babylonjs-procedural-textures 6.11.0 → 6.11.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. package/babylon.brickProceduralTexture.js +40 -40
  2. package/babylon.brickProceduralTexture.js.map +1 -1
  3. package/babylon.brickProceduralTexture.min.js +1 -1
  4. package/babylon.brickProceduralTexture.min.js.map +1 -1
  5. package/babylon.cloudProceduralTexture.js +40 -40
  6. package/babylon.cloudProceduralTexture.js.map +1 -1
  7. package/babylon.cloudProceduralTexture.min.js +1 -1
  8. package/babylon.cloudProceduralTexture.min.js.map +1 -1
  9. package/babylon.fireProceduralTexture.js +44 -44
  10. package/babylon.fireProceduralTexture.js.map +1 -1
  11. package/babylon.fireProceduralTexture.min.js +1 -1
  12. package/babylon.fireProceduralTexture.min.js.map +1 -1
  13. package/babylon.grassProceduralTexture.js +38 -38
  14. package/babylon.grassProceduralTexture.js.map +1 -1
  15. package/babylon.grassProceduralTexture.min.js +1 -1
  16. package/babylon.grassProceduralTexture.min.js.map +1 -1
  17. package/babylon.marbleProceduralTexture.js +39 -39
  18. package/babylon.marbleProceduralTexture.js.map +1 -1
  19. package/babylon.marbleProceduralTexture.min.js +1 -1
  20. package/babylon.marbleProceduralTexture.min.js.map +1 -1
  21. package/babylon.normalMapProceduralTexture.js +35 -35
  22. package/babylon.normalMapProceduralTexture.js.map +1 -1
  23. package/babylon.normalMapProceduralTexture.min.js +1 -1
  24. package/babylon.normalMapProceduralTexture.min.js.map +1 -1
  25. package/babylon.perlinNoiseProceduralTexture.js +37 -37
  26. package/babylon.perlinNoiseProceduralTexture.js.map +1 -1
  27. package/babylon.perlinNoiseProceduralTexture.min.js +1 -1
  28. package/babylon.perlinNoiseProceduralTexture.min.js.map +1 -1
  29. package/babylon.roadProceduralTexture.js +36 -36
  30. package/babylon.roadProceduralTexture.js.map +1 -1
  31. package/babylon.roadProceduralTexture.min.js +1 -1
  32. package/babylon.roadProceduralTexture.min.js.map +1 -1
  33. package/babylon.starfieldProceduralTexture.js +45 -45
  34. package/babylon.starfieldProceduralTexture.js.map +1 -1
  35. package/babylon.starfieldProceduralTexture.min.js +1 -1
  36. package/babylon.starfieldProceduralTexture.min.js.map +1 -1
  37. package/babylon.woodProceduralTexture.js +37 -37
  38. package/babylon.woodProceduralTexture.js.map +1 -1
  39. package/babylon.woodProceduralTexture.min.js +1 -1
  40. package/babylon.woodProceduralTexture.min.js.map +1 -1
  41. package/babylonjs.proceduralTextures.js +306 -306
  42. package/babylonjs.proceduralTextures.js.map +1 -1
  43. package/babylonjs.proceduralTextures.min.js +1 -1
  44. package/babylonjs.proceduralTextures.min.js.map +1 -1
  45. package/package.json +3 -3
  46. package/tsconfig.build.json +6 -4
  47. package/webpack.config.js +2 -2
@@ -1 +1 @@
1
- {"version":3,"file":"babylon.fireProceduralTexture.min.js","mappings":"CAAA,SAA2CA,EAAMC,GAC1B,iBAAZC,SAA0C,iBAAXC,OACxCA,OAAOD,QAAUD,EAAQG,QAAQ,cACR,mBAAXC,QAAyBA,OAAOC,IAC9CD,OAAO,gCAAiC,CAAC,aAAcJ,GAC7B,iBAAZC,QACdA,QAAQ,iCAAmCD,EAAQG,QAAQ,cAE3DJ,EAAyB,mBAAIC,EAAQD,EAAc,QACpD,CATD,CASoB,oBAATO,KAAuBA,KAAyB,oBAAXC,OAAyBA,OAASC,MAAQC,G,kCCT1FP,EAAOD,QAAUQ,C,GCCbC,EAA2B,CAAC,EAGhC,SAASC,EAAoBC,GAE5B,IAAIC,EAAeH,EAAyBE,GAC5C,QAAqBE,IAAjBD,EACH,OAAOA,EAAaZ,QAGrB,IAAIC,EAASQ,EAAyBE,GAAY,CAGjDX,QAAS,CAAC,GAOX,OAHAc,EAAoBH,GAAUV,EAAQA,EAAOD,QAASU,GAG/CT,EAAOD,OACf,CCrBAU,EAAoBK,EAAI,CAACf,EAASgB,KACjC,IAAI,IAAIC,KAAOD,EACXN,EAAoBQ,EAAEF,EAAYC,KAASP,EAAoBQ,EAAElB,EAASiB,IAC5EE,OAAOC,eAAepB,EAASiB,EAAK,CAAEI,YAAY,EAAMC,IAAKN,EAAWC,IAE1E,ECNDP,EAAoBa,EAAI,WACvB,GAA0B,iBAAfC,WAAyB,OAAOA,WAC3C,IACC,OAAOjB,MAAQ,IAAIkB,SAAS,cAAb,EAChB,CAAE,MAAOC,GACR,GAAsB,iBAAXC,OAAqB,OAAOA,MACxC,CACA,CAPuB,GCAxBjB,EAAoBQ,EAAI,CAACU,EAAKC,IAAUV,OAAOW,UAAUC,eAAeC,KAAKJ,EAAKC,GCClFnB,EAAoBuB,EAAKjC,IACH,oBAAXkC,QAA0BA,OAAOC,aAC1ChB,OAAOC,eAAepB,EAASkC,OAAOC,YAAa,CAAEC,MAAO,WAE7DjB,OAAOC,eAAepB,EAAS,aAAc,CAAEoC,OAAO,GAAO,E,0GCiDvD,SAASC,EAAWC,EAAYC,EAAQtB,EAAKuB,GAClD,IAA2HzB,EAAvH0B,EAAIC,UAAUC,OAAQV,EAAIQ,EAAI,EAAIF,EAAkB,OAATC,EAAgBA,EAAOrB,OAAOyB,yBAAyBL,EAAQtB,GAAOuB,EACrH,GAAuB,iBAAZK,SAAoD,mBAArBA,QAAQC,SAAyBb,EAAIY,QAAQC,SAASR,EAAYC,EAAQtB,EAAKuB,QACpH,IAAK,IAAIO,EAAIT,EAAWK,OAAS,EAAGI,GAAK,EAAGA,KAAShC,EAAIuB,EAAWS,MAAId,GAAKQ,EAAI,EAAI1B,EAAEkB,GAAKQ,EAAI,EAAI1B,EAAEwB,EAAQtB,EAAKgB,GAAKlB,EAAEwB,EAAQtB,KAASgB,GAChJ,OAAOQ,EAAI,GAAKR,GAAKd,OAAOC,eAAemB,EAAQtB,EAAKgB,GAAIA,CAC9D,C,4CA6F6Bd,OAAO6B,OA0GX7B,OAAO6B,O,aCxPhC,EAAAC,YAAYC,aAAiB,iCANd,m8BCOR,MAAMC,UAA8B,EAAAC,kBAOvCC,YAAYC,EAAcC,EAAcC,EAAyB,KAAMC,EAA2BC,GAC9FC,MAAML,EAAMC,EAAM,wBAAyBC,EAAOC,EAAiBC,GAP/D,KAAAE,MAAgB,EAChB,KAAAC,OAAS,IAAI,EAAAC,QAAQ,GAAK,IAC1B,KAAAC,mBAA6B,EAE7B,KAAAC,gBAA0B,GAI9BzD,KAAK0D,YAAcd,EAAsBe,cACzC3D,KAAK4D,sBACT,CAEOA,uBACH5D,KAAK6D,SAAS,OAAQ7D,KAAKqD,OAC3BrD,KAAK8D,WAAW,QAAS9D,KAAKsD,QAC9BtD,KAAK+D,UAAU,KAAM/D,KAAK0D,YAAY,IACtC1D,KAAK+D,UAAU,KAAM/D,KAAK0D,YAAY,IACtC1D,KAAK+D,UAAU,KAAM/D,KAAK0D,YAAY,IACtC1D,KAAK+D,UAAU,KAAM/D,KAAK0D,YAAY,IACtC1D,KAAK+D,UAAU,KAAM/D,KAAK0D,YAAY,IACtC1D,KAAK+D,UAAU,KAAM/D,KAAK0D,YAAY,IACtC1D,KAAK6D,SAAS,iBAAkB7D,KAAKyD,gBACzC,CAEOO,OAAOC,GACV,MAAMhB,EAAQjD,KAAKkE,WACflE,KAAKwD,mBAAqBP,IAC1BjD,KAAKqD,OAAqC,IAA5BJ,EAAMkB,oBACpBnE,KAAK4D,wBAETR,MAAMY,OAAOC,EACjB,CAEkBG,8BACd,MAAO,CAAC,IAAI,EAAAC,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,EAAK,GAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,GAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,GAAK,GACxK,CAEkBC,6BACd,MAAO,CAAC,IAAI,EAAAD,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,GAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,GACxK,CAEkBV,2BACd,MAAO,CAAC,IAAI,EAAAU,OAAO,GAAK,EAAK,IAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,EAAK,GAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,GAAK,IAAM,IAAI,EAAAA,OAAO,GAAK,GAAK,IACxK,CAEkBE,4BACd,MAAO,CAAC,IAAI,EAAAF,OAAO,GAAK,EAAK,IAAM,IAAI,EAAAA,OAAO,EAAK,EAAK,IAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,IAAM,IAAI,EAAAA,OAAO,EAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,GAAK,IAAM,IAAI,EAAAA,OAAO,EAAK,GAAK,IACxK,CAGWG,uBACP,OAAOxE,KAAKwD,iBAChB,CAEWgB,qBAAiB3C,GACxB7B,KAAKwD,kBAAoB3B,CAC7B,CAEW4C,iBACP,OAAOzE,KAAK0D,WAChB,CAEWe,eAAW5C,GAClB7B,KAAK0D,YAAc7B,EACnB7B,KAAK4D,sBACT,CAGWc,WACP,OAAO1E,KAAKqD,KAChB,CAEWqB,SAAK7C,GACZ7B,KAAKqD,MAAQxB,EACb7B,KAAK4D,sBACT,CAGWe,YACP,OAAO3E,KAAKsD,MAChB,CAEWqB,UAAM9C,GACb7B,KAAKsD,OAASzB,EACd7B,KAAK4D,sBACT,CAGWgB,qBACP,OAAO5E,KAAKyD,eAChB,CAEWmB,mBAAe/C,GACtB7B,KAAKyD,gBAAkB5B,EACvB7B,KAAK4D,sBACT,CAMOiB,YACH,MAAMC,EAAsB,EAAAC,oBAAoBC,UAAUhF,KAAMoD,MAAMyB,aACtEC,EAAoBG,WAAa,gCAEjCH,EAAoBL,WAAa,GACjC,IAAK,IAAIjC,EAAI,EAAGA,EAAIxC,KAAK0D,YAAYtB,OAAQI,IACzCsC,EAAoBL,WAAWS,KAAKlF,KAAK0D,YAAYlB,GAAG2C,WAG5D,OAAOL,CACX,CASOM,aAAaC,EAAoBpC,EAAcqC,GAClD,MAAMC,EAAU,EAAAR,oBAAoBS,OAChC,IAAM,IAAI5C,EAAsByC,EAActC,KAAMsC,EAAcI,MAAOxC,OAAO3C,EAAW+E,EAAcK,mBACzGL,EACApC,EACAqC,GAGEK,EAAmB,GACzB,IAAK,IAAInD,EAAI,EAAGA,EAAI6C,EAAcZ,WAAWrC,OAAQI,IACjDmD,EAAOT,KAAK,EAAAb,OAAOuB,UAAUP,EAAcZ,WAAWjC,KAK1D,OAFA+C,EAAQd,WAAakB,EAEdJ,CACX,EAtFA,IADC,IAAAV,c,qCAmBD,IADC,IAAAA,c,yBAWD,IADC,IAAAgB,uB,0BAWD,IADC,IAAAhB,c,oCAoDL,IAAAiB,eAAc,gCAAiClD,GChJ/C,IAAMmD,OAAiC,IAAX,EAAA/E,EAAyB,EAAAA,EAA2B,oBAAXI,OAAyBA,YAASd,EACvG,QAA4B,IAAjByF,EACP,IAAK,IAAMrF,KAAO,EACRqF,EAAcC,QAAQtF,GAAa,EAAmBA,GCPpE,S","sources":["webpack://PROCEDURALTEXTURES/webpack/universalModuleDefinition","webpack://PROCEDURALTEXTURES/external umd {\"root\":\"BABYLON\",\"commonjs\":\"babylonjs\",\"commonjs2\":\"babylonjs\",\"amd\":\"babylonjs\"}","webpack://PROCEDURALTEXTURES/webpack/bootstrap","webpack://PROCEDURALTEXTURES/webpack/runtime/define property getters","webpack://PROCEDURALTEXTURES/webpack/runtime/global","webpack://PROCEDURALTEXTURES/webpack/runtime/hasOwnProperty shorthand","webpack://PROCEDURALTEXTURES/webpack/runtime/make namespace object","webpack://PROCEDURALTEXTURES/../../../../node_modules/tslib/tslib.es6.mjs","webpack://PROCEDURALTEXTURES/../../../dev/proceduralTextures/src/fire/fireProceduralTexture.fragment.ts","webpack://PROCEDURALTEXTURES/../../../dev/proceduralTextures/src/fire/fireProceduralTexture.ts","webpack://PROCEDURALTEXTURES/../../../lts/proceduralTextures/src/legacy/legacy-fire.ts","webpack://PROCEDURALTEXTURES/./src/fire.ts"],"sourcesContent":["(function webpackUniversalModuleDefinition(root, factory) {\n\tif(typeof exports === 'object' && typeof module === 'object')\n\t\tmodule.exports = factory(require(\"babylonjs\"));\n\telse if(typeof define === 'function' && define.amd)\n\t\tdefine(\"babylonjs-procedural-textures\", [\"babylonjs\"], factory);\n\telse if(typeof exports === 'object')\n\t\texports[\"babylonjs-procedural-textures\"] = factory(require(\"babylonjs\"));\n\telse\n\t\troot[\"PROCEDURALTEXTURES\"] = factory(root[\"BABYLON\"]);\n})((typeof self !== \"undefined\" ? self : typeof global !== \"undefined\" ? global : this), (__WEBPACK_EXTERNAL_MODULE__520__) => {\nreturn ","module.exports = __WEBPACK_EXTERNAL_MODULE__520__;","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tvar cachedModule = __webpack_module_cache__[moduleId];\n\tif (cachedModule !== undefined) {\n\t\treturn cachedModule.exports;\n\t}\n\t// Create a new module (and put it into the cache)\n\tvar module = __webpack_module_cache__[moduleId] = {\n\t\t// no module.id needed\n\t\t// no module.loaded needed\n\t\texports: {}\n\t};\n\n\t// Execute the module function\n\t__webpack_modules__[moduleId](module, module.exports, __webpack_require__);\n\n\t// Return the exports of the module\n\treturn module.exports;\n}\n\n","// define getter functions for harmony exports\n__webpack_require__.d = (exports, definition) => {\n\tfor(var key in definition) {\n\t\tif(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {\n\t\t\tObject.defineProperty(exports, key, { enumerable: true, get: definition[key] });\n\t\t}\n\t}\n};","__webpack_require__.g = (function() {\n\tif (typeof globalThis === 'object') return globalThis;\n\ttry {\n\t\treturn this || new Function('return this')();\n\t} catch (e) {\n\t\tif (typeof window === 'object') return window;\n\t}\n})();","__webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))","// define __esModule on exports\n__webpack_require__.r = (exports) => {\n\tif(typeof Symbol !== 'undefined' && Symbol.toStringTag) {\n\t\tObject.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });\n\t}\n\tObject.defineProperty(exports, '__esModule', { value: true });\n};","/******************************************************************************\nCopyright (c) Microsoft Corporation.\n\nPermission to use, copy, modify, and/or distribute this software for any\npurpose with or without fee is hereby granted.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\nPERFORMANCE OF THIS SOFTWARE.\n***************************************************************************** */\n/* global Reflect, Promise */\n\nvar extendStatics = function(d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n};\n\nexport function __extends(d, b) {\n if (typeof b !== \"function\" && b !== null)\n throw new TypeError(\"Class extends value \" + String(b) + \" is not a constructor or null\");\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n}\n\nexport var __assign = function() {\n __assign = Object.assign || function __assign(t) {\n for (var s, i = 1, n = arguments.length; i < n; i++) {\n s = arguments[i];\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\n }\n return t;\n }\n return __assign.apply(this, arguments);\n}\n\nexport function __rest(s, e) {\n var t = {};\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\n t[p] = s[p];\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\n for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\n t[p[i]] = s[p[i]];\n }\n return t;\n}\n\nexport function __decorate(decorators, target, key, desc) {\n var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;\n if (typeof Reflect === \"object\" && typeof Reflect.decorate === \"function\") r = Reflect.decorate(decorators, target, key, desc);\n else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;\n return c > 3 && r && Object.defineProperty(target, key, r), r;\n}\n\nexport function __param(paramIndex, decorator) {\n return function (target, key) { decorator(target, key, paramIndex); }\n}\n\nexport function __esDecorate(ctor, descriptorIn, decorators, contextIn, initializers, extraInitializers) {\n function accept(f) { if (f !== void 0 && typeof f !== \"function\") throw new TypeError(\"Function expected\"); return f; }\n var kind = contextIn.kind, key = kind === \"getter\" ? \"get\" : kind === \"setter\" ? \"set\" : \"value\";\n var target = !descriptorIn && ctor ? contextIn[\"static\"] ? ctor : ctor.prototype : null;\n var descriptor = descriptorIn || (target ? Object.getOwnPropertyDescriptor(target, contextIn.name) : {});\n var _, done = false;\n for (var i = decorators.length - 1; i >= 0; i--) {\n var context = {};\n for (var p in contextIn) context[p] = p === \"access\" ? {} : contextIn[p];\n for (var p in contextIn.access) context.access[p] = contextIn.access[p];\n context.addInitializer = function (f) { if (done) throw new TypeError(\"Cannot add initializers after decoration has completed\"); extraInitializers.push(accept(f || null)); };\n var result = (0, decorators[i])(kind === \"accessor\" ? { get: descriptor.get, set: descriptor.set } : descriptor[key], context);\n if (kind === \"accessor\") {\n if (result === void 0) continue;\n if (result === null || typeof result !== \"object\") throw new TypeError(\"Object expected\");\n if (_ = accept(result.get)) descriptor.get = _;\n if (_ = accept(result.set)) descriptor.set = _;\n if (_ = accept(result.init)) initializers.unshift(_);\n }\n else if (_ = accept(result)) {\n if (kind === \"field\") initializers.unshift(_);\n else descriptor[key] = _;\n }\n }\n if (target) Object.defineProperty(target, contextIn.name, descriptor);\n done = true;\n};\n\nexport function __runInitializers(thisArg, initializers, value) {\n var useValue = arguments.length > 2;\n for (var i = 0; i < initializers.length; i++) {\n value = useValue ? initializers[i].call(thisArg, value) : initializers[i].call(thisArg);\n }\n return useValue ? value : void 0;\n};\n\nexport function __propKey(x) {\n return typeof x === \"symbol\" ? x : \"\".concat(x);\n};\n\nexport function __setFunctionName(f, name, prefix) {\n if (typeof name === \"symbol\") name = name.description ? \"[\".concat(name.description, \"]\") : \"\";\n return Object.defineProperty(f, \"name\", { configurable: true, value: prefix ? \"\".concat(prefix, \" \", name) : name });\n};\n\nexport function __metadata(metadataKey, metadataValue) {\n if (typeof Reflect === \"object\" && typeof Reflect.metadata === \"function\") return Reflect.metadata(metadataKey, metadataValue);\n}\n\nexport function __awaiter(thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n}\n\nexport function __generator(thisArg, body) {\n var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;\n return g = { next: verb(0), \"throw\": verb(1), \"return\": verb(2) }, typeof Symbol === \"function\" && (g[Symbol.iterator] = function() { return this; }), g;\n function verb(n) { return function (v) { return step([n, v]); }; }\n function step(op) {\n if (f) throw new TypeError(\"Generator is already executing.\");\n while (g && (g = 0, op[0] && (_ = 0)), _) try {\n if (f = 1, y && (t = op[0] & 2 ? y[\"return\"] : op[0] ? y[\"throw\"] || ((t = y[\"return\"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;\n if (y = 0, t) op = [op[0] & 2, t.value];\n switch (op[0]) {\n case 0: case 1: t = op; break;\n case 4: _.label++; return { value: op[1], done: false };\n case 5: _.label++; y = op[1]; op = [0]; continue;\n case 7: op = _.ops.pop(); _.trys.pop(); continue;\n default:\n if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }\n if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }\n if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }\n if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }\n if (t[2]) _.ops.pop();\n _.trys.pop(); continue;\n }\n op = body.call(thisArg, _);\n } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }\n if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };\n }\n}\n\nexport var __createBinding = Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n var desc = Object.getOwnPropertyDescriptor(m, k);\n if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\n desc = { enumerable: true, get: function() { return m[k]; } };\n }\n Object.defineProperty(o, k2, desc);\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n});\n\nexport function __exportStar(m, o) {\n for (var p in m) if (p !== \"default\" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);\n}\n\nexport function __values(o) {\n var s = typeof Symbol === \"function\" && Symbol.iterator, m = s && o[s], i = 0;\n if (m) return m.call(o);\n if (o && typeof o.length === \"number\") return {\n next: function () {\n if (o && i >= o.length) o = void 0;\n return { value: o && o[i++], done: !o };\n }\n };\n throw new TypeError(s ? \"Object is not iterable.\" : \"Symbol.iterator is not defined.\");\n}\n\nexport function __read(o, n) {\n var m = typeof Symbol === \"function\" && o[Symbol.iterator];\n if (!m) return o;\n var i = m.call(o), r, ar = [], e;\n try {\n while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);\n }\n catch (error) { e = { error: error }; }\n finally {\n try {\n if (r && !r.done && (m = i[\"return\"])) m.call(i);\n }\n finally { if (e) throw e.error; }\n }\n return ar;\n}\n\n/** @deprecated */\nexport function __spread() {\n for (var ar = [], i = 0; i < arguments.length; i++)\n ar = ar.concat(__read(arguments[i]));\n return ar;\n}\n\n/** @deprecated */\nexport function __spreadArrays() {\n for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;\n for (var r = Array(s), k = 0, i = 0; i < il; i++)\n for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)\n r[k] = a[j];\n return r;\n}\n\nexport function __spreadArray(to, from, pack) {\n if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {\n if (ar || !(i in from)) {\n if (!ar) ar = Array.prototype.slice.call(from, 0, i);\n ar[i] = from[i];\n }\n }\n return to.concat(ar || Array.prototype.slice.call(from));\n}\n\nexport function __await(v) {\n return this instanceof __await ? (this.v = v, this) : new __await(v);\n}\n\nexport function __asyncGenerator(thisArg, _arguments, generator) {\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\n var g = generator.apply(thisArg, _arguments || []), i, q = [];\n return i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i;\n function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; }\n function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }\n function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }\n function fulfill(value) { resume(\"next\", value); }\n function reject(value) { resume(\"throw\", value); }\n function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }\n}\n\nexport function __asyncDelegator(o) {\n var i, p;\n return i = {}, verb(\"next\"), verb(\"throw\", function (e) { throw e; }), verb(\"return\"), i[Symbol.iterator] = function () { return this; }, i;\n function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: false } : f ? f(v) : v; } : f; }\n}\n\nexport function __asyncValues(o) {\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\n var m = o[Symbol.asyncIterator], i;\n return m ? m.call(o) : (o = typeof __values === \"function\" ? __values(o) : o[Symbol.iterator](), i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i);\n function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }\n function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }\n}\n\nexport function __makeTemplateObject(cooked, raw) {\n if (Object.defineProperty) { Object.defineProperty(cooked, \"raw\", { value: raw }); } else { cooked.raw = raw; }\n return cooked;\n};\n\nvar __setModuleDefault = Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n};\n\nexport function __importStar(mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n}\n\nexport function __importDefault(mod) {\n return (mod && mod.__esModule) ? mod : { default: mod };\n}\n\nexport function __classPrivateFieldGet(receiver, state, kind, f) {\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a getter\");\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot read private member from an object whose class did not declare it\");\n return kind === \"m\" ? f : kind === \"a\" ? f.call(receiver) : f ? f.value : state.get(receiver);\n}\n\nexport function __classPrivateFieldSet(receiver, state, value, kind, f) {\n if (kind === \"m\") throw new TypeError(\"Private method is not writable\");\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a setter\");\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot write private member to an object whose class did not declare it\");\n return (kind === \"a\" ? f.call(receiver, value) : f ? f.value = value : state.set(receiver, value)), value;\n}\n\nexport function __classPrivateFieldIn(state, receiver) {\n if (receiver === null || (typeof receiver !== \"object\" && typeof receiver !== \"function\")) throw new TypeError(\"Cannot use 'in' operator on non-object\");\n return typeof state === \"function\" ? receiver === state : state.has(receiver);\n}\n\nexport default {\n __extends,\n __assign,\n __rest,\n __decorate,\n __param,\n __metadata,\n __awaiter,\n __generator,\n __createBinding,\n __exportStar,\n __values,\n __read,\n __spread,\n __spreadArrays,\n __spreadArray,\n __await,\n __asyncGenerator,\n __asyncDelegator,\n __asyncValues,\n __makeTemplateObject,\n __importStar,\n __importDefault,\n __classPrivateFieldGet,\n __classPrivateFieldSet,\n __classPrivateFieldIn,\n};\n","// Do not edit.\nimport { ShaderStore } from \"core/Engines/shaderStore\";\n\nconst name = \"fireProceduralTexturePixelShader\";\nconst shader = `precision highp float;uniform float time;uniform vec3 c1;uniform vec3 c2;uniform vec3 c3;uniform vec3 c4;uniform vec3 c5;uniform vec3 c6;uniform vec2 speed;uniform float shift;uniform float alphaThreshold;varying vec2 vUV;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}\nfloat noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}\nfloat fbm(vec2 n) {float total=0.0,amplitude=1.0;for (int i=0; i<4; i++) {total+=noise(n)*amplitude;n+=n;amplitude*=0.5;}\nreturn total;}\nvoid main() {vec2 p=vUV*8.0;float q=fbm(p-time*0.1);vec2 r=vec2(fbm(p+q+time*speed.x-p.x-p.y),fbm(p+q-time*speed.y));vec3 c=mix(c1,c2,fbm(p+r))+mix(c3,c4,r.x)-mix(c5,c6,r.y);vec3 color=c*cos(shift*vUV.y);float luminance=dot(color.rgb,vec3(0.3,0.59,0.11));gl_FragColor=vec4(color,luminance*alphaThreshold+(1.0-alphaThreshold));}`;\n// Sideeffect\nShaderStore.ShadersStore[name] = shader;\n/** @internal */\nexport const fireProceduralTexturePixelShader = { name, shader };\n","import { serialize, serializeAsVector2, SerializationHelper } from \"core/Misc/decorators\";\r\nimport { Vector2 } from \"core/Maths/math.vector\";\r\nimport { Color3 } from \"core/Maths/math.color\";\r\nimport type { Texture } from \"core/Materials/Textures/texture\";\r\nimport { ProceduralTexture } from \"core/Materials/Textures/Procedurals/proceduralTexture\";\r\nimport type { Scene } from \"core/scene\";\r\nimport { RegisterClass } from \"core/Misc/typeStore\";\r\nimport type { Nullable } from \"core/types\";\r\n\r\nimport \"./fireProceduralTexture.fragment\";\r\n\r\nexport class FireProceduralTexture extends ProceduralTexture {\r\n private _time: number = 0.0;\r\n private _speed = new Vector2(0.5, 0.3);\r\n private _autoGenerateTime: boolean = true;\r\n private _fireColors: Color3[];\r\n private _alphaThreshold: number = 0.5;\r\n\r\n constructor(name: string, size: number, scene: Nullable<Scene> = null, fallbackTexture?: Texture, generateMipMaps?: boolean) {\r\n super(name, size, \"fireProceduralTexture\", scene, fallbackTexture, generateMipMaps);\r\n this._fireColors = FireProceduralTexture.RedFireColors;\r\n this.updateShaderUniforms();\r\n }\r\n\r\n public updateShaderUniforms() {\r\n this.setFloat(\"time\", this._time);\r\n this.setVector2(\"speed\", this._speed);\r\n this.setColor3(\"c1\", this._fireColors[0]);\r\n this.setColor3(\"c2\", this._fireColors[1]);\r\n this.setColor3(\"c3\", this._fireColors[2]);\r\n this.setColor3(\"c4\", this._fireColors[3]);\r\n this.setColor3(\"c5\", this._fireColors[4]);\r\n this.setColor3(\"c6\", this._fireColors[5]);\r\n this.setFloat(\"alphaThreshold\", this._alphaThreshold);\r\n }\r\n\r\n public render(useCameraPostProcess?: boolean) {\r\n const scene = this.getScene();\r\n if (this._autoGenerateTime && scene) {\r\n this._time += scene.getAnimationRatio() * 0.03;\r\n this.updateShaderUniforms();\r\n }\r\n super.render(useCameraPostProcess);\r\n }\r\n\r\n public static get PurpleFireColors(): Color3[] {\r\n return [new Color3(0.5, 0.0, 1.0), new Color3(0.9, 0.0, 1.0), new Color3(0.2, 0.0, 1.0), new Color3(1.0, 0.9, 1.0), new Color3(0.1, 0.1, 1.0), new Color3(0.9, 0.9, 1.0)];\r\n }\r\n\r\n public static get GreenFireColors(): Color3[] {\r\n return [new Color3(0.5, 1.0, 0.0), new Color3(0.5, 1.0, 0.0), new Color3(0.3, 0.4, 0.0), new Color3(0.5, 1.0, 0.0), new Color3(0.2, 0.0, 0.0), new Color3(0.5, 1.0, 0.0)];\r\n }\r\n\r\n public static get RedFireColors(): Color3[] {\r\n return [new Color3(0.5, 0.0, 0.1), new Color3(0.9, 0.0, 0.0), new Color3(0.2, 0.0, 0.0), new Color3(1.0, 0.9, 0.0), new Color3(0.1, 0.1, 0.1), new Color3(0.9, 0.9, 0.9)];\r\n }\r\n\r\n public static get BlueFireColors(): Color3[] {\r\n return [new Color3(0.1, 0.0, 0.5), new Color3(0.0, 0.0, 0.5), new Color3(0.1, 0.0, 0.2), new Color3(0.0, 0.0, 1.0), new Color3(0.1, 0.2, 0.3), new Color3(0.0, 0.2, 0.9)];\r\n }\r\n\r\n @serialize()\r\n public get autoGenerateTime(): boolean {\r\n return this._autoGenerateTime;\r\n }\r\n\r\n public set autoGenerateTime(value: boolean) {\r\n this._autoGenerateTime = value;\r\n }\r\n\r\n public get fireColors(): Color3[] {\r\n return this._fireColors;\r\n }\r\n\r\n public set fireColors(value: Color3[]) {\r\n this._fireColors = value;\r\n this.updateShaderUniforms();\r\n }\r\n\r\n @serialize()\r\n public get time(): number {\r\n return this._time;\r\n }\r\n\r\n public set time(value: number) {\r\n this._time = value;\r\n this.updateShaderUniforms();\r\n }\r\n\r\n @serializeAsVector2()\r\n public get speed(): Vector2 {\r\n return this._speed;\r\n }\r\n\r\n public set speed(value: Vector2) {\r\n this._speed = value;\r\n this.updateShaderUniforms();\r\n }\r\n\r\n @serialize()\r\n public get alphaThreshold(): number {\r\n return this._alphaThreshold;\r\n }\r\n\r\n public set alphaThreshold(value: number) {\r\n this._alphaThreshold = value;\r\n this.updateShaderUniforms();\r\n }\r\n\r\n /**\r\n * Serializes this fire procedural texture\r\n * @returns a serialized fire procedural texture object\r\n */\r\n public serialize(): any {\r\n const serializationObject = SerializationHelper.Serialize(this, super.serialize());\r\n serializationObject.customType = \"BABYLON.FireProceduralTexture\";\r\n\r\n serializationObject.fireColors = [];\r\n for (let i = 0; i < this._fireColors.length; i++) {\r\n serializationObject.fireColors.push(this._fireColors[i].asArray());\r\n }\r\n\r\n return serializationObject;\r\n }\r\n\r\n /**\r\n * Creates a Fire Procedural Texture from parsed fire procedural texture data\r\n * @param parsedTexture defines parsed texture data\r\n * @param scene defines the current scene\r\n * @param rootUrl defines the root URL containing fire procedural texture information\r\n * @returns a parsed Fire Procedural Texture\r\n */\r\n public static Parse(parsedTexture: any, scene: Scene, rootUrl: string): FireProceduralTexture {\r\n const texture = SerializationHelper.Parse(\r\n () => new FireProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps),\r\n parsedTexture,\r\n scene,\r\n rootUrl\r\n );\r\n\r\n const colors: Color3[] = [];\r\n for (let i = 0; i < parsedTexture.fireColors.length; i++) {\r\n colors.push(Color3.FromArray(parsedTexture.fireColors[i]));\r\n }\r\n\r\n texture.fireColors = colors;\r\n\r\n return texture;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.FireProceduralTexture\", FireProceduralTexture);\r\n","/* eslint-disable import/no-internal-modules */\r\nimport * as proceduralTexture from \"procedural-textures/fire/index\";\r\n\r\n/**\r\n * This is the entry point for the UMD module.\r\n * The entry point for a future ESM package should be index.ts\r\n */\r\nconst globalObject = typeof global !== \"undefined\" ? global : typeof window !== \"undefined\" ? window : undefined;\r\nif (typeof globalObject !== \"undefined\") {\r\n for (const key in proceduralTexture) {\r\n (<any>globalObject).BABYLON[key] = (<any>proceduralTexture)[key];\r\n }\r\n}\r\n\r\nexport * from \"procedural-textures/fire/index\";\r\n","/* eslint-disable import/no-internal-modules */\r\nimport * as proceduralTexture from \"@lts/procedural-textures/legacy/legacy-fire\";\r\nexport { proceduralTexture };\r\nexport default proceduralTexture;\r\n"],"names":["root","factory","exports","module","require","define","amd","self","global","this","__WEBPACK_EXTERNAL_MODULE__520__","__webpack_module_cache__","__webpack_require__","moduleId","cachedModule","undefined","__webpack_modules__","d","definition","key","o","Object","defineProperty","enumerable","get","g","globalThis","Function","e","window","obj","prop","prototype","hasOwnProperty","call","r","Symbol","toStringTag","value","__decorate","decorators","target","desc","c","arguments","length","getOwnPropertyDescriptor","Reflect","decorate","i","create","ShaderStore","ShadersStore","FireProceduralTexture","ProceduralTexture","constructor","name","size","scene","fallbackTexture","generateMipMaps","super","_time","_speed","Vector2","_autoGenerateTime","_alphaThreshold","_fireColors","RedFireColors","updateShaderUniforms","setFloat","setVector2","setColor3","render","useCameraPostProcess","getScene","getAnimationRatio","PurpleFireColors","Color3","GreenFireColors","BlueFireColors","autoGenerateTime","fireColors","time","speed","alphaThreshold","serialize","serializationObject","SerializationHelper","Serialize","customType","push","asArray","static","parsedTexture","rootUrl","texture","Parse","_size","_generateMipMaps","colors","FromArray","serializeAsVector2","RegisterClass","globalObject","BABYLON"],"sourceRoot":""}
1
+ {"version":3,"file":"babylon.fireProceduralTexture.min.js","mappings":"CAAA,SAA2CA,EAAMC,GAC1B,iBAAZC,SAA0C,iBAAXC,OACxCA,OAAOD,QAAUD,EAAQG,QAAQ,cACR,mBAAXC,QAAyBA,OAAOC,IAC9CD,OAAO,gCAAiC,CAAC,aAAcJ,GAC7B,iBAAZC,QACdA,QAAQ,iCAAmCD,EAAQG,QAAQ,cAE3DJ,EAAyB,mBAAIC,EAAQD,EAAc,QACpD,CATD,CASoB,oBAATO,KAAuBA,KAAyB,oBAAXC,OAAyBA,OAASC,MAAQC,G,kCCT1FP,EAAOD,QAAUQ,C,GCCbC,EAA2B,CAAC,EAGhC,SAASC,EAAoBC,GAE5B,IAAIC,EAAeH,EAAyBE,GAC5C,QAAqBE,IAAjBD,EACH,OAAOA,EAAaZ,QAGrB,IAAIC,EAASQ,EAAyBE,GAAY,CAGjDX,QAAS,CAAC,GAOX,OAHAc,EAAoBH,GAAUV,EAAQA,EAAOD,QAASU,GAG/CT,EAAOD,OACf,CCrBAU,EAAoBK,EAAI,CAACf,EAASgB,KACjC,IAAI,IAAIC,KAAOD,EACXN,EAAoBQ,EAAEF,EAAYC,KAASP,EAAoBQ,EAAElB,EAASiB,IAC5EE,OAAOC,eAAepB,EAASiB,EAAK,CAAEI,YAAY,EAAMC,IAAKN,EAAWC,IAE1E,ECNDP,EAAoBa,EAAI,WACvB,GAA0B,iBAAfC,WAAyB,OAAOA,WAC3C,IACC,OAAOjB,MAAQ,IAAIkB,SAAS,cAAb,EAChB,CAAE,MAAOC,GACR,GAAsB,iBAAXC,OAAqB,OAAOA,MACxC,CACA,CAPuB,GCAxBjB,EAAoBQ,EAAI,CAACU,EAAKC,IAAUV,OAAOW,UAAUC,eAAeC,KAAKJ,EAAKC,GCClFnB,EAAoBuB,EAAKjC,IACH,oBAAXkC,QAA0BA,OAAOC,aAC1ChB,OAAOC,eAAepB,EAASkC,OAAOC,YAAa,CAAEC,MAAO,WAE7DjB,OAAOC,eAAepB,EAAS,aAAc,CAAEoC,OAAO,GAAO,E,0GCiDvD,SAASC,EAAWC,EAAYC,EAAQtB,EAAKuB,GAClD,IAA2HzB,EAAvH0B,EAAIC,UAAUC,OAAQV,EAAIQ,EAAI,EAAIF,EAAkB,OAATC,EAAgBA,EAAOrB,OAAOyB,yBAAyBL,EAAQtB,GAAOuB,EACrH,GAAuB,iBAAZK,SAAoD,mBAArBA,QAAQC,SAAyBb,EAAIY,QAAQC,SAASR,EAAYC,EAAQtB,EAAKuB,QACpH,IAAK,IAAIO,EAAIT,EAAWK,OAAS,EAAGI,GAAK,EAAGA,KAAShC,EAAIuB,EAAWS,MAAId,GAAKQ,EAAI,EAAI1B,EAAEkB,GAAKQ,EAAI,EAAI1B,EAAEwB,EAAQtB,EAAKgB,GAAKlB,EAAEwB,EAAQtB,KAASgB,GAChJ,OAAOQ,EAAI,GAAKR,GAAKd,OAAOC,eAAemB,EAAQtB,EAAKgB,GAAIA,CAC9D,C,4CA6F6Bd,OAAO6B,OA0GX7B,OAAO6B,O,aCxPhC,EAAAC,YAAYC,aAAiB,iCANd,m8BCOR,MAAMC,UAA8B,EAAAC,kBAOvCC,YAAYC,EAAcC,EAAcC,EAAyB,KAAMC,EAA2BC,GAC9FC,MAAML,EAAMC,EAAM,wBAAyBC,EAAOC,EAAiBC,GAP/D,KAAAE,MAAgB,EAChB,KAAAC,OAAS,IAAI,EAAAC,QAAQ,GAAK,IAC1B,KAAAC,mBAA6B,EAE7B,KAAAC,gBAA0B,GAI9BzD,KAAK0D,YAAcd,EAAsBe,cACzC3D,KAAK4D,sBACT,CAEOA,uBACH5D,KAAK6D,SAAS,OAAQ7D,KAAKqD,OAC3BrD,KAAK8D,WAAW,QAAS9D,KAAKsD,QAC9BtD,KAAK+D,UAAU,KAAM/D,KAAK0D,YAAY,IACtC1D,KAAK+D,UAAU,KAAM/D,KAAK0D,YAAY,IACtC1D,KAAK+D,UAAU,KAAM/D,KAAK0D,YAAY,IACtC1D,KAAK+D,UAAU,KAAM/D,KAAK0D,YAAY,IACtC1D,KAAK+D,UAAU,KAAM/D,KAAK0D,YAAY,IACtC1D,KAAK+D,UAAU,KAAM/D,KAAK0D,YAAY,IACtC1D,KAAK6D,SAAS,iBAAkB7D,KAAKyD,gBACzC,CAEOO,OAAOC,GACV,MAAMhB,EAAQjD,KAAKkE,WACflE,KAAKwD,mBAAqBP,IAC1BjD,KAAKqD,OAAqC,IAA5BJ,EAAMkB,oBACpBnE,KAAK4D,wBAETR,MAAMY,OAAOC,EACjB,CAEkBG,8BACd,MAAO,CAAC,IAAI,EAAAC,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,EAAK,GAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,GAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,GAAK,GACxK,CAEkBC,6BACd,MAAO,CAAC,IAAI,EAAAD,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,GAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,GACxK,CAEkBV,2BACd,MAAO,CAAC,IAAI,EAAAU,OAAO,GAAK,EAAK,IAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,EAAK,GAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,GAAK,IAAM,IAAI,EAAAA,OAAO,GAAK,GAAK,IACxK,CAEkBE,4BACd,MAAO,CAAC,IAAI,EAAAF,OAAO,GAAK,EAAK,IAAM,IAAI,EAAAA,OAAO,EAAK,EAAK,IAAM,IAAI,EAAAA,OAAO,GAAK,EAAK,IAAM,IAAI,EAAAA,OAAO,EAAK,EAAK,GAAM,IAAI,EAAAA,OAAO,GAAK,GAAK,IAAM,IAAI,EAAAA,OAAO,EAAK,GAAK,IACxK,CAGWG,uBACP,OAAOxE,KAAKwD,iBAChB,CAEWgB,qBAAiB3C,GACxB7B,KAAKwD,kBAAoB3B,CAC7B,CAEW4C,iBACP,OAAOzE,KAAK0D,WAChB,CAEWe,eAAW5C,GAClB7B,KAAK0D,YAAc7B,EACnB7B,KAAK4D,sBACT,CAGWc,WACP,OAAO1E,KAAKqD,KAChB,CAEWqB,SAAK7C,GACZ7B,KAAKqD,MAAQxB,EACb7B,KAAK4D,sBACT,CAGWe,YACP,OAAO3E,KAAKsD,MAChB,CAEWqB,UAAM9C,GACb7B,KAAKsD,OAASzB,EACd7B,KAAK4D,sBACT,CAGWgB,qBACP,OAAO5E,KAAKyD,eAChB,CAEWmB,mBAAe/C,GACtB7B,KAAKyD,gBAAkB5B,EACvB7B,KAAK4D,sBACT,CAMOiB,YACH,MAAMC,EAAsB,EAAAC,oBAAoBC,UAAUhF,KAAMoD,MAAMyB,aACtEC,EAAoBG,WAAa,gCAEjCH,EAAoBL,WAAa,GACjC,IAAK,IAAIjC,EAAI,EAAGA,EAAIxC,KAAK0D,YAAYtB,OAAQI,IACzCsC,EAAoBL,WAAWS,KAAKlF,KAAK0D,YAAYlB,GAAG2C,WAG5D,OAAOL,CACX,CASOM,aAAaC,EAAoBpC,EAAcqC,GAClD,MAAMC,EAAU,EAAAR,oBAAoBS,OAChC,IAAM,IAAI5C,EAAsByC,EAActC,KAAMsC,EAAcI,MAAOxC,OAAO3C,EAAW+E,EAAcK,mBACzGL,EACApC,EACAqC,GAGEK,EAAmB,GACzB,IAAK,IAAInD,EAAI,EAAGA,EAAI6C,EAAcZ,WAAWrC,OAAQI,IACjDmD,EAAOT,KAAK,EAAAb,OAAOuB,UAAUP,EAAcZ,WAAWjC,KAK1D,OAFA+C,EAAQd,WAAakB,EAEdJ,CACX,EAtFA,IADC,IAAAV,c,qCAmBD,IADC,IAAAA,c,yBAWD,IADC,IAAAgB,uB,0BAWD,IADC,IAAAhB,c,oCAoDL,IAAAiB,eAAc,gCAAiClD,GChJ/C,MAAMmD,OAAiC,IAAX,EAAA/E,EAAyB,EAAAA,EAA2B,oBAAXI,OAAyBA,YAASd,EACvG,QAA4B,IAAjByF,EACP,IAAK,MAAMrF,KAAO,EACRqF,EAAcC,QAAQtF,GAAa,EAAmBA,GCPpE,S","sources":["webpack://PROCEDURALTEXTURES/webpack/universalModuleDefinition","webpack://PROCEDURALTEXTURES/external umd {\"root\":\"BABYLON\",\"commonjs\":\"babylonjs\",\"commonjs2\":\"babylonjs\",\"amd\":\"babylonjs\"}","webpack://PROCEDURALTEXTURES/webpack/bootstrap","webpack://PROCEDURALTEXTURES/webpack/runtime/define property getters","webpack://PROCEDURALTEXTURES/webpack/runtime/global","webpack://PROCEDURALTEXTURES/webpack/runtime/hasOwnProperty shorthand","webpack://PROCEDURALTEXTURES/webpack/runtime/make namespace object","webpack://PROCEDURALTEXTURES/../../../../node_modules/tslib/tslib.es6.mjs","webpack://PROCEDURALTEXTURES/../../../dev/proceduralTextures/src/fire/fireProceduralTexture.fragment.ts","webpack://PROCEDURALTEXTURES/../../../dev/proceduralTextures/src/fire/fireProceduralTexture.ts","webpack://PROCEDURALTEXTURES/../../../lts/proceduralTextures/src/legacy/legacy-fire.ts","webpack://PROCEDURALTEXTURES/./src/fire.ts"],"sourcesContent":["(function webpackUniversalModuleDefinition(root, factory) {\n\tif(typeof exports === 'object' && typeof module === 'object')\n\t\tmodule.exports = factory(require(\"babylonjs\"));\n\telse if(typeof define === 'function' && define.amd)\n\t\tdefine(\"babylonjs-procedural-textures\", [\"babylonjs\"], factory);\n\telse if(typeof exports === 'object')\n\t\texports[\"babylonjs-procedural-textures\"] = factory(require(\"babylonjs\"));\n\telse\n\t\troot[\"PROCEDURALTEXTURES\"] = factory(root[\"BABYLON\"]);\n})((typeof self !== \"undefined\" ? self : typeof global !== \"undefined\" ? global : this), (__WEBPACK_EXTERNAL_MODULE__520__) => {\nreturn ","module.exports = __WEBPACK_EXTERNAL_MODULE__520__;","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tvar cachedModule = __webpack_module_cache__[moduleId];\n\tif (cachedModule !== undefined) {\n\t\treturn cachedModule.exports;\n\t}\n\t// Create a new module (and put it into the cache)\n\tvar module = __webpack_module_cache__[moduleId] = {\n\t\t// no module.id needed\n\t\t// no module.loaded needed\n\t\texports: {}\n\t};\n\n\t// Execute the module function\n\t__webpack_modules__[moduleId](module, module.exports, __webpack_require__);\n\n\t// Return the exports of the module\n\treturn module.exports;\n}\n\n","// define getter functions for harmony exports\n__webpack_require__.d = (exports, definition) => {\n\tfor(var key in definition) {\n\t\tif(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {\n\t\t\tObject.defineProperty(exports, key, { enumerable: true, get: definition[key] });\n\t\t}\n\t}\n};","__webpack_require__.g = (function() {\n\tif (typeof globalThis === 'object') return globalThis;\n\ttry {\n\t\treturn this || new Function('return this')();\n\t} catch (e) {\n\t\tif (typeof window === 'object') return window;\n\t}\n})();","__webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))","// define __esModule on exports\n__webpack_require__.r = (exports) => {\n\tif(typeof Symbol !== 'undefined' && Symbol.toStringTag) {\n\t\tObject.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });\n\t}\n\tObject.defineProperty(exports, '__esModule', { value: true });\n};","/******************************************************************************\nCopyright (c) Microsoft Corporation.\n\nPermission to use, copy, modify, and/or distribute this software for any\npurpose with or without fee is hereby granted.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\nPERFORMANCE OF THIS SOFTWARE.\n***************************************************************************** */\n/* global Reflect, Promise */\n\nvar extendStatics = function(d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n};\n\nexport function __extends(d, b) {\n if (typeof b !== \"function\" && b !== null)\n throw new TypeError(\"Class extends value \" + String(b) + \" is not a constructor or null\");\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n}\n\nexport var __assign = function() {\n __assign = Object.assign || function __assign(t) {\n for (var s, i = 1, n = arguments.length; i < n; i++) {\n s = arguments[i];\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\n }\n return t;\n }\n return __assign.apply(this, arguments);\n}\n\nexport function __rest(s, e) {\n var t = {};\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\n t[p] = s[p];\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\n for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\n t[p[i]] = s[p[i]];\n }\n return t;\n}\n\nexport function __decorate(decorators, target, key, desc) {\n var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;\n if (typeof Reflect === \"object\" && typeof Reflect.decorate === \"function\") r = Reflect.decorate(decorators, target, key, desc);\n else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;\n return c > 3 && r && Object.defineProperty(target, key, r), r;\n}\n\nexport function __param(paramIndex, decorator) {\n return function (target, key) { decorator(target, key, paramIndex); }\n}\n\nexport function __esDecorate(ctor, descriptorIn, decorators, contextIn, initializers, extraInitializers) {\n function accept(f) { if (f !== void 0 && typeof f !== \"function\") throw new TypeError(\"Function expected\"); return f; }\n var kind = contextIn.kind, key = kind === \"getter\" ? \"get\" : kind === \"setter\" ? \"set\" : \"value\";\n var target = !descriptorIn && ctor ? contextIn[\"static\"] ? ctor : ctor.prototype : null;\n var descriptor = descriptorIn || (target ? Object.getOwnPropertyDescriptor(target, contextIn.name) : {});\n var _, done = false;\n for (var i = decorators.length - 1; i >= 0; i--) {\n var context = {};\n for (var p in contextIn) context[p] = p === \"access\" ? {} : contextIn[p];\n for (var p in contextIn.access) context.access[p] = contextIn.access[p];\n context.addInitializer = function (f) { if (done) throw new TypeError(\"Cannot add initializers after decoration has completed\"); extraInitializers.push(accept(f || null)); };\n var result = (0, decorators[i])(kind === \"accessor\" ? { get: descriptor.get, set: descriptor.set } : descriptor[key], context);\n if (kind === \"accessor\") {\n if (result === void 0) continue;\n if (result === null || typeof result !== \"object\") throw new TypeError(\"Object expected\");\n if (_ = accept(result.get)) descriptor.get = _;\n if (_ = accept(result.set)) descriptor.set = _;\n if (_ = accept(result.init)) initializers.unshift(_);\n }\n else if (_ = accept(result)) {\n if (kind === \"field\") initializers.unshift(_);\n else descriptor[key] = _;\n }\n }\n if (target) Object.defineProperty(target, contextIn.name, descriptor);\n done = true;\n};\n\nexport function __runInitializers(thisArg, initializers, value) {\n var useValue = arguments.length > 2;\n for (var i = 0; i < initializers.length; i++) {\n value = useValue ? initializers[i].call(thisArg, value) : initializers[i].call(thisArg);\n }\n return useValue ? value : void 0;\n};\n\nexport function __propKey(x) {\n return typeof x === \"symbol\" ? x : \"\".concat(x);\n};\n\nexport function __setFunctionName(f, name, prefix) {\n if (typeof name === \"symbol\") name = name.description ? \"[\".concat(name.description, \"]\") : \"\";\n return Object.defineProperty(f, \"name\", { configurable: true, value: prefix ? \"\".concat(prefix, \" \", name) : name });\n};\n\nexport function __metadata(metadataKey, metadataValue) {\n if (typeof Reflect === \"object\" && typeof Reflect.metadata === \"function\") return Reflect.metadata(metadataKey, metadataValue);\n}\n\nexport function __awaiter(thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n}\n\nexport function __generator(thisArg, body) {\n var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;\n return g = { next: verb(0), \"throw\": verb(1), \"return\": verb(2) }, typeof Symbol === \"function\" && (g[Symbol.iterator] = function() { return this; }), g;\n function verb(n) { return function (v) { return step([n, v]); }; }\n function step(op) {\n if (f) throw new TypeError(\"Generator is already executing.\");\n while (g && (g = 0, op[0] && (_ = 0)), _) try {\n if (f = 1, y && (t = op[0] & 2 ? y[\"return\"] : op[0] ? y[\"throw\"] || ((t = y[\"return\"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;\n if (y = 0, t) op = [op[0] & 2, t.value];\n switch (op[0]) {\n case 0: case 1: t = op; break;\n case 4: _.label++; return { value: op[1], done: false };\n case 5: _.label++; y = op[1]; op = [0]; continue;\n case 7: op = _.ops.pop(); _.trys.pop(); continue;\n default:\n if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }\n if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }\n if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }\n if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }\n if (t[2]) _.ops.pop();\n _.trys.pop(); continue;\n }\n op = body.call(thisArg, _);\n } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }\n if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };\n }\n}\n\nexport var __createBinding = Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n var desc = Object.getOwnPropertyDescriptor(m, k);\n if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\n desc = { enumerable: true, get: function() { return m[k]; } };\n }\n Object.defineProperty(o, k2, desc);\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n});\n\nexport function __exportStar(m, o) {\n for (var p in m) if (p !== \"default\" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);\n}\n\nexport function __values(o) {\n var s = typeof Symbol === \"function\" && Symbol.iterator, m = s && o[s], i = 0;\n if (m) return m.call(o);\n if (o && typeof o.length === \"number\") return {\n next: function () {\n if (o && i >= o.length) o = void 0;\n return { value: o && o[i++], done: !o };\n }\n };\n throw new TypeError(s ? \"Object is not iterable.\" : \"Symbol.iterator is not defined.\");\n}\n\nexport function __read(o, n) {\n var m = typeof Symbol === \"function\" && o[Symbol.iterator];\n if (!m) return o;\n var i = m.call(o), r, ar = [], e;\n try {\n while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);\n }\n catch (error) { e = { error: error }; }\n finally {\n try {\n if (r && !r.done && (m = i[\"return\"])) m.call(i);\n }\n finally { if (e) throw e.error; }\n }\n return ar;\n}\n\n/** @deprecated */\nexport function __spread() {\n for (var ar = [], i = 0; i < arguments.length; i++)\n ar = ar.concat(__read(arguments[i]));\n return ar;\n}\n\n/** @deprecated */\nexport function __spreadArrays() {\n for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;\n for (var r = Array(s), k = 0, i = 0; i < il; i++)\n for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)\n r[k] = a[j];\n return r;\n}\n\nexport function __spreadArray(to, from, pack) {\n if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {\n if (ar || !(i in from)) {\n if (!ar) ar = Array.prototype.slice.call(from, 0, i);\n ar[i] = from[i];\n }\n }\n return to.concat(ar || Array.prototype.slice.call(from));\n}\n\nexport function __await(v) {\n return this instanceof __await ? (this.v = v, this) : new __await(v);\n}\n\nexport function __asyncGenerator(thisArg, _arguments, generator) {\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\n var g = generator.apply(thisArg, _arguments || []), i, q = [];\n return i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i;\n function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; }\n function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }\n function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }\n function fulfill(value) { resume(\"next\", value); }\n function reject(value) { resume(\"throw\", value); }\n function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }\n}\n\nexport function __asyncDelegator(o) {\n var i, p;\n return i = {}, verb(\"next\"), verb(\"throw\", function (e) { throw e; }), verb(\"return\"), i[Symbol.iterator] = function () { return this; }, i;\n function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: false } : f ? f(v) : v; } : f; }\n}\n\nexport function __asyncValues(o) {\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\n var m = o[Symbol.asyncIterator], i;\n return m ? m.call(o) : (o = typeof __values === \"function\" ? __values(o) : o[Symbol.iterator](), i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i);\n function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }\n function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }\n}\n\nexport function __makeTemplateObject(cooked, raw) {\n if (Object.defineProperty) { Object.defineProperty(cooked, \"raw\", { value: raw }); } else { cooked.raw = raw; }\n return cooked;\n};\n\nvar __setModuleDefault = Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n};\n\nexport function __importStar(mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n}\n\nexport function __importDefault(mod) {\n return (mod && mod.__esModule) ? mod : { default: mod };\n}\n\nexport function __classPrivateFieldGet(receiver, state, kind, f) {\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a getter\");\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot read private member from an object whose class did not declare it\");\n return kind === \"m\" ? f : kind === \"a\" ? f.call(receiver) : f ? f.value : state.get(receiver);\n}\n\nexport function __classPrivateFieldSet(receiver, state, value, kind, f) {\n if (kind === \"m\") throw new TypeError(\"Private method is not writable\");\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a setter\");\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot write private member to an object whose class did not declare it\");\n return (kind === \"a\" ? f.call(receiver, value) : f ? f.value = value : state.set(receiver, value)), value;\n}\n\nexport function __classPrivateFieldIn(state, receiver) {\n if (receiver === null || (typeof receiver !== \"object\" && typeof receiver !== \"function\")) throw new TypeError(\"Cannot use 'in' operator on non-object\");\n return typeof state === \"function\" ? receiver === state : state.has(receiver);\n}\n\nexport default {\n __extends,\n __assign,\n __rest,\n __decorate,\n __param,\n __metadata,\n __awaiter,\n __generator,\n __createBinding,\n __exportStar,\n __values,\n __read,\n __spread,\n __spreadArrays,\n __spreadArray,\n __await,\n __asyncGenerator,\n __asyncDelegator,\n __asyncValues,\n __makeTemplateObject,\n __importStar,\n __importDefault,\n __classPrivateFieldGet,\n __classPrivateFieldSet,\n __classPrivateFieldIn,\n};\n","// Do not edit.\nimport { ShaderStore } from \"core/Engines/shaderStore\";\n\nconst name = \"fireProceduralTexturePixelShader\";\nconst shader = `precision highp float;uniform float time;uniform vec3 c1;uniform vec3 c2;uniform vec3 c3;uniform vec3 c4;uniform vec3 c5;uniform vec3 c6;uniform vec2 speed;uniform float shift;uniform float alphaThreshold;varying vec2 vUV;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}\nfloat noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}\nfloat fbm(vec2 n) {float total=0.0,amplitude=1.0;for (int i=0; i<4; i++) {total+=noise(n)*amplitude;n+=n;amplitude*=0.5;}\nreturn total;}\nvoid main() {vec2 p=vUV*8.0;float q=fbm(p-time*0.1);vec2 r=vec2(fbm(p+q+time*speed.x-p.x-p.y),fbm(p+q-time*speed.y));vec3 c=mix(c1,c2,fbm(p+r))+mix(c3,c4,r.x)-mix(c5,c6,r.y);vec3 color=c*cos(shift*vUV.y);float luminance=dot(color.rgb,vec3(0.3,0.59,0.11));gl_FragColor=vec4(color,luminance*alphaThreshold+(1.0-alphaThreshold));}`;\n// Sideeffect\nShaderStore.ShadersStore[name] = shader;\n/** @internal */\nexport const fireProceduralTexturePixelShader = { name, shader };\n","import { serialize, serializeAsVector2, SerializationHelper } from \"core/Misc/decorators\";\r\nimport { Vector2 } from \"core/Maths/math.vector\";\r\nimport { Color3 } from \"core/Maths/math.color\";\r\nimport type { Texture } from \"core/Materials/Textures/texture\";\r\nimport { ProceduralTexture } from \"core/Materials/Textures/Procedurals/proceduralTexture\";\r\nimport type { Scene } from \"core/scene\";\r\nimport { RegisterClass } from \"core/Misc/typeStore\";\r\nimport type { Nullable } from \"core/types\";\r\n\r\nimport \"./fireProceduralTexture.fragment\";\r\n\r\nexport class FireProceduralTexture extends ProceduralTexture {\r\n private _time: number = 0.0;\r\n private _speed = new Vector2(0.5, 0.3);\r\n private _autoGenerateTime: boolean = true;\r\n private _fireColors: Color3[];\r\n private _alphaThreshold: number = 0.5;\r\n\r\n constructor(name: string, size: number, scene: Nullable<Scene> = null, fallbackTexture?: Texture, generateMipMaps?: boolean) {\r\n super(name, size, \"fireProceduralTexture\", scene, fallbackTexture, generateMipMaps);\r\n this._fireColors = FireProceduralTexture.RedFireColors;\r\n this.updateShaderUniforms();\r\n }\r\n\r\n public updateShaderUniforms() {\r\n this.setFloat(\"time\", this._time);\r\n this.setVector2(\"speed\", this._speed);\r\n this.setColor3(\"c1\", this._fireColors[0]);\r\n this.setColor3(\"c2\", this._fireColors[1]);\r\n this.setColor3(\"c3\", this._fireColors[2]);\r\n this.setColor3(\"c4\", this._fireColors[3]);\r\n this.setColor3(\"c5\", this._fireColors[4]);\r\n this.setColor3(\"c6\", this._fireColors[5]);\r\n this.setFloat(\"alphaThreshold\", this._alphaThreshold);\r\n }\r\n\r\n public render(useCameraPostProcess?: boolean) {\r\n const scene = this.getScene();\r\n if (this._autoGenerateTime && scene) {\r\n this._time += scene.getAnimationRatio() * 0.03;\r\n this.updateShaderUniforms();\r\n }\r\n super.render(useCameraPostProcess);\r\n }\r\n\r\n public static get PurpleFireColors(): Color3[] {\r\n return [new Color3(0.5, 0.0, 1.0), new Color3(0.9, 0.0, 1.0), new Color3(0.2, 0.0, 1.0), new Color3(1.0, 0.9, 1.0), new Color3(0.1, 0.1, 1.0), new Color3(0.9, 0.9, 1.0)];\r\n }\r\n\r\n public static get GreenFireColors(): Color3[] {\r\n return [new Color3(0.5, 1.0, 0.0), new Color3(0.5, 1.0, 0.0), new Color3(0.3, 0.4, 0.0), new Color3(0.5, 1.0, 0.0), new Color3(0.2, 0.0, 0.0), new Color3(0.5, 1.0, 0.0)];\r\n }\r\n\r\n public static get RedFireColors(): Color3[] {\r\n return [new Color3(0.5, 0.0, 0.1), new Color3(0.9, 0.0, 0.0), new Color3(0.2, 0.0, 0.0), new Color3(1.0, 0.9, 0.0), new Color3(0.1, 0.1, 0.1), new Color3(0.9, 0.9, 0.9)];\r\n }\r\n\r\n public static get BlueFireColors(): Color3[] {\r\n return [new Color3(0.1, 0.0, 0.5), new Color3(0.0, 0.0, 0.5), new Color3(0.1, 0.0, 0.2), new Color3(0.0, 0.0, 1.0), new Color3(0.1, 0.2, 0.3), new Color3(0.0, 0.2, 0.9)];\r\n }\r\n\r\n @serialize()\r\n public get autoGenerateTime(): boolean {\r\n return this._autoGenerateTime;\r\n }\r\n\r\n public set autoGenerateTime(value: boolean) {\r\n this._autoGenerateTime = value;\r\n }\r\n\r\n public get fireColors(): Color3[] {\r\n return this._fireColors;\r\n }\r\n\r\n public set fireColors(value: Color3[]) {\r\n this._fireColors = value;\r\n this.updateShaderUniforms();\r\n }\r\n\r\n @serialize()\r\n public get time(): number {\r\n return this._time;\r\n }\r\n\r\n public set time(value: number) {\r\n this._time = value;\r\n this.updateShaderUniforms();\r\n }\r\n\r\n @serializeAsVector2()\r\n public get speed(): Vector2 {\r\n return this._speed;\r\n }\r\n\r\n public set speed(value: Vector2) {\r\n this._speed = value;\r\n this.updateShaderUniforms();\r\n }\r\n\r\n @serialize()\r\n public get alphaThreshold(): number {\r\n return this._alphaThreshold;\r\n }\r\n\r\n public set alphaThreshold(value: number) {\r\n this._alphaThreshold = value;\r\n this.updateShaderUniforms();\r\n }\r\n\r\n /**\r\n * Serializes this fire procedural texture\r\n * @returns a serialized fire procedural texture object\r\n */\r\n public serialize(): any {\r\n const serializationObject = SerializationHelper.Serialize(this, super.serialize());\r\n serializationObject.customType = \"BABYLON.FireProceduralTexture\";\r\n\r\n serializationObject.fireColors = [];\r\n for (let i = 0; i < this._fireColors.length; i++) {\r\n serializationObject.fireColors.push(this._fireColors[i].asArray());\r\n }\r\n\r\n return serializationObject;\r\n }\r\n\r\n /**\r\n * Creates a Fire Procedural Texture from parsed fire procedural texture data\r\n * @param parsedTexture defines parsed texture data\r\n * @param scene defines the current scene\r\n * @param rootUrl defines the root URL containing fire procedural texture information\r\n * @returns a parsed Fire Procedural Texture\r\n */\r\n public static Parse(parsedTexture: any, scene: Scene, rootUrl: string): FireProceduralTexture {\r\n const texture = SerializationHelper.Parse(\r\n () => new FireProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps),\r\n parsedTexture,\r\n scene,\r\n rootUrl\r\n );\r\n\r\n const colors: Color3[] = [];\r\n for (let i = 0; i < parsedTexture.fireColors.length; i++) {\r\n colors.push(Color3.FromArray(parsedTexture.fireColors[i]));\r\n }\r\n\r\n texture.fireColors = colors;\r\n\r\n return texture;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.FireProceduralTexture\", FireProceduralTexture);\r\n","/* eslint-disable import/no-internal-modules */\r\nimport * as proceduralTexture from \"procedural-textures/fire/index\";\r\n\r\n/**\r\n * This is the entry point for the UMD module.\r\n * The entry point for a future ESM package should be index.ts\r\n */\r\nconst globalObject = typeof global !== \"undefined\" ? global : typeof window !== \"undefined\" ? window : undefined;\r\nif (typeof globalObject !== \"undefined\") {\r\n for (const key in proceduralTexture) {\r\n (<any>globalObject).BABYLON[key] = (<any>proceduralTexture)[key];\r\n }\r\n}\r\n\r\nexport * from \"procedural-textures/fire/index\";\r\n","/* eslint-disable import/no-internal-modules */\r\nimport * as proceduralTexture from \"@lts/procedural-textures/legacy/legacy-fire\";\r\nexport { proceduralTexture };\r\nexport default proceduralTexture;\r\n"],"names":["root","factory","exports","module","require","define","amd","self","global","this","__WEBPACK_EXTERNAL_MODULE__520__","__webpack_module_cache__","__webpack_require__","moduleId","cachedModule","undefined","__webpack_modules__","d","definition","key","o","Object","defineProperty","enumerable","get","g","globalThis","Function","e","window","obj","prop","prototype","hasOwnProperty","call","r","Symbol","toStringTag","value","__decorate","decorators","target","desc","c","arguments","length","getOwnPropertyDescriptor","Reflect","decorate","i","create","ShaderStore","ShadersStore","FireProceduralTexture","ProceduralTexture","constructor","name","size","scene","fallbackTexture","generateMipMaps","super","_time","_speed","Vector2","_autoGenerateTime","_alphaThreshold","_fireColors","RedFireColors","updateShaderUniforms","setFloat","setVector2","setColor3","render","useCameraPostProcess","getScene","getAnimationRatio","PurpleFireColors","Color3","GreenFireColors","BlueFireColors","autoGenerateTime","fireColors","time","speed","alphaThreshold","serialize","serializationObject","SerializationHelper","Serialize","customType","push","asArray","static","parsedTexture","rootUrl","texture","Parse","_size","_generateMipMaps","colors","FromArray","serializeAsVector2","RegisterClass","globalObject","BABYLON"],"sourceRoot":""}
@@ -7,23 +7,23 @@
7
7
  exports["babylonjs-procedural-textures"] = factory(require("babylonjs"));
8
8
  else
9
9
  root["PROCEDURALTEXTURES"] = factory(root["BABYLON"]);
10
- })((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), (__WEBPACK_EXTERNAL_MODULE_core_Misc_decorators__) => {
10
+ })((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), (__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) => {
11
11
  return /******/ (() => { // webpackBootstrap
12
12
  /******/ "use strict";
13
13
  /******/ var __webpack_modules__ = ({
14
14
 
15
- /***/ "../../../dev/proceduralTextures/dist/grass/grassProceduralTexture.fragment.js":
16
- /*!*************************************************************************************!*\
17
- !*** ../../../dev/proceduralTextures/dist/grass/grassProceduralTexture.fragment.js ***!
18
- \*************************************************************************************/
15
+ /***/ "../../../dev/proceduralTextures/src/grass/grassProceduralTexture.fragment.ts":
16
+ /*!************************************************************************************!*\
17
+ !*** ../../../dev/proceduralTextures/src/grass/grassProceduralTexture.fragment.ts ***!
18
+ \************************************************************************************/
19
19
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
20
20
 
21
21
  __webpack_require__.r(__webpack_exports__);
22
22
  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
23
23
  /* harmony export */ grassProceduralTexturePixelShader: () => (/* binding */ grassProceduralTexturePixelShader)
24
24
  /* harmony export */ });
25
- /* harmony import */ var core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! core/Engines/shaderStore */ "core/Misc/decorators");
26
- /* harmony import */ var core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__);
25
+ /* harmony import */ var babylonjs_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Engines/shaderStore */ "babylonjs/Misc/decorators");
26
+ /* harmony import */ var babylonjs_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__);
27
27
  // Do not edit.
28
28
 
29
29
  const name = "grassProceduralTexturePixelShader";
@@ -38,17 +38,17 @@ vec3 color=mix(groundColor,herb1Color,rand(gl_FragCoord.xy*4.0));color=mix(color
38
38
  #define CUSTOM_FRAGMENT_MAIN_END
39
39
  }`;
40
40
  // Sideeffect
41
- core_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__.ShaderStore.ShadersStore[name] = shader;
41
+ babylonjs_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__.ShaderStore.ShadersStore[name] = shader;
42
42
  /** @internal */
43
43
  const grassProceduralTexturePixelShader = { name, shader };
44
44
 
45
45
 
46
46
  /***/ }),
47
47
 
48
- /***/ "../../../dev/proceduralTextures/dist/grass/grassProceduralTexture.js":
49
- /*!****************************************************************************!*\
50
- !*** ../../../dev/proceduralTextures/dist/grass/grassProceduralTexture.js ***!
51
- \****************************************************************************/
48
+ /***/ "../../../dev/proceduralTextures/src/grass/grassProceduralTexture.ts":
49
+ /*!***************************************************************************!*\
50
+ !*** ../../../dev/proceduralTextures/src/grass/grassProceduralTexture.ts ***!
51
+ \***************************************************************************/
52
52
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
53
53
 
54
54
  __webpack_require__.r(__webpack_exports__);
@@ -56,20 +56,20 @@ __webpack_require__.r(__webpack_exports__);
56
56
  /* harmony export */ GrassProceduralTexture: () => (/* binding */ GrassProceduralTexture)
57
57
  /* harmony export */ });
58
58
  /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! tslib */ "../../../../node_modules/tslib/tslib.es6.mjs");
59
- /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! core/Misc/typeStore */ "core/Misc/decorators");
60
- /* harmony import */ var core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__);
61
- /* harmony import */ var _grassProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./grassProceduralTexture.fragment */ "../../../dev/proceduralTextures/dist/grass/grassProceduralTexture.fragment.js");
59
+ /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/decorators");
60
+ /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__);
61
+ /* harmony import */ var _grassProceduralTexture_fragment__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./grassProceduralTexture.fragment */ "../../../dev/proceduralTextures/src/grass/grassProceduralTexture.fragment.ts");
62
62
 
63
63
 
64
64
 
65
65
 
66
66
 
67
67
 
68
- class GrassProceduralTexture extends core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture {
68
+ class GrassProceduralTexture extends babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.ProceduralTexture {
69
69
  constructor(name, size, scene = null, fallbackTexture, generateMipMaps) {
70
70
  super(name, size, "grassProceduralTexture", scene, fallbackTexture, generateMipMaps);
71
- this._groundColor = new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(1, 1, 1);
72
- this._grassColors = [new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.29, 0.38, 0.02), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.36, 0.49, 0.09), new core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.51, 0.6, 0.28)];
71
+ this._groundColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(1, 1, 1);
72
+ this._grassColors = [new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.29, 0.38, 0.02), new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.36, 0.49, 0.09), new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3(0.51, 0.6, 0.28)];
73
73
  this.updateShaderUniforms();
74
74
  }
75
75
  updateShaderUniforms() {
@@ -97,7 +97,7 @@ class GrassProceduralTexture extends core_Misc_decorators__WEBPACK_IMPORTED_MODU
97
97
  * @returns a serialized grass procedural texture object
98
98
  */
99
99
  serialize() {
100
- const serializationObject = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, super.serialize());
100
+ const serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Serialize(this, super.serialize());
101
101
  serializationObject.customType = "BABYLON.GrassProceduralTexture";
102
102
  serializationObject.grassColors = [];
103
103
  for (let i = 0; i < this._grassColors.length; i++) {
@@ -113,59 +113,59 @@ class GrassProceduralTexture extends core_Misc_decorators__WEBPACK_IMPORTED_MODU
113
113
  * @returns a parsed Grass Procedural Texture
114
114
  */
115
115
  static Parse(parsedTexture, scene, rootUrl) {
116
- const texture = core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(() => new GrassProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps), parsedTexture, scene, rootUrl);
116
+ const texture = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.SerializationHelper.Parse(() => new GrassProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps), parsedTexture, scene, rootUrl);
117
117
  const colors = [];
118
118
  for (let i = 0; i < parsedTexture.grassColors.length; i++) {
119
- colors.push(core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3.FromArray(parsedTexture.grassColors[i]));
119
+ colors.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.Color3.FromArray(parsedTexture.grassColors[i]));
120
120
  }
121
121
  texture.grassColors = colors;
122
122
  return texture;
123
123
  }
124
124
  }
125
125
  (0,tslib__WEBPACK_IMPORTED_MODULE_2__.__decorate)([
126
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsColor3)()
126
+ (0,babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.serializeAsColor3)()
127
127
  ], GrassProceduralTexture.prototype, "groundColor", null);
128
- (0,core_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.RegisterClass)("BABYLON.GrassProceduralTexture", GrassProceduralTexture);
128
+ (0,babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_0__.RegisterClass)("BABYLON.GrassProceduralTexture", GrassProceduralTexture);
129
129
 
130
130
 
131
131
  /***/ }),
132
132
 
133
- /***/ "../../../dev/proceduralTextures/dist/grass/index.js":
134
- /*!***********************************************************!*\
135
- !*** ../../../dev/proceduralTextures/dist/grass/index.js ***!
136
- \***********************************************************/
133
+ /***/ "../../../dev/proceduralTextures/src/grass/index.ts":
134
+ /*!**********************************************************!*\
135
+ !*** ../../../dev/proceduralTextures/src/grass/index.ts ***!
136
+ \**********************************************************/
137
137
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
138
138
 
139
139
  __webpack_require__.r(__webpack_exports__);
140
140
  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
141
141
  /* harmony export */ GrassProceduralTexture: () => (/* reexport safe */ _grassProceduralTexture__WEBPACK_IMPORTED_MODULE_0__.GrassProceduralTexture)
142
142
  /* harmony export */ });
143
- /* harmony import */ var _grassProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./grassProceduralTexture */ "../../../dev/proceduralTextures/dist/grass/grassProceduralTexture.js");
143
+ /* harmony import */ var _grassProceduralTexture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./grassProceduralTexture */ "../../../dev/proceduralTextures/src/grass/grassProceduralTexture.ts");
144
144
 
145
145
 
146
146
 
147
147
  /***/ }),
148
148
 
149
- /***/ "../../../lts/proceduralTextures/dist/legacy/legacy-grass.js":
150
- /*!*******************************************************************!*\
151
- !*** ../../../lts/proceduralTextures/dist/legacy/legacy-grass.js ***!
152
- \*******************************************************************/
149
+ /***/ "../../../lts/proceduralTextures/src/legacy/legacy-grass.ts":
150
+ /*!******************************************************************!*\
151
+ !*** ../../../lts/proceduralTextures/src/legacy/legacy-grass.ts ***!
152
+ \******************************************************************/
153
153
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
154
154
 
155
155
  __webpack_require__.r(__webpack_exports__);
156
156
  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
157
157
  /* harmony export */ GrassProceduralTexture: () => (/* reexport safe */ procedural_textures_grass_index__WEBPACK_IMPORTED_MODULE_0__.GrassProceduralTexture)
158
158
  /* harmony export */ });
159
- /* harmony import */ var procedural_textures_grass_index__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! procedural-textures/grass/index */ "../../../dev/proceduralTextures/dist/grass/index.js");
159
+ /* harmony import */ var procedural_textures_grass_index__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! procedural-textures/grass/index */ "../../../dev/proceduralTextures/src/grass/index.ts");
160
160
  /* eslint-disable import/no-internal-modules */
161
161
 
162
162
  /**
163
163
  * This is the entry point for the UMD module.
164
164
  * The entry point for a future ESM package should be index.ts
165
165
  */
166
- var globalObject = typeof __webpack_require__.g !== "undefined" ? __webpack_require__.g : typeof window !== "undefined" ? window : undefined;
166
+ const globalObject = typeof __webpack_require__.g !== "undefined" ? __webpack_require__.g : typeof window !== "undefined" ? window : undefined;
167
167
  if (typeof globalObject !== "undefined") {
168
- for (var key in procedural_textures_grass_index__WEBPACK_IMPORTED_MODULE_0__) {
168
+ for (const key in procedural_textures_grass_index__WEBPACK_IMPORTED_MODULE_0__) {
169
169
  globalObject.BABYLON[key] = procedural_textures_grass_index__WEBPACK_IMPORTED_MODULE_0__[key];
170
170
  }
171
171
  }
@@ -174,13 +174,13 @@ if (typeof globalObject !== "undefined") {
174
174
 
175
175
  /***/ }),
176
176
 
177
- /***/ "core/Misc/decorators":
177
+ /***/ "babylonjs/Misc/decorators":
178
178
  /*!****************************************************************************************************!*\
179
179
  !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
180
180
  \****************************************************************************************************/
181
181
  /***/ ((module) => {
182
182
 
183
- module.exports = __WEBPACK_EXTERNAL_MODULE_core_Misc_decorators__;
183
+ module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
184
184
 
185
185
  /***/ }),
186
186
 
@@ -639,7 +639,7 @@ __webpack_require__.r(__webpack_exports__);
639
639
  /* harmony export */ "default": () => (__WEBPACK_DEFAULT_EXPORT__),
640
640
  /* harmony export */ proceduralTexture: () => (/* reexport module object */ _lts_procedural_textures_legacy_legacy_grass__WEBPACK_IMPORTED_MODULE_0__)
641
641
  /* harmony export */ });
642
- /* harmony import */ var _lts_procedural_textures_legacy_legacy_grass__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @lts/procedural-textures/legacy/legacy-grass */ "../../../lts/proceduralTextures/dist/legacy/legacy-grass.js");
642
+ /* harmony import */ var _lts_procedural_textures_legacy_legacy_grass__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @lts/procedural-textures/legacy/legacy-grass */ "../../../lts/proceduralTextures/src/legacy/legacy-grass.ts");
643
643
  /* eslint-disable import/no-internal-modules */
644
644
 
645
645
 
@@ -1 +1 @@
1
- {"version":3,"file":"babylon.grassProceduralTexture.js","mappings":"AAAA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC;AACD,O;;;;;;;;;;;;;;;;ACVA,eAAe;AACwC;AAEvD,MAAM,IAAI,GAAG,mCAAmC,CAAC;AACjD,MAAM,MAAM,GAAG;;;;;;;;;EASb,CAAC;AACH,aAAa;AACb,iEAAW,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC;AACxC,gBAAgB;AACT,MAAM,iCAAiC,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC;;;;;;;;;;;;;;;;;;;;ACjBY;AAC/B;AAE2C;AAEtC;AAGT;AAEpC,MAAM,sBAAuB,SAAQ,mEAAiB;IAIzD,YAAY,IAAY,EAAE,IAAY,EAAE,QAAyB,IAAI,EAAE,eAAyB,EAAE,eAAyB;QACvH,KAAK,CAAC,IAAI,EAAE,IAAI,EAAE,wBAAwB,EAAE,KAAK,EAAE,eAAe,EAAE,eAAe,CAAC,CAAC;QAHjF,iBAAY,GAAG,IAAI,wDAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAKvC,IAAI,CAAC,YAAY,GAAG,CAAC,IAAI,wDAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,EAAE,IAAI,wDAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,EAAE,IAAI,wDAAM,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC,CAAC;QAE9G,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAEM,oBAAoB;QACvB,IAAI,CAAC,SAAS,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC;QACnD,IAAI,CAAC,SAAS,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC;QACnD,IAAI,CAAC,SAAS,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC;QACnD,IAAI,CAAC,SAAS,CAAC,aAAa,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;IACrD,CAAC;IAED,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED,IAAW,WAAW,CAAC,KAAe;QAClC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;QAC1B,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAGD,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED,IAAW,WAAW,CAAC,KAAa;QAChC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;QAC1B,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAG,qEAAmB,CAAC,SAAS,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,EAAE,CAAC,CAAC;QACnF,mBAAmB,CAAC,UAAU,GAAG,gCAAgC,CAAC;QAElE,mBAAmB,CAAC,WAAW,GAAG,EAAE,CAAC;QACrC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC/C,mBAAmB,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC;SACxE;QAED,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAED;;;;;;OAMG;IACI,MAAM,CAAC,KAAK,CAAC,aAAkB,EAAE,KAAY,EAAE,OAAe;QACjE,MAAM,OAAO,GAAG,qEAAmB,CAAC,KAAK,CACrC,GAAG,EAAE,CAAC,IAAI,sBAAsB,CAAC,aAAa,CAAC,IAAI,EAAE,aAAa,CAAC,KAAK,EAAE,KAAK,EAAE,SAAS,EAAE,aAAa,CAAC,gBAAgB,CAAC,EAC3H,aAAa,EACb,KAAK,EACL,OAAO,CACV,CAAC;QAEF,MAAM,MAAM,GAAa,EAAE,CAAC;QAC5B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,CAAC,WAAW,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACvD,MAAM,CAAC,IAAI,CAAC,wDAAM,CAAC,SAAS,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SAC/D;QAED,OAAO,CAAC,WAAW,GAAG,MAAM,CAAC;QAE7B,OAAO,OAAO,CAAC;IACnB,CAAC;CACJ;AAjDG;IADC,uEAAiB,EAAE;yDAGnB;AAiDL,mEAAa,CAAC,gCAAgC,EAAE,sBAAsB,CAAC,CAAC;;;;;;;;;;;;;;;;AC1F/B;;;;;;;;;;;;;;;;ACAzC,+CAA+C;AACsB;AAErE;;;GAGG;AACH,IAAM,YAAY,GAAG,OAAO,qBAAM,KAAK,WAAW,CAAC,CAAC,CAAC,qBAAM,CAAC,CAAC,CAAC,OAAO,MAAM,KAAK,WAAW,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,CAAC;AACjH,IAAI,OAAO,YAAY,KAAK,WAAW,EAAE;IACrC,KAAK,IAAM,GAAG,IAAI,4DAAiB,EAAE;QAC3B,YAAa,CAAC,OAAO,CAAC,GAAG,CAAC,GAAS,4DAAkB,CAAC,GAAG,CAAC,CAAC;KACpE;CACJ;AAE+C;;;;;;;;;;;ACdhD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACAA;AACA;;AAEA;AACA;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;AAEA;AACA;AACA,SAAS,gBAAgB,sCAAsC,kBAAkB;AACjF,wBAAwB;AACxB;AACA;;AAEO;AACP;AACA;AACA;AACA,kBAAkB;AAClB;AACA;;AAEO;AACP;AACA,+CAA+C,OAAO;AACtD;AACA;AACA;AACA;AACA;AACA;AACA;;AAEO;AACP;AACA;AACA;AACA;AACA,2DAA2D,cAAc;AACzE;AACA;AACA;AACA;AACA;;AAEO;AACP;AACA;AACA,2CAA2C,QAAQ;AACnD;AACA;;AAEO;AACP,kCAAkC;AAClC;;AAEO;AACP,uBAAuB,uFAAuF;AAC9G;AACA;AACA,yGAAyG;AACzG;AACA,sCAAsC,QAAQ;AAC9C;AACA,gEAAgE;AAChE;AACA,8CAA8C,yFAAyF;AACvI,8DAA8D,2CAA2C;AACzG;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;AAEO;AACP;AACA,kBAAkB,yBAAyB;AAC3C;AACA;AACA;AACA;;AAEO;AACP;AACA;;AAEO;AACP;AACA,4CAA4C,yEAAyE;AACrH;;AAEO;AACP;AACA;;AAEO;AACP,0BAA0B,+DAA+D,iBAAiB;AAC1G;AACA,kCAAkC,MAAM,+BAA+B,YAAY;AACnF,iCAAiC,MAAM,mCAAmC,YAAY;AACtF,8BAA8B;AAC9B;AACA,GAAG;AACH;;AAEO;AACP,YAAY,6BAA6B,0BAA0B,cAAc,qBAAqB;AACtG,eAAe,oDAAoD,qEAAqE,cAAc;AACtJ,qBAAqB,sBAAsB;AAC3C;AACA;AACA;AACA;AACA;AACA;AACA,sCAAsC;AACtC,iCAAiC,SAAS;AAC1C,iCAAiC,WAAW,UAAU;AACtD,wCAAwC,cAAc;AACtD;AACA,4GAA4G,OAAO;AACnH,+EAA+E,iBAAiB;AAChG,uDAAuD,gBAAgB,QAAQ;AAC/E,6CAA6C,gBAAgB,gBAAgB;AAC7E;AACA,gCAAgC;AAChC;AACA;AACA,QAAQ,YAAY,aAAa,SAAS,UAAU;AACpD,kCAAkC,SAAS;AAC3C;AACA;;AAEO;AACP;AACA;AACA;AACA,eAAe,oCAAoC;AACnD;AACA;AACA,CAAC;AACD;AACA;AACA,CAAC;;AAEM;AACP;AACA;;AAEO;AACP;AACA;AACA;AACA;AACA;AACA,mBAAmB;AACnB;AACA;AACA;AACA;;AAEO;AACP;AACA;AACA;AACA;AACA;AACA;AACA,kBAAkB,MAAM;AACxB;AACA;AACA;AACA;AACA,gBAAgB;AAChB;AACA;AACA;;AAEA;AACO;AACP,2BAA2B,sBAAsB;AACjD;AACA;AACA;;AAEA;AACO;AACP,gDAAgD,QAAQ;AACxD,uCAAuC,QAAQ;AAC/C,uDAAuD,QAAQ;AAC/D;AACA;AACA;;AAEO;AACP,2EAA2E,OAAO;AAClF;AACA;AACA;AACA;AACA;AACA;AACA;;AAEO;AACP;AACA;;AAEO;AACP;AACA;AACA,eAAe,uFAAuF,cAAc;AACpH,qBAAqB,gCAAgC,qCAAqC,2CAA2C;AACrI,0BAA0B,MAAM,iBAAiB,YAAY;AAC7D,qBAAqB;AACrB,4BAA4B;AAC5B,2BAA2B;AAC3B,0BAA0B;AAC1B;;AAEO;AACP;AACA,eAAe,6CAA6C,UAAU,sDAAsD,cAAc;AAC1I,wBAAwB,6BAA6B,oBAAoB,uCAAuC,kBAAkB;AAClI;;AAEO;AACP;AACA;AACA,yGAAyG,uFAAuF,cAAc;AAC9M,qBAAqB,8BAA8B,gDAAgD,wDAAwD;AAC3J,2CAA2C,sCAAsC,UAAU,mBAAmB,IAAI;AAClH;;AAEO;AACP,+BAA+B,uCAAuC,YAAY,KAAK,OAAO;AAC9F;AACA;;AAEA;AACA,wCAAwC,4BAA4B;AACpE,CAAC;AACD;AACA;;AAEO;AACP;AACA;AACA;AACA;AACA;AACA;;AAEO;AACP,2CAA2C;AAC3C;;AAEO;AACP;AACA;AACA;AACA;;AAEO;AACP;AACA;AACA;AACA;AACA;;AAEO;AACP;AACA;AACA;;AAEA,iEAAe;AACf;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,EAAC;;;;;;;UChUF;UACA;;UAEA;UACA;UACA;UACA;UACA;UACA;UACA;UACA;UACA;UACA;UACA;UACA;UACA;;UAEA;UACA;;UAEA;UACA;UACA;;;;;WCtBA;WACA;WACA;WACA;WACA;WACA,iCAAiC,WAAW;WAC5C;WACA;;;;;WCPA;WACA;WACA;WACA;WACA,yCAAyC,wCAAwC;WACjF;WACA;WACA;;;;;WCPA;WACA;WACA;WACA;WACA,GAAG;WACH;WACA;WACA,CAAC;;;;;WCPD;;;;;WCAA;WACA;WACA;WACA,uDAAuD,iBAAiB;WACxE;WACA,gDAAgD,aAAa;WAC7D;;;;;;;;;;;;;;;;ACNA,+CAA+C;AACmC;AACrD;AAC7B,iEAAe,yEAAiB,EAAC","sources":["webpack://PROCEDURALTEXTURES/webpack/universalModuleDefinition","webpack://PROCEDURALTEXTURES/../../../dev/proceduralTextures/src/grass/grassProceduralTexture.fragment.ts","webpack://PROCEDURALTEXTURES/../../../dev/proceduralTextures/src/grass/grassProceduralTexture.ts","webpack://PROCEDURALTEXTURES/../../../dev/proceduralTextures/src/grass/index.ts","webpack://PROCEDURALTEXTURES/../../../lts/proceduralTextures/src/legacy/legacy-grass.ts","webpack://PROCEDURALTEXTURES/external umd {\"root\":\"BABYLON\",\"commonjs\":\"babylonjs\",\"commonjs2\":\"babylonjs\",\"amd\":\"babylonjs\"}","webpack://PROCEDURALTEXTURES/../../../../node_modules/tslib/tslib.es6.mjs","webpack://PROCEDURALTEXTURES/webpack/bootstrap","webpack://PROCEDURALTEXTURES/webpack/runtime/compat get default export","webpack://PROCEDURALTEXTURES/webpack/runtime/define property getters","webpack://PROCEDURALTEXTURES/webpack/runtime/global","webpack://PROCEDURALTEXTURES/webpack/runtime/hasOwnProperty shorthand","webpack://PROCEDURALTEXTURES/webpack/runtime/make namespace object","webpack://PROCEDURALTEXTURES/./src/grass.ts"],"sourcesContent":["(function webpackUniversalModuleDefinition(root, factory) {\n\tif(typeof exports === 'object' && typeof module === 'object')\n\t\tmodule.exports = factory(require(\"babylonjs\"));\n\telse if(typeof define === 'function' && define.amd)\n\t\tdefine(\"babylonjs-procedural-textures\", [\"babylonjs\"], factory);\n\telse if(typeof exports === 'object')\n\t\texports[\"babylonjs-procedural-textures\"] = factory(require(\"babylonjs\"));\n\telse\n\t\troot[\"PROCEDURALTEXTURES\"] = factory(root[\"BABYLON\"]);\n})((typeof self !== \"undefined\" ? self : typeof global !== \"undefined\" ? global : this), (__WEBPACK_EXTERNAL_MODULE_core_Misc_decorators__) => {\nreturn ","// Do not edit.\nimport { ShaderStore } from \"core/Engines/shaderStore\";\n\nconst name = \"grassProceduralTexturePixelShader\";\nconst shader = `precision highp float;varying vec2 vPosition;varying vec2 vUV;uniform vec3 herb1Color;uniform vec3 herb2Color;uniform vec3 herb3Color;uniform vec3 groundColor;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}\nfloat noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}\nfloat fbm(vec2 n) {float total=0.0,amplitude=1.0;for (int i=0; i<4; i++) {total+=noise(n)*amplitude;n+=n;amplitude*=0.5;}\nreturn total;}\n#define CUSTOM_FRAGMENT_DEFINITIONS\nvoid main(void) {\n#define CUSTOM_FRAGMENT_MAIN_BEGIN\nvec3 color=mix(groundColor,herb1Color,rand(gl_FragCoord.xy*4.0));color=mix(color,herb2Color,rand(gl_FragCoord.xy*8.0));color=mix(color,herb3Color,rand(gl_FragCoord.xy));color=mix(color,herb1Color,fbm(gl_FragCoord.xy*16.0));gl_FragColor=vec4(color,1.0);\n#define CUSTOM_FRAGMENT_MAIN_END\n}`;\n// Sideeffect\nShaderStore.ShadersStore[name] = shader;\n/** @internal */\nexport const grassProceduralTexturePixelShader = { name, shader };\n","import { serializeAsColor3, SerializationHelper } from \"core/Misc/decorators\";\r\nimport { Color3 } from \"core/Maths/math.color\";\r\nimport type { Texture } from \"core/Materials/Textures/texture\";\r\nimport { ProceduralTexture } from \"core/Materials/Textures/Procedurals/proceduralTexture\";\r\nimport type { Scene } from \"core/scene\";\r\nimport { RegisterClass } from \"core/Misc/typeStore\";\r\nimport type { Nullable } from \"core/types\";\r\n\r\nimport \"./grassProceduralTexture.fragment\";\r\n\r\nexport class GrassProceduralTexture extends ProceduralTexture {\r\n private _grassColors: Color3[];\r\n private _groundColor = new Color3(1, 1, 1);\r\n\r\n constructor(name: string, size: number, scene: Nullable<Scene> = null, fallbackTexture?: Texture, generateMipMaps?: boolean) {\r\n super(name, size, \"grassProceduralTexture\", scene, fallbackTexture, generateMipMaps);\r\n\r\n this._grassColors = [new Color3(0.29, 0.38, 0.02), new Color3(0.36, 0.49, 0.09), new Color3(0.51, 0.6, 0.28)];\r\n\r\n this.updateShaderUniforms();\r\n }\r\n\r\n public updateShaderUniforms() {\r\n this.setColor3(\"herb1Color\", this._grassColors[0]);\r\n this.setColor3(\"herb2Color\", this._grassColors[1]);\r\n this.setColor3(\"herb3Color\", this._grassColors[2]);\r\n this.setColor3(\"groundColor\", this._groundColor);\r\n }\r\n\r\n public get grassColors(): Color3[] {\r\n return this._grassColors;\r\n }\r\n\r\n public set grassColors(value: Color3[]) {\r\n this._grassColors = value;\r\n this.updateShaderUniforms();\r\n }\r\n\r\n @serializeAsColor3()\r\n public get groundColor(): Color3 {\r\n return this._groundColor;\r\n }\r\n\r\n public set groundColor(value: Color3) {\r\n this._groundColor = value;\r\n this.updateShaderUniforms();\r\n }\r\n\r\n /**\r\n * Serializes this grass procedural texture\r\n * @returns a serialized grass procedural texture object\r\n */\r\n public serialize(): any {\r\n const serializationObject = SerializationHelper.Serialize(this, super.serialize());\r\n serializationObject.customType = \"BABYLON.GrassProceduralTexture\";\r\n\r\n serializationObject.grassColors = [];\r\n for (let i = 0; i < this._grassColors.length; i++) {\r\n serializationObject.grassColors.push(this._grassColors[i].asArray());\r\n }\r\n\r\n return serializationObject;\r\n }\r\n\r\n /**\r\n * Creates a Grass Procedural Texture from parsed grass procedural texture data\r\n * @param parsedTexture defines parsed texture data\r\n * @param scene defines the current scene\r\n * @param rootUrl defines the root URL containing grass procedural texture information\r\n * @returns a parsed Grass Procedural Texture\r\n */\r\n public static Parse(parsedTexture: any, scene: Scene, rootUrl: string): GrassProceduralTexture {\r\n const texture = SerializationHelper.Parse(\r\n () => new GrassProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps),\r\n parsedTexture,\r\n scene,\r\n rootUrl\r\n );\r\n\r\n const colors: Color3[] = [];\r\n for (let i = 0; i < parsedTexture.grassColors.length; i++) {\r\n colors.push(Color3.FromArray(parsedTexture.grassColors[i]));\r\n }\r\n\r\n texture.grassColors = colors;\r\n\r\n return texture;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.GrassProceduralTexture\", GrassProceduralTexture);\r\n","export * from \"./grassProceduralTexture\";\r\n","/* eslint-disable import/no-internal-modules */\r\nimport * as proceduralTexture from \"procedural-textures/grass/index\";\r\n\r\n/**\r\n * This is the entry point for the UMD module.\r\n * The entry point for a future ESM package should be index.ts\r\n */\r\nconst globalObject = typeof global !== \"undefined\" ? global : typeof window !== \"undefined\" ? window : undefined;\r\nif (typeof globalObject !== \"undefined\") {\r\n for (const key in proceduralTexture) {\r\n (<any>globalObject).BABYLON[key] = (<any>proceduralTexture)[key];\r\n }\r\n}\r\n\r\nexport * from \"procedural-textures/grass/index\";\r\n","module.exports = __WEBPACK_EXTERNAL_MODULE_core_Misc_decorators__;","/******************************************************************************\nCopyright (c) Microsoft Corporation.\n\nPermission to use, copy, modify, and/or distribute this software for any\npurpose with or without fee is hereby granted.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\nPERFORMANCE OF THIS SOFTWARE.\n***************************************************************************** */\n/* global Reflect, Promise */\n\nvar extendStatics = function(d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n};\n\nexport function __extends(d, b) {\n if (typeof b !== \"function\" && b !== null)\n throw new TypeError(\"Class extends value \" + String(b) + \" is not a constructor or null\");\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n}\n\nexport var __assign = function() {\n __assign = Object.assign || function __assign(t) {\n for (var s, i = 1, n = arguments.length; i < n; i++) {\n s = arguments[i];\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\n }\n return t;\n }\n return __assign.apply(this, arguments);\n}\n\nexport function __rest(s, e) {\n var t = {};\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\n t[p] = s[p];\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\n for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\n t[p[i]] = s[p[i]];\n }\n return t;\n}\n\nexport function __decorate(decorators, target, key, desc) {\n var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;\n if (typeof Reflect === \"object\" && typeof Reflect.decorate === \"function\") r = Reflect.decorate(decorators, target, key, desc);\n else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;\n return c > 3 && r && Object.defineProperty(target, key, r), r;\n}\n\nexport function __param(paramIndex, decorator) {\n return function (target, key) { decorator(target, key, paramIndex); }\n}\n\nexport function __esDecorate(ctor, descriptorIn, decorators, contextIn, initializers, extraInitializers) {\n function accept(f) { if (f !== void 0 && typeof f !== \"function\") throw new TypeError(\"Function expected\"); return f; }\n var kind = contextIn.kind, key = kind === \"getter\" ? \"get\" : kind === \"setter\" ? \"set\" : \"value\";\n var target = !descriptorIn && ctor ? contextIn[\"static\"] ? ctor : ctor.prototype : null;\n var descriptor = descriptorIn || (target ? Object.getOwnPropertyDescriptor(target, contextIn.name) : {});\n var _, done = false;\n for (var i = decorators.length - 1; i >= 0; i--) {\n var context = {};\n for (var p in contextIn) context[p] = p === \"access\" ? {} : contextIn[p];\n for (var p in contextIn.access) context.access[p] = contextIn.access[p];\n context.addInitializer = function (f) { if (done) throw new TypeError(\"Cannot add initializers after decoration has completed\"); extraInitializers.push(accept(f || null)); };\n var result = (0, decorators[i])(kind === \"accessor\" ? { get: descriptor.get, set: descriptor.set } : descriptor[key], context);\n if (kind === \"accessor\") {\n if (result === void 0) continue;\n if (result === null || typeof result !== \"object\") throw new TypeError(\"Object expected\");\n if (_ = accept(result.get)) descriptor.get = _;\n if (_ = accept(result.set)) descriptor.set = _;\n if (_ = accept(result.init)) initializers.unshift(_);\n }\n else if (_ = accept(result)) {\n if (kind === \"field\") initializers.unshift(_);\n else descriptor[key] = _;\n }\n }\n if (target) Object.defineProperty(target, contextIn.name, descriptor);\n done = true;\n};\n\nexport function __runInitializers(thisArg, initializers, value) {\n var useValue = arguments.length > 2;\n for (var i = 0; i < initializers.length; i++) {\n value = useValue ? initializers[i].call(thisArg, value) : initializers[i].call(thisArg);\n }\n return useValue ? value : void 0;\n};\n\nexport function __propKey(x) {\n return typeof x === \"symbol\" ? x : \"\".concat(x);\n};\n\nexport function __setFunctionName(f, name, prefix) {\n if (typeof name === \"symbol\") name = name.description ? \"[\".concat(name.description, \"]\") : \"\";\n return Object.defineProperty(f, \"name\", { configurable: true, value: prefix ? \"\".concat(prefix, \" \", name) : name });\n};\n\nexport function __metadata(metadataKey, metadataValue) {\n if (typeof Reflect === \"object\" && typeof Reflect.metadata === \"function\") return Reflect.metadata(metadataKey, metadataValue);\n}\n\nexport function __awaiter(thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n}\n\nexport function __generator(thisArg, body) {\n var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;\n return g = { next: verb(0), \"throw\": verb(1), \"return\": verb(2) }, typeof Symbol === \"function\" && (g[Symbol.iterator] = function() { return this; }), g;\n function verb(n) { return function (v) { return step([n, v]); }; }\n function step(op) {\n if (f) throw new TypeError(\"Generator is already executing.\");\n while (g && (g = 0, op[0] && (_ = 0)), _) try {\n if (f = 1, y && (t = op[0] & 2 ? y[\"return\"] : op[0] ? y[\"throw\"] || ((t = y[\"return\"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;\n if (y = 0, t) op = [op[0] & 2, t.value];\n switch (op[0]) {\n case 0: case 1: t = op; break;\n case 4: _.label++; return { value: op[1], done: false };\n case 5: _.label++; y = op[1]; op = [0]; continue;\n case 7: op = _.ops.pop(); _.trys.pop(); continue;\n default:\n if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }\n if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }\n if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }\n if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }\n if (t[2]) _.ops.pop();\n _.trys.pop(); continue;\n }\n op = body.call(thisArg, _);\n } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }\n if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };\n }\n}\n\nexport var __createBinding = Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n var desc = Object.getOwnPropertyDescriptor(m, k);\n if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\n desc = { enumerable: true, get: function() { return m[k]; } };\n }\n Object.defineProperty(o, k2, desc);\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n});\n\nexport function __exportStar(m, o) {\n for (var p in m) if (p !== \"default\" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);\n}\n\nexport function __values(o) {\n var s = typeof Symbol === \"function\" && Symbol.iterator, m = s && o[s], i = 0;\n if (m) return m.call(o);\n if (o && typeof o.length === \"number\") return {\n next: function () {\n if (o && i >= o.length) o = void 0;\n return { value: o && o[i++], done: !o };\n }\n };\n throw new TypeError(s ? \"Object is not iterable.\" : \"Symbol.iterator is not defined.\");\n}\n\nexport function __read(o, n) {\n var m = typeof Symbol === \"function\" && o[Symbol.iterator];\n if (!m) return o;\n var i = m.call(o), r, ar = [], e;\n try {\n while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);\n }\n catch (error) { e = { error: error }; }\n finally {\n try {\n if (r && !r.done && (m = i[\"return\"])) m.call(i);\n }\n finally { if (e) throw e.error; }\n }\n return ar;\n}\n\n/** @deprecated */\nexport function __spread() {\n for (var ar = [], i = 0; i < arguments.length; i++)\n ar = ar.concat(__read(arguments[i]));\n return ar;\n}\n\n/** @deprecated */\nexport function __spreadArrays() {\n for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;\n for (var r = Array(s), k = 0, i = 0; i < il; i++)\n for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)\n r[k] = a[j];\n return r;\n}\n\nexport function __spreadArray(to, from, pack) {\n if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {\n if (ar || !(i in from)) {\n if (!ar) ar = Array.prototype.slice.call(from, 0, i);\n ar[i] = from[i];\n }\n }\n return to.concat(ar || Array.prototype.slice.call(from));\n}\n\nexport function __await(v) {\n return this instanceof __await ? (this.v = v, this) : new __await(v);\n}\n\nexport function __asyncGenerator(thisArg, _arguments, generator) {\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\n var g = generator.apply(thisArg, _arguments || []), i, q = [];\n return i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i;\n function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; }\n function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }\n function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }\n function fulfill(value) { resume(\"next\", value); }\n function reject(value) { resume(\"throw\", value); }\n function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }\n}\n\nexport function __asyncDelegator(o) {\n var i, p;\n return i = {}, verb(\"next\"), verb(\"throw\", function (e) { throw e; }), verb(\"return\"), i[Symbol.iterator] = function () { return this; }, i;\n function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: false } : f ? f(v) : v; } : f; }\n}\n\nexport function __asyncValues(o) {\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\n var m = o[Symbol.asyncIterator], i;\n return m ? m.call(o) : (o = typeof __values === \"function\" ? __values(o) : o[Symbol.iterator](), i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i);\n function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }\n function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }\n}\n\nexport function __makeTemplateObject(cooked, raw) {\n if (Object.defineProperty) { Object.defineProperty(cooked, \"raw\", { value: raw }); } else { cooked.raw = raw; }\n return cooked;\n};\n\nvar __setModuleDefault = Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n};\n\nexport function __importStar(mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n}\n\nexport function __importDefault(mod) {\n return (mod && mod.__esModule) ? mod : { default: mod };\n}\n\nexport function __classPrivateFieldGet(receiver, state, kind, f) {\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a getter\");\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot read private member from an object whose class did not declare it\");\n return kind === \"m\" ? f : kind === \"a\" ? f.call(receiver) : f ? f.value : state.get(receiver);\n}\n\nexport function __classPrivateFieldSet(receiver, state, value, kind, f) {\n if (kind === \"m\") throw new TypeError(\"Private method is not writable\");\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a setter\");\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot write private member to an object whose class did not declare it\");\n return (kind === \"a\" ? f.call(receiver, value) : f ? f.value = value : state.set(receiver, value)), value;\n}\n\nexport function __classPrivateFieldIn(state, receiver) {\n if (receiver === null || (typeof receiver !== \"object\" && typeof receiver !== \"function\")) throw new TypeError(\"Cannot use 'in' operator on non-object\");\n return typeof state === \"function\" ? receiver === state : state.has(receiver);\n}\n\nexport default {\n __extends,\n __assign,\n __rest,\n __decorate,\n __param,\n __metadata,\n __awaiter,\n __generator,\n __createBinding,\n __exportStar,\n __values,\n __read,\n __spread,\n __spreadArrays,\n __spreadArray,\n __await,\n __asyncGenerator,\n __asyncDelegator,\n __asyncValues,\n __makeTemplateObject,\n __importStar,\n __importDefault,\n __classPrivateFieldGet,\n __classPrivateFieldSet,\n __classPrivateFieldIn,\n};\n","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tvar cachedModule = __webpack_module_cache__[moduleId];\n\tif (cachedModule !== undefined) {\n\t\treturn cachedModule.exports;\n\t}\n\t// Create a new module (and put it into the cache)\n\tvar module = __webpack_module_cache__[moduleId] = {\n\t\t// no module.id needed\n\t\t// no module.loaded needed\n\t\texports: {}\n\t};\n\n\t// Execute the module function\n\t__webpack_modules__[moduleId](module, module.exports, __webpack_require__);\n\n\t// Return the exports of the module\n\treturn module.exports;\n}\n\n","// getDefaultExport function for compatibility with non-harmony modules\n__webpack_require__.n = (module) => {\n\tvar getter = module && module.__esModule ?\n\t\t() => (module['default']) :\n\t\t() => (module);\n\t__webpack_require__.d(getter, { a: getter });\n\treturn getter;\n};","// define getter functions for harmony exports\n__webpack_require__.d = (exports, definition) => {\n\tfor(var key in definition) {\n\t\tif(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {\n\t\t\tObject.defineProperty(exports, key, { enumerable: true, get: definition[key] });\n\t\t}\n\t}\n};","__webpack_require__.g = (function() {\n\tif (typeof globalThis === 'object') return globalThis;\n\ttry {\n\t\treturn this || new Function('return this')();\n\t} catch (e) {\n\t\tif (typeof window === 'object') return window;\n\t}\n})();","__webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))","// define __esModule on exports\n__webpack_require__.r = (exports) => {\n\tif(typeof Symbol !== 'undefined' && Symbol.toStringTag) {\n\t\tObject.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });\n\t}\n\tObject.defineProperty(exports, '__esModule', { value: true });\n};","/* eslint-disable import/no-internal-modules */\r\nimport * as proceduralTexture from \"@lts/procedural-textures/legacy/legacy-grass\";\r\nexport { proceduralTexture };\r\nexport default proceduralTexture;\r\n"],"names":[],"sourceRoot":""}
1
+ {"version":3,"file":"babylon.grassProceduralTexture.js","mappings":"AAAA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC;AACD,O;;;;;;;;;;;;;;;;ACVA,eAAe;AACwC;AAEvD,MAAM,IAAI,GAAG,mCAAmC,CAAC;AACjD,MAAM,MAAM,GAAG;;;;;;;;;EASb,CAAC;AACH,aAAa;AACb,sEAAW,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC;AACxC,gBAAgB;AACT,MAAM,iCAAiC,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC;;;;;;;;;;;;;;;;;;;;ACjBY;AAC/B;AAE2C;AAEtC;AAGT;AAEpC,MAAM,sBAAuB,SAAQ,wEAAiB;IAIzD,YAAY,IAAY,EAAE,IAAY,EAAE,QAAyB,IAAI,EAAE,eAAyB,EAAE,eAAyB;QACvH,KAAK,CAAC,IAAI,EAAE,IAAI,EAAE,wBAAwB,EAAE,KAAK,EAAE,eAAe,EAAE,eAAe,CAAC,CAAC;QAHjF,iBAAY,GAAG,IAAI,6DAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAKvC,IAAI,CAAC,YAAY,GAAG,CAAC,IAAI,6DAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,EAAE,IAAI,6DAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,EAAE,IAAI,6DAAM,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC,CAAC;QAE9G,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAEM,oBAAoB;QACvB,IAAI,CAAC,SAAS,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC;QACnD,IAAI,CAAC,SAAS,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC;QACnD,IAAI,CAAC,SAAS,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC;QACnD,IAAI,CAAC,SAAS,CAAC,aAAa,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;IACrD,CAAC;IAED,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED,IAAW,WAAW,CAAC,KAAe;QAClC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;QAC1B,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAGD,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED,IAAW,WAAW,CAAC,KAAa;QAChC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;QAC1B,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAG,0EAAmB,CAAC,SAAS,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,EAAE,CAAC,CAAC;QACnF,mBAAmB,CAAC,UAAU,GAAG,gCAAgC,CAAC;QAElE,mBAAmB,CAAC,WAAW,GAAG,EAAE,CAAC;QACrC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC/C,mBAAmB,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC;SACxE;QAED,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAED;;;;;;OAMG;IACI,MAAM,CAAC,KAAK,CAAC,aAAkB,EAAE,KAAY,EAAE,OAAe;QACjE,MAAM,OAAO,GAAG,0EAAmB,CAAC,KAAK,CACrC,GAAG,EAAE,CAAC,IAAI,sBAAsB,CAAC,aAAa,CAAC,IAAI,EAAE,aAAa,CAAC,KAAK,EAAE,KAAK,EAAE,SAAS,EAAE,aAAa,CAAC,gBAAgB,CAAC,EAC3H,aAAa,EACb,KAAK,EACL,OAAO,CACV,CAAC;QAEF,MAAM,MAAM,GAAa,EAAE,CAAC;QAC5B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,CAAC,WAAW,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACvD,MAAM,CAAC,IAAI,CAAC,6DAAM,CAAC,SAAS,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SAC/D;QAED,OAAO,CAAC,WAAW,GAAG,MAAM,CAAC;QAE7B,OAAO,OAAO,CAAC;IACnB,CAAC;CACJ;AAjDG;IADC,4EAAiB,EAAE;yDAGnB;AAiDL,wEAAa,CAAC,gCAAgC,EAAE,sBAAsB,CAAC,CAAC;;;;;;;;;;;;;;;;AC1F/B;;;;;;;;;;;;;;;;ACAzC,+CAA+C;AACsB;AAErE;;;GAGG;AACH,MAAM,YAAY,GAAG,OAAO,qBAAM,KAAK,WAAW,CAAC,CAAC,CAAC,qBAAM,CAAC,CAAC,CAAC,OAAO,MAAM,KAAK,WAAW,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,CAAC;AACjH,IAAI,OAAO,YAAY,KAAK,WAAW,EAAE;IACrC,KAAK,MAAM,GAAG,IAAI,4DAAiB,EAAE;QAC3B,YAAa,CAAC,OAAO,CAAC,GAAG,CAAC,GAAS,4DAAkB,CAAC,GAAG,CAAC,CAAC;KACpE;CACJ;AAE+C;;;;;;;;;;;ACdhD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACAA;AACA;;AAEA;AACA;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;AAEA;AACA;AACA,SAAS,gBAAgB,sCAAsC,kBAAkB;AACjF,wBAAwB;AACxB;AACA;;AAEO;AACP;AACA;AACA;AACA,kBAAkB;AAClB;AACA;;AAEO;AACP;AACA,+CAA+C,OAAO;AACtD;AACA;AACA;AACA;AACA;AACA;AACA;;AAEO;AACP;AACA;AACA;AACA;AACA,2DAA2D,cAAc;AACzE;AACA;AACA;AACA;AACA;;AAEO;AACP;AACA;AACA,2CAA2C,QAAQ;AACnD;AACA;;AAEO;AACP,kCAAkC;AAClC;;AAEO;AACP,uBAAuB,uFAAuF;AAC9G;AACA;AACA,yGAAyG;AACzG;AACA,sCAAsC,QAAQ;AAC9C;AACA,gEAAgE;AAChE;AACA,8CAA8C,yFAAyF;AACvI,8DAA8D,2CAA2C;AACzG;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;AAEO;AACP;AACA,kBAAkB,yBAAyB;AAC3C;AACA;AACA;AACA;;AAEO;AACP;AACA;;AAEO;AACP;AACA,4CAA4C,yEAAyE;AACrH;;AAEO;AACP;AACA;;AAEO;AACP,0BAA0B,+DAA+D,iBAAiB;AAC1G;AACA,kCAAkC,MAAM,+BAA+B,YAAY;AACnF,iCAAiC,MAAM,mCAAmC,YAAY;AACtF,8BAA8B;AAC9B;AACA,GAAG;AACH;;AAEO;AACP,YAAY,6BAA6B,0BAA0B,cAAc,qBAAqB;AACtG,eAAe,oDAAoD,qEAAqE,cAAc;AACtJ,qBAAqB,sBAAsB;AAC3C;AACA;AACA;AACA;AACA;AACA;AACA,sCAAsC;AACtC,iCAAiC,SAAS;AAC1C,iCAAiC,WAAW,UAAU;AACtD,wCAAwC,cAAc;AACtD;AACA,4GAA4G,OAAO;AACnH,+EAA+E,iBAAiB;AAChG,uDAAuD,gBAAgB,QAAQ;AAC/E,6CAA6C,gBAAgB,gBAAgB;AAC7E;AACA,gCAAgC;AAChC;AACA;AACA,QAAQ,YAAY,aAAa,SAAS,UAAU;AACpD,kCAAkC,SAAS;AAC3C;AACA;;AAEO;AACP;AACA;AACA;AACA,eAAe,oCAAoC;AACnD;AACA;AACA,CAAC;AACD;AACA;AACA,CAAC;;AAEM;AACP;AACA;;AAEO;AACP;AACA;AACA;AACA;AACA;AACA,mBAAmB;AACnB;AACA;AACA;AACA;;AAEO;AACP;AACA;AACA;AACA;AACA;AACA;AACA,kBAAkB,MAAM;AACxB;AACA;AACA;AACA;AACA,gBAAgB;AAChB;AACA;AACA;;AAEA;AACO;AACP,2BAA2B,sBAAsB;AACjD;AACA;AACA;;AAEA;AACO;AACP,gDAAgD,QAAQ;AACxD,uCAAuC,QAAQ;AAC/C,uDAAuD,QAAQ;AAC/D;AACA;AACA;;AAEO;AACP,2EAA2E,OAAO;AAClF;AACA;AACA;AACA;AACA;AACA;AACA;;AAEO;AACP;AACA;;AAEO;AACP;AACA;AACA,eAAe,uFAAuF,cAAc;AACpH,qBAAqB,gCAAgC,qCAAqC,2CAA2C;AACrI,0BAA0B,MAAM,iBAAiB,YAAY;AAC7D,qBAAqB;AACrB,4BAA4B;AAC5B,2BAA2B;AAC3B,0BAA0B;AAC1B;;AAEO;AACP;AACA,eAAe,6CAA6C,UAAU,sDAAsD,cAAc;AAC1I,wBAAwB,6BAA6B,oBAAoB,uCAAuC,kBAAkB;AAClI;;AAEO;AACP;AACA;AACA,yGAAyG,uFAAuF,cAAc;AAC9M,qBAAqB,8BAA8B,gDAAgD,wDAAwD;AAC3J,2CAA2C,sCAAsC,UAAU,mBAAmB,IAAI;AAClH;;AAEO;AACP,+BAA+B,uCAAuC,YAAY,KAAK,OAAO;AAC9F;AACA;;AAEA;AACA,wCAAwC,4BAA4B;AACpE,CAAC;AACD;AACA;;AAEO;AACP;AACA;AACA;AACA;AACA;AACA;;AAEO;AACP,2CAA2C;AAC3C;;AAEO;AACP;AACA;AACA;AACA;;AAEO;AACP;AACA;AACA;AACA;AACA;;AAEO;AACP;AACA;AACA;;AAEA,iEAAe;AACf;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,EAAC;;;;;;;UChUF;UACA;;UAEA;UACA;UACA;UACA;UACA;UACA;UACA;UACA;UACA;UACA;UACA;UACA;UACA;;UAEA;UACA;;UAEA;UACA;UACA;;;;;WCtBA;WACA;WACA;WACA;WACA;WACA,iCAAiC,WAAW;WAC5C;WACA;;;;;WCPA;WACA;WACA;WACA;WACA,yCAAyC,wCAAwC;WACjF;WACA;WACA;;;;;WCPA;WACA;WACA;WACA;WACA,GAAG;WACH;WACA;WACA,CAAC;;;;;WCPD;;;;;WCAA;WACA;WACA;WACA,uDAAuD,iBAAiB;WACxE;WACA,gDAAgD,aAAa;WAC7D;;;;;;;;;;;;;;;;ACNA,+CAA+C;AACmC;AACrD;AAC7B,iEAAe,yEAAiB,EAAC","sources":["webpack://PROCEDURALTEXTURES/webpack/universalModuleDefinition","webpack://PROCEDURALTEXTURES/../../../dev/proceduralTextures/src/grass/grassProceduralTexture.fragment.ts","webpack://PROCEDURALTEXTURES/../../../dev/proceduralTextures/src/grass/grassProceduralTexture.ts","webpack://PROCEDURALTEXTURES/../../../dev/proceduralTextures/src/grass/index.ts","webpack://PROCEDURALTEXTURES/../../../lts/proceduralTextures/src/legacy/legacy-grass.ts","webpack://PROCEDURALTEXTURES/external umd {\"root\":\"BABYLON\",\"commonjs\":\"babylonjs\",\"commonjs2\":\"babylonjs\",\"amd\":\"babylonjs\"}","webpack://PROCEDURALTEXTURES/../../../../node_modules/tslib/tslib.es6.mjs","webpack://PROCEDURALTEXTURES/webpack/bootstrap","webpack://PROCEDURALTEXTURES/webpack/runtime/compat get default export","webpack://PROCEDURALTEXTURES/webpack/runtime/define property getters","webpack://PROCEDURALTEXTURES/webpack/runtime/global","webpack://PROCEDURALTEXTURES/webpack/runtime/hasOwnProperty shorthand","webpack://PROCEDURALTEXTURES/webpack/runtime/make namespace object","webpack://PROCEDURALTEXTURES/./src/grass.ts"],"sourcesContent":["(function webpackUniversalModuleDefinition(root, factory) {\n\tif(typeof exports === 'object' && typeof module === 'object')\n\t\tmodule.exports = factory(require(\"babylonjs\"));\n\telse if(typeof define === 'function' && define.amd)\n\t\tdefine(\"babylonjs-procedural-textures\", [\"babylonjs\"], factory);\n\telse if(typeof exports === 'object')\n\t\texports[\"babylonjs-procedural-textures\"] = factory(require(\"babylonjs\"));\n\telse\n\t\troot[\"PROCEDURALTEXTURES\"] = factory(root[\"BABYLON\"]);\n})((typeof self !== \"undefined\" ? self : typeof global !== \"undefined\" ? global : this), (__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) => {\nreturn ","// Do not edit.\nimport { ShaderStore } from \"core/Engines/shaderStore\";\n\nconst name = \"grassProceduralTexturePixelShader\";\nconst shader = `precision highp float;varying vec2 vPosition;varying vec2 vUV;uniform vec3 herb1Color;uniform vec3 herb2Color;uniform vec3 herb3Color;uniform vec3 groundColor;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}\nfloat noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}\nfloat fbm(vec2 n) {float total=0.0,amplitude=1.0;for (int i=0; i<4; i++) {total+=noise(n)*amplitude;n+=n;amplitude*=0.5;}\nreturn total;}\n#define CUSTOM_FRAGMENT_DEFINITIONS\nvoid main(void) {\n#define CUSTOM_FRAGMENT_MAIN_BEGIN\nvec3 color=mix(groundColor,herb1Color,rand(gl_FragCoord.xy*4.0));color=mix(color,herb2Color,rand(gl_FragCoord.xy*8.0));color=mix(color,herb3Color,rand(gl_FragCoord.xy));color=mix(color,herb1Color,fbm(gl_FragCoord.xy*16.0));gl_FragColor=vec4(color,1.0);\n#define CUSTOM_FRAGMENT_MAIN_END\n}`;\n// Sideeffect\nShaderStore.ShadersStore[name] = shader;\n/** @internal */\nexport const grassProceduralTexturePixelShader = { name, shader };\n","import { serializeAsColor3, SerializationHelper } from \"core/Misc/decorators\";\r\nimport { Color3 } from \"core/Maths/math.color\";\r\nimport type { Texture } from \"core/Materials/Textures/texture\";\r\nimport { ProceduralTexture } from \"core/Materials/Textures/Procedurals/proceduralTexture\";\r\nimport type { Scene } from \"core/scene\";\r\nimport { RegisterClass } from \"core/Misc/typeStore\";\r\nimport type { Nullable } from \"core/types\";\r\n\r\nimport \"./grassProceduralTexture.fragment\";\r\n\r\nexport class GrassProceduralTexture extends ProceduralTexture {\r\n private _grassColors: Color3[];\r\n private _groundColor = new Color3(1, 1, 1);\r\n\r\n constructor(name: string, size: number, scene: Nullable<Scene> = null, fallbackTexture?: Texture, generateMipMaps?: boolean) {\r\n super(name, size, \"grassProceduralTexture\", scene, fallbackTexture, generateMipMaps);\r\n\r\n this._grassColors = [new Color3(0.29, 0.38, 0.02), new Color3(0.36, 0.49, 0.09), new Color3(0.51, 0.6, 0.28)];\r\n\r\n this.updateShaderUniforms();\r\n }\r\n\r\n public updateShaderUniforms() {\r\n this.setColor3(\"herb1Color\", this._grassColors[0]);\r\n this.setColor3(\"herb2Color\", this._grassColors[1]);\r\n this.setColor3(\"herb3Color\", this._grassColors[2]);\r\n this.setColor3(\"groundColor\", this._groundColor);\r\n }\r\n\r\n public get grassColors(): Color3[] {\r\n return this._grassColors;\r\n }\r\n\r\n public set grassColors(value: Color3[]) {\r\n this._grassColors = value;\r\n this.updateShaderUniforms();\r\n }\r\n\r\n @serializeAsColor3()\r\n public get groundColor(): Color3 {\r\n return this._groundColor;\r\n }\r\n\r\n public set groundColor(value: Color3) {\r\n this._groundColor = value;\r\n this.updateShaderUniforms();\r\n }\r\n\r\n /**\r\n * Serializes this grass procedural texture\r\n * @returns a serialized grass procedural texture object\r\n */\r\n public serialize(): any {\r\n const serializationObject = SerializationHelper.Serialize(this, super.serialize());\r\n serializationObject.customType = \"BABYLON.GrassProceduralTexture\";\r\n\r\n serializationObject.grassColors = [];\r\n for (let i = 0; i < this._grassColors.length; i++) {\r\n serializationObject.grassColors.push(this._grassColors[i].asArray());\r\n }\r\n\r\n return serializationObject;\r\n }\r\n\r\n /**\r\n * Creates a Grass Procedural Texture from parsed grass procedural texture data\r\n * @param parsedTexture defines parsed texture data\r\n * @param scene defines the current scene\r\n * @param rootUrl defines the root URL containing grass procedural texture information\r\n * @returns a parsed Grass Procedural Texture\r\n */\r\n public static Parse(parsedTexture: any, scene: Scene, rootUrl: string): GrassProceduralTexture {\r\n const texture = SerializationHelper.Parse(\r\n () => new GrassProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps),\r\n parsedTexture,\r\n scene,\r\n rootUrl\r\n );\r\n\r\n const colors: Color3[] = [];\r\n for (let i = 0; i < parsedTexture.grassColors.length; i++) {\r\n colors.push(Color3.FromArray(parsedTexture.grassColors[i]));\r\n }\r\n\r\n texture.grassColors = colors;\r\n\r\n return texture;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.GrassProceduralTexture\", GrassProceduralTexture);\r\n","export * from \"./grassProceduralTexture\";\r\n","/* eslint-disable import/no-internal-modules */\r\nimport * as proceduralTexture from \"procedural-textures/grass/index\";\r\n\r\n/**\r\n * This is the entry point for the UMD module.\r\n * The entry point for a future ESM package should be index.ts\r\n */\r\nconst globalObject = typeof global !== \"undefined\" ? global : typeof window !== \"undefined\" ? window : undefined;\r\nif (typeof globalObject !== \"undefined\") {\r\n for (const key in proceduralTexture) {\r\n (<any>globalObject).BABYLON[key] = (<any>proceduralTexture)[key];\r\n }\r\n}\r\n\r\nexport * from \"procedural-textures/grass/index\";\r\n","module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;","/******************************************************************************\nCopyright (c) Microsoft Corporation.\n\nPermission to use, copy, modify, and/or distribute this software for any\npurpose with or without fee is hereby granted.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\nPERFORMANCE OF THIS SOFTWARE.\n***************************************************************************** */\n/* global Reflect, Promise */\n\nvar extendStatics = function(d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n};\n\nexport function __extends(d, b) {\n if (typeof b !== \"function\" && b !== null)\n throw new TypeError(\"Class extends value \" + String(b) + \" is not a constructor or null\");\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n}\n\nexport var __assign = function() {\n __assign = Object.assign || function __assign(t) {\n for (var s, i = 1, n = arguments.length; i < n; i++) {\n s = arguments[i];\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\n }\n return t;\n }\n return __assign.apply(this, arguments);\n}\n\nexport function __rest(s, e) {\n var t = {};\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\n t[p] = s[p];\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\n for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\n t[p[i]] = s[p[i]];\n }\n return t;\n}\n\nexport function __decorate(decorators, target, key, desc) {\n var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;\n if (typeof Reflect === \"object\" && typeof Reflect.decorate === \"function\") r = Reflect.decorate(decorators, target, key, desc);\n else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;\n return c > 3 && r && Object.defineProperty(target, key, r), r;\n}\n\nexport function __param(paramIndex, decorator) {\n return function (target, key) { decorator(target, key, paramIndex); }\n}\n\nexport function __esDecorate(ctor, descriptorIn, decorators, contextIn, initializers, extraInitializers) {\n function accept(f) { if (f !== void 0 && typeof f !== \"function\") throw new TypeError(\"Function expected\"); return f; }\n var kind = contextIn.kind, key = kind === \"getter\" ? \"get\" : kind === \"setter\" ? \"set\" : \"value\";\n var target = !descriptorIn && ctor ? contextIn[\"static\"] ? ctor : ctor.prototype : null;\n var descriptor = descriptorIn || (target ? Object.getOwnPropertyDescriptor(target, contextIn.name) : {});\n var _, done = false;\n for (var i = decorators.length - 1; i >= 0; i--) {\n var context = {};\n for (var p in contextIn) context[p] = p === \"access\" ? {} : contextIn[p];\n for (var p in contextIn.access) context.access[p] = contextIn.access[p];\n context.addInitializer = function (f) { if (done) throw new TypeError(\"Cannot add initializers after decoration has completed\"); extraInitializers.push(accept(f || null)); };\n var result = (0, decorators[i])(kind === \"accessor\" ? { get: descriptor.get, set: descriptor.set } : descriptor[key], context);\n if (kind === \"accessor\") {\n if (result === void 0) continue;\n if (result === null || typeof result !== \"object\") throw new TypeError(\"Object expected\");\n if (_ = accept(result.get)) descriptor.get = _;\n if (_ = accept(result.set)) descriptor.set = _;\n if (_ = accept(result.init)) initializers.unshift(_);\n }\n else if (_ = accept(result)) {\n if (kind === \"field\") initializers.unshift(_);\n else descriptor[key] = _;\n }\n }\n if (target) Object.defineProperty(target, contextIn.name, descriptor);\n done = true;\n};\n\nexport function __runInitializers(thisArg, initializers, value) {\n var useValue = arguments.length > 2;\n for (var i = 0; i < initializers.length; i++) {\n value = useValue ? initializers[i].call(thisArg, value) : initializers[i].call(thisArg);\n }\n return useValue ? value : void 0;\n};\n\nexport function __propKey(x) {\n return typeof x === \"symbol\" ? x : \"\".concat(x);\n};\n\nexport function __setFunctionName(f, name, prefix) {\n if (typeof name === \"symbol\") name = name.description ? \"[\".concat(name.description, \"]\") : \"\";\n return Object.defineProperty(f, \"name\", { configurable: true, value: prefix ? \"\".concat(prefix, \" \", name) : name });\n};\n\nexport function __metadata(metadataKey, metadataValue) {\n if (typeof Reflect === \"object\" && typeof Reflect.metadata === \"function\") return Reflect.metadata(metadataKey, metadataValue);\n}\n\nexport function __awaiter(thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n}\n\nexport function __generator(thisArg, body) {\n var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;\n return g = { next: verb(0), \"throw\": verb(1), \"return\": verb(2) }, typeof Symbol === \"function\" && (g[Symbol.iterator] = function() { return this; }), g;\n function verb(n) { return function (v) { return step([n, v]); }; }\n function step(op) {\n if (f) throw new TypeError(\"Generator is already executing.\");\n while (g && (g = 0, op[0] && (_ = 0)), _) try {\n if (f = 1, y && (t = op[0] & 2 ? y[\"return\"] : op[0] ? y[\"throw\"] || ((t = y[\"return\"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;\n if (y = 0, t) op = [op[0] & 2, t.value];\n switch (op[0]) {\n case 0: case 1: t = op; break;\n case 4: _.label++; return { value: op[1], done: false };\n case 5: _.label++; y = op[1]; op = [0]; continue;\n case 7: op = _.ops.pop(); _.trys.pop(); continue;\n default:\n if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }\n if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }\n if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }\n if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }\n if (t[2]) _.ops.pop();\n _.trys.pop(); continue;\n }\n op = body.call(thisArg, _);\n } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }\n if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };\n }\n}\n\nexport var __createBinding = Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n var desc = Object.getOwnPropertyDescriptor(m, k);\n if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\n desc = { enumerable: true, get: function() { return m[k]; } };\n }\n Object.defineProperty(o, k2, desc);\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n});\n\nexport function __exportStar(m, o) {\n for (var p in m) if (p !== \"default\" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);\n}\n\nexport function __values(o) {\n var s = typeof Symbol === \"function\" && Symbol.iterator, m = s && o[s], i = 0;\n if (m) return m.call(o);\n if (o && typeof o.length === \"number\") return {\n next: function () {\n if (o && i >= o.length) o = void 0;\n return { value: o && o[i++], done: !o };\n }\n };\n throw new TypeError(s ? \"Object is not iterable.\" : \"Symbol.iterator is not defined.\");\n}\n\nexport function __read(o, n) {\n var m = typeof Symbol === \"function\" && o[Symbol.iterator];\n if (!m) return o;\n var i = m.call(o), r, ar = [], e;\n try {\n while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);\n }\n catch (error) { e = { error: error }; }\n finally {\n try {\n if (r && !r.done && (m = i[\"return\"])) m.call(i);\n }\n finally { if (e) throw e.error; }\n }\n return ar;\n}\n\n/** @deprecated */\nexport function __spread() {\n for (var ar = [], i = 0; i < arguments.length; i++)\n ar = ar.concat(__read(arguments[i]));\n return ar;\n}\n\n/** @deprecated */\nexport function __spreadArrays() {\n for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;\n for (var r = Array(s), k = 0, i = 0; i < il; i++)\n for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)\n r[k] = a[j];\n return r;\n}\n\nexport function __spreadArray(to, from, pack) {\n if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {\n if (ar || !(i in from)) {\n if (!ar) ar = Array.prototype.slice.call(from, 0, i);\n ar[i] = from[i];\n }\n }\n return to.concat(ar || Array.prototype.slice.call(from));\n}\n\nexport function __await(v) {\n return this instanceof __await ? (this.v = v, this) : new __await(v);\n}\n\nexport function __asyncGenerator(thisArg, _arguments, generator) {\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\n var g = generator.apply(thisArg, _arguments || []), i, q = [];\n return i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i;\n function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; }\n function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }\n function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }\n function fulfill(value) { resume(\"next\", value); }\n function reject(value) { resume(\"throw\", value); }\n function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }\n}\n\nexport function __asyncDelegator(o) {\n var i, p;\n return i = {}, verb(\"next\"), verb(\"throw\", function (e) { throw e; }), verb(\"return\"), i[Symbol.iterator] = function () { return this; }, i;\n function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: false } : f ? f(v) : v; } : f; }\n}\n\nexport function __asyncValues(o) {\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\n var m = o[Symbol.asyncIterator], i;\n return m ? m.call(o) : (o = typeof __values === \"function\" ? __values(o) : o[Symbol.iterator](), i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i);\n function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }\n function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }\n}\n\nexport function __makeTemplateObject(cooked, raw) {\n if (Object.defineProperty) { Object.defineProperty(cooked, \"raw\", { value: raw }); } else { cooked.raw = raw; }\n return cooked;\n};\n\nvar __setModuleDefault = Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n};\n\nexport function __importStar(mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n}\n\nexport function __importDefault(mod) {\n return (mod && mod.__esModule) ? mod : { default: mod };\n}\n\nexport function __classPrivateFieldGet(receiver, state, kind, f) {\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a getter\");\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot read private member from an object whose class did not declare it\");\n return kind === \"m\" ? f : kind === \"a\" ? f.call(receiver) : f ? f.value : state.get(receiver);\n}\n\nexport function __classPrivateFieldSet(receiver, state, value, kind, f) {\n if (kind === \"m\") throw new TypeError(\"Private method is not writable\");\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a setter\");\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot write private member to an object whose class did not declare it\");\n return (kind === \"a\" ? f.call(receiver, value) : f ? f.value = value : state.set(receiver, value)), value;\n}\n\nexport function __classPrivateFieldIn(state, receiver) {\n if (receiver === null || (typeof receiver !== \"object\" && typeof receiver !== \"function\")) throw new TypeError(\"Cannot use 'in' operator on non-object\");\n return typeof state === \"function\" ? receiver === state : state.has(receiver);\n}\n\nexport default {\n __extends,\n __assign,\n __rest,\n __decorate,\n __param,\n __metadata,\n __awaiter,\n __generator,\n __createBinding,\n __exportStar,\n __values,\n __read,\n __spread,\n __spreadArrays,\n __spreadArray,\n __await,\n __asyncGenerator,\n __asyncDelegator,\n __asyncValues,\n __makeTemplateObject,\n __importStar,\n __importDefault,\n __classPrivateFieldGet,\n __classPrivateFieldSet,\n __classPrivateFieldIn,\n};\n","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tvar cachedModule = __webpack_module_cache__[moduleId];\n\tif (cachedModule !== undefined) {\n\t\treturn cachedModule.exports;\n\t}\n\t// Create a new module (and put it into the cache)\n\tvar module = __webpack_module_cache__[moduleId] = {\n\t\t// no module.id needed\n\t\t// no module.loaded needed\n\t\texports: {}\n\t};\n\n\t// Execute the module function\n\t__webpack_modules__[moduleId](module, module.exports, __webpack_require__);\n\n\t// Return the exports of the module\n\treturn module.exports;\n}\n\n","// getDefaultExport function for compatibility with non-harmony modules\n__webpack_require__.n = (module) => {\n\tvar getter = module && module.__esModule ?\n\t\t() => (module['default']) :\n\t\t() => (module);\n\t__webpack_require__.d(getter, { a: getter });\n\treturn getter;\n};","// define getter functions for harmony exports\n__webpack_require__.d = (exports, definition) => {\n\tfor(var key in definition) {\n\t\tif(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {\n\t\t\tObject.defineProperty(exports, key, { enumerable: true, get: definition[key] });\n\t\t}\n\t}\n};","__webpack_require__.g = (function() {\n\tif (typeof globalThis === 'object') return globalThis;\n\ttry {\n\t\treturn this || new Function('return this')();\n\t} catch (e) {\n\t\tif (typeof window === 'object') return window;\n\t}\n})();","__webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))","// define __esModule on exports\n__webpack_require__.r = (exports) => {\n\tif(typeof Symbol !== 'undefined' && Symbol.toStringTag) {\n\t\tObject.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });\n\t}\n\tObject.defineProperty(exports, '__esModule', { value: true });\n};","/* eslint-disable import/no-internal-modules */\r\nimport * as proceduralTexture from \"@lts/procedural-textures/legacy/legacy-grass\";\r\nexport { proceduralTexture };\r\nexport default proceduralTexture;\r\n"],"names":[],"sourceRoot":""}
@@ -1,2 +1,2 @@
1
- !function(r,o){"object"==typeof exports&&"object"==typeof module?module.exports=o(require("babylonjs")):"function"==typeof define&&define.amd?define("babylonjs-procedural-textures",["babylonjs"],o):"object"==typeof exports?exports["babylonjs-procedural-textures"]=o(require("babylonjs")):r.PROCEDURALTEXTURES=o(r.BABYLON)}("undefined"!=typeof self?self:"undefined"!=typeof global?global:this,(r=>(()=>{"use strict";var o={520:o=>{o.exports=r}},e={};function t(r){var s=e[r];if(void 0!==s)return s.exports;var n=e[r]={exports:{}};return o[r](n,n.exports,t),n.exports}t.d=(r,o)=>{for(var e in o)t.o(o,e)&&!t.o(r,e)&&Object.defineProperty(r,e,{enumerable:!0,get:o[e]})},t.g=function(){if("object"==typeof globalThis)return globalThis;try{return this||new Function("return this")()}catch(r){if("object"==typeof window)return window}}(),t.o=(r,o)=>Object.prototype.hasOwnProperty.call(r,o),t.r=r=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(r,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(r,"__esModule",{value:!0})};var s={};return(()=>{t.d(s,{default:()=>i});var r={};t.r(r),t.d(r,{GrassProceduralTexture:()=>n});var o={};t.r(o),t.d(o,{GrassProceduralTexture:()=>n}),Object.create,Object.create;var e=t(520);e.ShaderStore.ShadersStore.grassProceduralTexturePixelShader="precision highp float;varying vec2 vPosition;varying vec2 vUV;uniform vec3 herb1Color;uniform vec3 herb2Color;uniform vec3 herb3Color;uniform vec3 groundColor;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}\nfloat noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}\nfloat fbm(vec2 n) {float total=0.0,amplitude=1.0;for (int i=0; i<4; i++) {total+=noise(n)*amplitude;n+=n;amplitude*=0.5;}\nreturn total;}\n#define CUSTOM_FRAGMENT_DEFINITIONS\nvoid main(void) {\n#define CUSTOM_FRAGMENT_MAIN_BEGIN\nvec3 color=mix(groundColor,herb1Color,rand(gl_FragCoord.xy*4.0));color=mix(color,herb2Color,rand(gl_FragCoord.xy*8.0));color=mix(color,herb3Color,rand(gl_FragCoord.xy));color=mix(color,herb1Color,fbm(gl_FragCoord.xy*16.0));gl_FragColor=vec4(color,1.0);\n#define CUSTOM_FRAGMENT_MAIN_END\n}";class n extends e.ProceduralTexture{constructor(r,o,t=null,s,n){super(r,o,"grassProceduralTexture",t,s,n),this._groundColor=new e.Color3(1,1,1),this._grassColors=[new e.Color3(.29,.38,.02),new e.Color3(.36,.49,.09),new e.Color3(.51,.6,.28)],this.updateShaderUniforms()}updateShaderUniforms(){this.setColor3("herb1Color",this._grassColors[0]),this.setColor3("herb2Color",this._grassColors[1]),this.setColor3("herb3Color",this._grassColors[2]),this.setColor3("groundColor",this._groundColor)}get grassColors(){return this._grassColors}set grassColors(r){this._grassColors=r,this.updateShaderUniforms()}get groundColor(){return this._groundColor}set groundColor(r){this._groundColor=r,this.updateShaderUniforms()}serialize(){const r=e.SerializationHelper.Serialize(this,super.serialize());r.customType="BABYLON.GrassProceduralTexture",r.grassColors=[];for(let o=0;o<this._grassColors.length;o++)r.grassColors.push(this._grassColors[o].asArray());return r}static Parse(r,o,t){const s=e.SerializationHelper.Parse((()=>new n(r.name,r._size,o,void 0,r._generateMipMaps)),r,o,t),l=[];for(let o=0;o<r.grassColors.length;o++)l.push(e.Color3.FromArray(r.grassColors[o]));return s.grassColors=l,s}}(function(r,o,e,t){var s,n=arguments.length,l=n<3?o:null===t?t=Object.getOwnPropertyDescriptor(o,e):t;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)l=Reflect.decorate(r,o,e,t);else for(var a=r.length-1;a>=0;a--)(s=r[a])&&(l=(n<3?s(l):n>3?s(o,e,l):s(o,e))||l);n>3&&l&&Object.defineProperty(o,e,l)})([(0,e.serializeAsColor3)()],n.prototype,"groundColor",null),(0,e.RegisterClass)("BABYLON.GrassProceduralTexture",n);var l=void 0!==t.g?t.g:"undefined"!=typeof window?window:void 0;if(void 0!==l)for(var a in r)l.BABYLON[a]=r[a];const i=o})(),s.default})()));
1
+ !function(r,o){"object"==typeof exports&&"object"==typeof module?module.exports=o(require("babylonjs")):"function"==typeof define&&define.amd?define("babylonjs-procedural-textures",["babylonjs"],o):"object"==typeof exports?exports["babylonjs-procedural-textures"]=o(require("babylonjs")):r.PROCEDURALTEXTURES=o(r.BABYLON)}("undefined"!=typeof self?self:"undefined"!=typeof global?global:this,(r=>(()=>{"use strict";var o={520:o=>{o.exports=r}},e={};function t(r){var s=e[r];if(void 0!==s)return s.exports;var n=e[r]={exports:{}};return o[r](n,n.exports,t),n.exports}t.d=(r,o)=>{for(var e in o)t.o(o,e)&&!t.o(r,e)&&Object.defineProperty(r,e,{enumerable:!0,get:o[e]})},t.g=function(){if("object"==typeof globalThis)return globalThis;try{return this||new Function("return this")()}catch(r){if("object"==typeof window)return window}}(),t.o=(r,o)=>Object.prototype.hasOwnProperty.call(r,o),t.r=r=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(r,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(r,"__esModule",{value:!0})};var s={};return(()=>{t.d(s,{default:()=>a});var r={};t.r(r),t.d(r,{GrassProceduralTexture:()=>n});var o={};t.r(o),t.d(o,{GrassProceduralTexture:()=>n}),Object.create,Object.create;var e=t(520);e.ShaderStore.ShadersStore.grassProceduralTexturePixelShader="precision highp float;varying vec2 vPosition;varying vec2 vUV;uniform vec3 herb1Color;uniform vec3 herb2Color;uniform vec3 herb3Color;uniform vec3 groundColor;float rand(vec2 n) {return fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);}\nfloat noise(vec2 n) {const vec2 d=vec2(0.0,1.0);vec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));return mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);}\nfloat fbm(vec2 n) {float total=0.0,amplitude=1.0;for (int i=0; i<4; i++) {total+=noise(n)*amplitude;n+=n;amplitude*=0.5;}\nreturn total;}\n#define CUSTOM_FRAGMENT_DEFINITIONS\nvoid main(void) {\n#define CUSTOM_FRAGMENT_MAIN_BEGIN\nvec3 color=mix(groundColor,herb1Color,rand(gl_FragCoord.xy*4.0));color=mix(color,herb2Color,rand(gl_FragCoord.xy*8.0));color=mix(color,herb3Color,rand(gl_FragCoord.xy));color=mix(color,herb1Color,fbm(gl_FragCoord.xy*16.0));gl_FragColor=vec4(color,1.0);\n#define CUSTOM_FRAGMENT_MAIN_END\n}";class n extends e.ProceduralTexture{constructor(r,o,t=null,s,n){super(r,o,"grassProceduralTexture",t,s,n),this._groundColor=new e.Color3(1,1,1),this._grassColors=[new e.Color3(.29,.38,.02),new e.Color3(.36,.49,.09),new e.Color3(.51,.6,.28)],this.updateShaderUniforms()}updateShaderUniforms(){this.setColor3("herb1Color",this._grassColors[0]),this.setColor3("herb2Color",this._grassColors[1]),this.setColor3("herb3Color",this._grassColors[2]),this.setColor3("groundColor",this._groundColor)}get grassColors(){return this._grassColors}set grassColors(r){this._grassColors=r,this.updateShaderUniforms()}get groundColor(){return this._groundColor}set groundColor(r){this._groundColor=r,this.updateShaderUniforms()}serialize(){const r=e.SerializationHelper.Serialize(this,super.serialize());r.customType="BABYLON.GrassProceduralTexture",r.grassColors=[];for(let o=0;o<this._grassColors.length;o++)r.grassColors.push(this._grassColors[o].asArray());return r}static Parse(r,o,t){const s=e.SerializationHelper.Parse((()=>new n(r.name,r._size,o,void 0,r._generateMipMaps)),r,o,t),l=[];for(let o=0;o<r.grassColors.length;o++)l.push(e.Color3.FromArray(r.grassColors[o]));return s.grassColors=l,s}}(function(r,o,e,t){var s,n=arguments.length,l=n<3?o:null===t?t=Object.getOwnPropertyDescriptor(o,e):t;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)l=Reflect.decorate(r,o,e,t);else for(var a=r.length-1;a>=0;a--)(s=r[a])&&(l=(n<3?s(l):n>3?s(o,e,l):s(o,e))||l);n>3&&l&&Object.defineProperty(o,e,l)})([(0,e.serializeAsColor3)()],n.prototype,"groundColor",null),(0,e.RegisterClass)("BABYLON.GrassProceduralTexture",n);const l=void 0!==t.g?t.g:"undefined"!=typeof window?window:void 0;if(void 0!==l)for(const o in r)l.BABYLON[o]=r[o];const a=o})(),s.default})()));
2
2
  //# sourceMappingURL=babylon.grassProceduralTexture.min.js.map