client_plugin_logic_deb 1.8.402 → 1.8.404

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1511,7 +1511,7 @@
1511
1511
  case 1:
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1512
  var $this$transform = this.xa6_1;
1513
1513
  var value = this.wa6_1;
1514
- if (value.d72()) {
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+ if (value.e72()) {
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  this.s8_1 = 3;
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  suspendResult = $this$transform.i24(value, this);
1517
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  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -1728,7 +1728,7 @@
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  case 1:
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  var $this$transform = this.pa8_1;
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  var value = this.oa8_1;
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- if (value.d72()) {
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+ if (value.e72()) {
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  this.s8_1 = 3;
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  suspendResult = $this$transform.i24(value, this);
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  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -2308,7 +2308,7 @@
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  case 1:
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  var $this$transform = this.nac_1;
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  var value = this.mac_1;
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- if (value.d72()) {
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+ if (value.e72()) {
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  this.s8_1 = 3;
2313
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  suspendResult = $this$transform.i24(value, this);
2314
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  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -2525,7 +2525,7 @@
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  case 1:
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  var $this$transform = this.fae_1;
2527
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  var value = this.eae_1;
2528
- if (value.d72()) {
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+ if (value.e72()) {
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  this.s8_1 = 3;
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  suspendResult = $this$transform.i24(value, this);
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  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -3418,7 +3418,7 @@
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  var tmp;
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  if (_this__u8e3s4 instanceof PlayerLostConnectionReason) {
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  // Inline function 'kotlin.takeUnless' call
3421
- var this_0 = getPlayer(table.players, _this__u8e3s4.g6e_1).j75_1;
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+ var this_0 = getPlayer(table.players, _this__u8e3s4.g6e_1).k75_1;
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  var tmp_0;
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  if (!(_this__u8e3s4.g6e_1 === get_currentPlayer(table).playerId)) {
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  tmp_0 = this_0;
@@ -3430,7 +3430,7 @@
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  } else {
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  if (_this__u8e3s4 instanceof PlayerTimeoutReason) {
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  // Inline function 'kotlin.takeUnless' call
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- var this_1 = getPlayer(table.players, _this__u8e3s4.j6e_1).j75_1;
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+ var this_1 = getPlayer(table.players, _this__u8e3s4.j6e_1).k75_1;
3434
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  var tmp_1;
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  if (!(_this__u8e3s4.j6e_1 === get_currentPlayer(table).playerId)) {
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  tmp_1 = this_1;
@@ -3445,7 +3445,7 @@
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  if (_this__u8e3s4.k6e_1 === get_currentPlayer(table).playerId) {
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  tmp_2 = null;
3447
3447
  } else {
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- tmp_2 = new ErrorState(VOID, getPlayer(table.players, _this__u8e3s4.k6e_1).j75_1, _this__u8e3s4);
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+ tmp_2 = new ErrorState(VOID, getPlayer(table.players, _this__u8e3s4.k6e_1).k75_1, _this__u8e3s4);
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  }
3450
3450
  tmp = tmp_2;
3451
3451
  } else {
@@ -3570,41 +3570,41 @@
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  return true;
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  };
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  function toVM(_this__u8e3s4, players, gameWinner) {
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- var player = getPlayer(players, first(_this__u8e3s4.n7g_1).q7g_1);
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+ var player = getPlayer(players, first(_this__u8e3s4.o7g_1).r7g_1);
3574
3574
  // Inline function 'kotlin.collections.map' call
3575
- var this_0 = _this__u8e3s4.n7g_1;
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+ var this_0 = _this__u8e3s4.o7g_1;
3576
3576
  // Inline function 'kotlin.collections.mapTo' call
3577
3577
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
3578
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  var _iterator__ex2g4s = this_0.l();
3579
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  while (_iterator__ex2g4s.m()) {
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  var item = _iterator__ex2g4s.n();
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- var tmp = getPlayer(players, item.q7g_1).j75_1;
3582
- var tmp_0 = new ValuePointClause(item.s7g_1);
3581
+ var tmp = getPlayer(players, item.r7g_1).k75_1;
3582
+ var tmp_0 = new ValuePointClause(item.t7g_1);
3583
3583
  // Inline function 'kotlin.collections.orEmpty' call
3584
- var tmp0_elvis_lhs = item.w7g_1;
3584
+ var tmp0_elvis_lhs = item.x7g_1;
3585
3585
  var tmp$ret$0 = tmp0_elvis_lhs == null ? emptyList() : tmp0_elvis_lhs;
3586
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  var tmp_1 = tmp_0.rag(mapToClause(filterByCombinationState(filterCombinationsAndLastBribe(tmp$ret$0), [CombinationState_ACCEPTED_getInstance(), CombinationState_CANCELED_getInstance()])));
3587
3587
  // Inline function 'kotlin.collections.orEmpty' call
3588
- var tmp0_elvis_lhs_0 = item.w7g_1;
3588
+ var tmp0_elvis_lhs_0 = item.x7g_1;
3589
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  var tmp$ret$1 = tmp0_elvis_lhs_0 == null ? emptyList() : tmp0_elvis_lhs_0;
3590
3590
  var tmp_2 = mapToClause(filterByCombinationState(filterBonusOrFine(tmp$ret$1), [CombinationState_ACCEPTED_getInstance()]));
3591
3591
  // Inline function 'kotlin.collections.orEmpty' call
3592
- var tmp0_elvis_lhs_1 = item.w7g_1;
3592
+ var tmp0_elvis_lhs_1 = item.x7g_1;
3593
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  var tmp$ret$2 = tmp0_elvis_lhs_1 == null ? emptyList() : tmp0_elvis_lhs_1;
3594
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  var tmp$ret$3 = new PlayerPointsViewModel(tmp, tmp_1, tmp_2, mapToClause(filterByCombinationState(filterWithFirstCardOrBela(tmp$ret$2), [CombinationState_REJECTED_getInstance()])));
3595
3595
  destination.j(tmp$ret$3);
3596
3596
  }
3597
- var tmp1_beforeEarnedPoints = _this__u8e3s4.p7g();
3598
- var tmp2_finalRoundPoints = _this__u8e3s4.x7g();
3599
- var tmp3_finalGamePoints = _this__u8e3s4.y7g();
3600
- var tmp4_badges = createBadges(_this__u8e3s4, player.m75_1.m7a_1, gameWinner);
3597
+ var tmp1_beforeEarnedPoints = _this__u8e3s4.q7g();
3598
+ var tmp2_finalRoundPoints = _this__u8e3s4.y7g();
3599
+ var tmp3_finalGamePoints = _this__u8e3s4.z7g();
3600
+ var tmp4_badges = createBadges(_this__u8e3s4, player.n75_1.n7a_1, gameWinner);
3601
3601
  return new PointsCellViewModel(destination, tmp4_badges, tmp1_beforeEarnedPoints, tmp2_finalRoundPoints, tmp3_finalGamePoints);
3602
3602
  }
3603
3603
  function toPlayerVM(_this__u8e3s4, currentPlayerId, isGameFinished, round, isRatingUp, wasPlayerOffline) {
3604
- var tmp4_userInfo = _this__u8e3s4.j75_1;
3605
- var tmp5_selectedSuit = _this__u8e3s4.m75_1.q7a_1 ? round.trump : null;
3606
- var tmp6_isGameCreator = _this__u8e3s4.m75_1.f7a_1;
3607
- var tmp7_isShuffleCards = _this__u8e3s4.m75_1.i7a_1;
3604
+ var tmp4_userInfo = _this__u8e3s4.k75_1;
3605
+ var tmp5_selectedSuit = _this__u8e3s4.n75_1.r7a_1 ? round.trump : null;
3606
+ var tmp6_isGameCreator = _this__u8e3s4.n75_1.g7a_1;
3607
+ var tmp7_isShuffleCards = _this__u8e3s4.n75_1.j7a_1;
3608
3608
  var tmp8_isCurrentPlayer = currentPlayerId === _this__u8e3s4.playerId;
3609
3609
  var tmp0_safe_receiver = round.trump;
3610
3610
  var tmp;
@@ -3614,7 +3614,7 @@
3614
3614
  // Inline function 'kotlin.let' call
3615
3615
  // Inline function 'kotlin.collections.sumOf' call
3616
3616
  var sum = 0;
3617
- var _iterator__ex2g4s = _this__u8e3s4.o75_1.t7b_1.l();
3617
+ var _iterator__ex2g4s = _this__u8e3s4.p75_1.u7b_1.l();
3618
3618
  while (_iterator__ex2g4s.m()) {
3619
3619
  var element = _iterator__ex2g4s.n();
3620
3620
  var tmp_0 = sum;
@@ -3655,10 +3655,10 @@
3655
3655
  return new PlayerViewModel(tmp4_userInfo, tmp5_selectedSuit, tmp7_isShuffleCards, tmp8_isCurrentPlayer, tmp6_isGameCreator, tmp9_points, tmp10_isRatingUp, tmp11_wasPlayerOffline);
3656
3656
  }
3657
3657
  function toStateVM(_this__u8e3s4, showConnectionStatus, isGameFinished, isStateActive) {
3658
- var tmp0_safe_receiver = _this__u8e3s4.k75_1.t6f_1;
3658
+ var tmp0_safe_receiver = _this__u8e3s4.l75_1.t6f_1;
3659
3659
  var connectionState = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.z6f_1;
3660
3660
  var tmp5_playerId = _this__u8e3s4.playerId;
3661
- var tmp1_safe_receiver = _this__u8e3s4.k75_1.n6f_1;
3661
+ var tmp1_safe_receiver = _this__u8e3s4.l75_1.n6f_1;
3662
3662
  var tmp;
3663
3663
  if (tmp1_safe_receiver == null) {
3664
3664
  tmp = null;
@@ -3673,7 +3673,7 @@
3673
3673
  tmp = tmp_0;
3674
3674
  }
3675
3675
  var tmp6_startFromTime = tmp;
3676
- var tmp2_safe_receiver = _this__u8e3s4.k75_1.o6f_1;
3676
+ var tmp2_safe_receiver = _this__u8e3s4.l75_1.o6f_1;
3677
3677
  var tmp_1;
3678
3678
  if (tmp2_safe_receiver == null) {
3679
3679
  tmp_1 = null;
@@ -3688,7 +3688,7 @@
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3688
  tmp_1 = tmp_2;
3689
3689
  }
3690
3690
  var tmp7_playerTurnTimeout = tmp_1;
3691
- var tmp3_safe_receiver = _this__u8e3s4.k75_1.p6f_1;
3691
+ var tmp3_safe_receiver = _this__u8e3s4.l75_1.p6f_1;
3692
3692
  var tmp_3;
3693
3693
  if (tmp3_safe_receiver == null) {
3694
3694
  tmp_3 = null;
@@ -3722,21 +3722,21 @@
3722
3722
  tmp_5 = null;
3723
3723
  }
3724
3724
  var tmp9_connectionState = tmp_5;
3725
- var tmp10_tag = _this__u8e3s4.k75_1.s6f_1;
3726
- var tmp11_state = isStateActive ? _this__u8e3s4.k75_1.q6f_1 : PlayerWaitingState_IDLE_getInstance();
3725
+ var tmp10_tag = _this__u8e3s4.l75_1.s6f_1;
3726
+ var tmp11_state = isStateActive ? _this__u8e3s4.l75_1.q6f_1 : PlayerWaitingState_IDLE_getInstance();
3727
3727
  return new PlayerStateViewModel(tmp5_playerId, tmp10_tag, tmp11_state, tmp9_connectionState, tmp6_startFromTime, tmp7_playerTurnTimeout, tmp8_waitPlayerUntilTime);
3728
3728
  }
3729
3729
  function toVMV2(_this__u8e3s4, playerIndex, highlightedCards) {
3730
- var tmp0_playerId = _this__u8e3s4.m7o_1;
3731
- var tmp1_card = _this__u8e3s4.o7o_1;
3732
- var tmp2_position = _this__u8e3s4.n7o_1;
3733
- var tmp3_highlighted = highlightedCards.u1(_this__u8e3s4.o7o_1);
3730
+ var tmp0_playerId = _this__u8e3s4.n7o_1;
3731
+ var tmp1_card = _this__u8e3s4.p7o_1;
3732
+ var tmp2_position = _this__u8e3s4.o7o_1;
3733
+ var tmp3_highlighted = highlightedCards.u1(_this__u8e3s4.p7o_1);
3734
3734
  return new CardOnTableViewModelV2(playerIndex, tmp0_playerId, tmp2_position, tmp3_highlighted, tmp1_card);
3735
3735
  }
3736
3736
  function toVM_0(_this__u8e3s4, playerIndex) {
3737
- var tmp0_playerId = _this__u8e3s4.m7o_1;
3738
- var tmp1_card = _this__u8e3s4.o7o_1;
3739
- var tmp2_position = _this__u8e3s4.n7o_1;
3737
+ var tmp0_playerId = _this__u8e3s4.n7o_1;
3738
+ var tmp1_card = _this__u8e3s4.p7o_1;
3739
+ var tmp2_position = _this__u8e3s4.o7o_1;
3740
3740
  return new CardOnTableViewModel(playerIndex, tmp0_playerId, tmp2_position, tmp1_card);
3741
3741
  }
3742
3742
  function mapToClause(_this__u8e3s4) {
@@ -3746,7 +3746,7 @@
3746
3746
  var _iterator__ex2g4s = _this__u8e3s4.l();
3747
3747
  while (_iterator__ex2g4s.m()) {
3748
3748
  var item = _iterator__ex2g4s.n();
3749
- var tmp$ret$0 = new CombinationPointClause(mapFromDetailed(item), item.d7g_1);
3749
+ var tmp$ret$0 = new CombinationPointClause(mapFromDetailed(item), item.e7g_1);
3750
3750
  destination.j(tmp$ret$0);
3751
3751
  }
3752
3752
  // Inline function 'kotlin.takeIf' call
@@ -3785,7 +3785,7 @@
3785
3785
  function createBadges(_this__u8e3s4, countOfBytes, gameWinner) {
3786
3786
  // Inline function 'kotlin.collections.mutableListOf' call
3787
3787
  var badges = ArrayList_init_$Create$_0();
3788
- switch (_this__u8e3s4.o7g_1.q2_1) {
3788
+ switch (_this__u8e3s4.p7g_1.q2_1) {
3789
3789
  case 0:
3790
3790
  if (countOfBytes > 1) {
3791
3791
  badges.j(new Badge(BadgeType_N_BYTE_getInstance(), countOfBytes));
@@ -3804,14 +3804,14 @@
3804
3804
  break;
3805
3805
  }
3806
3806
  // Inline function 'kotlin.collections.flatMap' call
3807
- var tmp0 = _this__u8e3s4.n7g_1;
3807
+ var tmp0 = _this__u8e3s4.o7g_1;
3808
3808
  // Inline function 'kotlin.collections.flatMapTo' call
3809
3809
  var destination = ArrayList_init_$Create$_0();
3810
3810
  var _iterator__ex2g4s = tmp0.l();
3811
3811
  while (_iterator__ex2g4s.m()) {
3812
3812
  var element = _iterator__ex2g4s.n();
3813
3813
  // Inline function 'kotlin.collections.orEmpty' call
3814
- var tmp0_elvis_lhs = element.w7g_1;
3814
+ var tmp0_elvis_lhs = element.x7g_1;
3815
3815
  var list = tmp0_elvis_lhs == null ? emptyList() : tmp0_elvis_lhs;
3816
3816
  addAll(destination, list);
3817
3817
  }
@@ -3854,8 +3854,8 @@
3854
3854
  return badges;
3855
3855
  }
3856
3856
  function toVM_1(_this__u8e3s4, players) {
3857
- var tmp0_whoGotBribeUser = getPlayer(players, _this__u8e3s4.yag_1).j75_1;
3858
- var tmp1_whoPutFirstCardUser = getPlayer(players, _this__u8e3s4.xag_1).j75_1;
3857
+ var tmp0_whoGotBribeUser = getPlayer(players, _this__u8e3s4.yag_1).k75_1;
3858
+ var tmp1_whoPutFirstCardUser = getPlayer(players, _this__u8e3s4.xag_1).k75_1;
3859
3859
  // Inline function 'kotlin.collections.map' call
3860
3860
  var this_0 = _this__u8e3s4.zag_1;
3861
3861
  // Inline function 'kotlin.collections.mapTo' call
@@ -3863,7 +3863,7 @@
3863
3863
  var _iterator__ex2g4s = this_0.l();
3864
3864
  while (_iterator__ex2g4s.m()) {
3865
3865
  var item = _iterator__ex2g4s.n();
3866
- var tmp$ret$0 = toVM_0(item, getPlayerIndex(players, item.m7o_1));
3866
+ var tmp$ret$0 = toVM_0(item, getPlayerIndex(players, item.n7o_1));
3867
3867
  destination.j(tmp$ret$0);
3868
3868
  }
3869
3869
  return new LastBribeViewModel(tmp1_whoPutFirstCardUser, tmp0_whoGotBribeUser, destination);
@@ -3875,7 +3875,7 @@
3875
3875
  tmp = null;
3876
3876
  } else {
3877
3877
  // Inline function 'kotlin.let' call
3878
- tmp = getPlayer(players, _this__u8e3s4.bah_1).j75_1;
3878
+ tmp = getPlayer(players, _this__u8e3s4.bah_1).k75_1;
3879
3879
  }
3880
3880
  var tmp4_whoShuffleCardsUserInfo = tmp;
3881
3881
  var tmp_0;
@@ -3883,7 +3883,7 @@
3883
3883
  tmp_0 = null;
3884
3884
  } else {
3885
3885
  // Inline function 'kotlin.let' call
3886
- tmp_0 = getPlayer(players, _this__u8e3s4.cah_1).j75_1;
3886
+ tmp_0 = getPlayer(players, _this__u8e3s4.cah_1).k75_1;
3887
3887
  }
3888
3888
  var tmp5_whoChoseSuitUserInfo = tmp_0;
3889
3889
  var tmp6_playersMode = config.playersMode;
@@ -3898,15 +3898,15 @@
3898
3898
  var _iterator__ex2g4s = points.l();
3899
3899
  while (_iterator__ex2g4s.m()) {
3900
3900
  var item = _iterator__ex2g4s.n();
3901
- var tmp0_points = item.c8d_1;
3901
+ var tmp0_points = item.d8d_1;
3902
3902
  // Inline function 'kotlin.collections.map' call
3903
- var this_0 = item.b8d_1;
3903
+ var this_0 = item.c8d_1;
3904
3904
  // Inline function 'kotlin.collections.mapTo' call
3905
3905
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
3906
3906
  var _iterator__ex2g4s_0 = this_0.l();
3907
3907
  while (_iterator__ex2g4s_0.m()) {
3908
3908
  var item_0 = _iterator__ex2g4s_0.n();
3909
- var tmp$ret$4 = getPlayer(players, item_0).j75_1;
3909
+ var tmp$ret$4 = getPlayer(players, item_0).k75_1;
3910
3910
  destination_0.j(tmp$ret$4);
3911
3911
  }
3912
3912
  var tmp$ret$7 = new PointItemViewModel(destination_0, tmp0_points);
@@ -4260,7 +4260,7 @@
4260
4260
  this.xai_1 = isRatingUp;
4261
4261
  this.yai_1 = wasPlayerOffline;
4262
4262
  }
4263
- protoOf(PlayerViewModel).e7a = function () {
4263
+ protoOf(PlayerViewModel).f7a = function () {
4264
4264
  return this.tai_1;
4265
4265
  };
4266
4266
  protoOf(PlayerViewModel).h6e = function () {
@@ -5571,22 +5571,22 @@
5571
5571
  return tmp_0 instanceof Expectant ? tmp_0 : THROW_CCE();
5572
5572
  }
5573
5573
  function mapToExpectant_0(_this__u8e3s4, wrapper) {
5574
- return new RestartGameExpectant(wrapper.dan_1, _this__u8e3s4.r8f_1);
5574
+ return new RestartGameExpectant(wrapper.dan_1, _this__u8e3s4.s8f_1);
5575
5575
  }
5576
5576
  function mapToExpectant_1(_this__u8e3s4, wrapper) {
5577
- return new TeamsDataExpectant(wrapper.dan_1, _this__u8e3s4.c8g_1, _this__u8e3s4.d8g_1);
5577
+ return new TeamsDataExpectant(wrapper.dan_1, _this__u8e3s4.d8g_1, _this__u8e3s4.e8g_1);
5578
5578
  }
5579
5579
  function mapToExpectant_2(_this__u8e3s4, wrapper) {
5580
- return new TrumpExpectant(wrapper.dan_1, _this__u8e3s4.n8g_1);
5580
+ return new TrumpExpectant(wrapper.dan_1, _this__u8e3s4.o8g_1);
5581
5581
  }
5582
5582
  function mapToExpectant_3(_this__u8e3s4, wrapper) {
5583
- return new CombinationChoiceExpectant(wrapper.dan_1, _this__u8e3s4.r8g_1, _this__u8e3s4.p8g_1, _this__u8e3s4.q8g_1);
5583
+ return new CombinationChoiceExpectant(wrapper.dan_1, _this__u8e3s4.s8g_1, _this__u8e3s4.q8g_1, _this__u8e3s4.r8g_1);
5584
5584
  }
5585
5585
  function mapToExpectant_4(_this__u8e3s4, wrapper) {
5586
- return new PickUpBribeExpectant(wrapper.dan_1, _this__u8e3s4.y8g_1, _this__u8e3s4.z8g_1);
5586
+ return new PickUpBribeExpectant(wrapper.dan_1, _this__u8e3s4.z8g_1, _this__u8e3s4.a8h_1);
5587
5587
  }
5588
5588
  function mapToExpectant_5(_this__u8e3s4, wrapper) {
5589
- return new WinnerCombinationsExpectant(wrapper.dan_1, _this__u8e3s4.b8h_1);
5589
+ return new WinnerCombinationsExpectant(wrapper.dan_1, _this__u8e3s4.c8h_1);
5590
5590
  }
5591
5591
  function InterceptableActionWrapper(id, action, isFinished) {
5592
5592
  isFinished = isFinished === VOID ? false : isFinished;
@@ -15190,7 +15190,7 @@
15190
15190
  var _iterator__ex2g4s = this_0.l();
15191
15191
  while (_iterator__ex2g4s.m()) {
15192
15192
  var item = _iterator__ex2g4s.n();
15193
- var tmp$ret$0 = mapToDto_8(item.j75_1);
15193
+ var tmp$ret$0 = mapToDto_8(item.k75_1);
15194
15194
  destination.j(tmp$ret$0);
15195
15195
  }
15196
15196
  var tmp_1 = destination;
@@ -15213,7 +15213,7 @@
15213
15213
  tmp_3 = null;
15214
15214
  }
15215
15215
  var tmp$ret$9 = tmp_3;
15216
- return new PersistentTableStateDto(table.version, tmp, table.sceneInfo.h8i_1, tmp_0, tmp_1, tmp_2, tmp$ret$9);
15216
+ return new PersistentTableStateDto(table.version, tmp, table.sceneInfo.i8i_1, tmp_0, tmp_1, tmp_2, tmp$ret$9);
15217
15217
  }
15218
15218
  return new PersistentTableStateDto(_this__u8e3s4.nag_1, _this__u8e3s4.oag_1);
15219
15219
  }
@@ -16844,22 +16844,22 @@
16844
16844
  protoOf(GameHistoryViewModel).x5j = function () {
16845
16845
  return this.gameId;
16846
16846
  };
16847
- protoOf(GameHistoryViewModel).p90 = function () {
16847
+ protoOf(GameHistoryViewModel).q90 = function () {
16848
16848
  return this.createdAt;
16849
16849
  };
16850
16850
  protoOf(GameHistoryViewModel).hb3 = function () {
16851
16851
  return this.gameType;
16852
16852
  };
16853
- protoOf(GameHistoryViewModel).c91 = function () {
16853
+ protoOf(GameHistoryViewModel).d91 = function () {
16854
16854
  return this.users;
16855
16855
  };
16856
16856
  protoOf(GameHistoryViewModel).e3w = function () {
16857
16857
  return this.config;
16858
16858
  };
16859
- protoOf(GameHistoryViewModel).j94 = function () {
16859
+ protoOf(GameHistoryViewModel).k94 = function () {
16860
16860
  return this.gameWinners;
16861
16861
  };
16862
- protoOf(GameHistoryViewModel).g94 = function () {
16862
+ protoOf(GameHistoryViewModel).h94 = function () {
16863
16863
  return this.metadata;
16864
16864
  };
16865
16865
  protoOf(GameHistoryViewModel).equals = function (other) {
@@ -16956,10 +16956,10 @@
16956
16956
  protoOf(RoundEndedHistoryViewModel).x5j = function () {
16957
16957
  return this.gameId;
16958
16958
  };
16959
- protoOf(RoundEndedHistoryViewModel).f94 = function () {
16959
+ protoOf(RoundEndedHistoryViewModel).g94 = function () {
16960
16960
  return this.roundNumber;
16961
16961
  };
16962
- protoOf(RoundEndedHistoryViewModel).s94 = function () {
16962
+ protoOf(RoundEndedHistoryViewModel).t94 = function () {
16963
16963
  return this.items;
16964
16964
  };
16965
16965
  protoOf(RoundEndedHistoryViewModel).jb3 = function () {
@@ -18535,13 +18535,13 @@
18535
18535
  function CheckSceneBufferUseCase() {
18536
18536
  }
18537
18537
  protoOf(CheckSceneBufferUseCase).zb3 = function (state, action) {
18538
- if (!state.d72() && !get_isCreated(state)) {
18538
+ if (!state.e72() && !get_isCreated(state)) {
18539
18539
  return new PutInBuffer('CheckSceneBufferUseCase.isTableExists');
18540
18540
  }
18541
18541
  var table = state.c72();
18542
18542
  if (isInterface(action, InSceneAction)) {
18543
18543
  var tmp;
18544
- if (action.j9l(table.sceneInfo.h8i_1)) {
18544
+ if (action.j9l(table.sceneInfo.i8i_1)) {
18545
18545
  tmp = new AvoidBuffer('CheckSceneBufferUseCase.inScene');
18546
18546
  } else {
18547
18547
  tmp = new PutInBuffer('CheckSceneBufferUseCase.inScene');
@@ -18555,7 +18555,7 @@
18555
18555
  this.hb4_1 = ignoreForPlayers;
18556
18556
  }
18557
18557
  protoOf(NextPlayerTurnBufferUseCase).zb3 = function (state, action) {
18558
- if (!state.d72() && !get_isCreated(state)) {
18558
+ if (!state.e72() && !get_isCreated(state)) {
18559
18559
  return new PutInBuffer('NextPlayerTurnBufferUseCase.isTableExists');
18560
18560
  }
18561
18561
  var table = state.c72();
@@ -18565,7 +18565,7 @@
18565
18565
  return new AvoidBuffer('NextPlayerTurnBufferUseCase.ignored');
18566
18566
  }
18567
18567
  var tmp;
18568
- if (playerTurn.k75_1.u6f()) {
18568
+ if (playerTurn.l75_1.u6f()) {
18569
18569
  tmp = new AvoidBuffer('NextPlayerTurnBufferUseCase.playerTurn');
18570
18570
  } else {
18571
18571
  tmp = new PutInBuffer('NextPlayerTurnBufferUseCase.playerTurn: ' + ('expected = ' + playerTurn.playerId));
@@ -18578,7 +18578,7 @@
18578
18578
  }
18579
18579
  protoOf(PassErrorActionBufferUseCase).zb3 = function (state, action) {
18580
18580
  if (action instanceof ErrorAction) {
18581
- var reason = action.g8h_1.v87_1;
18581
+ var reason = action.h8h_1.w87_1;
18582
18582
  return checkTerminatedReason(state.tableOrNull, false, reason, 'PassErrorActionBufferUseCase.checkTerminatedReason');
18583
18583
  }
18584
18584
  return new AvoidBuffer('PassErrorActionBufferUseCase');
@@ -18625,7 +18625,7 @@
18625
18625
  }
18626
18626
  }
18627
18627
  }
18628
- if (isGameFinished && !table.sceneInfo.e95()) {
18628
+ if (isGameFinished && !table.sceneInfo.f95()) {
18629
18629
  return new PutInBuffer(debugLabel);
18630
18630
  }
18631
18631
  return new AvoidBuffer(debugLabel);
@@ -18641,7 +18641,7 @@
18641
18641
  function PassTerminatedActionBufferUseCase() {
18642
18642
  }
18643
18643
  protoOf(PassTerminatedActionBufferUseCase).zb3 = function (state, action) {
18644
- if (!state.d72() && !get_isCreated(state)) {
18644
+ if (!state.e72() && !get_isCreated(state)) {
18645
18645
  return new PutInBuffer('PassTerminatedActionBufferUseCase: Table not exists');
18646
18646
  }
18647
18647
  if (isInterface(action, TerminatedAction)) {
@@ -18653,7 +18653,7 @@
18653
18653
  function WaitPlayerAnswerBufferUseCase() {
18654
18654
  }
18655
18655
  protoOf(WaitPlayerAnswerBufferUseCase).zb3 = function (state, action) {
18656
- if (!state.d72() && !get_isCreated(state)) {
18656
+ if (!state.e72() && !get_isCreated(state)) {
18657
18657
  return new PutInBuffer('WaitPlayerAnswerBufferUseCase.isTableExists');
18658
18658
  }
18659
18659
  var table = state.c72();
@@ -18704,7 +18704,7 @@
18704
18704
  function WaitUntilInterceptorFinishedBufferUseCase() {
18705
18705
  }
18706
18706
  protoOf(WaitUntilInterceptorFinishedBufferUseCase).zb3 = function (state, action) {
18707
- if (!state.d72() && !get_isCreated(state)) {
18707
+ if (!state.e72() && !get_isCreated(state)) {
18708
18708
  return new PutInBuffer('WaitUntilInterceptorFinishedBufferUseCase.isTableExists');
18709
18709
  }
18710
18710
  var clientState = get_clientPayload(state);
@@ -18774,7 +18774,7 @@
18774
18774
  if (!mustConsider)
18775
18775
  return null;
18776
18776
  var isPartnerLeads = config.playersMode.isTeamGame && isPartnerOf($this, winCard, player, players, $this.tb4_1);
18777
- var isPlayerCardLowerWinCard = getGrowth(putPlayerCard, trump, firstSuit) < getGrowth(winCard.o7o_1, trump, firstSuit);
18777
+ var isPlayerCardLowerWinCard = getGrowth(putPlayerCard, trump, firstSuit) < getGrowth(winCard.p7o_1, trump, firstSuit);
18778
18778
  if (isPartnerLeads) {
18779
18779
  var partnerRule = config.rules.trumpCardStepPartnerMode;
18780
18780
  switch (partnerRule.q2_1) {
@@ -18783,7 +18783,7 @@
18783
18783
  return null;
18784
18784
  case 1:
18785
18785
  if (isPlayerCardLowerWinCard) {
18786
- var playerHasHigher = hasHigherTrump($this, player.l75_1, winCard.o7o_1, trump, putPlayerCard, firstSuit);
18786
+ var playerHasHigher = hasHigherTrump($this, player.m75_1, winCard.p7o_1, trump, putPlayerCard, firstSuit);
18787
18787
  return playerHasHigher ? ValidationCode_CARD_VALIDATION_HAS_HIGHER_TRUMP_CARD_getInstance() : null;
18788
18788
  }
18789
18789
 
@@ -18794,7 +18794,7 @@
18794
18794
  }
18795
18795
  } else {
18796
18796
  if (isPlayerCardLowerWinCard) {
18797
- var playerHasHigher_0 = hasHigherTrump($this, player.l75_1, winCard.o7o_1, trump, putPlayerCard, firstSuit);
18797
+ var playerHasHigher_0 = hasHigherTrump($this, player.m75_1, winCard.p7o_1, trump, putPlayerCard, firstSuit);
18798
18798
  return playerHasHigher_0 ? ValidationCode_CARD_VALIDATION_HAS_HIGHER_TRUMP_CARD_getInstance() : null;
18799
18799
  }
18800
18800
  }
@@ -18827,7 +18827,7 @@
18827
18827
  return tmp$ret$0;
18828
18828
  }
18829
18829
  function isPartnerOf($this, _this__u8e3s4, player, all, teams) {
18830
- return _this__u8e3s4.m7o_1 === teams.h97(player.playerId, all).playerId;
18830
+ return _this__u8e3s4.n7o_1 === teams.i97(player.playerId, all).playerId;
18831
18831
  }
18832
18832
  function hasHigherTrump($this, _this__u8e3s4, winningCard, trump, playedCard, firstSuit) {
18833
18833
  var tmp$ret$0;
@@ -18861,7 +18861,7 @@
18861
18861
  }
18862
18862
  protoOf(PutCardValidatorInteractorImpl).sb4 = function (putPlayerCard, cardsOnTable, selectedTrump, player, players, config) {
18863
18863
  var trump = selectedTrump;
18864
- var tmp0_elvis_lhs = Companion_instance.q91(cardsOnTable);
18864
+ var tmp0_elvis_lhs = Companion_instance.r91(cardsOnTable);
18865
18865
  var tmp;
18866
18866
  if (tmp0_elvis_lhs == null) {
18867
18867
  return null;
@@ -18869,9 +18869,9 @@
18869
18869
  tmp = tmp0_elvis_lhs;
18870
18870
  }
18871
18871
  var firstOnTable = tmp;
18872
- var firstSuit = firstOnTable.o7o_1.r5t();
18873
- var playerHasSuit = hasSuit(this, player.l75_1, firstSuit);
18874
- var playerHasTrump = hasSuit(this, player.l75_1, trump);
18872
+ var firstSuit = firstOnTable.p7o_1.r5t();
18873
+ var playerHasSuit = hasSuit(this, player.m75_1, firstSuit);
18874
+ var playerHasTrump = hasSuit(this, player.m75_1, trump);
18875
18875
  var tmp$ret$0;
18876
18876
  $l$block_0: {
18877
18877
  // Inline function 'kotlin.collections.any' call
@@ -18888,7 +18888,7 @@
18888
18888
  var _iterator__ex2g4s = cardsOnTable.l();
18889
18889
  while (_iterator__ex2g4s.m()) {
18890
18890
  var element = _iterator__ex2g4s.n();
18891
- if (element.o7o_1.r5t().equals(trump)) {
18891
+ if (element.p7o_1.r5t().equals(trump)) {
18892
18892
  tmp$ret$0 = true;
18893
18893
  break $l$block_0;
18894
18894
  }
@@ -18896,7 +18896,7 @@
18896
18896
  tmp$ret$0 = false;
18897
18897
  }
18898
18898
  var anyTrumpOnTbl = tmp$ret$0;
18899
- var winningCard = this.ub4_1.d98(cardsOnTable, trump);
18899
+ var winningCard = this.ub4_1.e98(cardsOnTable, trump);
18900
18900
  var tmp1_safe_receiver = checkHigherTrump(this, config.rules.trumpCardStepMode, config, players, trump, player, putPlayerCard, firstSuit, playerHasSuit, anyTrumpOnTbl, winningCard);
18901
18901
  if (tmp1_safe_receiver == null)
18902
18902
  null;
@@ -19288,7 +19288,7 @@
19288
19288
  var _iterator__ex2g4s = value.l();
19289
19289
  while (_iterator__ex2g4s.m()) {
19290
19290
  var item = _iterator__ex2g4s.n();
19291
- destination.j(item.j75_1);
19291
+ destination.j(item.k75_1);
19292
19292
  }
19293
19293
 
19294
19294
  suspendResult = tmp0.i24(destination, this);
@@ -19491,9 +19491,9 @@
19491
19491
  var tmp3_safe_receiver = tmp2_safe_receiver == null ? null : tmp2_safe_receiver.round;
19492
19492
  var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.roundNumber;
19493
19493
  var tmp_0 = tmp4_elvis_lhs == null ? 0 : tmp4_elvis_lhs;
19494
- var tmp6_elvis_lhs = sceneInfo == null ? null : sceneInfo.h8i_1;
19494
+ var tmp6_elvis_lhs = sceneInfo == null ? null : sceneInfo.i8i_1;
19495
19495
  var tmp_1 = tmp6_elvis_lhs == null ? 'WAITING' : tmp6_elvis_lhs;
19496
- suspendResult = tmp0.i24(new SceneViewModel(tmp_0, tmp_1, sceneInfo == null ? null : sceneInfo.i8i_1), this);
19496
+ suspendResult = tmp0.i24(new SceneViewModel(tmp_0, tmp_1, sceneInfo == null ? null : sceneInfo.j8i_1), this);
19497
19497
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
19498
19498
  return suspendResult;
19499
19499
  }
@@ -19795,7 +19795,7 @@
19795
19795
  var _iterator__ex2g4s = this_0.l();
19796
19796
  while (_iterator__ex2g4s.m()) {
19797
19797
  var item = _iterator__ex2g4s.n();
19798
- destination.j(new PlayerHandMetadataViewModel(item.playerId, item.n75_1.n7b(), item.n75_1.q7b().o7b_1, item.n75_1.z7d(), item.n75_1.b7e()));
19798
+ destination.j(new PlayerHandMetadataViewModel(item.playerId, item.o75_1.o7b(), item.o75_1.r7b().p7b_1, item.o75_1.a7e(), item.o75_1.c7e()));
19799
19799
  }
19800
19800
 
19801
19801
  suspendResult = tmp0.i24(new PlayersHandsMetadataViewModel(destination), this);
@@ -20093,10 +20093,10 @@
20093
20093
  var value = this.kbe_1;
20094
20094
  this.s8_1 = 1;
20095
20095
  var tmp_0;
20096
- if (get_isChoosePartnerScene(value.c72().sceneInfo.h8i_1)) {
20096
+ if (get_isChoosePartnerScene(value.c72().sceneInfo.i8i_1)) {
20097
20097
  tmp_0 = null;
20098
20098
  } else {
20099
- tmp_0 = this.jbe_1.ab7_1.d9f(value.c72().players, value.c72().config);
20099
+ tmp_0 = this.jbe_1.ab7_1.e9f(value.c72().players, value.c72().config);
20100
20100
  }
20101
20101
 
20102
20102
  var points = tmp_0;
@@ -21492,7 +21492,7 @@
21492
21492
  this.t8_1 = 1;
21493
21493
  var tmp_0 = this.ybm_1.dispatch;
21494
21494
  var tmp0_safe_receiver = this.wbm_1.wb6_1.h6f().c71_1;
21495
- tmp_0(new ClearAction(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.q8k_1));
21495
+ tmp_0(new ClearAction(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.r8k_1));
21496
21496
  return Unit_instance;
21497
21497
  } else if (tmp === 1) {
21498
21498
  throw this.v8_1;
@@ -22285,9 +22285,12 @@
22285
22285
  return this.wb6_1.h6f().c72();
22286
22286
  };
22287
22287
  protoOf(BaseGameMechanic).d72 = function () {
22288
- return this.wb6_1.h6f().d72();
22288
+ return this.wb6_1.h6f().tableOrNull;
22289
22289
  };
22290
22290
  protoOf(BaseGameMechanic).e72 = function () {
22291
+ return this.wb6_1.h6f().e72();
22292
+ };
22293
+ protoOf(BaseGameMechanic).f72 = function () {
22291
22294
  return this.wb6_1.h6f().gameLifecycleState;
22292
22295
  };
22293
22296
  protoOf(BaseGameMechanic).onCreate = function () {
@@ -22632,7 +22635,7 @@
22632
22635
  return this.dbs_1;
22633
22636
  };
22634
22637
  protoOf(OnlineGameMechanicImpl).observeFromClientAction = function () {
22635
- return this.ebs_1.g99();
22638
+ return this.ebs_1.h99();
22636
22639
  };
22637
22640
  protoOf(OnlineGameMechanicImpl).mechanicActions = function (actions) {
22638
22641
  // Inline function 'kotlin.collections.map' call
@@ -22685,7 +22688,7 @@
22685
22688
  while (first.m() && second.m()) {
22686
22689
  var tmp0_1 = first.n();
22687
22690
  var user = second.n();
22688
- list.j(tmp0_1.t7a(user));
22691
+ list.j(tmp0_1.u7a(user));
22689
22692
  }
22690
22693
  var tmp0_$this = table.config;
22691
22694
  var tmp1_rules = this.cbt_1.rules;
@@ -22870,7 +22873,7 @@
22870
22873
  case 1:
22871
22874
  var $this$transform = this.cbv_1;
22872
22875
  var value = this.bbv_1;
22873
- if (value.c72().sceneInfo.h8i_1 === 'CALC_POINTS') {
22876
+ if (value.c72().sceneInfo.i8i_1 === 'CALC_POINTS') {
22874
22877
  this.s8_1 = 3;
22875
22878
  suspendResult = $this$transform.i24(value, this);
22876
22879
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -22989,7 +22992,7 @@
22989
22992
  var tmp_0;
22990
22993
  if (isShown) {
22991
22994
  var tmp0_safe_receiver = value.c71_1;
22992
- var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.p8k_1;
22995
+ var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.q8k_1;
22993
22996
  var tmp_1;
22994
22997
  if (tmp1_safe_receiver == null) {
22995
22998
  tmp_1 = null;
@@ -23045,11 +23048,11 @@
23045
23048
  }
23046
23049
  tmp_3 = tmp_4;
23047
23050
  } else {
23048
- var enabled = get_currentPlayer(value.c72()).k75_1.u6f();
23051
+ var enabled = get_currentPlayer(value.c72()).l75_1.u6f();
23049
23052
  var tmp0_0 = value.c72();
23050
23053
  var tmp$ret$0;
23051
23054
  l$ret$1: do {
23052
- var sceneData = tmp0_0.sceneInfo.k8i_1;
23055
+ var sceneData = tmp0_0.sceneInfo.l8i_1;
23053
23056
  if (sceneData instanceof CalcPointsSceneData) {
23054
23057
  tmp$ret$0 = sceneData;
23055
23058
  break l$ret$1;
@@ -23069,7 +23072,7 @@
23069
23072
  this.xbv_1.dbw_1.w(VOID, "observeControlsModeCalcPoints: Scene data can't be null");
23070
23073
  }
23071
23074
  var tmp8_mode = CalcPointsControlsMode_READY_CONTROLS_getInstance();
23072
- var tmp6_safe_receiver = sceneData_0 == null ? null : sceneData_0.l7q_1;
23075
+ var tmp6_safe_receiver = sceneData_0 == null ? null : sceneData_0.m7q_1;
23073
23076
  var tmp_9;
23074
23077
  if (tmp6_safe_receiver == null) {
23075
23078
  tmp_9 = null;
@@ -23164,7 +23167,7 @@
23164
23167
  var tmp$ret$0;
23165
23168
  $l$block_0: {
23166
23169
  // Inline function 'games.jass.logic.client.utils.getSceneClientDataOrNull' call
23167
- var sceneData = this_0.sceneInfo.k8i_1;
23170
+ var sceneData = this_0.sceneInfo.l8i_1;
23168
23171
  if (sceneData instanceof CalcPointsSceneData) {
23169
23172
  tmp$ret$0 = sceneData;
23170
23173
  break $l$block_0;
@@ -23181,22 +23184,22 @@
23181
23184
  var tmp0_elvis_lhs = tmp$ret$0;
23182
23185
  var tmp_0;
23183
23186
  if (tmp0_elvis_lhs == null) {
23184
- throw new MechanicException('Required ' + getKClass(CalcPointsSceneData).ea() + ', current scene is ' + toString_0(this_0.sceneInfo.k8i_1));
23187
+ throw new MechanicException('Required ' + getKClass(CalcPointsSceneData).ea() + ', current scene is ' + toString_0(this_0.sceneInfo.l8i_1));
23185
23188
  } else {
23186
23189
  tmp_0 = tmp0_elvis_lhs;
23187
23190
  }
23188
23191
  return tmp_0;
23189
23192
  }
23190
23193
  function mapPoints($this, _this__u8e3s4, playersMode, players, gameHistory) {
23191
- var tmp = getRoundPoints($this, _this__u8e3s4.n7q_1, playersMode);
23194
+ var tmp = getRoundPoints($this, _this__u8e3s4.o7q_1, playersMode);
23192
23195
  // Inline function 'kotlin.collections.map' call
23193
- var this_0 = _this__u8e3s4.n7q_1;
23196
+ var this_0 = _this__u8e3s4.o7q_1;
23194
23197
  // Inline function 'kotlin.collections.mapTo' call
23195
23198
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
23196
23199
  var _iterator__ex2g4s = this_0.l();
23197
23200
  while (_iterator__ex2g4s.m()) {
23198
23201
  var item = _iterator__ex2g4s.n();
23199
- var tmp$ret$0 = toVM(item, players, _this__u8e3s4.l7q_1);
23202
+ var tmp$ret$0 = toVM(item, players, _this__u8e3s4.m7q_1);
23200
23203
  destination.j(tmp$ret$0);
23201
23204
  }
23202
23205
  var tmp_0 = destination;
@@ -23214,7 +23217,7 @@
23214
23217
  while (_iterator__ex2g4s.m()) {
23215
23218
  var element = _iterator__ex2g4s.n();
23216
23219
  var tmp_0 = sum;
23217
- sum = tmp_0 + element.c7c() | 0;
23220
+ sum = tmp_0 + element.d7c() | 0;
23218
23221
  }
23219
23222
  tmp = sum + 10 | 0;
23220
23223
  }
@@ -23226,7 +23229,7 @@
23226
23229
  var _iterator__ex2g4s_0 = _this__u8e3s4.l();
23227
23230
  while (_iterator__ex2g4s_0.m()) {
23228
23231
  var item = _iterator__ex2g4s_0.n();
23229
- var tmp$ret$2 = item.n7g_1;
23232
+ var tmp$ret$2 = item.o7g_1;
23230
23233
  destination.j(tmp$ret$2);
23231
23234
  }
23232
23235
  // Inline function 'kotlin.collections.map' call
@@ -23236,7 +23239,7 @@
23236
23239
  var _iterator__ex2g4s_1 = this_0.l();
23237
23240
  while (_iterator__ex2g4s_1.m()) {
23238
23241
  var item_0 = _iterator__ex2g4s_1.n();
23239
- var tmp0_elvis_lhs = item_0.w7g_1;
23242
+ var tmp0_elvis_lhs = item_0.x7g_1;
23240
23243
  var tmp$ret$5 = tmp0_elvis_lhs == null ? emptyList() : tmp0_elvis_lhs;
23241
23244
  destination_0.j(tmp$ret$5);
23242
23245
  }
@@ -23247,7 +23250,7 @@
23247
23250
  var _iterator__ex2g4s_2 = this_1.l();
23248
23251
  while (_iterator__ex2g4s_2.m()) {
23249
23252
  var item_1 = _iterator__ex2g4s_2.n();
23250
- var tmp$ret$8 = new CombinationPointClause(mapFromDetailed(item_1), item_1.d7g_1);
23253
+ var tmp$ret$8 = new CombinationPointClause(mapFromDetailed(item_1), item_1.e7g_1);
23251
23254
  destination_1.j(tmp$ret$8);
23252
23255
  }
23253
23256
  var tmp$ret$11;
@@ -23317,7 +23320,7 @@
23317
23320
  if (tmp === 0) {
23318
23321
  this.t8_1 = 1;
23319
23322
  var table = this.abx_1.cbw_1.h6f().c72();
23320
- this.cbx_1.dispatch(new PlayerReadyFromClientAction(get_currentPlayer(table).playerId, false, this.abx_1.ebw_1.q9a(table.gameInfo.round)));
23323
+ this.cbx_1.dispatch(new PlayerReadyFromClientAction(get_currentPlayer(table).playerId, false, this.abx_1.ebw_1.r9a(table.gameInfo.round)));
23321
23324
  return Unit_instance;
23322
23325
  } else if (tmp === 1) {
23323
23326
  throw this.v8_1;
@@ -23383,10 +23386,10 @@
23383
23386
  return mapPoints(this, _get_scene__bi9f7f(this), table.config.playersMode, table.players, table.gameHistory);
23384
23387
  };
23385
23388
  protoOf(CalcPointsSceneImpl).fbx = function () {
23386
- return _get_scene__bi9f7f(this).k7q_1;
23389
+ return _get_scene__bi9f7f(this).l7q_1;
23387
23390
  };
23388
23391
  protoOf(CalcPointsSceneImpl).gbx = function () {
23389
- return _get_scene__bi9f7f(this).l7q_1;
23392
+ return _get_scene__bi9f7f(this).m7q_1;
23390
23393
  };
23391
23394
  protoOf(CalcPointsSceneImpl).hbx = function () {
23392
23395
  this.cbw_1.a72(CalcPointsSceneImpl$ready$slambda_0(this, null));
@@ -23451,7 +23454,7 @@
23451
23454
  var tmp0 = this.sbx_1;
23452
23455
  var value = this.tbx_1;
23453
23456
  this.s8_1 = 1;
23454
- suspendResult = tmp0.i24(get_currentPlayer(value).m75_1.n7a_1, this);
23457
+ suspendResult = tmp0.i24(get_currentPlayer(value).n75_1.o7a_1, this);
23455
23458
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
23456
23459
  return suspendResult;
23457
23460
  }
@@ -23548,7 +23551,7 @@
23548
23551
  var tmp0 = this.nby_1;
23549
23552
  var value = this.oby_1;
23550
23553
  this.s8_1 = 1;
23551
- suspendResult = tmp0.i24(get_currentPlayer(value).m75_1.n7a_1 > 0, this);
23554
+ suspendResult = tmp0.i24(get_currentPlayer(value).n75_1.o7a_1 > 0, this);
23552
23555
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
23553
23556
  return suspendResult;
23554
23557
  }
@@ -24873,7 +24876,7 @@
24873
24876
  case 1:
24874
24877
  var $this$transform = this.sc7_1;
24875
24878
  var value = this.rc7_1;
24876
- if (value.c72().sceneInfo.h8i_1 === 'CHOOSE_PARTNER') {
24879
+ if (value.c72().sceneInfo.i8i_1 === 'CHOOSE_PARTNER') {
24877
24880
  this.s8_1 = 3;
24878
24881
  suspendResult = $this$transform.i24(value, this);
24879
24882
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -25010,8 +25013,8 @@
25010
25013
  if (isSceneActive && notInterceptedAction) {
25011
25014
  var player = get_currentPlayer(value.c72());
25012
25015
  var tmp_1;
25013
- if (player.m75_1.f7a_1) {
25014
- var enabled = player.k75_1.u6f();
25016
+ if (player.n75_1.g7a_1) {
25017
+ var enabled = player.l75_1.u6f();
25015
25018
  var tmp_2;
25016
25019
  if (enabled) {
25017
25020
  tmp_2 = new TeamsControlsViewModel(TeamsControlsMode_ACCEPT_PARTNER_getInstance(), VOID, true, true);
@@ -25179,7 +25182,7 @@
25179
25182
  var table = this.jc9_1.rc9_1.h6f().c72();
25180
25183
  var tmp_0 = this.mc9_1.dispatch;
25181
25184
  var tmp0_playerId = get_currentPlayer(table).playerId;
25182
- var tmp1_tag = this.jc9_1.sc9_1.p9a(table.gameInfo.round);
25185
+ var tmp1_tag = this.jc9_1.sc9_1.q9a(table.gameInfo.round);
25183
25186
  tmp_0(new PartnerSelectedFromClientAction(tmp0_playerId, false, tmp1_tag, this.kc9_1));
25184
25187
  return Unit_instance;
25185
25188
  } else if (tmp === 1) {
@@ -25519,7 +25522,7 @@
25519
25522
  var tmp0 = this.ocb_1;
25520
25523
  var value = this.pcb_1;
25521
25524
  this.s8_1 = 1;
25522
- suspendResult = tmp0.i24(value.sceneInfo.h8i_1, this);
25525
+ suspendResult = tmp0.i24(value.sceneInfo.i8i_1, this);
25523
25526
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
25524
25527
  return suspendResult;
25525
25528
  }
@@ -26137,14 +26140,14 @@
26137
26140
  tmp$ret$0 = false;
26138
26141
  break l$ret$1;
26139
26142
  }
26140
- var sceneId = value.c72().sceneInfo.h8i_1;
26143
+ var sceneId = value.c72().sceneInfo.i8i_1;
26141
26144
  if (!get_isSceneWithCards(sceneId)) {
26142
26145
  tmp$ret$0 = false;
26143
26146
  break l$ret$1;
26144
26147
  }
26145
26148
  var tmp_0;
26146
26149
  if (this.fcf_1.jcf_1) {
26147
- tmp_0 = (get_currentPlayer(value.c72()).k75_1.u6f() && get_clientPayload(value).eaa_1);
26150
+ tmp_0 = (get_currentPlayer(value.c72()).l75_1.u6f() && get_clientPayload(value).eaa_1);
26148
26151
  } else {
26149
26152
  tmp_0 = get_clientPayload(value).eaa_1;
26150
26153
  }
@@ -26954,7 +26957,7 @@
26954
26957
  var tmp0 = this.icl_1;
26955
26958
  var tmp$ret$0 = Unit_instance;
26956
26959
  l$ret$1: do {
26957
- if (!tmp0.d72()) {
26960
+ if (!tmp0.e72()) {
26958
26961
  tmp$ret$0 = null;
26959
26962
  break l$ret$1;
26960
26963
  }
@@ -27098,7 +27101,7 @@
27098
27101
  var tmp0 = this.mcm_1;
27099
27102
  var tmp$ret$0 = Unit_instance;
27100
27103
  l$ret$1: do {
27101
- if (!tmp0.d72()) {
27104
+ if (!tmp0.e72()) {
27102
27105
  tmp$ret$0 = null;
27103
27106
  break l$ret$1;
27104
27107
  }
@@ -27230,7 +27233,7 @@
27230
27233
  this.s8_1 = 1;
27231
27234
  var tmp$ret$0 = Unit_instance;
27232
27235
  l$ret$1: do {
27233
- if (!value.d72()) {
27236
+ if (!value.e72()) {
27234
27237
  tmp$ret$0 = null;
27235
27238
  break l$ret$1;
27236
27239
  }
@@ -27350,7 +27353,7 @@
27350
27353
  this.lco_1 = this.oco_1;
27351
27354
  var table = this.nco_1;
27352
27355
  var player = getPlayer(table.players, this.jco_1);
27353
- var tmp0_safe_receiver = player.k75_1.t6f_1;
27356
+ var tmp0_safe_receiver = player.l75_1.t6f_1;
27354
27357
  var tmp0_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.z6f_1;
27355
27358
  if (tmp0_elvis_lhs == null) {
27356
27359
  this.s8_1 = 4;
@@ -27484,7 +27487,7 @@
27484
27487
  var _iterator__ex2g4s_0 = destination.l();
27485
27488
  while (_iterator__ex2g4s_0.m()) {
27486
27489
  var element_0 = _iterator__ex2g4s_0.n();
27487
- if (element_0.j76()) {
27490
+ if (element_0.k76()) {
27488
27491
  destination_0.j(element_0);
27489
27492
  }
27490
27493
  }
@@ -27503,7 +27506,7 @@
27503
27506
  var iterator = destination_1.s(destination_1.o());
27504
27507
  while (iterator.k4()) {
27505
27508
  var element_1 = iterator.m4();
27506
- if (element_1.o77().v6e_1 === playerId) {
27509
+ if (element_1.p77().v6e_1 === playerId) {
27507
27510
  tmp$ret$10 = element_1;
27508
27511
  break $l$block;
27509
27512
  }
@@ -27898,7 +27901,7 @@
27898
27901
  var tmp0 = this.ccq_1;
27899
27902
  var value = this.ecq_1;
27900
27903
  this.s8_1 = 1;
27901
- suspendResult = tmp0.i24(this.dcq_1.hcq_1.kcq(true, get_currentPlayer(value.c72()).l75_1, get_isCreated(value), value.c72(), get_clientPayload(value)), this);
27904
+ suspendResult = tmp0.i24(this.dcq_1.hcq_1.kcq(true, get_currentPlayer(value.c72()).m75_1, get_isCreated(value), value.c72(), get_clientPayload(value)), this);
27902
27905
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
27903
27906
  return suspendResult;
27904
27907
  }
@@ -28093,7 +28096,7 @@
28093
28096
  var tmp0 = this.acs_1;
28094
28097
  var value = this.bcs_1;
28095
28098
  this.s8_1 = 1;
28096
- suspendResult = tmp0.i24(value == null ? null : value.p79_1, this);
28099
+ suspendResult = tmp0.i24(value == null ? null : value.q79_1, this);
28097
28100
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
28098
28101
  return suspendResult;
28099
28102
  }
@@ -28796,7 +28799,7 @@
28796
28799
  var _iterator__ex2g4s = cardsOnTable.l();
28797
28800
  while (_iterator__ex2g4s.m()) {
28798
28801
  var element = _iterator__ex2g4s.n();
28799
- if (element.m7o_1 === currentPlayerId) {
28802
+ if (element.n7o_1 === currentPlayerId) {
28800
28803
  tmp$ret$0 = false;
28801
28804
  break $l$block_0;
28802
28805
  }
@@ -28820,8 +28823,8 @@
28820
28823
  var _iterator__ex2g4s_0 = updatedCardsOnTable.l();
28821
28824
  while (_iterator__ex2g4s_0.m()) {
28822
28825
  var item = _iterator__ex2g4s_0.n();
28823
- var highlightedCards = $this.hcq_1.ccx(item.m7o_1 === currentPlayerId, clientPayload.haa_1);
28824
- var tmp$ret$2 = toVMV2(item, getPlayerIndex(table.players, item.m7o_1), highlightedCards);
28826
+ var highlightedCards = $this.hcq_1.ccx(item.n7o_1 === currentPlayerId, clientPayload.haa_1);
28827
+ var tmp$ret$2 = toVMV2(item, getPlayerIndex(table.players, item.n7o_1), highlightedCards);
28825
28828
  destination.j(tmp$ret$2);
28826
28829
  }
28827
28830
  return destination;
@@ -28830,14 +28833,14 @@
28830
28833
  if (interceptedPickUpBribeMechanicAction == null)
28831
28834
  return null;
28832
28835
  var tmp;
28833
- if (interceptedPickUpBribeMechanicAction.ean_1.z8g_1 === 0) {
28836
+ if (interceptedPickUpBribeMechanicAction.ean_1.a8h_1 === 0) {
28834
28837
  // Inline function 'kotlin.collections.flatMap' call
28835
28838
  // Inline function 'kotlin.collections.flatMapTo' call
28836
28839
  var destination = ArrayList_init_$Create$_0();
28837
28840
  var _iterator__ex2g4s = players.l();
28838
28841
  while (_iterator__ex2g4s.m()) {
28839
28842
  var element = _iterator__ex2g4s.n();
28840
- var list = filterWithFirstCardOrBela(element.o75_1.s7b_1);
28843
+ var list = filterWithFirstCardOrBela(element.p75_1.t7b_1);
28841
28844
  addAll(destination, list);
28842
28845
  }
28843
28846
  var tmp$ret$3;
@@ -28856,7 +28859,7 @@
28856
28859
  var _iterator__ex2g4s_0 = destination.l();
28857
28860
  while (_iterator__ex2g4s_0.m()) {
28858
28861
  var element_0 = _iterator__ex2g4s_0.n();
28859
- if (element_0.a7g_1.equals(CombinationState_ACCEPTED_getInstance())) {
28862
+ if (element_0.b7g_1.equals(CombinationState_ACCEPTED_getInstance())) {
28860
28863
  tmp$ret$3 = true;
28861
28864
  break $l$block_0;
28862
28865
  }
@@ -29564,18 +29567,18 @@
29564
29567
  var tmp_0;
29565
29568
  if (tmp0_elvis_lhs == null) {
29566
29569
  var tmp2_safe_receiver = expectant == null ? null : expectant.ean_1;
29567
- tmp_0 = tmp2_safe_receiver == null ? null : tmp2_safe_receiver.n8g_1;
29570
+ tmp_0 = tmp2_safe_receiver == null ? null : tmp2_safe_receiver.o8g_1;
29568
29571
  } else {
29569
29572
  tmp_0 = tmp0_elvis_lhs;
29570
29573
  }
29571
29574
 
29572
29575
  var selectedRoundTrump = tmp_0;
29573
- var cardDeckTrump = value.c72().requireCardDeck.m85_1.r5t();
29576
+ var cardDeckTrump = value.c72().requireCardDeck.n85_1.r5t();
29574
29577
  var tmp_1;
29575
29578
  if (selectedRoundTrump == null) {
29576
- tmp_1 = new TrumpViewModel(cardDeckTrump, false, get_currentPlayer(value.c72()).m75_1.p7a_1);
29579
+ tmp_1 = new TrumpViewModel(cardDeckTrump, false, get_currentPlayer(value.c72()).n75_1.q7a_1);
29577
29580
  } else {
29578
- tmp_1 = new TrumpViewModel(selectedRoundTrump, true, get_currentPlayer(value.c72()).m75_1.p7a_1);
29581
+ tmp_1 = new TrumpViewModel(selectedRoundTrump, true, get_currentPlayer(value.c72()).n75_1.q7a_1);
29579
29582
  }
29580
29583
 
29581
29584
  suspendResult = tmp0.i24(tmp_1, this);
@@ -31264,7 +31267,7 @@
31264
31267
  var item = _iterator__ex2g4s.n();
31265
31268
  var tmp0_$this = $this.md4_1;
31266
31269
  var tmp1_playerId = item.playerId;
31267
- var tmp2_cards = item.l75_1;
31270
+ var tmp2_cards = item.m75_1;
31268
31271
  var tmp3_players = mapWithIndex(table.players);
31269
31272
  var playerCards = tmp0_$this.pdd(tmp1_playerId, true, tmp2_cards, tmp3_players, null);
31270
31273
  var tmp4_$this = $this.md4_1;
@@ -31273,10 +31276,10 @@
31273
31276
  destination.j(tmp$ret$0);
31274
31277
  }
31275
31278
  var playersCardsToDistribute = flatten(destination);
31276
- var tmp1_elvis_lhs = cardDeck == null ? null : cardDeck.r91();
31279
+ var tmp1_elvis_lhs = cardDeck == null ? null : cardDeck.s91();
31277
31280
  var tmp4_otherCardsCount = tmp1_elvis_lhs == null ? 0 : tmp1_elvis_lhs;
31278
- var tmp5_trumpCard = cardDeck == null ? null : cardDeck.m85_1;
31279
- var tmp6_topOpenedCard = cardDeck == null ? null : cardDeck.n85_1;
31281
+ var tmp5_trumpCard = cardDeck == null ? null : cardDeck.n85_1;
31282
+ var tmp6_topOpenedCard = cardDeck == null ? null : cardDeck.o85_1;
31280
31283
  var tmp7_isUsed = isCardDeckUsed($this, table, clientPayload);
31281
31284
  return new CardDeckViewModel(tmp4_otherCardsCount, tmp5_trumpCard, tmp6_topOpenedCard, tmp7_isUsed, playersCardsToDistribute);
31282
31285
  }
@@ -31302,10 +31305,10 @@
31302
31305
  }
31303
31306
  }
31304
31307
  var distributionTransition = firstOrNull(destination);
31305
- return new CardDeckViewModelV2(cardDeck.r91(), cardDeck.m85_1, cardDeck.n85_1, getCardDeckState($this, table, clientPayload), distributionTransition);
31308
+ return new CardDeckViewModelV2(cardDeck.s91(), cardDeck.n85_1, cardDeck.o85_1, getCardDeckState($this, table, clientPayload), distributionTransition);
31306
31309
  }
31307
31310
  function isCardDeckUsed($this, table, clientPayload) {
31308
- switch (table.sceneInfo.h8i_1) {
31311
+ switch (table.sceneInfo.i8i_1) {
31309
31312
  case 'TRADE':
31310
31313
  return false;
31311
31314
  case 'EARN_POINTS':
@@ -31320,7 +31323,7 @@
31320
31323
  }
31321
31324
  function getCardDeckState($this, table, clientPayload) {
31322
31325
  var tmp;
31323
- switch (table.sceneInfo.h8i_1) {
31326
+ switch (table.sceneInfo.i8i_1) {
31324
31327
  case 'TRADE':
31325
31328
  tmp = CardDeckState_READY_TO_DEAL_getInstance();
31326
31329
  break;
@@ -31419,7 +31422,7 @@
31419
31422
  var _iterator__ex2g4s = cardsOnTable.l();
31420
31423
  while (_iterator__ex2g4s.m()) {
31421
31424
  var element = _iterator__ex2g4s.n();
31422
- if (element.m7o_1 === currentPlayerId) {
31425
+ if (element.n7o_1 === currentPlayerId) {
31423
31426
  tmp$ret$0 = false;
31424
31427
  break $l$block_0;
31425
31428
  }
@@ -31443,7 +31446,7 @@
31443
31446
  var _iterator__ex2g4s_0 = updatedCardsOnTable.l();
31444
31447
  while (_iterator__ex2g4s_0.m()) {
31445
31448
  var item = _iterator__ex2g4s_0.n();
31446
- var tmp$ret$2 = toVM_0(item, getPlayerIndex(players, item.m7o_1));
31449
+ var tmp$ret$2 = toVM_0(item, getPlayerIndex(players, item.n7o_1));
31447
31450
  destination.j(tmp$ret$2);
31448
31451
  }
31449
31452
  return destination;
@@ -32262,8 +32265,8 @@
32262
32265
  var value = this.tdf_1;
32263
32266
  this.s8_1 = 1;
32264
32267
  var tmp0_safe_receiver = singleOrNull(filterWhoChoseSuit(value.c72().players));
32265
- var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.m75_1;
32266
- var isFirstSuitCirclePassed = tmp1_safe_receiver == null ? null : tmp1_safe_receiver.t7e();
32268
+ var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.n75_1;
32269
+ var isFirstSuitCirclePassed = tmp1_safe_receiver == null ? null : tmp1_safe_receiver.u7e();
32267
32270
  var tmp_0;
32268
32271
  if (!(isFirstSuitCirclePassed == null)) {
32269
32272
  var tmp0_0 = get_clientPayload(value).baa_1;
@@ -32396,7 +32399,7 @@
32396
32399
  case 1:
32397
32400
  var $this$transform = this.qdg_1;
32398
32401
  var value = this.pdg_1;
32399
- if (value.c72().isCardDeckExist && value.c72().sceneInfo.h8i_1 === 'TRADE') {
32402
+ if (value.c72().isCardDeckExist && value.c72().sceneInfo.i8i_1 === 'TRADE') {
32400
32403
  this.s8_1 = 3;
32401
32404
  suspendResult = $this$transform.i24(value, this);
32402
32405
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -32517,16 +32520,16 @@
32517
32520
  break l$ret$1;
32518
32521
  }
32519
32522
  var player = get_currentPlayer(value.c72());
32520
- var isShown = player.k75_1.u6f() && get_clientPayload(value).eaa_1;
32523
+ var isShown = player.l75_1.u6f() && get_clientPayload(value).eaa_1;
32521
32524
  var tmp_0;
32522
- if (isShown && value.c72().sceneInfo.j8i_1 === 'PLAYER_TURN') {
32525
+ if (isShown && value.c72().sceneInfo.k8i_1 === 'PLAYER_TURN') {
32523
32526
  var tmp_1;
32524
- switch (player.m75_1.p7a_1.q2_1) {
32527
+ switch (player.n75_1.q7a_1.q2_1) {
32525
32528
  case 0:
32526
- tmp_1 = new TradeControlsViewModel(SelectSuitControlsMode_FIRST_CIRCLE_CONTROLS_getInstance(), value.c72().requireCardDeck.m85_1.r5t(), true);
32529
+ tmp_1 = new TradeControlsViewModel(SelectSuitControlsMode_FIRST_CIRCLE_CONTROLS_getInstance(), value.c72().requireCardDeck.n85_1.r5t(), true);
32527
32530
  break;
32528
32531
  case 1:
32529
- tmp_1 = new TradeControlsViewModel(SelectSuitControlsMode_SECOND_CIRCLE_CONTROLS_getInstance(), value.c72().requireCardDeck.m85_1.r5t(), true);
32532
+ tmp_1 = new TradeControlsViewModel(SelectSuitControlsMode_SECOND_CIRCLE_CONTROLS_getInstance(), value.c72().requireCardDeck.n85_1.r5t(), true);
32530
32533
  break;
32531
32534
  case 2:
32532
32535
  tmp_1 = new HiddenControlsViewModel();
@@ -32707,11 +32710,11 @@
32707
32710
  var currentPlayer = get_currentPlayer(table);
32708
32711
  var tmp_0 = this.kdi_1.dispatch;
32709
32712
  var tmp0_elvis_lhs = this.idi_1;
32710
- var tmp3_suit = tmp0_elvis_lhs == null ? table.requireCardDeck.m85_1.r5t() : tmp0_elvis_lhs;
32713
+ var tmp3_suit = tmp0_elvis_lhs == null ? table.requireCardDeck.n85_1.r5t() : tmp0_elvis_lhs;
32711
32714
  var tmp4_playerId = currentPlayer.playerId;
32712
32715
  var tmp1_$this = this.hdi_1.ndi_1;
32713
32716
  var tmp2_round = table.gameInfo.round;
32714
- var tmp5_tag = tmp1_$this.s9a(tmp2_round, currentPlayer);
32717
+ var tmp5_tag = tmp1_$this.t9a(tmp2_round, currentPlayer);
32715
32718
  tmp_0(new SuitChoiceFromClientAction(tmp4_playerId, false, tmp5_tag, tmp3_suit));
32716
32719
  return Unit_instance;
32717
32720
  } else if (tmp === 1) {
@@ -32760,13 +32763,13 @@
32760
32763
  this.t8_1 = 1;
32761
32764
  var table = this.ydi_1.state.c72();
32762
32765
  var currentPlayer = get_currentPlayer(table);
32763
- var playerOption = currentPlayer.m75_1;
32764
- if (playerOption.i7a_1 && playerOption.t7e() && !table.config.rules.playWithoutLiabilities) {
32765
- this.ydi_1.dispatch(new InfoMessageAction(this.wdi_1.mdi_1.n99(ValidationCode_SUIT_VALIDATION_NEED_TO_PLAY_getInstance())));
32766
+ var playerOption = currentPlayer.n75_1;
32767
+ if (playerOption.j7a_1 && playerOption.u7e() && !table.config.rules.playWithoutLiabilities) {
32768
+ this.ydi_1.dispatch(new InfoMessageAction(this.wdi_1.mdi_1.o99(ValidationCode_SUIT_VALIDATION_NEED_TO_PLAY_getInstance())));
32766
32769
  } else {
32767
32770
  var tmp_0 = this.ydi_1.dispatch;
32768
32771
  var tmp0_playerId = currentPlayer.playerId;
32769
- var tmp1_tag = this.wdi_1.ndi_1.s9a(table.gameInfo.round, currentPlayer);
32772
+ var tmp1_tag = this.wdi_1.ndi_1.t9a(table.gameInfo.round, currentPlayer);
32770
32773
  tmp_0(new SuitChoiceFromClientAction(tmp0_playerId, false, tmp1_tag, null));
32771
32774
  }
32772
32775
  return Unit_instance;
@@ -34640,7 +34643,7 @@
34640
34643
  var tmp = store.dispatch;
34641
34644
  var tmp0_playerId = get_currentPlayer(table).playerId;
34642
34645
  var tmp1_isAccepted = action_0.hdj_1;
34643
- var tmp2_tag = this.idm_1.r9a(table.sceneInfo, table.gameInfo.round);
34646
+ var tmp2_tag = this.idm_1.s9a(table.sceneInfo, table.gameInfo.round);
34644
34647
  tmp(new CombinationChoiceFromClientAction(tmp0_playerId, false, tmp2_tag, tmp1_isAccepted));
34645
34648
  }
34646
34649
  };
@@ -34659,9 +34662,9 @@
34659
34662
  next(action_0);
34660
34663
  var table = store.state.c72();
34661
34664
  var player = get_currentPlayer(table);
34662
- var playerCombinations = player.o75_1.s7b_1;
34665
+ var playerCombinations = player.p75_1.t7b_1;
34663
34666
  // Inline function 'kotlin.collections.map' call
34664
- var this_0 = this.jdm_1.k9a(playerCombinations);
34667
+ var this_0 = this.jdm_1.l9a(playerCombinations);
34665
34668
  // Inline function 'kotlin.collections.mapTo' call
34666
34669
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
34667
34670
  var _iterator__ex2g4s = this_0.l();
@@ -34769,7 +34772,7 @@
34769
34772
  if (tmp_0) {
34770
34773
  tmp = new CombinationToAnnounceAction(findFirstRoundCombinations, acceptedCombinations, declinedCombinations);
34771
34774
  } else {
34772
- var tmp0_safe_receiver = this.jdm_1.l9a(action_0.edj_1.s6i_1, playerCombinations, table.config.rules.oneTryToProtectBella);
34775
+ var tmp0_safe_receiver = this.jdm_1.m9a(action_0.edj_1.s6i_1, playerCombinations, table.config.rules.oneTryToProtectBella);
34773
34776
  var findBellaCombination = tmp0_safe_receiver == null ? null : mapFromDetailed(tmp0_safe_receiver);
34774
34777
  var tmp_6;
34775
34778
  var tmp_7;
@@ -34846,7 +34849,7 @@
34846
34849
  var tmp5_card = action_0.edj_1.s6i_1;
34847
34850
  var tmp1_cardNumber = table.cardsOnTable.o();
34848
34851
  var tmp2_round = table.gameInfo.round;
34849
- var tmp6_tag = this.kdm_1.t9a(tmp2_round, VOID, tmp1_cardNumber);
34852
+ var tmp6_tag = this.kdm_1.u9a(tmp2_round, VOID, tmp1_cardNumber);
34850
34853
  tmp_6 = new CardFromClientAction(tmp3_playerId, false, tmp6_tag, tmp5_card, tmp4_combinations);
34851
34854
  }
34852
34855
  tmp = tmp_6;
@@ -34957,8 +34960,8 @@
34957
34960
  var action_0 = action instanceof MechanicAction ? action : THROW_CCE();
34958
34961
  next(action_0);
34959
34962
  if (action_0 instanceof SceneActMechanicAction)
34960
- if (action_0.z8f_1 === 'WAITING_ACT') {
34961
- var tmp0 = action_0.a8g_1;
34963
+ if (action_0.a8g_1 === 'WAITING_ACT') {
34964
+ var tmp0 = action_0.b8g_1;
34962
34965
  var tmp$ret$0;
34963
34966
  $l$block: {
34964
34967
  // Inline function 'games.jass.logic.data.models.scenes.requireActData' call
@@ -34969,14 +34972,14 @@
34969
34972
  throw new MechanicException('Required ' + getKClass(WaitingActData).ea() + ', current act is ' + toString_0(tmp0));
34970
34973
  }
34971
34974
  var waitingActData = tmp$ret$0;
34972
- var requestPayload = waitingActData.q7p_1;
34975
+ var requestPayload = waitingActData.r7p_1;
34973
34976
  if (!(requestPayload == null)) {
34974
34977
  if (requestPayload instanceof CardDeckRequest) {
34975
- if (this.ndm_1 === waitingActData.n7p()) {
34978
+ if (this.ndm_1 === waitingActData.o7p()) {
34976
34979
  var tmp = store.dispatch;
34977
34980
  // Inline function 'kotlin.collections.List' call
34978
34981
  // Inline function 'kotlin.collections.MutableList' call
34979
- var size = requestPayload.o7p_1;
34982
+ var size = requestPayload.p7p_1;
34980
34983
  var list = ArrayList_init_$Create$(size);
34981
34984
  // Inline function 'kotlin.repeat' call
34982
34985
  var inductionVariable = 0;
@@ -34993,7 +34996,7 @@
34993
34996
  var _iterator__ex2g4s = list.l();
34994
34997
  while (_iterator__ex2g4s.m()) {
34995
34998
  var item = _iterator__ex2g4s.n();
34996
- var tmp$ret$6 = this.odm_1.m9a();
34999
+ var tmp$ret$6 = this.odm_1.n9a();
34997
35000
  destination.j(tmp$ret$6);
34998
35001
  }
34999
35002
  // Inline function 'kotlin.collections.map' call
@@ -35002,10 +35005,10 @@
35002
35005
  var _iterator__ex2g4s_0 = destination.l();
35003
35006
  while (_iterator__ex2g4s_0.m()) {
35004
35007
  var item_0 = _iterator__ex2g4s_0.n();
35005
- var tmp$ret$9 = Companion_instance_1.f89(item_0);
35008
+ var tmp$ret$9 = Companion_instance_1.g89(item_0);
35006
35009
  destination_0.j(tmp$ret$9);
35007
35010
  }
35008
- var tmp3_tag = this.pdm_1.o9a(action_0.y8f_1, store.state.c72().gameInfo.round);
35011
+ var tmp3_tag = this.pdm_1.p9a(action_0.z8f_1, store.state.c72().gameInfo.round);
35009
35012
  tmp(new RequestedCardDecksFromClientAction(destination_0, this.ndm_1, false, tmp3_tag));
35010
35013
  }
35011
35014
  } else {
@@ -35110,8 +35113,8 @@
35110
35113
  var nextTurnPlayerId = singleOrNull(action.c9l());
35111
35114
  if (!(nextTurnPlayerId == null) && currentPlayerId === nextTurnPlayerId) {
35112
35115
  var nextTurnPlayer = getPlayer(table.players, nextTurnPlayerId);
35113
- if (lastCardInteractor.d9a(nextTurnPlayer)) {
35114
- var gameCard = single(nextTurnPlayer.l75_1);
35116
+ if (lastCardInteractor.e9a(nextTurnPlayer)) {
35117
+ var gameCard = single(nextTurnPlayer.m75_1);
35115
35118
  return new PutCardAndCheckCombinationsAction(new ProcessingCard(gameCard));
35116
35119
  }
35117
35120
  }
@@ -35143,7 +35146,7 @@
35143
35146
  // Inline function 'kotlin.with' call
35144
35147
  var $this$with = store.state.c72();
35145
35148
  var player = getPlayer($this$with.players, playerId);
35146
- store.dispatch(new MessageMechanicAction($this.mdl_1.l99(player.m75_1.v7e(), selectedSuit, player.j75_1)));
35149
+ store.dispatch(new MessageMechanicAction($this.mdl_1.m99(player.n75_1.w7e(), selectedSuit, player.k75_1)));
35147
35150
  }
35148
35151
  function onCardMessages($this, store, playerId, combinations) {
35149
35152
  // Inline function 'kotlin.with' call
@@ -35161,17 +35164,17 @@
35161
35164
  var _iterator__ex2g4s = combinations.l();
35162
35165
  while (_iterator__ex2g4s.m()) {
35163
35166
  var item = _iterator__ex2g4s.n();
35164
- var tmp$ret$0 = item.k7p_1;
35167
+ var tmp$ret$0 = item.l7p_1;
35165
35168
  destination.j(tmp$ret$0);
35166
35169
  }
35167
- tmp_0(new MessageMechanicAction($this.mdl_1.j99(destination, player.j75_1)));
35170
+ tmp_0(new MessageMechanicAction($this.mdl_1.k99(destination, player.k75_1)));
35168
35171
  tmp = Unit_instance;
35169
35172
  }
35170
35173
  }
35171
35174
  function onCombinationChoiceMessages($this, store, playerId, isAnnounced) {
35172
35175
  var state = store.state;
35173
35176
  if (isAnnounced) {
35174
- var tmp0 = state.c72().sceneInfo.l8i_1;
35177
+ var tmp0 = state.c72().sceneInfo.m8i_1;
35175
35178
  var tmp$ret$0;
35176
35179
  $l$block: {
35177
35180
  // Inline function 'games.jass.logic.data.models.scenes.requireActData' call
@@ -35185,32 +35188,32 @@
35185
35188
  var player = getPlayer(state.c72().players, playerId);
35186
35189
  var tmp = store.dispatch;
35187
35190
  // Inline function 'kotlin.collections.map' call
35188
- var this_0 = combinationActData.g7p_1;
35191
+ var this_0 = combinationActData.h7p_1;
35189
35192
  // Inline function 'kotlin.collections.mapTo' call
35190
35193
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
35191
35194
  var _iterator__ex2g4s = this_0.l();
35192
35195
  while (_iterator__ex2g4s.m()) {
35193
35196
  var item = _iterator__ex2g4s.n();
35194
- var tmp$ret$1 = item.k7p_1;
35197
+ var tmp$ret$1 = item.l7p_1;
35195
35198
  destination.j(tmp$ret$1);
35196
35199
  }
35197
- tmp(new MessageMechanicAction($this.mdl_1.j99(destination, player.j75_1)));
35200
+ tmp(new MessageMechanicAction($this.mdl_1.k99(destination, player.k75_1)));
35198
35201
  }
35199
35202
  }
35200
35203
  function onWinnerCombinationMessages($this, store, winnerCombinations) {
35201
35204
  // Inline function 'kotlin.with' call
35202
35205
  var $this$with = store.state.c72();
35203
- var message = $this.mdl_1.k99(winnerCombinations, $this$with.players);
35206
+ var message = $this.mdl_1.l99(winnerCombinations, $this$with.players);
35204
35207
  store.dispatch(new MessageMechanicAction(message));
35205
35208
  }
35206
35209
  function onSceneMessages($this, store, action) {
35207
35210
  var state = store.state;
35208
35211
  var table = state.c72();
35209
- var tmp0_subject = action.u8f_1;
35212
+ var tmp0_subject = action.v8f_1;
35210
35213
  if (tmp0_subject === 'TRADE') {
35211
35214
  var tmp;
35212
35215
  if (table.config.playersMode.isTeamGame) {
35213
- var tmp0 = $this.odl_1.x98(table.players);
35216
+ var tmp0 = $this.odl_1.y98(table.players);
35214
35217
  var tmp$ret$0;
35215
35218
  $l$block_0: {
35216
35219
  // Inline function 'kotlin.collections.any' call
@@ -35233,7 +35236,7 @@
35233
35236
  while (_iterator__ex2g4s_0.m()) {
35234
35237
  var element_0 = _iterator__ex2g4s_0.n();
35235
35238
  var tmp_1 = sum;
35236
- sum = tmp_1 + element_0.o75_1.r7b_1 | 0;
35239
+ sum = tmp_1 + element_0.p75_1.s7b_1 | 0;
35237
35240
  }
35238
35241
  if (sum >= table.config.pointsMode.value) {
35239
35242
  tmp$ret$0 = true;
@@ -35261,7 +35264,7 @@
35261
35264
  var _iterator__ex2g4s_1 = tmp0_0.l();
35262
35265
  while (_iterator__ex2g4s_1.m()) {
35263
35266
  var element_1 = _iterator__ex2g4s_1.n();
35264
- if (element_1.o75_1.r7b_1 >= table.config.pointsMode.value) {
35267
+ if (element_1.p75_1.s7b_1 >= table.config.pointsMode.value) {
35265
35268
  tmp$ret$4 = true;
35266
35269
  break $l$block_2;
35267
35270
  }
@@ -35272,7 +35275,7 @@
35272
35275
  }
35273
35276
  var hasWinners = tmp;
35274
35277
  if (hasWinners) {
35275
- store.dispatch(new MessageMechanicAction($this.mdl_1.o99('ONE_MORE_ROUND_NEEDED_ID')));
35278
+ store.dispatch(new MessageMechanicAction($this.mdl_1.p99('ONE_MORE_ROUND_NEEDED_ID')));
35276
35279
  }
35277
35280
  var tmp0_1 = action.sceneData;
35278
35281
  var tmp$ret$6;
@@ -35285,10 +35288,10 @@
35285
35288
  throw new MechanicException('Required ' + getKClass(TradeSceneData).ea() + ', current scene is ' + toString_0(tmp0_1));
35286
35289
  }
35287
35290
  var scene = tmp$ret$6;
35288
- store.dispatch(new MessageMechanicAction($this.mdl_1.i99(getPlayer(table.players, scene.w7q_1).j75_1, scene.u7q_1)));
35289
- var randomData = scene.t7q_1;
35291
+ store.dispatch(new MessageMechanicAction($this.mdl_1.j99(getPlayer(table.players, scene.x7q_1).k75_1, scene.v7q_1)));
35292
+ var randomData = scene.u7q_1;
35290
35293
  if (!(randomData == null)) {
35291
- store.dispatch(new MessageMechanicAction($this.mdl_1.s99(randomData)));
35294
+ store.dispatch(new MessageMechanicAction($this.mdl_1.t99(randomData)));
35292
35295
  }
35293
35296
  } else if (tmp0_subject === 'CALC_POINTS') {
35294
35297
  var tmp0_2 = action.sceneData;
@@ -35306,27 +35309,27 @@
35306
35309
  var whoChoseSuitPlayerId = getWhoChoseSuit(table_0.players).playerId;
35307
35310
  var tmp_3 = store.dispatch;
35308
35311
  // Inline function 'kotlin.collections.map' call
35309
- var this_0 = $this.ndl_1.c9f(scene_0.n7q_1);
35312
+ var this_0 = $this.ndl_1.d9f(scene_0.o7q_1);
35310
35313
  // Inline function 'kotlin.collections.mapTo' call
35311
35314
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
35312
35315
  var _iterator__ex2g4s_2 = this_0.l();
35313
35316
  while (_iterator__ex2g4s_2.m()) {
35314
35317
  var item = _iterator__ex2g4s_2.n();
35315
- var tmp0_points = item.c8d_1;
35318
+ var tmp0_points = item.d8d_1;
35316
35319
  // Inline function 'kotlin.collections.map' call
35317
- var this_1 = item.b8d_1;
35320
+ var this_1 = item.c8d_1;
35318
35321
  // Inline function 'kotlin.collections.mapTo' call
35319
35322
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(this_1, 10));
35320
35323
  var _iterator__ex2g4s_3 = this_1.l();
35321
35324
  while (_iterator__ex2g4s_3.m()) {
35322
35325
  var item_0 = _iterator__ex2g4s_3.n();
35323
- var tmp$ret$8 = getPlayer(table_0.players, item_0).j75_1;
35326
+ var tmp$ret$8 = getPlayer(table_0.players, item_0).k75_1;
35324
35327
  destination_0.j(tmp$ret$8);
35325
35328
  }
35326
35329
  var tmp$ret$11 = new PointItemViewModel(destination_0, tmp0_points);
35327
35330
  destination.j(tmp$ret$11);
35328
35331
  }
35329
- tmp_3(new MessageMechanicAction($this.mdl_1.m99(table_0.gameInfo.round, destination, scene_0.r7q(whoChoseSuitPlayerId), scene_0.q7q(whoChoseSuitPlayerId), scene_0.k7q_1)));
35332
+ tmp_3(new MessageMechanicAction($this.mdl_1.n99(table_0.gameInfo.round, destination, scene_0.s7q(whoChoseSuitPlayerId), scene_0.r7q(whoChoseSuitPlayerId), scene_0.l7q_1)));
35330
35333
  }
35331
35334
  }
35332
35335
  function onExpectantCreatedMessages($this, store, action, excludePlayersIds) {
@@ -35337,15 +35340,15 @@
35337
35340
  if (excludePlayersIds.u1(expectantAction.playerId)) {
35338
35341
  return Unit_instance;
35339
35342
  }
35340
- onCombinationChoiceMessages($this, store, expectantAction.playerId, expectantAction.p8g_1);
35343
+ onCombinationChoiceMessages($this, store, expectantAction.playerId, expectantAction.q8g_1);
35341
35344
  } else {
35342
35345
  if (expectantAction instanceof RestartGameMechanicAction) {
35343
- var message = $this.mdl_1.o99('GAME_RESTART_EVENT_ID');
35346
+ var message = $this.mdl_1.p99('GAME_RESTART_EVENT_ID');
35344
35347
  store.dispatch(new MessageMechanicAction(message));
35345
35348
  store.dispatch(new InfoMessageAction(message));
35346
35349
  } else {
35347
35350
  if (expectantAction instanceof WinnerCombinationsMechanicAction) {
35348
- var message_0 = $this.mdl_1.k99(expectantAction.b8h_1, $this$with.players);
35351
+ var message_0 = $this.mdl_1.l99(expectantAction.c8h_1, $this$with.players);
35349
35352
  store.dispatch(new InfoMessageAction(message_0));
35350
35353
  }
35351
35354
  }
@@ -35363,7 +35366,7 @@
35363
35366
  tmp = Unit_instance;
35364
35367
  } else {
35365
35368
  if (action instanceof SuitChoiceMechanicAction) {
35366
- onSuitSelectMessages(this$0, store, action.k8g_1, action.i8g_1);
35369
+ onSuitSelectMessages(this$0, store, action.l8g_1, action.j8g_1);
35367
35370
  tmp = Unit_instance;
35368
35371
  } else {
35369
35372
  if (action instanceof InterceptorCreatedClientAction) {
@@ -35371,11 +35374,11 @@
35371
35374
  tmp = Unit_instance;
35372
35375
  } else {
35373
35376
  if (action instanceof PutCardMechanicAction) {
35374
- onCardMessages(this$0, store, action.v8g_1, action.u8g_1);
35377
+ onCardMessages(this$0, store, action.w8g_1, action.v8g_1);
35375
35378
  tmp = Unit_instance;
35376
35379
  } else {
35377
35380
  if (action instanceof WinnerCombinationsMechanicAction) {
35378
- onWinnerCombinationMessages(this$0, store, action.b8h_1);
35381
+ onWinnerCombinationMessages(this$0, store, action.c8h_1);
35379
35382
  tmp = Unit_instance;
35380
35383
  } else {
35381
35384
  tmp = Unit_instance;
@@ -35398,7 +35401,7 @@
35398
35401
  if (action instanceof SuitChoiceMechanicAction) {
35399
35402
  var tmp_0;
35400
35403
  if (!(action.playerId === $currentPlayerId)) {
35401
- onSuitSelectMessages(this$0, store, action.playerId, action.i8g_1);
35404
+ onSuitSelectMessages(this$0, store, action.playerId, action.j8g_1);
35402
35405
  tmp_0 = Unit_instance;
35403
35406
  }
35404
35407
  tmp = tmp_0;
@@ -35406,7 +35409,7 @@
35406
35409
  if (action instanceof PutCardMechanicAction) {
35407
35410
  var tmp_1;
35408
35411
  if (!(action.playerId === $currentPlayerId)) {
35409
- onCardMessages(this$0, store, action.playerId, action.u8g_1);
35412
+ onCardMessages(this$0, store, action.playerId, action.v8g_1);
35410
35413
  tmp_1 = Unit_instance;
35411
35414
  }
35412
35415
  tmp = tmp_1;
@@ -35416,29 +35419,29 @@
35416
35419
  tmp = Unit_instance;
35417
35420
  } else {
35418
35421
  if (action instanceof WinnerCombinationsMechanicAction) {
35419
- onWinnerCombinationMessages(this$0, store, action.b8h_1);
35422
+ onWinnerCombinationMessages(this$0, store, action.c8h_1);
35420
35423
  tmp = Unit_instance;
35421
35424
  } else {
35422
35425
  if (action instanceof SuitChoiceFromClientAction) {
35423
35426
  var tmp_2;
35424
- if (action.g88_1 === $currentPlayerId) {
35425
- onSuitSelectMessages(this$0, store, action.g88_1, action.j88_1);
35427
+ if (action.h88_1 === $currentPlayerId) {
35428
+ onSuitSelectMessages(this$0, store, action.h88_1, action.k88_1);
35426
35429
  tmp_2 = Unit_instance;
35427
35430
  }
35428
35431
  tmp = tmp_2;
35429
35432
  } else {
35430
35433
  if (action instanceof CardFromClientAction) {
35431
35434
  var tmp_3;
35432
- if (action.o88_1 === $currentPlayerId) {
35433
- onCardMessages(this$0, store, action.o88_1, action.s88_1);
35435
+ if (action.p88_1 === $currentPlayerId) {
35436
+ onCardMessages(this$0, store, action.p88_1, action.t88_1);
35434
35437
  tmp_3 = Unit_instance;
35435
35438
  }
35436
35439
  tmp = tmp_3;
35437
35440
  } else {
35438
35441
  if (action instanceof CombinationChoiceFromClientAction) {
35439
35442
  var tmp_4;
35440
- if (action.k88_1 === $currentPlayerId) {
35441
- onCombinationChoiceMessages(this$0, store, action.k88_1, action.n88_1);
35443
+ if (action.l88_1 === $currentPlayerId) {
35444
+ onCombinationChoiceMessages(this$0, store, action.l88_1, action.o88_1);
35442
35445
  tmp_4 = Unit_instance;
35443
35446
  }
35444
35447
  tmp = tmp_4;
@@ -35554,23 +35557,23 @@
35554
35557
  next(tmp4);
35555
35558
  var tmp;
35556
35559
  if (tmp4 instanceof MessageFromClientAction) {
35557
- tmp = this.udm_1.e9e(tmp4, table.players);
35560
+ tmp = this.udm_1.f9e(tmp4, table.players);
35558
35561
  } else {
35559
35562
  if (tmp4 instanceof PartnerSelectedFromClientAction) {
35560
- tmp = this.udm_1.f9e(tmp4, table.players);
35563
+ tmp = this.udm_1.g9e(tmp4, table.players);
35561
35564
  } else {
35562
35565
  if (tmp4 instanceof PlayerReadyFromClientAction) {
35563
- tmp = this.udm_1.g9e(tmp4);
35566
+ tmp = this.udm_1.h9e(tmp4);
35564
35567
  } else {
35565
35568
  if (tmp4 instanceof SuitChoiceFromClientAction) {
35566
- tmp = this.udm_1.h9e(tmp4, table.players, table.config);
35569
+ tmp = this.udm_1.i9e(tmp4, table.players, table.config);
35567
35570
  } else {
35568
35571
  if (tmp4 instanceof CombinationChoiceFromClientAction) {
35569
- tmp = this.udm_1.i9e(tmp4, table);
35572
+ tmp = this.udm_1.j9e(tmp4, table);
35570
35573
  } else {
35571
35574
  if (tmp4 instanceof CardFromClientAction) {
35572
- var newCardsOnTheTable = plus_0(table.cardsOnTable, new CardOnTable(tmp4.o88_1, table.cardsOnTable.o(), tmp4.r88_1));
35573
- var cardMechanicAction = this.udm_1.j9e(tmp4, newCardsOnTheTable, table.players, table.config);
35575
+ var newCardsOnTheTable = plus_0(table.cardsOnTable, new CardOnTable(tmp4.p88_1, table.cardsOnTable.o(), tmp4.s88_1));
35576
+ var cardMechanicAction = this.udm_1.k9e(tmp4, newCardsOnTheTable, table.players, table.config);
35574
35577
  tmp = cardMechanicAction;
35575
35578
  } else {
35576
35579
  tmp = null;
@@ -35604,7 +35607,7 @@
35604
35607
  protoOf(sceneActivationReducer$$inlined$reducerForActionType$1).j9z = function (state, action) {
35605
35608
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
35606
35609
  var clientPayload = get_clientPayload(state);
35607
- var tmp0_subject = action_0.u8f_1;
35610
+ var tmp0_subject = action_0.v8f_1;
35608
35611
  return tmp0_subject === 'CHOOSE_PARTNER' || tmp0_subject === 'TRADE' || (tmp0_subject === 'EARN_POINTS' || tmp0_subject === 'CALC_POINTS') ? state.z9i(VOID, clientPayload.vdm(VOID, VOID, VOID, VOID, VOID, VOID, false)) : state;
35609
35612
  };
35610
35613
  protoOf(sceneActivationReducer$$inlined$reducerForActionType$1).r6q = function (state, action) {
@@ -35638,7 +35641,7 @@
35638
35641
  case 0:
35639
35642
  this.t8_1 = 2;
35640
35643
  var state = this.edn_1.state;
35641
- if (!state.d72() || state.c72().isGameFinished) {
35644
+ if (!state.e72() || state.c72().isGameFinished) {
35642
35645
  var tmp_0 = this;
35643
35646
  this.edn_1.dispatch(new FinishGameMechanicAction(new PlayerExitReason(this.fdn_1.f9j_1), state.c72().isGameFinished));
35644
35647
  tmp_0.idn_1 = Unit_instance;
@@ -35825,7 +35828,7 @@
35825
35828
  protoOf(reloadTimersWhenContinueGameMiddleware$$inlined$middlewareForActionType$1).q6q = function (store, next, action) {
35826
35829
  var action_0 = action instanceof ContinueGameMechanicAction ? action : THROW_CCE();
35827
35830
  next(action_0);
35828
- var table = action_0.f8f_1;
35831
+ var table = action_0.g8f_1;
35829
35832
  // Inline function 'kotlin.collections.filter' call
35830
35833
  var tmp0 = filterPlayerTurn(table.players);
35831
35834
  // Inline function 'kotlin.collections.filterTo' call
@@ -35841,7 +35844,7 @@
35841
35844
  var _iterator__ex2g4s_0 = destination.l();
35842
35845
  while (_iterator__ex2g4s_0.m()) {
35843
35846
  var element_0 = _iterator__ex2g4s_0.n();
35844
- store.dispatch(new StartTimerAction(PlayerTurnTimerTag_init_$Create$(element_0.playerId, element_0.k75_1.a6h()), getInitialPlayerTurnTimerDelayMillis(element_0, table.config, this.bdo_1, this.cdo_1), VOID, TimerType_DELAY_getInstance()));
35847
+ store.dispatch(new StartTimerAction(PlayerTurnTimerTag_init_$Create$(element_0.playerId, element_0.l75_1.a6h()), getInitialPlayerTurnTimerDelayMillis(element_0, table.config, this.bdo_1, this.cdo_1), VOID, TimerType_DELAY_getInstance()));
35845
35848
  }
35846
35849
  };
35847
35850
  protoOf(reloadTimersWhenContinueGameMiddleware$$inlined$middlewareForActionType$1).a6p = function (store, next, action) {
@@ -36041,7 +36044,7 @@
36041
36044
  switch (tmp) {
36042
36045
  case 0:
36043
36046
  this.t8_1 = 3;
36044
- if (!this.mdp_1.mdj_1 && this.ndp_1.d72() && !this.ndp_1.c72().isGameFinished) {
36047
+ if (!this.mdp_1.mdj_1 && this.ndp_1.e72() && !this.ndp_1.c72().isGameFinished) {
36045
36048
  this.s8_1 = 1;
36046
36049
  suspendResult = this.odp_1.pb4(this.ndp_1.c72(), get_clientPayload(this.ndp_1), false, this);
36047
36050
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -36215,7 +36218,7 @@
36215
36218
  protoOf(clearTimersWhenErrorMiddleware$$inlined$middlewareForActionType$1).q6q = function (store, next, action) {
36216
36219
  var action_0 = action instanceof ErrorAction ? action : THROW_CCE();
36217
36220
  var state = store.state;
36218
- if (state.d72()) {
36221
+ if (state.e72()) {
36219
36222
  // Inline function 'kotlin.collections.forEach' call
36220
36223
  var _iterator__ex2g4s = state.d71_1.l();
36221
36224
  while (_iterator__ex2g4s.m()) {
@@ -36500,13 +36503,13 @@
36500
36503
  protoOf(clientShowDisabledCardMessageMiddleware$$inlined$middlewareForActionType$1).q6q = function (store, next, action) {
36501
36504
  var action_0 = action instanceof DisabledCardAction ? action : THROW_CCE();
36502
36505
  var state = store.state;
36503
- if (get_isEarnPointScene(state.c72().sceneInfo.h8i_1)) {
36506
+ if (get_isEarnPointScene(state.c72().sceneInfo.i8i_1)) {
36504
36507
  var tmp0_putPlayerCard = action_0.ddj_1;
36505
36508
  var tmp1_player = get_currentPlayer(state.c72());
36506
36509
  var tmp2_table = state.c72();
36507
36510
  var validationCode = this.kdq_1.rb4(tmp0_putPlayerCard, tmp2_table, tmp1_player);
36508
36511
  if (!(validationCode == null)) {
36509
- store.dispatch(new InfoMessageAction(this.ldq_1.n99(validationCode)));
36512
+ store.dispatch(new InfoMessageAction(this.ldq_1.o99(validationCode)));
36510
36513
  } else {
36511
36514
  this.mdq_1.w(VOID, 'clientShowDisabledCardMessageMiddleware: card is valid, please check');
36512
36515
  }
@@ -36545,7 +36548,7 @@
36545
36548
  this.odq_1.w(VOID, 'validateCardMiddleware: card is not valid for the third time, please check');
36546
36549
  }
36547
36550
  if (!(validationCode == null)) {
36548
- store.dispatch(new InfoMessageAction(this.pdq_1.n99(validationCode)));
36551
+ store.dispatch(new InfoMessageAction(this.pdq_1.o99(validationCode)));
36549
36552
  } else {
36550
36553
  next(action_0);
36551
36554
  }
@@ -36558,8 +36561,8 @@
36558
36561
  function ClientCombinationsReducerImpl() {
36559
36562
  }
36560
36563
  protoOf(ClientCombinationsReducerImpl).qdq = function (currentPlayerId, actData) {
36561
- if (!(actData == null) && currentPlayerId === actData.n7p()) {
36562
- return new CombinationToAnnounceState(actData.g7p_1, null, null);
36564
+ if (!(actData == null) && currentPlayerId === actData.o7p()) {
36565
+ return new CombinationToAnnounceState(actData.h7p_1, null, null);
36563
36566
  }
36564
36567
  return null;
36565
36568
  };
@@ -36638,7 +36641,7 @@
36638
36641
  var _iterator__ex2g4s = messages.l();
36639
36642
  while (_iterator__ex2g4s.m()) {
36640
36643
  var element = _iterator__ex2g4s.n();
36641
- if (element.l76().equals(MessageLifecycle_ROOM_getInstance())) {
36644
+ if (element.m76().equals(MessageLifecycle_ROOM_getInstance())) {
36642
36645
  destination.j(element);
36643
36646
  }
36644
36647
  }
@@ -36651,7 +36654,7 @@
36651
36654
  var _iterator__ex2g4s = messages.l();
36652
36655
  while (_iterator__ex2g4s.m()) {
36653
36656
  var element = _iterator__ex2g4s.n();
36654
- if (element.l76().equals(MessageLifecycle_GAME_getInstance()) || element.l76().equals(MessageLifecycle_ROOM_getInstance())) {
36657
+ if (element.m76().equals(MessageLifecycle_GAME_getInstance()) || element.m76().equals(MessageLifecycle_ROOM_getInstance())) {
36655
36658
  destination.j(element);
36656
36659
  }
36657
36660
  }
@@ -36666,37 +36669,37 @@
36666
36669
  var item = _iterator__ex2g4s.n();
36667
36670
  var tmp;
36668
36671
  if (item instanceof WhoShuffleCardsMessage) {
36669
- tmp = item.x77(VOID, VOID, VOID, false);
36672
+ tmp = item.y77(VOID, VOID, VOID, false);
36670
36673
  } else {
36671
36674
  if (item instanceof TextMessage) {
36672
- tmp = item.n79(VOID, VOID, VOID, false);
36675
+ tmp = item.o79(VOID, VOID, VOID, false);
36673
36676
  } else {
36674
36677
  if (item instanceof PhraseMessage) {
36675
- tmp = item.b79(VOID, VOID, VOID, false);
36678
+ tmp = item.c79(VOID, VOID, VOID, false);
36676
36679
  } else {
36677
36680
  if (item instanceof AnnouncedCombinationMessage) {
36678
- tmp = item.e78(VOID, VOID, VOID, false);
36681
+ tmp = item.f78(VOID, VOID, VOID, false);
36679
36682
  } else {
36680
36683
  if (item instanceof WinnerCombinationsMessage) {
36681
- tmp = item.m78(VOID, VOID, false);
36684
+ tmp = item.n78(VOID, VOID, false);
36682
36685
  } else {
36683
36686
  if (item instanceof PreviousRoundPointsMessage) {
36684
- tmp = item.x76(VOID, VOID, VOID, VOID, VOID, VOID, false);
36687
+ tmp = item.y76(VOID, VOID, VOID, VOID, VOID, VOID, false);
36685
36688
  } else {
36686
36689
  if (item instanceof StickerMessage) {
36687
- tmp = item.h79(VOID, VOID, VOID, false);
36690
+ tmp = item.i79(VOID, VOID, VOID, false);
36688
36691
  } else {
36689
36692
  if (item instanceof RandomSignatureMessage) {
36690
- tmp = item.f77(VOID, VOID, false);
36693
+ tmp = item.g77(VOID, VOID, false);
36691
36694
  } else {
36692
36695
  if (item instanceof ValidationMessage) {
36693
- tmp = item.u79(VOID, VOID, false);
36696
+ tmp = item.v79(VOID, VOID, false);
36694
36697
  } else {
36695
36698
  if (item instanceof ServiceMessage) {
36696
- tmp = item.n77(VOID, VOID, false);
36699
+ tmp = item.o77(VOID, VOID, false);
36697
36700
  } else {
36698
36701
  if (item instanceof EventMessage) {
36699
- tmp = item.n76(VOID, VOID, false);
36702
+ tmp = item.o76(VOID, VOID, false);
36700
36703
  } else {
36701
36704
  gameLogger.w(VOID, "updateMessagesAsNotShown: Can't support this message " + toString(item));
36702
36705
  tmp = item;
@@ -36732,7 +36735,7 @@
36732
36735
  var tmp_2 = PlayerConnectionState_LIVE_getInstance();
36733
36736
  Companion_getInstance_8();
36734
36737
  // Inline function 'kotlin.time.Companion.milliseconds' call
36735
- var this_0 = $action.y8e_1.timeoutTimeMillis;
36738
+ var this_0 = $action.z8e_1.timeoutTimeMillis;
36736
36739
  var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
36737
36740
  tmp = tmp_0.g6h(tmp_1.w6f(tmp_2, tmp$ret$0));
36738
36741
  } else {
@@ -36766,13 +36769,13 @@
36766
36769
  this.edr_1.d('ClientMechanicLifecycleReducer', 'onStart ' + get_versionOrDefault(GameEngineConfig_instance), action);
36767
36770
  var clientState = get_clientPayloadOrNull_0(state.payload);
36768
36771
  var tmp0_$this = this.wa0_1;
36769
- var tmp1_tableId = action.z8e_1;
36770
- var tmp2_gameId = action.z8e_1;
36771
- var tmp3_version = action.a8f_1;
36772
- var tmp4_config = action.y8e_1;
36773
- var tmp5_users = action.c8f_1;
36772
+ var tmp1_tableId = action.a8f_1;
36773
+ var tmp2_gameId = action.a8f_1;
36774
+ var tmp3_version = action.b8f_1;
36775
+ var tmp4_config = action.z8e_1;
36776
+ var tmp5_users = action.d8f_1;
36774
36777
  var tmp6_spectators = emptyList();
36775
- var tmp7_gameCreatorPlayerId = action.b8f_1;
36778
+ var tmp7_gameCreatorPlayerId = action.c8f_1;
36776
36779
  var newTable = tmp0_$this.ca2(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ClientMechanicLifecycleReducer$onStart$lambda(this, action));
36777
36780
  var tmp;
36778
36781
  if (clientState == null) {
@@ -36795,12 +36798,12 @@
36795
36798
  };
36796
36799
  protoOf(ClientMechanicLifecycleReducer).ta0 = function (state, action) {
36797
36800
  this.edr_1.d('ClientMechanicLifecycleReducer', 'onContinue ' + get_versionOrDefault(GameEngineConfig_instance), action);
36798
- var clientState = get_clientPayloadOrNull_0(action.h8f_1);
36801
+ var clientState = get_clientPayloadOrNull_0(action.i8f_1);
36799
36802
  var tmp;
36800
36803
  if (clientState == null) {
36801
36804
  var tmp_0 = Companion_instance_88;
36802
- var tmp_1 = get_currentPlayer(action.f8f_1).playerId;
36803
- var tmp0_safe_receiver = action.f8f_1.sceneInfo.l8i_1;
36805
+ var tmp_1 = get_currentPlayer(action.g8f_1).playerId;
36806
+ var tmp0_safe_receiver = action.g8f_1.sceneInfo.m8i_1;
36804
36807
  var tmp_2;
36805
36808
  if (tmp0_safe_receiver == null) {
36806
36809
  tmp_2 = null;
@@ -36822,7 +36825,7 @@
36822
36825
  }
36823
36826
  var newPayload = tmp;
36824
36827
  var tmp1_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
36825
- var tmp2_tableOrNull = action.f8f_1;
36828
+ var tmp2_tableOrNull = action.g8f_1;
36826
36829
  return state.z9i(tmp2_tableOrNull, newPayload, tmp1_gameLifecycleState, null);
36827
36830
  };
36828
36831
  protoOf(ClientMechanicLifecycleReducer).sa0 = function (state, action) {
@@ -36836,14 +36839,14 @@
36836
36839
  }
36837
36840
  var newPayload = this.fdr_1.vdq(get_clientPayload(state));
36838
36841
  var tmp2_gameLifecycleState = GameLifecycleState_FINISHING_getInstance();
36839
- var tmp3_terminationState = new TerminationState(action.j8f_1, action.l8f_1);
36842
+ var tmp3_terminationState = new TerminationState(action.k8f_1, action.m8f_1);
36840
36843
  return state.z9i(VOID, newPayload, tmp2_gameLifecycleState, tmp3_terminationState);
36841
36844
  };
36842
36845
  protoOf(ClientMechanicLifecycleReducer).ra0 = function (state, action) {
36843
36846
  var tmp = GameLifecycleState_FINISHED_getInstance();
36844
36847
  var tmp0_safe_receiver = state.c71_1;
36845
- var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.a9j(action.n8f_1, action.q8f_1);
36846
- return state.z9i(VOID, VOID, tmp, tmp1_elvis_lhs == null ? new TerminationState(action.n8f_1, action.q8f_1) : tmp1_elvis_lhs);
36848
+ var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.a9j(action.o8f_1, action.r8f_1);
36849
+ return state.z9i(VOID, VOID, tmp, tmp1_elvis_lhs == null ? new TerminationState(action.o8f_1, action.r8f_1) : tmp1_elvis_lhs);
36847
36850
  };
36848
36851
  protoOf(ClientMechanicLifecycleReducer).qa0 = function (state, action) {
36849
36852
  var tmp = get_clientPayload(state);
@@ -36866,12 +36869,12 @@
36866
36869
  tmp = null;
36867
36870
  } else {
36868
36871
  // Inline function 'kotlin.let' call
36869
- tmp = this.fdr_1.vdq(tmp2_safe_receiver).vdm(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, action.g8h_1);
36872
+ tmp = this.fdr_1.vdq(tmp2_safe_receiver).vdm(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, action.h8h_1);
36870
36873
  }
36871
36874
  var newPayload = tmp;
36872
36875
  var tmp3_safe_receiver = state.c71_1;
36873
- var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.b9j(action.g8h_1.v87_1);
36874
- var newTerminationState = tmp4_elvis_lhs == null ? new TerminationState(action.g8h_1.v87_1) : tmp4_elvis_lhs;
36876
+ var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.b9j(action.h8h_1.w87_1);
36877
+ var newTerminationState = tmp4_elvis_lhs == null ? new TerminationState(action.h8h_1.w87_1) : tmp4_elvis_lhs;
36875
36878
  return state.z9i(VOID, newPayload, GameLifecycleState_FINISHED_getInstance(), newTerminationState);
36876
36879
  };
36877
36880
  function clientResetProcessingCardReducer() {
@@ -36911,7 +36914,7 @@
36911
36914
  protoOf(clientSceneReducer$$inlined$reducerForActionType$1).j9z = function (state, action) {
36912
36915
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
36913
36916
  var tmp;
36914
- switch (action_0.u8f_1) {
36917
+ switch (action_0.v8f_1) {
36915
36918
  case 'WAITING':
36916
36919
  tmp = state;
36917
36920
  break;
@@ -36966,8 +36969,8 @@
36966
36969
  var tmp_0 = get_clientPayload(state);
36967
36970
  var tmp_1;
36968
36971
  if (tmp2.odj_1) {
36969
- var cards = last(state.c72().bribes).j85_1;
36970
- tmp_1 = new LastBribeState(first(cards).m7o_1, getWhoGotLastBribe(state.c72().players).playerId, cards);
36972
+ var cards = last(state.c72().bribes).k85_1;
36973
+ tmp_1 = new LastBribeState(first(cards).n7o_1, getWhoGotLastBribe(state.c72().players).playerId, cards);
36971
36974
  } else {
36972
36975
  tmp_1 = null;
36973
36976
  }
@@ -37016,7 +37019,7 @@
37016
37019
  while (_iterator__ex2g4s.m()) {
37017
37020
  var item = _iterator__ex2g4s.n();
37018
37021
  var updatedUser = firstOrNull(filterByPlayerId(tmp6_safe_receiver, item.playerId));
37019
- var tmp$ret$0 = item.t7a(updatedUser == null ? item.j75_1 : updatedUser);
37022
+ var tmp$ret$0 = item.u7a(updatedUser == null ? item.k75_1 : updatedUser);
37020
37023
  destination.j(tmp$ret$0);
37021
37024
  }
37022
37025
  tmp_4 = destination;
@@ -37039,7 +37042,7 @@
37039
37042
  if (tmp2 instanceof ClientMessageAction) {
37040
37043
  var messages = get_clientPayload(state).za9_1;
37041
37044
  var lastMessage = lastOrNull(messages);
37042
- if ((lastMessage == null ? null : lastMessage.k76(tmp2.ydj_1)) === true) {
37045
+ if ((lastMessage == null ? null : lastMessage.l76(tmp2.ydj_1)) === true) {
37043
37046
  tmp$ret$5 = state;
37044
37047
  break $l$block;
37045
37048
  }
@@ -37120,22 +37123,22 @@
37120
37123
  return new clientResetMessagesAfterBribeReducer$$inlined$reducerForActionType$1(gameLogger);
37121
37124
  }
37122
37125
  function updateVoiceCount(table, action) {
37123
- var message = action.d8h_1;
37126
+ var message = action.e8h_1;
37124
37127
  var tmp;
37125
37128
  if (isInterface(message, UserMessage)) {
37126
- tmp = message.p77();
37129
+ tmp = message.q77();
37127
37130
  } else {
37128
37131
  tmp = false;
37129
37132
  }
37130
37133
  if (tmp) {
37131
- var player = getPlayer(table.players, message.o77().v6e_1);
37132
- return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.t7a(VOID, VOID, VOID, player.m75_1.y7e(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, player.m75_1.n7a_1 - 1 | 0)), get_byIdPlayerPredicate()(player.playerId)));
37134
+ var player = getPlayer(table.players, message.p77().v6e_1);
37135
+ return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.u7a(VOID, VOID, VOID, player.n75_1.z7e(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, player.n75_1.o7a_1 - 1 | 0)), get_byIdPlayerPredicate()(player.playerId)));
37133
37136
  }
37134
37137
  return table;
37135
37138
  }
37136
37139
  function updateVoiceCount_0(table, playerId) {
37137
37140
  var player = getPlayer(table.players, playerId);
37138
- return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.t7a(VOID, VOID, VOID, player.m75_1.y7e(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, player.m75_1.n7a_1 - 1 | 0)), get_byIdPlayerPredicate()(player.playerId)));
37141
+ return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.u7a(VOID, VOID, VOID, player.n75_1.z7e(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, player.n75_1.o7a_1 - 1 | 0)), get_byIdPlayerPredicate()(player.playerId)));
37139
37142
  }
37140
37143
  function messageReducer$$inlined$reducerForActionType$1() {
37141
37144
  }
@@ -37145,7 +37148,7 @@
37145
37148
  protoOf(messageReducer$$inlined$reducerForActionType$1).j9z = function (state, action) {
37146
37149
  var action_0 = action instanceof MessageMechanicAction ? action : THROW_CCE();
37147
37150
  var clientState = get_clientPayload(state);
37148
- return state.z9i(updateVoiceCount(state.c72(), action_0), clientState.vdm(VOID, plus_0(clientState.za9_1, action_0.d8h_1)));
37151
+ return state.z9i(updateVoiceCount(state.c72(), action_0), clientState.vdm(VOID, plus_0(clientState.za9_1, action_0.e8h_1)));
37149
37152
  };
37150
37153
  protoOf(messageReducer$$inlined$reducerForActionType$1).r6q = function (state, action) {
37151
37154
  return this.j9z((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -37223,7 +37226,7 @@
37223
37226
  tmp = new ErrorState(VOID, VOID, ProcessingReason_getInstance());
37224
37227
  } else {
37225
37228
  if (action_0 instanceof FinishGameMechanicAction) {
37226
- tmp = mapToErrorState(action_0.n8f_1, state.c72());
37229
+ tmp = mapToErrorState(action_0.o8f_1, state.c72());
37227
37230
  } else {
37228
37231
  tmp = null;
37229
37232
  }
@@ -37386,7 +37389,7 @@
37386
37389
  return tmp1_$this.pdd(tmp2_playerId, tmp3_isCurrentPlayer, tmp5_cards, tmp4_players, tmp6_processingCardOnTable);
37387
37390
  }
37388
37391
  function getOpenOrHiddenCardsInHand$default($this, player, currentPlayerId, players, processingCard, cards, $super) {
37389
- cards = cards === VOID ? player.l75_1 : cards;
37392
+ cards = cards === VOID ? player.m75_1 : cards;
37390
37393
  return getOpenOrHiddenCardsInHand($this, player, currentPlayerId, players, processingCard, cards);
37391
37394
  }
37392
37395
  function handleTradeScene($this, state, action, currentPlayerId) {
@@ -37401,7 +37404,7 @@
37401
37404
  throw new MechanicException('Required ' + getKClass(TradeSceneData).ea() + ', current scene is ' + toString_0(tmp0));
37402
37405
  }
37403
37406
  var sceneData = tmp$ret$0;
37404
- var playersCardsToDistribute = sceneData.s7q_1;
37407
+ var playersCardsToDistribute = sceneData.t7q_1;
37405
37408
  // Inline function 'kotlin.collections.sumOf' call
37406
37409
  var sum = 0;
37407
37410
  var _iterator__ex2g4s = playersCardsToDistribute.e2().l();
@@ -37411,9 +37414,9 @@
37411
37414
  sum = tmp + element.o() | 0;
37412
37415
  }
37413
37416
  var cardsToDistributeCount = sum;
37414
- var otherCardsCount = sceneData.v7q_1.o();
37417
+ var otherCardsCount = sceneData.w7q_1.o();
37415
37418
  var cardDeckCards = createCardDeckCards($this, cardsToDistributeCount, otherCardsCount);
37416
- var shuffleCardTransition = new ShuffleCardDeckTransition($this.xdr_1.z6m(), plus(listOf_0(sceneData.u7q_1), cardDeckCards));
37419
+ var shuffleCardTransition = new ShuffleCardDeckTransition($this.xdr_1.z6m(), plus(listOf_0(sceneData.v7q_1), cardDeckCards));
37417
37420
  var distributionTransition = createCardDistributionTransition($this, state, currentPlayerId, playersCardsToDistribute, null, otherCardsCount);
37418
37421
  var updatedTransitions = plus(get_clientPayload(state).laa_1, listOf([shuffleCardTransition, distributionTransition]));
37419
37422
  return state.z9i(VOID, get_clientPayload(state).vdm(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
@@ -37433,12 +37436,12 @@
37433
37436
  var tmp0_$this = $this.wdr_1;
37434
37437
  var tmp1_config = state.c72().config;
37435
37438
  var tmp2_cardDeck = state.c72().requireCardDeck;
37436
- var tmp3_newTopOpenedCard = sceneData.a7r_1;
37437
- var tmp4_newPlayersCards = sceneData.y7q_1;
37439
+ var tmp3_newTopOpenedCard = sceneData.b7r_1;
37440
+ var tmp4_newPlayersCards = sceneData.z7q_1;
37438
37441
  var updatedCardDeck = tmp0_$this.ra1(tmp2_cardDeck, tmp4_newPlayersCards, tmp1_config, tmp3_newTopOpenedCard);
37439
- var tmp5_distributeTrumpCard = updatedCardDeck.m85_1;
37440
- var tmp6_playersCardsToDistribute = sceneData.y7q_1;
37441
- var tmp7_otherCardsCount = updatedCardDeck.r91();
37442
+ var tmp5_distributeTrumpCard = updatedCardDeck.n85_1;
37443
+ var tmp6_playersCardsToDistribute = sceneData.z7q_1;
37444
+ var tmp7_otherCardsCount = updatedCardDeck.s91();
37442
37445
  var distributionTransition = createCardDistributionTransition($this, state, currentPlayerId, tmp6_playersCardsToDistribute, tmp5_distributeTrumpCard, tmp7_otherCardsCount);
37443
37446
  var updatedTransitions = plus_0(get_clientPayload(state).laa_1, distributionTransition);
37444
37447
  return state.z9i(VOID, get_clientPayload(state).vdm(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
@@ -37525,7 +37528,7 @@
37525
37528
  while (_iterator__ex2g4s.m()) {
37526
37529
  var item = _iterator__ex2g4s.n();
37527
37530
  var newCards = getValue(playersCardsToDistribute, item.playerId);
37528
- var tmp0_cards = plus(item.l75_1, newCards);
37531
+ var tmp0_cards = plus(item.m75_1, newCards);
37529
37532
  var tmp1_players = table.players;
37530
37533
  var tmp2_processingCard = clientPayload.kaa_1;
37531
37534
  var hiddenCardsIfNeeded = getOpenOrHiddenCardsInHand($this, item, currentPlayerId, tmp1_players, tmp2_processingCard, tmp0_cards);
@@ -37539,7 +37542,7 @@
37539
37542
  function determineWhoGetsTheTrumpCard($this, table) {
37540
37543
  var tmp;
37541
37544
  if (!(firstOrNull(filterWhoChoseSuit(table.players)) == null)) {
37542
- tmp = $this.ydr_1.n98(table.players, table.config);
37545
+ tmp = $this.ydr_1.o98(table.players, table.config);
37543
37546
  } else {
37544
37547
  tmp = null;
37545
37548
  }
@@ -37699,7 +37702,7 @@
37699
37702
  };
37700
37703
  protoOf(TransitionsReducerImpl$addTransitionWhenPutCardReducer$$inlined$reducerForActionType$1).j9z = function (state, action) {
37701
37704
  var action_0 = action instanceof PutCardMechanicAction ? action : THROW_CCE();
37702
- var updatedTransitions = addPutCardOnTableTransition(this.hds_1, action_0.playerId, this.ids_1, action_0.t8g_1, state.c72(), get_clientPayload(state));
37705
+ var updatedTransitions = addPutCardOnTableTransition(this.hds_1, action_0.playerId, this.ids_1, action_0.u8g_1, state.c72(), get_clientPayload(state));
37703
37706
  return state.z9i(VOID, get_clientPayload(state).vdm(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
37704
37707
  };
37705
37708
  protoOf(TransitionsReducerImpl$addTransitionWhenPutCardReducer$$inlined$reducerForActionType$1).r6q = function (state, action) {
@@ -37715,7 +37718,7 @@
37715
37718
  protoOf(TransitionsReducerImpl$addTransitionWhenCardDistributionReducer$$inlined$reducerForActionType$1).j9z = function (state, action) {
37716
37719
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
37717
37720
  var tmp;
37718
- switch (action_0.u8f_1) {
37721
+ switch (action_0.v8f_1) {
37719
37722
  case 'TRADE':
37720
37723
  tmp = handleTradeScene(this.jds_1, state, action_0, this.kds_1);
37721
37724
  break;
@@ -37744,15 +37747,15 @@
37744
37747
  var expectantAction = action_0.bdk_1.ean_1;
37745
37748
  var tmp;
37746
37749
  if (expectantAction instanceof CombinationChoiceMechanicAction) {
37747
- var combination = first(expectantAction.q8g_1);
37750
+ var combination = first(expectantAction.r8g_1);
37748
37751
  var tmp_0;
37749
- if (expectantAction.p8g_1 && combination.k7p_1.equals(CombinationType_SEVEN_TRUMP_getInstance())) {
37750
- var trumpCard = single(combination.w91());
37752
+ if (expectantAction.q8g_1 && combination.l7p_1.equals(CombinationType_SEVEN_TRUMP_getInstance())) {
37753
+ var trumpCard = single(combination.x91());
37751
37754
  var trumpCardOrOrigin = getOpenOrHiddenCardInHand(this.lds_1, trumpCard, getPlayer(state.c72().players, expectantAction.playerId), this.mds_1, state.c72().players);
37752
37755
  var tmp0_id = this.lds_1.xdr_1.z6m();
37753
37756
  var tmp1_playerIds = listOf_0(expectantAction.playerId);
37754
- var tmp2_toCard2 = state.c72().requireCardDeck.m85_1;
37755
- var tmp3_fromCard2 = state.c72().requireCardDeck.m85_1;
37757
+ var tmp2_toCard2 = state.c72().requireCardDeck.n85_1;
37758
+ var tmp3_fromCard2 = state.c72().requireCardDeck.n85_1;
37756
37759
  var updatedTransitions = plus_0(clientPayload.laa_1, new SwapCardsTransition(tmp0_id, tmp1_playerIds, trumpCardOrOrigin, trumpCard, tmp3_fromCard2, tmp2_toCard2));
37757
37760
  tmp_0 = state.z9i(VOID, clientPayload.vdm(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
37758
37761
  } else {
@@ -37763,23 +37766,23 @@
37763
37766
  if (expectantAction instanceof WinnerCombinationsMechanicAction) {
37764
37767
  var tmp_1 = this.lds_1.xdr_1.z6m();
37765
37768
  // Inline function 'kotlin.collections.associate' call
37766
- var this_0 = expectantAction.b8h_1;
37769
+ var this_0 = expectantAction.c8h_1;
37767
37770
  var capacity = coerceAtLeast(mapCapacity(collectionSizeOrDefault(this_0, 10)), 16);
37768
37771
  // Inline function 'kotlin.collections.associateTo' call
37769
37772
  var destination = LinkedHashMap_init_$Create$(capacity);
37770
37773
  var _iterator__ex2g4s = this_0.l();
37771
37774
  while (_iterator__ex2g4s.m()) {
37772
37775
  var element = _iterator__ex2g4s.n();
37773
- var player = getPlayer(state.c72().players, element.f86_1);
37774
- var sortedPlayerCards = sortedWith(player.l75_1, new CardSuitSortingComparator(get_clientPayload(state).ya9_1.val_1));
37776
+ var player = getPlayer(state.c72().players, element.g86_1);
37777
+ var sortedPlayerCards = sortedWith(player.m75_1, new CardSuitSortingComparator(get_clientPayload(state).ya9_1.val_1));
37775
37778
  // Inline function 'kotlin.collections.map' call
37776
- var this_1 = element.g86_1;
37779
+ var this_1 = element.h86_1;
37777
37780
  // Inline function 'kotlin.collections.mapTo' call
37778
37781
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(this_1, 10));
37779
37782
  var _iterator__ex2g4s_0 = this_1.l();
37780
37783
  while (_iterator__ex2g4s_0.m()) {
37781
37784
  var item = _iterator__ex2g4s_0.n();
37782
- var tmp$ret$0 = item.w91();
37785
+ var tmp$ret$0 = item.x91();
37783
37786
  destination_0.j(tmp$ret$0);
37784
37787
  }
37785
37788
  var combinationCards = flatten(destination_0);
@@ -37812,7 +37815,7 @@
37812
37815
  }
37813
37816
  var handTransitions = destination_1;
37814
37817
  // Inline function 'kotlin.collections.plusAssign' call
37815
- var pair = to(element.f86_1, handTransitions);
37818
+ var pair = to(element.g86_1, handTransitions);
37816
37819
  destination.m2(pair.me_1, pair.ne_1);
37817
37820
  }
37818
37821
  var updatedTransitions_0 = plus_0(clientPayload.laa_1, new ShowCombinationTransition(tmp_1, destination));
@@ -37827,10 +37830,10 @@
37827
37830
  var _iterator__ex2g4s_2 = this_3.l();
37828
37831
  while (_iterator__ex2g4s_2.m()) {
37829
37832
  var item_1 = _iterator__ex2g4s_2.n();
37830
- var tmp$ret$10 = item_1.o7o_1;
37833
+ var tmp$ret$10 = item_1.p7o_1;
37831
37834
  destination_2.j(tmp$ret$10);
37832
37835
  }
37833
- var updatedTransitions_1 = plus_0(clientPayload.laa_1, new PickUpBribeTransition(tmp_3, expectantAction.y8g_1, destination_2));
37836
+ var updatedTransitions_1 = plus_0(clientPayload.laa_1, new PickUpBribeTransition(tmp_3, expectantAction.z8g_1, destination_2));
37834
37837
  tmp = state.z9i(VOID, clientPayload.vdm(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions_1));
37835
37838
  } else {
37836
37839
  tmp = state;
@@ -37920,7 +37923,7 @@
37920
37923
  var _iterator__ex2g4s = tmp1_safe_receiver.l();
37921
37924
  while (_iterator__ex2g4s.m()) {
37922
37925
  var element = _iterator__ex2g4s.n();
37923
- var list = element.g86_1;
37926
+ var list = element.h86_1;
37924
37927
  addAll(destination, list);
37925
37928
  }
37926
37929
  tmp = destination;
@@ -37936,7 +37939,7 @@
37936
37939
  var _iterator__ex2g4s_0 = cardsOnTable.l();
37937
37940
  while (_iterator__ex2g4s_0.m()) {
37938
37941
  var element_0 = _iterator__ex2g4s_0.n();
37939
- if (element_0.m7o_1 === playerId) {
37942
+ if (element_0.n7o_1 === playerId) {
37940
37943
  tmp$ret$4 = element_0;
37941
37944
  break $l$block;
37942
37945
  }
@@ -37944,7 +37947,7 @@
37944
37947
  tmp$ret$4 = null;
37945
37948
  }
37946
37949
  var tmp5_safe_receiver = tmp$ret$4;
37947
- var tableCard = tmp5_safe_receiver == null ? null : tmp5_safe_receiver.o7o_1;
37950
+ var tableCard = tmp5_safe_receiver == null ? null : tmp5_safe_receiver.p7o_1;
37948
37951
  // Inline function 'kotlin.collections.map' call
37949
37952
  // Inline function 'kotlin.collections.mapTo' call
37950
37953
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(combinations, 10));
@@ -37952,7 +37955,7 @@
37952
37955
  while (_iterator__ex2g4s_1.m()) {
37953
37956
  var item = _iterator__ex2g4s_1.n();
37954
37957
  // Inline function 'kotlin.collections.filterNot' call
37955
- var tmp0 = item.w91();
37958
+ var tmp0 = item.x91();
37956
37959
  // Inline function 'kotlin.collections.filterNotTo' call
37957
37960
  var destination_1 = ArrayList_init_$Create$_0();
37958
37961
  var _iterator__ex2g4s_2 = tmp0.l();
@@ -37996,7 +37999,7 @@
37996
37999
  tmp = tmp0_elvis_lhs;
37997
38000
  }
37998
38001
  var mechanic = tmp;
37999
- var filtered = filterByPlayerId(mechanic.ean_1.b8h_1, playerId);
38002
+ var filtered = filterByPlayerId(mechanic.ean_1.c8h_1, playerId);
38000
38003
  if (filtered.q())
38001
38004
  return null;
38002
38005
  var updated = mechanic.ian(VOID, mechanic.ean_1.l9l(filtered));
@@ -38031,7 +38034,7 @@
38031
38034
  tmp = tmp0_elvis_lhs;
38032
38035
  }
38033
38036
  var mechanic = tmp;
38034
- if (!(mechanic.ean_1.r8g_1 === playerId))
38037
+ if (!(mechanic.ean_1.s8g_1 === playerId))
38035
38038
  return null;
38036
38039
  return mapToExpectant(mechanic);
38037
38040
  }
@@ -38074,7 +38077,7 @@
38074
38077
  var player = getPlayer(table.players, playerId);
38075
38078
  var tmp1_isCurrentPlayer = player.playerId === get_currentPlayer(table).playerId;
38076
38079
  var tmp2_playerId = player.playerId;
38077
- var tmp3_cards = player.l75_1;
38080
+ var tmp3_cards = player.m75_1;
38078
38081
  var tmp4_players = mapWithIndex(table.players);
38079
38082
  var tmp0_safe_receiver = clientPayload.kaa_1;
38080
38083
  var tmp5_processingCardOnTable = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.s6i_1;
@@ -38089,13 +38092,13 @@
38089
38092
  var _iterator__ex2g4s = combinations.l();
38090
38093
  while (_iterator__ex2g4s.m()) {
38091
38094
  var item = _iterator__ex2g4s.n();
38092
- var tmp0_elvis_lhs = item.l7p_1;
38095
+ var tmp0_elvis_lhs = item.m7p_1;
38093
38096
  var tmp$ret$0 = tmp0_elvis_lhs == null ? emptyList() : tmp0_elvis_lhs;
38094
38097
  destination.j(tmp$ret$0);
38095
38098
  }
38096
38099
  var combinationCards = flatten(destination);
38097
38100
  var tmp7_safe_receiver = table.cardDeck;
38098
- var tmp8_elvis_lhs = tmp7_safe_receiver == null ? null : tmp7_safe_receiver.r91();
38101
+ var tmp8_elvis_lhs = tmp7_safe_receiver == null ? null : tmp7_safe_receiver.s91();
38099
38102
  var tmp = tmp8_elvis_lhs == null ? 0 : tmp8_elvis_lhs;
38100
38103
  // Inline function 'kotlin.collections.map' call
38101
38104
  var this_0 = sortedWith(swapWithCombinationCardsIfNeeded(this, playerCards, combinationCards), new CardSuitSortingComparator(clientPayload.ya9_1.val_1));
@@ -38107,7 +38110,7 @@
38107
38110
  var tmp1_isDistribution = cardsToDistribute.u1(item_0);
38108
38111
  var tmp2_enabled = cardsStateVM.naj(item_0);
38109
38112
  var tmp0_safe_receiver_0 = table.cardDeck;
38110
- var tmp3_isTrump = equals(tmp0_safe_receiver_0 == null ? null : tmp0_safe_receiver_0.m85_1, item_0);
38113
+ var tmp3_isTrump = equals(tmp0_safe_receiver_0 == null ? null : tmp0_safe_receiver_0.n85_1, item_0);
38111
38114
  var tmp$ret$3 = new CardViewModel(item_0, tmp2_enabled, tmp3_isTrump, tmp1_isDistribution);
38112
38115
  destination_0.j(tmp$ret$3);
38113
38116
  }
@@ -38116,7 +38119,7 @@
38116
38119
  protoOf(PlayerHandSelector).rdd = function (playerCards, isCardsDistribution, table) {
38117
38120
  var tmp;
38118
38121
  if (isCardsDistribution) {
38119
- switch (table.sceneInfo.h8i_1) {
38122
+ switch (table.sceneInfo.i8i_1) {
38120
38123
  case 'TRADE':
38121
38124
  tmp = playerCards;
38122
38125
  break;
@@ -38159,7 +38162,7 @@
38159
38162
  }
38160
38163
  var playerTransitions = destination_0;
38161
38164
  var tmp1_playerId = player.playerId;
38162
- var tmp2_cards = player.l75_1;
38165
+ var tmp2_cards = player.m75_1;
38163
38166
  var tmp3_players = mapWithIndex(table.players);
38164
38167
  var tmp0_safe_receiver = clientPayload.kaa_1;
38165
38168
  var tmp4_processingCardOnTable = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.s6i_1;
@@ -38180,12 +38183,12 @@
38180
38183
  };
38181
38184
  protoOf(PlayerHandSelector).kcq = function (isCurrentPlayer, cards, isGameActive, table, clientPayload) {
38182
38185
  var currentPlayer = get_currentPlayer(table);
38183
- var isEarnPointScene = get_isEarnPointScene(table.sceneInfo.h8i_1);
38184
- var tmp0_safe_receiver = table.sceneInfo.j8i_1;
38186
+ var isEarnPointScene = get_isEarnPointScene(table.sceneInfo.i8i_1);
38187
+ var tmp0_safe_receiver = table.sceneInfo.k8i_1;
38185
38188
  var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : get_isPlayerTurnAct(tmp0_safe_receiver);
38186
38189
  var isPlayerTurnAct = tmp1_elvis_lhs == null ? false : tmp1_elvis_lhs;
38187
38190
  var tmp;
38188
- if (isCurrentPlayer && isGameActive && clientPayload.eaa_1 && currentPlayer.k75_1.u6f() && isEarnPointScene && isPlayerTurnAct && clientPayload.kaa_1 == null) {
38191
+ if (isCurrentPlayer && isGameActive && clientPayload.eaa_1 && currentPlayer.l75_1.u6f() && isEarnPointScene && isPlayerTurnAct && clientPayload.kaa_1 == null) {
38189
38192
  // Inline function 'kotlin.collections.filter' call
38190
38193
  // Inline function 'kotlin.collections.filterTo' call
38191
38194
  var destination = ArrayList_init_$Create$_0();
@@ -38245,7 +38248,7 @@
38245
38248
  var _iterator__ex2g4s = tmp1_safe_receiver.l();
38246
38249
  while (_iterator__ex2g4s.m()) {
38247
38250
  var element = _iterator__ex2g4s.n();
38248
- var tmp0_safe_receiver = element.l7p_1;
38251
+ var tmp0_safe_receiver = element.m7p_1;
38249
38252
  if (tmp0_safe_receiver == null)
38250
38253
  null;
38251
38254
  else {
@@ -39101,12 +39104,15 @@
39101
39104
  defineProp(protoOf(BaseGameMechanic), 'table', function () {
39102
39105
  return this.c72();
39103
39106
  });
39104
- defineProp(protoOf(BaseGameMechanic), 'isTableExists', function () {
39107
+ defineProp(protoOf(BaseGameMechanic), 'tableOrNull', function () {
39105
39108
  return this.d72();
39106
39109
  });
39107
- defineProp(protoOf(BaseGameMechanic), 'gameLifecycleState', function () {
39110
+ defineProp(protoOf(BaseGameMechanic), 'isTableExists', function () {
39108
39111
  return this.e72();
39109
39112
  });
39113
+ defineProp(protoOf(BaseGameMechanic), 'gameLifecycleState', function () {
39114
+ return this.f72();
39115
+ });
39110
39116
  defineProp(protoOf(OnlineGameMechanicImpl), 'currentPlayerId', function () {
39111
39117
  return this.wbr();
39112
39118
  });
@@ -39116,12 +39122,15 @@
39116
39122
  defineProp(protoOf(OnlineGameMechanicImpl), 'table', function () {
39117
39123
  return this.c72();
39118
39124
  });
39119
- defineProp(protoOf(OnlineGameMechanicImpl), 'isTableExists', function () {
39125
+ defineProp(protoOf(OnlineGameMechanicImpl), 'tableOrNull', function () {
39120
39126
  return this.d72();
39121
39127
  });
39122
- defineProp(protoOf(OnlineGameMechanicImpl), 'gameLifecycleState', function () {
39128
+ defineProp(protoOf(OnlineGameMechanicImpl), 'isTableExists', function () {
39123
39129
  return this.e72();
39124
39130
  });
39131
+ defineProp(protoOf(OnlineGameMechanicImpl), 'gameLifecycleState', function () {
39132
+ return this.f72();
39133
+ });
39125
39134
  protoOf(PlayersSceneContractImpl).acj = waitUntilSceneActivated;
39126
39135
  protoOf(TableSceneContractImpl).acj = waitUntilSceneActivated;
39127
39136
  protoOf(BufferLifecycleAction).n6o = get_actionTag;
@@ -39215,7 +39224,7 @@
39215
39224
  });
39216
39225
  protoOf(ExpectantTimerTag).ignoreValidation = ignoreValidation;
39217
39226
  protoOf(ResetMessageTimerTag).ignoreValidation = ignoreValidation;
39218
- protoOf(ResetMessageTimerTag).i9i = ignoreTimerResetValidation;
39227
+ protoOf(ResetMessageTimerTag).j9i = ignoreTimerResetValidation;
39219
39228
  defineProp(protoOf(DistributeCardsModel), 'playerId', function () {
39220
39229
  return this.h6e();
39221
39230
  });