blacktrigram 0.7.74 → 0.7.76

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (218) hide show
  1. package/lib/App2.js +6 -6
  2. package/lib/audio/AudioAssetRegistry.js +1 -1
  3. package/lib/audio/AudioManager.js +1 -1
  4. package/lib/audio/AudioPool.js +1 -1
  5. package/lib/audio/AudioProvider.js +1 -1
  6. package/lib/audio/BoneImpactAudioMap.js +1 -1
  7. package/lib/audio/VariantSelector.js +1 -1
  8. package/lib/audio/index.js +3 -3
  9. package/lib/components/index.js +19 -19
  10. package/lib/components/screens/combat/CombatScreen3D.js +27 -27
  11. package/lib/components/screens/combat/components/controls/CombatButtons.js +1 -1
  12. package/lib/components/screens/combat/components/controls/CombatControlsPanel.js +1 -1
  13. package/lib/components/screens/combat/components/controls/ControlsGuide.js +1 -1
  14. package/lib/components/screens/combat/components/controls/PauseMenu.js +5 -5
  15. package/lib/components/screens/combat/components/controls/PauseMenuButton.js +1 -1
  16. package/lib/components/screens/combat/components/controls/QuickSettings.js +1 -1
  17. package/lib/components/screens/combat/components/effects/BloodDecals3D.js +1 -1
  18. package/lib/components/screens/combat/components/effects/BloodParticles3D.js +1 -1
  19. package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js +1 -1
  20. package/lib/components/screens/combat/components/feedback/MatchCountdown.js +1 -1
  21. package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js +1 -1
  22. package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js +1 -1
  23. package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js +1 -1
  24. package/lib/components/screens/combat/components/hud/CombatBottomHUD.js +2 -2
  25. package/lib/components/screens/combat/components/hud/CombatLeftHUD.js +4 -4
  26. package/lib/components/screens/combat/components/hud/CombatPortraitStatusStrip.js +1 -1
  27. package/lib/components/screens/combat/components/hud/CombatRightHUD.js +4 -4
  28. package/lib/components/screens/combat/components/hud/CombatTopHUD.js +3 -3
  29. package/lib/components/screens/combat/components/hud/FPSMonitor.js +1 -1
  30. package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js +1 -1
  31. package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js +1 -1
  32. package/lib/components/screens/combat/helpers/AnimationUpdater.js +1 -1
  33. package/lib/components/screens/combat/hooks/useAICombat.js +1 -1
  34. package/lib/components/screens/combat/hooks/useCombatActions.js +1 -1
  35. package/lib/components/screens/combat/hooks/useCombatAttackMovement.js +1 -1
  36. package/lib/components/screens/combat/hooks/useCombatAudio.js +1 -1
  37. package/lib/components/screens/controls/ControlsScreen3D.js +6 -6
  38. package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js +1 -1
  39. package/lib/components/screens/controls/components/GamepadVisualization3D.js +1 -1
  40. package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js +1 -1
  41. package/lib/components/screens/controls/components/Key3D.js +1 -1
  42. package/lib/components/screens/controls/components/VisualKeyboard3D.js +2 -2
  43. package/lib/components/screens/intro/IntroScreen3D.js +6 -6
  44. package/lib/components/screens/intro/components/AbilityListOverlayHtml.js +1 -1
  45. package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js +2 -2
  46. package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js +3 -3
  47. package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js +2 -2
  48. package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js +3 -3
  49. package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js +1 -1
  50. package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js +2 -2
  51. package/lib/components/screens/intro/components/StatBarOverlayHtml.js +1 -1
  52. package/lib/components/screens/philosophy/PhilosophyScreen3D.js +2 -2
  53. package/lib/components/screens/training/TrainingScreen3D.js +15 -15
  54. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js +1 -1
  55. package/lib/components/screens/training/components/AnatomyOverlay3D.js +1 -1
  56. package/lib/components/screens/training/components/FootPlacementMarkers3D.js +1 -1
  57. package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js +1 -1
  58. package/lib/components/screens/training/components/HitFeedbackEffect3D.js +1 -1
  59. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js +1 -1
  60. package/lib/components/screens/training/components/TrainingDummy3D.js +4 -4
  61. package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js +1 -1
  62. package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js +1 -1
  63. package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js +1 -1
  64. package/lib/components/screens/training/components/VitalPointMarker3D.js +1 -1
  65. package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js +2 -2
  66. package/lib/components/screens/training/components/hud/TrainingBottomHUD.js +3 -3
  67. package/lib/components/screens/training/components/hud/TrainingLeftHUD.js +3 -3
  68. package/lib/components/screens/training/components/hud/TrainingRightHUD.js +6 -6
  69. package/lib/components/screens/training/components/hud/TrainingTopHUD.js +2 -2
  70. package/lib/components/screens/training/hooks/useAttackMovement.js +2 -2
  71. package/lib/components/screens/training/hooks/useTrainingActions.js +1 -1
  72. package/lib/components/screens/training/hooks/useTrainingState.js +1 -1
  73. package/lib/components/shared/mobile/HapticController.js +1 -1
  74. package/lib/components/shared/mobile/MobileControlsPure.js +1 -1
  75. package/lib/components/shared/three/anatomy/BodySurface.js +1 -1
  76. package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js +1 -1
  77. package/lib/components/shared/three/anatomy/BoneClothing.js +1 -1
  78. package/lib/components/shared/three/anatomy/BoneRenderer.js +7 -7
  79. package/lib/components/shared/three/anatomy/Face3D.js +1 -1
  80. package/lib/components/shared/three/anatomy/Foot3D.js +1 -1
  81. package/lib/components/shared/three/anatomy/Hand3D.js +1 -1
  82. package/lib/components/shared/three/effects/ActionFeedback.js +1 -1
  83. package/lib/components/shared/three/effects/DamageNumbers.js +1 -1
  84. package/lib/components/shared/three/effects/HitEffects3D.js +1 -1
  85. package/lib/components/shared/three/effects/PlayerStateIndicators.js +1 -1
  86. package/lib/components/shared/three/effects/StanceSymbol3D.js +1 -1
  87. package/lib/components/shared/three/effects/StanceTransitionEffect.js +1 -1
  88. package/lib/components/shared/three/effects/VitalPointMarkers3D.js +2 -2
  89. package/lib/components/shared/three/indicators/ElementalColorSystem.js +1 -1
  90. package/lib/components/shared/three/indicators/HapticFeedback.js +1 -1
  91. package/lib/components/shared/three/models/Player3DWithTransitions.js +4 -4
  92. package/lib/components/shared/three/models/SkeletalPlayer3D.js +3 -3
  93. package/lib/components/shared/three/optimization/AdaptiveQuality.js +1 -1
  94. package/lib/components/shared/three/scene/AtmosphericParticles3D.js +1 -1
  95. package/lib/components/shared/three/scene/BackgroundScene3D.js +1 -1
  96. package/lib/components/shared/three/scene/CombatArena3D.js +3 -3
  97. package/lib/components/shared/three/scene/KoreanSignage3D.js +1 -1
  98. package/lib/components/shared/three/ui/BodyPartHealthDisplay.js +1 -1
  99. package/lib/components/shared/three/ui/CombatReadinessBar.js +1 -1
  100. package/lib/components/shared/three/ui/ComboCounter.js +1 -1
  101. package/lib/components/shared/three/ui/HealthBar.js +1 -1
  102. package/lib/components/shared/three/ui/PlayerHUD.js +4 -4
  103. package/lib/components/shared/three/ui/StaminaBar.js +1 -1
  104. package/lib/components/shared/three/ui/TechniqueBar.js +2 -2
  105. package/lib/components/shared/three/ui/TechniqueCard.js +1 -1
  106. package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js +2 -2
  107. package/lib/components/shared/ui/BaseHUDContainer.js +1 -1
  108. package/lib/components/shared/ui/CombatTimer.js +1 -1
  109. package/lib/components/shared/ui/ErrorModal.js +1 -1
  110. package/lib/components/shared/ui/SplashScreen.js +3 -3
  111. package/lib/components/shared/ui/VitalPointOverlayControlsPure.js +2 -2
  112. package/lib/components/shared/ui/shared/ConfirmDialog.js +1 -1
  113. package/lib/constants/bodyRenderingConstants.js +1 -1
  114. package/lib/data/index.js +1 -1
  115. package/lib/data/techniqueMappings.js +1 -1
  116. package/lib/hooks/index.js +1 -1
  117. package/lib/hooks/useActionFeedback.js +1 -1
  118. package/lib/hooks/useDebounce.js +1 -1
  119. package/lib/hooks/useMatchCountdown.js +1 -1
  120. package/lib/hooks/useRoundTransition.js +1 -1
  121. package/lib/hooks/useTechniqueSelection.js +1 -1
  122. package/lib/hooks/useThrottle.js +1 -1
  123. package/lib/hooks/useWindowSize.js +1 -1
  124. package/lib/index.js +39 -39
  125. package/lib/systems/CombatSystem.js +9 -9
  126. package/lib/systems/EffectCalculator.js +1 -1
  127. package/lib/systems/TrigramSystem.js +1 -1
  128. package/lib/systems/VitalPointSystem.js +2 -2
  129. package/lib/systems/ai/DecisionTree.js +3 -3
  130. package/lib/systems/ai/TrainingAI.js +1 -1
  131. package/lib/systems/animation/builders/HandPoses.js +1 -1
  132. package/lib/systems/animation/builders/KeyframeInterpolation.js +88 -1
  133. package/lib/systems/animation/builders/KeyframeInterpolation.js.map +1 -1
  134. package/lib/systems/animation/builders/KoreanGuardPositions.js +237 -157
  135. package/lib/systems/animation/builders/KoreanGuardPositions.js.map +1 -1
  136. package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js +2 -2
  137. package/lib/systems/animation/builders/SkeletonRig.js +1 -1
  138. package/lib/systems/animation/catalogs/AttackAnimations.js +1 -1
  139. package/lib/systems/animation/catalogs/BasicAnimations.js +1 -1
  140. package/lib/systems/animation/catalogs/ComboAnimations.js +1 -1
  141. package/lib/systems/animation/catalogs/DarkOpsAnimations.js +1 -1
  142. package/lib/systems/animation/catalogs/DefensiveAnimations.js +1 -1
  143. package/lib/systems/animation/catalogs/ElbowKneeAnimations.js +1 -1
  144. package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js +1 -1
  145. package/lib/systems/animation/catalogs/GamStanceAnimations.js +100 -4
  146. package/lib/systems/animation/catalogs/GamStanceAnimations.js.map +1 -1
  147. package/lib/systems/animation/catalogs/GanStanceAnimations.js +1 -1
  148. package/lib/systems/animation/catalogs/GeonStanceAnimations.js +1 -1
  149. package/lib/systems/animation/catalogs/GonTechniqueAnimations.js +1 -1
  150. package/lib/systems/animation/catalogs/GrapplingAnimations.js +1 -1
  151. package/lib/systems/animation/catalogs/KickAnimations.js +1 -1
  152. package/lib/systems/animation/catalogs/MovementAnimations.js +1 -1
  153. package/lib/systems/animation/catalogs/PunchAnimations.js +1 -1
  154. package/lib/systems/animation/catalogs/RecoveryAnimations.js +1 -1
  155. package/lib/systems/animation/catalogs/SonStanceAnimations.js +1 -1
  156. package/lib/systems/animation/catalogs/StanceAnimations.js +1 -1
  157. package/lib/systems/animation/catalogs/StanceAttackAnimations.js +1 -1
  158. package/lib/systems/animation/catalogs/StanceIdleAnimations.js +1 -1
  159. package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js +1 -1
  160. package/lib/systems/animation/catalogs/StepSkeletalAnimations.js +1 -1
  161. package/lib/systems/animation/catalogs/TaeStanceAnimations.js +1 -1
  162. package/lib/systems/animation/core/AnimationHitTiming.js +1 -1
  163. package/lib/systems/animation/core/AnimationOptimizations.js +1 -1
  164. package/lib/systems/animation/core/AnimationPriority.js +1 -1
  165. package/lib/systems/animation/core/AnimationRegistry.js +4 -4
  166. package/lib/systems/animation/core/AnimationTransitions.js +1 -1
  167. package/lib/systems/animation/core/TechniqueAnimationMapper.js +1 -1
  168. package/lib/systems/animation/core/TechniqueAnimationMapping.js +1 -1
  169. package/lib/systems/animation/systems/AdvancedJointMovements.js +1 -1
  170. package/lib/systems/animation/systems/BodyFacingSystem.js +1 -1
  171. package/lib/systems/animation/systems/MuscleActivation.js +1 -1
  172. package/lib/systems/combat/BalanceSystem.js +1 -1
  173. package/lib/systems/combat/BreakingStatusEffects.js +1 -1
  174. package/lib/systems/combat/CombatStateSystem.js +1 -1
  175. package/lib/systems/combat/ConsciousnessSystem.js +1 -1
  176. package/lib/systems/combat/GrappleSystem.js +1 -1
  177. package/lib/systems/combat/LimbExposureSystem.js +1 -1
  178. package/lib/systems/combat/PainResponseSystem.js +1 -1
  179. package/lib/systems/combat/TrainingCombatSystem.js +2 -2
  180. package/lib/systems/index.js +18 -18
  181. package/lib/systems/movement/helpers/AccelerationUpdater.js +1 -1
  182. package/lib/systems/movement/helpers/accelerationUtils.js +1 -1
  183. package/lib/systems/physics/AttackMovementPhysics.js +1 -1
  184. package/lib/systems/physics/CollisionDetection.js +2 -2
  185. package/lib/systems/physics/KnockbackPhysics.js +1 -1
  186. package/lib/systems/physics/PhysicalReachCalculator.js +1 -1
  187. package/lib/systems/trigram/KoreanTechniques.js +2 -2
  188. package/lib/systems/trigram/techniques/index.js +7 -7
  189. package/lib/systems/trigram/types/GonTechniqueExtensions.js +1 -1
  190. package/lib/systems/types.js +1 -1
  191. package/lib/systems/vitalpoint/DamageCalculator.js +1 -1
  192. package/lib/systems/vitalpoint/HitDetection.js +1 -1
  193. package/lib/systems/vitalpoint/KoreanAnatomy.js +1 -1
  194. package/lib/systems/vitalpoint/KoreanVitalPoints.js +2 -2
  195. package/lib/systems/vitalpoint/VitalPointsData.js +1 -1
  196. package/lib/types/constants/animations.js +1 -1
  197. package/lib/types/constants/index.js +8 -8
  198. package/lib/types/constants/layout.js +1 -1
  199. package/lib/types/constants/ui.js +1 -1
  200. package/lib/types/index.js +6 -6
  201. package/lib/types/techniqueId.js +1 -1
  202. package/lib/utils/accessibility.js +1 -1
  203. package/lib/utils/arenaWorldDimensions.js +1 -1
  204. package/lib/utils/characterScaling.js +1 -1
  205. package/lib/utils/combatReadiness.js +1 -1
  206. package/lib/utils/fabricTextures.js +1 -1
  207. package/lib/utils/hapticFeedback.js +1 -1
  208. package/lib/utils/haptics.js +1 -1
  209. package/lib/utils/index.js +2 -2
  210. package/lib/utils/koreanThemeHelpers.js +1 -1
  211. package/lib/utils/performance/PerformanceMonitor.js +1 -1
  212. package/lib/utils/performance/PerformanceOverlay3D.js +1 -1
  213. package/lib/utils/performance/usePerformanceMonitor.js +2 -2
  214. package/lib/utils/performanceOptimization.js +1 -1
  215. package/lib/utils/responsiveLayoutHelpers.js +1 -1
  216. package/lib/utils/responsiveOrientationConstants.js +1 -1
  217. package/lib/utils/safeAreaUtils.js +1 -1
  218. package/package.json +15 -9
@@ -172,6 +172,6 @@ var Foot3D = ({ side, skinColor = 16767916, scale = 1, isHighlighted = false })
172
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  });
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  };
174
174
  //#endregion
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- export { Foot3D as default };
175
+ export { Foot3D, Foot3D as default };
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  //# sourceMappingURL=Foot3D.js.map
@@ -370,6 +370,6 @@ var Hand3D = ({ side, fingerCurl, distanceFromCamera, wristRotation, isHighlight
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  });
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  };
372
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  //#endregion
373
- export { Hand3D as default };
373
+ export { Hand3D, Hand3D as default };
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  //# sourceMappingURL=Hand3D.js.map
@@ -229,6 +229,6 @@ var TechniqueName = ({ korean, english, isMobile = false, duration = 2e3, onComp
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  });
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  };
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  //#endregion
232
- export { TechniqueName, ActionFeedback as default };
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+ export { ActionFeedback, ActionFeedback as default, TechniqueName };
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234
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  //# sourceMappingURL=ActionFeedback.js.map
@@ -141,6 +141,6 @@ var DamageNumbers = React.memo(DamageNumbersComponent, (prevProps, nextProps) =>
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  });
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  DamageNumbers.displayName = "DamageNumbers";
143
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  //#endregion
144
- export { DamageNumbers as default };
144
+ export { DamageNumbers, DamageNumbers as default };
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  //# sourceMappingURL=DamageNumbers.js.map
@@ -421,6 +421,6 @@ var HitEffects3D = ({ effects, onEffectComplete, arenaBounds }) => {
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  }) });
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  };
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423
  //#endregion
424
- export { HitEffects3D as default };
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+ export { HitEffects3D, HitEffects3D as default };
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  //# sourceMappingURL=HitEffects3D.js.map
@@ -231,6 +231,6 @@ var PlayerStateIndicators = ({ health, maxHealth, stamina, ki, balance, consciou
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  });
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  };
233
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  //#endregion
234
- export { PlayerStateIndicators as default };
234
+ export { PlayerStateIndicators, PlayerStateIndicators as default };
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  //# sourceMappingURL=PlayerStateIndicators.js.map
@@ -122,6 +122,6 @@ var StanceSymbol3D = ({ stance, heightOffset = 2.5, animated = true, scale = 1,
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  });
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  };
124
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  //#endregion
125
- export { StanceSymbol3D as default };
125
+ export { StanceSymbol3D, StanceSymbol3D as default };
126
126
 
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  //# sourceMappingURL=StanceSymbol3D.js.map
@@ -168,6 +168,6 @@ var StanceTransitionEffect = ({ fromStance, toStance, onTransitionComplete, dura
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  });
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  };
170
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  //#endregion
171
- export { StanceTransitionEffect as default };
171
+ export { StanceTransitionEffect, StanceTransitionEffect as default };
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173
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  //# sourceMappingURL=StanceTransitionEffect.js.map
@@ -1,7 +1,7 @@
1
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  import { VitalPointSeverity } from "../../../../types/common.js";
2
2
  import { KOREAN_COLORS } from "../../../../types/constants/colors.js";
3
3
  import { FONT_FAMILY } from "../../../../types/constants/typography.js";
4
- import KOREAN_VITAL_POINTS from "../../../../systems/vitalpoint/KoreanVitalPoints.js";
4
+ import { KOREAN_VITAL_POINTS } from "../../../../systems/vitalpoint/KoreanVitalPoints.js";
5
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  import { useMemo, useRef, useState } from "react";
6
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  import { jsx, jsxs } from "react/jsx-runtime";
7
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  import { useFrame } from "@react-three/fiber";
@@ -243,6 +243,6 @@ var VitalPointMarkers3D = ({ position = [
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  });
244
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  };
245
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  //#endregion
246
- export { VitalPointMarkers3D as default };
246
+ export { VitalPointMarkers3D, VitalPointMarkers3D as default };
247
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  //# sourceMappingURL=VitalPointMarkers3D.js.map
@@ -143,6 +143,6 @@ function getTrigramEnglishName(stance) {
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  return TRIGRAM_DATA[stance].name.english;
144
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  }
145
145
  //#endregion
146
- export { getTrigramElementColor, getTrigramEnglishName, getTrigramKoreanName, getTrigramSymbol };
146
+ export { ELEMENT_COLORS, TRIGRAM_TO_ELEMENT, getTrigramElementColor, getTrigramEnglishName, getTrigramKoreanName, getTrigramSymbol };
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  //# sourceMappingURL=ElementalColorSystem.js.map
@@ -39,6 +39,6 @@ function triggerStanceChangeHaptic() {
39
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  }
40
40
  }
41
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  //#endregion
42
- export { triggerStanceChangeHaptic };
42
+ export { isHapticSupported, triggerStanceChangeHaptic };
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  //# sourceMappingURL=HapticFeedback.js.map
@@ -1,7 +1,7 @@
1
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  import { useAudio } from "../../../../audio/AudioProvider.js";
2
- import StanceSymbol3D from "../effects/StanceSymbol3D.js";
3
- import StanceTransitionEffect from "../effects/StanceTransitionEffect.js";
4
- import SkeletalPlayer3D from "./SkeletalPlayer3D.js";
2
+ import { StanceSymbol3D } from "../effects/StanceSymbol3D.js";
3
+ import { StanceTransitionEffect } from "../effects/StanceTransitionEffect.js";
4
+ import { SkeletalPlayer3D } from "./SkeletalPlayer3D.js";
5
5
  import { useCallback, useEffect, useRef, useState } from "react";
6
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  import { jsx, jsxs } from "react/jsx-runtime";
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  //#region src/components/shared/three/models/Player3DWithTransitions.tsx
@@ -113,6 +113,6 @@ var Player3DWithTransitions = ({ stance, ki, isMobile = false, attackAnimation,
113
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  });
114
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  };
115
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  //#endregion
116
- export { Player3DWithTransitions as default };
116
+ export { Player3DWithTransitions, Player3DWithTransitions as default };
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  //# sourceMappingURL=Player3DWithTransitions.js.map
@@ -12,8 +12,8 @@ import { useBalanceAnimations } from "../../../../hooks/useBalanceAnimations.js"
12
12
  import { useHandPoseTransitions } from "../../../../hooks/useHandPoseTransitions.js";
13
13
  import { useMuscleActivation } from "../../../../hooks/useMuscleActivation.js";
14
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  import { useSkeletalAnimation } from "../../../../hooks/useSkeletalAnimation.js";
15
- import BoneRenderer from "../anatomy/BoneRenderer.js";
16
- import PlayerStateIndicators from "../effects/PlayerStateIndicators.js";
15
+ import { BoneRenderer } from "../anatomy/BoneRenderer.js";
16
+ import { PlayerStateIndicators } from "../effects/PlayerStateIndicators.js";
17
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  import { useEffect, useMemo, useRef, useState } from "react";
18
18
  import { jsx, jsxs } from "react/jsx-runtime";
19
19
  import { useFrame } from "@react-three/fiber";
@@ -353,6 +353,6 @@ var SkeletalPlayer3D = ({ playerId, archetype, stance, position, rotation, healt
353
353
  });
354
354
  };
355
355
  //#endregion
356
- export { SkeletalPlayer3D as default };
356
+ export { SkeletalPlayer3D, SkeletalPlayer3D as default };
357
357
 
358
358
  //# sourceMappingURL=SkeletalPlayer3D.js.map
@@ -192,6 +192,6 @@ function useAdaptiveQuality(enabled = true, isMobile = false, onQualityChange) {
192
192
  return QUALITY_PRESETS[currentQuality];
193
193
  }
194
194
  //#endregion
195
- export { useAdaptiveQuality };
195
+ export { AdaptiveQualitySystem, QUALITY_PRESETS, useAdaptiveQuality };
196
196
 
197
197
  //# sourceMappingURL=AdaptiveQuality.js.map
@@ -79,6 +79,6 @@ var AtmosphericParticles3D = ({ count = 500, scale = 1, speed = 2 }) => {
79
79
  });
80
80
  };
81
81
  //#endregion
82
- export { AtmosphericParticles3D as default };
82
+ export { AtmosphericParticles3D, AtmosphericParticles3D as default };
83
83
 
84
84
  //# sourceMappingURL=AtmosphericParticles3D.js.map
@@ -118,6 +118,6 @@ var BackgroundScene3D = ({ theme = "default", gridRotationSpeed = 5e-4, gridPosi
118
118
  ] });
119
119
  };
120
120
  //#endregion
121
- export { BackgroundScene3D as default };
121
+ export { BackgroundScene3D, BackgroundScene3D as default };
122
122
 
123
123
  //# sourceMappingURL=BackgroundScene3D.js.map
@@ -1,7 +1,7 @@
1
1
  import { KOREAN_COLORS } from "../../../../types/constants/colors.js";
2
2
  import { ThreeObjectPools } from "../../../../utils/threeObjectPool.js";
3
- import AtmosphericParticles3D from "./AtmosphericParticles3D.js";
4
- import KoreanSignage3D from "./KoreanSignage3D.js";
3
+ import { AtmosphericParticles3D } from "./AtmosphericParticles3D.js";
4
+ import { KoreanSignage3D } from "./KoreanSignage3D.js";
5
5
  import { useEffect, useMemo, useRef } from "react";
6
6
  import { Fragment, jsx, jsxs } from "react/jsx-runtime";
7
7
  import { useFrame } from "@react-three/fiber";
@@ -250,6 +250,6 @@ var CombatArena3D = ({ lighting = "cyberpunk", scale = 1, worldWidthMeters = 10,
250
250
  ] });
251
251
  };
252
252
  //#endregion
253
- export { CombatArena3D as default };
253
+ export { CombatArena3D, CombatArena3D as default };
254
254
 
255
255
  //# sourceMappingURL=CombatArena3D.js.map
@@ -116,6 +116,6 @@ var KoreanSignage3D = ({ scale = 1 }) => {
116
116
  });
117
117
  };
118
118
  //#endregion
119
- export { KoreanSignage3D as default };
119
+ export { KoreanSignage3D, KoreanSignage3D as default };
120
120
 
121
121
  //# sourceMappingURL=KoreanSignage3D.js.map
@@ -200,6 +200,6 @@ var BodyPartHealthDisplay = ({ bodyPartHealth, playerId, position, isMobile }) =
200
200
  });
201
201
  };
202
202
  //#endregion
203
- export { BodyPartHealthDisplay as default };
203
+ export { BodyPartHealthDisplay, BodyPartHealthDisplay as default };
204
204
 
205
205
  //# sourceMappingURL=BodyPartHealthDisplay.js.map
@@ -129,6 +129,6 @@ var CombatReadinessBar = ({ player, playerId, isMobile }) => {
129
129
  });
130
130
  };
131
131
  //#endregion
132
- export { CombatReadinessBar as default };
132
+ export { CombatReadinessBar, CombatReadinessBar as default };
133
133
 
134
134
  //# sourceMappingURL=CombatReadinessBar.js.map
@@ -216,6 +216,6 @@ var ComboCounter = ({ combo, isMobile = false, minDisplayCombo = 2 }) => {
216
216
  });
217
217
  };
218
218
  //#endregion
219
- export { ComboCounter as default };
219
+ export { ComboCounter, ComboCounter as default };
220
220
 
221
221
  //# sourceMappingURL=ComboCounter.js.map
@@ -106,6 +106,6 @@ var HealthBar = React.memo(({ current, max, playerId, isMobile }) => {
106
106
  });
107
107
  HealthBar.displayName = "HealthBar";
108
108
  //#endregion
109
- export { HealthBar as default };
109
+ export { HealthBar, HealthBar as default };
110
110
 
111
111
  //# sourceMappingURL=HealthBar.js.map
@@ -3,9 +3,9 @@ import { FONT_FAMILY } from "../../../../types/constants/typography.js";
3
3
  import { ARCHETYPE_ASSETS, FALLBACK_ARCHETYPE_IMAGE } from "../../../../types/constants/index.js";
4
4
  import { hexToRgbaString } from "../../../../utils/colorUtils.js";
5
5
  import { BreathingIndicator } from "./BreathingIndicator2.js";
6
- import CombatReadinessBar from "./CombatReadinessBar.js";
7
- import HealthBar from "./HealthBar.js";
8
- import StaminaBar from "./StaminaBar.js";
6
+ import { CombatReadinessBar } from "./CombatReadinessBar.js";
7
+ import { HealthBar } from "./HealthBar.js";
8
+ import { StaminaBar } from "./StaminaBar.js";
9
9
  import React, { useCallback, useMemo } from "react";
10
10
  import { jsx, jsxs } from "react/jsx-runtime";
11
11
  //#region src/components/shared/three/ui/PlayerHUD.tsx
@@ -226,6 +226,6 @@ var PlayerHUD = React.memo(PlayerHUDComponent, (prevProps, nextProps) => {
226
226
  return healthSame && maxHealthSame && staminaSame && maxStaminaSame && archetypeSame && stanceSame && idSame && nameSame && statusEffectsSame && bodyPartHealthSame && painSame && consciousnessSame && balanceSame && positionSame && mobileSame && lateralitySame;
227
227
  });
228
228
  //#endregion
229
- export { PlayerHUD as default };
229
+ export { PlayerHUD, PlayerHUD as default };
230
230
 
231
231
  //# sourceMappingURL=PlayerHUD.js.map
@@ -97,6 +97,6 @@ var StaminaBar = React.memo(({ current, max, playerId, isMobile }) => {
97
97
  });
98
98
  StaminaBar.displayName = "StaminaBar";
99
99
  //#endregion
100
- export { StaminaBar as default };
100
+ export { StaminaBar, StaminaBar as default };
101
101
 
102
102
  //# sourceMappingURL=StaminaBar.js.map
@@ -1,5 +1,5 @@
1
1
  import { HUD_SIDE_CONTROL_RESERVES } from "../../../../types/constants/layout.js";
2
- import TechniqueCard from "./TechniqueCard.js";
2
+ import { TechniqueCard } from "./TechniqueCard.js";
3
3
  import { useMemo } from "react";
4
4
  import { Fragment, jsx, jsxs } from "react/jsx-runtime";
5
5
  //#region src/components/shared/three/ui/TechniqueBar.tsx
@@ -142,6 +142,6 @@ var TechniqueBar = ({ techniques, player, selectedIndex, cooldowns, onTechniqueS
142
142
  })] });
143
143
  };
144
144
  //#endregion
145
- export { TechniqueBar as default };
145
+ export { TechniqueBar, TechniqueBar as default };
146
146
 
147
147
  //# sourceMappingURL=TechniqueBar.js.map
@@ -322,6 +322,6 @@ var TechniqueCard = ({ technique, isSelected, isAvailable, staminaCost, kiCost,
322
322
  });
323
323
  };
324
324
  //#endregion
325
- export { TechniqueCard as default };
325
+ export { TechniqueCard, TechniqueCard as default };
326
326
 
327
327
  //# sourceMappingURL=TechniqueCard.js.map
@@ -1,7 +1,7 @@
1
1
  import { VitalPointSeverity } from "../../../../types/common.js";
2
2
  import { KOREAN_COLORS } from "../../../../types/constants/colors.js";
3
3
  import { FONT_FAMILY } from "../../../../types/constants/typography.js";
4
- import KOREAN_VITAL_POINTS, { getVitalPointsStats } from "../../../../systems/vitalpoint/KoreanVitalPoints.js";
4
+ import { KOREAN_VITAL_POINTS, getVitalPointsStats } from "../../../../systems/vitalpoint/KoreanVitalPoints.js";
5
5
  import { hexColorToCSS, hexToRgbaString } from "../../../../utils/colorUtils.js";
6
6
  import { useCallback, useMemo, useState } from "react";
7
7
  import { Fragment, jsx, jsxs } from "react/jsx-runtime";
@@ -543,6 +543,6 @@ var VitalPointOverlayControlsHtml = ({ visible, onVisibleChange, severityFilters
543
543
  });
544
544
  };
545
545
  //#endregion
546
- export { VitalPointOverlayControlsHtml as default };
546
+ export { VitalPointOverlayControlsHtml, VitalPointOverlayControlsHtml as default };
547
547
 
548
548
  //# sourceMappingURL=VitalPointOverlayControlsHtml.js.map
@@ -160,6 +160,6 @@ var BaseHUDContainer = ({ position, width, height, topOffset = 0, padding = 10,
160
160
  });
161
161
  };
162
162
  //#endregion
163
- export { BaseHUDContainer as default };
163
+ export { BaseHUDContainer, BaseHUDContainer as default };
164
164
 
165
165
  //# sourceMappingURL=BaseHUDContainer.js.map
@@ -139,6 +139,6 @@ var CombatTimer = ({ formattedTime, warningLevel, isTimeUp, isMobile, style = {}
139
139
  });
140
140
  };
141
141
  //#endregion
142
- export { CombatTimer as default };
142
+ export { CombatTimer, CombatTimer as default };
143
143
 
144
144
  //# sourceMappingURL=CombatTimer.js.map
@@ -126,6 +126,6 @@ var ErrorModal = ({ message, onRetry, onContinue }) => {
126
126
  });
127
127
  };
128
128
  //#endregion
129
- export { ErrorModal as default };
129
+ export { ErrorModal, ErrorModal as default };
130
130
 
131
131
  //# sourceMappingURL=ErrorModal.js.map
@@ -183,7 +183,7 @@ var SplashScreen = ({ onStart, width, height }) => {
183
183
  }),
184
184
  /* @__PURE__ */ jsxs("div", {
185
185
  role: "contentinfo",
186
- "aria-label": `Application version 0.7.74`,
186
+ "aria-label": `Application version 0.7.76`,
187
187
  style: {
188
188
  position: "absolute",
189
189
  bottom: "20px",
@@ -192,12 +192,12 @@ var SplashScreen = ({ onStart, width, height }) => {
192
192
  fontSize: "10px",
193
193
  zIndex: 1
194
194
  },
195
- children: ["v", "0.7.74"]
195
+ children: ["v", "0.7.76"]
196
196
  })
197
197
  ]
198
198
  });
199
199
  };
200
200
  //#endregion
201
- export { SplashScreen as default };
201
+ export { SplashScreen, SplashScreen as default };
202
202
 
203
203
  //# sourceMappingURL=SplashScreen.js.map
@@ -2,7 +2,7 @@ import { VitalPointSeverity } from "../../../types/common.js";
2
2
  import { KOREAN_COLORS } from "../../../types/constants/colors.js";
3
3
  import { FONT_FAMILY } from "../../../types/constants/typography.js";
4
4
  import { Z_INDEX } from "../../../types/LayoutTypes.js";
5
- import KOREAN_VITAL_POINTS, { getVitalPointsStats } from "../../../systems/vitalpoint/KoreanVitalPoints.js";
5
+ import { KOREAN_VITAL_POINTS, getVitalPointsStats } from "../../../systems/vitalpoint/KoreanVitalPoints.js";
6
6
  import { hexColorToCSS, hexToRgbaString } from "../../../utils/colorUtils.js";
7
7
  import { useCallback, useMemo, useState } from "react";
8
8
  import { Fragment, jsx, jsxs } from "react/jsx-runtime";
@@ -539,6 +539,6 @@ var VitalPointOverlayControlsPure = ({ visible, onVisibleChange, severityFilters
539
539
  });
540
540
  };
541
541
  //#endregion
542
- export { VitalPointOverlayControlsPure as default };
542
+ export { VitalPointOverlayControlsPure, VitalPointOverlayControlsPure as default };
543
543
 
544
544
  //# sourceMappingURL=VitalPointOverlayControlsPure.js.map
@@ -142,6 +142,6 @@ var ConfirmDialog = ({ isOpen, title, titleKorean, message, messageKorean, onCon
142
142
  });
143
143
  };
144
144
  //#endregion
145
- export { ConfirmDialog as default };
145
+ export { ConfirmDialog, ConfirmDialog as default };
146
146
 
147
147
  //# sourceMappingURL=ConfirmDialog.js.map
@@ -123,6 +123,6 @@ function calculateBoneThickness(muscleMass, fatMass) {
123
123
  return Math.max(MIN_BONE_THICKNESS_MULTIPLIER, Math.min(MAX_BONE_THICKNESS_MULTIPLIER, amplified));
124
124
  }
125
125
  //#endregion
126
- export { BASE_BONE_RADIUS_RATIO, MIN_MUSCLE_SCALE, MUSCLE_AMPLIFICATION_BASE, REFERENCE_ATTRIBUTES, calculateBoneThickness };
126
+ export { BASE_BONE_RADIUS_RATIO, BONE_THICKNESS_AMPLIFICATION, FAT_THICKNESS_CONTRIBUTION, MAX_BONE_THICKNESS_MULTIPLIER, MIN_BONE_THICKNESS_MULTIPLIER, MIN_MUSCLE_SCALE, MUSCLE_AMPLIFICATION_BASE, MUSCLE_THICKNESS_CONTRIBUTION, REFERENCE_ATTRIBUTES, calculateBoneThickness };
127
127
 
128
128
  //# sourceMappingURL=bodyRenderingConstants.js.map
package/lib/data/index.js CHANGED
@@ -38,6 +38,6 @@ var data_exports = /* @__PURE__ */ __exportAll({
38
38
  getTechniquesForStanceAndArchetype: () => getTechniquesForStanceAndArchetype
39
39
  });
40
40
  //#endregion
41
- export { data_exports };
41
+ export { AMSALJA_CLOTHING, AMSALJA_PHYSICAL, AMSALJA_TECHNIQUES, ARCHETYPE_CLOTHING, ARCHETYPE_PHYSICAL_ATTRIBUTES, ATTACK_ANIMATION_TO_MOVEMENT_TYPE, HACKER_CLOTHING, HACKER_PHYSICAL, HACKER_TECHNIQUES, JEONGBO_CLOTHING, JEONGBO_PHYSICAL, JEONGBO_YOWON_TECHNIQUES, JOJIK_CLOTHING, JOJIK_PHYSICAL, JOJIK_POKRYEOKBAE_TECHNIQUES, MUSA_CLOTHING, MUSA_PHYSICAL, MUSA_TECHNIQUES, TECHNIQUE_TO_ANIMATION_TYPE, calculateDamageModifier, calculateDefenseModifier, calculateEffectiveReach, calculateMovementSpeed, calculateStaminaRecovery, data_exports, getAnimationTypeForTechnique, getAnimationTypeFromAttackAnimation, getArchetypeClothing, getArchetypePhysicalAttributes, getTechniqueById, getTechniquesForArchetype, getTechniquesForStanceAndArchetype };
42
42
 
43
43
  //# sourceMappingURL=index.js.map
@@ -1,4 +1,4 @@
1
- import TechniqueId from "../types/techniqueId.js";
1
+ import { TechniqueId } from "../types/techniqueId.js";
2
2
  import { AttackAnimationType } from "../types/skeletal.js";
3
3
  import { AnimationType } from "../systems/animation/builders/MartialArtsConstants.js";
4
4
  //#region src/data/techniqueMappings.ts
@@ -48,6 +48,6 @@ var hooks_exports = /* @__PURE__ */ __exportAll({
48
48
  useWindowSize: () => useWindowSize
49
49
  });
50
50
  //#endregion
51
- export { hooks_exports };
51
+ export { BREAKPOINTS, getWebGLContextState, hooks_exports, isWebGL2Available, isWebGLAvailable, useActionFeedback, useBalanceAnimations, useCombatTimer, useContentArea, useDebounce, useHUDLayout, useHandPoseTransitions, useIsMobile, useKeyboardControls, useMatchCountdown, useMuscleActivation, usePauseMenu, usePlayerAnimation, useResponsiveLayout, useRoundTransition, useSkeletalAnimation, useTechniqueSelection, useThrottle, useTouchControls, useWebGLContextLossHandler, useWindowSize };
52
52
 
53
53
  //# sourceMappingURL=index.js.map
@@ -153,6 +153,6 @@ function useActionFeedback(config = {}) {
153
153
  };
154
154
  }
155
155
  //#endregion
156
- export { useActionFeedback as default };
156
+ export { useActionFeedback as default, useActionFeedback };
157
157
 
158
158
  //# sourceMappingURL=useActionFeedback.js.map
@@ -47,6 +47,6 @@ function useDebounce(callback, delay) {
47
47
  }, [delay]);
48
48
  }
49
49
  //#endregion
50
- export { useDebounce as default };
50
+ export { useDebounce as default, useDebounce };
51
51
 
52
52
  //# sourceMappingURL=useDebounce.js.map
@@ -157,6 +157,6 @@ function useMatchCountdown(config = {}, onComplete) {
157
157
  };
158
158
  }
159
159
  //#endregion
160
- export { useMatchCountdown as default };
160
+ export { useMatchCountdown as default, useMatchCountdown };
161
161
 
162
162
  //# sourceMappingURL=useMatchCountdown.js.map
@@ -153,6 +153,6 @@ function useRoundTransition(config = {}, onTransitionComplete) {
153
153
  };
154
154
  }
155
155
  //#endregion
156
- export { useRoundTransition as default };
156
+ export { useRoundTransition as default, useRoundTransition };
157
157
 
158
158
  //# sourceMappingURL=useRoundTransition.js.map
@@ -185,6 +185,6 @@ function useTechniqueSelection(config) {
185
185
  };
186
186
  }
187
187
  //#endregion
188
- export { useTechniqueSelection as default };
188
+ export { useTechniqueSelection as default, useTechniqueSelection };
189
189
 
190
190
  //# sourceMappingURL=useTechniqueSelection.js.map
@@ -56,6 +56,6 @@ function useThrottle(callback, delay) {
56
56
  }, [delay]);
57
57
  }
58
58
  //#endregion
59
- export { useThrottle as default };
59
+ export { useThrottle as default, useThrottle };
60
60
 
61
61
  //# sourceMappingURL=useThrottle.js.map
@@ -75,6 +75,6 @@ function useIsMobile(breakpoint = 768) {
75
75
  return width < breakpoint;
76
76
  }
77
77
  //#endregion
78
- export { useWindowSize as default, useIsMobile };
78
+ export { useWindowSize as default, useWindowSize, useIsMobile };
79
79
 
80
80
  //# sourceMappingURL=useWindowSize.js.map