client_plugin_logic_deb 1.8.402 → 1.8.404
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Kotlin-DateTime-library-kotlinx-datetime.js +1 -1
- package/Logic_Debertz-client_plugin.d.ts +1 -0
- package/Logic_Debertz-client_plugin.js +5 -5
- package/Logic_Debertz-core.js +1 -1
- package/Logic_Debertz-engine.js +10001 -10001
- package/Logic_Debertz-game_client.js +326 -317
- package/Logic_Debertz-game_client.js.map +1 -1
- package/Logic_Debertz-game_server.js +56 -50
- package/Logic_Debertz-game_server.js.map +1 -1
- package/kotlin-kotlin-stdlib.js +4 -4
- package/kotlinx-coroutines-core.js +9 -9
- package/kotlinx-coroutines-core.js.map +1 -1
- package/package.json +1 -1
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@@ -865,7 +865,7 @@
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continue $sm;
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case 1:
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this.s8_1 = 2;
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-
var this_0 = windowedByInterval(_get_fromClientEventsObserver__a7vzd3(this.cdx_1).
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+
var this_0 = windowedByInterval(_get_fromClientEventsObserver__a7vzd3(this.cdx_1).h99(), fromInt(_get_serverReduxConfig__rprcrm(this.cdx_1).serverStateUpdateIntervalMillis));
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suspendResult = emitAll(this.ddx_1, new _no_name_provided__qut3iv(this_0, this.bdx_1), this);
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if (suspendResult === get_COROUTINE_SUSPENDED()) {
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return suspendResult;
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@@ -2211,7 +2211,7 @@
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if (get_isFinished(this.ne5_1.state) || get_isFinishing(this.ne5_1.state)) {
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return Unit_instance;
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}
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-
if (!get_isCreated(this.ne5_1.state) || !this.ke5_1.h6f().
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+
if (!get_isCreated(this.ne5_1.state) || !this.ke5_1.h6f().e72()) {
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this.ke5_1.b56().v('GameEngine_API', 'playerLive: ' + this.le5_1 + ' before game is created');
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return Unit_instance;
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}
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@@ -2268,7 +2268,7 @@
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if (get_isFinished(this.ae6_1.state) || get_isFinishing(this.ae6_1.state)) {
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return Unit_instance;
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}
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-
if (!get_isCreated(this.ae6_1.state) || !this.we5_1.h6f().
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+
if (!get_isCreated(this.ae6_1.state) || !this.we5_1.h6f().e72()) {
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this.we5_1.b56().w('GameEngine_API', 'playerLeft: ' + this.xe5_1 + ' before game is created');
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return Unit_instance;
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}
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@@ -2353,7 +2353,7 @@
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var item = _iterator__ex2g4s.n();
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destination.j(new GameServer$roomOnCreate$2$updatedUsers$previousTeams$1(item));
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}
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-
var previousTeams = tmp_2.
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+
var previousTeams = tmp_2.y98(destination);
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var destination_0 = ArrayList_init_$Create$_0();
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var _iterator__ex2g4s_0 = users.l();
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while (_iterator__ex2g4s_0.m()) {
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@@ -2377,7 +2377,7 @@
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destination_1.j(destination_2);
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}
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var updatedTeams = destination_1;
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-
tmp_1 = _get_teamsLogicProvider__u10pm6(this.le6_1).
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tmp_1 = _get_teamsLogicProvider__u10pm6(this.le6_1).c99(updatedTeams);
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} else {
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tmp_1 = users;
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}
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@@ -2752,8 +2752,8 @@
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this.t8_1 = 1;
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var table = this.ue9_1.state.c72();
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var player = getPlayer(table.players, this.re9_1);
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-
if (player.
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this.ue9_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.se9_1).
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if (player.l75_1.k6h().z6f_1.isLive) {
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this.ue9_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.se9_1).a9g(player, table));
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} else {
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var tmp_0 = this.ue9_1.dispatch;
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var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
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@@ -2814,7 +2814,7 @@
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tmp_0 = it;
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}
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var terminationState = tmp_0;
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var gameTransition = terminationState.
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var gameTransition = terminationState.r8k_1;
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var tmp_1;
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if (gameTransition instanceof GameToRoomTransition) {
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var tmp0_elvis_lhs = this.eea_1;
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@@ -2824,7 +2824,7 @@
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}
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var transition = tmp_1;
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var tmp_2 = this.gea_1.dispatch;
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var tmp0_reason = terminationState.
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var tmp0_reason = terminationState.q8k_1;
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var tmp1_isGameFinished = this.dea_1.h6f().c72().isGameFinished;
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tmp_2(new FinishGameMechanicAction(tmp0_reason, tmp1_isGameFinished, VOID, transition));
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return Unit_instance;
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@@ -2921,7 +2921,7 @@
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if (tmp === 0) {
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this.t8_1 = 1;
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var state = this.eeb_1.store.state;
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-
if (state.
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+
if (state.e72()) {
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var tmp0_elvis_lhs = toDomainEnumSafe(this.aeb_1, get_serverShutdownReasonMapping());
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var shutdownReason = tmp0_elvis_lhs == null ? ServerShutdownReason_ERROR_getInstance() : tmp0_elvis_lhs;
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var tmp_0 = this.eeb_1.dispatch;
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@@ -2943,7 +2943,7 @@
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this.beb_1.b56().w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.ceb_1);
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var tmp_3 = this.eeb_1.dispatch;
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var tmp2_safe_receiver = state.c71_1;
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tmp_3(new ClearAction(tmp2_safe_receiver == null ? null : tmp2_safe_receiver.
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tmp_3(new ClearAction(tmp2_safe_receiver == null ? null : tmp2_safe_receiver.r8k_1));
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}
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return Unit_instance;
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} else if (tmp === 1) {
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@@ -3054,7 +3054,7 @@
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protoOf(GameServer).s70 = function () {
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return this.ve1_1;
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};
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-
protoOf(GameServer).
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protoOf(GameServer).h94 = function () {
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return get_serverStatePayload(this.h6f()).metadata;
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};
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protoOf(GameServer).canReconnectPlayer = function (player) {
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@@ -3062,7 +3062,7 @@
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if (player_0 == null) {
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return false;
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}
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-
return player_0.
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return player_0.l75_1.k6h().z6f_1.canReconnect;
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};
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protoOf(GameServer).t5j = function () {
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return this.h6f().c72().id;
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@@ -3071,9 +3071,12 @@
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return this.h6f().c72();
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};
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protoOf(GameServer).d72 = function () {
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return this.h6f().
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return this.h6f().tableOrNull;
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};
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protoOf(GameServer).e72 = function () {
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return this.h6f().e72();
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};
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protoOf(GameServer).f72 = function () {
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return this.h6f().gameLifecycleState;
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};
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protoOf(GameServer).subscribeToClientAction = function (subscriber) {
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@@ -3363,7 +3366,7 @@
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this.peb_1 = roomId;
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this.table = table;
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}
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-
protoOf(TableStateUpdateDto).
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protoOf(TableStateUpdateDto).z90 = function () {
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return this.peb_1;
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};
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protoOf(TableStateUpdateDto).c72 = function () {
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@@ -3493,10 +3496,10 @@
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this.seb_1 = roomId;
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this.actions = actions;
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}
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-
protoOf(ActionsStateUpdateDto).
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protoOf(ActionsStateUpdateDto).z90 = function () {
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return this.seb_1;
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};
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-
protoOf(ActionsStateUpdateDto).
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protoOf(ActionsStateUpdateDto).n91 = function () {
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return this.actions;
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};
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protoOf(ActionsStateUpdateDto).oe = function () {
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@@ -3556,10 +3559,10 @@
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var tmp$ret$0 = mapToDto(item);
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destination.j(tmp$ret$0);
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}
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return new ActionsStateUpdateDto(_this__u8e3s4.teb_1, encoderDecoderProvider.
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return new ActionsStateUpdateDto(_this__u8e3s4.teb_1, encoderDecoderProvider.h98(destination));
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}
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function mapToDto_3(_this__u8e3s4, encoderDecoderProvider) {
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return new TableStateUpdateDto(_this__u8e3s4.ueb_1, encoderDecoderProvider.
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return new TableStateUpdateDto(_this__u8e3s4.ueb_1, encoderDecoderProvider.f98(mapToDto_0(_this__u8e3s4.table)));
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}
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function ServerStateUpdate() {
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}
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@@ -3567,7 +3570,7 @@
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this.ueb_1 = roomId;
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this.table = table;
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}
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-
protoOf(TableStateUpdate).
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protoOf(TableStateUpdate).z90 = function () {
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return this.ueb_1;
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};
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protoOf(TableStateUpdate).c72 = function () {
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@@ -3610,10 +3613,10 @@
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this.teb_1 = roomId;
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this.actions = actions;
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}
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-
protoOf(ActionsStateUpdate).
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protoOf(ActionsStateUpdate).z90 = function () {
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return this.teb_1;
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};
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-
protoOf(ActionsStateUpdate).
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protoOf(ActionsStateUpdate).n91 = function () {
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return this.actions;
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};
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protoOf(ActionsStateUpdate).oe = function () {
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@@ -4754,10 +4757,10 @@
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var tmp;
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if (action_0 instanceof StartGameMechanicAction) {
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var tmp0 = this.bef_1;
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-
var tmp2 = action_0.
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-
var tmp4 = action_0.
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var tmp2 = action_0.a8f_1;
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var tmp4 = action_0.c8f_1;
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// Inline function 'kotlin.collections.map' call
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-
var this_0 = action_0.
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var this_0 = action_0.d8f_1;
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// Inline function 'kotlin.collections.mapTo' call
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var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
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var _iterator__ex2g4s = this_0.l();
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@@ -4824,7 +4827,7 @@
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} else {
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if (action_0 instanceof ContinueGameMechanicAction) {
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var tmp0_1 = this.bef_1;
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-
var tmp2_0 = action_0.
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var tmp2_0 = action_0.g8f_1.id;
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var tmp4_0 = action_0.gameCreatorPlayerId;
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// Inline function 'kotlin.collections.map' call
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var this_1 = action_0.users;
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@@ -5072,7 +5075,7 @@
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}
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var sendToPlayer_8 = UserActionPayload_init_$Create$(tmp0_aid_3, tmp2_3, tmp4_3, element_8, destination_20);
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var tmp_0;
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-
if (this.bef_1.zee_1.supportBackwardActions && getPlayer(state.c72().players, sendToPlayer_8.
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+
if (this.bef_1.zee_1.supportBackwardActions && getPlayer(state.c72().players, sendToPlayer_8.i7r_1).n75_1.g7a_1) {
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tmp_0 = null;
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} else {
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tmp_0 = mapToClient_8(action_0, sendToPlayer_8);
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@@ -5091,7 +5094,7 @@
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var tmp0_9 = this.bef_1;
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var tmp2_4 = state.c72();
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// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
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-
var exceptPlayerId = this.bef_1.zee_1.supportBackwardActions ? action_0.
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+
var exceptPlayerId = this.bef_1.zee_1.supportBackwardActions ? action_0.h8g_1 : null;
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var sendToPlayer_9 = new RoomActionPayload(tmp0_9.aef_1.z6m(), tmp2_4.id, exceptPlayerId);
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var tmp$ret$109 = mapToClient_7(action_0, sendToPlayer_9);
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tmp = listOfNotNull(tmp$ret$109);
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@@ -5100,7 +5103,7 @@
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var tmp0_10 = this.bef_1;
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var tmp2_5 = state.c72();
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// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
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-
var exceptPlayerId_0 = this.bef_1.zee_1.supportBackwardActions ? action_0.
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+
var exceptPlayerId_0 = this.bef_1.zee_1.supportBackwardActions ? action_0.l8g_1 : null;
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var sendToPlayer_10 = new RoomActionPayload(tmp0_10.aef_1.z6m(), tmp2_5.id, exceptPlayerId_0);
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var tmp$ret$111 = mapToClient_6(action_0, sendToPlayer_10);
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tmp = listOfNotNull(tmp$ret$111);
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@@ -5117,7 +5120,7 @@
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var tmp0_12 = this.bef_1;
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var tmp2_6 = state.c72();
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// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
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-
var exceptPlayerId_1 = this.bef_1.zee_1.supportBackwardActions ? action_0.
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+
var exceptPlayerId_1 = this.bef_1.zee_1.supportBackwardActions ? action_0.s8g_1 : null;
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var sendToPlayer_12 = new RoomActionPayload(tmp0_12.aef_1.z6m(), tmp2_6.id, exceptPlayerId_1);
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var tmp$ret$115 = mapToClient_4(action_0, sendToPlayer_12);
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tmp = listOfNotNull(tmp$ret$115);
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@@ -5126,7 +5129,7 @@
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var tmp0_13 = this.bef_1;
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var tmp2_7 = state.c72();
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// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
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-
var exceptPlayerId_2 = this.bef_1.zee_1.supportBackwardActions ? action_0.
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+
var exceptPlayerId_2 = this.bef_1.zee_1.supportBackwardActions ? action_0.w8g_1 : null;
|
|
5130
5133
|
var sendToPlayer_13 = new RoomActionPayload(tmp0_13.aef_1.z6m(), tmp2_7.id, exceptPlayerId_2);
|
|
5131
5134
|
var tmp$ret$117 = mapToClient_3(action_0, sendToPlayer_13);
|
|
5132
5135
|
tmp = listOfNotNull(tmp$ret$117);
|
|
@@ -5148,7 +5151,7 @@
|
|
|
5148
5151
|
tmp = listOfNotNull(tmp$ret$121);
|
|
5149
5152
|
} else {
|
|
5150
5153
|
if (action_0 instanceof MessageMechanicAction) {
|
|
5151
|
-
var message = action_0.
|
|
5154
|
+
var message = action_0.e8h_1;
|
|
5152
5155
|
var tmp0_16 = this.bef_1;
|
|
5153
5156
|
var tmp2_8 = state.c72();
|
|
5154
5157
|
var tmp_1;
|
|
@@ -5333,7 +5336,7 @@
|
|
|
5333
5336
|
var tmp_2 = PlayerConnectionState_LIVE_getInstance();
|
|
5334
5337
|
Companion_getInstance();
|
|
5335
5338
|
// Inline function 'kotlin.time.Companion.milliseconds' call
|
|
5336
|
-
var this_0 = $action.
|
|
5339
|
+
var this_0 = $action.z8e_1.timeoutTimeMillis;
|
|
5337
5340
|
var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
|
|
5338
5341
|
tmp_0 = tmp_1.w6f(tmp_2, tmp$ret$0);
|
|
5339
5342
|
}
|
|
@@ -5347,14 +5350,14 @@
|
|
|
5347
5350
|
protoOf(ServerMechanicLifecycleReducer).va0 = function (state, action) {
|
|
5348
5351
|
this.sef_1.d('ServerMechanicLifecycleReducer', 'onStart ' + get_versionOrDefault(GameEngineConfig_instance), action);
|
|
5349
5352
|
var serverState = get_serverStatePayloadOrNull(state.payload);
|
|
5350
|
-
var tableId = action.
|
|
5353
|
+
var tableId = action.a8f_1;
|
|
5351
5354
|
var tmp6_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
|
|
5352
5355
|
var tmp0_$this = this.wa0_1;
|
|
5353
|
-
var tmp1_version = action.
|
|
5354
|
-
var tmp2_config = action.
|
|
5355
|
-
var tmp3_users = action.
|
|
5356
|
+
var tmp1_version = action.b8f_1;
|
|
5357
|
+
var tmp2_config = action.z8e_1;
|
|
5358
|
+
var tmp3_users = action.d8f_1;
|
|
5356
5359
|
var tmp4_spectators = action.spectators;
|
|
5357
|
-
var tmp5_gameCreatorPlayerId = action.
|
|
5360
|
+
var tmp5_gameCreatorPlayerId = action.c8f_1;
|
|
5358
5361
|
var tmp7_tableOrNull = tmp0_$this.ca2(tableId, tableId, tmp2_config, tmp1_version, tmp3_users, tmp4_spectators, tmp5_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
|
|
5359
5362
|
var tmp;
|
|
5360
5363
|
if (serverState == null) {
|
|
@@ -5369,12 +5372,12 @@
|
|
|
5369
5372
|
protoOf(ServerMechanicLifecycleReducer).ta0 = function (state, action) {
|
|
5370
5373
|
this.sef_1.d('ServerMechanicLifecycleReducer', 'onContinue ' + get_versionOrDefault(GameEngineConfig_instance), action);
|
|
5371
5374
|
var tmp1_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
|
|
5372
|
-
var tmp2_tableOrNull = action.
|
|
5375
|
+
var tmp2_tableOrNull = action.g8f_1;
|
|
5373
5376
|
var tmp = Companion_instance_14;
|
|
5374
5377
|
var tmp_0 = get_serverStatePayload(state).config;
|
|
5375
|
-
var tmp_1 = action.
|
|
5378
|
+
var tmp_1 = action.h8f_1;
|
|
5376
5379
|
var tmp0_safe_receiver = tmp_1 instanceof RestartRoundReason ? tmp_1 : null;
|
|
5377
|
-
var tmp3_payload = tmp.initial(tmp_0.copy(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.q6d_1), addRoomMetadata(this, get_serverStatePayload(state), action.
|
|
5380
|
+
var tmp3_payload = tmp.initial(tmp_0.copy(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.q6d_1), addRoomMetadata(this, get_serverStatePayload(state), action.g8f_1.gameId));
|
|
5378
5381
|
return state.z9i(tmp2_tableOrNull, tmp3_payload, tmp1_gameLifecycleState, null);
|
|
5379
5382
|
};
|
|
5380
5383
|
protoOf(ServerMechanicLifecycleReducer).ua0 = function (state, action) {
|
|
@@ -5597,7 +5600,7 @@
|
|
|
5597
5600
|
protoOf(ServerStatePayload).e3w = function () {
|
|
5598
5601
|
return this.config;
|
|
5599
5602
|
};
|
|
5600
|
-
protoOf(ServerStatePayload).
|
|
5603
|
+
protoOf(ServerStatePayload).h94 = function () {
|
|
5601
5604
|
return this.metadata;
|
|
5602
5605
|
};
|
|
5603
5606
|
protoOf(ServerStatePayload).oe = function () {
|
|
@@ -6175,7 +6178,7 @@
|
|
|
6175
6178
|
tmp_1.peg_1 = tmp_3.c1h(this, getPropertyCallableRef('playerAnswerInteractor', 1, tmp_4, TestHelperImpl$_get_playerAnswerInteractor_$ref_1j4fiy(), null));
|
|
6176
6179
|
}
|
|
6177
6180
|
protoOf(TestHelperImpl).getPlayerAnswer = function (table, playerId, botConfig) {
|
|
6178
|
-
return _get_playerAnswerInteractor__msggz1(this).
|
|
6181
|
+
return _get_playerAnswerInteractor__msggz1(this).f9a(playerId, table, botConfig);
|
|
6179
6182
|
};
|
|
6180
6183
|
protoOf(TestHelperImpl).getPlayerAnswerFromClientAction = function (table, currentPlayerId, action, botConfig) {
|
|
6181
6184
|
var mechanicAction = mapFromClient(action, new FromClientActionPayloadProvider(currentPlayerId, TestHelperImpl$getPlayerAnswerFromClientAction$lambda));
|
|
@@ -6341,7 +6344,7 @@
|
|
|
6341
6344
|
protoOf(GameServer).roomOnDelete = roomOnDelete;
|
|
6342
6345
|
protoOf(GameServer).shutdown = shutdown;
|
|
6343
6346
|
defineProp(protoOf(GameServer), 'metadata', function () {
|
|
6344
|
-
return this.
|
|
6347
|
+
return this.h94();
|
|
6345
6348
|
});
|
|
6346
6349
|
defineProp(protoOf(GameServer), 'id', function () {
|
|
6347
6350
|
return this.t5j();
|
|
@@ -6349,25 +6352,28 @@
|
|
|
6349
6352
|
defineProp(protoOf(GameServer), 'table', function () {
|
|
6350
6353
|
return this.c72();
|
|
6351
6354
|
});
|
|
6352
|
-
defineProp(protoOf(GameServer), '
|
|
6355
|
+
defineProp(protoOf(GameServer), 'tableOrNull', function () {
|
|
6353
6356
|
return this.d72();
|
|
6354
6357
|
});
|
|
6355
|
-
defineProp(protoOf(GameServer), '
|
|
6358
|
+
defineProp(protoOf(GameServer), 'isTableExists', function () {
|
|
6356
6359
|
return this.e72();
|
|
6357
6360
|
});
|
|
6361
|
+
defineProp(protoOf(GameServer), 'gameLifecycleState', function () {
|
|
6362
|
+
return this.f72();
|
|
6363
|
+
});
|
|
6358
6364
|
protoOf($serializer).wz = typeParametersSerializers;
|
|
6359
6365
|
defineProp(protoOf(TableStateUpdateDto), 'roomId', function () {
|
|
6360
|
-
return this.
|
|
6366
|
+
return this.z90();
|
|
6361
6367
|
});
|
|
6362
6368
|
protoOf($serializer_0).wz = typeParametersSerializers;
|
|
6363
6369
|
defineProp(protoOf(ActionsStateUpdateDto), 'roomId', function () {
|
|
6364
|
-
return this.
|
|
6370
|
+
return this.z90();
|
|
6365
6371
|
});
|
|
6366
6372
|
defineProp(protoOf(TableStateUpdate), 'roomId', function () {
|
|
6367
|
-
return this.
|
|
6373
|
+
return this.z90();
|
|
6368
6374
|
});
|
|
6369
6375
|
defineProp(protoOf(ActionsStateUpdate), 'roomId', function () {
|
|
6370
|
-
return this.
|
|
6376
|
+
return this.z90();
|
|
6371
6377
|
});
|
|
6372
6378
|
protoOf(UpdateServerConfigAction).n6o = get_actionTag;
|
|
6373
6379
|
defineProp(protoOf(UpdateServerConfigAction), 'actionTag', function () {
|