blacktrigram 0.7.74 → 0.7.76
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/App2.js +6 -6
- package/lib/audio/AudioAssetRegistry.js +1 -1
- package/lib/audio/AudioManager.js +1 -1
- package/lib/audio/AudioPool.js +1 -1
- package/lib/audio/AudioProvider.js +1 -1
- package/lib/audio/BoneImpactAudioMap.js +1 -1
- package/lib/audio/VariantSelector.js +1 -1
- package/lib/audio/index.js +3 -3
- package/lib/components/index.js +19 -19
- package/lib/components/screens/combat/CombatScreen3D.js +27 -27
- package/lib/components/screens/combat/components/controls/CombatButtons.js +1 -1
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.js +1 -1
- package/lib/components/screens/combat/components/controls/ControlsGuide.js +1 -1
- package/lib/components/screens/combat/components/controls/PauseMenu.js +5 -5
- package/lib/components/screens/combat/components/controls/PauseMenuButton.js +1 -1
- package/lib/components/screens/combat/components/controls/QuickSettings.js +1 -1
- package/lib/components/screens/combat/components/effects/BloodDecals3D.js +1 -1
- package/lib/components/screens/combat/components/effects/BloodParticles3D.js +1 -1
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js +1 -1
- package/lib/components/screens/combat/components/feedback/MatchCountdown.js +1 -1
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js +1 -1
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js +1 -1
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js +1 -1
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.js +2 -2
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.js +4 -4
- package/lib/components/screens/combat/components/hud/CombatPortraitStatusStrip.js +1 -1
- package/lib/components/screens/combat/components/hud/CombatRightHUD.js +4 -4
- package/lib/components/screens/combat/components/hud/CombatTopHUD.js +3 -3
- package/lib/components/screens/combat/components/hud/FPSMonitor.js +1 -1
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js +1 -1
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js +1 -1
- package/lib/components/screens/combat/helpers/AnimationUpdater.js +1 -1
- package/lib/components/screens/combat/hooks/useAICombat.js +1 -1
- package/lib/components/screens/combat/hooks/useCombatActions.js +1 -1
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.js +1 -1
- package/lib/components/screens/combat/hooks/useCombatAudio.js +1 -1
- package/lib/components/screens/controls/ControlsScreen3D.js +6 -6
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js +1 -1
- package/lib/components/screens/controls/components/GamepadVisualization3D.js +1 -1
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js +1 -1
- package/lib/components/screens/controls/components/Key3D.js +1 -1
- package/lib/components/screens/controls/components/VisualKeyboard3D.js +2 -2
- package/lib/components/screens/intro/IntroScreen3D.js +6 -6
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.js +1 -1
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js +2 -2
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js +3 -3
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js +2 -2
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js +3 -3
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js +1 -1
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js +2 -2
- package/lib/components/screens/intro/components/StatBarOverlayHtml.js +1 -1
- package/lib/components/screens/philosophy/PhilosophyScreen3D.js +2 -2
- package/lib/components/screens/training/TrainingScreen3D.js +15 -15
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js +1 -1
- package/lib/components/screens/training/components/AnatomyOverlay3D.js +1 -1
- package/lib/components/screens/training/components/FootPlacementMarkers3D.js +1 -1
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js +1 -1
- package/lib/components/screens/training/components/HitFeedbackEffect3D.js +1 -1
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js +1 -1
- package/lib/components/screens/training/components/TrainingDummy3D.js +4 -4
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js +1 -1
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js +1 -1
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js +1 -1
- package/lib/components/screens/training/components/VitalPointMarker3D.js +1 -1
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js +2 -2
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.js +3 -3
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.js +3 -3
- package/lib/components/screens/training/components/hud/TrainingRightHUD.js +6 -6
- package/lib/components/screens/training/components/hud/TrainingTopHUD.js +2 -2
- package/lib/components/screens/training/hooks/useAttackMovement.js +2 -2
- package/lib/components/screens/training/hooks/useTrainingActions.js +1 -1
- package/lib/components/screens/training/hooks/useTrainingState.js +1 -1
- package/lib/components/shared/mobile/HapticController.js +1 -1
- package/lib/components/shared/mobile/MobileControlsPure.js +1 -1
- package/lib/components/shared/three/anatomy/BodySurface.js +1 -1
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js +1 -1
- package/lib/components/shared/three/anatomy/BoneClothing.js +1 -1
- package/lib/components/shared/three/anatomy/BoneRenderer.js +7 -7
- package/lib/components/shared/three/anatomy/Face3D.js +1 -1
- package/lib/components/shared/three/anatomy/Foot3D.js +1 -1
- package/lib/components/shared/three/anatomy/Hand3D.js +1 -1
- package/lib/components/shared/three/effects/ActionFeedback.js +1 -1
- package/lib/components/shared/three/effects/DamageNumbers.js +1 -1
- package/lib/components/shared/three/effects/HitEffects3D.js +1 -1
- package/lib/components/shared/three/effects/PlayerStateIndicators.js +1 -1
- package/lib/components/shared/three/effects/StanceSymbol3D.js +1 -1
- package/lib/components/shared/three/effects/StanceTransitionEffect.js +1 -1
- package/lib/components/shared/three/effects/VitalPointMarkers3D.js +2 -2
- package/lib/components/shared/three/indicators/ElementalColorSystem.js +1 -1
- package/lib/components/shared/three/indicators/HapticFeedback.js +1 -1
- package/lib/components/shared/three/models/Player3DWithTransitions.js +4 -4
- package/lib/components/shared/three/models/SkeletalPlayer3D.js +3 -3
- package/lib/components/shared/three/optimization/AdaptiveQuality.js +1 -1
- package/lib/components/shared/three/scene/AtmosphericParticles3D.js +1 -1
- package/lib/components/shared/three/scene/BackgroundScene3D.js +1 -1
- package/lib/components/shared/three/scene/CombatArena3D.js +3 -3
- package/lib/components/shared/three/scene/KoreanSignage3D.js +1 -1
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.js +1 -1
- package/lib/components/shared/three/ui/CombatReadinessBar.js +1 -1
- package/lib/components/shared/three/ui/ComboCounter.js +1 -1
- package/lib/components/shared/three/ui/HealthBar.js +1 -1
- package/lib/components/shared/three/ui/PlayerHUD.js +4 -4
- package/lib/components/shared/three/ui/StaminaBar.js +1 -1
- package/lib/components/shared/three/ui/TechniqueBar.js +2 -2
- package/lib/components/shared/three/ui/TechniqueCard.js +1 -1
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js +2 -2
- package/lib/components/shared/ui/BaseHUDContainer.js +1 -1
- package/lib/components/shared/ui/CombatTimer.js +1 -1
- package/lib/components/shared/ui/ErrorModal.js +1 -1
- package/lib/components/shared/ui/SplashScreen.js +3 -3
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.js +2 -2
- package/lib/components/shared/ui/shared/ConfirmDialog.js +1 -1
- package/lib/constants/bodyRenderingConstants.js +1 -1
- package/lib/data/index.js +1 -1
- package/lib/data/techniqueMappings.js +1 -1
- package/lib/hooks/index.js +1 -1
- package/lib/hooks/useActionFeedback.js +1 -1
- package/lib/hooks/useDebounce.js +1 -1
- package/lib/hooks/useMatchCountdown.js +1 -1
- package/lib/hooks/useRoundTransition.js +1 -1
- package/lib/hooks/useTechniqueSelection.js +1 -1
- package/lib/hooks/useThrottle.js +1 -1
- package/lib/hooks/useWindowSize.js +1 -1
- package/lib/index.js +39 -39
- package/lib/systems/CombatSystem.js +9 -9
- package/lib/systems/EffectCalculator.js +1 -1
- package/lib/systems/TrigramSystem.js +1 -1
- package/lib/systems/VitalPointSystem.js +2 -2
- package/lib/systems/ai/DecisionTree.js +3 -3
- package/lib/systems/ai/TrainingAI.js +1 -1
- package/lib/systems/animation/builders/HandPoses.js +1 -1
- package/lib/systems/animation/builders/KeyframeInterpolation.js +88 -1
- package/lib/systems/animation/builders/KeyframeInterpolation.js.map +1 -1
- package/lib/systems/animation/builders/KoreanGuardPositions.js +237 -157
- package/lib/systems/animation/builders/KoreanGuardPositions.js.map +1 -1
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js +2 -2
- package/lib/systems/animation/builders/SkeletonRig.js +1 -1
- package/lib/systems/animation/catalogs/AttackAnimations.js +1 -1
- package/lib/systems/animation/catalogs/BasicAnimations.js +1 -1
- package/lib/systems/animation/catalogs/ComboAnimations.js +1 -1
- package/lib/systems/animation/catalogs/DarkOpsAnimations.js +1 -1
- package/lib/systems/animation/catalogs/DefensiveAnimations.js +1 -1
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.js +1 -1
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js +1 -1
- package/lib/systems/animation/catalogs/GamStanceAnimations.js +100 -4
- package/lib/systems/animation/catalogs/GamStanceAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/GanStanceAnimations.js +1 -1
- package/lib/systems/animation/catalogs/GeonStanceAnimations.js +1 -1
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.js +1 -1
- package/lib/systems/animation/catalogs/GrapplingAnimations.js +1 -1
- package/lib/systems/animation/catalogs/KickAnimations.js +1 -1
- package/lib/systems/animation/catalogs/MovementAnimations.js +1 -1
- package/lib/systems/animation/catalogs/PunchAnimations.js +1 -1
- package/lib/systems/animation/catalogs/RecoveryAnimations.js +1 -1
- package/lib/systems/animation/catalogs/SonStanceAnimations.js +1 -1
- package/lib/systems/animation/catalogs/StanceAnimations.js +1 -1
- package/lib/systems/animation/catalogs/StanceAttackAnimations.js +1 -1
- package/lib/systems/animation/catalogs/StanceIdleAnimations.js +1 -1
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js +1 -1
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.js +1 -1
- package/lib/systems/animation/catalogs/TaeStanceAnimations.js +1 -1
- package/lib/systems/animation/core/AnimationHitTiming.js +1 -1
- package/lib/systems/animation/core/AnimationOptimizations.js +1 -1
- package/lib/systems/animation/core/AnimationPriority.js +1 -1
- package/lib/systems/animation/core/AnimationRegistry.js +4 -4
- package/lib/systems/animation/core/AnimationTransitions.js +1 -1
- package/lib/systems/animation/core/TechniqueAnimationMapper.js +1 -1
- package/lib/systems/animation/core/TechniqueAnimationMapping.js +1 -1
- package/lib/systems/animation/systems/AdvancedJointMovements.js +1 -1
- package/lib/systems/animation/systems/BodyFacingSystem.js +1 -1
- package/lib/systems/animation/systems/MuscleActivation.js +1 -1
- package/lib/systems/combat/BalanceSystem.js +1 -1
- package/lib/systems/combat/BreakingStatusEffects.js +1 -1
- package/lib/systems/combat/CombatStateSystem.js +1 -1
- package/lib/systems/combat/ConsciousnessSystem.js +1 -1
- package/lib/systems/combat/GrappleSystem.js +1 -1
- package/lib/systems/combat/LimbExposureSystem.js +1 -1
- package/lib/systems/combat/PainResponseSystem.js +1 -1
- package/lib/systems/combat/TrainingCombatSystem.js +2 -2
- package/lib/systems/index.js +18 -18
- package/lib/systems/movement/helpers/AccelerationUpdater.js +1 -1
- package/lib/systems/movement/helpers/accelerationUtils.js +1 -1
- package/lib/systems/physics/AttackMovementPhysics.js +1 -1
- package/lib/systems/physics/CollisionDetection.js +2 -2
- package/lib/systems/physics/KnockbackPhysics.js +1 -1
- package/lib/systems/physics/PhysicalReachCalculator.js +1 -1
- package/lib/systems/trigram/KoreanTechniques.js +2 -2
- package/lib/systems/trigram/techniques/index.js +7 -7
- package/lib/systems/trigram/types/GonTechniqueExtensions.js +1 -1
- package/lib/systems/types.js +1 -1
- package/lib/systems/vitalpoint/DamageCalculator.js +1 -1
- package/lib/systems/vitalpoint/HitDetection.js +1 -1
- package/lib/systems/vitalpoint/KoreanAnatomy.js +1 -1
- package/lib/systems/vitalpoint/KoreanVitalPoints.js +2 -2
- package/lib/systems/vitalpoint/VitalPointsData.js +1 -1
- package/lib/types/constants/animations.js +1 -1
- package/lib/types/constants/index.js +8 -8
- package/lib/types/constants/layout.js +1 -1
- package/lib/types/constants/ui.js +1 -1
- package/lib/types/index.js +6 -6
- package/lib/types/techniqueId.js +1 -1
- package/lib/utils/accessibility.js +1 -1
- package/lib/utils/arenaWorldDimensions.js +1 -1
- package/lib/utils/characterScaling.js +1 -1
- package/lib/utils/combatReadiness.js +1 -1
- package/lib/utils/fabricTextures.js +1 -1
- package/lib/utils/hapticFeedback.js +1 -1
- package/lib/utils/haptics.js +1 -1
- package/lib/utils/index.js +2 -2
- package/lib/utils/koreanThemeHelpers.js +1 -1
- package/lib/utils/performance/PerformanceMonitor.js +1 -1
- package/lib/utils/performance/PerformanceOverlay3D.js +1 -1
- package/lib/utils/performance/usePerformanceMonitor.js +2 -2
- package/lib/utils/performanceOptimization.js +1 -1
- package/lib/utils/responsiveLayoutHelpers.js +1 -1
- package/lib/utils/responsiveOrientationConstants.js +1 -1
- package/lib/utils/safeAreaUtils.js +1 -1
- package/package.json +15 -9
package/lib/App2.js
CHANGED
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@@ -2,16 +2,16 @@ import { useAudio } from "./audio/AudioProvider.js";
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import { GameMode, PlayerArchetype } from "./types/common.js";
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import { createPlayerFromArchetype } from "./utils/playerUtils.js";
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import { clearPlatformCache, detectPlatform } from "./utils/deviceDetection.js";
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import CombatScreen3D from "./components/screens/combat/CombatScreen3D.js";
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import { CombatScreen3D } from "./components/screens/combat/CombatScreen3D.js";
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import { EndScreen3D } from "./components/screens/endscreen/EndScreen3D.js";
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import ControlsScreen3D from "./components/screens/controls/ControlsScreen3D.js";
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import IntroScreen3D from "./components/screens/intro/IntroScreen3D.js";
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import PhilosophyScreen3D from "./components/screens/philosophy/PhilosophyScreen3D.js";
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import { ControlsScreen3D } from "./components/screens/controls/ControlsScreen3D.js";
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import { IntroScreen3D } from "./components/screens/intro/IntroScreen3D.js";
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import { PhilosophyScreen3D } from "./components/screens/philosophy/PhilosophyScreen3D.js";
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/* empty css */
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import { PerformanceDebugOverlayHtml } from "./components/shared/debug/PerformanceDebugOverlayHtml.js";
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import ErrorModal from "./components/shared/ui/ErrorModal.js";
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import { ErrorModal } from "./components/shared/ui/ErrorModal.js";
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import { LoadingState } from "./components/shared/ui/LoadingState.js";
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import SplashScreen from "./components/shared/ui/SplashScreen.js";
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import { SplashScreen } from "./components/shared/ui/SplashScreen.js";
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import { Suspense, lazy, useCallback, useEffect, useRef, useState } from "react";
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import { jsx, jsxs } from "react/jsx-runtime";
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//#region src/App.tsx
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};
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var audioAssetRegistry = new AudioAssetRegistry();
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//#endregion
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export { AudioAssetRegistry, audioAssetRegistry };
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export { AudioAssetRegistry, audioAssetRegistry, audioAssetRegistry as default };
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//# sourceMappingURL=AudioAssetRegistry.js.map
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package/lib/audio/AudioPool.js
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import { audioAssetRegistry } from "./AudioAssetRegistry.js";
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import AudioManager from "./AudioManager.js";
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import { AudioManager } from "./AudioManager.js";
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import React, { createContext, useCallback, useContext, useEffect, useState } from "react";
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import { jsx } from "react/jsx-runtime";
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//#region src/audio/AudioProvider.tsx
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return IMPACT_VOLUME_MULTIPLIERS[intensity];
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}
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//#endregion
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export { calculateImpactIntensity, detectAudioBodyRegion, getBoneImpactSoundId, getImpactVolumeMultiplier };
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export { BODY_REGION_SOUND_MAP, IMPACT_VOLUME_MULTIPLIERS, SOUND_VARIANT_COUNTS, calculateImpactIntensity, detectAudioBodyRegion, getBoneImpactSoundId, getImpactVolumeMultiplier };
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//# sourceMappingURL=BoneImpactAudioMap.js.map
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export { VariantSelector, VariantSelector as default, selectCombatMusic, selectCombatSound, selectHitSound };
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//# sourceMappingURL=VariantSelector.js.map
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package/lib/audio/index.js
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import { __exportAll } from "../_virtual/_rolldown/runtime.js";
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import { AudioAssetRegistry, audioAssetRegistry } from "./AudioAssetRegistry.js";
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import AudioManager from "./AudioManager.js";
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import { AudioContext, AudioProvider, useAudio } from "./AudioProvider.js";
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import { AUDIO_FORMATS, AudioUtils, canPlayType, clampVolume, createAudioElement, detectSupportedFormats, formatDuration, getBestFormatMetadata, getOptimalFormat, getPreferredFormat, isAudioSupported, normalizeVolume, selectAudioFormat, validateAudioUrl } from "./AudioUtils.js";
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import { VariantSelector, selectCombatMusic, selectCombatSound, selectHitSound } from "./VariantSelector.js";
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//#region src/audio/index.ts
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//#endregion
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export { audio_exports };
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export { AUDIO_FORMATS, AudioAssetRegistry, AudioCache, AudioCategory, AudioContext, AudioManager, AudioProvider, AudioUtils, VariantSelector, audioAssetRegistry, audio_exports, canPlayType, clampVolume, createAudioElement, detectSupportedFormats, formatDuration, getBestFormatMetadata, getOptimalFormat, getPreferredFormat, isAudioSupported, normalizeVolume, selectAudioFormat, selectCombatMusic, selectCombatSound, selectHitSound, useAudio, validateAudioUrl };
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//# sourceMappingURL=index.js.map
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package/lib/components/index.js
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import { KeyboardHints } from "./screens/combat/components/controls/KeyboardHints.js";
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import MatchCountdown from "./screens/combat/components/feedback/MatchCountdown.js";
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import RoundAnnouncement from "./screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js";
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import RoundDisplayStatus from "./screens/combat/components/feedback/RoundDisplayStatus.js";
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//#endregion
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export { RoundAnnouncement as default };
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export { RoundAnnouncement, RoundAnnouncement as default };
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//# sourceMappingURL=RoundAnnouncementOverlayHtml.js.map
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package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js
CHANGED
|
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` })] });
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};
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//#endregion
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export { RoundStartAnnouncement as default };
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export { RoundStartAnnouncement, RoundStartAnnouncement as default };
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//# sourceMappingURL=RoundStartAnnouncementOverlayHtml.js.map
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@@ -2,7 +2,7 @@ import { BORDERS, BORDER_RADIUS, COMBAT_UI_DIMENSIONS, COMBAT_UI_DIMENSIONS_NUME
|
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2
2
|
import { Z_INDEX } from "../../../../../types/LayoutTypes.js";
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3
|
import { COMBAT_BOTTOM_HUD_HEIGHT_PERCENT, HUD_SIDE_CONTROL_RESERVES } from "../../../../../types/constants/layout.js";
|
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4
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import { BREAKPOINTS, getHUDHeight, getResponsiveFontSize, getResponsivePadding, parsePercentageToRatio, shouldShowMobileControls } from "../../../../../utils/responsiveLayout.js";
|
|
5
|
-
import TechniqueBar from "../../../../shared/three/ui/TechniqueBar.js";
|
|
5
|
+
import { TechniqueBar } from "../../../../shared/three/ui/TechniqueBar.js";
|
|
6
6
|
import { VolumeControl } from "../../../../shared/ui/VolumeControl.js";
|
|
7
7
|
import React from "react";
|
|
8
8
|
import { jsx, jsxs } from "react/jsx-runtime";
|
|
@@ -165,6 +165,6 @@ var CombatBottomHUD = ({ width, height, isMobile = false, positionScale, visible
|
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|
});
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|
};
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//#endregion
|
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|
-
export { CombatBottomHUD as default };
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|
+
export { CombatBottomHUD, CombatBottomHUD as default };
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//# sourceMappingURL=CombatBottomHUD.js.map
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@@ -1,10 +1,10 @@
|
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1
1
|
import { BreathingIndicator } from "../../../../shared/three/ui/BreathingIndicator2.js";
|
|
2
2
|
import { useHUDLayout } from "../../../../../hooks/useHUDLayout.js";
|
|
3
|
-
import BaseHUDContainer from "../../../../shared/ui/BaseHUDContainer.js";
|
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3
|
+
import { BaseHUDContainer } from "../../../../shared/ui/BaseHUDContainer.js";
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|
4
4
|
import { GuardIndicator } from "../../../../shared/three/indicators/GuardIndicator.js";
|
|
5
|
-
import PlayerHUD from "../../../../shared/three/ui/PlayerHUD.js";
|
|
5
|
+
import { PlayerHUD } from "../../../../shared/three/ui/PlayerHUD.js";
|
|
6
6
|
import { SpeedIndicatorHUD } from "../../../../shared/three/ui/SpeedIndicatorHUD.js";
|
|
7
|
-
import BodyPartHealthDisplay from "../../../../shared/three/ui/BodyPartHealthDisplay.js";
|
|
7
|
+
import { BodyPartHealthDisplay } from "../../../../shared/three/ui/BodyPartHealthDisplay.js";
|
|
8
8
|
import "react";
|
|
9
9
|
import { jsx, jsxs } from "react/jsx-runtime";
|
|
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10
|
//#region src/components/screens/combat/components/hud/CombatLeftHUD.tsx
|
|
@@ -98,6 +98,6 @@ var CombatLeftHUD = ({ width, height, isMobile, positionScale, player, lateralit
|
|
|
98
98
|
});
|
|
99
99
|
};
|
|
100
100
|
//#endregion
|
|
101
|
-
export { CombatLeftHUD as default };
|
|
101
|
+
export { CombatLeftHUD, CombatLeftHUD as default };
|
|
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|
|
|
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103
|
//# sourceMappingURL=CombatLeftHUD.js.map
|
|
@@ -161,6 +161,6 @@ var CombatPortraitStatusStrip = ({ width, height, player1, player2, positionScal
|
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});
|
|
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|
};
|
|
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|
//#endregion
|
|
164
|
-
export { CombatPortraitStatusStrip as default };
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|
+
export { CombatPortraitStatusStrip, CombatPortraitStatusStrip as default };
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//# sourceMappingURL=CombatPortraitStatusStrip.js.map
|
|
@@ -1,9 +1,9 @@
|
|
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1
1
|
import { BreathingIndicator } from "../../../../shared/three/ui/BreathingIndicator2.js";
|
|
2
2
|
import { useHUDLayout } from "../../../../../hooks/useHUDLayout.js";
|
|
3
|
-
import BaseHUDContainer from "../../../../shared/ui/BaseHUDContainer.js";
|
|
4
|
-
import PlayerHUD from "../../../../shared/three/ui/PlayerHUD.js";
|
|
3
|
+
import { BaseHUDContainer } from "../../../../shared/ui/BaseHUDContainer.js";
|
|
4
|
+
import { PlayerHUD } from "../../../../shared/three/ui/PlayerHUD.js";
|
|
5
5
|
import { SpeedIndicatorHUD } from "../../../../shared/three/ui/SpeedIndicatorHUD.js";
|
|
6
|
-
import BodyPartHealthDisplay from "../../../../shared/three/ui/BodyPartHealthDisplay.js";
|
|
6
|
+
import { BodyPartHealthDisplay } from "../../../../shared/three/ui/BodyPartHealthDisplay.js";
|
|
7
7
|
import { DifficultyIndicator } from "./DifficultyIndicator.js";
|
|
8
8
|
import "react";
|
|
9
9
|
import { jsx, jsxs } from "react/jsx-runtime";
|
|
@@ -96,6 +96,6 @@ var CombatRightHUD = ({ width, height, isMobile, positionScale, player, laterali
|
|
|
96
96
|
});
|
|
97
97
|
};
|
|
98
98
|
//#endregion
|
|
99
|
-
export { CombatRightHUD as default };
|
|
99
|
+
export { CombatRightHUD, CombatRightHUD as default };
|
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|
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|
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|
//# sourceMappingURL=CombatRightHUD.js.map
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
import { BORDERS, FONT_SIZE_MULTIPLIERS, GRADIENTS, HIERARCHY, HUD_STYLE, LAYOUT_MULTIPLIERS, TYPOGRAPHY, TYPOGRAPHY_NUMERIC } from "../../../../../types/constants/designSystem.js";
|
|
2
2
|
import { COMBAT_TOP_HUD_HEIGHT_PERCENT } from "../../../../../types/constants/layout.js";
|
|
3
3
|
import { getHUDHeight, getResponsiveFontSize, getResponsivePadding, shouldShowMobileControls } from "../../../../../utils/responsiveLayout.js";
|
|
4
|
-
import CombatTimer from "../../../../shared/ui/CombatTimer.js";
|
|
5
|
-
import CombatReturnToMenuButton from "../controls/CombatButtons.js";
|
|
4
|
+
import { CombatTimer } from "../../../../shared/ui/CombatTimer.js";
|
|
5
|
+
import { CombatReturnToMenuButton } from "../controls/CombatButtons.js";
|
|
6
6
|
import React from "react";
|
|
7
7
|
import { jsx, jsxs } from "react/jsx-runtime";
|
|
8
8
|
//#region src/components/screens/combat/components/hud/CombatTopHUD.tsx
|
|
@@ -137,6 +137,6 @@ var CombatTopHUD = ({ width, height, isMobile = false, positionScale, currentRou
|
|
|
137
137
|
});
|
|
138
138
|
};
|
|
139
139
|
//#endregion
|
|
140
|
-
export { CombatTopHUD as default };
|
|
140
|
+
export { CombatTopHUD, CombatTopHUD as default };
|
|
141
141
|
|
|
142
142
|
//# sourceMappingURL=CombatTopHUD.js.map
|
|
@@ -68,6 +68,6 @@ var MobileControlsWrapper = ({ enabled, currentStanceIndex, stanceWheelExpanded,
|
|
|
68
68
|
] });
|
|
69
69
|
};
|
|
70
70
|
//#endregion
|
|
71
|
-
export { MobileControlsWrapper as default };
|
|
71
|
+
export { MobileControlsWrapper, MobileControlsWrapper as default };
|
|
72
72
|
|
|
73
73
|
//# sourceMappingURL=MobileControlsWrapper.js.map
|
|
@@ -155,6 +155,6 @@ var TechniqueNameDisplay = ({ koreanName, englishName, duration = 2e3, position
|
|
|
155
155
|
});
|
|
156
156
|
};
|
|
157
157
|
//#endregion
|
|
158
|
-
export { TechniqueNameDisplay as default };
|
|
158
|
+
export { TechniqueNameDisplay, TechniqueNameDisplay as default };
|
|
159
159
|
|
|
160
160
|
//# sourceMappingURL=TechniqueNameDisplay.js.map
|
|
@@ -6,7 +6,7 @@ import { getArchetypePhysicalAttributes } from "../../../../data/archetypePhysic
|
|
|
6
6
|
import { getArchetypeBehavior } from "../../../../systems/ai/AIPersonality.js";
|
|
7
7
|
import { AIComboSystem, getNextComboTechnique } from "../../../../systems/ai/ComboSystem.js";
|
|
8
8
|
import { interpolateDifficultyParameters } from "../../../../systems/ai/AdaptiveDifficulty.js";
|
|
9
|
-
import KOREAN_VITAL_POINTS from "../../../../systems/vitalpoint/KoreanVitalPoints.js";
|
|
9
|
+
import { KOREAN_VITAL_POINTS } from "../../../../systems/vitalpoint/KoreanVitalPoints.js";
|
|
10
10
|
import { AIActionType } from "../../../../systems/ai/types.js";
|
|
11
11
|
import { getSignatureMove, shouldExecuteSignatureMove } from "../../../../systems/ai/ArchetypeEnforcer.js";
|
|
12
12
|
import { AIDecisionTree } from "../../../../systems/ai/DecisionTree.js";
|
|
@@ -4,7 +4,7 @@ import { InjuryType } from "../../../../types/injury.js";
|
|
|
4
4
|
import { AnimationType } from "../../../../systems/animation/builders/MartialArtsConstants.js";
|
|
5
5
|
import { getAnimationHitTiming } from "../../../../systems/animation/core/AnimationHitTiming.js";
|
|
6
6
|
import { KoreanTechniquesSystem } from "../../../../systems/trigram/KoreanTechniques.js";
|
|
7
|
-
import KnockbackPhysics from "../../../../systems/physics/KnockbackPhysics.js";
|
|
7
|
+
import { KnockbackPhysics } from "../../../../systems/physics/KnockbackPhysics.js";
|
|
8
8
|
import { HitEffectType } from "../../../../systems/effects.js";
|
|
9
9
|
import { movementPenaltySystem } from "../../../../systems/bodypart/MovementPenaltySystem.js";
|
|
10
10
|
import { StanceManager } from "../../../../systems/trigram/StanceManager.js";
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import AttackMovementPhysics from "../../../../systems/physics/AttackMovementPhysics.js";
|
|
1
|
+
import { AttackMovementPhysics } from "../../../../systems/physics/AttackMovementPhysics.js";
|
|
2
2
|
import { useEffect, useRef, useState } from "react";
|
|
3
3
|
import * as THREE from "three";
|
|
4
4
|
//#region src/components/screens/combat/hooks/useCombatAttackMovement.ts
|
|
@@ -8,14 +8,14 @@ import { hexToRgbaString } from "../../../utils/colorUtils.js";
|
|
|
8
8
|
import { useKoreanTheme } from "../../shared/base/useKoreanTheme.js";
|
|
9
9
|
import { VolumeControl } from "../../shared/ui/VolumeControl.js";
|
|
10
10
|
import { shouldUseMobileControls } from "../../../utils/deviceDetection.js";
|
|
11
|
-
import BackgroundScene3D from "../../shared/three/scene/BackgroundScene3D.js";
|
|
11
|
+
import { BackgroundScene3D } from "../../shared/three/scene/BackgroundScene3D.js";
|
|
12
12
|
import useWindowSize from "../../../hooks/useWindowSize.js";
|
|
13
13
|
import { BackButton } from "../../shared/ui/BackButton.js";
|
|
14
|
-
import ControlBindingsOverlayHtml from "./components/ControlBindingsOverlayHtml.js";
|
|
14
|
+
import { ControlBindingsOverlayHtml } from "./components/ControlBindingsOverlayHtml.js";
|
|
15
15
|
import { ControlCategoryTabs } from "./components/ControlCategoryTabsOverlayHtml.js";
|
|
16
|
-
import GamepadVisualization3D from "./components/GamepadVisualization3D.js";
|
|
17
|
-
import InteractiveControlDemo from "./components/InteractiveControlDemoOverlayHtml.js";
|
|
18
|
-
import VisualKeyboard3D from "./components/VisualKeyboard3D.js";
|
|
16
|
+
import { GamepadVisualization3D } from "./components/GamepadVisualization3D.js";
|
|
17
|
+
import { InteractiveControlDemo } from "./components/InteractiveControlDemoOverlayHtml.js";
|
|
18
|
+
import { VisualKeyboard3D } from "./components/VisualKeyboard3D.js";
|
|
19
19
|
import { useControlsState } from "./hooks/useControlsState.js";
|
|
20
20
|
import { useCallback, useEffect, useMemo } from "react";
|
|
21
21
|
import { jsx, jsxs } from "react/jsx-runtime";
|
|
@@ -1241,6 +1241,6 @@ var ControlsScreen3D = ({ onReturnToMenu, width: propWidth, height: propHeight }
|
|
|
1241
1241
|
});
|
|
1242
1242
|
};
|
|
1243
1243
|
//#endregion
|
|
1244
|
-
export { ControlsScreen3D as default };
|
|
1244
|
+
export { ControlsScreen3D, ControlsScreen3D as default };
|
|
1245
1245
|
|
|
1246
1246
|
//# sourceMappingURL=ControlsScreen3D.js.map
|