bloxd.io.d.ts 2.0.1 → 2.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (158) hide show
  1. package/dist/api-type-def/clientOption/clientOptions/canChange.d.ts +75 -75
  2. package/dist/api-type-def/clientOption/clientOptions/crouchingSpeed.d.ts +46 -46
  3. package/dist/api-type-def/clientOption/clientOptions/index.d.ts +34 -34
  4. package/dist/api-type-def/clientOption/clientOptions/runningSpeed.d.ts +51 -51
  5. package/dist/api-type-def/clientOption/clientOptions/speedMultiplier.d.ts +53 -53
  6. package/dist/api-type-def/clientOption/clientOptions/walkingSpeed.d.ts +51 -51
  7. package/dist/api-type-def/clientOption/index.d.ts +12 -16
  8. package/dist/api-type-def/entitySetting/entitySettings/example.d.ts +63 -63
  9. package/dist/api-type-def/entitySetting/entitySettings/index.d.ts +32 -32
  10. package/dist/api-type-def/entitySetting/entitySettings/opacity.d.ts +69 -69
  11. package/dist/api-type-def/entitySetting/entitySettings/overlayColour.d.ts +65 -65
  12. package/dist/api-type-def/entitySetting/entitySettings/zIndex.d.ts +64 -64
  13. package/dist/api-type-def/entitySetting/index.d.ts +54 -61
  14. package/dist/api-type-def/index.d.ts +86 -10
  15. package/dist/api-type-def/mobSetting/index.d.ts +44 -35
  16. package/dist/api-type-def/mobSetting/mobSettings/index.d.ts +6 -6
  17. package/dist/api-type-def/mobSetting/mobSettings/variation.d.ts +118 -118
  18. package/dist/api-type-def/normal/block/attemptWorldChangeBlock.d.ts +3 -0
  19. package/dist/api-type-def/normal/block/blockCoordToChunkId.d.ts +3 -0
  20. package/dist/api-type-def/normal/block/blockIdToBlockName.d.ts +9 -0
  21. package/dist/api-type-def/normal/block/blockNameToBlockId.d.ts +17 -0
  22. package/dist/api-type-def/normal/block/chunkIdToBotLeftCoord.d.ts +3 -0
  23. package/dist/api-type-def/normal/block/getBlock.d.ts +17 -0
  24. package/dist/api-type-def/normal/block/getBlockId.d.ts +12 -0
  25. package/dist/api-type-def/normal/block/getBlockSolidity.d.ts +19 -0
  26. package/dist/api-type-def/normal/block/getChunk.d.ts +15 -0
  27. package/dist/api-type-def/normal/block/getEmptyChunk.d.ts +12 -0
  28. package/dist/api-type-def/normal/block/getMetaInfo.d.ts +9 -0
  29. package/dist/api-type-def/normal/block/index.d.ts +30 -0
  30. package/dist/api-type-def/normal/block/isBlockInLoadedChunk.d.ts +10 -0
  31. package/dist/api-type-def/normal/block/setBlock.d.ts +20 -0
  32. package/dist/api-type-def/normal/block/setBlockRect.d.ts +11 -0
  33. package/dist/api-type-def/normal/block/setBlockWalls.d.ts +13 -0
  34. package/dist/api-type-def/normal/entity/getEntityName.d.ts +9 -0
  35. package/dist/api-type-def/normal/entity/index.d.ts +3 -0
  36. package/dist/api-type-def/normal/forceRespawn.d.ts +10 -1
  37. package/dist/api-type-def/normal/getUnitCoordinatesLifeformWithin.d.ts +10 -12
  38. package/dist/api-type-def/normal/health/applyHealthChange.d.ts +10 -12
  39. package/dist/api-type-def/normal/health/applyMeleeHit.d.ts +18 -20
  40. package/dist/api-type-def/normal/health/attemptApplyDamage.d.ts +29 -31
  41. package/dist/api-type-def/normal/health/getHealth.d.ts +13 -15
  42. package/dist/api-type-def/normal/health/index.d.ts +9 -8
  43. package/dist/api-type-def/normal/health/isAlive.d.ts +9 -11
  44. package/dist/api-type-def/normal/health/killLifeform.d.ts +10 -12
  45. package/dist/api-type-def/normal/health/setHealth.d.ts +15 -17
  46. package/dist/api-type-def/normal/index.d.ts +67 -13
  47. package/dist/api-type-def/normal/item/createItemDrop.d.ts +20 -0
  48. package/dist/api-type-def/normal/item/deleteItemDrop.d.ts +3 -0
  49. package/dist/api-type-def/normal/item/index.d.ts +5 -0
  50. package/dist/api-type-def/normal/item/setCantPickUpItem.d.ts +3 -0
  51. package/dist/api-type-def/normal/killstreak/clearKillstreak.d.ts +9 -11
  52. package/dist/api-type-def/normal/killstreak/getCurrentKillstreak.d.ts +9 -11
  53. package/dist/api-type-def/normal/killstreak/index.d.ts +4 -3
  54. package/dist/api-type-def/normal/message/broadcastMessage.d.ts +14 -16
  55. package/dist/api-type-def/normal/message/index.d.ts +23 -4
  56. package/dist/api-type-def/normal/message/sendFlyingMiddleMessage.d.ts +13 -15
  57. package/dist/api-type-def/normal/message/sendMessage.d.ts +26 -25
  58. package/dist/api-type-def/normal/message/sendTopRightHelper.d.ts +31 -0
  59. package/dist/api-type-def/normal/playParticleEffect.d.ts +11 -0
  60. package/dist/api-type-def/normal/player/getNumPlayers.d.ts +8 -10
  61. package/dist/api-type-def/normal/player/getPlayerDbId.d.ts +9 -0
  62. package/dist/api-type-def/normal/player/getPlayerId.d.ts +9 -0
  63. package/dist/api-type-def/normal/player/getPlayerIdFromDbId.d.ts +9 -0
  64. package/dist/api-type-def/normal/player/getPlayerIds.d.ts +8 -10
  65. package/dist/api-type-def/normal/player/getPlayerPartyWhenJoined.d.ts +10 -12
  66. package/dist/api-type-def/normal/player/index.d.ts +12 -6
  67. package/dist/api-type-def/normal/player/isMobile.d.ts +9 -0
  68. package/dist/api-type-def/normal/player/kickPlayer.d.ts +8 -0
  69. package/dist/api-type-def/normal/player/playerIsInGame.d.ts +9 -11
  70. package/dist/api-type-def/normal/player/playerIsLoggedIn.d.ts +7 -9
  71. package/dist/api-type-def/normal/positions/getPosition.d.ts +9 -11
  72. package/dist/api-type-def/normal/positions/index.d.ts +7 -3
  73. package/dist/api-type-def/normal/positions/setPosition.d.ts +23 -22
  74. package/dist/api-type-def/normal/shields/getShieldAmount.d.ts +11 -13
  75. package/dist/api-type-def/normal/shields/index.d.ts +4 -4
  76. package/dist/api-type-def/normal/shields/setShieldAmount.d.ts +10 -12
  77. package/dist/api-type-def/normal/shops/configureShopCategory.d.ts +10 -12
  78. package/dist/api-type-def/normal/shops/configureShopCategoryForPlayer.d.ts +11 -0
  79. package/dist/api-type-def/normal/shops/createShopItem.d.ts +14 -16
  80. package/dist/api-type-def/normal/shops/createShopItemForPlayer.d.ts +14 -0
  81. package/dist/api-type-def/normal/shops/deleteShopItem.d.ts +12 -14
  82. package/dist/api-type-def/normal/shops/index.d.ts +11 -6
  83. package/dist/api-type-def/normal/shops/resetShopItemForPlayer.d.ts +14 -0
  84. package/dist/api-type-def/normal/shops/showShopTutorial.d.ts +9 -11
  85. package/dist/api-type-def/normal/shops/updateShopItem.d.ts +13 -15
  86. package/dist/api-type-def/normal/shops/updateShopItemForPlayer.d.ts +14 -0
  87. package/dist/api-type-def/normal/standingOns/getBlockCoordinatesPlayerStandingOn.d.ts +12 -14
  88. package/dist/api-type-def/normal/standingOns/getBlockTypesPlayerStandingOn.d.ts +10 -12
  89. package/dist/api-type-def/normal/standingOns/index.d.ts +4 -3
  90. package/dist/index.d.ts +9 -9
  91. package/dist/type/ApplyMeleeHitOverrides.d.ts +7 -7
  92. package/dist/type/ChunkId.d.ts +1 -0
  93. package/dist/type/Coordinate.d.ts +1 -1
  94. package/dist/type/Direction.d.ts +1 -1
  95. package/dist/type/Health.d.ts +1 -1
  96. package/dist/type/ItemMetaInfo.d.ts +1 -0
  97. package/dist/type/LifeFormBodyPart.d.ts +1 -1
  98. package/dist/type/Party.d.ts +5 -5
  99. package/dist/type/PlayerAttemptDamageOtherPlayerOpts.d.ts +19 -19
  100. package/dist/type/ShieldAmount.d.ts +1 -1
  101. package/dist/type/WhoDidDamage.d.ts +5 -5
  102. package/dist/type/WhoKilled.d.ts +2 -2
  103. package/dist/type/WorldBlockChangedInfo.d.ts +3 -0
  104. package/dist/type/block/AllBlockId.d.ts +1 -1
  105. package/dist/type/block/AllBlockName.d.ts +1 -1
  106. package/dist/type/block/Block.d.ts +3 -3
  107. package/dist/type/block/BlockId.d.ts +2 -6
  108. package/dist/type/block/BlockName.d.ts +2 -6
  109. package/dist/type/block/index.d.ts +5 -5
  110. package/dist/type/color/Array255Color.d.ts +8 -8
  111. package/dist/type/color/Array255ColorWithA.d.ts +10 -10
  112. package/dist/type/color/StringColor.d.ts +7 -7
  113. package/dist/type/color/index.d.ts +3 -3
  114. package/dist/type/dbId/PlayerDbId.d.ts +1 -5
  115. package/dist/type/dbId/index.d.ts +1 -1
  116. package/dist/type/id/EntityId.d.ts +2 -6
  117. package/dist/type/id/Id.d.ts +1 -5
  118. package/dist/type/id/ItemEntityId.d.ts +2 -0
  119. package/dist/type/id/LifeFormId.d.ts +3 -3
  120. package/dist/type/id/MobId.d.ts +2 -6
  121. package/dist/type/id/PlayerId.d.ts +2 -6
  122. package/dist/type/id/index.d.ts +6 -5
  123. package/dist/type/index.d.ts +24 -20
  124. package/dist/type/item/AllItemId.d.ts +4 -4
  125. package/dist/type/item/AllItemName.d.ts +1 -1
  126. package/dist/type/item/Item.d.ts +3 -3
  127. package/dist/type/item/ItemAttributes.d.ts +5 -0
  128. package/dist/type/item/ItemId.d.ts +2 -6
  129. package/dist/type/item/ItemName.d.ts +2 -6
  130. package/dist/type/item/index.d.ts +6 -5
  131. package/dist/type/message/CustomTextStyling.d.ts +2 -2
  132. package/dist/type/message/EntityName.d.ts +8 -8
  133. package/dist/type/message/StyledIcon.d.ts +10 -10
  134. package/dist/type/message/StyledText.d.ts +6 -6
  135. package/dist/type/message/TextStyle.d.ts +8 -8
  136. package/dist/type/message/TranslatedText.d.ts +5 -5
  137. package/dist/type/message/index.d.ts +6 -6
  138. package/dist/type/mob/MobType.d.ts +1 -1
  139. package/dist/type/mob/index.d.ts +1 -1
  140. package/dist/type/particle/ParticlePresetOpts.d.ts +20 -20
  141. package/dist/type/particle/ParticleSystemBlendMode.d.ts +21 -21
  142. package/dist/type/particle/PresetId.d.ts +1 -1
  143. package/dist/type/particle/TempParticleSystemOpts.d.ts +31 -31
  144. package/dist/type/particle/Texture.d.ts +1 -1
  145. package/dist/type/particle/index.d.ts +5 -5
  146. package/dist/type/shop/ShopCategoryConfig.d.ts +9 -9
  147. package/dist/type/shop/ShopCategoryKey.d.ts +1 -1
  148. package/dist/type/shop/ShopItem.d.ts +25 -25
  149. package/dist/type/shop/ShopItemBadgeType.d.ts +1 -1
  150. package/dist/type/shop/ShopItemKey.d.ts +1 -1
  151. package/dist/type/shop/ShopItemUserInput.d.ts +25 -25
  152. package/dist/type/shop/index.d.ts +6 -6
  153. package/dist/type/sound/AllSoundName.d.ts +1 -1
  154. package/dist/type/sound/SoundName.d.ts +2 -6
  155. package/dist/type/sound/index.d.ts +2 -2
  156. package/dist/type/utilType.d.ts +3 -3
  157. package/package.json +1 -1
  158. package/readme.md +48 -1
@@ -1,75 +1,75 @@
1
- import { PlayerId } from "../../../type/index";
2
- /**
3
- * Whether the player can change blocks
4
- * @type {boolean}
5
- * @default true
6
- */
7
- type ValueType = boolean;
8
- interface SetClientOption {
9
- /**
10
- * set status player who can changing block
11
- *
12
- * option docment:
13
- * Whether the player can change blocks
14
- *
15
- * @overload
16
- *
17
- * @param {PlayerId} playerId
18
- * @param {"canchange"} option
19
- * @param {true} value
20
- */
21
- setClientOption(playerId: PlayerId, option: "canChange", value: true): void;
22
- /**
23
- * set status player who can not changing block
24
- *
25
- * option docment:
26
- * Whether the player can change blocks
27
- *
28
- * @overload
29
- *
30
- * @param {PlayerId} playerId
31
- * @param {"canchange"} option
32
- * @param {false} value
33
- * @returns {void}
34
- */
35
- setClientOption(playerId: PlayerId, option: "canChange", value: false): void;
36
- }
37
- interface GetClientOption {
38
- /**
39
- * get player can change block
40
- *
41
- * option docment:
42
- * Whether the player can change blocks
43
- *
44
- * @overload
45
- *
46
- * @param {PlayerId} playerId
47
- * @param {"canChange"} option
48
- * @returns {boolean}
49
- */
50
- getClientOption(playerId: PlayerId, option: "canChange"): boolean;
51
- }
52
- interface SetClientOptionToDefault {
53
- /**
54
- * set canChange option to default
55
- * canChange default is `true`
56
- *
57
- * option docment:
58
- * Whether the player can change blocks
59
- *
60
- * @overload
61
- *
62
- * @param {PlayerId} playerId
63
- * @param {"canChange"} option
64
- * @returns {void}
65
- */
66
- setClientOptionToDefault(playerId: PlayerId, option: "canChange"): void;
67
- }
68
- type ExportTypes = {
69
- SetClientOption: SetClientOption;
70
- SetClientOptionToDefault: SetClientOptionToDefault;
71
- GetClientOption: GetClientOption;
72
- name: "canChange";
73
- ValueType: ValueType;
74
- };
75
- export default ExportTypes;
1
+ import { PlayerId } from "../../../type/index";
2
+ /**
3
+ * Whether the player can change blocks
4
+ * @type {boolean}
5
+ * @default true
6
+ */
7
+ type ValueType = boolean;
8
+ interface SetClientOption {
9
+ /**
10
+ * set status player who can changing block
11
+ *
12
+ * option docment:
13
+ * Whether the player can change blocks
14
+ *
15
+ * @overload
16
+ *
17
+ * @param {PlayerId} playerId
18
+ * @param {"canchange"} option
19
+ * @param {true} value
20
+ */
21
+ setClientOption(playerId: PlayerId, option: "canChange", value: true): void;
22
+ /**
23
+ * set status player who can not changing block
24
+ *
25
+ * option docment:
26
+ * Whether the player can change blocks
27
+ *
28
+ * @overload
29
+ *
30
+ * @param {PlayerId} playerId
31
+ * @param {"canchange"} option
32
+ * @param {false} value
33
+ * @returns {void}
34
+ */
35
+ setClientOption(playerId: PlayerId, option: "canChange", value: false): void;
36
+ }
37
+ interface GetClientOption {
38
+ /**
39
+ * get player can change block
40
+ *
41
+ * option docment:
42
+ * Whether the player can change blocks
43
+ *
44
+ * @overload
45
+ *
46
+ * @param {PlayerId} playerId
47
+ * @param {"canChange"} option
48
+ * @returns {boolean}
49
+ */
50
+ getClientOption(playerId: PlayerId, option: "canChange"): boolean;
51
+ }
52
+ interface SetClientOptionToDefault {
53
+ /**
54
+ * set canChange option to default
55
+ * canChange default is `true`
56
+ *
57
+ * option docment:
58
+ * Whether the player can change blocks
59
+ *
60
+ * @overload
61
+ *
62
+ * @param {PlayerId} playerId
63
+ * @param {"canChange"} option
64
+ * @returns {void}
65
+ */
66
+ setClientOptionToDefault(playerId: PlayerId, option: "canChange"): void;
67
+ }
68
+ type ExportTypes = {
69
+ SetClientOption: SetClientOption;
70
+ SetClientOptionToDefault: SetClientOptionToDefault;
71
+ GetClientOption: GetClientOption;
72
+ name: "canChange";
73
+ ValueType: ValueType;
74
+ };
75
+ export default ExportTypes;
@@ -1,46 +1,46 @@
1
- import { PlayerId } from "../../../type/index";
2
- /**
3
- * Speed multiplier for the player when crouching.
4
- * Players are used to the default bloxd movement behaviour and speed,
5
- * and may be put off from your game if different muscle memory is required.
6
- * We suggest applying speed or slowness effects instead, using api.applyEffect.
7
- * @type {number}
8
- * @default 2
9
- */
10
- type ValueType = number;
11
- interface SetClientOption {
12
- /**
13
- *
14
- * @param {PlayerId} playerId
15
- * @param {"crouchingSpeed"} option
16
- * @param {number} value
17
- * @returns {void}
18
- */
19
- setClientOption(playerId: PlayerId, option: "crouchingSpeed", value: number): void;
20
- }
21
- interface GetClientOption {
22
- /**
23
- *
24
- * @param {PlayerId} playerId
25
- * @param {"crouchingSpeed"} option
26
- * @returns {number}
27
- */
28
- getClientOption(playerId: PlayerId, option: "crouchingSpeed"): number;
29
- }
30
- interface SetClientOptionToDefault {
31
- /**
32
- *
33
- * @param {PlayerId} playerId
34
- * @param {"crouchingSpeed"} option
35
- * @returns {void}
36
- */
37
- setClientOptionToDefault(playerId: PlayerId, option: "crouchingSpeed"): void;
38
- }
39
- type ExportTypes = {
40
- SetClientOption: SetClientOption;
41
- SetClientOptionToDefault: SetClientOptionToDefault;
42
- GetClientOption: GetClientOption;
43
- name: "crouchingSpeed";
44
- ValueType: ValueType;
45
- };
46
- export default ExportTypes;
1
+ import { PlayerId } from "../../../type/index";
2
+ /**
3
+ * Speed multiplier for the player when crouching.
4
+ * Players are used to the default bloxd movement behaviour and speed,
5
+ * and may be put off from your game if different muscle memory is required.
6
+ * We suggest applying speed or slowness effects instead, using api.applyEffect.
7
+ * @type {number}
8
+ * @default 2
9
+ */
10
+ type ValueType = number;
11
+ interface SetClientOption {
12
+ /**
13
+ *
14
+ * @param {PlayerId} playerId
15
+ * @param {"crouchingSpeed"} option
16
+ * @param {number} value
17
+ * @returns {void}
18
+ */
19
+ setClientOption(playerId: PlayerId, option: "crouchingSpeed", value: number): void;
20
+ }
21
+ interface GetClientOption {
22
+ /**
23
+ *
24
+ * @param {PlayerId} playerId
25
+ * @param {"crouchingSpeed"} option
26
+ * @returns {number}
27
+ */
28
+ getClientOption(playerId: PlayerId, option: "crouchingSpeed"): number;
29
+ }
30
+ interface SetClientOptionToDefault {
31
+ /**
32
+ *
33
+ * @param {PlayerId} playerId
34
+ * @param {"crouchingSpeed"} option
35
+ * @returns {void}
36
+ */
37
+ setClientOptionToDefault(playerId: PlayerId, option: "crouchingSpeed"): void;
38
+ }
39
+ type ExportTypes = {
40
+ SetClientOption: SetClientOption;
41
+ SetClientOptionToDefault: SetClientOptionToDefault;
42
+ GetClientOption: GetClientOption;
43
+ name: "crouchingSpeed";
44
+ ValueType: ValueType;
45
+ };
46
+ export default ExportTypes;
@@ -1,34 +1,34 @@
1
- import { MargeObject } from "../../../type/index";
2
- import canChange from "./canChange";
3
- import crouchingSpeed from "./crouchingSpeed";
4
- import walkingSpeed from "./walkingSpeed";
5
- import runningSpeed from "./runningSpeed";
6
- import speedMultiplier from "./speedMultiplier";
7
- type ClientOptionExportFormat = {
8
- name: string;
9
- ValueType: any;
10
- SetClientOption: {
11
- setClientOption: (playerId: never, option: never, value: never) => void;
12
- };
13
- SetClientOptionToDefault: {
14
- setClientOptionToDefault: (playerId: never, option: never) => void;
15
- };
16
- GetClientOption: {
17
- getClientOption: (playerId: never, option: never) => any;
18
- };
19
- };
20
- type AllClientOptionUnion = canChange | crouchingSpeed | walkingSpeed | runningSpeed | speedMultiplier;
21
- type GenerateClientOptions<U extends ClientOptionExportFormat> = {
22
- [K in U as K["name"]]: K["ValueType"];
23
- };
24
- export type ClientOptions = GenerateClientOptions<AllClientOptionUnion>;
25
- type UnionToIntersection<U> = (U extends any ? (k: U) => void : never) extends (k: infer I) => void ? I : never;
26
- type GenerateClientOptionInterface<U extends ClientOptionExportFormat, K extends keyof any> = MargeObject<UnionToIntersection<U extends any ? (K extends keyof U ? U[K] : never) : never>>;
27
- export type SetClientOption = GenerateClientOptionInterface<AllClientOptionUnion, "SetClientOption">;
28
- export type GetClientOption = GenerateClientOptionInterface<AllClientOptionUnion, "GetClientOption">;
29
- export type SetClientOptionToDefault = GenerateClientOptionInterface<AllClientOptionUnion, "SetClientOptionToDefault">;
30
- export * from "./canChange";
31
- export * from "./speedMultiplier";
32
- export * from "./crouchingSpeed";
33
- export * from "./walkingSpeed";
34
- export * from "./runningSpeed";
1
+ import { MargeObject } from "../../../type/index";
2
+ import canChange from "./canChange";
3
+ import crouchingSpeed from "./crouchingSpeed";
4
+ import walkingSpeed from "./walkingSpeed";
5
+ import runningSpeed from "./runningSpeed";
6
+ import speedMultiplier from "./speedMultiplier";
7
+ type ClientOptionExportFormat = {
8
+ name: string;
9
+ ValueType: any;
10
+ SetClientOption: {
11
+ setClientOption: (playerId: never, option: never, value: never) => void;
12
+ };
13
+ SetClientOptionToDefault: {
14
+ setClientOptionToDefault: (playerId: never, option: never) => void;
15
+ };
16
+ GetClientOption: {
17
+ getClientOption: (playerId: never, option: never) => any;
18
+ };
19
+ };
20
+ type AllClientOptionUnion = canChange | crouchingSpeed | walkingSpeed | runningSpeed | speedMultiplier;
21
+ type GenerateClientOptions<U extends ClientOptionExportFormat> = {
22
+ [K in U as K["name"]]: K["ValueType"];
23
+ };
24
+ export type ClientOptions = GenerateClientOptions<AllClientOptionUnion>;
25
+ type UnionToIntersection<U> = (U extends any ? (k: U) => void : never) extends (k: infer I) => void ? I : never;
26
+ type GenerateClientOptionInterface<U extends ClientOptionExportFormat, K extends keyof any> = MargeObject<UnionToIntersection<U extends any ? (K extends keyof U ? U[K] : never) : never>>;
27
+ export type SetClientOption = GenerateClientOptionInterface<AllClientOptionUnion, "SetClientOption">;
28
+ export type GetClientOption = GenerateClientOptionInterface<AllClientOptionUnion, "GetClientOption">;
29
+ export type SetClientOptionToDefault = GenerateClientOptionInterface<AllClientOptionUnion, "SetClientOptionToDefault">;
30
+ export * from "./canChange";
31
+ export * from "./speedMultiplier";
32
+ export * from "./crouchingSpeed";
33
+ export * from "./walkingSpeed";
34
+ export * from "./runningSpeed";
@@ -1,51 +1,51 @@
1
- import { PlayerId } from "../../../type/index";
2
- /**
3
- * Running speed for the player.
4
- * STRONGLY recommend using `speedMultiplier` unless you have a specific use case for this, runningSpeed doesn't make UX sense on mobile.
5
- * (Walking speed is ignored for mobile players, mobile player speed is determined by joystick input and the max of runningSpeed & walkingSpeed).
6
- *
7
- * Players are used to the default bloxd movement behaviour and speed,
8
- * and may be put off from your game if different muscle memory is required.
9
- * We suggest applying speed or slowness effects instead, using api.applyEffect.
10
- *
11
- * The only use case for walkingSpeed/runningSpeed over speedMultiplier or speed effects is to disable running or to inverse walking/running (so you run by default and e.g. hold shift to go slower).
12
- * @type {number}
13
- * @default 7
14
- */
15
- type ValueType = number;
16
- interface SetClientOption {
17
- /**
18
- *
19
- * @param {PlayerId} playerId
20
- * @param {"runningSpeed"} option
21
- * @param {number} value
22
- * @returns {void}
23
- */
24
- setClientOption(playerId: PlayerId, option: "runningSpeed", value: number): void;
25
- }
26
- interface GetClientOption {
27
- /**
28
- *
29
- * @param {PlayerId} playerId
30
- * @param {"runningSpeed"} option
31
- * @returns {number}
32
- */
33
- getClientOption(playerId: PlayerId, option: "runningSpeed"): number;
34
- }
35
- interface SetClientOptionToDefault {
36
- /**
37
- *
38
- * @param {PlayerId} playerId
39
- * @param {"runningSpeed"} option
40
- * @returns {void}
41
- */
42
- setClientOptionToDefault(playerId: PlayerId, option: "runningSpeed"): void;
43
- }
44
- type ExportTypes = {
45
- SetClientOption: SetClientOption;
46
- SetClientOptionToDefault: SetClientOptionToDefault;
47
- GetClientOption: GetClientOption;
48
- name: "runningSpeed";
49
- ValueType: ValueType;
50
- };
51
- export default ExportTypes;
1
+ import { PlayerId } from "../../../type/index";
2
+ /**
3
+ * Running speed for the player.
4
+ * STRONGLY recommend using `speedMultiplier` unless you have a specific use case for this, runningSpeed doesn't make UX sense on mobile.
5
+ * (Walking speed is ignored for mobile players, mobile player speed is determined by joystick input and the max of runningSpeed & walkingSpeed).
6
+ *
7
+ * Players are used to the default bloxd movement behaviour and speed,
8
+ * and may be put off from your game if different muscle memory is required.
9
+ * We suggest applying speed or slowness effects instead, using api.applyEffect.
10
+ *
11
+ * The only use case for walkingSpeed/runningSpeed over speedMultiplier or speed effects is to disable running or to inverse walking/running (so you run by default and e.g. hold shift to go slower).
12
+ * @type {number}
13
+ * @default 7
14
+ */
15
+ type ValueType = number;
16
+ interface SetClientOption {
17
+ /**
18
+ *
19
+ * @param {PlayerId} playerId
20
+ * @param {"runningSpeed"} option
21
+ * @param {number} value
22
+ * @returns {void}
23
+ */
24
+ setClientOption(playerId: PlayerId, option: "runningSpeed", value: number): void;
25
+ }
26
+ interface GetClientOption {
27
+ /**
28
+ *
29
+ * @param {PlayerId} playerId
30
+ * @param {"runningSpeed"} option
31
+ * @returns {number}
32
+ */
33
+ getClientOption(playerId: PlayerId, option: "runningSpeed"): number;
34
+ }
35
+ interface SetClientOptionToDefault {
36
+ /**
37
+ *
38
+ * @param {PlayerId} playerId
39
+ * @param {"runningSpeed"} option
40
+ * @returns {void}
41
+ */
42
+ setClientOptionToDefault(playerId: PlayerId, option: "runningSpeed"): void;
43
+ }
44
+ type ExportTypes = {
45
+ SetClientOption: SetClientOption;
46
+ SetClientOptionToDefault: SetClientOptionToDefault;
47
+ GetClientOption: GetClientOption;
48
+ name: "runningSpeed";
49
+ ValueType: ValueType;
50
+ };
51
+ export default ExportTypes;
@@ -1,53 +1,53 @@
1
- import { PlayerId } from "../../../type/index";
2
- /**
3
- * Speed multiplier for the player.
4
- * Players are used to the default bloxd movement behaviour and speed,
5
- * and may be put off from your game if different muscle memory is required.
6
- * We suggest applying speed or slowness effects instead, using api.applyEffect.
7
- *
8
- * @type {number}
9
- * @default 1
10
- */
11
- type ValueType = number;
12
- interface SetClientOption {
13
- /**
14
- *
15
- * @overload
16
- *
17
- * @param {PlayerId} playerId
18
- * @param {"speedMultiplier"} option
19
- * @param {number} value
20
- * @returns {void}
21
- */
22
- setClientOption(playerId: PlayerId, option: "speedMultiplier", value: number): void;
23
- }
24
- interface GetClientOption {
25
- /**
26
- *
27
- * @overload
28
- *
29
- * @param {PlayerId} playerId
30
- * @param {"speedMultiplier"} option
31
- * @returns {number}
32
- */
33
- getClientOption(playerId: PlayerId, option: "speedMultiplier"): number;
34
- }
35
- interface SetClientOptionToDefault {
36
- /**
37
- *
38
- * @overload
39
- *
40
- * @param {PlayerId} playerId
41
- * @param {"speedMultiplier"} option
42
- * @returns {void}
43
- */
44
- setClientOptionToDefault(playerId: PlayerId, option: "speedMultiplier"): void;
45
- }
46
- type ExportTypes = {
47
- SetClientOption: SetClientOption;
48
- SetClientOptionToDefault: SetClientOptionToDefault;
49
- GetClientOption: GetClientOption;
50
- name: "speedMultiplier";
51
- ValueType: ValueType;
52
- };
53
- export default ExportTypes;
1
+ import { PlayerId } from "../../../type/index";
2
+ /**
3
+ * Speed multiplier for the player.
4
+ * Players are used to the default bloxd movement behaviour and speed,
5
+ * and may be put off from your game if different muscle memory is required.
6
+ * We suggest applying speed or slowness effects instead, using api.applyEffect.
7
+ *
8
+ * @type {number}
9
+ * @default 1
10
+ */
11
+ type ValueType = number;
12
+ interface SetClientOption {
13
+ /**
14
+ *
15
+ * @overload
16
+ *
17
+ * @param {PlayerId} playerId
18
+ * @param {"speedMultiplier"} option
19
+ * @param {number} value
20
+ * @returns {void}
21
+ */
22
+ setClientOption(playerId: PlayerId, option: "speedMultiplier", value: number): void;
23
+ }
24
+ interface GetClientOption {
25
+ /**
26
+ *
27
+ * @overload
28
+ *
29
+ * @param {PlayerId} playerId
30
+ * @param {"speedMultiplier"} option
31
+ * @returns {number}
32
+ */
33
+ getClientOption(playerId: PlayerId, option: "speedMultiplier"): number;
34
+ }
35
+ interface SetClientOptionToDefault {
36
+ /**
37
+ *
38
+ * @overload
39
+ *
40
+ * @param {PlayerId} playerId
41
+ * @param {"speedMultiplier"} option
42
+ * @returns {void}
43
+ */
44
+ setClientOptionToDefault(playerId: PlayerId, option: "speedMultiplier"): void;
45
+ }
46
+ type ExportTypes = {
47
+ SetClientOption: SetClientOption;
48
+ SetClientOptionToDefault: SetClientOptionToDefault;
49
+ GetClientOption: GetClientOption;
50
+ name: "speedMultiplier";
51
+ ValueType: ValueType;
52
+ };
53
+ export default ExportTypes;
@@ -1,51 +1,51 @@
1
- import { PlayerId } from "../../../type/index";
2
- /**
3
- * Walking speed for the player.
4
- * STRONGLY recommend using `speedMultiplier` unless you have a specific use case for this, walkingSpeed doesn't make UX sense on mobile.
5
- * (Walking speed ignored for mobile players, mobile player speed is determined by joystick input and the max of runningSpeed & walkingSpeed).
6
- *
7
- * Players are used to the default bloxd movement behaviour and speed,
8
- * and may be put off from your game if different muscle memory is required.
9
- * We suggest applying speed or slowness effects instead, using api.applyEffect.
10
- *
11
- * The only use case for walkingSpeed/runningSpeed over speedMultiplier or speed effects is to disable running or to inverse walking/running (so you run by default and e.g. hold shift to go slower).
12
- * @type {number}
13
- * @default 4
14
- */
15
- type ValueType = number;
16
- interface SetClientOption {
17
- /**
18
- *
19
- * @param {PlayerId} playerId
20
- * @param {"walkingSpeed"} option
21
- * @param {number} value
22
- * @returns {void}
23
- */
24
- setClientOption(playerId: PlayerId, option: "walkingSpeed", value: number): void;
25
- }
26
- interface GetClientOption {
27
- /**
28
- *
29
- * @param {PlayerId} playerId
30
- * @param {"walkingSpeed"} option
31
- * @returns {number}
32
- */
33
- getClientOption(playerId: PlayerId, option: "walkingSpeed"): number;
34
- }
35
- interface SetClientOptionToDefault {
36
- /**
37
- *
38
- * @param {PlayerId} playerId
39
- * @param {"walkingSpeed"} option
40
- * @returns {void}
41
- */
42
- setClientOptionToDefault(playerId: PlayerId, option: "walkingSpeed"): void;
43
- }
44
- type ExportTypes = {
45
- SetClientOption: SetClientOption;
46
- SetClientOptionToDefault: SetClientOptionToDefault;
47
- GetClientOption: GetClientOption;
48
- name: "walkingSpeed";
49
- ValueType: ValueType;
50
- };
51
- export default ExportTypes;
1
+ import { PlayerId } from "../../../type/index";
2
+ /**
3
+ * Walking speed for the player.
4
+ * STRONGLY recommend using `speedMultiplier` unless you have a specific use case for this, walkingSpeed doesn't make UX sense on mobile.
5
+ * (Walking speed ignored for mobile players, mobile player speed is determined by joystick input and the max of runningSpeed & walkingSpeed).
6
+ *
7
+ * Players are used to the default bloxd movement behaviour and speed,
8
+ * and may be put off from your game if different muscle memory is required.
9
+ * We suggest applying speed or slowness effects instead, using api.applyEffect.
10
+ *
11
+ * The only use case for walkingSpeed/runningSpeed over speedMultiplier or speed effects is to disable running or to inverse walking/running (so you run by default and e.g. hold shift to go slower).
12
+ * @type {number}
13
+ * @default 4
14
+ */
15
+ type ValueType = number;
16
+ interface SetClientOption {
17
+ /**
18
+ *
19
+ * @param {PlayerId} playerId
20
+ * @param {"walkingSpeed"} option
21
+ * @param {number} value
22
+ * @returns {void}
23
+ */
24
+ setClientOption(playerId: PlayerId, option: "walkingSpeed", value: number): void;
25
+ }
26
+ interface GetClientOption {
27
+ /**
28
+ *
29
+ * @param {PlayerId} playerId
30
+ * @param {"walkingSpeed"} option
31
+ * @returns {number}
32
+ */
33
+ getClientOption(playerId: PlayerId, option: "walkingSpeed"): number;
34
+ }
35
+ interface SetClientOptionToDefault {
36
+ /**
37
+ *
38
+ * @param {PlayerId} playerId
39
+ * @param {"walkingSpeed"} option
40
+ * @returns {void}
41
+ */
42
+ setClientOptionToDefault(playerId: PlayerId, option: "walkingSpeed"): void;
43
+ }
44
+ type ExportTypes = {
45
+ SetClientOption: SetClientOption;
46
+ SetClientOptionToDefault: SetClientOptionToDefault;
47
+ GetClientOption: GetClientOption;
48
+ name: "walkingSpeed";
49
+ ValueType: ValueType;
50
+ };
51
+ export default ExportTypes;
@@ -1,16 +1,12 @@
1
- import { PlayerId, MargeObject } from "../../type/index";
2
- import { ClientOptions, SetClientOption, GetClientOption, SetClientOptionToDefault } from "./clientOptions/index";
3
- export * from "./clientOptions/index";
4
- interface RootSetClientOption {
5
- setClientOption<TOption extends keyof ClientOptions>(playerId: PlayerId, option: TOption, value: ClientOptions[TOption]): void;
6
- }
7
- interface SetClientOptions {
8
- setClientOptions(playerId: PlayerId, options: Partial<ClientOptions>): void;
9
- }
10
- interface RootGetClientOption {
11
- getClientOption<TOption extends keyof ClientOptions>(playerId: PlayerId, option: TOption): ClientOptions[TOption];
12
- }
13
- interface RootSetClientOptionToDefault {
14
- setClientOptionToDefault<TOption extends keyof ClientOptions>(playerId: PlayerId, option: TOption): void;
15
- }
16
- export type ClientOptionApi = MargeObject<SetClientOption & RootSetClientOption & GetClientOption & RootGetClientOption & SetClientOptions & SetClientOptionToDefault & RootSetClientOptionToDefault>;
1
+ import { PlayerId } from "../../type/index";
2
+ import { ClientOptions } from "./clientOptions/index";
3
+ export * from "./clientOptions/index";
4
+ export declare const ClientOptionApis: {
5
+ setClientOption: (<TOption extends keyof ClientOptions>(playerId: PlayerId, option: TOption, value: ClientOptions[TOption]) => void) & {
6
+ (playerId: PlayerId, option: "canChange", value: true): void;
7
+ (playerId: PlayerId, option: "canChange", value: false): void;
8
+ } & ((playerId: PlayerId, option: "crouchingSpeed", value: number) => void) & ((playerId: PlayerId, option: "walkingSpeed", value: number) => void) & ((playerId: PlayerId, option: "runningSpeed", value: number) => void) & ((playerId: PlayerId, option: "speedMultiplier", value: number) => void);
9
+ getClientOption: (<TOption extends keyof ClientOptions>(playerId: PlayerId, option: TOption) => ClientOptions[TOption]) & ((playerId: PlayerId, option: "canChange") => boolean) & ((playerId: PlayerId, option: "crouchingSpeed") => number) & ((playerId: PlayerId, option: "walkingSpeed") => number) & ((playerId: PlayerId, option: "runningSpeed") => number) & ((playerId: PlayerId, option: "speedMultiplier") => number);
10
+ setClientOptionToDefault: (<TOption extends keyof ClientOptions>(playerId: PlayerId, option: TOption) => void) & ((playerId: PlayerId, option: "canChange") => void) & ((playerId: PlayerId, option: "crouchingSpeed") => void) & ((playerId: PlayerId, option: "walkingSpeed") => void) & ((playerId: PlayerId, option: "runningSpeed") => void) & ((playerId: PlayerId, option: "speedMultiplier") => void);
11
+ setClientOptions: (playerId: PlayerId, options: Partial<ClientOptions>) => void;
12
+ };