babylonjs-gui 7.23.0 → 7.24.0
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- package/babylon.gui.d.ts +19 -4
- package/babylon.gui.js +59 -19
- package/babylon.gui.min.js +1 -1
- package/babylon.gui.min.js.map +1 -1
- package/babylon.gui.module.d.ts +39 -8
- package/package.json +2 -2
package/babylon.gui.d.ts
CHANGED
@@ -2524,6 +2524,10 @@ declare module BABYLON.GUI {
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private _contentViewport;
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private _contentDragBehavior;
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private _defaultBehavior;
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2527
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+
/**
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+
* If true, the content will be scaled to fit the dimensions of the slate
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+
*/
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+
fitContentToDimensions: boolean;
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/**
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* Regroups all mesh behaviors for the slate
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*/
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@@ -2786,6 +2790,8 @@ declare module BABYLON.GUI {
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_host: GUI3DManager;
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/** @internal */
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_isScaledByManager: boolean;
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+
private _position?;
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+
private _scaling?;
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/** Gets or sets the control position in world space */
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get position(): BABYLON.Vector3;
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set position(value: BABYLON.Vector3);
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@@ -2949,8 +2955,11 @@ declare module BABYLON.GUI {
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*/
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export class ContentDisplay3D extends Control3D {
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private _content;
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-
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-
protected _contentResolution: number
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+
protected _facadeTexture: BABYLON.Nullable<AdvancedDynamicTexture>;
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+
protected _contentResolution: number | {
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width: number;
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height: number;
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};
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protected _contentScaleRatio: number;
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protected _contentScaleRatioY?: number;
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/**
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@@ -2962,8 +2971,14 @@ declare module BABYLON.GUI {
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/**
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* Gets or sets the texture resolution used to render content (512 by default)
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*/
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-
get contentResolution(): number
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-
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+
get contentResolution(): number | {
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width: number;
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height: number;
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};
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+
set contentResolution(value: number | {
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width: number;
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height: number;
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});
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protected _disposeFacadeTexture(): void;
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protected _resetContent(): void;
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/**
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