azeroth-shell 0.0.0-stage → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +138 -2
- package/bin/azsh.mjs +19 -0
- package/docs/aifid/eventai-texts.json +4414 -0
- package/docs/dungeons/atlas/atlas-rows-dungeons.json +8989 -0
- package/docs/dungeons/survey/pack-id-migration.json +2418 -0
- package/package.json +35 -4
- package/src/autopilot/bossSkip.ts +26 -0
- package/src/autopilot/combatRotation.ts +824 -0
- package/src/autopilot/config.ts +533 -0
- package/src/autopilot/consumables.ts +58 -0
- package/src/autopilot/encounterStand.ts +121 -0
- package/src/autopilot/objectGatePlan.ts +53 -0
- package/src/autopilot/pathEngage.ts +229 -0
- package/src/autopilot/plan.ts +1643 -0
- package/src/autopilot/questPolicy.ts +274 -0
- package/src/autopilot/routeStep.ts +69 -0
- package/src/autopilot/sessionReport.ts +88 -0
- package/src/autopilot/topOffPower.ts +26 -0
- package/src/autopilot/view.ts +476 -0
- package/src/cli/bootCheck.mjs +34 -0
- package/src/cli/bootData.mjs +57 -0
- package/src/cli/combatLogFilter.ts +153 -0
- package/src/cli/combatLogFormat.ts +613 -0
- package/src/cli/fileRepository.mjs +105 -0
- package/src/cli/gzLoader.mjs +31 -0
- package/src/cli/liveGauntletEscort.ts +978 -0
- package/src/cli/liveStratUndead.ts +305 -0
- package/src/cli/macroHostCombat.ts +545 -0
- package/src/cli/macroHostWorld.ts +330 -0
- package/src/cli/prefs.mjs +31 -0
- package/src/cli/register.mjs +4 -0
- package/src/cli/repl.mjs +693 -0
- package/src/cli/rotationText.mjs +226 -0
- package/src/cli/squad.mjs +105 -0
- package/src/cli/term.mjs +144 -0
- package/src/cli/text.mjs +122 -0
- package/src/cli/tui.mjs +626 -0
- package/src/cli/tuiArena.mjs +109 -0
- package/src/cli/tuiAutopilotSettings.mjs +93 -0
- package/src/cli/tuiBags.mjs +180 -0
- package/src/cli/tuiBars.mjs +133 -0
- package/src/cli/tuiBg.mjs +243 -0
- package/src/cli/tuiBulk.mjs +162 -0
- package/src/cli/tuiCheck.mjs +1882 -0
- package/src/cli/tuiCity.mjs +396 -0
- package/src/cli/tuiCompanionKit.mjs +300 -0
- package/src/cli/tuiCompanions.mjs +471 -0
- package/src/cli/tuiDev.mjs +62 -0
- package/src/cli/tuiDungeon.mjs +606 -0
- package/src/cli/tuiEnchantTarget.mjs +120 -0
- package/src/cli/tuiFight.mjs +577 -0
- package/src/cli/tuiFightPanes.mjs +228 -0
- package/src/cli/tuiFloor.mjs +506 -0
- package/src/cli/tuiGear.mjs +158 -0
- package/src/cli/tuiHonor.mjs +74 -0
- package/src/cli/tuiLoot.mjs +97 -0
- package/src/cli/tuiMacros.mjs +144 -0
- package/src/cli/tuiOutfitter.mjs +115 -0
- package/src/cli/tuiPet.mjs +116 -0
- package/src/cli/tuiProfessions.mjs +800 -0
- package/src/cli/tuiRaid.mjs +127 -0
- package/src/cli/tuiRep.mjs +65 -0
- package/src/cli/tuiSaves.mjs +69 -0
- package/src/cli/tuiSearch.mjs +363 -0
- package/src/cli/tuiSettings.mjs +151 -0
- package/src/cli/tuiSimLab.mjs +80 -0
- package/src/cli/tuiTalents.mjs +60 -0
- package/src/cli/tuiViews.mjs +1178 -0
- package/src/cli/tuiWiki.mjs +181 -0
- package/src/cli/tuiWorld.mjs +361 -0
- package/src/cli/wikiIndex.ts +259 -0
- package/src/cli/wikiSources.ts +355 -0
- package/src/data/alteracValley.ts +176 -0
- package/src/data/appearanceOptions.ts +534 -0
- package/src/data/applyLootChanceSanity.ts +21 -0
- package/src/data/createFlavor.ts +96 -0
- package/src/data/customItems.ts +33 -0
- package/src/data/dataStore.ts +1904 -0
- package/src/data/dungeonGameObjects.ts +84 -0
- package/src/data/dungeonPlateCover.ts +66 -0
- package/src/data/dungeonSpawns.ts +294 -0
- package/src/data/dungeons/alterac-valley.ts +135 -0
- package/src/data/dungeons/apply-dungeon-rooms.ts +29 -0
- package/src/data/dungeons/apply-encounter-outdoors.ts +72 -0
- package/src/data/dungeons/apply-instance-geometry.ts +65 -0
- package/src/data/dungeons/apply-spawn-placement.ts +171 -0
- package/src/data/dungeons/blackfathom-deeps.ts +539 -0
- package/src/data/dungeons/blackrock-depths.ts +1410 -0
- package/src/data/dungeons/blackwing-lair.ts +129 -0
- package/src/data/dungeons/boss-eventai.ts +8 -0
- package/src/data/dungeons/deadmines.ts +410 -0
- package/src/data/dungeons/dire-maul-east.ts +980 -0
- package/src/data/dungeons/dire-maul-north.ts +661 -0
- package/src/data/dungeons/dire-maul-west.ts +785 -0
- package/src/data/dungeons/dungeon-rooms.json +5479 -0
- package/src/data/dungeons/encounter-outdoors.json +359 -0
- package/src/data/dungeons/eventai/blackfathom-deeps.ts +308 -0
- package/src/data/dungeons/eventai/blackrock-depths.ts +1257 -0
- package/src/data/dungeons/eventai/deadmines.ts +264 -0
- package/src/data/dungeons/eventai/dire-maul-east.ts +320 -0
- package/src/data/dungeons/eventai/gnomeregan.ts +213 -0
- package/src/data/dungeons/eventai/helpers.ts +79 -0
- package/src/data/dungeons/eventai/index.ts +133 -0
- package/src/data/dungeons/eventai/lbrs.ts +372 -0
- package/src/data/dungeons/eventai/maraudon.ts +323 -0
- package/src/data/dungeons/eventai/ragefire-chasm.ts +108 -0
- package/src/data/dungeons/eventai/razorfen-downs.ts +207 -0
- package/src/data/dungeons/eventai/razorfen-kraul.ts +326 -0
- package/src/data/dungeons/eventai/scholomance.ts +680 -0
- package/src/data/dungeons/eventai/shadowfang-keep.ts +230 -0
- package/src/data/dungeons/eventai/sm-cathedral.ts +75 -0
- package/src/data/dungeons/eventai/sm-graveyard.ts +150 -0
- package/src/data/dungeons/eventai/sm-library.ts +55 -0
- package/src/data/dungeons/eventai/stratholme-undead.ts +127 -0
- package/src/data/dungeons/eventai/sunken-temple.ts +582 -0
- package/src/data/dungeons/eventai/the-stockade.ts +228 -0
- package/src/data/dungeons/eventai/ubrs.ts +225 -0
- package/src/data/dungeons/eventai/uldaman.ts +355 -0
- package/src/data/dungeons/eventai/wailing-caverns.ts +396 -0
- package/src/data/dungeons/eventai/zul-farrak.ts +591 -0
- package/src/data/dungeons/gnomeregan.ts +909 -0
- package/src/data/dungeons/index.ts +126 -0
- package/src/data/dungeons/instance-geometry.json +5233 -0
- package/src/data/dungeons/key-sources.json +169 -0
- package/src/data/dungeons/lbrs.ts +996 -0
- package/src/data/dungeons/maraudon.ts +786 -0
- package/src/data/dungeons/molten-core.ts +194 -0
- package/src/data/dungeons/naxxramas.ts +173 -0
- package/src/data/dungeons/onyxias-lair.ts +71 -0
- package/src/data/dungeons/pack-from-clusters.ts +1256 -0
- package/src/data/dungeons/ragefire-chasm.ts +238 -0
- package/src/data/dungeons/razorfen-downs.ts +698 -0
- package/src/data/dungeons/razorfen-kraul.ts +766 -0
- package/src/data/dungeons/ruins-of-ahnqiraj.ts +121 -0
- package/src/data/dungeons/scholomance.ts +1076 -0
- package/src/data/dungeons/shadowfang-keep.ts +740 -0
- package/src/data/dungeons/sm-armory.ts +266 -0
- package/src/data/dungeons/sm-cathedral.ts +430 -0
- package/src/data/dungeons/sm-graveyard.ts +482 -0
- package/src/data/dungeons/sm-library.ts +337 -0
- package/src/data/dungeons/stratholme-live.ts +808 -0
- package/src/data/dungeons/stratholme-undead.ts +1164 -0
- package/src/data/dungeons/sunken-temple.ts +931 -0
- package/src/data/dungeons/temple-of-ahnqiraj.ts +119 -0
- package/src/data/dungeons/the-stockade.ts +282 -0
- package/src/data/dungeons/ubrs.ts +1286 -0
- package/src/data/dungeons/uldaman.ts +685 -0
- package/src/data/dungeons/wailing-caverns.ts +356 -0
- package/src/data/dungeons/zul-farrak.ts +686 -0
- package/src/data/dungeons/zul-gurub.ts +142 -0
- package/src/data/dungeons.ts +42 -0
- package/src/data/fixtures.ts +446 -0
- package/src/data/gameobject-data.json.gz +0 -0
- package/src/data/item-data.json.gz +0 -0
- package/src/data/loot-data.json.gz +0 -0
- package/src/data/maps/atlas-approach-maps.json +1425 -0
- package/src/data/maps/atlas-landmarks.json +1711 -0
- package/src/data/maps/dungeon-viewports.json +392 -0
- package/src/data/materializeModDamagePercentTaken.ts +70 -0
- package/src/data/materializeModHealthRegen.ts +89 -0
- package/src/data/materializeSpellReputation.ts +26 -0
- package/src/data/pageTexts.ts +19 -0
- package/src/data/profession-data.json.gz +0 -0
- package/src/data/raid-plans/blackfathom-deeps.json +86 -0
- package/src/data/raid-plans/blackrock-depths.json +419 -0
- package/src/data/raid-plans/blackwing-lair.json +328 -0
- package/src/data/raid-plans/deadmines.json +55 -0
- package/src/data/raid-plans/dire-maul-east.json +94 -0
- package/src/data/raid-plans/dire-maul-north.json +70 -0
- package/src/data/raid-plans/dire-maul-west.json +75 -0
- package/src/data/raid-plans/gnomeregan.json +131 -0
- package/src/data/raid-plans/lbrs.json +176 -0
- package/src/data/raid-plans/maraudon.json +102 -0
- package/src/data/raid-plans/molten-core.json +169 -0
- package/src/data/raid-plans/naxxramas.json +354 -0
- package/src/data/raid-plans/onyxias-lair.json +18 -0
- package/src/data/raid-plans/ragefire-chasm.json +30 -0
- package/src/data/raid-plans/razorfen-downs.json +75 -0
- package/src/data/raid-plans/razorfen-kraul.json +53 -0
- package/src/data/raid-plans/ruins-of-ahnqiraj.json +110 -0
- package/src/data/raid-plans/scholomance.json +170 -0
- package/src/data/raid-plans/shadowfang-keep.json +87 -0
- package/src/data/raid-plans/sm-armory.json +53 -0
- package/src/data/raid-plans/sm-cathedral.json +72 -0
- package/src/data/raid-plans/sm-graveyard.json +63 -0
- package/src/data/raid-plans/sm-library.json +23 -0
- package/src/data/raid-plans/stratholme-live.json +129 -0
- package/src/data/raid-plans/stratholme-undead.json +73 -0
- package/src/data/raid-plans/sunken-temple.json +159 -0
- package/src/data/raid-plans/temple-of-ahnqiraj.json +163 -0
- package/src/data/raid-plans/the-stockade.json +42 -0
- package/src/data/raid-plans/ubrs.json +53 -0
- package/src/data/raid-plans/uldaman.json +131 -0
- package/src/data/raid-plans/wailing-caverns.json +90 -0
- package/src/data/raid-plans/zul-farrak.json +156 -0
- package/src/data/raid-plans/zul-gurub.json +307 -0
- package/src/data/raidInstanceCreatures.mjs +473 -0
- package/src/data/rotations/index.ts +152 -0
- package/src/data/rotations/layout.mjs +72 -0
- package/src/data/rotations/pve/druid/balance.json +754 -0
- package/src/data/rotations/pve/druid/feral-tank.json +2448 -0
- package/src/data/rotations/pve/druid/feral.json +2660 -0
- package/src/data/rotations/pve/druid/restoration.json +424 -0
- package/src/data/rotations/pve/hunter/beast-mastery.json +1288 -0
- package/src/data/rotations/pve/hunter/marksmanship.json +1260 -0
- package/src/data/rotations/pve/hunter/survival.json +1373 -0
- package/src/data/rotations/pve/mage/arcane-leveling.json +1798 -0
- package/src/data/rotations/pve/mage/fire-leveling.json +2003 -0
- package/src/data/rotations/pve/mage/frost-leveling.json +1912 -0
- package/src/data/rotations/pve/paladin/holy.json +755 -0
- package/src/data/rotations/pve/paladin/protection.json +962 -0
- package/src/data/rotations/pve/paladin/retribution.json +924 -0
- package/src/data/rotations/pve/priest/discipline.json +772 -0
- package/src/data/rotations/pve/priest/holy.json +707 -0
- package/src/data/rotations/pve/priest/shadow.json +787 -0
- package/src/data/rotations/pve/rogue/assassination.json +2477 -0
- package/src/data/rotations/pve/rogue/combat.json +2483 -0
- package/src/data/rotations/pve/rogue/subtlety.json +2523 -0
- package/src/data/rotations/pve/shaman/elemental.json +1157 -0
- package/src/data/rotations/pve/shaman/enhancement.json +1085 -0
- package/src/data/rotations/pve/shaman/restoration.json +592 -0
- package/src/data/rotations/pve/warlock/affliction.json +1185 -0
- package/src/data/rotations/pve/warlock/demonology.json +1165 -0
- package/src/data/rotations/pve/warlock/destruction.json +1177 -0
- package/src/data/rotations/pve/warrior/arms.json +3020 -0
- package/src/data/rotations/pve/warrior/fury.json +2996 -0
- package/src/data/rotations/pve/warrior/protection.json +2509 -0
- package/src/data/rotations/pvp/druid/balance.json +593 -0
- package/src/data/rotations/pvp/druid/feral.json +3276 -0
- package/src/data/rotations/pvp/druid/restoration.json +662 -0
- package/src/data/rotations/pvp/hunter/beast-mastery.json +665 -0
- package/src/data/rotations/pvp/hunter/marksmanship.json +2406 -0
- package/src/data/rotations/pvp/hunter/survival.json +635 -0
- package/src/data/rotations/pvp/mage/arcane.json +574 -0
- package/src/data/rotations/pvp/mage/fire.json +570 -0
- package/src/data/rotations/pvp/mage/frost.json +4048 -0
- package/src/data/rotations/pvp/paladin/holy.json +1498 -0
- package/src/data/rotations/pvp/paladin/protection.json +567 -0
- package/src/data/rotations/pvp/paladin/retribution.json +1110 -0
- package/src/data/rotations/pvp/priest/discipline.json +1848 -0
- package/src/data/rotations/pvp/priest/holy.json +6340 -0
- package/src/data/rotations/pvp/priest/shadow.json +2329 -0
- package/src/data/rotations/pvp/rogue/assassination.json +1322 -0
- package/src/data/rotations/pvp/rogue/combat.json +5258 -0
- package/src/data/rotations/pvp/rogue/subtlety.json +586 -0
- package/src/data/rotations/pvp/shaman/elemental.json +1404 -0
- package/src/data/rotations/pvp/shaman/enhancement.json +1277 -0
- package/src/data/rotations/pvp/shaman/restoration.json +2490 -0
- package/src/data/rotations/pvp/warlock/affliction.json +1017 -0
- package/src/data/rotations/pvp/warlock/demonology.json +1503 -0
- package/src/data/rotations/pvp/warlock/destruction.json +638 -0
- package/src/data/rotations/pvp/warrior/arms.json +5665 -0
- package/src/data/rotations/pvp/warrior/fury.json +850 -0
- package/src/data/rotations/pvp/warrior/protection.json +777 -0
- package/src/data/schema/bundle.ts +511 -0
- package/src/data/schema/constants.ts +49 -0
- package/src/data/schema/creature.ts +454 -0
- package/src/data/schema/encounter.ts +155 -0
- package/src/data/schema/faction.ts +48 -0
- package/src/data/schema/item.ts +297 -0
- package/src/data/schema/itemEnchant.ts +105 -0
- package/src/data/schema/npc.ts +44 -0
- package/src/data/schema/primitives.ts +295 -0
- package/src/data/schema/profession.ts +226 -0
- package/src/data/schema/quest.ts +154 -0
- package/src/data/schema/spell.ts +1149 -0
- package/src/data/schema/talent.ts +74 -0
- package/src/data/schema/world.ts +124 -0
- package/src/data/schema.ts +19 -0
- package/src/data/skinNodeGapFill.ts +68 -0
- package/src/data/spell-data.json.gz +0 -0
- package/src/data/spell-script-targets.json +1 -0
- package/src/data/tables/ahItemValues.json.gz +0 -0
- package/src/data/tables/alteracValley.json.gz +0 -0
- package/src/data/tables/areatriggerTeleports.json.gz +0 -0
- package/src/data/tables/botNames.json.gz +0 -0
- package/src/data/tables/botPopulation.json.gz +0 -0
- package/src/data/tables/botSpecs.json.gz +0 -0
- package/src/data/tables/classLevelStats.json.gz +0 -0
- package/src/data/tables/combatConditions.json.gz +0 -0
- package/src/data/tables/combatSkillMeta.json.gz +0 -0
- package/src/data/tables/conditions.json.gz +0 -0
- package/src/data/tables/createInfo.json.gz +0 -0
- package/src/data/tables/creatureAggroGroups.json.gz +0 -0
- package/src/data/tables/creatureClassLevelStats.json.gz +0 -0
- package/src/data/tables/creaturePatrolPacks.json.gz +0 -0
- package/src/data/tables/creatureWeapons.json.gz +0 -0
- package/src/data/tables/creatures.json.gz +0 -0
- package/src/data/tables/dbScripts.json.gz +0 -0
- package/src/data/tables/dungeonAuthoredRoutes.json.gz +0 -0
- package/src/data/tables/dungeonCensus.json.gz +0 -0
- package/src/data/tables/dungeonGameObjects.json.gz +0 -0
- package/src/data/tables/dungeonPacks.json.gz +0 -0
- package/src/data/tables/dungeonPlateCover.json.gz +0 -0
- package/src/data/tables/dungeonSpawns.json.gz +0 -0
- package/src/data/tables/dungeonSurvey.json.gz +0 -0
- package/src/data/tables/durabilityCosts.json.gz +0 -0
- package/src/data/tables/durabilityQuality.json.gz +0 -0
- package/src/data/tables/enchantApplicators.json.gz +0 -0
- package/src/data/tables/entranceYards.json.gz +0 -0
- package/src/data/tables/explorationBasexp.json.gz +0 -0
- package/src/data/tables/factionTemplates.json.gz +0 -0
- package/src/data/tables/factions.json.gz +0 -0
- package/src/data/tables/gameEvents.json.gz +0 -0
- package/src/data/tables/gameObjects.json.gz +0 -0
- package/src/data/tables/gossipMenus.json.gz +0 -0
- package/src/data/tables/graveyards.json.gz +0 -0
- package/src/data/tables/instanceMaps.json.gz +0 -0
- package/src/data/tables/itemEnchantmentTemplates.json.gz +0 -0
- package/src/data/tables/itemEnchants.json.gz +0 -0
- package/src/data/tables/itemRandomProperties.json.gz +0 -0
- package/src/data/tables/itemSets.json.gz +0 -0
- package/src/data/tables/items.json.gz +0 -0
- package/src/data/tables/levelStats.json.gz +0 -0
- package/src/data/tables/locks.json.gz +0 -0
- package/src/data/tables/map-pin-overrides.json.gz +0 -0
- package/src/data/tables/nonCombatTrash.json.gz +0 -0
- package/src/data/tables/npcTexts.json.gz +0 -0
- package/src/data/tables/pageTexts.json.gz +0 -0
- package/src/data/tables/petAbilityTP.json.gz +0 -0
- package/src/data/tables/petGenericSpells.json.gz +0 -0
- package/src/data/tables/petLevelStats.json.gz +0 -0
- package/src/data/tables/playerbot-weightscales.json.gz +0 -0
- package/src/data/tables/pools.json.gz +0 -0
- package/src/data/tables/quests.json.gz +0 -0
- package/src/data/tables/races.json.gz +0 -0
- package/src/data/tables/reputationRanks.json.gz +0 -0
- package/src/data/tables/reputationRates.json.gz +0 -0
- package/src/data/tables/reputationSpillover.json.gz +0 -0
- package/src/data/tables/ridingSpells.json.gz +0 -0
- package/src/data/tables/scriptTexts.json.gz +0 -0
- package/src/data/tables/soundClipVolume.json.gz +0 -0
- package/src/data/tables/spellChain.json.gz +0 -0
- package/src/data/tables/spellTeleports.json.gz +0 -0
- package/src/data/tables/spells.json.gz +0 -0
- package/src/data/tables/talents.json.gz +0 -0
- package/src/data/tables/tavernTriggers.json.gz +0 -0
- package/src/data/tables/taxiNodes.json.gz +0 -0
- package/src/data/tables/taxiRoutes.json.gz +0 -0
- package/src/data/tables/trainers.json.gz +0 -0
- package/src/data/tables/transports.json.gz +0 -0
- package/src/data/tables/travelAnchors.json.gz +0 -0
- package/src/data/tables/travelEdges.json.gz +0 -0
- package/src/data/tables/unitConditions.json.gz +0 -0
- package/src/data/tables/vendors.json.gz +0 -0
- package/src/data/tables/weaponEnchantProcs.json.gz +0 -0
- package/src/data/tables/xp.json.gz +0 -0
- package/src/data/tables/zoneWeather.json.gz +0 -0
- package/src/data/tables/zones.json.gz +0 -0
- package/src/data/world-data.ts +56 -0
- package/src/data/zone-music-sets.json +2751 -0
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- package/src/engine/spells/interpreter/registry/packs/raid-threat-wipe.ts +22 -0
- package/src/engine/spells/interpreter/registry/packs/shaman.ts +214 -0
- package/src/engine/spells/interpreter/registry/packs/si4-dummy-generic-a.ts +269 -0
- package/src/engine/spells/interpreter/registry/packs/si4-dummy-generic-b.ts +370 -0
- package/src/engine/spells/interpreter/registry/packs/si4-dummy-generic-c.ts +172 -0
- package/src/engine/spells/interpreter/registry/packs/si4-dummy-hunter.ts +60 -0
- package/src/engine/spells/interpreter/registry/packs/si4-dummy-warrior.ts +31 -0
- package/src/engine/spells/interpreter/registry/packs/si4-script-generic-a.ts +114 -0
- package/src/engine/spells/interpreter/registry/packs/si4-script-generic-b.ts +249 -0
- package/src/engine/spells/interpreter/registry/packs/si4-script-generic-c.ts +233 -0
- package/src/engine/spells/interpreter/registry/types.ts +48 -0
- package/src/engine/spells/interpreter/talent-scripted.ts +329 -0
- package/src/engine/spells/interpreter/targeting.ts +90 -0
- package/src/engine/spells/interpreter/types-intent.ts +1501 -0
- package/src/engine/spells/interpreter/types.ts +419 -0
- package/src/engine/spells/interpreter/warrior-druid-kit.ts +314 -0
- package/src/engine/spells/interpreter/weapon-imbue-kit.ts +384 -0
- package/src/engine/spells/interrupt.ts +217 -0
- package/src/engine/spells/meleeAttackReset.ts +60 -0
- package/src/engine/spells/oocTriggerSpell.ts +49 -0
- package/src/engine/spells/overrideClassScripts.ts +319 -0
- package/src/engine/spells/parryHaste.ts +20 -0
- package/src/engine/spells/procs.ts +300 -0
- package/src/engine/spells/recovery.ts +203 -0
- package/src/engine/spells/scriptTargetDest.ts +76 -0
- package/src/engine/spells/scriptTargets.ts +85 -0
- package/src/engine/spells/singleTargetAura.ts +82 -0
- package/src/engine/spells/specialCasePayloads.ts +57 -0
- package/src/engine/spells/spellAttributes.ts +249 -0
- package/src/engine/spells/spellBonus.ts +143 -0
- package/src/engine/spells/spellModIntents.ts +419 -0
- package/src/engine/spells/spellMods.ts +283 -0
- package/src/engine/spells/spellRadius.ts +15 -0
- package/src/engine/spells/trapObjects.ts +26 -0
- package/src/json.d.ts +7 -0
- package/src/persistence/memoryRepository.ts +23 -0
- package/src/persistence/saveBackups.ts +162 -0
- package/src/persistence/saveFile.ts +68 -0
- package/src/persistence/saveRepository.ts +11 -0
- package/src/persistence/saveShape.ts +668 -0
- package/src/progression/leveling.ts +89 -0
- package/src/progression/rest.ts +1434 -0
- package/src/progression/training.ts +226 -0
- package/src/progression/xpGain.ts +369 -0
- package/src/quests/quests.ts +1580 -0
- package/src/world/aoePull.ts +198 -0
- package/src/world/areaTableDbc.ts +39 -0
- package/src/world/areaTableMapIdPairs.ts +141 -0
- package/src/world/bakeSlug.ts +43 -0
- package/src/world/continuousDungeon.ts +1250 -0
- package/src/world/dungeonBakeProjection.ts +190 -0
- package/src/world/dungeonMapDensity.ts +342 -0
- package/src/world/dungeonMapProjection.ts +135 -0
- package/src/world/dungeonNav.ts +904 -0
- package/src/world/dungeonNpcSim.ts +147 -0
- package/src/world/dungeonObjectives.ts +234 -0
- package/src/world/dungeonPreset.ts +35 -0
- package/src/world/dungeonRoute.ts +311 -0
- package/src/world/dungeonRouteGeometry.ts +732 -0
- package/src/world/dungeonRouteOrder.ts +1037 -0
- package/src/world/dungeonWingRooms.ts +426 -0
- package/src/world/escort.ts +296 -0
- package/src/world/goPoolRoll.ts +75 -0
- package/src/world/instanceObjects.ts +785 -0
- package/src/world/instances.ts +1572 -0
- package/src/world/meetingStones.ts +56 -0
- package/src/world/navmeshFloors.ts +145 -0
- package/src/world/nearGrid.ts +167 -0
- package/src/world/packBudget.ts +613 -0
- package/src/world/rareRoll.ts +335 -0
- package/src/world/routeAuthoring.ts +132 -0
- package/src/world/routeEdit.ts +209 -0
- package/src/world/world.ts +812 -0
- package/src/world/zoneHazards.ts +47 -0
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@@ -0,0 +1,1178 @@
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// The tabs and dialogs of the windowed game. A view is `{ id, title, hint, rows(app), keys, detail }`; a row is
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// `{ text, header?, act?, detail?, keys? }`. Views read the Game facade and DataStore; every change is a facade call.
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import { bold, dim, cyan, yellow, green, red, gray, magenta, brightBlue, brightYellow, qualityPaint, QUALITY, questText, wrapLines, fit, secondsText, plural } from './text.mjs';
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import { ruleSentence, conditionsSentence, condSentence, PHASE_LABEL } from './rotationText.mjs';
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import { startFight, startAutopilot } from './tuiFight.mjs';
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import { className } from '../domain/core/ids.ts';
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import { moneyText } from '../domain/economy/money.ts';
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import { maxHealth, maxPower } from '../domain/character/character.ts';
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import { effectiveStats, effectiveArmor, attackPower, powerType } from '../domain/character/characterStats.ts';
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import { critChanceDisplay, dodgeChanceDisplay, hitChance, weaponSkillIdForHand, skillBonusFor } from '../domain/character/characterRatings.ts';
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import { COMBAT_SKILL, isLevelRangeCombatSkill, combatSkillDisplayName } from '../domain/character/combatSkills.ts';
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import { skillMaxForLevel } from '../engine/combat/mitigation.ts';
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import { knownUsableSpells } from '../domain/character/characterSpells.ts';
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import { bagCapacity, EQUIP_SLOTS, BAG_SLOTS, SLOT_LABEL, itemSlotTargets, DUAL_WIELD_SPELL_ID } from '../domain/items/equipment.ts';
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import { equippedEntry } from '../domain/items/itemInstance.ts';
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import { knows } from '../domain/character/spellbook.ts';
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import { availablePoints, canSpend, canRefund, spentInTree } from '../domain/character/talents.ts';
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import { offeredQuests, chainFollowUpOffer, grayLogQuests } from '../quests/quests.ts';
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import { isRepeatableQuest, questRepeatsAvailable } from '../domain/quests/questlog.ts';
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import { questRewardChoices } from '../domain/quests/questRewardChoice.ts';
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import { pushBuyback, buyBack as buyBackDomain } from '../domain/economy/trading.ts';
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import { cityAccess, bankDialog, auctionDialog, mailDialog } from './tuiCity.mjs';
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import { professionsView, profTrainerDialog, worldGatherRows, openSendGoods, reagentUses } from './tuiProfessions.mjs';
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import { companionsView } from './tuiCompanions.mjs';
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import { companionLevel, companionCharacter, companionSpellbook } from '../domain/bots/squad.ts';
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import { squadJoinsPull } from './squad.mjs';
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import { barsDialog, playerBarsOwner } from './tuiBars.mjs';
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import { petWorldRows, petDialog, hasPetClass } from './tuiPet.mjs';
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import { portalRows } from './tuiDungeon.mjs';
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import { bulkDisenchantDialog, learnAllDialog } from './tuiBulk.mjs';
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import { gearExtraRows, durabilityText, repairOne, slotRepairLines, enchantLines } from './tuiGear.mjs';
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import { outfitterDialog } from './tuiOutfitter.mjs';
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import { castWithPicker } from './tuiEnchantTarget.mjs';
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import { settingsDialog } from './tuiSettings.mjs';
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import { macrosDialog } from './tuiMacros.mjs';
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import { pickPocket, pickPocketTag, journeyRows, afterDeparture, ridingRows, objectRows, meetingStoneQueueRows, outdoorPvpRows } from './tuiWorld.mjs';
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import { talentBuildsMenu, myTalentLink } from './tuiTalents.mjs';
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38
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import { simLabDialog } from './tuiSimLab.mjs';
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39
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import { autopilotSettingsDialog } from './tuiAutopilotSettings.mjs';
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40
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import { reputationDialog } from './tuiRep.mjs';
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import { honorDialog, honorRankLine } from './tuiHonor.mjs';
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import { openWorldSearch } from './tuiSearch.mjs';
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import { useStack, itemMenu, useAll, splitStack, moveStack, destroyStack, sortBags, keyringRows, primaryVerb } from './tuiBags.mjs';
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const STAT_LABEL = { str: 'Strength', agi: 'Agility', sta: 'Stamina', int: 'Intellect', spi: 'Spirit' };
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/** WoW "con" colour of a creature level against the player's. */
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export function conPaint(playerLevel, level) {
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const d = level - playerLevel;
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if (d >= 5) return red;
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if (d >= 3) return brightYellow;
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if (d >= -2) return yellow;
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const grayAt = playerLevel <= 5 ? 0 : playerLevel <= 39 ? playerLevel - 5 - Math.floor(playerLevel / 10) : playerLevel - 1 - Math.floor(playerLevel / 5);
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return level > grayAt ? green : gray;
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}
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57
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// ---- detail panes --------------------------------------------------------------------------------
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export function itemLines(app, item, extra = []) {
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if (!item) return ['Unknown item'];
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const out = [qualityPaint(item.quality)(bold(item.name))];
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const kind = [item.slot, item.typeName].filter(Boolean).join(' · ');
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if (kind) out.push(dim(kind));
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if (item.weapon) {
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const dps = ((item.weapon.dmgMin + item.weapon.dmgMax) / 2) / (item.weapon.delayMs / 1000);
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out.push(`${item.weapon.dmgMin} - ${item.weapon.dmgMax} damage speed ${(item.weapon.delayMs / 1000).toFixed(2)}`, dim(`(${dps.toFixed(1)} damage per second)`));
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}
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if (item.armor) out.push(`${item.armor} Armor`);
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if (item.block) out.push(`${item.block} Block`);
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70
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for (const s of item.stats ?? []) if (s.value) out.push(`${s.value > 0 ? '+' : ''}${s.value} ${STAT_LABEL[s.stat] ?? s.stat}`);
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71
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if (item.consumable) out.push(green(`Use: Restores ${item.consumable.amountPerTick * Math.round(item.consumable.durationMs / item.consumable.tickMs)} ${item.consumable.effect === 'drink' ? 'mana' : 'health'} over ${Math.round(item.consumable.durationMs / 1000)} sec. Must remain seated.`));
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72
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if (item.useInCombat?.effect === 'restore_health') out.push(green(`Use: Restores ${item.useInCombat.min} to ${item.useInCombat.max} health.`));
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73
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if (item.useInCombat?.effect === 'restore_power') out.push(green(`Use: Restores ${item.useInCombat.min} to ${item.useInCombat.max} mana.`));
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if (item.requiredLevel > 1) out.push(`Requires Level ${item.requiredLevel}`);
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if (item.allowClass?.length) out.push(`Classes: ${item.allowClass.map(className).join(', ')}`);
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76
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if (item.bagSlots) out.push(`${item.bagSlots} Slot Bag`);
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77
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if (item.description) out.push(yellow(`"${item.description}"`));
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78
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if (item.sellPrice) out.push(dim(`Sells for ${moneyText(item.sellPrice)}`));
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79
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out.push(...extra);
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80
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return out;
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81
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}
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82
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83
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export function spellLines(app, sp, extra = []) {
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84
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if (!sp) return ['Unknown spell'];
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85
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const out = [bold(sp.name) + (sp.rank ? dim(` Rank ${sp.rank}`) : '')];
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86
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const bits = [];
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87
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if (sp.cost) bits.push(`${sp.cost} ${sp.powerType}`);
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88
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bits.push(sp.castTimeMs ? `${(sp.castTimeMs / 1000).toFixed(1)} sec cast` : sp.channelMs ? 'Channeled' : 'Instant');
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89
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if (sp.cooldownMs) bits.push(`${secondsText(sp.cooldownMs)} cooldown`);
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90
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if (sp.rangeMax) bits.push(`${sp.rangeMax} yd range`);
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91
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out.push(dim(bits.join(' ')));
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92
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if (sp.reagents?.length) out.push(dim('Reagents: ' + sp.reagents.map((r) => `${app.itemLabel(r.item)}${r.count > 1 ? ` x${r.count}` : ''}`).join(', ')));
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93
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if (sp.description) out.push(...wrapLines(yellow(sp.description), 60));
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94
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const cd = app.g.spellCooldownRemaining(sp.id);
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95
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if (cd > 0) out.push(red(`Cooldown: ${secondsText(cd)} left`));
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96
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out.push(...extra);
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97
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return out;
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98
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}
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99
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100
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export function creatureLines(app, c) {
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101
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const ch = app.ch;
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102
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const out = [conPaint(ch.level, c.level)(bold(c.name)) + dim(` level ${c.level}`)];
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103
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const hp = c.hpMin === c.hpMax ? `${c.hpMin}` : `${c.hpMin}-${c.hpMax}`;
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104
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out.push(`${hp} health hits ${c.dmgMin}-${c.dmgMax} every ${(c.attackTimeMs / 1000).toFixed(1)} s`);
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105
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if (c.armor) out.push(`${c.armor} armor`);
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106
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if (c.xp) out.push(dim(`about ${c.xp} xp at your level`));
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107
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if (c.tameable) out.push(green(app.ch.cls === 3 ? 'Tameable: t tames it' : 'Tameable'));
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108
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const wanted = app.g.state.questlog.quests.flatMap((qs) => {
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109
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const q = app.ds.quest(qs.entry);
|
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110
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const k = q?.killTargets.find((t) => t.creatureEntry === c.entry);
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111
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return k && qs.status === 'active' ? [`${yellow('Quest')} ${q.title}: ${qs.kills?.[String(c.entry)] ?? 0}/${k.count}`] : [];
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112
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});
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113
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out.push(...wanted);
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114
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if ((app.g.state.squad ?? []).length) out.push(squadJoinsPull(app.g, app.ds, c.entry) ? cyan('Your companions join this fight.') : dim('You take this one alone (squad mode, m on Companions).'));
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115
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out.push('', dim('Enter: fight live f: auto-resolve'));
|
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116
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return out;
|
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117
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+
}
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118
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+
|
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119
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+
export function questLines(app, q, qs) {
|
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120
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const ch = app.ch;
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121
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const out = [bold(q.title) + dim(` level ${q.questLevel}${q.minLevel > ch.level ? red(` requires ${q.minLevel}`) : ''}`)];
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122
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if (qs) out.push(qs.status === 'complete' ? green('Ready to turn in') : qs.status === 'failed' ? red('Failed') : yellow('In progress'));
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123
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out.push(...objectiveLines(app, q, qs).map((o) => ` ${o}`));
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124
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const rew = rewardLines(app, q);
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125
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if (rew.length) out.push('', cyan('Rewards'), ...rew.map((r) => ` ${r}`));
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126
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if (q.starterName) out.push('', dim(`From ${q.starterName}${q.enderName && q.enderName !== q.starterName ? `, to ${q.enderName}` : ''}`));
|
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127
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+
return out;
|
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128
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+
}
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129
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+
|
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130
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function countInBags(app, item) { return app.g.state.inventory.stacks.filter((s) => s.item === item).reduce((n, s) => n + s.count, 0); }
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131
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+
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132
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+
export function objectiveLines(app, q, qs) {
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133
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const out = [];
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134
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const ds = app.ds;
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135
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const mark = (have, need) => (have >= need ? green : yellow)(`${Math.min(have, need)}/${need}`);
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136
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for (const k of q.killTargets) out.push(`${ds.creature(k.creatureEntry)?.name ?? k.creatureEntry} slain: ${mark(qs?.kills?.[String(k.creatureEntry)] ?? 0, k.count)}`);
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137
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for (const it of q.itemTargets) out.push(`${ds.item(it.item)?.name ?? it.item}: ${mark(countInBags(app, it.item), it.count)}`);
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138
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for (const o of q.objectTargets) out.push(`${ds.gameObject?.(o.objectEntry)?.name ?? `object ${o.objectEntry}`}: ${mark(qs?.objects?.[String(o.objectEntry)] ?? 0, o.count)}`);
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139
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+
if (!out.length && q.enderName) out.push(`Speak with ${q.enderName}`);
|
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140
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+
return out;
|
|
141
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+
}
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142
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+
|
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143
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+
export function rewardLines(app, q) {
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144
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const out = [];
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145
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if (q.rewXP) out.push(`${q.rewXP} experience`);
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146
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if (q.rewMoney) out.push(yellow(moneyText(q.rewMoney)));
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147
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for (const it of q.rewItems) out.push(`${app.itemLabel(it.item)}${it.count > 1 ? ` x${it.count}` : ''}`);
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148
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if (q.rewChoiceItems?.length) out.push('Choose one of: ' + q.rewChoiceItems.map((it) => app.itemLabel(it.item)).join(', '));
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149
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for (const s of q.rewSpells ?? []) out.push(`Learn ${app.spellName(s)}`);
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150
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return out;
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151
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}
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152
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+
|
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153
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// ---- tabs ------------------------------------------------------------------------------------------
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154
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|
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155
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export function makeTabs(app) {
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156
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return [
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157
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{ label: 'World', view: worldView(app) },
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158
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{ label: 'Quests', view: questsView(app) },
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159
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{ label: 'Bags', view: bagsView(app) },
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160
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{ label: 'Gear', view: gearView(app) },
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161
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{ label: 'Spells', view: spellsView(app) },
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162
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{ label: 'Rotation', view: rotationView(app) },
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163
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{ label: 'Talents', view: talentsView(app) },
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164
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{ label: 'Travel', view: travelView(app) },
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165
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{ label: 'Professions', short: 'Profs', view: professionsView(app) },
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166
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{ label: 'Companions', short: 'Party', view: companionsView(app) },
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167
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{ label: 'Character', short: 'Char', view: charView(app) },
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168
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];
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169
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+
}
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170
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+
|
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171
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function worldView(app) {
|
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172
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return {
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173
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id: 'world', title: 'World', hint: 'Enter: open / fight',
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174
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keys: {
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175
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s: { hint: 'search', fn: (a) => openWorldSearch(a) },
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176
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+
f: { hint: 'quick fight', fn: (a, row) => { if (row?.data?.creature) a.cmds.commands.fight(String(row.data.creature.entry)); } },
|
|
177
|
+
t: { fn: (a, row) => { const c = row?.data?.creature; if (!c) return; if (a.ch.cls !== 3) { a.flashMsg('Only hunters tame beasts.'); return; } a.result(a.g.tamePet(c.entry), `You tame ${c.name}.`); } },
|
|
178
|
+
P: { fn: (a, row) => { if (row?.data?.creature) pickPocket(a, row.data.creature); } },
|
|
179
|
+
a: { hint: 'autopilot', fn: (a) => startAutopilot(a) },
|
|
180
|
+
},
|
|
181
|
+
rows(a) {
|
|
182
|
+
const ds = a.ds, g = a.g, z = a.zone(), ch = a.ch;
|
|
183
|
+
if (!z) return [{ text: 'You are nowhere.', header: true }];
|
|
184
|
+
const rows = [...journeyRows(a), ...meetingStoneQueueRows(a), { text: `${z.name} ${dim(`levels ${z.levelRange[0]}-${z.levelRange[1]}${z.faction ? `, ${z.faction}` : ''}`)}`, header: true }];
|
|
185
|
+
const people = [];
|
|
186
|
+
for (const t of z.trainers ?? []) if (t.cls === ch.cls) { const d = ds.trainer(t.entry); if (d) people.push({ text: `${d.name} ${dim(`<${className(t.cls)} Trainer>`)}`, detail: () => [bold(d.name), `${className(t.cls)} trainer`, '', dim('Enter: see what you can learn')], act: () => a.push(trainerDialog(a, d)) }); }
|
|
187
|
+
for (const v of z.vendors ?? []) { const d = ds.vendor(v); if (d) people.push({ text: `${d.name} ${dim(`<${d.subname ?? 'Vendor'}>`)}${d.canRepair ? dim(' repairs') : ''}`, detail: () => [bold(d.name), d.subname ?? 'Vendor', d.canRepair ? 'Repairs armor and weapons' : '', '', dim('Enter: browse wares')], act: () => a.push(vendorDialog(a, d)) }); }
|
|
188
|
+
for (const i of z.innkeepers ?? []) people.push({ text: `${i.name} ${dim('<Innkeeper>')}`, detail: () => [bold(i.name), 'Innkeeper', '', dim('Enter: make this your home, rest')], act: () => a.push(innDialog(a, i)) });
|
|
189
|
+
for (const p of z.profTrainers ?? []) {
|
|
190
|
+
const d = ds.profTrainer(p);
|
|
191
|
+
if (!d) continue;
|
|
192
|
+
const prof = ds.profession(d.skill)?.name ?? d.skill;
|
|
193
|
+
const sk = ch.skills[d.skill];
|
|
194
|
+
people.push({ text: `${d.name} ${dim(`<${prof} Trainer>`)}${sk ? dim(` ${sk.current}/${sk.max}`) : ''}`, detail: () => [bold(d.name), `${prof} trainer`, sk ? `Your skill: ${sk.current}/${sk.max}` : `You do not know ${prof} yet.`, '', dim('Enter: ranks and recipes')], act: () => a.push(profTrainerDialog(a, d)) });
|
|
195
|
+
}
|
|
196
|
+
people.push(...ridingRows(a));
|
|
197
|
+
for (const f of z.flightMasters ?? []) people.push({ text: `${f.name} ${dim('<Flight Master>')}`, detail: () => [bold(f.name), 'Flight master', '', dim('Enter: open the travel tab')], act: () => a.switchTab(7) });
|
|
198
|
+
// City services: the bank in capitals and banker towns, the auction house in capitals, the mailbox by every inn.
|
|
199
|
+
const city = cityAccess(a);
|
|
200
|
+
const services = [];
|
|
201
|
+
if (city.bank) services.push({ text: `${brightBlue('Bank')} ${dim(`<Banker> ${g.state.bank.stacks.length} stacks stored`)}`, detail: () => [bold('Bank'), 'Store what you do not carry.', '', dim('Enter: open the vault (also b in Bags)')], act: () => a.push(bankDialog(a)) });
|
|
202
|
+
if (city.ah) { const n = g.browseAuctions(Date.now()).length; services.push({ text: `${brightBlue('Auction House')} ${dim(`<Auctioneer>${n ? ` ${n} listings` : ''}`)}`, detail: () => [bold('Auction House'), 'Buy from and sell to the other players of this realm.', '', dim('Enter: browse, sell, see your auctions')], act: () => a.push(auctionDialog(a)) }); }
|
|
203
|
+
if (city.mail) { const unread = g.unreadMailCount(Date.now()); services.push({ text: `${brightBlue('Mailbox')}${unread ? yellow(` ${unread} new`) : ''}`, detail: () => [bold('Mailbox'), 'Auction sales, refunds and overflow loot arrive here.', '', dim('Enter: read your mail')], act: () => a.push(mailDialog(a)) }); }
|
|
204
|
+
if (services.length) rows.push({ text: '', header: true }, { text: 'Services', header: true }, ...services);
|
|
205
|
+
rows.push(...portalRows(a));
|
|
206
|
+
const petRows = petWorldRows(a);
|
|
207
|
+
if (petRows.length) rows.push({ text: '', header: true }, { text: 'Pet', header: true }, ...petRows);
|
|
208
|
+
if (people.length) rows.push({ text: '', header: true }, { text: `People (${people.length})`, header: true }, ...people);
|
|
209
|
+
rows.push(...worldGatherRows(a));
|
|
210
|
+
rows.push(...outdoorPvpRows(a));
|
|
211
|
+
rows.push(...objectRows(a));
|
|
212
|
+
rows.push({ text: '', header: true }, { text: 'Exits', header: true });
|
|
213
|
+
for (const id of z.neighbors) {
|
|
214
|
+
const dest = ds.zone(id);
|
|
215
|
+
if (!dest) continue;
|
|
216
|
+
rows.push({ text: `${cyan(dest.name)} ${dim(`levels ${dest.levelRange[0]}-${dest.levelRange[1]}`)}`, detail: () => travelPreviewLines(a, dest), act: () => travelTo(a, dest) });
|
|
217
|
+
}
|
|
218
|
+
const mobs = z.huntable.map((e) => ds.creature(e)).filter(Boolean).sort((x, y) => x.level - y.level || x.name.localeCompare(y.name));
|
|
219
|
+
if (mobs.length) {
|
|
220
|
+
rows.push({ text: '', header: true }, { text: `Creatures (${mobs.length})`, header: true });
|
|
221
|
+
for (const m of mobs) {
|
|
222
|
+
const wanted = g.state.questlog.quests.some((qs) => qs.status === 'active' && ds.quest(qs.entry)?.killTargets.some((k) => k.creatureEntry === m.entry));
|
|
223
|
+
rows.push({ text: `${conPaint(ch.level, m.level)(m.name)} ${dim(`L${m.level}`)}${wanted ? yellow(' !') : ''}${ch.cls === 4 ? pickPocketTag(a, m) : ''}`, data: { creature: m }, detail: () => creatureLines(a, m), act: () => startFight(a, m.entry) });
|
|
224
|
+
}
|
|
225
|
+
}
|
|
226
|
+
// Last, since the Quests tab is the main place for these: the same offer list the autopilot reads (chain,
|
|
227
|
+
// class, race and exclusive-group gates applied); `canAccept` false means visible but level- or
|
|
228
|
+
// reputation-locked (shown grey, like a silver !).
|
|
229
|
+
const have = new Map(g.state.questlog.quests.map((qs) => [qs.entry, qs]));
|
|
230
|
+
const offered = offeredQuests(ds, z.id, ch, g.state.questlog).filter((o) => !have.has(o.quest.entry) && (o.canAccept || o.quest.minLevel <= ch.level + 5));
|
|
231
|
+
const ready = g.state.questlog.quests.filter((qs) => qs.status === 'complete').map((qs) => ({ qs, q: ds.quest(qs.entry) })).filter((x) => x.q);
|
|
232
|
+
if (offered.length || ready.length) {
|
|
233
|
+
rows.push({ text: '', header: true }, { text: 'Quests', header: true });
|
|
234
|
+
for (const { q, qs } of ready) rows.push({ text: `${green('?')} ${q.title} ${dim(`L${q.questLevel}`)} ${green('turn in')}`, detail: () => questLines(a, q, qs), act: () => a.push(questDialog(a, q, 'log')) });
|
|
235
|
+
for (const o of offered) {
|
|
236
|
+
const q = o.quest;
|
|
237
|
+
rows.push({ text: `${o.canAccept ? yellow('!') : dim('·')} ${o.canAccept ? q.title : dim(q.title)} ${dim(`L${q.questLevel}`)}${!o.canAccept && q.minLevel > ch.level ? dim(` at level ${q.minLevel}`) : ''}`, detail: () => questLines(a, q), act: () => a.push(questDialog(a, q, 'offer')) });
|
|
238
|
+
}
|
|
239
|
+
}
|
|
240
|
+
return rows;
|
|
241
|
+
},
|
|
242
|
+
};
|
|
243
|
+
}
|
|
244
|
+
|
|
245
|
+
export function travelPreviewLines(app, dest) {
|
|
246
|
+
const pv = app.g.previewTravel(dest.id);
|
|
247
|
+
const out = [bold(dest.name), dim(`levels ${dest.levelRange[0]}-${dest.levelRange[1]}${dest.faction ? `, ${dest.faction}` : ''}`), ''];
|
|
248
|
+
if (!pv.ok) { out.push(red(pv.reason)); return out; }
|
|
249
|
+
out.push(`${secondsText(pv.totalSeconds * 1000)} of travel${pv.totalCopper ? `, ${moneyText(pv.totalCopper)} in fares` : ''}`);
|
|
250
|
+
for (const leg of pv.legs) out.push(dim(` ${leg.kind} ${app.ds.zone(leg.from)?.name ?? leg.from} → ${app.ds.zone(leg.to)?.name ?? leg.to} (${secondsText(leg.seconds * 1000)})`));
|
|
251
|
+
return out;
|
|
252
|
+
}
|
|
253
|
+
|
|
254
|
+
export function travelTo(app, dest) {
|
|
255
|
+
const pv = app.g.previewTravel(dest.id);
|
|
256
|
+
if (!app.result(pv)) return;
|
|
257
|
+
const res = app.g.travelTo(dest.id);
|
|
258
|
+
if (!app.result(res)) return;
|
|
259
|
+
app.vendor = null; app.cmds.setVendor(null);
|
|
260
|
+
afterDeparture(app, () => `You travel to ${bold(dest.name)}. ${dim(`${secondsText(pv.totalSeconds * 1000)}${pv.totalCopper ? `, ${moneyText(pv.totalCopper)}` : ''}`)}`);
|
|
261
|
+
app.stack = [];
|
|
262
|
+
app.switchTab(0);
|
|
263
|
+
app.tabs[0].view.cursor = 0; app.tabs[0].view.scroll = 0;
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
function questsView(app) {
|
|
267
|
+
return {
|
|
268
|
+
id: 'quests', title: 'Quest log', hint: 'Enter: open', empty: 'Your quest log is empty. Look for ! in the world.',
|
|
269
|
+
keys: {
|
|
270
|
+
d: { hint: 'do quest', fn: (a, row) => { if (row?.data) doQuest(a, row.data.q); } },
|
|
271
|
+
x: { hint: 'abandon', fn: (a, row) => { if (row?.data) a.confirm(`Abandon ${row.data.q.title}?`, () => a.result(a.g.abandonQuest(row.data.q.entry), `Abandoned ${row.data.q.title}.`)); } },
|
|
272
|
+
G: { hint: 'drop gray', fn: (a) => abandonGray(a) },
|
|
273
|
+
},
|
|
274
|
+
rows(a) {
|
|
275
|
+
const rows = [];
|
|
276
|
+
const list = a.g.state.questlog.quests.map((qs) => ({ qs, q: a.ds.quest(qs.entry) })).filter((x) => x.q);
|
|
277
|
+
const log = list.filter((x) => x.qs.status !== 'turnedIn');
|
|
278
|
+
rows.push({ text: `${log.length} of 20 quests`, header: true });
|
|
279
|
+
for (const x of log) {
|
|
280
|
+
const st = x.qs.status === 'complete' ? green('(Complete)') : x.qs.status === 'failed' ? red('(Failed)') : a.cmds.questBlacklist.has(x.q.entry) ? dim('(autopilot skips)') : '';
|
|
281
|
+
rows.push({ text: `${x.q.title} ${dim(`L${x.q.questLevel}`)} ${st}`, data: x, detail: () => questLines(a, x.q, x.qs), act: () => a.push(questDialog(a, x.q, 'log')) });
|
|
282
|
+
}
|
|
283
|
+
return rows;
|
|
284
|
+
},
|
|
285
|
+
};
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
export function questDialog(app, q, mode) {
|
|
289
|
+
const qs = () => app.g.state.questlog.quests.find((s) => s.entry === q.entry);
|
|
290
|
+
const view = {
|
|
291
|
+
id: `quest-${q.entry}`, title: q.title, hint: mode === 'offer' ? 'Enter: accept' : 'Enter: act',
|
|
292
|
+
rows(a) {
|
|
293
|
+
const W = a.layout().listW - 4;
|
|
294
|
+
const ch = a.ch, s = qs();
|
|
295
|
+
const rows = [{ text: `${bold(q.title)} ${dim(`L${q.questLevel}`)}`, header: true }, { text: '', header: true }];
|
|
296
|
+
const text = (t) => wrapLines(questText(t, ch), W).map((l) => ({ text: l, header: true }));
|
|
297
|
+
if (mode === 'offer') rows.push(...text(q.detailsText), { text: '', header: true }, { text: 'Objectives', header: true }, ...text(q.objectivesText));
|
|
298
|
+
else if (s?.status === 'complete') rows.push(...text(q.offerRewardText || q.endText || q.objectivesText));
|
|
299
|
+
else rows.push(...text(q.objectivesText), { text: '', header: true }, ...(q.requestItemsText ? text(q.requestItemsText) : []));
|
|
300
|
+
rows.push({ text: '', header: true });
|
|
301
|
+
for (const o of objectiveLines(a, q, s)) rows.push({ text: ` ${o}`, header: true });
|
|
302
|
+
rows.push({ text: '', header: true });
|
|
303
|
+
if (mode === 'offer') {
|
|
304
|
+
rows.push({ text: green('Accept the quest'), act: () => { if (a.result(a.g.acceptQuest(q.entry), `Quest accepted: ${q.title}`)) a.pop(); } });
|
|
305
|
+
rows.push({ text: dim('Decline'), act: () => a.pop() });
|
|
306
|
+
} else {
|
|
307
|
+
if (s?.status === 'complete') rows.push({ text: green('Complete the quest'), act: () => turnIn(a, q) });
|
|
308
|
+
// A repeatable with a fixed reward hands in every round the bags pay for in one go.
|
|
309
|
+
const rounds = s?.status === 'complete' && isRepeatableQuest(q) && questRewardChoices(q).length <= 1 ? questRepeatsAvailable(q, a.g.state.inventory, a.ch.zoneId) : 0;
|
|
310
|
+
if (rounds >= 2) rows.push({ text: green(`Hand it in ${rounds} times`), act: () => repeatTurnIn(a, q) });
|
|
311
|
+
else rows.push({ text: cyan('Do the quest'), act: () => doQuest(a, q) });
|
|
312
|
+
rows.push({ text: red('Abandon the quest'), act: () => a.confirm(`Abandon ${q.title}?`, () => { if (a.result(a.g.abandonQuest(q.entry), `Abandoned ${q.title}.`)) a.popTo('__none__'); }) });
|
|
313
|
+
rows.push({ text: dim('Close'), act: () => a.pop() });
|
|
314
|
+
}
|
|
315
|
+
return rows;
|
|
316
|
+
},
|
|
317
|
+
detail: (a) => questLines(a, q, qs()),
|
|
318
|
+
};
|
|
319
|
+
return view;
|
|
320
|
+
}
|
|
321
|
+
|
|
322
|
+
/** Do Quest: the autopilot works this one quest (travel, fights, objects, hand-in) and stops when it is done. */
|
|
323
|
+
function doQuest(app, q) {
|
|
324
|
+
const s = app.g.state.questlog.quests.find((x) => x.entry === q.entry);
|
|
325
|
+
if (s?.status === 'complete' && q.rewChoiceItems?.length) { turnIn(app, q); return; }
|
|
326
|
+
app.stack = [];
|
|
327
|
+
startAutopilot(app, 500, undefined, q.entry);
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
function repeatTurnIn(app, q) {
|
|
331
|
+
const r = app.g.repeatQuest(q.entry);
|
|
332
|
+
if (!app.result(r)) return;
|
|
333
|
+
const bits = [`${r.turnedIn} times`];
|
|
334
|
+
if (r.xp) bits.push(`+${r.xp} xp`);
|
|
335
|
+
if (r.money) bits.push(`+${moneyText(r.money)}`);
|
|
336
|
+
app.say(green(`Quest complete: ${q.title}`) + dim(` ${bits.join(', ')}`));
|
|
337
|
+
for (const lv of r.leveledTo) { app.say(bold(green(`You have reached level ${lv}!`))); app.flashMsg(`Level ${lv}!`); }
|
|
338
|
+
app.stack = [];
|
|
339
|
+
}
|
|
340
|
+
|
|
341
|
+
/** G on the Quests tab: drop every gray quest (no xp left in them) that is not ready to hand in. */
|
|
342
|
+
function abandonGray(app) {
|
|
343
|
+
const gray = grayLogQuests(app.ds, app.g.state.questlog, app.ch.level);
|
|
344
|
+
if (!gray.length) { app.flashMsg('No gray quests in your log.'); return; }
|
|
345
|
+
app.confirm(`Abandon ${plural(gray.length, 'gray quest')}: ${gray.map((t) => t.quest.title).join(', ')}?`, () => {
|
|
346
|
+
let n = 0;
|
|
347
|
+
for (const t of gray) if (app.g.abandonQuest(t.quest.entry).ok) n++;
|
|
348
|
+
app.say(dim(`Abandoned ${plural(n, 'gray quest')}.`));
|
|
349
|
+
});
|
|
350
|
+
}
|
|
351
|
+
|
|
352
|
+
function turnIn(app, q) {
|
|
353
|
+
const finish = (choice) => {
|
|
354
|
+
const res = app.g.turnInQuest(q.entry, choice);
|
|
355
|
+
if (!app.result(res, `Quest complete: ${q.title}`)) return;
|
|
356
|
+
const bits = [];
|
|
357
|
+
if (res.xp) bits.push(`+${res.xp} xp`);
|
|
358
|
+
if (res.money) bits.push(`+${moneyText(res.money)}`);
|
|
359
|
+
for (const it of res.items) bits.push(app.itemLabel(it.item) + (it.count > 1 ? ` x${it.count}` : ''));
|
|
360
|
+
for (const s of res.spells ?? []) bits.push(`learned ${s.name ?? ''}`.trim());
|
|
361
|
+
if (bits.length) app.say(' ' + bits.join(', '));
|
|
362
|
+
for (const lv of res.leveledTo) { app.say(bold(green(`You have reached level ${lv}!`))); app.flashMsg(`Level ${lv}!`); }
|
|
363
|
+
app.stack = [];
|
|
364
|
+
// The next quest in the chain, when this zone offers it now, opens straight away.
|
|
365
|
+
const next = chainFollowUpOffer(app.ds, app.ch, app.g.state.questlog, q.entry);
|
|
366
|
+
if (next) { app.say(cyan(`Next in the chain: ${next.quest.title}`)); app.push(questDialog(app, next.quest, 'offer')); }
|
|
367
|
+
app.afterAction();
|
|
368
|
+
};
|
|
369
|
+
if (q.rewChoiceItems?.length) {
|
|
370
|
+
app.pick('Choose your reward', q.rewChoiceItems.map((it, i) => ({
|
|
371
|
+
label: `${app.itemLabel(it.item)}${it.count > 1 ? ` x${it.count}` : ''}`,
|
|
372
|
+
detail: () => itemLines(app, app.ds.item(it.item)),
|
|
373
|
+
value: i,
|
|
374
|
+
})), finish);
|
|
375
|
+
} else finish(0);
|
|
376
|
+
}
|
|
377
|
+
|
|
378
|
+
function bagsView(app) {
|
|
379
|
+
const slotOf = (a, row) => (row?.data && !('keyring' in row.data) ? a.g.state.inventory.stacks.indexOf(row.data) : -1);
|
|
380
|
+
const onStack = (fn) => (a, row) => { const i = slotOf(a, row); if (i >= 0) fn(a, i); };
|
|
381
|
+
return {
|
|
382
|
+
id: 'bags', title: 'Bags', hint: 'Enter: use / equip / open m: more', empty: 'Your bags are empty.',
|
|
383
|
+
keys: {
|
|
384
|
+
m: { hint: 'item menu', fn: onStack(itemMenu) },
|
|
385
|
+
s: { hint: 'sell', fn: (a, row) => { if (!a.vendor) { a.flashMsg('Open a vendor first (World tab).'); return; } const i = slotOf(a, row); if (i >= 0) sellStack(a, i); } },
|
|
386
|
+
j: { hint: 'sell junk', fn: (a) => { if (!a.vendor) { a.flashMsg('Open a vendor first (World tab).'); return; } sellJunk(a); } },
|
|
387
|
+
d: { hint: 'destroy', fn: onStack((a, i) => destroyStack(a, i)) },
|
|
388
|
+
S: { hint: 'sort', fn: (a) => sortBags(a) },
|
|
389
|
+
D: { hint: 'disenchant all', fn: (a) => a.push(bulkDisenchantDialog(a)) },
|
|
390
|
+
L: { hint: 'learn all', fn: (a) => a.push(learnAllDialog(a)) },
|
|
391
|
+
A: { fn: onStack(useAll) },
|
|
392
|
+
'/': { fn: onStack(splitStack) },
|
|
393
|
+
'[': { fn: onStack((a, i) => moveStack(a, i, -1)) },
|
|
394
|
+
']': { fn: onStack((a, i) => moveStack(a, i, +1)) },
|
|
395
|
+
b: { hint: 'bank', fn: (a) => { if (!cityAccess(a).bank) { a.flashMsg('No banker here. Banks are in the capitals, Ratchet, Booty Bay, Gadgetzan and Everlook.'); return; } a.push(bankDialog(a)); } },
|
|
396
|
+
u: { hint: 'equip upgrades', fn: (a) => { const n = a.g.suggestedEquipmentUpgrades().length ? a.g.autoEquipUpgrades() : 0; if (n) a.say(green(`You put on ${plural(n, 'upgrade')}.`)); else a.flashMsg('Nothing in your bags beats what you wear.'); } },
|
|
397
|
+
g: { hint: 'send to companions', fn: (a) => openSendGoods(a) },
|
|
398
|
+
},
|
|
399
|
+
rows(a) {
|
|
400
|
+
const st = a.g.state.inventory.stacks;
|
|
401
|
+
const ups = new Set(a.g.suggestedEquipmentUpgrades().filter((u) => !u.holderId).map((u) => u.entry));
|
|
402
|
+
const rows = [{ text: `${st.length}/${bagCapacity(a.ch, a.ds)} slots ${yellow(moneyText(a.ch.gold) || '0c')}${ups.size ? green(` ▲ ${plural(ups.size, 'upgrade')} to wear (u)`) : ''}`, header: true }];
|
|
403
|
+
st.forEach((s, i) => {
|
|
404
|
+
const it = a.ds.item(s.item);
|
|
405
|
+
const name = qualityPaint(it?.quality)(it?.name ?? `item ${s.item}`);
|
|
406
|
+
const verb = primaryVerb(a, s);
|
|
407
|
+
const tag = s.wrappedItemEntry ? dim(' gift') : it?.slot ? dim(` ${it.slot}`) : it?.consumable ? dim(` ${it.consumable.effect}`) : verb === 'Open' ? dim(' open') : verb === 'Learn' ? dim(' learn') : it?.questItem ? dim(' quest') : '';
|
|
408
|
+
rows.push({
|
|
409
|
+
text: `${name}${s.count > 1 ? ` x${s.count}` : ''}${tag}${ups.has(s.item) ? green(' ▲') : ''}`, data: s,
|
|
410
|
+
detail: () => itemLines(a, it, [
|
|
411
|
+
'', dim(`Enter: ${verb ? verb.toLowerCase() : 'more'} m: more${s.count > 1 ? ' /: split' : ''} [ ]: move d: destroy`),
|
|
412
|
+
...(a.vendor ? [dim(`s: sell to ${a.vendor.name}`)] : []),
|
|
413
|
+
]),
|
|
414
|
+
act: () => useStack(a, i),
|
|
415
|
+
});
|
|
416
|
+
});
|
|
417
|
+
rows.push(...keyringRows(a));
|
|
418
|
+
return rows;
|
|
419
|
+
},
|
|
420
|
+
};
|
|
421
|
+
}
|
|
422
|
+
|
|
423
|
+
/** The item worn in a paperdoll slot, or null. */
|
|
424
|
+
function wornItem(app, slot) {
|
|
425
|
+
const entry = equippedEntry(app.ch.equipped[slot]);
|
|
426
|
+
return entry == null ? null : app.ds.item(entry) ?? null;
|
|
427
|
+
}
|
|
428
|
+
|
|
429
|
+
/** The engine's equipment helper: what in your bags (and the bank, when it is open) beats what you wear. */
|
|
430
|
+
function upgradeList(app) {
|
|
431
|
+
return app.g.suggestedEquipmentUpgrades().filter((u) => !u.holderId);
|
|
432
|
+
}
|
|
433
|
+
|
|
434
|
+
/** Lines comparing a candidate with the item worn in `slot`: armor, damage and stat deltas. */
|
|
435
|
+
function compareLines(app, it, worn) {
|
|
436
|
+
if (!worn || worn === it) return [];
|
|
437
|
+
const out = ['', cyan(`Compared with ${worn.name}`)];
|
|
438
|
+
const sign = (n, unit = '') => (n > 0 ? green : n < 0 ? red : dim)(`${n > 0 ? '+' : ''}${Number.isInteger(n) ? n : n.toFixed(1)}${unit}`);
|
|
439
|
+
if ((it.armor ?? 0) !== (worn.armor ?? 0)) out.push(` ${sign((it.armor ?? 0) - (worn.armor ?? 0))} armor`);
|
|
440
|
+
const dps = (w) => (w ? ((w.dmgMin + w.dmgMax) / 2) / (w.delayMs / 1000) : 0);
|
|
441
|
+
if (it.weapon || worn.weapon) out.push(` ${sign(dps(it.weapon) - dps(worn.weapon))} damage per second`);
|
|
442
|
+
const stats = new Map();
|
|
443
|
+
for (const s of it.stats ?? []) stats.set(s.stat, (stats.get(s.stat) ?? 0) + s.value);
|
|
444
|
+
for (const s of worn.stats ?? []) stats.set(s.stat, (stats.get(s.stat) ?? 0) - s.value);
|
|
445
|
+
for (const [stat, d] of stats) if (d) out.push(` ${sign(d)} ${STAT_LABEL[stat] ?? stat}`);
|
|
446
|
+
if (out.length === 2) out.push(dim(' no difference in armor, damage or stats'));
|
|
447
|
+
return out;
|
|
448
|
+
}
|
|
449
|
+
|
|
450
|
+
function gearView(app) {
|
|
451
|
+
return {
|
|
452
|
+
id: 'gear', title: 'Equipment', hint: 'Enter: change what you wear',
|
|
453
|
+
keys: {
|
|
454
|
+
u: { hint: 'equip all upgrades', fn: (a) => {
|
|
455
|
+
if (!upgradeList(a).length) { a.flashMsg('Nothing in your bags beats what you wear.'); return; }
|
|
456
|
+
const n = a.g.autoEquipUpgrades();
|
|
457
|
+
a.say(n ? green(`You put on ${plural(n, 'upgrade')}.`) : red('The upgrades could not be equipped.'));
|
|
458
|
+
} },
|
|
459
|
+
x: { hint: 'take off', fn: (a, row) => { if (row?.data?.it) a.result(a.g.unequip(row.data.slot), `You take off ${row.data.it.name}.`); } },
|
|
460
|
+
r: { hint: 'repair', fn: (a, row) => { if (row?.data?.it) repairOne(a, row.data.slot); } },
|
|
461
|
+
o: { hint: 'outfits', fn: (a) => a.push(outfitterDialog(a)) },
|
|
462
|
+
},
|
|
463
|
+
rows(a) {
|
|
464
|
+
const rows = [];
|
|
465
|
+
const ups = upgradeList(a);
|
|
466
|
+
if (ups.length) {
|
|
467
|
+
rows.push({ text: `${green('▲')} Better gear in your bags (${ups.length}) ${dim('Enter: put on u: put on all')}`, header: true });
|
|
468
|
+
for (const u of ups) {
|
|
469
|
+
const it = a.ds.item(u.entry), cur = u.currentEntry != null ? a.ds.item(u.currentEntry) : null;
|
|
470
|
+
rows.push({
|
|
471
|
+
text: ` ${fit(SLOT_LABEL[u.slot] ?? u.slot, 10)} ${qualityPaint(it?.quality)(it?.name ?? u.entry)} ${green(`+${Math.round(u.delta)}`)}${cur ? dim(` replaces ${cur.name}`) : ''}${u.displaces?.length ? yellow(` frees ${u.displaces.map((s) => SLOT_LABEL[s] ?? s).join(', ')}`) : ''}`,
|
|
472
|
+
data: { upgrade: u },
|
|
473
|
+
detail: () => itemLines(a, it, compareLines(a, it, cur)),
|
|
474
|
+
act: () => { const r = a.g.equip(u.entry, u.slot); a.result(r, r.ok ? `You equip ${it?.name}.` : ''); },
|
|
475
|
+
});
|
|
476
|
+
}
|
|
477
|
+
rows.push({ text: '', header: true });
|
|
478
|
+
}
|
|
479
|
+
rows.push({ text: `What you wear ${dim('Enter: pick from bags' + (cityAccess(a).bank ? ' and bank' : '') + ' x: take off')}`, header: true });
|
|
480
|
+
for (const slot of [...EQUIP_SLOTS, ...BAG_SLOTS]) {
|
|
481
|
+
const it = wornItem(a, slot);
|
|
482
|
+
const up = ups.some((u) => u.slot === slot);
|
|
483
|
+
const dur = it ? durabilityText(a, slot) : '';
|
|
484
|
+
rows.push({
|
|
485
|
+
text: `${fit(SLOT_LABEL[slot], 10)} ${it ? qualityPaint(it.quality)(it.name) : dim('—')}${up ? green(' ▲') : ''}${dur ? ` ${dur}` : ''}`, data: { slot, it },
|
|
486
|
+
detail: () => (it ? itemLines(a, it, [...enchantLines(a, a.ch, slot), '', ...(dur ? [`Durability ${dur}`] : []), dim('Enter: change x: take off'), ...slotRepairLines(a, slot)]) : [dim(`Nothing in the ${SLOT_LABEL[slot]} slot.`), '', dim('Enter: pick something to wear')]),
|
|
487
|
+
act: () => a.push(slotDialog(a, slot)),
|
|
488
|
+
});
|
|
489
|
+
}
|
|
490
|
+
rows.push(...gearExtraRows(a));
|
|
491
|
+
return rows;
|
|
492
|
+
},
|
|
493
|
+
};
|
|
494
|
+
}
|
|
495
|
+
|
|
496
|
+
/** Everything in your bags (and the bank, in a bank town) that fits one paperdoll slot. Enter puts it on. */
|
|
497
|
+
function slotDialog(app, slot) {
|
|
498
|
+
const label = SLOT_LABEL[slot] ?? slot;
|
|
499
|
+
return {
|
|
500
|
+
id: `slot-${slot}`, title: label, hint: 'Enter: wear it Esc: back',
|
|
501
|
+
rows(a) {
|
|
502
|
+
const ds = a.ds, ch = a.ch;
|
|
503
|
+
const worn = wornItem(a, slot);
|
|
504
|
+
const opts = { canDualWield: knows(a.g.state.spellbook, DUAL_WIELD_SPELL_ID) };
|
|
505
|
+
const fits = (s) => { const it = ds.item(s.item); return it?.slot && itemSlotTargets(it, opts).includes(slot); };
|
|
506
|
+
const ups = new Map(upgradeList(a).filter((u) => u.slot === slot).map((u) => [u.entry, u]));
|
|
507
|
+
const rows = [{ text: `${bold(label)}: ${worn ? qualityPaint(worn.quality)(worn.name) : dim('empty')}`, header: true }, { text: '', header: true }];
|
|
508
|
+
if (worn) rows.push({ text: dim(`Take off ${worn.name}`), act: () => { if (a.result(a.g.unequip(slot), `You take off ${worn.name}.`)) a.pop(); } });
|
|
509
|
+
const row = (s, from) => {
|
|
510
|
+
const it = ds.item(s.item);
|
|
511
|
+
const up = ups.get(s.item);
|
|
512
|
+
const low = it.requiredLevel > ch.level;
|
|
513
|
+
const name = qualityPaint(it.quality)(it.name);
|
|
514
|
+
return {
|
|
515
|
+
text: ` ${low ? dim(name) : name}${s.count > 1 ? dim(` x${s.count}`) : ''}${up ? green(` ▲ +${Math.round(up.delta)}`) : ''}${low ? red(` L${it.requiredLevel}`) : ''}${from === 'bank' ? dim(' in bank') : ''}`,
|
|
516
|
+
data: { s, it },
|
|
517
|
+
detail: () => itemLines(a, it, [...compareLines(a, it, worn), '', dim(from === 'bank' ? 'Enter: take it out of the bank and wear it' : 'Enter: wear it')]),
|
|
518
|
+
act: () => {
|
|
519
|
+
if (from === 'bank' && !a.result(a.g.bankWithdraw(s.item, 1), '')) return;
|
|
520
|
+
const r = a.g.equip(s.item, slot);
|
|
521
|
+
if (a.result(r, r.ok ? `You equip ${it.name}.` : '')) a.pop();
|
|
522
|
+
},
|
|
523
|
+
};
|
|
524
|
+
};
|
|
525
|
+
const bag = a.g.state.inventory.stacks.filter(fits);
|
|
526
|
+
rows.push({ text: '', header: true }, { text: `In your bags (${bag.length})`, header: true });
|
|
527
|
+
if (!bag.length) rows.push({ text: dim(` Nothing in your bags goes in the ${label} slot.`), header: true });
|
|
528
|
+
for (const s of bag) rows.push(row(s, 'bags'));
|
|
529
|
+
if (cityAccess(a).bank) {
|
|
530
|
+
const bank = a.g.state.bank.stacks.filter(fits);
|
|
531
|
+
rows.push({ text: '', header: true }, { text: `In the bank (${bank.length})`, header: true });
|
|
532
|
+
if (!bank.length) rows.push({ text: dim(' Nothing in the bank fits either.'), header: true });
|
|
533
|
+
for (const s of bank) rows.push(row(s, 'bank'));
|
|
534
|
+
}
|
|
535
|
+
return rows;
|
|
536
|
+
},
|
|
537
|
+
};
|
|
538
|
+
}
|
|
539
|
+
|
|
540
|
+
function spellsView(app) {
|
|
541
|
+
return {
|
|
542
|
+
id: 'spells', title: 'Spellbook', hint: 'Enter: cast',
|
|
543
|
+
keys: { b: { hint: 'action bars', fn: (a) => a.push(barsDialog(a, playerBarsOwner)) }, m: { hint: 'macros', fn: (a) => a.push(macrosDialog(a)) } },
|
|
544
|
+
rows(a) {
|
|
545
|
+
const known = knownUsableSpells(a.ch, a.g.state.spellbook, a.ds).sort((x, y) => x.name.localeCompare(y.name));
|
|
546
|
+
const head = [{ text: `Action bars ${dim(`${a.g.state.actionBars?.length ?? 0} bars b`)}`, detail: () => [bold('Action bars'), '', 'Bar 1 is the number row in a fight: put spells and bag items on it and bind keys.'], act: () => a.push(barsDialog(a, playerBarsOwner)) },
|
|
547
|
+
{ text: `Macros ${dim(`${a.g.macros().length} m`)}`, detail: () => [bold('Macros'), '', 'Several casts, uses or gear swaps on one key, with conditions. Out of a fight r runs one; in a fight its key on bar 1 fires it.'], act: () => a.push(macrosDialog(a)) },
|
|
548
|
+
{ text: '', header: true }];
|
|
549
|
+
return [...head, ...known.map((sp) => {
|
|
550
|
+
const cd = a.g.spellCooldownRemaining(sp.id);
|
|
551
|
+
return {
|
|
552
|
+
text: `${sp.name}${sp.rank ? dim(` (Rank ${sp.rank})`) : ''}${sp.cost ? dim(` ${sp.cost} ${sp.powerType}`) : ''}${cd > 0 ? red(` ${secondsText(cd)}`) : ''}`,
|
|
553
|
+
detail: () => spellLines(a, sp),
|
|
554
|
+
act: () => castWithPicker(a, sp.id),
|
|
555
|
+
};
|
|
556
|
+
})];
|
|
557
|
+
},
|
|
558
|
+
};
|
|
559
|
+
}
|
|
560
|
+
|
|
561
|
+
// ---- rotation ------------------------------------------------------------------------------------
|
|
562
|
+
|
|
563
|
+
const PHASES = ['prebuff', 'buffs', 'pull', 'combat', 'recovery'];
|
|
564
|
+
|
|
565
|
+
function rotNames(app) {
|
|
566
|
+
return {
|
|
567
|
+
spell: (id) => app.ds.spell(id)?.name ?? `spell ${id}`,
|
|
568
|
+
item: (id) => app.itemName(id),
|
|
569
|
+
creature: (e) => app.ds.creature(e)?.name,
|
|
570
|
+
object: (e) => app.ds.gameObject?.(e)?.name,
|
|
571
|
+
};
|
|
572
|
+
}
|
|
573
|
+
|
|
574
|
+
/** Whose rotation the tab edits: yours, or a seated companion's (the editor's companion picker in phonecraft
|
|
575
|
+
* rotationEditor.ts). Every read and write on the tab goes through this. */
|
|
576
|
+
function rotOwner(app) {
|
|
577
|
+
const g = app.g, id = app.tabs[5]?.view.whose;
|
|
578
|
+
const comp = id ? (g.state.squad ?? []).find((c) => c.id === id) : null;
|
|
579
|
+
if (!comp) {
|
|
580
|
+
return {
|
|
581
|
+
name: 'your', comp: null, get: () => g.rotation(), set: (r) => g.setRotation(r), reset: () => g.resetRotation(),
|
|
582
|
+
spells: () => knownUsableSpells(app.ch, g.state.spellbook, app.ds), bag: () => g.state.inventory.stacks,
|
|
583
|
+
profiles: () => g.rotationProfiles(), add: (o) => g.addRotationProfile(o), rename: (pid, n) => g.renameRotationProfile(pid, n),
|
|
584
|
+
del: (pid) => g.deleteRotationProfile(pid), select: (pid) => g.selectRotationProfile(pid),
|
|
585
|
+
};
|
|
586
|
+
}
|
|
587
|
+
const lvl = companionLevel(comp, app.ch.level);
|
|
588
|
+
return {
|
|
589
|
+
name: `${comp.name}'s`, comp, get: () => g.companionRotation(comp.id), set: (r) => g.setCompanionRotation(comp.id, r), reset: () => g.resetCompanionRotation(comp.id),
|
|
590
|
+
spells: () => knownUsableSpells(companionCharacter(comp, lvl, app.ds), companionSpellbook(comp, lvl, app.ds), app.ds), bag: () => comp.bags?.stacks ?? [],
|
|
591
|
+
profiles: () => g.companionRotationProfiles(comp.id), add: (o) => g.addCompanionRotationProfile(comp.id, o), rename: (pid, n) => g.renameCompanionRotationProfile(comp.id, pid, n),
|
|
592
|
+
del: (pid) => g.deleteCompanionRotationProfile(comp.id, pid), select: (pid) => g.selectCompanionRotationProfile(comp.id, pid),
|
|
593
|
+
};
|
|
594
|
+
}
|
|
595
|
+
|
|
596
|
+
/** Who the target dummy parses: the Rotation tab's subject, with the body and spellbook that rotation runs on. */
|
|
597
|
+
function simSubject(app) {
|
|
598
|
+
const o = rotOwner(app);
|
|
599
|
+
if (!o.comp) return { name: 'Your', who: 'You', rotation: o.get(), char: app.ch, spellbook: app.g.state.spellbook };
|
|
600
|
+
const lvl = companionLevel(o.comp, app.ch.level);
|
|
601
|
+
return { name: o.name, who: o.comp.name, rotation: o.get(), char: companionCharacter(o.comp, lvl, app.ds), spellbook: companionSpellbook(o.comp, lvl, app.ds) };
|
|
602
|
+
}
|
|
603
|
+
|
|
604
|
+
function editRotation(app, mutate) {
|
|
605
|
+
const o = rotOwner(app);
|
|
606
|
+
const rot = structuredClone(o.get());
|
|
607
|
+
mutate(rot);
|
|
608
|
+
rot.custom = true;
|
|
609
|
+
o.set(rot);
|
|
610
|
+
}
|
|
611
|
+
|
|
612
|
+
/** w: you or one of the seated companions. */
|
|
613
|
+
function pickRotationOwner(app) {
|
|
614
|
+
const view = app.tabs[5].view;
|
|
615
|
+
const opts = [{ label: `${view.whose ? ' ' : green('● ')}You`, value: null }, ...(app.g.state.squad ?? []).map((c) => ({ label: `${view.whose === c.id ? green('● ') : ' '}${c.name} ${dim(`${className(c.cls)}, ${c.role}`)}`, value: c.id }))];
|
|
616
|
+
app.pick('Whose rotation?', opts, (id) => { view.whose = id; view.cursor = 0; view.scroll = 0; });
|
|
617
|
+
}
|
|
618
|
+
|
|
619
|
+
/** The named rotations: switch, add (a copy or the recommended list), rename, delete. */
|
|
620
|
+
function profileMenu(app) {
|
|
621
|
+
const o = rotOwner(app);
|
|
622
|
+
const list = o.profiles();
|
|
623
|
+
const opts = [
|
|
624
|
+
...list.map((p) => ({ label: `${p.active ? green('● ') : ' '}${p.name}`, value: { kind: 'select', p } })),
|
|
625
|
+
{ label: dim('+ New rotation (a copy of this one)'), value: { kind: 'add' } },
|
|
626
|
+
{ label: dim('+ New rotation (the recommended list)'), value: { kind: 'band' } },
|
|
627
|
+
{ label: dim('Rename this one'), value: { kind: 'rename' } },
|
|
628
|
+
...(list.length > 1 ? [{ label: red('Delete this one'), value: { kind: 'delete' } }] : []),
|
|
629
|
+
];
|
|
630
|
+
const active = list.find((p) => p.active);
|
|
631
|
+
app.pick(`${o.comp ? o.name : 'Your'} rotations`, opts, (v) => {
|
|
632
|
+
if (v.kind === 'select') app.result(o.select(v.p.id), `Now playing ${v.p.name}.`);
|
|
633
|
+
else if (v.kind === 'add' || v.kind === 'band') app.prompt('Name: ', (n) => { const r = o.add({ name: n, ...(v.kind === 'band' ? { fromBand: null } : { copyFromId: active?.id }) }); if (app.result(r, r.ok ? `Added ${r.name}.` : '')) o.select(r.id); app.afterAction(); });
|
|
634
|
+
else if (v.kind === 'rename' && active) app.prompt('New name: ', (n) => { app.result(o.rename(active.id, n), `Renamed to ${n}.`); app.afterAction(); }, active.name);
|
|
635
|
+
else if (v.kind === 'delete' && active) app.confirm(`Delete ${active.name}?`, () => app.result(o.del(active.id), `Deleted ${active.name}.`));
|
|
636
|
+
});
|
|
637
|
+
}
|
|
638
|
+
|
|
639
|
+
function rotationView(app) {
|
|
640
|
+
const rebuild = (a) => a.confirm('Rebuild the recommended rotation? The edits are lost.', () => { rotOwner(a).reset(); a.say(green('Rotation rebuilt.')); });
|
|
641
|
+
return {
|
|
642
|
+
id: 'rotation', title: 'Rotation', hint: 'Enter: open',
|
|
643
|
+
keys: {
|
|
644
|
+
w: { hint: 'whose', fn: (a) => pickRotationOwner(a) },
|
|
645
|
+
p: { hint: 'profiles', fn: (a) => profileMenu(a) },
|
|
646
|
+
D: { hint: 'target dummy', fn: (a) => a.push(simLabDialog(a, () => simSubject(a))) },
|
|
647
|
+
A: { hint: 'autopilot', fn: (a) => a.push(autopilotSettingsDialog(a)) },
|
|
648
|
+
// K J c d still work as shortcuts; the menu on Enter is the advertised way, so they stay out of the hint line.
|
|
649
|
+
K: { fn: (a, row) => row?.data?.rule && moveRule(a, row.data, -1) },
|
|
650
|
+
J: { fn: (a, row) => row?.data?.rule && moveRule(a, row.data, +1) },
|
|
651
|
+
a: { hint: 'add', fn: (a, row) => addRule(a, row?.data?.phase ?? 'combat', row?.data?.rule ? row.data.index : undefined) },
|
|
652
|
+
c: { fn: (a, row) => row?.data?.rule && editCondition(a, row.data) },
|
|
653
|
+
d: { fn: (a, row) => row?.data?.rule && a.confirm('Delete this rule?', () => deleteRule(a, row.data)) },
|
|
654
|
+
s: { hint: 'spec', fn: (a) => { if (!rotOwner(a).comp) pickSpec(a); } },
|
|
655
|
+
r: { hint: 'rebuild', fn: rebuild },
|
|
656
|
+
},
|
|
657
|
+
rows(a) {
|
|
658
|
+
const g = a.g, o = rotOwner(a), rot = o.get(), names = rotNames(a);
|
|
659
|
+
const spec = o.comp ? (a.ds.botSpecs(o.comp.cls)?.[o.comp.specIdx]?.name ?? className(o.comp.cls)) : g.effectiveRotationSpec();
|
|
660
|
+
const prof = o.profiles().find((p) => p.active);
|
|
661
|
+
const rows = [
|
|
662
|
+
{ text: `${bold(o.comp ? `${o.comp.name}: ${spec}` : `${spec} rotation`)}${rot.custom ? dim(' (edited)') : dim(' (recommended)')}${!o.comp && g.rotationNeedsRefresh() ? yellow(' a newer recommended list exists') : ''}`, header: true },
|
|
663
|
+
...((g.state.squad ?? []).length ? [{ text: `Whose: ${cyan(o.comp ? o.comp.name : 'You')} ${dim('w')}`, detail: () => [bold('Whose rotation'), '', "Your own, or a seated companion's: the same rules drive them in every fight."], act: () => pickRotationOwner(a) }] : []),
|
|
664
|
+
{ text: `Profile: ${cyan(prof?.name ?? 'Default')} ${dim(`${o.profiles().length} saved p`)}`, detail: () => [bold('Rotation profiles'), '', 'Keep several named rotations and switch which one plays.', ...o.profiles().map((p) => `${p.active ? green('●') : dim('·')} ${p.name}`)], act: () => profileMenu(a) },
|
|
665
|
+
...wrapLines('What auto-play casts for you. Each tick the rules are read top to bottom and the first one whose conditions hold fires. ✓ is on, · is off. Enter on a rule opens its menu.', a.layout().listW - 2).map((t) => ({ text: dim(t), header: true })),
|
|
666
|
+
];
|
|
667
|
+
for (const phase of PHASES) {
|
|
668
|
+
const rules = rot.phases[phase] ?? [];
|
|
669
|
+
if (!rules.length && phase === 'prebuff') continue;
|
|
670
|
+
rows.push({ text: '', header: true }, { text: PHASE_LABEL[phase], header: true });
|
|
671
|
+
rules.forEach((rule, index) => {
|
|
672
|
+
const conds = conditionsSentence(rule.conditions, names);
|
|
673
|
+
const text = `${rule.enabled ? green('✓') : dim('·')} ${rule.enabled ? ruleSentence(rule, names) : dim(ruleSentence(rule, names))}${conds !== 'always' ? dim(` when ${conds}`) : ''}`;
|
|
674
|
+
rows.push({
|
|
675
|
+
text, data: { phase, index, rule },
|
|
676
|
+
detail: () => ruleLines(a, rule, names),
|
|
677
|
+
act: () => ruleMenu(a, { phase, index, rule }),
|
|
678
|
+
});
|
|
679
|
+
});
|
|
680
|
+
rows.push({
|
|
681
|
+
text: dim(`+ Add a rule to ${PHASE_LABEL[phase].split(' (')[0].toLowerCase()}`), data: { phase },
|
|
682
|
+
detail: () => [bold(PHASE_LABEL[phase]), '', dim('Enter picks a spell or a combat item to add at the end of this list. Afterwards you can say when it fires.')],
|
|
683
|
+
act: () => addRule(a, phase),
|
|
684
|
+
});
|
|
685
|
+
}
|
|
686
|
+
rows.push({ text: '', header: true }, { text: 'Settings', header: true });
|
|
687
|
+
if (!o.comp) rows.push({
|
|
688
|
+
text: `Build for spec: ${cyan(spec)}${g.rotationSpec() ? '' : dim(' (follows your talents)')}`,
|
|
689
|
+
detail: () => [bold('Spec'), '', 'The recommended list is built for one talent tree. Enter picks another, or lets it follow your talents again.'],
|
|
690
|
+
act: () => pickSpec(a),
|
|
691
|
+
});
|
|
692
|
+
rows.push({
|
|
693
|
+
text: `Rebuild the recommended rotation${g.rotationNeedsRefresh() ? yellow(' (newer available)') : ''}`,
|
|
694
|
+
detail: () => [bold('Rebuild'), '', 'Throws away your edits and builds the recommended list for your level and spec. Use it after learning new spells.'],
|
|
695
|
+
act: () => rebuild(a),
|
|
696
|
+
});
|
|
697
|
+
return rows;
|
|
698
|
+
},
|
|
699
|
+
};
|
|
700
|
+
}
|
|
701
|
+
|
|
702
|
+
/** Enter on a rule: everything you can do with it, in one list. */
|
|
703
|
+
function ruleMenu(app, data) {
|
|
704
|
+
const { rule } = data;
|
|
705
|
+
const names = rotNames(app);
|
|
706
|
+
const options = [
|
|
707
|
+
{ label: rule.enabled ? 'Turn it off' : green('Turn it on'), detail: [rule.enabled ? 'Auto-play skips a rule that is off.' : 'Auto-play considers this rule again.'], value: 'toggle' },
|
|
708
|
+
{ label: 'Change when it fires', detail: ['Pick a condition: health thresholds, a missing buff or debuff, the enemy casting, more than one enemy, melee or range.', '', dim(`Now: ${conditionsSentence(rule.conditions, names)}`)], value: 'cond' },
|
|
709
|
+
{ label: 'Move up', detail: ['Earlier rules are tried first.'], value: 'up' },
|
|
710
|
+
{ label: 'Move down', detail: ['Later rules only fire when everything above them is unusable or gated off.'], value: 'down' },
|
|
711
|
+
{ label: 'Add a rule after this one', value: 'add' },
|
|
712
|
+
{ label: red('Delete this rule'), value: 'del' },
|
|
713
|
+
];
|
|
714
|
+
app.pick(ruleSentence(rule, names), options, (v) => {
|
|
715
|
+
switch (v) {
|
|
716
|
+
case 'toggle': editRotation(app, (r) => { r.phases[data.phase][data.index].enabled = !r.phases[data.phase][data.index].enabled; }); break;
|
|
717
|
+
case 'cond': editCondition(app, data); break;
|
|
718
|
+
case 'up': moveRule(app, data, -1); break;
|
|
719
|
+
case 'down': moveRule(app, data, +1); break;
|
|
720
|
+
case 'add': addRule(app, data.phase, data.index); break;
|
|
721
|
+
case 'del': deleteRule(app, data); break;
|
|
722
|
+
}
|
|
723
|
+
});
|
|
724
|
+
}
|
|
725
|
+
|
|
726
|
+
function deleteRule(app, { phase, index }) {
|
|
727
|
+
editRotation(app, (rot) => { rot.phases[phase].splice(index, 1); });
|
|
728
|
+
app.say(dim('Rule deleted.'));
|
|
729
|
+
}
|
|
730
|
+
|
|
731
|
+
function ruleLines(app, rule, names) {
|
|
732
|
+
const out = [bold(ruleSentence(rule, names)), rule.enabled ? green('enabled') : dim('disabled'), ''];
|
|
733
|
+
if (rule.conditions.length) {
|
|
734
|
+
out.push(cyan('Only when'));
|
|
735
|
+
rule.conditions.forEach((c, i) => out.push(` ${i ? (c.join === 'or' ? 'OR ' : 'and ') : ''}${condSentence(c, names)}`));
|
|
736
|
+
} else out.push(dim('No conditions: fires whenever it is the first usable row.'));
|
|
737
|
+
if (rule.action.kind === 'spell') { const sp = app.ds.spell(rule.action.spellId); if (sp) out.push('', ...spellLines(app, sp)); }
|
|
738
|
+
if (rule.action.kind === 'item') { const it = app.ds.item(rule.action.itemEntry); if (it) out.push('', ...itemLines(app, it)); }
|
|
739
|
+
return out;
|
|
740
|
+
}
|
|
741
|
+
|
|
742
|
+
function moveRule(app, { phase, index, rule }, delta) {
|
|
743
|
+
const list = rotOwner(app).get().phases[phase] ?? [];
|
|
744
|
+
const j = index + delta;
|
|
745
|
+
if (j < 0 || j >= list.length) { app.flashMsg(delta < 0 ? 'Already first in its list.' : 'Already last in its list.'); return; }
|
|
746
|
+
editRotation(app, (rot) => {
|
|
747
|
+
const l = rot.phases[phase];
|
|
748
|
+
[l[index], l[j]] = [l[j], l[index]];
|
|
749
|
+
});
|
|
750
|
+
// Keep the cursor on the rule that moved.
|
|
751
|
+
const view = app.tabs[5].view;
|
|
752
|
+
const at = app.rowsOf(view).findIndex((r) => r.data?.rule?.id === rule?.id);
|
|
753
|
+
if (at >= 0) { view.cursor = at; app.ensureVisible(view, app.rowsOf(view)); }
|
|
754
|
+
}
|
|
755
|
+
|
|
756
|
+
function addRule(app, phase, afterIndex) {
|
|
757
|
+
const o = rotOwner(app);
|
|
758
|
+
const known = o.spells().filter((s) => !s.passive).sort((x, y) => x.name.localeCompare(y.name));
|
|
759
|
+
const options = known.map((sp) => ({ label: `${sp.name}${sp.rank ? dim(` (Rank ${sp.rank})`) : ''}`, detail: () => spellLines(app, sp), value: { kind: 'spell', spellId: sp.id } }));
|
|
760
|
+
const combatItems = [...new Set(o.bag().map((s) => s.item))].map((e) => app.ds.item(e)).filter((it) => it?.useInCombat);
|
|
761
|
+
for (const it of combatItems) options.push({ label: `Use ${qualityPaint(it.quality)(it.name)}`, detail: () => itemLines(app, it), value: { kind: 'item', itemEntry: it.entry } });
|
|
762
|
+
app.pick(`Add to ${PHASE_LABEL[phase].split(' (')[0].toLowerCase()}: what to do`, options, (action) => {
|
|
763
|
+
const id = `tui-${Date.now().toString(36)}-${Math.floor(Math.random() * 1e6).toString(36)}`;
|
|
764
|
+
editRotation(app, (rot) => {
|
|
765
|
+
const rule = { id, action, conditions: [], enabled: true };
|
|
766
|
+
const list = rot.phases[phase] ??= [];
|
|
767
|
+
list.splice(afterIndex == null ? list.length : afterIndex + 1, 0, rule);
|
|
768
|
+
});
|
|
769
|
+
// Land the cursor on the new rule so c (condition) and J/K act on it.
|
|
770
|
+
const view = app.tabs[5].view;
|
|
771
|
+
const at = app.rowsOf(view).findIndex((r) => r.data?.rule?.id === id);
|
|
772
|
+
if (at >= 0) { view.cursor = at; app.ensureVisible(view, app.rowsOf(view)); }
|
|
773
|
+
app.say(green(`Rule added to ${phase}. Press c to set when it fires.`));
|
|
774
|
+
});
|
|
775
|
+
}
|
|
776
|
+
|
|
777
|
+
function editCondition(app, { phase, index, rule }) {
|
|
778
|
+
const spellRef = rule.action.kind === 'spell' ? rule.action.spellId : undefined;
|
|
779
|
+
const spellName = spellRef ? app.ds.spell(spellRef)?.name : 'this spell';
|
|
780
|
+
const presets = [
|
|
781
|
+
{ label: 'Always', value: [] },
|
|
782
|
+
{ label: 'My health is below …%', value: 'hp', prompt: { metric: 'healthPct', subject: 'self', op: '<' } },
|
|
783
|
+
{ label: 'My mana/power is above …%', value: 'pw', prompt: { metric: 'powerPct', subject: 'self', op: '>' } },
|
|
784
|
+
{ label: "The enemy's health is below …%", value: 'ehp', prompt: { metric: 'healthPct', subject: 'target', op: '<' } },
|
|
785
|
+
{ label: "The enemy's health is above …%", value: 'ehp2', prompt: { metric: 'healthPct', subject: 'target', op: '>' } },
|
|
786
|
+
...(spellRef ? [
|
|
787
|
+
{ label: `The enemy does not have ${spellName}`, value: [{ subject: 'target', metric: 'debuffPresent', op: '==', value: 0, ref: spellRef }] },
|
|
788
|
+
{ label: `I do not have ${spellName}`, value: [{ subject: 'self', metric: 'buffPresent', op: '==', value: 0, ref: spellRef }] },
|
|
789
|
+
{ label: `${spellName} has under 3 s left on the enemy`, value: [{ subject: 'target', metric: 'debuffRemainingMs', op: '<', value: 3000, ref: spellRef }] },
|
|
790
|
+
] : []),
|
|
791
|
+
{ label: 'The enemy is casting', value: [{ subject: 'target', metric: 'castingPresent', op: '==', value: 1 }] },
|
|
792
|
+
{ label: 'More than one living enemy', value: [{ subject: 'self', metric: 'enemyCount', op: '>', value: 1 }] },
|
|
793
|
+
{ label: 'I am in melee range', value: [{ subject: 'self', metric: 'inMelee', op: '==', value: 1 }] },
|
|
794
|
+
{ label: 'I am at range', value: [{ subject: 'self', metric: 'inMelee', op: '==', value: 0 }] },
|
|
795
|
+
];
|
|
796
|
+
const apply = (conds) => editRotation(app, (rot) => { rot.phases[phase][index].conditions = conds; });
|
|
797
|
+
app.pick(`${spellName}: fire only when…`, presets.map((p) => ({ label: p.label, value: p })), (p) => {
|
|
798
|
+
if (Array.isArray(p.value)) { apply(p.value); return; }
|
|
799
|
+
app.prompt('Percent: ', (txt) => {
|
|
800
|
+
const n = Number(txt);
|
|
801
|
+
if (!(n >= 0 && n <= 100)) { app.flashMsg('Enter a number from 0 to 100.'); return; }
|
|
802
|
+
apply([{ ...p.prompt, value: n }]);
|
|
803
|
+
app.afterAction();
|
|
804
|
+
});
|
|
805
|
+
});
|
|
806
|
+
}
|
|
807
|
+
|
|
808
|
+
function pickSpec(app) {
|
|
809
|
+
const trees = app.ds.talentTrees(app.ch.cls);
|
|
810
|
+
const options = [{ label: 'Follow my talents (automatic)', value: null }, ...trees.map((t) => ({ label: t.name, value: t.name }))];
|
|
811
|
+
app.pick('Build the rotation for which spec?', options, (spec) => { app.g.setRotationSpec(spec); app.say(green(`Rotation rebuilt for ${app.g.effectiveRotationSpec()}.`)); });
|
|
812
|
+
}
|
|
813
|
+
|
|
814
|
+
// ---- talents -------------------------------------------------------------------------------------
|
|
815
|
+
|
|
816
|
+
function talentsView(app) {
|
|
817
|
+
return {
|
|
818
|
+
id: 'talents', title: 'Talents', hint: 'Enter: spend a point',
|
|
819
|
+
keys: {
|
|
820
|
+
u: { hint: 'refund', fn: (a, row) => row?.data && a.result(a.g.refundTalent(row.data.id), `Refunded a point from ${row.data.name}.`) },
|
|
821
|
+
R: { hint: 'respec', fn: (a) => { const cost = a.g.respecCost(); a.confirm(`Reset all talents for ${moneyText(cost) || 'free'}?`, () => a.result(a.g.respec(), 'Your talents are reset.')); } },
|
|
822
|
+
B: { hint: 'builds', fn: (a) => talentBuildsMenu(a) },
|
|
823
|
+
},
|
|
824
|
+
rows(a) {
|
|
825
|
+
const ch = a.ch;
|
|
826
|
+
const free = availablePoints(ch);
|
|
827
|
+
const rows = [{ text: ch.level < 10 ? dim('Talents unlock at level 10.') : `${plural(free, 'point')} to spend`, header: true }];
|
|
828
|
+
if (ch.level >= 10) rows.push({ text: `Builds ${dim(`premade specs, saved loadouts, talent strings ${myTalentLink(a) || 'nothing spent yet'}`)}`, detail: () => [bold('Talent builds'), '', 'Switch to a premade spec, a build you saved, or a pasted talent string. Spent points cost a respec.', '', dim('Enter (or B): open')], act: () => talentBuildsMenu(a) });
|
|
829
|
+
for (const tree of a.ds.talentTrees(ch.cls)) {
|
|
830
|
+
rows.push({ text: '', header: true }, { text: `${tree.name} ${dim(`${spentInTree(ch, tree.tabId, a.ds)} points`)}`, header: true });
|
|
831
|
+
const talents = [...tree.talents].sort((x, y) => x.tier - y.tier || x.col - y.col);
|
|
832
|
+
for (const t of talents) {
|
|
833
|
+
const rank = ch.talents?.[t.id] ?? 0;
|
|
834
|
+
const can = canSpend(ch, t.id, a.ds);
|
|
835
|
+
const paint = rank >= t.maxRank ? brightYellow : can.ok ? green : dim;
|
|
836
|
+
rows.push({
|
|
837
|
+
text: `${paint(t.name)} ${dim(`${rank}/${t.maxRank}`)}${t.prereq ? dim(` needs ${a.ds.talent(t.prereq.talentId)?.name ?? '?'}`) : ''}`, data: t,
|
|
838
|
+
detail: () => talentLines(a, t, rank, can),
|
|
839
|
+
act: () => a.result(a.g.spendTalent(t.id), `You learn ${t.name} (${(ch.talents?.[t.id] ?? 0) + 1}/${t.maxRank}).`),
|
|
840
|
+
});
|
|
841
|
+
}
|
|
842
|
+
}
|
|
843
|
+
return rows;
|
|
844
|
+
},
|
|
845
|
+
};
|
|
846
|
+
}
|
|
847
|
+
|
|
848
|
+
function talentLines(app, t, rank, can) {
|
|
849
|
+
const out = [bold(t.name) + dim(` tier ${t.tier + 1}, rank ${rank}/${t.maxRank}`)];
|
|
850
|
+
if (rank > 0) out.push('', cyan('Current rank'), ...wrapLines(t.ranks[rank - 1]?.description ?? '', 60));
|
|
851
|
+
if (rank < t.maxRank) out.push('', cyan(rank ? 'Next rank' : 'Rank 1'), ...wrapLines(t.ranks[rank]?.description ?? '', 60));
|
|
852
|
+
out.push('', can.ok ? green('Enter to spend a point') : red(can.reason ?? 'Cannot spend here yet'));
|
|
853
|
+
if (rank > 0 && canRefund(app.ch, t.id, app.ds).ok) out.push(dim('u refunds a point'));
|
|
854
|
+
return out;
|
|
855
|
+
}
|
|
856
|
+
|
|
857
|
+
// ---- travel --------------------------------------------------------------------------------------
|
|
858
|
+
|
|
859
|
+
function travelView(app) {
|
|
860
|
+
return {
|
|
861
|
+
id: 'travel', title: 'Travel', hint: 'Enter: go',
|
|
862
|
+
rows(a) {
|
|
863
|
+
const g = a.g, ds = a.ds, z = a.zone(), ch = a.ch;
|
|
864
|
+
const rows = [{ text: `You are in ${cyan(z?.name ?? ch.zoneId)}`, header: true }, { text: '', header: true }, { text: 'On foot', header: true }];
|
|
865
|
+
for (const id of z?.neighbors ?? []) { const d = ds.zone(id); if (d) rows.push({ text: `${d.name} ${dim(`L${d.levelRange[0]}-${d.levelRange[1]}`)}`, detail: () => travelPreviewLines(a, d), act: () => travelTo(a, d) }); }
|
|
866
|
+
const taxi = g.taxiOptions();
|
|
867
|
+
if (taxi.length) {
|
|
868
|
+
rows.push({ text: '', header: true }, { text: 'Flight paths', header: true });
|
|
869
|
+
for (const t of taxi) { const d = ds.zone(t.toZone); if (d) rows.push({ text: `${d.name} ${dim(`${secondsText(t.seconds * 1000)}, ${moneyText(t.priceCopper)}`)}`, detail: () => travelPreviewLines(a, d), act: () => travelTo(a, d) }); }
|
|
870
|
+
}
|
|
871
|
+
rows.push({ text: '', header: true }, { text: 'Hearthstone', header: true });
|
|
872
|
+
const bind = ch.hearthBind;
|
|
873
|
+
const cd = Math.max(0, (ch.hearthCooldownUntil ?? 0) - Date.now());
|
|
874
|
+
rows.push({
|
|
875
|
+
text: bind ? `Hearth to ${ds.zone(bind.zone)?.name ?? bind.zone}${bind.name ? dim(` (${bind.name})`) : ''}${cd > 0 ? red(` ${secondsText(cd)}`) : ''}` : dim('No home set: speak with an innkeeper.'),
|
|
876
|
+
detail: () => [bold('Hearthstone'), bind ? `Bound at ${bind.name ?? ds.zone(bind.zone)?.name}` : 'Not bound', cd > 0 ? red(`Ready in ${secondsText(cd)}`) : green('Ready')],
|
|
877
|
+
act: () => { const r = g.castHearth(); if (a.result(r)) { a.vendor = null; afterDeparture(a, () => `You hearth to ${a.zone()?.name}.`); a.switchTab(0); } },
|
|
878
|
+
});
|
|
879
|
+
const ports = g.classTravelOptions();
|
|
880
|
+
if (ports.length) {
|
|
881
|
+
rows.push({ text: '', header: true }, { text: 'Teleports', header: true });
|
|
882
|
+
for (const p of ports) rows.push({ text: `${p.name} → ${ds.zone(p.toZone)?.name ?? p.toZone}${p.reagents.some((r) => r.have < r.count) ? red(' no reagent') : ''}`, act: () => { const r = g.castTeleport(p.spellId); if (a.result(r)) { afterDeparture(a, () => `You teleport to ${a.zone()?.name}.`); a.switchTab(0); } } });
|
|
883
|
+
}
|
|
884
|
+
rows.push(...portalRows(a));
|
|
885
|
+
return rows;
|
|
886
|
+
},
|
|
887
|
+
};
|
|
888
|
+
}
|
|
889
|
+
|
|
890
|
+
// ---- character -----------------------------------------------------------------------------------
|
|
891
|
+
|
|
892
|
+
const HAND_LABEL = { mainhand: 'main hand', offhand: 'off hand', ranged: 'ranged' };
|
|
893
|
+
|
|
894
|
+
/** Weapon and Defense skills: the level-range lines the attack table reads (swords 43, defense 95), each as
|
|
895
|
+
* trained/cap with any +skill bonus and the hand that swings it. A save from before combat skills (no map) is
|
|
896
|
+
* fully trained, so it lists only what is in hand, at the cap. A line still training in hand shows yellow. */
|
|
897
|
+
function weaponSkillRows(a, L) {
|
|
898
|
+
const ch = a.ch, ds = a.ds, meta = ds.combatSkillMeta(), sb = a.g.state.spellbook;
|
|
899
|
+
const inHand = new Map();
|
|
900
|
+
for (const hand of ['mainhand', 'offhand', 'ranged']) { const id = weaponSkillIdForHand(ch, ds, hand); if (id) inHand.set(id, [...(inHand.get(id) ?? []), HAND_LABEL[hand]]); }
|
|
901
|
+
const cap = skillMaxForLevel(ch.level);
|
|
902
|
+
const lines = ch.combatSkills
|
|
903
|
+
? Object.entries(ch.combatSkills).map(([k, v]) => ({ id: Number(k), current: v?.current ?? 0, max: v?.max ?? 0 })).filter((x) => x.max > 0 && isLevelRangeCombatSkill(x.id, meta))
|
|
904
|
+
: [...new Set([COMBAT_SKILL.DEFENSE, ...inHand.keys()])].map((id) => ({ id, current: cap, max: cap }));
|
|
905
|
+
const name = (id) => combatSkillDisplayName(id, meta);
|
|
906
|
+
lines.sort((x, y) => (x.id === COMBAT_SKILL.DEFENSE ? -1 : y.id === COMBAT_SKILL.DEFENSE ? 1 : name(x.id).localeCompare(name(y.id))));
|
|
907
|
+
const rows = [L(cyan('Weapon skills'))];
|
|
908
|
+
for (const x of lines) {
|
|
909
|
+
const bonus = skillBonusFor(ch, ds, x.id, sb);
|
|
910
|
+
const hands = inHand.get(x.id);
|
|
911
|
+
const value = x.current < x.max && hands ? yellow(`${x.current}/${x.max}`) : `${x.current}/${x.max}`;
|
|
912
|
+
rows.push(L(` ${fit(name(x.id), 17)} ${value}${bonus ? dim(` +${bonus}`) : ''}${hands ? dim(` ${hands.join(', ')}`) : ''}`));
|
|
913
|
+
}
|
|
914
|
+
return rows;
|
|
915
|
+
}
|
|
916
|
+
|
|
917
|
+
function charView(app) {
|
|
918
|
+
return {
|
|
919
|
+
id: 'char', title: 'Character', hint: '', noDetail: true,
|
|
920
|
+
rows(a) {
|
|
921
|
+
const ch = a.ch, ds = a.ds;
|
|
922
|
+
const st = effectiveStats(ch, ds);
|
|
923
|
+
const pt = powerType(ch);
|
|
924
|
+
const L = (t) => ({ text: t, header: true });
|
|
925
|
+
const rows = [
|
|
926
|
+
L(`${bold(ch.name)} level ${ch.level} ${className(ch.cls)}`),
|
|
927
|
+
L(''),
|
|
928
|
+
L(`Health ${ch.health}/${maxHealth(ch, ds)} ${pt[0].toUpperCase() + pt.slice(1)} ${ch.power}/${maxPower(ch, ds)}`),
|
|
929
|
+
L(`Experience ${ch.xp}/${ds.xpToNext(ch.level)}${ch.restedXp ? dim(` (${ch.restedXp} rested)`) : ''} ${yellow(moneyText(ch.gold) || '0c')}`),
|
|
930
|
+
L(''),
|
|
931
|
+
L(cyan('Attributes')),
|
|
932
|
+
...Object.entries(STAT_LABEL).map(([k, name]) => L(` ${fit(name, 10)} ${st[k]}`)),
|
|
933
|
+
L(''),
|
|
934
|
+
L(cyan('Combat')),
|
|
935
|
+
L(` Armor ${effectiveArmor(ch, ds)}`),
|
|
936
|
+
L(` Attack pwr ${attackPower(ch, ds)}`),
|
|
937
|
+
L(` Crit ${(critChanceDisplay(ch, ds) * 100).toFixed(2)}%`),
|
|
938
|
+
L(` Hit ${((hitChance(ch, ds) ?? 0) * 100).toFixed(2)}%`),
|
|
939
|
+
L(` Dodge ${(dodgeChanceDisplay(ch, ds) * 100).toFixed(2)}%`),
|
|
940
|
+
L(''),
|
|
941
|
+
];
|
|
942
|
+
rows.push(...weaponSkillRows(a, L), L(''));
|
|
943
|
+
const skills = Object.entries(ch.skills ?? {});
|
|
944
|
+
if (skills.length) rows.push(L(cyan('Professions')), ...skills.map(([k, v]) => L(` ${ds.profession(k)?.name ?? k} ${typeof v === 'object' ? `${v.current ?? v.value ?? 0}/${v.max ?? '?'}` : v}`)), L(''));
|
|
945
|
+
// Buffs you hold. Enter cancels one, the way a right-click on the buff frame does.
|
|
946
|
+
const now = Date.now();
|
|
947
|
+
const auras = (ch.activeAuras ?? []).filter((x) => x.expiresAt == null || x.expiresAt > now);
|
|
948
|
+
if (auras.length) {
|
|
949
|
+
rows.push(L(cyan('Auras')));
|
|
950
|
+
for (const x of auras) {
|
|
951
|
+
const sp = ds.spell(x.spellId);
|
|
952
|
+
const can = a.g.canCancelAuraNow(x.spellId);
|
|
953
|
+
rows.push({
|
|
954
|
+
text: ` ${can ? green(sp?.name ?? x.spellId) : dim(sp?.name ?? x.spellId)}${x.expiresAt != null ? dim(` ${secondsText(x.expiresAt - now)}`) : ''}${can ? dim(' Enter: cancel') : ''}`,
|
|
955
|
+
act: () => { if (!can) { a.flashMsg(`${sp?.name ?? 'That'} cannot be cancelled.`); return; } const r = a.g.cancelAura(x.spellId); a.result(r, r.ok ? `${r.name} fades.` : ''); },
|
|
956
|
+
});
|
|
957
|
+
}
|
|
958
|
+
rows.push(L(''));
|
|
959
|
+
}
|
|
960
|
+
rows.push(L(cyan('Home')), L(` ${ch.hearthBind ? `${ch.hearthBind.name ?? ''} in ${ds.zone(ch.hearthBind.zone)?.name ?? ch.hearthBind.zone}` : 'none'}`));
|
|
961
|
+
if (hasPetClass(a)) rows.push(L(''), { text: `Pet: ${ch.pet ? ch.pet.name : dim('none out')} ${dim('Enter: the pet page')}`, act: () => a.push(petDialog(a)) });
|
|
962
|
+
rows.push(L(''), { text: `Honor ${dim(`${honorRankLine(a)} (:honor)`)}`, act: () => a.push(honorDialog(a)) });
|
|
963
|
+
rows.push({ text: `Reputation ${dim(`${a.ch.watchedFaction ? `watching ${ds.faction(a.ch.watchedFaction)?.name ?? ''} ` : ''}(:rep)`)}`, act: () => a.push(reputationDialog(a)) });
|
|
964
|
+
rows.push({ text: `Settings ${dim('loot, upgrades, disenchanting, junk, gathering (:settings)')}`, act: () => a.push(settingsDialog(a)) });
|
|
965
|
+
return rows;
|
|
966
|
+
},
|
|
967
|
+
};
|
|
968
|
+
}
|
|
969
|
+
|
|
970
|
+
// ---- NPC dialogs ---------------------------------------------------------------------------------
|
|
971
|
+
|
|
972
|
+
const VENDOR_MODES = ['buy', 'sell', 'buyback', 'party'];
|
|
973
|
+
const VENDOR_MODE_LABEL = { buy: 'Buying', sell: 'Selling', buyback: 'Buyback', party: 'Companions' };
|
|
974
|
+
|
|
975
|
+
/** Record a sale so the Buyback tab can undo it this session (phonecraft keeps the list caller-side too). */
|
|
976
|
+
export function noteSale(app, entry, qty, refundCopper, owner) {
|
|
977
|
+
app.buyback = pushBuyback(app.buyback ?? [], { entry, qty, refundCopper, soldAt: Date.now(), ...(owner ? { owner: owner.id, ownerName: owner.name } : {}) });
|
|
978
|
+
}
|
|
979
|
+
|
|
980
|
+
/** Sell one of your bag stacks at the open vendor, onto the buyback list. */
|
|
981
|
+
export function sellStack(app, slot) {
|
|
982
|
+
const s = app.g.state.inventory.stacks[slot];
|
|
983
|
+
if (!s) return;
|
|
984
|
+
const r = app.g.sellItemStack(slot, s.count);
|
|
985
|
+
if (app.result(r, r.ok ? `Sold ${app.itemLabel(s.item)}${r.qty > 1 ? ` x${r.qty}` : ''} for ${moneyText(r.earned)}.` : '')) noteSale(app, s.item, r.qty, r.earned);
|
|
986
|
+
}
|
|
987
|
+
|
|
988
|
+
/** Sell every junk-filter match, each onto the buyback list. */
|
|
989
|
+
export function sellJunk(app) {
|
|
990
|
+
const preview = app.g.junkSellPreview();
|
|
991
|
+
const r = app.g.sellAllJunk();
|
|
992
|
+
if (!app.result(r, r.ok ? `Sold ${plural(r.count, 'junk item')} for ${moneyText(r.earned)}.` : '')) return;
|
|
993
|
+
for (const p of preview) noteSale(app, p.entry, p.count, p.unitSell * p.count);
|
|
994
|
+
}
|
|
995
|
+
|
|
996
|
+
// Buy a sale back: a companion's stack goes home to that companion (vendorBuybackRun.ts).
|
|
997
|
+
function buyBackAt(app, i) {
|
|
998
|
+
const list = app.buyback ?? [], e = list[i];
|
|
999
|
+
if (!e) return;
|
|
1000
|
+
if (e.owner) {
|
|
1001
|
+
const r = app.g.buyBackCompanionStack(e.owner, e.entry, e.qty, e.refundCopper);
|
|
1002
|
+
if (app.result(r, r.ok ? `${app.itemLabel(e.entry)} goes back to ${e.ownerName}.` : '')) app.buyback = list.filter((_, j) => j !== i);
|
|
1003
|
+
return;
|
|
1004
|
+
}
|
|
1005
|
+
const r = buyBackDomain(app.g.state.char, app.g.state.inventory, list, i, app.ds.item(e.entry)?.stackable, bagCapacity(app.ch, app.ds));
|
|
1006
|
+
if (!r.ok) { app.say(red(r.reason ?? 'Cannot buy that back.')); return; }
|
|
1007
|
+
app.g.state.char = r.char; app.g.state.inventory = r.inventory; app.buyback = r.buyback;
|
|
1008
|
+
app.say(green(`You buy back ${app.itemLabel(e.entry)}${e.qty > 1 ? ` x${e.qty}` : ''} for ${moneyText(e.refundCopper)}.`));
|
|
1009
|
+
}
|
|
1010
|
+
|
|
1011
|
+
export function vendorDialog(app, vendor) {
|
|
1012
|
+
app.vendor = vendor; app.cmds.setVendor(vendor);
|
|
1013
|
+
let mode = 'buy';
|
|
1014
|
+
const hints = { buy: 'Enter: buy Tab: next', sell: 'Enter: sell Tab: next', buyback: 'Enter: buy back Tab: next', party: 'Enter: sell for them Tab: next' };
|
|
1015
|
+
const view = {
|
|
1016
|
+
id: `vendor-${vendor.entry}`, title: vendor.name, hint: hints.buy,
|
|
1017
|
+
keys: {
|
|
1018
|
+
B: { hint: 'buy many', fn: (a, row) => { if (mode === 'buy' && row?.data) a.prompt(`How many ${a.itemLabel(row.data.itemEntry)}? `, (t) => { const n = Number(t); if (n > 0) buy(a, row.data, n); a.afterAction(); }); } },
|
|
1019
|
+
j: { hint: 'sell junk', fn: (a, row) => {
|
|
1020
|
+
if (mode !== 'party') { sellJunk(a); return; }
|
|
1021
|
+
const comp = row?.data?.comp;
|
|
1022
|
+
if (!comp) return;
|
|
1023
|
+
const r = a.g.sellCompanionJunk(comp.id);
|
|
1024
|
+
if (a.result(r, r.ok ? `Sold ${plural(r.count, 'junk item')} of ${comp.name}'s for ${moneyText(r.earned)}.` : '')) for (const x of r.sold) noteSale(a, x.entry, x.qty, x.refundCopper, comp);
|
|
1025
|
+
} },
|
|
1026
|
+
d: { hint: 'destroy', fn: (a, row) => {
|
|
1027
|
+
if (mode === 'sell' && row?.data) { const i = a.g.state.inventory.stacks.indexOf(row.data); if (i >= 0) destroyStack(a, i); return; }
|
|
1028
|
+
const comp = mode === 'party' ? row?.data?.comp : null;
|
|
1029
|
+
const slot = comp ? (comp.bags?.stacks ?? []).indexOf(row.data.s) : -1;
|
|
1030
|
+
if (slot < 0) return;
|
|
1031
|
+
const name = a.itemLabel(row.data.s.item);
|
|
1032
|
+
a.confirm(`Destroy ${name} from ${comp.name}'s bags?`, () => a.result(a.g.discardCompanionBagStack(comp.id, slot), `Destroyed ${name}.`));
|
|
1033
|
+
} },
|
|
1034
|
+
...(vendor.canRepair ? { r: { hint: 'repair', fn: (a) => { const r = a.g.repairAll(vendor.entry); a.result(r, r.ok ? (r.spent ? `Repaired for ${moneyText(r.spent)}.` : 'Nothing needs repair.') : ''); } } } : {}),
|
|
1035
|
+
},
|
|
1036
|
+
onKey(a, k) {
|
|
1037
|
+
if (k !== 'tab' && k !== 'shift-tab') return false;
|
|
1038
|
+
const i = VENDOR_MODES.indexOf(mode) + (k === 'tab' ? 1 : -1);
|
|
1039
|
+
mode = VENDOR_MODES[(i + VENDOR_MODES.length) % VENDOR_MODES.length];
|
|
1040
|
+
view.cursor = 0; view.scroll = 0; view.hint = hints[mode];
|
|
1041
|
+
return true;
|
|
1042
|
+
},
|
|
1043
|
+
onClose(a) { /* the vendor stays "open" for :buy / s in bags until you travel */ },
|
|
1044
|
+
rows(a) {
|
|
1045
|
+
const tabs = `${bold(VENDOR_MODE_LABEL[mode])} ${dim(`${VENDOR_MODES.indexOf(mode) + 1}/${VENDOR_MODES.length}`)}`;
|
|
1046
|
+
const rows = [{ text: `${bold(vendor.name)} ${dim(`<${vendor.subname ?? 'Vendor'}>`)} ${tabs} ${yellow(moneyText(a.ch.gold) || '0c')}`, header: true }, { text: '', header: true }];
|
|
1047
|
+
if (mode === 'buy') {
|
|
1048
|
+
const offers = a.g.vendorOffers(vendor.entry);
|
|
1049
|
+
const uses = reagentUses(a);
|
|
1050
|
+
if (!offers.length) rows.push({ text: dim('Nothing for sale.'), header: true });
|
|
1051
|
+
for (const o of offers) {
|
|
1052
|
+
const it = a.ds.item(o.itemEntry);
|
|
1053
|
+
const ok = o.affordable && o.meetsRequirements && o.inStock && o.fits;
|
|
1054
|
+
const name = `${qualityPaint(it?.quality)(it?.name ?? o.itemEntry)}${o.unitsPerPurchase > 1 ? ` x${o.unitsPerPurchase}` : ''}`;
|
|
1055
|
+
const price = o.honorPrice ? `${o.honorPrice} honor` : moneyText(o.pricePerPurchase);
|
|
1056
|
+
const why = !o.meetsRequirements ? red(` ${o.requirementReason ?? 'requirements not met'}`) : !o.affordable ? red(' too expensive') : !o.inStock ? red(' out of stock') : !o.fits ? red(' bags full') : '';
|
|
1057
|
+
const usedBy = uses.get(o.itemEntry);
|
|
1058
|
+
rows.push({
|
|
1059
|
+
text: `${ok ? name : dim(name)} ${yellow(price)}${o.stockRemaining != null ? dim(` ${o.stockRemaining} left`) : ''}${it?.requiredLevel > a.ch.level ? red(` L${it.requiredLevel}`) : ''}${usedBy ? cyan(' reagent') : ''}${why}`, data: o,
|
|
1060
|
+
detail: () => itemLines(a, it, ['', `Price: ${yellow(price)}`, ...(o.basePricePerPurchase !== o.pricePerPurchase ? [dim(`(${moneyText(o.basePricePerPurchase)} before reputation)`)] : []),
|
|
1061
|
+
...(usedBy ? ['', cyan('Your party crafts with it'), ...usedBy.slice(0, 6).map((n) => ` ${n}`), ...(usedBy.length > 6 ? [dim(` and ${usedBy.length - 6} more`)] : []), dim('Crafting buys it for you when you run short.')] : [])]),
|
|
1062
|
+
act: () => buy(a, o, 1),
|
|
1063
|
+
});
|
|
1064
|
+
}
|
|
1065
|
+
} else if (mode === 'sell') {
|
|
1066
|
+
const st = a.g.state.inventory.stacks;
|
|
1067
|
+
const junk = a.g.junkSellPreview();
|
|
1068
|
+
if (junk.length) rows.push({ text: dim(`j sells ${plural(junk.reduce((n, p) => n + p.count, 0), 'junk item')} for ${moneyText(junk.reduce((n, p) => n + p.unitSell * p.count, 0))}`), header: true });
|
|
1069
|
+
if (!st.length) rows.push({ text: dim('Your bags are empty.'), header: true });
|
|
1070
|
+
st.forEach((s, slot) => {
|
|
1071
|
+
const it = a.ds.item(s.item);
|
|
1072
|
+
const total = (it?.sellPrice ?? 0) * s.count;
|
|
1073
|
+
rows.push({
|
|
1074
|
+
text: `${qualityPaint(it?.quality)(it?.name ?? s.item)}${s.count > 1 ? ` x${s.count}` : ''} ${total ? yellow(moneyText(total)) : dim('no value')}`, data: s,
|
|
1075
|
+
detail: () => itemLines(a, it, ['', dim('Enter: sell the stack (you can buy it back on the Buyback tab) d: destroy')]),
|
|
1076
|
+
act: () => sellStack(a, slot),
|
|
1077
|
+
});
|
|
1078
|
+
});
|
|
1079
|
+
} else if (mode === 'buyback') {
|
|
1080
|
+
const list = a.buyback ?? [];
|
|
1081
|
+
if (!list.length) rows.push({ text: dim('Nothing sold here this session.'), header: true });
|
|
1082
|
+
list.forEach((e, i) => {
|
|
1083
|
+
const it = a.ds.item(e.entry);
|
|
1084
|
+
rows.push({
|
|
1085
|
+
text: `${qualityPaint(it?.quality)(it?.name ?? e.entry)}${e.qty > 1 ? ` x${e.qty}` : ''} ${yellow(moneyText(e.refundCopper))}${e.ownerName ? dim(` back to ${e.ownerName}`) : ''}`,
|
|
1086
|
+
detail: () => itemLines(a, it, ['', `Buy back for ${yellow(moneyText(e.refundCopper))}`]),
|
|
1087
|
+
act: () => buyBackAt(a, i),
|
|
1088
|
+
});
|
|
1089
|
+
});
|
|
1090
|
+
} else {
|
|
1091
|
+
const comps = [...(a.g.state.squad ?? []), ...Object.values(a.g.state.botRoster ?? {})];
|
|
1092
|
+
if (!comps.length) rows.push({ text: dim('No companions to sell for.'), header: true });
|
|
1093
|
+
for (const comp of comps) {
|
|
1094
|
+
const bags = comp.bags?.stacks ?? [];
|
|
1095
|
+
const junk = a.g.companionJunkSellPreview(comp.id);
|
|
1096
|
+
rows.push({ text: '', header: true }, { text: `${comp.name}${junk.length ? dim(` j: sell ${plural(junk.reduce((n, p) => n + p.count, 0), 'junk item')}`) : ''}`, header: true });
|
|
1097
|
+
if (!bags.length) rows.push({ text: dim(' Empty bags.'), header: true });
|
|
1098
|
+
bags.forEach((s, slot) => {
|
|
1099
|
+
const it = a.ds.item(s.item);
|
|
1100
|
+
rows.push({
|
|
1101
|
+
text: ` ${qualityPaint(it?.quality)(it?.name ?? s.item)}${s.count > 1 ? ` x${s.count}` : ''} ${it?.sellPrice ? yellow(moneyText(it.sellPrice * s.count)) : dim('no value')}`, data: { comp, s },
|
|
1102
|
+
detail: () => itemLines(a, it, ['', dim(`Enter: sell it out of ${comp.name}'s bags j: sell their junk d: destroy`)]),
|
|
1103
|
+
act: () => { const r = a.g.sellCompanionItemStack(comp.id, slot); if (a.result(r, r.ok ? `Sold ${comp.name}'s ${it?.name}${r.qty > 1 ? ` x${r.qty}` : ''} for ${moneyText(r.earned)}.` : '')) noteSale(a, s.item, r.qty, r.earned, comp); },
|
|
1104
|
+
});
|
|
1105
|
+
});
|
|
1106
|
+
}
|
|
1107
|
+
}
|
|
1108
|
+
return rows;
|
|
1109
|
+
},
|
|
1110
|
+
};
|
|
1111
|
+
return view;
|
|
1112
|
+
}
|
|
1113
|
+
|
|
1114
|
+
function buy(app, offer, n) {
|
|
1115
|
+
const r = app.g.buyItem(app.vendor.entry, offer.itemEntry, n);
|
|
1116
|
+
app.result(r, r.ok ? `Bought ${app.itemLabel(offer.itemEntry)}${n > 1 ? ` x${n}` : ''} for ${moneyText(r.spent)}.` : '');
|
|
1117
|
+
}
|
|
1118
|
+
|
|
1119
|
+
export function trainerDialog(app, trainer) {
|
|
1120
|
+
const known = () => new Set(app.g.state.spellbook.known);
|
|
1121
|
+
const learnable = () => trainer.spells
|
|
1122
|
+
.filter((ts) => ts.reqLevel <= app.ch.level && !known().has(ts.spell))
|
|
1123
|
+
.map((ts) => ({ ts, sp: app.ds.spell(ts.spell) })).filter((x) => x.sp)
|
|
1124
|
+
.sort((x, y) => x.ts.reqLevel - y.ts.reqLevel || x.sp.name.localeCompare(y.sp.name));
|
|
1125
|
+
return {
|
|
1126
|
+
id: `trainer-${trainer.entry}`, title: trainer.name, hint: 'Enter: learn',
|
|
1127
|
+
keys: { A: { hint: 'learn all', fn: (a) => { let n = 0; for (const { sp } of learnable()) if (a.g.learnFromTrainer(trainer.entry, sp.id).ok) { n++; a.say(green(`You have learned ${sp.name}${sp.rank ? ` (Rank ${sp.rank})` : ''}.`)); } if (!n) a.say('Nothing learned.'); } } },
|
|
1128
|
+
rows(a) {
|
|
1129
|
+
const rows = [{ text: `${bold(trainer.name)} ${dim(`<${trainer.subname ?? `${className(a.ch.cls)} Trainer`}>`)} ${yellow(moneyText(a.ch.gold) || '0c')}`, header: true }, { text: '', header: true }, { text: 'Available now', header: true }];
|
|
1130
|
+
const now = learnable();
|
|
1131
|
+
if (!now.length) rows.push({ text: dim(' Nothing new at your level.'), header: true });
|
|
1132
|
+
for (const { sp, ts } of now) {
|
|
1133
|
+
const can = ts.cost <= a.ch.gold;
|
|
1134
|
+
rows.push({
|
|
1135
|
+
text: `${can ? sp.name : dim(sp.name)}${sp.rank ? dim(` (Rank ${sp.rank})`) : ''} ${yellow(moneyText(ts.cost) || 'free')}`, data: sp,
|
|
1136
|
+
detail: () => spellLines(a, sp, ['', `Cost: ${yellow(moneyText(ts.cost) || 'free')}`]),
|
|
1137
|
+
act: () => a.result(a.g.learnFromTrainer(trainer.entry, sp.id), `You have learned ${sp.name}${sp.rank ? ` (Rank ${sp.rank})` : ''}.`),
|
|
1138
|
+
});
|
|
1139
|
+
}
|
|
1140
|
+
const later = trainer.spells.filter((ts) => ts.reqLevel > a.ch.level && !known().has(ts.spell)).map((ts) => ({ ts, sp: a.ds.spell(ts.spell) })).filter((x) => x.sp).sort((x, y) => x.ts.reqLevel - y.ts.reqLevel).slice(0, 12);
|
|
1141
|
+
if (later.length) {
|
|
1142
|
+
rows.push({ text: '', header: true }, { text: 'Coming up', header: true });
|
|
1143
|
+
for (const { sp, ts } of later) rows.push({ text: dim(`${sp.name}${sp.rank ? ` (Rank ${sp.rank})` : ''} level ${ts.reqLevel} ${moneyText(ts.cost)}`), header: true });
|
|
1144
|
+
}
|
|
1145
|
+
return rows;
|
|
1146
|
+
},
|
|
1147
|
+
};
|
|
1148
|
+
}
|
|
1149
|
+
|
|
1150
|
+
export function innDialog(app, inn) {
|
|
1151
|
+
return {
|
|
1152
|
+
id: `inn-${inn.entry}`, title: inn.name, hint: 'Enter: choose', noDetail: true,
|
|
1153
|
+
rows(a) {
|
|
1154
|
+
const bound = a.ch.hearthBind?.name === inn.name;
|
|
1155
|
+
return [
|
|
1156
|
+
{ text: `${bold(inn.name)} ${dim('<Innkeeper>')}`, header: true }, { text: '', header: true },
|
|
1157
|
+
{ text: bound ? dim('This inn is already your home.') : 'Make this inn your home', act: () => { if (!bound) a.result(a.g.bindHearth(), `${inn.name} sets your hearthstone to ${a.zone()?.name}.`); } },
|
|
1158
|
+
{ text: 'Rest here for a while (60 s)', act: () => { a.idleTick(60, true); a.say(dim(`You rest at the inn. HP ${a.hpText()} ${a.pwText()}`)); } },
|
|
1159
|
+
{ text: dim('Goodbye'), act: () => a.pop() },
|
|
1160
|
+
];
|
|
1161
|
+
},
|
|
1162
|
+
};
|
|
1163
|
+
}
|
|
1164
|
+
|
|
1165
|
+
export function deathView(app) {
|
|
1166
|
+
return {
|
|
1167
|
+
id: 'death', title: 'You are dead', hint: 'Enter: choose', noDetail: true,
|
|
1168
|
+
rows(a) {
|
|
1169
|
+
const s = a.g.deathFlowStatus();
|
|
1170
|
+
if (!s || !a.isDead()) { setTimeout(() => { if (a.top()?.id === 'death') a.pop(); }, 0); return [{ text: 'You live.', header: true }]; }
|
|
1171
|
+
const rows = [{ text: red(bold('You have died.')) + dim(` (${s.deathState})`), header: true }, { text: '', header: true }];
|
|
1172
|
+
rows.push({ text: 'Release spirit and run to your corpse', act: () => a.result(a.g.runToCorpse(), 'You release your spirit and run back to your corpse.') });
|
|
1173
|
+
rows.push({ text: s.canReclaim ? (s.reclaimReady ? green('Reclaim your corpse') : `Reclaim your corpse ${dim(`(${secondsText(s.reclaimReadyInMs)})`)}`) : dim('Reclaim your corpse (release first)'), act: () => { if (a.result(a.g.reclaimCorpse(), `You return to life. HP ${a.hpText()}`)) a.pop(); } });
|
|
1174
|
+
rows.push({ text: `Ask the spirit healer to return you ${dim('(resurrection sickness, durability loss)')}`, act: () => { if (a.result(a.g.spiritHealerResurrect(), `The spirit healer returns you to life. HP ${a.hpText()}`)) a.pop(); } });
|
|
1175
|
+
return rows;
|
|
1176
|
+
},
|
|
1177
|
+
};
|
|
1178
|
+
}
|