babylonjs-procedural-textures 6.9.0 → 6.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (62) hide show
  1. package/babylon.brickProceduralTexture.js +113 -100
  2. package/babylon.brickProceduralTexture.js.map +1 -1
  3. package/babylon.brickProceduralTexture.min.js +1 -1
  4. package/babylon.brickProceduralTexture.min.js.map +1 -1
  5. package/babylon.cloudProceduralTexture.js +111 -100
  6. package/babylon.cloudProceduralTexture.js.map +1 -1
  7. package/babylon.cloudProceduralTexture.min.js +1 -1
  8. package/babylon.cloudProceduralTexture.min.js.map +1 -1
  9. package/babylon.fireProceduralTexture.js +130 -146
  10. package/babylon.fireProceduralTexture.js.map +1 -1
  11. package/babylon.fireProceduralTexture.min.js +1 -1
  12. package/babylon.fireProceduralTexture.min.js.map +1 -1
  13. package/babylon.grassProceduralTexture.js +87 -70
  14. package/babylon.grassProceduralTexture.js.map +1 -1
  15. package/babylon.grassProceduralTexture.min.js +1 -1
  16. package/babylon.grassProceduralTexture.min.js.map +1 -1
  17. package/babylon.marbleProceduralTexture.js +100 -100
  18. package/babylon.marbleProceduralTexture.js.map +1 -1
  19. package/babylon.marbleProceduralTexture.min.js +1 -1
  20. package/babylon.marbleProceduralTexture.min.js.map +1 -1
  21. package/babylon.normalMapProceduralTexture.js +79 -63
  22. package/babylon.normalMapProceduralTexture.js.map +1 -1
  23. package/babylon.normalMapProceduralTexture.min.js +1 -1
  24. package/babylon.normalMapProceduralTexture.min.js.map +1 -1
  25. package/babylon.perlinNoiseProceduralTexture.js +115 -61
  26. package/babylon.perlinNoiseProceduralTexture.js.map +1 -1
  27. package/babylon.perlinNoiseProceduralTexture.min.js +1 -1
  28. package/babylon.perlinNoiseProceduralTexture.min.js.map +1 -1
  29. package/babylon.roadProceduralTexture.js +77 -55
  30. package/babylon.roadProceduralTexture.js.map +1 -1
  31. package/babylon.roadProceduralTexture.min.js +1 -1
  32. package/babylon.roadProceduralTexture.min.js.map +1 -1
  33. package/babylon.starfieldProceduralTexture.js +197 -210
  34. package/babylon.starfieldProceduralTexture.js.map +1 -1
  35. package/babylon.starfieldProceduralTexture.min.js +1 -1
  36. package/babylon.starfieldProceduralTexture.min.js.map +1 -1
  37. package/babylon.woodProceduralTexture.js +87 -70
  38. package/babylon.woodProceduralTexture.js.map +1 -1
  39. package/babylon.woodProceduralTexture.min.js +1 -1
  40. package/babylon.woodProceduralTexture.min.js.map +1 -1
  41. package/babylonjs.proceduralTextures.d.ts +20 -20
  42. package/babylonjs.proceduralTextures.js +826 -905
  43. package/babylonjs.proceduralTextures.js.map +1 -1
  44. package/babylonjs.proceduralTextures.min.js +1 -1
  45. package/babylonjs.proceduralTextures.min.js.map +1 -1
  46. package/babylonjs.proceduralTextures.module.d.ts +64 -64
  47. package/config.json +1 -1
  48. package/package.json +2 -2
  49. package/src/brick.ts +3 -14
  50. package/src/cloud.ts +3 -14
  51. package/src/fire.ts +3 -14
  52. package/src/grass.ts +3 -14
  53. package/src/index.ts +1 -1
  54. package/src/marble.ts +3 -14
  55. package/src/normalMap.ts +3 -14
  56. package/src/perlinNoise.ts +3 -14
  57. package/src/road.ts +3 -14
  58. package/src/starfield.ts +3 -14
  59. package/src/wood.ts +3 -14
  60. package/tsconfig.build.json +2 -1
  61. package/tsconfig.json +2 -1
  62. package/webpack.config.js +4 -0
@@ -12,9 +12,9 @@ return /******/ (() => { // webpackBootstrap
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  /******/ "use strict";
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  /******/ var __webpack_modules__ = ({
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- /***/ "../../../lts/proceduralTextures/dist/brick/brickProceduralTexture.fragment.js":
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+ /***/ "../../../dev/proceduralTextures/dist/brick/brickProceduralTexture.fragment.js":
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  /*!*************************************************************************************!*\
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- !*** ../../../lts/proceduralTextures/dist/brick/brickProceduralTexture.fragment.js ***!
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+ !*** ../../../dev/proceduralTextures/dist/brick/brickProceduralTexture.fragment.js ***!
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  \*************************************************************************************/
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  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
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@@ -26,19 +26,32 @@ __webpack_require__.r(__webpack_exports__);
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  /* harmony import */ var core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__);
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  // Do not edit.
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- var name = "brickProceduralTexturePixelShader";
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- var shader = "precision highp float;varying vec2 vPosition;varying vec2 vUV;uniform float numberOfBricksHeight;uniform float numberOfBricksWidth;uniform vec3 brickColor;uniform vec3 jointColor;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}\nfloat noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}\nfloat fbm(vec2 n) {float total=0.0,amplitude=1.0;for (int i=0; i<4; i++) {total+=noise(n)*amplitude;n+=n;amplitude*=0.5;}\nreturn total;}\nfloat roundF(float number){return sign(number)*floor(abs(number)+0.5);}\n#define CUSTOM_FRAGMENT_DEFINITIONS\nvoid main(void)\n{float brickW=1.0/numberOfBricksWidth;float brickH=1.0/numberOfBricksHeight;float jointWPercentage=0.01;float jointHPercentage=0.05;vec3 color=brickColor;float yi=vUV.y/brickH;float nyi=roundF(yi);float xi=vUV.x/brickW;if (mod(floor(yi),2.0)==0.0){xi=xi-0.5;}\nfloat nxi=roundF(xi);vec2 brickvUV=vec2((xi-floor(xi))/brickH,(yi-floor(yi))/ brickW);if (yi<nyi+jointHPercentage && yi>nyi-jointHPercentage){color=mix(jointColor,vec3(0.37,0.25,0.25),(yi-nyi)/jointHPercentage+0.2);}\nelse if (xi<nxi+jointWPercentage && xi>nxi-jointWPercentage){color=mix(jointColor,vec3(0.44,0.44,0.44),(xi-nxi)/jointWPercentage+0.2);}\nelse {float brickColorSwitch=mod(floor(yi)+floor(xi),3.0);if (brickColorSwitch==0.0)\ncolor=mix(color,vec3(0.33,0.33,0.33),0.3);else if (brickColorSwitch==2.0)\ncolor=mix(color,vec3(0.11,0.11,0.11),0.3);}\ngl_FragColor=vec4(color,1.0);}";
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+ const name = "brickProceduralTexturePixelShader";
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+ const shader = `precision highp float;varying vec2 vPosition;varying vec2 vUV;uniform float numberOfBricksHeight;uniform float numberOfBricksWidth;uniform vec3 brickColor;uniform vec3 jointColor;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}
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+ float noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}
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+ float fbm(vec2 n) {float total=0.0,amplitude=1.0;for (int i=0; i<4; i++) {total+=noise(n)*amplitude;n+=n;amplitude*=0.5;}
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+ return total;}
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+ float roundF(float number){return sign(number)*floor(abs(number)+0.5);}
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+ #define CUSTOM_FRAGMENT_DEFINITIONS
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+ void main(void)
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+ {float brickW=1.0/numberOfBricksWidth;float brickH=1.0/numberOfBricksHeight;float jointWPercentage=0.01;float jointHPercentage=0.05;vec3 color=brickColor;float yi=vUV.y/brickH;float nyi=roundF(yi);float xi=vUV.x/brickW;if (mod(floor(yi),2.0)==0.0){xi=xi-0.5;}
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+ float nxi=roundF(xi);vec2 brickvUV=vec2((xi-floor(xi))/brickH,(yi-floor(yi))/ brickW);if (yi<nyi+jointHPercentage && yi>nyi-jointHPercentage){color=mix(jointColor,vec3(0.37,0.25,0.25),(yi-nyi)/jointHPercentage+0.2);}
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+ else if (xi<nxi+jointWPercentage && xi>nxi-jointWPercentage){color=mix(jointColor,vec3(0.44,0.44,0.44),(xi-nxi)/jointWPercentage+0.2);}
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+ else {float brickColorSwitch=mod(floor(yi)+floor(xi),3.0);if (brickColorSwitch==0.0)
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+ color=mix(color,vec3(0.33,0.33,0.33),0.3);else if (brickColorSwitch==2.0)
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+ color=mix(color,vec3(0.11,0.11,0.11),0.3);}
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+ gl_FragColor=vec4(color,1.0);}`;
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  // Sideeffect
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  core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__.ShaderStore.ShadersStore[name] = shader;
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  /** @internal */
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- var brickProceduralTexturePixelShader = { name: name, shader: shader };
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+ const brickProceduralTexturePixelShader = { name, shader };
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  /***/ }),
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- /***/ "../../../lts/proceduralTextures/dist/brick/brickProceduralTexture.js":
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+ /***/ "../../../dev/proceduralTextures/dist/brick/brickProceduralTexture.js":
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  /*!****************************************************************************!*\
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- !*** ../../../lts/proceduralTextures/dist/brick/brickProceduralTexture.js ***!
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+ !*** ../../../dev/proceduralTextures/dist/brick/brickProceduralTexture.js ***!
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  \****************************************************************************/
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  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
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@@ -49,84 +62,65 @@ __webpack_require__.r(__webpack_exports__);
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  /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! tslib */ "../../../../node_modules/tslib/tslib.es6.mjs");
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  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! core/Misc/typeStore */ "core/Misc/decorators");
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  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__);
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- /* harmony import */ var _brickProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./brickProceduralTexture.fragment */ "../../../lts/proceduralTextures/dist/brick/brickProceduralTexture.fragment.js");
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+ /* harmony import */ var _brickProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./brickProceduralTexture.fragment */ "../../../dev/proceduralTextures/dist/brick/brickProceduralTexture.fragment.js");
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- var BrickProceduralTexture = /** @class */ (function (_super) {
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- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__extends)(BrickProceduralTexture, _super);
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- function BrickProceduralTexture(name, size, scene, fallbackTexture, generateMipMaps) {
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- if (scene === void 0) { scene = null; }
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- var _this = _super.call(this, name, size, "brickProceduralTexture", scene, fallbackTexture, generateMipMaps) || this;
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- _this._numberOfBricksHeight = 15;
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- _this._numberOfBricksWidth = 5;
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- _this._jointColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.72, 0.72, 0.72);
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- _this._brickColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.77, 0.47, 0.4);
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- _this.updateShaderUniforms();
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- return _this;
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+ class BrickProceduralTexture extends core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture {
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+ constructor(name, size, scene = null, fallbackTexture, generateMipMaps) {
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+ super(name, size, "brickProceduralTexture", scene, fallbackTexture, generateMipMaps);
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+ this._numberOfBricksHeight = 15;
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+ this._numberOfBricksWidth = 5;
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+ this._jointColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.72, 0.72, 0.72);
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+ this._brickColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.77, 0.47, 0.4);
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+ this.updateShaderUniforms();
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  }
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- BrickProceduralTexture.prototype.updateShaderUniforms = function () {
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+ updateShaderUniforms() {
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  this.setFloat("numberOfBricksHeight", this._numberOfBricksHeight);
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  this.setFloat("numberOfBricksWidth", this._numberOfBricksWidth);
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  this.setColor3("brickColor", this._brickColor);
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  this.setColor3("jointColor", this._jointColor);
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- };
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- Object.defineProperty(BrickProceduralTexture.prototype, "numberOfBricksHeight", {
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- get: function () {
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- return this._numberOfBricksHeight;
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- },
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- set: function (value) {
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- this._numberOfBricksHeight = value;
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- this.updateShaderUniforms();
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- },
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- enumerable: false,
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- configurable: true
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- });
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- Object.defineProperty(BrickProceduralTexture.prototype, "numberOfBricksWidth", {
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- get: function () {
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- return this._numberOfBricksWidth;
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- },
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- set: function (value) {
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- this._numberOfBricksWidth = value;
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- this.updateShaderUniforms();
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- },
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- enumerable: false,
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- configurable: true
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- });
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- Object.defineProperty(BrickProceduralTexture.prototype, "jointColor", {
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- get: function () {
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- return this._jointColor;
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- },
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- set: function (value) {
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- this._jointColor = value;
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- this.updateShaderUniforms();
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- },
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- enumerable: false,
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- configurable: true
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- });
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- Object.defineProperty(BrickProceduralTexture.prototype, "brickColor", {
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- get: function () {
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- return this._brickColor;
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- },
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- set: function (value) {
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- this._brickColor = value;
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- this.updateShaderUniforms();
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- },
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- enumerable: false,
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- configurable: true
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- });
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+ }
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+ get numberOfBricksHeight() {
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+ return this._numberOfBricksHeight;
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+ }
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+ set numberOfBricksHeight(value) {
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+ this._numberOfBricksHeight = value;
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+ this.updateShaderUniforms();
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+ }
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+ get numberOfBricksWidth() {
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+ return this._numberOfBricksWidth;
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+ }
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+ set numberOfBricksWidth(value) {
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+ this._numberOfBricksWidth = value;
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+ this.updateShaderUniforms();
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+ }
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+ get jointColor() {
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+ return this._jointColor;
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+ }
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+ set jointColor(value) {
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+ this._jointColor = value;
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+ this.updateShaderUniforms();
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+ }
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+ get brickColor() {
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+ return this._brickColor;
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+ }
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+ set brickColor(value) {
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+ this._brickColor = value;
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+ this.updateShaderUniforms();
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+ }
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  /**
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  * Serializes this brick procedural texture
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  * @returns a serialized brick procedural texture object
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  */
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- BrickProceduralTexture.prototype.serialize = function () {
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- var serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, _super.prototype.serialize.call(this));
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+ serialize() {
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+ const serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, super.serialize());
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  serializationObject.customType = "BABYLON.BrickProceduralTexture";
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  return serializationObject;
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- };
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+ }
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  /**
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  * Creates a Brick Procedural Texture from parsed brick procedural texture data
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  * @param parsedTexture defines parsed texture data
@@ -134,32 +128,31 @@ var BrickProceduralTexture = /** @class */ (function (_super) {
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  * @param rootUrl defines the root URL containing brick procedural texture information
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  * @returns a parsed Brick Procedural Texture
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  */
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- BrickProceduralTexture.Parse = function (parsedTexture, scene, rootUrl) {
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- var texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(function () { return new BrickProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps); }, parsedTexture, scene, rootUrl);
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+ static Parse(parsedTexture, scene, rootUrl) {
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+ const texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(() => new BrickProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps), parsedTexture, scene, rootUrl);
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  return texture;
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- };
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- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
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- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
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- ], BrickProceduralTexture.prototype, "numberOfBricksHeight", null);
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- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
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- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
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- ], BrickProceduralTexture.prototype, "numberOfBricksWidth", null);
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- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
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- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsColor3)()
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- ], BrickProceduralTexture.prototype, "jointColor", null);
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- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
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- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsColor3)()
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- ], BrickProceduralTexture.prototype, "brickColor", null);
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- return BrickProceduralTexture;
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- }(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture));
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+ }
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+ }
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+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
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+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
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+ ], BrickProceduralTexture.prototype, "numberOfBricksHeight", null);
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+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
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+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
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+ ], BrickProceduralTexture.prototype, "numberOfBricksWidth", null);
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+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
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+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsColor3)()
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+ ], BrickProceduralTexture.prototype, "jointColor", null);
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+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
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+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsColor3)()
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+ ], BrickProceduralTexture.prototype, "brickColor", null);
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  (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.RegisterClass)("BABYLON.BrickProceduralTexture", BrickProceduralTexture);
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  /***/ }),
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- /***/ "../../../lts/proceduralTextures/dist/brick/index.js":
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+ /***/ "../../../dev/proceduralTextures/dist/brick/index.js":
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  /*!***********************************************************!*\
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- !*** ../../../lts/proceduralTextures/dist/brick/index.js ***!
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+ !*** ../../../dev/proceduralTextures/dist/brick/index.js ***!
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  \***********************************************************/
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  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
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@@ -167,15 +160,15 @@ __webpack_require__.r(__webpack_exports__);
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  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
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  /* harmony export */ BrickProceduralTexture: () => (/* reexport safe */ _brickProceduralTexture__WEBPACK_IMPORTED_MODULE_0__.BrickProceduralTexture)
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  /* harmony export */ });
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- /* harmony import */ var _brickProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./brickProceduralTexture */ "../../../lts/proceduralTextures/dist/brick/brickProceduralTexture.js");
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+ /* harmony import */ var _brickProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./brickProceduralTexture */ "../../../dev/proceduralTextures/dist/brick/brickProceduralTexture.js");
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  /***/ }),
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- /***/ "../../../lts/proceduralTextures/dist/cloud/cloudProceduralTexture.fragment.js":
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+ /***/ "../../../dev/proceduralTextures/dist/cloud/cloudProceduralTexture.fragment.js":
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  /*!*************************************************************************************!*\
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- !*** ../../../lts/proceduralTextures/dist/cloud/cloudProceduralTexture.fragment.js ***!
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+ !*** ../../../dev/proceduralTextures/dist/cloud/cloudProceduralTexture.fragment.js ***!
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  \*************************************************************************************/
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  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
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@@ -187,19 +180,30 @@ __webpack_require__.r(__webpack_exports__);
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  /* harmony import */ var core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__);
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  // Do not edit.
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190
- var name = "cloudProceduralTexturePixelShader";
191
- var shader = "precision highp float;varying vec2 vUV;uniform vec4 skyColor;uniform vec4 cloudColor;uniform float amplitude;uniform int numOctaves;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}\nfloat noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}\nfloat fbm(vec2 n) {float total=0.0,ampl=amplitude;\n#ifdef WEBGL2\nfor (int i=0; i<numOctaves; i++) {\n#else\nfor (int i=0; i<4; i++) {\n#endif\ntotal+=noise(n)*ampl;n+=n;ampl*=0.5;}\nreturn total;}\nvoid main() {vec2 p=vUV*12.0;vec4 c=mix(skyColor,cloudColor,fbm(p));gl_FragColor=c;}\n";
183
+ const name = "cloudProceduralTexturePixelShader";
184
+ const shader = `precision highp float;varying vec2 vUV;uniform vec4 skyColor;uniform vec4 cloudColor;uniform float amplitude;uniform int numOctaves;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}
185
+ float noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}
186
+ float fbm(vec2 n) {float total=0.0,ampl=amplitude;
187
+ #ifdef WEBGL2
188
+ for (int i=0; i<numOctaves; i++) {
189
+ #else
190
+ for (int i=0; i<4; i++) {
191
+ #endif
192
+ total+=noise(n)*ampl;n+=n;ampl*=0.5;}
193
+ return total;}
194
+ void main() {vec2 p=vUV*12.0;vec4 c=mix(skyColor,cloudColor,fbm(p));gl_FragColor=c;}
195
+ `;
192
196
  // Sideeffect
193
197
  core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__.ShaderStore.ShadersStore[name] = shader;
194
198
  /** @internal */
195
- var cloudProceduralTexturePixelShader = { name: name, shader: shader };
199
+ const cloudProceduralTexturePixelShader = { name, shader };
196
200
 
197
201
 
198
202
  /***/ }),
199
203
 
200
- /***/ "../../../lts/proceduralTextures/dist/cloud/cloudProceduralTexture.js":
204
+ /***/ "../../../dev/proceduralTextures/dist/cloud/cloudProceduralTexture.js":
201
205
  /*!****************************************************************************!*\
202
- !*** ../../../lts/proceduralTextures/dist/cloud/cloudProceduralTexture.js ***!
206
+ !*** ../../../dev/proceduralTextures/dist/cloud/cloudProceduralTexture.js ***!
203
207
  \****************************************************************************/
204
208
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
205
209
 
@@ -210,84 +214,65 @@ __webpack_require__.r(__webpack_exports__);
210
214
  /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! tslib */ "../../../../node_modules/tslib/tslib.es6.mjs");
211
215
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! core/Misc/typeStore */ "core/Misc/decorators");
212
216
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__);
213
- /* harmony import */ var _cloudProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./cloudProceduralTexture.fragment */ "../../../lts/proceduralTextures/dist/cloud/cloudProceduralTexture.fragment.js");
217
+ /* harmony import */ var _cloudProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./cloudProceduralTexture.fragment */ "../../../dev/proceduralTextures/dist/cloud/cloudProceduralTexture.fragment.js");
214
218
 
215
219
 
216
220
 
217
221
 
218
222
 
219
223
 
220
- var CloudProceduralTexture = /** @class */ (function (_super) {
221
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__extends)(CloudProceduralTexture, _super);
222
- function CloudProceduralTexture(name, size, scene, fallbackTexture, generateMipMaps) {
223
- if (scene === void 0) { scene = null; }
224
- var _this = _super.call(this, name, size, "cloudProceduralTexture", scene, fallbackTexture, generateMipMaps) || this;
225
- _this._skyColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color4(0.15, 0.68, 1.0, 1.0);
226
- _this._cloudColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color4(1, 1, 1, 1.0);
227
- _this._amplitude = 1;
228
- _this._numOctaves = 4;
229
- _this.updateShaderUniforms();
230
- return _this;
224
+ class CloudProceduralTexture extends core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture {
225
+ constructor(name, size, scene = null, fallbackTexture, generateMipMaps) {
226
+ super(name, size, "cloudProceduralTexture", scene, fallbackTexture, generateMipMaps);
227
+ this._skyColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color4(0.15, 0.68, 1.0, 1.0);
228
+ this._cloudColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color4(1, 1, 1, 1.0);
229
+ this._amplitude = 1;
230
+ this._numOctaves = 4;
231
+ this.updateShaderUniforms();
231
232
  }
232
- CloudProceduralTexture.prototype.updateShaderUniforms = function () {
233
+ updateShaderUniforms() {
233
234
  this.setColor4("skyColor", this._skyColor);
234
235
  this.setColor4("cloudColor", this._cloudColor);
235
236
  this.setFloat("amplitude", this._amplitude);
236
237
  this.setInt("numOctaves", this._numOctaves);
237
- };
238
- Object.defineProperty(CloudProceduralTexture.prototype, "skyColor", {
239
- get: function () {
240
- return this._skyColor;
241
- },
242
- set: function (value) {
243
- this._skyColor = value;
244
- this.updateShaderUniforms();
245
- },
246
- enumerable: false,
247
- configurable: true
248
- });
249
- Object.defineProperty(CloudProceduralTexture.prototype, "cloudColor", {
250
- get: function () {
251
- return this._cloudColor;
252
- },
253
- set: function (value) {
254
- this._cloudColor = value;
255
- this.updateShaderUniforms();
256
- },
257
- enumerable: false,
258
- configurable: true
259
- });
260
- Object.defineProperty(CloudProceduralTexture.prototype, "amplitude", {
261
- get: function () {
262
- return this._amplitude;
263
- },
264
- set: function (value) {
265
- this._amplitude = value;
266
- this.updateShaderUniforms();
267
- },
268
- enumerable: false,
269
- configurable: true
270
- });
271
- Object.defineProperty(CloudProceduralTexture.prototype, "numOctaves", {
272
- get: function () {
273
- return this._numOctaves;
274
- },
275
- set: function (value) {
276
- this._numOctaves = value;
277
- this.updateShaderUniforms();
278
- },
279
- enumerable: false,
280
- configurable: true
281
- });
238
+ }
239
+ get skyColor() {
240
+ return this._skyColor;
241
+ }
242
+ set skyColor(value) {
243
+ this._skyColor = value;
244
+ this.updateShaderUniforms();
245
+ }
246
+ get cloudColor() {
247
+ return this._cloudColor;
248
+ }
249
+ set cloudColor(value) {
250
+ this._cloudColor = value;
251
+ this.updateShaderUniforms();
252
+ }
253
+ get amplitude() {
254
+ return this._amplitude;
255
+ }
256
+ set amplitude(value) {
257
+ this._amplitude = value;
258
+ this.updateShaderUniforms();
259
+ }
260
+ get numOctaves() {
261
+ return this._numOctaves;
262
+ }
263
+ set numOctaves(value) {
264
+ this._numOctaves = value;
265
+ this.updateShaderUniforms();
266
+ }
282
267
  /**
283
268
  * Serializes this cloud procedural texture
284
269
  * @returns a serialized cloud procedural texture object
285
270
  */
286
- CloudProceduralTexture.prototype.serialize = function () {
287
- var serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, _super.prototype.serialize.call(this));
271
+ serialize() {
272
+ const serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, super.serialize());
288
273
  serializationObject.customType = "BABYLON.CloudProceduralTexture";
289
274
  return serializationObject;
290
- };
275
+ }
291
276
  /**
292
277
  * Creates a Cloud Procedural Texture from parsed cloud procedural texture data
293
278
  * @param parsedTexture defines parsed texture data
@@ -295,32 +280,31 @@ var CloudProceduralTexture = /** @class */ (function (_super) {
295
280
  * @param rootUrl defines the root URL containing cloud procedural texture information
296
281
  * @returns a parsed Cloud Procedural Texture
297
282
  */
298
- CloudProceduralTexture.Parse = function (parsedTexture, scene, rootUrl) {
299
- var texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(function () { return new CloudProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps); }, parsedTexture, scene, rootUrl);
283
+ static Parse(parsedTexture, scene, rootUrl) {
284
+ const texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(() => new CloudProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps), parsedTexture, scene, rootUrl);
300
285
  return texture;
301
- };
302
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
303
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsColor4)()
304
- ], CloudProceduralTexture.prototype, "skyColor", null);
305
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
306
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsColor4)()
307
- ], CloudProceduralTexture.prototype, "cloudColor", null);
308
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
309
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
310
- ], CloudProceduralTexture.prototype, "amplitude", null);
311
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
312
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
313
- ], CloudProceduralTexture.prototype, "numOctaves", null);
314
- return CloudProceduralTexture;
315
- }(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture));
286
+ }
287
+ }
288
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
289
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsColor4)()
290
+ ], CloudProceduralTexture.prototype, "skyColor", null);
291
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
292
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsColor4)()
293
+ ], CloudProceduralTexture.prototype, "cloudColor", null);
294
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
295
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
296
+ ], CloudProceduralTexture.prototype, "amplitude", null);
297
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
298
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
299
+ ], CloudProceduralTexture.prototype, "numOctaves", null);
316
300
  (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.RegisterClass)("BABYLON.CloudProceduralTexture", CloudProceduralTexture);
317
301
 
318
302
 
319
303
  /***/ }),
320
304
 
321
- /***/ "../../../lts/proceduralTextures/dist/cloud/index.js":
305
+ /***/ "../../../dev/proceduralTextures/dist/cloud/index.js":
322
306
  /*!***********************************************************!*\
323
- !*** ../../../lts/proceduralTextures/dist/cloud/index.js ***!
307
+ !*** ../../../dev/proceduralTextures/dist/cloud/index.js ***!
324
308
  \***********************************************************/
325
309
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
326
310
 
@@ -328,15 +312,15 @@ __webpack_require__.r(__webpack_exports__);
328
312
  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
329
313
  /* harmony export */ CloudProceduralTexture: () => (/* reexport safe */ _cloudProceduralTexture__WEBPACK_IMPORTED_MODULE_0__.CloudProceduralTexture)
330
314
  /* harmony export */ });
331
- /* harmony import */ var _cloudProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./cloudProceduralTexture */ "../../../lts/proceduralTextures/dist/cloud/cloudProceduralTexture.js");
315
+ /* harmony import */ var _cloudProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./cloudProceduralTexture */ "../../../dev/proceduralTextures/dist/cloud/cloudProceduralTexture.js");
332
316
 
333
317
 
334
318
 
335
319
  /***/ }),
336
320
 
337
- /***/ "../../../lts/proceduralTextures/dist/fire/fireProceduralTexture.fragment.js":
321
+ /***/ "../../../dev/proceduralTextures/dist/fire/fireProceduralTexture.fragment.js":
338
322
  /*!***********************************************************************************!*\
339
- !*** ../../../lts/proceduralTextures/dist/fire/fireProceduralTexture.fragment.js ***!
323
+ !*** ../../../dev/proceduralTextures/dist/fire/fireProceduralTexture.fragment.js ***!
340
324
  \***********************************************************************************/
341
325
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
342
326
 
@@ -348,19 +332,23 @@ __webpack_require__.r(__webpack_exports__);
348
332
  /* harmony import */ var core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__);
349
333
  // Do not edit.
350
334
 
351
- var name = "fireProceduralTexturePixelShader";
352
- var shader = "precision highp float;uniform float time;uniform vec3 c1;uniform vec3 c2;uniform vec3 c3;uniform vec3 c4;uniform vec3 c5;uniform vec3 c6;uniform vec2 speed;uniform float shift;uniform float alphaThreshold;varying vec2 vUV;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}\nfloat noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}\nfloat fbm(vec2 n) {float total=0.0,amplitude=1.0;for (int i=0; i<4; i++) {total+=noise(n)*amplitude;n+=n;amplitude*=0.5;}\nreturn total;}\nvoid main() {vec2 p=vUV*8.0;float q=fbm(p-time*0.1);vec2 r=vec2(fbm(p+q+time*speed.x-p.x-p.y),fbm(p+q-time*speed.y));vec3 c=mix(c1,c2,fbm(p+r))+mix(c3,c4,r.x)-mix(c5,c6,r.y);vec3 color=c*cos(shift*vUV.y);float luminance=dot(color.rgb,vec3(0.3,0.59,0.11));gl_FragColor=vec4(color,luminance*alphaThreshold+(1.0-alphaThreshold));}";
335
+ const name = "fireProceduralTexturePixelShader";
336
+ const shader = `precision highp float;uniform float time;uniform vec3 c1;uniform vec3 c2;uniform vec3 c3;uniform vec3 c4;uniform vec3 c5;uniform vec3 c6;uniform vec2 speed;uniform float shift;uniform float alphaThreshold;varying vec2 vUV;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}
337
+ float noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}
338
+ float fbm(vec2 n) {float total=0.0,amplitude=1.0;for (int i=0; i<4; i++) {total+=noise(n)*amplitude;n+=n;amplitude*=0.5;}
339
+ return total;}
340
+ void main() {vec2 p=vUV*8.0;float q=fbm(p-time*0.1);vec2 r=vec2(fbm(p+q+time*speed.x-p.x-p.y),fbm(p+q-time*speed.y));vec3 c=mix(c1,c2,fbm(p+r))+mix(c3,c4,r.x)-mix(c5,c6,r.y);vec3 color=c*cos(shift*vUV.y);float luminance=dot(color.rgb,vec3(0.3,0.59,0.11));gl_FragColor=vec4(color,luminance*alphaThreshold+(1.0-alphaThreshold));}`;
353
341
  // Sideeffect
354
342
  core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__.ShaderStore.ShadersStore[name] = shader;
355
343
  /** @internal */
356
- var fireProceduralTexturePixelShader = { name: name, shader: shader };
344
+ const fireProceduralTexturePixelShader = { name, shader };
357
345
 
358
346
 
359
347
  /***/ }),
360
348
 
361
- /***/ "../../../lts/proceduralTextures/dist/fire/fireProceduralTexture.js":
349
+ /***/ "../../../dev/proceduralTextures/dist/fire/fireProceduralTexture.js":
362
350
  /*!**************************************************************************!*\
363
- !*** ../../../lts/proceduralTextures/dist/fire/fireProceduralTexture.js ***!
351
+ !*** ../../../dev/proceduralTextures/dist/fire/fireProceduralTexture.js ***!
364
352
  \**************************************************************************/
365
353
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
366
354
 
@@ -371,7 +359,7 @@ __webpack_require__.r(__webpack_exports__);
371
359
  /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! tslib */ "../../../../node_modules/tslib/tslib.es6.mjs");
372
360
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! core/Misc/typeStore */ "core/Misc/decorators");
373
361
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__);
374
- /* harmony import */ var _fireProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./fireProceduralTexture.fragment */ "../../../lts/proceduralTextures/dist/fire/fireProceduralTexture.fragment.js");
362
+ /* harmony import */ var _fireProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./fireProceduralTexture.fragment */ "../../../dev/proceduralTextures/dist/fire/fireProceduralTexture.fragment.js");
375
363
 
376
364
 
377
365
 
@@ -379,20 +367,17 @@ __webpack_require__.r(__webpack_exports__);
379
367
 
380
368
 
381
369
 
382
- var FireProceduralTexture = /** @class */ (function (_super) {
383
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__extends)(FireProceduralTexture, _super);
384
- function FireProceduralTexture(name, size, scene, fallbackTexture, generateMipMaps) {
385
- if (scene === void 0) { scene = null; }
386
- var _this = _super.call(this, name, size, "fireProceduralTexture", scene, fallbackTexture, generateMipMaps) || this;
387
- _this._time = 0.0;
388
- _this._speed = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Vector2(0.5, 0.3);
389
- _this._autoGenerateTime = true;
390
- _this._alphaThreshold = 0.5;
391
- _this._fireColors = FireProceduralTexture.RedFireColors;
392
- _this.updateShaderUniforms();
393
- return _this;
370
+ class FireProceduralTexture extends core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture {
371
+ constructor(name, size, scene = null, fallbackTexture, generateMipMaps) {
372
+ super(name, size, "fireProceduralTexture", scene, fallbackTexture, generateMipMaps);
373
+ this._time = 0.0;
374
+ this._speed = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Vector2(0.5, 0.3);
375
+ this._autoGenerateTime = true;
376
+ this._alphaThreshold = 0.5;
377
+ this._fireColors = FireProceduralTexture.RedFireColors;
378
+ this.updateShaderUniforms();
394
379
  }
395
- FireProceduralTexture.prototype.updateShaderUniforms = function () {
380
+ updateShaderUniforms() {
396
381
  this.setFloat("time", this._time);
397
382
  this.setVector2("speed", this._speed);
398
383
  this.setColor3("c1", this._fireColors[0]);
@@ -402,110 +387,74 @@ var FireProceduralTexture = /** @class */ (function (_super) {
402
387
  this.setColor3("c5", this._fireColors[4]);
403
388
  this.setColor3("c6", this._fireColors[5]);
404
389
  this.setFloat("alphaThreshold", this._alphaThreshold);
405
- };
406
- FireProceduralTexture.prototype.render = function (useCameraPostProcess) {
407
- var scene = this.getScene();
390
+ }
391
+ render(useCameraPostProcess) {
392
+ const scene = this.getScene();
408
393
  if (this._autoGenerateTime && scene) {
409
394
  this._time += scene.getAnimationRatio() * 0.03;
410
395
  this.updateShaderUniforms();
411
396
  }
412
- _super.prototype.render.call(this, useCameraPostProcess);
413
- };
414
- Object.defineProperty(FireProceduralTexture, "PurpleFireColors", {
415
- get: function () {
416
- return [new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.5, 0.0, 1.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.9, 0.0, 1.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.2, 0.0, 1.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(1.0, 0.9, 1.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.1, 0.1, 1.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.9, 0.9, 1.0)];
417
- },
418
- enumerable: false,
419
- configurable: true
420
- });
421
- Object.defineProperty(FireProceduralTexture, "GreenFireColors", {
422
- get: function () {
423
- return [new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.5, 1.0, 0.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.5, 1.0, 0.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.3, 0.4, 0.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.5, 1.0, 0.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.2, 0.0, 0.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.5, 1.0, 0.0)];
424
- },
425
- enumerable: false,
426
- configurable: true
427
- });
428
- Object.defineProperty(FireProceduralTexture, "RedFireColors", {
429
- get: function () {
430
- return [new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.5, 0.0, 0.1), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.9, 0.0, 0.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.2, 0.0, 0.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(1.0, 0.9, 0.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.1, 0.1, 0.1), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.9, 0.9, 0.9)];
431
- },
432
- enumerable: false,
433
- configurable: true
434
- });
435
- Object.defineProperty(FireProceduralTexture, "BlueFireColors", {
436
- get: function () {
437
- return [new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.1, 0.0, 0.5), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.0, 0.0, 0.5), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.1, 0.0, 0.2), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.0, 0.0, 1.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.1, 0.2, 0.3), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.0, 0.2, 0.9)];
438
- },
439
- enumerable: false,
440
- configurable: true
441
- });
442
- Object.defineProperty(FireProceduralTexture.prototype, "autoGenerateTime", {
443
- get: function () {
444
- return this._autoGenerateTime;
445
- },
446
- set: function (value) {
447
- this._autoGenerateTime = value;
448
- },
449
- enumerable: false,
450
- configurable: true
451
- });
452
- Object.defineProperty(FireProceduralTexture.prototype, "fireColors", {
453
- get: function () {
454
- return this._fireColors;
455
- },
456
- set: function (value) {
457
- this._fireColors = value;
458
- this.updateShaderUniforms();
459
- },
460
- enumerable: false,
461
- configurable: true
462
- });
463
- Object.defineProperty(FireProceduralTexture.prototype, "time", {
464
- get: function () {
465
- return this._time;
466
- },
467
- set: function (value) {
468
- this._time = value;
469
- this.updateShaderUniforms();
470
- },
471
- enumerable: false,
472
- configurable: true
473
- });
474
- Object.defineProperty(FireProceduralTexture.prototype, "speed", {
475
- get: function () {
476
- return this._speed;
477
- },
478
- set: function (value) {
479
- this._speed = value;
480
- this.updateShaderUniforms();
481
- },
482
- enumerable: false,
483
- configurable: true
484
- });
485
- Object.defineProperty(FireProceduralTexture.prototype, "alphaThreshold", {
486
- get: function () {
487
- return this._alphaThreshold;
488
- },
489
- set: function (value) {
490
- this._alphaThreshold = value;
491
- this.updateShaderUniforms();
492
- },
493
- enumerable: false,
494
- configurable: true
495
- });
397
+ super.render(useCameraPostProcess);
398
+ }
399
+ static get PurpleFireColors() {
400
+ return [new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.5, 0.0, 1.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.9, 0.0, 1.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.2, 0.0, 1.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(1.0, 0.9, 1.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.1, 0.1, 1.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.9, 0.9, 1.0)];
401
+ }
402
+ static get GreenFireColors() {
403
+ return [new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.5, 1.0, 0.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.5, 1.0, 0.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.3, 0.4, 0.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.5, 1.0, 0.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.2, 0.0, 0.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.5, 1.0, 0.0)];
404
+ }
405
+ static get RedFireColors() {
406
+ return [new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.5, 0.0, 0.1), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.9, 0.0, 0.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.2, 0.0, 0.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(1.0, 0.9, 0.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.1, 0.1, 0.1), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.9, 0.9, 0.9)];
407
+ }
408
+ static get BlueFireColors() {
409
+ return [new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.1, 0.0, 0.5), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.0, 0.0, 0.5), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.1, 0.0, 0.2), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.0, 0.0, 1.0), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.1, 0.2, 0.3), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.0, 0.2, 0.9)];
410
+ }
411
+ get autoGenerateTime() {
412
+ return this._autoGenerateTime;
413
+ }
414
+ set autoGenerateTime(value) {
415
+ this._autoGenerateTime = value;
416
+ }
417
+ get fireColors() {
418
+ return this._fireColors;
419
+ }
420
+ set fireColors(value) {
421
+ this._fireColors = value;
422
+ this.updateShaderUniforms();
423
+ }
424
+ get time() {
425
+ return this._time;
426
+ }
427
+ set time(value) {
428
+ this._time = value;
429
+ this.updateShaderUniforms();
430
+ }
431
+ get speed() {
432
+ return this._speed;
433
+ }
434
+ set speed(value) {
435
+ this._speed = value;
436
+ this.updateShaderUniforms();
437
+ }
438
+ get alphaThreshold() {
439
+ return this._alphaThreshold;
440
+ }
441
+ set alphaThreshold(value) {
442
+ this._alphaThreshold = value;
443
+ this.updateShaderUniforms();
444
+ }
496
445
  /**
497
446
  * Serializes this fire procedural texture
498
447
  * @returns a serialized fire procedural texture object
499
448
  */
500
- FireProceduralTexture.prototype.serialize = function () {
501
- var serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, _super.prototype.serialize.call(this));
449
+ serialize() {
450
+ const serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, super.serialize());
502
451
  serializationObject.customType = "BABYLON.FireProceduralTexture";
503
452
  serializationObject.fireColors = [];
504
- for (var i = 0; i < this._fireColors.length; i++) {
453
+ for (let i = 0; i < this._fireColors.length; i++) {
505
454
  serializationObject.fireColors.push(this._fireColors[i].asArray());
506
455
  }
507
456
  return serializationObject;
508
- };
457
+ }
509
458
  /**
510
459
  * Creates a Fire Procedural Texture from parsed fire procedural texture data
511
460
  * @param parsedTexture defines parsed texture data
@@ -513,37 +462,36 @@ var FireProceduralTexture = /** @class */ (function (_super) {
513
462
  * @param rootUrl defines the root URL containing fire procedural texture information
514
463
  * @returns a parsed Fire Procedural Texture
515
464
  */
516
- FireProceduralTexture.Parse = function (parsedTexture, scene, rootUrl) {
517
- var texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(function () { return new FireProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps); }, parsedTexture, scene, rootUrl);
518
- var colors = [];
519
- for (var i = 0; i < parsedTexture.fireColors.length; i++) {
465
+ static Parse(parsedTexture, scene, rootUrl) {
466
+ const texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(() => new FireProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps), parsedTexture, scene, rootUrl);
467
+ const colors = [];
468
+ for (let i = 0; i < parsedTexture.fireColors.length; i++) {
520
469
  colors.push(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3.FromArray(parsedTexture.fireColors[i]));
521
470
  }
522
471
  texture.fireColors = colors;
523
472
  return texture;
524
- };
525
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
526
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
527
- ], FireProceduralTexture.prototype, "autoGenerateTime", null);
528
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
529
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
530
- ], FireProceduralTexture.prototype, "time", null);
531
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
532
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsVector2)()
533
- ], FireProceduralTexture.prototype, "speed", null);
534
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
535
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
536
- ], FireProceduralTexture.prototype, "alphaThreshold", null);
537
- return FireProceduralTexture;
538
- }(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture));
473
+ }
474
+ }
475
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
476
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
477
+ ], FireProceduralTexture.prototype, "autoGenerateTime", null);
478
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
479
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
480
+ ], FireProceduralTexture.prototype, "time", null);
481
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
482
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsVector2)()
483
+ ], FireProceduralTexture.prototype, "speed", null);
484
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
485
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
486
+ ], FireProceduralTexture.prototype, "alphaThreshold", null);
539
487
  (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.RegisterClass)("BABYLON.FireProceduralTexture", FireProceduralTexture);
540
488
 
541
489
 
542
490
  /***/ }),
543
491
 
544
- /***/ "../../../lts/proceduralTextures/dist/fire/index.js":
492
+ /***/ "../../../dev/proceduralTextures/dist/fire/index.js":
545
493
  /*!**********************************************************!*\
546
- !*** ../../../lts/proceduralTextures/dist/fire/index.js ***!
494
+ !*** ../../../dev/proceduralTextures/dist/fire/index.js ***!
547
495
  \**********************************************************/
548
496
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
549
497
 
@@ -551,15 +499,15 @@ __webpack_require__.r(__webpack_exports__);
551
499
  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
552
500
  /* harmony export */ FireProceduralTexture: () => (/* reexport safe */ _fireProceduralTexture__WEBPACK_IMPORTED_MODULE_0__.FireProceduralTexture)
553
501
  /* harmony export */ });
554
- /* harmony import */ var _fireProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./fireProceduralTexture */ "../../../lts/proceduralTextures/dist/fire/fireProceduralTexture.js");
502
+ /* harmony import */ var _fireProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./fireProceduralTexture */ "../../../dev/proceduralTextures/dist/fire/fireProceduralTexture.js");
555
503
 
556
504
 
557
505
 
558
506
  /***/ }),
559
507
 
560
- /***/ "../../../lts/proceduralTextures/dist/grass/grassProceduralTexture.fragment.js":
508
+ /***/ "../../../dev/proceduralTextures/dist/grass/grassProceduralTexture.fragment.js":
561
509
  /*!*************************************************************************************!*\
562
- !*** ../../../lts/proceduralTextures/dist/grass/grassProceduralTexture.fragment.js ***!
510
+ !*** ../../../dev/proceduralTextures/dist/grass/grassProceduralTexture.fragment.js ***!
563
511
  \*************************************************************************************/
564
512
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
565
513
 
@@ -571,19 +519,28 @@ __webpack_require__.r(__webpack_exports__);
571
519
  /* harmony import */ var core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__);
572
520
  // Do not edit.
573
521
 
574
- var name = "grassProceduralTexturePixelShader";
575
- var shader = "precision highp float;varying vec2 vPosition;varying vec2 vUV;uniform vec3 herb1Color;uniform vec3 herb2Color;uniform vec3 herb3Color;uniform vec3 groundColor;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}\nfloat noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}\nfloat fbm(vec2 n) {float total=0.0,amplitude=1.0;for (int i=0; i<4; i++) {total+=noise(n)*amplitude;n+=n;amplitude*=0.5;}\nreturn total;}\n#define CUSTOM_FRAGMENT_DEFINITIONS\nvoid main(void) {\n#define CUSTOM_FRAGMENT_MAIN_BEGIN\nvec3 color=mix(groundColor,herb1Color,rand(gl_FragCoord.xy*4.0));color=mix(color,herb2Color,rand(gl_FragCoord.xy*8.0));color=mix(color,herb3Color,rand(gl_FragCoord.xy));color=mix(color,herb1Color,fbm(gl_FragCoord.xy*16.0));gl_FragColor=vec4(color,1.0);\n#define CUSTOM_FRAGMENT_MAIN_END\n}";
522
+ const name = "grassProceduralTexturePixelShader";
523
+ const shader = `precision highp float;varying vec2 vPosition;varying vec2 vUV;uniform vec3 herb1Color;uniform vec3 herb2Color;uniform vec3 herb3Color;uniform vec3 groundColor;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}
524
+ float noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}
525
+ float fbm(vec2 n) {float total=0.0,amplitude=1.0;for (int i=0; i<4; i++) {total+=noise(n)*amplitude;n+=n;amplitude*=0.5;}
526
+ return total;}
527
+ #define CUSTOM_FRAGMENT_DEFINITIONS
528
+ void main(void) {
529
+ #define CUSTOM_FRAGMENT_MAIN_BEGIN
530
+ vec3 color=mix(groundColor,herb1Color,rand(gl_FragCoord.xy*4.0));color=mix(color,herb2Color,rand(gl_FragCoord.xy*8.0));color=mix(color,herb3Color,rand(gl_FragCoord.xy));color=mix(color,herb1Color,fbm(gl_FragCoord.xy*16.0));gl_FragColor=vec4(color,1.0);
531
+ #define CUSTOM_FRAGMENT_MAIN_END
532
+ }`;
576
533
  // Sideeffect
577
534
  core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__.ShaderStore.ShadersStore[name] = shader;
578
535
  /** @internal */
579
- var grassProceduralTexturePixelShader = { name: name, shader: shader };
536
+ const grassProceduralTexturePixelShader = { name, shader };
580
537
 
581
538
 
582
539
  /***/ }),
583
540
 
584
- /***/ "../../../lts/proceduralTextures/dist/grass/grassProceduralTexture.js":
541
+ /***/ "../../../dev/proceduralTextures/dist/grass/grassProceduralTexture.js":
585
542
  /*!****************************************************************************!*\
586
- !*** ../../../lts/proceduralTextures/dist/grass/grassProceduralTexture.js ***!
543
+ !*** ../../../dev/proceduralTextures/dist/grass/grassProceduralTexture.js ***!
587
544
  \****************************************************************************/
588
545
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
589
546
 
@@ -594,64 +551,53 @@ __webpack_require__.r(__webpack_exports__);
594
551
  /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! tslib */ "../../../../node_modules/tslib/tslib.es6.mjs");
595
552
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! core/Misc/typeStore */ "core/Misc/decorators");
596
553
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__);
597
- /* harmony import */ var _grassProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./grassProceduralTexture.fragment */ "../../../lts/proceduralTextures/dist/grass/grassProceduralTexture.fragment.js");
554
+ /* harmony import */ var _grassProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./grassProceduralTexture.fragment */ "../../../dev/proceduralTextures/dist/grass/grassProceduralTexture.fragment.js");
598
555
 
599
556
 
600
557
 
601
558
 
602
559
 
603
560
 
604
- var GrassProceduralTexture = /** @class */ (function (_super) {
605
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__extends)(GrassProceduralTexture, _super);
606
- function GrassProceduralTexture(name, size, scene, fallbackTexture, generateMipMaps) {
607
- if (scene === void 0) { scene = null; }
608
- var _this = _super.call(this, name, size, "grassProceduralTexture", scene, fallbackTexture, generateMipMaps) || this;
609
- _this._groundColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(1, 1, 1);
610
- _this._grassColors = [new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.29, 0.38, 0.02), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.36, 0.49, 0.09), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.51, 0.6, 0.28)];
611
- _this.updateShaderUniforms();
612
- return _this;
561
+ class GrassProceduralTexture extends core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture {
562
+ constructor(name, size, scene = null, fallbackTexture, generateMipMaps) {
563
+ super(name, size, "grassProceduralTexture", scene, fallbackTexture, generateMipMaps);
564
+ this._groundColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(1, 1, 1);
565
+ this._grassColors = [new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.29, 0.38, 0.02), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.36, 0.49, 0.09), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.51, 0.6, 0.28)];
566
+ this.updateShaderUniforms();
613
567
  }
614
- GrassProceduralTexture.prototype.updateShaderUniforms = function () {
568
+ updateShaderUniforms() {
615
569
  this.setColor3("herb1Color", this._grassColors[0]);
616
570
  this.setColor3("herb2Color", this._grassColors[1]);
617
571
  this.setColor3("herb3Color", this._grassColors[2]);
618
572
  this.setColor3("groundColor", this._groundColor);
619
- };
620
- Object.defineProperty(GrassProceduralTexture.prototype, "grassColors", {
621
- get: function () {
622
- return this._grassColors;
623
- },
624
- set: function (value) {
625
- this._grassColors = value;
626
- this.updateShaderUniforms();
627
- },
628
- enumerable: false,
629
- configurable: true
630
- });
631
- Object.defineProperty(GrassProceduralTexture.prototype, "groundColor", {
632
- get: function () {
633
- return this._groundColor;
634
- },
635
- set: function (value) {
636
- this._groundColor = value;
637
- this.updateShaderUniforms();
638
- },
639
- enumerable: false,
640
- configurable: true
641
- });
573
+ }
574
+ get grassColors() {
575
+ return this._grassColors;
576
+ }
577
+ set grassColors(value) {
578
+ this._grassColors = value;
579
+ this.updateShaderUniforms();
580
+ }
581
+ get groundColor() {
582
+ return this._groundColor;
583
+ }
584
+ set groundColor(value) {
585
+ this._groundColor = value;
586
+ this.updateShaderUniforms();
587
+ }
642
588
  /**
643
589
  * Serializes this grass procedural texture
644
590
  * @returns a serialized grass procedural texture object
645
591
  */
646
- GrassProceduralTexture.prototype.serialize = function () {
647
- var serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, _super.prototype.serialize.call(this));
592
+ serialize() {
593
+ const serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, super.serialize());
648
594
  serializationObject.customType = "BABYLON.GrassProceduralTexture";
649
595
  serializationObject.grassColors = [];
650
- for (var i = 0; i < this._grassColors.length; i++) {
596
+ for (let i = 0; i < this._grassColors.length; i++) {
651
597
  serializationObject.grassColors.push(this._grassColors[i].asArray());
652
598
  }
653
599
  return serializationObject;
654
- };
600
+ }
655
601
  /**
656
602
  * Creates a Grass Procedural Texture from parsed grass procedural texture data
657
603
  * @param parsedTexture defines parsed texture data
@@ -659,28 +605,27 @@ var GrassProceduralTexture = /** @class */ (function (_super) {
659
605
  * @param rootUrl defines the root URL containing grass procedural texture information
660
606
  * @returns a parsed Grass Procedural Texture
661
607
  */
662
- GrassProceduralTexture.Parse = function (parsedTexture, scene, rootUrl) {
663
- var texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(function () { return new GrassProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps); }, parsedTexture, scene, rootUrl);
664
- var colors = [];
665
- for (var i = 0; i < parsedTexture.grassColors.length; i++) {
608
+ static Parse(parsedTexture, scene, rootUrl) {
609
+ const texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(() => new GrassProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps), parsedTexture, scene, rootUrl);
610
+ const colors = [];
611
+ for (let i = 0; i < parsedTexture.grassColors.length; i++) {
666
612
  colors.push(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3.FromArray(parsedTexture.grassColors[i]));
667
613
  }
668
614
  texture.grassColors = colors;
669
615
  return texture;
670
- };
671
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
672
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsColor3)()
673
- ], GrassProceduralTexture.prototype, "groundColor", null);
674
- return GrassProceduralTexture;
675
- }(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture));
616
+ }
617
+ }
618
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
619
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsColor3)()
620
+ ], GrassProceduralTexture.prototype, "groundColor", null);
676
621
  (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.RegisterClass)("BABYLON.GrassProceduralTexture", GrassProceduralTexture);
677
622
 
678
623
 
679
624
  /***/ }),
680
625
 
681
- /***/ "../../../lts/proceduralTextures/dist/grass/index.js":
626
+ /***/ "../../../dev/proceduralTextures/dist/grass/index.js":
682
627
  /*!***********************************************************!*\
683
- !*** ../../../lts/proceduralTextures/dist/grass/index.js ***!
628
+ !*** ../../../dev/proceduralTextures/dist/grass/index.js ***!
684
629
  \***********************************************************/
685
630
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
686
631
 
@@ -688,15 +633,15 @@ __webpack_require__.r(__webpack_exports__);
688
633
  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
689
634
  /* harmony export */ GrassProceduralTexture: () => (/* reexport safe */ _grassProceduralTexture__WEBPACK_IMPORTED_MODULE_0__.GrassProceduralTexture)
690
635
  /* harmony export */ });
691
- /* harmony import */ var _grassProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./grassProceduralTexture */ "../../../lts/proceduralTextures/dist/grass/grassProceduralTexture.js");
636
+ /* harmony import */ var _grassProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./grassProceduralTexture */ "../../../dev/proceduralTextures/dist/grass/grassProceduralTexture.js");
692
637
 
693
638
 
694
639
 
695
640
  /***/ }),
696
641
 
697
- /***/ "../../../lts/proceduralTextures/dist/index.js":
642
+ /***/ "../../../dev/proceduralTextures/dist/index.js":
698
643
  /*!*****************************************************!*\
699
- !*** ../../../lts/proceduralTextures/dist/index.js ***!
644
+ !*** ../../../dev/proceduralTextures/dist/index.js ***!
700
645
  \*****************************************************/
701
646
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
702
647
 
@@ -713,16 +658,16 @@ __webpack_require__.r(__webpack_exports__);
713
658
  /* harmony export */ StarfieldProceduralTexture: () => (/* reexport safe */ _starfield_index__WEBPACK_IMPORTED_MODULE_8__.StarfieldProceduralTexture),
714
659
  /* harmony export */ WoodProceduralTexture: () => (/* reexport safe */ _wood_index__WEBPACK_IMPORTED_MODULE_9__.WoodProceduralTexture)
715
660
  /* harmony export */ });
716
- /* harmony import */ var _brick_index__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./brick/index */ "../../../lts/proceduralTextures/dist/brick/index.js");
717
- /* harmony import */ var _cloud_index__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./cloud/index */ "../../../lts/proceduralTextures/dist/cloud/index.js");
718
- /* harmony import */ var _fire_index__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fire/index */ "../../../lts/proceduralTextures/dist/fire/index.js");
719
- /* harmony import */ var _grass_index__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./grass/index */ "../../../lts/proceduralTextures/dist/grass/index.js");
720
- /* harmony import */ var _marble_index__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./marble/index */ "../../../lts/proceduralTextures/dist/marble/index.js");
721
- /* harmony import */ var _normalMap_index__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./normalMap/index */ "../../../lts/proceduralTextures/dist/normalMap/index.js");
722
- /* harmony import */ var _perlinNoise_index__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ./perlinNoise/index */ "../../../lts/proceduralTextures/dist/perlinNoise/index.js");
723
- /* harmony import */ var _road_index__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ./road/index */ "../../../lts/proceduralTextures/dist/road/index.js");
724
- /* harmony import */ var _starfield_index__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ./starfield/index */ "../../../lts/proceduralTextures/dist/starfield/index.js");
725
- /* harmony import */ var _wood_index__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ./wood/index */ "../../../lts/proceduralTextures/dist/wood/index.js");
661
+ /* harmony import */ var _brick_index__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./brick/index */ "../../../dev/proceduralTextures/dist/brick/index.js");
662
+ /* harmony import */ var _cloud_index__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./cloud/index */ "../../../dev/proceduralTextures/dist/cloud/index.js");
663
+ /* harmony import */ var _fire_index__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fire/index */ "../../../dev/proceduralTextures/dist/fire/index.js");
664
+ /* harmony import */ var _grass_index__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./grass/index */ "../../../dev/proceduralTextures/dist/grass/index.js");
665
+ /* harmony import */ var _marble_index__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./marble/index */ "../../../dev/proceduralTextures/dist/marble/index.js");
666
+ /* harmony import */ var _normalMap_index__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./normalMap/index */ "../../../dev/proceduralTextures/dist/normalMap/index.js");
667
+ /* harmony import */ var _perlinNoise_index__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ./perlinNoise/index */ "../../../dev/proceduralTextures/dist/perlinNoise/index.js");
668
+ /* harmony import */ var _road_index__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ./road/index */ "../../../dev/proceduralTextures/dist/road/index.js");
669
+ /* harmony import */ var _starfield_index__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ./starfield/index */ "../../../dev/proceduralTextures/dist/starfield/index.js");
670
+ /* harmony import */ var _wood_index__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ./wood/index */ "../../../dev/proceduralTextures/dist/wood/index.js");
726
671
  /* eslint-disable import/no-internal-modules */
727
672
 
728
673
 
@@ -738,49 +683,9 @@ __webpack_require__.r(__webpack_exports__);
738
683
 
739
684
  /***/ }),
740
685
 
741
- /***/ "../../../lts/proceduralTextures/dist/legacy/legacy.js":
742
- /*!*************************************************************!*\
743
- !*** ../../../lts/proceduralTextures/dist/legacy/legacy.js ***!
744
- \*************************************************************/
745
- /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
746
-
747
- __webpack_require__.r(__webpack_exports__);
748
- /* harmony export */ __webpack_require__.d(__webpack_exports__, {
749
- /* harmony export */ BrickProceduralTexture: () => (/* reexport safe */ _index__WEBPACK_IMPORTED_MODULE_0__.BrickProceduralTexture),
750
- /* harmony export */ CloudProceduralTexture: () => (/* reexport safe */ _index__WEBPACK_IMPORTED_MODULE_0__.CloudProceduralTexture),
751
- /* harmony export */ FireProceduralTexture: () => (/* reexport safe */ _index__WEBPACK_IMPORTED_MODULE_0__.FireProceduralTexture),
752
- /* harmony export */ GrassProceduralTexture: () => (/* reexport safe */ _index__WEBPACK_IMPORTED_MODULE_0__.GrassProceduralTexture),
753
- /* harmony export */ MarbleProceduralTexture: () => (/* reexport safe */ _index__WEBPACK_IMPORTED_MODULE_0__.MarbleProceduralTexture),
754
- /* harmony export */ NormalMapProceduralTexture: () => (/* reexport safe */ _index__WEBPACK_IMPORTED_MODULE_0__.NormalMapProceduralTexture),
755
- /* harmony export */ PerlinNoiseProceduralTexture: () => (/* reexport safe */ _index__WEBPACK_IMPORTED_MODULE_0__.PerlinNoiseProceduralTexture),
756
- /* harmony export */ RoadProceduralTexture: () => (/* reexport safe */ _index__WEBPACK_IMPORTED_MODULE_0__.RoadProceduralTexture),
757
- /* harmony export */ StarfieldProceduralTexture: () => (/* reexport safe */ _index__WEBPACK_IMPORTED_MODULE_0__.StarfieldProceduralTexture),
758
- /* harmony export */ WoodProceduralTexture: () => (/* reexport safe */ _index__WEBPACK_IMPORTED_MODULE_0__.WoodProceduralTexture)
759
- /* harmony export */ });
760
- /* harmony import */ var _index__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../index */ "../../../lts/proceduralTextures/dist/index.js");
761
- /* eslint-disable import/no-internal-modules */
762
-
763
- /**
764
- * Legacy support, defining window.BABYLON.GridMaterial... (global variable).
765
- *
766
- * This is the entry point for the UMD module.
767
- * The entry point for a future ESM package should be index.ts
768
- */
769
- var globalObject = typeof __webpack_require__.g !== "undefined" ? __webpack_require__.g : typeof window !== "undefined" ? window : undefined;
770
- if (typeof globalObject !== "undefined") {
771
- globalObject.BABYLON = globalObject.BABYLON || {};
772
- for (var mat in _index__WEBPACK_IMPORTED_MODULE_0__) {
773
- globalObject.BABYLON[mat] = _index__WEBPACK_IMPORTED_MODULE_0__[mat];
774
- }
775
- }
776
-
777
-
778
-
779
- /***/ }),
780
-
781
- /***/ "../../../lts/proceduralTextures/dist/marble/index.js":
686
+ /***/ "../../../dev/proceduralTextures/dist/marble/index.js":
782
687
  /*!************************************************************!*\
783
- !*** ../../../lts/proceduralTextures/dist/marble/index.js ***!
688
+ !*** ../../../dev/proceduralTextures/dist/marble/index.js ***!
784
689
  \************************************************************/
785
690
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
786
691
 
@@ -788,15 +693,15 @@ __webpack_require__.r(__webpack_exports__);
788
693
  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
789
694
  /* harmony export */ MarbleProceduralTexture: () => (/* reexport safe */ _marbleProceduralTexture__WEBPACK_IMPORTED_MODULE_0__.MarbleProceduralTexture)
790
695
  /* harmony export */ });
791
- /* harmony import */ var _marbleProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./marbleProceduralTexture */ "../../../lts/proceduralTextures/dist/marble/marbleProceduralTexture.js");
696
+ /* harmony import */ var _marbleProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./marbleProceduralTexture */ "../../../dev/proceduralTextures/dist/marble/marbleProceduralTexture.js");
792
697
 
793
698
 
794
699
 
795
700
  /***/ }),
796
701
 
797
- /***/ "../../../lts/proceduralTextures/dist/marble/marbleProceduralTexture.fragment.js":
702
+ /***/ "../../../dev/proceduralTextures/dist/marble/marbleProceduralTexture.fragment.js":
798
703
  /*!***************************************************************************************!*\
799
- !*** ../../../lts/proceduralTextures/dist/marble/marbleProceduralTexture.fragment.js ***!
704
+ !*** ../../../dev/proceduralTextures/dist/marble/marbleProceduralTexture.fragment.js ***!
800
705
  \***************************************************************************************/
801
706
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
802
707
 
@@ -808,19 +713,19 @@ __webpack_require__.r(__webpack_exports__);
808
713
  /* harmony import */ var core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__);
809
714
  // Do not edit.
810
715
 
811
- var name = "marbleProceduralTexturePixelShader";
812
- var shader = "precision highp float;\nvarying vec2 vPosition;\nvarying vec2 vUV;\nuniform float numberOfTilesHeight;\nuniform float numberOfTilesWidth;\nuniform float amplitude;\nuniform vec3 marbleColor;\nuniform vec3 jointColor;\nconst vec3 tileSize=vec3(1.1,1.0,1.1);\nconst vec3 tilePct=vec3(0.98,1.0,0.98);\nfloat rand(vec2 n) {\nreturn fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);\n}\nfloat noise(vec2 n) {\nconst vec2 d=vec2(0.0,1.0);\nvec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));\nreturn mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);\n}\nfloat turbulence(vec2 P)\n{\nfloat val=0.0;\nfloat freq=1.0;\nfor (int i=0; i<4; i++)\n{\nval+=abs(noise(P*freq)/freq);\nfreq*=2.07;\n}\nreturn val;\n}\nfloat roundF(float number){\nreturn sign(number)*floor(abs(number)+0.5);\n}\nvec3 marble_color(float x)\n{\nvec3 col;\nx=0.5*(x+1.);\nx=sqrt(x); \nx=sqrt(x);\nx=sqrt(x);\ncol=vec3(.2+.75*x); \ncol.b*=0.95; \nreturn col;\n}\nvoid main()\n{\nfloat brickW=1.0/numberOfTilesWidth;\nfloat brickH=1.0/numberOfTilesHeight;\nfloat jointWPercentage=0.01;\nfloat jointHPercentage=0.01;\nvec3 color=marbleColor;\nfloat yi=vUV.y/brickH;\nfloat nyi=roundF(yi);\nfloat xi=vUV.x/brickW;\nif (mod(floor(yi),2.0)==0.0){\nxi=xi-0.5;\n}\nfloat nxi=roundF(xi);\nvec2 brickvUV=vec2((xi-floor(xi))/brickH,(yi-floor(yi))/brickW);\nif (yi<nyi+jointHPercentage && yi>nyi-jointHPercentage){\ncolor=mix(jointColor,vec3(0.37,0.25,0.25),(yi-nyi)/jointHPercentage+0.2);\n}\nelse if (xi<nxi+jointWPercentage && xi>nxi-jointWPercentage){\ncolor=mix(jointColor,vec3(0.44,0.44,0.44),(xi-nxi)/jointWPercentage+0.2);\n}\nelse {\nfloat t=6.28*brickvUV.x/(tileSize.x+noise(vec2(vUV)*6.0));\nt+=amplitude*turbulence(brickvUV.xy);\nt=sin(t);\ncolor=marble_color(t);\n}\ngl_FragColor=vec4(color,0.0);\n}";
716
+ const name = "marbleProceduralTexturePixelShader";
717
+ const shader = `precision highp float;
813
718
  // Sideeffect
814
719
  core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__.ShaderStore.ShadersStore[name] = shader;
815
720
  /** @internal */
816
- var marbleProceduralTexturePixelShader = { name: name, shader: shader };
721
+ const marbleProceduralTexturePixelShader = { name, shader };
817
722
 
818
723
 
819
724
  /***/ }),
820
725
 
821
- /***/ "../../../lts/proceduralTextures/dist/marble/marbleProceduralTexture.js":
726
+ /***/ "../../../dev/proceduralTextures/dist/marble/marbleProceduralTexture.js":
822
727
  /*!******************************************************************************!*\
823
- !*** ../../../lts/proceduralTextures/dist/marble/marbleProceduralTexture.js ***!
728
+ !*** ../../../dev/proceduralTextures/dist/marble/marbleProceduralTexture.js ***!
824
729
  \******************************************************************************/
825
730
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
826
731
 
@@ -831,84 +736,65 @@ __webpack_require__.r(__webpack_exports__);
831
736
  /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! tslib */ "../../../../node_modules/tslib/tslib.es6.mjs");
832
737
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! core/Misc/typeStore */ "core/Misc/decorators");
833
738
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__);
834
- /* harmony import */ var _marbleProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./marbleProceduralTexture.fragment */ "../../../lts/proceduralTextures/dist/marble/marbleProceduralTexture.fragment.js");
739
+ /* harmony import */ var _marbleProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./marbleProceduralTexture.fragment */ "../../../dev/proceduralTextures/dist/marble/marbleProceduralTexture.fragment.js");
835
740
 
836
741
 
837
742
 
838
743
 
839
744
 
840
745
 
841
- var MarbleProceduralTexture = /** @class */ (function (_super) {
842
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__extends)(MarbleProceduralTexture, _super);
843
- function MarbleProceduralTexture(name, size, scene, fallbackTexture, generateMipMaps) {
844
- if (scene === void 0) { scene = null; }
845
- var _this = _super.call(this, name, size, "marbleProceduralTexture", scene, fallbackTexture, generateMipMaps) || this;
846
- _this._numberOfTilesHeight = 3;
847
- _this._numberOfTilesWidth = 3;
848
- _this._amplitude = 9.0;
849
- _this._jointColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.72, 0.72, 0.72);
850
- _this.updateShaderUniforms();
851
- return _this;
746
+ class MarbleProceduralTexture extends core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture {
747
+ constructor(name, size, scene = null, fallbackTexture, generateMipMaps) {
748
+ super(name, size, "marbleProceduralTexture", scene, fallbackTexture, generateMipMaps);
749
+ this._numberOfTilesHeight = 3;
750
+ this._numberOfTilesWidth = 3;
751
+ this._amplitude = 9.0;
752
+ this._jointColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.72, 0.72, 0.72);
753
+ this.updateShaderUniforms();
852
754
  }
853
- MarbleProceduralTexture.prototype.updateShaderUniforms = function () {
755
+ updateShaderUniforms() {
854
756
  this.setFloat("numberOfTilesHeight", this._numberOfTilesHeight);
855
757
  this.setFloat("numberOfTilesWidth", this._numberOfTilesWidth);
856
758
  this.setFloat("amplitude", this._amplitude);
857
759
  this.setColor3("jointColor", this._jointColor);
858
- };
859
- Object.defineProperty(MarbleProceduralTexture.prototype, "numberOfTilesHeight", {
860
- get: function () {
861
- return this._numberOfTilesHeight;
862
- },
863
- set: function (value) {
864
- this._numberOfTilesHeight = value;
865
- this.updateShaderUniforms();
866
- },
867
- enumerable: false,
868
- configurable: true
869
- });
870
- Object.defineProperty(MarbleProceduralTexture.prototype, "amplitude", {
871
- get: function () {
872
- return this._amplitude;
873
- },
874
- set: function (value) {
875
- this._amplitude = value;
876
- this.updateShaderUniforms();
877
- },
878
- enumerable: false,
879
- configurable: true
880
- });
881
- Object.defineProperty(MarbleProceduralTexture.prototype, "numberOfTilesWidth", {
882
- get: function () {
883
- return this._numberOfTilesWidth;
884
- },
885
- set: function (value) {
886
- this._numberOfTilesWidth = value;
887
- this.updateShaderUniforms();
888
- },
889
- enumerable: false,
890
- configurable: true
891
- });
892
- Object.defineProperty(MarbleProceduralTexture.prototype, "jointColor", {
893
- get: function () {
894
- return this._jointColor;
895
- },
896
- set: function (value) {
897
- this._jointColor = value;
898
- this.updateShaderUniforms();
899
- },
900
- enumerable: false,
901
- configurable: true
902
- });
760
+ }
761
+ get numberOfTilesHeight() {
762
+ return this._numberOfTilesHeight;
763
+ }
764
+ set numberOfTilesHeight(value) {
765
+ this._numberOfTilesHeight = value;
766
+ this.updateShaderUniforms();
767
+ }
768
+ get amplitude() {
769
+ return this._amplitude;
770
+ }
771
+ set amplitude(value) {
772
+ this._amplitude = value;
773
+ this.updateShaderUniforms();
774
+ }
775
+ get numberOfTilesWidth() {
776
+ return this._numberOfTilesWidth;
777
+ }
778
+ set numberOfTilesWidth(value) {
779
+ this._numberOfTilesWidth = value;
780
+ this.updateShaderUniforms();
781
+ }
782
+ get jointColor() {
783
+ return this._jointColor;
784
+ }
785
+ set jointColor(value) {
786
+ this._jointColor = value;
787
+ this.updateShaderUniforms();
788
+ }
903
789
  /**
904
790
  * Serializes this marble procedural texture
905
791
  * @returns a serialized marble procedural texture object
906
792
  */
907
- MarbleProceduralTexture.prototype.serialize = function () {
908
- var serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, _super.prototype.serialize.call(this));
793
+ serialize() {
794
+ const serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, super.serialize());
909
795
  serializationObject.customType = "BABYLON.MarbleProceduralTexture";
910
796
  return serializationObject;
911
- };
797
+ }
912
798
  /**
913
799
  * Creates a Marble Procedural Texture from parsed marble procedural texture data
914
800
  * @param parsedTexture defines parsed texture data
@@ -916,32 +802,31 @@ var MarbleProceduralTexture = /** @class */ (function (_super) {
916
802
  * @param rootUrl defines the root URL containing marble procedural texture information
917
803
  * @returns a parsed Marble Procedural Texture
918
804
  */
919
- MarbleProceduralTexture.Parse = function (parsedTexture, scene, rootUrl) {
920
- var texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(function () { return new MarbleProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps); }, parsedTexture, scene, rootUrl);
805
+ static Parse(parsedTexture, scene, rootUrl) {
806
+ const texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(() => new MarbleProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps), parsedTexture, scene, rootUrl);
921
807
  return texture;
922
- };
923
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
924
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
925
- ], MarbleProceduralTexture.prototype, "numberOfTilesHeight", null);
926
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
927
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
928
- ], MarbleProceduralTexture.prototype, "amplitude", null);
929
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
930
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
931
- ], MarbleProceduralTexture.prototype, "numberOfTilesWidth", null);
932
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
933
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
934
- ], MarbleProceduralTexture.prototype, "jointColor", null);
935
- return MarbleProceduralTexture;
936
- }(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture));
808
+ }
809
+ }
810
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
811
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
812
+ ], MarbleProceduralTexture.prototype, "numberOfTilesHeight", null);
813
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
814
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
815
+ ], MarbleProceduralTexture.prototype, "amplitude", null);
816
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
817
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
818
+ ], MarbleProceduralTexture.prototype, "numberOfTilesWidth", null);
819
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
820
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
821
+ ], MarbleProceduralTexture.prototype, "jointColor", null);
937
822
  (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.RegisterClass)("BABYLON.MarbleProceduralTexture", MarbleProceduralTexture);
938
823
 
939
824
 
940
825
  /***/ }),
941
826
 
942
- /***/ "../../../lts/proceduralTextures/dist/normalMap/index.js":
827
+ /***/ "../../../dev/proceduralTextures/dist/normalMap/index.js":
943
828
  /*!***************************************************************!*\
944
- !*** ../../../lts/proceduralTextures/dist/normalMap/index.js ***!
829
+ !*** ../../../dev/proceduralTextures/dist/normalMap/index.js ***!
945
830
  \***************************************************************/
946
831
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
947
832
 
@@ -949,15 +834,15 @@ __webpack_require__.r(__webpack_exports__);
949
834
  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
950
835
  /* harmony export */ NormalMapProceduralTexture: () => (/* reexport safe */ _normalMapProceduralTexture__WEBPACK_IMPORTED_MODULE_0__.NormalMapProceduralTexture)
951
836
  /* harmony export */ });
952
- /* harmony import */ var _normalMapProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./normalMapProceduralTexture */ "../../../lts/proceduralTextures/dist/normalMap/normalMapProceduralTexture.js");
837
+ /* harmony import */ var _normalMapProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./normalMapProceduralTexture */ "../../../dev/proceduralTextures/dist/normalMap/normalMapProceduralTexture.js");
953
838
 
954
839
 
955
840
 
956
841
  /***/ }),
957
842
 
958
- /***/ "../../../lts/proceduralTextures/dist/normalMap/normalMapProceduralTexture.fragment.js":
843
+ /***/ "../../../dev/proceduralTextures/dist/normalMap/normalMapProceduralTexture.fragment.js":
959
844
  /*!*********************************************************************************************!*\
960
- !*** ../../../lts/proceduralTextures/dist/normalMap/normalMapProceduralTexture.fragment.js ***!
845
+ !*** ../../../dev/proceduralTextures/dist/normalMap/normalMapProceduralTexture.fragment.js ***!
961
846
  \*********************************************************************************************/
962
847
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
963
848
 
@@ -969,19 +854,23 @@ __webpack_require__.r(__webpack_exports__);
969
854
  /* harmony import */ var core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__);
970
855
  // Do not edit.
971
856
 
972
- var name = "normalMapProceduralTexturePixelShader";
973
- var shader = "precision highp float;uniform sampler2D baseSampler;uniform float size;varying vec2 vUV;const vec3 LUMA_COEFFICIENT=vec3(0.2126,0.7152,0.0722);float lumaAtCoord(vec2 coord)\n{vec3 pixel=texture2D(baseSampler,coord).rgb;float luma=dot(pixel,LUMA_COEFFICIENT);return luma;}\nvoid main()\n{float lumaU0=lumaAtCoord(vUV+vec2(-1.0, 0.0)/size);float lumaU1=lumaAtCoord(vUV+vec2( 1.0, 0.0)/size);float lumaV0=lumaAtCoord(vUV+vec2( 0.0,-1.0)/size);float lumaV1=lumaAtCoord(vUV+vec2( 0.0, 1.0)/size);vec2 slope=(vec2(lumaU0-lumaU1,lumaV0-lumaV1)+1.0)*0.5;gl_FragColor=vec4(slope,1.0,1.0);}\n";
857
+ const name = "normalMapProceduralTexturePixelShader";
858
+ const shader = `precision highp float;uniform sampler2D baseSampler;uniform float size;varying vec2 vUV;const vec3 LUMA_COEFFICIENT=vec3(0.2126,0.7152,0.0722);float lumaAtCoord(vec2 coord)
859
+ {vec3 pixel=texture2D(baseSampler,coord).rgb;float luma=dot(pixel,LUMA_COEFFICIENT);return luma;}
860
+ void main()
861
+ {float lumaU0=lumaAtCoord(vUV+vec2(-1.0, 0.0)/size);float lumaU1=lumaAtCoord(vUV+vec2( 1.0, 0.0)/size);float lumaV0=lumaAtCoord(vUV+vec2( 0.0,-1.0)/size);float lumaV1=lumaAtCoord(vUV+vec2( 0.0, 1.0)/size);vec2 slope=(vec2(lumaU0-lumaU1,lumaV0-lumaV1)+1.0)*0.5;gl_FragColor=vec4(slope,1.0,1.0);}
862
+ `;
974
863
  // Sideeffect
975
864
  core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__.ShaderStore.ShadersStore[name] = shader;
976
865
  /** @internal */
977
- var normalMapProceduralTexturePixelShader = { name: name, shader: shader };
866
+ const normalMapProceduralTexturePixelShader = { name, shader };
978
867
 
979
868
 
980
869
  /***/ }),
981
870
 
982
- /***/ "../../../lts/proceduralTextures/dist/normalMap/normalMapProceduralTexture.js":
871
+ /***/ "../../../dev/proceduralTextures/dist/normalMap/normalMapProceduralTexture.js":
983
872
  /*!************************************************************************************!*\
984
- !*** ../../../lts/proceduralTextures/dist/normalMap/normalMapProceduralTexture.js ***!
873
+ !*** ../../../dev/proceduralTextures/dist/normalMap/normalMapProceduralTexture.js ***!
985
874
  \************************************************************************************/
986
875
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
987
876
 
@@ -992,58 +881,51 @@ __webpack_require__.r(__webpack_exports__);
992
881
  /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! tslib */ "../../../../node_modules/tslib/tslib.es6.mjs");
993
882
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! core/Misc/typeStore */ "core/Misc/decorators");
994
883
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__);
995
- /* harmony import */ var _normalMapProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./normalMapProceduralTexture.fragment */ "../../../lts/proceduralTextures/dist/normalMap/normalMapProceduralTexture.fragment.js");
884
+ /* harmony import */ var _normalMapProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./normalMapProceduralTexture.fragment */ "../../../dev/proceduralTextures/dist/normalMap/normalMapProceduralTexture.fragment.js");
996
885
 
997
886
 
998
887
 
999
888
 
1000
889
 
1001
- var NormalMapProceduralTexture = /** @class */ (function (_super) {
1002
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__extends)(NormalMapProceduralTexture, _super);
1003
- function NormalMapProceduralTexture(name, size, scene, fallbackTexture, generateMipMaps) {
1004
- if (scene === void 0) { scene = null; }
1005
- var _this = _super.call(this, name, size, "normalMapProceduralTexture", scene, fallbackTexture, generateMipMaps) || this;
1006
- _this.updateShaderUniforms();
1007
- return _this;
890
+ class NormalMapProceduralTexture extends core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture {
891
+ constructor(name, size, scene = null, fallbackTexture, generateMipMaps) {
892
+ super(name, size, "normalMapProceduralTexture", scene, fallbackTexture, generateMipMaps);
893
+ this.updateShaderUniforms();
1008
894
  }
1009
- NormalMapProceduralTexture.prototype.updateShaderUniforms = function () {
895
+ updateShaderUniforms() {
1010
896
  this.setTexture("baseSampler", this._baseTexture);
1011
897
  this.setFloat("size", this.getRenderSize());
1012
- };
1013
- NormalMapProceduralTexture.prototype.render = function (useCameraPostProcess) {
1014
- _super.prototype.render.call(this, useCameraPostProcess);
1015
- };
1016
- NormalMapProceduralTexture.prototype.resize = function (size, generateMipMaps) {
1017
- _super.prototype.resize.call(this, size, generateMipMaps);
898
+ }
899
+ render(useCameraPostProcess) {
900
+ super.render(useCameraPostProcess);
901
+ }
902
+ resize(size, generateMipMaps) {
903
+ super.resize(size, generateMipMaps);
1018
904
  // We need to update the "size" uniform
1019
905
  this.updateShaderUniforms();
1020
- };
1021
- NormalMapProceduralTexture.prototype.isReady = function () {
906
+ }
907
+ isReady() {
1022
908
  if (!this._baseTexture || !this._baseTexture.isReady()) {
1023
909
  return false;
1024
910
  }
1025
- return _super.prototype.isReady.call(this);
1026
- };
1027
- Object.defineProperty(NormalMapProceduralTexture.prototype, "baseTexture", {
1028
- get: function () {
1029
- return this._baseTexture;
1030
- },
1031
- set: function (texture) {
1032
- this._baseTexture = texture;
1033
- this.updateShaderUniforms();
1034
- },
1035
- enumerable: false,
1036
- configurable: true
1037
- });
911
+ return super.isReady();
912
+ }
913
+ get baseTexture() {
914
+ return this._baseTexture;
915
+ }
916
+ set baseTexture(texture) {
917
+ this._baseTexture = texture;
918
+ this.updateShaderUniforms();
919
+ }
1038
920
  /**
1039
921
  * Serializes this normal map procedural texture
1040
922
  * @returns a serialized normal map procedural texture object
1041
923
  */
1042
- NormalMapProceduralTexture.prototype.serialize = function () {
1043
- var serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, _super.prototype.serialize.call(this));
924
+ serialize() {
925
+ const serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, super.serialize());
1044
926
  serializationObject.customType = "BABYLON.NormalMapProceduralTexture";
1045
927
  return serializationObject;
1046
- };
928
+ }
1047
929
  /**
1048
930
  * Creates a Normal Map Procedural Texture from parsed normal map procedural texture data
1049
931
  * @param parsedTexture defines parsed texture data
@@ -1051,23 +933,22 @@ var NormalMapProceduralTexture = /** @class */ (function (_super) {
1051
933
  * @param rootUrl defines the root URL containing normal map procedural texture information
1052
934
  * @returns a parsed Normal Map Procedural Texture
1053
935
  */
1054
- NormalMapProceduralTexture.Parse = function (parsedTexture, scene, rootUrl) {
1055
- var texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(function () { return new NormalMapProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps); }, parsedTexture, scene, rootUrl);
936
+ static Parse(parsedTexture, scene, rootUrl) {
937
+ const texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(() => new NormalMapProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps), parsedTexture, scene, rootUrl);
1056
938
  return texture;
1057
- };
1058
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1059
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsTexture)()
1060
- ], NormalMapProceduralTexture.prototype, "baseTexture", null);
1061
- return NormalMapProceduralTexture;
1062
- }(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture));
939
+ }
940
+ }
941
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
942
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsTexture)()
943
+ ], NormalMapProceduralTexture.prototype, "baseTexture", null);
1063
944
  (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.RegisterClass)("BABYLON.NormalMapProceduralTexture", NormalMapProceduralTexture);
1064
945
 
1065
946
 
1066
947
  /***/ }),
1067
948
 
1068
- /***/ "../../../lts/proceduralTextures/dist/perlinNoise/index.js":
949
+ /***/ "../../../dev/proceduralTextures/dist/perlinNoise/index.js":
1069
950
  /*!*****************************************************************!*\
1070
- !*** ../../../lts/proceduralTextures/dist/perlinNoise/index.js ***!
951
+ !*** ../../../dev/proceduralTextures/dist/perlinNoise/index.js ***!
1071
952
  \*****************************************************************/
1072
953
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
1073
954
 
@@ -1075,15 +956,15 @@ __webpack_require__.r(__webpack_exports__);
1075
956
  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
1076
957
  /* harmony export */ PerlinNoiseProceduralTexture: () => (/* reexport safe */ _perlinNoiseProceduralTexture__WEBPACK_IMPORTED_MODULE_0__.PerlinNoiseProceduralTexture)
1077
958
  /* harmony export */ });
1078
- /* harmony import */ var _perlinNoiseProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./perlinNoiseProceduralTexture */ "../../../lts/proceduralTextures/dist/perlinNoise/perlinNoiseProceduralTexture.js");
959
+ /* harmony import */ var _perlinNoiseProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./perlinNoiseProceduralTexture */ "../../../dev/proceduralTextures/dist/perlinNoise/perlinNoiseProceduralTexture.js");
1079
960
 
1080
961
 
1081
962
 
1082
963
  /***/ }),
1083
964
 
1084
- /***/ "../../../lts/proceduralTextures/dist/perlinNoise/perlinNoiseProceduralTexture.fragment.js":
965
+ /***/ "../../../dev/proceduralTextures/dist/perlinNoise/perlinNoiseProceduralTexture.fragment.js":
1085
966
  /*!*************************************************************************************************!*\
1086
- !*** ../../../lts/proceduralTextures/dist/perlinNoise/perlinNoiseProceduralTexture.fragment.js ***!
967
+ !*** ../../../dev/proceduralTextures/dist/perlinNoise/perlinNoiseProceduralTexture.fragment.js ***!
1087
968
  \*************************************************************************************************/
1088
969
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
1089
970
 
@@ -1095,19 +976,57 @@ __webpack_require__.r(__webpack_exports__);
1095
976
  /* harmony import */ var core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__);
1096
977
  // Do not edit.
1097
978
 
1098
- var name = "perlinNoiseProceduralTexturePixelShader";
1099
- var shader = "precision highp float;uniform float size;uniform float time;uniform float translationSpeed;varying vec2 vUV;float r(float n)\n{return fract(cos(n*89.42)*343.42);}\nvec2 r(vec2 n)\n{return vec2(r(n.x*23.62-300.0+n.y*34.35),r(n.x*45.13+256.0+n.y*38.89)); }\nfloat worley(vec2 n,float s)\n{float dis=1.0;for(int x=-1; x<=1; x++)\n{for(int y=-1; y<=1; y++)\n{vec2 p=floor(n/s)+vec2(x,y);float d=length(r(p)+vec2(x,y)-fract(n/s));if (dis>d)\ndis=d;}}\nreturn 1.0-dis;}\nvec3 hash33(vec3 p3)\n{p3=fract(p3*vec3(0.1031,0.11369,0.13787));p3+=dot(p3,p3.yxz+19.19);return -1.0+2.0*fract(vec3((p3.x+p3.y)*p3.z,(p3.x+p3.z)*p3.y,(p3.y+p3.z)*p3.x));}\nfloat perlinNoise(vec3 p)\n{vec3 pi=floor(p);vec3 pf=p-pi;vec3 w=pf*pf*(3.0-2.0*pf);return mix(\nmix(\nmix(\ndot(pf-vec3(0,0,0),hash33(pi+vec3(0,0,0))),\ndot(pf-vec3(1,0,0),hash33(pi+vec3(1,0,0))),w.x\n),mix(\ndot(pf-vec3(0,0,1),hash33(pi+vec3(0,0,1))),\ndot(pf-vec3(1,0,1),hash33(pi+vec3(1,0,1))),w.x\n),w.z\n),mix(\nmix(\ndot(pf-vec3(0,1,0),hash33(pi+vec3(0,1,0))),\ndot(pf-vec3(1,1,0),hash33(pi+vec3(1,1,0))),w.x\n),mix(\ndot(pf-vec3(0,1,1),hash33(pi+vec3(0,1,1))),\ndot(pf-vec3(1,1,1),hash33(pi+vec3(1,1,1))),w.x\n),w.z\n),w.y\n);}\n#define CUSTOM_FRAGMENT_DEFINITIONS\nvoid main(void)\n{vec2 uv=gl_FragCoord.xy+translationSpeed;float dis=(\n1.0+perlinNoise(vec3(uv/vec2(size,size),time*0.05)*8.0))\n* (1.0+(worley(uv,32.0)+ 0.5*worley(2.0*uv,32.0)+0.25*worley(4.0*uv,32.0))\n);gl_FragColor=vec4(vec3(dis/4.0),1.0);}\n";
979
+ const name = "perlinNoiseProceduralTexturePixelShader";
980
+ const shader = `precision highp float;uniform float size;uniform float time;uniform float translationSpeed;varying vec2 vUV;float r(float n)
981
+ {return fract(cos(n*89.42)*343.42);}
982
+ vec2 r(vec2 n)
983
+ {return vec2(r(n.x*23.62-300.0+n.y*34.35),r(n.x*45.13+256.0+n.y*38.89)); }
984
+ float worley(vec2 n,float s)
985
+ {float dis=1.0;for(int x=-1; x<=1; x++)
986
+ {for(int y=-1; y<=1; y++)
987
+ {vec2 p=floor(n/s)+vec2(x,y);float d=length(r(p)+vec2(x,y)-fract(n/s));if (dis>d)
988
+ dis=d;}}
989
+ return 1.0-dis;}
990
+ vec3 hash33(vec3 p3)
991
+ {p3=fract(p3*vec3(0.1031,0.11369,0.13787));p3+=dot(p3,p3.yxz+19.19);return -1.0+2.0*fract(vec3((p3.x+p3.y)*p3.z,(p3.x+p3.z)*p3.y,(p3.y+p3.z)*p3.x));}
992
+ float perlinNoise(vec3 p)
993
+ {vec3 pi=floor(p);vec3 pf=p-pi;vec3 w=pf*pf*(3.0-2.0*pf);return mix(
994
+ mix(
995
+ mix(
996
+ dot(pf-vec3(0,0,0),hash33(pi+vec3(0,0,0))),
997
+ dot(pf-vec3(1,0,0),hash33(pi+vec3(1,0,0))),w.x
998
+ ),mix(
999
+ dot(pf-vec3(0,0,1),hash33(pi+vec3(0,0,1))),
1000
+ dot(pf-vec3(1,0,1),hash33(pi+vec3(1,0,1))),w.x
1001
+ ),w.z
1002
+ ),mix(
1003
+ mix(
1004
+ dot(pf-vec3(0,1,0),hash33(pi+vec3(0,1,0))),
1005
+ dot(pf-vec3(1,1,0),hash33(pi+vec3(1,1,0))),w.x
1006
+ ),mix(
1007
+ dot(pf-vec3(0,1,1),hash33(pi+vec3(0,1,1))),
1008
+ dot(pf-vec3(1,1,1),hash33(pi+vec3(1,1,1))),w.x
1009
+ ),w.z
1010
+ ),w.y
1011
+ );}
1012
+ #define CUSTOM_FRAGMENT_DEFINITIONS
1013
+ void main(void)
1014
+ {vec2 uv=gl_FragCoord.xy+translationSpeed;float dis=(
1015
+ 1.0+perlinNoise(vec3(uv/vec2(size,size),time*0.05)*8.0))
1016
+ * (1.0+(worley(uv,32.0)+ 0.5*worley(2.0*uv,32.0)+0.25*worley(4.0*uv,32.0))
1017
+ );gl_FragColor=vec4(vec3(dis/4.0),1.0);}
1018
+ `;
1100
1019
  // Sideeffect
1101
1020
  core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__.ShaderStore.ShadersStore[name] = shader;
1102
1021
  /** @internal */
1103
- var perlinNoiseProceduralTexturePixelShader = { name: name, shader: shader };
1022
+ const perlinNoiseProceduralTexturePixelShader = { name, shader };
1104
1023
 
1105
1024
 
1106
1025
  /***/ }),
1107
1026
 
1108
- /***/ "../../../lts/proceduralTextures/dist/perlinNoise/perlinNoiseProceduralTexture.js":
1027
+ /***/ "../../../dev/proceduralTextures/dist/perlinNoise/perlinNoiseProceduralTexture.js":
1109
1028
  /*!****************************************************************************************!*\
1110
- !*** ../../../lts/proceduralTextures/dist/perlinNoise/perlinNoiseProceduralTexture.js ***!
1029
+ !*** ../../../dev/proceduralTextures/dist/perlinNoise/perlinNoiseProceduralTexture.js ***!
1111
1030
  \****************************************************************************************/
1112
1031
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
1113
1032
 
@@ -1118,52 +1037,49 @@ __webpack_require__.r(__webpack_exports__);
1118
1037
  /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! tslib */ "../../../../node_modules/tslib/tslib.es6.mjs");
1119
1038
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! core/Misc/typeStore */ "core/Misc/decorators");
1120
1039
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__);
1121
- /* harmony import */ var _perlinNoiseProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./perlinNoiseProceduralTexture.fragment */ "../../../lts/proceduralTextures/dist/perlinNoise/perlinNoiseProceduralTexture.fragment.js");
1040
+ /* harmony import */ var _perlinNoiseProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./perlinNoiseProceduralTexture.fragment */ "../../../dev/proceduralTextures/dist/perlinNoise/perlinNoiseProceduralTexture.fragment.js");
1122
1041
 
1123
1042
 
1124
1043
 
1125
1044
 
1126
1045
 
1127
- var PerlinNoiseProceduralTexture = /** @class */ (function (_super) {
1128
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__extends)(PerlinNoiseProceduralTexture, _super);
1129
- function PerlinNoiseProceduralTexture(name, size, scene, fallbackTexture, generateMipMaps) {
1130
- if (scene === void 0) { scene = null; }
1131
- var _this = _super.call(this, name, size, "perlinNoiseProceduralTexture", scene, fallbackTexture, generateMipMaps) || this;
1132
- _this.time = 0.0;
1133
- _this.timeScale = 1.0;
1134
- _this.translationSpeed = 1.0;
1135
- _this._currentTranslation = 0;
1136
- _this.updateShaderUniforms();
1137
- return _this;
1046
+ class PerlinNoiseProceduralTexture extends core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture {
1047
+ constructor(name, size, scene = null, fallbackTexture, generateMipMaps) {
1048
+ super(name, size, "perlinNoiseProceduralTexture", scene, fallbackTexture, generateMipMaps);
1049
+ this.time = 0.0;
1050
+ this.timeScale = 1.0;
1051
+ this.translationSpeed = 1.0;
1052
+ this._currentTranslation = 0;
1053
+ this.updateShaderUniforms();
1138
1054
  }
1139
- PerlinNoiseProceduralTexture.prototype.updateShaderUniforms = function () {
1055
+ updateShaderUniforms() {
1140
1056
  this.setFloat("size", this.getRenderSize());
1141
- var scene = this.getScene();
1057
+ const scene = this.getScene();
1142
1058
  if (!scene) {
1143
1059
  return;
1144
1060
  }
1145
- var deltaTime = scene.getEngine().getDeltaTime();
1061
+ const deltaTime = scene.getEngine().getDeltaTime();
1146
1062
  this.time += deltaTime;
1147
1063
  this.setFloat("time", (this.time * this.timeScale) / 1000);
1148
1064
  this._currentTranslation += (deltaTime * this.translationSpeed) / 1000.0;
1149
1065
  this.setFloat("translationSpeed", this._currentTranslation);
1150
- };
1151
- PerlinNoiseProceduralTexture.prototype.render = function (useCameraPostProcess) {
1066
+ }
1067
+ render(useCameraPostProcess) {
1152
1068
  this.updateShaderUniforms();
1153
- _super.prototype.render.call(this, useCameraPostProcess);
1154
- };
1155
- PerlinNoiseProceduralTexture.prototype.resize = function (size, generateMipMaps) {
1156
- _super.prototype.resize.call(this, size, generateMipMaps);
1157
- };
1069
+ super.render(useCameraPostProcess);
1070
+ }
1071
+ resize(size, generateMipMaps) {
1072
+ super.resize(size, generateMipMaps);
1073
+ }
1158
1074
  /**
1159
1075
  * Serializes this perlin noise procedural texture
1160
1076
  * @returns a serialized perlin noise procedural texture object
1161
1077
  */
1162
- PerlinNoiseProceduralTexture.prototype.serialize = function () {
1163
- var serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, _super.prototype.serialize.call(this));
1078
+ serialize() {
1079
+ const serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, super.serialize());
1164
1080
  serializationObject.customType = "BABYLON.PerlinNoiseProceduralTexture";
1165
1081
  return serializationObject;
1166
- };
1082
+ }
1167
1083
  /**
1168
1084
  * Creates a Perlin Noise Procedural Texture from parsed perlin noise procedural texture data
1169
1085
  * @param parsedTexture defines parsed texture data
@@ -1171,29 +1087,28 @@ var PerlinNoiseProceduralTexture = /** @class */ (function (_super) {
1171
1087
  * @param rootUrl defines the root URL containing perlin noise procedural texture information
1172
1088
  * @returns a parsed Perlin Noise Procedural Texture
1173
1089
  */
1174
- PerlinNoiseProceduralTexture.Parse = function (parsedTexture, scene, rootUrl) {
1175
- var texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(function () { return new PerlinNoiseProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps); }, parsedTexture, scene, rootUrl);
1090
+ static Parse(parsedTexture, scene, rootUrl) {
1091
+ const texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(() => new PerlinNoiseProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps), parsedTexture, scene, rootUrl);
1176
1092
  return texture;
1177
- };
1178
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1179
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1180
- ], PerlinNoiseProceduralTexture.prototype, "time", void 0);
1181
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1182
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1183
- ], PerlinNoiseProceduralTexture.prototype, "timeScale", void 0);
1184
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1185
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1186
- ], PerlinNoiseProceduralTexture.prototype, "translationSpeed", void 0);
1187
- return PerlinNoiseProceduralTexture;
1188
- }(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture));
1093
+ }
1094
+ }
1095
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1096
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1097
+ ], PerlinNoiseProceduralTexture.prototype, "time", void 0);
1098
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1099
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1100
+ ], PerlinNoiseProceduralTexture.prototype, "timeScale", void 0);
1101
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1102
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1103
+ ], PerlinNoiseProceduralTexture.prototype, "translationSpeed", void 0);
1189
1104
  (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.RegisterClass)("BABYLON.PerlinNoiseProceduralTexture", PerlinNoiseProceduralTexture);
1190
1105
 
1191
1106
 
1192
1107
  /***/ }),
1193
1108
 
1194
- /***/ "../../../lts/proceduralTextures/dist/road/index.js":
1109
+ /***/ "../../../dev/proceduralTextures/dist/road/index.js":
1195
1110
  /*!**********************************************************!*\
1196
- !*** ../../../lts/proceduralTextures/dist/road/index.js ***!
1111
+ !*** ../../../dev/proceduralTextures/dist/road/index.js ***!
1197
1112
  \**********************************************************/
1198
1113
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
1199
1114
 
@@ -1201,15 +1116,15 @@ __webpack_require__.r(__webpack_exports__);
1201
1116
  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
1202
1117
  /* harmony export */ RoadProceduralTexture: () => (/* reexport safe */ _roadProceduralTexture__WEBPACK_IMPORTED_MODULE_0__.RoadProceduralTexture)
1203
1118
  /* harmony export */ });
1204
- /* harmony import */ var _roadProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./roadProceduralTexture */ "../../../lts/proceduralTextures/dist/road/roadProceduralTexture.js");
1119
+ /* harmony import */ var _roadProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./roadProceduralTexture */ "../../../dev/proceduralTextures/dist/road/roadProceduralTexture.js");
1205
1120
 
1206
1121
 
1207
1122
 
1208
1123
  /***/ }),
1209
1124
 
1210
- /***/ "../../../lts/proceduralTextures/dist/road/roadProceduralTexture.fragment.js":
1125
+ /***/ "../../../dev/proceduralTextures/dist/road/roadProceduralTexture.fragment.js":
1211
1126
  /*!***********************************************************************************!*\
1212
- !*** ../../../lts/proceduralTextures/dist/road/roadProceduralTexture.fragment.js ***!
1127
+ !*** ../../../dev/proceduralTextures/dist/road/roadProceduralTexture.fragment.js ***!
1213
1128
  \***********************************************************************************/
1214
1129
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
1215
1130
 
@@ -1221,19 +1136,29 @@ __webpack_require__.r(__webpack_exports__);
1221
1136
  /* harmony import */ var core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__);
1222
1137
  // Do not edit.
1223
1138
 
1224
- var name = "roadProceduralTexturePixelShader";
1225
- var shader = "precision highp float;varying vec2 vUV; \nuniform vec3 roadColor;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}\nfloat noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}\nfloat fbm(vec2 n) {float total=0.0,amplitude=1.0;for (int i=0; i<4; i++) {total+=noise(n)*amplitude;n+=n;amplitude*=0.5;}\nreturn total;}\n#define CUSTOM_FRAGMENT_DEFINITIONS\nvoid main(void) {\n#define CUSTOM_FRAGMENT_MAIN_BEGIN\nfloat ratioy=mod(gl_FragCoord.y*100.0 ,fbm(vUV*2.0));vec3 color=roadColor*ratioy;gl_FragColor=vec4(color,1.0);\n#define CUSTOM_FRAGMENT_MAIN_END\n}";
1139
+ const name = "roadProceduralTexturePixelShader";
1140
+ const shader = `precision highp float;varying vec2 vUV;
1141
+ uniform vec3 roadColor;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}
1142
+ float noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}
1143
+ float fbm(vec2 n) {float total=0.0,amplitude=1.0;for (int i=0; i<4; i++) {total+=noise(n)*amplitude;n+=n;amplitude*=0.5;}
1144
+ return total;}
1145
+ #define CUSTOM_FRAGMENT_DEFINITIONS
1146
+ void main(void) {
1147
+ #define CUSTOM_FRAGMENT_MAIN_BEGIN
1148
+ float ratioy=mod(gl_FragCoord.y*100.0 ,fbm(vUV*2.0));vec3 color=roadColor*ratioy;gl_FragColor=vec4(color,1.0);
1149
+ #define CUSTOM_FRAGMENT_MAIN_END
1150
+ }`;
1226
1151
  // Sideeffect
1227
1152
  core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__.ShaderStore.ShadersStore[name] = shader;
1228
1153
  /** @internal */
1229
- var roadProceduralTexturePixelShader = { name: name, shader: shader };
1154
+ const roadProceduralTexturePixelShader = { name, shader };
1230
1155
 
1231
1156
 
1232
1157
  /***/ }),
1233
1158
 
1234
- /***/ "../../../lts/proceduralTextures/dist/road/roadProceduralTexture.js":
1159
+ /***/ "../../../dev/proceduralTextures/dist/road/roadProceduralTexture.js":
1235
1160
  /*!**************************************************************************!*\
1236
- !*** ../../../lts/proceduralTextures/dist/road/roadProceduralTexture.js ***!
1161
+ !*** ../../../dev/proceduralTextures/dist/road/roadProceduralTexture.js ***!
1237
1162
  \**************************************************************************/
1238
1163
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
1239
1164
 
@@ -1244,45 +1169,38 @@ __webpack_require__.r(__webpack_exports__);
1244
1169
  /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! tslib */ "../../../../node_modules/tslib/tslib.es6.mjs");
1245
1170
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! core/Misc/typeStore */ "core/Misc/decorators");
1246
1171
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__);
1247
- /* harmony import */ var _roadProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./roadProceduralTexture.fragment */ "../../../lts/proceduralTextures/dist/road/roadProceduralTexture.fragment.js");
1172
+ /* harmony import */ var _roadProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./roadProceduralTexture.fragment */ "../../../dev/proceduralTextures/dist/road/roadProceduralTexture.fragment.js");
1248
1173
 
1249
1174
 
1250
1175
 
1251
1176
 
1252
1177
 
1253
1178
 
1254
- var RoadProceduralTexture = /** @class */ (function (_super) {
1255
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__extends)(RoadProceduralTexture, _super);
1256
- function RoadProceduralTexture(name, size, scene, fallbackTexture, generateMipMaps) {
1257
- if (scene === void 0) { scene = null; }
1258
- var _this = _super.call(this, name, size, "roadProceduralTexture", scene, fallbackTexture, generateMipMaps) || this;
1259
- _this._roadColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.53, 0.53, 0.53);
1260
- _this.updateShaderUniforms();
1261
- return _this;
1179
+ class RoadProceduralTexture extends core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture {
1180
+ constructor(name, size, scene = null, fallbackTexture, generateMipMaps) {
1181
+ super(name, size, "roadProceduralTexture", scene, fallbackTexture, generateMipMaps);
1182
+ this._roadColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.53, 0.53, 0.53);
1183
+ this.updateShaderUniforms();
1262
1184
  }
1263
- RoadProceduralTexture.prototype.updateShaderUniforms = function () {
1185
+ updateShaderUniforms() {
1264
1186
  this.setColor3("roadColor", this._roadColor);
1265
- };
1266
- Object.defineProperty(RoadProceduralTexture.prototype, "roadColor", {
1267
- get: function () {
1268
- return this._roadColor;
1269
- },
1270
- set: function (value) {
1271
- this._roadColor = value;
1272
- this.updateShaderUniforms();
1273
- },
1274
- enumerable: false,
1275
- configurable: true
1276
- });
1187
+ }
1188
+ get roadColor() {
1189
+ return this._roadColor;
1190
+ }
1191
+ set roadColor(value) {
1192
+ this._roadColor = value;
1193
+ this.updateShaderUniforms();
1194
+ }
1277
1195
  /**
1278
1196
  * Serializes this road procedural texture
1279
1197
  * @returns a serialized road procedural texture object
1280
1198
  */
1281
- RoadProceduralTexture.prototype.serialize = function () {
1282
- var serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, _super.prototype.serialize.call(this));
1199
+ serialize() {
1200
+ const serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, super.serialize());
1283
1201
  serializationObject.customType = "BABYLON.RoadProceduralTexture";
1284
1202
  return serializationObject;
1285
- };
1203
+ }
1286
1204
  /**
1287
1205
  * Creates a Road Procedural Texture from parsed road procedural texture data
1288
1206
  * @param parsedTexture defines parsed texture data
@@ -1290,23 +1208,22 @@ var RoadProceduralTexture = /** @class */ (function (_super) {
1290
1208
  * @param rootUrl defines the root URL containing road procedural texture information
1291
1209
  * @returns a parsed Road Procedural Texture
1292
1210
  */
1293
- RoadProceduralTexture.Parse = function (parsedTexture, scene, rootUrl) {
1294
- var texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(function () { return new RoadProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps); }, parsedTexture, scene, rootUrl);
1211
+ static Parse(parsedTexture, scene, rootUrl) {
1212
+ const texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(() => new RoadProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps), parsedTexture, scene, rootUrl);
1295
1213
  return texture;
1296
- };
1297
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1298
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsColor3)()
1299
- ], RoadProceduralTexture.prototype, "roadColor", null);
1300
- return RoadProceduralTexture;
1301
- }(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture));
1214
+ }
1215
+ }
1216
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1217
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsColor3)()
1218
+ ], RoadProceduralTexture.prototype, "roadColor", null);
1302
1219
  (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.RegisterClass)("BABYLON.RoadProceduralTexture", RoadProceduralTexture);
1303
1220
 
1304
1221
 
1305
1222
  /***/ }),
1306
1223
 
1307
- /***/ "../../../lts/proceduralTextures/dist/starfield/index.js":
1224
+ /***/ "../../../dev/proceduralTextures/dist/starfield/index.js":
1308
1225
  /*!***************************************************************!*\
1309
- !*** ../../../lts/proceduralTextures/dist/starfield/index.js ***!
1226
+ !*** ../../../dev/proceduralTextures/dist/starfield/index.js ***!
1310
1227
  \***************************************************************/
1311
1228
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
1312
1229
 
@@ -1314,15 +1231,15 @@ __webpack_require__.r(__webpack_exports__);
1314
1231
  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
1315
1232
  /* harmony export */ StarfieldProceduralTexture: () => (/* reexport safe */ _starfieldProceduralTexture__WEBPACK_IMPORTED_MODULE_0__.StarfieldProceduralTexture)
1316
1233
  /* harmony export */ });
1317
- /* harmony import */ var _starfieldProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./starfieldProceduralTexture */ "../../../lts/proceduralTextures/dist/starfield/starfieldProceduralTexture.js");
1234
+ /* harmony import */ var _starfieldProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./starfieldProceduralTexture */ "../../../dev/proceduralTextures/dist/starfield/starfieldProceduralTexture.js");
1318
1235
 
1319
1236
 
1320
1237
 
1321
1238
  /***/ }),
1322
1239
 
1323
- /***/ "../../../lts/proceduralTextures/dist/starfield/starfieldProceduralTexture.fragment.js":
1240
+ /***/ "../../../dev/proceduralTextures/dist/starfield/starfieldProceduralTexture.fragment.js":
1324
1241
  /*!*********************************************************************************************!*\
1325
- !*** ../../../lts/proceduralTextures/dist/starfield/starfieldProceduralTexture.fragment.js ***!
1242
+ !*** ../../../dev/proceduralTextures/dist/starfield/starfieldProceduralTexture.fragment.js ***!
1326
1243
  \*********************************************************************************************/
1327
1244
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
1328
1245
 
@@ -1334,19 +1251,34 @@ __webpack_require__.r(__webpack_exports__);
1334
1251
  /* harmony import */ var core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__);
1335
1252
  // Do not edit.
1336
1253
 
1337
- var name = "starfieldProceduralTexturePixelShader";
1338
- var shader = "precision highp float;\n#define volsteps 20\n#define iterations 15\nvarying vec2 vPosition;varying vec2 vUV;uniform float time;uniform float alpha;uniform float beta;uniform float zoom;uniform float formuparam;uniform float stepsize;uniform float tile;uniform float brightness;uniform float darkmatter;uniform float distfading;uniform float saturation;void main()\n{vec3 dir=vec3(vUV*zoom,1.);float localTime=time*0.0001;mat2 rot1=mat2(cos(alpha),sin(alpha),-sin(alpha),cos(alpha));mat2 rot2=mat2(cos(beta),sin(beta),-sin(beta),cos(beta));dir.xz*=rot1;dir.xy*=rot2;vec3 from_=vec3(1.,.5,0.5);from_+=vec3(-2.,localTime*2.,localTime);from_.xz*=rot1;from_.xy*=rot2;float s=0.1,fade=1.;vec3 v=vec3(0.);for (int r=0; r<volsteps; r++) {vec3 p=from_+s*dir*.5;p=abs(vec3(tile)-mod(p,vec3(tile*2.))); \nfloat pa,a=pa=0.;for (int i=0; i<iterations; i++) {p=abs(p)/dot(p,p)-formuparam; \na+=abs(length(p)-pa); \npa=length(p);}\nfloat dm=max(0.,darkmatter-a*a*.001); \na*=a*a; \nif (r>6) fade*=1.-dm; \nv+=fade;v+=vec3(s,s*s,s*s*s*s)*a*brightness*fade; \nfade*=distfading; \ns+=stepsize;}\nv=mix(vec3(length(v)),v,saturation); \ngl_FragColor=vec4(v*.01,1.);}";
1254
+ const name = "starfieldProceduralTexturePixelShader";
1255
+ const shader = `precision highp float;
1256
+ #define volsteps 20
1257
+ #define iterations 15
1258
+ varying vec2 vPosition;varying vec2 vUV;uniform float time;uniform float alpha;uniform float beta;uniform float zoom;uniform float formuparam;uniform float stepsize;uniform float tile;uniform float brightness;uniform float darkmatter;uniform float distfading;uniform float saturation;void main()
1259
+ {vec3 dir=vec3(vUV*zoom,1.);float localTime=time*0.0001;mat2 rot1=mat2(cos(alpha),sin(alpha),-sin(alpha),cos(alpha));mat2 rot2=mat2(cos(beta),sin(beta),-sin(beta),cos(beta));dir.xz*=rot1;dir.xy*=rot2;vec3 from_=vec3(1.,.5,0.5);from_+=vec3(-2.,localTime*2.,localTime);from_.xz*=rot1;from_.xy*=rot2;float s=0.1,fade=1.;vec3 v=vec3(0.);for (int r=0; r<volsteps; r++) {vec3 p=from_+s*dir*.5;p=abs(vec3(tile)-mod(p,vec3(tile*2.)));
1260
+ float pa,a=pa=0.;for (int i=0; i<iterations; i++) {p=abs(p)/dot(p,p)-formuparam;
1261
+ a+=abs(length(p)-pa);
1262
+ pa=length(p);}
1263
+ float dm=max(0.,darkmatter-a*a*.001);
1264
+ a*=a*a;
1265
+ if (r>6) fade*=1.-dm;
1266
+ v+=fade;v+=vec3(s,s*s,s*s*s*s)*a*brightness*fade;
1267
+ fade*=distfading;
1268
+ s+=stepsize;}
1269
+ v=mix(vec3(length(v)),v,saturation);
1270
+ gl_FragColor=vec4(v*.01,1.);}`;
1339
1271
  // Sideeffect
1340
1272
  core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__.ShaderStore.ShadersStore[name] = shader;
1341
1273
  /** @internal */
1342
- var starfieldProceduralTexturePixelShader = { name: name, shader: shader };
1274
+ const starfieldProceduralTexturePixelShader = { name, shader };
1343
1275
 
1344
1276
 
1345
1277
  /***/ }),
1346
1278
 
1347
- /***/ "../../../lts/proceduralTextures/dist/starfield/starfieldProceduralTexture.js":
1279
+ /***/ "../../../dev/proceduralTextures/dist/starfield/starfieldProceduralTexture.js":
1348
1280
  /*!************************************************************************************!*\
1349
- !*** ../../../lts/proceduralTextures/dist/starfield/starfieldProceduralTexture.js ***!
1281
+ !*** ../../../dev/proceduralTextures/dist/starfield/starfieldProceduralTexture.js ***!
1350
1282
  \************************************************************************************/
1351
1283
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
1352
1284
 
@@ -1357,32 +1289,29 @@ __webpack_require__.r(__webpack_exports__);
1357
1289
  /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! tslib */ "../../../../node_modules/tslib/tslib.es6.mjs");
1358
1290
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! core/Misc/typeStore */ "core/Misc/decorators");
1359
1291
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__);
1360
- /* harmony import */ var _starfieldProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./starfieldProceduralTexture.fragment */ "../../../lts/proceduralTextures/dist/starfield/starfieldProceduralTexture.fragment.js");
1292
+ /* harmony import */ var _starfieldProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./starfieldProceduralTexture.fragment */ "../../../dev/proceduralTextures/dist/starfield/starfieldProceduralTexture.fragment.js");
1361
1293
 
1362
1294
 
1363
1295
 
1364
1296
 
1365
1297
 
1366
- var StarfieldProceduralTexture = /** @class */ (function (_super) {
1367
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__extends)(StarfieldProceduralTexture, _super);
1368
- function StarfieldProceduralTexture(name, size, scene, fallbackTexture, generateMipMaps) {
1369
- if (scene === void 0) { scene = null; }
1370
- var _this = _super.call(this, name, size, "starfieldProceduralTexture", scene, fallbackTexture, generateMipMaps) || this;
1371
- _this._time = 1;
1372
- _this._alpha = 0.5;
1373
- _this._beta = 0.8;
1374
- _this._zoom = 0.8;
1375
- _this._formuparam = 0.53;
1376
- _this._stepsize = 0.1;
1377
- _this._tile = 0.85;
1378
- _this._brightness = 0.0015;
1379
- _this._darkmatter = 0.4;
1380
- _this._distfading = 0.73;
1381
- _this._saturation = 0.85;
1382
- _this.updateShaderUniforms();
1383
- return _this;
1298
+ class StarfieldProceduralTexture extends core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture {
1299
+ constructor(name, size, scene = null, fallbackTexture, generateMipMaps) {
1300
+ super(name, size, "starfieldProceduralTexture", scene, fallbackTexture, generateMipMaps);
1301
+ this._time = 1;
1302
+ this._alpha = 0.5;
1303
+ this._beta = 0.8;
1304
+ this._zoom = 0.8;
1305
+ this._formuparam = 0.53;
1306
+ this._stepsize = 0.1;
1307
+ this._tile = 0.85;
1308
+ this._brightness = 0.0015;
1309
+ this._darkmatter = 0.4;
1310
+ this._distfading = 0.73;
1311
+ this._saturation = 0.85;
1312
+ this.updateShaderUniforms();
1384
1313
  }
1385
- StarfieldProceduralTexture.prototype.updateShaderUniforms = function () {
1314
+ updateShaderUniforms() {
1386
1315
  this.setFloat("time", this._time);
1387
1316
  this.setFloat("alpha", this._alpha);
1388
1317
  this.setFloat("beta", this._beta);
@@ -1394,137 +1323,93 @@ var StarfieldProceduralTexture = /** @class */ (function (_super) {
1394
1323
  this.setFloat("darkmatter", this._darkmatter);
1395
1324
  this.setFloat("distfading", this._distfading);
1396
1325
  this.setFloat("saturation", this._saturation);
1397
- };
1398
- Object.defineProperty(StarfieldProceduralTexture.prototype, "time", {
1399
- get: function () {
1400
- return this._time;
1401
- },
1402
- set: function (value) {
1403
- this._time = value;
1404
- this.updateShaderUniforms();
1405
- },
1406
- enumerable: false,
1407
- configurable: true
1408
- });
1409
- Object.defineProperty(StarfieldProceduralTexture.prototype, "alpha", {
1410
- get: function () {
1411
- return this._alpha;
1412
- },
1413
- set: function (value) {
1414
- this._alpha = value;
1415
- this.updateShaderUniforms();
1416
- },
1417
- enumerable: false,
1418
- configurable: true
1419
- });
1420
- Object.defineProperty(StarfieldProceduralTexture.prototype, "beta", {
1421
- get: function () {
1422
- return this._beta;
1423
- },
1424
- set: function (value) {
1425
- this._beta = value;
1426
- this.updateShaderUniforms();
1427
- },
1428
- enumerable: false,
1429
- configurable: true
1430
- });
1431
- Object.defineProperty(StarfieldProceduralTexture.prototype, "formuparam", {
1432
- get: function () {
1433
- return this._formuparam;
1434
- },
1435
- set: function (value) {
1436
- this._formuparam = value;
1437
- this.updateShaderUniforms();
1438
- },
1439
- enumerable: false,
1440
- configurable: true
1441
- });
1442
- Object.defineProperty(StarfieldProceduralTexture.prototype, "stepsize", {
1443
- get: function () {
1444
- return this._stepsize;
1445
- },
1446
- set: function (value) {
1447
- this._stepsize = value;
1448
- this.updateShaderUniforms();
1449
- },
1450
- enumerable: false,
1451
- configurable: true
1452
- });
1453
- Object.defineProperty(StarfieldProceduralTexture.prototype, "zoom", {
1454
- get: function () {
1455
- return this._zoom;
1456
- },
1457
- set: function (value) {
1458
- this._zoom = value;
1459
- this.updateShaderUniforms();
1460
- },
1461
- enumerable: false,
1462
- configurable: true
1463
- });
1464
- Object.defineProperty(StarfieldProceduralTexture.prototype, "tile", {
1465
- get: function () {
1466
- return this._tile;
1467
- },
1468
- set: function (value) {
1469
- this._tile = value;
1470
- this.updateShaderUniforms();
1471
- },
1472
- enumerable: false,
1473
- configurable: true
1474
- });
1475
- Object.defineProperty(StarfieldProceduralTexture.prototype, "brightness", {
1476
- get: function () {
1477
- return this._brightness;
1478
- },
1479
- set: function (value) {
1480
- this._brightness = value;
1481
- this.updateShaderUniforms();
1482
- },
1483
- enumerable: false,
1484
- configurable: true
1485
- });
1486
- Object.defineProperty(StarfieldProceduralTexture.prototype, "darkmatter", {
1487
- get: function () {
1488
- return this._darkmatter;
1489
- },
1490
- set: function (value) {
1491
- this._darkmatter = value;
1492
- this.updateShaderUniforms();
1493
- },
1494
- enumerable: false,
1495
- configurable: true
1496
- });
1497
- Object.defineProperty(StarfieldProceduralTexture.prototype, "distfading", {
1498
- get: function () {
1499
- return this._distfading;
1500
- },
1501
- set: function (value) {
1502
- this._distfading = value;
1503
- this.updateShaderUniforms();
1504
- },
1505
- enumerable: false,
1506
- configurable: true
1507
- });
1508
- Object.defineProperty(StarfieldProceduralTexture.prototype, "saturation", {
1509
- get: function () {
1510
- return this._saturation;
1511
- },
1512
- set: function (value) {
1513
- this._saturation = value;
1514
- this.updateShaderUniforms();
1515
- },
1516
- enumerable: false,
1517
- configurable: true
1518
- });
1326
+ }
1327
+ get time() {
1328
+ return this._time;
1329
+ }
1330
+ set time(value) {
1331
+ this._time = value;
1332
+ this.updateShaderUniforms();
1333
+ }
1334
+ get alpha() {
1335
+ return this._alpha;
1336
+ }
1337
+ set alpha(value) {
1338
+ this._alpha = value;
1339
+ this.updateShaderUniforms();
1340
+ }
1341
+ get beta() {
1342
+ return this._beta;
1343
+ }
1344
+ set beta(value) {
1345
+ this._beta = value;
1346
+ this.updateShaderUniforms();
1347
+ }
1348
+ get formuparam() {
1349
+ return this._formuparam;
1350
+ }
1351
+ set formuparam(value) {
1352
+ this._formuparam = value;
1353
+ this.updateShaderUniforms();
1354
+ }
1355
+ get stepsize() {
1356
+ return this._stepsize;
1357
+ }
1358
+ set stepsize(value) {
1359
+ this._stepsize = value;
1360
+ this.updateShaderUniforms();
1361
+ }
1362
+ get zoom() {
1363
+ return this._zoom;
1364
+ }
1365
+ set zoom(value) {
1366
+ this._zoom = value;
1367
+ this.updateShaderUniforms();
1368
+ }
1369
+ get tile() {
1370
+ return this._tile;
1371
+ }
1372
+ set tile(value) {
1373
+ this._tile = value;
1374
+ this.updateShaderUniforms();
1375
+ }
1376
+ get brightness() {
1377
+ return this._brightness;
1378
+ }
1379
+ set brightness(value) {
1380
+ this._brightness = value;
1381
+ this.updateShaderUniforms();
1382
+ }
1383
+ get darkmatter() {
1384
+ return this._darkmatter;
1385
+ }
1386
+ set darkmatter(value) {
1387
+ this._darkmatter = value;
1388
+ this.updateShaderUniforms();
1389
+ }
1390
+ get distfading() {
1391
+ return this._distfading;
1392
+ }
1393
+ set distfading(value) {
1394
+ this._distfading = value;
1395
+ this.updateShaderUniforms();
1396
+ }
1397
+ get saturation() {
1398
+ return this._saturation;
1399
+ }
1400
+ set saturation(value) {
1401
+ this._saturation = value;
1402
+ this.updateShaderUniforms();
1403
+ }
1519
1404
  /**
1520
1405
  * Serializes this starfield procedural texture
1521
1406
  * @returns a serialized starfield procedural texture object
1522
1407
  */
1523
- StarfieldProceduralTexture.prototype.serialize = function () {
1524
- var serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, _super.prototype.serialize.call(this));
1408
+ serialize() {
1409
+ const serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, super.serialize());
1525
1410
  serializationObject.customType = "BABYLON.StarfieldProceduralTexture";
1526
1411
  return serializationObject;
1527
- };
1412
+ }
1528
1413
  /**
1529
1414
  * Creates a Starfield Procedural Texture from parsed startfield procedural texture data
1530
1415
  * @param parsedTexture defines parsed texture data
@@ -1532,53 +1417,52 @@ var StarfieldProceduralTexture = /** @class */ (function (_super) {
1532
1417
  * @param rootUrl defines the root URL containing startfield procedural texture information
1533
1418
  * @returns a parsed Starfield Procedural Texture
1534
1419
  */
1535
- StarfieldProceduralTexture.Parse = function (parsedTexture, scene, rootUrl) {
1536
- var texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(function () { return new StarfieldProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps); }, parsedTexture, scene, rootUrl);
1420
+ static Parse(parsedTexture, scene, rootUrl) {
1421
+ const texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(() => new StarfieldProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps), parsedTexture, scene, rootUrl);
1537
1422
  return texture;
1538
- };
1539
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1540
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1541
- ], StarfieldProceduralTexture.prototype, "time", null);
1542
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1543
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1544
- ], StarfieldProceduralTexture.prototype, "alpha", null);
1545
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1546
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1547
- ], StarfieldProceduralTexture.prototype, "beta", null);
1548
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1549
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1550
- ], StarfieldProceduralTexture.prototype, "formuparam", null);
1551
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1552
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1553
- ], StarfieldProceduralTexture.prototype, "stepsize", null);
1554
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1555
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1556
- ], StarfieldProceduralTexture.prototype, "zoom", null);
1557
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1558
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1559
- ], StarfieldProceduralTexture.prototype, "tile", null);
1560
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1561
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1562
- ], StarfieldProceduralTexture.prototype, "brightness", null);
1563
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1564
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1565
- ], StarfieldProceduralTexture.prototype, "darkmatter", null);
1566
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1567
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1568
- ], StarfieldProceduralTexture.prototype, "distfading", null);
1569
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1570
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1571
- ], StarfieldProceduralTexture.prototype, "saturation", null);
1572
- return StarfieldProceduralTexture;
1573
- }(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture));
1423
+ }
1424
+ }
1425
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1426
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1427
+ ], StarfieldProceduralTexture.prototype, "time", null);
1428
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1429
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1430
+ ], StarfieldProceduralTexture.prototype, "alpha", null);
1431
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1432
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1433
+ ], StarfieldProceduralTexture.prototype, "beta", null);
1434
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1435
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1436
+ ], StarfieldProceduralTexture.prototype, "formuparam", null);
1437
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1438
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1439
+ ], StarfieldProceduralTexture.prototype, "stepsize", null);
1440
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1441
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1442
+ ], StarfieldProceduralTexture.prototype, "zoom", null);
1443
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1444
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1445
+ ], StarfieldProceduralTexture.prototype, "tile", null);
1446
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1447
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1448
+ ], StarfieldProceduralTexture.prototype, "brightness", null);
1449
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1450
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1451
+ ], StarfieldProceduralTexture.prototype, "darkmatter", null);
1452
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1453
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1454
+ ], StarfieldProceduralTexture.prototype, "distfading", null);
1455
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1456
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1457
+ ], StarfieldProceduralTexture.prototype, "saturation", null);
1574
1458
  (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.RegisterClass)("BABYLON.StarfieldProceduralTexture", StarfieldProceduralTexture);
1575
1459
 
1576
1460
 
1577
1461
  /***/ }),
1578
1462
 
1579
- /***/ "../../../lts/proceduralTextures/dist/wood/index.js":
1463
+ /***/ "../../../dev/proceduralTextures/dist/wood/index.js":
1580
1464
  /*!**********************************************************!*\
1581
- !*** ../../../lts/proceduralTextures/dist/wood/index.js ***!
1465
+ !*** ../../../dev/proceduralTextures/dist/wood/index.js ***!
1582
1466
  \**********************************************************/
1583
1467
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
1584
1468
 
@@ -1586,15 +1470,15 @@ __webpack_require__.r(__webpack_exports__);
1586
1470
  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
1587
1471
  /* harmony export */ WoodProceduralTexture: () => (/* reexport safe */ _woodProceduralTexture__WEBPACK_IMPORTED_MODULE_0__.WoodProceduralTexture)
1588
1472
  /* harmony export */ });
1589
- /* harmony import */ var _woodProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./woodProceduralTexture */ "../../../lts/proceduralTextures/dist/wood/woodProceduralTexture.js");
1473
+ /* harmony import */ var _woodProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./woodProceduralTexture */ "../../../dev/proceduralTextures/dist/wood/woodProceduralTexture.js");
1590
1474
 
1591
1475
 
1592
1476
 
1593
1477
  /***/ }),
1594
1478
 
1595
- /***/ "../../../lts/proceduralTextures/dist/wood/woodProceduralTexture.fragment.js":
1479
+ /***/ "../../../dev/proceduralTextures/dist/wood/woodProceduralTexture.fragment.js":
1596
1480
  /*!***********************************************************************************!*\
1597
- !*** ../../../lts/proceduralTextures/dist/wood/woodProceduralTexture.fragment.js ***!
1481
+ !*** ../../../dev/proceduralTextures/dist/wood/woodProceduralTexture.fragment.js ***!
1598
1482
  \***********************************************************************************/
1599
1483
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
1600
1484
 
@@ -1606,19 +1490,28 @@ __webpack_require__.r(__webpack_exports__);
1606
1490
  /* harmony import */ var core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__);
1607
1491
  // Do not edit.
1608
1492
 
1609
- var name = "woodProceduralTexturePixelShader";
1610
- var shader = "precision highp float;varying vec2 vPosition;varying vec2 vUV;uniform float ampScale;uniform vec3 woodColor;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}\nfloat noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}\nfloat fbm(vec2 n) {float total=0.0,amplitude=1.0;for (int i=0; i<4; i++) {total+=noise(n)*amplitude;n+=n;amplitude*=0.5;}\nreturn total;}\n#define CUSTOM_FRAGMENT_DEFINITIONS\nvoid main(void) {\n#define CUSTOM_FRAGMENT_MAIN_BEGIN\nfloat ratioy=mod(vUV.x*ampScale,2.0+fbm(vUV*0.8));vec3 wood=woodColor*ratioy;gl_FragColor=vec4(wood,1.0);\n#define CUSTOM_FRAGMENT_MAIN_END\n}";
1493
+ const name = "woodProceduralTexturePixelShader";
1494
+ const shader = `precision highp float;varying vec2 vPosition;varying vec2 vUV;uniform float ampScale;uniform vec3 woodColor;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}
1495
+ float noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}
1496
+ float fbm(vec2 n) {float total=0.0,amplitude=1.0;for (int i=0; i<4; i++) {total+=noise(n)*amplitude;n+=n;amplitude*=0.5;}
1497
+ return total;}
1498
+ #define CUSTOM_FRAGMENT_DEFINITIONS
1499
+ void main(void) {
1500
+ #define CUSTOM_FRAGMENT_MAIN_BEGIN
1501
+ float ratioy=mod(vUV.x*ampScale,2.0+fbm(vUV*0.8));vec3 wood=woodColor*ratioy;gl_FragColor=vec4(wood,1.0);
1502
+ #define CUSTOM_FRAGMENT_MAIN_END
1503
+ }`;
1611
1504
  // Sideeffect
1612
1505
  core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__.ShaderStore.ShadersStore[name] = shader;
1613
1506
  /** @internal */
1614
- var woodProceduralTexturePixelShader = { name: name, shader: shader };
1507
+ const woodProceduralTexturePixelShader = { name, shader };
1615
1508
 
1616
1509
 
1617
1510
  /***/ }),
1618
1511
 
1619
- /***/ "../../../lts/proceduralTextures/dist/wood/woodProceduralTexture.js":
1512
+ /***/ "../../../dev/proceduralTextures/dist/wood/woodProceduralTexture.js":
1620
1513
  /*!**************************************************************************!*\
1621
- !*** ../../../lts/proceduralTextures/dist/wood/woodProceduralTexture.js ***!
1514
+ !*** ../../../dev/proceduralTextures/dist/wood/woodProceduralTexture.js ***!
1622
1515
  \**************************************************************************/
1623
1516
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
1624
1517
 
@@ -1629,58 +1522,47 @@ __webpack_require__.r(__webpack_exports__);
1629
1522
  /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! tslib */ "../../../../node_modules/tslib/tslib.es6.mjs");
1630
1523
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! core/Misc/typeStore */ "core/Misc/decorators");
1631
1524
  /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__);
1632
- /* harmony import */ var _woodProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./woodProceduralTexture.fragment */ "../../../lts/proceduralTextures/dist/wood/woodProceduralTexture.fragment.js");
1525
+ /* harmony import */ var _woodProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./woodProceduralTexture.fragment */ "../../../dev/proceduralTextures/dist/wood/woodProceduralTexture.fragment.js");
1633
1526
 
1634
1527
 
1635
1528
 
1636
1529
 
1637
1530
 
1638
1531
 
1639
- var WoodProceduralTexture = /** @class */ (function (_super) {
1640
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__extends)(WoodProceduralTexture, _super);
1641
- function WoodProceduralTexture(name, size, scene, fallbackTexture, generateMipMaps) {
1642
- if (scene === void 0) { scene = null; }
1643
- var _this = _super.call(this, name, size, "woodProceduralTexture", scene, fallbackTexture, generateMipMaps) || this;
1644
- _this._ampScale = 100.0;
1645
- _this._woodColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.32, 0.17, 0.09);
1646
- _this.updateShaderUniforms();
1647
- return _this;
1532
+ class WoodProceduralTexture extends core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture {
1533
+ constructor(name, size, scene = null, fallbackTexture, generateMipMaps) {
1534
+ super(name, size, "woodProceduralTexture", scene, fallbackTexture, generateMipMaps);
1535
+ this._ampScale = 100.0;
1536
+ this._woodColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.32, 0.17, 0.09);
1537
+ this.updateShaderUniforms();
1648
1538
  }
1649
- WoodProceduralTexture.prototype.updateShaderUniforms = function () {
1539
+ updateShaderUniforms() {
1650
1540
  this.setFloat("ampScale", this._ampScale);
1651
1541
  this.setColor3("woodColor", this._woodColor);
1652
- };
1653
- Object.defineProperty(WoodProceduralTexture.prototype, "ampScale", {
1654
- get: function () {
1655
- return this._ampScale;
1656
- },
1657
- set: function (value) {
1658
- this._ampScale = value;
1659
- this.updateShaderUniforms();
1660
- },
1661
- enumerable: false,
1662
- configurable: true
1663
- });
1664
- Object.defineProperty(WoodProceduralTexture.prototype, "woodColor", {
1665
- get: function () {
1666
- return this._woodColor;
1667
- },
1668
- set: function (value) {
1669
- this._woodColor = value;
1670
- this.updateShaderUniforms();
1671
- },
1672
- enumerable: false,
1673
- configurable: true
1674
- });
1542
+ }
1543
+ get ampScale() {
1544
+ return this._ampScale;
1545
+ }
1546
+ set ampScale(value) {
1547
+ this._ampScale = value;
1548
+ this.updateShaderUniforms();
1549
+ }
1550
+ get woodColor() {
1551
+ return this._woodColor;
1552
+ }
1553
+ set woodColor(value) {
1554
+ this._woodColor = value;
1555
+ this.updateShaderUniforms();
1556
+ }
1675
1557
  /**
1676
1558
  * Serializes this wood procedural texture
1677
1559
  * @returns a serialized wood procedural texture object
1678
1560
  */
1679
- WoodProceduralTexture.prototype.serialize = function () {
1680
- var serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, _super.prototype.serialize.call(this));
1561
+ serialize() {
1562
+ const serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, super.serialize());
1681
1563
  serializationObject.customType = "BABYLON.WoodProceduralTexture";
1682
1564
  return serializationObject;
1683
- };
1565
+ }
1684
1566
  /**
1685
1567
  * Creates a Wood Procedural Texture from parsed wood procedural texture data
1686
1568
  * @param parsedTexture defines parsed texture data
@@ -1688,21 +1570,60 @@ var WoodProceduralTexture = /** @class */ (function (_super) {
1688
1570
  * @param rootUrl defines the root URL containing wood procedural texture information
1689
1571
  * @returns a parsed Wood Procedural Texture
1690
1572
  */
1691
- WoodProceduralTexture.Parse = function (parsedTexture, scene, rootUrl) {
1692
- var texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(function () { return new WoodProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps); }, parsedTexture, scene, rootUrl);
1573
+ static Parse(parsedTexture, scene, rootUrl) {
1574
+ const texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(() => new WoodProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps), parsedTexture, scene, rootUrl);
1693
1575
  return texture;
1694
- };
1695
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1696
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1697
- ], WoodProceduralTexture.prototype, "ampScale", null);
1698
- (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1699
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsColor3)()
1700
- ], WoodProceduralTexture.prototype, "woodColor", null);
1701
- return WoodProceduralTexture;
1702
- }(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture));
1576
+ }
1577
+ }
1578
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1579
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serialize)()
1580
+ ], WoodProceduralTexture.prototype, "ampScale", null);
1581
+ (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
1582
+ (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsColor3)()
1583
+ ], WoodProceduralTexture.prototype, "woodColor", null);
1703
1584
  (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.RegisterClass)("BABYLON.WoodProceduralTexture", WoodProceduralTexture);
1704
1585
 
1705
1586
 
1587
+ /***/ }),
1588
+
1589
+ /***/ "../../../lts/proceduralTextures/dist/legacy/legacy.js":
1590
+ /*!*************************************************************!*\
1591
+ !*** ../../../lts/proceduralTextures/dist/legacy/legacy.js ***!
1592
+ \*************************************************************/
1593
+ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
1594
+
1595
+ __webpack_require__.r(__webpack_exports__);
1596
+ /* harmony export */ __webpack_require__.d(__webpack_exports__, {
1597
+ /* harmony export */ BrickProceduralTexture: () => (/* reexport safe */ procedural_textures_index__WEBPACK_IMPORTED_MODULE_0__.BrickProceduralTexture),
1598
+ /* harmony export */ CloudProceduralTexture: () => (/* reexport safe */ procedural_textures_index__WEBPACK_IMPORTED_MODULE_0__.CloudProceduralTexture),
1599
+ /* harmony export */ FireProceduralTexture: () => (/* reexport safe */ procedural_textures_index__WEBPACK_IMPORTED_MODULE_0__.FireProceduralTexture),
1600
+ /* harmony export */ GrassProceduralTexture: () => (/* reexport safe */ procedural_textures_index__WEBPACK_IMPORTED_MODULE_0__.GrassProceduralTexture),
1601
+ /* harmony export */ MarbleProceduralTexture: () => (/* reexport safe */ procedural_textures_index__WEBPACK_IMPORTED_MODULE_0__.MarbleProceduralTexture),
1602
+ /* harmony export */ NormalMapProceduralTexture: () => (/* reexport safe */ procedural_textures_index__WEBPACK_IMPORTED_MODULE_0__.NormalMapProceduralTexture),
1603
+ /* harmony export */ PerlinNoiseProceduralTexture: () => (/* reexport safe */ procedural_textures_index__WEBPACK_IMPORTED_MODULE_0__.PerlinNoiseProceduralTexture),
1604
+ /* harmony export */ RoadProceduralTexture: () => (/* reexport safe */ procedural_textures_index__WEBPACK_IMPORTED_MODULE_0__.RoadProceduralTexture),
1605
+ /* harmony export */ StarfieldProceduralTexture: () => (/* reexport safe */ procedural_textures_index__WEBPACK_IMPORTED_MODULE_0__.StarfieldProceduralTexture),
1606
+ /* harmony export */ WoodProceduralTexture: () => (/* reexport safe */ procedural_textures_index__WEBPACK_IMPORTED_MODULE_0__.WoodProceduralTexture)
1607
+ /* harmony export */ });
1608
+ /* harmony import */ var procedural_textures_index__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! procedural-textures/index */ "../../../dev/proceduralTextures/dist/index.js");
1609
+ /* eslint-disable import/no-internal-modules */
1610
+
1611
+ /**
1612
+ * Legacy support, defining window.BABYLON.GridMaterial... (global variable).
1613
+ *
1614
+ * This is the entry point for the UMD module.
1615
+ * The entry point for a future ESM package should be index.ts
1616
+ */
1617
+ var globalObject = typeof __webpack_require__.g !== "undefined" ? __webpack_require__.g : typeof window !== "undefined" ? window : undefined;
1618
+ if (typeof globalObject !== "undefined") {
1619
+ globalObject.BABYLON = globalObject.BABYLON || {};
1620
+ for (var mat in procedural_textures_index__WEBPACK_IMPORTED_MODULE_0__) {
1621
+ globalObject.BABYLON[mat] = procedural_textures_index__WEBPACK_IMPORTED_MODULE_0__[mat];
1622
+ }
1623
+ }
1624
+
1625
+
1626
+
1706
1627
  /***/ }),
1707
1628
 
1708
1629
  /***/ "core/Misc/decorators":
@@ -2168,12 +2089,12 @@ var __webpack_exports__ = {};
2168
2089
  __webpack_require__.r(__webpack_exports__);
2169
2090
  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
2170
2091
  /* harmony export */ "default": () => (__WEBPACK_DEFAULT_EXPORT__),
2171
- /* harmony export */ proceduralTextures: () => (/* reexport module object */ procedural_textures_legacy_legacy__WEBPACK_IMPORTED_MODULE_0__)
2092
+ /* harmony export */ proceduralTextures: () => (/* reexport module object */ _lts_procedural_textures_legacy_legacy__WEBPACK_IMPORTED_MODULE_0__)
2172
2093
  /* harmony export */ });
2173
- /* harmony import */ var procedural_textures_legacy_legacy__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! procedural-textures/legacy/legacy */ "../../../lts/proceduralTextures/dist/legacy/legacy.js");
2094
+ /* harmony import */ var _lts_procedural_textures_legacy_legacy__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @lts/procedural-textures/legacy/legacy */ "../../../lts/proceduralTextures/dist/legacy/legacy.js");
2174
2095
 
2175
2096
 
2176
- /* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = (procedural_textures_legacy_legacy__WEBPACK_IMPORTED_MODULE_0__);
2097
+ /* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = (_lts_procedural_textures_legacy_legacy__WEBPACK_IMPORTED_MODULE_0__);
2177
2098
 
2178
2099
  })();
2179
2100