bard-legends-framework 0.11.0 → 0.12.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (258) hide show
  1. package/dist/actions-performance.test.d.ts +1 -0
  2. package/dist/actions-performance.test.js +83 -0
  3. package/dist/game-entities/controller/controller.d.ts +2 -2
  4. package/dist/game-entities/controller/controller.js +8 -8
  5. package/dist/game-entities/controller/controller.test.js +2 -2
  6. package/dist/game-entities/entity/entity.d.ts +7 -7
  7. package/dist/game-entities/entity/entity.js +18 -12
  8. package/dist/game-entities/entity/entity.test.js +93 -30
  9. package/dist/game-entities/entity/helpers/entity-store.helper.d.ts +3 -3
  10. package/dist/game-entities/entity/helpers/entity-store.helper.js +12 -12
  11. package/dist/game-entities/entity/helpers/entity-store.helper.test.js +11 -11
  12. package/dist/game-entities/entity/helpers/entity-views.helper.d.ts +6 -6
  13. package/dist/game-entities/entity/helpers/entity-views.helper.js +25 -22
  14. package/dist/game-entities/entity/singleton-entity.test.js +9 -4
  15. package/dist/game-entities/hard-reset.d.ts +5 -0
  16. package/dist/game-entities/hard-reset.js +14 -0
  17. package/dist/game-entities/index.d.ts +1 -1
  18. package/dist/game-entities/index.js +3 -3
  19. package/dist/game-entities/scene/scene.d.ts +13 -13
  20. package/dist/game-entities/scene/scene.js +41 -46
  21. package/dist/game-entities/scene/scene.test.js +95 -37
  22. package/dist/game-entities/service/service.d.ts +1 -4
  23. package/dist/game-entities/service/service.js +12 -13
  24. package/dist/game-entities/service/service.test.js +33 -12
  25. package/dist/game-entities/unit-test.helper.js +1 -1
  26. package/dist/game-entities/update-cycle.d.ts +7 -17
  27. package/dist/game-entities/update-cycle.js +25 -19
  28. package/dist/game-entities/view/view.d.ts +6 -6
  29. package/dist/game-entities/view/view.js +15 -21
  30. package/dist/game-entities/view/view.test.js +40 -9
  31. package/dist/physics/entity-types/immovable-physics-entity.d.ts +1 -1
  32. package/dist/physics/entity-types/immovable-physics-entity.js +4 -4
  33. package/dist/physics/entity-types/movable-entity.d.ts +1 -1
  34. package/dist/physics/entity-types/movable-entity.js +2 -2
  35. package/dist/physics/entity-types/movable-physics-entity.d.ts +8 -8
  36. package/dist/physics/entity-types/movable-physics-entity.js +27 -27
  37. package/dist/physics/entity-types/physics-entity.d.ts +10 -14
  38. package/dist/physics/entity-types/physics-entity.js +27 -26
  39. package/dist/physics/interfaces.d.ts +6 -6
  40. package/dist/physics/interfaces.js +4 -4
  41. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics-internal.controller.d.ts +16 -16
  42. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics-internal.controller.js +22 -22
  43. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics.controller.d.ts +19 -19
  44. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics.controller.js +30 -30
  45. package/dist/physics/module//342/232/234/357/270/217gateways/dtos/requests.dto.d.ts +3 -3
  46. package/dist/physics/module//342/232/234/357/270/217gateways/physics-internal.gateway.d.ts +10 -10
  47. package/dist/physics/module//342/232/234/357/270/217gateways/physics-internal.gateway.js +16 -16
  48. package/dist/physics/module//342/232/234/357/270/217gateways/physics.gateway.d.ts +10 -10
  49. package/dist/physics/module//342/232/234/357/270/217gateways/physics.gateway.js +18 -18
  50. package/dist/physics/module//360/237/223/220services/collision/collisions.service.d.ts +5 -5
  51. package/dist/physics/module//360/237/223/220services/collision/collisions.service.js +17 -17
  52. package/dist/physics/module//360/237/223/220services/collision/hit-test.service.d.ts +4 -4
  53. package/dist/physics/module//360/237/223/220services/collision/hit-test.service.js +11 -11
  54. package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.d.ts +2 -2
  55. package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.js +4 -4
  56. package/dist/physics/module//360/237/223/220services/creation/border.service.d.ts +2 -2
  57. package/dist/physics/module//360/237/223/220services/creation/border.service.js +9 -9
  58. package/dist/physics/module//360/237/223/220services/creation/materials.service.d.ts +7 -7
  59. package/dist/physics/module//360/237/223/220services/creation/materials.service.js +17 -17
  60. package/dist/physics/module//360/237/223/220services/creation/physics-world.service.d.ts +11 -11
  61. package/dist/physics/module//360/237/223/220services/creation/physics-world.service.js +27 -26
  62. package/dist/physics/module//360/237/223/220services/creation/shape-creation.service.d.ts +4 -4
  63. package/dist/physics/module//360/237/223/220services/creation/shape-creation.service.js +13 -13
  64. package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.d.ts +9 -9
  65. package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.js +19 -19
  66. package/dist/physics/module//360/237/223/220services/impact/explosion.service.d.ts +9 -9
  67. package/dist/physics/module//360/237/223/220services/impact/explosion.service.js +20 -20
  68. package/dist/physics/module//360/237/223/220services/impact/ray-cast-hit-converter.d.ts +1 -1
  69. package/dist/physics/module//360/237/223/220services/impact/ray-cast-hit-converter.js +4 -4
  70. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid-cache.service.d.ts +2 -2
  71. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid-cache.service.js +3 -3
  72. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid.service.d.ts +5 -5
  73. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid.service.js +12 -12
  74. package/dist/physics/module//360/237/223/220services/path-finding/path-finder.service.d.ts +4 -4
  75. package/dist/physics/module//360/237/223/220services/path-finding/path-finder.service.js +12 -12
  76. package/dist/physics/module//360/237/223/220services/query/physics-query.service.d.ts +4 -4
  77. package/dist/physics/module//360/237/223/220services/query/physics-query.service.js +4 -4
  78. package/dist/physics/module//360/237/223/220services/ray-casting/ray-casting.service.d.ts +1 -4
  79. package/dist/physics/module//360/237/223/220services/ray-casting/ray-casting.service.js +7 -15
  80. package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.d.ts +9 -9
  81. package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.js +43 -42
  82. package/dist/physics/module//360/237/247/212entities/border.entity.d.ts +1 -1
  83. package/dist/physics/module//360/237/247/212entities/border.entity.js +3 -3
  84. package/dist/pixi/components/display-object-array.d.ts +5 -5
  85. package/dist/pixi/components/display-object-array.js +14 -14
  86. package/dist/pixi/components/helpers/smooth-scroller.d.ts +7 -7
  87. package/dist/pixi/components/helpers/smooth-scroller.js +23 -23
  88. package/dist/pixi/components/helpers/smooth-scroller.test.js +14 -14
  89. package/dist/pixi/components/menu/menu-entity.d.ts +14 -0
  90. package/dist/pixi/components/menu/menu-entity.js +48 -0
  91. package/dist/pixi/components/menu/menu.ui.d.ts +23 -0
  92. package/dist/pixi/components/menu/menu.ui.js +97 -0
  93. package/dist/pixi/components/mouse-wheel-listener.ui.d.ts +2 -2
  94. package/dist/pixi/components/mouse-wheel-listener.ui.js +11 -11
  95. package/dist/pixi/components/scroll-area.ui.d.ts +1 -1
  96. package/dist/pixi/components/scroll-area.ui.js +9 -9
  97. package/dist/pixi/components/scroll-mask.ui.d.ts +9 -8
  98. package/dist/pixi/components/scroll-mask.ui.js +25 -24
  99. package/dist/pixi/display-object/container-attributes.d.ts +24 -25
  100. package/dist/pixi/display-object/container-attributes.js +26 -26
  101. package/dist/pixi/display-object/container.d.ts +3 -3
  102. package/dist/pixi/display-object/container.js +2 -2
  103. package/dist/pixi/display-object/filters/base-filters/blur.filter.d.ts +9 -9
  104. package/dist/pixi/display-object/filters/base-filters/blur.filter.js +25 -25
  105. package/dist/pixi/display-object/filters/base-filters/expand-with-color.filter.d.ts +7 -7
  106. package/dist/pixi/display-object/filters/base-filters/expand-with-color.filter.js +17 -17
  107. package/dist/pixi/display-object/filters/composite-filters/glow-filter.d.ts +6 -6
  108. package/dist/pixi/display-object/filters/composite-filters/glow-filter.js +10 -11
  109. package/dist/pixi/display-object/filters/helpers/gaussian-values.helper.d.ts +2 -2
  110. package/dist/pixi/display-object/filters/helpers/gaussian-values.helper.js +5 -5
  111. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.d.ts +5 -5
  112. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.js +8 -8
  113. package/dist/pixi/display-object/filters/templates/plane.template.d.ts +5 -5
  114. package/dist/pixi/display-object/filters/templates/plane.template.js +7 -7
  115. package/dist/pixi/display-object/filters.d.ts +7 -7
  116. package/dist/pixi/display-object/filters.js +34 -34
  117. package/dist/pixi/display-object/index.d.ts +1 -1
  118. package/dist/pixi/display-object/objects/graphics/graphics.d.ts +9 -9
  119. package/dist/pixi/display-object/objects/graphics/graphics.js +25 -25
  120. package/dist/pixi/display-object/objects/placeholder.d.ts +1 -1
  121. package/dist/pixi/display-object/objects/placeholder.js +7 -7
  122. package/dist/pixi/display-object/objects/sprite/glow-sprite-generator.d.ts +9 -9
  123. package/dist/pixi/display-object/objects/sprite/glow-sprite-generator.js +26 -25
  124. package/dist/pixi/display-object/objects/sprite/sprite.d.ts +10 -9
  125. package/dist/pixi/display-object/objects/sprite/sprite.js +62 -53
  126. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/pixi-text-style-converter.d.ts +4 -3
  127. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.d.ts +6 -6
  128. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.js +16 -16
  129. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.test.js +28 -28
  130. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/consistent-space-text-wrapper.d.ts +1 -1
  131. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/consistent-space-text-wrapper.js +3 -3
  132. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/rich-text-typewriter.d.ts +17 -17
  133. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/rich-text-typewriter.js +62 -62
  134. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/rich-text-typewriter.test.js +2 -2
  135. package/dist/pixi/display-object/objects/text/helpers/process-steps/3-data-out-converter/rich-text-data-out-converter.d.ts +3 -3
  136. package/dist/pixi/display-object/objects/text/helpers/process-steps/3-data-out-converter/rich-text-data-out-converter.js +6 -6
  137. package/dist/pixi/display-object/objects/text/helpers/process-steps/3-data-out-converter/rich-text-data-out-converter.test.js +12 -12
  138. package/dist/pixi/display-object/objects/text/helpers/rich-text-to-plane-text.d.ts +2 -2
  139. package/dist/pixi/display-object/objects/text/helpers/rich-text-to-plane-text.test.js +5 -5
  140. package/dist/pixi/display-object/objects/text/rich-text.d.ts +0 -1
  141. package/dist/pixi/display-object/objects/text/rich-text.js +0 -1
  142. package/dist/pixi/display-object/objects/text/text.d.ts +9 -10
  143. package/dist/pixi/display-object/objects/text/text.js +34 -35
  144. package/dist/pixi/game.d.ts +20 -15
  145. package/dist/pixi/game.js +40 -35
  146. package/dist/pixi/helpers/game-assets.d.ts +5 -5
  147. package/dist/pixi/helpers/game-assets.js +14 -11
  148. package/dist/pixi/helpers/position-conversion.helper.d.ts +4 -4
  149. package/dist/pixi/helpers/position-conversion.helper.js +3 -3
  150. package/dist/pixi/index.d.ts +3 -37
  151. package/dist/pixi/index.js +6 -22
  152. package/dist/pixi/modules/CAMERA/camera.d.ts +5 -4
  153. package/dist/pixi/modules/CAMERA/camera.js +9 -9
  154. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/camera-view.gateway.d.ts +3 -2
  155. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/camera-view.gateway.js +1 -1
  156. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera-view.controller.d.ts +3 -2
  157. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera-view.controller.js +5 -5
  158. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera.controller.d.ts +3 -3
  159. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera.controller.js +7 -7
  160. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/dtos/requests.dto.d.ts +8 -8
  161. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/dtos/requests.dto.js +8 -8
  162. package/dist/pixi/modules/CAMERA//360/237/223/220services/camera.service.d.ts +2 -2
  163. package/dist/pixi/modules/CAMERA//360/237/223/220services/camera.service.js +12 -12
  164. package/dist/pixi/modules/CAMERA//360/237/247/251views/camera.view.d.ts +17 -16
  165. package/dist/pixi/modules/CAMERA//360/237/247/251views/camera.view.js +49 -48
  166. package/dist/pixi/pixi-definitions.d.ts +38 -0
  167. package/dist/pixi/pixi-definitions.js +37 -0
  168. package/dist/pixi/services/keyboard/keyboard.d.ts +2 -2
  169. package/dist/pixi/services/keyboard/keyboard.js +9 -9
  170. package/dist/pixi/services/mouse/mouse-target-focus.service.d.ts +10 -10
  171. package/dist/pixi/services/mouse/mouse-target-focus.service.js +28 -28
  172. package/dist/pixi/services/mouse/mouse.service.d.ts +1 -1
  173. package/dist/pixi/services/mouse/mouse.service.js +5 -5
  174. package/dist/utilities/animator/animating-content/fade-in-content.test.d.ts +1 -0
  175. package/dist/utilities/animator/animating-content/fade-in-content.test.js +10 -0
  176. package/dist/utilities/animator/animating-content/slide-in-content.test.d.ts +1 -0
  177. package/dist/utilities/animator/animating-content/slide-in-content.test.js +10 -0
  178. package/dist/utilities/animator/animations.d.ts +14 -6
  179. package/dist/utilities/animator/animations.js +15 -11
  180. package/dist/utilities/animator/animator/animator.d.ts +44 -0
  181. package/dist/utilities/animator/animator/animator.js +234 -0
  182. package/dist/utilities/animator/animator/animator.memory-leak.test.d.ts +1 -0
  183. package/dist/utilities/animator/animator/animator.memory-leak.test.js +73 -0
  184. package/dist/utilities/animator/animator/animator.performance.test.d.ts +1 -0
  185. package/dist/utilities/animator/animator/animator.performance.test.js +116 -0
  186. package/dist/utilities/animator/animator/animator.test.d.ts +1 -0
  187. package/dist/utilities/animator/animator/animator.test.js +1046 -0
  188. package/dist/utilities/animator/animator.d.ts +2 -3
  189. package/dist/utilities/animator/animator.js +66 -59
  190. package/dist/utilities/animator/animator.performance.test.d.ts +1 -0
  191. package/dist/utilities/animator/animator.performance.test.js +46 -0
  192. package/dist/utilities/animator/animator.test.js +89 -28
  193. package/dist/utilities/animator/animator2/animator.d.ts +42 -0
  194. package/dist/utilities/animator/animator2/animator.js +222 -0
  195. package/dist/utilities/animator/animator2/animator.memory-leak.test.d.ts +1 -0
  196. package/dist/utilities/animator/animator2/animator.memory-leak.test.js +73 -0
  197. package/dist/utilities/animator/animator2/animator.performance.test.d.ts +1 -0
  198. package/dist/utilities/animator/animator2/animator.performance.test.js +65 -0
  199. package/dist/utilities/animator/animator2/animator.test.d.ts +1 -0
  200. package/dist/utilities/animator/animator2/animator.test.js +1007 -0
  201. package/dist/utilities/animator/animator_old/animator.d.ts +60 -0
  202. package/dist/utilities/animator/animator_old/animator.js +337 -0
  203. package/dist/utilities/animator/animator_old/animator.performance.test.d.ts +1 -0
  204. package/dist/utilities/animator/animator_old/animator.performance.test.js +121 -0
  205. package/dist/utilities/animator/animator_old/animator.test.d.ts +1 -0
  206. package/dist/utilities/animator/animator_old/animator.test.js +996 -0
  207. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.d.ts +18 -0
  208. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.js +37 -0
  209. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.test.d.ts +1 -0
  210. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.test.js +10 -0
  211. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.d.ts +38 -0
  212. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.js +208 -0
  213. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.test.d.ts +1 -0
  214. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.test.js +439 -0
  215. package/dist/utilities/animator/content-animations/slide/slide-in-content.d.ts +41 -0
  216. package/dist/utilities/animator/content-animations/slide/slide-in-content.js +107 -0
  217. package/dist/utilities/animator/content-animations/slide/slide-in-content.test.d.ts +1 -0
  218. package/dist/utilities/animator/content-animations/slide/slide-in-content.test.js +10 -0
  219. package/dist/utilities/animator/content-animations/slide/slide-state-animation.d.ts +24 -0
  220. package/dist/utilities/animator/content-animations/slide/slide-state-animation.js +138 -0
  221. package/dist/utilities/animator/content-animations/slide/slide-state-animation.test.d.ts +1 -0
  222. package/dist/utilities/animator/content-animations/slide/slide-state-animation.test.js +307 -0
  223. package/dist/utilities/animator/content-animations/slide/state-animation.d.ts +37 -0
  224. package/dist/utilities/animator/content-animations/slide/state-animation.js +170 -0
  225. package/dist/utilities/animator/content-animations/slide/state-animation.test.d.ts +1 -0
  226. package/dist/utilities/animator/content-animations/slide/state-animation.test.js +340 -0
  227. package/dist/utilities/animator/index.d.ts +6 -6
  228. package/dist/utilities/animator/index.js +6 -6
  229. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.d.ts +18 -0
  230. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.js +37 -0
  231. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.test.d.ts +1 -0
  232. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.test.js +10 -0
  233. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.d.ts +32 -0
  234. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.js +168 -0
  235. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.test.d.ts +1 -0
  236. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.test.js +431 -0
  237. package/dist/utilities/animator/state-animation/slide/slide-in-content.d.ts +37 -0
  238. package/dist/utilities/animator/state-animation/slide/slide-in-content.js +100 -0
  239. package/dist/utilities/animator/state-animation/slide/slide-in-content.test.d.ts +1 -0
  240. package/dist/utilities/animator/state-animation/slide/slide-in-content.test.js +10 -0
  241. package/dist/utilities/animator/state-animation/slide/slide-state-animation.d.ts +24 -0
  242. package/dist/utilities/animator/state-animation/slide/slide-state-animation.js +130 -0
  243. package/dist/utilities/animator/state-animation/slide/slide-state-animation.test.d.ts +1 -0
  244. package/dist/utilities/animator/state-animation/slide/slide-state-animation.test.js +301 -0
  245. package/dist/utilities/animator/state-animation/slide-state-animation.test.js +30 -30
  246. package/dist/utilities/animator/state-animation/state-animation.js +7 -7
  247. package/dist/utilities/animator/state-animation/state-animation.test.js +24 -24
  248. package/dist/utilities/animator/state-animation/visit-disappear-state-animation.test.js +30 -30
  249. package/dist/utilities/data-structures/vector-set/vector-set.d.ts +1 -1
  250. package/dist/utilities/data-structures/vector-set/vector-set.js +5 -5
  251. package/dist/utilities/grid-algorithms/closest-available-space/closest-available-space.helper.d.ts +1 -1
  252. package/dist/utilities/grid-algorithms/closest-available-space/closest-available-space.helper.js +5 -5
  253. package/dist/utilities/grid-algorithms/path-finder/path-finder.js +21 -21
  254. package/dist/utilities/grid-algorithms/path-finder/path-finder.test.js +9 -9
  255. package/dist/utilities/grid-algorithms/vector-field-path-finder/vector-field-path-finder.d.ts +14 -14
  256. package/dist/utilities/grid-algorithms/vector-field-path-finder/vector-field-path-finder.js +43 -43
  257. package/dist/utilities/grid-algorithms/vector-field-path-finder/vector-field-path-finder.test.js +21 -21
  258. package/package.json +7 -5
@@ -1,4 +1,4 @@
1
- import { Attachable } from 'actions-lib';
1
+ import { Attachable, SingleEvent } from 'actions-lib';
2
2
  import { AnimatorAnimation } from './animations';
3
3
  export interface AnimationState {
4
4
  duration: number;
@@ -39,7 +39,6 @@ export declare class Animator<T> extends Attachable {
39
39
  private running;
40
40
  private propertyStates;
41
41
  private updateCycleSubscription;
42
- private allResolvers;
43
42
  get isAnimating(): boolean;
44
43
  constructor(target: T, effectOn: string | string[], options?: AnimationOptions);
45
44
  onChange(callback: (target: T) => void): Animator<T>;
@@ -50,7 +49,7 @@ export declare class Animator<T> extends Attachable {
50
49
  resumeAnimations(): void;
51
50
  completeAnimations(completeAnimationsHandling?: CompleteAnimationsHandlingType): void;
52
51
  set(values: Record<string, any>): void;
53
- animate(values: Record<string, any>, options?: AnimationOptions): Promise<void>;
52
+ animate(values: Record<string, any>, options?: AnimationOptions): SingleEvent;
54
53
  private completeAnimationOfProperty;
55
54
  private checkOngoingAnimations;
56
55
  private update;
@@ -33,7 +33,6 @@ class Animator extends actions_lib_1.Attachable {
33
33
  this.effectOn = new Set();
34
34
  this.running = true;
35
35
  this.propertyStates = new Map();
36
- this.allResolvers = new Set();
37
36
  if (!helpers_lib_1.Comparator.isObject(target)) {
38
37
  this.attachToRoot();
39
38
  throw new Error(`Animator: target is not an object! Target: "${target}"`);
@@ -44,19 +43,19 @@ class Animator extends actions_lib_1.Attachable {
44
43
  animatedObjectProperties = new Set();
45
44
  Animator.animatedObjects.set(target, animatedObjectProperties);
46
45
  }
47
- this.effectOn.forEach(key => {
46
+ for (let key of this.effectOn) {
48
47
  if (animatedObjectProperties.has(key)) {
49
48
  this.attachToRoot();
50
49
  throw new Error(`Animator: target property is already animated! Target: "${JSON.stringify(target, undefined, 2)}", Property: "${key}"`);
51
50
  }
52
51
  animatedObjectProperties.add(key);
53
- });
52
+ }
54
53
  this.defaultDuration = options.duration ?? DEFAULT_DURATION;
55
54
  this.defaultAnimation = options.animation ?? DEFAULT_ANIMATION;
56
55
  this.defaultLoop = options.loop ?? DEFAULT_LOOP;
57
56
  this.defaultReAnimateHandling = options.reAnimateHandling ?? DEFAULT_RE_ANIMATE_HANDLING;
58
57
  this.defaultCompleteAnimationsHandling = options.completeAnimationsHandling ?? DEFAULT_COMPLETE_ANIMATIONS_HANDLING;
59
- this.effectOn.forEach(key => {
58
+ for (let key of this.effectOn) {
60
59
  if (!helpers_lib_1.Comparator.hasProperty(target, key)) {
61
60
  this.attachToRoot();
62
61
  throw new Error(`Animator: target does not have property. Target property: "${key}"`);
@@ -65,7 +64,7 @@ class Animator extends actions_lib_1.Attachable {
65
64
  this.attachToRoot();
66
65
  throw new Error(`Animator: target property is not a number. Target property: "${key}"`);
67
66
  }
68
- });
67
+ }
69
68
  }
70
69
  onChange(callback) {
71
70
  if (this.onChangeCallback) {
@@ -90,13 +89,13 @@ class Animator extends actions_lib_1.Attachable {
90
89
  this.defaultAnimation = DEFAULT_ANIMATION;
91
90
  this.propertyStates.clear();
92
91
  let animatedObjectProperties = Animator.animatedObjects.get(this.target);
93
- this.effectOn.forEach(key => animatedObjectProperties.delete(key));
92
+ for (let key of this.effectOn) {
93
+ animatedObjectProperties.delete(key);
94
+ }
94
95
  if (animatedObjectProperties.size <= 0) {
95
96
  Animator.animatedObjects.delete(this.target);
96
97
  }
97
98
  this.target = undefined;
98
- this.allResolvers.forEach(resolver => resolver());
99
- this.allResolvers.clear();
100
99
  super.destroy();
101
100
  }
102
101
  }
@@ -121,7 +120,7 @@ class Animator extends actions_lib_1.Attachable {
121
120
  }
122
121
  completeAnimations(completeAnimationsHandling) {
123
122
  let triggerOnChange = false;
124
- this.propertyStates.forEach((value, key) => {
123
+ for (let [key, value] of this.propertyStates) {
125
124
  let completeAnimationsHandlingFinal = completeAnimationsHandling ?? value.completeAnimationsHandling;
126
125
  if (completeAnimationsHandlingFinal === CompleteAnimationsHandlingType.returnToOriginal) {
127
126
  if (this.target[key] !== value.startingValue) {
@@ -136,33 +135,46 @@ class Animator extends actions_lib_1.Attachable {
136
135
  }
137
136
  }
138
137
  this.completeAnimationOfProperty(value);
139
- });
138
+ }
140
139
  triggerOnChange && this.triggerOnChange();
141
140
  }
142
141
  set(values) {
143
- Object.keys(values).forEach(key => {
144
- this.checkPropertyValidity(key);
145
- });
142
+ let keys = Object.keys(values);
143
+ for (let i = 0; i < keys.length; i++) {
144
+ this.checkPropertyValidity(keys[i]);
145
+ }
146
146
  this.checkOngoingAnimations(values);
147
147
  let triggerOnChange = false;
148
- Object.keys(values).forEach(key => {
148
+ for (let i = 0; i < keys.length; i++) {
149
+ let key = keys[i];
149
150
  triggerOnChange = triggerOnChange || this.target[key] !== values[key];
150
151
  this.target[key] = values[key];
151
- });
152
+ }
152
153
  triggerOnChange && this.triggerOnChange();
153
154
  }
154
- async animate(values, options = {}) {
155
+ animate(values, options = {}) {
155
156
  if (this.destroyed) {
156
- return;
157
+ return actions_lib_1.SingleEvent.create(resolve => resolve());
157
158
  }
158
159
  let valueKeys = Object.keys(values);
159
- valueKeys.forEach(key => {
160
- this.checkPropertyValidity(key);
161
- });
160
+ for (let i = 0; i < valueKeys.length; i++) {
161
+ this.checkPropertyValidity(valueKeys[i]);
162
+ }
162
163
  this.checkOngoingAnimations(values, options.reAnimateHandling);
163
- return new Promise(resolveAll => {
164
- this.allResolvers.add(resolveAll);
165
- Promise.all(Object.keys(values).map(key => new Promise(resolve => {
164
+ // Recalculate valueKeys after checkOngoingAnimations, as it may have deleted some keys
165
+ valueKeys = Object.keys(values);
166
+ this.subscribeUpdateCycle();
167
+ return actions_lib_1.SingleEvent.create(resolve => {
168
+ let ongoingKeys = new Set(valueKeys);
169
+ let animationDone = (key) => {
170
+ ongoingKeys.delete(key);
171
+ if (ongoingKeys.size <= 0) {
172
+ resolve();
173
+ }
174
+ };
175
+ // console.log(Object.keys(values), ongoingKeys);
176
+ for (let i = 0; i < valueKeys.length; i++) {
177
+ let key = valueKeys[i];
166
178
  let duration = options.duration ?? this.defaultDuration;
167
179
  let animation = options.animation ?? this.defaultAnimation;
168
180
  let loop = options.loop ?? this.defaultLoop;
@@ -170,34 +182,28 @@ class Animator extends actions_lib_1.Attachable {
170
182
  let startingValue = this.target[key];
171
183
  let targetValue = values[key];
172
184
  if (startingValue === targetValue && !loop) {
173
- resolve(undefined);
174
- return;
185
+ animationDone(key);
175
186
  }
176
- animation.start();
177
- try {
178
- this.propertyStates.set(key, {
179
- propertyName: key,
180
- duration,
181
- animation,
182
- elapsedTime: 0,
183
- startingValue,
184
- targetValue,
185
- loop,
186
- completeAnimationsHandling,
187
- completionCallback: () => {
188
- resolve(undefined);
189
- }
190
- });
191
- }
192
- catch {
193
- resolveAll();
194
- this.allResolvers.delete(resolveAll);
187
+ else {
188
+ animation.start();
189
+ try {
190
+ this.propertyStates.set(key, {
191
+ propertyName: key,
192
+ duration,
193
+ animation,
194
+ elapsedTime: 0,
195
+ startingValue,
196
+ targetValue,
197
+ loop,
198
+ completeAnimationsHandling,
199
+ completionCallback: () => animationDone(key)
200
+ });
201
+ }
202
+ catch {
203
+ animationDone(key);
204
+ }
195
205
  }
196
- }))).then(() => {
197
- resolveAll();
198
- this.allResolvers.delete(resolveAll);
199
- });
200
- this.subscribeUpdateCycle();
206
+ }
201
207
  });
202
208
  }
203
209
  completeAnimationOfProperty(propertyState) {
@@ -213,11 +219,12 @@ class Animator extends actions_lib_1.Attachable {
213
219
  }
214
220
  checkOngoingAnimations(values, reAnimateHandling) {
215
221
  reAnimateHandling = reAnimateHandling ?? this.defaultReAnimateHandling;
216
- Object.keys(values).forEach(key => {
222
+ let keys = Object.keys(values);
223
+ for (let i = 0; i < keys.length; i++) {
224
+ let key = keys[i];
217
225
  let previousState = this.propertyStates.get(key);
218
226
  if (previousState) {
219
227
  if (reAnimateHandling === ReAnimateHandlingType.throwError) {
220
- this.attachToRoot();
221
228
  throw new Error(`Animator: property is already being animated. Property: "${key}"`);
222
229
  }
223
230
  else if (reAnimateHandling === ReAnimateHandlingType.ignoreNewAnimation) {
@@ -227,13 +234,13 @@ class Animator extends actions_lib_1.Attachable {
227
234
  this.completeAnimationOfProperty(previousState);
228
235
  }
229
236
  }
230
- });
237
+ }
231
238
  }
232
239
  update(delta) {
233
240
  if (this.running && !this.destroyed) {
234
241
  let triggerOnChange = this.propertyStates.size;
235
242
  let propertyStatesToComplete = [];
236
- this.propertyStates.forEach((value, key) => {
243
+ for (let [key, value] of this.propertyStates) {
237
244
  value.elapsedTime += delta;
238
245
  let animationIsCompete = value.elapsedTime >= value.duration;
239
246
  if (animationIsCompete) {
@@ -249,7 +256,7 @@ class Animator extends actions_lib_1.Attachable {
249
256
  else {
250
257
  this.target[key] = value.targetValue;
251
258
  }
252
- // Do not complete inside the forEach loop, completion can start a new animation which will put forEach into infinite loop
259
+ // Do not complete inside the for loop, completion can start a new animation which will put the loop into infinite loop
253
260
  propertyStatesToComplete.push(value);
254
261
  }
255
262
  }
@@ -258,10 +265,10 @@ class Animator extends actions_lib_1.Attachable {
258
265
  let relativeTarget = value.targetValue - value.startingValue;
259
266
  this.target[key] = relativeTarget * multiplier + value.startingValue;
260
267
  }
261
- });
262
- propertyStatesToComplete.forEach(value => {
268
+ }
269
+ for (let value of propertyStatesToComplete) {
263
270
  this.completeAnimationOfProperty(value);
264
- });
271
+ }
265
272
  triggerOnChange && this.triggerOnChange();
266
273
  if (this.propertyStates.size <= 0) {
267
274
  this.unsubscribeUpdateCycle();
@@ -277,14 +284,14 @@ class Animator extends actions_lib_1.Attachable {
277
284
  }
278
285
  catch (e) {
279
286
  console.error('Animator:', e);
280
- this.propertyStates.forEach(value => {
287
+ for (let value of this.propertyStates.values()) {
281
288
  try {
282
289
  value.completionCallback();
283
290
  }
284
291
  catch (err) {
285
292
  console.error('Animator:', err);
286
293
  }
287
- });
294
+ }
288
295
  this.propertyStates = new Map();
289
296
  this.unsubscribeUpdateCycle();
290
297
  }
@@ -0,0 +1,46 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ const helpers_lib_1 = require("helpers-lib");
4
+ const vitest_1 = require("vitest");
5
+ const animator_1 = require("./animator");
6
+ vitest_1.describe.skipIf(!process.env.MANUAL)('Performance Tests', () => {
7
+ (0, vitest_1.test)('single', async () => {
8
+ await helpers_lib_1.UnitTestHelper.testPerformance(async () => {
9
+ return new Promise(resolve => {
10
+ let obj = { x: 0, y: 0 };
11
+ let animator = new animator_1.Animator(obj, 'x', {
12
+ duration: 1
13
+ }).attachToRoot();
14
+ animator.animate({ x: 1 }).tap(resolve).attachToRoot();
15
+ animator['update'](1);
16
+ });
17
+ // 3.178299903869629
18
+ // converting to single event: 6.434300422668457
19
+ // with wait until all destroyed: 11.552299976348877
20
+ // 7.839200019836426
21
+ // last comparible: 5.697200298309326
22
+ // no forEach: 5.479100227355957
23
+ // after bundle: 2.5292000770568848
24
+ }, { sampleCount: 200 });
25
+ }, 60000);
26
+ (0, vitest_1.test)('multiple', async () => {
27
+ await helpers_lib_1.UnitTestHelper.testPerformance(async () => {
28
+ return new Promise(resolve => {
29
+ let obj = { x: 0, y: 0 };
30
+ let animator = new animator_1.Animator(obj, ['x', 'y'], {
31
+ duration: 1
32
+ }).attachToRoot();
33
+ animator.animate({ x: 1, y: 1 }).tap(resolve).attachToRoot();
34
+ animator['update'](1);
35
+ });
36
+ // 3.6912999153137207
37
+ // converting to single event: 6.845600128173828
38
+ // with wait until all destroyed: 13.253100395202637
39
+ // 9.115399837493896
40
+ // last comparible: 6.0391998291015625
41
+ // no forEach: 5.958700180053711
42
+ // after bundle: 2.9321999549865723
43
+ }, { sampleCount: 200 });
44
+ }, 60000);
45
+ });
46
+ //# sourceMappingURL=animator.performance.test.js.map
@@ -204,9 +204,12 @@ const animator_1 = require("./animator");
204
204
  let obj = { x: 0 };
205
205
  let completed = false;
206
206
  let animator = new animator_1.Animator(obj, 'x').attachToRoot();
207
- animator.animate({ x: 1 }, { duration: 2 }).then(() => {
207
+ animator
208
+ .animate({ x: 1 }, { duration: 2 })
209
+ .tap(() => {
208
210
  completed = true;
209
- });
211
+ })
212
+ .attachToRoot();
210
213
  (0, vitest_1.expect)(completed).toBeFalsy();
211
214
  animator['update'](1);
212
215
  (0, vitest_1.expect)(completed).toBeFalsy();
@@ -311,9 +314,11 @@ const animator_1 = require("./animator");
311
314
  reAnimateHandling: animator_1.ReAnimateHandlingType.throwError
312
315
  }).attachToRoot();
313
316
  animator.animate({ x: 1 });
314
- await (0, vitest_1.expect)(animator.animate({ x: 0 })).rejects.toThrow();
317
+ (0, vitest_1.expect)(() => animator.animate({ x: 0 })).toThrow('Animator: property is already being animated. Property: "x"');
315
318
  animator['update'](1);
316
- await (0, vitest_1.expect)(animator.animate({ x: 0 })).rejects.toThrow();
319
+ (0, vitest_1.expect)(() => animator.animate({ x: 0 })).toThrow('Animator: property is already being animated. Property: "x"');
320
+ animator['update'](3);
321
+ (0, vitest_1.expect)(() => animator.animate({ x: 0 })).not.toThrow('Animator: property is already being animated. Property: "x"');
317
322
  });
318
323
  (0, vitest_1.test)('re-animation handling option ignore should ignore new animation', () => {
319
324
  let obj = { x: 0 };
@@ -484,9 +489,12 @@ const animator_1 = require("./animator");
484
489
  let obj = { x: 0 };
485
490
  let completed = false;
486
491
  let animator = new animator_1.Animator(obj, 'x').attachToRoot();
487
- animator.animate({ x: 1 }, { duration: 4 }).then(() => {
492
+ animator
493
+ .animate({ x: 1 }, { duration: 4 })
494
+ .tap(() => {
488
495
  completed = true;
489
- });
496
+ })
497
+ .attachToRoot();
490
498
  animator['update'](1);
491
499
  await (0, helpers_lib_1.Wait)();
492
500
  (0, vitest_1.expect)(completed).toBeFalsy();
@@ -499,13 +507,19 @@ const animator_1 = require("./animator");
499
507
  let completed2 = false;
500
508
  let obj = { x: 0, y: 0 };
501
509
  let animator = new animator_1.Animator(obj, ['x', 'y'], { duration: 4, animation: new animations_1.AnimationEaseInOut() }).attachToRoot();
502
- animator.animate({ y: 10 }, { loop: true }).then(() => {
510
+ animator
511
+ .animate({ y: 10 }, { loop: true })
512
+ .tap(() => {
503
513
  completed1 = true;
504
- });
514
+ })
515
+ .attachToRoot();
505
516
  animator['update'](1);
506
- animator.animate({ x: 10 }).then(() => {
517
+ animator
518
+ .animate({ x: 10 })
519
+ .tap(() => {
507
520
  completed2 = true;
508
- });
521
+ })
522
+ .attachToRoot();
509
523
  animator['update'](1);
510
524
  await (0, helpers_lib_1.Wait)();
511
525
  (0, vitest_1.expect)(completed1).toBeFalsy();
@@ -784,13 +798,19 @@ const animator_1 = require("./animator");
784
798
  let completed2 = false;
785
799
  let obj = { x: 0, y: 0 };
786
800
  let animator = new animator_1.Animator(obj, ['x', 'y'], { duration: 4 }).attachToRoot();
787
- animator.animate({ y: 10 }).then(() => {
801
+ animator
802
+ .animate({ y: 10 })
803
+ .tap(() => {
788
804
  completed1 = true;
789
- });
805
+ })
806
+ .attachToRoot();
790
807
  animator['update'](1);
791
- animator.animate({ x: 10 }).then(() => {
808
+ animator
809
+ .animate({ x: 10 })
810
+ .tap(() => {
792
811
  completed2 = true;
793
- });
812
+ })
813
+ .attachToRoot();
794
814
  animator['update'](2);
795
815
  await (0, helpers_lib_1.Wait)();
796
816
  (0, vitest_1.expect)(completed1).toBeFalsy();
@@ -833,13 +853,13 @@ const animator_1 = require("./animator");
833
853
  let obj = { x: 0 };
834
854
  let animator = new animator_1.Animator(obj, 'x', { duration: 4, animation: new animations_1.AnimationLineer() }).attachToRoot();
835
855
  animator.animate({ x: 4 });
836
- await game_entities_1.UpdateCycle.triggerUpdateTick(1);
856
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
837
857
  (0, vitest_1.expect)(obj.x).toEqual(1);
838
- await game_entities_1.UpdateCycle.triggerUpdateTick(1);
858
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
839
859
  (0, vitest_1.expect)(obj.x).toEqual(2);
840
- await game_entities_1.UpdateCycle.triggerUpdateTick(1);
860
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
841
861
  (0, vitest_1.expect)(obj.x).toEqual(3);
842
- await game_entities_1.UpdateCycle.triggerUpdateTick(1);
862
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
843
863
  (0, vitest_1.expect)(obj.x).toEqual(4);
844
864
  });
845
865
  });
@@ -848,19 +868,60 @@ const animator_1 = require("./animator");
848
868
  let obj = { x: 0 };
849
869
  let animator = new animator_1.Animator(obj, 'x', { duration: 1, animation: new animations_1.AnimationLineer() }).attachToRoot();
850
870
  animator.destroy();
851
- await game_entities_1.UpdateCycle.triggerUpdateTick(1);
871
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
852
872
  animator.animate({ x: 1 });
853
- await game_entities_1.UpdateCycle.triggerUpdateTick(1);
873
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
854
874
  (0, vitest_1.expect)(obj.x).toEqual(0);
855
875
  });
856
- (0, vitest_1.test)('destroyed animators animation promises should not get stuck', async () => {
857
- return new Promise(done => {
858
- let obj = { x: 0 };
859
- let animator = new animator_1.Animator(obj, 'x', { duration: 1, animation: new animations_1.AnimationLineer() }).attachToRoot();
860
- let promise = animator.animate({ x: 1 });
861
- animator.destroy();
862
- promise.then(() => done());
863
- });
876
+ (0, vitest_1.test)('after destroy animation should not trigger complete', async () => {
877
+ let obj = { x: 0 };
878
+ let animator = new animator_1.Animator(obj, 'x', { duration: 1, animation: new animations_1.AnimationLineer() }).attachToRoot();
879
+ let animation = animator.animate({ x: 1 });
880
+ animator.destroy();
881
+ let triggered = false;
882
+ animation
883
+ .tap(() => {
884
+ triggered = true;
885
+ })
886
+ .attachToRoot();
887
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
888
+ (0, vitest_1.expect)(triggered).toBeFalsy();
889
+ });
890
+ (0, vitest_1.test)('destroying animator should destroy the animation that attached to that animator', () => {
891
+ let obj = { x: 0 };
892
+ let animator = new animator_1.Animator(obj, 'x', { duration: 4, animation: new animations_1.AnimationLineer() }).attachToRoot();
893
+ animator.animate({ x: 4 }).attach(animator);
894
+ animator['update'](1);
895
+ (0, vitest_1.expect)(obj.x).toEqual(1);
896
+ animator['update'](1);
897
+ (0, vitest_1.expect)(obj.x).toEqual(2);
898
+ animator['update'](1);
899
+ (0, vitest_1.expect)(obj.x).toEqual(3);
900
+ animator.destroy();
901
+ animator['update'](1);
902
+ animator['update'](1);
903
+ animator['update'](1);
904
+ (0, vitest_1.expect)(obj.x).toEqual(3);
905
+ });
906
+ (0, vitest_1.test)('animation sequence destroys the animator that it is being attached to', () => {
907
+ let obj = { x: 0 };
908
+ let animator = new animator_1.Animator(obj, 'x', { duration: 4, animation: new animations_1.AnimationLineer() }).attachToRoot();
909
+ animator
910
+ .animate({ x: 4 })
911
+ .tap(() => animator.destroy())
912
+ .attach(animator);
913
+ animator['update'](1);
914
+ (0, vitest_1.expect)(obj.x).toEqual(1);
915
+ (0, vitest_1.expect)(animator.destroyed).toBeFalsy();
916
+ animator['update'](1);
917
+ (0, vitest_1.expect)(obj.x).toEqual(2);
918
+ (0, vitest_1.expect)(animator.destroyed).toBeFalsy();
919
+ animator['update'](1);
920
+ (0, vitest_1.expect)(obj.x).toEqual(3);
921
+ (0, vitest_1.expect)(animator.destroyed).toBeFalsy();
922
+ animator['update'](1);
923
+ (0, vitest_1.expect)(obj.x).toEqual(4);
924
+ (0, vitest_1.expect)(animator.destroyed).toBeTruthy();
864
925
  });
865
926
  });
866
927
  });
@@ -0,0 +1,42 @@
1
+ import { IAttachment, NotifierCallbackFunction, SingleEvent } from 'actions-lib';
2
+ import { AnimatorAnimation } from '../animations';
3
+ export declare enum ReAnimateHandlingType {
4
+ throwError = 1,
5
+ ignoreNewAnimation = 2,
6
+ completePrevious = 3
7
+ }
8
+ export declare enum AnimationsCompletionHandlingType {
9
+ returnToOriginal = 1,
10
+ stayInCurrentState = 2,
11
+ jumpToEnd = 3,
12
+ loop = 4
13
+ }
14
+ export interface AnimationOptions {
15
+ readonly duration: number;
16
+ readonly animation: AnimatorAnimation;
17
+ readonly reAnimateHandling: ReAnimateHandlingType;
18
+ readonly completionHandling: AnimationsCompletionHandlingType;
19
+ }
20
+ type NumericKeys<T> = {
21
+ [P in keyof T]: T[P] extends number ? P : never;
22
+ }[keyof T] & string;
23
+ export declare class Animator<T extends object = any, K extends NumericKeys<T> = NumericKeys<T>> {
24
+ private static _animatedObjects;
25
+ private static _getAnimatedObjectProperties;
26
+ private _target;
27
+ private _options;
28
+ private _animatedProperties;
29
+ private _subscribeCallback?;
30
+ private _ongoingAnimation;
31
+ get animating(): boolean;
32
+ constructor(target: T & Record<K, number>, animatedProperties: K | K[], partialOptions?: Partial<AnimationOptions>);
33
+ subscribe(callback: NotifierCallbackFunction<T>): IAttachment;
34
+ animate(values: Record<K, number>, partialOptions?: Partial<AnimationOptions>): SingleEvent<void>;
35
+ set(values: Record<K, number>): void;
36
+ completeAnimation(completionHandling?: AnimationsCompletionHandlingType): void;
37
+ private _isAnimatingToSameValues;
38
+ private _setCompletionValues;
39
+ private _setValues;
40
+ private _lockAnimatedProperties;
41
+ }
42
+ export {};