client_plugin_logic_deb 1.8.411 → 1.8.414
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Kotlin-DateTime-library-kotlinx-datetime.js +1 -1
- package/Logic_Debertz-client_plugin.d.ts +67 -14
- package/Logic_Debertz-client_plugin.js +2048 -2048
- package/Logic_Debertz-core.js +122 -85
- package/Logic_Debertz-core.js.map +1 -1
- package/Logic_Debertz-engine.js +12458 -12513
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_client.js +6600 -6600
- package/Logic_Debertz-game_client.js.map +1 -1
- package/Logic_Debertz-game_server.js +1456 -892
- package/Logic_Debertz-game_server.js.map +1 -1
- package/kotlin-kotlin-stdlib.js +6 -6
- package/kotlin-kotlin-stdlib.js.map +1 -1
- package/kotlinx-coroutines-core.js +1 -1
- package/package.json +1 -1
package/Logic_Debertz-core.js
CHANGED
|
@@ -427,7 +427,7 @@
|
|
|
427
427
|
initMetadataForClass(AppEnvironmentValue, 'AppEnvironmentValue', VOID, Enum);
|
|
428
428
|
//endregion
|
|
429
429
|
function GameEngineConfig() {
|
|
430
|
-
this.version = '1.8.
|
|
430
|
+
this.version = '1.8.414';
|
|
431
431
|
}
|
|
432
432
|
protoOf(GameEngineConfig).g3z = function () {
|
|
433
433
|
return this.version;
|
|
@@ -1743,6 +1743,7 @@
|
|
|
1743
1743
|
function PlayerConnectionState$Companion$_anonymous__8wfaw3() {
|
|
1744
1744
|
return createSimpleEnumSerializer('com.logic.data.models.player.PlayerConnectionState', values_2());
|
|
1745
1745
|
}
|
|
1746
|
+
var PlayerConnectionState_WAITING_instance;
|
|
1746
1747
|
var PlayerConnectionState_LIVE_instance;
|
|
1747
1748
|
var PlayerConnectionState_TIMEOUT_instance;
|
|
1748
1749
|
var PlayerConnectionState_LOST_CONNECTION_instance;
|
|
@@ -1751,10 +1752,12 @@
|
|
|
1751
1752
|
var PlayerConnectionState_DISCONNECTING_instance;
|
|
1752
1753
|
var PlayerConnectionState_DELETED_instance;
|
|
1753
1754
|
function values_2() {
|
|
1754
|
-
return [PlayerConnectionState_LIVE_getInstance(), PlayerConnectionState_TIMEOUT_getInstance(), PlayerConnectionState_LOST_CONNECTION_getInstance(), PlayerConnectionState_LEFT_getInstance(), PlayerConnectionState_LEFT_PERMANENTLY_getInstance(), PlayerConnectionState_DISCONNECTING_getInstance(), PlayerConnectionState_DELETED_getInstance()];
|
|
1755
|
+
return [PlayerConnectionState_WAITING_getInstance(), PlayerConnectionState_LIVE_getInstance(), PlayerConnectionState_TIMEOUT_getInstance(), PlayerConnectionState_LOST_CONNECTION_getInstance(), PlayerConnectionState_LEFT_getInstance(), PlayerConnectionState_LEFT_PERMANENTLY_getInstance(), PlayerConnectionState_DISCONNECTING_getInstance(), PlayerConnectionState_DELETED_getInstance()];
|
|
1755
1756
|
}
|
|
1756
1757
|
function valueOf_1(value) {
|
|
1757
1758
|
switch (value) {
|
|
1759
|
+
case 'WAITING':
|
|
1760
|
+
return PlayerConnectionState_WAITING_getInstance();
|
|
1758
1761
|
case 'LIVE':
|
|
1759
1762
|
return PlayerConnectionState_LIVE_getInstance();
|
|
1760
1763
|
case 'TIMEOUT':
|
|
@@ -1799,13 +1802,14 @@
|
|
|
1799
1802
|
if (PlayerConnectionState_entriesInitialized)
|
|
1800
1803
|
return Unit_instance;
|
|
1801
1804
|
PlayerConnectionState_entriesInitialized = true;
|
|
1802
|
-
|
|
1803
|
-
|
|
1804
|
-
|
|
1805
|
-
|
|
1806
|
-
|
|
1807
|
-
|
|
1808
|
-
|
|
1805
|
+
PlayerConnectionState_WAITING_instance = new PlayerConnectionState('WAITING', 0);
|
|
1806
|
+
PlayerConnectionState_LIVE_instance = new PlayerConnectionState('LIVE', 1);
|
|
1807
|
+
PlayerConnectionState_TIMEOUT_instance = new PlayerConnectionState('TIMEOUT', 2);
|
|
1808
|
+
PlayerConnectionState_LOST_CONNECTION_instance = new PlayerConnectionState('LOST_CONNECTION', 3);
|
|
1809
|
+
PlayerConnectionState_LEFT_instance = new PlayerConnectionState('LEFT', 4);
|
|
1810
|
+
PlayerConnectionState_LEFT_PERMANENTLY_instance = new PlayerConnectionState('LEFT_PERMANENTLY', 5);
|
|
1811
|
+
PlayerConnectionState_DISCONNECTING_instance = new PlayerConnectionState('DISCONNECTING', 6);
|
|
1812
|
+
PlayerConnectionState_DELETED_instance = new PlayerConnectionState('DELETED', 7);
|
|
1809
1813
|
Companion_getInstance_10();
|
|
1810
1814
|
}
|
|
1811
1815
|
function PlayerConnectionState(name, ordinal) {
|
|
@@ -1835,15 +1839,16 @@
|
|
|
1835
1839
|
protoOf(PlayerConnectionState).v6g = function () {
|
|
1836
1840
|
var tmp;
|
|
1837
1841
|
switch (this.q2_1) {
|
|
1838
|
-
case 2:
|
|
1839
|
-
case 1:
|
|
1840
1842
|
case 3:
|
|
1843
|
+
case 2:
|
|
1841
1844
|
case 4:
|
|
1842
|
-
case
|
|
1845
|
+
case 5:
|
|
1846
|
+
case 7:
|
|
1843
1847
|
tmp = true;
|
|
1844
1848
|
break;
|
|
1845
|
-
case 5:
|
|
1846
1849
|
case 0:
|
|
1850
|
+
case 6:
|
|
1851
|
+
case 1:
|
|
1847
1852
|
tmp = false;
|
|
1848
1853
|
break;
|
|
1849
1854
|
default:
|
|
@@ -1855,15 +1860,16 @@
|
|
|
1855
1860
|
protoOf(PlayerConnectionState).w6g = function () {
|
|
1856
1861
|
var tmp;
|
|
1857
1862
|
switch (this.q2_1) {
|
|
1858
|
-
case 2:
|
|
1859
|
-
case 1:
|
|
1860
1863
|
case 3:
|
|
1864
|
+
case 2:
|
|
1861
1865
|
case 4:
|
|
1866
|
+
case 5:
|
|
1862
1867
|
tmp = true;
|
|
1863
1868
|
break;
|
|
1864
|
-
case 5:
|
|
1865
|
-
case 6:
|
|
1866
1869
|
case 0:
|
|
1870
|
+
case 6:
|
|
1871
|
+
case 7:
|
|
1872
|
+
case 1:
|
|
1867
1873
|
tmp = false;
|
|
1868
1874
|
break;
|
|
1869
1875
|
default:
|
|
@@ -1875,17 +1881,18 @@
|
|
|
1875
1881
|
protoOf(PlayerConnectionState).x6g = function () {
|
|
1876
1882
|
var tmp;
|
|
1877
1883
|
switch (this.q2_1) {
|
|
1878
|
-
case
|
|
1884
|
+
case 3:
|
|
1879
1885
|
tmp = false;
|
|
1880
1886
|
break;
|
|
1881
|
-
case
|
|
1882
|
-
case 3:
|
|
1887
|
+
case 2:
|
|
1883
1888
|
case 4:
|
|
1884
|
-
case
|
|
1889
|
+
case 5:
|
|
1890
|
+
case 7:
|
|
1885
1891
|
tmp = true;
|
|
1886
1892
|
break;
|
|
1887
|
-
case 5:
|
|
1888
1893
|
case 0:
|
|
1894
|
+
case 6:
|
|
1895
|
+
case 1:
|
|
1889
1896
|
tmp = false;
|
|
1890
1897
|
break;
|
|
1891
1898
|
default:
|
|
@@ -1897,17 +1904,18 @@
|
|
|
1897
1904
|
protoOf(PlayerConnectionState).y6g = function () {
|
|
1898
1905
|
var tmp;
|
|
1899
1906
|
switch (this.q2_1) {
|
|
1900
|
-
case
|
|
1907
|
+
case 3:
|
|
1901
1908
|
tmp = true;
|
|
1902
1909
|
break;
|
|
1903
|
-
case
|
|
1904
|
-
case 3:
|
|
1910
|
+
case 2:
|
|
1905
1911
|
case 4:
|
|
1906
|
-
case
|
|
1912
|
+
case 5:
|
|
1913
|
+
case 7:
|
|
1907
1914
|
tmp = false;
|
|
1908
1915
|
break;
|
|
1909
|
-
case 5:
|
|
1910
1916
|
case 0:
|
|
1917
|
+
case 6:
|
|
1918
|
+
case 1:
|
|
1911
1919
|
tmp = false;
|
|
1912
1920
|
break;
|
|
1913
1921
|
default:
|
|
@@ -1919,17 +1927,18 @@
|
|
|
1919
1927
|
protoOf(PlayerConnectionState).z6g = function () {
|
|
1920
1928
|
var tmp;
|
|
1921
1929
|
switch (this.q2_1) {
|
|
1922
|
-
case 1:
|
|
1923
1930
|
case 2:
|
|
1924
1931
|
case 3:
|
|
1932
|
+
case 4:
|
|
1925
1933
|
tmp = true;
|
|
1926
1934
|
break;
|
|
1927
|
-
case
|
|
1928
|
-
case
|
|
1935
|
+
case 5:
|
|
1936
|
+
case 7:
|
|
1929
1937
|
tmp = false;
|
|
1930
1938
|
break;
|
|
1931
|
-
case 5:
|
|
1932
1939
|
case 0:
|
|
1940
|
+
case 6:
|
|
1941
|
+
case 1:
|
|
1933
1942
|
tmp = true;
|
|
1934
1943
|
break;
|
|
1935
1944
|
default:
|
|
@@ -1941,17 +1950,17 @@
|
|
|
1941
1950
|
function mapToFinishReason(_this__u8e3s4, player, players) {
|
|
1942
1951
|
var tmp;
|
|
1943
1952
|
switch (_this__u8e3s4.q2_1) {
|
|
1944
|
-
case
|
|
1953
|
+
case 3:
|
|
1945
1954
|
tmp = new PlayerLostConnectionReason(player.playerId, player.h6f().a6h());
|
|
1946
1955
|
break;
|
|
1947
|
-
case
|
|
1956
|
+
case 2:
|
|
1948
1957
|
tmp = new PlayerTimeoutReason(player.playerId, player.h6f().a6h());
|
|
1949
1958
|
break;
|
|
1950
|
-
case 3:
|
|
1951
1959
|
case 4:
|
|
1960
|
+
case 5:
|
|
1952
1961
|
tmp = new PlayerExitReason(player.playerId);
|
|
1953
1962
|
break;
|
|
1954
|
-
case
|
|
1963
|
+
case 7:
|
|
1955
1964
|
var tmp$ret$1;
|
|
1956
1965
|
$l$block: {
|
|
1957
1966
|
// Inline function 'kotlin.collections.firstOrNull' call
|
|
@@ -1978,10 +1987,11 @@
|
|
|
1978
1987
|
var tmp2_elvis_lhs = tmp_0;
|
|
1979
1988
|
tmp = tmp2_elvis_lhs == null ? new GameFinishedReason(Reason_PLAYER_DELETED_getInstance()) : tmp2_elvis_lhs;
|
|
1980
1989
|
break;
|
|
1981
|
-
case
|
|
1990
|
+
case 1:
|
|
1982
1991
|
tmp = new GameFinishedReason(Reason_NO_ACTIVE_PLAYERS_getInstance());
|
|
1983
1992
|
break;
|
|
1984
|
-
case
|
|
1993
|
+
case 0:
|
|
1994
|
+
case 6:
|
|
1985
1995
|
throw new MechanicException("mapToFinishReason: Can't support this state " + _this__u8e3s4.toString());
|
|
1986
1996
|
default:
|
|
1987
1997
|
noWhenBranchMatchedException();
|
|
@@ -1989,6 +1999,10 @@
|
|
|
1989
1999
|
}
|
|
1990
2000
|
return tmp;
|
|
1991
2001
|
}
|
|
2002
|
+
function PlayerConnectionState_WAITING_getInstance() {
|
|
2003
|
+
PlayerConnectionState_initEntries();
|
|
2004
|
+
return PlayerConnectionState_WAITING_instance;
|
|
2005
|
+
}
|
|
1992
2006
|
function PlayerConnectionState_LIVE_getInstance() {
|
|
1993
2007
|
PlayerConnectionState_initEntries();
|
|
1994
2008
|
return PlayerConnectionState_LIVE_instance;
|
|
@@ -2273,29 +2287,42 @@
|
|
|
2273
2287
|
return tmp;
|
|
2274
2288
|
}
|
|
2275
2289
|
function Team(playerIds) {
|
|
2276
|
-
this.
|
|
2290
|
+
this.playerIds = playerIds;
|
|
2277
2291
|
}
|
|
2278
|
-
protoOf(Team).
|
|
2279
|
-
return this.
|
|
2292
|
+
protoOf(Team).n6h = function () {
|
|
2293
|
+
return this.playerIds;
|
|
2280
2294
|
};
|
|
2281
|
-
protoOf(Team).
|
|
2282
|
-
return this.
|
|
2295
|
+
protoOf(Team).containsPlayer = function (playerId) {
|
|
2296
|
+
return this.playerIds.u1(playerId);
|
|
2297
|
+
};
|
|
2298
|
+
protoOf(Team).o6h = function () {
|
|
2299
|
+
return this.playerIds.p(0);
|
|
2283
2300
|
};
|
|
2284
2301
|
protoOf(Team).n61 = function () {
|
|
2285
|
-
return this.
|
|
2302
|
+
return this.playerIds.p(1);
|
|
2303
|
+
};
|
|
2304
|
+
protoOf(Team).oe = function () {
|
|
2305
|
+
return this.playerIds;
|
|
2306
|
+
};
|
|
2307
|
+
protoOf(Team).p6h = function (playerIds) {
|
|
2308
|
+
return new Team(playerIds);
|
|
2309
|
+
};
|
|
2310
|
+
protoOf(Team).copy = function (playerIds, $super) {
|
|
2311
|
+
playerIds = playerIds === VOID ? this.playerIds : playerIds;
|
|
2312
|
+
return $super === VOID ? this.p6h(playerIds) : $super.p6h.call(this, playerIds);
|
|
2286
2313
|
};
|
|
2287
2314
|
protoOf(Team).toString = function () {
|
|
2288
|
-
return 'Team(playerIds=' + toString_0(this.
|
|
2315
|
+
return 'Team(playerIds=' + toString_0(this.playerIds) + ')';
|
|
2289
2316
|
};
|
|
2290
2317
|
protoOf(Team).hashCode = function () {
|
|
2291
|
-
return hashCode(this.
|
|
2318
|
+
return hashCode(this.playerIds);
|
|
2292
2319
|
};
|
|
2293
2320
|
protoOf(Team).equals = function (other) {
|
|
2294
2321
|
if (this === other)
|
|
2295
2322
|
return true;
|
|
2296
2323
|
if (!(other instanceof Team))
|
|
2297
2324
|
return false;
|
|
2298
|
-
if (!equals(this.
|
|
2325
|
+
if (!equals(this.playerIds, other.playerIds))
|
|
2299
2326
|
return false;
|
|
2300
2327
|
return true;
|
|
2301
2328
|
};
|
|
@@ -3217,7 +3244,7 @@
|
|
|
3217
3244
|
return new Team(_this__u8e3s4);
|
|
3218
3245
|
}
|
|
3219
3246
|
function mapToDto_1(_this__u8e3s4) {
|
|
3220
|
-
return _this__u8e3s4.
|
|
3247
|
+
return _this__u8e3s4.playerIds;
|
|
3221
3248
|
}
|
|
3222
3249
|
function get_gameErrorReasonMapping() {
|
|
3223
3250
|
_init_properties_TerminationReasonMappers_kt__5n4kx6();
|
|
@@ -7942,6 +7969,8 @@
|
|
|
7942
7969
|
defineProp(protoOf(PlayerConnectionState), 'canReconnect', protoOf(PlayerConnectionState).z6g);
|
|
7943
7970
|
defineProp(protoOf(PlayerConnectionState), 'name', protoOf(PlayerConnectionState).r2);
|
|
7944
7971
|
defineProp(protoOf(PlayerConnectionState), 'ordinal', protoOf(PlayerConnectionState).s2);
|
|
7972
|
+
defineProp(protoOf(Team), 'first', protoOf(Team).o6h);
|
|
7973
|
+
defineProp(protoOf(Team), 'second', protoOf(Team).n61);
|
|
7945
7974
|
protoOf($serializer_1).wz = typeParametersSerializers;
|
|
7946
7975
|
protoOf($serializer_2).wz = typeParametersSerializers;
|
|
7947
7976
|
protoOf($serializer_3).wz = typeParametersSerializers;
|
|
@@ -8106,6 +8135,7 @@
|
|
|
8106
8135
|
$com$logic$data$models$player.PlayerConnectionState = PlayerConnectionState;
|
|
8107
8136
|
$com$logic$data$models$player.PlayerConnectionState.values = values_2;
|
|
8108
8137
|
$com$logic$data$models$player.PlayerConnectionState.valueOf = valueOf_1;
|
|
8138
|
+
defineProp($com$logic$data$models$player.PlayerConnectionState, 'WAITING', PlayerConnectionState_WAITING_getInstance, VOID, true);
|
|
8109
8139
|
defineProp($com$logic$data$models$player.PlayerConnectionState, 'LIVE', PlayerConnectionState_LIVE_getInstance, VOID, true);
|
|
8110
8140
|
defineProp($com$logic$data$models$player.PlayerConnectionState, 'TIMEOUT', PlayerConnectionState_TIMEOUT_getInstance, VOID, true);
|
|
8111
8141
|
defineProp($com$logic$data$models$player.PlayerConnectionState, 'LOST_CONNECTION', PlayerConnectionState_LOST_CONNECTION_getInstance, VOID, true);
|
|
@@ -8116,6 +8146,12 @@
|
|
|
8116
8146
|
defineProp($com$logic$data$models$player.PlayerConnectionState, 'Companion', Companion_getInstance_10, VOID, true);
|
|
8117
8147
|
var $com = _.com || (_.com = {});
|
|
8118
8148
|
var $com$logic = $com.logic || ($com.logic = {});
|
|
8149
|
+
var $com$logic$data = $com$logic.data || ($com$logic.data = {});
|
|
8150
|
+
var $com$logic$data$models = $com$logic$data.models || ($com$logic$data.models = {});
|
|
8151
|
+
var $com$logic$data$models$player = $com$logic$data$models.player || ($com$logic$data$models.player = {});
|
|
8152
|
+
$com$logic$data$models$player.Team = Team;
|
|
8153
|
+
var $com = _.com || (_.com = {});
|
|
8154
|
+
var $com$logic = $com.logic || ($com.logic = {});
|
|
8119
8155
|
var $com$logic$redux = $com$logic.redux || ($com$logic.redux = {});
|
|
8120
8156
|
var $com$logic$redux$actions = $com$logic$redux.actions || ($com$logic$redux.actions = {});
|
|
8121
8157
|
var $com = _.com || (_.com = {});
|
|
@@ -8292,44 +8328,45 @@
|
|
|
8292
8328
|
_.$_$.w4 = PlayerConnectionState_LIVE_getInstance;
|
|
8293
8329
|
_.$_$.x4 = PlayerConnectionState_LOST_CONNECTION_getInstance;
|
|
8294
8330
|
_.$_$.y4 = PlayerConnectionState_TIMEOUT_getInstance;
|
|
8295
|
-
_.$_$.z4 =
|
|
8296
|
-
_.$_$.a5 =
|
|
8297
|
-
_.$_$.b5 =
|
|
8298
|
-
_.$_$.c5 =
|
|
8299
|
-
_.$_$.d5 =
|
|
8300
|
-
_.$_$.e5 =
|
|
8301
|
-
_.$_$.f5 =
|
|
8302
|
-
_.$_$.g5 =
|
|
8303
|
-
_.$_$.h5 =
|
|
8304
|
-
_.$_$.i5 =
|
|
8305
|
-
_.$_$.j5 =
|
|
8306
|
-
_.$_$.k5 =
|
|
8307
|
-
_.$_$.l5 =
|
|
8308
|
-
_.$_$.m5 =
|
|
8309
|
-
_.$_$.n5 =
|
|
8310
|
-
_.$_$.o5 =
|
|
8311
|
-
_.$_$.p5 =
|
|
8312
|
-
_.$_$.q5 =
|
|
8313
|
-
_.$_$.r5 =
|
|
8314
|
-
_.$_$.s5 =
|
|
8315
|
-
_.$_$.t5 =
|
|
8316
|
-
_.$_$.u5 =
|
|
8317
|
-
_.$_$.v5 =
|
|
8318
|
-
_.$_$.w5 =
|
|
8319
|
-
_.$_$.x5 = $
|
|
8320
|
-
_.$_$.y5 = $
|
|
8321
|
-
_.$_$.z5 = $
|
|
8322
|
-
_.$_$.a6 = $
|
|
8323
|
-
_.$_$.b6 =
|
|
8324
|
-
_.$_$.c6 =
|
|
8325
|
-
_.$_$.d6 =
|
|
8326
|
-
_.$_$.e6 =
|
|
8327
|
-
_.$_$.f6 =
|
|
8328
|
-
_.$_$.g6 =
|
|
8329
|
-
_.$_$.h6 =
|
|
8330
|
-
_.$_$.i6 =
|
|
8331
|
-
_.$_$.j6 =
|
|
8332
|
-
_.$_$.k6 =
|
|
8331
|
+
_.$_$.z4 = PlayerConnectionState_WAITING_getInstance;
|
|
8332
|
+
_.$_$.a5 = PlayerWaitingState_IDLE_getInstance;
|
|
8333
|
+
_.$_$.b5 = PlayerWaitingState_IN_PROGRESS_getInstance;
|
|
8334
|
+
_.$_$.c5 = Reason_DUPLICATED_PLAYER_ANSWER_getInstance;
|
|
8335
|
+
_.$_$.d5 = Reason_GAME_NOT_EXISTS_getInstance_0;
|
|
8336
|
+
_.$_$.e5 = Reason_INTERNAL_ERROR_getInstance;
|
|
8337
|
+
_.$_$.f5 = Reason_PLAYER_DISCONNECTED_getInstance;
|
|
8338
|
+
_.$_$.g5 = Reason_SERVER_ERROR_getInstance;
|
|
8339
|
+
_.$_$.h5 = Reason_WRONG_PLAYER_TURN_getInstance;
|
|
8340
|
+
_.$_$.i5 = Reason_DEPLOY_getInstance;
|
|
8341
|
+
_.$_$.j5 = Reason_FINISHED_getInstance;
|
|
8342
|
+
_.$_$.k5 = Reason_REVENGED_getInstance;
|
|
8343
|
+
_.$_$.l5 = TimerType_DELAY_getInstance;
|
|
8344
|
+
_.$_$.m5 = LogType_DEBUG_getInstance;
|
|
8345
|
+
_.$_$.n5 = LogType_ERROR_getInstance;
|
|
8346
|
+
_.$_$.o5 = LogType_INFO_getInstance;
|
|
8347
|
+
_.$_$.p5 = LogType_VERBOSE_getInstance;
|
|
8348
|
+
_.$_$.q5 = LogType_WARN_getInstance;
|
|
8349
|
+
_.$_$.r5 = AppEnvironmentValue_DEVELOPMENT_getInstance;
|
|
8350
|
+
_.$_$.s5 = AppEnvironmentValue_PRODUCTION_getInstance;
|
|
8351
|
+
_.$_$.t5 = Companion_instance_8;
|
|
8352
|
+
_.$_$.u5 = Companion_getInstance_10;
|
|
8353
|
+
_.$_$.v5 = Companion_instance_11;
|
|
8354
|
+
_.$_$.w5 = Companion_getInstance_11;
|
|
8355
|
+
_.$_$.x5 = $serializer_getInstance_7;
|
|
8356
|
+
_.$_$.y5 = $serializer_getInstance_8;
|
|
8357
|
+
_.$_$.z5 = $serializer_getInstance_10;
|
|
8358
|
+
_.$_$.a6 = $serializer_getInstance_11;
|
|
8359
|
+
_.$_$.b6 = $serializer_getInstance_1;
|
|
8360
|
+
_.$_$.c6 = ProcessingReasonDto_getInstance;
|
|
8361
|
+
_.$_$.d6 = Companion_getInstance_14;
|
|
8362
|
+
_.$_$.e6 = Companion_getInstance_4;
|
|
8363
|
+
_.$_$.f6 = Companion_instance_5;
|
|
8364
|
+
_.$_$.g6 = ProcessingReason_getInstance;
|
|
8365
|
+
_.$_$.h6 = RestartGameReason_getInstance;
|
|
8366
|
+
_.$_$.i6 = WaitingForConnectionReason_getInstance;
|
|
8367
|
+
_.$_$.j6 = GameEngineConfig_instance;
|
|
8368
|
+
_.$_$.k6 = Toggles_instance;
|
|
8369
|
+
_.$_$.l6 = AppEnvironment_getInstance;
|
|
8333
8370
|
//endregion
|
|
8334
8371
|
return _;
|
|
8335
8372
|
}));
|