canvasengine 2.0.0-beta.4 → 2.0.0-beta.40
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/DebugRenderer-DgECR3yZ.js +172 -0
- package/dist/DebugRenderer-DgECR3yZ.js.map +1 -0
- package/dist/components/Button.d.ts +183 -0
- package/dist/components/Button.d.ts.map +1 -0
- package/dist/components/Canvas.d.ts +18 -0
- package/dist/components/Canvas.d.ts.map +1 -0
- package/dist/components/DOMElement.d.ts +44 -0
- package/dist/components/DOMElement.d.ts.map +1 -0
- package/dist/components/Graphic.d.ts +65 -0
- package/dist/components/Graphic.d.ts.map +1 -0
- package/dist/components/Joystick.d.ts +36 -0
- package/dist/components/Joystick.d.ts.map +1 -0
- package/dist/components/NineSliceSprite.d.ts +17 -0
- package/dist/components/NineSliceSprite.d.ts.map +1 -0
- package/dist/components/ParticleEmitter.d.ts +5 -0
- package/dist/components/ParticleEmitter.d.ts.map +1 -0
- package/dist/components/Scene.d.ts +2 -0
- package/dist/components/Scene.d.ts.map +1 -0
- package/dist/components/Text.d.ts +26 -0
- package/dist/components/Text.d.ts.map +1 -0
- package/dist/components/TilingSprite.d.ts +18 -0
- package/dist/components/TilingSprite.d.ts.map +1 -0
- package/dist/components/Video.d.ts +15 -0
- package/dist/components/Video.d.ts.map +1 -0
- package/dist/components/index.d.ts +18 -0
- package/dist/components/index.d.ts.map +1 -0
- package/dist/components/types/DisplayObject.d.ts +110 -0
- package/dist/components/types/DisplayObject.d.ts.map +1 -0
- package/dist/components/types/MouseEvent.d.ts +4 -0
- package/dist/components/types/MouseEvent.d.ts.map +1 -0
- package/dist/components/types/Spritesheet.d.ts +248 -0
- package/dist/components/types/Spritesheet.d.ts.map +1 -0
- package/dist/components/types/index.d.ts +5 -0
- package/dist/components/types/index.d.ts.map +1 -0
- package/dist/directives/Controls.d.ts +113 -0
- package/dist/directives/Controls.d.ts.map +1 -0
- package/dist/directives/ControlsBase.d.ts +198 -0
- package/dist/directives/ControlsBase.d.ts.map +1 -0
- package/dist/directives/Drag.d.ts +70 -0
- package/dist/directives/Drag.d.ts.map +1 -0
- package/dist/directives/Flash.d.ts +117 -0
- package/dist/directives/Flash.d.ts.map +1 -0
- package/dist/directives/GamepadControls.d.ts +225 -0
- package/dist/directives/GamepadControls.d.ts.map +1 -0
- package/dist/directives/JoystickControls.d.ts +172 -0
- package/dist/directives/JoystickControls.d.ts.map +1 -0
- package/dist/directives/KeyboardControls.d.ts +219 -0
- package/dist/directives/KeyboardControls.d.ts.map +1 -0
- package/dist/directives/Scheduler.d.ts +36 -0
- package/dist/directives/Scheduler.d.ts.map +1 -0
- package/dist/directives/Shake.d.ts +98 -0
- package/dist/directives/Shake.d.ts.map +1 -0
- package/dist/directives/Sound.d.ts +26 -0
- package/dist/directives/Sound.d.ts.map +1 -0
- package/dist/directives/Transition.d.ts +11 -0
- package/dist/directives/Transition.d.ts.map +1 -0
- package/dist/directives/ViewportCull.d.ts +12 -0
- package/dist/directives/ViewportCull.d.ts.map +1 -0
- package/dist/directives/ViewportFollow.d.ts +19 -0
- package/dist/directives/ViewportFollow.d.ts.map +1 -0
- package/dist/directives/index.d.ts +13 -0
- package/dist/directives/index.d.ts.map +1 -0
- package/dist/engine/animation.d.ts +73 -0
- package/dist/engine/animation.d.ts.map +1 -0
- package/dist/engine/bootstrap.d.ts +16 -0
- package/dist/engine/bootstrap.d.ts.map +1 -0
- package/dist/engine/directive.d.ts +14 -0
- package/dist/engine/directive.d.ts.map +1 -0
- package/dist/engine/reactive.d.ts +105 -0
- package/dist/engine/reactive.d.ts.map +1 -0
- package/dist/engine/signal.d.ts +72 -0
- package/dist/engine/signal.d.ts.map +1 -0
- package/dist/engine/trigger.d.ts +50 -0
- package/dist/engine/trigger.d.ts.map +1 -0
- package/dist/engine/utils.d.ts +90 -0
- package/dist/engine/utils.d.ts.map +1 -0
- package/dist/hooks/addContext.d.ts +2 -0
- package/dist/hooks/addContext.d.ts.map +1 -0
- package/dist/hooks/useProps.d.ts +42 -0
- package/dist/hooks/useProps.d.ts.map +1 -0
- package/dist/hooks/useRef.d.ts +5 -0
- package/dist/hooks/useRef.d.ts.map +1 -0
- package/dist/index-gb763Hyx.js +12560 -0
- package/dist/index-gb763Hyx.js.map +1 -0
- package/dist/index.d.ts +15 -1083
- package/dist/index.d.ts.map +1 -0
- package/dist/index.global.js +29 -0
- package/dist/index.global.js.map +1 -0
- package/dist/index.js +81 -3041
- package/dist/index.js.map +1 -1
- package/dist/utils/Ease.d.ts +17 -0
- package/dist/utils/Ease.d.ts.map +1 -0
- package/dist/utils/GlobalAssetLoader.d.ts +141 -0
- package/dist/utils/GlobalAssetLoader.d.ts.map +1 -0
- package/dist/utils/RadialGradient.d.ts +58 -0
- package/dist/utils/RadialGradient.d.ts.map +1 -0
- package/dist/utils/functions.d.ts +2 -0
- package/dist/utils/functions.d.ts.map +1 -0
- package/package.json +13 -7
- package/src/components/Button.ts +396 -0
- package/src/components/Canvas.ts +61 -45
- package/src/components/Container.ts +21 -2
- package/src/components/DOMContainer.ts +123 -0
- package/src/components/DOMElement.ts +421 -0
- package/src/components/DisplayObject.ts +350 -197
- package/src/components/Graphic.ts +200 -34
- package/src/components/Joystick.ts +361 -0
- package/src/components/Mesh.ts +222 -0
- package/src/components/NineSliceSprite.ts +4 -1
- package/src/components/ParticleEmitter.ts +12 -8
- package/src/components/Sprite.ts +306 -30
- package/src/components/Text.ts +125 -18
- package/src/components/Video.ts +110 -0
- package/src/components/Viewport.ts +59 -43
- package/src/components/index.ts +8 -2
- package/src/components/types/DisplayObject.ts +34 -0
- package/src/components/types/Spritesheet.ts +0 -118
- package/src/directives/Controls.ts +254 -0
- package/src/directives/ControlsBase.ts +266 -0
- package/src/directives/Drag.ts +357 -52
- package/src/directives/Flash.ts +409 -0
- package/src/directives/GamepadControls.ts +537 -0
- package/src/directives/JoystickControls.ts +396 -0
- package/src/directives/KeyboardControls.ts +66 -424
- package/src/directives/Shake.ts +282 -0
- package/src/directives/Sound.ts +94 -31
- package/src/directives/ViewportFollow.ts +35 -7
- package/src/directives/index.ts +12 -6
- package/src/engine/animation.ts +175 -21
- package/src/engine/bootstrap.ts +23 -3
- package/src/engine/directive.ts +2 -2
- package/src/engine/reactive.ts +780 -177
- package/src/engine/signal.ts +35 -4
- package/src/engine/trigger.ts +21 -4
- package/src/engine/utils.ts +19 -3
- package/src/hooks/useProps.ts +1 -1
- package/src/index.ts +4 -2
- package/src/utils/GlobalAssetLoader.ts +257 -0
- package/src/utils/functions.ts +7 -0
- package/testing/index.ts +12 -0
- package/tsconfig.json +17 -0
- package/vite.config.ts +39 -0
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{"version":3,"file":"Text.d.ts","sourceRoot":"","sources":["../../src/components/Text.ts"],"names":[],"mappings":"AAAA,OAAO,EAAoB,SAAS,EAAE,MAAM,SAAS,CAAC;AACtD,OAAO,EAAsC,OAAO,EAAS,MAAM,oBAAoB,CAAC;AACxF,OAAO,EAAiB,iBAAiB,EAAE,MAAM,iBAAiB,CAAC;AACnE,OAAO,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;AAS3D,MAAM,WAAW,SAAU,SAAQ,kBAAkB;IACnD,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,KAAK,CAAC,EAAE,OAAO,CAAC,SAAS,CAAC,CAAC;IAC3B,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,UAAU,CAAC,EAAE;QACX,KAAK,CAAC,EAAE,MAAM,CAAC;QACf,KAAK,CAAC,EAAE,MAAM,IAAI,CAAC;QACnB,UAAU,CAAC,EAAE,MAAM,IAAI,CAAC;QACxB,IAAI,CAAC,EAAE,MAAM,IAAI,CAAC;QAClB,KAAK,CAAC,EAAE;YACN,GAAG,EAAE,MAAM,CAAC;YACZ,MAAM,CAAC,EAAE,MAAM,CAAC;YAChB,IAAI,CAAC,EAAE,MAAM,CAAC;SACf,CAAC;KACH,CAAC;IACF,OAAO,CAAC,EAAE,GAAG,CAAC;CACf;AA2ND,wBAAgB,IAAI,CAAC,KAAK,EAAE,SAAS,8BAEpC"}
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import { DisplayObjectProps } from './types/DisplayObject';
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interface TilingSpriteProps extends DisplayObjectProps {
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image?: string;
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tileScale?: {
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x: number;
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y: number;
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};
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tilePosition?: {
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x: number;
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y: number;
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};
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width?: number;
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height?: number;
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}
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export declare function TilingSprite(props: TilingSpriteProps): import('..').Element<import('./DisplayObject').ComponentInstance>;
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export {};
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//# sourceMappingURL=TilingSprite.d.ts.map
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{"version":3,"file":"TilingSprite.d.ts","sourceRoot":"","sources":["../../src/components/TilingSprite.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;AAE3D,UAAU,iBAAkB,SAAQ,kBAAkB;IAClD,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,SAAS,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IACrC,YAAY,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IACxC,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,MAAM,CAAC,EAAE,MAAM,CAAC;CACnB;AAyBD,wBAAgB,YAAY,CAAC,KAAK,EAAE,iBAAiB,qEAEpD"}
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import { Texture } from 'pixi.js';
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interface VideoProps {
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src: string;
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paused?: boolean;
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loop?: boolean;
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muted?: boolean;
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loader?: {
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onComplete?: (texture: Texture) => void;
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onProgress?: (progress: number) => void;
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};
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}
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export declare function Video(props: VideoProps): import('..').Element<import('./DisplayObject').ComponentInstance> | Promise<import('..').Element<import('./DisplayObject').ComponentInstance>>;
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export {};
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//# sourceMappingURL=Video.d.ts.map
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{"version":3,"file":"Video.d.ts","sourceRoot":"","sources":["../../src/components/Video.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,SAAS,CAAC;AAMlC,UAAU,UAAU;IAChB,GAAG,EAAE,MAAM,CAAC;IACZ,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,MAAM,CAAC,EAAE;QACL,UAAU,CAAC,EAAE,CAAC,OAAO,EAAE,OAAO,KAAK,IAAI,CAAC;QACxC,UAAU,CAAC,EAAE,CAAC,QAAQ,EAAE,MAAM,KAAK,IAAI,CAAC;KAC3C,CAAC;CACL;AAED,wBAAgB,KAAK,CAAC,KAAK,EAAE,UAAU,kJA4FtC"}
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export { Canvas } from './Canvas';
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export { Container } from './Container';
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export { Graphics, Rect, Circle, Ellipse, Triangle, Svg } from './Graphic';
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export { Mesh } from './Mesh';
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export { Scene } from './Scene';
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export { ParticlesEmitter } from './ParticleEmitter';
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export { Sprite } from './Sprite';
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export { Video } from './Video';
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export { Text } from './Text';
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export { TilingSprite } from './TilingSprite';
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export { Viewport } from './Viewport';
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export { NineSliceSprite } from './NineSliceSprite';
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export { type ComponentInstance } from './DisplayObject';
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export { DOMContainer } from './DOMContainer';
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export { DOMElement } from './DOMElement';
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export { Button, ButtonState, type ButtonProps, type ButtonStyle } from './Button';
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export { Joystick, type JoystickSettings, type JoystickChangeEvent } from './Joystick';
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//# sourceMappingURL=index.d.ts.map
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/components/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AACjC,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAA;AACvC,OAAO,EAAE,QAAQ,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,GAAG,EAAE,MAAM,WAAW,CAAA;AAC1E,OAAO,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAA;AAC7B,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAA;AAC/B,OAAO,EAAE,gBAAgB,EAAE,MAAM,mBAAmB,CAAA;AACpD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AACjC,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAA;AAC/B,OAAO,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAA;AAC7B,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAA;AAC7C,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAA;AACrC,OAAO,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAA;AACnD,OAAO,EAAE,KAAK,iBAAiB,EAAE,MAAM,iBAAiB,CAAA;AACxD,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAA;AAC7C,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAA;AACzC,OAAO,EAAE,MAAM,EAAE,WAAW,EAAE,KAAK,WAAW,EAAE,KAAK,WAAW,EAAE,MAAM,UAAU,CAAA;AAClF,OAAO,EAAE,QAAQ,EAAE,KAAK,gBAAgB,EAAE,KAAK,mBAAmB,EAAE,MAAM,YAAY,CAAA"}
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import { SignalOrPrimitive } from '.';
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import { DragProps } from '../../directives/Drag';
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import { ViewportFollowProps } from '../../directives/ViewportFollow';
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import { ShakeProps } from '../../directives/Shake';
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import { FlashProps } from '../../directives/Flash';
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import * as PIXI from "pixi.js";
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export type FlexDirection = 'row' | 'column' | 'row-reverse' | 'column-reverse';
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export type JustifyContent = 'flex-start' | 'flex-end' | 'center' | 'space-between' | 'space-around';
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export type AlignContent = 'flex-start' | 'flex-end' | 'center' | 'space-between' | 'space-around';
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export type Size = number | `${number}%`;
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export type EdgeSize = SignalOrPrimitive<Size | [Size, Size] | [Size, Size, Size, Size]>;
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export type ObjectFit = 'contain' | 'cover' | 'fill' | 'none' | 'scale-down';
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export type ObjectPosition = string;
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export type TransformOrigin = string;
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export type PositionType = 'relative' | 'absolute' | 'static';
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export interface DisplayObjectProps {
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attach?: any;
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ref?: string;
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x?: SignalOrPrimitive<number>;
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y?: SignalOrPrimitive<number>;
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width?: SignalOrPrimitive<Size>;
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height?: SignalOrPrimitive<Size>;
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minWidth?: SignalOrPrimitive<Size>;
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minHeight?: SignalOrPrimitive<Size>;
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maxWidth?: SignalOrPrimitive<Size>;
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maxHeight?: SignalOrPrimitive<Size>;
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aspectRatio?: SignalOrPrimitive<number>;
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flexGrow?: SignalOrPrimitive<number>;
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flexShrink?: SignalOrPrimitive<number>;
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flexBasis?: SignalOrPrimitive<Size>;
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rowGap?: SignalOrPrimitive<number>;
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columnGap?: SignalOrPrimitive<number>;
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positionType?: PositionType;
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top?: SignalOrPrimitive<Size>;
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right?: SignalOrPrimitive<Size>;
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bottom?: SignalOrPrimitive<Size>;
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left?: SignalOrPrimitive<Size>;
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objectFit?: ObjectFit;
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objectPosition?: ObjectPosition;
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transformOrigin?: TransformOrigin;
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children?: any[];
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flexDirection?: FlexDirection;
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justifyContent?: JustifyContent;
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alpha?: SignalOrPrimitive<number>;
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margin?: EdgeSize;
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padding?: EdgeSize;
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border?: EdgeSize;
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absolute?: SignalOrPrimitive<boolean>;
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scale?: SignalOrPrimitive<{
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x: number;
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y: number;
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} | number>;
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anchor?: SignalOrPrimitive<{
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x: number;
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y: number;
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}>;
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skew?: SignalOrPrimitive<{
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x: number;
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y: number;
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}>;
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tint?: SignalOrPrimitive<number>;
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rotation?: SignalOrPrimitive<number>;
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angle?: SignalOrPrimitive<number>;
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zIndex?: SignalOrPrimitive<number>;
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roundPixels?: SignalOrPrimitive<boolean>;
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cursor?: SignalOrPrimitive<string>;
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visible?: SignalOrPrimitive<boolean>;
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pivot?: SignalOrPrimitive<{
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x: number;
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y: number;
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}>;
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filters?: any[];
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blendMode?: SignalOrPrimitive<PIXI.BLEND_MODES>;
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blur?: SignalOrPrimitive<number>;
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drag?: DragProps;
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viewportFollow?: ViewportFollowProps;
|
|
77
|
+
shake?: ShakeProps;
|
|
78
|
+
flash?: FlashProps;
|
|
79
|
+
click?: PIXI.FederatedEventHandler;
|
|
80
|
+
mousedown?: PIXI.FederatedEventHandler;
|
|
81
|
+
mouseenter?: PIXI.FederatedEventHandler;
|
|
82
|
+
mouseleave?: PIXI.FederatedEventHandler;
|
|
83
|
+
mousemove?: PIXI.FederatedEventHandler;
|
|
84
|
+
mouseout?: PIXI.FederatedEventHandler;
|
|
85
|
+
mouseover?: PIXI.FederatedEventHandler;
|
|
86
|
+
mouseup?: PIXI.FederatedEventHandler;
|
|
87
|
+
mouseupoutside?: PIXI.FederatedEventHandler;
|
|
88
|
+
pointercancel?: PIXI.FederatedEventHandler;
|
|
89
|
+
pointerdown?: PIXI.FederatedEventHandler;
|
|
90
|
+
pointerenter?: PIXI.FederatedEventHandler;
|
|
91
|
+
pointerleave?: PIXI.FederatedEventHandler;
|
|
92
|
+
pointermove?: PIXI.FederatedEventHandler;
|
|
93
|
+
pointerout?: PIXI.FederatedEventHandler;
|
|
94
|
+
pointerover?: PIXI.FederatedEventHandler;
|
|
95
|
+
pointertap?: PIXI.FederatedEventHandler;
|
|
96
|
+
pointerup?: PIXI.FederatedEventHandler;
|
|
97
|
+
pointerupoutside?: PIXI.FederatedEventHandler;
|
|
98
|
+
rightclick?: PIXI.FederatedEventHandler;
|
|
99
|
+
rightdown?: PIXI.FederatedEventHandler;
|
|
100
|
+
rightup?: PIXI.FederatedEventHandler;
|
|
101
|
+
rightupoutside?: PIXI.FederatedEventHandler;
|
|
102
|
+
tap?: PIXI.FederatedEventHandler;
|
|
103
|
+
touchcancel?: PIXI.FederatedEventHandler;
|
|
104
|
+
touchend?: PIXI.FederatedEventHandler;
|
|
105
|
+
touchendoutside?: PIXI.FederatedEventHandler;
|
|
106
|
+
touchmove?: PIXI.FederatedEventHandler;
|
|
107
|
+
touchstart?: PIXI.FederatedEventHandler;
|
|
108
|
+
wheel?: PIXI.FederatedEventHandler<PIXI.FederatedWheelEvent>;
|
|
109
|
+
}
|
|
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|
+
//# sourceMappingURL=DisplayObject.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"MouseEvent.d.ts","sourceRoot":"","sources":["../../../src/components/types/MouseEvent.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,UAAU;IACvB,KAAK,CAAC,EAAE,CAAC,CAAC,EAAE,GAAG,KAAK,IAAI,CAAA;CAC3B"}
|
|
@@ -0,0 +1,248 @@
|
|
|
1
|
+
export interface TransformOptions {
|
|
2
|
+
/**
|
|
3
|
+
* The global value of opacity (between 0 and 1)
|
|
4
|
+
*
|
|
5
|
+
* @prop {number} [opacity]
|
|
6
|
+
* @memberof Spritesheet
|
|
7
|
+
* */
|
|
8
|
+
opacity?: number;
|
|
9
|
+
/**
|
|
10
|
+
* The global value of pivot.
|
|
11
|
+
*
|
|
12
|
+
* Invariant under rotation, scaling, and skewing. The projection of into the parent's space of the pivot is equal to position, regardless of the other three transformations. In other words, It is the center of rotation, scaling, and skewing.
|
|
13
|
+
*
|
|
14
|
+
* The array has two elements: [x, y]. If y is omitted, both x and y will be set to x.
|
|
15
|
+
*
|
|
16
|
+
* ```ts
|
|
17
|
+
* pivot: [0.5, 0.8]
|
|
18
|
+
* ```
|
|
19
|
+
*
|
|
20
|
+
* @prop {Array<number>} [pivot]
|
|
21
|
+
* @memberof Spritesheet
|
|
22
|
+
* */
|
|
23
|
+
pivot?: number[];
|
|
24
|
+
/**
|
|
25
|
+
* The global value of anchor.
|
|
26
|
+
*
|
|
27
|
+
* Position of the origin point
|
|
28
|
+
*
|
|
29
|
+
* The array has two elements: [x, y]. If y is omitted, both x and y will be set to x.
|
|
30
|
+
*
|
|
31
|
+
* ```ts
|
|
32
|
+
* anchor: [0.5, 0.8]
|
|
33
|
+
* ```
|
|
34
|
+
*
|
|
35
|
+
* @prop {Array<number>} [anchor]
|
|
36
|
+
* @memberof Spritesheet
|
|
37
|
+
* */
|
|
38
|
+
anchor?: number[];
|
|
39
|
+
/**
|
|
40
|
+
* Defines the actual size of the sprite that is inside a larger rectangle.
|
|
41
|
+
* For example, if the texture rectangle is 192x192 while the character, which is in the center, is only 64x64 then set `spriteRealSize: 64`. This way the character will be well positioned in relation to the animations that have a different rectangle
|
|
42
|
+
*
|
|
43
|
+
* > You can also put `spriteRealSize: { width: 64, height: 64 }` but be aware that the width is not concerned because it will always be centered while the height depends on the hitbox
|
|
44
|
+
*
|
|
45
|
+
* @prop {{ width: number, height: number } | number} [spriteRealSize]
|
|
46
|
+
* @since 3.2.0
|
|
47
|
+
* @memberof Spritesheet
|
|
48
|
+
* */
|
|
49
|
+
spriteRealSize?: {
|
|
50
|
+
width: number;
|
|
51
|
+
height: number;
|
|
52
|
+
} | number;
|
|
53
|
+
/**
|
|
54
|
+
* The global value of rotation
|
|
55
|
+
*
|
|
56
|
+
* Rotation. This will rotate the display object's projection by this angle (in radians).
|
|
57
|
+
*
|
|
58
|
+
* @prop {number} [angle]
|
|
59
|
+
* @memberof Spritesheet
|
|
60
|
+
* */
|
|
61
|
+
angle?: number;
|
|
62
|
+
/**
|
|
63
|
+
* The global value of rotation
|
|
64
|
+
*
|
|
65
|
+
* Rotation. This is an alias for rotation, but in degrees.
|
|
66
|
+
*
|
|
67
|
+
* @prop {number} [rotation]
|
|
68
|
+
* @memberof Spritesheet
|
|
69
|
+
* */
|
|
70
|
+
rotation?: number;
|
|
71
|
+
/**
|
|
72
|
+
* The global value of scale.
|
|
73
|
+
*
|
|
74
|
+
* Scaling. This will stretch (or compress) the display object's projection. The scale factors are along the local coordinate axes. In other words, the display object is scaled before rotated or skewed. The center of scaling is the pivot.
|
|
75
|
+
*
|
|
76
|
+
* The array has two elements: [x, y]. If y is omitted, both x and y will be set to x.
|
|
77
|
+
*
|
|
78
|
+
* ```ts
|
|
79
|
+
* scale: [0.5, 0.8]
|
|
80
|
+
* ```
|
|
81
|
+
*
|
|
82
|
+
* @prop {Array<number>} [scale]
|
|
83
|
+
* @memberof Spritesheet
|
|
84
|
+
* */
|
|
85
|
+
scale?: number[];
|
|
86
|
+
/**
|
|
87
|
+
* The global value of skew.
|
|
88
|
+
*
|
|
89
|
+
* Skewing. This can be used to deform a rectangular display object into a parallelogram.
|
|
90
|
+
*
|
|
91
|
+
* In PixiJS, skew has a slightly different behaviour than the conventional meaning. It can be thought of the net rotation applied to the coordinate axes (separately). For example, if "skew.x" is ⍺ and "skew.y" is β, then the line x = 0 will be rotated by ⍺ (y = -x*cot⍺) and the line y = 0 will be rotated by β (y = x*tanβ). A line y = x*tanϴ (i.e. a line at angle ϴ to the x-axis in local-space) will be rotated by an angle between ⍺ and β.
|
|
92
|
+
*
|
|
93
|
+
* It can be observed that if skew is applied equally to both axes, then it will be equivalent to applying a rotation. Indeed, if "skew.x" = -ϴ and "skew.y" = ϴ, it will produce an equivalent of "rotation" = ϴ.
|
|
94
|
+
*
|
|
95
|
+
* Another quite interesting observation is that "skew.x", "skew.y", rotation are communtative operations. Indeed, because rotation is essentially a careful combination of the two.
|
|
96
|
+
*
|
|
97
|
+
* The array has two elements: [x, y]. If y is omitted, both x and y will be set to x.
|
|
98
|
+
*
|
|
99
|
+
* @prop {Array<number>} [skew]
|
|
100
|
+
* @memberof Spritesheet
|
|
101
|
+
* */
|
|
102
|
+
skew?: number[];
|
|
103
|
+
/**
|
|
104
|
+
* The global value of X translation
|
|
105
|
+
*
|
|
106
|
+
* @prop {number} [x]
|
|
107
|
+
* @memberof Spritesheet
|
|
108
|
+
* */
|
|
109
|
+
x?: number;
|
|
110
|
+
/**
|
|
111
|
+
* The global value of Y translation
|
|
112
|
+
*
|
|
113
|
+
* @prop {number} [y]
|
|
114
|
+
* @memberof Spritesheet
|
|
115
|
+
* */
|
|
116
|
+
y?: number;
|
|
117
|
+
/**
|
|
118
|
+
* The global value of visible
|
|
119
|
+
*
|
|
120
|
+
* @prop {boolean} [visible]
|
|
121
|
+
* @memberof Spritesheet
|
|
122
|
+
* */
|
|
123
|
+
visible?: boolean;
|
|
124
|
+
/**
|
|
125
|
+
* Define the sound that will be played for all animations in the spritesheet. Remember to create the sound before with the @Sound decorator
|
|
126
|
+
*
|
|
127
|
+
* @prop {string} [sound]
|
|
128
|
+
* @memberof Spritesheet
|
|
129
|
+
* */
|
|
130
|
+
sound?: string;
|
|
131
|
+
}
|
|
132
|
+
export interface FrameOptions extends TransformOptions {
|
|
133
|
+
time: number;
|
|
134
|
+
frameX?: number;
|
|
135
|
+
frameY?: number;
|
|
136
|
+
}
|
|
137
|
+
export interface TextureOptions {
|
|
138
|
+
/**
|
|
139
|
+
* The number of frames on the width
|
|
140
|
+
*
|
|
141
|
+
* @prop {number} framesWidth
|
|
142
|
+
* @memberof Spritesheet
|
|
143
|
+
* */
|
|
144
|
+
framesWidth?: number;
|
|
145
|
+
/**
|
|
146
|
+
* The number of frames on the height
|
|
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*
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* */
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framesHeight?: number;
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/**
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* The width of the image (in pixels)
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*
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* @prop {number} width
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* @memberof Spritesheet
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* */
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width?: number;
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/**
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* The height of the image (in pixels)
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*
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* @prop {number} height
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* @memberof Spritesheet
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* */
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height?: number;
|
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|
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/**
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* Takes a width of a rectangle in the image. Equivalent to `width / framesWidth`
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*
|
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* @prop {number} [rectWidth]
|
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* @memberof Spritesheet
|
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* */
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rectWidth?: number;
|
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|
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/**
|
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+
* Takes a height of a rectangle in the image. Equivalent to `height / framesHeight`
|
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*
|
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|
+
* @prop {number} [rectHeight]
|
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* @memberof Spritesheet
|
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+
* */
|
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|
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rectHeight?: number;
|
|
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|
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/**
|
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|
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* To take the texture, start at a well defined X and Y position. Otherwise, it starts at 0,0
|
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*
|
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|
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* @prop {number} [offset]
|
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* @memberof Spritesheet
|
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|
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* */
|
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|
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offset?: {
|
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|
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x: number;
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|
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y: number;
|
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|
+
};
|
|
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|
+
}
|
|
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|
+
export type AnimationFrames = FrameOptions[][] | ((...args: any) => FrameOptions[][]);
|
|
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|
+
export interface TexturesOptions extends TextureOptions, TransformOptions {
|
|
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|
+
animations: AnimationFrames;
|
|
194
|
+
}
|
|
195
|
+
export interface SpritesheetOptions extends TransformOptions, TextureOptions {
|
|
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|
+
textures?: {
|
|
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|
+
[animationName: string]: Partial<TexturesOptions> & Pick<TexturesOptions, 'animations'>;
|
|
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|
+
};
|
|
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|
+
}
|
|
200
|
+
type SpritesheetImageOptions = SpritesheetOptions & {
|
|
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|
+
/**
|
|
202
|
+
* The link to the image
|
|
203
|
+
*
|
|
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|
+
* > Do not use the `images` property
|
|
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|
+
* > Remember to wrap the link to the image with the `require` function.
|
|
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|
+
*
|
|
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|
+
* ```ts
|
|
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|
+
* image: require('./assets/hero.png')
|
|
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|
+
* ```
|
|
210
|
+
*
|
|
211
|
+
* @prop {string} [image]
|
|
212
|
+
* @memberof Spritesheet
|
|
213
|
+
* */
|
|
214
|
+
image?: string;
|
|
215
|
+
/**
|
|
216
|
+
* Spritesheet identifier.
|
|
217
|
+
*
|
|
218
|
+
* > Do not use the `images` property
|
|
219
|
+
*
|
|
220
|
+
* @prop {string} [id]
|
|
221
|
+
* @memberof Spritesheet
|
|
222
|
+
* */
|
|
223
|
+
id: string;
|
|
224
|
+
};
|
|
225
|
+
type SpritesheetImagesOptions = SpritesheetOptions & {
|
|
226
|
+
/**
|
|
227
|
+
* Put the different images that are concerned by the properties below.
|
|
228
|
+
* The key of the object is the identifier of the spritesheet and the value and the link to the image.
|
|
229
|
+
*
|
|
230
|
+
* > Remember to wrap the link to the image with the `require` function.
|
|
231
|
+
*
|
|
232
|
+
* ```ts
|
|
233
|
+
* images: {
|
|
234
|
+
* hero: require('./assets/hero.png')
|
|
235
|
+
* }
|
|
236
|
+
* ```
|
|
237
|
+
*
|
|
238
|
+
* @prop { { [id: string]: string } } [images]
|
|
239
|
+
* @memberof Spritesheet
|
|
240
|
+
* */
|
|
241
|
+
images?: {
|
|
242
|
+
[id: string]: string;
|
|
243
|
+
};
|
|
244
|
+
};
|
|
245
|
+
export declare function Spritesheet(options: SpritesheetImageOptions): any;
|
|
246
|
+
export declare function Spritesheet(options: SpritesheetImagesOptions): any;
|
|
247
|
+
export {};
|
|
248
|
+
//# sourceMappingURL=Spritesheet.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"Spritesheet.d.ts","sourceRoot":"","sources":["../../../src/components/types/Spritesheet.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,gBAAgB;IAC7B;;;;;SAKK;IACL,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB;;;;;;;;;;;;;SAaK;IACL,KAAK,CAAC,EAAE,MAAM,EAAE,CAAA;IAEhB;;;;;;;;;;;;;QAaI;IACJ,MAAM,CAAC,EAAE,MAAM,EAAE,CAAA;IAEjB;;;;;;;;;SASK;IACL,cAAc,CAAC,EAAE;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE,GAAG,MAAM,CAAA;IAE3D;;;;;;;SAOK;IACL,KAAK,CAAC,EAAE,MAAM,CAAA;IAEd;;;;;;;SAOK;IACL,QAAQ,CAAC,EAAE,MAAM,CAAA;IAEjB;;;;;;;;;;;;;QAaI;IACJ,KAAK,CAAC,EAAE,MAAM,EAAE,CAAA;IAEhB;;;;;;;;;;;;;;;QAeI;IACJ,IAAI,CAAC,EAAE,MAAM,EAAE,CAAA;IAEf;;;;;QAKI;IACJ,CAAC,CAAC,EAAE,MAAM,CAAA;IAEV;;;;;QAKI;IACJ,CAAC,CAAC,EAAE,MAAM,CAAA;IAEV;;;;;SAKK;IACL,OAAO,CAAC,EAAE,OAAO,CAAA;IAEjB;;;;;QAKI;IACJ,KAAK,CAAC,EAAE,MAAM,CAAA;CACjB;AAED,MAAM,WAAW,YAAa,SAAQ,gBAAgB;IAClD,IAAI,EAAE,MAAM,CAAA;IACZ,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,MAAM,CAAC,EAAE,MAAM,CAAA;CAClB;AAED,MAAM,WAAW,cAAc;IAC3B;;;;;QAKI;IACJ,WAAW,CAAC,EAAE,MAAM,CAAC;IAErB;;;;;SAKK;IACL,YAAY,CAAC,EAAE,MAAM,CAAC;IAEtB;;;;;QAKI;IACJ,KAAK,CAAC,EAAE,MAAM,CAAC;IAEf;;;;;SAKK;IACL,MAAM,CAAC,EAAE,MAAM,CAAA;IAEf;;;;;QAKI;IACJ,SAAS,CAAC,EAAE,MAAM,CAAC;IAEnB;;;;;QAKI;IACJ,UAAU,CAAC,EAAE,MAAM,CAAC;IAEpB;;;;;QAKI;IACJ,MAAM,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAA;CACpC;AAED,MAAM,MAAM,eAAe,GAAG,YAAY,EAAE,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,EAAE,GAAG,KAAK,YAAY,EAAE,EAAE,CAAC,CAAA;AAErF,MAAM,WAAW,eAAgB,SAAQ,cAAc,EAAE,gBAAgB;IACrE,UAAU,EAAE,eAAe,CAAA;CAC9B;AAED,MAAM,WAAW,kBAAmB,SAAQ,gBAAgB,EAAE,cAAc;IACxE,QAAQ,CAAC,EAAE;QACP,CAAC,aAAa,EAAE,MAAM,GAAG,OAAO,CAAC,eAAe,CAAC,GAAG,IAAI,CAAC,eAAe,EAAE,YAAY,CAAC,CAAA;KAC1F,CAAA;CACJ;AAED,KAAK,uBAAuB,GAAG,kBAAkB,GAAG;IAChD;;;;;;;;;;;;SAYK;IACL,KAAK,CAAC,EAAE,MAAM,CAAC;IACf;;;;;;;QAOI;IACJ,EAAE,EAAE,MAAM,CAAA;CACb,CAAA;AACD,KAAK,wBAAwB,GAAG,kBAAkB,GAAG;IACjD;;;;;;;;;;;;;;SAcK;IACL,MAAM,CAAC,EAAE;QAAE,CAAC,EAAE,EAAE,MAAM,GAAG,MAAM,CAAA;KAAE,CAAA;CACpC,CAAA;AAED,wBAAgB,WAAW,CAAC,OAAO,EAAE,uBAAuB,OAAC;AAC7D,wBAAgB,WAAW,CAAC,OAAO,EAAE,wBAAwB,OAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/components/types/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,iBAAiB,CAAC;AACzC,OAAO,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AAExD,MAAM,MAAM,iBAAiB,CAAC,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC,CAAC,CAAC,CAAC"}
|
|
@@ -0,0 +1,113 @@
|
|
|
1
|
+
import { Directive } from '../engine/directive';
|
|
2
|
+
import { Element } from '../engine/reactive';
|
|
3
|
+
import { Controls } from './ControlsBase';
|
|
4
|
+
import { KeyboardControls } from './KeyboardControls';
|
|
5
|
+
import { GamepadControls } from './GamepadControls';
|
|
6
|
+
import { JoystickControls } from './JoystickControls';
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* Controls directive that coordinates keyboard, gamepad, and joystick input systems
|
|
10
|
+
*
|
|
11
|
+
* This directive automatically activates keyboard, gamepad, and joystick controls when available.
|
|
12
|
+
* The gamepad is automatically enabled if joypad.js is detected in the environment.
|
|
13
|
+
*
|
|
14
|
+
* All systems share the same control configuration and can work simultaneously.
|
|
15
|
+
*
|
|
16
|
+
* @example
|
|
17
|
+
* ```html
|
|
18
|
+
* <Sprite
|
|
19
|
+
* image="path/to/image.png"
|
|
20
|
+
* controls={controlsConfig}
|
|
21
|
+
* x={x}
|
|
22
|
+
* y={y}
|
|
23
|
+
* />
|
|
24
|
+
* ```
|
|
25
|
+
*/
|
|
26
|
+
export declare class ControlsDirective extends Directive {
|
|
27
|
+
private keyboardControls;
|
|
28
|
+
private gamepadControls;
|
|
29
|
+
private joystickControls;
|
|
30
|
+
private freezeSubscription;
|
|
31
|
+
private element;
|
|
32
|
+
/**
|
|
33
|
+
* Initialize the controls directive
|
|
34
|
+
* Sets up keyboard, gamepad, and joystick controls if available
|
|
35
|
+
*/
|
|
36
|
+
onInit(element: Element): void;
|
|
37
|
+
/**
|
|
38
|
+
* Mount hook (no specific action needed)
|
|
39
|
+
*/
|
|
40
|
+
onMount(element: Element): void;
|
|
41
|
+
/**
|
|
42
|
+
* Update controls configuration
|
|
43
|
+
* Updates both keyboard and gamepad controls
|
|
44
|
+
*/
|
|
45
|
+
onUpdate(props: any, element: Element): void;
|
|
46
|
+
/**
|
|
47
|
+
* Cleanup and destroy all control systems
|
|
48
|
+
*/
|
|
49
|
+
onDestroy(element: Element): void;
|
|
50
|
+
/**
|
|
51
|
+
* Get a control by input name
|
|
52
|
+
* Delegates to keyboard controls (primary system)
|
|
53
|
+
*
|
|
54
|
+
* @param inputName - Name of the input/key
|
|
55
|
+
* @returns BoundKey if found, undefined otherwise
|
|
56
|
+
*/
|
|
57
|
+
getControl(inputName: string): import('./ControlsBase').BoundKey;
|
|
58
|
+
/**
|
|
59
|
+
* Get all bound controls
|
|
60
|
+
* Delegates to keyboard controls (primary system)
|
|
61
|
+
*
|
|
62
|
+
* @returns Object mapping input names to BoundKey objects
|
|
63
|
+
*/
|
|
64
|
+
getControls(): {
|
|
65
|
+
[key: string]: import('./ControlsBase').BoundKey;
|
|
66
|
+
};
|
|
67
|
+
/**
|
|
68
|
+
* Apply a control action programmatically
|
|
69
|
+
* Applies to both keyboard and gamepad if available
|
|
70
|
+
*
|
|
71
|
+
* @param controlName - Name of the control
|
|
72
|
+
* @param isDown - Whether the control is pressed (true) or released (false)
|
|
73
|
+
* @param payload - Optional payload to pass to keyDown/keyUp callbacks (e.g., { power: 0.8 })
|
|
74
|
+
* @returns Promise that resolves when the action is complete
|
|
75
|
+
*/
|
|
76
|
+
applyControl(controlName: string | number, isDown?: boolean, payload?: any): Promise<void>;
|
|
77
|
+
/**
|
|
78
|
+
* Stop listening to inputs
|
|
79
|
+
* Stops keyboard, gamepad, and joystick input processing
|
|
80
|
+
*/
|
|
81
|
+
stopInputs(): void;
|
|
82
|
+
/**
|
|
83
|
+
* Resume listening to inputs
|
|
84
|
+
* Resumes keyboard, gamepad, and joystick input processing
|
|
85
|
+
*/
|
|
86
|
+
listenInputs(): void;
|
|
87
|
+
/**
|
|
88
|
+
* Get the current controls configuration
|
|
89
|
+
* Returns keyboard controls options (both systems share the same config)
|
|
90
|
+
*
|
|
91
|
+
* @returns The controls options object
|
|
92
|
+
*/
|
|
93
|
+
get options(): Controls;
|
|
94
|
+
/**
|
|
95
|
+
* Get the keyboard controls instance
|
|
96
|
+
*
|
|
97
|
+
* @returns KeyboardControls instance or null
|
|
98
|
+
*/
|
|
99
|
+
get keyboard(): KeyboardControls | null;
|
|
100
|
+
/**
|
|
101
|
+
* Get the gamepad controls instance
|
|
102
|
+
*
|
|
103
|
+
* @returns GamepadControls instance or null
|
|
104
|
+
*/
|
|
105
|
+
get gamepad(): GamepadControls | null;
|
|
106
|
+
/**
|
|
107
|
+
* Get the joystick controls instance
|
|
108
|
+
*
|
|
109
|
+
* @returns JoystickControls instance or null
|
|
110
|
+
*/
|
|
111
|
+
get joystick(): JoystickControls | null;
|
|
112
|
+
}
|
|
113
|
+
//# sourceMappingURL=Controls.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"Controls.d.ts","sourceRoot":"","sources":["../../src/directives/Controls.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAqB,MAAM,qBAAqB,CAAC;AACnE,OAAO,EAAE,OAAO,EAAmB,MAAM,oBAAoB,CAAC;AAC9D,OAAO,EAAgB,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AACxD,OAAO,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AACtD,OAAO,EAAE,eAAe,EAAiB,MAAM,mBAAmB,CAAC;AACnE,OAAO,EAAE,gBAAgB,EAAkB,MAAM,oBAAoB,CAAC;AAItE;;;;;;;;;;;;;;;;;GAiBG;AACH,qBAAa,iBAAkB,SAAQ,SAAS;IAC5C,OAAO,CAAC,gBAAgB,CAAiC;IACzD,OAAO,CAAC,eAAe,CAAgC;IACvD,OAAO,CAAC,gBAAgB,CAAiC;IACzD,OAAO,CAAC,kBAAkB,CAA6B;IACvD,OAAO,CAAC,OAAO,CAAwB;IAEvC;;;OAGG;IACH,MAAM,CAAC,OAAO,EAAE,OAAO;IA6CvB;;OAEG;IACH,OAAO,CAAC,OAAO,EAAE,OAAO;IAExB;;;OAGG;IACH,QAAQ,CAAC,KAAK,EAAE,GAAG,EAAE,OAAO,EAAE,OAAO;IAsBrC;;OAEG;IACH,SAAS,CAAC,OAAO,EAAE,OAAO;IAwB1B;;;;;;OAMG;IACH,UAAU,CAAC,SAAS,EAAE,MAAM;IAI5B;;;;;OAKG;IACH,WAAW;;;IAIX;;;;;;;;OAQG;IACG,YAAY,CAAC,WAAW,EAAE,MAAM,GAAG,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,EAAE,OAAO,CAAC,EAAE,GAAG,GAAG,OAAO,CAAC,IAAI,CAAC;IAYhG;;;OAGG;IACH,UAAU;IAYV;;;OAGG;IACH,YAAY;IAYZ;;;;;OAKG;IACH,IAAI,OAAO,IAAI,QAAQ,CAEtB;IAED;;;;OAIG;IACH,IAAI,QAAQ,IAAI,gBAAgB,GAAG,IAAI,CAEtC;IAED;;;;OAIG;IACH,IAAI,OAAO,IAAI,eAAe,GAAG,IAAI,CAEpC;IAED;;;;OAIG;IACH,IAAI,QAAQ,IAAI,gBAAgB,GAAG,IAAI,CAEtC;CACJ"}
|