babylonjs-gui 7.23.0 → 7.24.0

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@@ -2844,6 +2844,10 @@ export class HolographicSlate extends ContentDisplay3D {
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  private _contentViewport;
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  private _contentDragBehavior;
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  private _defaultBehavior;
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+ /**
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+ * If true, the content will be scaled to fit the dimensions of the slate
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+ */
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+ fitContentToDimensions: boolean;
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  /**
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  * Regroups all mesh behaviors for the slate
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  */
@@ -3144,6 +3148,8 @@ export class Control3D implements IDisposable, IBehaviorAware<Control3D> {
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  _host: GUI3DManager;
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  /** @internal */
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  _isScaledByManager: boolean;
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+ private _position?;
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+ private _scaling?;
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  /** Gets or sets the control position in world space */
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  get position(): Vector3;
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  set position(value: Vector3);
@@ -3305,14 +3311,18 @@ export class Control3D implements IDisposable, IBehaviorAware<Control3D> {
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  declare module "babylonjs-gui/3D/controls/contentDisplay3D" {
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  import { Control } from "babylonjs-gui/2D/controls/control";
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  import { AdvancedDynamicTexture } from "babylonjs-gui/2D/advancedDynamicTexture";
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+ import { Nullable } from "babylonjs/types";
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  import { Control3D } from "babylonjs-gui/3D/controls/control3D";
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  /**
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  * The base class for controls that display content
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  */
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  export class ContentDisplay3D extends Control3D {
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  private _content;
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- private _facadeTexture;
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- protected _contentResolution: number;
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+ protected _facadeTexture: Nullable<AdvancedDynamicTexture>;
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+ protected _contentResolution: number | {
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+ width: number;
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+ height: number;
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+ };
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  protected _contentScaleRatio: number;
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  protected _contentScaleRatioY?: number;
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  /**
@@ -3324,8 +3334,14 @@ export class ContentDisplay3D extends Control3D {
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  /**
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  * Gets or sets the texture resolution used to render content (512 by default)
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  */
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- get contentResolution(): number;
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- set contentResolution(value: number);
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+ get contentResolution(): number | {
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+ width: number;
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+ height: number;
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+ };
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+ set contentResolution(value: number | {
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+ width: number;
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+ height: number;
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+ });
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  protected _disposeFacadeTexture(): void;
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  protected _resetContent(): void;
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  /**
@@ -11429,6 +11445,10 @@ declare module BABYLON.GUI {
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  private _contentViewport;
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  private _contentDragBehavior;
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  private _defaultBehavior;
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+ /**
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+ * If true, the content will be scaled to fit the dimensions of the slate
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+ */
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+ fitContentToDimensions: boolean;
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  /**
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  * Regroups all mesh behaviors for the slate
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  */
@@ -11691,6 +11711,8 @@ declare module BABYLON.GUI {
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  _host: GUI3DManager;
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  /** @internal */
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  _isScaledByManager: boolean;
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+ private _position?;
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+ private _scaling?;
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  /** Gets or sets the control position in world space */
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  get position(): BABYLON.Vector3;
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  set position(value: BABYLON.Vector3);
@@ -11854,8 +11876,11 @@ declare module BABYLON.GUI {
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  */
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  export class ContentDisplay3D extends Control3D {
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  private _content;
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- private _facadeTexture;
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- protected _contentResolution: number;
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+ protected _facadeTexture: BABYLON.Nullable<AdvancedDynamicTexture>;
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+ protected _contentResolution: number | {
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+ width: number;
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+ height: number;
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+ };
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  protected _contentScaleRatio: number;
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  protected _contentScaleRatioY?: number;
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  /**
@@ -11867,8 +11892,14 @@ declare module BABYLON.GUI {
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  /**
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  * Gets or sets the texture resolution used to render content (512 by default)
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  */
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- get contentResolution(): number;
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- set contentResolution(value: number);
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+ get contentResolution(): number | {
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+ width: number;
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+ height: number;
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+ };
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+ set contentResolution(value: number | {
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+ width: number;
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+ height: number;
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+ });
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  protected _disposeFacadeTexture(): void;
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  protected _resetContent(): void;
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  /**
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "babylonjs-gui",
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- "version": "7.23.0",
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+ "version": "7.24.0",
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  "main": "babylon.gui.js",
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  "types": "babylon.gui.module.d.ts",
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  "files": [
@@ -15,7 +15,7 @@
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  "test:escheck": "es-check es6 ./babylon.gui.js"
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  },
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  "dependencies": {
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- "babylonjs": "^7.23.0"
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+ "babylonjs": "^7.24.0"
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  },
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  "devDependencies": {
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  "@dev/build-tools": "1.0.0",