client_plugin_logic_deb 1.8.406 → 1.8.409

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@@ -380,7 +380,7 @@
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  function addFormatStructureForTime(structure) {
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  this.s60(structure);
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  }
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- initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithTime, WithDate]);
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+ initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithDate, WithTime]);
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  initMetadataForClass(Builder_0, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder]);
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  initMetadataForClass(LocalDateTimeFormat, 'LocalDateTimeFormat', VOID, AbstractDateTimeFormat);
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  function set_fractionOfSecond(value) {
@@ -427,7 +427,7 @@
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  initMetadataForClass(AppEnvironmentValue, 'AppEnvironmentValue', VOID, Enum);
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  //endregion
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  function GameEngineConfig() {
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- this.version = '1.8.406';
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+ this.version = '1.8.409';
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  }
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  protoOf(GameEngineConfig).g3z = function () {
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  return this.version;
@@ -2096,8 +2096,8 @@
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  var originalRoomMode = tmp1_elvis_lhs == null ? newRoomMode : tmp1_elvis_lhs;
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  var isFirstRound = (fromRound == null ? 0 : fromRound) === 0;
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  var updateRating = isFirstRound && !isPrivate && newRoomMode.hasRatingSupport && originalRoomMode.hasRatingSupport;
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- var tmp3_verboseGameHistory = !isProduction;
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- return new EngineLogicConfig(false, isProduction, tmp3_verboseGameHistory, VOID, updateRating, validateFromClientActionTags, false, playerTimeoutFactorToFinishStep, openRoomIfFinished);
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+ var isDevelopment = !isProduction;
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+ return new EngineLogicConfig(false, isProduction, isDevelopment, VOID, updateRating, validateFromClientActionTags, false, playerTimeoutFactorToFinishStep, openRoomIfFinished, VOID, isDevelopment);
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  };
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  protoOf(Companion_3).getServerEngineMode = function (roomMode, isPrivate, transition, fromRound, isProduction, validateFromClientActionTags, openRoomIfFinished, playerTimeoutFactorToFinishStep, $super) {
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  validateFromClientActionTags = validateFromClientActionTags === VOID ? true : validateFromClientActionTags;
@@ -62722,7 +62722,7 @@
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  var player = getPlayer(table.players, action.i8i_1);
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  var cardsOnTheTable = plus_0(table.cardsOnTable, new CardOnTable(action.i8i_1, table.cardsOnTable.o(), action.f8i_1));
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  var tmp2_$this = state.c72();
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- var tmp3_players = updateItem(table.players, onPutCardForPlayer(this, player, table, action.f8i_1, cardsOnTheTable, action.g8i_1, action.h8i_1), get_byIdPlayerPredicate()(player.playerId));
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+ var tmp3_players = updateItem(table.players, onPutCardForPlayer(this, player, table, action.f8i_1, cardsOnTheTable, action.g8i_1, action.j8i_1.u1(player.playerId) ? action.h8i_1 : false), get_byIdPlayerPredicate()(player.playerId));
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  var tmp0_safe_receiver = action.g8i_1;
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  var tmp;
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  if (tmp0_safe_receiver == null) {
@@ -62782,7 +62782,7 @@
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  var _iterator__ex2g4s_1 = players.l();
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  while (_iterator__ex2g4s_1.m()) {
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  var item_1 = _iterator__ex2g4s_1.n();
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- var tmp$ret$6 = updatePlayerWhenPickBribe(this, item_1, action.l8i_1, cardsOnTable, getValue(playersCombinations, item_1.playerId), action.n8i_1);
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+ var tmp$ret$6 = updatePlayerWhenPickBribe(this, item_1, action.l8i_1, cardsOnTable, getValue(playersCombinations, item_1.playerId), action.l8i_1 === item_1.playerId ? action.n8i_1 : false);
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  destination_1.j(tmp$ret$6);
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  }
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  var tmp3_gameInfo = table.gameInfo.o92(VOID, VOID, table.gameInfo.round.copy(VOID, action.m8i_1));