bard-legends-framework 0.0.4 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/_interfaces/index.js +1 -2
- package/dist/game-entities/attachable/attachable.d.ts +0 -8
- package/dist/game-entities/attachable/attachable.js +16 -26
- package/dist/game-entities/attachable/attachable.js.map +1 -1
- package/dist/game-entities/attachable/attachable.spec.js.map +1 -1
- package/dist/game-entities/attachable/helpers/decorate-actions-lib.d.ts +17 -0
- package/dist/game-entities/attachable/helpers/decorate-actions-lib.js +73 -0
- package/dist/game-entities/attachable/helpers/decorate-actions-lib.js.map +1 -0
- package/dist/game-entities/controller/controller.js +5 -10
- package/dist/game-entities/controller/controller.js.map +1 -1
- package/dist/game-entities/controller/controller.spec.js.map +1 -1
- package/dist/game-entities/entity/entity.js +19 -24
- package/dist/game-entities/entity/entity.js.map +1 -1
- package/dist/game-entities/entity/entity.spec.js.map +1 -1
- package/dist/game-entities/entity/helpers/entity-store.helper.js +8 -10
- package/dist/game-entities/entity/helpers/entity-store.helper.js.map +1 -1
- package/dist/game-entities/entity/helpers/view-creation.helper.js +10 -12
- package/dist/game-entities/entity/helpers/view-creation.helper.js.map +1 -1
- package/dist/game-entities/index.d.ts +1 -1
- package/dist/game-entities/index.js +6 -20
- package/dist/game-entities/index.js.map +1 -1
- package/dist/game-entities/scene/scene.js +16 -17
- package/dist/game-entities/scene/scene.js.map +1 -1
- package/dist/game-entities/scene/scene.spec.js.map +1 -1
- package/dist/game-entities/service/service.js +8 -11
- package/dist/game-entities/service/service.js.map +1 -1
- package/dist/game-entities/service/service.spec.js.map +1 -1
- package/dist/game-entities/view/view.js +15 -18
- package/dist/game-entities/view/view.js.map +1 -1
- package/dist/game-entities/view/view.spec.js.map +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/index.js +9 -30
- package/dist/index.js.map +1 -1
- package/dist/lib/animator/animations.js +12 -20
- package/dist/lib/animator/animations.js.map +1 -1
- package/dist/lib/animator/animator.js +17 -19
- package/dist/lib/animator/animator.js.map +1 -1
- package/dist/lib/animator/animator.spec.js.map +1 -1
- package/dist/lib/animator/index.js +2 -18
- package/dist/lib/animator/index.js.map +1 -1
- package/dist/lib/path-finder/path-finder.js +3 -7
- package/dist/lib/path-finder/path-finder.js.map +1 -1
- package/dist/lib/update-loop.js +17 -13
- package/dist/lib/update-loop.js.map +1 -1
- package/dist/physics/entitity-types/immovable-physics-entity.d.ts +15 -0
- package/dist/physics/entitity-types/immovable-physics-entity.js +28 -0
- package/dist/physics/entitity-types/immovable-physics-entity.js.map +1 -0
- package/dist/physics/entitity-types/movable-entity.d.ts +10 -0
- package/dist/physics/entitity-types/movable-entity.js +19 -0
- package/dist/physics/entitity-types/movable-entity.js.map +1 -0
- package/dist/physics/entitity-types/movable-physics-entity.d.ts +22 -0
- package/dist/physics/entitity-types/movable-physics-entity.js +88 -0
- package/dist/physics/entitity-types/movable-physics-entity.js.map +1 -0
- package/dist/physics/entitity-types/physics-entity.d.ts +18 -0
- package/dist/physics/entitity-types/physics-entity.js +54 -0
- package/dist/physics/entitity-types/physics-entity.js.map +1 -0
- package/dist/physics/helpers/closest-available-space.helper.d.ts +19 -0
- package/dist/physics/helpers/closest-available-space.helper.js +103 -0
- package/dist/physics/helpers/closest-available-space.helper.js.map +1 -0
- package/dist/physics/helpers/closest-available-space.helper.spec.js.map +1 -0
- package/dist/physics/helpers/p2js.helper.d.ts +8 -0
- package/dist/physics/helpers/p2js.helper.js +27 -0
- package/dist/physics/helpers/p2js.helper.js.map +1 -0
- package/dist/physics/helpers/shape-factory.d.ts +8 -0
- package/dist/physics/helpers/shape-factory.js +76 -0
- package/dist/physics/helpers/shape-factory.js.map +1 -0
- package/dist/physics/index.d.ts +9 -0
- package/dist/physics/index.js +10 -0
- package/dist/physics/index.js.map +1 -0
- package/dist/physics/interfaces.d.ts +75 -0
- package/dist/physics/interfaces.js +8 -0
- package/dist/physics/interfaces.js.map +1 -0
- package/dist/physics/physics-world.d.ts +34 -0
- package/dist/physics/physics-world.js +96 -0
- package/dist/physics/physics-world.js.map +1 -0
- package/dist/physics/sub-elements/physics-body-groups.d.ts +10 -0
- package/dist/physics/sub-elements/physics-body-groups.js +43 -0
- package/dist/physics/sub-elements/physics-body-groups.js.map +1 -0
- package/dist/physics/sub-elements/physics-collision.d.ts +22 -0
- package/dist/physics/sub-elements/physics-collision.js +130 -0
- package/dist/physics/sub-elements/physics-collision.js.map +1 -0
- package/dist/physics/sub-elements/physics-materials.d.ts +14 -0
- package/dist/physics/sub-elements/physics-materials.js +100 -0
- package/dist/physics/sub-elements/physics-materials.js.map +1 -0
- package/dist/services/keyboard/keyboard.js +6 -9
- package/dist/services/keyboard/keyboard.js.map +1 -1
- package/dist/services/mouse/mouse.service.js +13 -14
- package/dist/services/mouse/mouse.service.js.map +1 -1
- package/dist/services/mouse/mouser-target-focus.service.js +14 -15
- package/dist/services/mouse/mouser-target-focus.service.js.map +1 -1
- package/package.json +6 -4
- package/tsconfig.json +1 -1
- package/coverage/clover.xml +0 -539
- package/coverage/coverage-final.json +0 -12
- package/coverage/lcov-report/base.css +0 -224
- package/coverage/lcov-report/block-navigation.js +0 -87
- package/coverage/lcov-report/favicon.png +0 -0
- package/coverage/lcov-report/game-entities/controller.ts.html +0 -235
- package/coverage/lcov-report/game-entities/entity-base.ts.html +0 -202
- package/coverage/lcov-report/game-entities/entity.ts.html +0 -526
- package/coverage/lcov-report/game-entities/index.html +0 -191
- package/coverage/lcov-report/game-entities/service.ts.html +0 -379
- package/coverage/lcov-report/game-entities/store.ts.html +0 -391
- package/coverage/lcov-report/game-entities/view.ts.html +0 -154
- package/coverage/lcov-report/helpers/animator/animator.ts.html +0 -658
- package/coverage/lcov-report/helpers/animator/index.html +0 -116
- package/coverage/lcov-report/helpers/auto-destroy/auto-destroy.ts.html +0 -184
- package/coverage/lcov-report/helpers/auto-destroy/index.html +0 -116
- package/coverage/lcov-report/helpers/index.html +0 -116
- package/coverage/lcov-report/helpers/update-loop.ts.html +0 -127
- package/coverage/lcov-report/helpers/view-array/index.html +0 -116
- package/coverage/lcov-report/helpers/view-array/view-array.ts.html +0 -388
- package/coverage/lcov-report/index.html +0 -191
- package/coverage/lcov-report/lib/vector/index.html +0 -116
- package/coverage/lcov-report/lib/vector/vector.ts.html +0 -484
- package/coverage/lcov-report/prettify.css +0 -1
- package/coverage/lcov-report/prettify.js +0 -2
- package/coverage/lcov-report/sort-arrow-sprite.png +0 -0
- package/coverage/lcov-report/sorter.js +0 -196
- package/coverage/lcov.info +0 -1056
- package/dist/app.d.ts +0 -21
- package/dist/app.js +0 -54
- package/dist/app.js.map +0 -1
- package/dist/game-assets/container/container.d.ts +0 -26
- package/dist/game-assets/container/container.js +0 -94
- package/dist/game-assets/container/container.js.map +0 -1
- package/dist/game-assets/display-object/container.d.ts +0 -59
- package/dist/game-assets/display-object/container.js +0 -219
- package/dist/game-assets/display-object/container.js.map +0 -1
- package/dist/game-assets/display-object/container.spec.js.map +0 -1
- package/dist/game-assets/display-object/display-object.d.ts +0 -56
- package/dist/game-assets/display-object/display-object.js +0 -214
- package/dist/game-assets/display-object/display-object.js.map +0 -1
- package/dist/game-assets/display-object/display-object.spec.js.map +0 -1
- package/dist/game-assets/display-object/interfaces.d.ts +0 -23
- package/dist/game-assets/display-object/interfaces.js +0 -3
- package/dist/game-assets/display-object/interfaces.js.map +0 -1
- package/dist/game-assets/display-object/objects/container.d.ts +0 -9
- package/dist/game-assets/display-object/objects/container.js +0 -41
- package/dist/game-assets/display-object/objects/container.js.map +0 -1
- package/dist/game-assets/display-object/objects/graphics.d.ts +0 -23
- package/dist/game-assets/display-object/objects/graphics.js +0 -117
- package/dist/game-assets/display-object/objects/graphics.js.map +0 -1
- package/dist/game-assets/display-object/objects/image.d.ts +0 -29
- package/dist/game-assets/display-object/objects/image.js +0 -130
- package/dist/game-assets/display-object/objects/image.js.map +0 -1
- package/dist/game-assets/display-object/objects/sprite.d.ts +0 -34
- package/dist/game-assets/display-object/objects/sprite.js +0 -87
- package/dist/game-assets/display-object/objects/sprite.js.map +0 -1
- package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.d.ts +0 -19
- package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.js +0 -94
- package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.js.map +0 -1
- package/dist/game-assets/filters/filters.d.ts +0 -38
- package/dist/game-assets/filters/filters.js +0 -162
- package/dist/game-assets/filters/filters.js.map +0 -1
- package/dist/game-assets/filters/glow-filter.d.ts +0 -11
- package/dist/game-assets/filters/glow-filter.js +0 -33
- package/dist/game-assets/filters/glow-filter.js.map +0 -1
- package/dist/game-assets/filters/shaders.d.ts +0 -8
- package/dist/game-assets/filters/shaders.js +0 -82
- package/dist/game-assets/filters/shaders.js.map +0 -1
- package/dist/game-assets/game-assets.d.ts +0 -14
- package/dist/game-assets/game-assets.js +0 -92
- package/dist/game-assets/game-assets.js.map +0 -1
- package/dist/game-assets/graphics/graphics.d.ts +0 -26
- package/dist/game-assets/graphics/graphics.js +0 -104
- package/dist/game-assets/graphics/graphics.js.map +0 -1
- package/dist/game-assets/helpers/glow.helper.d.ts +0 -1
- package/dist/game-assets/helpers/glow.helper.js +0 -77
- package/dist/game-assets/helpers/glow.helper.js.map +0 -1
- package/dist/game-assets/image/image-creator.d.ts +0 -23
- package/dist/game-assets/image/image-creator.js +0 -96
- package/dist/game-assets/image/image-creator.js.map +0 -1
- package/dist/game-assets/image/image.d.ts +0 -34
- package/dist/game-assets/image/image.js +0 -139
- package/dist/game-assets/image/image.js.map +0 -1
- package/dist/game-assets/image-data.helper.d.ts +0 -16
- package/dist/game-assets/image-data.helper.js +0 -53
- package/dist/game-assets/image-data.helper.js.map +0 -1
- package/dist/game-assets/index.d.ts +0 -8
- package/dist/game-assets/index.js +0 -34
- package/dist/game-assets/index.js.map +0 -1
- package/dist/game-assets/pixel-perfect-interaction.d.ts +0 -2
- package/dist/game-assets/pixel-perfect-interaction.js +0 -111
- package/dist/game-assets/pixel-perfect-interaction.js.map +0 -1
- package/dist/game-entities/controller.d.ts +0 -10
- package/dist/game-entities/controller.js +0 -53
- package/dist/game-entities/controller.js.map +0 -1
- package/dist/game-entities/entity-base/entity-base.d.ts +0 -10
- package/dist/game-entities/entity-base/entity-base.js +0 -38
- package/dist/game-entities/entity-base/entity-base.js.map +0 -1
- package/dist/game-entities/entity-base/entity-base.spec.js.map +0 -1
- package/dist/game-entities/entity-base.d.ts +0 -12
- package/dist/game-entities/entity-base.js +0 -55
- package/dist/game-entities/entity-base.js.map +0 -1
- package/dist/game-entities/entity.d.ts +0 -22
- package/dist/game-entities/entity.js +0 -126
- package/dist/game-entities/entity.js.map +0 -1
- package/dist/game-entities/service.d.ts +0 -10
- package/dist/game-entities/service.js +0 -93
- package/dist/game-entities/service.js.map +0 -1
- package/dist/game-entities/store/store.d.ts +0 -19
- package/dist/game-entities/store/store.js +0 -131
- package/dist/game-entities/store/store.js.map +0 -1
- package/dist/game-entities/store/store.spec.js.map +0 -1
- package/dist/game-entities/store.d.ts +0 -18
- package/dist/game-entities/store.js +0 -121
- package/dist/game-entities/store.js.map +0 -1
- package/dist/game-entities/tests/controller.spec.js.map +0 -1
- package/dist/game-entities/tests/entity-base.spec.js.map +0 -1
- package/dist/game-entities/tests/entity.spec.js.map +0 -1
- package/dist/game-entities/tests/service.spec.js.map +0 -1
- package/dist/game-entities/tests/store.spec.js.map +0 -1
- package/dist/game-entities/tests/view.spec.js.map +0 -1
- package/dist/game-entities/view.d.ts +0 -9
- package/dist/game-entities/view.js +0 -20
- package/dist/game-entities/view.js.map +0 -1
- package/dist/helpers/animator/animator.d.ts +0 -35
- package/dist/helpers/animator/animator.js +0 -158
- package/dist/helpers/animator/animator.js.map +0 -1
- package/dist/helpers/animator/animator.spec.js.map +0 -1
- package/dist/helpers/auto-destroy/auto-destroy.d.ts +0 -5
- package/dist/helpers/auto-destroy/auto-destroy.js +0 -38
- package/dist/helpers/auto-destroy/auto-destroy.js.map +0 -1
- package/dist/helpers/auto-destroy/auto-destroy.spec.js.map +0 -1
- package/dist/helpers/update-loop.d.ts +0 -7
- package/dist/helpers/update-loop.js +0 -16
- package/dist/helpers/update-loop.js.map +0 -1
- package/dist/helpers/vertice/vertice.helper.d.ts +0 -4
- package/dist/helpers/vertice/vertice.helper.js +0 -23
- package/dist/helpers/vertice/vertice.helper.js.map +0 -1
- package/dist/helpers/view-array/view-array.d.ts +0 -28
- package/dist/helpers/view-array/view-array.js +0 -117
- package/dist/lib/common/common-lib.d.ts +0 -6
- package/dist/lib/common/common-lib.js +0 -40
- package/dist/lib/common/common-lib.js.map +0 -1
- package/dist/lib/vector/vector-coordinate-convertion.spec.js.map +0 -1
- package/dist/lib/vector/vector-radian.spec.js.map +0 -1
- package/dist/lib/vector/vector.d.ts +0 -28
- package/dist/lib/vector/vector.js +0 -114
- package/dist/lib/vector/vector.js.map +0 -1
- package/dist/lib/vector/vector.spec.js.map +0 -1
- package/dist/services/mouse/mouse.d.ts +0 -12
- package/dist/services/mouse/mouse.js +0 -57
- package/dist/services/mouse/mouse.js.map +0 -1
- package/dist/services/sound/sound.d.ts +0 -3
- package/dist/services/sound/sound.js +0 -22
- package/dist/services/sound/sound.js.map +0 -1
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import * as PIXI from 'pixi.js';
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let pixiSprite = new PIXI.Sprite(game_assets_1.GameAssets.getAsset(spriteDefinition.assetName));
|
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|
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let sprite = new Sprite(pixiSprite).setAnchor(spriteDefinition.anchor).setScale(spriteDefinition.scale);
|
|
46
|
-
spriteDefinition.glowingShapes.forEach((glowingShapeDefinition, index) => {
|
|
47
|
-
let color = this.convertStringHexColorToNumber(glowingShapeDefinition.color);
|
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|
-
let glowingShape = Sprite.createSpriteFromShapePaths(graphics_1.IMAGE_GLOWING_SHAPE_CACHE_SPACE, spriteDefinition.assetName + index, spriteDefinition.size, spriteDefinition.anchor, glowingShapeDefinition.shapes, color);
|
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|
-
glowingShape.sprite.filters.addGlowFilter(color, glowingShapeDefinition.glowingOptions);
|
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|
-
glowingShape.sprite.setAlpha(glowingShapeDefinition.alpha);
|
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|
-
sprite.addChild(glowingShape.container);
|
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|
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});
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|
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return sprite;
|
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|
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}
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55
|
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static convertStringHexColorToNumber(hexColor) {
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56
|
-
return parseInt(hexColor.replace('#', '0x'));
|
|
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|
-
}
|
|
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|
-
constructor(sprite) {
|
|
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|
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super(sprite);
|
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|
-
this.sprite = sprite;
|
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|
-
this.filters = new filters_1.Filters(this.sprite, filters => {
|
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|
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this.sprite.filters = filters;
|
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|
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});
|
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|
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}
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|
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setAnchor(value) {
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|
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this.anchor = value;
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|
-
return this;
|
|
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|
-
}
|
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|
-
get anchor() {
|
|
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|
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return { x: this.sprite.anchor.x, y: this.sprite.anchor.y };
|
|
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|
-
}
|
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|
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set anchor(value) {
|
|
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|
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this.sprite.anchor.set(value.x, value.y);
|
|
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|
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}
|
|
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|
-
setTint(tint) {
|
|
76
|
-
this.tint = tint;
|
|
77
|
-
}
|
|
78
|
-
get tint() {
|
|
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|
-
// TODO: wrap PIXI.ColorSource
|
|
80
|
-
return this.sprite.tint;
|
|
81
|
-
}
|
|
82
|
-
set tint(value) {
|
|
83
|
-
this.sprite.tint = value;
|
|
84
|
-
}
|
|
85
|
-
}
|
|
86
|
-
exports.Sprite = Sprite;
|
|
87
|
-
//# sourceMappingURL=sprite.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"sprite.js","sourceRoot":"","sources":["../../../../src/game-assets/display-object/objects/sprite.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAGhC,mDAA6D;AAC7D,sDAAkD;AAClD,yCAAuE;AACvE,mDAA+C;AAgB/C,MAAa,MAAO,SAAQ,8BAAa;IACvC,MAAM,CAAC,0BAA0B,CAC/B,UAAkB,EAClB,SAAiB,EACjB,IAAU,EACV,MAAY,EACZ,UAAgD,EAChD,KAAa;QAEb,IAAI,QAAQ,GAAG,mBAAQ,CAAC,kBAAkB,CAAC,IAAI,EAAE,MAAM,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QAC5E,IAAI,EAAE,OAAO,EAAE,MAAM,EAAE,GAAG,QAAQ,CAAC,gBAAgB,CAAC,UAAU,EAAE,SAAS,CAAC,CAAC;QAE3E,IAAI,UAAU,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;QAC1C,UAAU,CAAC,QAAQ,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;QAE5C,IAAI,MAAM,GAAG,IAAI,MAAM,CAAC,UAAU,CAAC,CAAC;QACpC,IAAI,SAAS,GAAG,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;QACrC,SAAS,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;QAE/B,OAAO,EAAE,SAAS,EAAE,MAAM,EAAE,CAAC;IAC/B,CAAC;IAED,MAAM,CAAC,gCAAgC,CAAC,gBAAkC;QACxE,IAAI,UAAU,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,wBAAU,CAAC,QAAQ,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC,CAAC;QAClF,IAAI,MAAM,GAAG,IAAI,MAAM,CAAC,UAAU,CAAC,CAAC,SAAS,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;QAExG,gBAAgB,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC,sBAAsB,EAAE,KAAK,EAAE,EAAE;YACvE,IAAI,KAAK,GAAG,IAAI,CAAC,6BAA6B,CAAC,sBAAsB,CAAC,KAAK,CAAC,CAAC;YAE7E,IAAI,YAAY,GAAG,MAAM,CAAC,0BAA0B,CAClD,0CAA+B,EAC/B,gBAAgB,CAAC,SAAS,GAAG,KAAK,EAClC,gBAAgB,CAAC,IAAI,EACrB,gBAAgB,CAAC,MAAM,EACvB,sBAAsB,CAAC,MAAM,EAC7B,KAAK,CACN,CAAC;YAEF,YAAY,CAAC,MAAM,CAAC,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,sBAAsB,CAAC,cAAc,CAAC,CAAC;YACxF,YAAY,CAAC,MAAM,CAAC,QAAQ,CAAC,sBAAsB,CAAC,KAAK,CAAC,CAAC;YAE3D,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;QAC1C,CAAC,CAAC,CAAC;QAEH,OAAO,MAAM,CAAC;IAChB,CAAC;IAEO,MAAM,CAAC,6BAA6B,CAAC,QAAgB;QAC3D,OAAO,QAAQ,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,EAAE,IAAI,CAAC,CAAC,CAAC;IAC/C,CAAC;IAKD,YAAoB,MAAmB;QACrC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,OAAO,GAAG,IAAI,iBAAO,CAAC,IAAI,CAAC,MAAM,EAAE,OAAO,CAAC,EAAE;YAChD,IAAI,CAAC,MAAM,CAAC,OAAO,GAAG,OAAO,CAAC;QAChC,CAAC,CAAC,CAAC;IACL,CAAC;IAED,SAAS,CAAC,KAAW;QACnB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,OAAO,IAAI,CAAC;IACd,CAAC;IACD,IAAI,MAAM;QACR,OAAO,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC;IAC9D,CAAC;IACD,IAAI,MAAM,CAAC,KAAW;QACpB,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IAC3C,CAAC;IAED,OAAO,CAAC,IAAY;QAClB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACnB,CAAC;IACD,IAAI,IAAI;QACN,8BAA8B;QAC9B,OAAO,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC;IAC1B,CAAC;IACD,IAAI,IAAI,CAAC,KAAa;QACpB,IAAI,CAAC,MAAM,CAAC,IAAI,GAAG,KAAK,CAAC;IAC3B,CAAC;CACF;AAnFD,wBAmFC"}
|
package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.d.ts
DELETED
|
@@ -1,19 +0,0 @@
|
|
|
1
|
-
import { Vec2 } from 'helpers-lib';
|
|
2
|
-
import { Image } from '../objects/image';
|
|
3
|
-
import { BoundingBox, GlowingShapeDefinition, ImageWithGlowingShapesDefinition } from '../interfaces';
|
|
4
|
-
import { Container } from '../container';
|
|
5
|
-
export declare class GlowingShape extends Container {
|
|
6
|
-
static createFromImage(glowingShapeDefinition: GlowingShapeDefinition, cacheName: string, parentImageSize: Vec2, parentImageAnchor: Vec2): GlowingShape;
|
|
7
|
-
private shapeBase;
|
|
8
|
-
private glowingLayer;
|
|
9
|
-
private _glow;
|
|
10
|
-
private constructor();
|
|
11
|
-
get boundingBox(): BoundingBox;
|
|
12
|
-
get glow(): number;
|
|
13
|
-
set glow(value: number);
|
|
14
|
-
}
|
|
15
|
-
export declare class ImageWithGlowingShapes extends Image {
|
|
16
|
-
static createFromImageDefinition(imageWithGlowingShapesDefinition: ImageWithGlowingShapesDefinition): ImageWithGlowingShapes;
|
|
17
|
-
readonly glowingShapes: ReadonlyArray<GlowingShape>;
|
|
18
|
-
private constructor();
|
|
19
|
-
}
|
package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.js
DELETED
|
@@ -1,94 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
|
3
|
-
if (k2 === undefined) k2 = k;
|
|
4
|
-
var desc = Object.getOwnPropertyDescriptor(m, k);
|
|
5
|
-
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
|
|
6
|
-
desc = { enumerable: true, get: function() { return m[k]; } };
|
|
7
|
-
}
|
|
8
|
-
Object.defineProperty(o, k2, desc);
|
|
9
|
-
}) : (function(o, m, k, k2) {
|
|
10
|
-
if (k2 === undefined) k2 = k;
|
|
11
|
-
o[k2] = m[k];
|
|
12
|
-
}));
|
|
13
|
-
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
|
|
14
|
-
Object.defineProperty(o, "default", { enumerable: true, value: v });
|
|
15
|
-
}) : function(o, v) {
|
|
16
|
-
o["default"] = v;
|
|
17
|
-
});
|
|
18
|
-
var __importStar = (this && this.__importStar) || function (mod) {
|
|
19
|
-
if (mod && mod.__esModule) return mod;
|
|
20
|
-
var result = {};
|
|
21
|
-
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
|
|
22
|
-
__setModuleDefault(result, mod);
|
|
23
|
-
return result;
|
|
24
|
-
};
|
|
25
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
26
|
-
exports.ImageWithGlowingShapes = exports.GlowingShape = void 0;
|
|
27
|
-
const PIXI = __importStar(require("pixi.js"));
|
|
28
|
-
const graphics_1 = require("../objects/graphics");
|
|
29
|
-
const image_1 = require("../objects/image");
|
|
30
|
-
const container_1 = require("../container");
|
|
31
|
-
const game_assets_1 = require("../../game-assets");
|
|
32
|
-
// import { GlowHelper } from '../../helpers/glow.helper';
|
|
33
|
-
class GlowingShape extends container_1.Container {
|
|
34
|
-
static createFromImage(glowingShapeDefinition, cacheName, parentImageSize, parentImageAnchor) {
|
|
35
|
-
let shapeBase = image_1.Image.createFromPolygon(graphics_1.IMAGE_GLOWING_SHAPE_CACHE_SPACE, cacheName, parentImageSize, parentImageAnchor, glowingShapeDefinition.shapes, glowingShapeDefinition.color)
|
|
36
|
-
.setAlpha(glowingShapeDefinition.alpha)
|
|
37
|
-
.skipAttachCheck();
|
|
38
|
-
let glowSprite = new PIXI.Sprite();
|
|
39
|
-
// let glowSprite = GlowHelper.createGlowSprite(
|
|
40
|
-
// shapeBase.sprite,
|
|
41
|
-
// glowingShapeDefinition.color,
|
|
42
|
-
// glowingShapeDefinition.glowingOptions
|
|
43
|
-
// );
|
|
44
|
-
let container = new PIXI.Container();
|
|
45
|
-
container.addChild(shapeBase.sprite);
|
|
46
|
-
// container.addChild(glowSprite);
|
|
47
|
-
container.position.set(shapeBase.position.x, shapeBase.position.y);
|
|
48
|
-
shapeBase.setPosition({ x: 0, y: 0 });
|
|
49
|
-
return new GlowingShape(container, shapeBase, glowSprite);
|
|
50
|
-
}
|
|
51
|
-
constructor(container, shapeBase, glowingLayer) {
|
|
52
|
-
super(container);
|
|
53
|
-
this.shapeBase = shapeBase;
|
|
54
|
-
this.glowingLayer = glowingLayer;
|
|
55
|
-
this._glow = 1;
|
|
56
|
-
}
|
|
57
|
-
get boundingBox() {
|
|
58
|
-
let baseBoundingBox = this.shapeBase.getBoundingBox;
|
|
59
|
-
let position = this.position;
|
|
60
|
-
return {
|
|
61
|
-
topLeft: { x: baseBoundingBox.topLeft.x + position.x, y: baseBoundingBox.topLeft.y + position.y },
|
|
62
|
-
bottomRight: { x: baseBoundingBox.bottomRight.x + position.x, y: baseBoundingBox.bottomRight.y + position.y }
|
|
63
|
-
};
|
|
64
|
-
}
|
|
65
|
-
get glow() {
|
|
66
|
-
return this._glow;
|
|
67
|
-
}
|
|
68
|
-
set glow(value) {
|
|
69
|
-
this._glow = value;
|
|
70
|
-
this.glowingLayer.alpha = value;
|
|
71
|
-
this.shapeBase.tint = { r: 255 * value, g: 255 * value, b: 255 * value };
|
|
72
|
-
}
|
|
73
|
-
}
|
|
74
|
-
exports.GlowingShape = GlowingShape;
|
|
75
|
-
class ImageWithGlowingShapes extends image_1.Image {
|
|
76
|
-
static createFromImageDefinition(imageWithGlowingShapesDefinition) {
|
|
77
|
-
let sprite = new PIXI.Sprite(game_assets_1.GameAssets.getAsset(imageWithGlowingShapesDefinition.assetName));
|
|
78
|
-
let glowingShapes = imageWithGlowingShapesDefinition.glowingShapes.map((glowingShapeDefinition, index) => {
|
|
79
|
-
let glowingShape = GlowingShape.createFromImage(glowingShapeDefinition, imageWithGlowingShapesDefinition.assetName + index, imageWithGlowingShapesDefinition.size, imageWithGlowingShapesDefinition.anchor).skipAttachCheck();
|
|
80
|
-
sprite.addChild(glowingShape.container);
|
|
81
|
-
return glowingShape;
|
|
82
|
-
});
|
|
83
|
-
let imageWithGlowingShapes = new ImageWithGlowingShapes(sprite, glowingShapes, imageWithGlowingShapesDefinition.boundingShapes)
|
|
84
|
-
.setAnchor(imageWithGlowingShapesDefinition.anchor)
|
|
85
|
-
.setScale(imageWithGlowingShapesDefinition.scale);
|
|
86
|
-
return imageWithGlowingShapes;
|
|
87
|
-
}
|
|
88
|
-
constructor(sprite, glowingShapes, polygonDefinition) {
|
|
89
|
-
super(sprite, polygonDefinition);
|
|
90
|
-
this.glowingShapes = glowingShapes;
|
|
91
|
-
}
|
|
92
|
-
}
|
|
93
|
-
exports.ImageWithGlowingShapes = ImageWithGlowingShapes;
|
|
94
|
-
//# sourceMappingURL=image-with-glowing-shapes.js.map
|
package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.js.map
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
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import * as PIXI from 'pixi.js';
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export interface GlowOptions {
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glowingPower?: number;
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blurRadius?: number;
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blendMode?: 'add' | 'luminosity';
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}
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export declare class Filters {
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private container;
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private colorMatrix;
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private selectedFilter;
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private hoverFilter;
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private greyScaleFilter;
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private paleFilter;
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private _red;
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private _green;
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private _blue;
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private _brightness;
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get brightness(): number;
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set brightness(value: number);
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get red(): number;
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set red(value: number);
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get green(): number;
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set green(value: number);
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get blue(): number;
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set blue(value: number);
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constructor(container: PIXI.Container);
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removeColorFilter(): void;
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addSelectedFilter(): void;
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removeSelectedFilter(): void;
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addHoverFilter(): void;
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removeHoverFilter(): void;
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addGreyScaleFilter(): void;
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removeGreyScaleFilter(): void;
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addPaleFilter(ratio: number): void;
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removePaleFilter(): void;
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private refreshColorMatrix;
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private onFilterChange;
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}
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"use strict";
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var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Filters = void 0;
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const PIXI = __importStar(require("pixi.js"));
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const shaders_1 = require("./shaders");
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class Filters {
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get brightness() {
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return this._brightness;
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}
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set brightness(value) {
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this._brightness = value;
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this.refreshColorMatrix();
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}
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get red() {
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return this._red;
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}
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set red(value) {
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this._red = value;
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this.refreshColorMatrix();
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}
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get green() {
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return this._green;
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}
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set green(value) {
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this._green = value;
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this.refreshColorMatrix();
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}
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get blue() {
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return this._blue;
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}
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set blue(value) {
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this._blue = value;
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this.refreshColorMatrix();
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}
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constructor(container) {
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this.container = container;
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this._red = 1.0;
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this._green = 1.0;
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this._blue = 1.0;
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this._brightness = 1.0;
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this.onFilterChange();
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}
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removeColorFilter() {
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this.colorMatrix = undefined;
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this.onFilterChange();
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}
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addSelectedFilter() {
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new PIXI.Filter({
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glProgram: new PIXI.GlProgram({
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vertex: '',
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fragment: shaders_1.Shaders.getOutlineFrag()
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}),
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resources: {
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outlineColor: new Float32Array([5, 0, 0, 1])
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}
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});
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this.onFilterChange();
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}
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removeSelectedFilter() {
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this.selectedFilter = undefined;
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this.onFilterChange();
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}
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addHoverFilter() {
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this.hoverFilter = new PIXI.Filter({
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glProgram: new PIXI.GlProgram({
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vertex: '',
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fragment: shaders_1.Shaders.getHoverFrag()
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})
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});
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this.onFilterChange();
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}
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removeHoverFilter() {
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this.hoverFilter = undefined;
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this.onFilterChange();
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}
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addGreyScaleFilter() {
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this.greyScaleFilter = new PIXI.Filter({
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glProgram: new PIXI.GlProgram({
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vertex: '',
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fragment: shaders_1.Shaders.getGrayScaleFrag()
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})
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});
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this.onFilterChange();
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}
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removeGreyScaleFilter() {
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}
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addPaleFilter(ratio) {
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this.paleFilter = new PIXI.Filter({
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glProgram: new PIXI.GlProgram({
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vertex: '',
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fragment: shaders_1.Shaders.getPaleFrag(ratio)
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}),
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resources: {
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outlineColor: new Float32Array([5, 0, 0, 1])
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}
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});
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this.onFilterChange();
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}
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removePaleFilter() {
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this.paleFilter = undefined;
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this.onFilterChange();
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}
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refreshColorMatrix() {
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if (!this.colorMatrix) {
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this.colorMatrix = new PIXI.ColorMatrixFilter();
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this.onFilterChange();
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}
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// prettier-ignore
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this.colorMatrix.matrix = [
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this._red, 0, 0, 0, (this._brightness - 1),
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0, this._green, 0, 0, (this._brightness - 1),
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0, 0, this._blue, 0, (this._brightness - 1),
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0, 0, 0, 1, 0
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];
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}
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onFilterChange() {
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let filters = [];
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if (this.colorMatrix) {
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filters.push(this.colorMatrix);
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}
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if (this.selectedFilter) {
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filters.push(this.selectedFilter);
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}
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if (this.hoverFilter) {
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filters.push(this.hoverFilter);
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}
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if (this.greyScaleFilter) {
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filters.push(this.greyScaleFilter);
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}
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if (this.paleFilter) {
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filters.push(this.paleFilter);
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}
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this.container.filters = filters;
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}
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}
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exports.Filters = Filters;
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//# sourceMappingURL=filters.js.map
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{"version":3,"file":"filters.js","sourceRoot":"","sources":["../../../src/game-assets/filters/filters.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAEhC,uCAAoC;AAQpC,MAAa,OAAO;IAYlB,IAAI,UAAU;QACZ,OAAO,IAAI,CAAC,WAAW,CAAC;IAC1B,CAAC;IACD,IAAI,UAAU,CAAC,KAAa;QAC1B,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QACzB,IAAI,CAAC,kBAAkB,EAAE,CAAC;IAC5B,CAAC;IAED,IAAI,GAAG;QACL,OAAO,IAAI,CAAC,IAAI,CAAC;IACnB,CAAC;IACD,IAAI,GAAG,CAAC,KAAa;QACnB,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC;QAClB,IAAI,CAAC,kBAAkB,EAAE,CAAC;IAC5B,CAAC;IAED,IAAI,KAAK;QACP,OAAO,IAAI,CAAC,MAAM,CAAC;IACrB,CAAC;IACD,IAAI,KAAK,CAAC,KAAa;QACrB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,kBAAkB,EAAE,CAAC;IAC5B,CAAC;IAED,IAAI,IAAI;QACN,OAAO,IAAI,CAAC,KAAK,CAAC;IACpB,CAAC;IACD,IAAI,IAAI,CAAC,KAAa;QACpB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,kBAAkB,EAAE,CAAC;IAC5B,CAAC;IAED,YAAoB,SAAyB;QAAzB,cAAS,GAAT,SAAS,CAAgB;QArCrC,SAAI,GAAW,GAAG,CAAC;QACnB,WAAM,GAAW,GAAG,CAAC;QACrB,UAAK,GAAW,GAAG,CAAC;QACpB,gBAAW,GAAW,GAAG,CAAC;QAmChC,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,iBAAiB;QACf,IAAI,CAAC,WAAW,GAAG,SAAS,CAAC;QAC7B,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,iBAAiB;QACf,IAAI,IAAI,CAAC,MAAM,CAAC;YACd,SAAS,EAAE,IAAI,IAAI,CAAC,SAAS,CAAC;gBAC5B,MAAM,EAAE,EAAE;gBACV,QAAQ,EAAE,iBAAO,CAAC,cAAc,EAAE;aACnC,CAAC;YACF,SAAS,EAAE;gBACT,YAAY,EAAE,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;aAC7C;SACF,CAAC,CAAC;QACH,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,oBAAoB;QAClB,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;QAChC,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,cAAc;QACZ,IAAI,CAAC,WAAW,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC;YACjC,SAAS,EAAE,IAAI,IAAI,CAAC,SAAS,CAAC;gBAC5B,MAAM,EAAE,EAAE;gBACV,QAAQ,EAAE,iBAAO,CAAC,YAAY,EAAE;aACjC,CAAC;SACH,CAAC,CAAC;QACH,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,iBAAiB;QACf,IAAI,CAAC,WAAW,GAAG,SAAS,CAAC;QAC7B,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,kBAAkB;QAChB,IAAI,CAAC,eAAe,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC;YACrC,SAAS,EAAE,IAAI,IAAI,CAAC,SAAS,CAAC;gBAC5B,MAAM,EAAE,EAAE;gBACV,QAAQ,EAAE,iBAAO,CAAC,gBAAgB,EAAE;aACrC,CAAC;SACH,CAAC,CAAC;QACH,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,qBAAqB;QACnB,IAAI,CAAC,eAAe,GAAG,SAAS,CAAC;QACjC,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,aAAa,CAAC,KAAa;QACzB,IAAI,CAAC,UAAU,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC;YAChC,SAAS,EAAE,IAAI,IAAI,CAAC,SAAS,CAAC;gBAC5B,MAAM,EAAE,EAAE;gBACV,QAAQ,EAAE,iBAAO,CAAC,WAAW,CAAC,KAAK,CAAC;aACrC,CAAC;YACF,SAAS,EAAE;gBACT,YAAY,EAAE,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;aAC7C;SACF,CAAC,CAAC;QACH,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,gBAAgB;QACd,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC;QAC5B,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAEO,kBAAkB;QACxB,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC;YACtB,IAAI,CAAC,WAAW,GAAG,IAAI,IAAI,CAAC,iBAAiB,EAAE,CAAC;YAChD,IAAI,CAAC,cAAc,EAAE,CAAC;QACxB,CAAC;QAED,kBAAkB;QAClB,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG;YACxB,IAAI,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;YAC1C,CAAC,EAAE,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;YAC5C,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;YAC3C,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;SACd,CAAC;IACJ,CAAC;IAEO,cAAc;QACpB,IAAI,OAAO,GAAkB,EAAE,CAAC;QAChC,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;YACrB,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QACjC,CAAC;QACD,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;YACxB,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QACpC,CAAC;QACD,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;YACrB,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QACjC,CAAC;QACD,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YACzB,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QACrC,CAAC;QACD,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACpB,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAChC,CAAC;QAED,IAAI,CAAC,SAAS,CAAC,OAAO,GAAG,OAAO,CAAC;IACnC,CAAC;CACF;AA1JD,0BA0JC"}
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import { RGBColor } from 'helpers-lib';
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import * as PIXI from 'pixi.js';
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import { GlowOptions } from './filters';
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export declare class GlowFilter {
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private sprite;
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private glowSprite;
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constructor(sprite: PIXI.Sprite);
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add(color: RGBColor, options?: GlowOptions): void;
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setAlpha(alpha: number): void;
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remove(): void;
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}
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.GlowFilter = void 0;
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// import { GlowHelper } from '../helpers/glow.helper';
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class GlowFilter {
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constructor(sprite) {
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this.sprite = sprite;
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}
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add(color, options) {
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if (!options) {
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options = {};
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}
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this.remove();
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// this.glowSprite = GlowHelper.createGlowSprite(this.sprite, color, options);
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// this.sprite.addChild(this.glowSprite);
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}
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setAlpha(alpha) {
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else {
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throw new Error(`Filters: setGlowFilterAlpha cannot be called before glow filter is added.`);
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}
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}
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remove() {
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}
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}
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}
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exports.GlowFilter = GlowFilter;
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//# sourceMappingURL=glow-filter.js.map
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{"version":3,"file":"glow-filter.js","sourceRoot":"","sources":["../../../src/game-assets/filters/glow-filter.ts"],"names":[],"mappings":";;;AAIA,uDAAuD;AAEvD,MAAa,UAAU;IAGrB,YAAoB,MAAmB;QAAnB,WAAM,GAAN,MAAM,CAAa;IAAG,CAAC;IAE3C,GAAG,CAAC,KAAe,EAAE,OAAqB;QACxC,IAAI,CAAC,OAAO,EAAE,CAAC;YACb,OAAO,GAAG,EAAE,CAAC;QACf,CAAC;QAED,IAAI,CAAC,MAAM,EAAE,CAAC;QACd,8EAA8E;QAC9E,yCAAyC;IAC3C,CAAC;IAED,QAAQ,CAAC,KAAa;QACpB,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACpB,IAAI,CAAC,UAAU,CAAC,KAAK,GAAG,KAAK,CAAC;QAChC,CAAC;aAAM,CAAC;YACN,MAAM,IAAI,KAAK,CAAC,2EAA2E,CAAC,CAAC;QAC/F,CAAC;IACH,CAAC;IAED,MAAM;QACJ,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACpB,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;YAC1B,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC;QAC9B,CAAC;IACH,CAAC;CACF;AA7BD,gCA6BC"}
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import { RGBColor } from 'helpers-lib';
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export declare class Shaders {
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static getOutlineFrag(): string;
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static getHoverFrag(): string;
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static getGrayScaleFrag(): string;
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static getPaleFrag(ratio: number): string;
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static getReplaceColorFrag(color: RGBColor): string;
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}
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Shaders = void 0;
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class Shaders {
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static getOutlineFrag() {
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return `
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varying vec2 vTextureCoord;
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uniform sampler2D uSampler;
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void main(void) {
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vec4 color = texture2D(uSampler, vTextureCoord);
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float easeOutAlpha = 1.0 - pow(1.0 - color.a, 5.0);
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float easeInAlpha = pow(color.a, 5.0);
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vec3 resultOutlineColor = vec3(1.0, 0.0, 0.0) * (1.0 - color.a);
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gl_FragColor = vec4((color.rgb * 1.15 + resultOutlineColor) * easeOutAlpha, easeOutAlpha);
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}
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`;
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}
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static getHoverFrag() {
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return `
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precision mediump float;
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varying vec2 vTextureCoord;
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uniform sampler2D uSampler;
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void main(void)
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{
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vec2 uvs = vTextureCoord.xy;
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vec4 fg = texture2D(uSampler, vTextureCoord);
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gl_FragColor = vec4(fg.r * 1.3, fg.g * 1.3, fg.b * 1.3, fg.a);
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}
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`;
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}
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static getGrayScaleFrag() {
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return `
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precision mediump float;
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varying vec2 vTextureCoord;
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uniform sampler2D uSampler;
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void main(void)
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{
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vec4 fg = texture2D(uSampler, vTextureCoord);
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float grey = 0.33 * fg.r + 0.3 * fg.g + 0.37 * fg.b;
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gl_FragColor = vec4(grey, grey, grey, fg.a);
|
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}
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`;
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}
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static getPaleFrag(ratio) {
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return `
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precision mediump float;
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-
|
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varying vec2 vTextureCoord;
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uniform sampler2D uSampler;
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void main(void)
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{
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vec4 fg = texture2D(uSampler, vTextureCoord);
|
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fg.r = ${1 - ratio * 0.85} * fg.r + ${ratio / 2} * fg.a;
|
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|
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fg.g = ${1 - ratio * 0.85} * fg.g + ${ratio / 2} * fg.a;
|
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|
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fg.b = ${1 - ratio * 0.85} * fg.b + ${ratio / 2} * fg.a;
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gl_FragColor = vec4(fg.r, fg.g, fg.b, fg.a);
|
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|
-
}
|
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|
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`;
|
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65
|
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}
|
|
66
|
-
static getReplaceColorFrag(color) {
|
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|
-
return `
|
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precision mediump float;
|
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69
|
-
|
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varying vec2 vTextureCoord;
|
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uniform sampler2D uSampler;
|
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|
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|
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void main(void)
|
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|
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{
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vec4 fg = texture2D(uSampler, vTextureCoord);
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gl_FragColor = vec4(${color.r.toFixed(6)} * fg.a, ${color.g.toFixed(6)} * fg.a, ${color.b.toFixed(6)} * fg.a, fg.a);
|
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}
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|
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`;
|
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|
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}
|
|
80
|
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}
|
|
81
|
-
exports.Shaders = Shaders;
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|
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//# sourceMappingURL=shaders.js.map
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@@ -1 +0,0 @@
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1
|
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{"version":3,"file":"shaders.js","sourceRoot":"","sources":["../../../src/game-assets/filters/shaders.ts"],"names":[],"mappings":";;;AAEA,MAAa,OAAO;IAClB,MAAM,CAAC,cAAc;QACnB,OAAO;;;;;;;;;;;CAWV,CAAC;IACA,CAAC;IAED,MAAM,CAAC,YAAY;QACjB,OAAO;;;;;;;;;;;;CAYV,CAAC;IACA,CAAC;IAED,MAAM,CAAC,gBAAgB;QACrB,OAAO;;;;;;;;;;;;CAYV,CAAC;IACA,CAAC;IAED,MAAM,CAAC,WAAW,CAAC,KAAa;QAC9B,OAAO;;;;;;;;;eASI,CAAC,GAAG,KAAK,GAAG,IAAI,aAAa,KAAK,GAAG,CAAC;eACtC,CAAC,GAAG,KAAK,GAAG,IAAI,aAAa,KAAK,GAAG,CAAC;eACtC,CAAC,GAAG,KAAK,GAAG,IAAI,aAAa,KAAK,GAAG,CAAC;;;GAGlD,CAAC;IACF,CAAC;IAED,MAAM,CAAC,mBAAmB,CAAC,KAAe;QACxC,OAAO;;;;;;;;;8BASmB,KAAK,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,YAAY,KAAK,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,YAAY,KAAK,CAAC,CAAC,CAAC,OAAO,CACnG,CAAC,CACF;;KAEA,CAAC;IACJ,CAAC;CACF;AAlFD,0BAkFC"}
|
|
@@ -1,14 +0,0 @@
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|
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1
|
-
type LoaderResource = any;
|
|
2
|
-
export interface AssetDefinition<T extends string = string> {
|
|
3
|
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name: string;
|
|
4
|
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url: T;
|
|
5
|
-
pixelPerfectInteraction?: boolean;
|
|
6
|
-
pixelAccess?: boolean | string[];
|
|
7
|
-
}
|
|
8
|
-
declare class GameAssetsClass {
|
|
9
|
-
private resources;
|
|
10
|
-
getAsset(name: string): LoaderResource;
|
|
11
|
-
loadGameAssets(assetDefinitions: AssetDefinition[] | ReadonlyArray<AssetDefinition<string>>): Promise<void>;
|
|
12
|
-
}
|
|
13
|
-
export declare const GameAssets: GameAssetsClass;
|
|
14
|
-
export {};
|