServer$_get_encoderDecoderProvider_$ref_6vxmq8(), null));
|
|
3141
|
+
var tmp_34 = this;
|
|
3142
|
+
// Inline function 'org.kodein.di.instance' call
|
|
3143
|
+
// Inline function 'org.kodein.type.generic' call
|
|
3144
|
+
var tmp_35 = typeToken(createKType(getKClass(EngineLogicConfig), arrayOf([]), false));
|
|
3145
|
+
var tmp$ret$18 = isInterface(tmp_35, TypeToken) ? tmp_35 : THROW_CCE();
|
|
3146
|
+
var tmp_36 = Instance(di, tmp$ret$18, null);
|
|
3147
|
+
var tmp_37 = KProperty1;
|
|
3148
|
+
tmp_34.xe6_1 = tmp_36.c1h(this, getPropertyCallableRef('engineLogicConfig', 1, tmp_37, GameServer$_get_engineLogicConfig_$ref_nlkv2l(), null));
|
|
3149
|
+
var tmp_38 = this;
|
|
3150
|
+
var tmp0_externalMiddlewares = plus(storeContract.c9o(), externalMiddlewares);
|
|
3151
|
+
var tmp1_externalReducers = plus(storeContract.b9o(), externalReducers);
|
|
3152
|
+
tmp_38.ye6_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
|
|
3055
3153
|
}
|
|
3056
3154
|
protoOf(GameServer).s70 = function () {
|
|
3057
|
-
return this.
|
|
3155
|
+
return this.ye6_1;
|
|
3058
3156
|
};
|
|
3059
|
-
protoOf(GameServer).
|
|
3157
|
+
protoOf(GameServer).i96 = function () {
|
|
3060
3158
|
return get_serverStatePayload(this.h6f()).metadata;
|
|
3061
3159
|
};
|
|
3062
3160
|
protoOf(GameServer).canReconnectPlayer = function (player) {
|
|
@@ -3067,7 +3165,7 @@
|
|
|
3067
3165
|
if (player_0 == null) {
|
|
3068
3166
|
return false;
|
|
3069
3167
|
}
|
|
3070
|
-
return player_0.
|
|
3168
|
+
return player_0.n75_1.k6h().z6f_1.canReconnect;
|
|
3071
3169
|
};
|
|
3072
3170
|
protoOf(GameServer).t5j = function () {
|
|
3073
3171
|
return this.h6f().c72().id;
|
|
@@ -3102,55 +3200,63 @@
|
|
|
3102
3200
|
};
|
|
3103
3201
|
protoOf(GameServer).fromClientEvent = function (action) {
|
|
3104
3202
|
this.b56().d('GameEngine_API', 'fromClientEvent: ' + action.playerId + ', ' + action.actionTag);
|
|
3105
|
-
this.
|
|
3203
|
+
this.ye6_1.a72(GameServer$fromClientEvent$slambda_0(action, null));
|
|
3106
3204
|
};
|
|
3107
3205
|
protoOf(GameServer).playerLostConnection = function (playerId) {
|
|
3108
3206
|
this.b56().d('GameEngine_API', 'playerLostConnection: ' + playerId);
|
|
3109
|
-
this.
|
|
3207
|
+
this.ye6_1.a72(GameServer$playerLostConnection$slambda_0(playerId, null));
|
|
3110
3208
|
};
|
|
3111
3209
|
protoOf(GameServer).playerLive = function (playerId) {
|
|
3112
3210
|
this.b56().d('GameEngine_API', 'playerLive: ' + playerId);
|
|
3113
|
-
this.
|
|
3211
|
+
this.ye6_1.a72(GameServer$playerLive$slambda_0(this, playerId, null));
|
|
3114
3212
|
};
|
|
3115
3213
|
protoOf(GameServer).jeg = function (playerId, permanently) {
|
|
3116
3214
|
this.b56().d('GameEngine_API', 'playerLeft: ' + playerId);
|
|
3117
|
-
|
|
3215
|
+
var tmp;
|
|
3216
|
+
if (this.h6f().e72()) {
|
|
3217
|
+
tmp = calculatePlayerLeftResult(this, playerId);
|
|
3218
|
+
} else {
|
|
3219
|
+
tmp = new PlayerLeftResult(null, null);
|
|
3220
|
+
}
|
|
3221
|
+
var result = tmp;
|
|
3222
|
+
this.ye6_1.a72(GameServer$playerLeft$slambda_0(this, playerId, permanently, null));
|
|
3223
|
+
return result;
|
|
3118
3224
|
};
|
|
3119
3225
|
protoOf(GameServer).keg = function (roomId, gameCreatorId, config, usersArray, transition, spectators) {
|
|
3120
3226
|
this.b56().d('GameEngine_API', 'roomOnCreate: ' + roomId + ', gameCreatorId = ' + gameCreatorId + ', transition = ' + toString_0(transition));
|
|
3121
|
-
this.
|
|
3227
|
+
this.ye6_1.a72(GameServer$roomOnCreate$slambda_0(usersArray, config, this, roomId, transition, gameCreatorId, spectators, null));
|
|
3122
3228
|
};
|
|
3123
3229
|
protoOf(GameServer).roomOnContinueFromState = function (roomId, state) {
|
|
3124
3230
|
this.b56().d('GameEngine_API', 'roomOnContinueFromState: ' + roomId);
|
|
3125
|
-
var isCreated = this.
|
|
3126
|
-
this.
|
|
3231
|
+
var isCreated = this.ye6_1.b72(GameServer$roomOnContinueFromState$slambda_0(state, null));
|
|
3232
|
+
this.ye6_1.a72(GameServer$roomOnContinueFromState$slambda_2(isCreated, state, null));
|
|
3127
3233
|
};
|
|
3128
3234
|
protoOf(GameServer).roomOnContinueFromRound = function (roomId, tableLite) {
|
|
3129
3235
|
this.b56().d('GameEngine_API', 'roomOnContinueFromRound: ' + roomId + ', round = ' + tableLite.gameInfo.round.roundNumber);
|
|
3130
|
-
this.
|
|
3131
|
-
this.
|
|
3236
|
+
this.ye6_1.a72(GameServer$roomOnContinueFromRound$slambda_0(tableLite, roomId, this, null));
|
|
3237
|
+
this.ye6_1.a72(GameServer$roomOnContinueFromRound$slambda_2(null));
|
|
3132
3238
|
};
|
|
3133
3239
|
protoOf(GameServer).addSpectatorsToRoom = function (spectators) {
|
|
3134
|
-
this.
|
|
3240
|
+
this.ye6_1.a72(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
|
|
3135
3241
|
};
|
|
3136
3242
|
protoOf(GameServer).removeSpectatorsFromRoom = function (spectators) {
|
|
3137
|
-
this.
|
|
3243
|
+
this.ye6_1.a72(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
|
|
3138
3244
|
};
|
|
3139
3245
|
protoOf(GameServer).roomRefreshPlayerState = function (playerId) {
|
|
3140
3246
|
this.b56().d('GameEngine_API', 'roomRefreshPlayerState: ' + playerId);
|
|
3141
|
-
this.
|
|
3247
|
+
this.ye6_1.a72(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
|
|
3142
3248
|
};
|
|
3143
3249
|
protoOf(GameServer).leg = function (newRid) {
|
|
3144
3250
|
this.b56().d('GameEngine_API', 'roomOnDelete: newRid = ' + newRid);
|
|
3145
|
-
this.
|
|
3251
|
+
this.ye6_1.a72(GameServer$roomOnDelete$slambda_0(this, newRid, null));
|
|
3146
3252
|
};
|
|
3147
3253
|
protoOf(GameServer).setCanStartNewGameEnabled = function (enabled) {
|
|
3148
3254
|
this.b56().d('GameEngine_API', 'setCanStartNewGameEnabled: ' + enabled);
|
|
3149
|
-
this.
|
|
3255
|
+
this.ye6_1.a72(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
|
|
3150
3256
|
};
|
|
3151
3257
|
protoOf(GameServer).meg = function (reason, roomId) {
|
|
3152
3258
|
this.b56().d('GameEngine_API', 'shutdown: ' + reason + ', ' + roomId);
|
|
3153
|
-
this.
|
|
3259
|
+
this.ye6_1.a72(GameServer$shutdown$slambda_0(reason, this, roomId, null));
|
|
3154
3260
|
};
|
|
3155
3261
|
protoOf(GameServer).clear = function () {
|
|
3156
3262
|
return this.i2();
|
|
@@ -3193,9 +3299,9 @@
|
|
|
3193
3299
|
protoOf(Companion_0).initial = function (fromRound) {
|
|
3194
3300
|
return new ServerConfig(fromRound, false, false);
|
|
3195
3301
|
};
|
|
3196
|
-
var
|
|
3302
|
+
var Companion_instance_10;
|
|
3197
3303
|
function Companion_getInstance_1() {
|
|
3198
|
-
return
|
|
3304
|
+
return Companion_instance_10;
|
|
3199
3305
|
}
|
|
3200
3306
|
function ServerConfig(fromRound, shouldFinishGameWhenDeploy, shouldFinishGameWithBots) {
|
|
3201
3307
|
shouldFinishGameWhenDeploy = shouldFinishGameWhenDeploy === VOID ? false : shouldFinishGameWhenDeploy;
|
|
@@ -3274,9 +3380,9 @@
|
|
|
3274
3380
|
protoOf(Companion_1).g10 = function (typeParamsSerializers) {
|
|
3275
3381
|
return this.q4t();
|
|
3276
3382
|
};
|
|
3277
|
-
var
|
|
3383
|
+
var Companion_instance_11;
|
|
3278
3384
|
function Companion_getInstance_2() {
|
|
3279
|
-
return
|
|
3385
|
+
return Companion_instance_11;
|
|
3280
3386
|
}
|
|
3281
3387
|
function ServerStateUpdateDto() {
|
|
3282
3388
|
}
|
|
@@ -3285,9 +3391,9 @@
|
|
|
3285
3391
|
protoOf(Companion_2).q4t = function () {
|
|
3286
3392
|
return $serializer_getInstance();
|
|
3287
3393
|
};
|
|
3288
|
-
var
|
|
3394
|
+
var Companion_instance_12;
|
|
3289
3395
|
function Companion_getInstance_3() {
|
|
3290
|
-
return
|
|
3396
|
+
return Companion_instance_12;
|
|
3291
3397
|
}
|
|
3292
3398
|
function $serializer() {
|
|
3293
3399
|
$serializer_instance = this;
|
|
@@ -3371,7 +3477,7 @@
|
|
|
3371
3477
|
this.teg_1 = roomId;
|
|
3372
3478
|
this.table = table;
|
|
3373
3479
|
}
|
|
3374
|
-
protoOf(TableStateUpdateDto).
|
|
3480
|
+
protoOf(TableStateUpdateDto).a93 = function () {
|
|
3375
3481
|
return this.teg_1;
|
|
3376
3482
|
};
|
|
3377
3483
|
protoOf(TableStateUpdateDto).c72 = function () {
|
|
@@ -3415,9 +3521,9 @@
|
|
|
3415
3521
|
protoOf(Companion_3).q4t = function () {
|
|
3416
3522
|
return $serializer_getInstance_0();
|
|
3417
3523
|
};
|
|
3418
|
-
var
|
|
3524
|
+
var Companion_instance_13;
|
|
3419
3525
|
function Companion_getInstance_4() {
|
|
3420
|
-
return
|
|
3526
|
+
return Companion_instance_13;
|
|
3421
3527
|
}
|
|
3422
3528
|
function $serializer_0() {
|
|
3423
3529
|
$serializer_instance_0 = this;
|
|
@@ -3501,10 +3607,10 @@
|
|
|
3501
3607
|
this.weg_1 = roomId;
|
|
3502
3608
|
this.actions = actions;
|
|
3503
3609
|
}
|
|
3504
|
-
protoOf(ActionsStateUpdateDto).
|
|
3610
|
+
protoOf(ActionsStateUpdateDto).a93 = function () {
|
|
3505
3611
|
return this.weg_1;
|
|
3506
3612
|
};
|
|
3507
|
-
protoOf(ActionsStateUpdateDto).
|
|
3613
|
+
protoOf(ActionsStateUpdateDto).o93 = function () {
|
|
3508
3614
|
return this.actions;
|
|
3509
3615
|
};
|
|
3510
3616
|
protoOf(ActionsStateUpdateDto).oe = function () {
|
|
@@ -3564,10 +3670,10 @@
|
|
|
3564
3670
|
var tmp$ret$0 = mapToDto(item);
|
|
3565
3671
|
destination.j(tmp$ret$0);
|
|
3566
3672
|
}
|
|
3567
|
-
return new ActionsStateUpdateDto(_this__u8e3s4.xeg_1, encoderDecoderProvider.
|
|
3673
|
+
return new ActionsStateUpdateDto(_this__u8e3s4.xeg_1, encoderDecoderProvider.i9a(destination));
|
|
3568
3674
|
}
|
|
3569
3675
|
function mapToDto_3(_this__u8e3s4, encoderDecoderProvider) {
|
|
3570
|
-
return new TableStateUpdateDto(_this__u8e3s4.yeg_1, encoderDecoderProvider.
|
|
3676
|
+
return new TableStateUpdateDto(_this__u8e3s4.yeg_1, encoderDecoderProvider.g9a(mapToDto_0(_this__u8e3s4.table)));
|
|
3571
3677
|
}
|
|
3572
3678
|
function ServerStateUpdate() {
|
|
3573
3679
|
}
|
|
@@ -3575,7 +3681,7 @@
|
|
|
3575
3681
|
this.yeg_1 = roomId;
|
|
3576
3682
|
this.table = table;
|
|
3577
3683
|
}
|
|
3578
|
-
protoOf(TableStateUpdate).
|
|
3684
|
+
protoOf(TableStateUpdate).a93 = function () {
|
|
3579
3685
|
return this.yeg_1;
|
|
3580
3686
|
};
|
|
3581
3687
|
protoOf(TableStateUpdate).c72 = function () {
|
|
@@ -3618,10 +3724,10 @@
|
|
|
3618
3724
|
this.xeg_1 = roomId;
|
|
3619
3725
|
this.actions = actions;
|
|
3620
3726
|
}
|
|
3621
|
-
protoOf(ActionsStateUpdate).
|
|
3727
|
+
protoOf(ActionsStateUpdate).a93 = function () {
|
|
3622
3728
|
return this.xeg_1;
|
|
3623
3729
|
};
|
|
3624
|
-
protoOf(ActionsStateUpdate).
|
|
3730
|
+
protoOf(ActionsStateUpdate).o93 = function () {
|
|
3625
3731
|
return this.actions;
|
|
3626
3732
|
};
|
|
3627
3733
|
protoOf(ActionsStateUpdate).oe = function () {
|
|
@@ -3763,20 +3869,26 @@
|
|
|
3763
3869
|
// Inline function 'org.kodein.type.generic' call
|
|
3764
3870
|
var tmp_0 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
|
|
3765
3871
|
var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
|
|
3766
|
-
var
|
|
3872
|
+
var tmp0_logger = tmp.t1c(tmp$ret$0, null);
|
|
3767
3873
|
// Inline function 'org.kodein.di.instance' call
|
|
3768
|
-
var
|
|
3874
|
+
var tmp_1 = $this$provider.u1c();
|
|
3769
3875
|
// Inline function 'org.kodein.type.generic' call
|
|
3770
|
-
var
|
|
3771
|
-
var tmp$ret$2 = isInterface(
|
|
3772
|
-
var
|
|
3876
|
+
var tmp_2 = typeToken(createKType(getKClass(TableLifecycleReducer), arrayOf([]), false));
|
|
3877
|
+
var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
|
|
3878
|
+
var tmp1_tableLifecycleReducer = tmp_1.t1c(tmp$ret$2, null);
|
|
3879
|
+
// Inline function 'org.kodein.di.instance' call
|
|
3880
|
+
var tmp_3 = $this$provider.u1c();
|
|
3881
|
+
// Inline function 'org.kodein.type.generic' call
|
|
3882
|
+
var tmp_4 = typeToken(createKType(getKClass(RandomPoolProvider), arrayOf([]), false));
|
|
3883
|
+
var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
|
|
3884
|
+
var tmp2_randomPoolProvider = tmp_3.t1c(tmp$ret$4, null);
|
|
3773
3885
|
// Inline function 'org.kodein.di.instance' call
|
|
3774
3886
|
var tmp_5 = $this$provider.u1c();
|
|
3775
3887
|
// Inline function 'org.kodein.type.generic' call
|
|
3776
|
-
var tmp_6 = typeToken(createKType(getKClass(
|
|
3777
|
-
var tmp$ret$
|
|
3778
|
-
var
|
|
3779
|
-
return new ServerMechanicLifecycleReducer(
|
|
3888
|
+
var tmp_6 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
|
|
3889
|
+
var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
|
|
3890
|
+
var tmp3_serverReduxConfig = tmp_5.t1c(tmp$ret$6, null);
|
|
3891
|
+
return new ServerMechanicLifecycleReducer(tmp0_logger, tmp3_serverReduxConfig, tmp1_tableLifecycleReducer, tmp2_randomPoolProvider);
|
|
3780
3892
|
}
|
|
3781
3893
|
function getServerEngineGameDI$lambda$lambda_0($this$provider) {
|
|
3782
3894
|
// Inline function 'org.kodein.di.instance' call
|
|
@@ -3788,9 +3900,9 @@
|
|
|
3788
3900
|
// Inline function 'org.kodein.di.instance' call
|
|
3789
3901
|
var tmp_1 = $this$provider.u1c();
|
|
3790
3902
|
// Inline function 'org.kodein.type.generic' call
|
|
3791
|
-
var tmp_2 = typeToken(createKType(getKClass(
|
|
3903
|
+
var tmp_2 = typeToken(createKType(getKClass(GameLifecycleInteractor), arrayOf([]), false));
|
|
3792
3904
|
var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
|
|
3793
|
-
var
|
|
3905
|
+
var tmp1_gameLifecycleInteractor = tmp_1.t1c(tmp$ret$2, null);
|
|
3794
3906
|
// Inline function 'org.kodein.di.instance' call
|
|
3795
3907
|
var tmp_3 = $this$provider.u1c();
|
|
3796
3908
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3809,7 +3921,7 @@
|
|
|
3809
3921
|
var tmp_8 = typeToken(createKType(getKClass(EngineLogicConfig), arrayOf([]), false));
|
|
3810
3922
|
var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
|
|
3811
3923
|
var tmp4_engineLogicConfig = tmp_7.t1c(tmp$ret$8, null);
|
|
3812
|
-
return new
|
|
3924
|
+
return new PlayerConnectionInteractorImpl(tmp0_serverConfig, tmp4_engineLogicConfig, tmp2_playerTurnMechanicReducer, tmp3_idsProvider, tmp1_gameLifecycleInteractor);
|
|
3813
3925
|
}
|
|
3814
3926
|
function getServerEngineGameDI$lambda$lambda_1($this$singleton) {
|
|
3815
3927
|
// Inline function 'org.kodein.di.instance' call
|
|
@@ -3858,7 +3970,7 @@
|
|
|
3858
3970
|
var creator_0 = getServerEngineGameDI$lambda$lambda_0;
|
|
3859
3971
|
var tmp_5 = $this$Module.k1b();
|
|
3860
3972
|
// Inline function 'org.kodein.type.generic' call
|
|
3861
|
-
var tmp_6 = typeToken(createKType(getKClass(
|
|
3973
|
+
var tmp_6 = typeToken(createKType(getKClass(PlayerConnectionInteractorImpl), arrayOf([]), false));
|
|
3862
3974
|
var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
|
|
3863
3975
|
var tmp$ret$7 = new Provider(tmp_5, tmp$ret$6, creator_0);
|
|
3864
3976
|
tmp_4.f1f(tmp$ret$7);
|
|
@@ -4075,9 +4187,9 @@
|
|
|
4075
4187
|
function Companion_4() {
|
|
4076
4188
|
this.aei_1 = 6;
|
|
4077
4189
|
}
|
|
4078
|
-
var
|
|
4190
|
+
var Companion_instance_14;
|
|
4079
4191
|
function Companion_getInstance_5() {
|
|
4080
|
-
return
|
|
4192
|
+
return Companion_instance_14;
|
|
4081
4193
|
}
|
|
4082
4194
|
function ToClientEventsObserverImpl$observeEvents$slambda(this$0, resultContinuation) {
|
|
4083
4195
|
this.jei_1 = this$0;
|
|
@@ -4245,168 +4357,393 @@
|
|
|
4245
4357
|
tmp.v8_1 = null;
|
|
4246
4358
|
return tmp.a9();
|
|
4247
4359
|
};
|
|
4248
|
-
protoOf(ToClientEventsObserverImpl).
|
|
4360
|
+
protoOf(ToClientEventsObserverImpl).m9z = function ($completion) {
|
|
4249
4361
|
var tmp = new $waitForCOROUTINE$(this, $completion);
|
|
4250
4362
|
tmp.u8_1 = Unit_instance;
|
|
4251
4363
|
tmp.v8_1 = null;
|
|
4252
4364
|
return tmp.a9();
|
|
4253
4365
|
};
|
|
4254
|
-
protoOf(ToClientEventsObserverImpl).
|
|
4366
|
+
protoOf(ToClientEventsObserverImpl).ab7 = function () {
|
|
4255
4367
|
if (!this.qeh_1.enabledCombinedEvents) {
|
|
4256
4368
|
return this.veh_1;
|
|
4257
4369
|
}
|
|
4258
4370
|
var tmp = windowedByInterval(this.veh_1, fromInt(this.qeh_1.combinedEventsIntervalMillis));
|
|
4259
4371
|
return flatMapConcat(tmp, ToClientEventsObserverImpl$observeEvents$slambda_0(this, null));
|
|
4260
4372
|
};
|
|
4373
|
+
function PlayerConnectionInteractor() {
|
|
4374
|
+
}
|
|
4375
|
+
function waitPlayerOrDisconnect($this, newConnectionState, table, player, waitForPlayer, sendFinishToClientActions) {
|
|
4376
|
+
if (waitForPlayer && $this.jej_1.waitForPlayerToReconnect) {
|
|
4377
|
+
var tmp = player.n75_1.k6h();
|
|
4378
|
+
Companion_getInstance();
|
|
4379
|
+
// Inline function 'kotlin.time.Companion.milliseconds' call
|
|
4380
|
+
var this_0 = $this.jej_1.reconnectionCheckDurationMillis;
|
|
4381
|
+
var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
|
|
4382
|
+
var noRecentReconnects = tmp.g6g(tmp$ret$0);
|
|
4383
|
+
if (noRecentReconnects) {
|
|
4384
|
+
var tmp0_tableId = table.id;
|
|
4385
|
+
var tmp1_players = table.playersConnections;
|
|
4386
|
+
var tmp2_isGameFinished = table.isGameFinished;
|
|
4387
|
+
return getWaitingForReconnectPlayerActions($this, tmp0_tableId, newConnectionState, player, tmp1_players, sendFinishToClientActions, tmp2_isGameFinished);
|
|
4388
|
+
}
|
|
4389
|
+
}
|
|
4390
|
+
var canRemoveGameWhenNoPlayers = Companion_instance_1.l75($this.jej_1.finishGameWhenNotLiveStrategy, player.playerId, table.players);
|
|
4391
|
+
if (canRemoveGameWhenNoPlayers) {
|
|
4392
|
+
return listOf($this.nej_1.j9g(mapToFinishReason(newConnectionState, player, table.playersConnections), table, 'Disconnect: No Players to continue game'));
|
|
4393
|
+
}
|
|
4394
|
+
if (table.sceneInfo.y7q()) {
|
|
4395
|
+
if (!$this.kej_1.openRoomIfFinished) {
|
|
4396
|
+
return listOf($this.nej_1.j9g(mapToFinishReason(newConnectionState, player, table.playersConnections), table, 'Disconnect: Game is finished'));
|
|
4397
|
+
}
|
|
4398
|
+
// Inline function 'kotlin.collections.filter' call
|
|
4399
|
+
var tmp0 = table.players;
|
|
4400
|
+
// Inline function 'kotlin.collections.filterTo' call
|
|
4401
|
+
var destination = ArrayList_init_$Create$_0();
|
|
4402
|
+
var _iterator__ex2g4s = tmp0.l();
|
|
4403
|
+
while (_iterator__ex2g4s.m()) {
|
|
4404
|
+
var element = _iterator__ex2g4s.n();
|
|
4405
|
+
var tmp_0;
|
|
4406
|
+
if (!(element.playerId === player.playerId) && !(element.n75_1.t6f_1 == null)) {
|
|
4407
|
+
// Inline function 'kotlin.requireNotNull' call
|
|
4408
|
+
var tmp0_0 = element.n75_1.t6f_1;
|
|
4409
|
+
var tmp$ret$2;
|
|
4410
|
+
$l$block: {
|
|
4411
|
+
// Inline function 'kotlin.requireNotNull' call
|
|
4412
|
+
if (tmp0_0 == null) {
|
|
4413
|
+
var message = 'Required value was null.';
|
|
4414
|
+
throw IllegalArgumentException_init_$Create$(toString(message));
|
|
4415
|
+
} else {
|
|
4416
|
+
tmp$ret$2 = tmp0_0;
|
|
4417
|
+
break $l$block;
|
|
4418
|
+
}
|
|
4419
|
+
}
|
|
4420
|
+
tmp_0 = tmp$ret$2.z6f_1.isNotAlive;
|
|
4421
|
+
} else {
|
|
4422
|
+
tmp_0 = false;
|
|
4423
|
+
}
|
|
4424
|
+
if (tmp_0) {
|
|
4425
|
+
destination.j(element);
|
|
4426
|
+
}
|
|
4427
|
+
}
|
|
4428
|
+
// Inline function 'kotlin.collections.map' call
|
|
4429
|
+
// Inline function 'kotlin.collections.mapTo' call
|
|
4430
|
+
var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(destination, 10));
|
|
4431
|
+
var _iterator__ex2g4s_0 = destination.l();
|
|
4432
|
+
while (_iterator__ex2g4s_0.m()) {
|
|
4433
|
+
var item = _iterator__ex2g4s_0.n();
|
|
4434
|
+
var tmp$ret$7 = item.playerId;
|
|
4435
|
+
destination_0.j(tmp$ret$7);
|
|
4436
|
+
}
|
|
4437
|
+
var notAlivePlayers = plus_0(destination_0, player.playerId);
|
|
4438
|
+
// Inline function 'kotlin.collections.filter' call
|
|
4439
|
+
var tmp0_1 = table.players;
|
|
4440
|
+
// Inline function 'kotlin.collections.filterTo' call
|
|
4441
|
+
var destination_1 = ArrayList_init_$Create$_0();
|
|
4442
|
+
var _iterator__ex2g4s_1 = tmp0_1.l();
|
|
4443
|
+
while (_iterator__ex2g4s_1.m()) {
|
|
4444
|
+
var element_0 = _iterator__ex2g4s_1.n();
|
|
4445
|
+
if (element_0.n75_1.r6f_1) {
|
|
4446
|
+
destination_1.j(element_0);
|
|
4447
|
+
}
|
|
4448
|
+
}
|
|
4449
|
+
// Inline function 'kotlin.collections.map' call
|
|
4450
|
+
// Inline function 'kotlin.collections.mapTo' call
|
|
4451
|
+
var destination_2 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_1, 10));
|
|
4452
|
+
var _iterator__ex2g4s_2 = destination_1.l();
|
|
4453
|
+
while (_iterator__ex2g4s_2.m()) {
|
|
4454
|
+
var item_0 = _iterator__ex2g4s_2.n();
|
|
4455
|
+
var tmp$ret$13 = item_0.playerId;
|
|
4456
|
+
destination_2.j(tmp$ret$13);
|
|
4457
|
+
}
|
|
4458
|
+
var readyPlayers = destination_2;
|
|
4459
|
+
// Inline function 'kotlin.collections.filter' call
|
|
4460
|
+
// Inline function 'kotlin.collections.filterTo' call
|
|
4461
|
+
var destination_3 = ArrayList_init_$Create$_0();
|
|
4462
|
+
var _iterator__ex2g4s_3 = readyPlayers.l();
|
|
4463
|
+
while (_iterator__ex2g4s_3.m()) {
|
|
4464
|
+
var element_1 = _iterator__ex2g4s_3.n();
|
|
4465
|
+
if (!notAlivePlayers.u1(element_1)) {
|
|
4466
|
+
destination_3.j(element_1);
|
|
4467
|
+
}
|
|
4468
|
+
}
|
|
4469
|
+
var readyLivePlayers = destination_3;
|
|
4470
|
+
var usersToJoinRoomSize = table.players.o() - notAlivePlayers.o() | 0;
|
|
4471
|
+
if ($this.kej_1.minPlayersToOpenRoom >= usersToJoinRoomSize) {
|
|
4472
|
+
return listOf($this.nej_1.j9g(mapToFinishReason(newConnectionState, player, table.playersConnections), table, 'Disconnect: Not enough users to create room'));
|
|
4473
|
+
}
|
|
4474
|
+
var allPlayersMadeDecision = (readyLivePlayers.o() + notAlivePlayers.o() | 0) === table.players.o();
|
|
4475
|
+
if (allPlayersMadeDecision) {
|
|
4476
|
+
var tmp3_$this = $this.nej_1;
|
|
4477
|
+
var tmp4_reason = mapToFinishReason(newConnectionState, player, table.playersConnections);
|
|
4478
|
+
return listOf(tmp3_$this.i9g(tmp4_reason, table, 'Disconnect: Game is finished, transition to room', readyLivePlayers));
|
|
4479
|
+
}
|
|
4480
|
+
}
|
|
4481
|
+
if (!$this.jej_1.botReplacesPlayerAfterTimeout) {
|
|
4482
|
+
return listOf($this.nej_1.j9g(mapToFinishReason(newConnectionState, player, table.playersConnections), table, "Disconnect: Can't continue game without bots"));
|
|
4483
|
+
}
|
|
4484
|
+
return getPlayerDisconnectedActions($this, newConnectionState, table.id, player, table.playersConnections, sendFinishToClientActions, table.isGameFinished);
|
|
4485
|
+
}
|
|
4486
|
+
function waitPlayerOrDisconnect$default($this, newConnectionState, table, player, waitForPlayer, sendFinishToClientActions, $super) {
|
|
4487
|
+
sendFinishToClientActions = sendFinishToClientActions === VOID ? true : sendFinishToClientActions;
|
|
4488
|
+
return waitPlayerOrDisconnect($this, newConnectionState, table, player, waitForPlayer, sendFinishToClientActions);
|
|
4489
|
+
}
|
|
4490
|
+
function getPlayerConnectedActions($this, player, table) {
|
|
4491
|
+
// Inline function 'kotlin.collections.mutableListOf' call
|
|
4492
|
+
var actionsList = ArrayList_init_$Create$_0();
|
|
4493
|
+
actionsList.r(listOf_0([new PlayerConnectionChangedMechanicAction(player.playerId, PlayerConnectionState_LIVE_getInstance()), $this.yee(player, table)]));
|
|
4494
|
+
if (player.n75_1.u6f()) {
|
|
4495
|
+
actionsList.r(listOf_0([new StopTimerAction(PlayerTurnTimerTag_init_$Create$(player.playerId, player.n75_1.a6h())), new StartTimerAction(PlayerTurnTimerTag_init_$Create$(player.playerId, player.n75_1.a6h(), true), _Duration___get_inWholeMilliseconds__impl__msfiry($this.lej_1.pa3(table.config)), VOID, TimerType_DELAY_getInstance())]));
|
|
4496
|
+
}
|
|
4497
|
+
return actionsList;
|
|
4498
|
+
}
|
|
4499
|
+
function getPlayerDisconnectedActions($this, connectionState, tableId, player, players, finishToClientActions, isGameFinished) {
|
|
4500
|
+
// Inline function 'kotlin.collections.mutableListOf' call
|
|
4501
|
+
var actionsList = ArrayList_init_$Create$_0();
|
|
4502
|
+
if (finishToClientActions) {
|
|
4503
|
+
actionsList.r(getFinishToClientActions($this, player.playerId, player.n75_1.k6h().z6f_1.isLive, tableId, mapToFinishReason(connectionState, player, players), isGameFinished));
|
|
4504
|
+
}
|
|
4505
|
+
actionsList.j(new PlayerConnectionChangedMechanicAction(player.playerId, connectionState));
|
|
4506
|
+
if (player.n75_1.u6f()) {
|
|
4507
|
+
actionsList.j(AskBotAction_init_$Create$(player.playerId, 'PlayerTurn when connection changed'));
|
|
4508
|
+
}
|
|
4509
|
+
return actionsList;
|
|
4510
|
+
}
|
|
4511
|
+
function getFinishToClientActions($this, sendToPlayerId, isLive, tableId, reason, isGameFinished) {
|
|
4512
|
+
if (!isLive) {
|
|
4513
|
+
return emptyList();
|
|
4514
|
+
}
|
|
4515
|
+
var tmp0_deliveryPayload = Companion_instance_2.user($this.mej_1.z6m(), tableId, sendToPlayerId);
|
|
4516
|
+
var tmp = new FinishingGameToClientAction(reason, isGameFinished, null, tmp0_deliveryPayload);
|
|
4517
|
+
var tmp1_deliveryPayload = Companion_instance_2.user($this.mej_1.z6m(), tableId, sendToPlayerId);
|
|
4518
|
+
return listOf_0([tmp, new FinishGameToClientAction(reason, isGameFinished, null, tmp1_deliveryPayload)]);
|
|
4519
|
+
}
|
|
4520
|
+
function getWaitingForReconnectPlayerActions($this, tableId, newConnectionState, player, players, finishToClientActions, isGameFinished) {
|
|
4521
|
+
// Inline function 'kotlin.collections.mutableListOf' call
|
|
4522
|
+
var actionsList = ArrayList_init_$Create$_0();
|
|
4523
|
+
if (finishToClientActions) {
|
|
4524
|
+
actionsList.r(getFinishToClientActions($this, player.playerId, player.n75_1.k6h().z6f_1.isLive, tableId, mapToFinishReason(newConnectionState, player, players), isGameFinished));
|
|
4525
|
+
}
|
|
4526
|
+
actionsList.r($this.iej(player.playerId, newConnectionState));
|
|
4527
|
+
return actionsList;
|
|
4528
|
+
}
|
|
4529
|
+
function PlayerConnectionInteractorImpl(serverConfig, engineLogicConfig, playerTurnMechanicReducer, idsProvider, gameLifecycleInteractor) {
|
|
4530
|
+
this.jej_1 = serverConfig;
|
|
4531
|
+
this.kej_1 = engineLogicConfig;
|
|
4532
|
+
this.lej_1 = playerTurnMechanicReducer;
|
|
4533
|
+
this.mej_1 = idsProvider;
|
|
4534
|
+
this.nej_1 = gameLifecycleInteractor;
|
|
4535
|
+
}
|
|
4536
|
+
protoOf(PlayerConnectionInteractorImpl).hej = function (newConnectionState, playerId, table, afterReconnection) {
|
|
4537
|
+
var player = getPlayer(table.players, playerId);
|
|
4538
|
+
var tmp;
|
|
4539
|
+
switch (newConnectionState.q2_1) {
|
|
4540
|
+
case 1:
|
|
4541
|
+
tmp = getPlayerConnectedActions(this, player, table);
|
|
4542
|
+
break;
|
|
4543
|
+
case 4:
|
|
4544
|
+
case 5:
|
|
4545
|
+
var tmp1_waitForPlayer = !afterReconnection && !table.sceneInfo.y7q() && table.config.isPrivate;
|
|
4546
|
+
tmp = waitPlayerOrDisconnect$default(this, newConnectionState, table, player, tmp1_waitForPlayer);
|
|
4547
|
+
break;
|
|
4548
|
+
case 2:
|
|
4549
|
+
var tmp2_waitForPlayer = !afterReconnection;
|
|
4550
|
+
tmp = waitPlayerOrDisconnect$default(this, newConnectionState, table, player, tmp2_waitForPlayer);
|
|
4551
|
+
break;
|
|
4552
|
+
case 3:
|
|
4553
|
+
var tmp3_waitForPlayer = !afterReconnection;
|
|
4554
|
+
tmp = waitPlayerOrDisconnect(this, newConnectionState, table, player, tmp3_waitForPlayer, false);
|
|
4555
|
+
break;
|
|
4556
|
+
case 7:
|
|
4557
|
+
tmp = waitPlayerOrDisconnect(this, newConnectionState, table, player, false, false);
|
|
4558
|
+
break;
|
|
4559
|
+
case 0:
|
|
4560
|
+
case 6:
|
|
4561
|
+
throw new MechanicException('This connection state ' + newConnectionState.toString() + ' is not supported in playerConnectionUpdateMiddleware');
|
|
4562
|
+
default:
|
|
4563
|
+
noWhenBranchMatchedException();
|
|
4564
|
+
break;
|
|
4565
|
+
}
|
|
4566
|
+
return tmp;
|
|
4567
|
+
};
|
|
4568
|
+
protoOf(PlayerConnectionInteractorImpl).yee = function (sendToPlayer, table) {
|
|
4569
|
+
var updatedTable = this.lej_1.qa1(table, sendToPlayer.playerId, PlayerConnectionState_LIVE_getInstance(), null);
|
|
4570
|
+
var aid = this.mej_1.z6m();
|
|
4571
|
+
var tmp4_deliveryPayload = Companion_instance_2.userFromTable(aid, updatedTable, sendToPlayer.playerId);
|
|
4572
|
+
var tmp0_playerId = sendToPlayer.playerId;
|
|
4573
|
+
var tmp1_gameCreatorPlayerId = getGameCreator(updatedTable.players).playerId;
|
|
4574
|
+
var tmp2_tableId = updatedTable.id;
|
|
4575
|
+
// Inline function 'kotlin.collections.map' call
|
|
4576
|
+
var this_0 = updatedTable.players;
|
|
4577
|
+
// Inline function 'kotlin.collections.mapTo' call
|
|
4578
|
+
var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
|
|
4579
|
+
var _iterator__ex2g4s = this_0.l();
|
|
4580
|
+
while (_iterator__ex2g4s.m()) {
|
|
4581
|
+
var item = _iterator__ex2g4s.n();
|
|
4582
|
+
var tmp$ret$0 = item.playerId;
|
|
4583
|
+
destination.j(tmp$ret$0);
|
|
4584
|
+
}
|
|
4585
|
+
var tmp5_table = mapToClient(updatedTable, UserActionPayload_init_$Create$(aid, tmp2_tableId, tmp1_gameCreatorPlayerId, tmp0_playerId, destination));
|
|
4586
|
+
var tmp6_reason = new PlayerReturnsReason(sendToPlayer.playerId);
|
|
4587
|
+
return new ContinueGameToClientAction(tmp5_table, tmp6_reason, null, tmp4_deliveryPayload);
|
|
4588
|
+
};
|
|
4589
|
+
protoOf(PlayerConnectionInteractorImpl).iej = function (playerId, newConnectionState) {
|
|
4590
|
+
var tmp = System_instance.ck();
|
|
4591
|
+
Companion_getInstance();
|
|
4592
|
+
// Inline function 'kotlin.time.Companion.milliseconds' call
|
|
4593
|
+
var this_0 = this.jej_1.waitForPlayerToReconnectTimeOutMillis;
|
|
4594
|
+
var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
|
|
4595
|
+
var reconnectUntilTime = tmp.rk(tmp$ret$0);
|
|
4596
|
+
return listOf_0([new PlayerConnectionChangedMechanicAction(playerId, PlayerConnectionState_DISCONNECTING_getInstance(), newConnectionState, false, reconnectUntilTime.toString()), new StartTimerAction(new PlayerReconnectionWaitingTimerTag(playerId, newConnectionState), fromInt(this.jej_1.waitForPlayerToReconnectTimeOutMillis), VOID, TimerType_DELAY_getInstance())]);
|
|
4597
|
+
};
|
|
4261
4598
|
function UpdateServerConfigAction(serverConfig) {
|
|
4262
|
-
this.
|
|
4599
|
+
this.oej_1 = serverConfig;
|
|
4263
4600
|
}
|
|
4264
4601
|
protoOf(UpdateServerConfigAction).toString = function () {
|
|
4265
|
-
return 'UpdateServerConfigAction(serverConfig=' + this.
|
|
4602
|
+
return 'UpdateServerConfigAction(serverConfig=' + this.oej_1.toString() + ')';
|
|
4266
4603
|
};
|
|
4267
4604
|
protoOf(UpdateServerConfigAction).hashCode = function () {
|
|
4268
|
-
return this.
|
|
4605
|
+
return this.oej_1.hashCode();
|
|
4269
4606
|
};
|
|
4270
4607
|
protoOf(UpdateServerConfigAction).equals = function (other) {
|
|
4271
4608
|
if (this === other)
|
|
4272
4609
|
return true;
|
|
4273
4610
|
if (!(other instanceof UpdateServerConfigAction))
|
|
4274
4611
|
return false;
|
|
4275
|
-
if (!this.
|
|
4612
|
+
if (!this.oej_1.equals(other.oej_1))
|
|
4276
4613
|
return false;
|
|
4277
4614
|
return true;
|
|
4278
4615
|
};
|
|
4279
4616
|
function AddSpectatorsAction(spectators) {
|
|
4280
|
-
this.
|
|
4617
|
+
this.pej_1 = spectators;
|
|
4281
4618
|
}
|
|
4282
4619
|
protoOf(AddSpectatorsAction).toString = function () {
|
|
4283
|
-
return 'AddSpectatorsAction(spectators=' + toString(this.
|
|
4620
|
+
return 'AddSpectatorsAction(spectators=' + toString(this.pej_1) + ')';
|
|
4284
4621
|
};
|
|
4285
4622
|
protoOf(AddSpectatorsAction).hashCode = function () {
|
|
4286
|
-
return hashCode(this.
|
|
4623
|
+
return hashCode(this.pej_1);
|
|
4287
4624
|
};
|
|
4288
4625
|
protoOf(AddSpectatorsAction).equals = function (other) {
|
|
4289
4626
|
if (this === other)
|
|
4290
4627
|
return true;
|
|
4291
4628
|
if (!(other instanceof AddSpectatorsAction))
|
|
4292
4629
|
return false;
|
|
4293
|
-
if (!equals(this.
|
|
4630
|
+
if (!equals(this.pej_1, other.pej_1))
|
|
4294
4631
|
return false;
|
|
4295
4632
|
return true;
|
|
4296
4633
|
};
|
|
4297
4634
|
function RemoveSpectatorsAction(spectators) {
|
|
4298
|
-
this.
|
|
4635
|
+
this.qej_1 = spectators;
|
|
4299
4636
|
}
|
|
4300
4637
|
protoOf(RemoveSpectatorsAction).toString = function () {
|
|
4301
|
-
return 'RemoveSpectatorsAction(spectators=' + toString(this.
|
|
4638
|
+
return 'RemoveSpectatorsAction(spectators=' + toString(this.qej_1) + ')';
|
|
4302
4639
|
};
|
|
4303
4640
|
protoOf(RemoveSpectatorsAction).hashCode = function () {
|
|
4304
|
-
return hashCode(this.
|
|
4641
|
+
return hashCode(this.qej_1);
|
|
4305
4642
|
};
|
|
4306
4643
|
protoOf(RemoveSpectatorsAction).equals = function (other) {
|
|
4307
4644
|
if (this === other)
|
|
4308
4645
|
return true;
|
|
4309
4646
|
if (!(other instanceof RemoveSpectatorsAction))
|
|
4310
4647
|
return false;
|
|
4311
|
-
if (!equals(this.
|
|
4648
|
+
if (!equals(this.qej_1, other.qej_1))
|
|
4312
4649
|
return false;
|
|
4313
4650
|
return true;
|
|
4314
4651
|
};
|
|
4315
4652
|
function SpectatorsAction() {
|
|
4316
4653
|
}
|
|
4317
4654
|
function _get_asyncProvider__jbpyhw($this) {
|
|
4318
|
-
var tmp0 = $this.
|
|
4655
|
+
var tmp0 = $this.wej_1;
|
|
4319
4656
|
var tmp = KProperty1;
|
|
4320
4657
|
// Inline function 'kotlin.getValue' call
|
|
4321
4658
|
getPropertyCallableRef('asyncProvider', 1, tmp, ServerGameStoreContract$_get_asyncProvider_$ref_1q7po3_0(), null);
|
|
4322
4659
|
return tmp0.x();
|
|
4323
4660
|
}
|
|
4324
4661
|
function _get_logger__rkp4sl($this) {
|
|
4325
|
-
var tmp0 = $this.
|
|
4662
|
+
var tmp0 = $this.xej_1;
|
|
4326
4663
|
var tmp = KProperty1;
|
|
4327
4664
|
// Inline function 'kotlin.getValue' call
|
|
4328
4665
|
getPropertyCallableRef('logger', 1, tmp, ServerGameStoreContract$_get_logger_$ref_zbgw28_0(), null);
|
|
4329
4666
|
return tmp0.x();
|
|
4330
4667
|
}
|
|
4331
4668
|
function _get_playerConnectionInteractor__si6cxf_0($this) {
|
|
4332
|
-
var tmp0 = $this.
|
|
4669
|
+
var tmp0 = $this.yej_1;
|
|
4333
4670
|
var tmp = KProperty1;
|
|
4334
4671
|
// Inline function 'kotlin.getValue' call
|
|
4335
4672
|
getPropertyCallableRef('playerConnectionInteractor', 1, tmp, ServerGameStoreContract$_get_playerConnectionInteractor_$ref_d9n2s8_0(), null);
|
|
4336
4673
|
return tmp0.x();
|
|
4337
4674
|
}
|
|
4338
4675
|
function _get_lastCardInteractor__h6lq3w($this) {
|
|
4339
|
-
var tmp0 = $this.
|
|
4676
|
+
var tmp0 = $this.zej_1;
|
|
4340
4677
|
var tmp = KProperty1;
|
|
4341
4678
|
// Inline function 'kotlin.getValue' call
|
|
4342
4679
|
getPropertyCallableRef('lastCardInteractor', 1, tmp, ServerGameStoreContract$_get_lastCardInteractor_$ref_khpgh_0(), null);
|
|
4343
4680
|
return tmp0.x();
|
|
4344
4681
|
}
|
|
4345
4682
|
function _get_serverConfig__rk2g06($this) {
|
|
4346
|
-
var tmp0 = $this.
|
|
4683
|
+
var tmp0 = $this.aek_1;
|
|
4347
4684
|
var tmp = KProperty1;
|
|
4348
4685
|
// Inline function 'kotlin.getValue' call
|
|
4349
4686
|
getPropertyCallableRef('serverConfig', 1, tmp, ServerGameStoreContract$_get_serverConfig_$ref_bz2891_0(), null);
|
|
4350
4687
|
return tmp0.x();
|
|
4351
4688
|
}
|
|
4352
4689
|
function _get_logicConfig__52ww9d($this) {
|
|
4353
|
-
var tmp0 = $this.
|
|
4690
|
+
var tmp0 = $this.bek_1;
|
|
4354
4691
|
var tmp = KProperty1;
|
|
4355
4692
|
// Inline function 'kotlin.getValue' call
|
|
4356
4693
|
getPropertyCallableRef('logicConfig', 1, tmp, ServerGameStoreContract$_get_logicConfig_$ref_nqj2yi_0(), null);
|
|
4357
4694
|
return tmp0.x();
|
|
4358
4695
|
}
|
|
4359
4696
|
function _get_idsProvider__fnfajc_0($this) {
|
|
4360
|
-
var tmp0 = $this.
|
|
4697
|
+
var tmp0 = $this.cek_1;
|
|
4361
4698
|
var tmp = KProperty1;
|
|
4362
4699
|
// Inline function 'kotlin.getValue' call
|
|
4363
4700
|
getPropertyCallableRef('idsProvider', 1, tmp, ServerGameStoreContract$_get_idsProvider_$ref_rf1ck1_0(), null);
|
|
4364
4701
|
return tmp0.x();
|
|
4365
4702
|
}
|
|
4366
4703
|
function _get_botConfig__cpaxzc($this) {
|
|
4367
|
-
var tmp0 = $this.
|
|
4704
|
+
var tmp0 = $this.dek_1;
|
|
4368
4705
|
var tmp = KProperty1;
|
|
4369
4706
|
// Inline function 'kotlin.getValue' call
|
|
4370
4707
|
getPropertyCallableRef('botConfig', 1, tmp, ServerGameStoreContract$_get_botConfig_$ref_nebw1d_0(), null);
|
|
4371
4708
|
return tmp0.x();
|
|
4372
4709
|
}
|
|
4373
4710
|
function _get_scenePositionProvider__kn0n1n($this) {
|
|
4374
|
-
var tmp0 = $this.
|
|
4711
|
+
var tmp0 = $this.eek_1;
|
|
4375
4712
|
var tmp = KProperty1;
|
|
4376
4713
|
// Inline function 'kotlin.getValue' call
|
|
4377
4714
|
getPropertyCallableRef('scenePositionProvider', 1, tmp, ServerGameStoreContract$_get_scenePositionProvider_$ref_ue39g4_0(), null);
|
|
4378
4715
|
return tmp0.x();
|
|
4379
4716
|
}
|
|
4380
4717
|
function _get_toClientEventsObserver__6rp51y_0($this) {
|
|
4381
|
-
var tmp0 = $this.
|
|
4718
|
+
var tmp0 = $this.fek_1;
|
|
4382
4719
|
var tmp = KProperty1;
|
|
4383
4720
|
// Inline function 'kotlin.getValue' call
|
|
4384
4721
|
getPropertyCallableRef('toClientEventsObserver', 1, tmp, ServerGameStoreContract$_get_toClientEventsObserver_$ref_nkgv3p_0(), null);
|
|
4385
4722
|
return tmp0.x();
|
|
4386
4723
|
}
|
|
4387
4724
|
function _get_fromClientEventsObserver__a7vzd3_0($this) {
|
|
4388
|
-
var tmp0 = $this.
|
|
4725
|
+
var tmp0 = $this.gek_1;
|
|
4389
4726
|
var tmp = KProperty1;
|
|
4390
4727
|
// Inline function 'kotlin.getValue' call
|
|
4391
4728
|
getPropertyCallableRef('fromClientEventsObserver', 1, tmp, ServerGameStoreContract$_get_fromClientEventsObserver_$ref_v1j2bg_0(), null);
|
|
4392
4729
|
return tmp0.x();
|
|
4393
4730
|
}
|
|
4394
4731
|
function _get_dealerConfig__183ci8($this) {
|
|
4395
|
-
var tmp0 = $this.
|
|
4732
|
+
var tmp0 = $this.hek_1;
|
|
4396
4733
|
var tmp = KProperty1;
|
|
4397
4734
|
// Inline function 'kotlin.getValue' call
|
|
4398
4735
|
getPropertyCallableRef('dealerConfig', 1, tmp, ServerGameStoreContract$_get_dealerConfig_$ref_mdo2zp_0(), null);
|
|
4399
4736
|
return tmp0.x();
|
|
4400
4737
|
}
|
|
4401
4738
|
function _get_poolProvider__tqti6a($this) {
|
|
4402
|
-
var tmp0 = $this.
|
|
4739
|
+
var tmp0 = $this.iek_1;
|
|
4403
4740
|
var tmp = KProperty1;
|
|
4404
4741
|
// Inline function 'kotlin.getValue' call
|
|
4405
4742
|
getPropertyCallableRef('poolProvider', 1, tmp, ServerGameStoreContract$_get_poolProvider_$ref_4pfoc3_0(), null);
|
|
4406
4743
|
return tmp0.x();
|
|
4407
4744
|
}
|
|
4408
4745
|
function _get_cardsDealerProvider__bekjpg($this) {
|
|
4409
|
-
var tmp0 = $this.
|
|
4746
|
+
var tmp0 = $this.jek_1;
|
|
4410
4747
|
var tmp = KProperty1;
|
|
4411
4748
|
// Inline function 'kotlin.getValue' call
|
|
4412
4749
|
getPropertyCallableRef('cardsDealerProvider', 1, tmp, ServerGameStoreContract$_get_cardsDealerProvider_$ref_ipxqoj_0(), null);
|
|
@@ -4570,11 +4907,11 @@
|
|
|
4570
4907
|
tmp = fileLoggerStoreContract;
|
|
4571
4908
|
}
|
|
4572
4909
|
fileLoggerStoreContract = tmp;
|
|
4573
|
-
this.
|
|
4574
|
-
this.
|
|
4575
|
-
this.
|
|
4576
|
-
this.
|
|
4577
|
-
this.
|
|
4910
|
+
this.rej_1 = validationStoreContract;
|
|
4911
|
+
this.sej_1 = timersStoreContract;
|
|
4912
|
+
this.tej_1 = botGameStoreContract;
|
|
4913
|
+
this.uej_1 = gameMechanicStoreContract;
|
|
4914
|
+
this.vej_1 = fileLoggerStoreContract;
|
|
4578
4915
|
var tmp_0 = this;
|
|
4579
4916
|
// Inline function 'org.kodein.di.instance' call
|
|
4580
4917
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4582,7 +4919,7 @@
|
|
|
4582
4919
|
var tmp$ret$0 = isInterface(tmp_1, TypeToken) ? tmp_1 : THROW_CCE();
|
|
4583
4920
|
var tmp_2 = Instance(di, tmp$ret$0, null);
|
|
4584
4921
|
var tmp_3 = KProperty1;
|
|
4585
|
-
tmp_0.
|
|
4922
|
+
tmp_0.wej_1 = tmp_2.c1h(this, getPropertyCallableRef('asyncProvider', 1, tmp_3, ServerGameStoreContract$_get_asyncProvider_$ref_1q7po3(), null));
|
|
4586
4923
|
var tmp_4 = this;
|
|
4587
4924
|
// Inline function 'org.kodein.di.instance' call
|
|
4588
4925
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4590,7 +4927,7 @@
|
|
|
4590
4927
|
var tmp$ret$2 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
|
|
4591
4928
|
var tmp_6 = Instance(di, tmp$ret$2, null);
|
|
4592
4929
|
var tmp_7 = KProperty1;
|
|
4593
|
-
tmp_4.
|
|
4930
|
+
tmp_4.xej_1 = tmp_6.c1h(this, getPropertyCallableRef('logger', 1, tmp_7, ServerGameStoreContract$_get_logger_$ref_zbgw28(), null));
|
|
4594
4931
|
var tmp_8 = this;
|
|
4595
4932
|
// Inline function 'org.kodein.di.instance' call
|
|
4596
4933
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4598,7 +4935,7 @@
|
|
|
4598
4935
|
var tmp$ret$4 = isInterface(tmp_9, TypeToken) ? tmp_9 : THROW_CCE();
|
|
4599
4936
|
var tmp_10 = Instance(di, tmp$ret$4, null);
|
|
4600
4937
|
var tmp_11 = KProperty1;
|
|
4601
|
-
tmp_8.
|
|
4938
|
+
tmp_8.yej_1 = tmp_10.c1h(this, getPropertyCallableRef('playerConnectionInteractor', 1, tmp_11, ServerGameStoreContract$_get_playerConnectionInteractor_$ref_d9n2s8(), null));
|
|
4602
4939
|
var tmp_12 = this;
|
|
4603
4940
|
// Inline function 'org.kodein.di.instance' call
|
|
4604
4941
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4606,7 +4943,7 @@
|
|
|
4606
4943
|
var tmp$ret$6 = isInterface(tmp_13, TypeToken) ? tmp_13 : THROW_CCE();
|
|
4607
4944
|
var tmp_14 = Instance(di, tmp$ret$6, null);
|
|
4608
4945
|
var tmp_15 = KProperty1;
|
|
4609
|
-
tmp_12.
|
|
4946
|
+
tmp_12.zej_1 = tmp_14.c1h(this, getPropertyCallableRef('lastCardInteractor', 1, tmp_15, ServerGameStoreContract$_get_lastCardInteractor_$ref_khpgh(), null));
|
|
4610
4947
|
var tmp_16 = this;
|
|
4611
4948
|
// Inline function 'org.kodein.di.instance' call
|
|
4612
4949
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4614,7 +4951,7 @@
|
|
|
4614
4951
|
var tmp$ret$8 = isInterface(tmp_17, TypeToken) ? tmp_17 : THROW_CCE();
|
|
4615
4952
|
var tmp_18 = Instance(di, tmp$ret$8, null);
|
|
4616
4953
|
var tmp_19 = KProperty1;
|
|
4617
|
-
tmp_16.
|
|
4954
|
+
tmp_16.aek_1 = tmp_18.c1h(this, getPropertyCallableRef('serverConfig', 1, tmp_19, ServerGameStoreContract$_get_serverConfig_$ref_bz2891(), null));
|
|
4618
4955
|
var tmp_20 = this;
|
|
4619
4956
|
// Inline function 'org.kodein.di.instance' call
|
|
4620
4957
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4622,7 +4959,7 @@
|
|
|
4622
4959
|
var tmp$ret$10 = isInterface(tmp_21, TypeToken) ? tmp_21 : THROW_CCE();
|
|
4623
4960
|
var tmp_22 = Instance(di, tmp$ret$10, null);
|
|
4624
4961
|
var tmp_23 = KProperty1;
|
|
4625
|
-
tmp_20.
|
|
4962
|
+
tmp_20.bek_1 = tmp_22.c1h(this, getPropertyCallableRef('logicConfig', 1, tmp_23, ServerGameStoreContract$_get_logicConfig_$ref_nqj2yi(), null));
|
|
4626
4963
|
var tmp_24 = this;
|
|
4627
4964
|
// Inline function 'org.kodein.di.instance' call
|
|
4628
4965
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4630,7 +4967,7 @@
|
|
|
4630
4967
|
var tmp$ret$12 = isInterface(tmp_25, TypeToken) ? tmp_25 : THROW_CCE();
|
|
4631
4968
|
var tmp_26 = Instance(di, tmp$ret$12, null);
|
|
4632
4969
|
var tmp_27 = KProperty1;
|
|
4633
|
-
tmp_24.
|
|
4970
|
+
tmp_24.cek_1 = tmp_26.c1h(this, getPropertyCallableRef('idsProvider', 1, tmp_27, ServerGameStoreContract$_get_idsProvider_$ref_rf1ck1(), null));
|
|
4634
4971
|
var tmp_28 = this;
|
|
4635
4972
|
// Inline function 'org.kodein.di.instance' call
|
|
4636
4973
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4638,7 +4975,7 @@
|
|
|
4638
4975
|
var tmp$ret$14 = isInterface(tmp_29, TypeToken) ? tmp_29 : THROW_CCE();
|
|
4639
4976
|
var tmp_30 = Instance(di, tmp$ret$14, null);
|
|
4640
4977
|
var tmp_31 = KProperty1;
|
|
4641
|
-
tmp_28.
|
|
4978
|
+
tmp_28.dek_1 = tmp_30.c1h(this, getPropertyCallableRef('botConfig', 1, tmp_31, ServerGameStoreContract$_get_botConfig_$ref_nebw1d(), null));
|
|
4642
4979
|
var tmp_32 = this;
|
|
4643
4980
|
// Inline function 'org.kodein.di.instance' call
|
|
4644
4981
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4646,7 +4983,7 @@
|
|
|
4646
4983
|
var tmp$ret$16 = isInterface(tmp_33, TypeToken) ? tmp_33 : THROW_CCE();
|
|
4647
4984
|
var tmp_34 = Instance(di, tmp$ret$16, null);
|
|
4648
4985
|
var tmp_35 = KProperty1;
|
|
4649
|
-
tmp_32.
|
|
4986
|
+
tmp_32.eek_1 = tmp_34.c1h(this, getPropertyCallableRef('scenePositionProvider', 1, tmp_35, ServerGameStoreContract$_get_scenePositionProvider_$ref_ue39g4(), null));
|
|
4650
4987
|
var tmp_36 = this;
|
|
4651
4988
|
// Inline function 'org.kodein.di.instance' call
|
|
4652
4989
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4654,7 +4991,7 @@
|
|
|
4654
4991
|
var tmp$ret$18 = isInterface(tmp_37, TypeToken) ? tmp_37 : THROW_CCE();
|
|
4655
4992
|
var tmp_38 = Instance(di, tmp$ret$18, null);
|
|
4656
4993
|
var tmp_39 = KProperty1;
|
|
4657
|
-
tmp_36.
|
|
4994
|
+
tmp_36.fek_1 = tmp_38.c1h(this, getPropertyCallableRef('toClientEventsObserver', 1, tmp_39, ServerGameStoreContract$_get_toClientEventsObserver_$ref_nkgv3p(), null));
|
|
4658
4995
|
var tmp_40 = this;
|
|
4659
4996
|
// Inline function 'org.kodein.di.instance' call
|
|
4660
4997
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4662,7 +4999,7 @@
|
|
|
4662
4999
|
var tmp$ret$20 = isInterface(tmp_41, TypeToken) ? tmp_41 : THROW_CCE();
|
|
4663
5000
|
var tmp_42 = Instance(di, tmp$ret$20, null);
|
|
4664
5001
|
var tmp_43 = KProperty1;
|
|
4665
|
-
tmp_40.
|
|
5002
|
+
tmp_40.gek_1 = tmp_42.c1h(this, getPropertyCallableRef('fromClientEventsObserver', 1, tmp_43, ServerGameStoreContract$_get_fromClientEventsObserver_$ref_v1j2bg(), null));
|
|
4666
5003
|
var tmp_44 = this;
|
|
4667
5004
|
// Inline function 'org.kodein.di.instance' call
|
|
4668
5005
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4670,7 +5007,7 @@
|
|
|
4670
5007
|
var tmp$ret$22 = isInterface(tmp_45, TypeToken) ? tmp_45 : THROW_CCE();
|
|
4671
5008
|
var tmp_46 = Instance(di, tmp$ret$22, null);
|
|
4672
5009
|
var tmp_47 = KProperty1;
|
|
4673
|
-
tmp_44.
|
|
5010
|
+
tmp_44.hek_1 = tmp_46.c1h(this, getPropertyCallableRef('dealerConfig', 1, tmp_47, ServerGameStoreContract$_get_dealerConfig_$ref_mdo2zp(), null));
|
|
4674
5011
|
var tmp_48 = this;
|
|
4675
5012
|
// Inline function 'org.kodein.di.instance' call
|
|
4676
5013
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4678,7 +5015,7 @@
|
|
|
4678
5015
|
var tmp$ret$24 = isInterface(tmp_49, TypeToken) ? tmp_49 : THROW_CCE();
|
|
4679
5016
|
var tmp_50 = Instance(di, tmp$ret$24, null);
|
|
4680
5017
|
var tmp_51 = KProperty1;
|
|
4681
|
-
tmp_48.
|
|
5018
|
+
tmp_48.iek_1 = tmp_50.c1h(this, getPropertyCallableRef('poolProvider', 1, tmp_51, ServerGameStoreContract$_get_poolProvider_$ref_4pfoc3(), null));
|
|
4682
5019
|
var tmp_52 = this;
|
|
4683
5020
|
// Inline function 'org.kodein.di.instance' call
|
|
4684
5021
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4686,39 +5023,48 @@
|
|
|
4686
5023
|
var tmp$ret$26 = isInterface(tmp_53, TypeToken) ? tmp_53 : THROW_CCE();
|
|
4687
5024
|
var tmp_54 = Instance(di, tmp$ret$26, null);
|
|
4688
5025
|
var tmp_55 = KProperty1;
|
|
4689
|
-
tmp_52.
|
|
5026
|
+
tmp_52.jek_1 = tmp_54.c1h(this, getPropertyCallableRef('cardsDealerProvider', 1, tmp_55, ServerGameStoreContract$_get_cardsDealerProvider_$ref_ipxqoj(), null));
|
|
4690
5027
|
}
|
|
4691
|
-
protoOf(ServerGameStoreContract).
|
|
4692
|
-
return plus(plus(plus(plus(plus(this.
|
|
5028
|
+
protoOf(ServerGameStoreContract).b9o = function () {
|
|
5029
|
+
return plus(plus(plus(plus(plus(this.rej_1.b9o(), this.uej_1.b9o()), this.sej_1.b9o()), this.tej_1.b9o()), this.vej_1.b9o()), listOf_0([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl(this)), playerConnectionUpdateReducer()]));
|
|
4693
5030
|
};
|
|
4694
|
-
protoOf(ServerGameStoreContract).
|
|
4695
|
-
var tmp = this.
|
|
5031
|
+
protoOf(ServerGameStoreContract).c9o = function () {
|
|
5032
|
+
var tmp = this.rej_1.c9o();
|
|
4696
5033
|
var tmp_0;
|
|
4697
5034
|
if (_get_serverConfig__rk2g06(this).finishGameWhenNotLiveStrategy.equals(FinishGameWhenNotLiveStrategy_ALL_REPLACED_WITH_BOT_getInstance())) {
|
|
4698
5035
|
tmp_0 = checkBotsMiddleware(_get_logger__rkp4sl(this));
|
|
4699
5036
|
} else {
|
|
4700
5037
|
tmp_0 = null;
|
|
4701
5038
|
}
|
|
4702
|
-
var tmp_1 = plus(plus(plus(plus(plus(
|
|
4703
|
-
var tmp_2 =
|
|
5039
|
+
var tmp_1 = plus(plus(plus(plus(plus(tmp, listOfNotNull(tmp_0)), this.uej_1.c9o()), this.sej_1.c9o()), this.tej_1.c9o()), this.vej_1.c9o());
|
|
5040
|
+
var tmp_2 = playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this));
|
|
5041
|
+
var tmp_3 = playerReconnectionTimeoutMiddleware(_get_playerConnectionInteractor__si6cxf_0(this));
|
|
5042
|
+
var tmp_4;
|
|
5043
|
+
if (_get_serverConfig__rk2g06(this).waitForPlayerToConnectOnStart) {
|
|
5044
|
+
tmp_4 = playerReconnectionTimerStartWhenStartGameMiddleware(_get_playerConnectionInteractor__si6cxf_0(this));
|
|
5045
|
+
} else {
|
|
5046
|
+
tmp_4 = null;
|
|
5047
|
+
}
|
|
5048
|
+
var tmp_5 = plus(plus(tmp_1, listOfNotNull_0([tmp_2, tmp_3, tmp_4])), listOfNotNull_0([sendFromClientEventsMiddleware(_get_asyncProvider__jbpyhw(this), _get_fromClientEventsObserver__a7vzd3_0(this)), sendToClientActionMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc_0(this))).i9q(), finishingGameWhenCantStartNewMiddleware()]));
|
|
5049
|
+
var tmp_6 = roundLifecycleMiddleware(_get_scenePositionProvider__kn0n1n(this), _get_logger__rkp4sl(this));
|
|
4704
5050
|
var tmp0_serverConfig = _get_serverConfig__rk2g06(this);
|
|
4705
5051
|
var tmp1_logger = _get_logger__rkp4sl(this);
|
|
4706
5052
|
var tmp2_asyncProvider = _get_asyncProvider__jbpyhw(this);
|
|
4707
|
-
var
|
|
4708
|
-
var
|
|
5053
|
+
var tmp_7 = playerTurnTimeoutWhenHasConnectionMiddleware(tmp0_serverConfig, tmp2_asyncProvider, tmp1_logger);
|
|
5054
|
+
var tmp_8 = clearOnFinishMiddleware(_get_asyncProvider__jbpyhw(this), listOf(_get_toClientEventsObserver__6rp51y_0(this)));
|
|
4709
5055
|
var tmp3_asyncProvider = _get_asyncProvider__jbpyhw(this);
|
|
4710
5056
|
var tmp4_dealerConfig = _get_dealerConfig__183ci8(this);
|
|
4711
5057
|
var tmp5_poolProvider = _get_poolProvider__tqti6a(this);
|
|
4712
5058
|
var tmp6_cardsDealerProvider = _get_cardsDealerProvider__bekjpg(this);
|
|
4713
|
-
var
|
|
4714
|
-
var
|
|
5059
|
+
var tmp_9 = prefetchRandomOrgPoolMiddleware(tmp5_poolProvider, tmp6_cardsDealerProvider, tmp3_asyncProvider, tmp4_dealerConfig);
|
|
5060
|
+
var tmp_10;
|
|
4715
5061
|
if (_get_botConfig__cpaxzc(this).autoStepLastCard) {
|
|
4716
|
-
var
|
|
4717
|
-
|
|
5062
|
+
var tmp_11 = _get_lastCardInteractor__h6lq3w(this);
|
|
5063
|
+
tmp_10 = putPlayerLastCardMiddleware(tmp_11, ServerGameStoreContract$_get_middlewares_$lambda_qmuw9r);
|
|
4718
5064
|
} else {
|
|
4719
|
-
|
|
5065
|
+
tmp_10 = null;
|
|
4720
5066
|
}
|
|
4721
|
-
return plus(
|
|
5067
|
+
return plus(tmp_5, listOfNotNull_0([tmp_6, tmp_7, tmp_8, tmp_9, tmp_10]));
|
|
4722
5068
|
};
|
|
4723
5069
|
function finishingGameWhenCantStartNewMiddleware() {
|
|
4724
5070
|
// Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
|
|
@@ -4750,7 +5096,7 @@
|
|
|
4750
5096
|
return this.q6q(store, next, action);
|
|
4751
5097
|
};
|
|
4752
5098
|
function ServerMapMechanicToClientActionMiddleware$middleware$$inlined$middlewareForActionType$1(this$0) {
|
|
4753
|
-
this.
|
|
5099
|
+
this.mek_1 = this$0;
|
|
4754
5100
|
}
|
|
4755
5101
|
protoOf(ServerMapMechanicToClientActionMiddleware$middleware$$inlined$middlewareForActionType$1).b6p = function (action) {
|
|
4756
5102
|
return action instanceof MechanicAction;
|
|
@@ -4761,11 +5107,11 @@
|
|
|
4761
5107
|
// Inline function 'kotlin.with' call
|
|
4762
5108
|
var tmp;
|
|
4763
5109
|
if (action_0 instanceof StartGameMechanicAction) {
|
|
4764
|
-
var tmp0 = this.
|
|
4765
|
-
var tmp2 = action_0.
|
|
4766
|
-
var tmp4 = action_0.
|
|
5110
|
+
var tmp0 = this.mek_1;
|
|
5111
|
+
var tmp2 = action_0.p8g_1;
|
|
5112
|
+
var tmp4 = action_0.r8g_1;
|
|
4767
5113
|
// Inline function 'kotlin.collections.map' call
|
|
4768
|
-
var this_0 = action_0.
|
|
5114
|
+
var this_0 = action_0.s8g_1;
|
|
4769
5115
|
// Inline function 'kotlin.collections.mapTo' call
|
|
4770
5116
|
var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
|
|
4771
5117
|
var _iterator__ex2g4s = this_0.l();
|
|
@@ -4801,7 +5147,7 @@
|
|
|
4801
5147
|
var _iterator__ex2g4s_2 = destination_1.l();
|
|
4802
5148
|
while (_iterator__ex2g4s_2.m()) {
|
|
4803
5149
|
var element_0 = _iterator__ex2g4s_2.n();
|
|
4804
|
-
var tmp0_aid = tmp0.
|
|
5150
|
+
var tmp0_aid = tmp0.lek_1.z6m();
|
|
4805
5151
|
// Inline function 'kotlin.collections.map' call
|
|
4806
5152
|
// Inline function 'kotlin.collections.mapTo' call
|
|
4807
5153
|
var destination_3 = ArrayList_init_$Create$(collectionSizeOrDefault(destination, 10));
|
|
@@ -4812,7 +5158,7 @@
|
|
|
4812
5158
|
destination_3.j(tmp$ret$9);
|
|
4813
5159
|
}
|
|
4814
5160
|
var sendToPlayer = UserActionPayload_init_$Create$(tmp0_aid, tmp2, tmp4, element_0, destination_3);
|
|
4815
|
-
var tmp0_safe_receiver =
|
|
5161
|
+
var tmp0_safe_receiver = mapToClient_19(action_0, sendToPlayer);
|
|
4816
5162
|
if (tmp0_safe_receiver == null)
|
|
4817
5163
|
null;
|
|
4818
5164
|
else {
|
|
@@ -4823,16 +5169,16 @@
|
|
|
4823
5169
|
tmp = destination_2;
|
|
4824
5170
|
} else {
|
|
4825
5171
|
if (action_0 instanceof StartNewGameMechanicAction) {
|
|
4826
|
-
var tmp0_0 = this.
|
|
5172
|
+
var tmp0_0 = this.mek_1;
|
|
4827
5173
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4828
5174
|
var table = state.c72();
|
|
4829
|
-
var sendToPlayer_0 = new RoomActionPayload(tmp0_0.
|
|
4830
|
-
var tmp$ret$21 =
|
|
5175
|
+
var sendToPlayer_0 = new RoomActionPayload(tmp0_0.lek_1.z6m(), table.id, null);
|
|
5176
|
+
var tmp$ret$21 = mapToClient_18(action_0, sendToPlayer_0);
|
|
4831
5177
|
tmp = listOfNotNull(tmp$ret$21);
|
|
4832
5178
|
} else {
|
|
4833
5179
|
if (action_0 instanceof ContinueGameMechanicAction) {
|
|
4834
|
-
var tmp0_1 = this.
|
|
4835
|
-
var tmp2_0 = action_0.
|
|
5180
|
+
var tmp0_1 = this.mek_1;
|
|
5181
|
+
var tmp2_0 = action_0.v8g_1.id;
|
|
4836
5182
|
var tmp4_0 = action_0.gameCreatorPlayerId;
|
|
4837
5183
|
// Inline function 'kotlin.collections.map' call
|
|
4838
5184
|
var this_1 = action_0.users;
|
|
@@ -4871,7 +5217,7 @@
|
|
|
4871
5217
|
var _iterator__ex2g4s_7 = destination_6.l();
|
|
4872
5218
|
while (_iterator__ex2g4s_7.m()) {
|
|
4873
5219
|
var element_2 = _iterator__ex2g4s_7.n();
|
|
4874
|
-
var tmp0_aid_0 = tmp0_1.
|
|
5220
|
+
var tmp0_aid_0 = tmp0_1.lek_1.z6m();
|
|
4875
5221
|
// Inline function 'kotlin.collections.map' call
|
|
4876
5222
|
// Inline function 'kotlin.collections.mapTo' call
|
|
4877
5223
|
var destination_8 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_4, 10));
|
|
@@ -4882,7 +5228,7 @@
|
|
|
4882
5228
|
destination_8.j(tmp$ret$32);
|
|
4883
5229
|
}
|
|
4884
5230
|
var sendToPlayer_1 = UserActionPayload_init_$Create$(tmp0_aid_0, tmp2_0, tmp4_0, element_2, destination_8);
|
|
4885
|
-
var tmp0_safe_receiver_0 =
|
|
5231
|
+
var tmp0_safe_receiver_0 = mapToClient_17(action_0, sendToPlayer_1);
|
|
4886
5232
|
if (tmp0_safe_receiver_0 == null)
|
|
4887
5233
|
null;
|
|
4888
5234
|
else {
|
|
@@ -4893,39 +5239,39 @@
|
|
|
4893
5239
|
tmp = destination_7;
|
|
4894
5240
|
} else {
|
|
4895
5241
|
if (action_0 instanceof FinishingGameMechanicAction) {
|
|
4896
|
-
var tmp0_2 = this.
|
|
5242
|
+
var tmp0_2 = this.mek_1;
|
|
4897
5243
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4898
5244
|
var table_0 = state.c72();
|
|
4899
|
-
var sendToPlayer_2 = new RoomActionPayload(tmp0_2.
|
|
4900
|
-
var tmp$ret$44 =
|
|
5245
|
+
var sendToPlayer_2 = new RoomActionPayload(tmp0_2.lek_1.z6m(), table_0.id, null);
|
|
5246
|
+
var tmp$ret$44 = mapToClient_16(action_0, sendToPlayer_2);
|
|
4901
5247
|
tmp = listOfNotNull(tmp$ret$44);
|
|
4902
5248
|
} else {
|
|
4903
5249
|
if (action_0 instanceof FinishGameMechanicAction) {
|
|
4904
|
-
var tmp0_3 = this.
|
|
5250
|
+
var tmp0_3 = this.mek_1;
|
|
4905
5251
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4906
5252
|
var table_1 = state.c72();
|
|
4907
|
-
var sendToPlayer_3 = new RoomActionPayload(tmp0_3.
|
|
4908
|
-
var tmp$ret$46 =
|
|
5253
|
+
var sendToPlayer_3 = new RoomActionPayload(tmp0_3.lek_1.z6m(), table_1.id, null);
|
|
5254
|
+
var tmp$ret$46 = mapToClient_15(action_0, sendToPlayer_3);
|
|
4909
5255
|
tmp = listOfNotNull(tmp$ret$46);
|
|
4910
5256
|
} else {
|
|
4911
5257
|
if (action_0 instanceof RestartGameMechanicAction) {
|
|
4912
|
-
var tmp0_4 = this.
|
|
5258
|
+
var tmp0_4 = this.mek_1;
|
|
4913
5259
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4914
5260
|
var table_2 = state.c72();
|
|
4915
|
-
var sendToPlayer_4 = new RoomActionPayload(tmp0_4.
|
|
4916
|
-
var tmp$ret$48 =
|
|
5261
|
+
var sendToPlayer_4 = new RoomActionPayload(tmp0_4.lek_1.z6m(), table_2.id, null);
|
|
5262
|
+
var tmp$ret$48 = mapToClient_14(action_0, sendToPlayer_4);
|
|
4917
5263
|
tmp = listOfNotNull(tmp$ret$48);
|
|
4918
5264
|
} else {
|
|
4919
5265
|
if (action_0 instanceof ErrorAction) {
|
|
4920
|
-
var tmp0_5 = this.
|
|
5266
|
+
var tmp0_5 = this.mek_1;
|
|
4921
5267
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4922
5268
|
var table_3 = state.c72();
|
|
4923
|
-
var sendToPlayer_5 = new RoomActionPayload(tmp0_5.
|
|
4924
|
-
var tmp$ret$50 =
|
|
5269
|
+
var sendToPlayer_5 = new RoomActionPayload(tmp0_5.lek_1.z6m(), table_3.id, null);
|
|
5270
|
+
var tmp$ret$50 = mapToClient_13(action_0, sendToPlayer_5);
|
|
4925
5271
|
tmp = listOfNotNull(tmp$ret$50);
|
|
4926
5272
|
} else {
|
|
4927
5273
|
if (action_0 instanceof SceneMechanicAction) {
|
|
4928
|
-
var tmp0_6 = this.
|
|
5274
|
+
var tmp0_6 = this.mek_1;
|
|
4929
5275
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
|
|
4930
5276
|
var table_4 = state.c72();
|
|
4931
5277
|
var tmp2_1 = table_4.id;
|
|
@@ -4958,7 +5304,7 @@
|
|
|
4958
5304
|
var _iterator__ex2g4s_11 = destination_10.l();
|
|
4959
5305
|
while (_iterator__ex2g4s_11.m()) {
|
|
4960
5306
|
var element_4 = _iterator__ex2g4s_11.n();
|
|
4961
|
-
var tmp0_aid_1 = tmp0_6.
|
|
5307
|
+
var tmp0_aid_1 = tmp0_6.lek_1.z6m();
|
|
4962
5308
|
// Inline function 'kotlin.collections.map' call
|
|
4963
5309
|
// Inline function 'kotlin.collections.mapTo' call
|
|
4964
5310
|
var destination_12 = ArrayList_init_$Create$(collectionSizeOrDefault(players, 10));
|
|
@@ -4969,7 +5315,7 @@
|
|
|
4969
5315
|
destination_12.j(tmp$ret$58);
|
|
4970
5316
|
}
|
|
4971
5317
|
var sendToPlayer_6 = UserActionPayload_init_$Create$(tmp0_aid_1, tmp2_1, tmp4_1, element_4, destination_12);
|
|
4972
|
-
var tmp0_safe_receiver_1 =
|
|
5318
|
+
var tmp0_safe_receiver_1 = mapToClient_12(action_0, sendToPlayer_6);
|
|
4973
5319
|
if (tmp0_safe_receiver_1 == null)
|
|
4974
5320
|
null;
|
|
4975
5321
|
else {
|
|
@@ -4980,7 +5326,7 @@
|
|
|
4980
5326
|
tmp = destination_11;
|
|
4981
5327
|
} else {
|
|
4982
5328
|
if (action_0 instanceof SceneActMechanicAction) {
|
|
4983
|
-
var tmp0_7 = this.
|
|
5329
|
+
var tmp0_7 = this.mek_1;
|
|
4984
5330
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
|
|
4985
5331
|
var table_5 = state.c72();
|
|
4986
5332
|
var tmp2_2 = table_5.id;
|
|
@@ -5013,7 +5359,7 @@
|
|
|
5013
5359
|
var _iterator__ex2g4s_15 = destination_14.l();
|
|
5014
5360
|
while (_iterator__ex2g4s_15.m()) {
|
|
5015
5361
|
var element_6 = _iterator__ex2g4s_15.n();
|
|
5016
|
-
var tmp0_aid_2 = tmp0_7.
|
|
5362
|
+
var tmp0_aid_2 = tmp0_7.lek_1.z6m();
|
|
5017
5363
|
// Inline function 'kotlin.collections.map' call
|
|
5018
5364
|
// Inline function 'kotlin.collections.mapTo' call
|
|
5019
5365
|
var destination_16 = ArrayList_init_$Create$(collectionSizeOrDefault(players_0, 10));
|
|
@@ -5024,7 +5370,7 @@
|
|
|
5024
5370
|
destination_16.j(tmp$ret$77);
|
|
5025
5371
|
}
|
|
5026
5372
|
var sendToPlayer_7 = UserActionPayload_init_$Create$(tmp0_aid_2, tmp2_2, tmp4_2, element_6, destination_16);
|
|
5027
|
-
var tmp0_safe_receiver_2 =
|
|
5373
|
+
var tmp0_safe_receiver_2 = mapToClient_11(action_0, sendToPlayer_7);
|
|
5028
5374
|
if (tmp0_safe_receiver_2 == null)
|
|
5029
5375
|
null;
|
|
5030
5376
|
else {
|
|
@@ -5035,7 +5381,7 @@
|
|
|
5035
5381
|
tmp = destination_15;
|
|
5036
5382
|
} else {
|
|
5037
5383
|
if (action_0 instanceof TeamsDataMechanicAction) {
|
|
5038
|
-
var tmp0_8 = this.
|
|
5384
|
+
var tmp0_8 = this.mek_1;
|
|
5039
5385
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
|
|
5040
5386
|
var table_6 = state.c72();
|
|
5041
5387
|
var tmp2_3 = table_6.id;
|
|
@@ -5068,7 +5414,7 @@
|
|
|
5068
5414
|
var _iterator__ex2g4s_19 = destination_18.l();
|
|
5069
5415
|
while (_iterator__ex2g4s_19.m()) {
|
|
5070
5416
|
var element_8 = _iterator__ex2g4s_19.n();
|
|
5071
|
-
var tmp0_aid_3 = tmp0_8.
|
|
5417
|
+
var tmp0_aid_3 = tmp0_8.lek_1.z6m();
|
|
5072
5418
|
// Inline function 'kotlin.collections.map' call
|
|
5073
5419
|
// Inline function 'kotlin.collections.mapTo' call
|
|
5074
5420
|
var destination_20 = ArrayList_init_$Create$(collectionSizeOrDefault(players_1, 10));
|
|
@@ -5080,10 +5426,10 @@
|
|
|
5080
5426
|
}
|
|
5081
5427
|
var sendToPlayer_8 = UserActionPayload_init_$Create$(tmp0_aid_3, tmp2_3, tmp4_3, element_8, destination_20);
|
|
5082
5428
|
var tmp_0;
|
|
5083
|
-
if (this.
|
|
5429
|
+
if (this.mek_1.kek_1.supportBackwardActions && getPlayer(state.c72().players, sendToPlayer_8.p7r_1).p75_1.i7a_1) {
|
|
5084
5430
|
tmp_0 = null;
|
|
5085
5431
|
} else {
|
|
5086
|
-
tmp_0 =
|
|
5432
|
+
tmp_0 = mapToClient_10(action_0, sendToPlayer_8);
|
|
5087
5433
|
}
|
|
5088
5434
|
var tmp0_safe_receiver_3 = tmp_0;
|
|
5089
5435
|
if (tmp0_safe_receiver_3 == null)
|
|
@@ -5096,81 +5442,81 @@
|
|
|
5096
5442
|
tmp = destination_19;
|
|
5097
5443
|
} else {
|
|
5098
5444
|
if (action_0 instanceof PlayerReadyMechanicAction) {
|
|
5099
|
-
var tmp0_9 = this.
|
|
5445
|
+
var tmp0_9 = this.mek_1;
|
|
5100
5446
|
var tmp2_4 = state.c72();
|
|
5101
5447
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5102
|
-
var exceptPlayerId = this.
|
|
5103
|
-
var sendToPlayer_9 = new RoomActionPayload(tmp0_9.
|
|
5104
|
-
var tmp$ret$109 =
|
|
5448
|
+
var exceptPlayerId = this.mek_1.kek_1.supportBackwardActions ? action_0.u8h_1 : null;
|
|
5449
|
+
var sendToPlayer_9 = new RoomActionPayload(tmp0_9.lek_1.z6m(), tmp2_4.id, exceptPlayerId);
|
|
5450
|
+
var tmp$ret$109 = mapToClient_9(action_0, sendToPlayer_9);
|
|
5105
5451
|
tmp = listOfNotNull(tmp$ret$109);
|
|
5106
5452
|
} else {
|
|
5107
5453
|
if (action_0 instanceof SuitChoiceMechanicAction) {
|
|
5108
|
-
var tmp0_10 = this.
|
|
5454
|
+
var tmp0_10 = this.mek_1;
|
|
5109
5455
|
var tmp2_5 = state.c72();
|
|
5110
5456
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5111
|
-
var exceptPlayerId_0 = this.
|
|
5112
|
-
var sendToPlayer_10 = new RoomActionPayload(tmp0_10.
|
|
5113
|
-
var tmp$ret$111 =
|
|
5457
|
+
var exceptPlayerId_0 = this.mek_1.kek_1.supportBackwardActions ? action_0.y8h_1 : null;
|
|
5458
|
+
var sendToPlayer_10 = new RoomActionPayload(tmp0_10.lek_1.z6m(), tmp2_5.id, exceptPlayerId_0);
|
|
5459
|
+
var tmp$ret$111 = mapToClient_8(action_0, sendToPlayer_10);
|
|
5114
5460
|
tmp = listOfNotNull(tmp$ret$111);
|
|
5115
5461
|
} else {
|
|
5116
5462
|
if (action_0 instanceof TrumpMechanicAction) {
|
|
5117
|
-
var tmp0_11 = this.
|
|
5463
|
+
var tmp0_11 = this.mek_1;
|
|
5118
5464
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5119
5465
|
var table_7 = state.c72();
|
|
5120
|
-
var sendToPlayer_11 = new RoomActionPayload(tmp0_11.
|
|
5121
|
-
var tmp$ret$113 =
|
|
5466
|
+
var sendToPlayer_11 = new RoomActionPayload(tmp0_11.lek_1.z6m(), table_7.id, null);
|
|
5467
|
+
var tmp$ret$113 = mapToClient_7(action_0, sendToPlayer_11);
|
|
5122
5468
|
tmp = listOfNotNull(tmp$ret$113);
|
|
5123
5469
|
} else {
|
|
5124
5470
|
if (action_0 instanceof CombinationChoiceMechanicAction) {
|
|
5125
|
-
var tmp0_12 = this.
|
|
5471
|
+
var tmp0_12 = this.mek_1;
|
|
5126
5472
|
var tmp2_6 = state.c72();
|
|
5127
5473
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5128
|
-
var exceptPlayerId_1 = this.
|
|
5129
|
-
var sendToPlayer_12 = new RoomActionPayload(tmp0_12.
|
|
5130
|
-
var tmp$ret$115 =
|
|
5474
|
+
var exceptPlayerId_1 = this.mek_1.kek_1.supportBackwardActions ? action_0.f8i_1 : null;
|
|
5475
|
+
var sendToPlayer_12 = new RoomActionPayload(tmp0_12.lek_1.z6m(), tmp2_6.id, exceptPlayerId_1);
|
|
5476
|
+
var tmp$ret$115 = mapToClient_6(action_0, sendToPlayer_12);
|
|
5131
5477
|
tmp = listOfNotNull(tmp$ret$115);
|
|
5132
5478
|
} else {
|
|
5133
5479
|
if (action_0 instanceof PutCardMechanicAction) {
|
|
5134
|
-
var tmp0_13 = this.
|
|
5480
|
+
var tmp0_13 = this.mek_1;
|
|
5135
5481
|
var tmp2_7 = state.c72();
|
|
5136
5482
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5137
|
-
var exceptPlayerId_2 = this.
|
|
5138
|
-
var sendToPlayer_13 = new RoomActionPayload(tmp0_13.
|
|
5139
|
-
var tmp$ret$117 =
|
|
5483
|
+
var exceptPlayerId_2 = this.mek_1.kek_1.supportBackwardActions ? action_0.k8i_1 : null;
|
|
5484
|
+
var sendToPlayer_13 = new RoomActionPayload(tmp0_13.lek_1.z6m(), tmp2_7.id, exceptPlayerId_2);
|
|
5485
|
+
var tmp$ret$117 = mapToClient_5(action_0, sendToPlayer_13);
|
|
5140
5486
|
tmp = listOfNotNull(tmp$ret$117);
|
|
5141
5487
|
} else {
|
|
5142
5488
|
if (action_0 instanceof PickUpBribeMechanicAction) {
|
|
5143
|
-
var tmp0_14 = this.
|
|
5489
|
+
var tmp0_14 = this.mek_1;
|
|
5144
5490
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5145
5491
|
var table_8 = state.c72();
|
|
5146
|
-
var sendToPlayer_14 = new RoomActionPayload(tmp0_14.
|
|
5147
|
-
var tmp$ret$119 =
|
|
5492
|
+
var sendToPlayer_14 = new RoomActionPayload(tmp0_14.lek_1.z6m(), table_8.id, null);
|
|
5493
|
+
var tmp$ret$119 = mapToClient_4(action_0, sendToPlayer_14);
|
|
5148
5494
|
tmp = listOfNotNull(tmp$ret$119);
|
|
5149
5495
|
} else {
|
|
5150
5496
|
if (action_0 instanceof TakeAllRemainingCardsMechanicAction) {
|
|
5151
|
-
var tmp0_15 = this.
|
|
5497
|
+
var tmp0_15 = this.mek_1;
|
|
5152
5498
|
var tmp2_8 = state.c72();
|
|
5153
5499
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5154
|
-
var exceptPlayerId_3 = this.
|
|
5155
|
-
var sendToPlayer_15 = new RoomActionPayload(tmp0_15.
|
|
5156
|
-
var tmp$ret$121 =
|
|
5500
|
+
var exceptPlayerId_3 = this.mek_1.kek_1.supportBackwardActions ? action_0.r8i_1 : null;
|
|
5501
|
+
var sendToPlayer_15 = new RoomActionPayload(tmp0_15.lek_1.z6m(), tmp2_8.id, exceptPlayerId_3);
|
|
5502
|
+
var tmp$ret$121 = mapToClient_3(action_0, sendToPlayer_15);
|
|
5157
5503
|
tmp = listOfNotNull(tmp$ret$121);
|
|
5158
5504
|
} else {
|
|
5159
5505
|
if (action_0 instanceof WinnerCombinationsMechanicAction) {
|
|
5160
|
-
var tmp0_16 = this.
|
|
5506
|
+
var tmp0_16 = this.mek_1;
|
|
5161
5507
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5162
5508
|
var table_9 = state.c72();
|
|
5163
|
-
var sendToPlayer_16 = new RoomActionPayload(tmp0_16.
|
|
5164
|
-
var tmp$ret$123 =
|
|
5509
|
+
var sendToPlayer_16 = new RoomActionPayload(tmp0_16.lek_1.z6m(), table_9.id, null);
|
|
5510
|
+
var tmp$ret$123 = mapToClient_2(action_0, sendToPlayer_16);
|
|
5165
5511
|
tmp = listOfNotNull(tmp$ret$123);
|
|
5166
5512
|
} else {
|
|
5167
5513
|
if (action_0 instanceof MessageMechanicAction) {
|
|
5168
|
-
var message = action_0.
|
|
5169
|
-
var tmp0_17 = this.
|
|
5514
|
+
var message = action_0.w8i_1;
|
|
5515
|
+
var tmp0_17 = this.mek_1;
|
|
5170
5516
|
var tmp2_9 = state.c72();
|
|
5171
5517
|
var tmp_1;
|
|
5172
5518
|
var tmp_2;
|
|
5173
|
-
if (this.
|
|
5519
|
+
if (this.mek_1.kek_1.supportBackwardActions) {
|
|
5174
5520
|
tmp_2 = isInterface(message, UserMessage);
|
|
5175
5521
|
} else {
|
|
5176
5522
|
tmp_2 = false;
|
|
@@ -5182,17 +5528,17 @@
|
|
|
5182
5528
|
}
|
|
5183
5529
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5184
5530
|
var exceptPlayerId_4 = tmp_1;
|
|
5185
|
-
var sendToPlayer_17 = new RoomActionPayload(tmp0_17.
|
|
5186
|
-
var tmp$ret$125 =
|
|
5531
|
+
var sendToPlayer_17 = new RoomActionPayload(tmp0_17.lek_1.z6m(), tmp2_9.id, exceptPlayerId_4);
|
|
5532
|
+
var tmp$ret$125 = mapToClient_1(action_0, sendToPlayer_17);
|
|
5187
5533
|
tmp = listOfNotNull(tmp$ret$125);
|
|
5188
5534
|
} else {
|
|
5189
5535
|
if (action_0 instanceof PlayerConnectionChangedMechanicAction) {
|
|
5190
|
-
var tmp0_18 = this.
|
|
5536
|
+
var tmp0_18 = this.mek_1;
|
|
5191
5537
|
var tmp2_10 = state.c72();
|
|
5192
5538
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5193
5539
|
var exceptPlayerId_5 = action_0.playerId;
|
|
5194
|
-
var sendToPlayer_18 = new RoomActionPayload(tmp0_18.
|
|
5195
|
-
var tmp$ret$127 =
|
|
5540
|
+
var sendToPlayer_18 = new RoomActionPayload(tmp0_18.lek_1.z6m(), tmp2_10.id, exceptPlayerId_5);
|
|
5541
|
+
var tmp$ret$127 = mapToClient_0(action_0, sendToPlayer_18);
|
|
5196
5542
|
tmp = listOfNotNull(tmp$ret$127);
|
|
5197
5543
|
} else {
|
|
5198
5544
|
noWhenBranchMatchedException();
|
|
@@ -5229,20 +5575,193 @@
|
|
|
5229
5575
|
return this.q6q(store, next, action);
|
|
5230
5576
|
};
|
|
5231
5577
|
function ServerMapMechanicToClientActionMiddleware(logicConfig, idsProvider) {
|
|
5232
|
-
this.
|
|
5233
|
-
this.
|
|
5578
|
+
this.kek_1 = logicConfig;
|
|
5579
|
+
this.lek_1 = idsProvider;
|
|
5234
5580
|
}
|
|
5235
|
-
protoOf(ServerMapMechanicToClientActionMiddleware).
|
|
5581
|
+
protoOf(ServerMapMechanicToClientActionMiddleware).i9q = function () {
|
|
5236
5582
|
// Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
|
|
5237
5583
|
return new ServerMapMechanicToClientActionMiddleware$middleware$$inlined$middlewareForActionType$1(this);
|
|
5238
5584
|
};
|
|
5585
|
+
function playerConnectionUpdateMiddleware(playerConnectionInteractor) {
|
|
5586
|
+
// Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
|
|
5587
|
+
return new playerConnectionUpdateMiddleware$$inlined$middlewareForActionType$1(playerConnectionInteractor);
|
|
5588
|
+
}
|
|
5589
|
+
function playerConnectionUpdateMiddleware$$inlined$middlewareForActionType$1($playerConnectionInteractor) {
|
|
5590
|
+
this.nek_1 = $playerConnectionInteractor;
|
|
5591
|
+
}
|
|
5592
|
+
protoOf(playerConnectionUpdateMiddleware$$inlined$middlewareForActionType$1).b6p = function (action) {
|
|
5593
|
+
return action instanceof PlayerConnectionUpdateAction;
|
|
5594
|
+
};
|
|
5595
|
+
protoOf(playerConnectionUpdateMiddleware$$inlined$middlewareForActionType$1).q6q = function (store, next, action) {
|
|
5596
|
+
var tmp4 = action instanceof PlayerConnectionUpdateAction ? action : THROW_CCE();
|
|
5597
|
+
$l$block_0: {
|
|
5598
|
+
next(tmp4);
|
|
5599
|
+
var state = store.state;
|
|
5600
|
+
if (!get_isCreated(state)) {
|
|
5601
|
+
break $l$block_0;
|
|
5602
|
+
}
|
|
5603
|
+
var player = getPlayer(state.c72().players, tmp4.c9l_1);
|
|
5604
|
+
if (tmp4.b9l_1.isVisibleDisconnectedReason && player.n75_1.k6h().z6f_1.isDisconnecting) {
|
|
5605
|
+
break $l$block_0;
|
|
5606
|
+
}
|
|
5607
|
+
// Inline function 'kotlin.collections.filterIsInstance' call
|
|
5608
|
+
var tmp0 = state.d71_1;
|
|
5609
|
+
// Inline function 'kotlin.collections.filterIsInstanceTo' call
|
|
5610
|
+
var destination = ArrayList_init_$Create$_0();
|
|
5611
|
+
var _iterator__ex2g4s = tmp0.l();
|
|
5612
|
+
while (_iterator__ex2g4s.m()) {
|
|
5613
|
+
var element = _iterator__ex2g4s.n();
|
|
5614
|
+
if (element instanceof PlayerReconnectionWaitingTimerTag) {
|
|
5615
|
+
destination.j(element);
|
|
5616
|
+
}
|
|
5617
|
+
}
|
|
5618
|
+
var tmp$ret$4;
|
|
5619
|
+
$l$block_2: {
|
|
5620
|
+
// Inline function 'kotlin.collections.singleOrNull' call
|
|
5621
|
+
var single = null;
|
|
5622
|
+
var found = false;
|
|
5623
|
+
var _iterator__ex2g4s_0 = destination.l();
|
|
5624
|
+
while (_iterator__ex2g4s_0.m()) {
|
|
5625
|
+
var element_0 = _iterator__ex2g4s_0.n();
|
|
5626
|
+
if (element_0.oek_1 === tmp4.c9l_1) {
|
|
5627
|
+
if (found) {
|
|
5628
|
+
tmp$ret$4 = null;
|
|
5629
|
+
break $l$block_2;
|
|
5630
|
+
}
|
|
5631
|
+
single = element_0;
|
|
5632
|
+
found = true;
|
|
5633
|
+
}
|
|
5634
|
+
}
|
|
5635
|
+
if (!found) {
|
|
5636
|
+
tmp$ret$4 = null;
|
|
5637
|
+
break $l$block_2;
|
|
5638
|
+
}
|
|
5639
|
+
tmp$ret$4 = single;
|
|
5640
|
+
}
|
|
5641
|
+
var reconnectionTimerTag = tmp$ret$4;
|
|
5642
|
+
if (!(reconnectionTimerTag == null)) {
|
|
5643
|
+
store.dispatch(new StopTimerAction(reconnectionTimerTag));
|
|
5644
|
+
}
|
|
5645
|
+
var actions = this.nek_1.hej(tmp4.b9l_1, tmp4.c9l_1, store.state.c72(), tmp4.d9l_1);
|
|
5646
|
+
// Inline function 'kotlin.collections.forEach' call
|
|
5647
|
+
var _iterator__ex2g4s_1 = actions.l();
|
|
5648
|
+
while (_iterator__ex2g4s_1.m()) {
|
|
5649
|
+
var element_1 = _iterator__ex2g4s_1.n();
|
|
5650
|
+
store.dispatch(element_1);
|
|
5651
|
+
}
|
|
5652
|
+
}
|
|
5653
|
+
};
|
|
5654
|
+
protoOf(playerConnectionUpdateMiddleware$$inlined$middlewareForActionType$1).a6p = function (store, next, action) {
|
|
5655
|
+
return this.q6q(store, next, action);
|
|
5656
|
+
};
|
|
5657
|
+
function PlayerReconnectionWaitingTimerTag(playerId, state) {
|
|
5658
|
+
this.oek_1 = playerId;
|
|
5659
|
+
this.pek_1 = state;
|
|
5660
|
+
}
|
|
5661
|
+
protoOf(PlayerReconnectionWaitingTimerTag).toString = function () {
|
|
5662
|
+
return 'PlayerReconnectionWaitingTimerTag(playerId=' + this.oek_1 + ', state=' + this.pek_1.toString() + ')';
|
|
5663
|
+
};
|
|
5664
|
+
protoOf(PlayerReconnectionWaitingTimerTag).hashCode = function () {
|
|
5665
|
+
var result = getStringHashCode(this.oek_1);
|
|
5666
|
+
result = imul(result, 31) + this.pek_1.hashCode() | 0;
|
|
5667
|
+
return result;
|
|
5668
|
+
};
|
|
5669
|
+
protoOf(PlayerReconnectionWaitingTimerTag).equals = function (other) {
|
|
5670
|
+
if (this === other)
|
|
5671
|
+
return true;
|
|
5672
|
+
if (!(other instanceof PlayerReconnectionWaitingTimerTag))
|
|
5673
|
+
return false;
|
|
5674
|
+
if (!(this.oek_1 === other.oek_1))
|
|
5675
|
+
return false;
|
|
5676
|
+
if (!this.pek_1.equals(other.pek_1))
|
|
5677
|
+
return false;
|
|
5678
|
+
return true;
|
|
5679
|
+
};
|
|
5680
|
+
function playerReconnectionTimeoutMiddleware(playerConnectionInteractor) {
|
|
5681
|
+
// Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
|
|
5682
|
+
return new playerReconnectionTimeoutMiddleware$$inlined$middlewareForActionType$1(playerConnectionInteractor);
|
|
5683
|
+
}
|
|
5684
|
+
function playerReconnectionTimeoutMiddleware$$inlined$middlewareForActionType$1($playerConnectionInteractor) {
|
|
5685
|
+
this.qek_1 = $playerConnectionInteractor;
|
|
5686
|
+
}
|
|
5687
|
+
protoOf(playerReconnectionTimeoutMiddleware$$inlined$middlewareForActionType$1).b6p = function (action) {
|
|
5688
|
+
return action instanceof TimerTickAction;
|
|
5689
|
+
};
|
|
5690
|
+
protoOf(playerReconnectionTimeoutMiddleware$$inlined$middlewareForActionType$1).q6q = function (store, next, action) {
|
|
5691
|
+
var tmp4 = action instanceof TimerTickAction ? action : THROW_CCE();
|
|
5692
|
+
$l$block: {
|
|
5693
|
+
if (!get_isCreated(store.state)) {
|
|
5694
|
+
break $l$block;
|
|
5695
|
+
}
|
|
5696
|
+
var timerTag = tmp4.x6o_1;
|
|
5697
|
+
if (timerTag instanceof PlayerReconnectionWaitingTimerTag) {
|
|
5698
|
+
var state = store.state;
|
|
5699
|
+
var actions = this.qek_1.hej(timerTag.pek_1, timerTag.oek_1, state.c72(), true);
|
|
5700
|
+
// Inline function 'kotlin.collections.isNotEmpty' call
|
|
5701
|
+
if (!actions.q()) {
|
|
5702
|
+
// Inline function 'kotlin.collections.forEach' call
|
|
5703
|
+
var _iterator__ex2g4s = actions.l();
|
|
5704
|
+
while (_iterator__ex2g4s.m()) {
|
|
5705
|
+
var element = _iterator__ex2g4s.n();
|
|
5706
|
+
store.dispatch(element);
|
|
5707
|
+
}
|
|
5708
|
+
}
|
|
5709
|
+
}
|
|
5710
|
+
next(tmp4);
|
|
5711
|
+
}
|
|
5712
|
+
};
|
|
5713
|
+
protoOf(playerReconnectionTimeoutMiddleware$$inlined$middlewareForActionType$1).a6p = function (store, next, action) {
|
|
5714
|
+
return this.q6q(store, next, action);
|
|
5715
|
+
};
|
|
5716
|
+
function playerReconnectionTimerStartWhenStartGameMiddleware(playerConnectionInteractor) {
|
|
5717
|
+
// Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
|
|
5718
|
+
return new playerReconnectionTimerStartWhenStartGameMiddleware$$inlined$middlewareForActionType$1(playerConnectionInteractor);
|
|
5719
|
+
}
|
|
5720
|
+
function playerReconnectionTimerStartWhenStartGameMiddleware$$inlined$middlewareForActionType$1($playerConnectionInteractor) {
|
|
5721
|
+
this.rek_1 = $playerConnectionInteractor;
|
|
5722
|
+
}
|
|
5723
|
+
protoOf(playerReconnectionTimerStartWhenStartGameMiddleware$$inlined$middlewareForActionType$1).b6p = function (action) {
|
|
5724
|
+
return isInterface(action, FirstMechanicAction);
|
|
5725
|
+
};
|
|
5726
|
+
protoOf(playerReconnectionTimerStartWhenStartGameMiddleware$$inlined$middlewareForActionType$1).q6q = function (store, next, action) {
|
|
5727
|
+
next(isInterface(action, FirstMechanicAction) ? action : THROW_CCE());
|
|
5728
|
+
var connectedPlayers = get_serverStatePayload(store.state).connectedPlayers;
|
|
5729
|
+
var table = store.state.c72();
|
|
5730
|
+
// Inline function 'kotlin.collections.filterNot' call
|
|
5731
|
+
var tmp0 = table.players;
|
|
5732
|
+
// Inline function 'kotlin.collections.filterNotTo' call
|
|
5733
|
+
var destination = ArrayList_init_$Create$_0();
|
|
5734
|
+
var _iterator__ex2g4s = tmp0.l();
|
|
5735
|
+
while (_iterator__ex2g4s.m()) {
|
|
5736
|
+
var element = _iterator__ex2g4s.n();
|
|
5737
|
+
if (!connectedPlayers.u1(element.playerId)) {
|
|
5738
|
+
destination.j(element);
|
|
5739
|
+
}
|
|
5740
|
+
}
|
|
5741
|
+
// Inline function 'kotlin.collections.forEach' call
|
|
5742
|
+
var _iterator__ex2g4s_0 = destination.l();
|
|
5743
|
+
while (_iterator__ex2g4s_0.m()) {
|
|
5744
|
+
var element_0 = _iterator__ex2g4s_0.n();
|
|
5745
|
+
var tmp0_newConnectionState = PlayerConnectionState_LOST_CONNECTION_getInstance();
|
|
5746
|
+
var tmp1_playerId = element_0.playerId;
|
|
5747
|
+
// Inline function 'kotlin.collections.forEach' call
|
|
5748
|
+
var _iterator__ex2g4s_1 = this.rek_1.iej(tmp1_playerId, tmp0_newConnectionState).l();
|
|
5749
|
+
while (_iterator__ex2g4s_1.m()) {
|
|
5750
|
+
var element_1 = _iterator__ex2g4s_1.n();
|
|
5751
|
+
store.dispatch(element_1);
|
|
5752
|
+
}
|
|
5753
|
+
}
|
|
5754
|
+
};
|
|
5755
|
+
protoOf(playerReconnectionTimerStartWhenStartGameMiddleware$$inlined$middlewareForActionType$1).a6p = function (store, next, action) {
|
|
5756
|
+
return this.q6q(store, next, action);
|
|
5757
|
+
};
|
|
5239
5758
|
function sendToClientActionMiddleware(asyncProvider, provider) {
|
|
5240
5759
|
// Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
|
|
5241
5760
|
return new sendToClientActionMiddleware$$inlined$middlewareForActionType$1(asyncProvider, provider);
|
|
5242
5761
|
}
|
|
5243
5762
|
function sendToClientActionMiddleware$o$handle$slambda($provider, $action, resultContinuation) {
|
|
5244
|
-
this.
|
|
5245
|
-
this.
|
|
5763
|
+
this.ael_1 = $provider;
|
|
5764
|
+
this.bel_1 = $action;
|
|
5246
5765
|
CoroutineImpl.call(this, resultContinuation);
|
|
5247
5766
|
}
|
|
5248
5767
|
protoOf(sendToClientActionMiddleware$o$handle$slambda).j29 = function ($this$launchDefault, $completion) {
|
|
@@ -5263,7 +5782,7 @@
|
|
|
5263
5782
|
case 0:
|
|
5264
5783
|
this.t8_1 = 2;
|
|
5265
5784
|
this.s8_1 = 1;
|
|
5266
|
-
suspendResult = this.
|
|
5785
|
+
suspendResult = this.ael_1.beh(this.bel_1, this);
|
|
5267
5786
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
5268
5787
|
return suspendResult;
|
|
5269
5788
|
}
|
|
@@ -5286,8 +5805,8 @@
|
|
|
5286
5805
|
while (true);
|
|
5287
5806
|
};
|
|
5288
5807
|
protoOf(sendToClientActionMiddleware$o$handle$slambda).k29 = function ($this$launchDefault, completion) {
|
|
5289
|
-
var i = new sendToClientActionMiddleware$o$handle$slambda(this.
|
|
5290
|
-
i.
|
|
5808
|
+
var i = new sendToClientActionMiddleware$o$handle$slambda(this.ael_1, this.bel_1, completion);
|
|
5809
|
+
i.cel_1 = $this$launchDefault;
|
|
5291
5810
|
return i;
|
|
5292
5811
|
};
|
|
5293
5812
|
function sendToClientActionMiddleware$o$handle$slambda_0($provider, $action, resultContinuation) {
|
|
@@ -5299,15 +5818,15 @@
|
|
|
5299
5818
|
return l;
|
|
5300
5819
|
}
|
|
5301
5820
|
function sendToClientActionMiddleware$$inlined$middlewareForActionType$1($asyncProvider, $provider) {
|
|
5302
|
-
this.
|
|
5303
|
-
this.
|
|
5821
|
+
this.del_1 = $asyncProvider;
|
|
5822
|
+
this.eel_1 = $provider;
|
|
5304
5823
|
}
|
|
5305
5824
|
protoOf(sendToClientActionMiddleware$$inlined$middlewareForActionType$1).b6p = function (action) {
|
|
5306
5825
|
return action instanceof ToClientAction;
|
|
5307
5826
|
};
|
|
5308
5827
|
protoOf(sendToClientActionMiddleware$$inlined$middlewareForActionType$1).q6q = function (store, next, action) {
|
|
5309
5828
|
var action_0 = action instanceof ToClientAction ? action : THROW_CCE();
|
|
5310
|
-
this.
|
|
5829
|
+
this.del_1.e6l(VOID, sendToClientActionMiddleware$o$handle$slambda_0(this.eel_1, action_0, null));
|
|
5311
5830
|
next(action_0);
|
|
5312
5831
|
};
|
|
5313
5832
|
protoOf(sendToClientActionMiddleware$$inlined$middlewareForActionType$1).a6p = function (store, next, action) {
|
|
@@ -5322,103 +5841,115 @@
|
|
|
5322
5841
|
protoOf(serverConfigReducer$$inlined$reducerForActionType$1).b6p = function (action) {
|
|
5323
5842
|
return action instanceof UpdateServerConfigAction;
|
|
5324
5843
|
};
|
|
5325
|
-
protoOf(serverConfigReducer$$inlined$reducerForActionType$1).
|
|
5844
|
+
protoOf(serverConfigReducer$$inlined$reducerForActionType$1).da1 = function (state, action) {
|
|
5326
5845
|
var action_0 = action instanceof UpdateServerConfigAction ? action : THROW_CCE();
|
|
5327
|
-
return state.
|
|
5846
|
+
return state.w9k(VOID, get_serverStatePayload(state).copy(action_0.oej_1));
|
|
5328
5847
|
};
|
|
5329
5848
|
protoOf(serverConfigReducer$$inlined$reducerForActionType$1).r6q = function (state, action) {
|
|
5330
|
-
return this.
|
|
5849
|
+
return this.da1((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
|
|
5331
5850
|
};
|
|
5332
5851
|
function addRoomMetadata($this, _this__u8e3s4, gameId) {
|
|
5333
5852
|
_this__u8e3s4.metadata.addGame(gameId, new GameMetadata(gameId));
|
|
5334
5853
|
return _this__u8e3s4.metadata;
|
|
5335
5854
|
}
|
|
5336
5855
|
function Companion_5() {
|
|
5337
|
-
this.
|
|
5856
|
+
this.fel_1 = 'ServerMechanicLifecycleReducer';
|
|
5338
5857
|
}
|
|
5339
|
-
var
|
|
5858
|
+
var Companion_instance_15;
|
|
5340
5859
|
function Companion_getInstance_6() {
|
|
5341
|
-
return
|
|
5860
|
+
return Companion_instance_15;
|
|
5342
5861
|
}
|
|
5343
|
-
function ServerMechanicLifecycleReducer$onStart$lambda($action) {
|
|
5862
|
+
function ServerMechanicLifecycleReducer$onStart$lambda(this$0, $updatedServerPayload, $action) {
|
|
5344
5863
|
return function (it) {
|
|
5345
|
-
var tmp =
|
|
5864
|
+
var tmp = Companion_instance_3;
|
|
5346
5865
|
var tmp_0;
|
|
5347
5866
|
if (it.isBot) {
|
|
5348
|
-
tmp_0 =
|
|
5867
|
+
tmp_0 = Companion_instance_4.x6f(PlayerConnectionState_LEFT_PERMANENTLY_getInstance());
|
|
5349
5868
|
} else {
|
|
5350
|
-
var tmp_1
|
|
5351
|
-
|
|
5352
|
-
|
|
5353
|
-
|
|
5354
|
-
|
|
5355
|
-
|
|
5356
|
-
|
|
5869
|
+
var tmp_1;
|
|
5870
|
+
if (this$0.jel_1.waitForPlayerToConnectOnStart) {
|
|
5871
|
+
var tmp_2 = Companion_instance_4;
|
|
5872
|
+
var tmp_3;
|
|
5873
|
+
if ($updatedServerPayload.connectedPlayers.u1(it.v6e_1)) {
|
|
5874
|
+
tmp_3 = PlayerConnectionState_LIVE_getInstance();
|
|
5875
|
+
} else {
|
|
5876
|
+
tmp_3 = PlayerConnectionState_WAITING_getInstance();
|
|
5877
|
+
}
|
|
5878
|
+
var tmp_4 = tmp_3;
|
|
5879
|
+
Companion_getInstance();
|
|
5880
|
+
// Inline function 'kotlin.time.Companion.milliseconds' call
|
|
5881
|
+
var this_0 = $action.o8g_1.timeoutTimeMillis;
|
|
5882
|
+
var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
|
|
5883
|
+
tmp_1 = tmp_2.w6f(tmp_4, tmp$ret$0);
|
|
5884
|
+
} else {
|
|
5885
|
+
var tmp_5 = Companion_instance_4;
|
|
5886
|
+
var tmp_6 = PlayerConnectionState_LIVE_getInstance();
|
|
5887
|
+
Companion_getInstance();
|
|
5888
|
+
// Inline function 'kotlin.time.Companion.milliseconds' call
|
|
5889
|
+
var this_1 = $action.o8g_1.timeoutTimeMillis;
|
|
5890
|
+
var tmp$ret$1 = toDuration(this_1, DurationUnit_MILLISECONDS_getInstance());
|
|
5891
|
+
tmp_1 = tmp_5.w6f(tmp_6, tmp$ret$1);
|
|
5892
|
+
}
|
|
5893
|
+
tmp_0 = tmp_1;
|
|
5357
5894
|
}
|
|
5358
5895
|
return tmp.g6h(tmp_0);
|
|
5359
5896
|
};
|
|
5360
5897
|
}
|
|
5361
|
-
function ServerMechanicLifecycleReducer(logger, tableLifecycleReducer, randomPoolProvider) {
|
|
5898
|
+
function ServerMechanicLifecycleReducer(logger, serverReduxConfig, tableLifecycleReducer, randomPoolProvider) {
|
|
5362
5899
|
BaseMechanicLifecycleReducer.call(this, tableLifecycleReducer, randomPoolProvider);
|
|
5363
|
-
this.
|
|
5364
|
-
|
|
5365
|
-
|
|
5366
|
-
|
|
5367
|
-
|
|
5368
|
-
var tableId = action.
|
|
5900
|
+
this.iel_1 = logger;
|
|
5901
|
+
this.jel_1 = serverReduxConfig;
|
|
5902
|
+
}
|
|
5903
|
+
protoOf(ServerMechanicLifecycleReducer).ua2 = function (state, action) {
|
|
5904
|
+
this.iel_1.d('ServerMechanicLifecycleReducer', 'onStart ' + get_versionOrDefault(GameEngineConfig_instance), action);
|
|
5905
|
+
var tableId = action.p8g_1;
|
|
5906
|
+
var serverState = get_serverStatePayload(state);
|
|
5907
|
+
var updatedServerPayload = serverState.copy(VOID, addRoomMetadata(this, serverState, tableId));
|
|
5369
5908
|
var tmp6_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
|
|
5370
|
-
var tmp0_$this = this.
|
|
5371
|
-
var tmp1_version = action.
|
|
5372
|
-
var tmp2_config = action.
|
|
5373
|
-
var tmp3_users = action.
|
|
5909
|
+
var tmp0_$this = this.va2_1;
|
|
5910
|
+
var tmp1_version = action.q8g_1;
|
|
5911
|
+
var tmp2_config = action.o8g_1;
|
|
5912
|
+
var tmp3_users = action.s8g_1;
|
|
5374
5913
|
var tmp4_spectators = action.spectators;
|
|
5375
|
-
var tmp5_gameCreatorPlayerId = action.
|
|
5376
|
-
var tmp7_tableOrNull = tmp0_$this.
|
|
5377
|
-
|
|
5378
|
-
if (serverState == null) {
|
|
5379
|
-
this.wek_1.w(VOID, 'ServerPayload is not onStart');
|
|
5380
|
-
tmp = Companion_instance_14.initial(VOID, addRoomMetadata(this, get_serverStatePayload(state), tableId));
|
|
5381
|
-
} else {
|
|
5382
|
-
tmp = serverState.copy(VOID, addRoomMetadata(this, get_serverStatePayload(state), tableId));
|
|
5383
|
-
}
|
|
5384
|
-
var tmp8_payload = tmp;
|
|
5385
|
-
return state.c9l(tmp7_tableOrNull, tmp8_payload, tmp6_gameLifecycleState);
|
|
5914
|
+
var tmp5_gameCreatorPlayerId = action.r8g_1;
|
|
5915
|
+
var tmp7_tableOrNull = tmp0_$this.da4(tableId, tableId, tmp2_config, tmp1_version, tmp3_users, tmp4_spectators, tmp5_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(this, updatedServerPayload, action));
|
|
5916
|
+
return state.w9k(tmp7_tableOrNull, updatedServerPayload, tmp6_gameLifecycleState);
|
|
5386
5917
|
};
|
|
5387
|
-
protoOf(ServerMechanicLifecycleReducer).
|
|
5388
|
-
this.
|
|
5918
|
+
protoOf(ServerMechanicLifecycleReducer).sa2 = function (state, action) {
|
|
5919
|
+
this.iel_1.d('ServerMechanicLifecycleReducer', 'onContinue ' + get_versionOrDefault(GameEngineConfig_instance), action);
|
|
5389
5920
|
var tmp1_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
|
|
5390
|
-
var tmp2_tableOrNull = action.
|
|
5391
|
-
var tmp =
|
|
5921
|
+
var tmp2_tableOrNull = action.v8g_1;
|
|
5922
|
+
var tmp = Companion_instance_16;
|
|
5392
5923
|
var tmp_0 = get_serverStatePayload(state).config;
|
|
5393
|
-
var tmp_1 = action.
|
|
5924
|
+
var tmp_1 = action.w8g_1;
|
|
5394
5925
|
var tmp0_safe_receiver = tmp_1 instanceof RestartRoundReason ? tmp_1 : null;
|
|
5395
|
-
var tmp3_payload = tmp.initial(tmp_0.copy(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.q6d_1), addRoomMetadata(this, get_serverStatePayload(state), action.
|
|
5396
|
-
return state.
|
|
5926
|
+
var tmp3_payload = tmp.initial(tmp_0.copy(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.q6d_1), addRoomMetadata(this, get_serverStatePayload(state), action.v8g_1.gameId));
|
|
5927
|
+
return state.w9k(tmp2_tableOrNull, tmp3_payload, tmp1_gameLifecycleState, null);
|
|
5397
5928
|
};
|
|
5398
|
-
protoOf(ServerMechanicLifecycleReducer).
|
|
5399
|
-
this.
|
|
5929
|
+
protoOf(ServerMechanicLifecycleReducer).ta2 = function (state, action) {
|
|
5930
|
+
this.wa2_1.i5o(action.previousGameId);
|
|
5400
5931
|
var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
|
|
5401
|
-
var tmp1_tableOrNull = this.
|
|
5932
|
+
var tmp1_tableOrNull = this.va2_1.ea4(state.c72(), action.gameId);
|
|
5402
5933
|
var tmp2_payload = get_serverStatePayload(state).copy(VOID, addRoomMetadata(this, get_serverStatePayload(state), action.gameId));
|
|
5403
|
-
return state.
|
|
5934
|
+
return state.w9k(tmp1_tableOrNull, tmp2_payload, tmp0_gameLifecycleState);
|
|
5404
5935
|
};
|
|
5405
5936
|
function spectatorsReducer(logger) {
|
|
5406
5937
|
// Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
|
|
5407
5938
|
return new spectatorsReducer$$inlined$reducerForActionType$1(logger);
|
|
5408
5939
|
}
|
|
5409
5940
|
function spectatorsReducer$$inlined$reducerForActionType$1($logger) {
|
|
5410
|
-
this.
|
|
5941
|
+
this.kel_1 = $logger;
|
|
5411
5942
|
}
|
|
5412
5943
|
protoOf(spectatorsReducer$$inlined$reducerForActionType$1).b6p = function (action) {
|
|
5413
5944
|
return isInterface(action, SpectatorsAction);
|
|
5414
5945
|
};
|
|
5415
|
-
protoOf(spectatorsReducer$$inlined$reducerForActionType$1).
|
|
5946
|
+
protoOf(spectatorsReducer$$inlined$reducerForActionType$1).da1 = function (state, action) {
|
|
5416
5947
|
var action_0 = isInterface(action, SpectatorsAction) ? action : THROW_CCE();
|
|
5417
5948
|
var table = state.c72();
|
|
5418
5949
|
var tmp;
|
|
5419
5950
|
if (action_0 instanceof AddSpectatorsAction) {
|
|
5420
5951
|
// Inline function 'kotlin.collections.mapNotNull' call
|
|
5421
|
-
var tmp0 = action_0.
|
|
5952
|
+
var tmp0 = action_0.pej_1;
|
|
5422
5953
|
// Inline function 'kotlin.collections.mapNotNullTo' call
|
|
5423
5954
|
var destination = ArrayList_init_$Create$_0();
|
|
5424
5955
|
// Inline function 'kotlin.collections.forEach' call
|
|
@@ -5437,9 +5968,9 @@
|
|
|
5437
5968
|
var tmp_0;
|
|
5438
5969
|
// Inline function 'kotlin.collections.isNotEmpty' call
|
|
5439
5970
|
if (!sameSpectators.q()) {
|
|
5440
|
-
this.
|
|
5971
|
+
this.kel_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
|
|
5441
5972
|
// Inline function 'kotlin.collections.filterNot' call
|
|
5442
|
-
var tmp0_0 = action_0.
|
|
5973
|
+
var tmp0_0 = action_0.pej_1;
|
|
5443
5974
|
// Inline function 'kotlin.collections.filterNotTo' call
|
|
5444
5975
|
var destination_0 = ArrayList_init_$Create$_0();
|
|
5445
5976
|
var _iterator__ex2g4s_0 = tmp0_0.l();
|
|
@@ -5474,7 +6005,7 @@
|
|
|
5474
6005
|
}
|
|
5475
6006
|
tmp_0 = destination_0;
|
|
5476
6007
|
} else {
|
|
5477
|
-
tmp_0 = action_0.
|
|
6008
|
+
tmp_0 = action_0.pej_1;
|
|
5478
6009
|
}
|
|
5479
6010
|
// Inline function 'kotlin.collections.map' call
|
|
5480
6011
|
var this_0 = tmp_0;
|
|
@@ -5487,11 +6018,11 @@
|
|
|
5487
6018
|
destination_1.j(tmp$ret$13);
|
|
5488
6019
|
}
|
|
5489
6020
|
var spectatorsToAdd = toSet(destination_1);
|
|
5490
|
-
tmp = state.
|
|
6021
|
+
tmp = state.w9k(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
|
|
5491
6022
|
} else {
|
|
5492
6023
|
if (action_0 instanceof RemoveSpectatorsAction) {
|
|
5493
6024
|
// Inline function 'kotlin.collections.mapNotNull' call
|
|
5494
|
-
var tmp0_1 = action_0.
|
|
6025
|
+
var tmp0_1 = action_0.qej_1;
|
|
5495
6026
|
// Inline function 'kotlin.collections.mapNotNullTo' call
|
|
5496
6027
|
var destination_2 = ArrayList_init_$Create$_0();
|
|
5497
6028
|
// Inline function 'kotlin.collections.forEach' call
|
|
@@ -5510,9 +6041,9 @@
|
|
|
5510
6041
|
var tmp_2;
|
|
5511
6042
|
// Inline function 'kotlin.collections.isNotEmpty' call
|
|
5512
6043
|
if (!sameSpectators_0.q()) {
|
|
5513
|
-
this.
|
|
6044
|
+
this.kel_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
|
|
5514
6045
|
// Inline function 'kotlin.collections.filterNot' call
|
|
5515
|
-
var tmp0_2 = action_0.
|
|
6046
|
+
var tmp0_2 = action_0.qej_1;
|
|
5516
6047
|
// Inline function 'kotlin.collections.filterNotTo' call
|
|
5517
6048
|
var destination_3 = ArrayList_init_$Create$_0();
|
|
5518
6049
|
var _iterator__ex2g4s_4 = tmp0_2.l();
|
|
@@ -5547,7 +6078,7 @@
|
|
|
5547
6078
|
}
|
|
5548
6079
|
tmp_2 = destination_3;
|
|
5549
6080
|
} else {
|
|
5550
|
-
tmp_2 = action_0.
|
|
6081
|
+
tmp_2 = action_0.qej_1;
|
|
5551
6082
|
}
|
|
5552
6083
|
var spectatorsToRemove = toSet(tmp_2);
|
|
5553
6084
|
// Inline function 'kotlin.collections.filterNot' call
|
|
@@ -5584,7 +6115,7 @@
|
|
|
5584
6115
|
destination_4.j(element_5);
|
|
5585
6116
|
}
|
|
5586
6117
|
}
|
|
5587
|
-
tmp = state.
|
|
6118
|
+
tmp = state.w9k(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
|
|
5588
6119
|
} else {
|
|
5589
6120
|
noWhenBranchMatchedException();
|
|
5590
6121
|
}
|
|
@@ -5592,52 +6123,84 @@
|
|
|
5592
6123
|
return tmp;
|
|
5593
6124
|
};
|
|
5594
6125
|
protoOf(spectatorsReducer$$inlined$reducerForActionType$1).r6q = function (state, action) {
|
|
5595
|
-
return this.
|
|
6126
|
+
return this.da1((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
|
|
6127
|
+
};
|
|
6128
|
+
function playerConnectionUpdateReducer() {
|
|
6129
|
+
// Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
|
|
6130
|
+
return new playerConnectionUpdateReducer$$inlined$reducerForActionType$1();
|
|
6131
|
+
}
|
|
6132
|
+
function playerConnectionUpdateReducer$$inlined$reducerForActionType$1() {
|
|
6133
|
+
}
|
|
6134
|
+
protoOf(playerConnectionUpdateReducer$$inlined$reducerForActionType$1).b6p = function (action) {
|
|
6135
|
+
return action instanceof PlayerConnectionUpdateAction;
|
|
6136
|
+
};
|
|
6137
|
+
protoOf(playerConnectionUpdateReducer$$inlined$reducerForActionType$1).da1 = function (state, action) {
|
|
6138
|
+
var action_0 = action instanceof PlayerConnectionUpdateAction ? action : THROW_CCE();
|
|
6139
|
+
var statePayload = get_serverStatePayload(state);
|
|
6140
|
+
var tmp;
|
|
6141
|
+
if (action_0.b9l_1.isLive) {
|
|
6142
|
+
tmp = state.w9k(VOID, statePayload.copy(VOID, VOID, plus_0(statePayload.connectedPlayers, action_0.c9l_1)));
|
|
6143
|
+
} else {
|
|
6144
|
+
tmp = state;
|
|
6145
|
+
}
|
|
6146
|
+
return tmp;
|
|
6147
|
+
};
|
|
6148
|
+
protoOf(playerConnectionUpdateReducer$$inlined$reducerForActionType$1).r6q = function (state, action) {
|
|
6149
|
+
return this.da1((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
|
|
5596
6150
|
};
|
|
5597
6151
|
function Companion_6() {
|
|
5598
6152
|
}
|
|
5599
|
-
protoOf(Companion_6).
|
|
5600
|
-
return new ServerStatePayload(config, metadata);
|
|
6153
|
+
protoOf(Companion_6).lel = function (config, metadata) {
|
|
6154
|
+
return new ServerStatePayload(config, metadata, emptyList());
|
|
5601
6155
|
};
|
|
5602
6156
|
protoOf(Companion_6).initial = function (config, metadata, $super) {
|
|
5603
|
-
config = config === VOID ?
|
|
6157
|
+
config = config === VOID ? Companion_instance_10.initial(null) : config;
|
|
5604
6158
|
metadata = metadata === VOID ? new RoomMetadata() : metadata;
|
|
5605
|
-
return $super === VOID ? this.
|
|
6159
|
+
return $super === VOID ? this.lel(config, metadata) : $super.lel.call(this, config, metadata);
|
|
5606
6160
|
};
|
|
5607
|
-
var
|
|
6161
|
+
var Companion_instance_16;
|
|
5608
6162
|
function Companion_getInstance_7() {
|
|
5609
|
-
return
|
|
6163
|
+
return Companion_instance_16;
|
|
5610
6164
|
}
|
|
5611
|
-
function ServerStatePayload(config, metadata) {
|
|
6165
|
+
function ServerStatePayload(config, metadata, connectedPlayers) {
|
|
5612
6166
|
this.config = config;
|
|
5613
6167
|
this.metadata = metadata;
|
|
6168
|
+
this.connectedPlayers = connectedPlayers;
|
|
5614
6169
|
}
|
|
5615
6170
|
protoOf(ServerStatePayload).e3w = function () {
|
|
5616
6171
|
return this.config;
|
|
5617
6172
|
};
|
|
5618
|
-
protoOf(ServerStatePayload).
|
|
6173
|
+
protoOf(ServerStatePayload).i96 = function () {
|
|
5619
6174
|
return this.metadata;
|
|
5620
6175
|
};
|
|
6176
|
+
protoOf(ServerStatePayload).mel = function () {
|
|
6177
|
+
return this.connectedPlayers;
|
|
6178
|
+
};
|
|
5621
6179
|
protoOf(ServerStatePayload).oe = function () {
|
|
5622
6180
|
return this.config;
|
|
5623
6181
|
};
|
|
5624
6182
|
protoOf(ServerStatePayload).pe = function () {
|
|
5625
6183
|
return this.metadata;
|
|
5626
6184
|
};
|
|
5627
|
-
protoOf(ServerStatePayload).
|
|
5628
|
-
return
|
|
6185
|
+
protoOf(ServerStatePayload).xl = function () {
|
|
6186
|
+
return this.connectedPlayers;
|
|
6187
|
+
};
|
|
6188
|
+
protoOf(ServerStatePayload).nel = function (config, metadata, connectedPlayers) {
|
|
6189
|
+
return new ServerStatePayload(config, metadata, connectedPlayers);
|
|
5629
6190
|
};
|
|
5630
|
-
protoOf(ServerStatePayload).copy = function (config, metadata, $super) {
|
|
6191
|
+
protoOf(ServerStatePayload).copy = function (config, metadata, connectedPlayers, $super) {
|
|
5631
6192
|
config = config === VOID ? this.config : config;
|
|
5632
6193
|
metadata = metadata === VOID ? this.metadata : metadata;
|
|
5633
|
-
|
|
6194
|
+
connectedPlayers = connectedPlayers === VOID ? this.connectedPlayers : connectedPlayers;
|
|
6195
|
+
return $super === VOID ? this.nel(config, metadata, connectedPlayers) : $super.nel.call(this, config, metadata, connectedPlayers);
|
|
5634
6196
|
};
|
|
5635
6197
|
protoOf(ServerStatePayload).toString = function () {
|
|
5636
|
-
return 'ServerStatePayload(config=' + this.config.toString() + ', metadata=' + toString(this.metadata) + ')';
|
|
6198
|
+
return 'ServerStatePayload(config=' + this.config.toString() + ', metadata=' + toString(this.metadata) + ', connectedPlayers=' + toString(this.connectedPlayers) + ')';
|
|
5637
6199
|
};
|
|
5638
6200
|
protoOf(ServerStatePayload).hashCode = function () {
|
|
5639
6201
|
var result = this.config.hashCode();
|
|
5640
6202
|
result = imul(result, 31) + hashCode(this.metadata) | 0;
|
|
6203
|
+
result = imul(result, 31) + hashCode(this.connectedPlayers) | 0;
|
|
5641
6204
|
return result;
|
|
5642
6205
|
};
|
|
5643
6206
|
protoOf(ServerStatePayload).equals = function (other) {
|
|
@@ -5649,10 +6212,12 @@
|
|
|
5649
6212
|
return false;
|
|
5650
6213
|
if (!equals(this.metadata, other.metadata))
|
|
5651
6214
|
return false;
|
|
6215
|
+
if (!equals(this.connectedPlayers, other.connectedPlayers))
|
|
6216
|
+
return false;
|
|
5652
6217
|
return true;
|
|
5653
6218
|
};
|
|
5654
6219
|
function serverLoggerKeyFromPayload(_this__u8e3s4, payload) {
|
|
5655
|
-
var gameId =
|
|
6220
|
+
var gameId = Companion_instance_5.ga6(payload);
|
|
5656
6221
|
var tmp;
|
|
5657
6222
|
if (!(gameId == null)) {
|
|
5658
6223
|
tmp = new ServerLoggerKey(gameId);
|
|
@@ -5685,9 +6250,6 @@
|
|
|
5685
6250
|
function get_serverStatePayload_0(_this__u8e3s4) {
|
|
5686
6251
|
return _this__u8e3s4 instanceof ServerStatePayload ? _this__u8e3s4 : THROW_CCE();
|
|
5687
6252
|
}
|
|
5688
|
-
function get_serverStatePayloadOrNull(_this__u8e3s4) {
|
|
5689
|
-
return _this__u8e3s4 instanceof ServerStatePayload ? _this__u8e3s4 : null;
|
|
5690
|
-
}
|
|
5691
6253
|
function GameEngineController() {
|
|
5692
6254
|
}
|
|
5693
6255
|
function createGameServerController(loggerCallback, randomOrgConfig) {
|
|
@@ -5695,14 +6257,14 @@
|
|
|
5695
6257
|
return new GameServerEngineControllerImpl(loggerCallback, randomOrgConfig);
|
|
5696
6258
|
}
|
|
5697
6259
|
function _get_logger__rkp4sl_0($this) {
|
|
5698
|
-
var tmp0 = $this.
|
|
6260
|
+
var tmp0 = $this.wel_1;
|
|
5699
6261
|
var tmp = KProperty1;
|
|
5700
6262
|
// Inline function 'kotlin.getValue' call
|
|
5701
6263
|
getPropertyCallableRef('logger', 1, tmp, GameServerEngineControllerImpl$_get_logger_$ref_b9j0th(), null);
|
|
5702
6264
|
return tmp0.x();
|
|
5703
6265
|
}
|
|
5704
6266
|
function _get_di__ndbzja($this) {
|
|
5705
|
-
var tmp0 = $this.
|
|
6267
|
+
var tmp0 = $this.xel_1;
|
|
5706
6268
|
var tmp = KProperty1;
|
|
5707
6269
|
// Inline function 'kotlin.getValue' call
|
|
5708
6270
|
getPropertyCallableRef('di', 1, tmp, GameServerEngineControllerImpl$_get_di_$ref_cvlqo6(), null);
|
|
@@ -5719,8 +6281,8 @@
|
|
|
5719
6281
|
}
|
|
5720
6282
|
function createCallbackOutput($this, gameServer) {
|
|
5721
6283
|
var tmp;
|
|
5722
|
-
if (!($this.
|
|
5723
|
-
var tmp_0 = new LoggerCallbacksWrapperLoggerOutput($this.
|
|
6284
|
+
if (!($this.uel_1 == null)) {
|
|
6285
|
+
var tmp_0 = new LoggerCallbacksWrapperLoggerOutput($this.uel_1);
|
|
5724
6286
|
tmp = new CallbackWrapperLoggerOutput(tmp_0, GameServerEngineControllerImpl$createCallbackOutput$lambda(gameServer));
|
|
5725
6287
|
} else {
|
|
5726
6288
|
tmp = null;
|
|
@@ -5728,17 +6290,17 @@
|
|
|
5728
6290
|
return tmp;
|
|
5729
6291
|
}
|
|
5730
6292
|
function createDI($this, combinedLogger, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, ratingConfig, externalReducers, externalMiddlewares, externalModule) {
|
|
5731
|
-
var tmp =
|
|
6293
|
+
var tmp = Companion_instance_6;
|
|
5732
6294
|
return tmp.q1b(VOID, GameServerEngineControllerImpl$createDI$lambda(combinedLogger, externalModule, $this, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, ratingConfig, externalReducers, externalMiddlewares));
|
|
5733
6295
|
}
|
|
5734
6296
|
function GameServerEngineControllerImpl$logger$delegate$lambda(this$0) {
|
|
5735
6297
|
return function () {
|
|
5736
6298
|
var tmp;
|
|
5737
|
-
if (this$0.
|
|
6299
|
+
if (this$0.uel_1 == null) {
|
|
5738
6300
|
tmp = null;
|
|
5739
6301
|
} else {
|
|
5740
6302
|
// Inline function 'kotlin.let' call
|
|
5741
|
-
tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.
|
|
6303
|
+
tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.uel_1)]));
|
|
5742
6304
|
}
|
|
5743
6305
|
var tmp1_elvis_lhs = tmp;
|
|
5744
6306
|
return tmp1_elvis_lhs == null ? new PlatformRaspberryLogger() : tmp1_elvis_lhs;
|
|
@@ -5771,13 +6333,13 @@
|
|
|
5771
6333
|
tmp_0.f1f(tmp$ret$3);
|
|
5772
6334
|
$this$DI.j1b(jsonModule());
|
|
5773
6335
|
$this$DI.j1b(serverHelpersModule());
|
|
5774
|
-
$this$DI.j1b(randomOrgModule(this$0.
|
|
6336
|
+
$this$DI.j1b(randomOrgModule(this$0.vel_1));
|
|
5775
6337
|
return Unit_instance;
|
|
5776
6338
|
};
|
|
5777
6339
|
}
|
|
5778
6340
|
function GameServerEngineControllerImpl$di$delegate$lambda(this$0) {
|
|
5779
6341
|
return function () {
|
|
5780
|
-
var tmp =
|
|
6342
|
+
var tmp = Companion_instance_6;
|
|
5781
6343
|
return tmp.q1b(VOID, GameServerEngineControllerImpl$di$delegate$lambda$lambda(this$0));
|
|
5782
6344
|
};
|
|
5783
6345
|
}
|
|
@@ -5847,16 +6409,16 @@
|
|
|
5847
6409
|
};
|
|
5848
6410
|
}
|
|
5849
6411
|
function GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1($reducer) {
|
|
5850
|
-
this.
|
|
6412
|
+
this.eem_1 = $reducer;
|
|
5851
6413
|
}
|
|
5852
6414
|
protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).b6p = function (action) {
|
|
5853
6415
|
return isInterface(action, Action);
|
|
5854
6416
|
};
|
|
5855
|
-
protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).
|
|
5856
|
-
return this.
|
|
6417
|
+
protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).da1 = function (state, action) {
|
|
6418
|
+
return this.eem_1(state, isInterface(action, Action) ? action : THROW_CCE());
|
|
5857
6419
|
};
|
|
5858
6420
|
protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).r6q = function (state, action) {
|
|
5859
|
-
return this.
|
|
6421
|
+
return this.da1((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
|
|
5860
6422
|
};
|
|
5861
6423
|
function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda($gameServer) {
|
|
5862
6424
|
return function () {
|
|
@@ -5936,7 +6498,7 @@
|
|
|
5936
6498
|
}
|
|
5937
6499
|
function GameServerEngineControllerImpl$createCallbackOutput$lambda($gameServer) {
|
|
5938
6500
|
return function (it) {
|
|
5939
|
-
var payload =
|
|
6501
|
+
var payload = Companion_instance_7.ra4(it);
|
|
5940
6502
|
var tmp;
|
|
5941
6503
|
if (!(payload == null)) {
|
|
5942
6504
|
return payload;
|
|
@@ -5957,7 +6519,7 @@
|
|
|
5957
6519
|
// Inline function 'kotlin.let' call
|
|
5958
6520
|
$this$DI.j1b(tmp0_safe_receiver);
|
|
5959
6521
|
}
|
|
5960
|
-
$this$DI.j1b(dealerModule(this$0.randomPoolProvider, this$0.
|
|
6522
|
+
$this$DI.j1b(dealerModule(this$0.randomPoolProvider, this$0.vel_1));
|
|
5961
6523
|
$this$DI.j1b(coreModule($coreConfig));
|
|
5962
6524
|
$this$DI.j1b(createGameServerDI($serverConfig, $logicConfig, $botConfig, $dealerConfig, $ratingConfig, $externalReducers, $externalMiddlewares));
|
|
5963
6525
|
return Unit_instance;
|
|
@@ -5966,8 +6528,8 @@
|
|
|
5966
6528
|
function GameServerEngineControllerImpl(loggerCallback, randomOrgConfig, production) {
|
|
5967
6529
|
loggerCallback = loggerCallback === VOID ? null : loggerCallback;
|
|
5968
6530
|
production = production === VOID ? true : production;
|
|
5969
|
-
this.
|
|
5970
|
-
this.
|
|
6531
|
+
this.uel_1 = loggerCallback;
|
|
6532
|
+
this.vel_1 = randomOrgConfig;
|
|
5971
6533
|
var tmp = AppEnvironment_getInstance();
|
|
5972
6534
|
var tmp_0;
|
|
5973
6535
|
if (production) {
|
|
@@ -5977,9 +6539,9 @@
|
|
|
5977
6539
|
}
|
|
5978
6540
|
tmp.e6w(tmp_0);
|
|
5979
6541
|
var tmp_1 = this;
|
|
5980
|
-
tmp_1.
|
|
6542
|
+
tmp_1.wel_1 = lazy(GameServerEngineControllerImpl$logger$delegate$lambda(this));
|
|
5981
6543
|
var tmp_2 = this;
|
|
5982
|
-
tmp_2.
|
|
6544
|
+
tmp_2.xel_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
|
|
5983
6545
|
var tmp_3 = this;
|
|
5984
6546
|
// Inline function 'org.kodein.di.instance' call
|
|
5985
6547
|
var this_0 = _get_di__ndbzja(this);
|
|
@@ -5988,7 +6550,7 @@
|
|
|
5988
6550
|
var tmp$ret$0 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
|
|
5989
6551
|
var tmp_5 = Instance(this_0, tmp$ret$0, null);
|
|
5990
6552
|
var tmp_6 = KProperty1;
|
|
5991
|
-
tmp_3.
|
|
6553
|
+
tmp_3.yel_1 = tmp_5.c1h(this, getPropertyCallableRef('parser', 1, tmp_6, GameServerEngineControllerImpl$_get_parser_$ref_3gee3w(), null));
|
|
5992
6554
|
var tmp_7 = this;
|
|
5993
6555
|
// Inline function 'org.kodein.di.instance' call
|
|
5994
6556
|
var this_1 = _get_di__ndbzja(this);
|
|
@@ -5997,7 +6559,7 @@
|
|
|
5997
6559
|
var tmp$ret$2 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
|
|
5998
6560
|
var tmp_9 = Instance(this_1, tmp$ret$2, null);
|
|
5999
6561
|
var tmp_10 = KProperty1;
|
|
6000
|
-
tmp_7.
|
|
6562
|
+
tmp_7.zel_1 = tmp_9.c1h(this, getPropertyCallableRef('helper', 1, tmp_10, GameServerEngineControllerImpl$_get_helper_$ref_y2ht1f(), null));
|
|
6001
6563
|
var tmp_11 = this;
|
|
6002
6564
|
// Inline function 'org.kodein.di.instance' call
|
|
6003
6565
|
var this_2 = _get_di__ndbzja(this);
|
|
@@ -6006,7 +6568,7 @@
|
|
|
6006
6568
|
var tmp$ret$4 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
|
|
6007
6569
|
var tmp_13 = Instance(this_2, tmp$ret$4, null);
|
|
6008
6570
|
var tmp_14 = KProperty1;
|
|
6009
|
-
tmp_11.
|
|
6571
|
+
tmp_11.aem_1 = tmp_13.c1h(this, getPropertyCallableRef('serverHelper', 1, tmp_14, GameServerEngineControllerImpl$_get_serverHelper_$ref_o2mqre(), null));
|
|
6010
6572
|
var tmp_15 = this;
|
|
6011
6573
|
// Inline function 'org.kodein.di.instance' call
|
|
6012
6574
|
var this_3 = _get_di__ndbzja(this);
|
|
@@ -6015,7 +6577,7 @@
|
|
|
6015
6577
|
var tmp$ret$6 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
|
|
6016
6578
|
var tmp_17 = Instance(this_3, tmp$ret$6, null);
|
|
6017
6579
|
var tmp_18 = KProperty1;
|
|
6018
|
-
tmp_15.
|
|
6580
|
+
tmp_15.bem_1 = tmp_17.c1h(this, getPropertyCallableRef('resources', 1, tmp_18, GameServerEngineControllerImpl$_get_resources_$ref_dt6416(), null));
|
|
6019
6581
|
var tmp_19 = this;
|
|
6020
6582
|
// Inline function 'org.kodein.di.instance' call
|
|
6021
6583
|
var this_4 = _get_di__ndbzja(this);
|
|
@@ -6024,7 +6586,7 @@
|
|
|
6024
6586
|
var tmp$ret$8 = isInterface(tmp_20, TypeToken) ? tmp_20 : THROW_CCE();
|
|
6025
6587
|
var tmp_21 = Instance(this_4, tmp$ret$8, null);
|
|
6026
6588
|
var tmp_22 = KProperty1;
|
|
6027
|
-
tmp_19.
|
|
6589
|
+
tmp_19.cem_1 = tmp_21.c1h(this, getPropertyCallableRef('test', 1, tmp_22, GameServerEngineControllerImpl$_get_test_$ref_ol1cd5(), null));
|
|
6028
6590
|
var tmp_23 = this;
|
|
6029
6591
|
// Inline function 'org.kodein.di.instance' call
|
|
6030
6592
|
var this_5 = _get_di__ndbzja(this);
|
|
@@ -6033,45 +6595,45 @@
|
|
|
6033
6595
|
var tmp$ret$10 = isInterface(tmp_24, TypeToken) ? tmp_24 : THROW_CCE();
|
|
6034
6596
|
var tmp_25 = Instance(this_5, tmp$ret$10, null);
|
|
6035
6597
|
var tmp_26 = KProperty1;
|
|
6036
|
-
tmp_23.
|
|
6598
|
+
tmp_23.dem_1 = tmp_25.c1h(this, getPropertyCallableRef('randomPoolProvider', 1, tmp_26, GameServerEngineControllerImpl$_get_randomPoolProvider_$ref_ut9lgl(), null));
|
|
6037
6599
|
}
|
|
6038
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6039
|
-
var tmp0 = this.
|
|
6600
|
+
protoOf(GameServerEngineControllerImpl).jdy = function () {
|
|
6601
|
+
var tmp0 = this.yel_1;
|
|
6040
6602
|
var tmp = KProperty1;
|
|
6041
6603
|
// Inline function 'kotlin.getValue' call
|
|
6042
6604
|
getPropertyCallableRef('parser', 1, tmp, GameServerEngineControllerImpl$_get_parser_$ref_3gee3w_0(), null);
|
|
6043
6605
|
return tmp0.x();
|
|
6044
6606
|
};
|
|
6045
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6046
|
-
var tmp0 = this.
|
|
6607
|
+
protoOf(GameServerEngineControllerImpl).pel = function () {
|
|
6608
|
+
var tmp0 = this.zel_1;
|
|
6047
6609
|
var tmp = KProperty1;
|
|
6048
6610
|
// Inline function 'kotlin.getValue' call
|
|
6049
6611
|
getPropertyCallableRef('helper', 1, tmp, GameServerEngineControllerImpl$_get_helper_$ref_y2ht1f_0(), null);
|
|
6050
6612
|
return tmp0.x();
|
|
6051
6613
|
};
|
|
6052
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6053
|
-
var tmp0 = this.
|
|
6614
|
+
protoOf(GameServerEngineControllerImpl).qel = function () {
|
|
6615
|
+
var tmp0 = this.aem_1;
|
|
6054
6616
|
var tmp = KProperty1;
|
|
6055
6617
|
// Inline function 'kotlin.getValue' call
|
|
6056
6618
|
getPropertyCallableRef('serverHelper', 1, tmp, GameServerEngineControllerImpl$_get_serverHelper_$ref_o2mqre_0(), null);
|
|
6057
6619
|
return tmp0.x();
|
|
6058
6620
|
};
|
|
6059
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6060
|
-
var tmp0 = this.
|
|
6621
|
+
protoOf(GameServerEngineControllerImpl).rel = function () {
|
|
6622
|
+
var tmp0 = this.bem_1;
|
|
6061
6623
|
var tmp = KProperty1;
|
|
6062
6624
|
// Inline function 'kotlin.getValue' call
|
|
6063
6625
|
getPropertyCallableRef('resources', 1, tmp, GameServerEngineControllerImpl$_get_resources_$ref_dt6416_0(), null);
|
|
6064
6626
|
return tmp0.x();
|
|
6065
6627
|
};
|
|
6066
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6067
|
-
var tmp0 = this.
|
|
6628
|
+
protoOf(GameServerEngineControllerImpl).oel = function () {
|
|
6629
|
+
var tmp0 = this.cem_1;
|
|
6068
6630
|
var tmp = KProperty1;
|
|
6069
6631
|
// Inline function 'kotlin.getValue' call
|
|
6070
6632
|
getPropertyCallableRef('test', 1, tmp, GameServerEngineControllerImpl$_get_test_$ref_ol1cd5_0(), null);
|
|
6071
6633
|
return tmp0.x();
|
|
6072
6634
|
};
|
|
6073
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6074
|
-
var tmp0 = this.
|
|
6635
|
+
protoOf(GameServerEngineControllerImpl).sel = function () {
|
|
6636
|
+
var tmp0 = this.dem_1;
|
|
6075
6637
|
var tmp = KProperty1;
|
|
6076
6638
|
// Inline function 'kotlin.getValue' call
|
|
6077
6639
|
getPropertyCallableRef('randomPoolProvider', 1, tmp, GameServerEngineControllerImpl$_get_randomPoolProvider_$ref_ut9lgl_0(), null);
|
|
@@ -6083,8 +6645,8 @@
|
|
|
6083
6645
|
protoOf(GameServerEngineControllerImpl).createGameEngine = function () {
|
|
6084
6646
|
return this.createGameEngineWithLogic();
|
|
6085
6647
|
};
|
|
6086
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6087
|
-
var combinedLogger =
|
|
6648
|
+
protoOf(GameServerEngineControllerImpl).tel = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig, botConfig) {
|
|
6649
|
+
var combinedLogger = Companion_instance_8.mx();
|
|
6088
6650
|
var gameServer = {_v: null};
|
|
6089
6651
|
// Inline function 'kotlin.collections.map' call
|
|
6090
6652
|
// Inline function 'kotlin.collections.mapTo' call
|
|
@@ -6131,7 +6693,7 @@
|
|
|
6131
6693
|
function TestHelper() {
|
|
6132
6694
|
}
|
|
6133
6695
|
function _get_playerAnswerInteractor__msggz1($this) {
|
|
6134
|
-
var tmp0 = $this.
|
|
6696
|
+
var tmp0 = $this.hem_1;
|
|
6135
6697
|
var tmp = KProperty1;
|
|
6136
6698
|
// Inline function 'kotlin.getValue' call
|
|
6137
6699
|
getPropertyCallableRef('playerAnswerInteractor', 1, tmp, TestHelperImpl$_get_playerAnswerInteractor_$ref_1j4fiy_0(), null);
|
|
@@ -6139,7 +6701,7 @@
|
|
|
6139
6701
|
}
|
|
6140
6702
|
function TestHelperImpl$di$lambda$lambda(this$0) {
|
|
6141
6703
|
return function ($this$singleton) {
|
|
6142
|
-
return this$0.
|
|
6704
|
+
return this$0.fem_1;
|
|
6143
6705
|
};
|
|
6144
6706
|
}
|
|
6145
6707
|
function TestHelperImpl$di$lambda(this$0) {
|
|
@@ -6178,27 +6740,27 @@
|
|
|
6178
6740
|
return emptyMap();
|
|
6179
6741
|
}
|
|
6180
6742
|
function TestHelperImpl(logger) {
|
|
6181
|
-
this.
|
|
6743
|
+
this.fem_1 = logger;
|
|
6182
6744
|
var tmp = this;
|
|
6183
|
-
var tmp_0 =
|
|
6184
|
-
tmp.
|
|
6745
|
+
var tmp_0 = Companion_instance_6;
|
|
6746
|
+
tmp.gem_1 = tmp_0.q1b(VOID, TestHelperImpl$di$lambda(this));
|
|
6185
6747
|
var tmp_1 = this;
|
|
6186
6748
|
// Inline function 'org.kodein.di.instance' call
|
|
6187
|
-
var this_0 = this.
|
|
6749
|
+
var this_0 = this.gem_1;
|
|
6188
6750
|
// Inline function 'org.kodein.type.generic' call
|
|
6189
6751
|
var tmp_2 = typeToken(createKType(getKClass(PlayerAnswerInteractor), arrayOf([]), false));
|
|
6190
6752
|
var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
|
|
6191
6753
|
var tmp_3 = Instance(this_0, tmp$ret$0, null);
|
|
6192
6754
|
var tmp_4 = KProperty1;
|
|
6193
|
-
tmp_1.
|
|
6755
|
+
tmp_1.hem_1 = tmp_3.c1h(this, getPropertyCallableRef('playerAnswerInteractor', 1, tmp_4, TestHelperImpl$_get_playerAnswerInteractor_$ref_1j4fiy(), null));
|
|
6194
6756
|
}
|
|
6195
6757
|
protoOf(TestHelperImpl).getPlayerAnswer = function (table, playerId, botConfig) {
|
|
6196
|
-
return _get_playerAnswerInteractor__msggz1(this).
|
|
6758
|
+
return _get_playerAnswerInteractor__msggz1(this).i9c(playerId, table, botConfig);
|
|
6197
6759
|
};
|
|
6198
6760
|
protoOf(TestHelperImpl).getPlayerAnswerFromClientAction = function (table, currentPlayerId, action, botConfig) {
|
|
6199
6761
|
var mechanicAction = mapFromClient(action, new FromClientActionPayloadProvider(currentPlayerId, TestHelperImpl$getPlayerAnswerFromClientAction$lambda));
|
|
6200
6762
|
if (isInterface(mechanicAction, NextPlayerTurnAction)) {
|
|
6201
|
-
var tmp0 = mechanicAction.
|
|
6763
|
+
var tmp0 = mechanicAction.x9m();
|
|
6202
6764
|
var tmp$ret$0;
|
|
6203
6765
|
$l$block_0: {
|
|
6204
6766
|
// Inline function 'kotlin.collections.any' call
|
|
@@ -6230,7 +6792,7 @@
|
|
|
6230
6792
|
};
|
|
6231
6793
|
protoOf(TestHelperImpl).getPlayerAnswerFromMechanicAction = function (table, currentPlayerId, action, botConfig) {
|
|
6232
6794
|
if (isInterface(action, NextPlayerTurnAction)) {
|
|
6233
|
-
var tmp0 = action.
|
|
6795
|
+
var tmp0 = action.x9m();
|
|
6234
6796
|
var tmp$ret$0;
|
|
6235
6797
|
$l$block_0: {
|
|
6236
6798
|
// Inline function 'kotlin.collections.any' call
|
|
@@ -6263,14 +6825,14 @@
|
|
|
6263
6825
|
function RoomMetadata() {
|
|
6264
6826
|
var tmp = this;
|
|
6265
6827
|
// Inline function 'kotlin.collections.mutableMapOf' call
|
|
6266
|
-
tmp.
|
|
6828
|
+
tmp.iem_1 = LinkedHashMap_init_$Create$();
|
|
6267
6829
|
this.extras = {};
|
|
6268
|
-
this.extras = this.
|
|
6830
|
+
this.extras = this.iem_1;
|
|
6269
6831
|
}
|
|
6270
|
-
protoOf(RoomMetadata).
|
|
6832
|
+
protoOf(RoomMetadata).jem = function () {
|
|
6271
6833
|
return this.extras;
|
|
6272
6834
|
};
|
|
6273
|
-
protoOf(RoomMetadata).
|
|
6835
|
+
protoOf(RoomMetadata).jem = function () {
|
|
6274
6836
|
return this.extras;
|
|
6275
6837
|
};
|
|
6276
6838
|
protoOf(RoomMetadata).getGame = function (gameId) {
|
|
@@ -6288,7 +6850,7 @@
|
|
|
6288
6850
|
};
|
|
6289
6851
|
protoOf(RoomMetadata).addGame = function (gameId, game) {
|
|
6290
6852
|
// Inline function 'kotlin.collections.set' call
|
|
6291
|
-
this.
|
|
6853
|
+
this.iem_1.m2(gameId, game);
|
|
6292
6854
|
};
|
|
6293
6855
|
function GameMetadata(gameId) {
|
|
6294
6856
|
this.gameId = gameId;
|
|
@@ -6297,7 +6859,7 @@
|
|
|
6297
6859
|
protoOf(GameMetadata).x5j = function () {
|
|
6298
6860
|
return this.gameId;
|
|
6299
6861
|
};
|
|
6300
|
-
protoOf(GameMetadata).
|
|
6862
|
+
protoOf(GameMetadata).jem = function () {
|
|
6301
6863
|
return this.extras;
|
|
6302
6864
|
};
|
|
6303
6865
|
function serverHelpersModule() {
|
|
@@ -6359,7 +6921,7 @@
|
|
|
6359
6921
|
protoOf(GameServer).roomOnDelete = roomOnDelete;
|
|
6360
6922
|
protoOf(GameServer).shutdown = shutdown;
|
|
6361
6923
|
defineProp(protoOf(GameServer), 'metadata', function () {
|
|
6362
|
-
return this.
|
|
6924
|
+
return this.i96();
|
|
6363
6925
|
});
|
|
6364
6926
|
defineProp(protoOf(GameServer), 'id', function () {
|
|
6365
6927
|
return this.t5j();
|
|
@@ -6378,17 +6940,17 @@
|
|
|
6378
6940
|
});
|
|
6379
6941
|
protoOf($serializer).wz = typeParametersSerializers;
|
|
6380
6942
|
defineProp(protoOf(TableStateUpdateDto), 'roomId', function () {
|
|
6381
|
-
return this.
|
|
6943
|
+
return this.a93();
|
|
6382
6944
|
});
|
|
6383
6945
|
protoOf($serializer_0).wz = typeParametersSerializers;
|
|
6384
6946
|
defineProp(protoOf(ActionsStateUpdateDto), 'roomId', function () {
|
|
6385
|
-
return this.
|
|
6947
|
+
return this.a93();
|
|
6386
6948
|
});
|
|
6387
6949
|
defineProp(protoOf(TableStateUpdate), 'roomId', function () {
|
|
6388
|
-
return this.
|
|
6950
|
+
return this.a93();
|
|
6389
6951
|
});
|
|
6390
6952
|
defineProp(protoOf(ActionsStateUpdate), 'roomId', function () {
|
|
6391
|
-
return this.
|
|
6953
|
+
return this.a93();
|
|
6392
6954
|
});
|
|
6393
6955
|
protoOf(UpdateServerConfigAction).n6o = get_actionTag;
|
|
6394
6956
|
defineProp(protoOf(UpdateServerConfigAction), 'actionTag', function () {
|
|
@@ -6402,35 +6964,37 @@
|
|
|
6402
6964
|
defineProp(protoOf(RemoveSpectatorsAction), 'actionTag', function () {
|
|
6403
6965
|
return this.n6o();
|
|
6404
6966
|
});
|
|
6967
|
+
protoOf(PlayerReconnectionWaitingTimerTag).ignoreValidation = ignoreValidation;
|
|
6968
|
+
protoOf(PlayerReconnectionWaitingTimerTag).g9k = ignoreTimerResetValidation;
|
|
6405
6969
|
protoOf(GameServerEngineControllerImpl).createGameEngineWithLogic = createGameEngineWithLogic;
|
|
6406
6970
|
defineProp(protoOf(GameServerEngineControllerImpl), 'parser', function () {
|
|
6407
|
-
return this.
|
|
6971
|
+
return this.jdy();
|
|
6408
6972
|
});
|
|
6409
6973
|
defineProp(protoOf(GameServerEngineControllerImpl), 'helper', function () {
|
|
6410
|
-
return this.
|
|
6974
|
+
return this.pel();
|
|
6411
6975
|
});
|
|
6412
6976
|
defineProp(protoOf(GameServerEngineControllerImpl), 'serverHelper', function () {
|
|
6413
|
-
return this.
|
|
6977
|
+
return this.qel();
|
|
6414
6978
|
});
|
|
6415
6979
|
defineProp(protoOf(GameServerEngineControllerImpl), 'resources', function () {
|
|
6416
|
-
return this.
|
|
6980
|
+
return this.rel();
|
|
6417
6981
|
});
|
|
6418
6982
|
defineProp(protoOf(GameServerEngineControllerImpl), 'test', function () {
|
|
6419
|
-
return this.
|
|
6983
|
+
return this.oel();
|
|
6420
6984
|
});
|
|
6421
6985
|
defineProp(protoOf(GameServerEngineControllerImpl), 'randomPoolProvider', function () {
|
|
6422
|
-
return this.
|
|
6986
|
+
return this.sel();
|
|
6423
6987
|
});
|
|
6424
6988
|
//endregion
|
|
6425
6989
|
//region block: init
|
|
6426
|
-
|
|
6427
|
-
|
|
6428
|
-
|
|
6429
|
-
|
|
6430
|
-
|
|
6431
|
-
|
|
6432
|
-
|
|
6433
|
-
|
|
6990
|
+
Companion_instance_9 = new Companion();
|
|
6991
|
+
Companion_instance_10 = new Companion_0();
|
|
6992
|
+
Companion_instance_11 = new Companion_1();
|
|
6993
|
+
Companion_instance_12 = new Companion_2();
|
|
6994
|
+
Companion_instance_13 = new Companion_3();
|
|
6995
|
+
Companion_instance_14 = new Companion_4();
|
|
6996
|
+
Companion_instance_15 = new Companion_5();
|
|
6997
|
+
Companion_instance_16 = new Companion_6();
|
|
6434
6998
|
//endregion
|
|
6435
6999
|
//region block: exports
|
|
6436
7000
|
function $jsExportAll$(_) {
|