bard-legends-framework 0.0.4 → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (248) hide show
  1. package/dist/_interfaces/index.js +1 -2
  2. package/dist/game-entities/attachable/attachable.d.ts +0 -8
  3. package/dist/game-entities/attachable/attachable.js +16 -26
  4. package/dist/game-entities/attachable/attachable.js.map +1 -1
  5. package/dist/game-entities/attachable/attachable.spec.js.map +1 -1
  6. package/dist/game-entities/attachable/helpers/decorate-actions-lib.d.ts +17 -0
  7. package/dist/game-entities/attachable/helpers/decorate-actions-lib.js +73 -0
  8. package/dist/game-entities/attachable/helpers/decorate-actions-lib.js.map +1 -0
  9. package/dist/game-entities/controller/controller.js +5 -10
  10. package/dist/game-entities/controller/controller.js.map +1 -1
  11. package/dist/game-entities/controller/controller.spec.js.map +1 -1
  12. package/dist/game-entities/entity/entity.js +19 -24
  13. package/dist/game-entities/entity/entity.js.map +1 -1
  14. package/dist/game-entities/entity/entity.spec.js.map +1 -1
  15. package/dist/game-entities/entity/helpers/entity-store.helper.js +8 -10
  16. package/dist/game-entities/entity/helpers/entity-store.helper.js.map +1 -1
  17. package/dist/game-entities/entity/helpers/view-creation.helper.js +10 -12
  18. package/dist/game-entities/entity/helpers/view-creation.helper.js.map +1 -1
  19. package/dist/game-entities/index.d.ts +1 -1
  20. package/dist/game-entities/index.js +6 -20
  21. package/dist/game-entities/index.js.map +1 -1
  22. package/dist/game-entities/scene/scene.js +16 -17
  23. package/dist/game-entities/scene/scene.js.map +1 -1
  24. package/dist/game-entities/scene/scene.spec.js.map +1 -1
  25. package/dist/game-entities/service/service.js +8 -11
  26. package/dist/game-entities/service/service.js.map +1 -1
  27. package/dist/game-entities/service/service.spec.js.map +1 -1
  28. package/dist/game-entities/view/view.js +15 -18
  29. package/dist/game-entities/view/view.js.map +1 -1
  30. package/dist/game-entities/view/view.spec.js.map +1 -1
  31. package/dist/index.d.ts +1 -1
  32. package/dist/index.js +9 -30
  33. package/dist/index.js.map +1 -1
  34. package/dist/lib/animator/animations.js +12 -20
  35. package/dist/lib/animator/animations.js.map +1 -1
  36. package/dist/lib/animator/animator.js +17 -19
  37. package/dist/lib/animator/animator.js.map +1 -1
  38. package/dist/lib/animator/animator.spec.js.map +1 -1
  39. package/dist/lib/animator/index.js +2 -18
  40. package/dist/lib/animator/index.js.map +1 -1
  41. package/dist/lib/path-finder/path-finder.js +3 -7
  42. package/dist/lib/path-finder/path-finder.js.map +1 -1
  43. package/dist/lib/update-loop.js +17 -13
  44. package/dist/lib/update-loop.js.map +1 -1
  45. package/dist/physics/entitity-types/immovable-physics-entity.d.ts +15 -0
  46. package/dist/physics/entitity-types/immovable-physics-entity.js +28 -0
  47. package/dist/physics/entitity-types/immovable-physics-entity.js.map +1 -0
  48. package/dist/physics/entitity-types/movable-entity.d.ts +10 -0
  49. package/dist/physics/entitity-types/movable-entity.js +19 -0
  50. package/dist/physics/entitity-types/movable-entity.js.map +1 -0
  51. package/dist/physics/entitity-types/movable-physics-entity.d.ts +22 -0
  52. package/dist/physics/entitity-types/movable-physics-entity.js +88 -0
  53. package/dist/physics/entitity-types/movable-physics-entity.js.map +1 -0
  54. package/dist/physics/entitity-types/physics-entity.d.ts +18 -0
  55. package/dist/physics/entitity-types/physics-entity.js +54 -0
  56. package/dist/physics/entitity-types/physics-entity.js.map +1 -0
  57. package/dist/physics/helpers/closest-available-space.helper.d.ts +19 -0
  58. package/dist/physics/helpers/closest-available-space.helper.js +103 -0
  59. package/dist/physics/helpers/closest-available-space.helper.js.map +1 -0
  60. package/dist/physics/helpers/closest-available-space.helper.spec.js.map +1 -0
  61. package/dist/physics/helpers/p2js.helper.d.ts +8 -0
  62. package/dist/physics/helpers/p2js.helper.js +27 -0
  63. package/dist/physics/helpers/p2js.helper.js.map +1 -0
  64. package/dist/physics/helpers/shape-factory.d.ts +8 -0
  65. package/dist/physics/helpers/shape-factory.js +76 -0
  66. package/dist/physics/helpers/shape-factory.js.map +1 -0
  67. package/dist/physics/index.d.ts +9 -0
  68. package/dist/physics/index.js +10 -0
  69. package/dist/physics/index.js.map +1 -0
  70. package/dist/physics/interfaces.d.ts +75 -0
  71. package/dist/physics/interfaces.js +8 -0
  72. package/dist/physics/interfaces.js.map +1 -0
  73. package/dist/physics/physics-world.d.ts +34 -0
  74. package/dist/physics/physics-world.js +96 -0
  75. package/dist/physics/physics-world.js.map +1 -0
  76. package/dist/physics/sub-elements/physics-body-groups.d.ts +10 -0
  77. package/dist/physics/sub-elements/physics-body-groups.js +43 -0
  78. package/dist/physics/sub-elements/physics-body-groups.js.map +1 -0
  79. package/dist/physics/sub-elements/physics-collision.d.ts +22 -0
  80. package/dist/physics/sub-elements/physics-collision.js +130 -0
  81. package/dist/physics/sub-elements/physics-collision.js.map +1 -0
  82. package/dist/physics/sub-elements/physics-materials.d.ts +14 -0
  83. package/dist/physics/sub-elements/physics-materials.js +100 -0
  84. package/dist/physics/sub-elements/physics-materials.js.map +1 -0
  85. package/dist/services/keyboard/keyboard.js +6 -9
  86. package/dist/services/keyboard/keyboard.js.map +1 -1
  87. package/dist/services/mouse/mouse.service.js +13 -14
  88. package/dist/services/mouse/mouse.service.js.map +1 -1
  89. package/dist/services/mouse/mouser-target-focus.service.js +14 -15
  90. package/dist/services/mouse/mouser-target-focus.service.js.map +1 -1
  91. package/package.json +6 -4
  92. package/tsconfig.json +1 -1
  93. package/coverage/clover.xml +0 -539
  94. package/coverage/coverage-final.json +0 -12
  95. package/coverage/lcov-report/base.css +0 -224
  96. package/coverage/lcov-report/block-navigation.js +0 -87
  97. package/coverage/lcov-report/favicon.png +0 -0
  98. package/coverage/lcov-report/game-entities/controller.ts.html +0 -235
  99. package/coverage/lcov-report/game-entities/entity-base.ts.html +0 -202
  100. package/coverage/lcov-report/game-entities/entity.ts.html +0 -526
  101. package/coverage/lcov-report/game-entities/index.html +0 -191
  102. package/coverage/lcov-report/game-entities/service.ts.html +0 -379
  103. package/coverage/lcov-report/game-entities/store.ts.html +0 -391
  104. package/coverage/lcov-report/game-entities/view.ts.html +0 -154
  105. package/coverage/lcov-report/helpers/animator/animator.ts.html +0 -658
  106. package/coverage/lcov-report/helpers/animator/index.html +0 -116
  107. package/coverage/lcov-report/helpers/auto-destroy/auto-destroy.ts.html +0 -184
  108. package/coverage/lcov-report/helpers/auto-destroy/index.html +0 -116
  109. package/coverage/lcov-report/helpers/index.html +0 -116
  110. package/coverage/lcov-report/helpers/update-loop.ts.html +0 -127
  111. package/coverage/lcov-report/helpers/view-array/index.html +0 -116
  112. package/coverage/lcov-report/helpers/view-array/view-array.ts.html +0 -388
  113. package/coverage/lcov-report/index.html +0 -191
  114. package/coverage/lcov-report/lib/vector/index.html +0 -116
  115. package/coverage/lcov-report/lib/vector/vector.ts.html +0 -484
  116. package/coverage/lcov-report/prettify.css +0 -1
  117. package/coverage/lcov-report/prettify.js +0 -2
  118. package/coverage/lcov-report/sort-arrow-sprite.png +0 -0
  119. package/coverage/lcov-report/sorter.js +0 -196
  120. package/coverage/lcov.info +0 -1056
  121. package/dist/app.d.ts +0 -21
  122. package/dist/app.js +0 -54
  123. package/dist/app.js.map +0 -1
  124. package/dist/game-assets/container/container.d.ts +0 -26
  125. package/dist/game-assets/container/container.js +0 -94
  126. package/dist/game-assets/container/container.js.map +0 -1
  127. package/dist/game-assets/display-object/container.d.ts +0 -59
  128. package/dist/game-assets/display-object/container.js +0 -219
  129. package/dist/game-assets/display-object/container.js.map +0 -1
  130. package/dist/game-assets/display-object/container.spec.js.map +0 -1
  131. package/dist/game-assets/display-object/display-object.d.ts +0 -56
  132. package/dist/game-assets/display-object/display-object.js +0 -214
  133. package/dist/game-assets/display-object/display-object.js.map +0 -1
  134. package/dist/game-assets/display-object/display-object.spec.js.map +0 -1
  135. package/dist/game-assets/display-object/interfaces.d.ts +0 -23
  136. package/dist/game-assets/display-object/interfaces.js +0 -3
  137. package/dist/game-assets/display-object/interfaces.js.map +0 -1
  138. package/dist/game-assets/display-object/objects/container.d.ts +0 -9
  139. package/dist/game-assets/display-object/objects/container.js +0 -41
  140. package/dist/game-assets/display-object/objects/container.js.map +0 -1
  141. package/dist/game-assets/display-object/objects/graphics.d.ts +0 -23
  142. package/dist/game-assets/display-object/objects/graphics.js +0 -117
  143. package/dist/game-assets/display-object/objects/graphics.js.map +0 -1
  144. package/dist/game-assets/display-object/objects/image.d.ts +0 -29
  145. package/dist/game-assets/display-object/objects/image.js +0 -130
  146. package/dist/game-assets/display-object/objects/image.js.map +0 -1
  147. package/dist/game-assets/display-object/objects/sprite.d.ts +0 -34
  148. package/dist/game-assets/display-object/objects/sprite.js +0 -87
  149. package/dist/game-assets/display-object/objects/sprite.js.map +0 -1
  150. package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.d.ts +0 -19
  151. package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.js +0 -94
  152. package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.js.map +0 -1
  153. package/dist/game-assets/filters/filters.d.ts +0 -38
  154. package/dist/game-assets/filters/filters.js +0 -162
  155. package/dist/game-assets/filters/filters.js.map +0 -1
  156. package/dist/game-assets/filters/glow-filter.d.ts +0 -11
  157. package/dist/game-assets/filters/glow-filter.js +0 -33
  158. package/dist/game-assets/filters/glow-filter.js.map +0 -1
  159. package/dist/game-assets/filters/shaders.d.ts +0 -8
  160. package/dist/game-assets/filters/shaders.js +0 -82
  161. package/dist/game-assets/filters/shaders.js.map +0 -1
  162. package/dist/game-assets/game-assets.d.ts +0 -14
  163. package/dist/game-assets/game-assets.js +0 -92
  164. package/dist/game-assets/game-assets.js.map +0 -1
  165. package/dist/game-assets/graphics/graphics.d.ts +0 -26
  166. package/dist/game-assets/graphics/graphics.js +0 -104
  167. package/dist/game-assets/graphics/graphics.js.map +0 -1
  168. package/dist/game-assets/helpers/glow.helper.d.ts +0 -1
  169. package/dist/game-assets/helpers/glow.helper.js +0 -77
  170. package/dist/game-assets/helpers/glow.helper.js.map +0 -1
  171. package/dist/game-assets/image/image-creator.d.ts +0 -23
  172. package/dist/game-assets/image/image-creator.js +0 -96
  173. package/dist/game-assets/image/image-creator.js.map +0 -1
  174. package/dist/game-assets/image/image.d.ts +0 -34
  175. package/dist/game-assets/image/image.js +0 -139
  176. package/dist/game-assets/image/image.js.map +0 -1
  177. package/dist/game-assets/image-data.helper.d.ts +0 -16
  178. package/dist/game-assets/image-data.helper.js +0 -53
  179. package/dist/game-assets/image-data.helper.js.map +0 -1
  180. package/dist/game-assets/index.d.ts +0 -8
  181. package/dist/game-assets/index.js +0 -34
  182. package/dist/game-assets/index.js.map +0 -1
  183. package/dist/game-assets/pixel-perfect-interaction.d.ts +0 -2
  184. package/dist/game-assets/pixel-perfect-interaction.js +0 -111
  185. package/dist/game-assets/pixel-perfect-interaction.js.map +0 -1
  186. package/dist/game-entities/controller.d.ts +0 -10
  187. package/dist/game-entities/controller.js +0 -53
  188. package/dist/game-entities/controller.js.map +0 -1
  189. package/dist/game-entities/entity-base/entity-base.d.ts +0 -10
  190. package/dist/game-entities/entity-base/entity-base.js +0 -38
  191. package/dist/game-entities/entity-base/entity-base.js.map +0 -1
  192. package/dist/game-entities/entity-base/entity-base.spec.js.map +0 -1
  193. package/dist/game-entities/entity-base.d.ts +0 -12
  194. package/dist/game-entities/entity-base.js +0 -55
  195. package/dist/game-entities/entity-base.js.map +0 -1
  196. package/dist/game-entities/entity.d.ts +0 -22
  197. package/dist/game-entities/entity.js +0 -126
  198. package/dist/game-entities/entity.js.map +0 -1
  199. package/dist/game-entities/service.d.ts +0 -10
  200. package/dist/game-entities/service.js +0 -93
  201. package/dist/game-entities/service.js.map +0 -1
  202. package/dist/game-entities/store/store.d.ts +0 -19
  203. package/dist/game-entities/store/store.js +0 -131
  204. package/dist/game-entities/store/store.js.map +0 -1
  205. package/dist/game-entities/store/store.spec.js.map +0 -1
  206. package/dist/game-entities/store.d.ts +0 -18
  207. package/dist/game-entities/store.js +0 -121
  208. package/dist/game-entities/store.js.map +0 -1
  209. package/dist/game-entities/tests/controller.spec.js.map +0 -1
  210. package/dist/game-entities/tests/entity-base.spec.js.map +0 -1
  211. package/dist/game-entities/tests/entity.spec.js.map +0 -1
  212. package/dist/game-entities/tests/service.spec.js.map +0 -1
  213. package/dist/game-entities/tests/store.spec.js.map +0 -1
  214. package/dist/game-entities/tests/view.spec.js.map +0 -1
  215. package/dist/game-entities/view.d.ts +0 -9
  216. package/dist/game-entities/view.js +0 -20
  217. package/dist/game-entities/view.js.map +0 -1
  218. package/dist/helpers/animator/animator.d.ts +0 -35
  219. package/dist/helpers/animator/animator.js +0 -158
  220. package/dist/helpers/animator/animator.js.map +0 -1
  221. package/dist/helpers/animator/animator.spec.js.map +0 -1
  222. package/dist/helpers/auto-destroy/auto-destroy.d.ts +0 -5
  223. package/dist/helpers/auto-destroy/auto-destroy.js +0 -38
  224. package/dist/helpers/auto-destroy/auto-destroy.js.map +0 -1
  225. package/dist/helpers/auto-destroy/auto-destroy.spec.js.map +0 -1
  226. package/dist/helpers/update-loop.d.ts +0 -7
  227. package/dist/helpers/update-loop.js +0 -16
  228. package/dist/helpers/update-loop.js.map +0 -1
  229. package/dist/helpers/vertice/vertice.helper.d.ts +0 -4
  230. package/dist/helpers/vertice/vertice.helper.js +0 -23
  231. package/dist/helpers/vertice/vertice.helper.js.map +0 -1
  232. package/dist/helpers/view-array/view-array.d.ts +0 -28
  233. package/dist/helpers/view-array/view-array.js +0 -117
  234. package/dist/lib/common/common-lib.d.ts +0 -6
  235. package/dist/lib/common/common-lib.js +0 -40
  236. package/dist/lib/common/common-lib.js.map +0 -1
  237. package/dist/lib/vector/vector-coordinate-convertion.spec.js.map +0 -1
  238. package/dist/lib/vector/vector-radian.spec.js.map +0 -1
  239. package/dist/lib/vector/vector.d.ts +0 -28
  240. package/dist/lib/vector/vector.js +0 -114
  241. package/dist/lib/vector/vector.js.map +0 -1
  242. package/dist/lib/vector/vector.spec.js.map +0 -1
  243. package/dist/services/mouse/mouse.d.ts +0 -12
  244. package/dist/services/mouse/mouse.js +0 -57
  245. package/dist/services/mouse/mouse.js.map +0 -1
  246. package/dist/services/sound/sound.d.ts +0 -3
  247. package/dist/services/sound/sound.js +0 -22
  248. package/dist/services/sound/sound.js.map +0 -1
@@ -1,92 +0,0 @@
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- "use strict";
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- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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- if (k2 === undefined) k2 = k;
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- var desc = Object.getOwnPropertyDescriptor(m, k);
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- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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- desc = { enumerable: true, get: function() { return m[k]; } };
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- }
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- Object.defineProperty(o, k2, desc);
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- }) : (function(o, m, k, k2) {
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- if (k2 === undefined) k2 = k;
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- o[k2] = m[k];
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- }));
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- var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
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- Object.defineProperty(o, "default", { enumerable: true, value: v });
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- }) : function(o, v) {
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- o["default"] = v;
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- });
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- var __importStar = (this && this.__importStar) || function (mod) {
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- if (mod && mod.__esModule) return mod;
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- var result = {};
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- if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
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- __setModuleDefault(result, mod);
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- return result;
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.GameAssets = void 0;
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- const PIXI = __importStar(require("pixi.js"));
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- const helpers_lib_1 = require("helpers-lib");
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- const pixel_perfect_interaction_1 = require("./pixel-perfect-interaction");
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- const image_data_helper_1 = require("./image-data.helper");
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- class GameAssetsClass {
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- constructor() {
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- this.resources = new Map();
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- }
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- getAsset(name) {
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- let resource = this.resources.get(name);
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- if (resource) {
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- return resource;
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- }
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- else {
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- throw new Error(`Game Assets: Resource not found! Key: '${name}'`);
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- }
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- }
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- async loadGameAssets(assetDefinitions) {
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- let urlToNameGroup = new Map();
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- let assetsToLoad = [];
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- assetDefinitions.forEach(definition => {
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- if (!helpers_lib_1.Comparator.isString(definition.url)) {
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- throw new Error(`GameAssets: source url should be a string: ${definition.url}`);
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- }
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- let nameGroup = urlToNameGroup.get(definition.url);
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- if (nameGroup) {
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- nameGroup.push(definition.name);
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- }
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- else {
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- urlToNameGroup.set(definition.url, [definition.name]);
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- assetsToLoad.push({
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- url: definition.url,
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- callback: (asset) => {
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- if (definition.pixelPerfectInteraction) {
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- (0, pixel_perfect_interaction_1.SetPixelPerfectIteraction)(this.getAsset(definition.name).texture.source);
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- }
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- if (definition.pixelAccess) {
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- image_data_helper_1.ImageDataHelper.registerImage(definition.name, this.getAsset(definition.name).texture.source);
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- }
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- nameGroup = urlToNameGroup.get(definition.url);
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- if (nameGroup) {
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- nameGroup.forEach(name => {
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- this.resources.set(name, asset);
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- });
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- }
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- else {
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- throw new Error(`GameAssets: unexpected error, nameGroup is not found! "./"! ${definition}`);
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- }
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- }
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- });
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- }
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- });
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- return Promise.all(assetsToLoad.map(asset => PIXI.Assets.load(asset.url)))
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- .then(resources => {
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- resources.forEach((resource, index) => {
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- let assetToLoad = assetsToLoad[index];
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- assetToLoad.callback(resource);
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- });
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- })
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- .catch(error => {
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- throw new Error(`GameAssets: during asset loading, an error occured: ${error}`);
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- });
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- }
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- }
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- exports.GameAssets = new GameAssetsClass();
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- //# sourceMappingURL=game-assets.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"game-assets.js","sourceRoot":"","sources":["../../src/game-assets/game-assets.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAEhC,6CAAyC;AAEzC,2EAAwE;AACxE,2DAAsD;AAWtD,MAAM,eAAe;IAArB;QACU,cAAS,GAAgC,IAAI,GAAG,EAAE,CAAC;IA6D7D,CAAC;IA3DC,QAAQ,CAAC,IAAY;QACnB,IAAI,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QACxC,IAAI,QAAQ,EAAE,CAAC;YACb,OAAuB,QAAQ,CAAC;QAClC,CAAC;aAAM,CAAC;YACN,MAAM,IAAI,KAAK,CAAC,0CAA0C,IAAI,GAAG,CAAC,CAAC;QACrE,CAAC;IACH,CAAC;IAED,KAAK,CAAC,cAAc,CAAC,gBAA4E;QAC/F,IAAI,cAAc,GAAG,IAAI,GAAG,EAAoB,CAAC;QAEjD,IAAI,YAAY,GAAiE,EAAE,CAAC;QAEpF,gBAAgB,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE;YACpC,IAAI,CAAC,wBAAU,CAAC,QAAQ,CAAC,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC;gBACzC,MAAM,IAAI,KAAK,CAAC,8CAA8C,UAAU,CAAC,GAAG,EAAE,CAAC,CAAC;YAClF,CAAC;YAED,IAAI,SAAS,GAAG,cAAc,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;YACnD,IAAI,SAAS,EAAE,CAAC;gBACd,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;YAClC,CAAC;iBAAM,CAAC;gBACN,cAAc,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC;gBAEtD,YAAY,CAAC,IAAI,CAAC;oBAChB,GAAG,EAAE,UAAU,CAAC,GAAG;oBACnB,QAAQ,EAAE,CAAC,KAAqB,EAAE,EAAE;wBAClC,IAAI,UAAU,CAAC,uBAAuB,EAAE,CAAC;4BACvC,IAAA,qDAAyB,EAAC,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;wBAC3E,CAAC;wBACD,IAAI,UAAU,CAAC,WAAW,EAAE,CAAC;4BACrB,mCAAgB,CAAC,aAAa,CAAC,UAAU,CAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;wBACvG,CAAC;wBAED,SAAS,GAAG,cAAc,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;wBAC/C,IAAI,SAAS,EAAE,CAAC;4BACd,SAAS,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;gCACvB,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;4BAClC,CAAC,CAAC,CAAC;wBACL,CAAC;6BAAM,CAAC;4BACN,MAAM,IAAI,KAAK,CAAC,+DAA+D,UAAU,EAAE,CAAC,CAAC;wBAC/F,CAAC;oBACH,CAAC;iBACF,CAAC,CAAC;YACL,CAAC;QACH,CAAC,CAAC,CAAC;QAEH,OAAO,OAAO,CAAC,GAAG,CAAC,YAAY,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC;aACvE,IAAI,CAAC,SAAS,CAAC,EAAE;YAChB,SAAS,CAAC,OAAO,CAAC,CAAC,QAAQ,EAAE,KAAK,EAAE,EAAE;gBACpC,IAAI,WAAW,GAAG,YAAY,CAAC,KAAK,CAAC,CAAC;gBACtC,WAAW,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;YACjC,CAAC,CAAC,CAAC;QACL,CAAC,CAAC;aACD,KAAK,CAAC,KAAK,CAAC,EAAE;YACb,MAAM,IAAI,KAAK,CAAC,uDAAuD,KAAK,EAAE,CAAC,CAAC;QAClF,CAAC,CAAC,CAAC;IACP,CAAC;CACF;AAEY,QAAA,UAAU,GAAG,IAAI,eAAe,EAAE,CAAC"}
@@ -1,26 +0,0 @@
1
- import { Vec2 } from 'helpers-lib';
2
- import * as PIXI from 'pixi.js';
3
- import { CanBeParent, Destroyable } from '../../_interfaces';
4
- import { EntityBase } from '../../game-entities/entity-base';
5
- export declare class Graphics implements Destroyable, CanBeParent {
6
- graphics: PIXI.Graphics;
7
- static drawRectengle(from: Vec2, to: Vec2, borderSize: number, color: PIXI.ColorSource): Graphics;
8
- private constructor();
9
- get position(): Vec2;
10
- set position(value: Vec2);
11
- get rotation(): number;
12
- set rotation(value: number);
13
- get zIndex(): number;
14
- set zIndex(value: number);
15
- get sortableChildren(): boolean;
16
- set sortableChildren(value: boolean);
17
- setPosition(value: Vec2): Graphics;
18
- setRotation(value: number): Graphics;
19
- setZIndex(value: number): Graphics;
20
- setSortableChildren(value: boolean): Graphics;
21
- addChild(child: PIXI.DisplayObject): Graphics;
22
- parent(target: CanBeParent): Graphics;
23
- attach(parent: EntityBase): Graphics;
24
- on(event: string, callback: (_: PIXI.FederatedMouseEvent) => void): Graphics;
25
- destroy(): void;
26
- }
@@ -1,104 +0,0 @@
1
- "use strict";
2
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
- if (k2 === undefined) k2 = k;
4
- var desc = Object.getOwnPropertyDescriptor(m, k);
5
- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
- desc = { enumerable: true, get: function() { return m[k]; } };
7
- }
8
- Object.defineProperty(o, k2, desc);
9
- }) : (function(o, m, k, k2) {
10
- if (k2 === undefined) k2 = k;
11
- o[k2] = m[k];
12
- }));
13
- var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
- Object.defineProperty(o, "default", { enumerable: true, value: v });
15
- }) : function(o, v) {
16
- o["default"] = v;
17
- });
18
- var __importStar = (this && this.__importStar) || function (mod) {
19
- if (mod && mod.__esModule) return mod;
20
- var result = {};
21
- if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
22
- __setModuleDefault(result, mod);
23
- return result;
24
- };
25
- Object.defineProperty(exports, "__esModule", { value: true });
26
- exports.Graphics = void 0;
27
- const PIXI = __importStar(require("pixi.js"));
28
- class Graphics {
29
- static drawRectengle(from, to, borderSize, color) {
30
- let graphics = new PIXI.Graphics();
31
- graphics.beginFill(color);
32
- graphics.drawRect(from.x, from.y, to.x - from.x, borderSize);
33
- graphics.drawRect(from.x, from.y, borderSize, to.y - from.y);
34
- graphics.drawRect(to.x - borderSize, from.y + borderSize, borderSize, to.y - from.y - borderSize);
35
- graphics.drawRect(from.x + borderSize, to.y - borderSize, to.x - from.x - borderSize, borderSize);
36
- graphics.endFill();
37
- return new Graphics(graphics);
38
- }
39
- constructor(graphics) {
40
- this.graphics = graphics;
41
- }
42
- get position() {
43
- return { x: this.graphics.x, y: this.graphics.y };
44
- }
45
- set position(value) {
46
- this.graphics.position.set(value.x, value.y);
47
- }
48
- get rotation() {
49
- return this.graphics.rotation;
50
- }
51
- set rotation(value) {
52
- this.graphics.rotation = value;
53
- }
54
- get zIndex() {
55
- return this.graphics.zIndex;
56
- }
57
- set zIndex(value) {
58
- this.graphics.zIndex = value;
59
- }
60
- get sortableChildren() {
61
- return this.graphics.sortableChildren;
62
- }
63
- set sortableChildren(value) {
64
- this.graphics.sortableChildren = value;
65
- }
66
- setPosition(value) {
67
- this.position = value;
68
- return this;
69
- }
70
- setRotation(value) {
71
- this.rotation = value;
72
- return this;
73
- }
74
- setZIndex(value) {
75
- this.zIndex = value;
76
- return this;
77
- }
78
- setSortableChildren(value) {
79
- this.sortableChildren = value;
80
- return this;
81
- }
82
- addChild(child) {
83
- this.graphics.addChild(child);
84
- return this;
85
- }
86
- parent(target) {
87
- target.addChild(this.graphics);
88
- return this;
89
- }
90
- attach(parent) {
91
- // @ts-ignore
92
- parent.setAttachment(this);
93
- return this;
94
- }
95
- on(event, callback) {
96
- this.graphics.on(event, callback);
97
- return this;
98
- }
99
- destroy() {
100
- this.graphics.destroy();
101
- }
102
- }
103
- exports.Graphics = Graphics;
104
- //# sourceMappingURL=graphics.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"graphics.js","sourceRoot":"","sources":["../../../src/game-assets/graphics/graphics.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AACA,8CAAgC;AAKhC,MAAa,QAAQ;IACnB,MAAM,CAAC,aAAa,CAAC,IAAU,EAAE,EAAQ,EAAE,UAAkB,EAAE,KAAuB;QACpF,IAAI,QAAQ,GAAG,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;QACnC,QAAQ,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QAC1B,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC;QAC7D,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,UAAU,EAAE,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;QAC7D,QAAQ,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,GAAG,UAAU,EAAE,IAAI,CAAC,CAAC,GAAG,UAAU,EAAE,UAAU,EAAE,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC;QAClG,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,GAAG,UAAU,EAAE,EAAE,CAAC,CAAC,GAAG,UAAU,EAAE,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,UAAU,EAAE,UAAU,CAAC,CAAC;QAClG,QAAQ,CAAC,OAAO,EAAE,CAAC;QACnB,OAAO,IAAI,QAAQ,CAAC,QAAQ,CAAC,CAAC;IAChC,CAAC;IAED,YAA2B,QAAuB;QAAvB,aAAQ,GAAR,QAAQ,CAAe;IAAG,CAAC;IAEtD,IAAI,QAAQ;QACV,OAAO,EAAE,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC;IACpD,CAAC;IACD,IAAI,QAAQ,CAAC,KAAW;QACtB,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IAC/C,CAAC;IAED,IAAI,QAAQ;QACV,OAAO,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC;IAChC,CAAC;IACD,IAAI,QAAQ,CAAC,KAAa;QACxB,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,KAAK,CAAC;IACjC,CAAC;IAED,IAAI,MAAM;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC;IAC9B,CAAC;IACD,IAAI,MAAM,CAAC,KAAa;QACtB,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,KAAK,CAAC;IAC/B,CAAC;IAED,IAAI,gBAAgB;QAClB,OAAO,IAAI,CAAC,QAAQ,CAAC,gBAAgB,CAAC;IACxC,CAAC;IACD,IAAI,gBAAgB,CAAC,KAAc;QACjC,IAAI,CAAC,QAAQ,CAAC,gBAAgB,GAAG,KAAK,CAAC;IACzC,CAAC;IAED,WAAW,CAAC,KAAW;QACrB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,WAAW,CAAC,KAAa;QACvB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,SAAS,CAAC,KAAa;QACrB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,mBAAmB,CAAC,KAAc;QAChC,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;QAC9B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ,CAAC,KAAyB;QAChC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QAC9B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,MAAmB;QACxB,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC/B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,MAAkB;QACvB,aAAa;QACb,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;QAC3B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,EAAE,CAAC,KAAa,EAAE,QAA+C;QAC/D,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC;QAClC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,OAAO;QACL,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;IAC1B,CAAC;CACF;AAtFD,4BAsFC"}
@@ -1 +0,0 @@
1
- export {};
@@ -1,77 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- /*
4
- export class GlowHelper {
5
- private static glowTextureCache = new Map<string, PIXI.Texture>();
6
- private static getGlowTexture(baseTexture: PIXI.Texture, blurRadius: number): PIXI.Texture {
7
- let cachedTextureId = baseTexture.textureCacheIds.find(cacheId => GlowHelper.glowTextureCache.has(cacheId));
8
- if (cachedTextureId) {
9
- return GlowHelper.glowTextureCache.get(cachedTextureId) as PIXI.Texture;
10
- } else {
11
- let glowBaseSprite = new PIXI.Sprite(baseTexture);
12
- this.extendBounds(glowBaseSprite, blurRadius);
13
-
14
- let blurFilter = new PIXI.BlurFilter(blurRadius);
15
- glowBaseSprite.filters = [
16
- new PIXI.Filter(undefined, Shaders.getReplaceColorFrag({ r: 1, g: 1, b: 1 })),
17
- blurFilter,
18
- new BloomFilter()
19
- ];
20
-
21
- let glowBaseTexture = Game.instance['pixiApp'].renderer.generateTexture(glowBaseSprite);
22
- glowBaseSprite.destroy();
23
-
24
- baseTexture.textureCacheIds.forEach(cacheId => GlowHelper.glowTextureCache.set(cacheId, glowBaseTexture));
25
- return glowBaseTexture;
26
- }
27
- }
28
-
29
- private static setEquavelentAnchorByExtendedBounds(sprite: PIXI.Sprite, anchor: Vec2, extend: number) {
30
- let width = sprite.width;
31
- let height = sprite.height;
32
-
33
- let x = (extend + (width - extend * 2) * anchor.x) / width;
34
- let y = (extend + (height - extend * 2) * anchor.y) / height;
35
-
36
- sprite.anchor.set(x, y);
37
- }
38
-
39
- private static extendBounds(container: PIXI.Container, amount: number) {
40
- if (container.isSprite) {
41
- let graphics = new PIXI.Graphics();
42
- container.addChild(graphics);
43
- }
44
-
45
- let width = container.width;
46
- let height = container.height;
47
- container.calculateBounds = function () {
48
- this._bounds.clear();
49
- this._bounds.addFrame(this.transform, -amount, -amount, width + amount, height + amount);
50
- };
51
- }
52
-
53
- static createGlowSprite(sprite: PIXI.Sprite, color: RGBColor, options: GlowOptions): PIXI.Sprite {
54
- if (options.glowingPower === undefined) {
55
- options.glowingPower = 0.5;
56
- }
57
- if (!options.blurRadius) {
58
- options.blurRadius = 5;
59
- }
60
-
61
- let glowBaseTexture = this.getGlowTexture(sprite.texture, options.blurRadius);
62
-
63
- let glowSprite = new PIXI.Sprite(glowBaseTexture);
64
- this.setEquavelentAnchorByExtendedBounds(glowSprite, sprite.anchor, options.blurRadius);
65
- glowSprite.blendMode = options.blendMode === 'luminosity' ? PIXI.BLEND_MODES.LUMINOSITY : PIXI.BLEND_MODES.ADD;
66
- glowSprite.alpha = options.glowingPower;
67
- glowSprite.tint = color;
68
-
69
- return glowSprite;
70
- }
71
- }
72
-
73
- UpdateCycle.hardResetAction.subscribe(() => {
74
- GlowHelper['glowTextureCache'].clear();
75
- });
76
- */
77
- //# sourceMappingURL=glow.helper.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"glow.helper.js","sourceRoot":"","sources":["../../../src/game-assets/helpers/glow.helper.ts"],"names":[],"mappings":";;AASA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAyEE"}
@@ -1,23 +0,0 @@
1
- import * as PIXI from 'pixi.js';
2
- import { Vec2 } from 'helpers-lib';
3
- import { Image } from './image';
4
- import { CanBeParent, FilterDefinition } from '../../_interfaces';
5
- export declare class ImageCreator {
6
- private sprite;
7
- private image;
8
- constructor(imageName: string);
9
- parent(target: CanBeParent): ImageCreator;
10
- position(pos: Vec2): ImageCreator;
11
- rotation(value: number): ImageCreator;
12
- zIndex(value: number): ImageCreator;
13
- scale(value: number): ImageCreator;
14
- alpha(value: number): ImageCreator;
15
- anchor(pos: Vec2): ImageCreator;
16
- mirror(mirror?: boolean): ImageCreator;
17
- filter(filterDefinition?: FilterDefinition): ImageCreator;
18
- interactive(): ImageCreator;
19
- pointer(): ImageCreator;
20
- on(event: string, callback: (_: PIXI.FederatedMouseEvent) => void): ImageCreator;
21
- activateColorFilter(): ImageCreator;
22
- getImage(): Image;
23
- }
@@ -1,96 +0,0 @@
1
- "use strict";
2
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
- if (k2 === undefined) k2 = k;
4
- var desc = Object.getOwnPropertyDescriptor(m, k);
5
- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
- desc = { enumerable: true, get: function() { return m[k]; } };
7
- }
8
- Object.defineProperty(o, k2, desc);
9
- }) : (function(o, m, k, k2) {
10
- if (k2 === undefined) k2 = k;
11
- o[k2] = m[k];
12
- }));
13
- var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
- Object.defineProperty(o, "default", { enumerable: true, value: v });
15
- }) : function(o, v) {
16
- o["default"] = v;
17
- });
18
- var __importStar = (this && this.__importStar) || function (mod) {
19
- if (mod && mod.__esModule) return mod;
20
- var result = {};
21
- if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
22
- __setModuleDefault(result, mod);
23
- return result;
24
- };
25
- Object.defineProperty(exports, "__esModule", { value: true });
26
- exports.ImageCreator = void 0;
27
- const PIXI = __importStar(require("pixi.js"));
28
- const game_assets_1 = require("../game-assets");
29
- const image_1 = require("./image");
30
- class ImageCreator {
31
- constructor(imageName) {
32
- this.sprite = new PIXI.Sprite(game_assets_1.GameAssets.getAsset(imageName));
33
- this.image = new image_1.Image(this.sprite);
34
- }
35
- parent(target) {
36
- target.addChild(this.sprite);
37
- return this;
38
- }
39
- position(pos) {
40
- this.sprite.x = pos.x;
41
- this.sprite.y = pos.y;
42
- return this;
43
- }
44
- rotation(value) {
45
- this.sprite.rotation = value;
46
- return this;
47
- }
48
- zIndex(value) {
49
- this.sprite.zIndex = value;
50
- return this;
51
- }
52
- scale(value) {
53
- this.sprite.scale = new PIXI.Point(value, value);
54
- return this;
55
- }
56
- alpha(value) {
57
- this.sprite.alpha = value;
58
- return this;
59
- }
60
- anchor(pos) {
61
- this.sprite.anchor.x = pos.x;
62
- this.sprite.anchor.y = pos.y;
63
- return this;
64
- }
65
- mirror(mirror = false) {
66
- if (mirror) {
67
- this.sprite.scale.x *= -1;
68
- }
69
- return this;
70
- }
71
- filter(filterDefinition) {
72
- filterDefinition && this.image.addFilter(filterDefinition);
73
- return this;
74
- }
75
- interactive() {
76
- this.sprite.interactive = true;
77
- return this;
78
- }
79
- pointer() {
80
- this.sprite.cursor = 'pointer';
81
- return this;
82
- }
83
- on(event, callback) {
84
- this.sprite.on(event, callback);
85
- return this;
86
- }
87
- activateColorFilter() {
88
- this.image.activateColorFilter();
89
- return this;
90
- }
91
- getImage() {
92
- return this.image;
93
- }
94
- }
95
- exports.ImageCreator = ImageCreator;
96
- //# sourceMappingURL=image-creator.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"image-creator.js","sourceRoot":"","sources":["../../../src/game-assets/image/image-creator.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAGhC,gDAA4C;AAC5C,mCAAgC;AAGhC,MAAa,YAAY;IAIvB,YAAY,SAAiB;QAC3B,IAAI,CAAC,MAAM,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,wBAAU,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC;QAC9D,IAAI,CAAC,KAAK,GAAG,IAAI,aAAK,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACtC,CAAC;IAED,MAAM,CAAC,MAAmB;QACxB,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ,CAAC,GAAS;QAChB,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QACtB,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QACtB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ,CAAC,KAAa;QACpB,IAAI,CAAC,MAAM,CAAC,QAAQ,GAAG,KAAK,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,KAAa;QAClB,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,KAAK,CAAC;QAC3B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,KAAK,CAAC,KAAa;QACjB,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QACjD,OAAO,IAAI,CAAC;IACd,CAAC;IAED,KAAK,CAAC,KAAa;QACjB,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC;QAC1B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,GAAS;QACd,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QAC7B,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,SAAkB,KAAK;QAC5B,IAAI,MAAM,EAAE,CAAC;YACX,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;QAC5B,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,gBAAmC;QACxC,gBAAgB,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,gBAAgB,CAAC,CAAC;QAC3D,OAAO,IAAI,CAAC;IACd,CAAC;IAED,WAAW;QACT,IAAI,CAAC,MAAM,CAAC,WAAW,GAAG,IAAI,CAAC;QAC/B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,OAAO;QACL,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,SAAS,CAAC;QAC/B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,EAAE,CAAC,KAAa,EAAE,QAA+C;QAC/D,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,mBAAmB;QACjB,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,CAAC;QACjC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ;QACN,OAAO,IAAI,CAAC,KAAK,CAAC;IACpB,CAAC;CACF;AAjFD,oCAiFC"}
@@ -1,34 +0,0 @@
1
- import * as PIXI from 'pixi.js';
2
- import { Vec2 } from 'helpers-lib';
3
- import { EntityBase } from '../../game-entities/entity-base';
4
- import { CanBeParent, Destroyable } from '../../_interfaces';
5
- import { Filters } from '../filters/filters';
6
- export declare class Image implements Destroyable, CanBeParent {
7
- readonly sprite: PIXI.Sprite;
8
- readonly filters: Filters;
9
- constructor(image: string | PIXI.Sprite);
10
- get position(): Vec2;
11
- set position(value: Vec2);
12
- get rotation(): number;
13
- set rotation(value: number);
14
- get zIndex(): number;
15
- set zIndex(value: number);
16
- get sortableChildren(): boolean;
17
- set sortableChildren(value: boolean);
18
- setPosition(value: Vec2): Image;
19
- setRotation(value: number): Image;
20
- setZIndex(value: number): Image;
21
- setSortableChildren(value: boolean): Image;
22
- setScale(value: number): Image;
23
- setAlpha(value: number): Image;
24
- setAnchor(pos: Vec2): Image;
25
- setMirror(mirror?: boolean): Image;
26
- setInteractive(): Image;
27
- setPointer(): Image;
28
- tint(tint: number): void;
29
- addChild(child: PIXI.DisplayObject): Image;
30
- parent(target: CanBeParent): Image;
31
- attach(parent: EntityBase): Image;
32
- on(event: string, callback: (_: PIXI.FederatedMouseEvent) => void): Image;
33
- destroy(): void;
34
- }
@@ -1,139 +0,0 @@
1
- "use strict";
2
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
- if (k2 === undefined) k2 = k;
4
- var desc = Object.getOwnPropertyDescriptor(m, k);
5
- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
- desc = { enumerable: true, get: function() { return m[k]; } };
7
- }
8
- Object.defineProperty(o, k2, desc);
9
- }) : (function(o, m, k, k2) {
10
- if (k2 === undefined) k2 = k;
11
- o[k2] = m[k];
12
- }));
13
- var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
- Object.defineProperty(o, "default", { enumerable: true, value: v });
15
- }) : function(o, v) {
16
- o["default"] = v;
17
- });
18
- var __importStar = (this && this.__importStar) || function (mod) {
19
- if (mod && mod.__esModule) return mod;
20
- var result = {};
21
- if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
22
- __setModuleDefault(result, mod);
23
- return result;
24
- };
25
- Object.defineProperty(exports, "__esModule", { value: true });
26
- exports.Image = void 0;
27
- const PIXI = __importStar(require("pixi.js"));
28
- const helpers_lib_1 = require("helpers-lib");
29
- const game_assets_1 = require("../game-assets");
30
- const filters_1 = require("../filters/filters");
31
- class Image {
32
- constructor(image) {
33
- // TODO: remove PIXI.Sprite from constructor
34
- if (helpers_lib_1.Comparator.isString(image)) {
35
- this.sprite = new PIXI.Sprite(game_assets_1.GameAssets.getAsset(image));
36
- }
37
- else if (image instanceof Object && image.isSprite) {
38
- this.sprite = image;
39
- }
40
- else {
41
- throw new Error('Image constructor accepts only string or PIXI.Sprite');
42
- }
43
- this.filters = new filters_1.Filters(this.sprite, filters => {
44
- this.sprite.filters = filters;
45
- });
46
- }
47
- get position() {
48
- return { x: this.sprite.x, y: this.sprite.y };
49
- }
50
- set position(value) {
51
- this.sprite.position = value;
52
- }
53
- get rotation() {
54
- return this.sprite.rotation;
55
- }
56
- set rotation(value) {
57
- this.sprite.rotation = value;
58
- }
59
- get zIndex() {
60
- return this.sprite.zIndex;
61
- }
62
- set zIndex(value) {
63
- this.sprite.zIndex = value;
64
- }
65
- get sortableChildren() {
66
- return this.sprite.sortableChildren;
67
- }
68
- set sortableChildren(value) {
69
- this.sprite.sortableChildren = value;
70
- }
71
- setPosition(value) {
72
- this.position = value;
73
- return this;
74
- }
75
- setRotation(value) {
76
- this.sprite.rotation = value;
77
- return this;
78
- }
79
- setZIndex(value) {
80
- this.zIndex = value;
81
- return this;
82
- }
83
- setSortableChildren(value) {
84
- this.sortableChildren = value;
85
- return this;
86
- }
87
- setScale(value) {
88
- this.sprite.scale = new PIXI.Point(value, value);
89
- return this;
90
- }
91
- setAlpha(value) {
92
- this.sprite.alpha = value;
93
- return this;
94
- }
95
- setAnchor(pos) {
96
- this.sprite.anchor.x = pos.x;
97
- this.sprite.anchor.y = pos.y;
98
- return this;
99
- }
100
- setMirror(mirror = false) {
101
- if (mirror) {
102
- this.sprite.scale.x *= -1;
103
- }
104
- return this;
105
- }
106
- setInteractive() {
107
- this.sprite.interactive = true;
108
- return this;
109
- }
110
- setPointer() {
111
- this.sprite.cursor = 'pointer';
112
- return this;
113
- }
114
- tint(tint) {
115
- this.sprite.tint = tint;
116
- }
117
- addChild(child) {
118
- this.sprite.addChild(child);
119
- return this;
120
- }
121
- parent(target) {
122
- target.addChild(this.sprite);
123
- return this;
124
- }
125
- attach(parent) {
126
- // @ts-ignore
127
- parent.setAttachment(this);
128
- return this;
129
- }
130
- on(event, callback) {
131
- this.sprite.on(event, callback);
132
- return this;
133
- }
134
- destroy() {
135
- this.sprite.destroy();
136
- }
137
- }
138
- exports.Image = Image;
139
- //# sourceMappingURL=image.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"image.js","sourceRoot":"","sources":["../../../src/game-assets/image/image.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAChC,6CAA+C;AAI/C,gDAA4C;AAC5C,gDAA6C;AAE7C,MAAa,KAAK;IAIhB,YAAY,KAA2B;QACrC,4CAA4C;QAC5C,IAAI,wBAAU,CAAC,QAAQ,CAAC,KAAK,CAAC,EAAE,CAAC;YAC/B,IAAI,CAAC,MAAM,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,wBAAU,CAAC,QAAQ,CAAC,KAAe,CAAC,CAAC,CAAC;QACtE,CAAC;aAAM,IAAI,KAAK,YAAY,MAAM,IAAI,KAAK,CAAC,QAAQ,EAAE,CAAC;YACrD,IAAI,CAAC,MAAM,GAAG,KAAoB,CAAC;QACrC,CAAC;aAAM,CAAC;YACN,MAAM,IAAI,KAAK,CAAC,sDAAsD,CAAC,CAAC;QAC1E,CAAC;QAED,IAAI,CAAC,OAAO,GAAG,IAAI,iBAAO,CAAC,IAAI,CAAC,MAAM,EAAE,OAAO,CAAC,EAAE;YAChD,IAAI,CAAC,MAAM,CAAC,OAAO,GAAG,OAAO,CAAC;QAChC,CAAC,CAAC,CAAC;IACL,CAAC;IAED,IAAI,QAAQ;QACV,OAAO,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC;IAChD,CAAC;IACD,IAAI,QAAQ,CAAC,KAAW;QACtB,IAAI,CAAC,MAAM,CAAC,QAAQ,GAAG,KAAK,CAAC;IAC/B,CAAC;IAED,IAAI,QAAQ;QACV,OAAO,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC;IAC9B,CAAC;IACD,IAAI,QAAQ,CAAC,KAAa;QACxB,IAAI,CAAC,MAAM,CAAC,QAAQ,GAAG,KAAK,CAAC;IAC/B,CAAC;IAED,IAAI,MAAM;QACR,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC;IAC5B,CAAC;IACD,IAAI,MAAM,CAAC,KAAa;QACtB,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,KAAK,CAAC;IAC7B,CAAC;IAED,IAAI,gBAAgB;QAClB,OAAO,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC;IACtC,CAAC;IACD,IAAI,gBAAgB,CAAC,KAAc;QACjC,IAAI,CAAC,MAAM,CAAC,gBAAgB,GAAG,KAAK,CAAC;IACvC,CAAC;IAED,WAAW,CAAC,KAAW;QACrB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,WAAW,CAAC,KAAa;QACvB,IAAI,CAAC,MAAM,CAAC,QAAQ,GAAG,KAAK,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,SAAS,CAAC,KAAa;QACrB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,mBAAmB,CAAC,KAAc;QAChC,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;QAC9B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ,CAAC,KAAa;QACpB,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QACjD,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ,CAAC,KAAa;QACpB,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC;QAC1B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,SAAS,CAAC,GAAS;QACjB,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QAC7B,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,SAAS,CAAC,SAAkB,KAAK;QAC/B,IAAI,MAAM,EAAE,CAAC;YACX,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;QAC5B,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAED,cAAc;QACZ,IAAI,CAAC,MAAM,CAAC,WAAW,GAAG,IAAI,CAAC;QAC/B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,UAAU;QACR,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,SAAS,CAAC;QAC/B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,IAAI,CAAC,IAAY;QACf,IAAI,CAAC,MAAM,CAAC,IAAI,GAAG,IAAI,CAAC;IAC1B,CAAC;IAED,QAAQ,CAAC,KAAyB;QAChC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QAC5B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,MAAmB;QACxB,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,MAAkB;QACvB,aAAa;QACb,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;QAC3B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,EAAE,CAAC,KAAa,EAAE,QAA+C;QAC/D,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,OAAO;QACL,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;IACxB,CAAC;CACF;AAhID,sBAgIC"}
@@ -1,16 +0,0 @@
1
- import { Vec2 } from 'helpers-lib';
2
- export interface Pixel {
3
- r: number;
4
- g: number;
5
- b: number;
6
- a: number;
7
- }
8
- export declare class ImageDataHelper {
9
- private static helperMap;
10
- static getInstance(name: string): ImageDataHelper | undefined;
11
- private static registerImage;
12
- readonly size: Vec2;
13
- private imageData;
14
- private constructor();
15
- getPixel(position: Vec2): Pixel;
16
- }