babylonjs-loaders 8.8.0 → 8.8.1

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@@ -4780,11 +4780,11 @@ declare module BABYLON {
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  * @param scene the scene the meshes should be added to
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  * @param data the gaussian splatting data to load
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  * @param rootUrl root url to load from
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- * @param onProgress callback called while file is loading
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- * @param fileName Defines the name of the file to load
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+ * @param _onProgress callback called while file is loading
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+ * @param _fileName Defines the name of the file to load
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  * @returns a promise containing the loaded meshes, particles, skeletons and animations
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  */
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- importMeshAsync(meshesNames: any, scene: Scene, data: any, rootUrl: string, onProgress?: (event: ISceneLoaderProgressEvent) => void, fileName?: string): Promise<ISceneLoaderAsyncResult>;
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+ importMeshAsync(meshesNames: any, scene: Scene, data: any, rootUrl: string, _onProgress?: (event: ISceneLoaderProgressEvent) => void, _fileName?: string): Promise<ISceneLoaderAsyncResult>;
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  private static _BuildPointCloud;
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  private static _BuildMesh;
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  private _parseSPZAsync;