blacktrigram 0.7.97 → 0.7.99

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Files changed (216) hide show
  1. package/lib/App2.js.map +1 -1
  2. package/lib/audio/AudioManager.js +2 -4
  3. package/lib/audio/AudioManager.js.map +1 -1
  4. package/lib/components/screens/combat/CombatScreen3D.js +8 -9
  5. package/lib/components/screens/combat/CombatScreen3D.js.map +1 -1
  6. package/lib/components/screens/combat/components/controls/CombatButtons.js.map +1 -1
  7. package/lib/components/screens/combat/components/controls/CombatControlsPanel.js.map +1 -1
  8. package/lib/components/screens/combat/components/controls/ControlsGuide.js.map +1 -1
  9. package/lib/components/screens/combat/components/controls/KeyboardHints.js.map +1 -1
  10. package/lib/components/screens/combat/components/controls/PauseMenu.js.map +1 -1
  11. package/lib/components/screens/combat/components/controls/PauseMenuButton.js.map +1 -1
  12. package/lib/components/screens/combat/components/controls/QuickSettings.js.map +1 -1
  13. package/lib/components/screens/combat/components/effects/BloodDecals3D.js.map +1 -1
  14. package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js +1 -1
  15. package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js.map +1 -1
  16. package/lib/components/screens/combat/components/effects/BloodParticles3D.js.map +1 -1
  17. package/lib/components/screens/combat/components/effects/BloodViscosity3D.js +2 -1
  18. package/lib/components/screens/combat/components/effects/BloodViscosity3D.js.map +1 -1
  19. package/lib/components/screens/combat/components/effects/InternalDamage3D.js +3 -1
  20. package/lib/components/screens/combat/components/effects/InternalDamage3D.js.map +1 -1
  21. package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js.map +1 -1
  22. package/lib/components/screens/combat/components/feedback/MatchCountdown.js.map +1 -1
  23. package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js +16 -15
  24. package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js.map +1 -1
  25. package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js.map +1 -1
  26. package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js.map +1 -1
  27. package/lib/components/screens/combat/components/hud/CombatBottomHUD.js.map +1 -1
  28. package/lib/components/screens/combat/components/hud/CombatLeftHUD.js.map +1 -1
  29. package/lib/components/screens/combat/components/hud/CombatPortraitStatusStrip.js.map +1 -1
  30. package/lib/components/screens/combat/components/hud/CombatRightHUD.js.map +1 -1
  31. package/lib/components/screens/combat/components/hud/CombatTopHUD.js.map +1 -1
  32. package/lib/components/screens/combat/components/hud/DifficultyIndicator.js.map +1 -1
  33. package/lib/components/screens/combat/components/hud/FPSMonitor.js.map +1 -1
  34. package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js.map +1 -1
  35. package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js.map +1 -1
  36. package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js.map +1 -1
  37. package/lib/components/screens/combat/hooks/useAICombat.js +0 -1
  38. package/lib/components/screens/combat/hooks/useAICombat.js.map +1 -1
  39. package/lib/components/screens/combat/hooks/useCombatActions.js +7 -6
  40. package/lib/components/screens/combat/hooks/useCombatActions.js.map +1 -1
  41. package/lib/components/screens/combat/hooks/useCombatLayout.js +3 -1
  42. package/lib/components/screens/combat/hooks/useCombatLayout.js.map +1 -1
  43. package/lib/components/screens/controls/ControlsScreen3D.js.map +1 -1
  44. package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js.map +1 -1
  45. package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js +7 -6
  46. package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js.map +1 -1
  47. package/lib/components/screens/controls/components/GamepadVisualization3D.js.map +1 -1
  48. package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js +34 -30
  49. package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js.map +1 -1
  50. package/lib/components/screens/controls/components/Key3D.js.map +1 -1
  51. package/lib/components/screens/controls/components/VisualKeyboard3D.js.map +1 -1
  52. package/lib/components/screens/endscreen/EndScreen3D.js +2 -2
  53. package/lib/components/screens/endscreen/EndScreen3D.js.map +1 -1
  54. package/lib/components/screens/endscreen/components/DefeatAnimation3D.js +1 -1
  55. package/lib/components/screens/endscreen/components/DefeatAnimation3D.js.map +1 -1
  56. package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.js.map +1 -1
  57. package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js.map +1 -1
  58. package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js.map +1 -1
  59. package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js.map +1 -1
  60. package/lib/components/screens/endscreen/components/VictoryAnimation3D.js +2 -2
  61. package/lib/components/screens/endscreen/components/VictoryAnimation3D.js.map +1 -1
  62. package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js +2 -1
  63. package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js.map +1 -1
  64. package/lib/components/screens/intro/IntroScreen3D.js +2 -4
  65. package/lib/components/screens/intro/IntroScreen3D.js.map +1 -1
  66. package/lib/components/screens/intro/components/AbilityListOverlayHtml.js.map +1 -1
  67. package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js.map +1 -1
  68. package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js.map +1 -1
  69. package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js.map +1 -1
  70. package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js.map +1 -1
  71. package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js.map +1 -1
  72. package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js.map +1 -1
  73. package/lib/components/screens/intro/components/StatBarOverlayHtml.js.map +1 -1
  74. package/lib/components/screens/philosophy/PhilosophyScreen3D.js.map +1 -1
  75. package/lib/components/screens/training/TrainingScreen3D.js +10 -9
  76. package/lib/components/screens/training/TrainingScreen3D.js.map +1 -1
  77. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js +14 -13
  78. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js.map +1 -1
  79. package/lib/components/screens/training/components/AnatomyOverlay3D.js.map +1 -1
  80. package/lib/components/screens/training/components/FootPlacementMarkers3D.js.map +1 -1
  81. package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js.map +1 -1
  82. package/lib/components/screens/training/components/HitFeedbackEffect3D.js.map +1 -1
  83. package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.js.map +1 -1
  84. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js.map +1 -1
  85. package/lib/components/screens/training/components/TrainingDummy3D.js.map +1 -1
  86. package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js.map +1 -1
  87. package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js.map +1 -1
  88. package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js.map +1 -1
  89. package/lib/components/screens/training/components/VitalPointMarker3D.js +8 -7
  90. package/lib/components/screens/training/components/VitalPointMarker3D.js.map +1 -1
  91. package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js +15 -13
  92. package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js.map +1 -1
  93. package/lib/components/screens/training/components/hud/TrainingBottomHUD.js.map +1 -1
  94. package/lib/components/screens/training/components/hud/TrainingLeftHUD.js.map +1 -1
  95. package/lib/components/screens/training/components/hud/TrainingRightHUD.js +3 -2
  96. package/lib/components/screens/training/components/hud/TrainingRightHUD.js.map +1 -1
  97. package/lib/components/screens/training/components/hud/TrainingTopHUD.js.map +1 -1
  98. package/lib/components/screens/training/hooks/useTrainingActions.js +1 -2
  99. package/lib/components/screens/training/hooks/useTrainingActions.js.map +1 -1
  100. package/lib/components/screens/training/hooks/useTrainingLayout.js +3 -1
  101. package/lib/components/screens/training/hooks/useTrainingLayout.js.map +1 -1
  102. package/lib/components/shared/base/BaseButton.js.map +1 -1
  103. package/lib/components/shared/base/BaseButtonOverlayHtml.js +59 -53
  104. package/lib/components/shared/base/BaseButtonOverlayHtml.js.map +1 -1
  105. package/lib/components/shared/base/BasePanel.js +19 -18
  106. package/lib/components/shared/base/BasePanel.js.map +1 -1
  107. package/lib/components/shared/base/BaseText.js.map +1 -1
  108. package/lib/components/shared/mobile/ActionButtons.js.map +1 -1
  109. package/lib/components/shared/mobile/GestureRecognizerPure.js +22 -18
  110. package/lib/components/shared/mobile/GestureRecognizerPure.js.map +1 -1
  111. package/lib/components/shared/mobile/MobileControlsPure.js.map +1 -1
  112. package/lib/components/shared/mobile/StanceWheelPure.js.map +1 -1
  113. package/lib/components/shared/mobile/VirtualDPad.js.map +1 -1
  114. package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js +4 -5
  115. package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js.map +1 -1
  116. package/lib/components/shared/three/anatomy/BoneClothing.js +29 -24
  117. package/lib/components/shared/three/anatomy/BoneClothing.js.map +1 -1
  118. package/lib/components/shared/three/anatomy/BoneRenderer.js.map +1 -1
  119. package/lib/components/shared/three/anatomy/Face3D.js.map +1 -1
  120. package/lib/components/shared/three/anatomy/Foot3D.js.map +1 -1
  121. package/lib/components/shared/three/anatomy/Hand3D.js.map +1 -1
  122. package/lib/components/shared/three/effects/ActionFeedback.js +3 -2
  123. package/lib/components/shared/three/effects/ActionFeedback.js.map +1 -1
  124. package/lib/components/shared/three/effects/DamageNumbers.js +2 -1
  125. package/lib/components/shared/three/effects/DamageNumbers.js.map +1 -1
  126. package/lib/components/shared/three/effects/HitEffects3D.js +3 -2
  127. package/lib/components/shared/three/effects/HitEffects3D.js.map +1 -1
  128. package/lib/components/shared/three/effects/PlayerStateIndicators.js.map +1 -1
  129. package/lib/components/shared/three/effects/StanceSymbol3D.js.map +1 -1
  130. package/lib/components/shared/three/effects/StanceTransitionEffect.js.map +1 -1
  131. package/lib/components/shared/three/effects/VitalPointMarkers3D.js +6 -5
  132. package/lib/components/shared/three/effects/VitalPointMarkers3D.js.map +1 -1
  133. package/lib/components/shared/three/indicators/GuardIndicator.js.map +1 -1
  134. package/lib/components/shared/three/indicators/StanceChangeIndicator.js.map +1 -1
  135. package/lib/components/shared/three/models/Player3DWithTransitions.js.map +1 -1
  136. package/lib/components/shared/three/models/SkeletalPlayer3D.js.map +1 -1
  137. package/lib/components/shared/three/optimization/AdaptiveQuality.js.map +1 -1
  138. package/lib/components/shared/three/scene/AtmosphericParticles3D.js.map +1 -1
  139. package/lib/components/shared/three/scene/CombatArena3D.js.map +1 -1
  140. package/lib/components/shared/three/scene/KoreanSignage3D.js.map +1 -1
  141. package/lib/components/shared/three/ui/ArchetypeCard.js.map +1 -1
  142. package/lib/components/shared/three/ui/BodyPartHealthDisplay.js.map +1 -1
  143. package/lib/components/shared/three/ui/BreathingIndicator2.js +3 -1
  144. package/lib/components/shared/three/ui/BreathingIndicator2.js.map +1 -1
  145. package/lib/components/shared/three/ui/CombatReadinessBar.js.map +1 -1
  146. package/lib/components/shared/three/ui/ComboCounter.js.map +1 -1
  147. package/lib/components/shared/three/ui/HealthBar.js.map +1 -1
  148. package/lib/components/shared/three/ui/MenuList.js.map +1 -1
  149. package/lib/components/shared/three/ui/PlayerHUD.js +2 -1
  150. package/lib/components/shared/three/ui/PlayerHUD.js.map +1 -1
  151. package/lib/components/shared/three/ui/ProgressBar.js.map +1 -1
  152. package/lib/components/shared/three/ui/SpeedIndicatorHUD.js.map +1 -1
  153. package/lib/components/shared/three/ui/StaminaBar.js.map +1 -1
  154. package/lib/components/shared/three/ui/TechniqueBar.js +25 -24
  155. package/lib/components/shared/three/ui/TechniqueBar.js.map +1 -1
  156. package/lib/components/shared/three/ui/TechniqueCard.js +1 -3
  157. package/lib/components/shared/three/ui/TechniqueCard.js.map +1 -1
  158. package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js.map +1 -1
  159. package/lib/components/shared/ui/BackButton.js +2 -1
  160. package/lib/components/shared/ui/BackButton.js.map +1 -1
  161. package/lib/components/shared/ui/BaseHUDContainer.js +69 -68
  162. package/lib/components/shared/ui/BaseHUDContainer.js.map +1 -1
  163. package/lib/components/shared/ui/CombatTimer.js.map +1 -1
  164. package/lib/components/shared/ui/ErrorModal.js.map +1 -1
  165. package/lib/components/shared/ui/LoadingState.js.map +1 -1
  166. package/lib/components/shared/ui/SplashScreen.js +2 -2
  167. package/lib/components/shared/ui/SplashScreen.js.map +1 -1
  168. package/lib/components/shared/ui/VitalPointOverlayControlsPure.js.map +1 -1
  169. package/lib/components/shared/ui/VolumeControl.js.map +1 -1
  170. package/lib/components/shared/ui/shared/ConfirmDialog.js.map +1 -1
  171. package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js.map +1 -1
  172. package/lib/hooks/useKeyboardControls.js +0 -1
  173. package/lib/hooks/useKeyboardControls.js.map +1 -1
  174. package/lib/hooks/useSkeletalAnimation.js +12 -3
  175. package/lib/hooks/useSkeletalAnimation.js.map +1 -1
  176. package/lib/systems/CombatSystem.js +6 -2
  177. package/lib/systems/CombatSystem.js.map +1 -1
  178. package/lib/systems/PlayerEffectManager.js +0 -1
  179. package/lib/systems/PlayerEffectManager.js.map +1 -1
  180. package/lib/systems/ai/AdaptiveDifficulty.js.map +1 -1
  181. package/lib/systems/ai/DecisionTree.js +10 -21
  182. package/lib/systems/ai/DecisionTree.js.map +1 -1
  183. package/lib/systems/animation/core/AnimationStateMachine.js.map +1 -1
  184. package/lib/systems/animation/systems/AdvancedJointMovements.js +1 -3
  185. package/lib/systems/animation/systems/AdvancedJointMovements.js.map +1 -1
  186. package/lib/systems/animation/systems/MuscleActivation.js +3 -4
  187. package/lib/systems/animation/systems/MuscleActivation.js.map +1 -1
  188. package/lib/systems/bodypart/MovementPenaltySystem.js.map +1 -1
  189. package/lib/systems/bodypart/PlayerInjuryTrackingManager.js +2 -1
  190. package/lib/systems/bodypart/PlayerInjuryTrackingManager.js.map +1 -1
  191. package/lib/systems/breathing/BreathingDisruptionSystem.js.map +1 -1
  192. package/lib/systems/combat/BalanceSystem.js.map +1 -1
  193. package/lib/systems/combat/CombatStateSystem.js.map +1 -1
  194. package/lib/systems/combat/ConsciousnessSystem.js.map +1 -1
  195. package/lib/systems/combat/GrappleSystem.js +3 -9
  196. package/lib/systems/combat/GrappleSystem.js.map +1 -1
  197. package/lib/systems/combat/LimbExposureSystem.js.map +1 -1
  198. package/lib/systems/combat/PainResponseSystem.js.map +1 -1
  199. package/lib/systems/movement/InjuryMovementModifier.js +1 -1
  200. package/lib/systems/movement/InjuryMovementModifier.js.map +1 -1
  201. package/lib/systems/physics/CoordinateMapper.js.map +1 -1
  202. package/lib/systems/vitalpoint/DamageCalculator.js +8 -5
  203. package/lib/systems/vitalpoint/DamageCalculator.js.map +1 -1
  204. package/lib/types/facial.js.map +1 -1
  205. package/lib/utils/accessibility.js +0 -1
  206. package/lib/utils/accessibility.js.map +1 -1
  207. package/lib/utils/effectUtils.js +1 -3
  208. package/lib/utils/effectUtils.js.map +1 -1
  209. package/lib/utils/inputSystem.js +0 -2
  210. package/lib/utils/inputSystem.js.map +1 -1
  211. package/lib/utils/koreanThemeHelpers.js +6 -3
  212. package/lib/utils/koreanThemeHelpers.js.map +1 -1
  213. package/lib/utils/performance/PerformanceOverlay3D.js.map +1 -1
  214. package/lib/utils/playerUtils.js +4 -2
  215. package/lib/utils/playerUtils.js.map +1 -1
  216. package/package.json +6 -6
@@ -1 +1 @@
1
- {"version":3,"file":"ControlsScreen3D.js","names":[],"sources":["../../../../src/components/screens/controls/ControlsScreen3D.tsx"],"sourcesContent":["import { Canvas } from \"@react-three/fiber\";\nimport React, { useCallback, useEffect, useMemo } from \"react\";\nimport { useAudio } from \"../../../audio/AudioProvider\";\nimport { useWebGLContextLossHandler } from \"../../../hooks/useWebGLContextLossHandler\";\nimport { useWindowSize } from \"../../../hooks/useWindowSize\";\nimport { COMBAT_CONTROLS } from \"../../../systems\";\nimport { FONT_FAMILY } from \"@/types/constants\";\nimport { Z_INDEX } from \"../../../types/LayoutTypes\";\nimport { hexToRgbaString } from \"../../../utils/colorUtils\";\nimport { shouldUseMobileControls } from \"../../../utils/deviceDetection\";\nimport { getLayoutConstants } from \"../../../utils/responsiveLayoutHelpers\";\nimport { useKoreanTheme } from \"../../shared/base/useKoreanTheme\";\nimport { BackgroundScene3D } from \"../../shared/three\";\nimport { BackButton } from \"../../shared/ui/BackButton\";\nimport { VolumeControl } from \"../../shared/ui/VolumeControl\";\nimport { ControlBindingsOverlayHtml } from \"./components/ControlBindingsOverlayHtml\";\nimport { ControlCategoryTabs } from \"./components/ControlCategoryTabsOverlayHtml\";\nimport { GamepadVisualization3D } from \"./components/GamepadVisualization3D\";\nimport { InteractiveControlDemo } from \"./components/InteractiveControlDemoOverlayHtml\";\nimport { VisualKeyboard3D } from \"./components/VisualKeyboard3D\";\nimport { useControlsState } from \"./hooks/useControlsState\";\n\nexport interface ControlsScreen3DProps {\n readonly onReturnToMenu: () => void;\n readonly width?: number;\n readonly height?: number;\n}\n\n/**\n * Three.js-based ControlsScreen Component\n */\nexport const ControlsScreen3D: React.FC<ControlsScreen3DProps> = ({\n onReturnToMenu,\n width: propWidth,\n height: propHeight,\n}) => {\n\n const { pressedKeys, category, selectedTab, setCategory, setSelectedTab } =\n useControlsState();\n\n useWebGLContextLossHandler({\n onContextLost: () => {\n console.warn(\"⚠️ WebGL context lost in ControlsScreen\");\n },\n onContextRestored: () => {\n console.log(\"✓ WebGL context restored in ControlsScreen\");\n },\n autoRestore: true,\n });\n\n const audio = useAudio();\n const { width, height } = useWindowSize();\n\n const screenWidth = propWidth ?? width;\n const screenHeight = propHeight ?? height;\n\n const isMobile = shouldUseMobileControls();\n const isTablet = useMemo(\n () => !isMobile && screenWidth >= 768 && screenWidth < 1024,\n [isMobile, screenWidth],\n );\n const isLargeDesktop = useMemo(\n () => !isMobile && screenWidth >= 1920,\n [isMobile, screenWidth],\n ); // 4K/2K displays\n\n const layoutConstants = useMemo(\n () => getLayoutConstants(screenWidth),\n [screenWidth],\n );\n\n const theme = useKoreanTheme({\n variant: \"primary\",\n size: \"md\",\n isMobile,\n });\n\n const scrollbarStyle = useMemo(\n () => ({\n __html: `\n .korean-scrollbar::-webkit-scrollbar {\n width: 12px !important;\n display: block !important;\n }\n .korean-scrollbar::-webkit-scrollbar-track {\n background: ${hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.8)};\n border-radius: 6px;\n }\n .korean-scrollbar::-webkit-scrollbar-thumb {\n background: ${hexToRgbaString(theme.colors.ACCENT_GOLD, 1)};\n border-radius: 6px;\n border: 2px solid ${hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.8)};\n }\n .korean-scrollbar::-webkit-scrollbar-thumb:hover {\n background: ${hexToRgbaString(theme.colors.PRIMARY_CYAN, 1)};\n }\n `,\n }),\n [theme],\n );\n\n const colors = useMemo(\n () => ({\n background: hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.95),\n headerBg: hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.9),\n sectionBg: hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.8),\n borderGold: hexToRgbaString(theme.colors.ACCENT_GOLD, 0.6),\n borderCyan: hexToRgbaString(theme.colors.PRIMARY_CYAN, 0.5),\n borderRed: hexToRgbaString(theme.colors.KOREAN_RED, 0.8),\n textPrimary: `#${theme.colors.TEXT_PRIMARY.toString(16).padStart(6, \"0\")}`,\n textSecondary: `#${theme.colors.TEXT_SECONDARY.toString(16).padStart(6, \"0\")}`,\n accentGold: `#${theme.colors.ACCENT_GOLD.toString(16).padStart(6, \"0\")}`,\n accentCyan: `#${theme.colors.PRIMARY_CYAN.toString(16).padStart(6, \"0\")}`,\n koreanBlack: `#${theme.colors.KOREAN_BLACK.toString(16).padStart(6, \"0\")}`,\n }),\n [theme],\n );\n\n useEffect(() => {\n const handleKeyDown = (event: KeyboardEvent) => {\n if (event.key === \"Escape\" || event.key.toLowerCase() === \"m\") {\n event.preventDefault();\n audio.playSFX(\"menu_back\");\n onReturnToMenu();\n }\n };\n\n window.addEventListener(\"keydown\", handleKeyDown, { passive: false });\n return () => window.removeEventListener(\"keydown\", handleKeyDown);\n }, [onReturnToMenu, audio]);\n\n const handleBackClick = useCallback(() => {\n audio.playSFX(\"menu_back\");\n onReturnToMenu();\n }, [audio, onReturnToMenu]);\n\n const handleModeButtonEnter = useCallback(\n (e: React.MouseEvent<HTMLButtonElement>, isActive: boolean) => {\n if (!isActive) {\n e.currentTarget.style.background = hexToRgbaString(\n theme.colors.PRIMARY_CYAN,\n 0.1,\n );\n e.currentTarget.style.borderColor = hexToRgbaString(\n theme.colors.PRIMARY_CYAN,\n 0.8,\n );\n }\n },\n [theme],\n );\n\n const handleModeButtonLeave = useCallback(\n (e: React.MouseEvent<HTMLButtonElement>, isActive: boolean) => {\n if (!isActive) {\n e.currentTarget.style.background = hexToRgbaString(\n theme.colors.UI_BACKGROUND_DARK,\n 0.8,\n );\n e.currentTarget.style.borderColor = hexToRgbaString(\n theme.colors.ACCENT_GOLD,\n 0.6,\n );\n }\n },\n [theme],\n );\n\n const stanceControls = useMemo(\n () => Object.entries(COMBAT_CONTROLS.stanceControls),\n [],\n );\n\n const combatControls = useMemo(\n () => Object.entries(COMBAT_CONTROLS.combat),\n [],\n );\n\n const buttonsPerRow = isMobile ? 2 : isTablet ? 3 : isLargeDesktop ? 5 : 4;\n const buttonHeight = isMobile\n ? 120\n : isTablet\n ? 130\n : isLargeDesktop\n ? 120\n : 140;\n\n return (\n <div\n style={{\n width: screenWidth,\n height: screenHeight,\n position: \"relative\",\n overflow: \"hidden\",\n }}\n data-testid=\"controls-screen\"\n >\n {/* Volume Control - outside Canvas to maintain AudioProvider context */}\n <VolumeControl position=\"top-right\" compact={isMobile} />\n\n {/* Three.js Canvas for 3D background and visualization */}\n <Canvas\n style={{\n position: \"absolute\",\n top: 0,\n left: 0,\n width: \"100%\",\n height: \"100%\",\n zIndex: Z_INDEX.ARENA,\n }}\n gl={{\n antialias: true,\n alpha: false,\n powerPreference: \"high-performance\",\n }}\n dpr={[1, 2]}\n camera={{ position: [0, 5, 10], fov: 75 }}\n onCreated={({ gl }) => {\n gl.setClearColor(theme.colors.UI_BACKGROUND_DARK, 1);\n }}\n >\n {/* 3D Background Scene */}\n <BackgroundScene3D theme=\"controls\" />\n\n {/* Conditional 3D Visualization based on category */}\n {category === \"keyboard\" ? (\n <VisualKeyboard3D\n pressedKeys={pressedKeys}\n selectedTab={selectedTab}\n />\n ) : (\n <GamepadVisualization3D isMobile={isMobile} />\n )}\n </Canvas>\n\n {/* UI Overlay (positioned absolutely over Canvas) - matches CombatScreen pattern */}\n <div\n style={{\n position: \"absolute\",\n top: 0,\n left: 0,\n width: \"100%\",\n height: \"100%\",\n pointerEvents: \"none\",\n zIndex: Z_INDEX.HUD,\n }}\n data-testid=\"controls-hud-overlay\"\n >\n {/* WebKit Scrollbar Styling - Using !important to override global hide */}\n <style dangerouslySetInnerHTML={scrollbarStyle} />\n\n <div\n style={{\n width: \"100%\",\n height: \"100%\",\n display: \"flex\",\n flexDirection: \"column\",\n color: colors.textPrimary,\n fontFamily: theme.koreanTypography.fontFamily,\n lineHeight: theme.koreanTypography.lineHeight,\n pointerEvents: \"auto\",\n }}\n >\n {/* Header */}\n <div\n style={{\n height: `${layoutConstants.headerHeight}px`,\n display: \"flex\",\n flexDirection: \"column\",\n alignItems: \"center\",\n justifyContent: \"center\",\n background: colors.headerBg,\n borderBottom: `3px solid ${colors.borderRed}`,\n padding: `${layoutConstants.padding}px`,\n }}\n data-testid=\"controls-header\"\n >\n <h1\n style={{\n fontSize: isMobile ? \"20px\" : \"24px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n margin: 0,\n textShadow: `0 0 10px ${hexToRgbaString(\n theme.colors.ACCENT_GOLD,\n 0.5,\n )}`,\n }}\n >\n 조작법 안내 - Controls Guide\n </h1>\n <p\n style={{\n fontSize: isMobile ? \"12px\" : \"16px\",\n color: colors.accentCyan,\n margin: \"8px 0 0 0\",\n fontStyle: \"italic\",\n }}\n >\n ☯ 팔괘 철학과 급소술의 융합 | Eight Trigrams Philosophy & Vital\n Point Arts ☯\n </p>\n </div>\n\n {/* Mode Toggle (Keyboard/Gamepad) */}\n <div\n style={{\n display: \"flex\",\n justifyContent: \"center\",\n gap: isMobile ? \"10px\" : \"15px\",\n padding: `${layoutConstants.padding}px`,\n background: colors.headerBg,\n borderBottom: `2px solid ${colors.borderGold}`,\n }}\n data-testid=\"mode-toggle\"\n >\n <button\n onClick={() => {\n audio.playSFX(\"menu_select\");\n setCategory(\"keyboard\");\n }}\n style={{\n padding: isMobile ? \"10px 20px\" : \"12px 30px\",\n borderRadius: \"8px\",\n border: `2px solid ${category === \"keyboard\" ? colors.accentCyan : colors.borderGold}`,\n background:\n category === \"keyboard\"\n ? hexToRgbaString(theme.colors.PRIMARY_CYAN, 0.3)\n : hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.8),\n color:\n category === \"keyboard\"\n ? colors.accentCyan\n : colors.textSecondary,\n fontFamily: FONT_FAMILY.KOREAN,\n fontSize: isMobile ? \"14px\" : \"16px\",\n fontWeight: \"bold\",\n cursor: \"pointer\",\n transition: \"all 0.2s ease\",\n }}\n data-testid=\"keyboard-mode-button\"\n onMouseEnter={(e) =>\n handleModeButtonEnter(e, category === \"keyboard\")\n }\n onMouseLeave={(e) =>\n handleModeButtonLeave(e, category === \"keyboard\")\n }\n >\n ⌨️ 키보드 | Keyboard\n </button>\n <button\n onClick={() => {\n audio.playSFX(\"menu_select\");\n setCategory(\"gamepad\");\n }}\n style={{\n padding: isMobile ? \"10px 20px\" : \"12px 30px\",\n borderRadius: \"8px\",\n border: `2px solid ${category === \"gamepad\" ? colors.accentCyan : colors.borderGold}`,\n background:\n category === \"gamepad\"\n ? hexToRgbaString(theme.colors.PRIMARY_CYAN, 0.3)\n : hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.8),\n color:\n category === \"gamepad\"\n ? colors.accentCyan\n : colors.textSecondary,\n fontFamily: FONT_FAMILY.KOREAN,\n fontSize: isMobile ? \"14px\" : \"16px\",\n fontWeight: \"bold\",\n cursor: \"pointer\",\n transition: \"all 0.2s ease\",\n }}\n data-testid=\"gamepad-mode-button\"\n onMouseEnter={(e) =>\n handleModeButtonEnter(e, category === \"gamepad\")\n }\n onMouseLeave={(e) =>\n handleModeButtonLeave(e, category === \"gamepad\")\n }\n >\n 🎮 게임패드 | Gamepad\n </button>\n </div>\n\n {/* Control Category Tabs */}\n <div\n style={{\n background: colors.headerBg,\n borderBottom: `2px solid ${colors.borderCyan}`,\n }}\n >\n <ControlCategoryTabs\n selectedTab={selectedTab}\n onTabChange={(tab) => {\n audio.playSFX(\"menu_select\");\n setSelectedTab(tab);\n }}\n isMobile={isMobile}\n />\n </div>\n\n {/* Content Area - Scrollable */}\n <div\n style={{\n flex: 1,\n overflowY: \"auto\",\n overflowX: \"hidden\",\n padding: `${layoutConstants.padding}px`,\n scrollbarWidth: \"thin\",\n scrollbarColor: `${colors.accentGold} ${colors.sectionBg}`,\n }}\n className=\"korean-scrollbar\"\n data-testid=\"controls-content\"\n >\n {/* Control Bindings Display */}\n <ControlBindingsOverlayHtml\n selectedTab={selectedTab}\n isMobile={isMobile}\n />\n\n {/* Legacy Content - Keeping for backward compatibility and additional info */}\n {/* Trigram Stances Section - Additional context beyond key bindings */}\n <div\n style={{\n marginTop: `${layoutConstants.sectionSpacing}px`,\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"12px\",\n border: `2px solid ${colors.borderGold}`,\n padding: \"20px\",\n }}\n data-testid=\"trigram-controls\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n margin: \"0 0 10px 0\",\n }}\n >\n 팔괘 무술 자세 - Eight Trigram Combat Stances\n </h2>\n <p\n style={{\n fontSize: isMobile ? \"11px\" : \"14px\",\n color: colors.accentCyan,\n fontStyle: \"italic\",\n margin: \"0 0 20px 0\",\n }}\n >\n 🗡️ 전통 한국 무예의 8가지 핵심 자세 | 8 Core Stances of\n Traditional Korean Martial Arts 🗡️\n </p>\n\n {/* Stance Controls Grid */}\n <div\n style={{\n display: \"grid\",\n gridTemplateColumns: `repeat(${buttonsPerRow}, 1fr)`,\n gap: \"15px\",\n }}\n data-testid=\"stance-controls-grid\"\n >\n {stanceControls.map(([key, value]) => (\n <div\n key={key}\n style={{\n background: `linear-gradient(135deg, ${hexToRgbaString(\n theme.colors.UI_BACKGROUND_MEDIUM,\n 0.9,\n )}, ${hexToRgbaString(\n theme.colors.UI_BACKGROUND_LIGHT,\n 0.9,\n )})`,\n borderRadius: \"10px\",\n border: `2px solid ${colors.borderGold}`,\n padding: \"12px\",\n position: \"relative\",\n minHeight: `${buttonHeight}px`,\n }}\n data-testid={`stance-control-${key}`}\n >\n {/* Key Badge */}\n <div\n style={{\n position: \"absolute\",\n top: \"8px\",\n left: \"8px\",\n background: colors.accentGold,\n borderRadius: \"6px\",\n width: \"25px\",\n height: \"25px\",\n display: \"flex\",\n alignItems: \"center\",\n justifyContent: \"center\",\n fontSize: isMobile ? \"14px\" : \"16px\",\n fontWeight: \"bold\",\n color: colors.koreanBlack,\n }}\n >\n {key}\n </div>\n\n {/* Trigram Symbol */}\n <div\n style={{\n position: \"absolute\",\n top: \"8px\",\n right: \"8px\",\n fontSize: isMobile ? \"18px\" : \"22px\",\n color: colors.accentGold,\n fontWeight: \"bold\",\n }}\n >\n {value.symbol}\n </div>\n\n {/* Stance Name */}\n <div style={{ marginTop: \"35px\" }}>\n <div\n style={{\n fontSize: isMobile ? \"12px\" : \"14px\",\n fontWeight: \"bold\",\n color: colors.textPrimary,\n }}\n >\n {value.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"9px\" : \"10px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n {value.english}\n </div>\n </div>\n\n {/* Technique */}\n <div style={{ marginTop: \"8px\" }}>\n <div\n style={{\n fontSize: isMobile ? \"9px\" : \"10px\",\n fontWeight: \"bold\",\n color: colors.accentCyan,\n }}\n >\n 🥋 {value.technique.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n color: colors.accentCyan,\n fontStyle: \"italic\",\n }}\n >\n {value.technique.english}\n </div>\n </div>\n\n {/* Combat Focus */}\n <div style={{ marginTop: \"6px\" }}>\n <div\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n fontWeight: \"bold\",\n color: `#${theme.colors.SECONDARY_MAGENTA.toString(\n 16,\n ).padStart(6, \"0\")}`,\n }}\n >\n ⚔️ {value.combatFocus.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"7px\" : \"8px\",\n color: `#${theme.colors.SECONDARY_MAGENTA.toString(\n 16,\n ).padStart(6, \"0\")}`,\n fontStyle: \"italic\",\n }}\n >\n {value.combatFocus.english}\n </div>\n </div>\n\n {/* Combat Effects */}\n <div\n style={{\n marginTop: \"6px\",\n fontSize: isMobile ? \"7px\" : \"8px\",\n fontWeight: \"bold\",\n color: `#${theme.colors.NEGATIVE_RED.toString(\n 16,\n ).padStart(6, \"0\")}`,\n }}\n >\n 💥 {value.combatEffects.korean}\n </div>\n\n {/* Effectiveness Indicator */}\n <div\n style={{\n position: \"absolute\",\n bottom: \"8px\",\n right: \"8px\",\n fontSize: isMobile ? \"7px\" : \"8px\",\n fontWeight: \"bold\",\n color: `#${theme.colors.KOREAN_RED.toString(\n 16,\n ).padStart(6, \"0\")}`,\n }}\n >\n 급소술\n </div>\n </div>\n ))}\n </div>\n </div>\n\n {/* Combat Controls Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"12px\",\n border: `2px solid ${colors.borderCyan}`,\n padding: \"20px\",\n }}\n data-testid=\"combat-controls\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: colors.accentCyan,\n margin: \"0 0 20px 0\",\n }}\n >\n 실전 격투 조작 - Combat Actions\n </h2>\n\n {/* Combat Controls List */}\n <div\n style={{\n display: \"flex\",\n flexDirection: \"column\",\n gap: \"10px\",\n }}\n data-testid=\"combat-controls-list\"\n >\n {combatControls.map(([key, description]) => (\n <div\n key={key}\n style={{\n background: `linear-gradient(90deg, ${hexToRgbaString(\n theme.colors.UI_BACKGROUND_LIGHT,\n 0.9,\n )}, ${hexToRgbaString(\n theme.colors.UI_BACKGROUND_MEDIUM,\n 0.9,\n )})`,\n borderRadius: \"8px\",\n border: `1px solid ${colors.borderCyan}`,\n padding: \"12px\",\n display: \"flex\",\n alignItems: \"center\",\n gap: \"15px\",\n }}\n data-testid={`combat-control-${key}`}\n >\n {/* Key Badge */}\n <div\n style={{\n background: hexToRgbaString(\n theme.colors.ACCENT_CYAN,\n 0.3,\n ),\n borderRadius: \"6px\",\n padding: \"4px 12px\",\n fontSize: isMobile ? \"14px\" : \"16px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n minWidth: \"60px\",\n textAlign: \"center\",\n }}\n >\n {key}\n </div>\n\n {/* Description */}\n <div style={{ flex: 1 }}>\n <div\n style={{\n fontSize: isMobile ? \"11px\" : \"13px\",\n fontWeight: \"bold\",\n color: colors.textPrimary,\n }}\n >\n {description.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"9px\" : \"11px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n {description.english}\n </div>\n </div>\n </div>\n ))}\n </div>\n </div>\n\n {/* Movement Controls Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"12px\",\n border: `2px solid ${hexToRgbaString(\n theme.colors.SECONDARY_MAGENTA,\n 0.5,\n )}`,\n padding: \"20px\",\n }}\n data-testid=\"movement-controls\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: `#${theme.colors.SECONDARY_MAGENTA.toString(\n 16,\n ).padStart(6, \"0\")}`,\n margin: \"0 0 20px 0\",\n }}\n >\n 이동 조작 - Movement Controls\n </h2>\n\n {/* Movement Keys */}\n <div style={{ marginBottom: \"15px\" }}>\n <div\n style={{\n fontSize: isMobile ? \"12px\" : \"14px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n marginBottom: \"10px\",\n }}\n >\n WASD 또는 방향키 | WASD or Arrow Keys\n </div>\n <div\n style={{\n display: \"grid\",\n gridTemplateColumns: isMobile\n ? \"1fr 1fr\"\n : \"1fr 1fr 1fr 1fr\",\n gap: \"8px\",\n }}\n >\n {[\n { key: \"W/↑\", korean: \"전진\", english: \"Forward\" },\n { key: \"S/↓\", korean: \"후퇴\", english: \"Backward\" },\n { key: \"A/←\", korean: \"좌\", english: \"Left\" },\n { key: \"D/→\", korean: \"우\", english: \"Right\" },\n ].map((move) => (\n <div\n key={move.key}\n style={{\n background: hexToRgbaString(\n theme.colors.UI_BACKGROUND_LIGHT,\n 0.8,\n ),\n borderRadius: \"6px\",\n padding: \"8px\",\n textAlign: \"center\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"11px\" : \"13px\",\n fontWeight: \"bold\",\n color: colors.accentCyan,\n }}\n >\n {move.key}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n color: colors.textSecondary,\n }}\n >\n {move.korean} | {move.english}\n </div>\n </div>\n ))}\n </div>\n </div>\n </div>\n\n {/* Advanced Footwork Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"12px\",\n border: `2px solid ${hexToRgbaString(\n theme.colors.PRIMARY_CYAN,\n 0.5,\n )}`,\n padding: \"20px\",\n }}\n data-testid=\"advanced-footwork\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: colors.accentCyan,\n margin: \"0 0 10px 0\",\n }}\n >\n 고급 보법 - Advanced Footwork\n </h2>\n <p\n style={{\n fontSize: isMobile ? \"10px\" : \"12px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n margin: \"0 0 15px 0\",\n }}\n >\n 🥋 전통 한국 무예 발놀림 기법 | Traditional Korean martial arts\n footwork techniques\n </p>\n\n {/* Tactical Steps */}\n <div style={{ marginBottom: \"20px\" }}>\n <h3\n style={{\n fontSize: isMobile ? \"14px\" : \"16px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n marginBottom: \"10px\",\n }}\n >\n ✅ 전술보법 (Shift + WASD) | Tactical Steps - IMPLEMENTED\n </h3>\n <p\n style={{\n fontSize: isMobile ? \"9px\" : \"10px\",\n color: colors.textSecondary,\n marginBottom: \"10px\",\n fontStyle: \"italic\",\n }}\n >\n Precise 30cm repositioning • 300ms duration •\n Non-interruptible • 5 stamina cost\n </p>\n <div\n style={{\n display: \"grid\",\n gridTemplateColumns: isMobile\n ? \"1fr 1fr\"\n : \"repeat(4, 1fr)\",\n gap: \"8px\",\n }}\n >\n {[\n {\n key: \"Shift+W\",\n korean: \"전진보법\",\n english: \"Forward Step\",\n },\n {\n key: \"Shift+S\",\n korean: \"후퇴보법\",\n english: \"Retreat Step\",\n },\n {\n key: \"Shift+A\",\n korean: \"좌측면보법\",\n english: \"Left Step\",\n },\n {\n key: \"Shift+D\",\n korean: \"우측면보법\",\n english: \"Right Step\",\n },\n {\n key: \"Shift+W+A\",\n korean: \"전좌측보법\",\n english: \"Forward-Left\",\n },\n {\n key: \"Shift+W+D\",\n korean: \"전우측보법\",\n english: \"Forward-Right\",\n },\n {\n key: \"Shift+S+A\",\n korean: \"후좌측보법\",\n english: \"Back-Left\",\n },\n {\n key: \"Shift+S+D\",\n korean: \"후우측보법\",\n english: \"Back-Right\",\n },\n ].map((step) => (\n <div\n key={step.key}\n style={{\n background: hexToRgbaString(\n theme.colors.UI_BACKGROUND_LIGHT,\n 0.8,\n ),\n borderRadius: \"6px\",\n border: `1px solid ${colors.borderCyan}`,\n padding: \"8px\",\n textAlign: \"center\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"9px\" : \"10px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n marginBottom: \"4px\",\n }}\n >\n {step.key}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"7px\" : \"8px\",\n color: colors.textPrimary,\n }}\n >\n {step.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"6px\" : \"7px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n {step.english}\n </div>\n </div>\n ))}\n </div>\n </div>\n\n {/* Footwork Patterns */}\n <div>\n <h3\n style={{\n fontSize: isMobile ? \"14px\" : \"16px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n marginBottom: \"10px\",\n }}\n >\n 보법 패턴 (Ctrl + WASD) | Footwork Patterns\n </h3>\n\n {/* Circular Steps */}\n <div style={{ marginBottom: \"12px\" }}>\n <div\n style={{\n fontSize: isMobile ? \"11px\" : \"12px\",\n fontWeight: \"bold\",\n color: colors.textPrimary,\n marginBottom: \"6px\",\n }}\n >\n ✅ 원형보 (Wonhyeongbo) | Circular Step - IMPLEMENTED\n </div>\n <p\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n color: colors.textSecondary,\n marginBottom: \"8px\",\n fontStyle: \"italic\",\n }}\n >\n Lateral movement while maintaining guard • 30cm distance •\n 300ms\n </p>\n <div style={{ display: \"flex\", gap: \"8px\" }}>\n {[\n {\n key: \"Ctrl+A\",\n korean: \"원형보 좌\",\n english: \"Circular Left\",\n },\n {\n key: \"Ctrl+D\",\n korean: \"원형보 우\",\n english: \"Circular Right\",\n },\n ].map((move) => (\n <div\n key={move.key}\n style={{\n flex: 1,\n background: hexToRgbaString(\n theme.colors.ACCENT_CYAN,\n 0.2,\n ),\n borderRadius: \"6px\",\n border: `1px solid ${colors.borderCyan}`,\n padding: \"8px\",\n textAlign: \"center\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"11px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n }}\n >\n {move.key}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n color: colors.textPrimary,\n }}\n >\n {move.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"7px\" : \"8px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n {move.english}\n </div>\n </div>\n ))}\n </div>\n </div>\n\n {/* Slide Steps */}\n <div style={{ marginBottom: \"12px\" }}>\n <div\n style={{\n fontSize: isMobile ? \"11px\" : \"12px\",\n fontWeight: \"bold\",\n color: colors.textPrimary,\n marginBottom: \"6px\",\n }}\n >\n ✅ 미끄럼보 (Mikkeureombo) | Slide Step - IMPLEMENTED\n </div>\n <p\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n color: colors.textSecondary,\n marginBottom: \"8px\",\n fontStyle: \"italic\",\n }}\n >\n Both feet move together • 30cm distance • 200ms (faster!)\n </p>\n <div style={{ display: \"flex\", gap: \"8px\" }}>\n {[\n {\n key: \"Ctrl+W\",\n korean: \"미끄럼보 전\",\n english: \"Slide Forward\",\n },\n {\n key: \"Ctrl+S\",\n korean: \"미끄럼보 후\",\n english: \"Slide Back\",\n },\n ].map((move) => (\n <div\n key={move.key}\n style={{\n flex: 1,\n background: hexToRgbaString(\n theme.colors.ACCENT_CYAN,\n 0.2,\n ),\n borderRadius: \"6px\",\n border: `1px solid ${colors.borderCyan}`,\n padding: \"8px\",\n textAlign: \"center\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"11px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n }}\n >\n {move.key}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n color: colors.textPrimary,\n }}\n >\n {move.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"7px\" : \"8px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n {move.english}\n </div>\n </div>\n ))}\n </div>\n </div>\n\n {/* Pending Footwork */}\n <div\n style={{\n marginTop: \"15px\",\n padding: \"10px\",\n background: hexToRgbaString(theme.colors.ACCENT_CYAN, 0.2),\n borderRadius: \"6px\",\n border: `1px solid ${colors.borderCyan}`,\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"11px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n marginBottom: \"6px\",\n }}\n >\n ✅ 추가 보법 (Advanced Patterns) - IMPLEMENTED\n </div>\n <p\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n color: colors.textPrimary,\n margin: \"0 0 6px 0\",\n }}\n >\n <strong>축족회전 (Chukjok Hoejeon) | Pivot</strong>:\n Shift+Ctrl+A (left) / Shift+Ctrl+D (right) • 90° rotation on\n planted foot • 250ms\n </p>\n <p\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n color: colors.textPrimary,\n margin: 0,\n }}\n >\n <strong>섞음보 (Seokkeumbo) | Shuffle</strong>: Shift+Ctrl+W\n or Shift+Ctrl+S • 15cm micro-adjustment • 100ms\n </p>\n </div>\n </div>\n </div>\n\n {/* Stance Side Switch Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"12px\",\n border: `2px solid ${hexToRgbaString(\n theme.colors.ACCENT_GOLD,\n 0.5,\n )}`,\n padding: \"20px\",\n }}\n data-testid=\"stance-side-switch\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n margin: \"0 0 10px 0\",\n }}\n >\n 자세 발 바꿈 - Stance Side Switch\n </h2>\n <p\n style={{\n fontSize: isMobile ? \"10px\" : \"12px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n margin: \"0 0 15px 0\",\n }}\n >\n ✅ 전방 발 전환 | Switch front foot position - IMPLEMENTED\n </p>\n\n <div\n style={{\n background: hexToRgbaString(theme.colors.ACCENT_GOLD, 0.2),\n borderRadius: \"6px\",\n border: `1px solid ${colors.borderGold}`,\n padding: \"12px\",\n textAlign: \"center\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"16px\" : \"18px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n marginBottom: \"8px\",\n }}\n >\n H\n </div>\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"11px\",\n color: colors.textPrimary,\n marginBottom: \"4px\",\n }}\n >\n 발 바꿈 (Bal Bakkum)\n </div>\n <div\n style={{\n fontSize: isMobile ? \"9px\" : \"10px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n Switch Front Foot\n </div>\n <div\n style={{\n fontSize: isMobile ? \"7px\" : \"8px\",\n color: colors.textSecondary,\n marginTop: \"6px\",\n fontStyle: \"italic\",\n }}\n >\n Mirrors your stance (left ↔ right) • 400ms duration\n </div>\n </div>\n </div>\n\n {/* Technique Controls Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"12px\",\n border: `2px solid ${hexToRgbaString(\n theme.colors.ACCENT_GOLD,\n 0.6,\n )}`,\n padding: \"20px\",\n }}\n data-testid=\"technique-controls\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n margin: \"0 0 10px 0\",\n }}\n >\n 기술 실행 - Technique Execution\n </h2>\n <p\n style={{\n fontSize: isMobile ? \"10px\" : \"12px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n margin: \"0 0 15px 0\",\n }}\n >\n ⚡ 원형별 고유 기술 (최대 10개) | Archetype-specific techniques\n (up to 10)\n </p>\n\n {/* Technique Keys Grid */}\n <div\n style={{\n display: \"grid\",\n gridTemplateColumns: isMobile\n ? \"repeat(5, 1fr)\"\n : \"repeat(10, 1fr)\",\n gap: isMobile ? \"6px\" : \"8px\",\n }}\n >\n {[\"Q\", \"E\", \"R\", \"T\", \"Y\", \"F\", \"G\", \"Z\", \"X\", \"C\"].map(\n (key, index) => (\n <div\n key={key}\n style={{\n background: `linear-gradient(135deg, ${hexToRgbaString(\n theme.colors.ACCENT_GOLD,\n 0.3,\n )}, ${hexToRgbaString(theme.colors.ACCENT_GOLD, 0.1)})`,\n borderRadius: \"6px\",\n border: `2px solid ${colors.borderGold}`,\n padding: isMobile ? \"8px 4px\" : \"10px 6px\",\n textAlign: \"center\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"14px\" : \"16px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n }}\n >\n {key}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"7px\" : \"8px\",\n color: colors.textSecondary,\n marginTop: \"2px\",\n }}\n >\n 기술 {index + 1}\n </div>\n </div>\n ),\n )}\n </div>\n\n {/* Technique Notes */}\n <div\n style={{\n marginTop: \"15px\",\n padding: \"10px\",\n background: hexToRgbaString(\n theme.colors.UI_BACKGROUND_DARK,\n 0.6,\n ),\n borderRadius: \"6px\",\n fontSize: isMobile ? \"9px\" : \"10px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n 💡 <strong>Tip</strong>: Keys positioned around WASD for easy\n access without interfering with movement. Each archetype has\n unique techniques.\n </div>\n </div>\n\n {/* Special Features Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"12px\",\n border: `2px solid ${colors.borderRed}`,\n padding: \"20px\",\n }}\n data-testid=\"special-features\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: `#${theme.colors.KOREAN_RED.toString(16).padStart(\n 6,\n \"0\",\n )}`,\n margin: \"0 0 20px 0\",\n }}\n >\n 특수 기능 - Special Features\n </h2>\n\n {/* Special Keys List */}\n <div\n style={{\n display: \"flex\",\n flexDirection: \"column\",\n gap: \"10px\",\n }}\n >\n {[\n {\n key: \"V\",\n korean: \"급소 표시 전환\",\n english: \"Toggle vital points overlay (70 points)\",\n },\n {\n key: \"B\",\n korean: \"방어 자세\",\n english: \"Defensive guard position\",\n },\n {\n key: \"F1\",\n korean: \"조작법 힌트\",\n english: \"Show control hints\",\n },\n {\n key: \"ESC / M\",\n korean: \"일시정지 / 메뉴\",\n english: \"Pause menu / Return to menu\",\n },\n ].map((special) => (\n <div\n key={special.key}\n style={{\n background: hexToRgbaString(\n theme.colors.UI_BACKGROUND_LIGHT,\n 0.8,\n ),\n borderRadius: \"8px\",\n border: `1px solid ${colors.borderRed}`,\n padding: \"10px\",\n display: \"flex\",\n alignItems: \"center\",\n gap: \"12px\",\n }}\n >\n <div\n style={{\n background: hexToRgbaString(\n theme.colors.KOREAN_RED,\n 0.3,\n ),\n borderRadius: \"6px\",\n padding: \"4px 10px\",\n fontSize: isMobile ? \"12px\" : \"14px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n minWidth: \"50px\",\n textAlign: \"center\",\n }}\n >\n {special.key}\n </div>\n <div style={{ flex: 1 }}>\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"12px\",\n fontWeight: \"bold\",\n color: colors.textPrimary,\n }}\n >\n {special.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"8px\" : \"10px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n {special.english}\n </div>\n </div>\n </div>\n ))}\n </div>\n </div>\n </div>\n\n {/* Interactive Control Demo - Shows recently pressed keys */}\n <InteractiveControlDemo\n pressedKeys={pressedKeys}\n isMobile={isMobile}\n />\n\n {/* Footer */}\n <div\n style={{\n height: `${layoutConstants.footerHeight}px`,\n background: colors.headerBg,\n borderTop: `3px solid ${colors.borderRed}`,\n display: \"flex\",\n alignItems: \"center\",\n justifyContent: \"space-between\",\n padding: `0 ${layoutConstants.padding}px`,\n }}\n data-testid=\"controls-footer\"\n >\n {/* Philosophy Text */}\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"12px\",\n color: colors.accentGold,\n fontStyle: \"italic\",\n }}\n >\n 🥋 흑괘의 길을 걸어라 | Walk the Path of the Black Trigram 🥋\n </div>\n\n {/* Back Button */}\n <BackButton\n onClick={handleBackClick}\n korean=\"무도장 복귀\"\n english=\"Return to Dojang\"\n isMobile={isMobile}\n testId=\"controls-back-button\"\n />\n\n {/* Keyboard Hint */}\n <div\n style={{\n background: hexToRgbaString(\n theme.colors.UI_BACKGROUND_MEDIUM,\n 0.9,\n ),\n borderRadius: \"6px\",\n padding: \"8px 12px\",\n fontSize: isMobile ? \"11px\" : \"12px\",\n fontWeight: \"bold\",\n color: `#${theme.colors.SECONDARY_MAGENTA.toString(16).padStart(\n 6,\n \"0\",\n )}`,\n border: `1px solid ${colors.borderGold}`,\n }}\n data-testid=\"keyboard-shortcuts\"\n >\n ESC | M\n </div>\n </div>\n\n {/* Footer Instruction */}\n <div\n style={{\n textAlign: \"center\",\n padding: \"10px\",\n fontSize: isMobile ? \"10px\" : \"12px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n background: hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.7),\n }}\n >\n ESC 또는 M 키로 메뉴로 돌아가기 - Press ESC or M to return to menu\n </div>\n </div>\n </div>\n </div>\n );\n};\n\nexport default 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1
+ {"version":3,"file":"ControlsScreen3D.js","names":[],"sources":["../../../../src/components/screens/controls/ControlsScreen3D.tsx"],"sourcesContent":["import { Canvas } from \"@react-three/fiber\";\nimport React, { useCallback, useEffect, useMemo } from \"react\";\nimport { useAudio } from \"../../../audio/AudioProvider\";\nimport { useWebGLContextLossHandler } from \"../../../hooks/useWebGLContextLossHandler\";\nimport { useWindowSize } from \"../../../hooks/useWindowSize\";\nimport { COMBAT_CONTROLS } from \"../../../systems\";\nimport { FONT_FAMILY } from \"@/types/constants\";\nimport { Z_INDEX } from \"../../../types/LayoutTypes\";\nimport { hexToRgbaString } from \"../../../utils/colorUtils\";\nimport { shouldUseMobileControls } from \"../../../utils/deviceDetection\";\nimport { getLayoutConstants } from \"../../../utils/responsiveLayoutHelpers\";\nimport { useKoreanTheme } from \"../../shared/base/useKoreanTheme\";\nimport { BackgroundScene3D } from \"../../shared/three\";\nimport { BackButton } from \"../../shared/ui/BackButton\";\nimport { VolumeControl } from \"../../shared/ui/VolumeControl\";\nimport { ControlBindingsOverlayHtml } from \"./components/ControlBindingsOverlayHtml\";\nimport { ControlCategoryTabs } from \"./components/ControlCategoryTabsOverlayHtml\";\nimport { GamepadVisualization3D } from \"./components/GamepadVisualization3D\";\nimport { InteractiveControlDemo } from \"./components/InteractiveControlDemoOverlayHtml\";\nimport { VisualKeyboard3D } from \"./components/VisualKeyboard3D\";\nimport { useControlsState } from \"./hooks/useControlsState\";\n\nexport interface ControlsScreen3DProps {\n readonly onReturnToMenu: () => void;\n readonly width?: number;\n readonly height?: number;\n}\n\n/**\n * Three.js-based ControlsScreen Component\n */\nexport const ControlsScreen3D: React.FC<ControlsScreen3DProps> = ({\n onReturnToMenu,\n width: propWidth,\n height: propHeight,\n}) => {\n\n const { pressedKeys, category, selectedTab, setCategory, setSelectedTab } =\n useControlsState();\n\n useWebGLContextLossHandler({\n onContextLost: () => {\n console.warn(\"⚠️ WebGL context lost in ControlsScreen\");\n },\n onContextRestored: () => {\n console.log(\"✓ WebGL context restored in ControlsScreen\");\n },\n autoRestore: true,\n });\n\n const audio = useAudio();\n const { width, height } = useWindowSize();\n\n const screenWidth = propWidth ?? width;\n const screenHeight = propHeight ?? height;\n\n const isMobile = shouldUseMobileControls();\n const isTablet = useMemo(\n () => !isMobile && screenWidth >= 768 && screenWidth < 1024,\n [isMobile, screenWidth],\n );\n const isLargeDesktop = useMemo(\n () => !isMobile && screenWidth >= 1920,\n [isMobile, screenWidth],\n ); // 4K/2K displays\n\n const layoutConstants = useMemo(\n () => getLayoutConstants(screenWidth),\n [screenWidth],\n );\n\n const theme = useKoreanTheme({\n variant: \"primary\",\n size: \"md\",\n isMobile,\n });\n\n const scrollbarStyle = useMemo(\n () => ({\n __html: `\n .korean-scrollbar::-webkit-scrollbar {\n width: 12px !important;\n display: block !important;\n }\n .korean-scrollbar::-webkit-scrollbar-track {\n background: ${hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.8)};\n border-radius: 6px;\n }\n .korean-scrollbar::-webkit-scrollbar-thumb {\n background: ${hexToRgbaString(theme.colors.ACCENT_GOLD, 1)};\n border-radius: 6px;\n border: 2px solid ${hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.8)};\n }\n .korean-scrollbar::-webkit-scrollbar-thumb:hover {\n background: ${hexToRgbaString(theme.colors.PRIMARY_CYAN, 1)};\n }\n `,\n }),\n [theme],\n );\n\n const colors = useMemo(\n () => ({\n background: hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.95),\n headerBg: hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.9),\n sectionBg: hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.8),\n borderGold: hexToRgbaString(theme.colors.ACCENT_GOLD, 0.6),\n borderCyan: hexToRgbaString(theme.colors.PRIMARY_CYAN, 0.5),\n borderRed: hexToRgbaString(theme.colors.KOREAN_RED, 0.8),\n textPrimary: `#${theme.colors.TEXT_PRIMARY.toString(16).padStart(6, \"0\")}`,\n textSecondary: `#${theme.colors.TEXT_SECONDARY.toString(16).padStart(6, \"0\")}`,\n accentGold: `#${theme.colors.ACCENT_GOLD.toString(16).padStart(6, \"0\")}`,\n accentCyan: `#${theme.colors.PRIMARY_CYAN.toString(16).padStart(6, \"0\")}`,\n koreanBlack: `#${theme.colors.KOREAN_BLACK.toString(16).padStart(6, \"0\")}`,\n }),\n [theme],\n );\n\n useEffect(() => {\n const handleKeyDown = (event: KeyboardEvent) => {\n if (event.key === \"Escape\" || event.key.toLowerCase() === \"m\") {\n event.preventDefault();\n audio.playSFX(\"menu_back\");\n onReturnToMenu();\n }\n };\n\n window.addEventListener(\"keydown\", handleKeyDown, { passive: false });\n return () => window.removeEventListener(\"keydown\", handleKeyDown);\n }, [onReturnToMenu, audio]);\n\n const handleBackClick = useCallback(() => {\n audio.playSFX(\"menu_back\");\n onReturnToMenu();\n }, [audio, onReturnToMenu]);\n\n const handleModeButtonEnter = useCallback(\n (e: React.MouseEvent<HTMLButtonElement>, isActive: boolean) => {\n if (!isActive) {\n e.currentTarget.style.background = hexToRgbaString(\n theme.colors.PRIMARY_CYAN,\n 0.1,\n );\n e.currentTarget.style.borderColor = hexToRgbaString(\n theme.colors.PRIMARY_CYAN,\n 0.8,\n );\n }\n },\n [theme],\n );\n\n const handleModeButtonLeave = useCallback(\n (e: React.MouseEvent<HTMLButtonElement>, isActive: boolean) => {\n if (!isActive) {\n e.currentTarget.style.background = hexToRgbaString(\n theme.colors.UI_BACKGROUND_DARK,\n 0.8,\n );\n e.currentTarget.style.borderColor = hexToRgbaString(\n theme.colors.ACCENT_GOLD,\n 0.6,\n );\n }\n },\n [theme],\n );\n\n const stanceControls = useMemo(\n () => Object.entries(COMBAT_CONTROLS.stanceControls),\n [],\n );\n\n const combatControls = useMemo(\n () => Object.entries(COMBAT_CONTROLS.combat),\n [],\n );\n\n const buttonsPerRow = isMobile ? 2 : isTablet ? 3 : isLargeDesktop ? 5 : 4;\n const buttonHeight = isMobile\n ? 120\n : isTablet\n ? 130\n : isLargeDesktop\n ? 120\n : 140;\n\n return (\n <div\n style={{\n width: screenWidth,\n height: screenHeight,\n position: \"relative\",\n overflow: \"hidden\",\n }}\n data-testid=\"controls-screen\"\n >\n {/* Volume Control - outside Canvas to maintain AudioProvider context */}\n <VolumeControl position=\"top-right\" compact={isMobile} />\n\n {/* Three.js Canvas for 3D background and visualization */}\n <Canvas\n style={{\n position: \"absolute\",\n top: 0,\n left: 0,\n width: \"100%\",\n height: \"100%\",\n zIndex: Z_INDEX.ARENA,\n }}\n gl={{\n antialias: true,\n alpha: false,\n powerPreference: \"high-performance\",\n }}\n dpr={[1, 2]}\n camera={{ position: [0, 5, 10], fov: 75 }}\n onCreated={({ gl }) => {\n gl.setClearColor(theme.colors.UI_BACKGROUND_DARK, 1);\n }}\n >\n {/* 3D Background Scene */}\n <BackgroundScene3D theme=\"controls\" />\n\n {/* Conditional 3D Visualization based on category */}\n {category === \"keyboard\" ? (\n <VisualKeyboard3D\n pressedKeys={pressedKeys}\n selectedTab={selectedTab}\n />\n ) : (\n <GamepadVisualization3D isMobile={isMobile} />\n )}\n </Canvas>\n\n {/* UI Overlay (positioned absolutely over Canvas) - matches CombatScreen pattern */}\n <div\n style={{\n position: \"absolute\",\n top: 0,\n left: 0,\n width: \"100%\",\n height: \"100%\",\n pointerEvents: \"none\",\n zIndex: Z_INDEX.HUD,\n }}\n data-testid=\"controls-hud-overlay\"\n >\n {/* WebKit Scrollbar Styling - Using !important to override global hide */}\n <style dangerouslySetInnerHTML={scrollbarStyle} />\n\n <div\n style={{\n width: \"100%\",\n height: \"100%\",\n display: \"flex\",\n flexDirection: \"column\",\n color: colors.textPrimary,\n fontFamily: theme.koreanTypography.fontFamily,\n lineHeight: theme.koreanTypography.lineHeight,\n pointerEvents: \"auto\",\n }}\n >\n {/* Header */}\n <div\n style={{\n height: `${layoutConstants.headerHeight}px`,\n display: \"flex\",\n flexDirection: \"column\",\n alignItems: \"center\",\n justifyContent: \"center\",\n background: colors.headerBg,\n borderBottom: `3px solid ${colors.borderRed}`,\n padding: `${layoutConstants.padding}px`,\n }}\n data-testid=\"controls-header\"\n >\n <h1\n style={{\n fontSize: isMobile ? \"20px\" : \"24px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n margin: 0,\n textShadow: `0 0 10px ${hexToRgbaString(\n theme.colors.ACCENT_GOLD,\n 0.5,\n )}`,\n }}\n >\n 조작법 안내 - Controls Guide\n </h1>\n <p\n style={{\n fontSize: isMobile ? \"12px\" : \"16px\",\n color: colors.accentCyan,\n margin: \"8px 0 0 0\",\n fontStyle: \"italic\",\n }}\n >\n ☯ 팔괘 철학과 급소술의 융합 | Eight Trigrams Philosophy & Vital\n Point Arts ☯\n </p>\n </div>\n\n {/* Mode Toggle (Keyboard/Gamepad) */}\n <div\n style={{\n display: \"flex\",\n justifyContent: \"center\",\n gap: isMobile ? \"10px\" : \"15px\",\n padding: `${layoutConstants.padding}px`,\n background: colors.headerBg,\n borderBottom: `2px solid ${colors.borderGold}`,\n }}\n data-testid=\"mode-toggle\"\n >\n <button\n onClick={() => {\n audio.playSFX(\"menu_select\");\n setCategory(\"keyboard\");\n }}\n style={{\n padding: isMobile ? \"10px 20px\" : \"12px 30px\",\n borderRadius: \"8px\",\n border: `2px solid ${category === \"keyboard\" ? colors.accentCyan : colors.borderGold}`,\n background:\n category === \"keyboard\"\n ? hexToRgbaString(theme.colors.PRIMARY_CYAN, 0.3)\n : hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.8),\n color:\n category === \"keyboard\"\n ? colors.accentCyan\n : colors.textSecondary,\n fontFamily: FONT_FAMILY.KOREAN,\n fontSize: isMobile ? \"14px\" : \"16px\",\n fontWeight: \"bold\",\n cursor: \"pointer\",\n transition: \"all 0.2s ease\",\n }}\n data-testid=\"keyboard-mode-button\"\n onMouseEnter={(e) =>\n handleModeButtonEnter(e, category === \"keyboard\")\n }\n onMouseLeave={(e) =>\n handleModeButtonLeave(e, category === \"keyboard\")\n }\n >\n ⌨️ 키보드 | Keyboard\n </button>\n <button\n onClick={() => {\n audio.playSFX(\"menu_select\");\n setCategory(\"gamepad\");\n }}\n style={{\n padding: isMobile ? \"10px 20px\" : \"12px 30px\",\n borderRadius: \"8px\",\n border: `2px solid ${category === \"gamepad\" ? colors.accentCyan : colors.borderGold}`,\n background:\n category === \"gamepad\"\n ? hexToRgbaString(theme.colors.PRIMARY_CYAN, 0.3)\n : hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.8),\n color:\n category === \"gamepad\"\n ? colors.accentCyan\n : colors.textSecondary,\n fontFamily: FONT_FAMILY.KOREAN,\n fontSize: isMobile ? \"14px\" : \"16px\",\n fontWeight: \"bold\",\n cursor: \"pointer\",\n transition: \"all 0.2s ease\",\n }}\n data-testid=\"gamepad-mode-button\"\n onMouseEnter={(e) =>\n handleModeButtonEnter(e, category === \"gamepad\")\n }\n onMouseLeave={(e) =>\n handleModeButtonLeave(e, category === \"gamepad\")\n }\n >\n 🎮 게임패드 | Gamepad\n </button>\n </div>\n\n {/* Control Category Tabs */}\n <div\n style={{\n background: colors.headerBg,\n borderBottom: `2px solid ${colors.borderCyan}`,\n }}\n >\n <ControlCategoryTabs\n selectedTab={selectedTab}\n onTabChange={(tab) => {\n audio.playSFX(\"menu_select\");\n setSelectedTab(tab);\n }}\n isMobile={isMobile}\n />\n </div>\n\n {/* Content Area - Scrollable */}\n <div\n style={{\n flex: 1,\n overflowY: \"auto\",\n overflowX: \"hidden\",\n padding: `${layoutConstants.padding}px`,\n scrollbarWidth: \"thin\",\n scrollbarColor: `${colors.accentGold} ${colors.sectionBg}`,\n }}\n className=\"korean-scrollbar\"\n data-testid=\"controls-content\"\n >\n {/* Control Bindings Display */}\n <ControlBindingsOverlayHtml\n selectedTab={selectedTab}\n isMobile={isMobile}\n />\n\n {/* Legacy Content - Keeping for backward compatibility and additional info */}\n {/* Trigram Stances Section - Additional context beyond key bindings */}\n <div\n style={{\n marginTop: `${layoutConstants.sectionSpacing}px`,\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"12px\",\n border: `2px solid ${colors.borderGold}`,\n padding: \"20px\",\n }}\n data-testid=\"trigram-controls\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n margin: \"0 0 10px 0\",\n }}\n >\n 팔괘 무술 자세 - Eight Trigram Combat Stances\n </h2>\n <p\n style={{\n fontSize: isMobile ? \"11px\" : \"14px\",\n color: colors.accentCyan,\n fontStyle: \"italic\",\n margin: \"0 0 20px 0\",\n }}\n >\n 🗡️ 전통 한국 무예의 8가지 핵심 자세 | 8 Core Stances of\n Traditional Korean Martial Arts 🗡️\n </p>\n\n {/* Stance Controls Grid */}\n <div\n style={{\n display: \"grid\",\n gridTemplateColumns: `repeat(${buttonsPerRow}, 1fr)`,\n gap: \"15px\",\n }}\n data-testid=\"stance-controls-grid\"\n >\n {stanceControls.map(([key, value]) => (\n <div\n key={key}\n style={{\n background: `linear-gradient(135deg, ${hexToRgbaString(\n theme.colors.UI_BACKGROUND_MEDIUM,\n 0.9,\n )}, ${hexToRgbaString(\n theme.colors.UI_BACKGROUND_LIGHT,\n 0.9,\n )})`,\n borderRadius: \"10px\",\n border: `2px solid ${colors.borderGold}`,\n padding: \"12px\",\n position: \"relative\",\n minHeight: `${buttonHeight}px`,\n }}\n data-testid={`stance-control-${key}`}\n >\n {/* Key Badge */}\n <div\n style={{\n position: \"absolute\",\n top: \"8px\",\n left: \"8px\",\n background: colors.accentGold,\n borderRadius: \"6px\",\n width: \"25px\",\n height: \"25px\",\n display: \"flex\",\n alignItems: \"center\",\n justifyContent: \"center\",\n fontSize: isMobile ? \"14px\" : \"16px\",\n fontWeight: \"bold\",\n color: colors.koreanBlack,\n }}\n >\n {key}\n </div>\n\n {/* Trigram Symbol */}\n <div\n style={{\n position: \"absolute\",\n top: \"8px\",\n right: \"8px\",\n fontSize: isMobile ? \"18px\" : \"22px\",\n color: colors.accentGold,\n fontWeight: \"bold\",\n }}\n >\n {value.symbol}\n </div>\n\n {/* Stance Name */}\n <div style={{ marginTop: \"35px\" }}>\n <div\n style={{\n fontSize: isMobile ? \"12px\" : \"14px\",\n fontWeight: \"bold\",\n color: colors.textPrimary,\n }}\n >\n {value.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"9px\" : \"10px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n {value.english}\n </div>\n </div>\n\n {/* Technique */}\n <div style={{ marginTop: \"8px\" }}>\n <div\n style={{\n fontSize: isMobile ? \"9px\" : \"10px\",\n fontWeight: \"bold\",\n color: colors.accentCyan,\n }}\n >\n 🥋 {value.technique.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n color: colors.accentCyan,\n fontStyle: \"italic\",\n }}\n >\n {value.technique.english}\n </div>\n </div>\n\n {/* Combat Focus */}\n <div style={{ marginTop: \"6px\" }}>\n <div\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n fontWeight: \"bold\",\n color: `#${theme.colors.SECONDARY_MAGENTA.toString(\n 16,\n ).padStart(6, \"0\")}`,\n }}\n >\n ⚔️ {value.combatFocus.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"7px\" : \"8px\",\n color: `#${theme.colors.SECONDARY_MAGENTA.toString(\n 16,\n ).padStart(6, \"0\")}`,\n fontStyle: \"italic\",\n }}\n >\n {value.combatFocus.english}\n </div>\n </div>\n\n {/* Combat Effects */}\n <div\n style={{\n marginTop: \"6px\",\n fontSize: isMobile ? \"7px\" : \"8px\",\n fontWeight: \"bold\",\n color: `#${theme.colors.NEGATIVE_RED.toString(\n 16,\n ).padStart(6, \"0\")}`,\n }}\n >\n 💥 {value.combatEffects.korean}\n </div>\n\n {/* Effectiveness Indicator */}\n <div\n style={{\n position: \"absolute\",\n bottom: \"8px\",\n right: \"8px\",\n fontSize: isMobile ? \"7px\" : \"8px\",\n fontWeight: \"bold\",\n color: `#${theme.colors.KOREAN_RED.toString(\n 16,\n ).padStart(6, \"0\")}`,\n }}\n >\n 급소술\n </div>\n </div>\n ))}\n </div>\n </div>\n\n {/* Combat Controls Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"12px\",\n border: `2px solid ${colors.borderCyan}`,\n padding: \"20px\",\n }}\n data-testid=\"combat-controls\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: colors.accentCyan,\n margin: \"0 0 20px 0\",\n }}\n >\n 실전 격투 조작 - Combat Actions\n </h2>\n\n {/* Combat Controls List */}\n <div\n style={{\n display: \"flex\",\n flexDirection: \"column\",\n gap: \"10px\",\n }}\n data-testid=\"combat-controls-list\"\n >\n {combatControls.map(([key, description]) => (\n <div\n key={key}\n style={{\n background: `linear-gradient(90deg, ${hexToRgbaString(\n theme.colors.UI_BACKGROUND_LIGHT,\n 0.9,\n )}, ${hexToRgbaString(\n theme.colors.UI_BACKGROUND_MEDIUM,\n 0.9,\n )})`,\n borderRadius: \"8px\",\n border: `1px solid ${colors.borderCyan}`,\n padding: \"12px\",\n display: \"flex\",\n alignItems: \"center\",\n gap: \"15px\",\n }}\n data-testid={`combat-control-${key}`}\n >\n {/* Key Badge */}\n <div\n style={{\n background: hexToRgbaString(\n theme.colors.ACCENT_CYAN,\n 0.3,\n ),\n borderRadius: \"6px\",\n padding: \"4px 12px\",\n fontSize: isMobile ? \"14px\" : \"16px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n minWidth: \"60px\",\n textAlign: \"center\",\n }}\n >\n {key}\n </div>\n\n {/* Description */}\n <div style={{ flex: 1 }}>\n <div\n style={{\n fontSize: isMobile ? \"11px\" : \"13px\",\n fontWeight: \"bold\",\n color: colors.textPrimary,\n }}\n >\n {description.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"9px\" : \"11px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n {description.english}\n </div>\n </div>\n </div>\n ))}\n </div>\n </div>\n\n {/* Movement Controls Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"12px\",\n border: `2px solid ${hexToRgbaString(\n theme.colors.SECONDARY_MAGENTA,\n 0.5,\n )}`,\n padding: \"20px\",\n }}\n data-testid=\"movement-controls\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: `#${theme.colors.SECONDARY_MAGENTA.toString(\n 16,\n ).padStart(6, \"0\")}`,\n margin: \"0 0 20px 0\",\n }}\n >\n 이동 조작 - Movement Controls\n </h2>\n\n {/* Movement Keys */}\n <div style={{ marginBottom: \"15px\" }}>\n <div\n style={{\n fontSize: isMobile ? \"12px\" : \"14px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n marginBottom: \"10px\",\n }}\n >\n WASD 또는 방향키 | WASD or Arrow Keys\n </div>\n <div\n style={{\n display: \"grid\",\n gridTemplateColumns: isMobile\n ? \"1fr 1fr\"\n : \"1fr 1fr 1fr 1fr\",\n gap: \"8px\",\n }}\n >\n {[\n { key: \"W/↑\", korean: \"전진\", english: \"Forward\" },\n { key: \"S/↓\", korean: \"후퇴\", english: \"Backward\" },\n { key: \"A/←\", korean: \"좌\", english: \"Left\" },\n { key: \"D/→\", korean: \"우\", english: \"Right\" },\n ].map((move) => (\n <div\n key={move.key}\n style={{\n background: hexToRgbaString(\n theme.colors.UI_BACKGROUND_LIGHT,\n 0.8,\n ),\n borderRadius: \"6px\",\n padding: \"8px\",\n textAlign: \"center\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"11px\" : \"13px\",\n fontWeight: \"bold\",\n color: colors.accentCyan,\n }}\n >\n {move.key}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n color: colors.textSecondary,\n }}\n >\n {move.korean} | {move.english}\n </div>\n </div>\n ))}\n </div>\n </div>\n </div>\n\n {/* Advanced Footwork Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"12px\",\n border: `2px solid ${hexToRgbaString(\n theme.colors.PRIMARY_CYAN,\n 0.5,\n )}`,\n padding: \"20px\",\n }}\n data-testid=\"advanced-footwork\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: colors.accentCyan,\n margin: \"0 0 10px 0\",\n }}\n >\n 고급 보법 - Advanced Footwork\n </h2>\n <p\n style={{\n fontSize: isMobile ? \"10px\" : \"12px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n margin: \"0 0 15px 0\",\n }}\n >\n 🥋 전통 한국 무예 발놀림 기법 | Traditional Korean martial arts\n footwork techniques\n </p>\n\n {/* Tactical Steps */}\n <div style={{ marginBottom: \"20px\" }}>\n <h3\n style={{\n fontSize: isMobile ? \"14px\" : \"16px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n marginBottom: \"10px\",\n }}\n >\n ✅ 전술보법 (Shift + WASD) | Tactical Steps - IMPLEMENTED\n </h3>\n <p\n style={{\n fontSize: isMobile ? \"9px\" : \"10px\",\n color: colors.textSecondary,\n marginBottom: \"10px\",\n fontStyle: \"italic\",\n }}\n >\n Precise 30cm repositioning • 300ms duration •\n Non-interruptible • 5 stamina cost\n </p>\n <div\n style={{\n display: \"grid\",\n gridTemplateColumns: isMobile\n ? \"1fr 1fr\"\n : \"repeat(4, 1fr)\",\n gap: \"8px\",\n }}\n >\n {[\n {\n key: \"Shift+W\",\n korean: \"전진보법\",\n english: \"Forward Step\",\n },\n {\n key: \"Shift+S\",\n korean: \"후퇴보법\",\n english: \"Retreat Step\",\n },\n {\n key: \"Shift+A\",\n korean: \"좌측면보법\",\n english: \"Left Step\",\n },\n {\n key: \"Shift+D\",\n korean: \"우측면보법\",\n english: \"Right Step\",\n },\n {\n key: \"Shift+W+A\",\n korean: \"전좌측보법\",\n english: \"Forward-Left\",\n },\n {\n key: \"Shift+W+D\",\n korean: \"전우측보법\",\n english: \"Forward-Right\",\n },\n {\n key: \"Shift+S+A\",\n korean: \"후좌측보법\",\n english: \"Back-Left\",\n },\n {\n key: \"Shift+S+D\",\n korean: \"후우측보법\",\n english: \"Back-Right\",\n },\n ].map((step) => (\n <div\n key={step.key}\n style={{\n background: hexToRgbaString(\n theme.colors.UI_BACKGROUND_LIGHT,\n 0.8,\n ),\n borderRadius: \"6px\",\n border: `1px solid ${colors.borderCyan}`,\n padding: \"8px\",\n textAlign: \"center\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"9px\" : \"10px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n marginBottom: \"4px\",\n }}\n >\n {step.key}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"7px\" : \"8px\",\n color: colors.textPrimary,\n }}\n >\n {step.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"6px\" : \"7px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n {step.english}\n </div>\n </div>\n ))}\n </div>\n </div>\n\n {/* Footwork Patterns */}\n <div>\n <h3\n style={{\n fontSize: isMobile ? \"14px\" : \"16px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n marginBottom: \"10px\",\n }}\n >\n 보법 패턴 (Ctrl + WASD) | Footwork Patterns\n </h3>\n\n {/* Circular Steps */}\n <div style={{ marginBottom: \"12px\" }}>\n <div\n style={{\n fontSize: isMobile ? \"11px\" : \"12px\",\n fontWeight: \"bold\",\n color: colors.textPrimary,\n marginBottom: \"6px\",\n }}\n >\n ✅ 원형보 (Wonhyeongbo) | Circular Step - IMPLEMENTED\n </div>\n <p\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n color: colors.textSecondary,\n marginBottom: \"8px\",\n fontStyle: \"italic\",\n }}\n >\n Lateral movement while maintaining guard • 30cm distance •\n 300ms\n </p>\n <div style={{ display: \"flex\", gap: \"8px\" }}>\n {[\n {\n key: \"Ctrl+A\",\n korean: \"원형보 좌\",\n english: \"Circular Left\",\n },\n {\n key: \"Ctrl+D\",\n korean: \"원형보 우\",\n english: \"Circular Right\",\n },\n ].map((move) => (\n <div\n key={move.key}\n style={{\n flex: 1,\n background: hexToRgbaString(\n theme.colors.ACCENT_CYAN,\n 0.2,\n ),\n borderRadius: \"6px\",\n border: `1px solid ${colors.borderCyan}`,\n padding: \"8px\",\n textAlign: \"center\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"11px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n }}\n >\n {move.key}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n color: colors.textPrimary,\n }}\n >\n {move.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"7px\" : \"8px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n {move.english}\n </div>\n </div>\n ))}\n </div>\n </div>\n\n {/* Slide Steps */}\n <div style={{ marginBottom: \"12px\" }}>\n <div\n style={{\n fontSize: isMobile ? \"11px\" : \"12px\",\n fontWeight: \"bold\",\n color: colors.textPrimary,\n marginBottom: \"6px\",\n }}\n >\n ✅ 미끄럼보 (Mikkeureombo) | Slide Step - IMPLEMENTED\n </div>\n <p\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n color: colors.textSecondary,\n marginBottom: \"8px\",\n fontStyle: \"italic\",\n }}\n >\n Both feet move together • 30cm distance • 200ms (faster!)\n </p>\n <div style={{ display: \"flex\", gap: \"8px\" }}>\n {[\n {\n key: \"Ctrl+W\",\n korean: \"미끄럼보 전\",\n english: \"Slide Forward\",\n },\n {\n key: \"Ctrl+S\",\n korean: \"미끄럼보 후\",\n english: \"Slide Back\",\n },\n ].map((move) => (\n <div\n key={move.key}\n style={{\n flex: 1,\n background: hexToRgbaString(\n theme.colors.ACCENT_CYAN,\n 0.2,\n ),\n borderRadius: \"6px\",\n border: `1px solid ${colors.borderCyan}`,\n padding: \"8px\",\n textAlign: \"center\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"11px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n }}\n >\n {move.key}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n color: colors.textPrimary,\n }}\n >\n {move.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"7px\" : \"8px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n {move.english}\n </div>\n </div>\n ))}\n </div>\n </div>\n\n {/* Pending Footwork */}\n <div\n style={{\n marginTop: \"15px\",\n padding: \"10px\",\n background: hexToRgbaString(theme.colors.ACCENT_CYAN, 0.2),\n borderRadius: \"6px\",\n border: `1px solid ${colors.borderCyan}`,\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"11px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n marginBottom: \"6px\",\n }}\n >\n ✅ 추가 보법 (Advanced Patterns) - IMPLEMENTED\n </div>\n <p\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n color: colors.textPrimary,\n margin: \"0 0 6px 0\",\n }}\n >\n <strong>축족회전 (Chukjok Hoejeon) | Pivot</strong>:\n Shift+Ctrl+A (left) / Shift+Ctrl+D (right) • 90° rotation on\n planted foot • 250ms\n </p>\n <p\n style={{\n fontSize: isMobile ? \"8px\" : \"9px\",\n color: colors.textPrimary,\n margin: 0,\n }}\n >\n <strong>섞음보 (Seokkeumbo) | Shuffle</strong>: Shift+Ctrl+W\n or Shift+Ctrl+S • 15cm micro-adjustment • 100ms\n </p>\n </div>\n </div>\n </div>\n\n {/* Stance Side Switch Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"12px\",\n border: `2px solid ${hexToRgbaString(\n theme.colors.ACCENT_GOLD,\n 0.5,\n )}`,\n padding: \"20px\",\n }}\n data-testid=\"stance-side-switch\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n margin: \"0 0 10px 0\",\n }}\n >\n 자세 발 바꿈 - Stance Side Switch\n </h2>\n <p\n style={{\n fontSize: isMobile ? \"10px\" : \"12px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n margin: \"0 0 15px 0\",\n }}\n >\n ✅ 전방 발 전환 | Switch front foot position - IMPLEMENTED\n </p>\n\n <div\n style={{\n background: hexToRgbaString(theme.colors.ACCENT_GOLD, 0.2),\n borderRadius: \"6px\",\n border: `1px solid ${colors.borderGold}`,\n padding: \"12px\",\n textAlign: \"center\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"16px\" : \"18px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n marginBottom: \"8px\",\n }}\n >\n H\n </div>\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"11px\",\n color: colors.textPrimary,\n marginBottom: \"4px\",\n }}\n >\n 발 바꿈 (Bal Bakkum)\n </div>\n <div\n style={{\n fontSize: isMobile ? \"9px\" : \"10px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n Switch Front Foot\n </div>\n <div\n style={{\n fontSize: isMobile ? \"7px\" : \"8px\",\n color: colors.textSecondary,\n marginTop: \"6px\",\n fontStyle: \"italic\",\n }}\n >\n Mirrors your stance (left ↔ right) • 400ms duration\n </div>\n </div>\n </div>\n\n {/* Technique Controls Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"12px\",\n border: `2px solid ${hexToRgbaString(\n theme.colors.ACCENT_GOLD,\n 0.6,\n )}`,\n padding: \"20px\",\n }}\n data-testid=\"technique-controls\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n margin: \"0 0 10px 0\",\n }}\n >\n 기술 실행 - Technique Execution\n </h2>\n <p\n style={{\n fontSize: isMobile ? \"10px\" : \"12px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n margin: \"0 0 15px 0\",\n }}\n >\n ⚡ 원형별 고유 기술 (최대 10개) | Archetype-specific techniques\n (up to 10)\n </p>\n\n {/* Technique Keys Grid */}\n <div\n style={{\n display: \"grid\",\n gridTemplateColumns: isMobile\n ? \"repeat(5, 1fr)\"\n : \"repeat(10, 1fr)\",\n gap: isMobile ? \"6px\" : \"8px\",\n }}\n >\n {[\"Q\", \"E\", \"R\", \"T\", \"Y\", \"F\", \"G\", \"Z\", \"X\", \"C\"].map(\n (key, index) => (\n <div\n key={key}\n style={{\n background: `linear-gradient(135deg, ${hexToRgbaString(\n theme.colors.ACCENT_GOLD,\n 0.3,\n )}, ${hexToRgbaString(theme.colors.ACCENT_GOLD, 0.1)})`,\n borderRadius: \"6px\",\n border: `2px solid ${colors.borderGold}`,\n padding: isMobile ? \"8px 4px\" : \"10px 6px\",\n textAlign: \"center\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"14px\" : \"16px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n }}\n >\n {key}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"7px\" : \"8px\",\n color: colors.textSecondary,\n marginTop: \"2px\",\n }}\n >\n 기술 {index + 1}\n </div>\n </div>\n ),\n )}\n </div>\n\n {/* Technique Notes */}\n <div\n style={{\n marginTop: \"15px\",\n padding: \"10px\",\n background: hexToRgbaString(\n theme.colors.UI_BACKGROUND_DARK,\n 0.6,\n ),\n borderRadius: \"6px\",\n fontSize: isMobile ? \"9px\" : \"10px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n 💡 <strong>Tip</strong>: Keys positioned around WASD for easy\n access without interfering with movement. Each archetype has\n unique techniques.\n </div>\n </div>\n\n {/* Special Features Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"12px\",\n border: `2px solid ${colors.borderRed}`,\n padding: \"20px\",\n }}\n data-testid=\"special-features\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: `#${theme.colors.KOREAN_RED.toString(16).padStart(\n 6,\n \"0\",\n )}`,\n margin: \"0 0 20px 0\",\n }}\n >\n 특수 기능 - Special Features\n </h2>\n\n {/* Special Keys List */}\n <div\n style={{\n display: \"flex\",\n flexDirection: \"column\",\n gap: \"10px\",\n }}\n >\n {[\n {\n key: \"V\",\n korean: \"급소 표시 전환\",\n english: \"Toggle vital points overlay (70 points)\",\n },\n {\n key: \"B\",\n korean: \"방어 자세\",\n english: \"Defensive guard position\",\n },\n {\n key: \"F1\",\n korean: \"조작법 힌트\",\n english: \"Show control hints\",\n },\n {\n key: \"ESC / M\",\n korean: \"일시정지 / 메뉴\",\n english: \"Pause menu / Return to menu\",\n },\n ].map((special) => (\n <div\n key={special.key}\n style={{\n background: hexToRgbaString(\n theme.colors.UI_BACKGROUND_LIGHT,\n 0.8,\n ),\n borderRadius: \"8px\",\n border: `1px solid ${colors.borderRed}`,\n padding: \"10px\",\n display: \"flex\",\n alignItems: \"center\",\n gap: \"12px\",\n }}\n >\n <div\n style={{\n background: hexToRgbaString(\n theme.colors.KOREAN_RED,\n 0.3,\n ),\n borderRadius: \"6px\",\n padding: \"4px 10px\",\n fontSize: isMobile ? \"12px\" : \"14px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n minWidth: \"50px\",\n textAlign: \"center\",\n }}\n >\n {special.key}\n </div>\n <div style={{ flex: 1 }}>\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"12px\",\n fontWeight: \"bold\",\n color: colors.textPrimary,\n }}\n >\n {special.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"8px\" : \"10px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n {special.english}\n </div>\n </div>\n </div>\n ))}\n </div>\n </div>\n </div>\n\n {/* Interactive Control Demo - Shows recently pressed keys */}\n <InteractiveControlDemo\n pressedKeys={pressedKeys}\n isMobile={isMobile}\n />\n\n {/* Footer */}\n <div\n style={{\n height: `${layoutConstants.footerHeight}px`,\n background: colors.headerBg,\n borderTop: `3px solid ${colors.borderRed}`,\n display: \"flex\",\n alignItems: \"center\",\n justifyContent: \"space-between\",\n padding: `0 ${layoutConstants.padding}px`,\n }}\n data-testid=\"controls-footer\"\n >\n {/* Philosophy Text */}\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"12px\",\n color: colors.accentGold,\n fontStyle: \"italic\",\n }}\n >\n 🥋 흑괘의 길을 걸어라 | Walk the Path of the Black Trigram 🥋\n </div>\n\n {/* Back Button */}\n <BackButton\n onClick={handleBackClick}\n korean=\"무도장 복귀\"\n english=\"Return to Dojang\"\n isMobile={isMobile}\n testId=\"controls-back-button\"\n />\n\n {/* Keyboard Hint */}\n <div\n style={{\n background: hexToRgbaString(\n theme.colors.UI_BACKGROUND_MEDIUM,\n 0.9,\n ),\n borderRadius: \"6px\",\n padding: \"8px 12px\",\n fontSize: isMobile ? \"11px\" : \"12px\",\n fontWeight: \"bold\",\n color: `#${theme.colors.SECONDARY_MAGENTA.toString(16).padStart(\n 6,\n \"0\",\n )}`,\n border: `1px solid ${colors.borderGold}`,\n }}\n data-testid=\"keyboard-shortcuts\"\n >\n ESC | M\n </div>\n </div>\n\n {/* Footer Instruction */}\n <div\n style={{\n textAlign: \"center\",\n padding: \"10px\",\n fontSize: isMobile ? \"10px\" : \"12px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n background: hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.7),\n }}\n >\n ESC 또는 M 키로 메뉴로 돌아가기 - Press ESC or M to return to menu\n </div>\n </div>\n </div>\n </div>\n );\n};\n\nexport default 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- {"version":3,"file":"ControlBindingsOverlayHtml.js","names":[],"sources":["../../../../../src/components/screens/controls/components/ControlBindingsOverlayHtml.tsx"],"sourcesContent":["/**\n * ControlBindingsOverlayHtml - Display control bindings filtered by selected category\n * \n * Shows key bindings in a clean, organized list with Korean-English bilingual labels.\n * Uses responsive grid/list layout based on device type.\n * \n * @module components/screens/controls/components\n */\n\nimport React, { useMemo } from \"react\";\nimport { FONT_FAMILY } from \"../../../../types/constants\";\nimport { hexToRgbaString } from \"../../../../utils/colorUtils\";\nimport { useKoreanTheme } from \"../../../shared/base/useKoreanTheme\";\nimport {\n filterKeysByCategory,\n getKeyCategoryColor,\n KEYBOARD_LAYOUT,\n type KeyData,\n} from \"../constants/ControlsConstants\";\n\n/**\n * Props for ControlBindingsOverlayHtml component\n */\nexport interface ControlBindingsOverlayHtmlProps {\n /** Selected control category to filter and display */\n readonly selectedTab: 'combat' | 'movement' | 'system';\n /** Whether on mobile device (list layout vs grid) */\n readonly isMobile: boolean;\n}\n\n/**\n * ControlBindingsOverlayHtml Component\n * \n * Displays control bindings filtered by selected category.\n * Uses grid layout on desktop and list layout on mobile.\n * \n * @example\n * ```tsx\n * <ControlBindingsOverlayHtml\n * selectedTab=\"combat\"\n * isMobile={false}\n * />\n * ```\n */\nexport const ControlBindingsOverlayHtml: React.FC<ControlBindingsOverlayHtmlProps> = ({\n selectedTab,\n isMobile,\n}) => {\n const theme = useKoreanTheme({ variant: 'primary', size: 'md', isMobile });\n\n const filteredKeys = useMemo<readonly KeyData[]>(() => {\n return filterKeysByCategory(KEYBOARD_LAYOUT, selectedTab);\n }, [selectedTab]);\n\n const containerStyle = useMemo(() => ({\n display: 'grid',\n gridTemplateColumns: isMobile ? '1fr' : 'repeat(auto-fill, minmax(280px, 1fr))',\n gap: isMobile ? '12px' : '16px',\n padding: isMobile ? '15px' : '20px',\n maxHeight: isMobile ? '60vh' : '70vh',\n overflowY: 'auto' as const,\n overflowX: 'hidden' as const,\n background: hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.9),\n borderRadius: '12px',\n border: `2px solid ${hexToRgbaString(theme.colors.UI_BORDER, 0.6)}`,\n boxShadow: `0 4px 15px ${hexToRgbaString(theme.colors.BLACK_SOLID, 0.5)}`,\n }), [isMobile, theme]);\n\n const getBindingCardStyle = (keyData: KeyData) => ({\n display: 'flex',\n flexDirection: 'column' as const,\n gap: '8px',\n padding: isMobile ? '12px' : '14px',\n background: hexToRgbaString(theme.colors.UI_BACKGROUND_MEDIUM, 0.8),\n border: `2px solid ${hexToRgbaString(getKeyCategoryColor(keyData.category), 0.6)}`,\n borderRadius: '8px',\n transition: 'all 0.2s ease',\n cursor: 'default',\n });\n\n const keyLabelStyle = (keyData: KeyData) => ({\n fontFamily: FONT_FAMILY.KOREAN,\n fontSize: isMobile ? '16px' : '18px',\n fontWeight: 'bold' as const,\n color: hexToRgbaString(getKeyCategoryColor(keyData.category)),\n textShadow: `0 0 10px ${hexToRgbaString(getKeyCategoryColor(keyData.category), 0.5)}`,\n display: 'flex',\n alignItems: 'center',\n gap: '8px',\n });\n\n const koreanLabelStyle = {\n fontFamily: FONT_FAMILY.KOREAN,\n fontSize: isMobile ? '13px' : '14px',\n fontWeight: 'bold' as const,\n color: hexToRgbaString(theme.colors.ACCENT_GOLD),\n };\n\n const descriptionStyle = {\n fontFamily: FONT_FAMILY.KOREAN,\n fontSize: isMobile ? '11px' : '12px',\n color: hexToRgbaString(theme.colors.TEXT_SECONDARY),\n lineHeight: 1.4,\n };\n\n return (\n <div style={containerStyle} data-testid=\"control-bindings\">\n {filteredKeys.map((keyData) => (\n <div\n key={keyData.code}\n style={getBindingCardStyle(keyData)}\n data-testid={`binding-${keyData.code}`}\n onMouseEnter={(e) => {\n e.currentTarget.style.background = hexToRgbaString(theme.colors.UI_BACKGROUND_MEDIUM, 1);\n e.currentTarget.style.borderColor = hexToRgbaString(getKeyCategoryColor(keyData.category), 1);\n e.currentTarget.style.transform = 'translateY(-2px)';\n e.currentTarget.style.boxShadow = `0 4px 15px ${hexToRgbaString(getKeyCategoryColor(keyData.category), 0.4)}`;\n }}\n onMouseLeave={(e) => {\n e.currentTarget.style.background = hexToRgbaString(theme.colors.UI_BACKGROUND_MEDIUM, 0.8);\n e.currentTarget.style.borderColor = hexToRgbaString(getKeyCategoryColor(keyData.category), 0.6);\n e.currentTarget.style.transform = 'translateY(0)';\n e.currentTarget.style.boxShadow = 'none';\n }}\n >\n {/* Key label */}\n <div style={keyLabelStyle(keyData)}>\n <span style={{ \n padding: '4px 8px', \n background: hexToRgbaString(getKeyCategoryColor(keyData.category), 0.2),\n borderRadius: '4px',\n minWidth: isMobile ? '40px' : '50px',\n textAlign: 'center' as const,\n }}>\n {keyData.label}\n </span>\n {keyData.labelKorean && (\n <span style={koreanLabelStyle}>\n {keyData.labelKorean}\n </span>\n )}\n </div>\n\n {/* Description (Korean | English) */}\n {keyData.description && keyData.descriptionKorean && (\n <div style={descriptionStyle}>\n {keyData.descriptionKorean} | {keyData.description}\n </div>\n )}\n\n {/* Category badge */}\n <div style={{\n fontSize: isMobile ? '9px' : '10px',\n color: hexToRgbaString(theme.colors.TEXT_TERTIARY),\n textTransform: 'uppercase' as const,\n letterSpacing: '0.5px',\n }}>\n {keyData.category}\n </div>\n </div>\n ))}\n\n {filteredKeys.length === 0 && (\n <div style={{\n gridColumn: '1 / -1',\n textAlign: 'center' as const,\n padding: '40px 20px',\n fontFamily: FONT_FAMILY.KOREAN,\n fontSize: isMobile ? 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1
+ {"version":3,"file":"ControlBindingsOverlayHtml.js","names":[],"sources":["../../../../../src/components/screens/controls/components/ControlBindingsOverlayHtml.tsx"],"sourcesContent":["/**\n * ControlBindingsOverlayHtml - Display control bindings filtered by selected category\n * \n * Shows key bindings in a clean, organized list with Korean-English bilingual labels.\n * Uses responsive grid/list layout based on device type.\n * \n * @module components/screens/controls/components\n */\n\nimport React, { useMemo } from \"react\";\nimport { FONT_FAMILY } from \"../../../../types/constants\";\nimport { hexToRgbaString } from \"../../../../utils/colorUtils\";\nimport { useKoreanTheme } from \"../../../shared/base/useKoreanTheme\";\nimport {\n filterKeysByCategory,\n getKeyCategoryColor,\n KEYBOARD_LAYOUT,\n type KeyData,\n} from \"../constants/ControlsConstants\";\n\n/**\n * Props for ControlBindingsOverlayHtml component\n */\nexport interface ControlBindingsOverlayHtmlProps {\n /** Selected control category to filter and display */\n readonly selectedTab: 'combat' | 'movement' | 'system';\n /** Whether on mobile device (list layout vs grid) */\n readonly isMobile: boolean;\n}\n\n/**\n * ControlBindingsOverlayHtml Component\n * \n * Displays control bindings filtered by selected category.\n * Uses grid layout on desktop and list layout on mobile.\n * \n * @example\n * ```tsx\n * <ControlBindingsOverlayHtml\n * selectedTab=\"combat\"\n * isMobile={false}\n * />\n * ```\n */\nexport const ControlBindingsOverlayHtml: React.FC<ControlBindingsOverlayHtmlProps> = ({\n selectedTab,\n isMobile,\n}) => {\n const theme = useKoreanTheme({ variant: 'primary', size: 'md', isMobile });\n\n const filteredKeys = useMemo<readonly KeyData[]>(() => {\n return filterKeysByCategory(KEYBOARD_LAYOUT, selectedTab);\n }, [selectedTab]);\n\n const containerStyle = useMemo(() => ({\n display: 'grid',\n gridTemplateColumns: isMobile ? '1fr' : 'repeat(auto-fill, minmax(280px, 1fr))',\n gap: isMobile ? '12px' : '16px',\n padding: isMobile ? '15px' : '20px',\n maxHeight: isMobile ? '60vh' : '70vh',\n overflowY: 'auto' as const,\n overflowX: 'hidden' as const,\n background: hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.9),\n borderRadius: '12px',\n border: `2px solid ${hexToRgbaString(theme.colors.UI_BORDER, 0.6)}`,\n boxShadow: `0 4px 15px ${hexToRgbaString(theme.colors.BLACK_SOLID, 0.5)}`,\n }), [isMobile, theme]);\n\n const getBindingCardStyle = (keyData: KeyData) => ({\n display: 'flex',\n flexDirection: 'column' as const,\n gap: '8px',\n padding: isMobile ? '12px' : '14px',\n background: hexToRgbaString(theme.colors.UI_BACKGROUND_MEDIUM, 0.8),\n border: `2px solid ${hexToRgbaString(getKeyCategoryColor(keyData.category), 0.6)}`,\n borderRadius: '8px',\n transition: 'all 0.2s ease',\n cursor: 'default',\n });\n\n const keyLabelStyle = (keyData: KeyData) => ({\n fontFamily: FONT_FAMILY.KOREAN,\n fontSize: isMobile ? '16px' : '18px',\n fontWeight: 'bold' as const,\n color: hexToRgbaString(getKeyCategoryColor(keyData.category)),\n textShadow: `0 0 10px ${hexToRgbaString(getKeyCategoryColor(keyData.category), 0.5)}`,\n display: 'flex',\n alignItems: 'center',\n gap: '8px',\n });\n\n const koreanLabelStyle = {\n fontFamily: FONT_FAMILY.KOREAN,\n fontSize: isMobile ? '13px' : '14px',\n fontWeight: 'bold' as const,\n color: hexToRgbaString(theme.colors.ACCENT_GOLD),\n };\n\n const descriptionStyle = {\n fontFamily: FONT_FAMILY.KOREAN,\n fontSize: isMobile ? '11px' : '12px',\n color: hexToRgbaString(theme.colors.TEXT_SECONDARY),\n lineHeight: 1.4,\n };\n\n return (\n <div style={containerStyle} data-testid=\"control-bindings\">\n {filteredKeys.map((keyData) => (\n <div\n key={keyData.code}\n style={getBindingCardStyle(keyData)}\n data-testid={`binding-${keyData.code}`}\n onMouseEnter={(e) => {\n e.currentTarget.style.background = hexToRgbaString(theme.colors.UI_BACKGROUND_MEDIUM, 1);\n e.currentTarget.style.borderColor = hexToRgbaString(getKeyCategoryColor(keyData.category), 1);\n e.currentTarget.style.transform = 'translateY(-2px)';\n e.currentTarget.style.boxShadow = `0 4px 15px ${hexToRgbaString(getKeyCategoryColor(keyData.category), 0.4)}`;\n }}\n onMouseLeave={(e) => {\n e.currentTarget.style.background = hexToRgbaString(theme.colors.UI_BACKGROUND_MEDIUM, 0.8);\n e.currentTarget.style.borderColor = hexToRgbaString(getKeyCategoryColor(keyData.category), 0.6);\n e.currentTarget.style.transform = 'translateY(0)';\n e.currentTarget.style.boxShadow = 'none';\n }}\n >\n {/* Key label */}\n <div style={keyLabelStyle(keyData)}>\n <span style={{ \n padding: '4px 8px', \n background: hexToRgbaString(getKeyCategoryColor(keyData.category), 0.2),\n borderRadius: '4px',\n minWidth: isMobile ? '40px' : '50px',\n textAlign: 'center' as const,\n }}>\n {keyData.label}\n </span>\n {keyData.labelKorean && (\n <span style={koreanLabelStyle}>\n {keyData.labelKorean}\n </span>\n )}\n </div>\n\n {/* Description (Korean | English) */}\n {keyData.description && keyData.descriptionKorean && (\n <div style={descriptionStyle}>\n {keyData.descriptionKorean} | {keyData.description}\n </div>\n )}\n\n {/* Category badge */}\n <div style={{\n fontSize: isMobile ? '9px' : '10px',\n color: hexToRgbaString(theme.colors.TEXT_TERTIARY),\n textTransform: 'uppercase' as const,\n letterSpacing: '0.5px',\n }}>\n {keyData.category}\n </div>\n </div>\n ))}\n\n {filteredKeys.length === 0 && (\n <div style={{\n gridColumn: '1 / -1',\n textAlign: 'center' as const,\n padding: '40px 20px',\n fontFamily: FONT_FAMILY.KOREAN,\n fontSize: isMobile ? 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@@ -60,13 +60,14 @@ var ControlCategoryTabs = ({ selectedTab, onTabChange, isMobile }) => {
60
60
  "data-testid": "control-category-tabs",
61
61
  children: CONTROL_CATEGORIES.map((category) => {
62
62
  const isSelected = selectedTab === category.id;
63
+ const buttonStyle = {
64
+ ...buttonBaseStyle,
65
+ background: isSelected ? hexToRgbaString(category.color, .3) : hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, .8),
66
+ borderColor: isSelected ? hexToRgbaString(category.color, 1) : hexToRgbaString(theme.colors.UI_BORDER, .6),
67
+ color: isSelected ? `#${category.color.toString(16).padStart(6, "0")}` : `#${theme.colors.TEXT_SECONDARY.toString(16).padStart(6, "0")}`
68
+ };
63
69
  return /* @__PURE__ */ jsxs("button", {
64
- style: {
65
- ...buttonBaseStyle,
66
- background: isSelected ? hexToRgbaString(category.color, .3) : hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, .8),
67
- borderColor: isSelected ? hexToRgbaString(category.color, 1) : hexToRgbaString(theme.colors.UI_BORDER, .6),
68
- color: isSelected ? `#${category.color.toString(16).padStart(6, "0")}` : `#${theme.colors.TEXT_SECONDARY.toString(16).padStart(6, "0")}`
69
- },
70
+ style: buttonStyle,
70
71
  onClick: () => onTabChange(category.id),
71
72
  "data-testid": `tab-${category.id}`,
72
73
  onMouseEnter: (e) => {
@@ -1 +1 @@
1
- {"version":3,"file":"ControlCategoryTabsOverlayHtml.js","names":[],"sources":["../../../../../src/components/screens/controls/components/ControlCategoryTabsOverlayHtml.tsx"],"sourcesContent":["/**\n * ControlCategoryTabs - Tab navigation for control categories\n * \n * Allows switching between Combat, Movement, and System control views\n * Uses BaseButtonOverlayHtml for consistent styling\n * \n * @module components/screens/controls/components\n */\n\nimport React, { useMemo } from \"react\";\nimport { hexToRgbaString } from \"../../../../utils/colorUtils\";\nimport { useKoreanTheme } from \"../../../shared/base/useKoreanTheme\";\nimport { CONTROL_CATEGORIES } from \"../constants/ControlsConstants\";\n\nexport interface ControlCategoryTabsProps {\n readonly selectedTab: 'combat' | 'movement' | 'system';\n readonly onTabChange: (tab: 'combat' | 'movement' | 'system') => void;\n readonly isMobile: boolean;\n}\n\n/**\n * ControlCategoryTabs Component\n * \n * Displays tabs for switching between control categories.\n * Uses Korean theming and responsive sizing.\n * \n * @example\n * ```tsx\n * <ControlCategoryTabs\n * selectedTab=\"combat\"\n * onTabChange={(tab) => setSelectedTab(tab)}\n * isMobile={false}\n * />\n * ```\n */\nexport const ControlCategoryTabs: React.FC<ControlCategoryTabsProps> = ({\n selectedTab,\n onTabChange,\n isMobile,\n}) => {\n const theme = useKoreanTheme({ variant: 'primary', size: 'md', isMobile });\n\n const tabStyle = useMemo(() => ({\n display: 'flex',\n flexDirection: 'row' as const,\n gap: isMobile ? '8px' : '12px',\n justifyContent: 'center',\n alignItems: 'center',\n padding: isMobile ? '10px' : '15px',\n flexWrap: 'wrap' as const,\n }), [isMobile]);\n\n const buttonBaseStyle = useMemo(() => ({\n padding: isMobile ? '8px 16px' : '12px 24px',\n borderRadius: '8px',\n border: `2px solid ${hexToRgbaString(theme.colors.UI_BORDER, 0.6)}`,\n cursor: 'pointer',\n transition: 'all 0.2s ease',\n fontFamily: 'inherit',\n fontSize: isMobile ? '14px' : '16px',\n fontWeight: 'bold' as const,\n display: 'flex',\n alignItems: 'center',\n gap: '8px',\n }), [isMobile, theme]);\n\n return (\n <div style={tabStyle} data-testid=\"control-category-tabs\">\n {CONTROL_CATEGORIES.map((category) => {\n const isSelected = selectedTab === category.id;\n \n const buttonStyle = {\n ...buttonBaseStyle,\n background: isSelected\n ? hexToRgbaString(category.color, 0.3)\n : hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.8),\n borderColor: isSelected\n ? hexToRgbaString(category.color, 1)\n : hexToRgbaString(theme.colors.UI_BORDER, 0.6),\n color: isSelected\n ? `#${category.color.toString(16).padStart(6, '0')}`\n : `#${theme.colors.TEXT_SECONDARY.toString(16).padStart(6, '0')}`,\n };\n\n return (\n <button\n key={category.id}\n style={buttonStyle}\n onClick={() => onTabChange(category.id as 'combat' | 'movement' | 'system')}\n data-testid={`tab-${category.id}`}\n onMouseEnter={(e) => {\n if (!isSelected) {\n e.currentTarget.style.background = hexToRgbaString(category.color, 0.1);\n e.currentTarget.style.borderColor = hexToRgbaString(category.color, 0.8);\n }\n }}\n onMouseLeave={(e) => {\n if (!isSelected) {\n e.currentTarget.style.background = hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.8);\n e.currentTarget.style.borderColor = hexToRgbaString(theme.colors.UI_BORDER, 0.6);\n }\n }}\n >\n <span role=\"img\" aria-label={category.english}>{category.icon}</span>\n <span>{category.korean} | {category.english}</span>\n </button>\n );\n })}\n </div>\n );\n};\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAmCA,IAAa,uBAA2D,EACtE,aACA,aACA,eACI;CACJ,MAAM,QAAQ,eAAe;EAAE,SAAS;EAAW,MAAM;EAAM;CAAS,CAAC;CAEzE,MAAM,WAAW,eAAe;EAC9B,SAAS;EACT,eAAe;EACf,KAAK,WAAW,QAAQ;EACxB,gBAAgB;EAChB,YAAY;EACZ,SAAS,WAAW,SAAS;EAC7B,UAAU;CACZ,IAAI,CAAC,QAAQ,CAAC;CAEd,MAAM,kBAAkB,eAAe;EACrC,SAAS,WAAW,aAAa;EACjC,cAAc;EACd,QAAQ,aAAa,gBAAgB,MAAM,OAAO,WAAW,EAAG;EAChE,QAAQ;EACR,YAAY;EACZ,YAAY;EACZ,UAAU,WAAW,SAAS;EAC9B,YAAY;EACZ,SAAS;EACT,YAAY;EACZ,KAAK;CACP,IAAI,CAAC,UAAU,KAAK,CAAC;CAErB,OACE,oBAAC,OAAD;EAAK,OAAO;EAAU,eAAY;YAC/B,mBAAmB,KAAK,aAAa;GACpC,MAAM,aAAa,gBAAgB,SAAS;GAe5C,OACE,qBAAC,UAAD;IAEE,OAAO;KAfT,GAAG;KACH,YAAY,aACR,gBAAgB,SAAS,OAAO,EAAG,IACnC,gBAAgB,MAAM,OAAO,oBAAoB,EAAG;KACxD,aAAa,aACT,gBAAgB,SAAS,OAAO,CAAC,IACjC,gBAAgB,MAAM,OAAO,WAAW,EAAG;KAC/C,OAAO,aACH,IAAI,SAAS,MAAM,SAAS,EAAE,CAAC,CAAC,SAAS,GAAG,GAAG,MAC/C,IAAI,MAAM,OAAO,eAAe,SAAS,EAAE,CAAC,CAAC,SAAS,GAAG,GAAG;IAMvD;IACP,eAAe,YAAY,SAAS,EAAsC;IAC1E,eAAa,OAAO,SAAS;IAC7B,eAAe,MAAM;KACnB,IAAI,CAAC,YAAY;MACf,EAAE,cAAc,MAAM,aAAa,gBAAgB,SAAS,OAAO,EAAG;MACtE,EAAE,cAAc,MAAM,cAAc,gBAAgB,SAAS,OAAO,EAAG;KACzE;IACF;IACA,eAAe,MAAM;KACnB,IAAI,CAAC,YAAY;MACf,EAAE,cAAc,MAAM,aAAa,gBAAgB,MAAM,OAAO,oBAAoB,EAAG;MACvF,EAAE,cAAc,MAAM,cAAc,gBAAgB,MAAM,OAAO,WAAW,EAAG;KACjF;IACF;cAhBF,CAkBE,oBAAC,QAAD;KAAM,MAAK;KAAM,cAAY,SAAS;eAAU,SAAS;IAAW,CAAA,GACpE,qBAAC,QAAD,EAAA,UAAA;KAAO,SAAS;KAAO;KAAI,SAAS;IAAc,EAAA,CAAA,CAC5C;MAnBD,SAAS,EAmBR;EAEZ,CAAC;CACE,CAAA;AAET"}
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+ {"version":3,"file":"ControlCategoryTabsOverlayHtml.js","names":[],"sources":["../../../../../src/components/screens/controls/components/ControlCategoryTabsOverlayHtml.tsx"],"sourcesContent":["/**\n * ControlCategoryTabs - Tab navigation for control categories\n * \n * Allows switching between Combat, Movement, and System control views\n * Uses BaseButtonOverlayHtml for consistent styling\n * \n * @module components/screens/controls/components\n */\n\nimport React, { useMemo } from \"react\";\nimport { hexToRgbaString } from \"../../../../utils/colorUtils\";\nimport { useKoreanTheme } from \"../../../shared/base/useKoreanTheme\";\nimport { CONTROL_CATEGORIES } from \"../constants/ControlsConstants\";\n\nexport interface ControlCategoryTabsProps {\n readonly selectedTab: 'combat' | 'movement' | 'system';\n readonly onTabChange: (tab: 'combat' | 'movement' | 'system') => void;\n readonly isMobile: boolean;\n}\n\n/**\n * ControlCategoryTabs Component\n * \n * Displays tabs for switching between control categories.\n * Uses Korean theming and responsive sizing.\n * \n * @example\n * ```tsx\n * <ControlCategoryTabs\n * selectedTab=\"combat\"\n * onTabChange={(tab) => setSelectedTab(tab)}\n * isMobile={false}\n * />\n * ```\n */\nexport const ControlCategoryTabs: React.FC<ControlCategoryTabsProps> = ({\n selectedTab,\n onTabChange,\n isMobile,\n}) => {\n const theme = useKoreanTheme({ variant: 'primary', size: 'md', isMobile });\n\n const tabStyle = useMemo(() => ({\n display: 'flex',\n flexDirection: 'row' as const,\n gap: isMobile ? 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- {"version":3,"file":"GamepadVisualization3D.js","names":[],"sources":["../../../../../src/components/screens/controls/components/GamepadVisualization3D.tsx"],"sourcesContent":["/**\n * GamepadVisualization3D - 3D gamepad visualization with button labels\n *\n * Renders a simplified 3D gamepad shape with colored buttons and\n * bilingual Korean-English labels for each button.\n *\n * @module components/screens/controls/components\n */\n\nimport { Html } from \"@react-three/drei\";\nimport React, { useEffect, useMemo } from \"react\";\nimport * as THREE from \"three\";\nimport { FONT_FAMILY, KOREAN_COLORS } from \"../../../../types/constants\";\nimport { hexToRgbaString } from \"../../../../utils/colorUtils\";\nimport { GAMEPAD_BUTTONS } from \"../constants/ControlsConstants\";\n\n/**\n * Props for GamepadVisualization3D component\n */\nexport interface GamepadVisualization3DProps {\n /** Whether on mobile device (affects sizing) */\n readonly isMobile: boolean;\n}\n\n/**\n * GamepadVisualization3D Component\n *\n * 3D visualization of a gamepad with labeled buttons.\n * Displays simplified gamepad shape with colored circles for buttons.\n *\n * @example\n * ```tsx\n * <Canvas>\n * <GamepadVisualization3D isMobile={false} />\n * </Canvas>\n * ```\n */\nexport const GamepadVisualization3D: React.FC<GamepadVisualization3DProps> = ({\n isMobile,\n}) => {\n const bodyMaterial = useMemo(\n () =>\n new THREE.MeshStandardMaterial({\n color: KOREAN_COLORS.UI_STEEL_GRAY_DARK,\n metalness: 0.7,\n roughness: 0.3,\n transparent: true,\n opacity: 0.95,\n }),\n [],\n );\n\n useEffect(() => {\n return () => {\n bodyMaterial.dispose();\n };\n }, [bodyMaterial]);\n\n const buttonPositions = useMemo(\n () => ({\n 0: { x: 1.5, y: 0.5, z: 0.15 }, // A\n 1: { x: 2.0, y: 0.0, z: 0.15 }, // B\n 2: { x: 1.0, y: 0.0, z: 0.15 }, // X\n 3: { x: 1.5, y: -0.5, z: 0.15 }, // Y\n 4: { x: -2.0, y: 1.0, z: 0.2 }, // LB\n 5: { x: 2.0, y: 1.0, z: 0.2 }, // RB\n 6: { x: -2.0, y: 1.4, z: 0.2 }, // LT\n 7: { x: 2.0, y: 1.4, z: 0.2 }, // RT\n 8: { x: -0.6, y: 0.0, z: 0.15 }, // Back\n 9: { x: 0.6, y: 0.0, z: 0.15 }, // Start\n 10: { x: -1.5, y: -0.8, z: 0.15 }, // L3\n 11: { x: 1.5, y: -0.8, z: 0.15 }, // R3\n }),\n [],\n );\n\n return (\n <group position={[0, 0, 0]} data-testid=\"gamepad-visualization\">\n {/* Ambient light */}\n <ambientLight intensity={0.5} />\n\n {/* Directional lights */}\n <directionalLight position={[3, 3, 3]} intensity={0.8} />\n <directionalLight position={[-3, 2, 2]} intensity={0.4} />\n\n {/* Left body section (rounded rectangle) */}\n <mesh position={[-1.5, 0, 0]}>\n <boxGeometry args={[2.5, 2.5, 0.4]} />\n <primitive object={bodyMaterial} attach=\"material\" />\n </mesh>\n\n {/* Right body section (rounded rectangle) */}\n <mesh position={[1.5, 0, 0]}>\n <boxGeometry args={[2.5, 2.5, 0.4]} />\n <primitive object={bodyMaterial} attach=\"material\" />\n </mesh>\n\n {/* Center connector */}\n <mesh position={[0, 0, 0]}>\n <boxGeometry args={[1.5, 1.5, 0.35]} />\n <primitive object={bodyMaterial} attach=\"material\" />\n </mesh>\n\n {/* Render all buttons */}\n {GAMEPAD_BUTTONS.map((button) => {\n const pos =\n buttonPositions[button.index as keyof typeof buttonPositions];\n if (!pos) return null;\n\n return (\n <group key={button.index} position={[pos.x, pos.y, pos.z]}>\n {/* Button sphere */}\n <mesh>\n <sphereGeometry args={[0.15, 16, 16]} />\n <meshStandardMaterial\n color={button.color}\n emissive={button.color}\n emissiveIntensity={1.5}\n metalness={0.5}\n roughness={0.3}\n />\n </mesh>\n\n {/* Button label overlay */}\n <Html\n position={[0, 0.3, 0]}\n center\n distanceFactor={isMobile ? 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