blacktrigram 0.7.73 → 0.7.75
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/App2.js +6 -6
- package/lib/audio/AudioAssetRegistry.js +1 -1
- package/lib/audio/AudioManager.js +1 -1
- package/lib/audio/AudioPool.js +1 -1
- package/lib/audio/AudioProvider.js +1 -1
- package/lib/audio/BoneImpactAudioMap.js +1 -1
- package/lib/audio/VariantSelector.js +1 -1
- package/lib/audio/index.js +3 -3
- package/lib/components/index.js +19 -19
- package/lib/components/screens/combat/CombatScreen3D.js +27 -27
- package/lib/components/screens/combat/components/controls/CombatButtons.js +1 -1
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.js +1 -1
- package/lib/components/screens/combat/components/controls/ControlsGuide.js +1 -1
- package/lib/components/screens/combat/components/controls/PauseMenu.js +5 -5
- package/lib/components/screens/combat/components/controls/PauseMenuButton.js +1 -1
- package/lib/components/screens/combat/components/controls/QuickSettings.js +1 -1
- package/lib/components/screens/combat/components/effects/BloodDecals3D.js +1 -1
- package/lib/components/screens/combat/components/effects/BloodParticles3D.js +1 -1
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js +1 -1
- package/lib/components/screens/combat/components/feedback/MatchCountdown.js +1 -1
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js +1 -1
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js +1 -1
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js +1 -1
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.js +2 -2
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.js +4 -4
- package/lib/components/screens/combat/components/hud/CombatPortraitStatusStrip.js +1 -1
- package/lib/components/screens/combat/components/hud/CombatRightHUD.js +4 -4
- package/lib/components/screens/combat/components/hud/CombatTopHUD.js +3 -3
- package/lib/components/screens/combat/components/hud/FPSMonitor.js +1 -1
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js +1 -1
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js +1 -1
- package/lib/components/screens/combat/helpers/AnimationUpdater.js +1 -1
- package/lib/components/screens/combat/hooks/useAICombat.js +1 -1
- package/lib/components/screens/combat/hooks/useCombatActions.js +1 -1
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.js +1 -1
- package/lib/components/screens/combat/hooks/useCombatAudio.js +1 -1
- package/lib/components/screens/controls/ControlsScreen3D.js +6 -6
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js +1 -1
- package/lib/components/screens/controls/components/GamepadVisualization3D.js +1 -1
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js +1 -1
- package/lib/components/screens/controls/components/Key3D.js +1 -1
- package/lib/components/screens/controls/components/VisualKeyboard3D.js +2 -2
- package/lib/components/screens/intro/IntroScreen3D.js +6 -6
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.js +1 -1
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js +2 -2
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js +3 -3
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js +2 -2
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js +3 -3
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js +1 -1
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js +2 -2
- package/lib/components/screens/intro/components/StatBarOverlayHtml.js +1 -1
- package/lib/components/screens/philosophy/PhilosophyScreen3D.js +2 -2
- package/lib/components/screens/training/TrainingScreen3D.js +15 -15
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js +1 -1
- package/lib/components/screens/training/components/AnatomyOverlay3D.js +1 -1
- package/lib/components/screens/training/components/FootPlacementMarkers3D.js +1 -1
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js +1 -1
- package/lib/components/screens/training/components/HitFeedbackEffect3D.js +1 -1
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js +1 -1
- package/lib/components/screens/training/components/TrainingDummy3D.js +4 -4
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js +1 -1
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js +1 -1
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js +1 -1
- package/lib/components/screens/training/components/VitalPointMarker3D.js +1 -1
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js +2 -2
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.js +3 -3
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.js +3 -3
- package/lib/components/screens/training/components/hud/TrainingRightHUD.js +6 -6
- package/lib/components/screens/training/components/hud/TrainingTopHUD.js +2 -2
- package/lib/components/screens/training/hooks/useAttackMovement.js +2 -2
- package/lib/components/screens/training/hooks/useTrainingActions.js +1 -1
- package/lib/components/screens/training/hooks/useTrainingState.js +1 -1
- package/lib/components/shared/mobile/HapticController.js +1 -1
- package/lib/components/shared/mobile/MobileControlsPure.js +1 -1
- package/lib/components/shared/three/anatomy/BodySurface.js +1 -1
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js +1 -1
- package/lib/components/shared/three/anatomy/BoneClothing.js +1 -1
- package/lib/components/shared/three/anatomy/BoneRenderer.js +7 -7
- package/lib/components/shared/three/anatomy/Face3D.js +1 -1
- package/lib/components/shared/three/anatomy/Foot3D.js +1 -1
- package/lib/components/shared/three/anatomy/Hand3D.js +1 -1
- package/lib/components/shared/three/effects/ActionFeedback.js +1 -1
- package/lib/components/shared/three/effects/DamageNumbers.js +1 -1
- package/lib/components/shared/three/effects/HitEffects3D.js +1 -1
- package/lib/components/shared/three/effects/PlayerStateIndicators.js +1 -1
- package/lib/components/shared/three/effects/StanceSymbol3D.js +1 -1
- package/lib/components/shared/three/effects/StanceTransitionEffect.js +1 -1
- package/lib/components/shared/three/effects/VitalPointMarkers3D.js +2 -2
- package/lib/components/shared/three/indicators/ElementalColorSystem.js +1 -1
- package/lib/components/shared/three/indicators/HapticFeedback.js +1 -1
- package/lib/components/shared/three/models/Player3DWithTransitions.js +4 -4
- package/lib/components/shared/three/models/SkeletalPlayer3D.js +3 -3
- package/lib/components/shared/three/optimization/AdaptiveQuality.js +1 -1
- package/lib/components/shared/three/scene/AtmosphericParticles3D.js +1 -1
- package/lib/components/shared/three/scene/BackgroundScene3D.js +1 -1
- package/lib/components/shared/three/scene/CombatArena3D.js +3 -3
- package/lib/components/shared/three/scene/KoreanSignage3D.js +1 -1
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.js +1 -1
- package/lib/components/shared/three/ui/CombatReadinessBar.js +1 -1
- package/lib/components/shared/three/ui/ComboCounter.js +1 -1
- package/lib/components/shared/three/ui/HealthBar.js +1 -1
- package/lib/components/shared/three/ui/PlayerHUD.js +4 -4
- package/lib/components/shared/three/ui/StaminaBar.js +1 -1
- package/lib/components/shared/three/ui/TechniqueBar.js +2 -2
- package/lib/components/shared/three/ui/TechniqueCard.js +1 -1
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js +2 -2
- package/lib/components/shared/ui/BaseHUDContainer.js +1 -1
- package/lib/components/shared/ui/CombatTimer.js +1 -1
- package/lib/components/shared/ui/ErrorModal.js +1 -1
- package/lib/components/shared/ui/SplashScreen.js +3 -3
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.js +2 -2
- package/lib/components/shared/ui/shared/ConfirmDialog.js +1 -1
- package/lib/constants/bodyRenderingConstants.js +1 -1
- package/lib/data/index.js +1 -1
- package/lib/data/techniqueMappings.js +1 -1
- package/lib/hooks/index.js +1 -1
- package/lib/hooks/useActionFeedback.js +1 -1
- package/lib/hooks/useDebounce.js +1 -1
- package/lib/hooks/useMatchCountdown.js +1 -1
- package/lib/hooks/useRoundTransition.js +1 -1
- package/lib/hooks/useTechniqueSelection.js +1 -1
- package/lib/hooks/useThrottle.js +1 -1
- package/lib/hooks/useWindowSize.js +1 -1
- package/lib/index.js +39 -39
- package/lib/systems/CombatSystem.js +9 -9
- package/lib/systems/EffectCalculator.js +1 -1
- package/lib/systems/TrigramSystem.js +1 -1
- package/lib/systems/VitalPointSystem.js +2 -2
- package/lib/systems/ai/DecisionTree.js +3 -3
- package/lib/systems/ai/TrainingAI.js +1 -1
- package/lib/systems/animation/builders/HandPoses.js +1 -1
- package/lib/systems/animation/builders/KeyframeInterpolation.js +88 -1
- package/lib/systems/animation/builders/KeyframeInterpolation.js.map +1 -1
- package/lib/systems/animation/builders/KoreanGuardPositions.js +237 -157
- package/lib/systems/animation/builders/KoreanGuardPositions.js.map +1 -1
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js +2 -2
- package/lib/systems/animation/builders/SkeletonRig.js +1 -1
- package/lib/systems/animation/catalogs/AttackAnimations.js +1 -1
- package/lib/systems/animation/catalogs/BasicAnimations.js +1 -1
- package/lib/systems/animation/catalogs/ComboAnimations.js +1 -1
- package/lib/systems/animation/catalogs/DarkOpsAnimations.js +1 -1
- package/lib/systems/animation/catalogs/DefensiveAnimations.js +1 -1
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.js +1 -1
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js +1 -1
- package/lib/systems/animation/catalogs/GamStanceAnimations.js +100 -4
- package/lib/systems/animation/catalogs/GamStanceAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/GanStanceAnimations.js +1 -1
- package/lib/systems/animation/catalogs/GeonStanceAnimations.js +1 -1
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.js +1 -1
- package/lib/systems/animation/catalogs/GrapplingAnimations.js +1 -1
- package/lib/systems/animation/catalogs/KickAnimations.js +1 -1
- package/lib/systems/animation/catalogs/MovementAnimations.js +1 -1
- package/lib/systems/animation/catalogs/PunchAnimations.js +1 -1
- package/lib/systems/animation/catalogs/RecoveryAnimations.js +1 -1
- package/lib/systems/animation/catalogs/SonStanceAnimations.js +1 -1
- package/lib/systems/animation/catalogs/StanceAnimations.js +1 -1
- package/lib/systems/animation/catalogs/StanceAttackAnimations.js +1 -1
- package/lib/systems/animation/catalogs/StanceIdleAnimations.js +1 -1
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js +1 -1
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.js +1 -1
- package/lib/systems/animation/catalogs/TaeStanceAnimations.js +1 -1
- package/lib/systems/animation/core/AnimationHitTiming.js +1 -1
- package/lib/systems/animation/core/AnimationOptimizations.js +1 -1
- package/lib/systems/animation/core/AnimationPriority.js +1 -1
- package/lib/systems/animation/core/AnimationRegistry.js +4 -4
- package/lib/systems/animation/core/AnimationTransitions.js +1 -1
- package/lib/systems/animation/core/TechniqueAnimationMapper.js +1 -1
- package/lib/systems/animation/core/TechniqueAnimationMapping.js +1 -1
- package/lib/systems/animation/systems/AdvancedJointMovements.js +1 -1
- package/lib/systems/animation/systems/BodyFacingSystem.js +1 -1
- package/lib/systems/animation/systems/MuscleActivation.js +1 -1
- package/lib/systems/combat/BalanceSystem.js +1 -1
- package/lib/systems/combat/BreakingStatusEffects.js +1 -1
- package/lib/systems/combat/CombatStateSystem.js +1 -1
- package/lib/systems/combat/ConsciousnessSystem.js +1 -1
- package/lib/systems/combat/GrappleSystem.js +1 -1
- package/lib/systems/combat/LimbExposureSystem.js +1 -1
- package/lib/systems/combat/PainResponseSystem.js +1 -1
- package/lib/systems/combat/TrainingCombatSystem.js +2 -2
- package/lib/systems/index.js +18 -18
- package/lib/systems/movement/helpers/AccelerationUpdater.js +1 -1
- package/lib/systems/movement/helpers/accelerationUtils.js +1 -1
- package/lib/systems/physics/AttackMovementPhysics.js +1 -1
- package/lib/systems/physics/CollisionDetection.js +2 -2
- package/lib/systems/physics/KnockbackPhysics.js +1 -1
- package/lib/systems/physics/PhysicalReachCalculator.js +1 -1
- package/lib/systems/trigram/KoreanTechniques.js +2 -2
- package/lib/systems/trigram/techniques/index.js +7 -7
- package/lib/systems/trigram/types/GonTechniqueExtensions.js +1 -1
- package/lib/systems/types.js +1 -1
- package/lib/systems/vitalpoint/DamageCalculator.js +1 -1
- package/lib/systems/vitalpoint/HitDetection.js +1 -1
- package/lib/systems/vitalpoint/KoreanAnatomy.js +1 -1
- package/lib/systems/vitalpoint/KoreanVitalPoints.js +2 -2
- package/lib/systems/vitalpoint/VitalPointsData.js +1 -1
- package/lib/types/constants/animations.js +1 -1
- package/lib/types/constants/index.js +8 -8
- package/lib/types/constants/layout.js +1 -1
- package/lib/types/constants/ui.js +1 -1
- package/lib/types/index.js +6 -6
- package/lib/types/techniqueId.js +1 -1
- package/lib/utils/accessibility.js +1 -1
- package/lib/utils/arenaWorldDimensions.js +1 -1
- package/lib/utils/characterScaling.js +1 -1
- package/lib/utils/combatReadiness.js +1 -1
- package/lib/utils/fabricTextures.js +1 -1
- package/lib/utils/hapticFeedback.js +1 -1
- package/lib/utils/haptics.js +1 -1
- package/lib/utils/index.js +2 -2
- package/lib/utils/koreanThemeHelpers.js +1 -1
- package/lib/utils/performance/PerformanceMonitor.js +1 -1
- package/lib/utils/performance/PerformanceOverlay3D.js +1 -1
- package/lib/utils/performance/usePerformanceMonitor.js +2 -2
- package/lib/utils/performanceOptimization.js +1 -1
- package/lib/utils/responsiveLayoutHelpers.js +1 -1
- package/lib/utils/responsiveOrientationConstants.js +1 -1
- package/lib/utils/safeAreaUtils.js +1 -1
- package/package.json +11 -5
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@@ -229,6 +229,6 @@ var TechniqueName = ({ korean, english, isMobile = false, duration = 2e3, onComp
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};
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//#endregion
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export {
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export { ActionFeedback, ActionFeedback as default, TechniqueName };
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//# sourceMappingURL=ActionFeedback.js.map
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DamageNumbers.displayName = "DamageNumbers";
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//#endregion
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export { DamageNumbers as default };
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export { DamageNumbers, DamageNumbers as default };
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//# sourceMappingURL=DamageNumbers.js.map
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};
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//#endregion
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export { PlayerStateIndicators, PlayerStateIndicators as default };
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};
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export { StanceSymbol3D, StanceSymbol3D as default };
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import { VitalPointSeverity } from "../../../../types/common.js";
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import { KOREAN_COLORS } from "../../../../types/constants/colors.js";
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import { FONT_FAMILY } from "../../../../types/constants/typography.js";
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import KOREAN_VITAL_POINTS from "../../../../systems/vitalpoint/KoreanVitalPoints.js";
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import { KOREAN_VITAL_POINTS } from "../../../../systems/vitalpoint/KoreanVitalPoints.js";
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export { VitalPointMarkers3D, VitalPointMarkers3D as default };
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//#endregion
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export { ELEMENT_COLORS, TRIGRAM_TO_ELEMENT, getTrigramElementColor, getTrigramEnglishName, getTrigramKoreanName, getTrigramSymbol };
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import KOREAN_VITAL_POINTS,
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import { KOREAN_VITAL_POINTS, getVitalPointsStats } from "../../../../systems/vitalpoint/KoreanVitalPoints.js";
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export { VitalPointOverlayControlsHtml as default };
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@@ -2,7 +2,7 @@ import { VitalPointSeverity } from "../../../types/common.js";
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|
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2
|
import { KOREAN_COLORS } from "../../../types/constants/colors.js";
|
|
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|
import { FONT_FAMILY } from "../../../types/constants/typography.js";
|
|
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|
import { Z_INDEX } from "../../../types/LayoutTypes.js";
|
|
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|
-
import KOREAN_VITAL_POINTS,
|
|
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|
+
import { KOREAN_VITAL_POINTS, getVitalPointsStats } from "../../../systems/vitalpoint/KoreanVitalPoints.js";
|
|
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|
import { hexColorToCSS, hexToRgbaString } from "../../../utils/colorUtils.js";
|
|
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|
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|
|
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|
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|
|
@@ -539,6 +539,6 @@ var VitalPointOverlayControlsPure = ({ visible, onVisibleChange, severityFilters
|
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|
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|
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|
|
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|
};
|
|
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541
|
//#endregion
|
|
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|
-
export { VitalPointOverlayControlsPure as default };
|
|
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|
+
export { VitalPointOverlayControlsPure, VitalPointOverlayControlsPure as default };
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|
|
@@ -142,6 +142,6 @@ var ConfirmDialog = ({ isOpen, title, titleKorean, message, messageKorean, onCon
|
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|
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|
|
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|
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|
|
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|
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|
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|
@@ -123,6 +123,6 @@ function calculateBoneThickness(muscleMass, fatMass) {
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|
|
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}
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|
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|
//#endregion
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|
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|
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export { BASE_BONE_RADIUS_RATIO, MIN_MUSCLE_SCALE, MUSCLE_AMPLIFICATION_BASE, REFERENCE_ATTRIBUTES, calculateBoneThickness };
|
|
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|
+
export { BASE_BONE_RADIUS_RATIO, BONE_THICKNESS_AMPLIFICATION, FAT_THICKNESS_CONTRIBUTION, MAX_BONE_THICKNESS_MULTIPLIER, MIN_BONE_THICKNESS_MULTIPLIER, MIN_MUSCLE_SCALE, MUSCLE_AMPLIFICATION_BASE, MUSCLE_THICKNESS_CONTRIBUTION, REFERENCE_ATTRIBUTES, calculateBoneThickness };
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|
|
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|
|
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|
});
|
|
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|
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|
|
41
|
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export { data_exports };
|
|
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|
+
export { AMSALJA_CLOTHING, AMSALJA_PHYSICAL, AMSALJA_TECHNIQUES, ARCHETYPE_CLOTHING, ARCHETYPE_PHYSICAL_ATTRIBUTES, ATTACK_ANIMATION_TO_MOVEMENT_TYPE, HACKER_CLOTHING, HACKER_PHYSICAL, HACKER_TECHNIQUES, JEONGBO_CLOTHING, JEONGBO_PHYSICAL, JEONGBO_YOWON_TECHNIQUES, JOJIK_CLOTHING, JOJIK_PHYSICAL, JOJIK_POKRYEOKBAE_TECHNIQUES, MUSA_CLOTHING, MUSA_PHYSICAL, MUSA_TECHNIQUES, TECHNIQUE_TO_ANIMATION_TYPE, calculateDamageModifier, calculateDefenseModifier, calculateEffectiveReach, calculateMovementSpeed, calculateStaminaRecovery, data_exports, getAnimationTypeForTechnique, getAnimationTypeFromAttackAnimation, getArchetypeClothing, getArchetypePhysicalAttributes, getTechniqueById, getTechniquesForArchetype, getTechniquesForStanceAndArchetype };
|
|
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|
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|
|
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|
|
|
1
|
-
import TechniqueId from "../types/techniqueId.js";
|
|
1
|
+
import { TechniqueId } from "../types/techniqueId.js";
|
|
2
2
|
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|
|
3
3
|
import { AnimationType } from "../systems/animation/builders/MartialArtsConstants.js";
|
|
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|
//#region src/data/techniqueMappings.ts
|
package/lib/hooks/index.js
CHANGED
|
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|
|
|
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48
|
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|
|
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49
|
});
|
|
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50
|
//#endregion
|
|
51
|
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export { hooks_exports };
|
|
51
|
+
export { BREAKPOINTS, getWebGLContextState, hooks_exports, isWebGL2Available, isWebGLAvailable, useActionFeedback, useBalanceAnimations, useCombatTimer, useContentArea, useDebounce, useHUDLayout, useHandPoseTransitions, useIsMobile, useKeyboardControls, useMatchCountdown, useMuscleActivation, usePauseMenu, usePlayerAnimation, useResponsiveLayout, useRoundTransition, useSkeletalAnimation, useTechniqueSelection, useThrottle, useTouchControls, useWebGLContextLossHandler, useWindowSize };
|
|
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|
|
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|
//# sourceMappingURL=index.js.map
|
package/lib/hooks/useDebounce.js
CHANGED
|
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|
|
|
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|
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|
|
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|
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|
|
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|
//#endregion
|
|
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|
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export { useRoundTransition as default };
|
|
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|
+
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|
|
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|
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|
//# sourceMappingURL=useRoundTransition.js.map
|
package/lib/hooks/useThrottle.js
CHANGED