bg2e-js 2.0.0 → 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (132) hide show
  1. package/dist/bg2e-js.js +11001 -0
  2. package/dist/bg2e-js.js.map +1 -0
  3. package/package.json +17 -6
  4. package/app/AppController.js +0 -32
  5. package/app/Canvas.js +0 -98
  6. package/app/EventBase.js +0 -8
  7. package/app/KeyboardEvent.js +0 -51
  8. package/app/MainLoop.js +0 -251
  9. package/app/MouseEvent.js +0 -77
  10. package/app/TouchEvent.js +0 -15
  11. package/base/Color.js +0 -131
  12. package/base/Environment.js +0 -78
  13. package/base/Light.js +0 -176
  14. package/base/Material.js +0 -619
  15. package/base/PolyList.js +0 -336
  16. package/base/Texture.js +0 -545
  17. package/db/Bg2LoaderPlugin.js +0 -113
  18. package/db/DBPluginApi.js +0 -40
  19. package/db/Loader.js +0 -91
  20. package/db/LoaderPlugin.js +0 -26
  21. package/db/MtlParser.js +0 -7
  22. package/db/ObjLoaderPlugin.js +0 -51
  23. package/db/ObjParser.js +0 -233
  24. package/db/ObjWriterPlugin.js +0 -18
  25. package/db/VitscnjLoaderPlugin.js +0 -87
  26. package/db/Writer.js +0 -49
  27. package/db/WriterPlugin.js +0 -20
  28. package/debug/DebugRenderer.js +0 -138
  29. package/debug/WebGLTextureViewer.js +0 -67
  30. package/manipulation/SelectionBuffer.js +0 -65
  31. package/manipulation/SelectionHighlight.js +0 -69
  32. package/manipulation/SelectionIdAssignVisitor.js +0 -86
  33. package/manipulation/SelectionManager.js +0 -134
  34. package/manipulation/SelectionMode.js +0 -6
  35. package/math/Mat3.js +0 -248
  36. package/math/Mat4.js +0 -694
  37. package/math/MatrixStrategy.js +0 -23
  38. package/math/Quat.js +0 -60
  39. package/math/Vec.js +0 -728
  40. package/math/constants.js +0 -44
  41. package/math/functions.js +0 -104
  42. package/math/index.js +0 -74
  43. package/phsics/joint.js +0 -124
  44. package/primitives/arrow.js +0 -58
  45. package/primitives/cone.js +0 -137
  46. package/primitives/cube.js +0 -59
  47. package/primitives/cylinder.js +0 -215
  48. package/primitives/index.js +0 -13
  49. package/primitives/plane.js +0 -31
  50. package/primitives/sphere.js +0 -808
  51. package/render/BRDFIntegrationMap.js +0 -4
  52. package/render/Environment.js +0 -105
  53. package/render/EnvironmentRenderer.js +0 -12
  54. package/render/FrameBuffer.js +0 -26
  55. package/render/MaterialRenderer.js +0 -28
  56. package/render/Pipeline.js +0 -83
  57. package/render/PolyListRenderer.js +0 -42
  58. package/render/RenderBuffer.js +0 -189
  59. package/render/RenderQueue.js +0 -162
  60. package/render/RenderState.js +0 -82
  61. package/render/Renderer.js +0 -202
  62. package/render/SceneAppController.js +0 -208
  63. package/render/SceneRenderer.js +0 -310
  64. package/render/Shader.js +0 -21
  65. package/render/ShadowRenderer.js +0 -159
  66. package/render/SkyCube.js +0 -77
  67. package/render/SkySphere.js +0 -94
  68. package/render/TextureMergerRenderer.js +0 -58
  69. package/render/TextureRenderer.js +0 -29
  70. package/render/webgl/FrameBuffer.js +0 -9
  71. package/render/webgl/MaterialRenderer.js +0 -99
  72. package/render/webgl/Pipeline.js +0 -82
  73. package/render/webgl/PolyListRenderer.js +0 -224
  74. package/render/webgl/RenderBuffer.js +0 -244
  75. package/render/webgl/Renderer.js +0 -239
  76. package/render/webgl/SceneRenderer.js +0 -43
  77. package/render/webgl/ShaderProgram.js +0 -348
  78. package/render/webgl/ShadowRenderer.js +0 -6
  79. package/render/webgl/SkyCube.js +0 -15
  80. package/render/webgl/SkySphere.js +0 -14
  81. package/render/webgl/State.js +0 -149
  82. package/render/webgl/TextureRenderer.js +0 -167
  83. package/render/webgl/VertexBuffer.js +0 -128
  84. package/scene/Camera.js +0 -378
  85. package/scene/Chain.js +0 -43
  86. package/scene/ChainJoint.js +0 -55
  87. package/scene/Component.js +0 -146
  88. package/scene/ComponentMap.js +0 -99
  89. package/scene/Drawable.js +0 -130
  90. package/scene/EnvironmentComponent.js +0 -123
  91. package/scene/FindNodeVisitor.js +0 -55
  92. package/scene/LightComponent.js +0 -146
  93. package/scene/MatrixState.js +0 -39
  94. package/scene/Node.js +0 -300
  95. package/scene/NodeVisitor.js +0 -12
  96. package/scene/OrbitCameraController.js +0 -407
  97. package/scene/SmoothOrbitCameraController.js +0 -92
  98. package/scene/Transform.js +0 -74
  99. package/scene/index.js +0 -24
  100. package/shaders/BasicDiffuseColorShader.js +0 -91
  101. package/shaders/BasicPBRLightShader.js +0 -238
  102. package/shaders/DebugRenderShader.js +0 -79
  103. package/shaders/DepthRenderShader.js +0 -69
  104. package/shaders/IrradianceMapCubeShader.js +0 -99
  105. package/shaders/PBRLightIBLShader.js +0 -380
  106. package/shaders/PickSelectionShader.js +0 -75
  107. package/shaders/PresentDebugFramebufferShader.js +0 -90
  108. package/shaders/PresentTextureShader.js +0 -73
  109. package/shaders/SelectionHighlightShader.js +0 -98
  110. package/shaders/ShaderFunction.js +0 -72
  111. package/shaders/SkyCubeShader.js +0 -78
  112. package/shaders/SkySphereShader.js +0 -77
  113. package/shaders/SpecularMapCubeShader.js +0 -145
  114. package/shaders/TextureMergerShader.js +0 -127
  115. package/shaders/webgl_shader_lib.js +0 -187
  116. package/tools/BinaryResourceProvider.js +0 -15
  117. package/tools/ImageResourceProvider.js +0 -65
  118. package/tools/MaterialModifier.js +0 -228
  119. package/tools/Resource.js +0 -177
  120. package/tools/ResourceProvider.js +0 -56
  121. package/tools/TextResourceProvider.js +0 -24
  122. package/tools/TextureCache.js +0 -44
  123. package/tools/TextureResourceDatabase.js +0 -87
  124. package/tools/UserAgent.js +0 -294
  125. package/tools/VideoResourceProvider.js +0 -51
  126. package/tools/WriteStrategy.js +0 -22
  127. package/tools/base64.js +0 -15
  128. package/tools/crypto.js +0 -15
  129. package/tools/endiantess.js +0 -15
  130. package/tools/image.js +0 -15
  131. package/tools/index.js +0 -33
  132. package/tools/processType.js +0 -56
@@ -1,39 +0,0 @@
1
-
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- import Mat4 from "../math/Mat4";
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-
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- const pushMatrix = function(mat,stack,id) {
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- stack.push(new Mat4(mat));
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- }
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-
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- const popMatrix = function(mat,stack,id) {
9
- if (stack.length>0) {
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- mat.assign(stack[stack.length - 1]);
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- stack.splice(stack.length - 1, 1);
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- }
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- else {
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- throw new Error(`Matrix stack underflow detected in ${id} matrix`)
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- }
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- }
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-
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- export default class MatrixState {
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- constructor() {
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- this._projection = Mat4.MakeIdentity();
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- this._view = Mat4.MakeIdentity();
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- this._model = Mat4.MakeIdentity();
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-
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- this._projMatrixStack = [];
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- this._viewMatrixStack = [];
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- this._modelMatrixStack = [];
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- }
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-
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- get projection() { return this._projection; }
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- get view() { return this._view; }
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- get model() { return this._model; }
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-
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- pushProjection() { pushMatrix(this._projection, this._projMatrixStack, 'projection'); }
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- popProjection() { popMatrix(this._projection, this._projMatrixStack, 'projection'); }
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- pushView() { pushMatrix(this._view, this._viewMatrixStack, 'view'); }
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- popView() { popMatrix(this._view, this._viewMatrixStack, 'view'); }
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- pushModel() { pushMatrix(this._model, this._modelMatrixStack, 'model'); }
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- popModel() { popMatrix(this._model, this._modelMatrixStack, 'model'); }
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- }
package/scene/Node.js DELETED
@@ -1,300 +0,0 @@
1
- import Mat4 from '../math/Mat4';
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- import ComponentMap from './ComponentMap';
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-
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- export function bindRenderer(node, renderer) {
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- node._bindedRenderer = renderer;
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- node.components.forEach(comp => {
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- comp.bindRenderer(renderer);
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- });
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- }
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-
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- export async function init(node) {
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- for (const i in node.components.array) {
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- const comp = node.components.array[i];
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- if (!comp._initialized) {
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- await comp.init();
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- comp._initialized = true;
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- }
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- }
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- node._sceneChanged = false;
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- }
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-
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- export default class Node {
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- constructor(name = "") {
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- this._name = name;
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- this._enabled = true;
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- this._steady = false;
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-
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- this._components = new ComponentMap(this);
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-
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- this._parent = null;
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- this._children = [];
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- }
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-
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- get name() { return this._name; }
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- set name(n) { this._name = n; }
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-
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- get enabled() { return this._enabled; }
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- set enabled(e) { this._enabled = e; }
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-
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- get steady() { return this._steady; }
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- set steady(s) { this._steady = s; }
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-
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- get components() { return this._components; }
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-
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- get parent() { return this._parent; }
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- get children() { return this._children; }
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-
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- clone(cloneChildren=false) {
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- const newNode = new Node();
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- newNode.assign(this,cloneChildren);
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- return newNode;
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- }
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-
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- assign(other,cloneChildren=false) {
55
- this._name = other.name + "-copy";
56
- this._enabled = other.enabled;
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- this._steady = other.steady;
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- this._components.assign(other._components);
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- if (cloneChildren) {
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- this._children = [];
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- other._children.forEach(c => {
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- this._children.push(c.clone(cloneChildren));
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- });
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- }
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- }
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-
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- destroy() {
68
- this._components.empty();
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- this.emptyChildren();
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- }
71
-
72
- async deserialize(sceneData,loader) {
73
- throw new Error("Node.deserialize() not implemented");
74
- }
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-
76
- async serialize(sceneData,writer) {
77
- throw new Error("Node.serialice() not implemented");
78
- }
79
-
80
- addComponent(component) {
81
- this.components.add(component);
82
- this.setSceneChanged();
83
- return component;
84
- }
85
-
86
- component(typeId) {
87
- return this.components.find(typeId);
88
- }
89
-
90
- removeComponent(component) {
91
- this.components.remove(component);
92
- this.setSceneChanged();
93
- return component;
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- }
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-
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- addedToNode(node) {
97
-
98
- }
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-
100
- removedFromNode(node) {
101
-
102
- }
103
-
104
- // This attribute returns true if a node or component
105
- // has been added or removed to this node or any child node
106
- get sceneChanged() {
107
- return this._sceneChanged;
108
- }
109
-
110
- setSceneChanged() {
111
- this._sceneChanged = true;
112
- if (this._parent) {
113
- this._parent.setSceneChanged();
114
- }
115
- }
116
-
117
- addChild(node) {
118
- if (node._parent) {
119
- node._parent.removeChild(node);
120
- }
121
- node._parent = this;
122
- this._children.push(node);
123
- node.addedToNode(this);
124
-
125
- // If this node has been binded to a renderer, we need to bind
126
- // the same renderer to any node that is added as child
127
- if (this._bindedRenderer) {
128
- bindRenderer(node, this._bindedRenderer);
129
- }
130
-
131
- this.setSceneChanged();
132
- }
133
-
134
- removeChild(node) {
135
- if (node._parent === this) {
136
- node._parent = null;
137
- node.removedFromNode(this);
138
- const index = this._children.indexOf(node);
139
- if (index !== -1) {
140
- this._children.splice(index, 1);
141
- this.setSceneChanged();
142
- }
143
- else {
144
- console.warn(`Scene inconsistency found removing node '${ node.name }' from node '${ this.name }'. The parent node is valid, but the child is not present in the children array.`);
145
- }
146
- }
147
- else {
148
- throw new Error(`Node.removeChild() - the specified node is not a child of this node.`);
149
- }
150
- }
151
-
152
- emptyChildren() {
153
- this._children.forEach(ch => {
154
- ch._parent = null;
155
- ch.removedFromNode(this);
156
- });
157
- this._children = [];
158
- this.setSceneChanged();
159
- }
160
-
161
- haveChild(node) {
162
- return this._children.indexOf(node) !== -1;
163
- }
164
-
165
- isAncientOf(node) {
166
- const isNodeAncient = (node, ancient) => {
167
- if (!node || !ancient) {
168
- return false;
169
- }
170
- else if (node._parent === ancient) {
171
- return true;
172
- }
173
- else {
174
- return isNodeAncient(node._parent, ancient);
175
- }
176
- }
177
- isNodeAncient(this,node);
178
- }
179
-
180
- // Visitor functions
181
- accept(nodeVisitor) {
182
- if (!nodeVisitor.ignoreDisabled || this.enabled) {
183
- nodeVisitor.visit(this);
184
- this._children.forEach(ch => ch.accept(nodeVisitor));
185
- nodeVisitor.didVisit(this);
186
- }
187
- }
188
-
189
- acceptReverse(nodeVisitor) {
190
- if (!nodeVisitor.ignoreDisabled || this.enabled) {
191
- if (this._parent) {
192
- this._parent.acceptReverse(nodeVisitor);
193
- }
194
- nodeVisitor.visit(this);
195
- }
196
- }
197
-
198
- async asyncAccept(nodeVisitor) {
199
- if (!nodeVisitor.ignoreDisabled || this.enabled) {
200
- await nodeVisitor.asyncVisit(this);
201
- for (const ch in this._children) {
202
- await this._children[ch].asyncAccept(nodeVisitor);
203
- }
204
- }
205
- }
206
-
207
- // Most usual components
208
- get transform() {
209
- return this.component("Transform");
210
- }
211
-
212
- get lightComponent() {
213
- return this.component("Light");
214
- }
215
-
216
- get drawable() {
217
- return this.component("Drawable");
218
- }
219
-
220
- get camera() {
221
- return this.component("Camera");
222
- }
223
-
224
- frame(delta, modelMatrix, renderQueue) {
225
- const willUpdateComponents = [];
226
- const updateComponents = [];
227
- const drawComponents = [];
228
- this._components.forEach(comp => {
229
- if (comp.requireWillUpdate) {
230
- willUpdateComponents.push(comp);
231
- }
232
- if (comp.requireUpdate) {
233
- updateComponents.push(comp);
234
- }
235
- if (comp.requireDraw) {
236
- drawComponents.push(comp);
237
- }
238
- })
239
-
240
- willUpdateComponents.forEach(comp => comp.willUpdate(delta));
241
- updateComponents.forEach(comp => comp.update(delta, modelMatrix));
242
- drawComponents.forEach(comp => comp.draw(renderQueue, modelMatrix));
243
- }
244
-
245
- keyDown(evt) {
246
- this._components.forEach(comp => {
247
- comp.keyDown(evt);
248
- })
249
- }
250
- keyUp(evt) {
251
- this._components.forEach(comp => {
252
- comp.keyUp(evt);
253
- })
254
- }
255
- mouseUp(evt) {
256
- this._components.forEach(comp => {
257
- comp.mouseUp(evt);
258
- })
259
- }
260
- mouseDown(evt) {
261
- this._components.forEach(comp => {
262
- comp.mouseDown(evt);
263
- })
264
- }
265
- mouseMove(evt) {
266
- this._components.forEach(comp => {
267
- comp.mouseMove(evt);
268
- })
269
- }
270
- mouseOut(evt) {
271
- this._components.forEach(comp => {
272
- comp.mouseOut(evt);
273
- })
274
- }
275
- mouseDrag(evt) {
276
- this._components.forEach(comp => {
277
- comp.mouseDrag(evt);
278
- })
279
- }
280
- mouseWheel(evt) {
281
- this._components.forEach(comp => {
282
- comp.mouseWheel(evt);
283
- })
284
- }
285
- touchStart(evt) {
286
- this._components.forEach(comp => {
287
- comp.touchStart(evt);
288
- })
289
- }
290
- touchMove(evt) {
291
- this._components.forEach(comp => {
292
- comp.touchMove(evt);
293
- })
294
- }
295
- touchEnd(evt) {
296
- this._components.forEach(comp => {
297
- comp.touchEnd(evt);
298
- })
299
- }
300
- }
@@ -1,12 +0,0 @@
1
-
2
- export default class NodeVisitor {
3
- constructor() {
4
- this._ignoreDisabled = true;
5
- }
6
-
7
- get ignoreDisabled() { return this._ignoreDisabled; }
8
- set ignoreDisabled(i) { this._ignoreDisabled = i; }
9
-
10
- visit(node) {}
11
- didVisit(node) {}
12
- }