babylonjs-gui 5.32.0 → 5.32.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/babylon.gui.d.ts CHANGED
@@ -53,7 +53,7 @@ declare module BABYLON.GUI {
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  /**
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  * Class used to create texture to support 2D GUI elements
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- * @see https://doc.babylonjs.com/how_to/gui
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui
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  */
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  export class AdvancedDynamicTexture extends BABYLON.DynamicTexture {
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  /** Define the Uurl to load snippets */
@@ -165,32 +165,32 @@ declare module BABYLON.GUI {
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  /**
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  * Gets or sets the ideal width used to design controls.
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  * The GUI will then rescale everything accordingly
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- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#adaptive-scaling
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  */
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  get idealWidth(): number;
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  set idealWidth(value: number);
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  /**
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  * Gets or sets the ideal height used to design controls.
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  * The GUI will then rescale everything accordingly
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- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#adaptive-scaling
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  */
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  get idealHeight(): number;
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  set idealHeight(value: number);
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  /**
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  * Gets or sets a boolean indicating if the smallest ideal value must be used if idealWidth and idealHeight are both set
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- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#adaptive-scaling
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  */
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  get useSmallestIdeal(): boolean;
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  set useSmallestIdeal(value: boolean);
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  /**
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  * Gets or sets a boolean indicating if adaptive scaling must be used
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- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#adaptive-scaling
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  */
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  get renderAtIdealSize(): boolean;
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  set renderAtIdealSize(value: boolean);
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  /**
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  * Gets the ratio used when in "ideal mode"
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- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#adaptive-scaling
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  * */
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  get idealRatio(): number;
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  /**
@@ -293,7 +293,7 @@ declare module BABYLON.GUI {
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  /**
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  * Helper function used to create a new style
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  * @returns a new style
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- * @see https://doc.babylonjs.com/how_to/gui#styles
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#styles
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  */
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  createStyle(): Style;
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  /**
@@ -701,13 +701,13 @@ declare module BABYLON.GUI {
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  set value(value: BABYLON.Color3);
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  /**
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  * Gets or sets control width
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get width(): string | number;
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  set width(value: string | number);
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  /**
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  * Gets or sets control height
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get height(): string | number;
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  /** Gets or sets control height */
@@ -773,7 +773,7 @@ declare module BABYLON.GUI {
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  /**
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  * Root class for 2D containers
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- * @see https://doc.babylonjs.com/how_to/gui#containers
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#containers
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  */
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  export class Container extends Control {
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  name?: string | undefined;
@@ -928,7 +928,7 @@ declare module BABYLON.GUI {
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  /**
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  * Root class used for all 2D controls
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- * @see https://doc.babylonjs.com/how_to/gui#controls
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#controls
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  */
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  export class Control implements BABYLON.IAnimatable {
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  /** defines the name of the control */
@@ -1196,39 +1196,39 @@ declare module BABYLON.GUI {
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  get highlightColor(): string;
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  set highlightColor(value: string);
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  /** Gets or sets a value indicating the scale factor on X axis (1 by default)
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- * @see https://doc.babylonjs.com/how_to/gui#rotation-and-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#rotation-and-scaling
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  */
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  get scaleX(): number;
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  set scaleX(value: number);
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  /** Gets or sets a value indicating the scale factor on Y axis (1 by default)
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- * @see https://doc.babylonjs.com/how_to/gui#rotation-and-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#rotation-and-scaling
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  */
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  get scaleY(): number;
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  set scaleY(value: number);
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  /** Gets or sets the rotation angle (0 by default)
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- * @see https://doc.babylonjs.com/how_to/gui#rotation-and-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#rotation-and-scaling
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  */
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  get rotation(): number;
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  set rotation(value: number);
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  /** Gets or sets the transformation center on Y axis (0 by default)
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- * @see https://doc.babylonjs.com/how_to/gui#rotation-and-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#rotation-and-scaling
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  */
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  get transformCenterY(): number;
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  set transformCenterY(value: number);
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  /** Gets or sets the transformation center on X axis (0 by default)
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- * @see https://doc.babylonjs.com/how_to/gui#rotation-and-scaling
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#rotation-and-scaling
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  */
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  get transformCenterX(): number;
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  set transformCenterX(value: number);
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  /**
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  * Gets or sets the horizontal alignment
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- * @see https://doc.babylonjs.com/how_to/gui#alignments
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#alignments
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  */
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  get horizontalAlignment(): number;
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  set horizontalAlignment(value: number);
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  /**
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  * Gets or sets the vertical alignment
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- * @see https://doc.babylonjs.com/how_to/gui#alignments
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#alignments
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  */
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  get verticalAlignment(): number;
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  set verticalAlignment(value: number);
@@ -1242,25 +1242,25 @@ declare module BABYLON.GUI {
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  protected _fixedRatioMasterIsWidth: boolean;
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  /**
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  * Gets or sets control width
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get width(): string | number;
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  set width(value: string | number);
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  /**
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  * Gets or sets the control width in pixel
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get widthInPixels(): number;
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  set widthInPixels(value: number);
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  /**
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  * Gets or sets control height
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get height(): string | number;
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  set height(value: string | number);
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  /**
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  * Gets or sets control height in pixel
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get heightInPixels(): number;
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  set heightInPixels(value: number);
@@ -1275,7 +1275,7 @@ declare module BABYLON.GUI {
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  set fontWeight(value: string);
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  /**
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  * Gets or sets style
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- * @see https://doc.babylonjs.com/how_to/gui#styles
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#styles
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  */
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  get style(): BABYLON.Nullable<Style>;
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  set style(value: BABYLON.Nullable<Style>);
@@ -1313,13 +1313,13 @@ declare module BABYLON.GUI {
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  set descendantsOnlyPadding(value: boolean);
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  /**
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  * Gets or sets a value indicating the padding to use on the left of the control
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get paddingLeft(): string | number;
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  set paddingLeft(value: string | number);
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  /**
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  * Gets or sets a value indicating the padding in pixels to use on the left of the control
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get paddingLeftInPixels(): number;
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  set paddingLeftInPixels(value: number);
@@ -1327,13 +1327,13 @@ declare module BABYLON.GUI {
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  get _paddingLeftInPixels(): number;
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  /**
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  * Gets or sets a value indicating the padding to use on the right of the control
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get paddingRight(): string | number;
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  set paddingRight(value: string | number);
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  /**
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  * Gets or sets a value indicating the padding in pixels to use on the right of the control
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get paddingRightInPixels(): number;
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  set paddingRightInPixels(value: number);
@@ -1341,13 +1341,13 @@ declare module BABYLON.GUI {
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  get _paddingRightInPixels(): number;
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  /**
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  * Gets or sets a value indicating the padding to use on the top of the control
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get paddingTop(): string | number;
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  set paddingTop(value: string | number);
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  /**
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  * Gets or sets a value indicating the padding in pixels to use on the top of the control
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get paddingTopInPixels(): number;
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  set paddingTopInPixels(value: number);
@@ -1355,13 +1355,13 @@ declare module BABYLON.GUI {
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  get _paddingTopInPixels(): number;
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  /**
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  * Gets or sets a value indicating the padding to use on the bottom of the control
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get paddingBottom(): string | number;
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  set paddingBottom(value: string | number);
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  /**
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  * Gets or sets a value indicating the padding in pixels to use on the bottom of the control
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get paddingBottomInPixels(): number;
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  set paddingBottomInPixels(value: number);
@@ -1369,49 +1369,49 @@ declare module BABYLON.GUI {
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  get _paddingBottomInPixels(): number;
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  /**
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  * Gets or sets a value indicating the left coordinate of the control
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get left(): string | number;
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  set left(value: string | number);
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  /**
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  * Gets or sets a value indicating the left coordinate in pixels of the control
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get leftInPixels(): number;
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  set leftInPixels(value: number);
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  /**
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  * Gets or sets a value indicating the top coordinate of the control
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get top(): string | number;
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  set top(value: string | number);
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  /**
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  * Gets or sets a value indicating the top coordinate in pixels of the control
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  get topInPixels(): number;
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  set topInPixels(value: number);
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  /**
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  * Gets or sets a value indicating the offset on X axis to the linked mesh
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- * @see https://doc.babylonjs.com/how_to/gui#tracking-positions
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#tracking-positions
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  */
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  get linkOffsetX(): string | number;
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  set linkOffsetX(value: string | number);
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  /**
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  * Gets or sets a value indicating the offset in pixels on X axis to the linked mesh
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- * @see https://doc.babylonjs.com/how_to/gui#tracking-positions
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#tracking-positions
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  */
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  get linkOffsetXInPixels(): number;
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  set linkOffsetXInPixels(value: number);
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  /**
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  * Gets or sets a value indicating the offset on Y axis to the linked mesh
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- * @see https://doc.babylonjs.com/how_to/gui#tracking-positions
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#tracking-positions
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  */
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  get linkOffsetY(): string | number;
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  set linkOffsetY(value: string | number);
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  /**
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  * Gets or sets a value indicating the offset in pixels on Y axis to the linked mesh
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- * @see https://doc.babylonjs.com/how_to/gui#tracking-positions
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#tracking-positions
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  */
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  get linkOffsetYInPixels(): number;
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  set linkOffsetYInPixels(value: number);
@@ -1432,7 +1432,7 @@ declare module BABYLON.GUI {
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  * Gets/sets the overlap group of the control.
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  * Controls with overlapGroup set to a number can be deoverlapped.
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  * Controls with overlapGroup set to undefined are not deoverlapped.
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- * @see https://doc.babylonjs.com/how_to/gui#deoverlapping
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#deoverlapping
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  */
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  overlapGroup?: number;
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  /**
@@ -1517,7 +1517,7 @@ declare module BABYLON.GUI {
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  /**
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  * Link current control with a target mesh
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  * @param mesh defines the mesh to link with
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- * @see https://doc.babylonjs.com/how_to/gui#tracking-positions
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#tracking-positions
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  */
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  linkWithMesh(mesh: BABYLON.Nullable<BABYLON.TransformNode>): void;
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  /**
@@ -1526,7 +1526,7 @@ declare module BABYLON.GUI {
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  * @param { string | number} paddingRight - The value of the right padding. If omitted, top is used.
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  * @param { string | number} paddingBottom - The value of the bottom padding. If omitted, top is used.
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  * @param { string | number} paddingLeft - The value of the left padding. If omitted, right is used.
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  setPadding(paddingTop: string | number, paddingRight?: string | number, paddingBottom?: string | number, paddingLeft?: string | number): void;
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  /**
@@ -1535,7 +1535,7 @@ declare module BABYLON.GUI {
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  * @param { number} paddingRight - The value in pixels of the right padding. If omitted, top is used.
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  * @param { number} paddingBottom - The value in pixels of the bottom padding. If omitted, top is used.
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  * @param { number} paddingLeft - The value in pixels of the left padding. If omitted, right is used.
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- * @see https://doc.babylonjs.com/how_to/gui#position-and-size
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#position-and-size
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  */
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  setPaddingInPixels(paddingTop: number, paddingRight?: number, paddingBottom?: number, paddingLeft?: number): void;
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  /**
@@ -2131,7 +2131,7 @@ declare module BABYLON.GUI {
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  get svgAttributesComputationCompleted(): boolean;
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  /**
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  * Gets or sets a boolean indicating if the image can force its container to adapt its size
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- * @see https://doc.babylonjs.com/how_to/gui#image
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#image
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  */
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  get autoScale(): boolean;
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  set autoScale(value: boolean);
@@ -2173,19 +2173,19 @@ declare module BABYLON.GUI {
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  private _getSVGAttribs;
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  /**
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  * Gets or sets the cell width to use when animation sheet is enabled
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- * @see https://doc.babylonjs.com/how_to/gui#image
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#image
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  */
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  get cellWidth(): number;
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  set cellWidth(value: number);
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  /**
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  * Gets or sets the cell height to use when animation sheet is enabled
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- * @see https://doc.babylonjs.com/how_to/gui#image
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#image
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  */
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  get cellHeight(): number;
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  set cellHeight(value: number);
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  /**
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  * Gets or sets the cell id to use (this will turn on the animation sheet mode)
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- * @see https://doc.babylonjs.com/how_to/gui#image
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#image
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  */
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  get cellId(): number;
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  set cellId(value: number);
@@ -3125,7 +3125,7 @@ declare module BABYLON.GUI {
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  _setSelectorButtonBackground(selectorNb: number, color: string): void;
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  }
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  /** Class used to hold the controls for the checkboxes, radio buttons and sliders
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- * @see https://doc.babylonjs.com/how_to/selector
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+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/selector
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  */
3130
3130
  export class SelectionPanel extends Rectangle {
3131
3131
  /** name of SelectionPanel */
@@ -3723,6 +3723,7 @@ declare module BABYLON.GUI {
3723
3723
  */
3724
3724
  _draw(context: BABYLON.ICanvasRenderingContext): void;
3725
3725
  protected _applyStates(context: BABYLON.ICanvasRenderingContext): void;
3726
+ private _linesTemp;
3726
3727
  protected _breakLines(refWidth: number, refHeight: number, context: BABYLON.ICanvasRenderingContext): object[];
3727
3728
  protected _parseLine(line: string | undefined, context: BABYLON.ICanvasRenderingContext): object;
3728
3729
  private _getCharsToRemove;
@@ -4240,7 +4241,7 @@ declare module BABYLON.GUI {
4240
4241
  private _originalUnit;
4241
4242
  /**
4242
4243
  * Gets or sets a value indicating that this value will not scale accordingly with adaptive scaling property
4243
- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
4244
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#adaptive-scaling
4244
4245
  */
4245
4246
  ignoreAdaptiveScaling: boolean;
4246
4247
  /**
@@ -4646,19 +4647,19 @@ declare module BABYLON.GUI {
4646
4647
  private _behaviors;
4647
4648
  /**
4648
4649
  * Gets the list of attached behaviors
4649
- * @see https://doc.babylonjs.com/features/behaviour
4650
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/behaviors
4650
4651
  */
4651
4652
  get behaviors(): BABYLON.Behavior<Control3D>[];
4652
4653
  /**
4653
4654
  * Attach a behavior to the control
4654
- * @see https://doc.babylonjs.com/features/behaviour
4655
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/behaviors
4655
4656
  * @param behavior defines the behavior to attach
4656
4657
  * @returns the current control
4657
4658
  */
4658
4659
  addBehavior(behavior: BABYLON.Behavior<Control3D>): Control3D;
4659
4660
  /**
4660
4661
  * Remove an attached behavior
4661
- * @see https://doc.babylonjs.com/features/behaviour
4662
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/behaviors
4662
4663
  * @param behavior defines the behavior to attach
4663
4664
  * @returns the current control
4664
4665
  */
@@ -4666,7 +4667,7 @@ declare module BABYLON.GUI {
4666
4667
  /**
4667
4668
  * Gets an attached behavior by name
4668
4669
  * @param name defines the name of the behavior to look for
4669
- * @see https://doc.babylonjs.com/features/behaviour
4670
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/behaviors
4670
4671
  * @returns null if behavior was not found else the requested behavior
4671
4672
  */
4672
4673
  getBehaviorByName(name: string): BABYLON.Nullable<BABYLON.Behavior<Control3D>>;
@@ -5912,7 +5913,7 @@ declare module BABYLON.GUI {
5912
5913
 
5913
5914
  /**
5914
5915
  * Class used to manage 3D user interface
5915
- * @see https://doc.babylonjs.com/how_to/gui3d
5916
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui3D
5916
5917
  */
5917
5918
  export class GUI3DManager implements BABYLON.IDisposable {
5918
5919
  private _scene;
@@ -6983,6 +6984,9 @@ declare module BABYLON.GUI {
6983
6984
  */
6984
6985
  static BLUE_GRADIENT_TEXTURE_URL: string;
6985
6986
  private _blueGradientTexture;
6987
+ private _decalTexture;
6988
+ private _reflectionMapTexture;
6989
+ private _indirectEnvTexture;
6986
6990
  /**
6987
6991
  * Gets or sets the corner Radius on the slider bar.
6988
6992
  */
@@ -7305,6 +7309,9 @@ declare module BABYLON.GUI {
7305
7309
  */
7306
7310
  static BLUE_GRADIENT_TEXTURE_URL: string;
7307
7311
  private _blueGradientTexture;
7312
+ private _decalTexture;
7313
+ private _reflectionMapTexture;
7314
+ private _indirectEnvTexture;
7308
7315
  /**
7309
7316
  * Gets or sets the corner Radius on the slider thumb.
7310
7317
  */