chili3d 0.6.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (472) hide show
  1. package/.github/workflows/main.yml +26 -0
  2. package/.vscode/c_cpp_properties.json +30 -0
  3. package/.vscode/launch.json +21 -0
  4. package/.vscode/settings.json +8 -0
  5. package/Dockerfile +7 -0
  6. package/LICENSE +661 -0
  7. package/README.md +184 -0
  8. package/biome.json +67 -0
  9. package/compose.yml +7 -0
  10. package/cpp/CMakeLists.txt +96 -0
  11. package/cpp/CMakePresets.json +43 -0
  12. package/cpp/README.md +21 -0
  13. package/cpp/src/converter.cpp +413 -0
  14. package/cpp/src/factory.cpp +612 -0
  15. package/cpp/src/geometry.cpp +204 -0
  16. package/cpp/src/mesher.cpp +330 -0
  17. package/cpp/src/opencascade.cpp +414 -0
  18. package/cpp/src/shape.cpp +447 -0
  19. package/cpp/src/shared.cpp +83 -0
  20. package/cpp/src/shared.hpp +211 -0
  21. package/cpp/src/transient.cpp +29 -0
  22. package/cpp/src/utils.cpp +114 -0
  23. package/cpp/src/utils.hpp +25 -0
  24. package/cpp/test/index.html +146 -0
  25. package/package.json +49 -0
  26. package/packages/chili/package.json +11 -0
  27. package/packages/chili/src/application.ts +200 -0
  28. package/packages/chili/src/bodys/arc.ts +61 -0
  29. package/packages/chili/src/bodys/boolean.ts +32 -0
  30. package/packages/chili/src/bodys/box.ts +73 -0
  31. package/packages/chili/src/bodys/circle.ts +57 -0
  32. package/packages/chili/src/bodys/cone.ts +64 -0
  33. package/packages/chili/src/bodys/cylinder.ts +69 -0
  34. package/packages/chili/src/bodys/ellipse.ts +85 -0
  35. package/packages/chili/src/bodys/face.ts +72 -0
  36. package/packages/chili/src/bodys/fuse.ts +44 -0
  37. package/packages/chili/src/bodys/index.ts +16 -0
  38. package/packages/chili/src/bodys/line.ts +48 -0
  39. package/packages/chili/src/bodys/polygon.ts +40 -0
  40. package/packages/chili/src/bodys/prism.ts +49 -0
  41. package/packages/chili/src/bodys/pyramid.ts +64 -0
  42. package/packages/chili/src/bodys/rect.ts +69 -0
  43. package/packages/chili/src/bodys/revolve.ts +54 -0
  44. package/packages/chili/src/bodys/sphere.ts +48 -0
  45. package/packages/chili/src/bodys/sweep.ts +67 -0
  46. package/packages/chili/src/bodys/wire.ts +36 -0
  47. package/packages/chili/src/commands/application/index.ts +10 -0
  48. package/packages/chili/src/commands/application/newDocument.ts +17 -0
  49. package/packages/chili/src/commands/application/openDocument.ts +35 -0
  50. package/packages/chili/src/commands/application/performanceTest.ts +64 -0
  51. package/packages/chili/src/commands/application/saveDocument.ts +24 -0
  52. package/packages/chili/src/commands/application/toFile.ts +35 -0
  53. package/packages/chili/src/commands/application/toggleDynamicWorkplane.ts +15 -0
  54. package/packages/chili/src/commands/application/wechatGroup.ts +42 -0
  55. package/packages/chili/src/commands/boolean.ts +109 -0
  56. package/packages/chili/src/commands/create/arc.ts +110 -0
  57. package/packages/chili/src/commands/create/bezier.ts +116 -0
  58. package/packages/chili/src/commands/create/box.ts +59 -0
  59. package/packages/chili/src/commands/create/circle.ts +54 -0
  60. package/packages/chili/src/commands/create/cone.ts +104 -0
  61. package/packages/chili/src/commands/create/converter.ts +159 -0
  62. package/packages/chili/src/commands/create/copySubShape.ts +37 -0
  63. package/packages/chili/src/commands/create/curveProjection.ts +61 -0
  64. package/packages/chili/src/commands/create/cylinder.ts +96 -0
  65. package/packages/chili/src/commands/create/ellipse.ts +95 -0
  66. package/packages/chili/src/commands/create/group.ts +205 -0
  67. package/packages/chili/src/commands/create/index.ts +26 -0
  68. package/packages/chili/src/commands/create/line.ts +61 -0
  69. package/packages/chili/src/commands/create/loft.ts +149 -0
  70. package/packages/chili/src/commands/create/offset.ts +131 -0
  71. package/packages/chili/src/commands/create/polygon.ts +104 -0
  72. package/packages/chili/src/commands/create/prism.ts +52 -0
  73. package/packages/chili/src/commands/create/pyramid.ts +56 -0
  74. package/packages/chili/src/commands/create/rect.ts +105 -0
  75. package/packages/chili/src/commands/create/revolve.ts +62 -0
  76. package/packages/chili/src/commands/create/section.ts +31 -0
  77. package/packages/chili/src/commands/create/sphere.ts +48 -0
  78. package/packages/chili/src/commands/create/sweep.ts +39 -0
  79. package/packages/chili/src/commands/create/thickSolid.ts +50 -0
  80. package/packages/chili/src/commands/createActCommand.ts +26 -0
  81. package/packages/chili/src/commands/createCommand.ts +41 -0
  82. package/packages/chili/src/commands/delete.ts +38 -0
  83. package/packages/chili/src/commands/folder.ts +18 -0
  84. package/packages/chili/src/commands/importExport.ts +97 -0
  85. package/packages/chili/src/commands/index.ts +17 -0
  86. package/packages/chili/src/commands/measure/angle.ts +130 -0
  87. package/packages/chili/src/commands/measure/index.ts +6 -0
  88. package/packages/chili/src/commands/measure/length.ts +57 -0
  89. package/packages/chili/src/commands/measure/select.module.css +68 -0
  90. package/packages/chili/src/commands/measure/select.ts +228 -0
  91. package/packages/chili/src/commands/modify/array.ts +447 -0
  92. package/packages/chili/src/commands/modify/break.ts +78 -0
  93. package/packages/chili/src/commands/modify/brush.ts +100 -0
  94. package/packages/chili/src/commands/modify/chamfer.ts +70 -0
  95. package/packages/chili/src/commands/modify/explode.ts +91 -0
  96. package/packages/chili/src/commands/modify/fillet.ts +69 -0
  97. package/packages/chili/src/commands/modify/index.ts +16 -0
  98. package/packages/chili/src/commands/modify/mirror.ts +49 -0
  99. package/packages/chili/src/commands/modify/move.ts +39 -0
  100. package/packages/chili/src/commands/modify/removeFeature.ts +56 -0
  101. package/packages/chili/src/commands/modify/removeSubShapes.ts +44 -0
  102. package/packages/chili/src/commands/modify/rotate.ts +112 -0
  103. package/packages/chili/src/commands/modify/split.ts +81 -0
  104. package/packages/chili/src/commands/modify/transformedCommand.ts +100 -0
  105. package/packages/chili/src/commands/modify/trim.ts +254 -0
  106. package/packages/chili/src/commands/multistepCommand.ts +125 -0
  107. package/packages/chili/src/commands/redo.ts +16 -0
  108. package/packages/chili/src/commands/undo.ts +16 -0
  109. package/packages/chili/src/commands/workingPlane.ts +150 -0
  110. package/packages/chili/src/comparers/NumberEqualityComparer.ts +12 -0
  111. package/packages/chili/src/comparers/XYZEqualityComparer.ts +12 -0
  112. package/packages/chili/src/comparers/index.ts +5 -0
  113. package/packages/chili/src/document.ts +145 -0
  114. package/packages/chili/src/editEventHandler.ts +20 -0
  115. package/packages/chili/src/index.ts +12 -0
  116. package/packages/chili/src/selection.ts +178 -0
  117. package/packages/chili/src/services/commandService.ts +105 -0
  118. package/packages/chili/src/services/editorService.ts +46 -0
  119. package/packages/chili/src/services/hotkeyService.ts +102 -0
  120. package/packages/chili/src/services/index.ts +6 -0
  121. package/packages/chili/src/snap/dimension.ts +33 -0
  122. package/packages/chili/src/snap/handlers/angleSnapEventHandler.ts +60 -0
  123. package/packages/chili/src/snap/handlers/index.ts +7 -0
  124. package/packages/chili/src/snap/handlers/lengthSnapEventHandler.ts +117 -0
  125. package/packages/chili/src/snap/handlers/pointSnapEventHandler.ts +176 -0
  126. package/packages/chili/src/snap/handlers/snapEventHandler.ts +288 -0
  127. package/packages/chili/src/snap/index.ts +6 -0
  128. package/packages/chili/src/snap/snap.ts +50 -0
  129. package/packages/chili/src/snap/snaps/axisSnap.ts +57 -0
  130. package/packages/chili/src/snap/snaps/baseSnap.ts +69 -0
  131. package/packages/chili/src/snap/snaps/featurePointStrategy.ts +64 -0
  132. package/packages/chili/src/snap/snaps/index.ts +7 -0
  133. package/packages/chili/src/snap/snaps/objectSnap.ts +264 -0
  134. package/packages/chili/src/snap/snaps/planeSnap.ts +55 -0
  135. package/packages/chili/src/snap/snaps/pointOnCurveSnap.ts +24 -0
  136. package/packages/chili/src/snap/tracking/axis.ts +32 -0
  137. package/packages/chili/src/snap/tracking/axisTracking.ts +46 -0
  138. package/packages/chili/src/snap/tracking/index.ts +6 -0
  139. package/packages/chili/src/snap/tracking/objectTracking.ts +90 -0
  140. package/packages/chili/src/snap/tracking/trackingBase.ts +40 -0
  141. package/packages/chili/src/snap/tracking/trackingSnap.ts +201 -0
  142. package/packages/chili/src/step/angleStep.ts +32 -0
  143. package/packages/chili/src/step/index.ts +8 -0
  144. package/packages/chili/src/step/lengthStep.ts +32 -0
  145. package/packages/chili/src/step/pointStep.ts +87 -0
  146. package/packages/chili/src/step/selectStep.ts +130 -0
  147. package/packages/chili/src/step/step.ts +55 -0
  148. package/packages/chili/src/utils.ts +19 -0
  149. package/packages/chili/test/command.test.ts +4 -0
  150. package/packages/chili-builder/package.json +13 -0
  151. package/packages/chili-builder/src/additionalModule.ts +15 -0
  152. package/packages/chili-builder/src/appBuilder.ts +176 -0
  153. package/packages/chili-builder/src/defaultDataExchange.ts +152 -0
  154. package/packages/chili-builder/src/index.ts +5 -0
  155. package/packages/chili-builder/src/ribbon.ts +129 -0
  156. package/packages/chili-controls/package.json +9 -0
  157. package/packages/chili-controls/src/collection.ts +96 -0
  158. package/packages/chili-controls/src/controls.ts +83 -0
  159. package/packages/chili-controls/src/converters/colorConverter.ts +39 -0
  160. package/packages/chili-controls/src/converters/index.ts +8 -0
  161. package/packages/chili-controls/src/converters/numberConverter.ts +15 -0
  162. package/packages/chili-controls/src/converters/stringConverter.ts +13 -0
  163. package/packages/chili-controls/src/converters/urlConverter.ts +10 -0
  164. package/packages/chili-controls/src/converters/xyzConverter.ts +28 -0
  165. package/packages/chili-controls/src/expander/expander.module.css +38 -0
  166. package/packages/chili-controls/src/expander/expander.ts +59 -0
  167. package/packages/chili-controls/src/expander/index.ts +4 -0
  168. package/packages/chili-controls/src/htmlProps.ts +10 -0
  169. package/packages/chili-controls/src/index.ts +10 -0
  170. package/packages/chili-controls/src/radioGroup.module.css +20 -0
  171. package/packages/chili-controls/src/radioGroup.ts +54 -0
  172. package/packages/chili-controls/src/utils.ts +20 -0
  173. package/packages/chili-controls/test/converter.test.ts +70 -0
  174. package/packages/chili-controls/test/styleMock.js +4 -0
  175. package/packages/chili-core/package.json +7 -0
  176. package/packages/chili-core/src/application.ts +38 -0
  177. package/packages/chili-core/src/command/command.ts +154 -0
  178. package/packages/chili-core/src/command/commandKeys.ts +8 -0
  179. package/packages/chili-core/src/command/decarator.ts +43 -0
  180. package/packages/chili-core/src/command/index.ts +6 -0
  181. package/packages/chili-core/src/config.ts +145 -0
  182. package/packages/chili-core/src/constants.ts +8 -0
  183. package/packages/chili-core/src/dataExchange.ts +12 -0
  184. package/packages/chili-core/src/document.ts +25 -0
  185. package/packages/chili-core/src/editor.ts +12 -0
  186. package/packages/chili-core/src/foundation/asyncController.ts +55 -0
  187. package/packages/chili-core/src/foundation/binding.ts +132 -0
  188. package/packages/chili-core/src/foundation/collection.ts +208 -0
  189. package/packages/chili-core/src/foundation/converter.ts +9 -0
  190. package/packages/chili-core/src/foundation/deepObserver.ts +154 -0
  191. package/packages/chili-core/src/foundation/disposable.ts +18 -0
  192. package/packages/chili-core/src/foundation/dto/index.ts +9 -0
  193. package/packages/chili-core/src/foundation/equalityComparer.ts +6 -0
  194. package/packages/chili-core/src/foundation/gc.ts +36 -0
  195. package/packages/chili-core/src/foundation/history.ts +237 -0
  196. package/packages/chili-core/src/foundation/id.ts +25 -0
  197. package/packages/chili-core/src/foundation/index.ts +26 -0
  198. package/packages/chili-core/src/foundation/lazy.ts +18 -0
  199. package/packages/chili-core/src/foundation/linkedList.ts +141 -0
  200. package/packages/chili-core/src/foundation/logger.ts +45 -0
  201. package/packages/chili-core/src/foundation/messageType.ts +8 -0
  202. package/packages/chili-core/src/foundation/objectStorage.ts +50 -0
  203. package/packages/chili-core/src/foundation/observer.ts +147 -0
  204. package/packages/chili-core/src/foundation/precision.ts +8 -0
  205. package/packages/chili-core/src/foundation/pubsub.ts +74 -0
  206. package/packages/chili-core/src/foundation/result.ts +69 -0
  207. package/packages/chili-core/src/foundation/storage.ts +10 -0
  208. package/packages/chili-core/src/foundation/transaction.ts +77 -0
  209. package/packages/chili-core/src/foundation/utils/debounce.ts +15 -0
  210. package/packages/chili-core/src/foundation/utils/download.ts +16 -0
  211. package/packages/chili-core/src/foundation/utils/index.ts +6 -0
  212. package/packages/chili-core/src/foundation/utils/readFileAsync.ts +84 -0
  213. package/packages/chili-core/src/i18n/i18n.ts +107 -0
  214. package/packages/chili-core/src/i18n/index.ts +5 -0
  215. package/packages/chili-core/src/i18n/keys.ts +265 -0
  216. package/packages/chili-core/src/index.ts +26 -0
  217. package/packages/chili-core/src/material.ts +269 -0
  218. package/packages/chili-core/src/math/boundingBox.ts +226 -0
  219. package/packages/chili-core/src/math/index.ts +14 -0
  220. package/packages/chili-core/src/math/line.ts +55 -0
  221. package/packages/chili-core/src/math/lineSegment.ts +166 -0
  222. package/packages/chili-core/src/math/mathUtils.ts +45 -0
  223. package/packages/chili-core/src/math/matrix4.ts +414 -0
  224. package/packages/chili-core/src/math/plane.ts +96 -0
  225. package/packages/chili-core/src/math/planeAngle.ts +53 -0
  226. package/packages/chili-core/src/math/quaternion.ts +131 -0
  227. package/packages/chili-core/src/math/ray.ts +30 -0
  228. package/packages/chili-core/src/math/xy.ts +104 -0
  229. package/packages/chili-core/src/math/xyz.ts +181 -0
  230. package/packages/chili-core/src/model/component.ts +305 -0
  231. package/packages/chili-core/src/model/facebaseNode.ts +17 -0
  232. package/packages/chili-core/src/model/folderNode.ts +289 -0
  233. package/packages/chili-core/src/model/geometryNode.ts +185 -0
  234. package/packages/chili-core/src/model/groupNode.ts +19 -0
  235. package/packages/chili-core/src/model/index.ts +12 -0
  236. package/packages/chili-core/src/model/meshNode.ts +53 -0
  237. package/packages/chili-core/src/model/node.ts +315 -0
  238. package/packages/chili-core/src/model/shapeNode.ts +195 -0
  239. package/packages/chili-core/src/model/visualNode.ts +39 -0
  240. package/packages/chili-core/src/modelManager.ts +147 -0
  241. package/packages/chili-core/src/navigation.ts +58 -0
  242. package/packages/chili-core/src/property.ts +60 -0
  243. package/packages/chili-core/src/selection.ts +33 -0
  244. package/packages/chili-core/src/selectionFilter.ts +28 -0
  245. package/packages/chili-core/src/serialize/index.ts +4 -0
  246. package/packages/chili-core/src/serialize/serializer.ts +231 -0
  247. package/packages/chili-core/src/service.ts +10 -0
  248. package/packages/chili-core/src/shape/curve.ts +174 -0
  249. package/packages/chili-core/src/shape/geometry.ts +17 -0
  250. package/packages/chili-core/src/shape/index.ts +12 -0
  251. package/packages/chili-core/src/shape/lineType.ts +7 -0
  252. package/packages/chili-core/src/shape/meshData.ts +347 -0
  253. package/packages/chili-core/src/shape/shape.ts +104 -0
  254. package/packages/chili-core/src/shape/shapeConverter.ts +17 -0
  255. package/packages/chili-core/src/shape/shapeFactory.ts +58 -0
  256. package/packages/chili-core/src/shape/shapeType.ts +75 -0
  257. package/packages/chili-core/src/shape/surface.ts +154 -0
  258. package/packages/chili-core/src/snapType.ts +32 -0
  259. package/packages/chili-core/src/ui/button.ts +16 -0
  260. package/packages/chili-core/src/ui/combobox.ts +27 -0
  261. package/packages/chili-core/src/ui/dialog.ts +7 -0
  262. package/packages/chili-core/src/ui/index.ts +8 -0
  263. package/packages/chili-core/src/ui/ribbon.ts +15 -0
  264. package/packages/chili-core/src/ui/window.ts +13 -0
  265. package/packages/chili-core/src/visual/act.ts +59 -0
  266. package/packages/chili-core/src/visual/cameraController.ts +22 -0
  267. package/packages/chili-core/src/visual/cursorType.ts +4 -0
  268. package/packages/chili-core/src/visual/detectedData.ts +14 -0
  269. package/packages/chili-core/src/visual/eventHandler.ts +15 -0
  270. package/packages/chili-core/src/visual/highlighter.ts +16 -0
  271. package/packages/chili-core/src/visual/index.ts +20 -0
  272. package/packages/chili-core/src/visual/meshExporter.ts +11 -0
  273. package/packages/chili-core/src/visual/meshUtils.ts +276 -0
  274. package/packages/chili-core/src/visual/textGenerator.ts +8 -0
  275. package/packages/chili-core/src/visual/view.ts +80 -0
  276. package/packages/chili-core/src/visual/viewGizmo.ts +8 -0
  277. package/packages/chili-core/src/visual/viewport.ts +10 -0
  278. package/packages/chili-core/src/visual/visual.ts +24 -0
  279. package/packages/chili-core/src/visual/visualContext.ts +29 -0
  280. package/packages/chili-core/src/visual/visualFactory.ts +10 -0
  281. package/packages/chili-core/src/visual/visualObject.ts +25 -0
  282. package/packages/chili-core/src/visual/visualShape.ts +30 -0
  283. package/packages/chili-core/test/binding.test.ts +95 -0
  284. package/packages/chili-core/test/boundingBox.test.ts +60 -0
  285. package/packages/chili-core/test/collection.test.ts +53 -0
  286. package/packages/chili-core/test/history.test.ts +42 -0
  287. package/packages/chili-core/test/line.test.ts +75 -0
  288. package/packages/chili-core/test/linesegment.test.ts +98 -0
  289. package/packages/chili-core/test/linkedList.test.ts +82 -0
  290. package/packages/chili-core/test/math.test.ts +34 -0
  291. package/packages/chili-core/test/matrix.test.ts +129 -0
  292. package/packages/chili-core/test/node.test.ts +122 -0
  293. package/packages/chili-core/test/nodeList.test.ts +247 -0
  294. package/packages/chili-core/test/observer.test.ts +91 -0
  295. package/packages/chili-core/test/plane.test.ts +31 -0
  296. package/packages/chili-core/test/quaternion.test.ts +14 -0
  297. package/packages/chili-core/test/result.test.ts +24 -0
  298. package/packages/chili-core/test/serializer.test.ts +58 -0
  299. package/packages/chili-core/test/snapType.test.ts +10 -0
  300. package/packages/chili-core/test/task.test.ts +41 -0
  301. package/packages/chili-core/test/testDocument.ts +70 -0
  302. package/packages/chili-core/test/transaction.test.ts +42 -0
  303. package/packages/chili-core/test/visual.test.ts +42 -0
  304. package/packages/chili-core/test/xyz.test.ts +260 -0
  305. package/packages/chili-geo/package.json +9 -0
  306. package/packages/chili-geo/src/index.ts +4 -0
  307. package/packages/chili-geo/src/utils.ts +113 -0
  308. package/packages/chili-i18n/package.json +9 -0
  309. package/packages/chili-i18n/src/en.ts +270 -0
  310. package/packages/chili-i18n/src/index.ts +8 -0
  311. package/packages/chili-i18n/src/pt-br.ts +67 -0
  312. package/packages/chili-i18n/src/zh-cn.ts +269 -0
  313. package/packages/chili-storage/package.json +9 -0
  314. package/packages/chili-storage/src/index.ts +4 -0
  315. package/packages/chili-storage/src/indexedDBStorage.ts +150 -0
  316. package/packages/chili-three/package.json +13 -0
  317. package/packages/chili-three/src/cameraController.ts +335 -0
  318. package/packages/chili-three/src/common.ts +65 -0
  319. package/packages/chili-three/src/constants.ts +12 -0
  320. package/packages/chili-three/src/highlightable.ts +13 -0
  321. package/packages/chili-three/src/index.ts +4 -0
  322. package/packages/chili-three/src/meshExporter.ts +69 -0
  323. package/packages/chili-three/src/outlinePass.js +340 -0
  324. package/packages/chili-three/src/texture_points.jpg +0 -0
  325. package/packages/chili-three/src/threeGeometry.ts +207 -0
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@@ -0,0 +1,166 @@
1
+ // Part of the Chili3d Project, under the AGPL-3.0 License.
2
+ // See LICENSE file in the project root for full license information.
3
+
4
+ import { Precision } from "../foundation/precision";
5
+ import { Serializer } from "../serialize";
6
+ import type { XYZ } from "./xyz";
7
+
8
+ @Serializer.register(["start", "end"])
9
+ export class LineSegment {
10
+ @Serializer.serialze()
11
+ readonly start: XYZ;
12
+
13
+ @Serializer.serialze()
14
+ readonly end: XYZ;
15
+
16
+ constructor(start: XYZ, end: XYZ) {
17
+ this.start = start;
18
+ this.end = end;
19
+
20
+ if (start.isEqualTo(end)) {
21
+ throw new Error("start and end can not be equal");
22
+ }
23
+ }
24
+
25
+ distanceToPoint(point: XYZ): number {
26
+ const segmentVector = this.end.sub(this.start);
27
+ const pointVector = point.sub(this.start);
28
+
29
+ const segmentLengthSquared = segmentVector.dot(segmentVector);
30
+ const projection = pointVector.dot(segmentVector);
31
+
32
+ // Parameter t represents where the projected point lies on the segment
33
+ // t = 0 at start, t = 1 at end
34
+ const t = Math.max(0, Math.min(1, projection / segmentLengthSquared));
35
+
36
+ const closestPoint = this.start.add(segmentVector.multiply(t));
37
+ return point.distanceTo(closestPoint);
38
+ }
39
+
40
+ /**
41
+ * Calculates the shortest distance between this line segment and another line segment.
42
+ *
43
+ * This method computes the closest points on both segments and returns the distance
44
+ * between them along with the parametric coordinates of the closest points.
45
+ *
46
+ * Algorithm:
47
+ * 1. Compute direction vectors u and v for both segments
48
+ * 2. Calculate the discriminant D = |u|²|v|² - (u·v)² which determines if segments are parallel
49
+ * 3. Handle parallel and non-parallel cases separately
50
+ * 4. Clamp parameters to [0,1] to stay within segment bounds
51
+ *
52
+ * @param right - The other line segment to compute distance to
53
+ * @returns Object containing:
54
+ * - pointOnThis: Closest point on this segment
55
+ * - pointOnRight: Closest point on the other segment
56
+ * - distance: Euclidean distance between the closest points
57
+ * - sc: Parametric coordinate of closest point on this segment (0=start, 1=end)
58
+ * - tc: Parametric coordinate of closest point on other segment (0=start, 1=end)
59
+ */
60
+ distanceTo(right: LineSegment) {
61
+ const u = this.end.sub(this.start);
62
+ const v = right.end.sub(right.start);
63
+ const w = this.start.sub(right.start);
64
+
65
+ const { sN, sD, tN, tD } = this.calculateParameters(u, v, w);
66
+
67
+ const sc = Math.abs(sN) < Precision.Float && sD !== 0 ? 0.0 : sN / sD;
68
+ const tc = Math.abs(tN) < Precision.Float && tD !== 0 ? 0.0 : tN / tD;
69
+
70
+ const pointOnThis = this.start.add(u.multiply(sc));
71
+ const pointOnRight = right.start.add(v.multiply(tc));
72
+ const distance = pointOnThis.distanceTo(pointOnRight);
73
+
74
+ return { pointOnThis, pointOnRight, distance, sc, tc };
75
+ }
76
+
77
+ private calculateParameters(u: XYZ, v: XYZ, w: XYZ) {
78
+ const a = u.dot(u);
79
+ const b = u.dot(v);
80
+ const c = v.dot(v);
81
+ const d = u.dot(w);
82
+ const e = v.dot(w);
83
+
84
+ // D is the discriminant of the quadratic form used to find closest points
85
+ // It is proportional to the square of the sine of the angle between the two direction vectors
86
+ // D = |u|²|v|² - (u·v)² = |u|²|v|²(1 - cos²θ) = |u|²|v|²sin²θ
87
+ // When D ≈ 0, the lines are nearly parallel (sin θ ≈ 0)
88
+ // When D > 0, the lines are not parallel and we can find unique closest points on infinite lines
89
+ const D = a * c - b * b;
90
+
91
+ if (D < Precision.Float) {
92
+ // the lines are almost parallel
93
+ return this.calculateParallelSegments(a, c, d, e);
94
+ } else {
95
+ return this.calculateNonParallelSegments(D, a, b, c, d, e);
96
+ }
97
+ }
98
+
99
+ private calculateParallelSegments(a: number, c: number, d: number, e: number) {
100
+ // Force using point P0 on segment S1
101
+ // to prevent possible division by 0.0 later
102
+ const sN = 0.0;
103
+ const sD = 1.0;
104
+ const tN = e;
105
+ const tD = c;
106
+
107
+ return this.checkParameterConstraints(tN, tD, sN, sD, -d, a);
108
+ }
109
+
110
+ private calculateNonParallelSegments(D: number, a: number, b: number, c: number, d: number, e: number) {
111
+ let sN = b * e - c * d;
112
+ const sD = D; // sc = sN / sD, default sD = D >= 0
113
+ let tN = a * e - b * d;
114
+ let tD = D; // tc = tN / tD, default tD = D >= 0
115
+
116
+ if (sN < 0.0) {
117
+ // sc < 0 => the s=0 edge is visible
118
+ sN = 0.0;
119
+ tN = e;
120
+ tD = c;
121
+ } else if (sN > sD) {
122
+ // sc > 1 => the s=1 edge is visible
123
+ sN = sD;
124
+ tN = e + b;
125
+ tD = c;
126
+ }
127
+
128
+ return this.checkParameterConstraints(tN, tD, sN, sD, -d, a, b);
129
+ }
130
+
131
+ private checkParameterConstraints(
132
+ tN: number,
133
+ tD: number,
134
+ sN: number,
135
+ sD: number,
136
+ negD: number,
137
+ a: number,
138
+ b?: number,
139
+ ) {
140
+ if (tN < 0.0) {
141
+ // tc < 0 => the t=0 edge is visible
142
+ tN = 0.0;
143
+ if (negD < 0.0) {
144
+ sN = 0.0;
145
+ } else if (negD > a) {
146
+ sN = sD;
147
+ } else {
148
+ sN = negD;
149
+ sD = a;
150
+ }
151
+ } else if (tN > tD) {
152
+ // tc > 1 => the t=1 edge is visible
153
+ tN = tD;
154
+ const negDB = b !== undefined ? negD + b : negD;
155
+ if (negDB < 0.0) {
156
+ sN = 0.0;
157
+ } else if (negDB > a) {
158
+ sN = sD;
159
+ } else {
160
+ sN = negDB;
161
+ sD = a;
162
+ }
163
+ }
164
+ return { tN, tD, sN, sD };
165
+ }
166
+ }
@@ -0,0 +1,45 @@
1
+ // Part of the Chili3d Project, under the AGPL-3.0 License.
2
+ // See LICENSE file in the project root for full license information.
3
+
4
+ import { Precision } from "../foundation";
5
+
6
+ export class MathUtils {
7
+ static degToRad(degrees: number) {
8
+ return degrees * (Math.PI / 180);
9
+ }
10
+
11
+ static radToDeg(radians: number) {
12
+ return radians * (180 / Math.PI);
13
+ }
14
+
15
+ static anyEqualZero(...values: number[]) {
16
+ return values.some((value) => Math.abs(value) < Precision.Float);
17
+ }
18
+
19
+ static allEqualZero(...values: number[]) {
20
+ return values.every((value) => Math.abs(value) < Precision.Float);
21
+ }
22
+
23
+ static almostEqual(a: number, b: number, tolerance = 1e-6) {
24
+ return Math.abs(a - b) < tolerance;
25
+ }
26
+
27
+ static clamp(value: number, min: number, max: number) {
28
+ return Math.max(min, Math.min(max, value));
29
+ }
30
+
31
+ static minMax(values: ArrayLike<number>) {
32
+ if (values.length === 0) return undefined;
33
+
34
+ let min = values[0];
35
+ let max = values[0];
36
+
37
+ for (let i = 1; i < values.length; i++) {
38
+ const value = values[i];
39
+ if (value < min) min = value;
40
+ if (value > max) max = value;
41
+ }
42
+
43
+ return { min, max };
44
+ }
45
+ }
@@ -0,0 +1,414 @@
1
+ // Part of the Chili3d Project, under the AGPL-3.0 License.
2
+ // See LICENSE file in the project root for full license information.
3
+
4
+ import { Serializer } from "../serialize";
5
+ import { MathUtils } from "./mathUtils";
6
+ import type { Plane } from "./plane";
7
+ import { Quaternion } from "./quaternion";
8
+ import { XYZ, type XYZLike } from "./xyz";
9
+
10
+ /**
11
+ * Matrix in column-major order
12
+ */
13
+ @Serializer.register(["array"], (array: Float32Array) => {
14
+ return Matrix4.fromArray(array);
15
+ })
16
+ export class Matrix4 {
17
+ private readonly _array: Float32Array = new Float32Array(16);
18
+ @Serializer.serialze()
19
+ get array(): ReadonlyArray<number> {
20
+ return [...this._array];
21
+ }
22
+
23
+ public determinant(): number {
24
+ const [a00, a01, a02, a03] = [this._array[0], this._array[1], this._array[2], this._array[3]];
25
+ const [a10, a11, a12, a13] = [this._array[4], this._array[5], this._array[6], this._array[7]];
26
+ const [a20, a21, a22, a23] = [this._array[8], this._array[9], this._array[10], this._array[11]];
27
+ const [a30, a31, a32, a33] = [this._array[12], this._array[13], this._array[14], this._array[15]];
28
+
29
+ const b0 = a00 * a11 - a01 * a10;
30
+ const b1 = a00 * a12 - a02 * a10;
31
+ const b2 = a01 * a12 - a02 * a11;
32
+ const b3 = a20 * a31 - a21 * a30;
33
+ const b4 = a20 * a32 - a22 * a30;
34
+ const b5 = a21 * a32 - a22 * a31;
35
+ const b6 = a00 * b5 - a01 * b4 + a02 * b3;
36
+ const b7 = a10 * b5 - a11 * b4 + a12 * b3;
37
+ const b8 = a20 * b2 - a21 * b1 + a22 * b0;
38
+ const b9 = a30 * b2 - a31 * b1 + a32 * b0;
39
+
40
+ return a13 * b6 - a03 * b7 + a33 * b8 - a23 * b9;
41
+ }
42
+
43
+ public toArray(): readonly number[] {
44
+ return [...this._array];
45
+ }
46
+
47
+ public add(other: Matrix4): Matrix4 {
48
+ const result = new Matrix4();
49
+ for (let index = 0; index < 16; index++) {
50
+ result._array[index] = this._array[index] + other._array[index];
51
+ }
52
+ return result;
53
+ }
54
+
55
+ public invert(): Matrix4 | undefined {
56
+ const [a00, a01, a02, a03] = [this._array[0], this._array[1], this._array[2], this._array[3]];
57
+ const [a10, a11, a12, a13] = [this._array[4], this._array[5], this._array[6], this._array[7]];
58
+ const [a20, a21, a22, a23] = [this._array[8], this._array[9], this._array[10], this._array[11]];
59
+ const [a30, a31, a32, a33] = [this._array[12], this._array[13], this._array[14], this._array[15]];
60
+ const b00 = a00 * a11 - a01 * a10;
61
+ const b01 = a00 * a12 - a02 * a10;
62
+ const b02 = a00 * a13 - a03 * a10;
63
+ const b03 = a01 * a12 - a02 * a11;
64
+ const b04 = a01 * a13 - a03 * a11;
65
+ const b05 = a02 * a13 - a03 * a12;
66
+ const b06 = a20 * a31 - a21 * a30;
67
+ const b07 = a20 * a32 - a22 * a30;
68
+ const b08 = a20 * a33 - a23 * a30;
69
+ const b09 = a21 * a32 - a22 * a31;
70
+ const b10 = a21 * a33 - a23 * a31;
71
+ const b11 = a22 * a33 - a23 * a32;
72
+
73
+ let det = b00 * b11 - b01 * b10 + b02 * b09 + b03 * b08 - b04 * b07 + b05 * b06;
74
+ if (det === 0) return undefined;
75
+ det = 1.0 / det;
76
+
77
+ return Matrix4.fromArray([
78
+ (a11 * b11 - a12 * b10 + a13 * b09) * det,
79
+ (a02 * b10 - a01 * b11 - a03 * b09) * det,
80
+ (a31 * b05 - a32 * b04 + a33 * b03) * det,
81
+ (a22 * b04 - a21 * b05 - a23 * b03) * det,
82
+ (a12 * b08 - a10 * b11 - a13 * b07) * det,
83
+ (a00 * b11 - a02 * b08 + a03 * b07) * det,
84
+ (a32 * b02 - a30 * b05 - a33 * b01) * det,
85
+ (a20 * b05 - a22 * b02 + a23 * b01) * det,
86
+ (a10 * b10 - a11 * b08 + a13 * b06) * det,
87
+ (a01 * b08 - a00 * b10 - a03 * b06) * det,
88
+ (a30 * b04 - a31 * b02 + a33 * b00) * det,
89
+ (a21 * b02 - a20 * b04 - a23 * b00) * det,
90
+ (a11 * b07 - a10 * b09 - a12 * b06) * det,
91
+ (a00 * b09 - a01 * b07 + a02 * b06) * det,
92
+ (a31 * b01 - a30 * b03 - a32 * b00) * det,
93
+ (a20 * b03 - a21 * b01 + a22 * b00) * det,
94
+ ]);
95
+ }
96
+
97
+ public multiply(other: Matrix4): Matrix4 {
98
+ const array = new Array(16).fill(0);
99
+ for (let i = 0; i < 4; i++) {
100
+ for (let j = 0; j < 4; j++) {
101
+ for (let k = 0; k < 4; k++) {
102
+ array[i * 4 + j] += this._array[i * 4 + k] * other._array[k * 4 + j];
103
+ }
104
+ }
105
+ }
106
+ return Matrix4.fromArray(array);
107
+ }
108
+
109
+ public equals(value: Matrix4): boolean {
110
+ for (let i = 0; i < 16; i++) {
111
+ if (!MathUtils.almostEqual(this._array[i], value._array[i])) return false;
112
+ }
113
+ return true;
114
+ }
115
+
116
+ public clone(): Matrix4 {
117
+ return Matrix4.fromArray([...this._array]);
118
+ }
119
+
120
+ public static fromArray(array: ArrayLike<number>): Matrix4 {
121
+ const result = new Matrix4();
122
+ for (let index = 0; index < 16; index++) {
123
+ result._array[index] = array[index];
124
+ }
125
+ return result;
126
+ }
127
+
128
+ public static identity(): Matrix4 {
129
+ return Matrix4.fromArray([
130
+ 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0,
131
+ ]);
132
+ }
133
+
134
+ public static zero(): Matrix4 {
135
+ return Matrix4.fromArray(new Array(16).fill(0));
136
+ }
137
+
138
+ public static fromEuler(x: number, y: number, z: number): Matrix4 {
139
+ const cx = Math.cos(x);
140
+ const sx = Math.sin(x);
141
+ const cy = Math.cos(y);
142
+ const sy = Math.sin(y);
143
+ const cz = Math.cos(z);
144
+ const sz = Math.sin(z);
145
+ return Matrix4.fromArray([
146
+ cy * cz,
147
+ cx * sz + sx * sy * cz,
148
+ sx * sz - cx * sy * cz,
149
+ 0,
150
+ -cy * sz,
151
+ cx * cz - sx * sy * sz,
152
+ sx * cz + cx * sy * sz,
153
+ 0,
154
+ sy,
155
+ -sx * cy,
156
+ cx * cy,
157
+ 0,
158
+ 0,
159
+ 0,
160
+ 0,
161
+ 1,
162
+ ]);
163
+ }
164
+
165
+ public static fromAxisRad(position: XYZLike, normal: XYZLike, radians: number): Matrix4 {
166
+ const axes = Quaternion.fromAxisAngle(normal, radians).toAxes();
167
+
168
+ const { x, y, z } = position;
169
+ return Matrix4.fromTranslation(-x, -y, -z).multiply(Matrix4.fromArray([...axes, x, y, z, 1]));
170
+ }
171
+
172
+ public static fromScale(x: number, y: number, z: number): Matrix4 {
173
+ return Matrix4.fromArray([x, 0, 0, 0, 0, y, 0, 0, 0, 0, z, 0, 0, 0, 0, 1]);
174
+ }
175
+
176
+ public static fromTranslation(x: number, y: number, z: number): Matrix4 {
177
+ return Matrix4.fromArray([1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, x, y, z, 1.0]);
178
+ }
179
+
180
+ public static createMirrorWithPlane(plane: Plane): Matrix4 {
181
+ const d = -plane.origin.dot(plane.normal);
182
+ const x = plane.normal.x;
183
+ const y = plane.normal.y;
184
+ const z = plane.normal.z;
185
+ const temp = -2 * x;
186
+ const temp2 = -2 * y;
187
+ const temp3 = -2 * z;
188
+ return Matrix4.fromArray([
189
+ temp * x + 1,
190
+ temp2 * x,
191
+ temp3 * x,
192
+ 0.0,
193
+ temp * y,
194
+ temp2 * y + 1,
195
+ temp3 * y,
196
+ 0.0,
197
+ temp * z,
198
+ temp2 * z,
199
+ temp3 * z + 1,
200
+ 0.0,
201
+ temp * d,
202
+ temp2 * d,
203
+ temp3 * d,
204
+ 1.0,
205
+ ]);
206
+ }
207
+
208
+ public transpose(): Matrix4 {
209
+ const result = new Matrix4();
210
+ result._array[0] = this._array[0];
211
+ result._array[1] = this._array[4];
212
+ result._array[2] = this._array[8];
213
+ result._array[3] = this._array[12];
214
+
215
+ result._array[4] = this._array[1];
216
+ result._array[5] = this._array[5];
217
+ result._array[6] = this._array[9];
218
+ result._array[7] = this._array[13];
219
+
220
+ result._array[8] = this._array[2];
221
+ result._array[9] = this._array[6];
222
+ result._array[10] = this._array[10];
223
+ result._array[11] = this._array[14];
224
+
225
+ result._array[12] = this._array[3];
226
+ result._array[13] = this._array[7];
227
+ result._array[14] = this._array[11];
228
+ result._array[15] = this._array[15];
229
+
230
+ return result;
231
+ }
232
+
233
+ ofPoints(points: ArrayLike<number>): number[] {
234
+ const result: number[] = [];
235
+ for (let i = 0; i < points.length / 3; i++) {
236
+ const x =
237
+ points[3 * i] * this._array[0] +
238
+ points[3 * i + 1] * this._array[4] +
239
+ points[3 * i + 2] * this._array[8] +
240
+ this._array[12];
241
+ const y =
242
+ points[3 * i] * this._array[1] +
243
+ points[3 * i + 1] * this._array[5] +
244
+ points[3 * i + 2] * this._array[9] +
245
+ this._array[13];
246
+ const z =
247
+ points[3 * i] * this._array[2] +
248
+ points[3 * i + 1] * this._array[6] +
249
+ points[3 * i + 2] * this._array[10] +
250
+ this._array[14];
251
+ const w =
252
+ points[3 * i] * this._array[3] +
253
+ points[3 * i + 1] * this._array[7] +
254
+ points[3 * i + 2] * this._array[11] +
255
+ this._array[15];
256
+ result.push(x / w, y / w, z / w);
257
+ }
258
+ return result;
259
+ }
260
+
261
+ public ofPoint(point: XYZLike): XYZ {
262
+ const result = this.ofPoints([point.x, point.y, point.z]);
263
+ return new XYZ(result[0], result[1], result[2]);
264
+ }
265
+
266
+ public ofVector(vector: XYZLike): XYZ {
267
+ const result = this.ofVectors([vector.x, vector.y, vector.z]);
268
+ return new XYZ(result[0], result[1], result[2]);
269
+ }
270
+
271
+ public ofVectors(vectors: ArrayLike<number>): number[] {
272
+ const result: number[] = [];
273
+ for (let i = 0; i < vectors.length / 3; i++) {
274
+ const x =
275
+ vectors[3 * i] * this._array[0] +
276
+ vectors[3 * i + 1] * this._array[4] +
277
+ vectors[3 * i + 2] * this._array[8];
278
+ const y =
279
+ vectors[3 * i] * this._array[1] +
280
+ vectors[3 * i + 1] * this._array[5] +
281
+ vectors[3 * i + 2] * this._array[9];
282
+ const z =
283
+ vectors[3 * i] * this._array[2] +
284
+ vectors[3 * i + 1] * this._array[6] +
285
+ vectors[3 * i + 2] * this._array[10];
286
+ result.push(x, y, z);
287
+ }
288
+ return result;
289
+ }
290
+
291
+ public translationPart(): XYZ {
292
+ return new XYZ(this._array[12], this._array[13], this._array[14]);
293
+ }
294
+
295
+ public getScale(): XYZ {
296
+ const x = Math.hypot(this._array[0], this._array[1], this._array[2]);
297
+ const y = Math.hypot(this._array[4], this._array[5], this._array[6]);
298
+ const z = Math.hypot(this._array[8], this._array[9], this._array[10]);
299
+ return new XYZ(x, y, z);
300
+ }
301
+
302
+ public getEulerAngles(): { pitch: number; yaw: number; roll: number } {
303
+ const m = this._array;
304
+ const m11 = m[0],
305
+ m12 = m[4],
306
+ m13 = m[8];
307
+ const m22 = m[5],
308
+ m23 = m[9];
309
+ const m32 = m[6],
310
+ m33 = m[10];
311
+
312
+ let pitch = 0;
313
+ const yaw = Math.asin(MathUtils.clamp(m13, -1, 1));
314
+ let roll = 0;
315
+
316
+ if (Math.abs(m13) < 0.9999999) {
317
+ pitch = Math.atan2(-m23, m33);
318
+ roll = Math.atan2(-m12, m11);
319
+ } else {
320
+ pitch = Math.atan2(m32, m22);
321
+ }
322
+
323
+ return { pitch, yaw, roll };
324
+ }
325
+
326
+ public static createFromTRS(
327
+ position: XYZLike,
328
+ rotation: { pitch: number; yaw: number; roll: number },
329
+ scale: XYZLike,
330
+ ): Matrix4 {
331
+ const quaternion = Quaternion.fromEuler(rotation.pitch, rotation.yaw, rotation.roll);
332
+ const te = new Array(16).fill(0);
333
+
334
+ const x = quaternion.x,
335
+ y = quaternion.y,
336
+ z = quaternion.z,
337
+ w = quaternion.w;
338
+ const x2 = x + x,
339
+ y2 = y + y,
340
+ z2 = z + z;
341
+ const xx = x * x2,
342
+ xy = x * y2,
343
+ xz = x * z2;
344
+ const yy = y * y2,
345
+ yz = y * z2,
346
+ zz = z * z2;
347
+ const wx = w * x2,
348
+ wy = w * y2,
349
+ wz = w * z2;
350
+
351
+ const sx = scale.x,
352
+ sy = scale.y,
353
+ sz = scale.z;
354
+
355
+ te[0] = (1 - (yy + zz)) * sx;
356
+ te[1] = (xy + wz) * sx;
357
+ te[2] = (xz - wy) * sx;
358
+ te[3] = 0;
359
+
360
+ te[4] = (xy - wz) * sy;
361
+ te[5] = (1 - (xx + zz)) * sy;
362
+ te[6] = (yz + wx) * sy;
363
+ te[7] = 0;
364
+
365
+ te[8] = (xz + wy) * sz;
366
+ te[9] = (yz - wx) * sz;
367
+ te[10] = (1 - (xx + yy)) * sz;
368
+ te[11] = 0;
369
+
370
+ te[12] = position.x;
371
+ te[13] = position.y;
372
+ te[14] = position.z;
373
+ te[15] = 1;
374
+
375
+ return Matrix4.fromArray(te);
376
+ }
377
+
378
+ public static fromQuaternion(qua: Quaternion): Matrix4 {
379
+ const x2 = qua.x * qua.x;
380
+ const y2 = qua.y * qua.y;
381
+ const z2 = qua.z * qua.z;
382
+
383
+ const xx2 = x2 * qua.x;
384
+ const xy2 = x2 * qua.y;
385
+ const xz2 = x2 * qua.z;
386
+
387
+ const yy2 = y2 * qua.y;
388
+ const yz2 = y2 * qua.z;
389
+ const zz2 = z2 * qua.z;
390
+
391
+ const sy2 = y2 * qua.w;
392
+ const sz2 = z2 * qua.w;
393
+ const sx2 = x2 * qua.w;
394
+
395
+ return Matrix4.fromArray([
396
+ 1 - yy2 - zz2,
397
+ xy2 + sz2,
398
+ xz2 - sy2,
399
+ 0,
400
+ xy2 - sz2,
401
+ 1 - xx2 - zz2,
402
+ yz2 + sx2,
403
+ 0,
404
+ xz2 + sy2,
405
+ yz2 - sx2,
406
+ 1 - xx2 - yy2,
407
+ 0,
408
+ 0,
409
+ 0,
410
+ 0,
411
+ 1,
412
+ ]);
413
+ }
414
+ }