bloxd.io.d.ts 2.0.1 → 2.2.0

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Files changed (158) hide show
  1. package/dist/api-type-def/clientOption/clientOptions/canChange.d.ts +75 -75
  2. package/dist/api-type-def/clientOption/clientOptions/crouchingSpeed.d.ts +46 -46
  3. package/dist/api-type-def/clientOption/clientOptions/index.d.ts +34 -34
  4. package/dist/api-type-def/clientOption/clientOptions/runningSpeed.d.ts +51 -51
  5. package/dist/api-type-def/clientOption/clientOptions/speedMultiplier.d.ts +53 -53
  6. package/dist/api-type-def/clientOption/clientOptions/walkingSpeed.d.ts +51 -51
  7. package/dist/api-type-def/clientOption/index.d.ts +12 -16
  8. package/dist/api-type-def/entitySetting/entitySettings/example.d.ts +63 -63
  9. package/dist/api-type-def/entitySetting/entitySettings/index.d.ts +32 -32
  10. package/dist/api-type-def/entitySetting/entitySettings/opacity.d.ts +69 -69
  11. package/dist/api-type-def/entitySetting/entitySettings/overlayColour.d.ts +65 -65
  12. package/dist/api-type-def/entitySetting/entitySettings/zIndex.d.ts +64 -64
  13. package/dist/api-type-def/entitySetting/index.d.ts +54 -61
  14. package/dist/api-type-def/index.d.ts +86 -10
  15. package/dist/api-type-def/mobSetting/index.d.ts +44 -35
  16. package/dist/api-type-def/mobSetting/mobSettings/index.d.ts +6 -6
  17. package/dist/api-type-def/mobSetting/mobSettings/variation.d.ts +118 -118
  18. package/dist/api-type-def/normal/block/attemptWorldChangeBlock.d.ts +3 -0
  19. package/dist/api-type-def/normal/block/blockCoordToChunkId.d.ts +3 -0
  20. package/dist/api-type-def/normal/block/blockIdToBlockName.d.ts +9 -0
  21. package/dist/api-type-def/normal/block/blockNameToBlockId.d.ts +17 -0
  22. package/dist/api-type-def/normal/block/chunkIdToBotLeftCoord.d.ts +3 -0
  23. package/dist/api-type-def/normal/block/getBlock.d.ts +17 -0
  24. package/dist/api-type-def/normal/block/getBlockId.d.ts +12 -0
  25. package/dist/api-type-def/normal/block/getBlockSolidity.d.ts +19 -0
  26. package/dist/api-type-def/normal/block/getChunk.d.ts +15 -0
  27. package/dist/api-type-def/normal/block/getEmptyChunk.d.ts +12 -0
  28. package/dist/api-type-def/normal/block/getMetaInfo.d.ts +9 -0
  29. package/dist/api-type-def/normal/block/index.d.ts +30 -0
  30. package/dist/api-type-def/normal/block/isBlockInLoadedChunk.d.ts +10 -0
  31. package/dist/api-type-def/normal/block/setBlock.d.ts +20 -0
  32. package/dist/api-type-def/normal/block/setBlockRect.d.ts +11 -0
  33. package/dist/api-type-def/normal/block/setBlockWalls.d.ts +13 -0
  34. package/dist/api-type-def/normal/entity/getEntityName.d.ts +9 -0
  35. package/dist/api-type-def/normal/entity/index.d.ts +3 -0
  36. package/dist/api-type-def/normal/forceRespawn.d.ts +10 -1
  37. package/dist/api-type-def/normal/getUnitCoordinatesLifeformWithin.d.ts +10 -12
  38. package/dist/api-type-def/normal/health/applyHealthChange.d.ts +10 -12
  39. package/dist/api-type-def/normal/health/applyMeleeHit.d.ts +18 -20
  40. package/dist/api-type-def/normal/health/attemptApplyDamage.d.ts +29 -31
  41. package/dist/api-type-def/normal/health/getHealth.d.ts +13 -15
  42. package/dist/api-type-def/normal/health/index.d.ts +9 -8
  43. package/dist/api-type-def/normal/health/isAlive.d.ts +9 -11
  44. package/dist/api-type-def/normal/health/killLifeform.d.ts +10 -12
  45. package/dist/api-type-def/normal/health/setHealth.d.ts +15 -17
  46. package/dist/api-type-def/normal/index.d.ts +67 -13
  47. package/dist/api-type-def/normal/item/createItemDrop.d.ts +20 -0
  48. package/dist/api-type-def/normal/item/deleteItemDrop.d.ts +3 -0
  49. package/dist/api-type-def/normal/item/index.d.ts +5 -0
  50. package/dist/api-type-def/normal/item/setCantPickUpItem.d.ts +3 -0
  51. package/dist/api-type-def/normal/killstreak/clearKillstreak.d.ts +9 -11
  52. package/dist/api-type-def/normal/killstreak/getCurrentKillstreak.d.ts +9 -11
  53. package/dist/api-type-def/normal/killstreak/index.d.ts +4 -3
  54. package/dist/api-type-def/normal/message/broadcastMessage.d.ts +14 -16
  55. package/dist/api-type-def/normal/message/index.d.ts +23 -4
  56. package/dist/api-type-def/normal/message/sendFlyingMiddleMessage.d.ts +13 -15
  57. package/dist/api-type-def/normal/message/sendMessage.d.ts +26 -25
  58. package/dist/api-type-def/normal/message/sendTopRightHelper.d.ts +31 -0
  59. package/dist/api-type-def/normal/playParticleEffect.d.ts +11 -0
  60. package/dist/api-type-def/normal/player/getNumPlayers.d.ts +8 -10
  61. package/dist/api-type-def/normal/player/getPlayerDbId.d.ts +9 -0
  62. package/dist/api-type-def/normal/player/getPlayerId.d.ts +9 -0
  63. package/dist/api-type-def/normal/player/getPlayerIdFromDbId.d.ts +9 -0
  64. package/dist/api-type-def/normal/player/getPlayerIds.d.ts +8 -10
  65. package/dist/api-type-def/normal/player/getPlayerPartyWhenJoined.d.ts +10 -12
  66. package/dist/api-type-def/normal/player/index.d.ts +12 -6
  67. package/dist/api-type-def/normal/player/isMobile.d.ts +9 -0
  68. package/dist/api-type-def/normal/player/kickPlayer.d.ts +8 -0
  69. package/dist/api-type-def/normal/player/playerIsInGame.d.ts +9 -11
  70. package/dist/api-type-def/normal/player/playerIsLoggedIn.d.ts +7 -9
  71. package/dist/api-type-def/normal/positions/getPosition.d.ts +9 -11
  72. package/dist/api-type-def/normal/positions/index.d.ts +7 -3
  73. package/dist/api-type-def/normal/positions/setPosition.d.ts +23 -22
  74. package/dist/api-type-def/normal/shields/getShieldAmount.d.ts +11 -13
  75. package/dist/api-type-def/normal/shields/index.d.ts +4 -4
  76. package/dist/api-type-def/normal/shields/setShieldAmount.d.ts +10 -12
  77. package/dist/api-type-def/normal/shops/configureShopCategory.d.ts +10 -12
  78. package/dist/api-type-def/normal/shops/configureShopCategoryForPlayer.d.ts +11 -0
  79. package/dist/api-type-def/normal/shops/createShopItem.d.ts +14 -16
  80. package/dist/api-type-def/normal/shops/createShopItemForPlayer.d.ts +14 -0
  81. package/dist/api-type-def/normal/shops/deleteShopItem.d.ts +12 -14
  82. package/dist/api-type-def/normal/shops/index.d.ts +11 -6
  83. package/dist/api-type-def/normal/shops/resetShopItemForPlayer.d.ts +14 -0
  84. package/dist/api-type-def/normal/shops/showShopTutorial.d.ts +9 -11
  85. package/dist/api-type-def/normal/shops/updateShopItem.d.ts +13 -15
  86. package/dist/api-type-def/normal/shops/updateShopItemForPlayer.d.ts +14 -0
  87. package/dist/api-type-def/normal/standingOns/getBlockCoordinatesPlayerStandingOn.d.ts +12 -14
  88. package/dist/api-type-def/normal/standingOns/getBlockTypesPlayerStandingOn.d.ts +10 -12
  89. package/dist/api-type-def/normal/standingOns/index.d.ts +4 -3
  90. package/dist/index.d.ts +9 -9
  91. package/dist/type/ApplyMeleeHitOverrides.d.ts +7 -7
  92. package/dist/type/ChunkId.d.ts +1 -0
  93. package/dist/type/Coordinate.d.ts +1 -1
  94. package/dist/type/Direction.d.ts +1 -1
  95. package/dist/type/Health.d.ts +1 -1
  96. package/dist/type/ItemMetaInfo.d.ts +1 -0
  97. package/dist/type/LifeFormBodyPart.d.ts +1 -1
  98. package/dist/type/Party.d.ts +5 -5
  99. package/dist/type/PlayerAttemptDamageOtherPlayerOpts.d.ts +19 -19
  100. package/dist/type/ShieldAmount.d.ts +1 -1
  101. package/dist/type/WhoDidDamage.d.ts +5 -5
  102. package/dist/type/WhoKilled.d.ts +2 -2
  103. package/dist/type/WorldBlockChangedInfo.d.ts +3 -0
  104. package/dist/type/block/AllBlockId.d.ts +1 -1
  105. package/dist/type/block/AllBlockName.d.ts +1 -1
  106. package/dist/type/block/Block.d.ts +3 -3
  107. package/dist/type/block/BlockId.d.ts +2 -6
  108. package/dist/type/block/BlockName.d.ts +2 -6
  109. package/dist/type/block/index.d.ts +5 -5
  110. package/dist/type/color/Array255Color.d.ts +8 -8
  111. package/dist/type/color/Array255ColorWithA.d.ts +10 -10
  112. package/dist/type/color/StringColor.d.ts +7 -7
  113. package/dist/type/color/index.d.ts +3 -3
  114. package/dist/type/dbId/PlayerDbId.d.ts +1 -5
  115. package/dist/type/dbId/index.d.ts +1 -1
  116. package/dist/type/id/EntityId.d.ts +2 -6
  117. package/dist/type/id/Id.d.ts +1 -5
  118. package/dist/type/id/ItemEntityId.d.ts +2 -0
  119. package/dist/type/id/LifeFormId.d.ts +3 -3
  120. package/dist/type/id/MobId.d.ts +2 -6
  121. package/dist/type/id/PlayerId.d.ts +2 -6
  122. package/dist/type/id/index.d.ts +6 -5
  123. package/dist/type/index.d.ts +24 -20
  124. package/dist/type/item/AllItemId.d.ts +4 -4
  125. package/dist/type/item/AllItemName.d.ts +1 -1
  126. package/dist/type/item/Item.d.ts +3 -3
  127. package/dist/type/item/ItemAttributes.d.ts +5 -0
  128. package/dist/type/item/ItemId.d.ts +2 -6
  129. package/dist/type/item/ItemName.d.ts +2 -6
  130. package/dist/type/item/index.d.ts +6 -5
  131. package/dist/type/message/CustomTextStyling.d.ts +2 -2
  132. package/dist/type/message/EntityName.d.ts +8 -8
  133. package/dist/type/message/StyledIcon.d.ts +10 -10
  134. package/dist/type/message/StyledText.d.ts +6 -6
  135. package/dist/type/message/TextStyle.d.ts +8 -8
  136. package/dist/type/message/TranslatedText.d.ts +5 -5
  137. package/dist/type/message/index.d.ts +6 -6
  138. package/dist/type/mob/MobType.d.ts +1 -1
  139. package/dist/type/mob/index.d.ts +1 -1
  140. package/dist/type/particle/ParticlePresetOpts.d.ts +20 -20
  141. package/dist/type/particle/ParticleSystemBlendMode.d.ts +21 -21
  142. package/dist/type/particle/PresetId.d.ts +1 -1
  143. package/dist/type/particle/TempParticleSystemOpts.d.ts +31 -31
  144. package/dist/type/particle/Texture.d.ts +1 -1
  145. package/dist/type/particle/index.d.ts +5 -5
  146. package/dist/type/shop/ShopCategoryConfig.d.ts +9 -9
  147. package/dist/type/shop/ShopCategoryKey.d.ts +1 -1
  148. package/dist/type/shop/ShopItem.d.ts +25 -25
  149. package/dist/type/shop/ShopItemBadgeType.d.ts +1 -1
  150. package/dist/type/shop/ShopItemKey.d.ts +1 -1
  151. package/dist/type/shop/ShopItemUserInput.d.ts +25 -25
  152. package/dist/type/shop/index.d.ts +6 -6
  153. package/dist/type/sound/AllSoundName.d.ts +1 -1
  154. package/dist/type/sound/SoundName.d.ts +2 -6
  155. package/dist/type/sound/index.d.ts +2 -2
  156. package/dist/type/utilType.d.ts +3 -3
  157. package/package.json +1 -1
  158. package/readme.md +48 -1
@@ -1,11 +1,9 @@
1
- import { PlayerId } from "../../../type/index";
2
- interface ClearKillstreakInterface {
3
- /**
4
- * Clears the player's current killstreak
5
- *
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- * @param {PlayerId} playerId
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- * @returns {void}
8
- */
9
- clearKillstreak(playerId: PlayerId): void;
10
- }
11
- export default ClearKillstreakInterface;
1
+ import { PlayerId } from "../../../type/index";
2
+ /**
3
+ * Clears the player's current killstreak
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+ *
5
+ * @param {PlayerId} playerId
6
+ * @returns {void}
7
+ */
8
+ declare const clearKillstreak: (playerId: PlayerId) => void;
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+ export { clearKillstreak };
@@ -1,11 +1,9 @@
1
- import { PlayerId } from "../../../type/index";
2
- interface GetCurrentKillsreakInterface {
3
- /**
4
- * Gets the player's current killstreak
5
- *
6
- * @param {PlayerId} playerId
7
- * @returns {number}
8
- */
9
- getCurrentKillstreak(playerId: PlayerId): number;
10
- }
11
- export default GetCurrentKillsreakInterface;
1
+ import { PlayerId } from "../../../type/index";
2
+ /**
3
+ * Gets the player's current killstreak
4
+ *
5
+ * @param {PlayerId} playerId
6
+ * @returns {number}
7
+ */
8
+ declare const getCurrentKillstreak: (playerId: PlayerId) => number;
9
+ export { getCurrentKillstreak };
@@ -1,3 +1,4 @@
1
- import GetCurrentKillsreakInterface from "./getCurrentKillstreak";
2
- import ClearKillstreakInterface from "./clearKillstreak";
3
- export type KillstreakApis = GetCurrentKillsreakInterface & ClearKillstreakInterface;
1
+ export declare const KillstreakApis: {
2
+ readonly getCurrentKillstreak: (playerId: import("../../..").PlayerId) => number;
3
+ readonly clearKillstreak: (playerId: import("../../..").PlayerId) => void;
4
+ };
@@ -1,16 +1,14 @@
1
- import { CustomTextStyling } from "../../../type/index";
2
- interface BroadcastMessageInterface {
3
- /**
4
- * Send a message to everyone
5
- *
6
- * @param {string | CustomTextStyling} message - The text contained within the message. Can use `Custom Text Styling`.
7
- * @param { { fontWeight?: number | string; color?: string } } [style] - An optional style argument. Can contain values for fontWeight and color of the message.
8
- * style is ignored if message uses custom text styling (i.e. is not a string).
9
- * @returns {void}
10
- */
11
- broadcastMessage(message: string | CustomTextStyling, style?: {
12
- fontWeight?: number | string;
13
- color?: string;
14
- }): void;
15
- }
16
- export default BroadcastMessageInterface;
1
+ import { CustomTextStyling } from "../../../type/index";
2
+ /**
3
+ * Send a message to everyone
4
+ *
5
+ * @param {string | CustomTextStyling} message - The text contained within the message. Can use `Custom Text Styling`.
6
+ * @param { { fontWeight?: number | string; color?: string } } [style] - An optional style argument. Can contain values for fontWeight and color of the message.
7
+ * style is ignored if message uses custom text styling (i.e. is not a string).
8
+ * @returns {void}
9
+ */
10
+ declare const broadcastMessage: (message: string | CustomTextStyling, style?: {
11
+ fontWeight?: number | string;
12
+ color?: string;
13
+ }) => void;
14
+ export { broadcastMessage };
@@ -1,4 +1,23 @@
1
- import BroadcastMessageInterface from "./broadcastMessage";
2
- import SendMessageInterface from "./sendMessage";
3
- import SendFlyingMiddleMessage from "./sendFlyingMiddleMessage";
4
- export type MessageApis = BroadcastMessageInterface & SendMessageInterface & SendFlyingMiddleMessage;
1
+ export declare const MessageApis: {
2
+ broadcastMessage: (message: string | import("../../..").CustomTextStyling, style?: {
3
+ fontWeight?: number | string;
4
+ color?: string;
5
+ }) => void;
6
+ sendMessage: {
7
+ (playerId: import("../../..").PlayerId, message: string, style: {
8
+ fontWeight?: number | string;
9
+ color?: string;
10
+ }): void;
11
+ (playerId: import("../../..").PlayerId, message: import("../../..").CustomTextStyling): void;
12
+ };
13
+ sendFlyingMiddleMessage: (playerId: import("../../..").PlayerId, message: string | import("../../..").CustomTextStyling, distanceFromAction?: number, lifetimeMs?: number) => void;
14
+ sendTopRightHelper: (playerId: import("../../..").PlayerId, icon: string, text: string, opts: {
15
+ duration?: number;
16
+ width?: number;
17
+ height?: number;
18
+ color?: import("../../..").StringColor;
19
+ iconSizeMult?: number;
20
+ textAndIconColor?: string;
21
+ fontSize?: string;
22
+ }) => void;
23
+ };
@@ -1,15 +1,13 @@
1
- import { CustomTextStyling, PlayerId } from "../../../type/index";
2
- interface SendFlyingMiddleMessage {
3
- /**
4
- * Send a flying middle message to a specific player
5
- *
6
- * @param {PlayerId} playerId - Id of the player
7
- * @param {string | CustomTextStyling} message - The text contained within the message. Can be either a string or use `Custom Text Styling`.
8
- * @param {number} distanceFromAction - The distance from the action that has caused this message to be displayed,
9
- * this value will be used to determine how the message flies across the screen.
10
- * @param {number} [lifetimeMs] - How long the message will be visible in milliseconds. Defaults to 1000ms.
11
- * @returns {void}
12
- */
13
- sendFlyingMiddleMessage(playerId: PlayerId, message: string | CustomTextStyling, distanceFromAction?: number, lifetimeMs?: number): void;
14
- }
15
- export default SendFlyingMiddleMessage;
1
+ import { CustomTextStyling, PlayerId } from "../../../type/index";
2
+ /**
3
+ * Send a flying middle message to a specific player
4
+ *
5
+ * @param {PlayerId} playerId - Id of the player
6
+ * @param {string | CustomTextStyling} message - The text contained within the message. Can be either a string or use `Custom Text Styling`.
7
+ * @param {number} distanceFromAction - The distance from the action that has caused this message to be displayed,
8
+ * this value will be used to determine how the message flies across the screen.
9
+ * @param {number} [lifetimeMs] - How long the message will be visible in milliseconds. Defaults to 1000ms.
10
+ * @returns {void}
11
+ */
12
+ declare const sendFlyingMiddleMessage: (playerId: PlayerId, message: string | CustomTextStyling, distanceFromAction?: number, lifetimeMs?: number) => void;
13
+ export { sendFlyingMiddleMessage };
@@ -1,25 +1,26 @@
1
- import { PlayerId, CustomTextStyling } from "../../../type/index";
2
- interface SendMessageInterface {
3
- /**
4
- * Send a message to a specific player
5
- *
6
- * @param {PlayerId} playerId - Id of the player
7
- * @param {string} message - The text contained within the message.
8
- * @param { { fontWeight?: number | string; color?: string } } [style] - An optional style argument. Can contain values for fontWeight and color of the message.
9
- * @returns {void}
10
- */
11
- sendMessage(playerId: PlayerId, message: string, style: {
12
- fontWeight?: number | string;
13
- color?: string;
14
- }): void;
15
- /**
16
- * Send a message to a specific player
17
- *
18
- * @param {PlayerId} playerId - Id of the player
19
- * @param {CustomTextStyling} message - The text contained within the message.
20
- *
21
- * @returns {void}
22
- */
23
- sendMessage(playerId: PlayerId, message: CustomTextStyling): void;
24
- }
25
- export default SendMessageInterface;
1
+ import { PlayerId, CustomTextStyling } from "../../../type/index";
2
+ interface SendMessageInterface {
3
+ /**
4
+ * Send a message to a specific player
5
+ *
6
+ * @param {PlayerId} playerId - Id of the player
7
+ * @param {string} message - The text contained within the message.
8
+ * @param { { fontWeight?: number | string; color?: string } } [style] - An optional style argument. Can contain values for fontWeight and color of the message.
9
+ * @returns {void}
10
+ */
11
+ sendMessage(playerId: PlayerId, message: string, style: {
12
+ fontWeight?: number | string;
13
+ color?: string;
14
+ }): void;
15
+ /**
16
+ * Send a message to a specific player
17
+ *
18
+ * @param {PlayerId} playerId - Id of the player
19
+ * @param {CustomTextStyling} message - The text contained within the message.
20
+ *
21
+ * @returns {void}
22
+ */
23
+ sendMessage(playerId: PlayerId, message: CustomTextStyling): void;
24
+ }
25
+ declare const sendMessage: SendMessageInterface["sendMessage"];
26
+ export { sendMessage };
@@ -0,0 +1,31 @@
1
+ import { PlayerId, StringColor } from "../../../type/index";
2
+ /**
3
+ * @deprecated - prefer using other UI elements
4
+ * (this UI element hasn't been properly thought through in combination with other elements like killfeed, uirequests, etc)
5
+ *
6
+ * Send a player an icon in the top right corner
7
+ *
8
+ * @param {PlayerId} playerId
9
+ * @param {string} icon - Can be any icon from font-awesome.
10
+ * @param {string} text - The text to send.
11
+ * @param { {
12
+ * duration?: number
13
+ * width?: number
14
+ * height?: number
15
+ * color?: string
16
+ * iconSizeMult?: number
17
+ * textAndIconColor?: string
18
+ * fontSize?: string
19
+ * } } opts - Can include keys duration, width, height, color, iconSizeMult.
20
+ * @returns {void}
21
+ */
22
+ declare const sendTopRightHelper: (playerId: PlayerId, icon: string, text: string, opts: {
23
+ duration?: number;
24
+ width?: number;
25
+ height?: number;
26
+ color?: StringColor;
27
+ iconSizeMult?: number;
28
+ textAndIconColor?: string;
29
+ fontSize?: string;
30
+ }) => void;
31
+ export { sendTopRightHelper };
@@ -0,0 +1,11 @@
1
+ import { PlayerId, TempParticleSystemOpts } from "../../type/index";
2
+ /**
3
+ * Play particle effect on all clients, or only on some clients if clientPredictedBy is specified
4
+ *
5
+ * @param {TempParticleSystemOpts | ParticlePresetOpts} opts
6
+ * @param {PlayerId} [clientPredictedBy] - Play only on clients where client with playerId clientPredictedBy
7
+ * is not invisible, transparent, or themselves
8
+ * @returns {void}
9
+ */
10
+ declare const playParticleEffect: (opts: TempParticleSystemOpts, clientPredictedBy?: PlayerId) => void;
11
+ export { playParticleEffect };
@@ -1,10 +1,8 @@
1
- interface GetNumPlayersInterface {
2
- /**
3
- * Get the number of players in the room
4
- *
5
- * @description this return number is 1 - 40 int cuz one room max player number is 40
6
- * @returns {number}
7
- */
8
- getNumPlayers(): number;
9
- }
10
- export default GetNumPlayersInterface;
1
+ /**
2
+ * Get the number of players in the room
3
+ *
4
+ * @description this return number is 1 - 40 int cuz one room max player number is 40
5
+ * @returns {number}
6
+ */
7
+ declare const getNumPlayers: () => number;
8
+ export { getNumPlayers };
@@ -0,0 +1,9 @@
1
+ import { PlayerDbId, PlayerId } from "../../../type/index";
2
+ /**
3
+ * Given a player, get their permanent identifier that doesn't change when leaving and re-entering
4
+ *
5
+ * @param {PlayerId} playerId
6
+ * @returns {PlayerDbId}
7
+ */
8
+ declare const getPlayerDbId: (playerId: PlayerId) => PlayerDbId;
9
+ export { getPlayerDbId };
@@ -0,0 +1,9 @@
1
+ import { PlayerId } from "../../../type/index";
2
+ /**
3
+ * Given the name of a player, get their id
4
+ *
5
+ * @param {string} playerName
6
+ * @returns {null | PlayerId}
7
+ */
8
+ declare const getPlayerId: (playerName: string) => null | PlayerId;
9
+ export { getPlayerId };
@@ -0,0 +1,9 @@
1
+ import { PlayerDbId, PlayerId } from "../../../type/index";
2
+ /**
3
+ * Returns null if player not in lobby
4
+ *
5
+ * @param {PlayerDbId} dbId
6
+ * @returns {null | PlayerId}
7
+ */
8
+ declare const getPlayerIdFromDbId: (dbId: PlayerDbId) => null | PlayerId;
9
+ export { getPlayerIdFromDbId };
@@ -1,10 +1,8 @@
1
- import { PlayerId } from "../../../type/index";
2
- interface GetPlayerIdsInterface {
3
- /**
4
- * Get all the player ids.
5
- *
6
- * @returns {PlayerId[]}
7
- */
8
- getPlayerIds(): PlayerId[];
9
- }
10
- export default GetPlayerIdsInterface;
1
+ import { PlayerId } from "../../../type/index";
2
+ /**
3
+ * Get all the player ids.
4
+ *
5
+ * @returns {PlayerId[]}
6
+ */
7
+ declare const getPlayerIds: () => PlayerId[];
8
+ export { getPlayerIds };
@@ -1,12 +1,10 @@
1
- import { Party, PlayerId } from "../../../type/index";
2
- interface GetPlayerPartyWhenJoinedInterface {
3
- /**
4
- * Returns the party that the player was in when they joined the game. The returned object contains the playerDbIds, as well
5
- * as the playerIds if available, of the party leader and members.
6
- *
7
- * @param {PlayerId} playerId
8
- * @returns {PNull<{ partyCode: string; playerDbIds: PlayerDbId[] }>}
9
- */
10
- getPlayerPartyWhenJoined(playerId: PlayerId): Party | null;
11
- }
12
- export default GetPlayerPartyWhenJoinedInterface;
1
+ import { Party, PlayerId } from "../../../type/index";
2
+ /**
3
+ * Returns the party that the player was in when they joined the game. The returned object contains the playerDbIds, as well
4
+ * as the playerIds if available, of the party leader and members.
5
+ *
6
+ * @param {PlayerId} playerId
7
+ * @returns {PNull<{ partyCode: string; playerDbIds: PlayerDbId[] }>}
8
+ */
9
+ declare const getPlayerPartyWhenJoined: (playerId: PlayerId) => Party | null;
10
+ export { getPlayerPartyWhenJoined };
@@ -1,6 +1,12 @@
1
- import GetPlayerIdsInterface from "./getPlayerIds";
2
- import GetNumPlayersInterface from "./getNumPlayers";
3
- import GetPlayerPartyWhenJoinedInterface from "./getPlayerPartyWhenJoined";
4
- import PlayerIsInGameInterface from "./playerIsInGame";
5
- import PlayerIsLoggedInInterface from "./playerIsLoggedIn";
6
- export type PlayerApis = GetNumPlayersInterface & GetPlayerIdsInterface & GetPlayerPartyWhenJoinedInterface & PlayerIsInGameInterface & PlayerIsLoggedInInterface;
1
+ export declare const PlayerApis: {
2
+ getPlayerIds: () => import("../../..").PlayerId[];
3
+ getNumPlayers: () => number;
4
+ getPlayerPartyWhenJoined: (playerId: import("../../..").PlayerId) => import("../../..").Party | null;
5
+ playerIsInGame: (playerId: import("../../..").PlayerId) => boolean;
6
+ playerIsLoggedIn: (playerId: import("../../..").PlayerId) => boolean;
7
+ getPlayerId: (playerName: string) => null | import("../../..").PlayerId;
8
+ getPlayerDbId: (playerId: import("../../..").PlayerId) => import("../../..").PlayerDbId;
9
+ getPlayerIdFromDbId: (dbId: import("../../..").PlayerDbId) => null | import("../../..").PlayerId;
10
+ kickPlayer: (playerId: import("../../..").PlayerId, reason: string) => void;
11
+ isMobile: (playerId: import("../../..").PlayerId) => boolean;
12
+ };
@@ -0,0 +1,9 @@
1
+ import { PlayerId } from "../../../type/index";
2
+ /**
3
+ * Whether the player is on a mobile device or a computer.
4
+ *
5
+ * @param {PlayerId} playerId
6
+ * @returns {boolean}
7
+ */
8
+ declare const isMobile: (playerId: PlayerId) => boolean;
9
+ export { isMobile };
@@ -0,0 +1,8 @@
1
+ import { PlayerId } from "../../../type/index";
2
+ /**
3
+ * @param {PlayerId} playerId
4
+ * @param {string} reason
5
+ * @returns {void}
6
+ */
7
+ declare const kickPlayer: (playerId: PlayerId, reason: string) => void;
8
+ export { kickPlayer };
@@ -1,11 +1,9 @@
1
- import { PlayerId } from "../../../type/index";
2
- interface PlayerIsInGameInterface {
3
- /**
4
- * Whether a player is currently in the game
5
- *
6
- * @param {PlayerId} playerId
7
- * @returns {boolean}
8
- */
9
- playerIsInGame(playerId: PlayerId): boolean;
10
- }
11
- export default PlayerIsInGameInterface;
1
+ import { PlayerId } from "../../../type/index";
2
+ /**
3
+ * Whether a player is currently in the game
4
+ *
5
+ * @param {PlayerId} playerId
6
+ * @returns {boolean}
7
+ */
8
+ declare const playerIsInGame: (playerId: PlayerId) => boolean;
9
+ export { playerIsInGame };
@@ -1,9 +1,7 @@
1
- import { PlayerId } from "../../../type/index";
2
- interface PlayerIsLoggedInInterface {
3
- /**
4
- * @param {PlayerId} playerId
5
- * @returns {boolean}
6
- */
7
- playerIsLoggedIn(playerId: PlayerId): boolean;
8
- }
9
- export default PlayerIsLoggedInInterface;
1
+ import { PlayerId } from "../../../type/index";
2
+ /**
3
+ * @param {PlayerId} playerId
4
+ * @returns {boolean}
5
+ */
6
+ declare const playerIsLoggedIn: (playerId: PlayerId) => boolean;
7
+ export { playerIsLoggedIn };
@@ -1,11 +1,9 @@
1
- import { Coordinate, EntityId } from "../../../type/index";
2
- interface GetPositionInterface {
3
- /**
4
- * Get position of a player / entity.
5
- *
6
- * @param {EntityId} entityId
7
- * @returns {Coordinate}
8
- */
9
- getPosition(entityId: EntityId): Coordinate;
10
- }
11
- export default GetPositionInterface;
1
+ import { Coordinate, EntityId } from "../../../type/index";
2
+ /**
3
+ * Get position of a player / entity.
4
+ *
5
+ * @param {EntityId} entityId
6
+ * @returns {Coordinate}
7
+ */
8
+ declare const getPosition: (entityId: EntityId) => Coordinate;
9
+ export { getPosition };
@@ -1,3 +1,7 @@
1
- import GetPositionInterface from "./getPosition";
2
- import SetPositionInterface from "./setPosition";
3
- export type PositionApis = GetPositionInterface & SetPositionInterface;
1
+ export declare const PositionApis: {
2
+ getPosition: (entityId: import("../../..").EntityId) => import("../../..").Coordinate;
3
+ setPosition: {
4
+ (entityId: import("../../..").EntityId, x: number, y: number, z: number): void;
5
+ (entityId: import("../../..").EntityId, position: Readonly<import("../../..").Coordinate>): void;
6
+ };
7
+ };
@@ -1,22 +1,23 @@
1
- import { Coordinate, EntityId } from "../../../type/index";
2
- interface SetPositionInterface {
3
- /**
4
- * Set position of a player / entity.
5
- *
6
- * @param {EntityId} entityId
7
- * @param {number} x
8
- * @param {number} y
9
- * @param {number} z
10
- * @returns {void}
11
- */
12
- setPosition(entityId: EntityId, x: number, y: number, z: number): void;
13
- /**
14
- * Set position of a player / entity.
15
- *
16
- * @param {EntityId} entityId
17
- * @param {Coordinate} position
18
- * @returns {void}
19
- */
20
- setPosition(entityId: EntityId, position: Readonly<Coordinate>): void;
21
- }
22
- export default SetPositionInterface;
1
+ import { Coordinate, EntityId } from "../../../type/index";
2
+ interface SetPositionInterface {
3
+ /**
4
+ * Set position of a player / entity.
5
+ *
6
+ * @param {EntityId} entityId
7
+ * @param {number} x
8
+ * @param {number} y
9
+ * @param {number} z
10
+ * @returns {void}
11
+ */
12
+ setPosition(entityId: EntityId, x: number, y: number, z: number): void;
13
+ /**
14
+ * Set position of a player / entity.
15
+ *
16
+ * @param {EntityId} entityId
17
+ * @param {Coordinate} position
18
+ * @returns {void}
19
+ */
20
+ setPosition(entityId: EntityId, position: Readonly<Coordinate>): void;
21
+ }
22
+ declare const setPosition: SetPositionInterface["setPosition"];
23
+ export { setPosition };
@@ -1,13 +1,11 @@
1
- import { EntityId, ShieldAmount } from "../../../type/index";
2
- interface GetShieldAmountInterface {
3
- /**
4
- * Get the current shield of an entity.
5
- *
6
- * returns value is marking `ShiendAmount`.which is `number` alias
7
- *
8
- * @param {EntityId} entityId
9
- * @returns {number}
10
- */
11
- getShieldAmount(entityId: EntityId): ShieldAmount;
12
- }
13
- export default GetShieldAmountInterface;
1
+ import { EntityId, ShieldAmount } from "../../../type/index";
2
+ /**
3
+ * Get the current shield of an entity.
4
+ *
5
+ * returns value is marking `ShiendAmount`.which is `number` alias
6
+ *
7
+ * @param {EntityId} entityId
8
+ * @returns {number}
9
+ */
10
+ declare const getShieldAmount: (entityId: EntityId) => ShieldAmount;
11
+ export { getShieldAmount };
@@ -1,4 +1,4 @@
1
- import GetShieldAmountInterface from "./getShieldAmount";
2
- import SetShieldAmountInterface from "./setShieldAmount";
3
- type ShieldApis = GetShieldAmountInterface & SetShieldAmountInterface;
4
- export { ShieldApis };
1
+ export declare const ShieldApis: {
2
+ getShieldAmount: (entityId: import("../../..").EntityId) => import("../../..").ShieldAmount;
3
+ setShieldAmount: (lifeformId: import("../../..").LifeformId, newShieldAmount: import("../../..").ShieldAmount) => void;
4
+ };
@@ -1,12 +1,10 @@
1
- import { LifeformId, ShieldAmount } from "../../../type/index";
2
- interface SetShieldAmountInterface {
3
- /**
4
- * Set the current shield of a lifeform.
5
- *
6
- * @param {LifeformId} lifeformId
7
- * @param {number} newShieldAmount - on d.ts,this arg type is marking `ShieldAmount` which is `number` alias
8
- * @returns {void}
9
- */
10
- setShieldAmount(lifeformId: LifeformId, newShieldAmount: ShieldAmount): void;
11
- }
12
- export default SetShieldAmountInterface;
1
+ import { LifeformId, ShieldAmount } from "../../../type/index";
2
+ /**
3
+ * Set the current shield of a lifeform.
4
+ *
5
+ * @param {LifeformId} lifeformId
6
+ * @param {number} newShieldAmount - on d.ts,this arg type is marking `ShieldAmount` which is `number` alias
7
+ * @returns {void}
8
+ */
9
+ declare const setShieldAmount: (lifeformId: LifeformId, newShieldAmount: ShieldAmount) => void;
10
+ export { setShieldAmount };
@@ -1,12 +1,10 @@
1
- import { ShopCategoryConfig, ShopCategoryKey } from "../../../type/index";
2
- interface ConfigureShopCategory {
3
- /**
4
- * Set properties of a shop category.
5
- *
6
- * @param {ShopCategoryKey} categoryKey - The key of the category to configure
7
- * @param {ShopCategoryConfig} config - Category configuration properties
8
- * @returns {void}
9
- */
10
- configureShopCategory(categoryKey: ShopCategoryKey, config: ShopCategoryConfig): void;
11
- }
12
- export default ConfigureShopCategory;
1
+ import { ShopCategoryConfig, ShopCategoryKey } from "../../../type/index";
2
+ /**
3
+ * Set properties of a shop category.
4
+ *
5
+ * @param {ShopCategoryKey} categoryKey - The key of the category to configure
6
+ * @param {ShopCategoryConfig} config - Category configuration properties
7
+ * @returns {void}
8
+ */
9
+ declare const configureShopCategory: (categoryKey: ShopCategoryKey, config: ShopCategoryConfig) => void;
10
+ export { configureShopCategory };
@@ -0,0 +1,11 @@
1
+ import { PlayerId, ShopCategoryConfig, ShopCategoryKey } from "../../../type/index";
2
+ /**
3
+ * Configure a shop category for a specific player.
4
+ *
5
+ * @param {PlayerId} playerId - The player to configure the category for
6
+ * @param {ShopCategoryKey} categoryKey - The key of the category to configure
7
+ * @param {ShopCategoryConfig} config - Category configuration properties
8
+ * @returns {void}
9
+ */
10
+ declare const configureShopCategoryForPlayer: (playerId: PlayerId, categoryKey: ShopCategoryKey, config: ShopCategoryConfig) => void;
11
+ export { configureShopCategoryForPlayer };