claude-code-arcane 2.17.0 → 2.18.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +7 -0
- package/README.md +14 -3
- package/agents/quality/security-architect.md +1 -1
- package/docs/SKILLS-CATALOG.md +3 -3
- package/docs/USER-GUIDE.md +1 -1
- package/package.json +1 -1
- package/profiles/backend-go.yaml +0 -1
- package/profiles/security.yaml +0 -1
- package/profiles/unity-dev.yaml +1 -1
- package/profiles/unreal-dev.yaml +1 -1
- package/skills/arcane-add/SKILL.md +1 -1
- package/skills/{security-audit → game-security-audit}/SKILL.md +12 -16
- package/skills/ue-networking-replication/SKILL.md +1 -1
package/CHANGELOG.md
CHANGED
|
@@ -1,3 +1,10 @@
|
|
|
1
|
+
# [2.18.0](https://github.com/SebastianLuser/claude-code-arcane/compare/v2.17.0...v2.18.0) (2026-10-17)
|
|
2
|
+
|
|
3
|
+
|
|
4
|
+
### Features
|
|
5
|
+
|
|
6
|
+
* **skills:** rename security-audit to game-security-audit, games only ([e01d48e](https://github.com/SebastianLuser/claude-code-arcane/commit/e01d48e8c17c5393c7b8fe5672b02b50dc732f16))
|
|
7
|
+
|
|
1
8
|
# [2.17.0](https://github.com/SebastianLuser/claude-code-arcane/compare/v2.16.0...v2.17.0) (2026-10-16)
|
|
2
9
|
|
|
3
10
|
|
package/README.md
CHANGED
|
@@ -114,7 +114,7 @@ npx claude-code-arcane install unity-dev --dry-run # Preview without installin
|
|
|
114
114
|
```bash
|
|
115
115
|
npx claude-code-arcane add # Interactive picker (same wizard as install)
|
|
116
116
|
npx claude-code-arcane add api-design # Add a single skill
|
|
117
|
-
npx claude-code-arcane add
|
|
117
|
+
npx claude-code-arcane add owasp-top10-check secret-management # Add multiple skills
|
|
118
118
|
npx claude-code-arcane add +security # Add an entire profile
|
|
119
119
|
npx claude-code-arcane add +database +testing # Add multiple profiles
|
|
120
120
|
```
|
|
@@ -192,7 +192,7 @@ Older names still install and update: `backend-ts`, `frontend`, `mobile`, `flutt
|
|
|
192
192
|
| Profile | Stack | Skills | Agents |
|
|
193
193
|
|---------|-------|--------|--------|
|
|
194
194
|
| `backend-typescript` | Backend TypeScript — Fastify, Prisma, Zod, API design | 27 | engineering |
|
|
195
|
-
| `backend-go` | Backend Go — Clean Arch, DB, auth, API, CI |
|
|
195
|
+
| `backend-go` | Backend Go — Clean Arch, DB, auth, API, CI | 25 | engineering |
|
|
196
196
|
| `backend-dotnet` | Backend .NET — ASP.NET Core, Vertical Slice/Clean, EF Core, JWT | 27 | engineering |
|
|
197
197
|
| `backend-nestjs` | Backend NestJS — feature modules, DI, Prisma, JWT, microservices | 27 | engineering |
|
|
198
198
|
| `backend-nextjs` | Next.js full-stack — App Router, RSC, Server Actions, SEO, AI SDK | 25 | engineering |
|
|
@@ -231,7 +231,7 @@ Older names still install and update: `backend-ts`, `frontend`, `mobile`, `flutt
|
|
|
231
231
|
|---------|------|--------|--------|
|
|
232
232
|
| `infra` | Terraform, observability, secrets, rollback, K8s | 26 | devops |
|
|
233
233
|
| `database` | Indexing, migrations, seeding, replicas, optimization | 8 | — |
|
|
234
|
-
| `security` | Audits, OWASP, secrets, backups |
|
|
234
|
+
| `security` | Audits, OWASP, secrets, backups | 9 | — |
|
|
235
235
|
| `testing` | Contract, performance, regression, flakiness | 11 | quality |
|
|
236
236
|
| `ai` | LLM cost optimization, RAG, ML, data engineering, agent and MCP design | 10 | ai |
|
|
237
237
|
|
|
@@ -311,6 +311,17 @@ It ships the in-editor skills that operate and extend the MCP (`unreal-mcp`, `cr
|
|
|
311
311
|
|
|
312
312
|
Building your own server? `/mcp-server-builder` scaffolds one.
|
|
313
313
|
|
|
314
|
+
### Recommended complements
|
|
315
|
+
|
|
316
|
+
Arcane leaves out what these already do well. Install them once, at user level, next to any profile:
|
|
317
|
+
|
|
318
|
+
| Complement | What it adds | Install |
|
|
319
|
+
|------------|--------------|---------|
|
|
320
|
+
| [Cloudflare `security-audit`](https://github.com/cloudflare/security-audit-skill) | Security audit for any codebase. Arcane's `/game-security-audit` only covers games (saves, cheats, netcode) | `npx skills add https://github.com/cloudflare/security-audit-skill --skill security-audit --global` |
|
|
321
|
+
| [ponytail](https://github.com/DietrichGebert/ponytail) | Plugin that makes Claude write the least code that fully solves the task | `/plugin marketplace add DietrichGebert/ponytail`, then `/plugin install ponytail@ponytail` |
|
|
322
|
+
|
|
323
|
+
Arcane used to ship its own `security-audit`, so a project installed before the rename would end up with two skills under that name. Run `npx claude-code-arcane update` there first: it moves the old one to `.claude/.arcane-trash/`.
|
|
324
|
+
|
|
314
325
|
---
|
|
315
326
|
|
|
316
327
|
## Examples by Project
|
|
@@ -6,7 +6,7 @@ permissionMode: acceptEdits
|
|
|
6
6
|
model: sonnet
|
|
7
7
|
maxTurns: 20
|
|
8
8
|
memory: project
|
|
9
|
-
skills: [security-
|
|
9
|
+
skills: [security-pen-testing, soc2-compliance]
|
|
10
10
|
---
|
|
11
11
|
|
|
12
12
|
Sos el **Security Architect**. Owner de que el sistema sea defensible.
|
package/docs/SKILLS-CATALOG.md
CHANGED
|
@@ -72,7 +72,7 @@ Desde cualquier proyecto que tenga Arcane configurado, escribi `/` seguido del n
|
|
|
72
72
|
|
|
73
73
|
---
|
|
74
74
|
|
|
75
|
-
## Gamedev (
|
|
75
|
+
## Gamedev (26 skills)
|
|
76
76
|
|
|
77
77
|
| Skill | Descripcion | Uso |
|
|
78
78
|
|-------|-------------|-----|
|
|
@@ -84,6 +84,7 @@ Desde cualquier proyecto que tenga Arcane configurado, escribi `/` seguido del n
|
|
|
84
84
|
| `/consistency-check` | Detecta inconsistencias cross-documento en stats/items | `[full \| since-last \| entity:<name>]` |
|
|
85
85
|
| `/doc-gdd` | Genera Game Design Document completo | `[game-name]` |
|
|
86
86
|
| `/doc-pas` | Documentacion PAS (Problem-Analysis-Solution) | `[problem o decision title]` |
|
|
87
|
+
| `/game-security-audit` | Audit de seguridad para juegos Unity/Unreal: saves, red, cheats, input | `[full \| network \| save \| input \| quick]` |
|
|
87
88
|
| `/install-mcp` | Conecta Claude con el MCP del engine: Unity (package UPM) o Unreal (plugins del engine) | `[unity\|unreal] [--secondary] [path]` |
|
|
88
89
|
| `/meshy-derive` | Deriva targets (FBX, GLB web, blend, STL) desde el master GLB | `<slug> [game\|web\|edit\|print\|all]` |
|
|
89
90
|
| `/meshy-generate` | Genera asset 3D con Meshy: preview -> refine, con gate de creditos | `<slug> [--from-image <path>] [--spec <path>]` |
|
|
@@ -178,7 +179,7 @@ Instalables con el perfil `unreal-dev`. Procedencia y licencias en `ATTRIBUTION.
|
|
|
178
179
|
|
|
179
180
|
---
|
|
180
181
|
|
|
181
|
-
## General (
|
|
182
|
+
## General (53 skills)
|
|
182
183
|
|
|
183
184
|
| Skill | Descripcion | Uso |
|
|
184
185
|
|-------|-------------|-----|
|
|
@@ -224,7 +225,6 @@ Instalables con el perfil `unreal-dev`. Procedencia y licencias en `ATTRIBUTION.
|
|
|
224
225
|
| `/runbooks` | Crea y gestiona runbooks operativos | `[create <name> \| list \| update <name>]` |
|
|
225
226
|
| `/scope-check` | Analiza scope creep vs plan original | `[feature-name o sprint-N]` |
|
|
226
227
|
| `/secret-management` | Gestion de secrets: GCP SM, Vault, SOPS | `[setup\|rotate\|audit]` |
|
|
227
|
-
| `/security-audit` | Audit de seguridad para juegos | `[full \| network \| save \| input \| quick]` |
|
|
228
228
|
| `/skill-improve` | Mejora un skill con loop test-fix-retest | `[skill-name]` |
|
|
229
229
|
| `/skill-test` | Valida skills (estructura + comportamiento) | `static [name\|all] \| spec [name] \| audit` |
|
|
230
230
|
| `/slack` | Gestiona Slack: mensajes, canales, archivos | `[send\|channel\|file\|search] <args>` |
|
package/docs/USER-GUIDE.md
CHANGED
|
@@ -93,7 +93,7 @@ If `.claude/` already exists, it gets backed up to `.claude.bak/` and replaced.
|
|
|
93
93
|
npx claude-code-arcane add api-design
|
|
94
94
|
|
|
95
95
|
# Add multiple skills
|
|
96
|
-
npx claude-code-arcane add
|
|
96
|
+
npx claude-code-arcane add owasp-top10-check secret-management
|
|
97
97
|
|
|
98
98
|
# Add an entire profile
|
|
99
99
|
npx claude-code-arcane add +security
|
package/package.json
CHANGED
package/profiles/backend-go.yaml
CHANGED
package/profiles/security.yaml
CHANGED
package/profiles/unity-dev.yaml
CHANGED
package/profiles/unreal-dev.yaml
CHANGED
|
@@ -17,7 +17,7 @@ Add individual skills or entire profiles to the current Arcane installation with
|
|
|
17
17
|
Examples:
|
|
18
18
|
- `/arcane-add` — no args: show what can be added and ask
|
|
19
19
|
- `/arcane-add docker-setup` — add a single skill
|
|
20
|
-
- `/arcane-add
|
|
20
|
+
- `/arcane-add owasp-top10-check secret-management` — add multiple skills
|
|
21
21
|
- `/arcane-add +security` — add all skills from the +security profile
|
|
22
22
|
- `/arcane-add +database` — add all skills from the +database profile
|
|
23
23
|
|
|
@@ -1,17 +1,17 @@
|
|
|
1
1
|
---
|
|
2
|
-
name: security-audit
|
|
3
|
-
description: "
|
|
2
|
+
name: game-security-audit
|
|
3
|
+
description: "Game security audit (Unity/Unreal): save tampering, cheat vectors, network exploits, data exposure, input validation. Prioritized report + fixes."
|
|
4
4
|
category: "security"
|
|
5
5
|
argument-hint: "[full | network | save | input | quick]"
|
|
6
6
|
user-invocable: true
|
|
7
|
-
allowed-tools: Read, Glob, Grep, Bash, Write
|
|
7
|
+
allowed-tools: Read, Glob, Grep, Bash, Write
|
|
8
8
|
context: fork
|
|
9
9
|
agent: security-architect
|
|
10
10
|
---
|
|
11
11
|
|
|
12
|
-
# Security Audit
|
|
12
|
+
# Game Security Audit
|
|
13
13
|
|
|
14
|
-
Systematically audits codebase for common game security failures and produces prioritised remediation plan.
|
|
14
|
+
Systematically audits a game codebase for common game security failures and produces prioritised remediation plan.
|
|
15
15
|
|
|
16
16
|
**Run:** before public release (required for Polish→Release gate), before multiplayer features, after disk/network read systems, when security bug reported.
|
|
17
17
|
|
|
@@ -30,11 +30,7 @@ Output: `production/security/security-audit-[date].md`
|
|
|
30
30
|
|
|
31
31
|
Detect language, platforms and, for a game, the engine (`ProjectSettings/ProjectVersion.txt` (Unity) or the `.uproject` (Unreal)) from the project files. Take multiplayer scope from the GDD, or ask.
|
|
32
32
|
|
|
33
|
-
## Phase 2:
|
|
34
|
-
|
|
35
|
-
Spawn `security-engineer` via Task with: audit mode, engine/language, manifest of source directories. Collect full findings.
|
|
36
|
-
|
|
37
|
-
## Phase 3: Audit Categories
|
|
33
|
+
## Phase 2: Audit Categories
|
|
38
34
|
|
|
39
35
|
| Category | Key Checks |
|
|
40
36
|
|----------|-----------|
|
|
@@ -47,7 +43,7 @@ Spawn `security-engineer` via Task with: audit mode, engine/language, manifest o
|
|
|
47
43
|
|
|
48
44
|
Skip categories not applicable. Grep for relevant patterns per category.
|
|
49
45
|
|
|
50
|
-
## Phase
|
|
46
|
+
## Phase 3: Classify Findings
|
|
51
47
|
|
|
52
48
|
| Severity | Definition |
|
|
53
49
|
|----------|-----------|
|
|
@@ -58,17 +54,17 @@ Skip categories not applicable. Grep for relevant patterns per category.
|
|
|
58
54
|
|
|
59
55
|
Status: Open / Accepted Risk / Out of Scope.
|
|
60
56
|
|
|
61
|
-
## Phase
|
|
57
|
+
## Phase 4: Generate Report
|
|
62
58
|
|
|
63
|
-
Executive summary (severity counts + release recommendation: CLEAR TO SHIP / FIX CRITICALS / DO NOT SHIP). Per finding: ID, category, file+line, description, attack scenario, remediation, effort. Dependency inventory (plugin/version/source/CVEs). Prioritised remediation order.
|
|
59
|
+
Executive summary (severity counts + release recommendation: CLEAR TO SHIP / FIX CRITICALS / DO NOT SHIP, which read as PASS / CONCERNS / FAIL next to other audits). Per finding: ID, category, file+line, description, attack scenario, remediation, effort. Dependency inventory (plugin/version/source/CVEs). Prioritised remediation order.
|
|
64
60
|
|
|
65
|
-
## Phase
|
|
61
|
+
## Phase 5: Write Report
|
|
66
62
|
|
|
67
63
|
Present summary + CRITICAL/HIGH in conversation. "May I write full report to `production/security/security-audit-[date].md`?" Write after approval.
|
|
68
64
|
|
|
69
|
-
## Phase
|
|
65
|
+
## Phase 6: Gate Integration
|
|
70
66
|
|
|
71
|
-
Required for **Polish → Release gate**. After remediation: `/security-audit quick` to confirm. CRITICAL exists → "Must resolve before release." No CRITICAL/HIGH → "Clear for `/gate-check release`."
|
|
67
|
+
Required for **Polish → Release gate**. After remediation: `/game-security-audit quick` to confirm. CRITICAL exists → "Must resolve before release." No CRITICAL/HIGH → "Clear for `/gate-check release`."
|
|
72
68
|
|
|
73
69
|
## Protocol
|
|
74
70
|
|
|
@@ -446,6 +446,6 @@ Validate before considering the work done:
|
|
|
446
446
|
## Next Steps
|
|
447
447
|
|
|
448
448
|
- `/ue-testing-debugging` — test with multiple clients and simulated latency
|
|
449
|
-
- `/security-audit` — review the client-to-server trust boundary
|
|
449
|
+
- `/game-security-audit` — review the client-to-server trust boundary
|
|
450
450
|
- `/code-review` — architectural and quality review of the change
|
|
451
451
|
- `/commit` — conventional commit once the change is verified
|