client_plugin_logic_deb 1.8.406 → 1.8.409
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Kotlin-DateTime-library-kotlinx-datetime.js +1 -1
- package/Logic_Debertz-core.js +1 -1
- package/Logic_Debertz-engine.js +4 -4
- package/Logic_Debertz-engine.js.map +1 -1
- package/kotlin-kotlin-stdlib.js +4 -4
- package/kotlinx-coroutines-core.js +8 -8
- package/kotlinx-coroutines-core.js.map +1 -1
- package/package.json +1 -1
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@@ -380,7 +380,7 @@
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function addFormatStructureForTime(structure) {
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this.s60(structure);
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}
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383
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-
initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder,
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383
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+
initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithDate, WithTime]);
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initMetadataForClass(Builder_0, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder]);
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initMetadataForClass(LocalDateTimeFormat, 'LocalDateTimeFormat', VOID, AbstractDateTimeFormat);
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function set_fractionOfSecond(value) {
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package/Logic_Debertz-core.js
CHANGED
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@@ -427,7 +427,7 @@
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initMetadataForClass(AppEnvironmentValue, 'AppEnvironmentValue', VOID, Enum);
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//endregion
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function GameEngineConfig() {
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-
this.version = '1.8.
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+
this.version = '1.8.409';
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}
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protoOf(GameEngineConfig).g3z = function () {
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return this.version;
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package/Logic_Debertz-engine.js
CHANGED
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@@ -2096,8 +2096,8 @@
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var originalRoomMode = tmp1_elvis_lhs == null ? newRoomMode : tmp1_elvis_lhs;
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var isFirstRound = (fromRound == null ? 0 : fromRound) === 0;
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var updateRating = isFirstRound && !isPrivate && newRoomMode.hasRatingSupport && originalRoomMode.hasRatingSupport;
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-
var
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-
return new EngineLogicConfig(false, isProduction,
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+
var isDevelopment = !isProduction;
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return new EngineLogicConfig(false, isProduction, isDevelopment, VOID, updateRating, validateFromClientActionTags, false, playerTimeoutFactorToFinishStep, openRoomIfFinished, VOID, isDevelopment);
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};
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protoOf(Companion_3).getServerEngineMode = function (roomMode, isPrivate, transition, fromRound, isProduction, validateFromClientActionTags, openRoomIfFinished, playerTimeoutFactorToFinishStep, $super) {
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validateFromClientActionTags = validateFromClientActionTags === VOID ? true : validateFromClientActionTags;
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@@ -62722,7 +62722,7 @@
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var player = getPlayer(table.players, action.i8i_1);
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var cardsOnTheTable = plus_0(table.cardsOnTable, new CardOnTable(action.i8i_1, table.cardsOnTable.o(), action.f8i_1));
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var tmp2_$this = state.c72();
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-
var tmp3_players = updateItem(table.players, onPutCardForPlayer(this, player, table, action.f8i_1, cardsOnTheTable, action.g8i_1, action.h8i_1), get_byIdPlayerPredicate()(player.playerId));
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+
var tmp3_players = updateItem(table.players, onPutCardForPlayer(this, player, table, action.f8i_1, cardsOnTheTable, action.g8i_1, action.j8i_1.u1(player.playerId) ? action.h8i_1 : false), get_byIdPlayerPredicate()(player.playerId));
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var tmp0_safe_receiver = action.g8i_1;
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var tmp;
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if (tmp0_safe_receiver == null) {
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@@ -62782,7 +62782,7 @@
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var _iterator__ex2g4s_1 = players.l();
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while (_iterator__ex2g4s_1.m()) {
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var item_1 = _iterator__ex2g4s_1.n();
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-
var tmp$ret$6 = updatePlayerWhenPickBribe(this, item_1, action.l8i_1, cardsOnTable, getValue(playersCombinations, item_1.playerId), action.n8i_1);
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var tmp$ret$6 = updatePlayerWhenPickBribe(this, item_1, action.l8i_1, cardsOnTable, getValue(playersCombinations, item_1.playerId), action.l8i_1 === item_1.playerId ? action.n8i_1 : false);
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destination_1.j(tmp$ret$6);
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}
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var tmp3_gameInfo = table.gameInfo.o92(VOID, VOID, table.gameInfo.round.copy(VOID, action.m8i_1));
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