babylonjs-accessibility 6.4.0 → 6.4.1
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@@ -31355,6 +31355,9 @@ class HTMLTwinHostComponent extends react__WEBPACK_IMPORTED_MODULE_1__.Component
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}
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});
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};
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+
this._options = props.options ?? {
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+
addAllControls: true,
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};
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this.state = { a11yTreeItems: [] };
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}
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componentDidUpdate(prevProps, prevState, snapshot) {
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@@ -31440,7 +31443,7 @@ class HTMLTwinHostComponent extends react__WEBPACK_IMPORTED_MODULE_1__.Component
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const queue = [...rootItems];
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for (let i = 0; i < queue.length; i++) {
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const curNode = queue[i];
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-
if (!curNode.isVisible) {
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+
if (!curNode.isVisible || (!this._options.addAllControls && curNode.name !== "root" && !curNode.accessibilityTag?.description)) {
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continue;
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}
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if (curNode instanceof gui_2D_advancedDynamicTexture__WEBPACK_IMPORTED_MODULE_6__.Container && curNode.children.length !== 0 && !(curNode instanceof gui_2D_advancedDynamicTexture__WEBPACK_IMPORTED_MODULE_6__.Button)) {
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@@ -31673,10 +31676,20 @@ __webpack_require__.r(__webpack_exports__);
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/**
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* This class is the main entry point for the HTML twin renderer. To render a twin for a scene,
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* simply call HTMLTwinRenderer.Render(scene).
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*/
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class HTMLTwinRenderer {
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-
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/**
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* Render the HTML twin for the given scene.
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* @param scene the scene to render the twin for
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* @param options options for the renderer
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*/
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static Render(scene, options) {
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const htmlTwinHost = react__WEBPACK_IMPORTED_MODULE_0__.createElement(_htmlTwinHostComponent__WEBPACK_IMPORTED_MODULE_2__.HTMLTwinHostComponent, {
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scene,
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options,
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});
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react_dom__WEBPACK_IMPORTED_MODULE_1__.render(htmlTwinHost, scene.getEngine().getRenderingCanvas());
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}
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