chili3d 0.6.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (472) hide show
  1. package/.github/workflows/main.yml +26 -0
  2. package/.vscode/c_cpp_properties.json +30 -0
  3. package/.vscode/launch.json +21 -0
  4. package/.vscode/settings.json +8 -0
  5. package/Dockerfile +7 -0
  6. package/LICENSE +661 -0
  7. package/README.md +184 -0
  8. package/biome.json +67 -0
  9. package/compose.yml +7 -0
  10. package/cpp/CMakeLists.txt +96 -0
  11. package/cpp/CMakePresets.json +43 -0
  12. package/cpp/README.md +21 -0
  13. package/cpp/src/converter.cpp +413 -0
  14. package/cpp/src/factory.cpp +612 -0
  15. package/cpp/src/geometry.cpp +204 -0
  16. package/cpp/src/mesher.cpp +330 -0
  17. package/cpp/src/opencascade.cpp +414 -0
  18. package/cpp/src/shape.cpp +447 -0
  19. package/cpp/src/shared.cpp +83 -0
  20. package/cpp/src/shared.hpp +211 -0
  21. package/cpp/src/transient.cpp +29 -0
  22. package/cpp/src/utils.cpp +114 -0
  23. package/cpp/src/utils.hpp +25 -0
  24. package/cpp/test/index.html +146 -0
  25. package/package.json +49 -0
  26. package/packages/chili/package.json +11 -0
  27. package/packages/chili/src/application.ts +200 -0
  28. package/packages/chili/src/bodys/arc.ts +61 -0
  29. package/packages/chili/src/bodys/boolean.ts +32 -0
  30. package/packages/chili/src/bodys/box.ts +73 -0
  31. package/packages/chili/src/bodys/circle.ts +57 -0
  32. package/packages/chili/src/bodys/cone.ts +64 -0
  33. package/packages/chili/src/bodys/cylinder.ts +69 -0
  34. package/packages/chili/src/bodys/ellipse.ts +85 -0
  35. package/packages/chili/src/bodys/face.ts +72 -0
  36. package/packages/chili/src/bodys/fuse.ts +44 -0
  37. package/packages/chili/src/bodys/index.ts +16 -0
  38. package/packages/chili/src/bodys/line.ts +48 -0
  39. package/packages/chili/src/bodys/polygon.ts +40 -0
  40. package/packages/chili/src/bodys/prism.ts +49 -0
  41. package/packages/chili/src/bodys/pyramid.ts +64 -0
  42. package/packages/chili/src/bodys/rect.ts +69 -0
  43. package/packages/chili/src/bodys/revolve.ts +54 -0
  44. package/packages/chili/src/bodys/sphere.ts +48 -0
  45. package/packages/chili/src/bodys/sweep.ts +67 -0
  46. package/packages/chili/src/bodys/wire.ts +36 -0
  47. package/packages/chili/src/commands/application/index.ts +10 -0
  48. package/packages/chili/src/commands/application/newDocument.ts +17 -0
  49. package/packages/chili/src/commands/application/openDocument.ts +35 -0
  50. package/packages/chili/src/commands/application/performanceTest.ts +64 -0
  51. package/packages/chili/src/commands/application/saveDocument.ts +24 -0
  52. package/packages/chili/src/commands/application/toFile.ts +35 -0
  53. package/packages/chili/src/commands/application/toggleDynamicWorkplane.ts +15 -0
  54. package/packages/chili/src/commands/application/wechatGroup.ts +42 -0
  55. package/packages/chili/src/commands/boolean.ts +109 -0
  56. package/packages/chili/src/commands/create/arc.ts +110 -0
  57. package/packages/chili/src/commands/create/bezier.ts +116 -0
  58. package/packages/chili/src/commands/create/box.ts +59 -0
  59. package/packages/chili/src/commands/create/circle.ts +54 -0
  60. package/packages/chili/src/commands/create/cone.ts +104 -0
  61. package/packages/chili/src/commands/create/converter.ts +159 -0
  62. package/packages/chili/src/commands/create/copySubShape.ts +37 -0
  63. package/packages/chili/src/commands/create/curveProjection.ts +61 -0
  64. package/packages/chili/src/commands/create/cylinder.ts +96 -0
  65. package/packages/chili/src/commands/create/ellipse.ts +95 -0
  66. package/packages/chili/src/commands/create/group.ts +205 -0
  67. package/packages/chili/src/commands/create/index.ts +26 -0
  68. package/packages/chili/src/commands/create/line.ts +61 -0
  69. package/packages/chili/src/commands/create/loft.ts +149 -0
  70. package/packages/chili/src/commands/create/offset.ts +131 -0
  71. package/packages/chili/src/commands/create/polygon.ts +104 -0
  72. package/packages/chili/src/commands/create/prism.ts +52 -0
  73. package/packages/chili/src/commands/create/pyramid.ts +56 -0
  74. package/packages/chili/src/commands/create/rect.ts +105 -0
  75. package/packages/chili/src/commands/create/revolve.ts +62 -0
  76. package/packages/chili/src/commands/create/section.ts +31 -0
  77. package/packages/chili/src/commands/create/sphere.ts +48 -0
  78. package/packages/chili/src/commands/create/sweep.ts +39 -0
  79. package/packages/chili/src/commands/create/thickSolid.ts +50 -0
  80. package/packages/chili/src/commands/createActCommand.ts +26 -0
  81. package/packages/chili/src/commands/createCommand.ts +41 -0
  82. package/packages/chili/src/commands/delete.ts +38 -0
  83. package/packages/chili/src/commands/folder.ts +18 -0
  84. package/packages/chili/src/commands/importExport.ts +97 -0
  85. package/packages/chili/src/commands/index.ts +17 -0
  86. package/packages/chili/src/commands/measure/angle.ts +130 -0
  87. package/packages/chili/src/commands/measure/index.ts +6 -0
  88. package/packages/chili/src/commands/measure/length.ts +57 -0
  89. package/packages/chili/src/commands/measure/select.module.css +68 -0
  90. package/packages/chili/src/commands/measure/select.ts +228 -0
  91. package/packages/chili/src/commands/modify/array.ts +447 -0
  92. package/packages/chili/src/commands/modify/break.ts +78 -0
  93. package/packages/chili/src/commands/modify/brush.ts +100 -0
  94. package/packages/chili/src/commands/modify/chamfer.ts +70 -0
  95. package/packages/chili/src/commands/modify/explode.ts +91 -0
  96. package/packages/chili/src/commands/modify/fillet.ts +69 -0
  97. package/packages/chili/src/commands/modify/index.ts +16 -0
  98. package/packages/chili/src/commands/modify/mirror.ts +49 -0
  99. package/packages/chili/src/commands/modify/move.ts +39 -0
  100. package/packages/chili/src/commands/modify/removeFeature.ts +56 -0
  101. package/packages/chili/src/commands/modify/removeSubShapes.ts +44 -0
  102. package/packages/chili/src/commands/modify/rotate.ts +112 -0
  103. package/packages/chili/src/commands/modify/split.ts +81 -0
  104. package/packages/chili/src/commands/modify/transformedCommand.ts +100 -0
  105. package/packages/chili/src/commands/modify/trim.ts +254 -0
  106. package/packages/chili/src/commands/multistepCommand.ts +125 -0
  107. package/packages/chili/src/commands/redo.ts +16 -0
  108. package/packages/chili/src/commands/undo.ts +16 -0
  109. package/packages/chili/src/commands/workingPlane.ts +150 -0
  110. package/packages/chili/src/comparers/NumberEqualityComparer.ts +12 -0
  111. package/packages/chili/src/comparers/XYZEqualityComparer.ts +12 -0
  112. package/packages/chili/src/comparers/index.ts +5 -0
  113. package/packages/chili/src/document.ts +145 -0
  114. package/packages/chili/src/editEventHandler.ts +20 -0
  115. package/packages/chili/src/index.ts +12 -0
  116. package/packages/chili/src/selection.ts +178 -0
  117. package/packages/chili/src/services/commandService.ts +105 -0
  118. package/packages/chili/src/services/editorService.ts +46 -0
  119. package/packages/chili/src/services/hotkeyService.ts +102 -0
  120. package/packages/chili/src/services/index.ts +6 -0
  121. package/packages/chili/src/snap/dimension.ts +33 -0
  122. package/packages/chili/src/snap/handlers/angleSnapEventHandler.ts +60 -0
  123. package/packages/chili/src/snap/handlers/index.ts +7 -0
  124. package/packages/chili/src/snap/handlers/lengthSnapEventHandler.ts +117 -0
  125. package/packages/chili/src/snap/handlers/pointSnapEventHandler.ts +176 -0
  126. package/packages/chili/src/snap/handlers/snapEventHandler.ts +288 -0
  127. package/packages/chili/src/snap/index.ts +6 -0
  128. package/packages/chili/src/snap/snap.ts +50 -0
  129. package/packages/chili/src/snap/snaps/axisSnap.ts +57 -0
  130. package/packages/chili/src/snap/snaps/baseSnap.ts +69 -0
  131. package/packages/chili/src/snap/snaps/featurePointStrategy.ts +64 -0
  132. package/packages/chili/src/snap/snaps/index.ts +7 -0
  133. package/packages/chili/src/snap/snaps/objectSnap.ts +264 -0
  134. package/packages/chili/src/snap/snaps/planeSnap.ts +55 -0
  135. package/packages/chili/src/snap/snaps/pointOnCurveSnap.ts +24 -0
  136. package/packages/chili/src/snap/tracking/axis.ts +32 -0
  137. package/packages/chili/src/snap/tracking/axisTracking.ts +46 -0
  138. package/packages/chili/src/snap/tracking/index.ts +6 -0
  139. package/packages/chili/src/snap/tracking/objectTracking.ts +90 -0
  140. package/packages/chili/src/snap/tracking/trackingBase.ts +40 -0
  141. package/packages/chili/src/snap/tracking/trackingSnap.ts +201 -0
  142. package/packages/chili/src/step/angleStep.ts +32 -0
  143. package/packages/chili/src/step/index.ts +8 -0
  144. package/packages/chili/src/step/lengthStep.ts +32 -0
  145. package/packages/chili/src/step/pointStep.ts +87 -0
  146. package/packages/chili/src/step/selectStep.ts +130 -0
  147. package/packages/chili/src/step/step.ts +55 -0
  148. package/packages/chili/src/utils.ts +19 -0
  149. package/packages/chili/test/command.test.ts +4 -0
  150. package/packages/chili-builder/package.json +13 -0
  151. package/packages/chili-builder/src/additionalModule.ts +15 -0
  152. package/packages/chili-builder/src/appBuilder.ts +176 -0
  153. package/packages/chili-builder/src/defaultDataExchange.ts +152 -0
  154. package/packages/chili-builder/src/index.ts +5 -0
  155. package/packages/chili-builder/src/ribbon.ts +129 -0
  156. package/packages/chili-controls/package.json +9 -0
  157. package/packages/chili-controls/src/collection.ts +96 -0
  158. package/packages/chili-controls/src/controls.ts +83 -0
  159. package/packages/chili-controls/src/converters/colorConverter.ts +39 -0
  160. package/packages/chili-controls/src/converters/index.ts +8 -0
  161. package/packages/chili-controls/src/converters/numberConverter.ts +15 -0
  162. package/packages/chili-controls/src/converters/stringConverter.ts +13 -0
  163. package/packages/chili-controls/src/converters/urlConverter.ts +10 -0
  164. package/packages/chili-controls/src/converters/xyzConverter.ts +28 -0
  165. package/packages/chili-controls/src/expander/expander.module.css +38 -0
  166. package/packages/chili-controls/src/expander/expander.ts +59 -0
  167. package/packages/chili-controls/src/expander/index.ts +4 -0
  168. package/packages/chili-controls/src/htmlProps.ts +10 -0
  169. package/packages/chili-controls/src/index.ts +10 -0
  170. package/packages/chili-controls/src/radioGroup.module.css +20 -0
  171. package/packages/chili-controls/src/radioGroup.ts +54 -0
  172. package/packages/chili-controls/src/utils.ts +20 -0
  173. package/packages/chili-controls/test/converter.test.ts +70 -0
  174. package/packages/chili-controls/test/styleMock.js +4 -0
  175. package/packages/chili-core/package.json +7 -0
  176. package/packages/chili-core/src/application.ts +38 -0
  177. package/packages/chili-core/src/command/command.ts +154 -0
  178. package/packages/chili-core/src/command/commandKeys.ts +8 -0
  179. package/packages/chili-core/src/command/decarator.ts +43 -0
  180. package/packages/chili-core/src/command/index.ts +6 -0
  181. package/packages/chili-core/src/config.ts +145 -0
  182. package/packages/chili-core/src/constants.ts +8 -0
  183. package/packages/chili-core/src/dataExchange.ts +12 -0
  184. package/packages/chili-core/src/document.ts +25 -0
  185. package/packages/chili-core/src/editor.ts +12 -0
  186. package/packages/chili-core/src/foundation/asyncController.ts +55 -0
  187. package/packages/chili-core/src/foundation/binding.ts +132 -0
  188. package/packages/chili-core/src/foundation/collection.ts +208 -0
  189. package/packages/chili-core/src/foundation/converter.ts +9 -0
  190. package/packages/chili-core/src/foundation/deepObserver.ts +154 -0
  191. package/packages/chili-core/src/foundation/disposable.ts +18 -0
  192. package/packages/chili-core/src/foundation/dto/index.ts +9 -0
  193. package/packages/chili-core/src/foundation/equalityComparer.ts +6 -0
  194. package/packages/chili-core/src/foundation/gc.ts +36 -0
  195. package/packages/chili-core/src/foundation/history.ts +237 -0
  196. package/packages/chili-core/src/foundation/id.ts +25 -0
  197. package/packages/chili-core/src/foundation/index.ts +26 -0
  198. package/packages/chili-core/src/foundation/lazy.ts +18 -0
  199. package/packages/chili-core/src/foundation/linkedList.ts +141 -0
  200. package/packages/chili-core/src/foundation/logger.ts +45 -0
  201. package/packages/chili-core/src/foundation/messageType.ts +8 -0
  202. package/packages/chili-core/src/foundation/objectStorage.ts +50 -0
  203. package/packages/chili-core/src/foundation/observer.ts +147 -0
  204. package/packages/chili-core/src/foundation/precision.ts +8 -0
  205. package/packages/chili-core/src/foundation/pubsub.ts +74 -0
  206. package/packages/chili-core/src/foundation/result.ts +69 -0
  207. package/packages/chili-core/src/foundation/storage.ts +10 -0
  208. package/packages/chili-core/src/foundation/transaction.ts +77 -0
  209. package/packages/chili-core/src/foundation/utils/debounce.ts +15 -0
  210. package/packages/chili-core/src/foundation/utils/download.ts +16 -0
  211. package/packages/chili-core/src/foundation/utils/index.ts +6 -0
  212. package/packages/chili-core/src/foundation/utils/readFileAsync.ts +84 -0
  213. package/packages/chili-core/src/i18n/i18n.ts +107 -0
  214. package/packages/chili-core/src/i18n/index.ts +5 -0
  215. package/packages/chili-core/src/i18n/keys.ts +265 -0
  216. package/packages/chili-core/src/index.ts +26 -0
  217. package/packages/chili-core/src/material.ts +269 -0
  218. package/packages/chili-core/src/math/boundingBox.ts +226 -0
  219. package/packages/chili-core/src/math/index.ts +14 -0
  220. package/packages/chili-core/src/math/line.ts +55 -0
  221. package/packages/chili-core/src/math/lineSegment.ts +166 -0
  222. package/packages/chili-core/src/math/mathUtils.ts +45 -0
  223. package/packages/chili-core/src/math/matrix4.ts +414 -0
  224. package/packages/chili-core/src/math/plane.ts +96 -0
  225. package/packages/chili-core/src/math/planeAngle.ts +53 -0
  226. package/packages/chili-core/src/math/quaternion.ts +131 -0
  227. package/packages/chili-core/src/math/ray.ts +30 -0
  228. package/packages/chili-core/src/math/xy.ts +104 -0
  229. package/packages/chili-core/src/math/xyz.ts +181 -0
  230. package/packages/chili-core/src/model/component.ts +305 -0
  231. package/packages/chili-core/src/model/facebaseNode.ts +17 -0
  232. package/packages/chili-core/src/model/folderNode.ts +289 -0
  233. package/packages/chili-core/src/model/geometryNode.ts +185 -0
  234. package/packages/chili-core/src/model/groupNode.ts +19 -0
  235. package/packages/chili-core/src/model/index.ts +12 -0
  236. package/packages/chili-core/src/model/meshNode.ts +53 -0
  237. package/packages/chili-core/src/model/node.ts +315 -0
  238. package/packages/chili-core/src/model/shapeNode.ts +195 -0
  239. package/packages/chili-core/src/model/visualNode.ts +39 -0
  240. package/packages/chili-core/src/modelManager.ts +147 -0
  241. package/packages/chili-core/src/navigation.ts +58 -0
  242. package/packages/chili-core/src/property.ts +60 -0
  243. package/packages/chili-core/src/selection.ts +33 -0
  244. package/packages/chili-core/src/selectionFilter.ts +28 -0
  245. package/packages/chili-core/src/serialize/index.ts +4 -0
  246. package/packages/chili-core/src/serialize/serializer.ts +231 -0
  247. package/packages/chili-core/src/service.ts +10 -0
  248. package/packages/chili-core/src/shape/curve.ts +174 -0
  249. package/packages/chili-core/src/shape/geometry.ts +17 -0
  250. package/packages/chili-core/src/shape/index.ts +12 -0
  251. package/packages/chili-core/src/shape/lineType.ts +7 -0
  252. package/packages/chili-core/src/shape/meshData.ts +347 -0
  253. package/packages/chili-core/src/shape/shape.ts +104 -0
  254. package/packages/chili-core/src/shape/shapeConverter.ts +17 -0
  255. package/packages/chili-core/src/shape/shapeFactory.ts +58 -0
  256. package/packages/chili-core/src/shape/shapeType.ts +75 -0
  257. package/packages/chili-core/src/shape/surface.ts +154 -0
  258. package/packages/chili-core/src/snapType.ts +32 -0
  259. package/packages/chili-core/src/ui/button.ts +16 -0
  260. package/packages/chili-core/src/ui/combobox.ts +27 -0
  261. package/packages/chili-core/src/ui/dialog.ts +7 -0
  262. package/packages/chili-core/src/ui/index.ts +8 -0
  263. package/packages/chili-core/src/ui/ribbon.ts +15 -0
  264. package/packages/chili-core/src/ui/window.ts +13 -0
  265. package/packages/chili-core/src/visual/act.ts +59 -0
  266. package/packages/chili-core/src/visual/cameraController.ts +22 -0
  267. package/packages/chili-core/src/visual/cursorType.ts +4 -0
  268. package/packages/chili-core/src/visual/detectedData.ts +14 -0
  269. package/packages/chili-core/src/visual/eventHandler.ts +15 -0
  270. package/packages/chili-core/src/visual/highlighter.ts +16 -0
  271. package/packages/chili-core/src/visual/index.ts +20 -0
  272. package/packages/chili-core/src/visual/meshExporter.ts +11 -0
  273. package/packages/chili-core/src/visual/meshUtils.ts +276 -0
  274. package/packages/chili-core/src/visual/textGenerator.ts +8 -0
  275. package/packages/chili-core/src/visual/view.ts +80 -0
  276. package/packages/chili-core/src/visual/viewGizmo.ts +8 -0
  277. package/packages/chili-core/src/visual/viewport.ts +10 -0
  278. package/packages/chili-core/src/visual/visual.ts +24 -0
  279. package/packages/chili-core/src/visual/visualContext.ts +29 -0
  280. package/packages/chili-core/src/visual/visualFactory.ts +10 -0
  281. package/packages/chili-core/src/visual/visualObject.ts +25 -0
  282. package/packages/chili-core/src/visual/visualShape.ts +30 -0
  283. package/packages/chili-core/test/binding.test.ts +95 -0
  284. package/packages/chili-core/test/boundingBox.test.ts +60 -0
  285. package/packages/chili-core/test/collection.test.ts +53 -0
  286. package/packages/chili-core/test/history.test.ts +42 -0
  287. package/packages/chili-core/test/line.test.ts +75 -0
  288. package/packages/chili-core/test/linesegment.test.ts +98 -0
  289. package/packages/chili-core/test/linkedList.test.ts +82 -0
  290. package/packages/chili-core/test/math.test.ts +34 -0
  291. package/packages/chili-core/test/matrix.test.ts +129 -0
  292. package/packages/chili-core/test/node.test.ts +122 -0
  293. package/packages/chili-core/test/nodeList.test.ts +247 -0
  294. package/packages/chili-core/test/observer.test.ts +91 -0
  295. package/packages/chili-core/test/plane.test.ts +31 -0
  296. package/packages/chili-core/test/quaternion.test.ts +14 -0
  297. package/packages/chili-core/test/result.test.ts +24 -0
  298. package/packages/chili-core/test/serializer.test.ts +58 -0
  299. package/packages/chili-core/test/snapType.test.ts +10 -0
  300. package/packages/chili-core/test/task.test.ts +41 -0
  301. package/packages/chili-core/test/testDocument.ts +70 -0
  302. package/packages/chili-core/test/transaction.test.ts +42 -0
  303. package/packages/chili-core/test/visual.test.ts +42 -0
  304. package/packages/chili-core/test/xyz.test.ts +260 -0
  305. package/packages/chili-geo/package.json +9 -0
  306. package/packages/chili-geo/src/index.ts +4 -0
  307. package/packages/chili-geo/src/utils.ts +113 -0
  308. package/packages/chili-i18n/package.json +9 -0
  309. package/packages/chili-i18n/src/en.ts +270 -0
  310. package/packages/chili-i18n/src/index.ts +8 -0
  311. package/packages/chili-i18n/src/pt-br.ts +67 -0
  312. package/packages/chili-i18n/src/zh-cn.ts +269 -0
  313. package/packages/chili-storage/package.json +9 -0
  314. package/packages/chili-storage/src/index.ts +4 -0
  315. package/packages/chili-storage/src/indexedDBStorage.ts +150 -0
  316. package/packages/chili-three/package.json +13 -0
  317. package/packages/chili-three/src/cameraController.ts +335 -0
  318. package/packages/chili-three/src/common.ts +65 -0
  319. package/packages/chili-three/src/constants.ts +12 -0
  320. package/packages/chili-three/src/highlightable.ts +13 -0
  321. package/packages/chili-three/src/index.ts +4 -0
  322. package/packages/chili-three/src/meshExporter.ts +69 -0
  323. package/packages/chili-three/src/outlinePass.js +340 -0
  324. package/packages/chili-three/src/texture_points.jpg +0 -0
  325. package/packages/chili-three/src/threeGeometry.ts +207 -0
  326. package/packages/chili-three/src/threeGeometryFactory.ts +120 -0
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@@ -0,0 +1,96 @@
1
+ // Part of the Chili3d Project, under the AGPL-3.0 License.
2
+ // See LICENSE file in the project root for full license information.
3
+
4
+ import { Serializer } from "../serialize";
5
+ import type { Line } from "./line";
6
+ import { MathUtils } from "./mathUtils";
7
+ import type { Matrix4 } from "./matrix4";
8
+ import type { Ray } from "./ray";
9
+ import { XYZ } from "./xyz";
10
+
11
+ @Serializer.register(["origin", "normal", "xvec"])
12
+ export class Plane {
13
+ static readonly XY: Plane = new Plane(XYZ.zero, XYZ.unitZ, XYZ.unitX);
14
+ static readonly YZ: Plane = new Plane(XYZ.zero, XYZ.unitX, XYZ.unitY);
15
+ static readonly ZX: Plane = new Plane(XYZ.zero, XYZ.unitY, XYZ.unitZ);
16
+
17
+ @Serializer.serialze()
18
+ readonly origin: XYZ;
19
+ /**
20
+ * unit vector
21
+ */
22
+ @Serializer.serialze()
23
+ readonly normal: XYZ;
24
+ @Serializer.serialze()
25
+ readonly xvec: XYZ;
26
+ readonly yvec: XYZ;
27
+ constructor(origin: XYZ, normal: XYZ, xvec: XYZ) {
28
+ this.origin = origin;
29
+ const n = normal.normalize(),
30
+ x = xvec.normalize();
31
+ if (n === undefined || n.isEqualTo(XYZ.zero)) {
32
+ throw new Error("normal can not be zero");
33
+ }
34
+ if (x === undefined || x.isEqualTo(XYZ.zero)) {
35
+ throw new Error("xDirector can not be zero");
36
+ }
37
+ if (n.isParallelTo(x)) {
38
+ throw new Error("xDirector can not parallel normal");
39
+ }
40
+ this.normal = n;
41
+ this.xvec = x;
42
+ this.yvec = n.cross(x).normalize()!;
43
+ }
44
+
45
+ translateTo(origin: XYZ) {
46
+ return new Plane(origin, this.normal, this.xvec);
47
+ }
48
+
49
+ project(point: XYZ): XYZ {
50
+ const vector = point.sub(this.origin);
51
+ const dot = vector.dot(this.normal);
52
+ return this.origin.add(vector.sub(this.normal.multiply(dot)));
53
+ }
54
+
55
+ transformed(matrix: Matrix4) {
56
+ const location = matrix.ofPoint(this.origin);
57
+ const x = matrix.ofVector(this.xvec);
58
+ const normal = matrix.ofVector(this.normal);
59
+ return new Plane(location, normal, x);
60
+ }
61
+
62
+ intersectLine(line: Line): XYZ | undefined {
63
+ const t = this.lineIntersectParameter(line);
64
+ if (t === undefined) return undefined;
65
+
66
+ return line.point.add(line.direction.multiply(t));
67
+ }
68
+
69
+ intersectRay(ray: Ray): XYZ | undefined {
70
+ const t = this.lineIntersectParameter(ray);
71
+ if (t === undefined || t < 0) return undefined;
72
+
73
+ return ray.point.add(ray.direction.multiply(t));
74
+ }
75
+
76
+ private lineIntersectParameter(line: { point: XYZ; direction: XYZ }) {
77
+ const vec = this.origin.sub(line.point);
78
+ if (vec.isEqualTo(XYZ.zero)) {
79
+ return 0;
80
+ }
81
+
82
+ const len = vec.dot(this.normal);
83
+ const dot = line.direction.dot(this.normal); // line parallel to plane
84
+ if (MathUtils.almostEqual(dot, 0)) {
85
+ return MathUtils.almostEqual(len, 0) ? 0 : undefined;
86
+ }
87
+
88
+ return len / dot;
89
+ }
90
+
91
+ projectDistance(p1: XYZ, p2: XYZ) {
92
+ const dp1 = this.project(p1);
93
+ const dp2 = this.project(p2);
94
+ return dp1.distanceTo(dp2);
95
+ }
96
+ }
@@ -0,0 +1,53 @@
1
+ // Part of the Chili3d Project, under the AGPL-3.0 License.
2
+ // See LICENSE file in the project root for full license information.
3
+
4
+ import { Precision } from "../foundation";
5
+ import type { Plane } from "./plane";
6
+ import type { XYZ } from "./xyz";
7
+
8
+ export class PlaneAngle {
9
+ private lastX: number = 1;
10
+ private lastY: number = 0;
11
+ private isNegativeRotation: boolean = false;
12
+ private currentAngle: number = 0;
13
+
14
+ get angle() {
15
+ return this.currentAngle;
16
+ }
17
+
18
+ constructor(readonly plane: Plane) {}
19
+
20
+ movePoint(point: XYZ) {
21
+ const vectorToPoint = point.sub(this.plane.origin);
22
+ const projectionX = vectorToPoint.dot(this.plane.xvec);
23
+ const projectionY = vectorToPoint.dot(this.plane.yvec);
24
+
25
+ if (this.isCrossingPositiveXAxis(projectionX, projectionY)) {
26
+ this.isNegativeRotation = !this.isNegativeRotation;
27
+ }
28
+
29
+ this.currentAngle = this.calculateAngle(vectorToPoint);
30
+ this.updateLastProjections(projectionX, projectionY);
31
+ }
32
+
33
+ private calculateAngle(vector: XYZ): number {
34
+ const angleInRadians = this.plane.xvec.angleOnPlaneTo(vector, this.plane.normal)!;
35
+ const angleInDegrees = (angleInRadians * 180) / Math.PI;
36
+ return this.isNegativeRotation ? angleInDegrees - 360 : angleInDegrees;
37
+ }
38
+
39
+ private isCrossingPositiveXAxis(x: number, y: number): boolean {
40
+ const isMovingUpward = this.lastY < -Precision.Distance && y > Precision.Distance;
41
+ const isMovingDownward = this.lastY > -Precision.Distance && y < -Precision.Distance;
42
+ const isCrossingX =
43
+ (isMovingUpward && this.currentAngle < Precision.Angle) ||
44
+ (isMovingDownward && this.currentAngle > -Precision.Angle);
45
+
46
+ return isCrossingX && this.lastX > 0 && x > 0;
47
+ }
48
+
49
+ private updateLastProjections(x: number, y: number) {
50
+ if (Math.abs(x) > Precision.Distance) this.lastX = x;
51
+ if (Math.abs(y) > Precision.Distance) this.lastY = y;
52
+ }
53
+ }
@@ -0,0 +1,131 @@
1
+ // Part of the Chili3d Project, under the AGPL-3.0 License.
2
+ // See LICENSE file in the project root for full license information.
3
+
4
+ import { XYZ, type XYZLike } from "./xyz";
5
+
6
+ export class Quaternion {
7
+ readonly w: number;
8
+ readonly x: number;
9
+ readonly y: number;
10
+ readonly z: number;
11
+ constructor(w = 1, x = 0, y = 0, z = 0) {
12
+ this.w = w;
13
+ this.x = x;
14
+ this.y = y;
15
+ this.z = z;
16
+ }
17
+
18
+ static fromAxisAngle(axis: XYZLike, rad: number): Quaternion {
19
+ const sin = Math.sin(rad * 0.5);
20
+ const cos = Math.cos(rad * 0.5);
21
+ return new Quaternion(cos, axis.x * sin, axis.y * sin, axis.z * sin);
22
+ }
23
+
24
+ conjugate(): Quaternion {
25
+ return new Quaternion(this.w, -this.x, -this.y, -this.z);
26
+ }
27
+
28
+ invert(): Quaternion {
29
+ return this.conjugate();
30
+ }
31
+
32
+ rotateVector(vec3: XYZLike): XYZ {
33
+ const q = new Quaternion(0, vec3.x, vec3.y, vec3.z);
34
+ const r = this.multiply(q).multiply(this.conjugate());
35
+ return new XYZ(r.x, r.y, r.z);
36
+ }
37
+
38
+ toAxes() {
39
+ const { x, y, z, w } = this;
40
+ const x2 = x + x;
41
+ const y2 = y + y;
42
+ const z2 = z + z;
43
+ const xx = x * x2;
44
+ const xy = x * y2;
45
+ const xz = x * z2;
46
+ const yy = y * y2;
47
+ const yz = y * z2;
48
+ const zz = z * z2;
49
+ const wx = w * x2;
50
+ const wy = w * y2;
51
+ const wz = w * z2;
52
+ return [
53
+ 1.0 - (yy + zz),
54
+ xy + wz,
55
+ xz - wy,
56
+ 0.0,
57
+ xy - wz,
58
+ 1.0 - (xx + zz),
59
+ yz + wx,
60
+ 0.0,
61
+ xz + wy,
62
+ yz - wx,
63
+ 1.0 - (xx + yy),
64
+ 0.0,
65
+ ];
66
+ }
67
+
68
+ add(q: Quaternion): Quaternion {
69
+ return new Quaternion(this.w + q.w, this.x + q.x, this.y + q.y, this.z + q.z);
70
+ }
71
+ subtract(q: Quaternion): Quaternion {
72
+ return new Quaternion(this.w - q.w, this.x - q.x, this.y - q.y, this.z - q.z);
73
+ }
74
+ multiply(q: Quaternion): Quaternion {
75
+ const { w: w1, x: x1, y: y1, z: z1 } = this;
76
+ const { w: w2, x: x2, y: y2, z: z2 } = q;
77
+
78
+ return new Quaternion(
79
+ w1 * w2 - x1 * x2 - y1 * y2 - z1 * z2,
80
+ w1 * x2 + x1 * w2 + y1 * z2 - z1 * y2,
81
+ w1 * y2 - x1 * z2 + y1 * w2 + z1 * x2,
82
+ w1 * z2 + x1 * y2 - y1 * x2 + z1 * w2,
83
+ );
84
+ }
85
+ toEuler(): { x: number; y: number; z: number } {
86
+ const sig = 0.499;
87
+ const [qw, qx, qy, qz] = [this.w, this.x, this.y, this.z];
88
+ const [sqw, sqx, sqy, sqz] = [qw * qw, qx * qx, qy * qy, qz * qz];
89
+ const unit = sqx + sqz + sqy + sqw;
90
+ const test = qx * qz + qy * qw;
91
+ if (test > sig * unit) {
92
+ return {
93
+ x: 0,
94
+ y: Math.PI / 4,
95
+ z: Math.atan2(qx, qw) * 2,
96
+ };
97
+ } else if (test < -sig * unit) {
98
+ return {
99
+ x: 0,
100
+ y: -Math.PI / 4,
101
+ z: Math.atan2(qx, qw) * 2,
102
+ };
103
+ } else {
104
+ return {
105
+ x: Math.atan2(2 * (-qy * qz + qx * qw), 1 - 2 * (sqx + sqy)),
106
+ y: Math.asin(2 * (qx * qz + qy * qw)),
107
+ z: Math.atan2(2 * (-qx * qy + qz * qw), 1 - 2 * (sqy + sqz)),
108
+ };
109
+ }
110
+ }
111
+
112
+ static fromEuler(roll: number, pitch: number, yaw: number): Quaternion {
113
+ const halfRoll = roll * 0.5;
114
+ const halfPitch = pitch * 0.5;
115
+ const halfYaw = yaw * 0.5;
116
+
117
+ const cr = Math.cos(halfRoll);
118
+ const sr = Math.sin(halfRoll);
119
+ const cp = Math.cos(halfPitch);
120
+ const sp = Math.sin(halfPitch);
121
+ const cy = Math.cos(halfYaw);
122
+ const sy = Math.sin(halfYaw);
123
+
124
+ return new Quaternion(
125
+ -sr * sp * sy + cr * cp * cy,
126
+ sr * cp * cy + cr * sp * sy,
127
+ -sr * cp * sy + cr * sp * cy,
128
+ cr * cp * sy + sr * sp * cy,
129
+ );
130
+ }
131
+ }
@@ -0,0 +1,30 @@
1
+ // Part of the Chili3d Project, under the AGPL-3.0 License.
2
+ // See LICENSE file in the project root for full license information.
3
+
4
+ import { Serializer } from "../serialize";
5
+ import { Line } from "./line";
6
+ import { XYZ } from "./xyz";
7
+
8
+ @Serializer.register(["point", "direction"])
9
+ export class Ray {
10
+ @Serializer.serialze()
11
+ readonly point: XYZ;
12
+ /**
13
+ * unit vector
14
+ */
15
+ @Serializer.serialze()
16
+ readonly direction: XYZ;
17
+
18
+ constructor(point: XYZ, direction: XYZ) {
19
+ this.point = point;
20
+ const n = direction.normalize();
21
+ if (n === undefined || n.isEqualTo(XYZ.zero)) {
22
+ throw new Error("direction can not be zero");
23
+ }
24
+ this.direction = n;
25
+ }
26
+
27
+ toLine(): Line {
28
+ return new Line(this.point, this.direction);
29
+ }
30
+ }
@@ -0,0 +1,104 @@
1
+ // Part of the Chili3d Project, under the AGPL-3.0 License.
2
+ // See LICENSE file in the project root for full license information.
3
+
4
+ import { Precision } from "../foundation";
5
+ import { Serializer } from "../serialize";
6
+ import { MathUtils } from "./mathUtils";
7
+
8
+ export type XYLike = { x: number; y: number };
9
+
10
+ @Serializer.register(["x", "y"])
11
+ export class XY {
12
+ static readonly zero = new XY(0, 0);
13
+ static readonly unitX = new XY(1, 0);
14
+ static readonly unitY = new XY(0, 1);
15
+
16
+ @Serializer.serialze()
17
+ readonly x: number;
18
+ @Serializer.serialze()
19
+ readonly y: number;
20
+
21
+ constructor(x: number, y: number) {
22
+ this.x = x;
23
+ this.y = y;
24
+ }
25
+
26
+ cross(right: XY): number {
27
+ return this.x * right.y - this.y * right.x;
28
+ }
29
+
30
+ dot(right: XY): number {
31
+ return this.x * right.x + this.y * right.y;
32
+ }
33
+
34
+ divided(scalar: number): XY | undefined {
35
+ return Math.abs(scalar) < Precision.Float ? undefined : new XY(this.x / scalar, this.y / scalar);
36
+ }
37
+
38
+ reverse(): XY {
39
+ return new XY(-this.x, -this.y);
40
+ }
41
+
42
+ multiply(scalar: number): XY {
43
+ return new XY(this.x * scalar, this.y * scalar);
44
+ }
45
+
46
+ sub(right: XY): XY {
47
+ return new XY(this.x - right.x, this.y - right.y);
48
+ }
49
+
50
+ add(right: XY): XY {
51
+ return new XY(this.x + right.x, this.y + right.y);
52
+ }
53
+
54
+ normalize(): XY | undefined {
55
+ const d = this.length();
56
+ return d < Precision.Float ? undefined : new XY(this.x / d, this.y / d);
57
+ }
58
+
59
+ distanceTo(right: XY): number {
60
+ const dx = this.x - right.x;
61
+ const dy = this.y - right.y;
62
+ return Math.sqrt(dx * dx + dy * dy);
63
+ }
64
+
65
+ static center(p1: XY, p2: XY): XY {
66
+ return new XY((p1.x + p2.x) / 2, (p1.y + p2.y) / 2);
67
+ }
68
+
69
+ lengthSq(): number {
70
+ return this.x ** 2 + this.y ** 2;
71
+ }
72
+
73
+ length(): number {
74
+ return Math.sqrt(this.lengthSq());
75
+ }
76
+
77
+ /**
78
+ * Computes the angular value in radians between me and right
79
+ * @param right vector
80
+ * @returns [0, PI]
81
+ */
82
+ angleTo(right: XY): number | undefined {
83
+ if (this.isEqualTo(XY.zero) || right.isEqualTo(XY.zero)) return undefined;
84
+ // tan(x) = |a||b|sin(x) / |a||b|cos(x)
85
+ return Math.atan2(this.cross(right), this.dot(right));
86
+ }
87
+
88
+ isEqualTo(right: XY, tolerance: number = 1e-8) {
89
+ return (
90
+ MathUtils.almostEqual(this.x, right.x, tolerance) &&
91
+ MathUtils.almostEqual(this.y, right.y, tolerance)
92
+ );
93
+ }
94
+
95
+ isParallelTo(right: XY, tolerance: number = 1e-8): boolean | undefined {
96
+ const angle = this.angleTo(right);
97
+ return angle === undefined ? undefined : angle <= tolerance || Math.PI - angle <= tolerance;
98
+ }
99
+
100
+ isOppositeTo(right: XY, tolerance: number = 1e-8): boolean | undefined {
101
+ const angle = this.angleTo(right);
102
+ return angle === undefined ? undefined : Math.PI - angle <= tolerance;
103
+ }
104
+ }
@@ -0,0 +1,181 @@
1
+ // Part of the Chili3d Project, under the AGPL-3.0 License.
2
+ // See LICENSE file in the project root for full license information.
3
+
4
+ import { Precision } from "../foundation";
5
+ import { Serializer } from "../serialize";
6
+ import { MathUtils } from "./mathUtils";
7
+
8
+ export type XYZLike = { x: number; y: number; z: number };
9
+
10
+ @Serializer.register(["x", "y", "z"])
11
+ export class XYZ {
12
+ static readonly zero = Object.freeze(new XYZ(0, 0, 0));
13
+ static readonly unitX = Object.freeze(new XYZ(1, 0, 0));
14
+ static readonly unitY = Object.freeze(new XYZ(0, 1, 0));
15
+ static readonly unitZ = Object.freeze(new XYZ(0, 0, 1));
16
+ static readonly unitNX = Object.freeze(new XYZ(-1, 0, 0));
17
+ static readonly unitNY = Object.freeze(new XYZ(0, -1, 0));
18
+ static readonly unitNZ = Object.freeze(new XYZ(0, 0, -1));
19
+ static readonly one = Object.freeze(new XYZ(1, 1, 1));
20
+
21
+ @Serializer.serialze()
22
+ readonly x: number;
23
+ @Serializer.serialze()
24
+ readonly y: number;
25
+ @Serializer.serialze()
26
+ readonly z: number;
27
+
28
+ constructor(x: number, y: number, z: number) {
29
+ this.x = x;
30
+ this.y = y;
31
+ this.z = z;
32
+ }
33
+
34
+ toString() {
35
+ return `${this.x}, ${this.y}, ${this.z}`;
36
+ }
37
+
38
+ toArray(): number[] {
39
+ return [this.x, this.y, this.z];
40
+ }
41
+
42
+ static fromArray(arr: number[]) {
43
+ if (!arr) return XYZ.zero;
44
+
45
+ const x = arr.at(0) ?? 0;
46
+ const y = arr.at(1) ?? 0;
47
+ const z = arr.at(2) ?? 0;
48
+ return new XYZ(x, y, z);
49
+ }
50
+
51
+ cross(right: XYZLike): XYZ {
52
+ return new XYZ(
53
+ this.y * right.z - this.z * right.y,
54
+ this.z * right.x - this.x * right.z,
55
+ this.x * right.y - this.y * right.x,
56
+ );
57
+ }
58
+
59
+ dot(right: XYZLike): number {
60
+ return this.x * right.x + this.y * right.y + this.z * right.z;
61
+ }
62
+
63
+ divided(scalar: number): XYZ | undefined {
64
+ if (Math.abs(scalar) < Precision.Float) return undefined;
65
+ return new XYZ(this.x / scalar, this.y / scalar, this.z / scalar);
66
+ }
67
+
68
+ reverse(): XYZ {
69
+ const x = MathUtils.almostEqual(this.x, 0) ? 0 : -this.x;
70
+ const y = MathUtils.almostEqual(this.y, 0) ? 0 : -this.y;
71
+ const z = MathUtils.almostEqual(this.z, 0) ? 0 : -this.z;
72
+
73
+ return new XYZ(x, y, z);
74
+ }
75
+
76
+ multiply(scalar: number): XYZ {
77
+ return new XYZ(this.x * scalar, this.y * scalar, this.z * scalar);
78
+ }
79
+
80
+ sub(right: XYZLike): XYZ {
81
+ return new XYZ(this.x - right.x, this.y - right.y, this.z - right.z);
82
+ }
83
+
84
+ add(right: XYZLike): XYZ {
85
+ return new XYZ(this.x + right.x, this.y + right.y, this.z + right.z);
86
+ }
87
+
88
+ normalize(): XYZ | undefined {
89
+ const d = this.length();
90
+ return d < Precision.Float ? undefined : new XYZ(this.x / d, this.y / d, this.z / d);
91
+ }
92
+
93
+ distanceTo(right: XYZLike): number {
94
+ const dx = this.x - right.x;
95
+ const dy = this.y - right.y;
96
+ const dz = this.z - right.z;
97
+ return Math.sqrt(dx * dx + dy * dy + dz * dz);
98
+ }
99
+
100
+ static center(p1: XYZLike, p2: XYZLike): XYZ {
101
+ return new XYZ((p1.x + p2.x) / 2, (p1.y + p2.y) / 2, (p1.z + p2.z) / 2);
102
+ }
103
+
104
+ lengthSq(): number {
105
+ return this.x * this.x + this.y * this.y + this.z * this.z;
106
+ }
107
+
108
+ length(): number {
109
+ return Math.sqrt(this.lengthSq());
110
+ }
111
+
112
+ /**
113
+ * Computes the angular value in radians between me and right
114
+ * @param right vector
115
+ * @returns [0, PI]
116
+ */
117
+ angleTo(right: XYZLike): number | undefined {
118
+ if (this.isEqualTo(XYZ.zero) || XYZ.zero.isEqualTo(right)) return undefined;
119
+ const cross = this.cross(right);
120
+ const dot = this.dot(right);
121
+ // tan(x) = |a||b|sin(x) / |a||b|cos(x)
122
+ return Math.atan2(cross.length(), dot);
123
+ }
124
+
125
+ /**
126
+ * Computes the angular value in radians between me and right on plane
127
+ * @param right vector
128
+ * @param normal plane normal
129
+ * @returns [0, 2PI]
130
+ */
131
+ angleOnPlaneTo(right: XYZLike, normal: XYZLike): number | undefined {
132
+ const angle = this.angleTo(right);
133
+ if (angle === undefined || XYZ.zero.isEqualTo(normal)) return undefined;
134
+ const vec = this.cross(right).normalize();
135
+ return vec?.isOppositeTo(normal) ? Math.PI * 2 - angle : angle;
136
+ }
137
+
138
+ /**
139
+ *
140
+ * @param normal rotate axis
141
+ * @param angle angular value in radians
142
+ * @returns
143
+ */
144
+ rotate(normal: XYZ, angle: number): XYZ | undefined {
145
+ const n = normal.normalize();
146
+ if (n === undefined) return undefined;
147
+ const cos = Math.cos(angle);
148
+ return this.multiply(cos)
149
+ .add(n.multiply((1 - cos) * n.dot(this)))
150
+ .add(n.cross(this).multiply(Math.sin(angle)));
151
+ }
152
+
153
+ isEqualTo(right: XYZLike, tolerance: number = 1e-6) {
154
+ return (
155
+ MathUtils.almostEqual(this.x, right.x, tolerance) &&
156
+ MathUtils.almostEqual(this.y, right.y, tolerance) &&
157
+ MathUtils.almostEqual(this.z, right.z, tolerance)
158
+ );
159
+ }
160
+
161
+ isPerpendicularTo(right: XYZLike, tolerance: number = 1e-6): boolean {
162
+ const angle = this.angleTo(right);
163
+ if (angle === undefined) return false;
164
+
165
+ return Math.abs(angle - Math.PI * 0.5) < tolerance;
166
+ }
167
+
168
+ isParallelTo(right: XYZLike, tolerance: number = 1e-6): boolean {
169
+ const angle = this.angleTo(right);
170
+ if (angle === undefined) return false;
171
+
172
+ return Math.abs(angle) < tolerance || Math.abs(Math.PI - angle) < tolerance;
173
+ }
174
+
175
+ isOppositeTo(right: XYZLike, tolerance: number = 1e-6): boolean {
176
+ const angle = this.angleTo(right);
177
+ if (angle === undefined) return false;
178
+
179
+ return Math.abs(Math.PI - angle) < tolerance;
180
+ }
181
+ }