bard-legends-framework 0.9.6 → 0.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (241) hide show
  1. package/dist/_interfaces/index.d.ts +2 -2
  2. package/dist/_interfaces/index.js +2 -3
  3. package/dist/game-entities/attachable/attachable.d.ts +6 -6
  4. package/dist/game-entities/attachable/attachable.js +28 -30
  5. package/dist/game-entities/attachable/attachable.spec.js +129 -128
  6. package/dist/game-entities/attachable/attachable.store.d.ts +5 -5
  7. package/dist/game-entities/attachable/attachable.store.js +34 -32
  8. package/dist/game-entities/attachable/attachable.test.js +132 -131
  9. package/dist/game-entities/attachable/destroyable.d.ts +13 -13
  10. package/dist/game-entities/attachable/destroyable.js +64 -69
  11. package/dist/game-entities/attachable/helpers/decorate-actions-lib.d.ts +15 -15
  12. package/dist/game-entities/attachable/helpers/decorate-actions-lib.js +125 -116
  13. package/dist/game-entities/attachable/helpers/referance-variable.d.ts +15 -15
  14. package/dist/game-entities/attachable/helpers/referance-variable.js +47 -48
  15. package/dist/game-entities/attachable/interfaces.d.ts +6 -6
  16. package/dist/game-entities/attachable/interfaces.js +2 -3
  17. package/dist/game-entities/base/helpers/decorate-actions-lib.js +0 -1
  18. package/dist/game-entities/controller/controller.js +0 -1
  19. package/dist/game-entities/controller/controller.spec.js +128 -125
  20. package/dist/game-entities/entity/entity.d.ts +4 -1
  21. package/dist/game-entities/entity/entity.js +5 -5
  22. package/dist/game-entities/entity/entity.spec.js +263 -293
  23. package/dist/game-entities/entity/helpers/view-creation.helper.d.ts +7 -7
  24. package/dist/game-entities/entity/helpers/view-creation.helper.js +48 -48
  25. package/dist/game-entities/scene/scene.spec.js +219 -223
  26. package/dist/game-entities/service/service.js +0 -4
  27. package/dist/game-entities/service/service.spec.js +265 -237
  28. package/dist/game-entities/service/service.test.js +4 -2
  29. package/dist/game-entities/update-loop.d.ts +18 -18
  30. package/dist/game-entities/update-loop.js +46 -28
  31. package/dist/game-entities/view/view.spec.js +490 -506
  32. package/dist/game-entities/view/view.test.js +1 -1
  33. package/dist/lib/animator/animations.d.ts +13 -13
  34. package/dist/lib/animator/animations.js +43 -40
  35. package/dist/lib/animator/animator.d.ts +41 -41
  36. package/dist/lib/animator/animator.js +194 -197
  37. package/dist/lib/animator/animator.spec.js +699 -612
  38. package/dist/lib/animator/index.js +24 -19
  39. package/dist/lib/libraries/animator/animations.d.ts +13 -13
  40. package/dist/lib/libraries/animator/animations.js +43 -40
  41. package/dist/lib/libraries/animator/animator.d.ts +41 -41
  42. package/dist/lib/libraries/animator/animator.js +194 -197
  43. package/dist/lib/libraries/animator/animator.spec.js +699 -612
  44. package/dist/lib/libraries/animator/index.js +24 -19
  45. package/dist/lib/libraries/path-finder/path-finder.d.ts +2 -2
  46. package/dist/lib/libraries/path-finder/path-finder.js +19 -20
  47. package/dist/lib/path-finder/path-finder.d.ts +2 -2
  48. package/dist/lib/path-finder/path-finder.js +19 -20
  49. package/dist/lib/services/keyboard/keyboard.d.ts +4 -4
  50. package/dist/lib/services/keyboard/keyboard.js +39 -31
  51. package/dist/lib/services/mouse/mouse.service.d.ts +8 -8
  52. package/dist/lib/services/mouse/mouse.service.js +65 -53
  53. package/dist/lib/services/mouse/mouser-target-focus.service.d.ts +11 -11
  54. package/dist/lib/services/mouse/mouser-target-focus.service.js +83 -81
  55. package/dist/lib/update-loop.d.ts +10 -10
  56. package/dist/lib/update-loop.js +35 -27
  57. package/dist/physics/entitity-types/immovable-physics-entity.d.ts +6 -6
  58. package/dist/physics/entitity-types/immovable-physics-entity.js +23 -24
  59. package/dist/physics/entitity-types/movable-entity.d.ts +6 -6
  60. package/dist/physics/entitity-types/movable-entity.js +21 -22
  61. package/dist/physics/entitity-types/movable-physics-entity.d.ts +14 -14
  62. package/dist/physics/entitity-types/movable-physics-entity.js +83 -88
  63. package/dist/physics/entitity-types/physics-entity.d.ts +23 -23
  64. package/dist/physics/entitity-types/physics-entity.js +97 -88
  65. package/dist/physics/helpers/closest-available-space.helper.d.ts +16 -16
  66. package/dist/physics/helpers/closest-available-space.helper.js +98 -96
  67. package/dist/physics/helpers/closest-available-space.helper.spec.js +115 -68
  68. package/dist/physics/helpers/p2js.helper.d.ts +3 -3
  69. package/dist/physics/helpers/p2js.helper.js +21 -22
  70. package/dist/physics/helpers/shape-factory.d.ts +9 -4
  71. package/dist/physics/helpers/shape-factory.js +99 -75
  72. package/dist/physics/libs/p2js.helper.js +1 -1
  73. package/dist/physics/libs/position-to-grid-position-converter.d.ts +3 -3
  74. package/dist/physics/libs/position-to-grid-position-converter.js +15 -13
  75. package/dist/physics/module//360/237/223/220services/availability-grid.service.d.ts +10 -5
  76. package/dist/physics/module//360/237/223/220services/availability-grid.service.js +77 -57
  77. package/dist/physics/module//360/237/223/220services/border.service.d.ts +2 -2
  78. package/dist/physics/module//360/237/223/220services/border.service.js +57 -37
  79. package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.js +1 -1
  80. package/dist/physics/module//360/237/223/220services/collisions.service.d.ts +7 -7
  81. package/dist/physics/module//360/237/223/220services/collisions.service.js +110 -98
  82. package/dist/physics/module//360/237/223/220services/debug-visuals.service.d.ts +28 -6
  83. package/dist/physics/module//360/237/223/220services/debug-visuals.service.js +121 -89
  84. package/dist/physics/module//360/237/223/220services/eliptic-explosion.service.d.ts +15 -7
  85. package/dist/physics/module//360/237/223/220services/eliptic-explosion.service.js +117 -93
  86. package/dist/physics/module//360/237/223/220services/explosion.service.d.ts +14 -7
  87. package/dist/physics/module//360/237/223/220services/explosion.service.js +102 -77
  88. package/dist/physics/module//360/237/223/220services/explosions/eliptic-explosion.service.d.ts +15 -7
  89. package/dist/physics/module//360/237/223/220services/explosions/eliptic-explosion.service.js +117 -93
  90. package/dist/physics/module//360/237/223/220services/explosions/explosion.service.d.ts +14 -7
  91. package/dist/physics/module//360/237/223/220services/explosions/explosion.service.js +102 -77
  92. package/dist/physics/module//360/237/223/220services/explosions/helpers/ray-cast-hit-converter.d.ts +3 -3
  93. package/dist/physics/module//360/237/223/220services/explosions/helpers/ray-cast-hit-converter.js +71 -67
  94. package/dist/physics/module//360/237/223/220services/helpers/ray-cast-hit-converter.d.ts +3 -3
  95. package/dist/physics/module//360/237/223/220services/helpers/ray-cast-hit-converter.js +71 -67
  96. package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.js +1 -1
  97. package/dist/physics/module//360/237/223/220services/materials.service.d.ts +16 -11
  98. package/dist/physics/module//360/237/223/220services/materials.service.js +118 -108
  99. package/dist/physics/module//360/237/223/220services/path-finder.service.d.ts +19 -8
  100. package/dist/physics/module//360/237/223/220services/path-finder.service.js +121 -82
  101. package/dist/physics/module//360/237/223/220services/physics-world.service.d.ts +30 -15
  102. package/dist/physics/module//360/237/223/220services/physics-world.service.js +122 -100
  103. package/dist/physics/module//360/237/223/220services/ray-casting.service.d.ts +3 -3
  104. package/dist/physics/module//360/237/223/220services/ray-casting.service.js +87 -86
  105. package/dist/physics/module//360/237/223/220services/shape-creation.service.d.ts +9 -4
  106. package/dist/physics/module//360/237/223/220services/shape-creation.service.js +113 -84
  107. package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.js +2 -1
  108. package/dist/physics/module//360/237/247/212entities/data-structures/availability-grid-cache.d.ts +8 -8
  109. package/dist/physics/module//360/237/247/212entities/data-structures/availability-grid-cache.js +32 -33
  110. package/dist/physics/physics-world.d.ts +50 -34
  111. package/dist/physics/physics-world.js +142 -133
  112. package/dist/physics/sub-elements/available-spaces/helpers/availability-grid.helper.d.ts +3 -3
  113. package/dist/physics/sub-elements/available-spaces/helpers/availability-grid.helper.js +15 -13
  114. package/dist/physics/sub-elements/available-spaces/physics-availability-grid.d.ts +9 -9
  115. package/dist/physics/sub-elements/available-spaces/physics-availability-grid.js +82 -77
  116. package/dist/physics/sub-elements/available-spaces/physics-available-spaces.d.ts +18 -14
  117. package/dist/physics/sub-elements/available-spaces/physics-available-spaces.js +91 -79
  118. package/dist/physics/sub-elements/collisions/contact-equation-orginiser.d.ts +11 -11
  119. package/dist/physics/sub-elements/collisions/contact-equation-orginiser.js +84 -76
  120. package/dist/physics/sub-elements/collisions/physics-collision.d.ts +7 -7
  121. package/dist/physics/sub-elements/collisions/physics-collision.js +43 -44
  122. package/dist/physics/sub-elements/elements/physics-body-groups.d.ts +11 -11
  123. package/dist/physics/sub-elements/elements/physics-body-groups.js +54 -54
  124. package/dist/physics/sub-elements/elements/physics-materials.d.ts +15 -10
  125. package/dist/physics/sub-elements/elements/physics-materials.js +101 -100
  126. package/dist/physics/sub-elements/elements/physics-world-borders.d.ts +3 -3
  127. package/dist/physics/sub-elements/elements/physics-world-borders.js +69 -45
  128. package/dist/physics/sub-elements/physics-body-groups.d.ts +8 -8
  129. package/dist/physics/sub-elements/physics-body-groups.js +41 -42
  130. package/dist/physics/sub-elements/physics-collision.d.ts +16 -16
  131. package/dist/physics/sub-elements/physics-collision.js +141 -121
  132. package/dist/physics/sub-elements/physics-materials.d.ts +15 -10
  133. package/dist/physics/sub-elements/physics-materials.js +101 -100
  134. package/dist/physics/sub-elements/physics-world-borders.d.ts +2 -2
  135. package/dist/physics/sub-elements/physics-world-borders.js +25 -26
  136. package/dist/physics/sub-elements/raycasting/physics-body-explosion-hit.d.ts +15 -11
  137. package/dist/physics/sub-elements/raycasting/physics-body-explosion-hit.js +59 -59
  138. package/dist/physics/sub-elements/raycasting/physics-explosion.d.ts +13 -6
  139. package/dist/physics/sub-elements/raycasting/physics-explosion.js +108 -73
  140. package/dist/physics/sub-elements/raycasting/ray-cast.d.ts +19 -19
  141. package/dist/physics/sub-elements/raycasting/ray-cast.js +93 -98
  142. package/dist/pixi/display-object/components/filters.d.ts +18 -18
  143. package/dist/pixi/display-object/components/filters.js +106 -81
  144. package/dist/pixi/display-object/components/glow-effect.d.ts +8 -8
  145. package/dist/pixi/display-object/components/glow-effect.js +33 -36
  146. package/dist/pixi/display-object/components/glow-filter.d.ts +8 -8
  147. package/dist/pixi/display-object/components/glow-filter.js +33 -36
  148. package/dist/pixi/display-object/container-attributes.js +1 -1
  149. package/dist/pixi/display-object/display-object-attributes.d.ts +41 -41
  150. package/dist/pixi/display-object/display-object-attributes.js +148 -150
  151. package/dist/pixi/display-object/display-object.d.ts +17 -17
  152. package/dist/pixi/display-object/display-object.js +79 -75
  153. package/dist/pixi/display-object/filters/base-filters/alpha-primer-color.filter.d.ts +9 -4
  154. package/dist/pixi/display-object/filters/base-filters/alpha-primer-color.filter.js +89 -77
  155. package/dist/pixi/display-object/filters/base-filters/blur.filter.js +30 -30
  156. package/dist/pixi/display-object/filters/base-filters/contrast-filter.d.ts +9 -4
  157. package/dist/pixi/display-object/filters/base-filters/contrast-filter.js +62 -53
  158. package/dist/pixi/display-object/filters/base-filters/expand-with-alpha-color.d.ts +10 -5
  159. package/dist/pixi/display-object/filters/base-filters/expand-with-alpha-color.js +93 -81
  160. package/dist/pixi/display-object/filters/base-filters/expand-with-color-gradient.d.ts +12 -7
  161. package/dist/pixi/display-object/filters/base-filters/expand-with-color-gradient.js +120 -109
  162. package/dist/pixi/display-object/filters/base-filters/expand-with-color.d.ts +10 -5
  163. package/dist/pixi/display-object/filters/base-filters/expand-with-color.filter.js +32 -32
  164. package/dist/pixi/display-object/filters/base-filters/expand-with-color.js +92 -85
  165. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.js +28 -28
  166. package/dist/pixi/display-object/filters/templates/plane.template.js +20 -20
  167. package/dist/pixi/display-object/filters.js +20 -4
  168. package/dist/pixi/display-object/objects/components/filters.d.ts +18 -18
  169. package/dist/pixi/display-object/objects/components/filters.js +106 -81
  170. package/dist/pixi/display-object/objects/container.d.ts +2 -2
  171. package/dist/pixi/display-object/objects/container.js +39 -30
  172. package/dist/pixi/display-object/objects/graphics.d.ts +28 -28
  173. package/dist/pixi/display-object/objects/graphics.js +218 -202
  174. package/dist/pixi/display-object/objects/helpers/filters.d.ts +25 -25
  175. package/dist/pixi/display-object/objects/helpers/filters.js +150 -124
  176. package/dist/pixi/display-object/objects/helpers/glow-sprite-generator.d.ts +7 -7
  177. package/dist/pixi/display-object/objects/helpers/glow-sprite-generator.js +114 -95
  178. package/dist/pixi/display-object/objects/premade-objects/sprite-with-glowing-shapes.d.ts +5 -5
  179. package/dist/pixi/display-object/objects/premade-objects/sprite-with-glowing-shapes.js +81 -57
  180. package/dist/pixi/display-object/objects/sprite.d.ts +43 -43
  181. package/dist/pixi/display-object/objects/sprite.js +248 -233
  182. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.js +1 -1
  183. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.test.js +9 -9
  184. package/dist/pixi/display-object/objects/text/helpers/rich-text-to-plane-text.d.ts +1 -1
  185. package/dist/pixi/display-object/objects/text.d.ts +25 -25
  186. package/dist/pixi/display-object/objects/text.js +111 -102
  187. package/dist/pixi/display-object/premade-objects/sprite-with-glowing-shapes.d.ts +13 -9
  188. package/dist/pixi/display-object/premade-objects/sprite-with-glowing-shapes.js +96 -67
  189. package/dist/pixi/game.d.ts +1 -1
  190. package/dist/pixi/game.js +2 -2
  191. package/dist/pixi/helpers/glow-sprite-generator.d.ts +6 -6
  192. package/dist/pixi/helpers/glow-sprite-generator.js +99 -84
  193. package/dist/pixi/helpers/pixi-container.helper.d.ts +1 -1
  194. package/dist/pixi/helpers/pixi-container.helper.js +10 -8
  195. package/dist/pixi/helpers/screen-position-to-stage.helper.d.ts +1 -1
  196. package/dist/pixi/helpers/screen-position-to-stage.helper.js +12 -12
  197. package/dist/pixi/helpers/screen-position-to-stage.helper.test.js +174 -79
  198. package/dist/pixi/modules/CAMERA/index.d.ts +1 -1
  199. package/dist/pixi/modules/CAMERA/index.js +3 -3
  200. package/dist/pixi/modules/CAMERA//360/237/247/212entities/camera.entity.js +1 -1
  201. package/dist/services/keyboard/keyboard.d.ts +4 -4
  202. package/dist/services/keyboard/keyboard.js +39 -31
  203. package/dist/services/mouse/mouse.service.d.ts +8 -8
  204. package/dist/services/mouse/mouse.service.js +65 -53
  205. package/dist/services/mouse/mouser-target-focus.service.d.ts +11 -11
  206. package/dist/services/mouse/mouser-target-focus.service.js +83 -81
  207. package/dist/utilities/libraries/animator/animating-content/state-animation.d.ts +29 -26
  208. package/dist/utilities/libraries/animator/animating-content/state-animation.js +159 -165
  209. package/dist/utilities/libraries/animator/animating-content/state-animation.test.js +386 -375
  210. package/dist/utilities/libraries/animator/animator.spec.js +765 -656
  211. package/dist/utilities/libraries/binary-heap/binary-heap.d.ts +11 -11
  212. package/dist/utilities/libraries/binary-heap/binary-heap.js +79 -81
  213. package/dist/utilities/libraries/data-structures/binary-heap/binary-heap.d.ts +11 -11
  214. package/dist/utilities/libraries/data-structures/binary-heap/binary-heap.js +79 -81
  215. package/dist/utilities/libraries/data-structures/grid/grid.d.ts +35 -31
  216. package/dist/utilities/libraries/data-structures/grid/grid.js +128 -117
  217. package/dist/utilities/libraries/data-structures/grid/grid.spec.js +176 -138
  218. package/dist/utilities/libraries/data-structures/grid/grid.test.js +218 -141
  219. package/dist/utilities/libraries/data-structures/grid/position-to-grid-position-converter.d.ts +3 -3
  220. package/dist/utilities/libraries/data-structures/grid/position-to-grid-position-converter.js +15 -13
  221. package/dist/utilities/libraries/data-structures/queue/queue.d.ts +21 -21
  222. package/dist/utilities/libraries/data-structures/queue/queue.js +63 -66
  223. package/dist/utilities/libraries/data-structures/queue/queue.test.js +54 -55
  224. package/dist/utilities/libraries/grid-algorithms/closest-available-space/closest-available-space.helper.spec.js +122 -68
  225. package/dist/utilities/libraries/grid-algorithms/path-finder/path-finder.spec.js +140 -135
  226. package/dist/utilities/libraries/grid-algorithms/vector-field-path-finder/vector-field-path-finder.spec.js +293 -229
  227. package/dist/utilities/libraries/path-finder/path-finder.d.ts +7 -7
  228. package/dist/utilities/libraries/path-finder/path-finder.js +113 -109
  229. package/dist/utilities/libraries/path-finder/path-finder.spec.js +131 -106
  230. package/dist/utilities/services/keyboard/keyboard.d.ts +4 -4
  231. package/dist/utilities/services/keyboard/keyboard.js +42 -34
  232. package/dist/utilities/services/mouse/helpers/mouse-position.helper.d.ts +1 -1
  233. package/dist/utilities/services/mouse/helpers/mouse-position.helper.js +12 -12
  234. package/dist/utilities/services/mouse/helpers/mouse-position.helper.test.js +168 -73
  235. package/dist/utilities/services/mouse/mouse-target-focus.service.d.ts +15 -15
  236. package/dist/utilities/services/mouse/mouse-target-focus.service.js +79 -76
  237. package/dist/utilities/services/mouse/mouse.service.d.ts +9 -9
  238. package/dist/utilities/services/mouse/mouse.service.js +86 -72
  239. package/dist/utilities/services/mouse/mouser-target-focus.service.d.ts +11 -11
  240. package/dist/utilities/services/mouse/mouser-target-focus.service.js +83 -81
  241. package/package.json +8 -13
@@ -1,12 +1,12 @@
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  import { Variable } from 'actions-lib';
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  import { Vec2 } from 'helpers-lib';
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  export declare class MouseService {
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- readonly stagePosition: Variable<Vec2>;
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- readonly screenPosition: Variable<Vec2>;
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- readonly mainButtonState: Variable<boolean>;
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- private converterFunction;
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- constructor();
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- setScreenMousePositionToStagePositionFunction(converterFunction: (mouseScreenPosition: Vec2) => Vec2): void;
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- resetScreenMousePositionToStagePositionFunction(): void;
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- private startListeningMouseMove;
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+ readonly stagePosition: Variable<Vec2>;
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+ readonly screenPosition: Variable<Vec2>;
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+ readonly mainButtonState: Variable<boolean>;
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+ private converterFunction;
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+ constructor();
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+ setScreenMousePositionToStagePositionFunction(converterFunction: (mouseScreenPosition: Vec2) => Vec2): void;
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+ resetScreenMousePositionToStagePositionFunction(): void;
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+ private startListeningMouseMove;
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  }
@@ -1,58 +1,70 @@
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- "use strict";
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- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
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- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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+ var __decorate =
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+ (this && this.__decorate) ||
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+ ((decorators, target, key, desc) => {
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+ var c = arguments.length,
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+ r = c < 3 ? target : desc === null ? (desc = Object.getOwnPropertyDescriptor(target, key)) : desc,
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+ d;
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+ if (typeof Reflect === 'object' && typeof Reflect.decorate === 'function')
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+ r = Reflect.decorate(decorators, target, key, desc);
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+ else
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+ for (var i = decorators.length - 1; i >= 0; i--)
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+ if ((d = decorators[i])) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
12
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
- };
8
- var __metadata = (this && this.__metadata) || function (k, v) {
9
- if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
10
- };
11
- Object.defineProperty(exports, "__esModule", { value: true });
13
+ });
14
+ var __metadata =
15
+ (this && this.__metadata) ||
16
+ ((k, v) => {
17
+ if (typeof Reflect === 'object' && typeof Reflect.metadata === 'function') return Reflect.metadata(k, v);
18
+ });
19
+ Object.defineProperty(exports, '__esModule', { value: true });
12
20
  exports.MouseService = void 0;
13
- const actions_lib_1 = require("actions-lib");
14
- const service_1 = require("../../game-entities/service/service");
15
- const update_loop_1 = require("../../lib/update-loop");
21
+ const actions_lib_1 = require('actions-lib');
22
+ const service_1 = require('../../game-entities/service/service');
23
+ const update_loop_1 = require('../../lib/update-loop');
16
24
  let MouseService = class MouseService {
17
- constructor() {
18
- this.stagePosition = new actions_lib_1.Variable({ notifyOnChange: true }).set({ x: 0, y: 0 });
19
- this.screenPosition = new actions_lib_1.Variable({ notifyOnChange: true }).set({ x: 0, y: 0 });
20
- this.mainButtonState = new actions_lib_1.Variable().set(false);
21
- this.resetScreenMousePositionToStagePositionFunction();
22
- this.startListeningMouseMove();
23
- document.addEventListener('mousedown', () => {
24
- this.mainButtonState.value = true;
25
- });
26
- document.addEventListener('mouseup', () => {
27
- this.mainButtonState.value = false;
28
- });
29
- }
30
- setScreenMousePositionToStagePositionFunction(converterFunction) {
31
- this.converterFunction = converterFunction;
32
- }
33
- resetScreenMousePositionToStagePositionFunction() {
34
- this.converterFunction = (mouseScreenPosition) => mouseScreenPosition;
35
- }
36
- startListeningMouseMove() {
37
- let mouseScreenPosition = { x: 0, y: 0 };
38
- let updateMousePosition = () => {
39
- this.screenPosition.value = mouseScreenPosition;
40
- this.stagePosition.value = this.converterFunction(mouseScreenPosition);
41
- };
42
- document.addEventListener('mousemove', function (event) {
43
- mouseScreenPosition = { x: event.clientX, y: event.clientY };
44
- updateMousePosition();
45
- });
46
- update_loop_1.UpdateCycle.updateAction
47
- .subscribe(() => {
48
- updateMousePosition();
49
- })
50
- .skipAttachCheck();
51
- }
25
+ constructor() {
26
+ this.stagePosition = new actions_lib_1.Variable({
27
+ notifyOnChange: true
28
+ }).set({ x: 0, y: 0 });
29
+ this.screenPosition = new actions_lib_1.Variable({
30
+ notifyOnChange: true
31
+ }).set({ x: 0, y: 0 });
32
+ this.mainButtonState = new actions_lib_1.Variable().set(false);
33
+ this.resetScreenMousePositionToStagePositionFunction();
34
+ this.startListeningMouseMove();
35
+ document.addEventListener('mousedown', () => {
36
+ this.mainButtonState.value = true;
37
+ });
38
+ document.addEventListener('mouseup', () => {
39
+ this.mainButtonState.value = false;
40
+ });
41
+ }
42
+ setScreenMousePositionToStagePositionFunction(converterFunction) {
43
+ this.converterFunction = converterFunction;
44
+ }
45
+ resetScreenMousePositionToStagePositionFunction() {
46
+ this.converterFunction = mouseScreenPosition => mouseScreenPosition;
47
+ }
48
+ startListeningMouseMove() {
49
+ let mouseScreenPosition = { x: 0, y: 0 };
50
+ const updateMousePosition = () => {
51
+ this.screenPosition.value = mouseScreenPosition;
52
+ this.stagePosition.value = this.converterFunction(mouseScreenPosition);
53
+ };
54
+ document.addEventListener('mousemove', event => {
55
+ mouseScreenPosition = { x: event.clientX, y: event.clientY };
56
+ updateMousePosition();
57
+ });
58
+ update_loop_1.UpdateCycle.updateAction
59
+ .subscribe(() => {
60
+ updateMousePosition();
61
+ })
62
+ .skipAttachCheck();
63
+ }
52
64
  };
53
65
  exports.MouseService = MouseService;
54
- exports.MouseService = MouseService = __decorate([
55
- (0, service_1.ServiceDecorator)(),
56
- __metadata("design:paramtypes", [])
57
- ], MouseService);
58
- //# sourceMappingURL=mouse.service.js.map
66
+ exports.MouseService = MouseService = __decorate(
67
+ [(0, service_1.ServiceDecorator)(), __metadata('design:paramtypes', [])],
68
+ MouseService
69
+ );
70
+ //# sourceMappingURL=mouse.service.js.map
@@ -2,15 +2,15 @@ import { Action } from 'actions-lib';
2
2
  import { Vec2 } from 'helpers-lib';
3
3
  import { MouseService } from './mouse.service';
4
4
  export declare class MouseTargetFocusService {
5
- onTargetFocus: Action<Vec2>;
6
- get lastFocusedPosition(): Vec2 | undefined;
7
- get focusedInLastFrame(): boolean;
8
- private previousPosition;
9
- private peakValueChange;
10
- private triggerCountdown;
11
- private triggerAfterCooldown;
12
- private _lastFocusedPosition;
13
- private _focusedInLastFrame;
14
- constructor(mouseService: MouseService);
15
- private check;
5
+ onTargetFocus: Action<Vec2>;
6
+ get lastFocusedPosition(): Vec2 | undefined;
7
+ get focusedInLastFrame(): boolean;
8
+ private previousPosition;
9
+ private peakValueChange;
10
+ private triggerCountdown;
11
+ private triggerAfterCooldown;
12
+ private _lastFocusedPosition;
13
+ private _focusedInLastFrame;
14
+ constructor(mouseService: MouseService);
15
+ private check;
16
16
  }
@@ -1,91 +1,93 @@
1
- "use strict";
2
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
1
+ var __decorate =
2
+ (this && this.__decorate) ||
3
+ ((decorators, target, key, desc) => {
4
+ var c = arguments.length,
5
+ r = c < 3 ? target : desc === null ? (desc = Object.getOwnPropertyDescriptor(target, key)) : desc,
6
+ d;
7
+ if (typeof Reflect === 'object' && typeof Reflect.decorate === 'function')
8
+ r = Reflect.decorate(decorators, target, key, desc);
9
+ else
10
+ for (var i = decorators.length - 1; i >= 0; i--)
11
+ if ((d = decorators[i])) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
12
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
- };
8
- var __metadata = (this && this.__metadata) || function (k, v) {
9
- if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
10
- };
11
- Object.defineProperty(exports, "__esModule", { value: true });
13
+ });
14
+ var __metadata =
15
+ (this && this.__metadata) ||
16
+ ((k, v) => {
17
+ if (typeof Reflect === 'object' && typeof Reflect.metadata === 'function') return Reflect.metadata(k, v);
18
+ });
19
+ Object.defineProperty(exports, '__esModule', { value: true });
12
20
  exports.MouseTargetFocusService = void 0;
13
- const actions_lib_1 = require("actions-lib");
14
- const helpers_lib_1 = require("helpers-lib");
15
- const mouse_service_1 = require("./mouse.service");
16
- const service_1 = require("../../game-entities/service/service");
17
- const update_loop_1 = require("../../lib/update-loop");
21
+ const actions_lib_1 = require('actions-lib');
22
+ const helpers_lib_1 = require('helpers-lib');
23
+ const mouse_service_1 = require('./mouse.service');
24
+ const service_1 = require('../../game-entities/service/service');
25
+ const update_loop_1 = require('../../lib/update-loop');
18
26
  let MouseTargetFocusService = class MouseTargetFocusService {
19
- get lastFocusedPosition() {
20
- return this._lastFocusedPosition;
21
- }
22
- get focusedInLastFrame() {
23
- return this._focusedInLastFrame;
24
- }
25
- constructor(mouseService) {
26
- this.onTargetFocus = new actions_lib_1.Action();
27
- this.triggerCountdown = 0;
28
- this.triggerAfterCooldown = false;
29
- this._lastFocusedPosition = undefined;
30
- this._focusedInLastFrame = false;
31
- update_loop_1.UpdateCycle.updateAction
32
- .subscribe((event) => this.check(mouseService, event.delta))
33
- .skipAttachCheck();
34
- }
35
- check(mouseService, delta) {
36
- let focusHappened = false;
37
- let mouseScreenPositon = mouseService.screenPosition.value;
38
- if (this.previousPosition) {
39
- let changeVector = helpers_lib_1.Vector.fromTo(this.previousPosition, mouseScreenPositon);
40
- let valueChange = (Math.abs(changeVector.x) + Math.abs(changeVector.y)) * delta;
41
- if (this.peakValueChange !== undefined) {
42
- if (this.peakValueChange - valueChange > 100) {
43
- if (this.triggerCountdown > 50) {
44
- this.triggerCountdown = 50;
45
- }
46
- this.triggerAfterCooldown = true;
47
- }
48
- else if (this.peakValueChange - valueChange > 20) {
49
- if (this.triggerCountdown > 0) {
50
- this.triggerAfterCooldown = true;
51
- }
52
- else {
53
- focusHappened = true;
54
- }
55
- }
56
- if (this.triggerCountdown <= 0 && this.triggerAfterCooldown) {
57
- focusHappened = true;
58
- }
59
- if (focusHappened) {
60
- this.triggerCountdown = 300;
61
- this.peakValueChange = valueChange;
62
- this.triggerAfterCooldown = false;
63
- }
64
- if (valueChange > this.peakValueChange) {
65
- this.peakValueChange = valueChange;
66
- }
67
- if (this.triggerCountdown > 0) {
68
- this.triggerCountdown -= delta;
69
- }
70
- }
71
- else {
72
- this.peakValueChange = valueChange;
73
- }
27
+ get lastFocusedPosition() {
28
+ return this._lastFocusedPosition;
29
+ }
30
+ get focusedInLastFrame() {
31
+ return this._focusedInLastFrame;
32
+ }
33
+ constructor(mouseService) {
34
+ this.onTargetFocus = new actions_lib_1.Action();
35
+ this.triggerCountdown = 0;
36
+ this.triggerAfterCooldown = false;
37
+ this._lastFocusedPosition = undefined;
38
+ this._focusedInLastFrame = false;
39
+ update_loop_1.UpdateCycle.updateAction.subscribe(event => this.check(mouseService, event.delta)).skipAttachCheck();
40
+ }
41
+ check(mouseService, delta) {
42
+ let focusHappened = false;
43
+ const mouseScreenPositon = mouseService.screenPosition.value;
44
+ if (this.previousPosition) {
45
+ const changeVector = helpers_lib_1.Vector.fromTo(this.previousPosition, mouseScreenPositon);
46
+ const valueChange = (Math.abs(changeVector.x) + Math.abs(changeVector.y)) * delta;
47
+ if (this.peakValueChange !== undefined) {
48
+ if (this.peakValueChange - valueChange > 100) {
49
+ if (this.triggerCountdown > 50) {
50
+ this.triggerCountdown = 50;
51
+ }
52
+ this.triggerAfterCooldown = true;
53
+ } else if (this.peakValueChange - valueChange > 20) {
54
+ if (this.triggerCountdown > 0) {
55
+ this.triggerAfterCooldown = true;
56
+ } else {
57
+ focusHappened = true;
58
+ }
59
+ }
60
+ if (this.triggerCountdown <= 0 && this.triggerAfterCooldown) {
61
+ focusHappened = true;
74
62
  }
75
- this.previousPosition = mouseScreenPositon;
76
63
  if (focusHappened) {
77
- this._focusedInLastFrame = true;
78
- this._lastFocusedPosition = mouseService.stagePosition.value;
79
- this.onTargetFocus.trigger(this._lastFocusedPosition);
64
+ this.triggerCountdown = 300;
65
+ this.peakValueChange = valueChange;
66
+ this.triggerAfterCooldown = false;
80
67
  }
81
- else {
82
- this._focusedInLastFrame = false;
68
+ if (valueChange > this.peakValueChange) {
69
+ this.peakValueChange = valueChange;
83
70
  }
71
+ if (this.triggerCountdown > 0) {
72
+ this.triggerCountdown -= delta;
73
+ }
74
+ } else {
75
+ this.peakValueChange = valueChange;
76
+ }
77
+ }
78
+ this.previousPosition = mouseScreenPositon;
79
+ if (focusHappened) {
80
+ this._focusedInLastFrame = true;
81
+ this._lastFocusedPosition = mouseService.stagePosition.value;
82
+ this.onTargetFocus.trigger(this._lastFocusedPosition);
83
+ } else {
84
+ this._focusedInLastFrame = false;
84
85
  }
86
+ }
85
87
  };
86
88
  exports.MouseTargetFocusService = MouseTargetFocusService;
87
- exports.MouseTargetFocusService = MouseTargetFocusService = __decorate([
88
- (0, service_1.ServiceDecorator)(),
89
- __metadata("design:paramtypes", [mouse_service_1.MouseService])
90
- ], MouseTargetFocusService);
91
- //# sourceMappingURL=mouser-target-focus.service.js.map
89
+ exports.MouseTargetFocusService = MouseTargetFocusService = __decorate(
90
+ [(0, service_1.ServiceDecorator)(), __metadata('design:paramtypes', [mouse_service_1.MouseService])],
91
+ MouseTargetFocusService
92
+ );
93
+ //# sourceMappingURL=mouser-target-focus.service.js.map
@@ -1,33 +1,36 @@
1
1
  import { Destroyable } from '../../../../game-entities';
2
2
  import { AnimatorAnimation } from '../animations';
3
3
  export interface StateAnimationOptions {
4
- duration: number;
5
- animation: AnimatorAnimation;
4
+ duration: number;
5
+ animation: AnimatorAnimation;
6
6
  }
7
7
  export type StateAnimationState = 'hidden' | 'visible' | 'appearing' | 'disappearing' | 'disappearToChange';
8
8
  export declare class StateAnimation<T> extends Destroyable {
9
- private animator;
10
- private options;
11
- private value;
12
- private state;
13
- private nextState;
14
- private animationState;
15
- get currentState(): {
16
- value: number;
17
- state: T | undefined;
18
- nextState: T | undefined;
19
- animationState: StateAnimationState;
20
- };
21
- private onStateChangeCallback;
22
- private onValueChangeCallback;
23
- constructor(partialOptions?: Partial<StateAnimationOptions>);
24
- protected destroySelf(): void;
25
- onStateChange(callback: (state: T | undefined) => void): this;
26
- onValueChange(callback: (value: number) => void): this;
27
- setState(state: T | undefined, options?: {
28
- instant?: boolean;
29
- }): Promise<void>;
30
- private onComplete;
31
- private triggerOnStateChange;
32
- private triggerOnValueChange;
9
+ private animator;
10
+ private options;
11
+ private value;
12
+ private state;
13
+ private nextState;
14
+ private animationState;
15
+ get currentState(): {
16
+ value: number;
17
+ state: T | undefined;
18
+ nextState: T | undefined;
19
+ animationState: StateAnimationState;
20
+ };
21
+ private onStateChangeCallback;
22
+ private onValueChangeCallback;
23
+ constructor(partialOptions?: Partial<StateAnimationOptions>);
24
+ protected destroySelf(): void;
25
+ onStateChange(callback: (state: T | undefined) => void): this;
26
+ onValueChange(callback: (value: number) => void): this;
27
+ setState(
28
+ state: T | undefined,
29
+ options?: {
30
+ instant?: boolean;
31
+ }
32
+ ): Promise<void>;
33
+ private onComplete;
34
+ private triggerOnStateChange;
35
+ private triggerOnValueChange;
33
36
  }