brick-engine-js 1.0.16 → 1.0.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.adoc +7 -2
- package/dist/docs/getting-started.html +1 -1
- package/dist/docs/index.html +17 -1
- package/dist/docs/publishing.html +1 -1
- package/dist/docs/reference/context/RendererContext.html +584 -0
- package/dist/docs/reference/{types/GameEntry.html → enums/EventSuffix.html} +21 -22
- package/dist/docs/reference/helpers/CoordinateHelper.html +10 -35
- package/dist/docs/reference/helpers/RelativeValuesHelper.html +4 -14
- package/dist/docs/reference/interfaces/GameModules.html +14 -9
- package/dist/docs/reference/{modules/GameMenu.html → interfaces/StateContext.html} +50 -71
- package/dist/docs/reference/interfaces/modules/Score.html +6 -6
- package/dist/docs/reference/interfaces/modules/Session.html +31 -1
- package/dist/docs/reference/modules/EventEmitter.html +624 -0
- package/dist/docs/reference/modules/Game.html +18 -136
- package/dist/docs/reference/modules/GameControl.html +170 -9
- package/dist/docs/reference/modules/GameEventRegistry.html +605 -0
- package/dist/docs/reference/modules/GameScore.html +40 -10
- package/dist/docs/reference/modules/GameSession.html +37 -7
- package/dist/docs/reference/modules/GameState.html +119 -6
- package/dist/docs/reference/modules/InitialStateSnapshot.html +5 -2
- package/dist/docs/reference/view/GameView.html +606 -0
- package/dist/game.bundle.js +1 -1
- package/dist/types/bootstrap.d.ts +1 -1
- package/dist/types/core/Game.d.ts +16 -5
- package/dist/types/core/context/RendererContext.d.ts +25 -0
- package/dist/types/core/context/RendererContext.test.d.ts +1 -0
- package/dist/types/core/event/EventEmitter.d.ts +71 -0
- package/dist/types/core/event/EventEmitter.test.d.ts +1 -0
- package/dist/types/core/event/GameEventRegistry.d.ts +28 -0
- package/dist/types/core/event/GameEventRegistry.test.d.ts +1 -0
- package/dist/types/core/helpers/CoordinateHelper.d.ts +5 -11
- package/dist/types/core/helpers/RelativeValuesHelper.d.ts +2 -5
- package/dist/types/core/module/control/GameControl.d.ts +11 -15
- package/dist/types/core/module/renderer/DisplayRenderer.d.ts +0 -8
- package/dist/types/core/module/renderer/GameRenderer.d.ts +0 -8
- package/dist/types/core/module/renderer/HudRenderer.d.ts +0 -8
- package/dist/types/core/module/score/GameScore.d.ts +5 -3
- package/dist/types/core/module/session/GameSession.d.ts +0 -1
- package/dist/types/core/module/state/GameState.d.ts +12 -16
- package/dist/types/core/module/text/GameText.d.ts +0 -9
- package/dist/types/core/types/modules.d.ts +77 -7
- package/dist/types/index.d.ts +2 -0
- package/dist/types/view/Debugger.d.ts +1 -3
- package/dist/types/view/GameView.d.ts +1 -2
- package/dist/types/view/SessionModal.d.ts +1 -3
- package/dist/types/view/components/layout/ButtonLayout.d.ts +1 -1
- package/dist/types/view/components/layout/ContainerLayout.d.ts +1 -1
- package/dist/types/view/components/layout/FrameLayout.d.ts +1 -1
- package/dist/types/view/components/ui/BigButton.d.ts +1 -1
- package/dist/types/view/components/ui/Button.d.ts +1 -1
- package/dist/types/view/components/ui/Canvas.d.ts +1 -1
- package/dist/types/view/components/ui/SmallButton.d.ts +1 -1
- package/package.json +1 -1
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<p>The <code>EventSuffix</code> enum defines the available suffixes used to scope events within the engine’s contextual notification system.</p>
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<td class="tableblock halign-left valign-top"><p class="tableblock">Value</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">Description</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">The unique identifier of the game instance.</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock"><code>PLAYING</code></p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">The game is actively running.</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock">The human-readable label for the game.</p></td>
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<td class="tableblock halign-left valign-top"><p class="tableblock"><code>GAMEOVER</code></p></td>
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<p>These suffixes are used by the <code><a href="../modules/EventEmitter.html">EventEmitter</a></code> to construct specialized event names (e.g., <code>UP:pressed:playing</code>) and by modules like <code><a href="../modules/GameControl.html">GameControl</a></code> and <code><a href="../modules/GameState.html">GameState</a></code> for state-scoped subscriptions.</p>
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