blacktrigram 0.7.80 → 0.7.82
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +9 -9
- package/lib/App.d.ts.map +1 -1
- package/lib/audio/AudioAssetLoader.d.ts.map +1 -1
- package/lib/audio/AudioAssetRegistry.d.ts.map +1 -1
- package/lib/audio/AudioCache.d.ts.map +1 -1
- package/lib/audio/AudioManager.d.ts.map +1 -1
- package/lib/audio/AudioMonitor.d.ts.map +1 -1
- package/lib/audio/AudioPool.d.ts.map +1 -1
- package/lib/audio/AudioUtils.d.ts +1 -1
- package/lib/audio/AudioUtils.d.ts.map +1 -1
- package/lib/audio/VariantSelector.d.ts.map +1 -1
- package/lib/components/screens/combat/CombatScreen3D.d.ts.map +1 -1
- package/lib/components/screens/combat/CombatScreen3D.js +16 -11
- package/lib/components/screens/combat/CombatScreen3D.js.map +1 -1
- package/lib/components/screens/combat/components/controls/CombatButtons.d.ts.map +1 -1
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.d.ts.map +1 -1
- package/lib/components/screens/combat/components/controls/ControlsGuide.d.ts.map +1 -1
- package/lib/components/screens/combat/components/controls/PauseMenu.d.ts.map +1 -1
- package/lib/components/screens/combat/components/controls/PauseMenuButton.d.ts.map +1 -1
- package/lib/components/screens/combat/components/controls/QuickSettings.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/BloodDecals3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/BloodParticles3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/DustClouds3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/EarthCrackEffect3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/EarthHealingEffect3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/ImpactSparks3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.js +2 -1
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.js.map +1 -1
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/WaterRipple3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/WaterWave3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/feedback/MatchCountdown.d.ts.map +1 -1
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.d.ts.map +1 -1
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatPortraitStatusStrip.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatRightHUD.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/FPSMonitor.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.d.ts.map +1 -1
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts.map +1 -1
- package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts.map +1 -1
- package/lib/components/screens/combat/helpers/combatHelpers.d.ts.map +1 -1
- package/lib/components/screens/combat/hooks/useAICombat.js +2 -1
- package/lib/components/screens/combat/hooks/useAICombat.js.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatActions.js +25 -9
- package/lib/components/screens/combat/hooks/useCombatActions.js.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.js +10 -6
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.js.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatAudio.d.ts.map +1 -1
- package/lib/components/screens/combat/hooks/useGrapplingAudio.d.ts.map +1 -1
- package/lib/components/screens/combat/hooks/usePreloadCombatAudio.d.ts.map +1 -1
- package/lib/components/screens/controls/ControlsScreen3D.d.ts.map +1 -1
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/controls/components/GamepadVisualization3D.d.ts.map +1 -1
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/controls/components/Key3D.d.ts.map +1 -1
- package/lib/components/screens/controls/components/VisualKeyboard3D.d.ts.map +1 -1
- package/lib/components/screens/intro/IntroScreen3D.d.ts.map +1 -1
- package/lib/components/screens/intro/IntroScreen3D.js +8 -4
- package/lib/components/screens/intro/IntroScreen3D.js.map +1 -1
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/intro/components/StatBarOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/philosophy/PhilosophyScreen3D.d.ts.map +1 -1
- package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts.map +1 -1
- package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts.map +1 -1
- package/lib/components/screens/training/TrainingScreen3D.d.ts.map +1 -1
- package/lib/components/screens/training/TrainingScreen3D.js +5 -3
- package/lib/components/screens/training/TrainingScreen3D.js.map +1 -1
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/training/components/AnatomyOverlay3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/DamageNumber3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/FootPlacementMarkers3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/training/components/HitFeedbackEffect3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingAICharacter3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingArena3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingDummy3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingHitEffects3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/training/components/VitalPointMarker3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingRightHUD.d.ts.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts.map +1 -1
- package/lib/components/screens/training/hooks/useAttackMovement.d.ts.map +1 -1
- package/lib/components/screens/training/hooks/useAttackMovement.js +2 -1
- package/lib/components/screens/training/hooks/useAttackMovement.js.map +1 -1
- package/lib/components/screens/training/hooks/useTrainingActions.d.ts.map +1 -1
- package/lib/components/screens/training/hooks/useTrainingActions.js +2 -1
- package/lib/components/screens/training/hooks/useTrainingActions.js.map +1 -1
- package/lib/components/screens/training/hooks/useTrainingState.d.ts.map +1 -1
- package/lib/components/shared/base/ResponsiveContainer.d.ts.map +1 -1
- package/lib/components/shared/base/useKoreanTheme.d.ts +7 -7
- package/lib/components/shared/effects/ScreenFlash.d.ts.map +1 -1
- package/lib/components/shared/mobile/HapticController.d.ts.map +1 -1
- package/lib/components/shared/mobile/MobileControlsPure.d.ts.map +1 -1
- package/lib/components/shared/mobile/PerformanceMonitor.d.ts.map +1 -1
- package/lib/components/shared/three/anatomy/BodySurface.d.ts.map +1 -1
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.d.ts.map +1 -1
- package/lib/components/shared/three/anatomy/BoneClothing.d.ts.map +1 -1
- package/lib/components/shared/three/anatomy/BoneRenderer.d.ts.map +1 -1
- package/lib/components/shared/three/anatomy/Face3D.d.ts.map +1 -1
- package/lib/components/shared/three/anatomy/Foot3D.d.ts.map +1 -1
- package/lib/components/shared/three/anatomy/Hand3D.d.ts.map +1 -1
- package/lib/components/shared/three/effects/ActionFeedback.d.ts.map +1 -1
- package/lib/components/shared/three/effects/ActionFeedback.js +2 -1
- package/lib/components/shared/three/effects/ActionFeedback.js.map +1 -1
- package/lib/components/shared/three/effects/DamageNumbers.d.ts.map +1 -1
- package/lib/components/shared/three/effects/DamageNumbers.js +2 -1
- package/lib/components/shared/three/effects/DamageNumbers.js.map +1 -1
- package/lib/components/shared/three/effects/ExplosiveBurstEffect3D.d.ts.map +1 -1
- package/lib/components/shared/three/effects/GrapplingIndicator3D.d.ts.map +1 -1
- package/lib/components/shared/three/effects/HitEffects3D.d.ts.map +1 -1
- package/lib/components/shared/three/effects/HitEffects3D.js +2 -1
- package/lib/components/shared/three/effects/HitEffects3D.js.map +1 -1
- package/lib/components/shared/three/effects/LimbExposureIndicator3D.d.ts.map +1 -1
- package/lib/components/shared/three/effects/PlayerStateIndicators.d.ts.map +1 -1
- package/lib/components/shared/three/effects/StanceSymbol3D.d.ts.map +1 -1
- package/lib/components/shared/three/effects/StanceTransitionEffect.d.ts.map +1 -1
- package/lib/components/shared/three/effects/ThunderEffect3D.d.ts.map +1 -1
- package/lib/components/shared/three/effects/VitalPointMarkers3D.d.ts.map +1 -1
- package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts.map +1 -1
- package/lib/components/shared/three/indicators/GuardIndicator.d.ts.map +1 -1
- package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts.map +1 -1
- package/lib/components/shared/three/models/Player3DWithTransitions.d.ts.map +1 -1
- package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts.map +1 -1
- package/lib/components/shared/three/optimization/AdaptiveQuality.d.ts.map +1 -1
- package/lib/components/shared/three/scene/AtmosphericParticles3D.d.ts.map +1 -1
- package/lib/components/shared/three/scene/BackgroundScene3D.d.ts.map +1 -1
- package/lib/components/shared/three/scene/CombatArena3D.d.ts.map +1 -1
- package/lib/components/shared/three/scene/DebugCollision.d.ts.map +1 -1
- package/lib/components/shared/three/scene/KoreanSignage3D.d.ts.map +1 -1
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.d.ts.map +1 -1
- package/lib/components/shared/three/ui/CombatReadinessBar.d.ts.map +1 -1
- package/lib/components/shared/three/ui/ComboCounter.d.ts.map +1 -1
- package/lib/components/shared/three/ui/HealthBar.d.ts.map +1 -1
- package/lib/components/shared/three/ui/PlayerHUD.d.ts.map +1 -1
- package/lib/components/shared/three/ui/StaminaBar.d.ts.map +1 -1
- package/lib/components/shared/three/ui/TechniqueBar.d.ts.map +1 -1
- package/lib/components/shared/three/ui/TechniqueBarContainer.d.ts.map +1 -1
- package/lib/components/shared/three/ui/TechniqueCard.d.ts.map +1 -1
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.d.ts.map +1 -1
- package/lib/components/shared/three/ui/VulnerabilityWindowHUD.d.ts.map +1 -1
- package/lib/components/shared/ui/BackButton.d.ts.map +1 -1
- package/lib/components/shared/ui/BaseHUDContainer.d.ts.map +1 -1
- package/lib/components/shared/ui/CombatTimer.d.ts.map +1 -1
- package/lib/components/shared/ui/ErrorBoundary.d.ts +1 -1
- package/lib/components/shared/ui/ErrorBoundary.d.ts.map +1 -1
- package/lib/components/shared/ui/ErrorModal.d.ts.map +1 -1
- package/lib/components/shared/ui/HUDSection.d.ts.map +1 -1
- package/lib/components/shared/ui/SplashScreen.d.ts.map +1 -1
- package/lib/components/shared/ui/SplashScreen.js +2 -2
- package/lib/components/shared/ui/StyledHUDPanel.d.ts.map +1 -1
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.d.ts.map +1 -1
- package/lib/components/shared/ui/shared/ConfirmDialog.d.ts.map +1 -1
- package/lib/constants/bodyDimensions.d.ts.map +1 -1
- package/lib/constants/bodyRenderingConstants.d.ts.map +1 -1
- package/lib/data/techniqueMappings.d.ts.map +1 -1
- package/lib/data/techniques.d.ts.map +1 -1
- package/lib/hooks/useActionFeedback.d.ts.map +1 -1
- package/lib/hooks/useDebounce.d.ts.map +1 -1
- package/lib/hooks/useMatchCountdown.d.ts.map +1 -1
- package/lib/hooks/useMuscleActivation.js +4 -1
- package/lib/hooks/useMuscleActivation.js.map +1 -1
- package/lib/hooks/useRoundTransition.d.ts.map +1 -1
- package/lib/hooks/useRoundTransition.js +2 -1
- package/lib/hooks/useRoundTransition.js.map +1 -1
- package/lib/hooks/useSkeletalAnimation.js +1 -1
- package/lib/hooks/useTechniqueSelection.d.ts.map +1 -1
- package/lib/hooks/useThrottle.d.ts.map +1 -1
- package/lib/hooks/useWebGLContextLossHandler.d.ts.map +1 -1
- package/lib/hooks/useWindowSize.d.ts.map +1 -1
- package/lib/index.js +2 -2
- package/lib/systems/CombatSystem.d.ts.map +1 -1
- package/lib/systems/LayoutSystem.d.ts.map +1 -1
- package/lib/systems/ResponsiveScaling.d.ts.map +1 -1
- package/lib/systems/TrigramSystem.d.ts.map +1 -1
- package/lib/systems/VitalPointSystem.d.ts.map +1 -1
- package/lib/systems/VitalPointSystem.js +2 -1
- package/lib/systems/VitalPointSystem.js.map +1 -1
- package/lib/systems/ai/AdaptiveDifficulty.d.ts.map +1 -1
- package/lib/systems/ai/ComboSystem.d.ts.map +1 -1
- package/lib/systems/ai/DecisionTree.d.ts.map +1 -1
- package/lib/systems/ai/TrainingAI.d.ts.map +1 -1
- package/lib/systems/animation/builders/AnimationBuilder.d.ts.map +1 -1
- package/lib/systems/animation/builders/AnimationFactoryPresets.d.ts.map +1 -1
- package/lib/systems/animation/builders/HandPoses.d.ts.map +1 -1
- package/lib/systems/animation/builders/KeyframeConfig.d.ts.map +1 -1
- package/lib/systems/animation/builders/KeyframeInterpolation.d.ts.map +1 -1
- package/lib/systems/animation/builders/KoreanGuardPositions.d.ts.map +1 -1
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts.map +1 -1
- package/lib/systems/animation/builders/MartialArtsConstants.d.ts.map +1 -1
- package/lib/systems/animation/builders/SkeletonRig.d.ts.map +1 -1
- package/lib/systems/animation/catalogs/AttackAnimations.d.ts.map +1 -1
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.d.ts.map +1 -1
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.d.ts.map +1 -1
- package/lib/systems/animation/catalogs/GamStanceAnimations.d.ts.map +1 -1
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.d.ts.map +1 -1
- package/lib/systems/animation/catalogs/GonGuardPoses.d.ts.map +1 -1
- package/lib/systems/animation/catalogs/SonStanceAnimations.d.ts.map +1 -1
- package/lib/systems/animation/catalogs/StanceIdleAnimations.d.ts.map +1 -1
- package/lib/systems/animation/catalogs/StepAnimations.d.ts.map +1 -1
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.d.ts.map +1 -1
- package/lib/systems/animation/constants/AnatomicalLimits.d.ts.map +1 -1
- package/lib/systems/animation/core/AnimationOptimizations.d.ts.map +1 -1
- package/lib/systems/animation/core/AnimationPriority.d.ts.map +1 -1
- package/lib/systems/animation/core/AnimationStateMachine.d.ts.map +1 -1
- package/lib/systems/animation/core/AnimationStateMachine.js +1 -1
- package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts.map +1 -1
- package/lib/systems/animation/systems/AdvancedJointMovements.d.ts.map +1 -1
- package/lib/systems/animation/systems/BodyFacingSystem.d.ts.map +1 -1
- package/lib/systems/animation/systems/FacialExpressions.d.ts.map +1 -1
- package/lib/systems/animation/systems/HeadMovements.d.ts.map +1 -1
- package/lib/systems/animation/systems/MuscleActivation.d.ts.map +1 -1
- package/lib/systems/audio/BoneImpactAudioSystem.d.ts.map +1 -1
- package/lib/systems/bodypart/BodyPartHealthSystem.d.ts.map +1 -1
- package/lib/systems/bodypart/BodyPartPositionMapping.d.ts.map +1 -1
- package/lib/systems/bodypart/CombatInjuryIntegration.d.ts.map +1 -1
- package/lib/systems/bodypart/InjuryTracker.d.ts.map +1 -1
- package/lib/systems/bodypart/MovementPenaltySystem.d.ts.map +1 -1
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts.map +1 -1
- package/lib/systems/bodypart/types.d.ts.map +1 -1
- package/lib/systems/breathing/BreathingDisruptionSystem.d.ts.map +1 -1
- package/lib/systems/combat/AICounterAttackIntegration.d.ts.map +1 -1
- package/lib/systems/combat/BalanceSystem.d.ts.map +1 -1
- package/lib/systems/combat/BreakingStatusEffects.d.ts.map +1 -1
- package/lib/systems/combat/CombatStateSystem.d.ts.map +1 -1
- package/lib/systems/combat/ConsciousnessSystem.d.ts.map +1 -1
- package/lib/systems/combat/GrappleSystem.d.ts.map +1 -1
- package/lib/systems/combat/LimbExposureSystem.d.ts.map +1 -1
- package/lib/systems/combat/PainResponseSystem.d.ts.map +1 -1
- package/lib/systems/combat/SlowMotionController.d.ts.map +1 -1
- package/lib/systems/combat/TrainingCombatSystem.d.ts +1 -1
- package/lib/systems/combat/TrainingCombatSystem.d.ts.map +1 -1
- package/lib/systems/index.js +2 -2
- package/lib/systems/movement/InjuryMovementModifier.d.ts.map +1 -1
- package/lib/systems/movement/helpers/AccelerationUpdater.d.ts.map +1 -1
- package/lib/systems/movement/helpers/accelerationUtils.d.ts.map +1 -1
- package/lib/systems/physics/AttackMovementPhysics.d.ts.map +1 -1
- package/lib/systems/physics/CollisionDetection.d.ts.map +1 -1
- package/lib/systems/physics/CoordinateMapper.d.ts.map +1 -1
- package/lib/systems/physics/KnockbackPhysics.d.ts.map +1 -1
- package/lib/systems/physics/MovementPhysics.d.ts.map +1 -1
- package/lib/systems/physics/PhysicalReachCalculator.d.ts.map +1 -1
- package/lib/systems/physics/SpeedModifierSystem.d.ts.map +1 -1
- package/lib/systems/trigram/KoreanCulture.d.ts.map +1 -1
- package/lib/systems/trigram/KoreanTechniques.d.ts.map +1 -1
- package/lib/systems/trigram/StanceManager.d.ts.map +1 -1
- package/lib/systems/trigram/TransitionCalculator.d.ts.map +1 -1
- package/lib/systems/trigram/TrigramCalculator.d.ts.map +1 -1
- package/lib/systems/trigram/techniques/DarkOpsTechniques.d.ts.map +1 -1
- package/lib/systems/trigram/techniques/TechniqueConfig.d.ts.map +1 -1
- package/lib/systems/trigram/types/GonTechniqueExtensions.d.ts.map +1 -1
- package/lib/systems/types.d.ts.map +1 -1
- package/lib/systems/vitalpoint/DamageCalculator.d.ts.map +1 -1
- package/lib/systems/vitalpoint/HitDetection.d.ts.map +1 -1
- package/lib/systems/vitalpoint/KoreanAnatomy.d.ts.map +1 -1
- package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts.map +1 -1
- package/lib/systems/vitalpoint/VitalPointsData.d.ts.map +1 -1
- package/lib/types/AccessibilityTypes.d.ts.map +1 -1
- package/lib/types/LayoutTypes.d.ts.map +1 -1
- package/lib/types/common.d.ts.map +1 -1
- package/lib/types/constants/animations.d.ts.map +1 -1
- package/lib/types/constants/colors.d.ts.map +1 -1
- package/lib/types/constants/designSystem.d.ts +41 -41
- package/lib/types/constants/designSystem.d.ts.map +1 -1
- package/lib/types/constants/index.d.ts.map +1 -1
- package/lib/types/constants/layout.d.ts.map +1 -1
- package/lib/types/constants/performance.d.ts.map +1 -1
- package/lib/types/constants/typography.d.ts +7 -7
- package/lib/types/constants/typography.d.ts.map +1 -1
- package/lib/types/constants/ui.d.ts.map +1 -1
- package/lib/types/physics.d.ts.map +1 -1
- package/lib/types/physicsConstants.d.ts.map +1 -1
- package/lib/types/technique.d.ts.map +1 -1
- package/lib/types/techniqueId.d.ts.map +1 -1
- package/lib/utils/EventManager.d.ts.map +1 -1
- package/lib/utils/arenaWorldDimensions.d.ts.map +1 -1
- package/lib/utils/cameraShake.d.ts.map +1 -1
- package/lib/utils/characterScaling.d.ts.map +1 -1
- package/lib/utils/combatReadiness.d.ts.map +1 -1
- package/lib/utils/controlMapping.d.ts.map +1 -1
- package/lib/utils/eventConstants.d.ts.map +1 -1
- package/lib/utils/fabricTextures.d.ts.map +1 -1
- package/lib/utils/hapticFeedback.d.ts.map +1 -1
- package/lib/utils/haptics.d.ts.map +1 -1
- package/lib/utils/inputSystem.d.ts.map +1 -1
- package/lib/utils/inputSystem.js +2 -1
- package/lib/utils/inputSystem.js.map +1 -1
- package/lib/utils/mobileUIUtils.d.ts.map +1 -1
- package/lib/utils/objectPool.d.ts.map +1 -1
- package/lib/utils/particlePool.d.ts.map +1 -1
- package/lib/utils/performance/PerformanceMonitor.d.ts.map +1 -1
- package/lib/utils/performance/PerformanceOverlay3D.d.ts.map +1 -1
- package/lib/utils/performance/usePerformanceMonitor.d.ts.map +1 -1
- package/lib/utils/performanceOptimization.d.ts +3 -3
- package/lib/utils/performanceOptimization.d.ts.map +1 -1
- package/lib/utils/physicalAttributeValidation.d.ts.map +1 -1
- package/lib/utils/responsiveLayoutHelpers.d.ts.map +1 -1
- package/lib/utils/responsiveOrientationConstants.d.ts.map +1 -1
- package/lib/utils/stanceHelpers.d.ts.map +1 -1
- package/lib/utils/threeObjectPool.d.ts.map +1 -1
- package/package.json +21 -19
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"LimbExposureIndicator3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/effects/LimbExposureIndicator3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;GAmBG;AAGH,OAAO,KAAoC,MAAM,OAAO,CAAC;AAEzD,OAAO,KAAK,EACV,kBAAkB,EAElB,UAAU,EACX,MAAM,2BAA2B,CAAC;AAGnC;;GAEG;AACH,MAAM,WAAW,4BAA4B;IAC3C,oDAAoD;IACpD,QAAQ,CAAC,WAAW,EAAE,kBAAkB,GAAG,SAAS,CAAC;IACrD,8CAA8C;IAC9C,QAAQ,CAAC,iBAAiB,EAAE,UAAU,CAAC;IACvC,2CAA2C;IAC3C,QAAQ,CAAC,UAAU,CAAC,EAAE,OAAO,CAAC;IAC9B,gDAAgD;IAChD,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B,+CAA+C;IAC/C,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,oCAAoC;IACpC,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;CACjC;AA+ID;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,eAAO,MAAM,uBAAuB,EAAE,KAAK,CAAC,EAAE,CAC5C,4BAA4B,CAoG7B,CAAC
|
|
1
|
+
{"version":3,"file":"LimbExposureIndicator3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/effects/LimbExposureIndicator3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;GAmBG;AAGH,OAAO,KAAoC,MAAM,OAAO,CAAC;AAEzD,OAAO,KAAK,EACV,kBAAkB,EAElB,UAAU,EACX,MAAM,2BAA2B,CAAC;AAGnC;;GAEG;AACH,MAAM,WAAW,4BAA4B;IAC3C,oDAAoD;IACpD,QAAQ,CAAC,WAAW,EAAE,kBAAkB,GAAG,SAAS,CAAC;IACrD,8CAA8C;IAC9C,QAAQ,CAAC,iBAAiB,EAAE,UAAU,CAAC;IACvC,2CAA2C;IAC3C,QAAQ,CAAC,UAAU,CAAC,EAAE,OAAO,CAAC;IAC9B,gDAAgD;IAChD,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B,+CAA+C;IAC/C,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,oCAAoC;IACpC,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;CACjC;AA+ID;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,eAAO,MAAM,uBAAuB,EAAE,KAAK,CAAC,EAAE,CAC5C,4BAA4B,CAoG7B,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PlayerStateIndicators.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/effects/PlayerStateIndicators.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AAGH,OAAO,KAAkB,MAAM,OAAO,CAAC;AAEvC,OAAO,KAAK,EAAE,0BAA0B,EAAgB,MAAM,iCAAiC,CAAC;AA+ChG;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,eAAO,MAAM,qBAAqB,EAAE,KAAK,CAAC,EAAE,CAAC,0BAA0B,CAsNtE,CAAC;
|
|
1
|
+
{"version":3,"file":"PlayerStateIndicators.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/effects/PlayerStateIndicators.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AAGH,OAAO,KAAkB,MAAM,OAAO,CAAC;AAEvC,OAAO,KAAK,EAAE,0BAA0B,EAAgB,MAAM,iCAAiC,CAAC;AA+ChG;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,eAAO,MAAM,qBAAqB,EAAE,KAAK,CAAC,EAAE,CAAC,0BAA0B,CAsNtE,CAAC;eAEa,qBAAqB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"StanceSymbol3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/effects/StanceSymbol3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;GAUG;AAIH,OAAO,KAA0B,MAAM,OAAO,CAAC;AAE/C,OAAO,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAQzD;;GAEG;AACH,MAAM,WAAW,mBAAmB;IAClC,wCAAwC;IACxC,QAAQ,CAAC,MAAM,EAAE,aAAa,CAAC;IAC/B,gDAAgD;IAChD,QAAQ,CAAC,YAAY,CAAC,EAAE,MAAM,CAAC;IAC/B,mCAAmC;IACnC,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B,8BAA8B;IAC9B,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,oCAAoC;IACpC,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;CAC7B;AAWD;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,eAAO,MAAM,cAAc,EAAE,KAAK,CAAC,EAAE,CAAC,mBAAmB,CAuGxD,CAAC;
|
|
1
|
+
{"version":3,"file":"StanceSymbol3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/effects/StanceSymbol3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;GAUG;AAIH,OAAO,KAA0B,MAAM,OAAO,CAAC;AAE/C,OAAO,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAQzD;;GAEG;AACH,MAAM,WAAW,mBAAmB;IAClC,wCAAwC;IACxC,QAAQ,CAAC,MAAM,EAAE,aAAa,CAAC;IAC/B,gDAAgD;IAChD,QAAQ,CAAC,YAAY,CAAC,EAAE,MAAM,CAAC;IAC/B,mCAAmC;IACnC,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B,8BAA8B;IAC9B,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,oCAAoC;IACpC,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;CAC7B;AAWD;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,eAAO,MAAM,cAAc,EAAE,KAAK,CAAC,EAAE,CAAC,mBAAmB,CAuGxD,CAAC;eAEa,cAAc"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"StanceTransitionEffect.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/effects/StanceTransitionEffect.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AAIH,OAAO,KAA+C,MAAM,OAAO,CAAC;AAEpE,OAAO,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAQzD;;GAEG;AACH,MAAM,WAAW,2BAA2B;IAC1C,gDAAgD;IAChD,QAAQ,CAAC,UAAU,EAAE,aAAa,GAAG,IAAI,CAAC;IAC1C,uCAAuC;IACvC,QAAQ,CAAC,QAAQ,EAAE,aAAa,CAAC;IACjC,yCAAyC;IACzC,QAAQ,CAAC,oBAAoB,CAAC,EAAE,MAAM,IAAI,CAAC;IAC3C,oDAAoD;IACpD,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,+CAA+C;IAC/C,QAAQ,CAAC,eAAe,CAAC,EAAE,OAAO,CAAC;CACpC;AAED;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,eAAO,MAAM,sBAAsB,EAAE,KAAK,CAAC,EAAE,CAAC,2BAA2B,CA0JxE,CAAC;
|
|
1
|
+
{"version":3,"file":"StanceTransitionEffect.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/effects/StanceTransitionEffect.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AAIH,OAAO,KAA+C,MAAM,OAAO,CAAC;AAEpE,OAAO,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAQzD;;GAEG;AACH,MAAM,WAAW,2BAA2B;IAC1C,gDAAgD;IAChD,QAAQ,CAAC,UAAU,EAAE,aAAa,GAAG,IAAI,CAAC;IAC1C,uCAAuC;IACvC,QAAQ,CAAC,QAAQ,EAAE,aAAa,CAAC;IACjC,yCAAyC;IACzC,QAAQ,CAAC,oBAAoB,CAAC,EAAE,MAAM,IAAI,CAAC;IAC3C,oDAAoD;IACpD,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,+CAA+C;IAC/C,QAAQ,CAAC,eAAe,CAAC,EAAE,OAAO,CAAC;CACpC;AAED;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,eAAO,MAAM,sBAAsB,EAAE,KAAK,CAAC,EAAE,CAAC,2BAA2B,CA0JxE,CAAC;eAEa,sBAAsB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ThunderEffect3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/effects/ThunderEffect3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAGH,OAAO,KAA+C,MAAM,OAAO,CAAC;AAIpE;;GAEG;AACH,MAAM,WAAW,oBAAoB;IACnC,qCAAqC;IACrC,QAAQ,CAAC,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC5C,oCAAoC;IACpC,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC5B,uDAAuD;IACvD,QAAQ,CAAC,UAAU,EAAE,QAAQ,GAAG,SAAS,CAAC;IAC1C,+BAA+B;IAC/B,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,qCAAqC;IACrC,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,IAAI,CAAC;IACjC,+BAA+B;IAC/B,QAAQ,CAAC,MAAM,CAAC,EAAE,OAAO,CAAC;CAC3B;AA6TD;;;GAGG;AACH,eAAO,MAAM,eAAe,EAAE,KAAK,CAAC,EAAE,CAAC,oBAAoB,CAgD1D,CAAC;
|
|
1
|
+
{"version":3,"file":"ThunderEffect3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/effects/ThunderEffect3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAGH,OAAO,KAA+C,MAAM,OAAO,CAAC;AAIpE;;GAEG;AACH,MAAM,WAAW,oBAAoB;IACnC,qCAAqC;IACrC,QAAQ,CAAC,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC5C,oCAAoC;IACpC,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC5B,uDAAuD;IACvD,QAAQ,CAAC,UAAU,EAAE,QAAQ,GAAG,SAAS,CAAC;IAC1C,+BAA+B;IAC/B,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,qCAAqC;IACrC,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,IAAI,CAAC;IACjC,+BAA+B;IAC/B,QAAQ,CAAC,MAAM,CAAC,EAAE,OAAO,CAAC;CAC3B;AA6TD;;;GAGG;AACH,eAAO,MAAM,eAAe,EAAE,KAAK,CAAC,EAAE,CAAC,oBAAoB,CAgD1D,CAAC;eAEa,eAAe"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"VitalPointMarkers3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/effects/VitalPointMarkers3D.tsx"],"names":[],"mappings":"AAAA;;;;;;GAMG;AAIH,OAAO,KAAoC,MAAM,OAAO,CAAC;AAIzD,OAAO,EAAY,kBAAkB,EAAE,MAAM,0BAA0B,CAAC;AAGxE;;GAEG;AACH,MAAM,MAAM,gBAAgB,GAAG,KAAK,GAAG,MAAM,GAAG,OAAO,GAAG,MAAM,GAAG,MAAM,CAAC;AAE1E;;;GAGG;AACH,MAAM,WAAW,wBAAwB;IACvC,0EAA0E;IAC1E,QAAQ,CAAC,QAAQ,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC7C,oDAAoD;IACpD,QAAQ,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC;IAC3B,+CAA+C;IAC/C,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACvC,6CAA6C;IAC7C,QAAQ,CAAC,YAAY,CAAC,EAAE,CAAC,YAAY,EAAE,MAAM,KAAK,IAAI,CAAC;IACvD,6CAA6C;IAC7C,QAAQ,CAAC,YAAY,CAAC,EAAE,CAAC,YAAY,EAAE,MAAM,GAAG,IAAI,KAAK,IAAI,CAAC;IAC9D,sCAAsC;IACtC,QAAQ,CAAC,cAAc,CAAC,EAAE,kBAAkB,EAAE,CAAC;IAC/C,mCAAmC;IACnC,QAAQ,CAAC,YAAY,CAAC,EAAE,gBAAgB,CAAC;IACzC,4CAA4C;IAC5C,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,qDAAqD;IACrD,QAAQ,CAAC,UAAU,CAAC,EAAE,OAAO,CAAC;IAC9B,wDAAwD;IACxD,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,4DAA4D;IAC5D,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;CAC7B;AAwND;;;GAGG;AACH,eAAO,MAAM,mBAAmB,EAAE,KAAK,CAAC,EAAE,CAAC,wBAAwB,CAuFlE,CAAC;
|
|
1
|
+
{"version":3,"file":"VitalPointMarkers3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/effects/VitalPointMarkers3D.tsx"],"names":[],"mappings":"AAAA;;;;;;GAMG;AAIH,OAAO,KAAoC,MAAM,OAAO,CAAC;AAIzD,OAAO,EAAY,kBAAkB,EAAE,MAAM,0BAA0B,CAAC;AAGxE;;GAEG;AACH,MAAM,MAAM,gBAAgB,GAAG,KAAK,GAAG,MAAM,GAAG,OAAO,GAAG,MAAM,GAAG,MAAM,CAAC;AAE1E;;;GAGG;AACH,MAAM,WAAW,wBAAwB;IACvC,0EAA0E;IAC1E,QAAQ,CAAC,QAAQ,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC7C,oDAAoD;IACpD,QAAQ,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC;IAC3B,+CAA+C;IAC/C,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACvC,6CAA6C;IAC7C,QAAQ,CAAC,YAAY,CAAC,EAAE,CAAC,YAAY,EAAE,MAAM,KAAK,IAAI,CAAC;IACvD,6CAA6C;IAC7C,QAAQ,CAAC,YAAY,CAAC,EAAE,CAAC,YAAY,EAAE,MAAM,GAAG,IAAI,KAAK,IAAI,CAAC;IAC9D,sCAAsC;IACtC,QAAQ,CAAC,cAAc,CAAC,EAAE,kBAAkB,EAAE,CAAC;IAC/C,mCAAmC;IACnC,QAAQ,CAAC,YAAY,CAAC,EAAE,gBAAgB,CAAC;IACzC,4CAA4C;IAC5C,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,qDAAqD;IACrD,QAAQ,CAAC,UAAU,CAAC,EAAE,OAAO,CAAC;IAC9B,wDAAwD;IACxD,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,4DAA4D;IAC5D,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;CAC7B;AAwND;;;GAGG;AACH,eAAO,MAAM,mBAAmB,EAAE,KAAK,CAAC,EAAE,CAAC,wBAAwB,CAuFlE,CAAC;eAEa,mBAAmB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ElementalColorSystem.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/indicators/ElementalColorSystem.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;GAcG;AAEH,OAAO,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAGzD;;;;;;;;;;;GAWG;AACH,eAAO,MAAM,cAAc;IACzB,8CAA8C
|
|
1
|
+
{"version":3,"file":"ElementalColorSystem.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/indicators/ElementalColorSystem.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;GAcG;AAEH,OAAO,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAGzD;;;;;;;;;;;GAWG;AACH,eAAO,MAAM,cAAc;IACzB,8CAA8C;aAC9C,IAAI,EAAE,OAAQ;IACd,4CAA4C;aAC5C,IAAI,EAAE,QAAQ;IACd,kDAAkD;aAClD,KAAK,EAAE,QAAQ;IACf,iDAAiD;aACjD,KAAK,EAAE,QAAQ;IACf,8CAA8C;aAC9C,KAAK,EAAE,KAAQ;CACP,CAAC;AAEX;;;GAGG;AACH,MAAM,MAAM,OAAO,GAAG,MAAM,OAAO,cAAc,CAAC;AAElD;;;;;;;;;;;;;;GAcG;AACH,eAAO,MAAM,kBAAkB,EAAE,MAAM,CAAC,aAAa,EAAE,OAAO,CAS7D,CAAC;AAIF;;;;;;;;;;;;;;;GAeG;AACH,wBAAgB,sBAAsB,CAAC,MAAM,EAAE,aAAa,GAAG,MAAM,CAGpE;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,aAAa,GAAG,MAAM,CAE9D;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,aAAa,GAAG,OAAO,CAEhE;AAED;;;;;;;;;;;;;;;GAeG;AACH,wBAAgB,oBAAoB,CAAC,MAAM,EAAE,aAAa,GAAG,MAAM,CAElE;AAED;;;;;;;;;;;;;;;GAeG;AACH,wBAAgB,qBAAqB,CAAC,MAAM,EAAE,aAAa,GAAG,MAAM,CAEnE;AAED;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,wBAAgB,cAAc,CAAC,MAAM,EAAE,aAAa,GAAG;IACrD,QAAQ,CAAC,MAAM,EAAE,aAAa,CAAC;IAC/B,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;IAC1B,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;IAC5B,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;CAC9B,CASA"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GuardIndicator.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/indicators/GuardIndicator.tsx"],"names":[],"mappings":"AAAA;;;;;;;GAOG;AAEH,OAAO,KAAkB,MAAM,OAAO,CAAC;AAGvC,OAAO,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAIzD;;GAEG;AACH,MAAM,WAAW,mBAAmB;IAClC,6BAA6B;IAC7B,QAAQ,CAAC,aAAa,EAAE,aAAa,CAAC;IACtC,iDAAiD;IACjD,QAAQ,CAAC,SAAS,EAAE,OAAO,CAAC;IAC5B,iEAAiE;IACjE,QAAQ,CAAC,QAAQ,EAAE,MAAM,GAAG,OAAO,CAAC;IACpC,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;CAC7B;AAkED;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,eAAO,MAAM,cAAc,EAAE,KAAK,CAAC,EAAE,CAAC,mBAAmB,CA6LxD,CAAC;AAEF;;GAEG
|
|
1
|
+
{"version":3,"file":"GuardIndicator.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/indicators/GuardIndicator.tsx"],"names":[],"mappings":"AAAA;;;;;;;GAOG;AAEH,OAAO,KAAkB,MAAM,OAAO,CAAC;AAGvC,OAAO,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAIzD;;GAEG;AACH,MAAM,WAAW,mBAAmB;IAClC,6BAA6B;IAC7B,QAAQ,CAAC,aAAa,EAAE,aAAa,CAAC;IACtC,iDAAiD;IACjD,QAAQ,CAAC,SAAS,EAAE,OAAO,CAAC;IAC5B,iEAAiE;IACjE,QAAQ,CAAC,QAAQ,EAAE,MAAM,GAAG,OAAO,CAAC;IACpC,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;CAC7B;AAkED;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,eAAO,MAAM,cAAc,EAAE,KAAK,CAAC,EAAE,CAAC,mBAAmB,CA6LxD,CAAC;AAEF;;GAEG"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TrigramSymbol3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/indicators/TrigramSymbol3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AAGH,OAAO,KAAkB,MAAM,OAAO,CAAC;AACvC,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAG/B;;;GAGG;AACH,MAAM,WAAW,oBAAoB;IACnC,0CAA0C;IAC1C,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,2BAA2B;IAC3B,QAAQ,CAAC,QAAQ,EAAE,KAAK,CAAC,YAAY,CAAC;IACtC,wCAAwC;IACxC,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAAC;IAChC,2BAA2B;IAC3B,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,uBAAuB;IACvB,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,gDAAgD;IAChD,QAAQ,CAAC,WAAW,CAAC,EAAE,OAAO,CAAC;IAC/B,0BAA0B;IAC1B,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B,gCAAgC;IAChC,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC5B,0BAA0B;IAC1B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;CAC1B;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAkCG;AACH,eAAO,MAAM,eAAe,EAAE,KAAK,CAAC,EAAE,CAAC,oBAAoB,CA0E1D,CAAC;AAEF;;;GAGG
|
|
1
|
+
{"version":3,"file":"TrigramSymbol3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/indicators/TrigramSymbol3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AAGH,OAAO,KAAkB,MAAM,OAAO,CAAC;AACvC,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAG/B;;;GAGG;AACH,MAAM,WAAW,oBAAoB;IACnC,0CAA0C;IAC1C,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,2BAA2B;IAC3B,QAAQ,CAAC,QAAQ,EAAE,KAAK,CAAC,YAAY,CAAC;IACtC,wCAAwC;IACxC,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAAC;IAChC,2BAA2B;IAC3B,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,uBAAuB;IACvB,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,gDAAgD;IAChD,QAAQ,CAAC,WAAW,CAAC,EAAE,OAAO,CAAC;IAC/B,0BAA0B;IAC1B,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B,gCAAgC;IAChC,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC5B,0BAA0B;IAC1B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;CAC1B;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAkCG;AACH,eAAO,MAAM,eAAe,EAAE,KAAK,CAAC,EAAE,CAAC,oBAAoB,CA0E1D,CAAC;AAEF;;;GAGG"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Player3DWithTransitions.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/models/Player3DWithTransitions.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAEH,OAAO,KAAmD,MAAM,OAAO,CAAC;AAExE,OAAO,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AACzD,OAAO,KAAK,EAAE,oBAAoB,EAAE,MAAM,iCAAiC,CAAC;AAK5E;;GAEG;AACH,MAAM,WAAW,4BAA6B,SAAQ,oBAAoB;IACxE,wDAAwD;IACxD,QAAQ,CAAC,eAAe,CAAC,EAAE,MAAM,CAAC;IAClC,uDAAuD;IACvD,QAAQ,CAAC,uBAAuB,CAAC,EAAE,OAAO,CAAC;IAC3C,oDAAoD;IACpD,QAAQ,CAAC,kBAAkB,CAAC,EAAE,OAAO,CAAC;IACtC,iDAAiD;IACjD,QAAQ,CAAC,iBAAiB,CAAC,EAAE,OAAO,CAAC;IACrC,oDAAoD;IACpD,QAAQ,CAAC,kBAAkB,CAAC,EAAE,MAAM,CAAC;IACrC,6CAA6C;IAC7C,QAAQ,CAAC,uBAAuB,CAAC,EAAE,CACjC,UAAU,EAAE,aAAa,EACzB,QAAQ,EAAE,aAAa,KACpB,IAAI,CAAC;IACV,gDAAgD;IAChD,QAAQ,CAAC,0BAA0B,CAAC,EAAE,CAAC,MAAM,EAAE,aAAa,KAAK,IAAI,CAAC;CACvE;AASD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAqCG;AACH,eAAO,MAAM,uBAAuB,EAAE,KAAK,CAAC,EAAE,CAC5C,4BAA4B,CA2E7B,CAAC;
|
|
1
|
+
{"version":3,"file":"Player3DWithTransitions.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/models/Player3DWithTransitions.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAEH,OAAO,KAAmD,MAAM,OAAO,CAAC;AAExE,OAAO,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AACzD,OAAO,KAAK,EAAE,oBAAoB,EAAE,MAAM,iCAAiC,CAAC;AAK5E;;GAEG;AACH,MAAM,WAAW,4BAA6B,SAAQ,oBAAoB;IACxE,wDAAwD;IACxD,QAAQ,CAAC,eAAe,CAAC,EAAE,MAAM,CAAC;IAClC,uDAAuD;IACvD,QAAQ,CAAC,uBAAuB,CAAC,EAAE,OAAO,CAAC;IAC3C,oDAAoD;IACpD,QAAQ,CAAC,kBAAkB,CAAC,EAAE,OAAO,CAAC;IACtC,iDAAiD;IACjD,QAAQ,CAAC,iBAAiB,CAAC,EAAE,OAAO,CAAC;IACrC,oDAAoD;IACpD,QAAQ,CAAC,kBAAkB,CAAC,EAAE,MAAM,CAAC;IACrC,6CAA6C;IAC7C,QAAQ,CAAC,uBAAuB,CAAC,EAAE,CACjC,UAAU,EAAE,aAAa,EACzB,QAAQ,EAAE,aAAa,KACpB,IAAI,CAAC;IACV,gDAAgD;IAChD,QAAQ,CAAC,0BAA0B,CAAC,EAAE,CAAC,MAAM,EAAE,aAAa,KAAK,IAAI,CAAC;CACvE;AASD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAqCG;AACH,eAAO,MAAM,uBAAuB,EAAE,KAAK,CAAC,EAAE,CAC5C,4BAA4B,CA2E7B,CAAC;eAEa,uBAAuB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SkeletalPlayer3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/models/SkeletalPlayer3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AAIH,OAAO,KAA+C,MAAM,OAAO,CAAC;AAmBpE,OAAO,KAAK,EAAE,oBAAoB,EAAE,MAAM,iCAAiC,CAAC;AAiD5E;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,eAAO,MAAM,gBAAgB,EAAE,KAAK,CAAC,EAAE,CACrC,oBAAoB,GAAG;IACrB,QAAQ,CAAC,eAAe,CAAC,EAAE,MAAM,CAAC;IAClC,QAAQ,CAAC,YAAY,CAAC,EAAE,OAAO,CAAC;CACjC,CA8XF,CAAC;
|
|
1
|
+
{"version":3,"file":"SkeletalPlayer3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/models/SkeletalPlayer3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AAIH,OAAO,KAA+C,MAAM,OAAO,CAAC;AAmBpE,OAAO,KAAK,EAAE,oBAAoB,EAAE,MAAM,iCAAiC,CAAC;AAiD5E;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,eAAO,MAAM,gBAAgB,EAAE,KAAK,CAAC,EAAE,CACrC,oBAAoB,GAAG;IACrB,QAAQ,CAAC,eAAe,CAAC,EAAE,MAAM,CAAC;IAClC,QAAQ,CAAC,YAAY,CAAC,EAAE,OAAO,CAAC;CACjC,CA8XF,CAAC;eAEa,gBAAgB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"AdaptiveQuality.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/optimization/AdaptiveQuality.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;GAgBG;AAKH;;GAEG;AACH,MAAM,MAAM,YAAY,GAAG,MAAM,GAAG,QAAQ,GAAG,KAAK,CAAC;AAErD;;GAEG;AACH,MAAM,WAAW,eAAe;IAC9B,QAAQ,CAAC,KAAK,EAAE,YAAY,CAAC;IAC7B,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,cAAc,EAAE,OAAO,CAAC;IACjC,QAAQ,CAAC,cAAc,EAAE,MAAM,CAAC;CACjC;AAED;;GAEG;AACH,MAAM,WAAW,yBAAyB;IACxC,yCAAyC;IACzC,QAAQ,CAAC,kBAAkB,EAAE,MAAM,CAAC;IACpC,uCAAuC;IACvC,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAC;IAClC,gDAAgD;IAChD,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAC9B,gDAAgD;IAChD,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;CAC7B;AAYD;;GAEG;AACH,eAAO,MAAM,eAAe,EAAE,MAAM,CAAC,YAAY,EAAE,eAAe,CAsBxD,CAAC;AAEX;;GAEG;AACH,qBAAa,qBAAqB;IAChC,OAAO,CAAC,cAAc,CAAwB;IAC9C,OAAO,CAAC,UAAU,CAAgB;IAClC,OAAO,CAAC,iBAAiB,CAAK;IAC9B,OAAO,CAAC,QAAQ,CAAC,UAAU,CAA4B;
|
|
1
|
+
{"version":3,"file":"AdaptiveQuality.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/optimization/AdaptiveQuality.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;GAgBG;AAKH;;GAEG;AACH,MAAM,MAAM,YAAY,GAAG,MAAM,GAAG,QAAQ,GAAG,KAAK,CAAC;AAErD;;GAEG;AACH,MAAM,WAAW,eAAe;IAC9B,QAAQ,CAAC,KAAK,EAAE,YAAY,CAAC;IAC7B,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,cAAc,EAAE,OAAO,CAAC;IACjC,QAAQ,CAAC,cAAc,EAAE,MAAM,CAAC;CACjC;AAED;;GAEG;AACH,MAAM,WAAW,yBAAyB;IACxC,yCAAyC;IACzC,QAAQ,CAAC,kBAAkB,EAAE,MAAM,CAAC;IACpC,uCAAuC;IACvC,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAC;IAClC,gDAAgD;IAChD,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAC9B,gDAAgD;IAChD,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;CAC7B;AAYD;;GAEG;AACH,eAAO,MAAM,eAAe,EAAE,MAAM,CAAC,YAAY,EAAE,eAAe,CAsBxD,CAAC;AAEX;;GAEG;AACH,qBAAa,qBAAqB;IAChC,OAAO,CAAC,cAAc,CAAwB;IAC9C,OAAO,CAAC,UAAU,CAAgB;IAClC,OAAO,CAAC,iBAAiB,CAAK;IAC9B,OAAO,CAAC,QAAQ,CAAC,UAAU,CAA4B;IAEvD,YAAY,UAAU,GAAE,OAAO,CAAC,yBAAyB,CAAM,EAE9D;IAED;;;OAGG;IACH,MAAM,CAAC,UAAU,EAAE,MAAM,GAAG,YAAY,GAAG,IAAI,CAwD9C;IAED;;OAEG;IACH,iBAAiB,IAAI,YAAY,CAEhC;IAED;;OAEG;IACH,kBAAkB,IAAI,eAAe,CAEpC;IAED;;OAEG;IACH,UAAU,CAAC,OAAO,EAAE,YAAY,GAAG,IAAI,CAItC;IAED;;OAEG;IACH,KAAK,IAAI,IAAI,CAGZ;CACF;AAED;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,wBAAgB,kBAAkB,CAChC,OAAO,GAAE,OAAc,EACvB,QAAQ,GAAE,OAAe,EACzB,eAAe,CAAC,EAAE,CAAC,OAAO,EAAE,YAAY,KAAK,IAAI,GAChD,eAAe,CA4DjB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"AtmosphericParticles3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/scene/AtmosphericParticles3D.tsx"],"names":[],"mappings":"AAAA;;;;;GAKG;AAGH,OAAO,KAAsC,MAAM,OAAO,CAAC;AAG3D;;GAEG;AACH,MAAM,WAAW,2BAA2B;IAC1C,qDAAqD;IACrD,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,uFAAuF;IACvF,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,yCAAyC;IACzC,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;CACzB;AA6BD;;;;;;;;;GASG;AACH,eAAO,MAAM,sBAAsB,EAAE,KAAK,CAAC,EAAE,CAC3C,2BAA2B,CAmD5B,CAAC;
|
|
1
|
+
{"version":3,"file":"AtmosphericParticles3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/scene/AtmosphericParticles3D.tsx"],"names":[],"mappings":"AAAA;;;;;GAKG;AAGH,OAAO,KAAsC,MAAM,OAAO,CAAC;AAG3D;;GAEG;AACH,MAAM,WAAW,2BAA2B;IAC1C,qDAAqD;IACrD,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,uFAAuF;IACvF,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,yCAAyC;IACzC,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;CACzB;AA6BD;;;;;;;;;GASG;AACH,eAAO,MAAM,sBAAsB,EAAE,KAAK,CAAC,EAAE,CAC3C,2BAA2B,CAmD5B,CAAC;eAEa,sBAAsB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"BackgroundScene3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/scene/BackgroundScene3D.tsx"],"names":[],"mappings":"AAAA;;;;;;GAMG;AAGH,OAAO,KAAiB,MAAM,OAAO,CAAC;AAItC;;GAEG;AACH,MAAM,MAAM,eAAe,GAAG,OAAO,GAAG,UAAU,GAAG,YAAY,GAAG,SAAS,CAAC;AAE9E,MAAM,WAAW,sBAAsB;IACrC;;;OAGG;IACH,QAAQ,CAAC,KAAK,CAAC,EAAE,eAAe,CAAC;IAEjC;;;OAGG;IACH,QAAQ,CAAC,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAEpC;;;OAGG;IACH,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;IAEhC;;;OAGG;IACH,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAE3B;;;OAGG;IACH,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;IAEhC;;;OAGG;IACH,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAE1B;;;OAGG;IACH,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IAEzB;;;OAGG;IACH,QAAQ,CAAC,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAEnC;;;OAGG;IACH,QAAQ,CAAC,oBAAoB,CAAC,EAAE,MAAM,CAAC;IAEvC;;;OAGG;IACH,QAAQ,CAAC,cAAc,CAAC,EAAE,MAAM,CAAC;CAClC;AAkDD;;;;;;;;GAQG;AACH,eAAO,MAAM,iBAAiB,EAAE,KAAK,CAAC,EAAE,CAAC,sBAAsB,CAoE9D,CAAC;
|
|
1
|
+
{"version":3,"file":"BackgroundScene3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/scene/BackgroundScene3D.tsx"],"names":[],"mappings":"AAAA;;;;;;GAMG;AAGH,OAAO,KAAiB,MAAM,OAAO,CAAC;AAItC;;GAEG;AACH,MAAM,MAAM,eAAe,GAAG,OAAO,GAAG,UAAU,GAAG,YAAY,GAAG,SAAS,CAAC;AAE9E,MAAM,WAAW,sBAAsB;IACrC;;;OAGG;IACH,QAAQ,CAAC,KAAK,CAAC,EAAE,eAAe,CAAC;IAEjC;;;OAGG;IACH,QAAQ,CAAC,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAEpC;;;OAGG;IACH,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;IAEhC;;;OAGG;IACH,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAE3B;;;OAGG;IACH,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;IAEhC;;;OAGG;IACH,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAE1B;;;OAGG;IACH,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IAEzB;;;OAGG;IACH,QAAQ,CAAC,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAEnC;;;OAGG;IACH,QAAQ,CAAC,oBAAoB,CAAC,EAAE,MAAM,CAAC;IAEvC;;;OAGG;IACH,QAAQ,CAAC,cAAc,CAAC,EAAE,MAAM,CAAC;CAClC;AAkDD;;;;;;;;GAQG;AACH,eAAO,MAAM,iBAAiB,EAAE,KAAK,CAAC,EAAE,CAAC,sBAAsB,CAoE9D,CAAC;eAEa,iBAAiB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"CombatArena3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/scene/CombatArena3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAGH,OAAO,KAAqC,MAAM,OAAO,CAAC;AAO1D;;;GAGG;AACH,MAAM,WAAW,kBAAkB;IACjC,4EAA4E;IAC5E,QAAQ,CAAC,QAAQ,CAAC,EAAE,WAAW,GAAG,aAAa,GAAG,SAAS,CAAC;IAC5D,kFAAkF;IAClF,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,yEAAyE;IACzE,QAAQ,CAAC,gBAAgB,CAAC,EAAE,MAAM,CAAC;IACnC,oFAAoF;IACpF,QAAQ,CAAC,gBAAgB,CAAC,EAAE,MAAM,CAAC;IACnC,6FAA6F;IAC7F,QAAQ,CAAC,eAAe,CAAC,EAAE,OAAO,CAAC;CACpC;AAOD;;;GAGG;AACH,eAAO,MAAM,aAAa,EAAE,KAAK,CAAC,EAAE,CAAC,kBAAkB,CA4MtD,CAAC;
|
|
1
|
+
{"version":3,"file":"CombatArena3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/scene/CombatArena3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAGH,OAAO,KAAqC,MAAM,OAAO,CAAC;AAO1D;;;GAGG;AACH,MAAM,WAAW,kBAAkB;IACjC,4EAA4E;IAC5E,QAAQ,CAAC,QAAQ,CAAC,EAAE,WAAW,GAAG,aAAa,GAAG,SAAS,CAAC;IAC5D,kFAAkF;IAClF,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,yEAAyE;IACzE,QAAQ,CAAC,gBAAgB,CAAC,EAAE,MAAM,CAAC;IACnC,oFAAoF;IACpF,QAAQ,CAAC,gBAAgB,CAAC,EAAE,MAAM,CAAC;IACnC,6FAA6F;IAC7F,QAAQ,CAAC,eAAe,CAAC,EAAE,OAAO,CAAC;CACpC;AAOD;;;GAGG;AACH,eAAO,MAAM,aAAa,EAAE,KAAK,CAAC,EAAE,CAAC,kBAAkB,CA4MtD,CAAC;eAEa,aAAa"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"DebugCollision.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/scene/DebugCollision.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAEH,OAAO,KAA6B,MAAM,OAAO,CAAC;AAGlD,OAAO,KAAK,EAEV,UAAU,EACX,MAAM,2BAA2B,CAAC;AAEnC;;;;GAIG;AACH,MAAM,WAAW,mBAAmB;IAClC,qCAAqC;IACrC,QAAQ,CAAC,iBAAiB,CAAC,EAAE,OAAO,CAAC;IAErC,0CAA0C;IAC1C,QAAQ,CAAC,eAAe,CAAC,EAAE,OAAO,CAAC;IAEnC,oCAAoC;IACpC,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAE9B,kDAAkD;IAClD,QAAQ,CAAC,gBAAgB,CAAC,EAAE,UAAU,CAAC;IAEvC,oDAAoD;IACpD,QAAQ,CAAC,gBAAgB,CAAC,EAAE,UAAU,CAAC;IAEvC,qCAAqC;IACrC,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;CAC3B;AAgBD;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,eAAO,MAAM,cAAc,EAAE,KAAK,CAAC,EAAE,CAAC,mBAAmB,CAwIxD,CAAC;
|
|
1
|
+
{"version":3,"file":"DebugCollision.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/scene/DebugCollision.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAEH,OAAO,KAA6B,MAAM,OAAO,CAAC;AAGlD,OAAO,KAAK,EAEV,UAAU,EACX,MAAM,2BAA2B,CAAC;AAEnC;;;;GAIG;AACH,MAAM,WAAW,mBAAmB;IAClC,qCAAqC;IACrC,QAAQ,CAAC,iBAAiB,CAAC,EAAE,OAAO,CAAC;IAErC,0CAA0C;IAC1C,QAAQ,CAAC,eAAe,CAAC,EAAE,OAAO,CAAC;IAEnC,oCAAoC;IACpC,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAE9B,kDAAkD;IAClD,QAAQ,CAAC,gBAAgB,CAAC,EAAE,UAAU,CAAC;IAEvC,oDAAoD;IACpD,QAAQ,CAAC,gBAAgB,CAAC,EAAE,UAAU,CAAC;IAEvC,qCAAqC;IACrC,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;CAC3B;AAgBD;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,eAAO,MAAM,cAAc,EAAE,KAAK,CAAC,EAAE,CAAC,mBAAmB,CAwIxD,CAAC;eAEa,cAAc"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"KoreanSignage3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/scene/KoreanSignage3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;GAQG;AAGH,OAAO,KAAuC,MAAM,OAAO,CAAC;AAI5D;;GAEG;AACH,MAAM,WAAW,oBAAoB;IACnC,oFAAoF;IACpF,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;CACzB;AAED;;;;;;;;GAQG;AACH,eAAO,MAAM,eAAe,EAAE,KAAK,CAAC,EAAE,CAAC,oBAAoB,CA8F1D,CAAC;
|
|
1
|
+
{"version":3,"file":"KoreanSignage3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/scene/KoreanSignage3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;GAQG;AAGH,OAAO,KAAuC,MAAM,OAAO,CAAC;AAI5D;;GAEG;AACH,MAAM,WAAW,oBAAoB;IACnC,oFAAoF;IACpF,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;CACzB;AAED;;;;;;;;GAQG;AACH,eAAO,MAAM,eAAe,EAAE,KAAK,CAAC,EAAE,CAAC,oBAAoB,CA8F1D,CAAC;eAEa,eAAe"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"BodyPartHealthDisplay.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/BodyPartHealthDisplay.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;GAgBG;AAEH,OAAO,KAAkB,MAAM,OAAO,CAAC;AACvC,OAAO,EAAY,cAAc,EAAE,MAAM,oCAAoC,CAAC;AAI9E,MAAM,WAAW,0BAA0B;IACzC,4BAA4B;IAC5B,QAAQ,CAAC,cAAc,EAAE,cAAc,CAAC;IACxC,qCAAqC;IACrC,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,0DAA0D;IAC1D,QAAQ,CAAC,QAAQ,EAAE,MAAM,GAAG,OAAO,CAAC;IACpC,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;CAC5B;AA2BD;;;;;;;;;;;;GAYG;AACH,eAAO,MAAM,qBAAqB,EAAE,KAAK,CAAC,EAAE,CAAC,0BAA0B,CAiKtE,CAAC;
|
|
1
|
+
{"version":3,"file":"BodyPartHealthDisplay.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/BodyPartHealthDisplay.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;GAgBG;AAEH,OAAO,KAAkB,MAAM,OAAO,CAAC;AACvC,OAAO,EAAY,cAAc,EAAE,MAAM,oCAAoC,CAAC;AAI9E,MAAM,WAAW,0BAA0B;IACzC,4BAA4B;IAC5B,QAAQ,CAAC,cAAc,EAAE,cAAc,CAAC;IACxC,qCAAqC;IACrC,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,0DAA0D;IAC1D,QAAQ,CAAC,QAAQ,EAAE,MAAM,GAAG,OAAO,CAAC;IACpC,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;CAC5B;AA2BD;;;;;;;;;;;;GAYG;AACH,eAAO,MAAM,qBAAqB,EAAE,KAAK,CAAC,EAAE,CAAC,0BAA0B,CAiKtE,CAAC;eAEa,qBAAqB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"CombatReadinessBar.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/CombatReadinessBar.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAEH,OAAO,KAAkB,MAAM,OAAO,CAAC;AASvC,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAE9D,MAAM,WAAW,uBAAuB;IACtC,iDAAiD;IACjD,QAAQ,CAAC,MAAM,EAAE,WAAW,CAAC;IAC7B,oCAAoC;IACpC,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;CAC5B;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,eAAO,MAAM,kBAAkB,EAAE,KAAK,CAAC,EAAE,CAAC,uBAAuB,CA4GhE,CAAC;
|
|
1
|
+
{"version":3,"file":"CombatReadinessBar.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/CombatReadinessBar.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAEH,OAAO,KAAkB,MAAM,OAAO,CAAC;AASvC,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAE9D,MAAM,WAAW,uBAAuB;IACtC,iDAAiD;IACjD,QAAQ,CAAC,MAAM,EAAE,WAAW,CAAC;IAC7B,oCAAoC;IACpC,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;CAC5B;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,eAAO,MAAM,kBAAkB,EAAE,KAAK,CAAC,EAAE,CAAC,uBAAuB,CA4GhE,CAAC;eAEa,kBAAkB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ComboCounter.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/ComboCounter.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAGH,OAAO,KAA+C,MAAM,OAAO,CAAC;AAGpE,OAAO,qBAAqB,CAAC;AAE7B;;GAEG;AACH,MAAM,WAAW,iBAAiB;IAChC,0BAA0B;IAC1B,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B,4CAA4C;IAC5C,QAAQ,CAAC,eAAe,CAAC,EAAE,MAAM,CAAC;CACnC;AA6DD;;;;;;;;;;;;;GAaG;AACH,eAAO,MAAM,YAAY,EAAE,KAAK,CAAC,EAAE,CAAC,iBAAiB,CA+LpD,CAAC;
|
|
1
|
+
{"version":3,"file":"ComboCounter.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/ComboCounter.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAGH,OAAO,KAA+C,MAAM,OAAO,CAAC;AAGpE,OAAO,qBAAqB,CAAC;AAE7B;;GAEG;AACH,MAAM,WAAW,iBAAiB;IAChC,0BAA0B;IAC1B,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B,4CAA4C;IAC5C,QAAQ,CAAC,eAAe,CAAC,EAAE,MAAM,CAAC;CACnC;AA6DD;;;;;;;;;;;;;GAaG;AACH,eAAO,MAAM,YAAY,EAAE,KAAK,CAAC,EAAE,CAAC,iBAAiB,CA+LpD,CAAC;eAEa,YAAY"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"HealthBar.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/HealthBar.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,KAAkB,MAAM,OAAO,CAAC;AAGvC,OAAO,qBAAqB,CAAC;AAE7B,MAAM,WAAW,cAAc;IAC7B,2BAA2B;IAC3B,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,8BAA8B;IAC9B,QAAQ,CAAC,GAAG,EAAE,MAAM,CAAC;IACrB,oCAAoC;IACpC,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;CAC5B;AAWD;;;GAGG;AACH,eAAO,MAAM,SAAS,EAAE,KAAK,CAAC,EAAE,CAAC,cAAc,CA6F7C,CAAC;
|
|
1
|
+
{"version":3,"file":"HealthBar.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/HealthBar.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,KAAkB,MAAM,OAAO,CAAC;AAGvC,OAAO,qBAAqB,CAAC;AAE7B,MAAM,WAAW,cAAc;IAC7B,2BAA2B;IAC3B,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,8BAA8B;IAC9B,QAAQ,CAAC,GAAG,EAAE,MAAM,CAAC;IACrB,oCAAoC;IACpC,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;CAC5B;AAWD;;;GAGG;AACH,eAAO,MAAM,SAAS,EAAE,KAAK,CAAC,EAAE,CAAC,cAAc,CA6F7C,CAAC;eAIY,SAAS"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PlayerHUD.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/PlayerHUD.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAEH,OAAO,KAA+B,MAAM,OAAO,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AACzD,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,mCAAmC,CAAC;AAa1E,MAAM,WAAW,cAAc;IAC7B,wDAAwD;IACxD,QAAQ,CAAC,MAAM,EAAE,WAAW,CAAC;IAC7B,iEAAiE;IACjE,QAAQ,CAAC,QAAQ,EAAE,MAAM,GAAG,OAAO,CAAC;IACpC,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,oDAAoD;IACpD,QAAQ,CAAC,UAAU,CAAC,EAAE,gBAAgB,CAAC;CACxC;AAmOD;;;GAGG;AACH,eAAO,MAAM,SAAS,4CAuDrB,CAAC;
|
|
1
|
+
{"version":3,"file":"PlayerHUD.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/PlayerHUD.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAEH,OAAO,KAA+B,MAAM,OAAO,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AACzD,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,mCAAmC,CAAC;AAa1E,MAAM,WAAW,cAAc;IAC7B,wDAAwD;IACxD,QAAQ,CAAC,MAAM,EAAE,WAAW,CAAC;IAC7B,iEAAiE;IACjE,QAAQ,CAAC,QAAQ,EAAE,MAAM,GAAG,OAAO,CAAC;IACpC,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,oDAAoD;IACpD,QAAQ,CAAC,UAAU,CAAC,EAAE,gBAAgB,CAAC;CACxC;AAmOD;;;GAGG;AACH,eAAO,MAAM,SAAS,4CAuDrB,CAAC;eAEa,SAAS"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"StaminaBar.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/StaminaBar.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,KAAkB,MAAM,OAAO,CAAC;AAGvC,OAAO,qBAAqB,CAAC;AAE7B,MAAM,WAAW,eAAe;IAC9B,4BAA4B;IAC5B,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,+BAA+B;IAC/B,QAAQ,CAAC,GAAG,EAAE,MAAM,CAAC;IACrB,oCAAoC;IACpC,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;CAC5B;AAED;;;GAGG;AACH,eAAO,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,eAAe,CA4F/C,CAAC;
|
|
1
|
+
{"version":3,"file":"StaminaBar.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/StaminaBar.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,KAAkB,MAAM,OAAO,CAAC;AAGvC,OAAO,qBAAqB,CAAC;AAE7B,MAAM,WAAW,eAAe;IAC9B,4BAA4B;IAC5B,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,+BAA+B;IAC/B,QAAQ,CAAC,GAAG,EAAE,MAAM,CAAC;IACrB,oCAAoC;IACpC,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;CAC5B;AAED;;;GAGG;AACH,eAAO,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,eAAe,CA4F/C,CAAC;eAIY,UAAU"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TechniqueBar.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/TechniqueBar.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAEH,OAAO,KAAkB,MAAM,OAAO,CAAC;AACvC,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AACzD,OAAO,EAAE,SAAS,EAAE,MAAM,mBAAmB,CAAC;AAO9C;;GAEG;AACH,MAAM,WAAW,iBAAiB;IAChC,sCAAsC;IACtC,QAAQ,CAAC,UAAU,EAAE,SAAS,SAAS,EAAE,CAAC;IAE1C,kCAAkC;IAClC,QAAQ,CAAC,MAAM,EAAE,WAAW,CAAC;IAE7B,4CAA4C;IAC5C,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAE/B,yDAAyD;IACzD,QAAQ,CAAC,SAAS,EAAE,WAAW,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAEhD,0CAA0C;IAC1C,QAAQ,CAAC,iBAAiB,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IAEpD,qDAAqD;IACrD,QAAQ,CAAC,gBAAgB,EAAE,CAAC,SAAS,EAAE,SAAS,GAAG,IAAI,KAAK,IAAI,CAAC;IAEjE,0CAA0C;IAC1C,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAE3B,mCAAmC;IACnC,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAE7B,oCAAoC;IACpC,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAE9B,uEAAuE;IACvE,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAE5B;;;;;;;;;;;OAWG;IACH,QAAQ,CAAC,cAAc,CAAC,EAAE,MAAM,CAAC;CAClC;AAED;;;;;;;;GAQG;AACH,eAAO,MAAM,YAAY,EAAE,KAAK,CAAC,EAAE,CAAC,iBAAiB,CAmKpD,CAAC;
|
|
1
|
+
{"version":3,"file":"TechniqueBar.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/TechniqueBar.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAEH,OAAO,KAAkB,MAAM,OAAO,CAAC;AACvC,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AACzD,OAAO,EAAE,SAAS,EAAE,MAAM,mBAAmB,CAAC;AAO9C;;GAEG;AACH,MAAM,WAAW,iBAAiB;IAChC,sCAAsC;IACtC,QAAQ,CAAC,UAAU,EAAE,SAAS,SAAS,EAAE,CAAC;IAE1C,kCAAkC;IAClC,QAAQ,CAAC,MAAM,EAAE,WAAW,CAAC;IAE7B,4CAA4C;IAC5C,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAE/B,yDAAyD;IACzD,QAAQ,CAAC,SAAS,EAAE,WAAW,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAEhD,0CAA0C;IAC1C,QAAQ,CAAC,iBAAiB,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IAEpD,qDAAqD;IACrD,QAAQ,CAAC,gBAAgB,EAAE,CAAC,SAAS,EAAE,SAAS,GAAG,IAAI,KAAK,IAAI,CAAC;IAEjE,0CAA0C;IAC1C,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAE3B,mCAAmC;IACnC,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAE7B,oCAAoC;IACpC,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAE9B,uEAAuE;IACvE,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAE5B;;;;;;;;;;;OAWG;IACH,QAAQ,CAAC,cAAc,CAAC,EAAE,MAAM,CAAC;CAClC;AAED;;;;;;;;GAQG;AACH,eAAO,MAAM,YAAY,EAAE,KAAK,CAAC,EAAE,CAAC,iBAAiB,CAmKpD,CAAC;eAEa,YAAY"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TechniqueBarContainer.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/TechniqueBarContainer.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAEH,OAAO,KAAkB,MAAM,OAAO,CAAC;AACvC,OAAO,EAAgB,KAAK,iBAAiB,EAAE,MAAM,gBAAgB,CAAC;AAItE,MAAM,WAAW,0BAA2B,SAAQ,iBAAiB;IACnE,sEAAsE;IACtE,QAAQ,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC;CAC5B;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH,eAAO,MAAM,qBAAqB,EAAE,KAAK,CAAC,EAAE,CAAC,0BAA0B,CAmCtE,CAAC;
|
|
1
|
+
{"version":3,"file":"TechniqueBarContainer.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/TechniqueBarContainer.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAEH,OAAO,KAAkB,MAAM,OAAO,CAAC;AACvC,OAAO,EAAgB,KAAK,iBAAiB,EAAE,MAAM,gBAAgB,CAAC;AAItE,MAAM,WAAW,0BAA2B,SAAQ,iBAAiB;IACnE,sEAAsE;IACtE,QAAQ,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC;CAC5B;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH,eAAO,MAAM,qBAAqB,EAAE,KAAK,CAAC,EAAE,CAAC,0BAA0B,CAmCtE,CAAC;eAEa,qBAAqB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TechniqueCard.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/TechniqueCard.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAEH,OAAO,KAAyC,MAAM,OAAO,CAAC;AAC9D,OAAO,EAAE,SAAS,EAAE,MAAM,mBAAmB,CAAC;AAI9C,OAAO,EAAE,eAAe,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAI1E,OAAO,qBAAqB,CAAC;AAE7B;;GAEG;AACH,MAAM,WAAW,kBAAkB;IACjC,2BAA2B;IAC3B,QAAQ,CAAC,SAAS,EAAE,SAAS,CAAC;IAE9B,8CAA8C;IAC9C,QAAQ,CAAC,UAAU,EAAE,OAAO,CAAC;IAE7B,4EAA4E;IAC5E,QAAQ,CAAC,WAAW,EAAE,OAAO,CAAC;IAE9B,sCAAsC;IACtC,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAE7B,iCAAiC;IACjC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IAExB,yCAAyC;IACzC,QAAQ,CAAC,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAEpC,4BAA4B;IAC5B,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAC;IAElC,oBAAoB;IACpB,QAAQ,CAAC,OAAO,EAAE,MAAM,IAAI,CAAC;IAE7B,oBAAoB;IACpB,QAAQ,CAAC,OAAO,EAAE,CAAC,SAAS,EAAE,SAAS,GAAG,IAAI,KAAK,IAAI,CAAC;IAExD,0CAA0C;IAC1C,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAE3B,wDAAwD;IACxD,QAAQ,CAAC,eAAe,CAAC,EAAE,eAAe,CAAC;IAE3C,qDAAqD;IACrD,QAAQ,CAAC,YAAY,CAAC,EAAE,aAAa,CAAC;CACvC;AAED;;;;;;;;GAQG;AACH,eAAO,MAAM,aAAa,EAAE,KAAK,CAAC,EAAE,CAAC,kBAAkB,CAiVtD,CAAC;
|
|
1
|
+
{"version":3,"file":"TechniqueCard.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/TechniqueCard.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAEH,OAAO,KAAyC,MAAM,OAAO,CAAC;AAC9D,OAAO,EAAE,SAAS,EAAE,MAAM,mBAAmB,CAAC;AAI9C,OAAO,EAAE,eAAe,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAI1E,OAAO,qBAAqB,CAAC;AAE7B;;GAEG;AACH,MAAM,WAAW,kBAAkB;IACjC,2BAA2B;IAC3B,QAAQ,CAAC,SAAS,EAAE,SAAS,CAAC;IAE9B,8CAA8C;IAC9C,QAAQ,CAAC,UAAU,EAAE,OAAO,CAAC;IAE7B,4EAA4E;IAC5E,QAAQ,CAAC,WAAW,EAAE,OAAO,CAAC;IAE9B,sCAAsC;IACtC,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAE7B,iCAAiC;IACjC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IAExB,yCAAyC;IACzC,QAAQ,CAAC,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAEpC,4BAA4B;IAC5B,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAC;IAElC,oBAAoB;IACpB,QAAQ,CAAC,OAAO,EAAE,MAAM,IAAI,CAAC;IAE7B,oBAAoB;IACpB,QAAQ,CAAC,OAAO,EAAE,CAAC,SAAS,EAAE,SAAS,GAAG,IAAI,KAAK,IAAI,CAAC;IAExD,0CAA0C;IAC1C,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAE3B,wDAAwD;IACxD,QAAQ,CAAC,eAAe,CAAC,EAAE,eAAe,CAAC;IAE3C,qDAAqD;IACrD,QAAQ,CAAC,YAAY,CAAC,EAAE,aAAa,CAAC;CACvC;AAED;;;;;;;;GAQG;AACH,eAAO,MAAM,aAAa,EAAE,KAAK,CAAC,EAAE,CAAC,kBAAkB,CAiVtD,CAAC;eAEa,aAAa"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"VitalPointOverlayControlsHtml.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/VitalPointOverlayControlsHtml.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAGH,OAAO,KAAyC,MAAM,OAAO,CAAC;AAK9D,OAAO,EAAE,kBAAkB,EAAE,MAAM,0BAA0B,CAAC;AAG9D,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,gCAAgC,CAAC;AAEvE,YAAY,EAAE,gBAAgB,EAAE,MAAM,gCAAgC,CAAC;AAEvE;;GAEG;AACH,MAAM,WAAW,8BAA8B;IAC7C,2CAA2C;IAC3C,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;IAC1B,uCAAuC;IACvC,QAAQ,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,OAAO,KAAK,IAAI,CAAC;IACrD,+BAA+B;IAC/B,QAAQ,CAAC,eAAe,EAAE,kBAAkB,EAAE,CAAC;IAC/C,4CAA4C;IAC5C,QAAQ,CAAC,uBAAuB,EAAE,CAAC,OAAO,EAAE,kBAAkB,EAAE,KAAK,IAAI,CAAC;IAC1E,4BAA4B;IAC5B,QAAQ,CAAC,YAAY,EAAE,gBAAgB,CAAC;IACxC,0CAA0C;IAC1C,QAAQ,CAAC,oBAAoB,EAAE,CAAC,MAAM,EAAE,gBAAgB,KAAK,IAAI,CAAC;IAClE,2BAA2B;IAC3B,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,yCAAyC;IACzC,QAAQ,CAAC,mBAAmB,CAAC,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IACvD,+BAA+B;IAC/B,QAAQ,CAAC,UAAU,EAAE,OAAO,CAAC;IAC7B,6CAA6C;IAC7C,QAAQ,CAAC,kBAAkB,EAAE,CAAC,IAAI,EAAE,OAAO,KAAK,IAAI,CAAC;IACrD,qCAAqC;IACrC,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,4CAA4C;IAC5C,QAAQ,CAAC,gBAAgB,EAAE,CAAC,QAAQ,EAAE,OAAO,KAAK,IAAI,CAAC;IACvD,8BAA8B;IAC9B,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,kCAAkC;IAClC,QAAQ,CAAC,aAAa,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IAChD,+BAA+B;IAC/B,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B;;;;;OAKG;IACH,QAAQ,CAAC,cAAc,CAAC,EAAE;QACxB,+DAA+D;QAC/D,GAAG,CAAC,EAAE,MAAM,CAAC;QACb,gEAAgE;QAChE,IAAI,CAAC,EAAE,MAAM,CAAC;QACd,iEAAiE;QACjE,KAAK,CAAC,EAAE,MAAM,CAAC;QACf,kEAAkE;QAClE,MAAM,CAAC,EAAE,MAAM,CAAC;KACjB,CAAC;CACH;AAyBD;;;GAGG;AACH,eAAO,MAAM,6BAA6B,EAAE,KAAK,CAAC,EAAE,CAClD,8BAA8B,CAyoB/B,CAAC;
|
|
1
|
+
{"version":3,"file":"VitalPointOverlayControlsHtml.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/VitalPointOverlayControlsHtml.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAGH,OAAO,KAAyC,MAAM,OAAO,CAAC;AAK9D,OAAO,EAAE,kBAAkB,EAAE,MAAM,0BAA0B,CAAC;AAG9D,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,gCAAgC,CAAC;AAEvE,YAAY,EAAE,gBAAgB,EAAE,MAAM,gCAAgC,CAAC;AAEvE;;GAEG;AACH,MAAM,WAAW,8BAA8B;IAC7C,2CAA2C;IAC3C,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;IAC1B,uCAAuC;IACvC,QAAQ,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,OAAO,KAAK,IAAI,CAAC;IACrD,+BAA+B;IAC/B,QAAQ,CAAC,eAAe,EAAE,kBAAkB,EAAE,CAAC;IAC/C,4CAA4C;IAC5C,QAAQ,CAAC,uBAAuB,EAAE,CAAC,OAAO,EAAE,kBAAkB,EAAE,KAAK,IAAI,CAAC;IAC1E,4BAA4B;IAC5B,QAAQ,CAAC,YAAY,EAAE,gBAAgB,CAAC;IACxC,0CAA0C;IAC1C,QAAQ,CAAC,oBAAoB,EAAE,CAAC,MAAM,EAAE,gBAAgB,KAAK,IAAI,CAAC;IAClE,2BAA2B;IAC3B,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,yCAAyC;IACzC,QAAQ,CAAC,mBAAmB,CAAC,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IACvD,+BAA+B;IAC/B,QAAQ,CAAC,UAAU,EAAE,OAAO,CAAC;IAC7B,6CAA6C;IAC7C,QAAQ,CAAC,kBAAkB,EAAE,CAAC,IAAI,EAAE,OAAO,KAAK,IAAI,CAAC;IACrD,qCAAqC;IACrC,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,4CAA4C;IAC5C,QAAQ,CAAC,gBAAgB,EAAE,CAAC,QAAQ,EAAE,OAAO,KAAK,IAAI,CAAC;IACvD,8BAA8B;IAC9B,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,kCAAkC;IAClC,QAAQ,CAAC,aAAa,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IAChD,+BAA+B;IAC/B,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B;;;;;OAKG;IACH,QAAQ,CAAC,cAAc,CAAC,EAAE;QACxB,+DAA+D;QAC/D,GAAG,CAAC,EAAE,MAAM,CAAC;QACb,gEAAgE;QAChE,IAAI,CAAC,EAAE,MAAM,CAAC;QACd,iEAAiE;QACjE,KAAK,CAAC,EAAE,MAAM,CAAC;QACf,kEAAkE;QAClE,MAAM,CAAC,EAAE,MAAM,CAAC;KACjB,CAAC;CACH;AAyBD;;;GAGG;AACH,eAAO,MAAM,6BAA6B,EAAE,KAAK,CAAC,EAAE,CAClD,8BAA8B,CAyoB/B,CAAC;eAEa,6BAA6B"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"VulnerabilityWindowHUD.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/VulnerabilityWindowHUD.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;GAkBG;AAIH,OAAO,KAAoC,MAAM,OAAO,CAAC;AAEzD,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,2BAA2B,CAAC;AAIpE;;GAEG;AACH,MAAM,WAAW,2BAA2B;IAC1C,kDAAkD;IAClD,QAAQ,CAAC,WAAW,EAAE,kBAAkB,GAAG,SAAS,CAAC;IACrD,+CAA+C;IAC/C,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B,oCAAoC;IACpC,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;CACjC;AAoID;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,eAAO,MAAM,sBAAsB,EAAE,KAAK,CAAC,EAAE,CAC3C,2BAA2B,CAwL5B,CAAC
|
|
1
|
+
{"version":3,"file":"VulnerabilityWindowHUD.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/VulnerabilityWindowHUD.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;GAkBG;AAIH,OAAO,KAAoC,MAAM,OAAO,CAAC;AAEzD,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,2BAA2B,CAAC;AAIpE;;GAEG;AACH,MAAM,WAAW,2BAA2B;IAC1C,kDAAkD;IAClD,QAAQ,CAAC,WAAW,EAAE,kBAAkB,GAAG,SAAS,CAAC;IACrD,+CAA+C;IAC/C,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B,oCAAoC;IACpC,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;CACjC;AAoID;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,eAAO,MAAM,sBAAsB,EAAE,KAAK,CAAC,EAAE,CAC3C,2BAA2B,CAwL5B,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"BackButton.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/BackButton.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AAEH,OAAO,KAAK,MAAM,OAAO,CAAC;AAG1B,MAAM,WAAW,eAAe;IAC9B,sCAAsC;IACtC,QAAQ,CAAC,OAAO,EAAE,MAAM,IAAI,CAAC;IAC7B,iCAAiC;IACjC,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB,kCAAkC;IAClC,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,+BAA+B;IAC/B,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,6BAA6B;IAC7B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;CAC1B;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,eAAO,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,eAAe,CAkBhD,CAAC;AAEF,MAAM,WAAW,eAAe;IAC9B,sCAAsC;IACtC,QAAQ,CAAC,OAAO,EAAE,MAAM,IAAI,CAAC;IAC7B,iCAAiC;IACjC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,kCAAkC;IAClC,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,4BAA4B;IAC5B,QAAQ,CAAC,IAAI,CAAC,EAAE,MAAM,CAAC;IACvB,+BAA+B;IAC/B,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,6BAA6B;IAC7B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;CAC1B;AAED;;;;;;;;;;;;;;;;;;GAkBG;AACH,eAAO,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,eAAe,CAqBhD,CAAC
|
|
1
|
+
{"version":3,"file":"BackButton.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/BackButton.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AAEH,OAAO,KAAK,MAAM,OAAO,CAAC;AAG1B,MAAM,WAAW,eAAe;IAC9B,sCAAsC;IACtC,QAAQ,CAAC,OAAO,EAAE,MAAM,IAAI,CAAC;IAC7B,iCAAiC;IACjC,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB,kCAAkC;IAClC,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,+BAA+B;IAC/B,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,6BAA6B;IAC7B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;CAC1B;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,eAAO,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,eAAe,CAkBhD,CAAC;AAEF,MAAM,WAAW,eAAe;IAC9B,sCAAsC;IACtC,QAAQ,CAAC,OAAO,EAAE,MAAM,IAAI,CAAC;IAC7B,iCAAiC;IACjC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,kCAAkC;IAClC,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,4BAA4B;IAC5B,QAAQ,CAAC,IAAI,CAAC,EAAE,MAAM,CAAC;IACvB,+BAA+B;IAC/B,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,6BAA6B;IAC7B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;CAC1B;AAED;;;;;;;;;;;;;;;;;;GAkBG;AACH,eAAO,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,eAAe,CAqBhD,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"BaseHUDContainer.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/BaseHUDContainer.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAsDG;AAEH,OAAO,KAAK,MAAM,OAAO,CAAC;AAK1B;;GAEG;AACH,MAAM,MAAM,WAAW,GAAG,MAAM,GAAG,OAAO,GAAG,KAAK,GAAG,QAAQ,CAAC;AAE9D;;GAEG;AACH,MAAM,WAAW,qBAAqB;IACpC,qDAAqD;IACrD,QAAQ,CAAC,QAAQ,EAAE,WAAW,CAAC;IAC/B,iFAAiF;IACjF,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,uBAAuB;IACvB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,iDAAiD;IACjD,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC5B,iCAAiC;IACjC,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,qCAAqC;IACrC,QAAQ,CAAC,GAAG,CAAC,EAAE,MAAM,CAAC;IACtB,2BAA2B;IAC3B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB,4BAA4B;IAC5B,QAAQ,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,aAAa,CAAC;IACrC,qBAAqB;IACrB,QAAQ,CAAC,QAAQ,EAAE,KAAK,CAAC,SAAS,CAAC;IACnC,0BAA0B;IAC1B,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;CAC9B;AAED;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,eAAO,MAAM,gBAAgB,EAAE,KAAK,CAAC,EAAE,CAAC,qBAAqB,CAsF5D,CAAC;
|
|
1
|
+
{"version":3,"file":"BaseHUDContainer.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/BaseHUDContainer.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAsDG;AAEH,OAAO,KAAK,MAAM,OAAO,CAAC;AAK1B;;GAEG;AACH,MAAM,MAAM,WAAW,GAAG,MAAM,GAAG,OAAO,GAAG,KAAK,GAAG,QAAQ,CAAC;AAE9D;;GAEG;AACH,MAAM,WAAW,qBAAqB;IACpC,qDAAqD;IACrD,QAAQ,CAAC,QAAQ,EAAE,WAAW,CAAC;IAC/B,iFAAiF;IACjF,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,uBAAuB;IACvB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,iDAAiD;IACjD,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC5B,iCAAiC;IACjC,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,qCAAqC;IACrC,QAAQ,CAAC,GAAG,CAAC,EAAE,MAAM,CAAC;IACtB,2BAA2B;IAC3B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB,4BAA4B;IAC5B,QAAQ,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,aAAa,CAAC;IACrC,qBAAqB;IACrB,QAAQ,CAAC,QAAQ,EAAE,KAAK,CAAC,SAAS,CAAC;IACnC,0BAA0B;IAC1B,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;CAC9B;AAED;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,eAAO,MAAM,gBAAgB,EAAE,KAAK,CAAC,EAAE,CAAC,qBAAqB,CAsF5D,CAAC;eAEa,gBAAgB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"CombatTimer.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/CombatTimer.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAEH,OAAO,KAA6B,MAAM,OAAO,CAAC;AAGlD,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,+BAA+B,CAAC;AA4BvC;;GAEG;AACH,MAAM,WAAW,gBAAgB;IAC/B,oCAAoC;IACpC,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,4BAA4B;IAC5B,QAAQ,CAAC,YAAY,EAAE,iBAAiB,CAAC;IACzC,yBAAyB;IACzB,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,qDAAqD;IACrD,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,uCAAuC;IACvC,QAAQ,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,aAAa,CAAC;CACtC;AAuBD;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,eAAO,MAAM,WAAW,EAAE,KAAK,CAAC,EAAE,CAAC,gBAAgB,CAyFlD,CAAC;
|
|
1
|
+
{"version":3,"file":"CombatTimer.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/CombatTimer.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAEH,OAAO,KAA6B,MAAM,OAAO,CAAC;AAGlD,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,+BAA+B,CAAC;AA4BvC;;GAEG;AACH,MAAM,WAAW,gBAAgB;IAC/B,oCAAoC;IACpC,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,4BAA4B;IAC5B,QAAQ,CAAC,YAAY,EAAE,iBAAiB,CAAC;IACzC,yBAAyB;IACzB,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,qDAAqD;IACrD,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,uCAAuC;IACvC,QAAQ,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,aAAa,CAAC;CACtC;AAuBD;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,eAAO,MAAM,WAAW,EAAE,KAAK,CAAC,EAAE,CAAC,gBAAgB,CAyFlD,CAAC;eAEa,WAAW"}
|
|
@@ -38,7 +38,7 @@ export declare class ErrorBoundary extends Component<Props, State> {
|
|
|
38
38
|
* Full reload is used as a last resort if recovery fails.
|
|
39
39
|
*/
|
|
40
40
|
private handleReset;
|
|
41
|
-
render(): string | number | bigint | boolean | Iterable<
|
|
41
|
+
render(): string | number | bigint | boolean | React.JSX.Element | Iterable<ReactNode> | Promise<string | number | bigint | boolean | Iterable<ReactNode> | React.ReactElement<unknown, string | React.JSXElementConstructor<any>> | React.ReactPortal | null | undefined> | null | undefined;
|
|
42
42
|
}
|
|
43
43
|
export {};
|
|
44
44
|
//# sourceMappingURL=ErrorBoundary.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ErrorBoundary.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/ErrorBoundary.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,OAAO,CAAC;AAEpD;;GAEG;AACH,UAAU,KAAK;IACb,2DAA2D;IAC3D,QAAQ,CAAC,QAAQ,EAAE,SAAS,CAAC;IAC7B,yEAAyE;IACzE,QAAQ,CAAC,QAAQ,CAAC,EAAE,SAAS,CAAC;CAC/B;AAED;;GAEG;AACH,UAAU,KAAK;IACb,uCAAuC;IACvC,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,gDAAgD;IAChD,QAAQ,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI,CAAC;CAC9B;AAED;;;;;;;;;;GAUG;AACH,qBAAa,aAAc,SAAQ,SAAS,CAAC,KAAK,EAAE,KAAK,CAAC;IACxD,OAAO,CAAC,UAAU,CAAS;
|
|
1
|
+
{"version":3,"file":"ErrorBoundary.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/ErrorBoundary.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,OAAO,CAAC;AAEpD;;GAEG;AACH,UAAU,KAAK;IACb,2DAA2D;IAC3D,QAAQ,CAAC,QAAQ,EAAE,SAAS,CAAC;IAC7B,yEAAyE;IACzE,QAAQ,CAAC,QAAQ,CAAC,EAAE,SAAS,CAAC;CAC/B;AAED;;GAEG;AACH,UAAU,KAAK;IACb,uCAAuC;IACvC,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,gDAAgD;IAChD,QAAQ,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI,CAAC;CAC9B;AAED;;;;;;;;;;GAUG;AACH,qBAAa,aAAc,SAAQ,SAAS,CAAC,KAAK,EAAE,KAAK,CAAC;IACxD,OAAO,CAAC,UAAU,CAAS;IAE3B,YAAY,KAAK,EAAE,KAAK,EAGvB;IAED,MAAM,CAAC,wBAAwB,CAAC,KAAK,EAAE,KAAK,GAAG,KAAK,CAEnD;IAED,iBAAiB,CAAC,KAAK,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,CAAC,SAAS,QAEzD;IAED;;;OAGG;IACH,OAAO,CAAC,WAAW,CAUjB;IAEF,MAAM,wRAuDL;CACF"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ErrorModal.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/ErrorModal.tsx"],"names":[],"mappings":"AAAA;;;;;;GAMG;AAEH,OAAO,KAAyC,MAAM,OAAO,CAAC;AAK9D,UAAU,eAAe;IACvB,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,QAAQ,CAAC,OAAO,EAAE,MAAM,IAAI,CAAC;IAC7B,QAAQ,CAAC,UAAU,EAAE,MAAM,IAAI,CAAC;CACjC;AASD;;;;GAIG;AACH,eAAO,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,eAAe,CA+HhD,CAAC;
|
|
1
|
+
{"version":3,"file":"ErrorModal.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/ErrorModal.tsx"],"names":[],"mappings":"AAAA;;;;;;GAMG;AAEH,OAAO,KAAyC,MAAM,OAAO,CAAC;AAK9D,UAAU,eAAe;IACvB,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,QAAQ,CAAC,OAAO,EAAE,MAAM,IAAI,CAAC;IAC7B,QAAQ,CAAC,UAAU,EAAE,MAAM,IAAI,CAAC;CACjC;AASD;;;;GAIG;AACH,eAAO,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,eAAe,CA+HhD,CAAC;eAEa,UAAU"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"HUDSection.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/HUDSection.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;GAcG;AAEH,OAAO,KAAK,MAAM,OAAO,CAAC;AAI1B;;GAEG;AACH,MAAM,WAAW,eAAe;IAC9B,+BAA+B;IAC/B,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,8BAA8B;IAC9B,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,qBAAqB;IACrB,QAAQ,CAAC,QAAQ,EAAE,KAAK,CAAC,SAAS,CAAC;IACnC,4CAA4C;IAC5C,QAAQ,CAAC,OAAO,CAAC,EAAE,SAAS,GAAG,WAAW,CAAC;IAC3C,iCAAiC;IACjC,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,kCAAkC;IAClC,QAAQ,CAAC,GAAG,CAAC,EAAE,MAAM,CAAC;IACtB,4BAA4B;IAC5B,QAAQ,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,aAAa,CAAC;IACrC,0BAA0B;IAC1B,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;IAC7B,sCAAsC;IACtC,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B,uCAAuC;IACvC,QAAQ,CAAC,aAAa,CAAC,EAAE,OAAO,CAAC;CAClC;AAED;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,eAAO,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,eAAe,CAyEhD,CAAC;
|
|
1
|
+
{"version":3,"file":"HUDSection.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/HUDSection.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;GAcG;AAEH,OAAO,KAAK,MAAM,OAAO,CAAC;AAI1B;;GAEG;AACH,MAAM,WAAW,eAAe;IAC9B,+BAA+B;IAC/B,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,8BAA8B;IAC9B,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,qBAAqB;IACrB,QAAQ,CAAC,QAAQ,EAAE,KAAK,CAAC,SAAS,CAAC;IACnC,4CAA4C;IAC5C,QAAQ,CAAC,OAAO,CAAC,EAAE,SAAS,GAAG,WAAW,CAAC;IAC3C,iCAAiC;IACjC,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,kCAAkC;IAClC,QAAQ,CAAC,GAAG,CAAC,EAAE,MAAM,CAAC;IACtB,4BAA4B;IAC5B,QAAQ,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,aAAa,CAAC;IACrC,0BAA0B;IAC1B,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;IAC7B,sCAAsC;IACtC,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B,uCAAuC;IACvC,QAAQ,CAAC,aAAa,CAAC,EAAE,OAAO,CAAC;CAClC;AAED;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,eAAO,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,eAAe,CAyEhD,CAAC;eAEa,UAAU"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SplashScreen.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/SplashScreen.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAyC,MAAM,OAAO,CAAC;AAc9D,MAAM,WAAW,iBAAiB;IAChC,QAAQ,CAAC,OAAO,EAAE,MAAM,IAAI,CAAC;IAC7B,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;CACzB;AAED;;;GAGG;AACH,eAAO,MAAM,YAAY,EAAE,KAAK,CAAC,EAAE,CAAC,iBAAiB,CA0NpD,CAAC;
|
|
1
|
+
{"version":3,"file":"SplashScreen.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/SplashScreen.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAyC,MAAM,OAAO,CAAC;AAc9D,MAAM,WAAW,iBAAiB;IAChC,QAAQ,CAAC,OAAO,EAAE,MAAM,IAAI,CAAC;IAC7B,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;CACzB;AAED;;;GAGG;AACH,eAAO,MAAM,YAAY,EAAE,KAAK,CAAC,EAAE,CAAC,iBAAiB,CA0NpD,CAAC;eAEa,YAAY"}
|
|
@@ -183,7 +183,7 @@ var SplashScreen = ({ onStart, width, height }) => {
|
|
|
183
183
|
}),
|
|
184
184
|
/* @__PURE__ */ jsxs("div", {
|
|
185
185
|
role: "contentinfo",
|
|
186
|
-
"aria-label": `Application version 0.7.
|
|
186
|
+
"aria-label": `Application version 0.7.82`,
|
|
187
187
|
style: {
|
|
188
188
|
position: "absolute",
|
|
189
189
|
bottom: "20px",
|
|
@@ -192,7 +192,7 @@ var SplashScreen = ({ onStart, width, height }) => {
|
|
|
192
192
|
fontSize: "10px",
|
|
193
193
|
zIndex: 1
|
|
194
194
|
},
|
|
195
|
-
children: ["v", "0.7.
|
|
195
|
+
children: ["v", "0.7.82"]
|
|
196
196
|
})
|
|
197
197
|
]
|
|
198
198
|
});
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"StyledHUDPanel.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/StyledHUDPanel.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAKL,KAAK,YAAY,EAClB,MAAM,uCAAuC,CAAC;AAE/C;;GAEG;AACH,MAAM,WAAW,mBAAmB;IAClC,oBAAoB;IACpB,QAAQ,CAAC,QAAQ,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC;IACpC,kCAAkC;IAClC,QAAQ,CAAC,OAAO,CAAC,EAAE,SAAS,GAAG,QAAQ,CAAC;IACxC,sCAAsC;IACtC,QAAQ,CAAC,OAAO,CAAC,EAAE,YAAY,CAAC;IAChC,8CAA8C;IAC9C,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC5B,2BAA2B;IAC3B,QAAQ,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,aAAa,CAAC;IACrC,0BAA0B;IAC1B,QAAQ,CAAC,KAAK,CAAC,EAAE,OAAO,CAAC;IACzB,+BAA+B;IAC/B,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;IAC7B,oBAAoB;IACpB,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,IAAI,CAAC;IAC9B,8BAA8B;IAC9B,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,GAAG,MAAM,GAAG,KAAK,CAAC;CAClD;AAED;;;;;;;;;;;GAWG;AACH,eAAO,MAAM,cAAc,EAAE,KAAK,CAAC,EAAE,CAAC,mBAAmB,CAkDxD,CAAC;
|
|
1
|
+
{"version":3,"file":"StyledHUDPanel.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/StyledHUDPanel.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAKL,KAAK,YAAY,EAClB,MAAM,uCAAuC,CAAC;AAE/C;;GAEG;AACH,MAAM,WAAW,mBAAmB;IAClC,oBAAoB;IACpB,QAAQ,CAAC,QAAQ,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC;IACpC,kCAAkC;IAClC,QAAQ,CAAC,OAAO,CAAC,EAAE,SAAS,GAAG,QAAQ,CAAC;IACxC,sCAAsC;IACtC,QAAQ,CAAC,OAAO,CAAC,EAAE,YAAY,CAAC;IAChC,8CAA8C;IAC9C,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC5B,2BAA2B;IAC3B,QAAQ,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,aAAa,CAAC;IACrC,0BAA0B;IAC1B,QAAQ,CAAC,KAAK,CAAC,EAAE,OAAO,CAAC;IACzB,+BAA+B;IAC/B,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;IAC7B,oBAAoB;IACpB,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,IAAI,CAAC;IAC9B,8BAA8B;IAC9B,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,GAAG,MAAM,GAAG,KAAK,CAAC;CAClD;AAED;;;;;;;;;;;GAWG;AACH,eAAO,MAAM,cAAc,EAAE,KAAK,CAAC,EAAE,CAAC,mBAAmB,CAkDxD,CAAC;eAEa,cAAc"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"VitalPointOverlayControlsPure.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/VitalPointOverlayControlsPure.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;GAgBG;AAEH,OAAO,KAAyC,MAAM,OAAO,CAAC;AAK9D,OAAO,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;AAI3D,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sCAAsC,CAAC;AAE7E,YAAY,EAAE,gBAAgB,EAAE,MAAM,sCAAsC,CAAC;AAE7E;;GAEG;AACH,MAAM,WAAW,kCAAkC;IACjD,2CAA2C;IAC3C,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;IAC1B,uCAAuC;IACvC,QAAQ,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,OAAO,KAAK,IAAI,CAAC;IACrD,+BAA+B;IAC/B,QAAQ,CAAC,eAAe,EAAE,kBAAkB,EAAE,CAAC;IAC/C,4CAA4C;IAC5C,QAAQ,CAAC,uBAAuB,EAAE,CAAC,OAAO,EAAE,kBAAkB,EAAE,KAAK,IAAI,CAAC;IAC1E,4BAA4B;IAC5B,QAAQ,CAAC,YAAY,EAAE,gBAAgB,CAAC;IACxC,0CAA0C;IAC1C,QAAQ,CAAC,oBAAoB,EAAE,CAAC,MAAM,EAAE,gBAAgB,KAAK,IAAI,CAAC;IAClE,2BAA2B;IAC3B,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,yCAAyC;IACzC,QAAQ,CAAC,mBAAmB,CAAC,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IACvD,+BAA+B;IAC/B,QAAQ,CAAC,UAAU,EAAE,OAAO,CAAC;IAC7B,6CAA6C;IAC7C,QAAQ,CAAC,kBAAkB,EAAE,CAAC,IAAI,EAAE,OAAO,KAAK,IAAI,CAAC;IACrD,qCAAqC;IACrC,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,4CAA4C;IAC5C,QAAQ,CAAC,gBAAgB,EAAE,CAAC,QAAQ,EAAE,OAAO,KAAK,IAAI,CAAC;IACvD,8BAA8B;IAC9B,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,kCAAkC;IAClC,QAAQ,CAAC,aAAa,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IAChD,+BAA+B;IAC/B,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B;;;;;OAKG;IACH,QAAQ,CAAC,cAAc,CAAC,EAAE;QACxB,+DAA+D;QAC/D,GAAG,CAAC,EAAE,MAAM,CAAC;QACb,gEAAgE;QAChE,IAAI,CAAC,EAAE,MAAM,CAAC;QACd,iEAAiE;QACjE,KAAK,CAAC,EAAE,MAAM,CAAC;QACf,kEAAkE;QAClE,MAAM,CAAC,EAAE,MAAM,CAAC;KACjB,CAAC;CACH;AAqBD;;;GAGG;AACH,eAAO,MAAM,6BAA6B,EAAE,KAAK,CAAC,EAAE,CAClD,kCAAkC,CA+nBnC,CAAC;
|
|
1
|
+
{"version":3,"file":"VitalPointOverlayControlsPure.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/VitalPointOverlayControlsPure.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;GAgBG;AAEH,OAAO,KAAyC,MAAM,OAAO,CAAC;AAK9D,OAAO,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;AAI3D,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sCAAsC,CAAC;AAE7E,YAAY,EAAE,gBAAgB,EAAE,MAAM,sCAAsC,CAAC;AAE7E;;GAEG;AACH,MAAM,WAAW,kCAAkC;IACjD,2CAA2C;IAC3C,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;IAC1B,uCAAuC;IACvC,QAAQ,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,OAAO,KAAK,IAAI,CAAC;IACrD,+BAA+B;IAC/B,QAAQ,CAAC,eAAe,EAAE,kBAAkB,EAAE,CAAC;IAC/C,4CAA4C;IAC5C,QAAQ,CAAC,uBAAuB,EAAE,CAAC,OAAO,EAAE,kBAAkB,EAAE,KAAK,IAAI,CAAC;IAC1E,4BAA4B;IAC5B,QAAQ,CAAC,YAAY,EAAE,gBAAgB,CAAC;IACxC,0CAA0C;IAC1C,QAAQ,CAAC,oBAAoB,EAAE,CAAC,MAAM,EAAE,gBAAgB,KAAK,IAAI,CAAC;IAClE,2BAA2B;IAC3B,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,yCAAyC;IACzC,QAAQ,CAAC,mBAAmB,CAAC,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IACvD,+BAA+B;IAC/B,QAAQ,CAAC,UAAU,EAAE,OAAO,CAAC;IAC7B,6CAA6C;IAC7C,QAAQ,CAAC,kBAAkB,EAAE,CAAC,IAAI,EAAE,OAAO,KAAK,IAAI,CAAC;IACrD,qCAAqC;IACrC,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,4CAA4C;IAC5C,QAAQ,CAAC,gBAAgB,EAAE,CAAC,QAAQ,EAAE,OAAO,KAAK,IAAI,CAAC;IACvD,8BAA8B;IAC9B,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,kCAAkC;IAClC,QAAQ,CAAC,aAAa,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IAChD,+BAA+B;IAC/B,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B;;;;;OAKG;IACH,QAAQ,CAAC,cAAc,CAAC,EAAE;QACxB,+DAA+D;QAC/D,GAAG,CAAC,EAAE,MAAM,CAAC;QACb,gEAAgE;QAChE,IAAI,CAAC,EAAE,MAAM,CAAC;QACd,iEAAiE;QACjE,KAAK,CAAC,EAAE,MAAM,CAAC;QACf,kEAAkE;QAClE,MAAM,CAAC,EAAE,MAAM,CAAC;KACjB,CAAC;CACH;AAqBD;;;GAGG;AACH,eAAO,MAAM,6BAA6B,EAAE,KAAK,CAAC,EAAE,CAClD,kCAAkC,CA+nBnC,CAAC;eAEa,6BAA6B"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ConfirmDialog.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/ui/shared/ConfirmDialog.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAEH,OAAO,KAAoB,MAAM,OAAO,CAAC;AAMzC,MAAM,WAAW,kBAAkB;IACjC,QAAQ,CAAC,MAAM,EAAE,OAAO,CAAC;IACzB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,QAAQ,CAAC,SAAS,EAAE,MAAM,IAAI,CAAC;IAC/B,QAAQ,CAAC,QAAQ,EAAE,MAAM,IAAI,CAAC;IAC9B,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;CAC5B;AAED;;GAEG;AACH,eAAO,MAAM,aAAa,EAAE,KAAK,CAAC,EAAE,CAAC,kBAAkB,CA0ItD,CAAC;
|
|
1
|
+
{"version":3,"file":"ConfirmDialog.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/ui/shared/ConfirmDialog.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAEH,OAAO,KAAoB,MAAM,OAAO,CAAC;AAMzC,MAAM,WAAW,kBAAkB;IACjC,QAAQ,CAAC,MAAM,EAAE,OAAO,CAAC;IACzB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,QAAQ,CAAC,SAAS,EAAE,MAAM,IAAI,CAAC;IAC/B,QAAQ,CAAC,QAAQ,EAAE,MAAM,IAAI,CAAC;IAC9B,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;CAC5B;AAED;;GAEG;AACH,eAAO,MAAM,aAAa,EAAE,KAAK,CAAC,EAAE,CAAC,kBAAkB,CA0ItD,CAAC;eAEa,aAAa"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"bodyDimensions.d.ts","sourceRoot":"","sources":["../../src/constants/bodyDimensions.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;GAmBG;AAMH;;;;GAIG;AACH,eAAO,MAAM,eAAe,OAAO,CAAC;AAEpC;;;GAGG;AACH,eAAO,MAAM,eAAe,OAAO,CAAC;AAMpC;;;;GAIG;AACH,eAAO,MAAM,YAAY,OAAO,CAAC;AAEjC;;;GAGG;AACH,eAAO,MAAM,YAAY,OAAO,CAAC;AAEjC;;;;GAIG;AACH,eAAO,MAAM,aAAa,QAAQ,CAAC;AAEnC;;;GAGG;AACH,eAAO,MAAM,aAAa,OAAO,CAAC;AAElC;;;;GAIG;AACH,eAAO,MAAM,gBAAgB,QAAwC,CAAC;AAMtE;;;;GAIG;AACH,eAAO,MAAM,cAAc,QAAQ,CAAC;AAEpC;;;GAGG;AACH,eAAO,MAAM,cAAc,MAAM,CAAC;AAMlC;;;;GAIG;AACH,eAAO,MAAM,gBAAgB,OAAO,CAAC;AAErC;;;GAGG;AACH,eAAO,MAAM,gBAAgB,OAAO,CAAC;AAErC;;;;GAIG;AACH,eAAO,MAAM,WAAW,MAAM,CAAC;AAE/B;;;GAGG;AACH,eAAO,MAAM,WAAW,OAAO,CAAC;AAEhC;;;;GAIG;AACH,eAAO,MAAM,UAAU,OAAO,CAAC;AAE/B;;;GAGG;AACH,eAAO,MAAM,UAAU,OAAO,CAAC;AAE/B;;;GAGG;AACH,eAAO,MAAM,eAAe,OAAO,CAAC;AAEpC;;;GAGG;AACH,eAAO,MAAM,eAAe,MAAM,CAAC;AAMnC;;;GAGG;AACH,eAAO,MAAM,iBAAiB,OAAO,CAAC;AAEtC;;;GAGG;AACH,eAAO,MAAM,iBAAiB,OAAO,CAAC;AAEtC;;;;GAIG;AACH,eAAO,MAAM,YAAY,OAAO,CAAC;AAEjC;;;GAGG;AACH,eAAO,MAAM,YAAY,OAAO,CAAC;AAMjC;;;;GAIG;AACH,eAAO,MAAM,WAAW,QAAQ,CAAC;AAEjC;;;GAGG;AACH,eAAO,MAAM,WAAW,OAAO,CAAC;AAEhC;;;GAGG;AACH,eAAO,MAAM,gBAAgB,OAAO,CAAC;AAErC;;;GAGG;AACH,eAAO,MAAM,gBAAgB,OAAO,CAAC;AAErC;;;;GAIG;AACH,eAAO,MAAM,YAAY,QAA0C,CAAC;AAMpE;;;;GAIG;AACH,eAAO,MAAM,WAAW,OAAO,CAAC;AAEhC;;;GAGG;AACH,eAAO,MAAM,WAAW,MAAM,CAAC;AAM/B;;;GAGG;AACH,eAAO,MAAM,UAAU,OAAO,CAAC;AAE/B;;;GAGG;AACH,eAAO,MAAM,UAAU,MAAM,CAAC;AAE9B;;;GAGG;AACH,eAAO,MAAM,gBAAgB,QAAQ,CAAC;AAEtC;;;GAGG;AACH,eAAO,MAAM,gBAAgB,OAAO,CAAC;AAErC;;;GAGG;AACH,eAAO,MAAM,qBAAqB,QAAQ,CAAC;AAE3C;;;GAGG;AACH,eAAO,MAAM,qBAAqB,OAAO,CAAC;AAM1C;;;GAGG;AACH,eAAO,MAAM,wBAAwB,OAAO,CAAC;AAE7C;;;GAGG;AACH,eAAO,MAAM,yBAAyB,QAAQ,CAAC;AAE/C;;;GAGG;AACH,eAAO,MAAM,wBAAwB,QAAQ,CAAC;AAE9C;;;GAGG;AACH,eAAO,MAAM,4BAA4B,OAAO,CAAC;AAEjD;;;;;GAKG;AACH,eAAO,MAAM,oBAAoB,
|
|
1
|
+
{"version":3,"file":"bodyDimensions.d.ts","sourceRoot":"","sources":["../../src/constants/bodyDimensions.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;GAmBG;AAMH;;;;GAIG;AACH,eAAO,MAAM,eAAe,OAAO,CAAC;AAEpC;;;GAGG;AACH,eAAO,MAAM,eAAe,OAAO,CAAC;AAMpC;;;;GAIG;AACH,eAAO,MAAM,YAAY,OAAO,CAAC;AAEjC;;;GAGG;AACH,eAAO,MAAM,YAAY,OAAO,CAAC;AAEjC;;;;GAIG;AACH,eAAO,MAAM,aAAa,QAAQ,CAAC;AAEnC;;;GAGG;AACH,eAAO,MAAM,aAAa,OAAO,CAAC;AAElC;;;;GAIG;AACH,eAAO,MAAM,gBAAgB,QAAwC,CAAC;AAMtE;;;;GAIG;AACH,eAAO,MAAM,cAAc,QAAQ,CAAC;AAEpC;;;GAGG;AACH,eAAO,MAAM,cAAc,MAAM,CAAC;AAMlC;;;;GAIG;AACH,eAAO,MAAM,gBAAgB,OAAO,CAAC;AAErC;;;GAGG;AACH,eAAO,MAAM,gBAAgB,OAAO,CAAC;AAErC;;;;GAIG;AACH,eAAO,MAAM,WAAW,MAAM,CAAC;AAE/B;;;GAGG;AACH,eAAO,MAAM,WAAW,OAAO,CAAC;AAEhC;;;;GAIG;AACH,eAAO,MAAM,UAAU,OAAO,CAAC;AAE/B;;;GAGG;AACH,eAAO,MAAM,UAAU,OAAO,CAAC;AAE/B;;;GAGG;AACH,eAAO,MAAM,eAAe,OAAO,CAAC;AAEpC;;;GAGG;AACH,eAAO,MAAM,eAAe,MAAM,CAAC;AAMnC;;;GAGG;AACH,eAAO,MAAM,iBAAiB,OAAO,CAAC;AAEtC;;;GAGG;AACH,eAAO,MAAM,iBAAiB,OAAO,CAAC;AAEtC;;;;GAIG;AACH,eAAO,MAAM,YAAY,OAAO,CAAC;AAEjC;;;GAGG;AACH,eAAO,MAAM,YAAY,OAAO,CAAC;AAMjC;;;;GAIG;AACH,eAAO,MAAM,WAAW,QAAQ,CAAC;AAEjC;;;GAGG;AACH,eAAO,MAAM,WAAW,OAAO,CAAC;AAEhC;;;GAGG;AACH,eAAO,MAAM,gBAAgB,OAAO,CAAC;AAErC;;;GAGG;AACH,eAAO,MAAM,gBAAgB,OAAO,CAAC;AAErC;;;;GAIG;AACH,eAAO,MAAM,YAAY,QAA0C,CAAC;AAMpE;;;;GAIG;AACH,eAAO,MAAM,WAAW,OAAO,CAAC;AAEhC;;;GAGG;AACH,eAAO,MAAM,WAAW,MAAM,CAAC;AAM/B;;;GAGG;AACH,eAAO,MAAM,UAAU,OAAO,CAAC;AAE/B;;;GAGG;AACH,eAAO,MAAM,UAAU,MAAM,CAAC;AAE9B;;;GAGG;AACH,eAAO,MAAM,gBAAgB,QAAQ,CAAC;AAEtC;;;GAGG;AACH,eAAO,MAAM,gBAAgB,OAAO,CAAC;AAErC;;;GAGG;AACH,eAAO,MAAM,qBAAqB,QAAQ,CAAC;AAE3C;;;GAGG;AACH,eAAO,MAAM,qBAAqB,OAAO,CAAC;AAM1C;;;GAGG;AACH,eAAO,MAAM,wBAAwB,OAAO,CAAC;AAE7C;;;GAGG;AACH,eAAO,MAAM,yBAAyB,QAAQ,CAAC;AAE/C;;;GAGG;AACH,eAAO,MAAM,wBAAwB,QAAQ,CAAC;AAE9C;;;GAGG;AACH,eAAO,MAAM,4BAA4B,OAAO,CAAC;AAEjD;;;;;GAKG;AACH,eAAO,MAAM,oBAAoB,QAC1B,OAAO,GAAG,QAAQ,GAAG,OAAO,GAAG,WAAW,KAC9C,MAaF,CAAC;AAEF;;;;;;;;;GASG;AACH,eAAO,MAAM,uBAAuB,eACtB,MAAM,iBACH,MAAM,qBACF,MAAM,KACxB,MAEF,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"bodyRenderingConstants.d.ts","sourceRoot":"","sources":["../../src/constants/bodyRenderingConstants.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;GAkBG;AAMH;;;;;;;;GAQG;AACH,eAAO,MAAM,sBAAsB,MAAM,CAAC;AAE1C;;;;;;;GAOG;AACH,eAAO,MAAM,6BAA6B,OAAO,CAAC;AAElD;;;;;;GAMG;AACH,eAAO,MAAM,6BAA6B,MAAM,CAAC;AAEjD;;;;;;;GAOG;AACH,eAAO,MAAM,4BAA4B,MAAM,CAAC;AAEhD;;;;GAIG;AACH,eAAO,MAAM,qBAAqB,KAAK,CAAC;AAExC;;;;GAIG;AACH,eAAO,MAAM,kBAAkB,KAAK,CAAC;AAErC;;;;GAIG;AACH,eAAO,MAAM,6BAA6B,MAAM,CAAC;AAEjD;;;;GAIG;AACH,eAAO,MAAM,0BAA0B,MAAM,CAAC;AAM9C;;;;;;;;;;;GAWG;AACH,eAAO,MAAM,6BAA6B,IAAM,CAAC;AAEjD;;;;;;;;GAQG;AACH,eAAO,MAAM,yBAAyB,MAAM,CAAC;AAE7C;;;;;;;GAOG;AACH,eAAO,MAAM,6BAA6B,IAAM,CAAC;AAEjD;;;;;;;GAOG;AACH,eAAO,MAAM,gBAAgB,OAAO,CAAC;AAErC;;;;;;GAMG;AACH,eAAO,MAAM,4BAA4B,OAAO,CAAC;AAMjD;;;;;;;GAOG;AACH,eAAO,MAAM,2BAA2B,MAAM,CAAC;AAE/C;;;;GAIG;AACH,eAAO,MAAM,oBAAoB,MAAM,CAAC;AAExC;;;;GAIG;AACH,eAAO,MAAM,sBAAsB,OAAO,CAAC;AAM3C;;;;;;GAMG;AACH,eAAO,MAAM,oBAAoB
|
|
1
|
+
{"version":3,"file":"bodyRenderingConstants.d.ts","sourceRoot":"","sources":["../../src/constants/bodyRenderingConstants.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;GAkBG;AAMH;;;;;;;;GAQG;AACH,eAAO,MAAM,sBAAsB,MAAM,CAAC;AAE1C;;;;;;;GAOG;AACH,eAAO,MAAM,6BAA6B,OAAO,CAAC;AAElD;;;;;;GAMG;AACH,eAAO,MAAM,6BAA6B,MAAM,CAAC;AAEjD;;;;;;;GAOG;AACH,eAAO,MAAM,4BAA4B,MAAM,CAAC;AAEhD;;;;GAIG;AACH,eAAO,MAAM,qBAAqB,KAAK,CAAC;AAExC;;;;GAIG;AACH,eAAO,MAAM,kBAAkB,KAAK,CAAC;AAErC;;;;GAIG;AACH,eAAO,MAAM,6BAA6B,MAAM,CAAC;AAEjD;;;;GAIG;AACH,eAAO,MAAM,0BAA0B,MAAM,CAAC;AAM9C;;;;;;;;;;;GAWG;AACH,eAAO,MAAM,6BAA6B,IAAM,CAAC;AAEjD;;;;;;;;GAQG;AACH,eAAO,MAAM,yBAAyB,MAAM,CAAC;AAE7C;;;;;;;GAOG;AACH,eAAO,MAAM,6BAA6B,IAAM,CAAC;AAEjD;;;;;;;GAOG;AACH,eAAO,MAAM,gBAAgB,OAAO,CAAC;AAErC;;;;;;GAMG;AACH,eAAO,MAAM,4BAA4B,OAAO,CAAC;AAMjD;;;;;;;GAOG;AACH,eAAO,MAAM,2BAA2B,MAAM,CAAC;AAE/C;;;;GAIG;AACH,eAAO,MAAM,oBAAoB,MAAM,CAAC;AAExC;;;;GAIG;AACH,eAAO,MAAM,sBAAsB,OAAO,CAAC;AAM3C;;;;;;GAMG;AACH,eAAO,MAAM,oBAAoB;aAC/B,MAAM,EAAE,EAAE;aACV,WAAW,EAAE,GAAG;aAChB,SAAS,EAAE,EAAE;aACb,SAAS,EAAE,EAAE;aACb,WAAW,EAAE,EAAE;aACf,QAAQ,EAAE,EAAE;aACZ,UAAU,EAAE,EAAE;aACd,aAAa,EAAE,EAAE;aACjB,UAAU,EAAE,EAAE;aACd,OAAO,EAAE,EAAE;aACX,GAAG,EAAE,EAAE;aACP,SAAS,EAAE,CAAG;aACd,QAAQ,EAAE,GAAG;aACb,YAAY,EAAE,EAAI;CACV,CAAC;AAMX;;;;;;GAMG;AACH,eAAO,MAAM,gBAAgB;aAC3B,UAAU,EAAE,KAAK;aACjB,UAAU,EAAE,KAAK;aACjB,WAAW,EAAE,IAAI;aACjB,SAAS,EAAE,IAAI;aACf,eAAe,EAAE,IAAI;aACrB,aAAa,EAAE,IAAI;aACnB,WAAW,EAAE,IAAI;aACjB,UAAU,EAAE,IAAI;aAChB,UAAU,EAAE,KAAK;aACjB,UAAU,EAAE,IAAI;aAChB,oBAAoB,EAAE,KAAK;aAC3B,eAAe,EAAE,IAAI;CACb,CAAC;AAMX;;;;;;;GAOG;AACH,eAAO,MAAM,0BAA0B;IACrC,6DAA6D;aAC7D,gBAAgB,EAAE,IAAI;IACtB,4CAA4C;aAC5C,cAAc,EAAE,IAAI;IACpB,iDAAiD;aACjD,mBAAmB,EAAE,IAAI;IACzB,iCAAiC;aACjC,cAAc,EAAE,IAAI;IACpB,4BAA4B;aAC5B,sBAAsB,EAAE,IAAI;CACpB,CAAC;AAMX;;;;;;GAMG;AACH,eAAO,MAAM,eAAe,OAAO,CAAC;AAEpC;;;;GAIG;AACH,eAAO,MAAM,kBAAkB,QAAQ,CAAC;AAExC;;;;GAIG;AACH,eAAO,MAAM,qBAAqB,MAAM,CAAC;AAMzC;;;;GAIG;AACH,eAAO,MAAM,gBAAgB,OAAO,CAAC;AAErC;;;;GAIG;AACH,eAAO,MAAM,gBAAgB,QAAQ,CAAC;AAEtC;;;;GAIG;AACH,eAAO,MAAM,iBAAiB,QAAQ,CAAC;AAMvC;;;;GAIG;AACH,eAAO,MAAM,eAAe,QAAQ,CAAC;AAErC;;;;GAIG;AACH,eAAO,MAAM,iBAAiB,OAAO,CAAC;AAEtC;;;;GAIG;AACH,eAAO,MAAM,oBAAoB,QAAQ,CAAC;AAM1C;;;;;;;GAOG;AACH,wBAAgB,sBAAsB,CACpC,UAAU,EAAE,MAAM,EAClB,OAAO,EAAE,MAAM,GACd,MAAM,CAgBR;AAED;;;;;;GAMG;AACH,wBAAgB,oBAAoB,CAAC,UAAU,EAAE,MAAM,GAAG,MAAM,CAY/D;AAED;;;;;;GAMG;AACH,wBAAgB,cAAc,CAAC,SAAS,EAAE,MAAM,GAAG,MAAM,CAGxD"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"techniqueMappings.d.ts","sourceRoot":"","sources":["../../src/data/techniqueMappings.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AAEH,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AACnD,OAAO,EAAE,aAAa,EAAE,MAAM,oDAAoD,CAAC;AACnF,OAAO,EAAE,mBAAmB,EAAE,MAAM,mBAAmB,CAAC;AAExD;;;;;;;GAOG;AACH,eAAO,MAAM,iCAAiC,EAAE,MAAM,CACpD,mBAAmB,EACnB,aAAa,CAuBd,CAAC;AAEF;;;;;;;;;GASG;AACH,eAAO,MAAM,2BAA2B,EAAE,MAAM,CAAC,WAAW,EAAE,aAAa,CA+B1E,CAAC;AAEF;;;;;;;;;;GAUG;AACH,wBAAgB,4BAA4B,CAC1C,WAAW,EAAE,MAAM,GAAG,SAAS,GAC9B,aAAa,GAAG,SAAS,CAQ3B;AAED;;;;;;GAMG;AACH,wBAAgB,mCAAmC,CACjD,mBAAmB,EAAE,mBAAmB,GACvC,aAAa,CAEf
|
|
1
|
+
{"version":3,"file":"techniqueMappings.d.ts","sourceRoot":"","sources":["../../src/data/techniqueMappings.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AAEH,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AACnD,OAAO,EAAE,aAAa,EAAE,MAAM,oDAAoD,CAAC;AACnF,OAAO,EAAE,mBAAmB,EAAE,MAAM,mBAAmB,CAAC;AAExD;;;;;;;GAOG;AACH,eAAO,MAAM,iCAAiC,EAAE,MAAM,CACpD,mBAAmB,EACnB,aAAa,CAuBd,CAAC;AAEF;;;;;;;;;GASG;AACH,eAAO,MAAM,2BAA2B,EAAE,MAAM,CAAC,WAAW,EAAE,aAAa,CA+B1E,CAAC;AAEF;;;;;;;;;;GAUG;AACH,wBAAgB,4BAA4B,CAC1C,WAAW,EAAE,MAAM,GAAG,SAAS,GAC9B,aAAa,GAAG,SAAS,CAQ3B;AAED;;;;;;GAMG;AACH,wBAAgB,mCAAmC,CACjD,mBAAmB,EAAE,mBAAmB,GACvC,aAAa,CAEf"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"techniques.d.ts","sourceRoot":"","sources":["../../src/data/techniques.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAIH,OAAO,EAEL,eAAe,EACf,SAAS,EAET,aAAa,EACd,MAAM,UAAU,CAAC;AAGlB;;;;;GAKG;AACH,eAAO,MAAM,eAAe,EAAE,SAAS,SAAS,EAkG/C,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,kBAAkB,EAAE,SAAS,SAAS,EAoGlD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,iBAAiB,EAAE,SAAS,SAAS,EAiGjD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,wBAAwB,EAAE,SAAS,SAAS,EA2HxD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,4BAA4B,EAAE,SAAS,SAAS,EAiG5D,CAAC;AAEF;;;;;;;GAOG;AACH,wBAAgB,yBAAyB,CACvC,SAAS,EAAE,eAAe,GACzB,SAAS,SAAS,EAAE,CAiBtB;AA8CD;;;;;;;;;GASG;AACH,wBAAgB,kCAAkC,CAChD,MAAM,EAAE,aAAa,EACrB,SAAS,EAAE,eAAe,GACzB,SAAS,SAAS,EAAE,CA4CtB;AAED;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAAC,WAAW,EAAE,MAAM,GAAG,SAAS,GAAG,SAAS,CAU3E
|
|
1
|
+
{"version":3,"file":"techniques.d.ts","sourceRoot":"","sources":["../../src/data/techniques.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAIH,OAAO,EAEL,eAAe,EACf,SAAS,EAET,aAAa,EACd,MAAM,UAAU,CAAC;AAGlB;;;;;GAKG;AACH,eAAO,MAAM,eAAe,EAAE,SAAS,SAAS,EAkG/C,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,kBAAkB,EAAE,SAAS,SAAS,EAoGlD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,iBAAiB,EAAE,SAAS,SAAS,EAiGjD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,wBAAwB,EAAE,SAAS,SAAS,EA2HxD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,4BAA4B,EAAE,SAAS,SAAS,EAiG5D,CAAC;AAEF;;;;;;;GAOG;AACH,wBAAgB,yBAAyB,CACvC,SAAS,EAAE,eAAe,GACzB,SAAS,SAAS,EAAE,CAiBtB;AA8CD;;;;;;;;;GASG;AACH,wBAAgB,kCAAkC,CAChD,MAAM,EAAE,aAAa,EACrB,SAAS,EAAE,eAAe,GACzB,SAAS,SAAS,EAAE,CA4CtB;AAED;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAAC,WAAW,EAAE,MAAM,GAAG,SAAS,GAAG,SAAS,CAU3E"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"useActionFeedback.d.ts","sourceRoot":"","sources":["../../src/hooks/useActionFeedback.ts"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AAGH,OAAO,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAEpC;;GAEG;AACH,MAAM,MAAM,kBAAkB,GAC1B,SAAS,GACT,UAAU,GACV,SAAS,GACT,QAAQ,GACR,WAAW,GACX,iBAAiB,CAAC;AAEtB;;GAEG;AACH,MAAM,MAAM,UAAU,GAAG,QAAQ,GAAG,UAAU,GAAG,OAAO,CAAC;AAEzD;;GAEG;AACH,MAAM,WAAW,YAAY;IAC3B,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,QAAQ,EAAE,QAAQ,CAAC;IAC5B,QAAQ,CAAC,IAAI,EAAE,UAAU,CAAC;IAC1B,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;CAC5B;AAED;;GAEG;AACH,MAAM,WAAW,cAAc;IAC7B,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,IAAI,EAAE,kBAAkB,CAAC;IAClC,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;IACtB,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;IAC5B,QAAQ,CAAC,QAAQ,EAAE,QAAQ,CAAC;IAC5B,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;CAC5B;AAED;;GAEG;AACH,MAAM,WAAW,mBAAmB;IAClC,QAAQ,CAAC,aAAa,EAAE,YAAY,EAAE,CAAC;IACvC,QAAQ,CAAC,eAAe,EAAE,cAAc,EAAE,CAAC;IAC3C,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;IAC5B,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,gBAAgB,EAAE;QAAE,MAAM,EAAE,MAAM,CAAC;QAAC,OAAO,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI,CAAC;IACtE,QAAQ,CAAC,iBAAiB,EAAE,MAAM,CAAC;CACpC;AAED;;GAEG;AACH,MAAM,WAAW,qBAAqB;IACpC,QAAQ,CAAC,eAAe,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,IAAI,CAAC,EAAE,UAAU,KAAK,IAAI,CAAC;IAC1F,QAAQ,CAAC,iBAAiB,EAAE,CAAC,IAAI,EAAE,kBAAkB,EAAE,IAAI,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,KAAK,IAAI,CAAC;IACrH,QAAQ,CAAC,cAAc,EAAE,MAAM,IAAI,CAAC;IACpC,QAAQ,CAAC,UAAU,EAAE,MAAM,IAAI,CAAC;IAChC,QAAQ,CAAC,aAAa,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,KAAK,IAAI,CAAC;IAClE,QAAQ,CAAC,aAAa,EAAE,MAAM,IAAI,CAAC;IACnC,QAAQ,CAAC,YAAY,EAAE,MAAM,IAAI,CAAC;CACnC;AAED;;GAEG;AACH,MAAM,WAAW,uBAAuB;IACtC,mEAAmE;IACnE,QAAQ,CAAC,oBAAoB,CAAC,EAAE,MAAM,CAAC;IACvC,oEAAoE;IACpE,QAAQ,CAAC,sBAAsB,CAAC,EAAE,MAAM,CAAC;IACzC,mEAAmE;IACnE,QAAQ,CAAC,iBAAiB,CAAC,EAAE,MAAM,CAAC;IACpC,uEAAuE;IACvE,QAAQ,CAAC,cAAc,CAAC,EAAE,MAAM,CAAC;CAClC;AAUD;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,GAAE,uBAA4B,GAAG;IACvE,KAAK,EAAE,mBAAmB,CAAC;IAC3B,OAAO,EAAE,qBAAqB,CAAC;CAChC,CAiKA;
|
|
1
|
+
{"version":3,"file":"useActionFeedback.d.ts","sourceRoot":"","sources":["../../src/hooks/useActionFeedback.ts"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AAGH,OAAO,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAEpC;;GAEG;AACH,MAAM,MAAM,kBAAkB,GAC1B,SAAS,GACT,UAAU,GACV,SAAS,GACT,QAAQ,GACR,WAAW,GACX,iBAAiB,CAAC;AAEtB;;GAEG;AACH,MAAM,MAAM,UAAU,GAAG,QAAQ,GAAG,UAAU,GAAG,OAAO,CAAC;AAEzD;;GAEG;AACH,MAAM,WAAW,YAAY;IAC3B,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,QAAQ,EAAE,QAAQ,CAAC;IAC5B,QAAQ,CAAC,IAAI,EAAE,UAAU,CAAC;IAC1B,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;CAC5B;AAED;;GAEG;AACH,MAAM,WAAW,cAAc;IAC7B,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,IAAI,EAAE,kBAAkB,CAAC;IAClC,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;IACtB,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;IAC5B,QAAQ,CAAC,QAAQ,EAAE,QAAQ,CAAC;IAC5B,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;CAC5B;AAED;;GAEG;AACH,MAAM,WAAW,mBAAmB;IAClC,QAAQ,CAAC,aAAa,EAAE,YAAY,EAAE,CAAC;IACvC,QAAQ,CAAC,eAAe,EAAE,cAAc,EAAE,CAAC;IAC3C,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;IAC5B,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,gBAAgB,EAAE;QAAE,MAAM,EAAE,MAAM,CAAC;QAAC,OAAO,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI,CAAC;IACtE,QAAQ,CAAC,iBAAiB,EAAE,MAAM,CAAC;CACpC;AAED;;GAEG;AACH,MAAM,WAAW,qBAAqB;IACpC,QAAQ,CAAC,eAAe,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,IAAI,CAAC,EAAE,UAAU,KAAK,IAAI,CAAC;IAC1F,QAAQ,CAAC,iBAAiB,EAAE,CAAC,IAAI,EAAE,kBAAkB,EAAE,IAAI,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,KAAK,IAAI,CAAC;IACrH,QAAQ,CAAC,cAAc,EAAE,MAAM,IAAI,CAAC;IACpC,QAAQ,CAAC,UAAU,EAAE,MAAM,IAAI,CAAC;IAChC,QAAQ,CAAC,aAAa,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,KAAK,IAAI,CAAC;IAClE,QAAQ,CAAC,aAAa,EAAE,MAAM,IAAI,CAAC;IACnC,QAAQ,CAAC,YAAY,EAAE,MAAM,IAAI,CAAC;CACnC;AAED;;GAEG;AACH,MAAM,WAAW,uBAAuB;IACtC,mEAAmE;IACnE,QAAQ,CAAC,oBAAoB,CAAC,EAAE,MAAM,CAAC;IACvC,oEAAoE;IACpE,QAAQ,CAAC,sBAAsB,CAAC,EAAE,MAAM,CAAC;IACzC,mEAAmE;IACnE,QAAQ,CAAC,iBAAiB,CAAC,EAAE,MAAM,CAAC;IACpC,uEAAuE;IACvE,QAAQ,CAAC,cAAc,CAAC,EAAE,MAAM,CAAC;CAClC;AAUD;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,GAAE,uBAA4B,GAAG;IACvE,KAAK,EAAE,mBAAmB,CAAC;IAC3B,OAAO,EAAE,qBAAqB,CAAC;CAChC,CAiKA;eAEc,iBAAiB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"useDebounce.d.ts","sourceRoot":"","sources":["../../src/hooks/useDebounce.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AAIH;;;;;;;;;;;;;GAaG;AACH,wBAAgB,WAAW,CAAC,CAAC,SAAS,CAAC,GAAG,IAAI,EAAE,OAAO,EAAE,KAAK,IAAI,EAChE,QAAQ,EAAE,CAAC,EACX,KAAK,EAAE,MAAM,GACZ,CAAC,GAAG,IAAI,EAAE,UAAU,CAAC,CAAC,CAAC,KAAK,IAAI,CAiClC;
|
|
1
|
+
{"version":3,"file":"useDebounce.d.ts","sourceRoot":"","sources":["../../src/hooks/useDebounce.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AAIH;;;;;;;;;;;;;GAaG;AACH,wBAAgB,WAAW,CAAC,CAAC,SAAS,CAAC,GAAG,IAAI,EAAE,OAAO,EAAE,KAAK,IAAI,EAChE,QAAQ,EAAE,CAAC,EACX,KAAK,EAAE,MAAM,GACZ,CAAC,GAAG,IAAI,EAAE,UAAU,CAAC,CAAC,CAAC,KAAK,IAAI,CAiClC;eAEc,WAAW"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"useMatchCountdown.d.ts","sourceRoot":"","sources":["../../src/hooks/useMatchCountdown.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;GAcG;AAIH;;;;GAIG;AACH,MAAM,MAAM,mBAAmB,GAC3B,MAAM,GACN,OAAO,GACP,UAAU,GACV,OAAO,GACP,UAAU,CAAC;AAEf;;GAEG;AACH,MAAM,WAAW,oBAAoB;IACnC,8CAA8C;IAC9C,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;IAChC,mDAAmD;IACnD,QAAQ,CAAC,iBAAiB,CAAC,EAAE,MAAM,CAAC;IACpC,8CAA8C;IAC9C,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;IAChC,gCAAgC;IAChC,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;CAC/B;AAED;;GAEG;AACH,MAAM,WAAW,uBAAuB;IACtC,8BAA8B;IAC9B,QAAQ,CAAC,KAAK,EAAE,mBAAmB,CAAC;IACpC,+CAA+C;IAC/C,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,+BAA+B;IAC/B,QAAQ,CAAC,cAAc,EAAE,MAAM,IAAI,CAAC;IACpC,6CAA6C;IAC7C,QAAQ,CAAC,aAAa,EAAE,MAAM,IAAI,CAAC;IACnC,oCAAoC;IACpC,QAAQ,CAAC,cAAc,EAAE,MAAM,IAAI,CAAC;IACpC,uCAAuC;IACvC,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;CAC5B;AAYD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAgCG;AACH,wBAAgB,iBAAiB,CAC/B,MAAM,GAAE,oBAAyB,EACjC,UAAU,CAAC,EAAE,MAAM,IAAI,GACtB,uBAAuB,CA0HzB;
|
|
1
|
+
{"version":3,"file":"useMatchCountdown.d.ts","sourceRoot":"","sources":["../../src/hooks/useMatchCountdown.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;GAcG;AAIH;;;;GAIG;AACH,MAAM,MAAM,mBAAmB,GAC3B,MAAM,GACN,OAAO,GACP,UAAU,GACV,OAAO,GACP,UAAU,CAAC;AAEf;;GAEG;AACH,MAAM,WAAW,oBAAoB;IACnC,8CAA8C;IAC9C,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;IAChC,mDAAmD;IACnD,QAAQ,CAAC,iBAAiB,CAAC,EAAE,MAAM,CAAC;IACpC,8CAA8C;IAC9C,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;IAChC,gCAAgC;IAChC,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;CAC/B;AAED;;GAEG;AACH,MAAM,WAAW,uBAAuB;IACtC,8BAA8B;IAC9B,QAAQ,CAAC,KAAK,EAAE,mBAAmB,CAAC;IACpC,+CAA+C;IAC/C,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,+BAA+B;IAC/B,QAAQ,CAAC,cAAc,EAAE,MAAM,IAAI,CAAC;IACpC,6CAA6C;IAC7C,QAAQ,CAAC,aAAa,EAAE,MAAM,IAAI,CAAC;IACnC,oCAAoC;IACpC,QAAQ,CAAC,cAAc,EAAE,MAAM,IAAI,CAAC;IACpC,uCAAuC;IACvC,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;CAC5B;AAYD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAgCG;AACH,wBAAgB,iBAAiB,CAC/B,MAAM,GAAE,oBAAyB,EACjC,UAAU,CAAC,EAAE,MAAM,IAAI,GACtB,uBAAuB,CA0HzB;eAEc,iBAAiB"}
|
|
@@ -85,7 +85,10 @@ function useMuscleActivation(options) {
|
|
|
85
85
|
}
|
|
86
86
|
});
|
|
87
87
|
} else muscleManager.current.relaxAllMuscles(delta);
|
|
88
|
-
if (frameCounter === 0)
|
|
88
|
+
if (frameCounter === 0) {
|
|
89
|
+
const scratchMap = muscleManager.current.getScratchMapForSync();
|
|
90
|
+
setMuscleStates(scratchMap);
|
|
91
|
+
}
|
|
89
92
|
};
|
|
90
93
|
return {
|
|
91
94
|
muscleStates,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"useMuscleActivation.js","names":[],"sources":["../../src/hooks/useMuscleActivation.ts"],"sourcesContent":["/**\n * useMuscleActivation - Shared hook for muscle activation management\n *\n * Manages muscle activation state based on current actions and stamina.\n * Reduces code duplication in skeletal animation components.\n * Includes stance-based leg muscle tension for isometric holds.\n *\n * @module hooks/useMuscleActivation\n * @category Hooks\n * @korean 근육활성화훅\n */\n\nimport { useEffect, useMemo, useRef, useState } from \"react\";\nimport {\n MuscleActivationManager,\n getMuscleTensionForStance,\n} from \"../systems/animation\";\nimport type { TrigramStance } from \"../types/common\";\nimport { DEFAULT_MUSCLE_CONFIG } from \"../types/muscle\";\nimport type { PlayerAnimation } from \"../types/player-visual\";\n\n/**\n * Simple lerp function for muscle tension interpolation\n * Defined at module level to avoid recreation\n * @korean 선형보간함수\n */\nconst lerp = (start: number, end: number, t: number): number =>\n start + (end - start) * t;\n\n/**\n * Options for useMuscleActivation hook\n * @korean 근육활성화훅옵션\n */\nexport interface UseMuscleActivationOptions {\n /** Current animation name */\n readonly currentAnimation: PlayerAnimation;\n /** Specific attack animation name (for attack state) */\n readonly attackAnimation?: string;\n /** Whether player is blocking */\n readonly isBlocking?: boolean;\n /** Current stamina level (0-100) */\n readonly stamina: number;\n /** Current trigram stance (for leg muscle tension) */\n readonly currentStance?: TrigramStance;\n}\n\n/**\n * Return type for useMuscleActivation hook\n * @korean 근육활성화훅반환타입\n */\nexport interface UseMuscleActivationReturn {\n /** Current muscle activation states (bone name -> activation 0-1) */\n readonly muscleStates: Map<string, number>;\n /** Update muscle activations (call in useFrame) */\n readonly updateMuscleActivations: (\n delta: number,\n frameCounter: number\n ) => void;\n}\n\n/**\n * useMuscleActivation hook\n *\n * Manages muscle activation based on current actions (attack, defend, movement).\n * Updates at 60fps with periodic state syncs to reduce re-renders.\n *\n * @param options - Muscle activation options\n * @returns Muscle states and update function\n *\n * @example\n * ```tsx\n * const { muscleStates, updateMuscleActivations } = useMuscleActivation({\n * currentAnimation: \"attack\",\n * attackAnimation: \"jab\",\n * isBlocking: false,\n * stamina: 85,\n * });\n *\n * // In useFrame callback\n * let frameCounter = 0;\n * useFrame((_, delta) => {\n * frameCounter = (frameCounter + 1) % 10;\n * updateMuscleActivations(delta, frameCounter);\n * });\n *\n * // Use muscle states in rendering\n * <BoneRenderer\n * rig={rig}\n * muscleStates={muscleStates}\n * isExhausted={stamina < 20}\n * />\n * ```\n *\n * @korean 근육활성화훅\n */\nexport function useMuscleActivation(\n options: UseMuscleActivationOptions\n): UseMuscleActivationReturn {\n const {\n currentAnimation,\n attackAnimation,\n isBlocking = false,\n stamina,\n currentStance,\n } = options;\n\n // Muscle activation manager\n const muscleManager = useRef(new MuscleActivationManager());\n const [muscleStates, setMuscleStates] = useState<Map<string, number>>(\n new Map()\n );\n\n // Cleanup muscle manager on unmount\n useEffect(() => {\n const manager = muscleManager.current;\n return () => {\n try {\n manager.reset();\n } catch (error) {\n console.warn(\"MuscleActivationManager reset failed:\", error);\n }\n };\n }, []);\n\n // Memoize stance tension to avoid recalculation at 60fps\n const stanceTension = useMemo(() => {\n return currentStance ? getMuscleTensionForStance(currentStance) : null;\n }, [currentStance]);\n\n // Update muscle activations (called at 60fps in useFrame)\n const updateMuscleActivations = (\n delta: number,\n frameCounter: number\n ): void => {\n // Update muscle system based on current action\n if (currentAnimation === \"attack\" && attackAnimation) {\n muscleManager.current.update(attackAnimation, stamina, delta);\n } else if (currentAnimation === \"defend\" || isBlocking) {\n muscleManager.current.update(\"block\", stamina, delta);\n } else if (\n currentAnimation === \"walk\" ||\n currentAnimation === \"stance_change\"\n ) {\n // Engage stance/leg/core muscles during movement and stance changes\n muscleManager.current.update(\"stance_change\", stamina, delta);\n } else if (currentAnimation === \"idle\" && stanceTension) {\n // Apply stance-based leg muscle tension for idle/guard positions\n // This provides realistic isometric contraction visualization\n\n // Get all activation states once (not in the loop)\n const allActivations = muscleManager.current.getAllActivations();\n\n // Update manager with stance muscle activations\n stanceTension.forEach((tension, muscleGroup) => {\n // Get existing activation state\n const state = allActivations.get(muscleGroup);\n\n if (state) {\n // Set target tension for smooth interpolation\n state.targetTension = tension;\n\n // Smoothly interpolate to target (using config activation speed)\n state.tension = lerp(\n state.tension,\n state.targetTension,\n DEFAULT_MUSCLE_CONFIG.activationSpeed * delta\n );\n }\n });\n } else {\n muscleManager.current.relaxAllMuscles(delta);\n }\n\n // Sync muscle states to React state deterministically\n // (every 10 frames at 60fps = ~6 times/sec)\n // Balances animation smoothness with performance and reduces GC pressure\n if (frameCounter === 0) {\n // Reuse scratch map from manager to avoid repeated allocations\n const scratchMap = muscleManager.current.getScratchMapForSync();\n setMuscleStates(scratchMap);\n }\n };\n\n return {\n muscleStates,\n updateMuscleActivations,\n };\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;AA0BA,IAAM,QAAQ,OAAe,KAAa,MACxC,SAAS,MAAM,SAAS;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAoE1B,SAAgB,oBACd,SAC2B;CAC3B,MAAM,EACJ,kBACA,iBACA,aAAa,OACb,SACA,kBACE;CAGJ,MAAM,gBAAgB,OAAO,IAAI,wBAAwB,CAAC;CAC1D,MAAM,CAAC,cAAc,mBAAmB,yBACtC,IAAI,IAAI,CACV;CAGA,gBAAgB;EACd,MAAM,UAAU,cAAc;EAC9B,aAAa;GACX,IAAI;IACF,QAAQ,MAAM;GAChB,SAAS,OAAO;IACd,QAAQ,KAAK,yCAAyC,KAAK;GAC7D;EACF;CACF,GAAG,CAAC,CAAC;CAGL,MAAM,gBAAgB,cAAc;EAClC,OAAO,gBAAgB,0BAA0B,aAAa,IAAI;CACpE,GAAG,CAAC,aAAa,CAAC;CAGlB,MAAM,2BACJ,OACA,iBACS;EAET,IAAI,qBAAqB,YAAY,iBACnC,cAAc,QAAQ,OAAO,iBAAiB,SAAS,KAAK;OACvD,IAAI,qBAAqB,YAAY,YAC1C,cAAc,QAAQ,OAAO,SAAS,SAAS,KAAK;OAC/C,IACL,qBAAqB,UACrB,qBAAqB,iBAGrB,cAAc,QAAQ,OAAO,iBAAiB,SAAS,KAAK;OACvD,IAAI,qBAAqB,UAAU,eAAe;GAKvD,MAAM,iBAAiB,cAAc,QAAQ,kBAAkB;GAG/D,cAAc,SAAS,SAAS,gBAAgB;IAE9C,MAAM,QAAQ,eAAe,IAAI,WAAW;IAE5C,IAAI,OAAO;KAET,MAAM,gBAAgB;KAGtB,MAAM,UAAU,KACd,MAAM,SACN,MAAM,eACN,sBAAsB,kBAAkB,KAC1C;IACF;GACF,CAAC;EACH,OACE,cAAc,QAAQ,gBAAgB,KAAK;EAM7C,IAAI,iBAAiB,
|
|
1
|
+
{"version":3,"file":"useMuscleActivation.js","names":[],"sources":["../../src/hooks/useMuscleActivation.ts"],"sourcesContent":["/**\n * useMuscleActivation - Shared hook for muscle activation management\n *\n * Manages muscle activation state based on current actions and stamina.\n * Reduces code duplication in skeletal animation components.\n * Includes stance-based leg muscle tension for isometric holds.\n *\n * @module hooks/useMuscleActivation\n * @category Hooks\n * @korean 근육활성화훅\n */\n\nimport { useEffect, useMemo, useRef, useState } from \"react\";\nimport {\n MuscleActivationManager,\n getMuscleTensionForStance,\n} from \"../systems/animation\";\nimport type { TrigramStance } from \"../types/common\";\nimport { DEFAULT_MUSCLE_CONFIG } from \"../types/muscle\";\nimport type { PlayerAnimation } from \"../types/player-visual\";\n\n/**\n * Simple lerp function for muscle tension interpolation\n * Defined at module level to avoid recreation\n * @korean 선형보간함수\n */\nconst lerp = (start: number, end: number, t: number): number =>\n start + (end - start) * t;\n\n/**\n * Options for useMuscleActivation hook\n * @korean 근육활성화훅옵션\n */\nexport interface UseMuscleActivationOptions {\n /** Current animation name */\n readonly currentAnimation: PlayerAnimation;\n /** Specific attack animation name (for attack state) */\n readonly attackAnimation?: string;\n /** Whether player is blocking */\n readonly isBlocking?: boolean;\n /** Current stamina level (0-100) */\n readonly stamina: number;\n /** Current trigram stance (for leg muscle tension) */\n readonly currentStance?: TrigramStance;\n}\n\n/**\n * Return type for useMuscleActivation hook\n * @korean 근육활성화훅반환타입\n */\nexport interface UseMuscleActivationReturn {\n /** Current muscle activation states (bone name -> activation 0-1) */\n readonly muscleStates: Map<string, number>;\n /** Update muscle activations (call in useFrame) */\n readonly updateMuscleActivations: (\n delta: number,\n frameCounter: number\n ) => void;\n}\n\n/**\n * useMuscleActivation hook\n *\n * Manages muscle activation based on current actions (attack, defend, movement).\n * Updates at 60fps with periodic state syncs to reduce re-renders.\n *\n * @param options - Muscle activation options\n * @returns Muscle states and update function\n *\n * @example\n * ```tsx\n * const { muscleStates, updateMuscleActivations } = useMuscleActivation({\n * currentAnimation: \"attack\",\n * attackAnimation: \"jab\",\n * isBlocking: false,\n * stamina: 85,\n * });\n *\n * // In useFrame callback\n * let frameCounter = 0;\n * useFrame((_, delta) => {\n * frameCounter = (frameCounter + 1) % 10;\n * updateMuscleActivations(delta, frameCounter);\n * });\n *\n * // Use muscle states in rendering\n * <BoneRenderer\n * rig={rig}\n * muscleStates={muscleStates}\n * isExhausted={stamina < 20}\n * />\n * ```\n *\n * @korean 근육활성화훅\n */\nexport function useMuscleActivation(\n options: UseMuscleActivationOptions\n): UseMuscleActivationReturn {\n const {\n currentAnimation,\n attackAnimation,\n isBlocking = false,\n stamina,\n currentStance,\n } = options;\n\n // Muscle activation manager\n const muscleManager = useRef(new MuscleActivationManager());\n const [muscleStates, setMuscleStates] = useState<Map<string, number>>(\n new Map()\n );\n\n // Cleanup muscle manager on unmount\n useEffect(() => {\n const manager = muscleManager.current;\n return () => {\n try {\n manager.reset();\n } catch (error) {\n console.warn(\"MuscleActivationManager reset failed:\", error);\n }\n };\n }, []);\n\n // Memoize stance tension to avoid recalculation at 60fps\n const stanceTension = useMemo(() => {\n return currentStance ? getMuscleTensionForStance(currentStance) : null;\n }, [currentStance]);\n\n // Update muscle activations (called at 60fps in useFrame)\n const updateMuscleActivations = (\n delta: number,\n frameCounter: number\n ): void => {\n // Update muscle system based on current action\n if (currentAnimation === \"attack\" && attackAnimation) {\n muscleManager.current.update(attackAnimation, stamina, delta);\n } else if (currentAnimation === \"defend\" || isBlocking) {\n muscleManager.current.update(\"block\", stamina, delta);\n } else if (\n currentAnimation === \"walk\" ||\n currentAnimation === \"stance_change\"\n ) {\n // Engage stance/leg/core muscles during movement and stance changes\n muscleManager.current.update(\"stance_change\", stamina, delta);\n } else if (currentAnimation === \"idle\" && stanceTension) {\n // Apply stance-based leg muscle tension for idle/guard positions\n // This provides realistic isometric contraction visualization\n\n // Get all activation states once (not in the loop)\n const allActivations = muscleManager.current.getAllActivations();\n\n // Update manager with stance muscle activations\n stanceTension.forEach((tension, muscleGroup) => {\n // Get existing activation state\n const state = allActivations.get(muscleGroup);\n\n if (state) {\n // Set target tension for smooth interpolation\n state.targetTension = tension;\n\n // Smoothly interpolate to target (using config activation speed)\n state.tension = lerp(\n state.tension,\n state.targetTension,\n DEFAULT_MUSCLE_CONFIG.activationSpeed * delta\n );\n }\n });\n } else {\n muscleManager.current.relaxAllMuscles(delta);\n }\n\n // Sync muscle states to React state deterministically\n // (every 10 frames at 60fps = ~6 times/sec)\n // Balances animation smoothness with performance and reduces GC pressure\n if (frameCounter === 0) {\n // Reuse scratch map from manager to avoid repeated allocations\n const scratchMap = muscleManager.current.getScratchMapForSync();\n setMuscleStates(scratchMap);\n }\n };\n\n return {\n muscleStates,\n updateMuscleActivations,\n };\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;AA0BA,IAAM,QAAQ,OAAe,KAAa,MACxC,SAAS,MAAM,SAAS;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAoE1B,SAAgB,oBACd,SAC2B;CAC3B,MAAM,EACJ,kBACA,iBACA,aAAa,OACb,SACA,kBACE;CAGJ,MAAM,gBAAgB,OAAO,IAAI,wBAAwB,CAAC;CAC1D,MAAM,CAAC,cAAc,mBAAmB,yBACtC,IAAI,IAAI,CACV;CAGA,gBAAgB;EACd,MAAM,UAAU,cAAc;EAC9B,aAAa;GACX,IAAI;IACF,QAAQ,MAAM;GAChB,SAAS,OAAO;IACd,QAAQ,KAAK,yCAAyC,KAAK;GAC7D;EACF;CACF,GAAG,CAAC,CAAC;CAGL,MAAM,gBAAgB,cAAc;EAClC,OAAO,gBAAgB,0BAA0B,aAAa,IAAI;CACpE,GAAG,CAAC,aAAa,CAAC;CAGlB,MAAM,2BACJ,OACA,iBACS;EAET,IAAI,qBAAqB,YAAY,iBACnC,cAAc,QAAQ,OAAO,iBAAiB,SAAS,KAAK;OACvD,IAAI,qBAAqB,YAAY,YAC1C,cAAc,QAAQ,OAAO,SAAS,SAAS,KAAK;OAC/C,IACL,qBAAqB,UACrB,qBAAqB,iBAGrB,cAAc,QAAQ,OAAO,iBAAiB,SAAS,KAAK;OACvD,IAAI,qBAAqB,UAAU,eAAe;GAKvD,MAAM,iBAAiB,cAAc,QAAQ,kBAAkB;GAG/D,cAAc,SAAS,SAAS,gBAAgB;IAE9C,MAAM,QAAQ,eAAe,IAAI,WAAW;IAE5C,IAAI,OAAO;KAET,MAAM,gBAAgB;KAGtB,MAAM,UAAU,KACd,MAAM,SACN,MAAM,eACN,sBAAsB,kBAAkB,KAC1C;IACF;GACF,CAAC;EACH,OACE,cAAc,QAAQ,gBAAgB,KAAK;EAM7C,IAAI,iBAAiB,GAAG;GAEtB,MAAM,aAAa,cAAc,QAAQ,qBAAqB;GAC9D,gBAAgB,UAAU;EAC5B;CACF;CAEA,OAAO;EACL;EACA;CACF;AACF"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"useRoundTransition.d.ts","sourceRoot":"","sources":["../../src/hooks/useRoundTransition.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAGH,OAAO,EAAE,WAAW,EAAE,MAAM,YAAY,CAAC;AAEzC;;;;GAIG;AACH,MAAM,MAAM,oBAAoB,GAC5B,MAAM,GACN,YAAY,GACZ,WAAW,GACX,eAAe,CAAC;AAEpB;;GAEG;AACH,MAAM,WAAW,qBAAqB;IACpC,kDAAkD;IAClD,QAAQ,CAAC,oBAAoB,CAAC,EAAE,MAAM,CAAC;IACvC,uCAAuC;IACvC,QAAQ,CAAC,iBAAiB,CAAC,EAAE,MAAM,CAAC;IACpC,mDAAmD;IACnD,QAAQ,CAAC,kBAAkB,CAAC,EAAE,MAAM,CAAC;CACtC;AAED;;GAEG;AACH,MAAM,WAAW,wBAAwB;IACvC,+BAA+B;IAC/B,QAAQ,CAAC,eAAe,EAAE,oBAAoB,CAAC;IAC/C,6CAA6C;IAC7C,QAAQ,CAAC,gBAAgB,EAAE,OAAO,CAAC;IACnC,sCAAsC;IACtC,QAAQ,CAAC,eAAe,EAAE,CACxB,MAAM,EAAE,WAAW,GAAG,IAAI,EAC1B,WAAW,EAAE,MAAM,KAChB,IAAI,CAAC;IACV,6CAA6C;IAC7C,QAAQ,CAAC,aAAa,EAAE,MAAM,IAAI,CAAC;IACnC,qCAAqC;IACrC,QAAQ,CAAC,eAAe,EAAE,MAAM,IAAI,CAAC;IACrC,0CAA0C;IAC1C,QAAQ,CAAC,WAAW,EAAE,WAAW,GAAG,IAAI,CAAC;IACzC,0CAA0C;IAC1C,QAAQ,CAAC,kBAAkB,EAAE,MAAM,CAAC;CACrC;AAWD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAgCG;AACH,wBAAgB,kBAAkB,CAChC,MAAM,GAAE,qBAA0B,EAClC,oBAAoB,CAAC,EAAE,MAAM,IAAI,GAChC,wBAAwB,CAsH1B;
|
|
1
|
+
{"version":3,"file":"useRoundTransition.d.ts","sourceRoot":"","sources":["../../src/hooks/useRoundTransition.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAGH,OAAO,EAAE,WAAW,EAAE,MAAM,YAAY,CAAC;AAEzC;;;;GAIG;AACH,MAAM,MAAM,oBAAoB,GAC5B,MAAM,GACN,YAAY,GACZ,WAAW,GACX,eAAe,CAAC;AAEpB;;GAEG;AACH,MAAM,WAAW,qBAAqB;IACpC,kDAAkD;IAClD,QAAQ,CAAC,oBAAoB,CAAC,EAAE,MAAM,CAAC;IACvC,uCAAuC;IACvC,QAAQ,CAAC,iBAAiB,CAAC,EAAE,MAAM,CAAC;IACpC,mDAAmD;IACnD,QAAQ,CAAC,kBAAkB,CAAC,EAAE,MAAM,CAAC;CACtC;AAED;;GAEG;AACH,MAAM,WAAW,wBAAwB;IACvC,+BAA+B;IAC/B,QAAQ,CAAC,eAAe,EAAE,oBAAoB,CAAC;IAC/C,6CAA6C;IAC7C,QAAQ,CAAC,gBAAgB,EAAE,OAAO,CAAC;IACnC,sCAAsC;IACtC,QAAQ,CAAC,eAAe,EAAE,CACxB,MAAM,EAAE,WAAW,GAAG,IAAI,EAC1B,WAAW,EAAE,MAAM,KAChB,IAAI,CAAC;IACV,6CAA6C;IAC7C,QAAQ,CAAC,aAAa,EAAE,MAAM,IAAI,CAAC;IACnC,qCAAqC;IACrC,QAAQ,CAAC,eAAe,EAAE,MAAM,IAAI,CAAC;IACrC,0CAA0C;IAC1C,QAAQ,CAAC,WAAW,EAAE,WAAW,GAAG,IAAI,CAAC;IACzC,0CAA0C;IAC1C,QAAQ,CAAC,kBAAkB,EAAE,MAAM,CAAC;CACrC;AAWD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAgCG;AACH,wBAAgB,kBAAkB,CAChC,MAAM,GAAE,qBAA0B,EAClC,oBAAoB,CAAC,EAAE,MAAM,IAAI,GAChC,wBAAwB,CAsH1B;eAEc,kBAAkB"}
|
|
@@ -87,7 +87,7 @@ function useRoundTransition(config = {}, onTransitionComplete) {
|
|
|
87
87
|
setRoundWinner(winner);
|
|
88
88
|
setCurrentRoundNumber(roundNumber);
|
|
89
89
|
setTransitionState("announcing");
|
|
90
|
-
|
|
90
|
+
const announcementTimer = setTimeout(() => {
|
|
91
91
|
setTransitionState("countdown");
|
|
92
92
|
countdownActive.current = true;
|
|
93
93
|
countdownTimer.current = setTimeout(() => {
|
|
@@ -99,6 +99,7 @@ function useRoundTransition(config = {}, onTransitionComplete) {
|
|
|
99
99
|
}, mergedConfig.transitionDuration);
|
|
100
100
|
}, mergedConfig.countdownDuration * 1e3);
|
|
101
101
|
}, mergedConfig.announcementDuration * 1e3);
|
|
102
|
+
transitionTimer.current = announcementTimer;
|
|
102
103
|
}, [
|
|
103
104
|
clearTimers,
|
|
104
105
|
mergedConfig,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"useRoundTransition.js","names":[],"sources":["../../src/hooks/useRoundTransition.ts"],"sourcesContent":["/**\n * useRoundTransition Hook - Manages round transition state and timing\n *\n * Korean: 라운드 전환 훅 (Round Transition Hook)\n *\n * Handles the state machine for round transitions:\n * - idle: Normal combat state\n * - announcing: Showing round announcement\n * - countdown: Counting down to next round\n * - transitioning: Brief transition to next round\n *\n * @module hooks/useRoundTransition\n * @category Combat Hooks\n */\n\nimport { useCallback, useEffect, useMemo, useRef, useState } from \"react\";\nimport { PlayerState } from \"../systems\";\n\n/**\n * Round transition states\n *\n * Korean: 라운드 전환 상태\n */\nexport type RoundTransitionState =\n | \"idle\"\n | \"announcing\"\n | \"countdown\"\n | \"transitioning\";\n\n/**\n * Round transition configuration\n */\nexport interface RoundTransitionConfig {\n /** Duration of announcement display in seconds */\n readonly announcementDuration?: number;\n /** Duration of countdown in seconds */\n readonly countdownDuration?: number;\n /** Duration of transition phase in milliseconds */\n readonly transitionDuration?: number;\n}\n\n/**\n * Round transition hook state\n */\nexport interface UseRoundTransitionResult {\n /** Current transition state */\n readonly transitionState: RoundTransitionState;\n /** Whether announcement should be visible */\n readonly showAnnouncement: boolean;\n /** Start round transition sequence */\n readonly startTransition: (\n winner: PlayerState | null,\n roundNumber: number\n ) => void;\n /** Skip countdown and proceed immediately */\n readonly skipCountdown: () => void;\n /** Reset transition state to idle */\n readonly resetTransition: () => void;\n /** Round winner for current transition */\n readonly roundWinner: PlayerState | null;\n /** Round number for current transition */\n readonly currentRoundNumber: number;\n}\n\n/**\n * Default configuration values\n */\nconst DEFAULT_CONFIG: Required<RoundTransitionConfig> = {\n announcementDuration: 2,\n countdownDuration: 3,\n transitionDuration: 500,\n};\n\n/**\n * useRoundTransition Hook\n *\n * Manages the complete round transition flow:\n * 1. Idle state during normal combat\n * 2. Announcing state shows round results\n * 3. Countdown state counts down to next round\n * 4. Transitioning state briefly transitions to next round\n * 5. Returns to idle for next round\n *\n * @param config - Configuration for transition timings\n * @param onTransitionComplete - Callback when transition completes\n * @returns Round transition state and control functions\n *\n * @example\n * ```typescript\n * const {\n * transitionState,\n * showAnnouncement,\n * startTransition,\n * skipCountdown,\n * } = useRoundTransition(\n * { countdownDuration: 3 },\n * () => {\n * // Start next round\n * initializeNextRound();\n * }\n * );\n *\n * // When round ends\n * startTransition(winner, roundNumber);\n * ```\n */\nexport function useRoundTransition(\n config: RoundTransitionConfig = {},\n onTransitionComplete?: () => void\n): UseRoundTransitionResult {\n const mergedConfig = useMemo(\n () => ({ ...DEFAULT_CONFIG, ...config }),\n [config]\n );\n\n const [transitionState, setTransitionState] =\n useState<RoundTransitionState>(\"idle\");\n const [roundWinner, setRoundWinner] = useState<PlayerState | null>(null);\n const [currentRoundNumber, setCurrentRoundNumber] = useState(0);\n\n // Use ref to track if we should continue countdown\n const countdownActive = useRef(false);\n const countdownTimer = useRef<ReturnType<typeof setTimeout> | null>(null);\n const transitionTimer = useRef<ReturnType<typeof setTimeout> | null>(null);\n\n /**\n * Clear all active timers\n */\n const clearTimers = useCallback(() => {\n if (countdownTimer.current) {\n clearInterval(countdownTimer.current);\n countdownTimer.current = null;\n }\n if (transitionTimer.current) {\n clearTimeout(transitionTimer.current);\n transitionTimer.current = null;\n }\n }, []);\n\n /**\n * Start the transition sequence\n */\n const startTransition = useCallback(\n (winner: PlayerState | null, roundNumber: number) => {\n clearTimers();\n setRoundWinner(winner);\n setCurrentRoundNumber(roundNumber);\n setTransitionState(\"announcing\");\n\n // Move to countdown after announcement\n const announcementTimer = setTimeout(() => {\n setTransitionState(\"countdown\");\n countdownActive.current = true;\n\n // Countdown will be managed by the RoundAnnouncement component\n // After countdownDuration, move to transitioning state\n countdownTimer.current = setTimeout(() => {\n countdownActive.current = false;\n setTransitionState(\"transitioning\");\n\n // Complete transition after brief delay\n transitionTimer.current = setTimeout(() => {\n setTransitionState(\"idle\");\n onTransitionComplete?.();\n }, mergedConfig.transitionDuration);\n }, mergedConfig.countdownDuration * 1000);\n }, mergedConfig.announcementDuration * 1000);\n\n // Store timer ref for cleanup\n transitionTimer.current = announcementTimer;\n },\n [clearTimers, mergedConfig, onTransitionComplete]\n );\n\n /**\n * Skip countdown and proceed immediately to next round\n */\n const skipCountdown = useCallback(() => {\n if (transitionState === \"announcing\" || transitionState === \"countdown\") {\n clearTimers();\n countdownActive.current = false;\n setTransitionState(\"transitioning\");\n\n // Complete transition after brief delay\n transitionTimer.current = setTimeout(() => {\n setTransitionState(\"idle\");\n onTransitionComplete?.();\n }, mergedConfig.transitionDuration);\n }\n }, [\n transitionState,\n clearTimers,\n mergedConfig.transitionDuration,\n onTransitionComplete,\n ]);\n\n /**\n * Reset transition to idle state\n */\n const resetTransition = useCallback(() => {\n clearTimers();\n countdownActive.current = false;\n setTransitionState(\"idle\");\n setRoundWinner(null);\n setCurrentRoundNumber(0);\n }, [clearTimers]);\n\n /**\n * Cleanup on unmount\n */\n useEffect(() => {\n return () => {\n clearTimers();\n countdownActive.current = false;\n };\n }, [clearTimers]);\n\n return {\n transitionState,\n showAnnouncement:\n transitionState === \"announcing\" || transitionState === \"countdown\",\n startTransition,\n skipCountdown,\n resetTransition,\n roundWinner,\n currentRoundNumber,\n };\n}\n\nexport default useRoundTransition;\n"],"mappings":";;;;;;;;;;;;;;;;;;;AAmEA,IAAM,iBAAkD;CACtD,sBAAsB;CACtB,mBAAmB;CACnB,oBAAoB;AACtB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAmCA,SAAgB,mBACd,SAAgC,CAAC,GACjC,sBAC0B;CAC1B,MAAM,eAAe,eACZ;EAAE,GAAG;EAAgB,GAAG;CAAO,IACtC,CAAC,MAAM,CACT;CAEA,MAAM,CAAC,iBAAiB,sBACtB,SAA+B,MAAM;CACvC,MAAM,CAAC,aAAa,kBAAkB,SAA6B,IAAI;CACvE,MAAM,CAAC,oBAAoB,yBAAyB,SAAS,CAAC;CAG9D,MAAM,kBAAkB,OAAO,KAAK;CACpC,MAAM,iBAAiB,OAA6C,IAAI;CACxE,MAAM,kBAAkB,OAA6C,IAAI;;;;CAKzE,MAAM,cAAc,kBAAkB;EACpC,IAAI,eAAe,SAAS;GAC1B,cAAc,eAAe,OAAO;GACpC,eAAe,UAAU;EAC3B;EACA,IAAI,gBAAgB,SAAS;GAC3B,aAAa,gBAAgB,OAAO;GACpC,gBAAgB,UAAU;EAC5B;CACF,GAAG,CAAC,CAAC;;;;CAKL,MAAM,kBAAkB,aACrB,QAA4B,gBAAwB;EACnD,YAAY;EACZ,eAAe,MAAM;EACrB,sBAAsB,WAAW;EACjC,mBAAmB,YAAY;
|
|
1
|
+
{"version":3,"file":"useRoundTransition.js","names":[],"sources":["../../src/hooks/useRoundTransition.ts"],"sourcesContent":["/**\n * useRoundTransition Hook - Manages round transition state and timing\n *\n * Korean: 라운드 전환 훅 (Round Transition Hook)\n *\n * Handles the state machine for round transitions:\n * - idle: Normal combat state\n * - announcing: Showing round announcement\n * - countdown: Counting down to next round\n * - transitioning: Brief transition to next round\n *\n * @module hooks/useRoundTransition\n * @category Combat Hooks\n */\n\nimport { useCallback, useEffect, useMemo, useRef, useState } from \"react\";\nimport { PlayerState } from \"../systems\";\n\n/**\n * Round transition states\n *\n * Korean: 라운드 전환 상태\n */\nexport type RoundTransitionState =\n | \"idle\"\n | \"announcing\"\n | \"countdown\"\n | \"transitioning\";\n\n/**\n * Round transition configuration\n */\nexport interface RoundTransitionConfig {\n /** Duration of announcement display in seconds */\n readonly announcementDuration?: number;\n /** Duration of countdown in seconds */\n readonly countdownDuration?: number;\n /** Duration of transition phase in milliseconds */\n readonly transitionDuration?: number;\n}\n\n/**\n * Round transition hook state\n */\nexport interface UseRoundTransitionResult {\n /** Current transition state */\n readonly transitionState: RoundTransitionState;\n /** Whether announcement should be visible */\n readonly showAnnouncement: boolean;\n /** Start round transition sequence */\n readonly startTransition: (\n winner: PlayerState | null,\n roundNumber: number\n ) => void;\n /** Skip countdown and proceed immediately */\n readonly skipCountdown: () => void;\n /** Reset transition state to idle */\n readonly resetTransition: () => void;\n /** Round winner for current transition */\n readonly roundWinner: PlayerState | null;\n /** Round number for current transition */\n readonly currentRoundNumber: number;\n}\n\n/**\n * Default configuration values\n */\nconst DEFAULT_CONFIG: Required<RoundTransitionConfig> = {\n announcementDuration: 2,\n countdownDuration: 3,\n transitionDuration: 500,\n};\n\n/**\n * useRoundTransition Hook\n *\n * Manages the complete round transition flow:\n * 1. Idle state during normal combat\n * 2. Announcing state shows round results\n * 3. Countdown state counts down to next round\n * 4. Transitioning state briefly transitions to next round\n * 5. Returns to idle for next round\n *\n * @param config - Configuration for transition timings\n * @param onTransitionComplete - Callback when transition completes\n * @returns Round transition state and control functions\n *\n * @example\n * ```typescript\n * const {\n * transitionState,\n * showAnnouncement,\n * startTransition,\n * skipCountdown,\n * } = useRoundTransition(\n * { countdownDuration: 3 },\n * () => {\n * // Start next round\n * initializeNextRound();\n * }\n * );\n *\n * // When round ends\n * startTransition(winner, roundNumber);\n * ```\n */\nexport function useRoundTransition(\n config: RoundTransitionConfig = {},\n onTransitionComplete?: () => void\n): UseRoundTransitionResult {\n const mergedConfig = useMemo(\n () => ({ ...DEFAULT_CONFIG, ...config }),\n [config]\n );\n\n const [transitionState, setTransitionState] =\n useState<RoundTransitionState>(\"idle\");\n const [roundWinner, setRoundWinner] = useState<PlayerState | null>(null);\n const [currentRoundNumber, setCurrentRoundNumber] = useState(0);\n\n // Use ref to track if we should continue countdown\n const countdownActive = useRef(false);\n const countdownTimer = useRef<ReturnType<typeof setTimeout> | null>(null);\n const transitionTimer = useRef<ReturnType<typeof setTimeout> | null>(null);\n\n /**\n * Clear all active timers\n */\n const clearTimers = useCallback(() => {\n if (countdownTimer.current) {\n clearInterval(countdownTimer.current);\n countdownTimer.current = null;\n }\n if (transitionTimer.current) {\n clearTimeout(transitionTimer.current);\n transitionTimer.current = null;\n }\n }, []);\n\n /**\n * Start the transition sequence\n */\n const startTransition = useCallback(\n (winner: PlayerState | null, roundNumber: number) => {\n clearTimers();\n setRoundWinner(winner);\n setCurrentRoundNumber(roundNumber);\n setTransitionState(\"announcing\");\n\n // Move to countdown after announcement\n const announcementTimer = setTimeout(() => {\n setTransitionState(\"countdown\");\n countdownActive.current = true;\n\n // Countdown will be managed by the RoundAnnouncement component\n // After countdownDuration, move to transitioning state\n countdownTimer.current = setTimeout(() => {\n countdownActive.current = false;\n setTransitionState(\"transitioning\");\n\n // Complete transition after brief delay\n transitionTimer.current = setTimeout(() => {\n setTransitionState(\"idle\");\n onTransitionComplete?.();\n }, mergedConfig.transitionDuration);\n }, mergedConfig.countdownDuration * 1000);\n }, mergedConfig.announcementDuration * 1000);\n\n // Store timer ref for cleanup\n transitionTimer.current = announcementTimer;\n },\n [clearTimers, mergedConfig, onTransitionComplete]\n );\n\n /**\n * Skip countdown and proceed immediately to next round\n */\n const skipCountdown = useCallback(() => {\n if (transitionState === \"announcing\" || transitionState === \"countdown\") {\n clearTimers();\n countdownActive.current = false;\n setTransitionState(\"transitioning\");\n\n // Complete transition after brief delay\n transitionTimer.current = setTimeout(() => {\n setTransitionState(\"idle\");\n onTransitionComplete?.();\n }, mergedConfig.transitionDuration);\n }\n }, [\n transitionState,\n clearTimers,\n mergedConfig.transitionDuration,\n onTransitionComplete,\n ]);\n\n /**\n * Reset transition to idle state\n */\n const resetTransition = useCallback(() => {\n clearTimers();\n countdownActive.current = false;\n setTransitionState(\"idle\");\n setRoundWinner(null);\n setCurrentRoundNumber(0);\n }, [clearTimers]);\n\n /**\n * Cleanup on unmount\n */\n useEffect(() => {\n return () => {\n clearTimers();\n countdownActive.current = false;\n };\n }, [clearTimers]);\n\n return {\n transitionState,\n showAnnouncement:\n transitionState === \"announcing\" || transitionState === \"countdown\",\n startTransition,\n skipCountdown,\n resetTransition,\n roundWinner,\n currentRoundNumber,\n };\n}\n\nexport default useRoundTransition;\n"],"mappings":";;;;;;;;;;;;;;;;;;;AAmEA,IAAM,iBAAkD;CACtD,sBAAsB;CACtB,mBAAmB;CACnB,oBAAoB;AACtB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAmCA,SAAgB,mBACd,SAAgC,CAAC,GACjC,sBAC0B;CAC1B,MAAM,eAAe,eACZ;EAAE,GAAG;EAAgB,GAAG;CAAO,IACtC,CAAC,MAAM,CACT;CAEA,MAAM,CAAC,iBAAiB,sBACtB,SAA+B,MAAM;CACvC,MAAM,CAAC,aAAa,kBAAkB,SAA6B,IAAI;CACvE,MAAM,CAAC,oBAAoB,yBAAyB,SAAS,CAAC;CAG9D,MAAM,kBAAkB,OAAO,KAAK;CACpC,MAAM,iBAAiB,OAA6C,IAAI;CACxE,MAAM,kBAAkB,OAA6C,IAAI;;;;CAKzE,MAAM,cAAc,kBAAkB;EACpC,IAAI,eAAe,SAAS;GAC1B,cAAc,eAAe,OAAO;GACpC,eAAe,UAAU;EAC3B;EACA,IAAI,gBAAgB,SAAS;GAC3B,aAAa,gBAAgB,OAAO;GACpC,gBAAgB,UAAU;EAC5B;CACF,GAAG,CAAC,CAAC;;;;CAKL,MAAM,kBAAkB,aACrB,QAA4B,gBAAwB;EACnD,YAAY;EACZ,eAAe,MAAM;EACrB,sBAAsB,WAAW;EACjC,mBAAmB,YAAY;EAG/B,MAAM,oBAAoB,iBAAiB;GACzC,mBAAmB,WAAW;GAC9B,gBAAgB,UAAU;GAI1B,eAAe,UAAU,iBAAiB;IACxC,gBAAgB,UAAU;IAC1B,mBAAmB,eAAe;IAGlC,gBAAgB,UAAU,iBAAiB;KACzC,mBAAmB,MAAM;KACzB,uBAAuB;IACzB,GAAG,aAAa,kBAAkB;GACpC,GAAG,aAAa,oBAAoB,GAAI;EAC1C,GAAG,aAAa,uBAAuB,GAAI;EAG3C,gBAAgB,UAAU;CAC5B,GACA;EAAC;EAAa;EAAc;CAAoB,CAClD;;;;CAKA,MAAM,gBAAgB,kBAAkB;EACtC,IAAI,oBAAoB,gBAAgB,oBAAoB,aAAa;GACvE,YAAY;GACZ,gBAAgB,UAAU;GAC1B,mBAAmB,eAAe;GAGlC,gBAAgB,UAAU,iBAAiB;IACzC,mBAAmB,MAAM;IACzB,uBAAuB;GACzB,GAAG,aAAa,kBAAkB;EACpC;CACF,GAAG;EACD;EACA;EACA,aAAa;EACb;CACF,CAAC;;;;CAKD,MAAM,kBAAkB,kBAAkB;EACxC,YAAY;EACZ,gBAAgB,UAAU;EAC1B,mBAAmB,MAAM;EACzB,eAAe,IAAI;EACnB,sBAAsB,CAAC;CACzB,GAAG,CAAC,WAAW,CAAC;;;;CAKhB,gBAAgB;EACd,aAAa;GACX,YAAY;GACZ,gBAAgB,UAAU;EAC5B;CACF,GAAG,CAAC,WAAW,CAAC;CAEhB,OAAO;EACL;EACA,kBACE,oBAAoB,gBAAgB,oBAAoB;EAC1D;EACA;EACA;EACA;EACA;CACF;AACF"}
|
|
@@ -2,9 +2,9 @@ import { getDefensiveAnimation } from "../systems/animation/catalogs/DefensiveAn
|
|
|
2
2
|
import { getAttackAnimation } from "../systems/animation/catalogs/StanceAttackAnimations.js";
|
|
3
3
|
import { getAnimation, getAnimationByName } from "../systems/animation/core/AnimationRegistry.js";
|
|
4
4
|
import { batchUpdateBones, interpolateKeyframeCached, performanceMonitor } from "../systems/animation/core/AnimationOptimizations.js";
|
|
5
|
+
import { applyLaterality } from "../systems/animation/core/LateralityTransform.js";
|
|
5
6
|
import { getStepAnimation } from "../systems/animation/catalogs/StepSkeletalAnimations.js";
|
|
6
7
|
import { getFootworkAnimation } from "../systems/animation/catalogs/FootworkSkeletalAnimations.js";
|
|
7
|
-
import { applyLaterality } from "../systems/animation/core/LateralityTransform.js";
|
|
8
8
|
import { useCallback, useEffect, useRef, useState } from "react";
|
|
9
9
|
//#region src/hooks/useSkeletalAnimation.ts
|
|
10
10
|
/**
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"useTechniqueSelection.d.ts","sourceRoot":"","sources":["../../src/hooks/useTechniqueSelection.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAIH,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,EACL,SAAS,EACT,iBAAiB,EACjB,mBAAmB,EACpB,MAAM,UAAU,CAAC;AAElB;;GAEG;AACH,MAAM,WAAW,2BAA2B;IAC1C,6CAA6C;IAC7C,QAAQ,CAAC,MAAM,EAAE,WAAW,CAAC;IAE7B,6CAA6C;IAC7C,QAAQ,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC;IAE3B,0CAA0C;IAC1C,QAAQ,CAAC,mBAAmB,CAAC,EAAE,CAAC,SAAS,EAAE,SAAS,KAAK,IAAI,CAAC;IAE9D,qDAAqD;IACrD,QAAQ,CAAC,kBAAkB,CAAC,EAAE,CAAC,SAAS,EAAE,SAAS,KAAK,IAAI,CAAC;CAC9D;AAED;;GAEG;AACH,MAAM,WAAW,2BAA2B;IAC1C,gDAAgD;IAChD,QAAQ,CAAC,mBAAmB,EAAE,SAAS,SAAS,EAAE,CAAC;IAEnD,yCAAyC;IACzC,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAE/B,sCAAsC;IACtC,QAAQ,CAAC,eAAe,EAAE,SAAS,iBAAiB,EAAE,CAAC;IAEvD,gCAAgC;IAChC,QAAQ,CAAC,eAAe,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IAElD,2CAA2C;IAC3C,QAAQ,CAAC,gBAAgB,EAAE,CAAC,aAAa,CAAC,EAAE,MAAM,KAAK,IAAI,CAAC;IAE5D,yCAAyC;IACzC,QAAQ,CAAC,iBAAiB,EAAE,CAAC,SAAS,EAAE,SAAS,KAAK,mBAAmB,CAAC;IAE1E,wCAAwC;IACxC,QAAQ,CAAC,YAAY,EAAE,CAAC,WAAW,EAAE,MAAM,KAAK,OAAO,CAAC;IAExD,wCAAwC;IACxC,QAAQ,CAAC,oBAAoB,EAAE,CAAC,WAAW,EAAE,MAAM,KAAK,MAAM,CAAC;IAE/D,+CAA+C;IAC/C,QAAQ,CAAC,YAAY,EAAE,CAAC,SAAS,EAAE,SAAS,KAAK,OAAO,CAAC;CAC1D;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,qBAAqB,CACnC,MAAM,EAAE,2BAA2B,GAClC,2BAA2B,CAkP7B;
|
|
1
|
+
{"version":3,"file":"useTechniqueSelection.d.ts","sourceRoot":"","sources":["../../src/hooks/useTechniqueSelection.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAIH,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,EACL,SAAS,EACT,iBAAiB,EACjB,mBAAmB,EACpB,MAAM,UAAU,CAAC;AAElB;;GAEG;AACH,MAAM,WAAW,2BAA2B;IAC1C,6CAA6C;IAC7C,QAAQ,CAAC,MAAM,EAAE,WAAW,CAAC;IAE7B,6CAA6C;IAC7C,QAAQ,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC;IAE3B,0CAA0C;IAC1C,QAAQ,CAAC,mBAAmB,CAAC,EAAE,CAAC,SAAS,EAAE,SAAS,KAAK,IAAI,CAAC;IAE9D,qDAAqD;IACrD,QAAQ,CAAC,kBAAkB,CAAC,EAAE,CAAC,SAAS,EAAE,SAAS,KAAK,IAAI,CAAC;CAC9D;AAED;;GAEG;AACH,MAAM,WAAW,2BAA2B;IAC1C,gDAAgD;IAChD,QAAQ,CAAC,mBAAmB,EAAE,SAAS,SAAS,EAAE,CAAC;IAEnD,yCAAyC;IACzC,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAE/B,sCAAsC;IACtC,QAAQ,CAAC,eAAe,EAAE,SAAS,iBAAiB,EAAE,CAAC;IAEvD,gCAAgC;IAChC,QAAQ,CAAC,eAAe,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IAElD,2CAA2C;IAC3C,QAAQ,CAAC,gBAAgB,EAAE,CAAC,aAAa,CAAC,EAAE,MAAM,KAAK,IAAI,CAAC;IAE5D,yCAAyC;IACzC,QAAQ,CAAC,iBAAiB,EAAE,CAAC,SAAS,EAAE,SAAS,KAAK,mBAAmB,CAAC;IAE1E,wCAAwC;IACxC,QAAQ,CAAC,YAAY,EAAE,CAAC,WAAW,EAAE,MAAM,KAAK,OAAO,CAAC;IAExD,wCAAwC;IACxC,QAAQ,CAAC,oBAAoB,EAAE,CAAC,WAAW,EAAE,MAAM,KAAK,MAAM,CAAC;IAE/D,+CAA+C;IAC/C,QAAQ,CAAC,YAAY,EAAE,CAAC,SAAS,EAAE,SAAS,KAAK,OAAO,CAAC;CAC1D;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,qBAAqB,CACnC,MAAM,EAAE,2BAA2B,GAClC,2BAA2B,CAkP7B;eAEc,qBAAqB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"useThrottle.d.ts","sourceRoot":"","sources":["../../src/hooks/useThrottle.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AAIH;;;;;;;;;;;;;GAaG;AACH,wBAAgB,WAAW,CAAC,CAAC,SAAS,CAAC,GAAG,IAAI,EAAE,KAAK,EAAE,KAAK,IAAI,EAC9D,QAAQ,EAAE,CAAC,EACX,KAAK,EAAE,MAAM,GACZ,CAAC,CAwCH;
|
|
1
|
+
{"version":3,"file":"useThrottle.d.ts","sourceRoot":"","sources":["../../src/hooks/useThrottle.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AAIH;;;;;;;;;;;;;GAaG;AACH,wBAAgB,WAAW,CAAC,CAAC,SAAS,CAAC,GAAG,IAAI,EAAE,KAAK,EAAE,KAAK,IAAI,EAC9D,QAAQ,EAAE,CAAC,EACX,KAAK,EAAE,MAAM,GACZ,CAAC,CAwCH;eAEc,WAAW"}
|