async-playfab-web-sdk 1.192.250526-1 → 1.192.250526-3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (87) hide show
  1. package/dist/Addon.d.ts +31 -31
  2. package/dist/Addon.js +4 -448
  3. package/dist/Addon.js.map +1 -1
  4. package/dist/Admin.d.ts +118 -118
  5. package/dist/Admin.js +4 -1108
  6. package/dist/Admin.js.map +1 -1
  7. package/dist/Authentication.d.ts +5 -5
  8. package/dist/Authentication.js +4 -286
  9. package/dist/Authentication.js.map +1 -1
  10. package/dist/Client.d.ts +174 -174
  11. package/dist/Client.js +4 -1889
  12. package/dist/Client.js.map +1 -1
  13. package/dist/CloudScript.d.ts +16 -16
  14. package/dist/CloudScript.js +4 -345
  15. package/dist/CloudScript.js.map +1 -1
  16. package/dist/Data.d.ts +8 -8
  17. package/dist/Data.js +4 -287
  18. package/dist/Data.js.map +1 -1
  19. package/dist/Economy.d.ts +47 -47
  20. package/dist/Economy.js +4 -610
  21. package/dist/Economy.js.map +1 -1
  22. package/dist/Events.d.ts +13 -13
  23. package/dist/Events.js +4 -323
  24. package/dist/Events.js.map +1 -1
  25. package/dist/Experimentation.d.ts +14 -14
  26. package/dist/Experimentation.js +4 -329
  27. package/dist/Experimentation.js.map +1 -1
  28. package/dist/Groups.d.ts +26 -26
  29. package/dist/Groups.js +4 -413
  30. package/dist/Groups.js.map +1 -1
  31. package/dist/Insights.d.ts +7 -7
  32. package/dist/Insights.js +4 -282
  33. package/dist/Insights.js.map +1 -1
  34. package/dist/Localization.d.ts +2 -2
  35. package/dist/Localization.js +4 -245
  36. package/dist/Localization.js.map +1 -1
  37. package/dist/Multiplayer.d.ts +88 -88
  38. package/dist/Multiplayer.js +4 -858
  39. package/dist/Multiplayer.js.map +1 -1
  40. package/dist/{PlayFabCommon-BUv4zqXf.d.ts → PlayFabCommon-BX3jSqGx.d.ts} +4 -6
  41. package/dist/Profiles.d.ts +10 -10
  42. package/dist/Profiles.js +4 -302
  43. package/dist/Profiles.js.map +1 -1
  44. package/dist/Progression.d.ts +24 -24
  45. package/dist/Progression.js +4 -400
  46. package/dist/Progression.js.map +1 -1
  47. package/dist/Server.d.ts +150 -150
  48. package/dist/Server.js +4 -1373
  49. package/dist/Server.js.map +1 -1
  50. package/dist/chunk-3FCAP7OZ.js +187 -0
  51. package/dist/chunk-3FCAP7OZ.js.map +1 -0
  52. package/dist/chunk-62SULWOK.js +195 -0
  53. package/dist/chunk-62SULWOK.js.map +1 -0
  54. package/dist/chunk-A7VD6ALV.js +222 -0
  55. package/dist/chunk-A7VD6ALV.js.map +1 -0
  56. package/dist/chunk-BX65UND2.js +632 -0
  57. package/dist/chunk-BX65UND2.js.map +1 -0
  58. package/dist/chunk-J4QS5VX5.js +19 -0
  59. package/dist/chunk-J4QS5VX5.js.map +1 -0
  60. package/dist/chunk-JGDO2ZE3.js +1663 -0
  61. package/dist/chunk-JGDO2ZE3.js.map +1 -0
  62. package/dist/chunk-POMI7LEF.js +76 -0
  63. package/dist/chunk-POMI7LEF.js.map +1 -0
  64. package/dist/chunk-Q3OF3AOJ.js +97 -0
  65. package/dist/chunk-Q3OF3AOJ.js.map +1 -0
  66. package/dist/chunk-QUZHVSVZ.js +174 -0
  67. package/dist/chunk-QUZHVSVZ.js.map +1 -0
  68. package/dist/chunk-QVLIVSO4.js +1147 -0
  69. package/dist/chunk-QVLIVSO4.js.map +1 -0
  70. package/dist/chunk-R7V7DFCF.js +103 -0
  71. package/dist/chunk-R7V7DFCF.js.map +1 -0
  72. package/dist/chunk-SGSEOIKS.js +56 -0
  73. package/dist/chunk-SGSEOIKS.js.map +1 -0
  74. package/dist/chunk-UOHHNVCJ.js +119 -0
  75. package/dist/chunk-UOHHNVCJ.js.map +1 -0
  76. package/dist/chunk-USKFWNQK.js +384 -0
  77. package/dist/chunk-USKFWNQK.js.map +1 -0
  78. package/dist/chunk-UX7LFJCX.js +61 -0
  79. package/dist/chunk-UX7LFJCX.js.map +1 -0
  80. package/dist/chunk-X34XZJB6.js +60 -0
  81. package/dist/chunk-X34XZJB6.js.map +1 -0
  82. package/dist/chunk-YNZF3WXS.js +882 -0
  83. package/dist/chunk-YNZF3WXS.js.map +1 -0
  84. package/dist/index.d.ts +1 -1
  85. package/dist/index.js +49 -5988
  86. package/dist/index.js.map +1 -1
  87. package/package.json +1 -1
package/dist/Server.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import { I as IPlayFabRequestCommon, a as IPlayFabResultCommon, P as PlayFabCommon, E as EmptyResponse } from './PlayFabCommon-BUv4zqXf.js';
1
+ import { I as IPlayFabRequestCommon, a as IPlayFabResultCommon, P as PlayFabCommon, E as EmptyResponse } from './PlayFabCommon-BX3jSqGx.js';
2
2
 
3
3
  interface AdCampaignAttribution {
4
4
  /** UTC time stamp of attribution */
@@ -3052,25 +3052,25 @@ declare class PlayFabServerApi extends PlayFabCommon {
3052
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  * version 2._ Increments the character's balance of the specified virtual currency by the stated amount
3053
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  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/addcharactervirtualcurrency
3054
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  */
3055
- AddCharacterVirtualCurrency(request: AddCharacterVirtualCurrencyRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ModifyCharacterVirtualCurrencyResult>;
3055
+ AddCharacterVirtualCurrency(request: AddCharacterVirtualCurrencyRequest, extraHeaders?: Record<string, string>): Promise<ModifyCharacterVirtualCurrencyResult>;
3056
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  /**
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  * Adds the Friend user to the friendlist of the user with PlayFabId. At least one of
3058
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  * FriendPlayFabId,FriendUsername,FriendEmail, or FriendTitleDisplayName should be initialized.
3059
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  * https://docs.microsoft.com/rest/api/playfab/server/friend-list-management/addfriend
3060
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  */
3061
- AddFriend(request: AddFriendRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<EmptyResponse>;
3061
+ AddFriend(request: AddFriendRequest, extraHeaders?: Record<string, string>): Promise<EmptyResponse>;
3062
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  /**
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  * Adds the specified generic service identifier to the player's PlayFab account. This is designed to allow for a PlayFab
3064
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  * ID lookup of any arbitrary service identifier a title wants to add. This identifier should never be used as
3065
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  * authentication credentials, as the intent is that it is easily accessible by other players.
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  * https://docs.microsoft.com/rest/api/playfab/server/account-management/addgenericid
3067
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  */
3068
- AddGenericID(request: AddGenericIDRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<EmptyResult>;
3068
+ AddGenericID(request: AddGenericIDRequest, extraHeaders?: Record<string, string>): Promise<EmptyResult>;
3069
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  /**
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  * Adds a given tag to a player profile. The tag's namespace is automatically generated based on the source of the tag.
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  * https://docs.microsoft.com/rest/api/playfab/server/playstream/addplayertag
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  */
3073
- AddPlayerTag(request: AddPlayerTagRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<AddPlayerTagResult>;
3073
+ AddPlayerTag(request: AddPlayerTagRequest, extraHeaders?: Record<string, string>): Promise<AddPlayerTagResult>;
3074
3074
  /**
3075
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  * Adds users to the set of those able to update both the shared data, as well as the set of users in the group. Only users
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3076
  * in the group (and the server) can add new members. Shared Groups are designed for sharing data between a very small
@@ -3078,35 +3078,35 @@ declare class PlayFabServerApi extends PlayFabCommon {
3078
3078
  * https://docs.microsoft.com/gaming/playfab/features/social/groups/using-shared-group-data
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  * https://docs.microsoft.com/rest/api/playfab/server/shared-group-data/addsharedgroupmembers
3080
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  */
3081
- AddSharedGroupMembers(request: AddSharedGroupMembersRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<AddSharedGroupMembersResult>;
3081
+ AddSharedGroupMembers(request: AddSharedGroupMembersRequest, extraHeaders?: Record<string, string>): Promise<AddSharedGroupMembersResult>;
3082
3082
  /**
3083
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  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
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3084
  * version 2._ Increments the user's balance of the specified virtual currency by the stated amount
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  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/adduservirtualcurrency
3086
3086
  */
3087
- AddUserVirtualCurrency(request: AddUserVirtualCurrencyRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ModifyUserVirtualCurrencyResult>;
3087
+ AddUserVirtualCurrency(request: AddUserVirtualCurrencyRequest, extraHeaders?: Record<string, string>): Promise<ModifyUserVirtualCurrencyResult>;
3088
3088
  /**
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  * Validated a client's session ticket, and if successful, returns details for that user
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  * https://docs.microsoft.com/rest/api/playfab/server/authentication/authenticatesessionticket
3091
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  */
3092
- AuthenticateSessionTicket(request: AuthenticateSessionTicketRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<AuthenticateSessionTicketResult>;
3092
+ AuthenticateSessionTicket(request: AuthenticateSessionTicketRequest, extraHeaders?: Record<string, string>): Promise<AuthenticateSessionTicketResult>;
3093
3093
  /**
3094
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  * Awards the specified users the specified Steam achievements
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  * https://docs.microsoft.com/rest/api/playfab/server/platform-specific-methods/awardsteamachievement
3096
3096
  */
3097
- AwardSteamAchievement(request: AwardSteamAchievementRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<AwardSteamAchievementResult>;
3097
+ AwardSteamAchievement(request: AwardSteamAchievementRequest, extraHeaders?: Record<string, string>): Promise<AwardSteamAchievementResult>;
3098
3098
  /**
3099
3099
  * Bans users by PlayFab ID with optional IP address, or MAC address for the provided game.
3100
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  * https://docs.microsoft.com/rest/api/playfab/server/account-management/banusers
3101
3101
  */
3102
- BanUsers(request: BanUsersRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<BanUsersResult>;
3102
+ BanUsers(request: BanUsersRequest, extraHeaders?: Record<string, string>): Promise<BanUsersResult>;
3103
3103
  /**
3104
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  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3105
3105
  * version 2._ Consume uses of a consumable item. When all uses are consumed, it will be removed from the player's
3106
3106
  * inventory.
3107
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  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/consumeitem
3108
3108
  */
3109
- ConsumeItem(request: ConsumeItemRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ConsumeItemResult>;
3109
+ ConsumeItem(request: ConsumeItemRequest, extraHeaders?: Record<string, string>): Promise<ConsumeItemResult>;
3110
3110
  /**
3111
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  * Requests the creation of a shared group object, containing key/value pairs which may be updated by all members of the
3112
3112
  * group. When created by a server, the group will initially have no members. Shared Groups are designed for sharing data
@@ -3114,34 +3114,34 @@ declare class PlayFabServerApi extends PlayFabCommon {
3114
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  * https://docs.microsoft.com/gaming/playfab/features/social/groups/using-shared-group-data
3115
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  * https://docs.microsoft.com/rest/api/playfab/server/shared-group-data/createsharedgroup
3116
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  */
3117
- CreateSharedGroup(request: CreateSharedGroupRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<CreateSharedGroupResult>;
3117
+ CreateSharedGroup(request: CreateSharedGroupRequest, extraHeaders?: Record<string, string>): Promise<CreateSharedGroupResult>;
3118
3118
  /**
3119
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  * Deletes the specific character ID from the specified user.
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  * https://docs.microsoft.com/rest/api/playfab/server/characters/deletecharacterfromuser
3121
3121
  */
3122
- DeleteCharacterFromUser(request: DeleteCharacterFromUserRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<DeleteCharacterFromUserResult>;
3122
+ DeleteCharacterFromUser(request: DeleteCharacterFromUserRequest, extraHeaders?: Record<string, string>): Promise<DeleteCharacterFromUserResult>;
3123
3123
  /**
3124
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  * Removes a user's player account from a title and deletes all associated data
3125
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  * https://docs.microsoft.com/rest/api/playfab/server/account-management/deleteplayer
3126
3126
  */
3127
- DeletePlayer(request: DeletePlayerRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<DeletePlayerResult>;
3127
+ DeletePlayer(request: DeletePlayerRequest, extraHeaders?: Record<string, string>): Promise<DeletePlayerResult>;
3128
3128
  /**
3129
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  * Deletes title-specific custom properties for a player
3130
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  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/deleteplayercustomproperties
3131
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  */
3132
- DeletePlayerCustomProperties(request: DeletePlayerCustomPropertiesRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<DeletePlayerCustomPropertiesResult>;
3132
+ DeletePlayerCustomProperties(request: DeletePlayerCustomPropertiesRequest, extraHeaders?: Record<string, string>): Promise<DeletePlayerCustomPropertiesResult>;
3133
3133
  /**
3134
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  * Deletes push notification template for title
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  * https://docs.microsoft.com/rest/api/playfab/server/account-management/deletepushnotificationtemplate
3136
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  */
3137
- DeletePushNotificationTemplate(request: DeletePushNotificationTemplateRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<DeletePushNotificationTemplateResult>;
3137
+ DeletePushNotificationTemplate(request: DeletePushNotificationTemplateRequest, extraHeaders?: Record<string, string>): Promise<DeletePushNotificationTemplateResult>;
3138
3138
  /**
3139
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  * Deletes a shared group, freeing up the shared group ID to be reused for a new group. Shared Groups are designed for
3140
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  * sharing data between a very small number of players, please see our guide:
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  * https://docs.microsoft.com/gaming/playfab/features/social/groups/using-shared-group-data
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  * https://docs.microsoft.com/rest/api/playfab/server/shared-group-data/deletesharedgroup
3143
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  */
3144
- DeleteSharedGroup(request: DeleteSharedGroupRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<EmptyResponse>;
3144
+ DeleteSharedGroup(request: DeleteSharedGroupRequest, extraHeaders?: Record<string, string>): Promise<EmptyResponse>;
3145
3145
  /**
3146
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  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3147
3147
  * version 2._ Returns the result of an evaluation of a Random Result Table - the ItemId from the game Catalog which would
@@ -3149,62 +3149,62 @@ declare class PlayFabServerApi extends PlayFabCommon {
3149
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  * UnlockContainer.
3150
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  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/evaluaterandomresulttable
3151
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  */
3152
- EvaluateRandomResultTable(request: EvaluateRandomResultTableRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<EvaluateRandomResultTableResult>;
3152
+ EvaluateRandomResultTable(request: EvaluateRandomResultTableRequest, extraHeaders?: Record<string, string>): Promise<EvaluateRandomResultTableResult>;
3153
3153
  /**
3154
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  * Executes a CloudScript function, with the 'currentPlayerId' set to the PlayFab ID of the authenticated player. The
3155
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  * PlayFab ID is the entity ID of the player's master_player_account entity.
3156
3156
  * https://docs.microsoft.com/rest/api/playfab/server/server-side-cloud-script/executecloudscript
3157
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  */
3158
- ExecuteCloudScript(request: ExecuteCloudScriptServerRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ExecuteCloudScriptResult>;
3158
+ ExecuteCloudScript(request: ExecuteCloudScriptServerRequest, extraHeaders?: Record<string, string>): Promise<ExecuteCloudScriptResult>;
3159
3159
  /**
3160
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  * Retrieves an array of player segment definitions. Results from this can be used in subsequent API calls such as
3161
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  * GetPlayersInSegment which requires a Segment ID. While segment names can change the ID for that segment will not change.
3162
3162
  * https://docs.microsoft.com/rest/api/playfab/server/playstream/getallsegments
3163
3163
  */
3164
- GetAllSegments(request: GetAllSegmentsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetAllSegmentsResult>;
3164
+ GetAllSegments(request: GetAllSegmentsRequest, extraHeaders?: Record<string, string>): Promise<GetAllSegmentsResult>;
3165
3165
  /**
3166
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  * Lists all of the characters that belong to a specific user. CharacterIds are not globally unique; characterId must be
3167
3167
  * evaluated with the parent PlayFabId to guarantee uniqueness.
3168
3168
  * https://docs.microsoft.com/rest/api/playfab/server/characters/getalluserscharacters
3169
3169
  */
3170
- GetAllUsersCharacters(request: ListUsersCharactersRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ListUsersCharactersResult>;
3170
+ GetAllUsersCharacters(request: ListUsersCharactersRequest, extraHeaders?: Record<string, string>): Promise<ListUsersCharactersResult>;
3171
3171
  /**
3172
3172
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3173
3173
  * version 2._ Retrieves the specified version of the title's catalog of virtual goods, including all defined properties
3174
3174
  * https://docs.microsoft.com/rest/api/playfab/server/title-wide-data-management/getcatalogitems
3175
3175
  */
3176
- GetCatalogItems(request: GetCatalogItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetCatalogItemsResult>;
3176
+ GetCatalogItems(request: GetCatalogItemsRequest, extraHeaders?: Record<string, string>): Promise<GetCatalogItemsResult>;
3177
3177
  /**
3178
3178
  * Retrieves the title-specific custom data for the user which is readable and writable by the client
3179
3179
  * https://docs.microsoft.com/rest/api/playfab/server/character-data/getcharacterdata
3180
3180
  */
3181
- GetCharacterData(request: GetCharacterDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetCharacterDataResult>;
3181
+ GetCharacterData(request: GetCharacterDataRequest, extraHeaders?: Record<string, string>): Promise<GetCharacterDataResult>;
3182
3182
  /**
3183
3183
  * Retrieves the title-specific custom data for the user's character which cannot be accessed by the client
3184
3184
  * https://docs.microsoft.com/rest/api/playfab/server/character-data/getcharacterinternaldata
3185
3185
  */
3186
- GetCharacterInternalData(request: GetCharacterDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetCharacterDataResult>;
3186
+ GetCharacterInternalData(request: GetCharacterDataRequest, extraHeaders?: Record<string, string>): Promise<GetCharacterDataResult>;
3187
3187
  /**
3188
3188
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3189
3189
  * version 2._ Retrieves the specified character's current inventory of virtual goods
3190
3190
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/getcharacterinventory
3191
3191
  */
3192
- GetCharacterInventory(request: GetCharacterInventoryRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetCharacterInventoryResult>;
3192
+ GetCharacterInventory(request: GetCharacterInventoryRequest, extraHeaders?: Record<string, string>): Promise<GetCharacterInventoryResult>;
3193
3193
  /**
3194
3194
  * Retrieves a list of ranked characters for the given statistic, starting from the indicated point in the leaderboard
3195
3195
  * https://docs.microsoft.com/rest/api/playfab/server/characters/getcharacterleaderboard
3196
3196
  */
3197
- GetCharacterLeaderboard(request: GetCharacterLeaderboardRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetCharacterLeaderboardResult>;
3197
+ GetCharacterLeaderboard(request: GetCharacterLeaderboardRequest, extraHeaders?: Record<string, string>): Promise<GetCharacterLeaderboardResult>;
3198
3198
  /**
3199
3199
  * Retrieves the title-specific custom data for the user's character which can only be read by the client
3200
3200
  * https://docs.microsoft.com/rest/api/playfab/server/character-data/getcharacterreadonlydata
3201
3201
  */
3202
- GetCharacterReadOnlyData(request: GetCharacterDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetCharacterDataResult>;
3202
+ GetCharacterReadOnlyData(request: GetCharacterDataRequest, extraHeaders?: Record<string, string>): Promise<GetCharacterDataResult>;
3203
3203
  /**
3204
3204
  * Retrieves the details of all title-specific statistics for the specific character
3205
3205
  * https://docs.microsoft.com/rest/api/playfab/server/characters/getcharacterstatistics
3206
3206
  */
3207
- GetCharacterStatistics(request: GetCharacterStatisticsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetCharacterStatisticsResult>;
3207
+ GetCharacterStatistics(request: GetCharacterStatisticsRequest, extraHeaders?: Record<string, string>): Promise<GetCharacterStatisticsResult>;
3208
3208
  /**
3209
3209
  * This API retrieves a pre-signed URL for accessing a content file for the title. A subsequent HTTP GET to the returned
3210
3210
  * URL will attempt to download the content. A HEAD query to the returned URL will attempt to retrieve the metadata of the
@@ -3214,60 +3214,60 @@ declare class PlayFabServerApi extends PlayFabCommon {
3214
3214
  * please be aware that the Content service is specifically PlayFab's CDN offering, for which standard CDN rates apply.
3215
3215
  * https://docs.microsoft.com/rest/api/playfab/server/content/getcontentdownloadurl
3216
3216
  */
3217
- GetContentDownloadUrl(request: GetContentDownloadUrlRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetContentDownloadUrlResult>;
3217
+ GetContentDownloadUrl(request: GetContentDownloadUrlRequest, extraHeaders?: Record<string, string>): Promise<GetContentDownloadUrlResult>;
3218
3218
  /**
3219
3219
  * Retrieves a list of ranked friends of the given player for the given statistic, starting from the indicated point in the
3220
3220
  * leaderboard
3221
3221
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/getfriendleaderboard
3222
3222
  */
3223
- GetFriendLeaderboard(request: GetFriendLeaderboardRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetLeaderboardResult>;
3223
+ GetFriendLeaderboard(request: GetFriendLeaderboardRequest, extraHeaders?: Record<string, string>): Promise<GetLeaderboardResult>;
3224
3224
  /**
3225
3225
  * Retrieves the current friends for the user with PlayFabId, constrained to users who have PlayFab accounts. Friends from
3226
3226
  * linked accounts (Facebook, Steam) are also included. You may optionally exclude some linked services' friends.
3227
3227
  * https://docs.microsoft.com/rest/api/playfab/server/friend-list-management/getfriendslist
3228
3228
  */
3229
- GetFriendsList(request: GetFriendsListRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetFriendsListResult>;
3229
+ GetFriendsList(request: GetFriendsListRequest, extraHeaders?: Record<string, string>): Promise<GetFriendsListResult>;
3230
3230
  /**
3231
3231
  * Retrieves a list of ranked users for the given statistic, starting from the indicated point in the leaderboard
3232
3232
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/getleaderboard
3233
3233
  */
3234
- GetLeaderboard(request: GetLeaderboardRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetLeaderboardResult>;
3234
+ GetLeaderboard(request: GetLeaderboardRequest, extraHeaders?: Record<string, string>): Promise<GetLeaderboardResult>;
3235
3235
  /**
3236
3236
  * Retrieves a list of ranked characters for the given statistic, centered on the requested user
3237
3237
  * https://docs.microsoft.com/rest/api/playfab/server/characters/getleaderboardaroundcharacter
3238
3238
  */
3239
- GetLeaderboardAroundCharacter(request: GetLeaderboardAroundCharacterRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetLeaderboardAroundCharacterResult>;
3239
+ GetLeaderboardAroundCharacter(request: GetLeaderboardAroundCharacterRequest, extraHeaders?: Record<string, string>): Promise<GetLeaderboardAroundCharacterResult>;
3240
3240
  /**
3241
3241
  * Retrieves a list of ranked users for the given statistic, centered on the currently signed-in user
3242
3242
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/getleaderboardarounduser
3243
3243
  */
3244
- GetLeaderboardAroundUser(request: GetLeaderboardAroundUserRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetLeaderboardAroundUserResult>;
3244
+ GetLeaderboardAroundUser(request: GetLeaderboardAroundUserRequest, extraHeaders?: Record<string, string>): Promise<GetLeaderboardAroundUserResult>;
3245
3245
  /**
3246
3246
  * Retrieves a list of all of the user's characters for the given statistic.
3247
3247
  * https://docs.microsoft.com/rest/api/playfab/server/characters/getleaderboardforusercharacters
3248
3248
  */
3249
- GetLeaderboardForUserCharacters(request: GetLeaderboardForUsersCharactersRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetLeaderboardForUsersCharactersResult>;
3249
+ GetLeaderboardForUserCharacters(request: GetLeaderboardForUsersCharactersRequest, extraHeaders?: Record<string, string>): Promise<GetLeaderboardForUsersCharactersResult>;
3250
3250
  /**
3251
3251
  * Returns whatever info is requested in the response for the user. Note that PII (like email address, facebook id) may be
3252
3252
  * returned. All parameters default to false.
3253
3253
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/getplayercombinedinfo
3254
3254
  */
3255
- GetPlayerCombinedInfo(request: GetPlayerCombinedInfoRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayerCombinedInfoResult>;
3255
+ GetPlayerCombinedInfo(request: GetPlayerCombinedInfoRequest, extraHeaders?: Record<string, string>): Promise<GetPlayerCombinedInfoResult>;
3256
3256
  /**
3257
3257
  * Retrieves a title-specific custom property value for a player.
3258
3258
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/getplayercustomproperty
3259
3259
  */
3260
- GetPlayerCustomProperty(request: GetPlayerCustomPropertyRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayerCustomPropertyResult>;
3260
+ GetPlayerCustomProperty(request: GetPlayerCustomPropertyRequest, extraHeaders?: Record<string, string>): Promise<GetPlayerCustomPropertyResult>;
3261
3261
  /**
3262
3262
  * Retrieves the player's profile
3263
3263
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/getplayerprofile
3264
3264
  */
3265
- GetPlayerProfile(request: GetPlayerProfileRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayerProfileResult>;
3265
+ GetPlayerProfile(request: GetPlayerProfileRequest, extraHeaders?: Record<string, string>): Promise<GetPlayerProfileResult>;
3266
3266
  /**
3267
3267
  * List all segments that a player currently belongs to at this moment in time.
3268
3268
  * https://docs.microsoft.com/rest/api/playfab/server/playstream/getplayersegments
3269
3269
  */
3270
- GetPlayerSegments(request: GetPlayersSegmentsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayerSegmentsResult>;
3270
+ GetPlayerSegments(request: GetPlayersSegmentsRequest, extraHeaders?: Record<string, string>): Promise<GetPlayerSegmentsResult>;
3271
3271
  /**
3272
3272
  * Allows for paging through all players in a given segment. This API creates a snapshot of all player profiles that match
3273
3273
  * the segment definition at the time of its creation and lives through the Total Seconds to Live, refreshing its life span
@@ -3276,358 +3276,358 @@ declare class PlayFabServerApi extends PlayFabCommon {
3276
3276
  * called 30 times in one minute. You will be returned an error if you exceed this threshold.
3277
3277
  * https://docs.microsoft.com/rest/api/playfab/server/playstream/getplayersinsegment
3278
3278
  */
3279
- GetPlayersInSegment(request: GetPlayersInSegmentRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayersInSegmentResult>;
3279
+ GetPlayersInSegment(request: GetPlayersInSegmentRequest, extraHeaders?: Record<string, string>): Promise<GetPlayersInSegmentResult>;
3280
3280
  /**
3281
3281
  * Retrieves the current version and values for the indicated statistics, for the local player.
3282
3282
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/getplayerstatistics
3283
3283
  */
3284
- GetPlayerStatistics(request: GetPlayerStatisticsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayerStatisticsResult>;
3284
+ GetPlayerStatistics(request: GetPlayerStatisticsRequest, extraHeaders?: Record<string, string>): Promise<GetPlayerStatisticsResult>;
3285
3285
  /**
3286
3286
  * Retrieves the information on the available versions of the specified statistic.
3287
3287
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/getplayerstatisticversions
3288
3288
  */
3289
- GetPlayerStatisticVersions(request: GetPlayerStatisticVersionsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayerStatisticVersionsResult>;
3289
+ GetPlayerStatisticVersions(request: GetPlayerStatisticVersionsRequest, extraHeaders?: Record<string, string>): Promise<GetPlayerStatisticVersionsResult>;
3290
3290
  /**
3291
3291
  * Get all tags with a given Namespace (optional) from a player profile.
3292
3292
  * https://docs.microsoft.com/rest/api/playfab/server/playstream/getplayertags
3293
3293
  */
3294
- GetPlayerTags(request: GetPlayerTagsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayerTagsResult>;
3294
+ GetPlayerTags(request: GetPlayerTagsRequest, extraHeaders?: Record<string, string>): Promise<GetPlayerTagsResult>;
3295
3295
  /**
3296
3296
  * Retrieves the unique PlayFab identifiers for the given set of Battle.net account identifiers.
3297
3297
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/getplayfabidsfrombattlenetaccountids
3298
3298
  */
3299
- GetPlayFabIDsFromBattleNetAccountIds(request: GetPlayFabIDsFromBattleNetAccountIdsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromBattleNetAccountIdsResult>;
3299
+ GetPlayFabIDsFromBattleNetAccountIds(request: GetPlayFabIDsFromBattleNetAccountIdsRequest, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromBattleNetAccountIdsResult>;
3300
3300
  /**
3301
3301
  * Retrieves the unique PlayFab identifiers for the given set of Facebook identifiers.
3302
3302
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/getplayfabidsfromfacebookids
3303
3303
  */
3304
- GetPlayFabIDsFromFacebookIDs(request: GetPlayFabIDsFromFacebookIDsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromFacebookIDsResult>;
3304
+ GetPlayFabIDsFromFacebookIDs(request: GetPlayFabIDsFromFacebookIDsRequest, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromFacebookIDsResult>;
3305
3305
  /**
3306
3306
  * Retrieves the unique PlayFab identifiers for the given set of Facebook Instant Games identifiers.
3307
3307
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/getplayfabidsfromfacebookinstantgamesids
3308
3308
  */
3309
- GetPlayFabIDsFromFacebookInstantGamesIds(request: GetPlayFabIDsFromFacebookInstantGamesIdsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromFacebookInstantGamesIdsResult>;
3309
+ GetPlayFabIDsFromFacebookInstantGamesIds(request: GetPlayFabIDsFromFacebookInstantGamesIdsRequest, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromFacebookInstantGamesIdsResult>;
3310
3310
  /**
3311
3311
  * Retrieves the unique PlayFab identifiers for the given set of generic service identifiers. A generic identifier is the
3312
3312
  * service name plus the service-specific ID for the player, as specified by the title when the generic identifier was
3313
3313
  * added to the player account.
3314
3314
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/getplayfabidsfromgenericids
3315
3315
  */
3316
- GetPlayFabIDsFromGenericIDs(request: GetPlayFabIDsFromGenericIDsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromGenericIDsResult>;
3316
+ GetPlayFabIDsFromGenericIDs(request: GetPlayFabIDsFromGenericIDsRequest, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromGenericIDsResult>;
3317
3317
  /**
3318
3318
  * Retrieves the unique PlayFab identifiers for the given set of Nintendo Service Account identifiers.
3319
3319
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/getplayfabidsfromnintendoserviceaccountids
3320
3320
  */
3321
- GetPlayFabIDsFromNintendoServiceAccountIds(request: GetPlayFabIDsFromNintendoServiceAccountIdsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromNintendoServiceAccountIdsResult>;
3321
+ GetPlayFabIDsFromNintendoServiceAccountIds(request: GetPlayFabIDsFromNintendoServiceAccountIdsRequest, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromNintendoServiceAccountIdsResult>;
3322
3322
  /**
3323
3323
  * Retrieves the unique PlayFab identifiers for the given set of Nintendo Switch Device identifiers.
3324
3324
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/getplayfabidsfromnintendoswitchdeviceids
3325
3325
  */
3326
- GetPlayFabIDsFromNintendoSwitchDeviceIds(request: GetPlayFabIDsFromNintendoSwitchDeviceIdsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromNintendoSwitchDeviceIdsResult>;
3326
+ GetPlayFabIDsFromNintendoSwitchDeviceIds(request: GetPlayFabIDsFromNintendoSwitchDeviceIdsRequest, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromNintendoSwitchDeviceIdsResult>;
3327
3327
  /**
3328
3328
  * Retrieves the unique PlayFab identifiers for the given set of PlayStation :tm: Network identifiers.
3329
3329
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/getplayfabidsfrompsnaccountids
3330
3330
  */
3331
- GetPlayFabIDsFromPSNAccountIDs(request: GetPlayFabIDsFromPSNAccountIDsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromPSNAccountIDsResult>;
3331
+ GetPlayFabIDsFromPSNAccountIDs(request: GetPlayFabIDsFromPSNAccountIDsRequest, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromPSNAccountIDsResult>;
3332
3332
  /**
3333
3333
  * Retrieves the unique PlayFab identifiers for the given set of PlayStation :tm: Network identifiers.
3334
3334
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/getplayfabidsfrompsnonlineids
3335
3335
  */
3336
- GetPlayFabIDsFromPSNOnlineIDs(request: GetPlayFabIDsFromPSNOnlineIDsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromPSNOnlineIDsResult>;
3336
+ GetPlayFabIDsFromPSNOnlineIDs(request: GetPlayFabIDsFromPSNOnlineIDsRequest, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromPSNOnlineIDsResult>;
3337
3337
  /**
3338
3338
  * Retrieves the unique PlayFab identifiers for the given set of Steam identifiers. The Steam identifiers are the profile
3339
3339
  * IDs for the user accounts, available as SteamId in the Steamworks Community API calls.
3340
3340
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/getplayfabidsfromsteamids
3341
3341
  */
3342
- GetPlayFabIDsFromSteamIDs(request: GetPlayFabIDsFromSteamIDsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromSteamIDsResult>;
3342
+ GetPlayFabIDsFromSteamIDs(request: GetPlayFabIDsFromSteamIDsRequest, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromSteamIDsResult>;
3343
3343
  /**
3344
3344
  * Retrieves the unique PlayFab identifiers for the given set of Steam identifiers. The Steam identifiers are persona
3345
3345
  * names.
3346
3346
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/getplayfabidsfromsteamnames
3347
3347
  */
3348
- GetPlayFabIDsFromSteamNames(request: GetPlayFabIDsFromSteamNamesRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromSteamNamesResult>;
3348
+ GetPlayFabIDsFromSteamNames(request: GetPlayFabIDsFromSteamNamesRequest, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromSteamNamesResult>;
3349
3349
  /**
3350
3350
  * Retrieves the unique PlayFab identifiers for the given set of Twitch identifiers. The Twitch identifiers are the IDs for
3351
3351
  * the user accounts, available as "_id" from the Twitch API methods (ex:
3352
3352
  * https://github.com/justintv/Twitch-API/blob/master/v3_resources/users.md#get-usersuser).
3353
3353
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/getplayfabidsfromtwitchids
3354
3354
  */
3355
- GetPlayFabIDsFromTwitchIDs(request: GetPlayFabIDsFromTwitchIDsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromTwitchIDsResult>;
3355
+ GetPlayFabIDsFromTwitchIDs(request: GetPlayFabIDsFromTwitchIDsRequest, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromTwitchIDsResult>;
3356
3356
  /**
3357
3357
  * Retrieves the unique PlayFab identifiers for the given set of XboxLive identifiers.
3358
3358
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/getplayfabidsfromxboxliveids
3359
3359
  */
3360
- GetPlayFabIDsFromXboxLiveIDs(request: GetPlayFabIDsFromXboxLiveIDsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromXboxLiveIDsResult>;
3360
+ GetPlayFabIDsFromXboxLiveIDs(request: GetPlayFabIDsFromXboxLiveIDsRequest, extraHeaders?: Record<string, string>): Promise<GetPlayFabIDsFromXboxLiveIDsResult>;
3361
3361
  /**
3362
3362
  * Retrieves the key-value store of custom publisher settings
3363
3363
  * https://docs.microsoft.com/rest/api/playfab/server/title-wide-data-management/getpublisherdata
3364
3364
  */
3365
- GetPublisherData(request: GetPublisherDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetPublisherDataResult>;
3365
+ GetPublisherData(request: GetPublisherDataRequest, extraHeaders?: Record<string, string>): Promise<GetPublisherDataResult>;
3366
3366
  /**
3367
3367
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3368
3368
  * version 2._ Retrieves the configuration information for the specified random results tables for the title, including all
3369
3369
  * ItemId values and weights
3370
3370
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/getrandomresulttables
3371
3371
  */
3372
- GetRandomResultTables(request: GetRandomResultTablesRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetRandomResultTablesResult>;
3372
+ GetRandomResultTables(request: GetRandomResultTablesRequest, extraHeaders?: Record<string, string>): Promise<GetRandomResultTablesResult>;
3373
3373
  /**
3374
3374
  * Retrieves the associated PlayFab account identifiers for the given set of server custom identifiers.
3375
3375
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/getservercustomidsfromplayfabids
3376
3376
  */
3377
- GetServerCustomIDsFromPlayFabIDs(request: GetServerCustomIDsFromPlayFabIDsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetServerCustomIDsFromPlayFabIDsResult>;
3377
+ GetServerCustomIDsFromPlayFabIDs(request: GetServerCustomIDsFromPlayFabIDsRequest, extraHeaders?: Record<string, string>): Promise<GetServerCustomIDsFromPlayFabIDsResult>;
3378
3378
  /**
3379
3379
  * Retrieves data stored in a shared group object, as well as the list of members in the group. The server can access all
3380
3380
  * public and private group data. Shared Groups are designed for sharing data between a very small number of players,
3381
3381
  * please see our guide: https://docs.microsoft.com/gaming/playfab/features/social/groups/using-shared-group-data
3382
3382
  * https://docs.microsoft.com/rest/api/playfab/server/shared-group-data/getsharedgroupdata
3383
3383
  */
3384
- GetSharedGroupData(request: GetSharedGroupDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetSharedGroupDataResult>;
3384
+ GetSharedGroupData(request: GetSharedGroupDataRequest, extraHeaders?: Record<string, string>): Promise<GetSharedGroupDataResult>;
3385
3385
  /**
3386
3386
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3387
3387
  * version 2._ Retrieves the set of items defined for the specified store, including all prices defined, for the specified
3388
3388
  * player
3389
3389
  * https://docs.microsoft.com/rest/api/playfab/server/title-wide-data-management/getstoreitems
3390
3390
  */
3391
- GetStoreItems(request: GetStoreItemsServerRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetStoreItemsResult>;
3391
+ GetStoreItems(request: GetStoreItemsServerRequest, extraHeaders?: Record<string, string>): Promise<GetStoreItemsResult>;
3392
3392
  /**
3393
3393
  * Retrieves the current server time
3394
3394
  * https://docs.microsoft.com/rest/api/playfab/server/title-wide-data-management/gettime
3395
3395
  */
3396
- GetTime(request: GetTimeRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetTimeResult>;
3396
+ GetTime(request: GetTimeRequest, extraHeaders?: Record<string, string>): Promise<GetTimeResult>;
3397
3397
  /**
3398
3398
  * Retrieves the key-value store of custom title settings
3399
3399
  * https://docs.microsoft.com/rest/api/playfab/server/title-wide-data-management/gettitledata
3400
3400
  */
3401
- GetTitleData(request: GetTitleDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetTitleDataResult>;
3401
+ GetTitleData(request: GetTitleDataRequest, extraHeaders?: Record<string, string>): Promise<GetTitleDataResult>;
3402
3402
  /**
3403
3403
  * Retrieves the key-value store of custom internal title settings
3404
3404
  * https://docs.microsoft.com/rest/api/playfab/server/title-wide-data-management/gettitleinternaldata
3405
3405
  */
3406
- GetTitleInternalData(request: GetTitleDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetTitleDataResult>;
3406
+ GetTitleInternalData(request: GetTitleDataRequest, extraHeaders?: Record<string, string>): Promise<GetTitleDataResult>;
3407
3407
  /**
3408
3408
  * Retrieves the title news feed, as configured in the developer portal
3409
3409
  * https://docs.microsoft.com/rest/api/playfab/server/title-wide-data-management/gettitlenews
3410
3410
  */
3411
- GetTitleNews(request: GetTitleNewsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetTitleNewsResult>;
3411
+ GetTitleNews(request: GetTitleNewsRequest, extraHeaders?: Record<string, string>): Promise<GetTitleNewsResult>;
3412
3412
  /**
3413
3413
  * Retrieves the relevant details for a specified user
3414
3414
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/getuseraccountinfo
3415
3415
  */
3416
- GetUserAccountInfo(request: GetUserAccountInfoRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetUserAccountInfoResult>;
3416
+ GetUserAccountInfo(request: GetUserAccountInfoRequest, extraHeaders?: Record<string, string>): Promise<GetUserAccountInfoResult>;
3417
3417
  /**
3418
3418
  * Gets all bans for a user.
3419
3419
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/getuserbans
3420
3420
  */
3421
- GetUserBans(request: GetUserBansRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetUserBansResult>;
3421
+ GetUserBans(request: GetUserBansRequest, extraHeaders?: Record<string, string>): Promise<GetUserBansResult>;
3422
3422
  /**
3423
3423
  * Retrieves the title-specific custom data for the user which is readable and writable by the client
3424
3424
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/getuserdata
3425
3425
  */
3426
- GetUserData(request: GetUserDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetUserDataResult>;
3426
+ GetUserData(request: GetUserDataRequest, extraHeaders?: Record<string, string>): Promise<GetUserDataResult>;
3427
3427
  /**
3428
3428
  * Retrieves the title-specific custom data for the user which cannot be accessed by the client
3429
3429
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/getuserinternaldata
3430
3430
  */
3431
- GetUserInternalData(request: GetUserDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetUserDataResult>;
3431
+ GetUserInternalData(request: GetUserDataRequest, extraHeaders?: Record<string, string>): Promise<GetUserDataResult>;
3432
3432
  /**
3433
3433
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3434
3434
  * version 2._ Retrieves the specified user's current inventory of virtual goods
3435
3435
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/getuserinventory
3436
3436
  */
3437
- GetUserInventory(request: GetUserInventoryRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetUserInventoryResult>;
3437
+ GetUserInventory(request: GetUserInventoryRequest, extraHeaders?: Record<string, string>): Promise<GetUserInventoryResult>;
3438
3438
  /**
3439
3439
  * Retrieves the publisher-specific custom data for the user which is readable and writable by the client
3440
3440
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/getuserpublisherdata
3441
3441
  */
3442
- GetUserPublisherData(request: GetUserDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetUserDataResult>;
3442
+ GetUserPublisherData(request: GetUserDataRequest, extraHeaders?: Record<string, string>): Promise<GetUserDataResult>;
3443
3443
  /**
3444
3444
  * Retrieves the publisher-specific custom data for the user which cannot be accessed by the client
3445
3445
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/getuserpublisherinternaldata
3446
3446
  */
3447
- GetUserPublisherInternalData(request: GetUserDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetUserDataResult>;
3447
+ GetUserPublisherInternalData(request: GetUserDataRequest, extraHeaders?: Record<string, string>): Promise<GetUserDataResult>;
3448
3448
  /**
3449
3449
  * Retrieves the publisher-specific custom data for the user which can only be read by the client
3450
3450
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/getuserpublisherreadonlydata
3451
3451
  */
3452
- GetUserPublisherReadOnlyData(request: GetUserDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetUserDataResult>;
3452
+ GetUserPublisherReadOnlyData(request: GetUserDataRequest, extraHeaders?: Record<string, string>): Promise<GetUserDataResult>;
3453
3453
  /**
3454
3454
  * Retrieves the title-specific custom data for the user which can only be read by the client
3455
3455
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/getuserreadonlydata
3456
3456
  */
3457
- GetUserReadOnlyData(request: GetUserDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetUserDataResult>;
3457
+ GetUserReadOnlyData(request: GetUserDataRequest, extraHeaders?: Record<string, string>): Promise<GetUserDataResult>;
3458
3458
  /**
3459
3459
  * Grants the specified character type to the user. CharacterIds are not globally unique; characterId must be evaluated
3460
3460
  * with the parent PlayFabId to guarantee uniqueness.
3461
3461
  * https://docs.microsoft.com/rest/api/playfab/server/characters/grantcharactertouser
3462
3462
  */
3463
- GrantCharacterToUser(request: GrantCharacterToUserRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GrantCharacterToUserResult>;
3463
+ GrantCharacterToUser(request: GrantCharacterToUserRequest, extraHeaders?: Record<string, string>): Promise<GrantCharacterToUserResult>;
3464
3464
  /**
3465
3465
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3466
3466
  * version 2._ Adds the specified items to the specified character's inventory
3467
3467
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/grantitemstocharacter
3468
3468
  */
3469
- GrantItemsToCharacter(request: GrantItemsToCharacterRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GrantItemsToCharacterResult>;
3469
+ GrantItemsToCharacter(request: GrantItemsToCharacterRequest, extraHeaders?: Record<string, string>): Promise<GrantItemsToCharacterResult>;
3470
3470
  /**
3471
3471
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3472
3472
  * version 2._ Adds the specified items to the specified user's inventory
3473
3473
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/grantitemstouser
3474
3474
  */
3475
- GrantItemsToUser(request: GrantItemsToUserRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GrantItemsToUserResult>;
3475
+ GrantItemsToUser(request: GrantItemsToUserRequest, extraHeaders?: Record<string, string>): Promise<GrantItemsToUserResult>;
3476
3476
  /**
3477
3477
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3478
3478
  * version 2._ Adds the specified items to the specified user inventories
3479
3479
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/grantitemstousers
3480
3480
  */
3481
- GrantItemsToUsers(request: GrantItemsToUsersRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GrantItemsToUsersResult>;
3481
+ GrantItemsToUsers(request: GrantItemsToUsersRequest, extraHeaders?: Record<string, string>): Promise<GrantItemsToUsersResult>;
3482
3482
  /**
3483
3483
  * Links the Battle.net account associated with the token to the user's PlayFab account.
3484
3484
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/linkbattlenetaccount
3485
3485
  */
3486
- LinkBattleNetAccount(request: LinkBattleNetAccountRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<EmptyResult>;
3486
+ LinkBattleNetAccount(request: LinkBattleNetAccountRequest, extraHeaders?: Record<string, string>): Promise<EmptyResult>;
3487
3487
  /**
3488
3488
  * Links the Nintendo account associated with the token to the user's PlayFab account
3489
3489
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/linknintendoserviceaccount
3490
3490
  */
3491
- LinkNintendoServiceAccount(request: LinkNintendoServiceAccountRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<EmptyResult>;
3491
+ LinkNintendoServiceAccount(request: LinkNintendoServiceAccountRequest, extraHeaders?: Record<string, string>): Promise<EmptyResult>;
3492
3492
  /**
3493
3493
  * Links the Nintendo account associated with the Nintendo Service Account subject or id to the user's PlayFab account
3494
3494
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/linknintendoserviceaccountsubject
3495
3495
  */
3496
- LinkNintendoServiceAccountSubject(request: LinkNintendoServiceAccountSubjectRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<EmptyResult>;
3496
+ LinkNintendoServiceAccountSubject(request: LinkNintendoServiceAccountSubjectRequest, extraHeaders?: Record<string, string>): Promise<EmptyResult>;
3497
3497
  /**
3498
3498
  * Links the NintendoSwitchDeviceId to the user's PlayFab account
3499
3499
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/linknintendoswitchdeviceid
3500
3500
  */
3501
- LinkNintendoSwitchDeviceId(request: LinkNintendoSwitchDeviceIdRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<LinkNintendoSwitchDeviceIdResult>;
3501
+ LinkNintendoSwitchDeviceId(request: LinkNintendoSwitchDeviceIdRequest, extraHeaders?: Record<string, string>): Promise<LinkNintendoSwitchDeviceIdResult>;
3502
3502
  /**
3503
3503
  * Links the PlayStation :tm: Network account associated with the provided access code to the user's PlayFab account
3504
3504
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/linkpsnaccount
3505
3505
  */
3506
- LinkPSNAccount(request: LinkPSNAccountRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<LinkPSNAccountResult>;
3506
+ LinkPSNAccount(request: LinkPSNAccountRequest, extraHeaders?: Record<string, string>): Promise<LinkPSNAccountResult>;
3507
3507
  /**
3508
3508
  * Links the PlayStation :tm: Network account associated with the provided user id to the user's PlayFab account
3509
3509
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/linkpsnid
3510
3510
  */
3511
- LinkPSNId(request: LinkPSNIdRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<LinkPSNIdResponse>;
3511
+ LinkPSNId(request: LinkPSNIdRequest, extraHeaders?: Record<string, string>): Promise<LinkPSNIdResponse>;
3512
3512
  /**
3513
3513
  * Links the custom server identifier, generated by the title, to the user's PlayFab account.
3514
3514
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/linkservercustomid
3515
3515
  */
3516
- LinkServerCustomId(request: LinkServerCustomIdRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<LinkServerCustomIdResult>;
3516
+ LinkServerCustomId(request: LinkServerCustomIdRequest, extraHeaders?: Record<string, string>): Promise<LinkServerCustomIdResult>;
3517
3517
  /**
3518
3518
  * Links the Steam account associated with the provided Steam ID to the user's PlayFab account
3519
3519
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/linksteamid
3520
3520
  */
3521
- LinkSteamId(request: LinkSteamIdRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<LinkSteamIdResult>;
3521
+ LinkSteamId(request: LinkSteamIdRequest, extraHeaders?: Record<string, string>): Promise<LinkSteamIdResult>;
3522
3522
  /**
3523
3523
  * Links the Xbox Live account associated with the provided access code to the user's PlayFab account
3524
3524
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/linkxboxaccount
3525
3525
  */
3526
- LinkXboxAccount(request: LinkXboxAccountRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<LinkXboxAccountResult>;
3526
+ LinkXboxAccount(request: LinkXboxAccountRequest, extraHeaders?: Record<string, string>): Promise<LinkXboxAccountResult>;
3527
3527
  /**
3528
3528
  * Retrieves title-specific custom property values for a player.
3529
3529
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/listplayercustomproperties
3530
3530
  */
3531
- ListPlayerCustomProperties(request: ListPlayerCustomPropertiesRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ListPlayerCustomPropertiesResult>;
3531
+ ListPlayerCustomProperties(request: ListPlayerCustomPropertiesRequest, extraHeaders?: Record<string, string>): Promise<ListPlayerCustomPropertiesResult>;
3532
3532
  /**
3533
3533
  * Signs the user in using the Android device identifier, returning a session identifier that can subsequently be used for
3534
3534
  * API calls which require an authenticated user
3535
3535
  * https://docs.microsoft.com/rest/api/playfab/server/authentication/loginwithandroiddeviceid
3536
3536
  */
3537
- LoginWithAndroidDeviceID(request: LoginWithAndroidDeviceIDRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3537
+ LoginWithAndroidDeviceID(request: LoginWithAndroidDeviceIDRequest, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3538
3538
  /**
3539
3539
  * Sign in the user with a Battle.net identity token
3540
3540
  * https://docs.microsoft.com/rest/api/playfab/server/authentication/loginwithbattlenet
3541
3541
  */
3542
- LoginWithBattleNet(request: LoginWithBattleNetRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3542
+ LoginWithBattleNet(request: LoginWithBattleNetRequest, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3543
3543
  /**
3544
3544
  * Signs the user in using a custom unique identifier generated by the title, returning a session identifier that can
3545
3545
  * subsequently be used for API calls which require an authenticated user
3546
3546
  * https://docs.microsoft.com/rest/api/playfab/server/authentication/loginwithcustomid
3547
3547
  */
3548
- LoginWithCustomID(request: LoginWithCustomIDRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3548
+ LoginWithCustomID(request: LoginWithCustomIDRequest, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3549
3549
  /**
3550
3550
  * Signs the user in using the iOS device identifier, returning a session identifier that can subsequently be used for API
3551
3551
  * calls which require an authenticated user
3552
3552
  * https://docs.microsoft.com/rest/api/playfab/server/authentication/loginwithiosdeviceid
3553
3553
  */
3554
- LoginWithIOSDeviceID(request: LoginWithIOSDeviceIDRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3554
+ LoginWithIOSDeviceID(request: LoginWithIOSDeviceIDRequest, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3555
3555
  /**
3556
3556
  * Signs the user in using a PlayStation :tm: Network authentication code, returning a session identifier that can
3557
3557
  * subsequently be used for API calls which require an authenticated user
3558
3558
  * https://docs.microsoft.com/rest/api/playfab/server/authentication/loginwithpsn
3559
3559
  */
3560
- LoginWithPSN(request: LoginWithPSNRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3560
+ LoginWithPSN(request: LoginWithPSNRequest, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3561
3561
  /**
3562
3562
  * Securely login a game client from an external server backend using a custom identifier for that player. Server Custom ID
3563
3563
  * and Client Custom ID are mutually exclusive and cannot be used to retrieve the same player account.
3564
3564
  * https://docs.microsoft.com/rest/api/playfab/server/authentication/loginwithservercustomid
3565
3565
  */
3566
- LoginWithServerCustomId(request: LoginWithServerCustomIdRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3566
+ LoginWithServerCustomId(request: LoginWithServerCustomIdRequest, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3567
3567
  /**
3568
3568
  * Signs the user in using an Steam ID, returning a session identifier that can subsequently be used for API calls which
3569
3569
  * require an authenticated user
3570
3570
  * https://docs.microsoft.com/rest/api/playfab/server/authentication/loginwithsteamid
3571
3571
  */
3572
- LoginWithSteamId(request: LoginWithSteamIdRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3572
+ LoginWithSteamId(request: LoginWithSteamIdRequest, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3573
3573
  /**
3574
3574
  * Signs the user in using a Xbox Live Token from an external server backend, returning a session identifier that can
3575
3575
  * subsequently be used for API calls which require an authenticated user
3576
3576
  * https://docs.microsoft.com/rest/api/playfab/server/authentication/loginwithxbox
3577
3577
  */
3578
- LoginWithXbox(request: LoginWithXboxRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3578
+ LoginWithXbox(request: LoginWithXboxRequest, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3579
3579
  /**
3580
3580
  * Signs the user in using an Xbox ID and Sandbox ID, returning a session identifier that can subsequently be used for API
3581
3581
  * calls which require an authenticated user
3582
3582
  * https://docs.microsoft.com/rest/api/playfab/server/authentication/loginwithxboxid
3583
3583
  */
3584
- LoginWithXboxId(request: LoginWithXboxIdRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3584
+ LoginWithXboxId(request: LoginWithXboxIdRequest, extraHeaders?: Record<string, string>): Promise<ServerLoginResult>;
3585
3585
  /**
3586
3586
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3587
3587
  * version 2._ Modifies the number of remaining uses of a player's inventory item
3588
3588
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/modifyitemuses
3589
3589
  */
3590
- ModifyItemUses(request: ModifyItemUsesRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ModifyItemUsesResult>;
3590
+ ModifyItemUses(request: ModifyItemUsesRequest, extraHeaders?: Record<string, string>): Promise<ModifyItemUsesResult>;
3591
3591
  /**
3592
3592
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3593
3593
  * version 2._ Moves an item from a character's inventory into another of the users's character's inventory.
3594
3594
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/moveitemtocharacterfromcharacter
3595
3595
  */
3596
- MoveItemToCharacterFromCharacter(request: MoveItemToCharacterFromCharacterRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<MoveItemToCharacterFromCharacterResult>;
3596
+ MoveItemToCharacterFromCharacter(request: MoveItemToCharacterFromCharacterRequest, extraHeaders?: Record<string, string>): Promise<MoveItemToCharacterFromCharacterResult>;
3597
3597
  /**
3598
3598
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3599
3599
  * version 2._ Moves an item from a user's inventory into their character's inventory.
3600
3600
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/moveitemtocharacterfromuser
3601
3601
  */
3602
- MoveItemToCharacterFromUser(request: MoveItemToCharacterFromUserRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<MoveItemToCharacterFromUserResult>;
3602
+ MoveItemToCharacterFromUser(request: MoveItemToCharacterFromUserRequest, extraHeaders?: Record<string, string>): Promise<MoveItemToCharacterFromUserResult>;
3603
3603
  /**
3604
3604
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3605
3605
  * version 2._ Moves an item from a character's inventory into the owning user's inventory.
3606
3606
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/moveitemtouserfromcharacter
3607
3607
  */
3608
- MoveItemToUserFromCharacter(request: MoveItemToUserFromCharacterRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<MoveItemToUserFromCharacterResult>;
3608
+ MoveItemToUserFromCharacter(request: MoveItemToUserFromCharacterRequest, extraHeaders?: Record<string, string>): Promise<MoveItemToUserFromCharacterResult>;
3609
3609
  /**
3610
3610
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3611
3611
  * version 2._ Adds the virtual goods associated with the coupon to the user's inventory. Coupons can be generated via the
3612
3612
  * Economy->Catalogs tab in the PlayFab Game Manager.
3613
3613
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/redeemcoupon
3614
3614
  */
3615
- RedeemCoupon(request: RedeemCouponRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<RedeemCouponResult>;
3615
+ RedeemCoupon(request: RedeemCouponRequest, extraHeaders?: Record<string, string>): Promise<RedeemCouponResult>;
3616
3616
  /**
3617
3617
  * Removes the specified friend from the the user's friend list
3618
3618
  * https://docs.microsoft.com/rest/api/playfab/server/friend-list-management/removefriend
3619
3619
  */
3620
- RemoveFriend(request: RemoveFriendRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<EmptyResponse>;
3620
+ RemoveFriend(request: RemoveFriendRequest, extraHeaders?: Record<string, string>): Promise<EmptyResponse>;
3621
3621
  /**
3622
3622
  * Removes the specified generic service identifier from the player's PlayFab account.
3623
3623
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/removegenericid
3624
3624
  */
3625
- RemoveGenericID(request: RemoveGenericIDRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<EmptyResult>;
3625
+ RemoveGenericID(request: RemoveGenericIDRequest, extraHeaders?: Record<string, string>): Promise<EmptyResult>;
3626
3626
  /**
3627
3627
  * Remove a given tag from a player profile. The tag's namespace is automatically generated based on the source of the tag.
3628
3628
  * https://docs.microsoft.com/rest/api/playfab/server/playstream/removeplayertag
3629
3629
  */
3630
- RemovePlayerTag(request: RemovePlayerTagRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<RemovePlayerTagResult>;
3630
+ RemovePlayerTag(request: RemovePlayerTagRequest, extraHeaders?: Record<string, string>): Promise<RemovePlayerTagResult>;
3631
3631
  /**
3632
3632
  * Removes users from the set of those able to update the shared data and the set of users in the group. Only users in the
3633
3633
  * group can remove members. If as a result of the call, zero users remain with access, the group and its associated data
@@ -3635,138 +3635,138 @@ declare class PlayFabServerApi extends PlayFabCommon {
3635
3635
  * guide: https://docs.microsoft.com/gaming/playfab/features/social/groups/using-shared-group-data
3636
3636
  * https://docs.microsoft.com/rest/api/playfab/server/shared-group-data/removesharedgroupmembers
3637
3637
  */
3638
- RemoveSharedGroupMembers(request: RemoveSharedGroupMembersRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<RemoveSharedGroupMembersResult>;
3638
+ RemoveSharedGroupMembers(request: RemoveSharedGroupMembersRequest, extraHeaders?: Record<string, string>): Promise<RemoveSharedGroupMembersResult>;
3639
3639
  /**
3640
3640
  * Submit a report about a player (due to bad bahavior, etc.) on behalf of another player, so that customer service
3641
3641
  * representatives for the title can take action concerning potentially toxic players.
3642
3642
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/reportplayer
3643
3643
  */
3644
- ReportPlayer(request: ReportPlayerServerRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ReportPlayerServerResult>;
3644
+ ReportPlayer(request: ReportPlayerServerRequest, extraHeaders?: Record<string, string>): Promise<ReportPlayerServerResult>;
3645
3645
  /**
3646
3646
  * Revoke all active bans for a user.
3647
3647
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/revokeallbansforuser
3648
3648
  */
3649
- RevokeAllBansForUser(request: RevokeAllBansForUserRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<RevokeAllBansForUserResult>;
3649
+ RevokeAllBansForUser(request: RevokeAllBansForUserRequest, extraHeaders?: Record<string, string>): Promise<RevokeAllBansForUserResult>;
3650
3650
  /**
3651
3651
  * Revoke all active bans specified with BanId.
3652
3652
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/revokebans
3653
3653
  */
3654
- RevokeBans(request: RevokeBansRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<RevokeBansResult>;
3654
+ RevokeBans(request: RevokeBansRequest, extraHeaders?: Record<string, string>): Promise<RevokeBansResult>;
3655
3655
  /**
3656
3656
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3657
3657
  * version 2._ Revokes access to an item in a user's inventory
3658
3658
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/revokeinventoryitem
3659
3659
  */
3660
- RevokeInventoryItem(request: RevokeInventoryItemRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<RevokeInventoryResult>;
3660
+ RevokeInventoryItem(request: RevokeInventoryItemRequest, extraHeaders?: Record<string, string>): Promise<RevokeInventoryResult>;
3661
3661
  /**
3662
3662
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3663
3663
  * version 2._ Revokes access for up to 25 items across multiple users and characters.
3664
3664
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/revokeinventoryitems
3665
3665
  */
3666
- RevokeInventoryItems(request: RevokeInventoryItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<RevokeInventoryItemsResult>;
3666
+ RevokeInventoryItems(request: RevokeInventoryItemsRequest, extraHeaders?: Record<string, string>): Promise<RevokeInventoryItemsResult>;
3667
3667
  /**
3668
3668
  * Saves push notification template for title
3669
3669
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/savepushnotificationtemplate
3670
3670
  */
3671
- SavePushNotificationTemplate(request: SavePushNotificationTemplateRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<SavePushNotificationTemplateResult>;
3671
+ SavePushNotificationTemplate(request: SavePushNotificationTemplateRequest, extraHeaders?: Record<string, string>): Promise<SavePushNotificationTemplateResult>;
3672
3672
  /**
3673
3673
  * Forces an email to be sent to the registered contact email address for the user's account based on an account recovery
3674
3674
  * email template
3675
3675
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/sendcustomaccountrecoveryemail
3676
3676
  */
3677
- SendCustomAccountRecoveryEmail(request: SendCustomAccountRecoveryEmailRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<SendCustomAccountRecoveryEmailResult>;
3677
+ SendCustomAccountRecoveryEmail(request: SendCustomAccountRecoveryEmailRequest, extraHeaders?: Record<string, string>): Promise<SendCustomAccountRecoveryEmailResult>;
3678
3678
  /**
3679
3679
  * Sends an email based on an email template to a player's contact email
3680
3680
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/sendemailfromtemplate
3681
3681
  */
3682
- SendEmailFromTemplate(request: SendEmailFromTemplateRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<SendEmailFromTemplateResult>;
3682
+ SendEmailFromTemplate(request: SendEmailFromTemplateRequest, extraHeaders?: Record<string, string>): Promise<SendEmailFromTemplateResult>;
3683
3683
  /**
3684
3684
  * Sends an iOS/Android Push Notification to a specific user, if that user's device has been configured for Push
3685
3685
  * Notifications in PlayFab. If a user has linked both Android and iOS devices, both will be notified.
3686
3686
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/sendpushnotification
3687
3687
  */
3688
- SendPushNotification(request: SendPushNotificationRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<SendPushNotificationResult>;
3688
+ SendPushNotification(request: SendPushNotificationRequest, extraHeaders?: Record<string, string>): Promise<SendPushNotificationResult>;
3689
3689
  /**
3690
3690
  * Sends an iOS/Android Push Notification template to a specific user, if that user's device has been configured for Push
3691
3691
  * Notifications in PlayFab. If a user has linked both Android and iOS devices, both will be notified.
3692
3692
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/sendpushnotificationfromtemplate
3693
3693
  */
3694
- SendPushNotificationFromTemplate(request: SendPushNotificationFromTemplateRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<SendPushNotificationResult>;
3694
+ SendPushNotificationFromTemplate(request: SendPushNotificationFromTemplateRequest, extraHeaders?: Record<string, string>): Promise<SendPushNotificationResult>;
3695
3695
  /**
3696
3696
  * Updates the tag list for a specified user in the friend list of another user
3697
3697
  * https://docs.microsoft.com/rest/api/playfab/server/friend-list-management/setfriendtags
3698
3698
  */
3699
- SetFriendTags(request: SetFriendTagsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<EmptyResponse>;
3699
+ SetFriendTags(request: SetFriendTagsRequest, extraHeaders?: Record<string, string>): Promise<EmptyResponse>;
3700
3700
  /**
3701
3701
  * Sets the player's secret if it is not already set. Player secrets are used to sign API requests. To reset a player's
3702
3702
  * secret use the Admin or Server API method SetPlayerSecret.
3703
3703
  * https://docs.microsoft.com/rest/api/playfab/server/authentication/setplayersecret
3704
3704
  */
3705
- SetPlayerSecret(request: SetPlayerSecretRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<SetPlayerSecretResult>;
3705
+ SetPlayerSecret(request: SetPlayerSecretRequest, extraHeaders?: Record<string, string>): Promise<SetPlayerSecretResult>;
3706
3706
  /**
3707
3707
  * Updates the key-value store of custom publisher settings
3708
3708
  * https://docs.microsoft.com/rest/api/playfab/server/title-wide-data-management/setpublisherdata
3709
3709
  */
3710
- SetPublisherData(request: SetPublisherDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<SetPublisherDataResult>;
3710
+ SetPublisherData(request: SetPublisherDataRequest, extraHeaders?: Record<string, string>): Promise<SetPublisherDataResult>;
3711
3711
  /**
3712
3712
  * Updates the key-value store of custom title settings
3713
3713
  * https://docs.microsoft.com/rest/api/playfab/server/title-wide-data-management/settitledata
3714
3714
  */
3715
- SetTitleData(request: SetTitleDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<SetTitleDataResult>;
3715
+ SetTitleData(request: SetTitleDataRequest, extraHeaders?: Record<string, string>): Promise<SetTitleDataResult>;
3716
3716
  /**
3717
3717
  * Updates the key-value store of custom title settings
3718
3718
  * https://docs.microsoft.com/rest/api/playfab/server/title-wide-data-management/settitleinternaldata
3719
3719
  */
3720
- SetTitleInternalData(request: SetTitleDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<SetTitleDataResult>;
3720
+ SetTitleInternalData(request: SetTitleDataRequest, extraHeaders?: Record<string, string>): Promise<SetTitleDataResult>;
3721
3721
  /**
3722
3722
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3723
3723
  * version 2._ Decrements the character's balance of the specified virtual currency by the stated amount. It is possible to
3724
3724
  * make a VC balance negative with this API.
3725
3725
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/subtractcharactervirtualcurrency
3726
3726
  */
3727
- SubtractCharacterVirtualCurrency(request: SubtractCharacterVirtualCurrencyRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ModifyCharacterVirtualCurrencyResult>;
3727
+ SubtractCharacterVirtualCurrency(request: SubtractCharacterVirtualCurrencyRequest, extraHeaders?: Record<string, string>): Promise<ModifyCharacterVirtualCurrencyResult>;
3728
3728
  /**
3729
3729
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3730
3730
  * version 2._ Decrements the user's balance of the specified virtual currency by the stated amount. It is possible to make
3731
3731
  * a VC balance negative with this API.
3732
3732
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/subtractuservirtualcurrency
3733
3733
  */
3734
- SubtractUserVirtualCurrency(request: SubtractUserVirtualCurrencyRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ModifyUserVirtualCurrencyResult>;
3734
+ SubtractUserVirtualCurrency(request: SubtractUserVirtualCurrencyRequest, extraHeaders?: Record<string, string>): Promise<ModifyUserVirtualCurrencyResult>;
3735
3735
  /**
3736
3736
  * Unlinks the related Battle.net account from the user's PlayFab account.
3737
3737
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/unlinkbattlenetaccount
3738
3738
  */
3739
- UnlinkBattleNetAccount(request: UnlinkBattleNetAccountRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<EmptyResponse>;
3739
+ UnlinkBattleNetAccount(request: UnlinkBattleNetAccountRequest, extraHeaders?: Record<string, string>): Promise<EmptyResponse>;
3740
3740
  /**
3741
3741
  * Unlinks the related Nintendo account from the user's PlayFab account
3742
3742
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/unlinknintendoserviceaccount
3743
3743
  */
3744
- UnlinkNintendoServiceAccount(request: UnlinkNintendoServiceAccountRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<EmptyResponse>;
3744
+ UnlinkNintendoServiceAccount(request: UnlinkNintendoServiceAccountRequest, extraHeaders?: Record<string, string>): Promise<EmptyResponse>;
3745
3745
  /**
3746
3746
  * Unlinks the related NintendoSwitchDeviceId from the user's PlayFab account
3747
3747
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/unlinknintendoswitchdeviceid
3748
3748
  */
3749
- UnlinkNintendoSwitchDeviceId(request: UnlinkNintendoSwitchDeviceIdRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UnlinkNintendoSwitchDeviceIdResult>;
3749
+ UnlinkNintendoSwitchDeviceId(request: UnlinkNintendoSwitchDeviceIdRequest, extraHeaders?: Record<string, string>): Promise<UnlinkNintendoSwitchDeviceIdResult>;
3750
3750
  /**
3751
3751
  * Unlinks the related PlayStation :tm: Network account from the user's PlayFab account
3752
3752
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/unlinkpsnaccount
3753
3753
  */
3754
- UnlinkPSNAccount(request: UnlinkPSNAccountRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UnlinkPSNAccountResult>;
3754
+ UnlinkPSNAccount(request: UnlinkPSNAccountRequest, extraHeaders?: Record<string, string>): Promise<UnlinkPSNAccountResult>;
3755
3755
  /**
3756
3756
  * Unlinks the custom server identifier from the user's PlayFab account.
3757
3757
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/unlinkservercustomid
3758
3758
  */
3759
- UnlinkServerCustomId(request: UnlinkServerCustomIdRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UnlinkServerCustomIdResult>;
3759
+ UnlinkServerCustomId(request: UnlinkServerCustomIdRequest, extraHeaders?: Record<string, string>): Promise<UnlinkServerCustomIdResult>;
3760
3760
  /**
3761
3761
  * Unlinks the Steam account associated with the provided Steam ID to the user's PlayFab account
3762
3762
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/unlinksteamid
3763
3763
  */
3764
- UnlinkSteamId(request: UnlinkSteamIdRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UnlinkSteamIdResult>;
3764
+ UnlinkSteamId(request: UnlinkSteamIdRequest, extraHeaders?: Record<string, string>): Promise<UnlinkSteamIdResult>;
3765
3765
  /**
3766
3766
  * Unlinks the related Xbox Live account from the user's PlayFab account
3767
3767
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/unlinkxboxaccount
3768
3768
  */
3769
- UnlinkXboxAccount(request: UnlinkXboxAccountRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UnlinkXboxAccountResult>;
3769
+ UnlinkXboxAccount(request: UnlinkXboxAccountRequest, extraHeaders?: Record<string, string>): Promise<UnlinkXboxAccountResult>;
3770
3770
  /**
3771
3771
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3772
3772
  * version 2._ Opens a specific container (ContainerItemInstanceId), with a specific key (KeyItemInstanceId, when
@@ -3774,7 +3774,7 @@ declare class PlayFabServerApi extends PlayFabCommon {
3774
3774
  * (RemainingUses > 0), their RemainingUses will be decremented, consistent with the operation of ConsumeItem.
3775
3775
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/unlockcontainerinstance
3776
3776
  */
3777
- UnlockContainerInstance(request: UnlockContainerInstanceRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UnlockContainerItemResult>;
3777
+ UnlockContainerInstance(request: UnlockContainerInstanceRequest, extraHeaders?: Record<string, string>): Promise<UnlockContainerItemResult>;
3778
3778
  /**
3779
3779
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3780
3780
  * version 2._ Searches Player or Character inventory for any ItemInstance matching the given CatalogItemId, if necessary
@@ -3783,47 +3783,47 @@ declare class PlayFabServerApi extends PlayFabCommon {
3783
3783
  * ConsumeItem.
3784
3784
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/unlockcontaineritem
3785
3785
  */
3786
- UnlockContainerItem(request: UnlockContainerItemRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UnlockContainerItemResult>;
3786
+ UnlockContainerItem(request: UnlockContainerItemRequest, extraHeaders?: Record<string, string>): Promise<UnlockContainerItemResult>;
3787
3787
  /**
3788
3788
  * Update the avatar URL of the specified player
3789
3789
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/updateavatarurl
3790
3790
  */
3791
- UpdateAvatarUrl(request: UpdateAvatarUrlRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<EmptyResponse>;
3791
+ UpdateAvatarUrl(request: UpdateAvatarUrlRequest, extraHeaders?: Record<string, string>): Promise<EmptyResponse>;
3792
3792
  /**
3793
3793
  * Updates information of a list of existing bans specified with Ban Ids.
3794
3794
  * https://docs.microsoft.com/rest/api/playfab/server/account-management/updatebans
3795
3795
  */
3796
- UpdateBans(request: UpdateBansRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdateBansResult>;
3796
+ UpdateBans(request: UpdateBansRequest, extraHeaders?: Record<string, string>): Promise<UpdateBansResult>;
3797
3797
  /**
3798
3798
  * Updates the title-specific custom data for the user's character which is readable and writable by the client
3799
3799
  * https://docs.microsoft.com/rest/api/playfab/server/character-data/updatecharacterdata
3800
3800
  */
3801
- UpdateCharacterData(request: UpdateCharacterDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdateCharacterDataResult>;
3801
+ UpdateCharacterData(request: UpdateCharacterDataRequest, extraHeaders?: Record<string, string>): Promise<UpdateCharacterDataResult>;
3802
3802
  /**
3803
3803
  * Updates the title-specific custom data for the user's character which cannot be accessed by the client
3804
3804
  * https://docs.microsoft.com/rest/api/playfab/server/character-data/updatecharacterinternaldata
3805
3805
  */
3806
- UpdateCharacterInternalData(request: UpdateCharacterDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdateCharacterDataResult>;
3806
+ UpdateCharacterInternalData(request: UpdateCharacterDataRequest, extraHeaders?: Record<string, string>): Promise<UpdateCharacterDataResult>;
3807
3807
  /**
3808
3808
  * Updates the title-specific custom data for the user's character which can only be read by the client
3809
3809
  * https://docs.microsoft.com/rest/api/playfab/server/character-data/updatecharacterreadonlydata
3810
3810
  */
3811
- UpdateCharacterReadOnlyData(request: UpdateCharacterDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdateCharacterDataResult>;
3811
+ UpdateCharacterReadOnlyData(request: UpdateCharacterDataRequest, extraHeaders?: Record<string, string>): Promise<UpdateCharacterDataResult>;
3812
3812
  /**
3813
3813
  * Updates the values of the specified title-specific statistics for the specific character
3814
3814
  * https://docs.microsoft.com/rest/api/playfab/server/characters/updatecharacterstatistics
3815
3815
  */
3816
- UpdateCharacterStatistics(request: UpdateCharacterStatisticsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdateCharacterStatisticsResult>;
3816
+ UpdateCharacterStatistics(request: UpdateCharacterStatisticsRequest, extraHeaders?: Record<string, string>): Promise<UpdateCharacterStatisticsResult>;
3817
3817
  /**
3818
3818
  * Updates the title-specific custom property values for a player
3819
3819
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/updateplayercustomproperties
3820
3820
  */
3821
- UpdatePlayerCustomProperties(request: UpdatePlayerCustomPropertiesRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdatePlayerCustomPropertiesResult>;
3821
+ UpdatePlayerCustomProperties(request: UpdatePlayerCustomPropertiesRequest, extraHeaders?: Record<string, string>): Promise<UpdatePlayerCustomPropertiesResult>;
3822
3822
  /**
3823
3823
  * Updates the values of the specified title-specific statistics for the user
3824
3824
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/updateplayerstatistics
3825
3825
  */
3826
- UpdatePlayerStatistics(request: UpdatePlayerStatisticsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdatePlayerStatisticsResult>;
3826
+ UpdatePlayerStatistics(request: UpdatePlayerStatisticsRequest, extraHeaders?: Record<string, string>): Promise<UpdatePlayerStatisticsResult>;
3827
3827
  /**
3828
3828
  * Adds, updates, and removes data keys for a shared group object. If the permission is set to Public, all fields updated
3829
3829
  * or added in this call will be readable by users not in the group. By default, data permissions are set to Private.
@@ -3832,58 +3832,58 @@ declare class PlayFabServerApi extends PlayFabCommon {
3832
3832
  * https://docs.microsoft.com/gaming/playfab/features/social/groups/using-shared-group-data
3833
3833
  * https://docs.microsoft.com/rest/api/playfab/server/shared-group-data/updatesharedgroupdata
3834
3834
  */
3835
- UpdateSharedGroupData(request: UpdateSharedGroupDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdateSharedGroupDataResult>;
3835
+ UpdateSharedGroupData(request: UpdateSharedGroupDataRequest, extraHeaders?: Record<string, string>): Promise<UpdateSharedGroupDataResult>;
3836
3836
  /**
3837
3837
  * Updates the title-specific custom data for the user which is readable and writable by the client
3838
3838
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/updateuserdata
3839
3839
  */
3840
- UpdateUserData(request: UpdateUserDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdateUserDataResult>;
3840
+ UpdateUserData(request: UpdateUserDataRequest, extraHeaders?: Record<string, string>): Promise<UpdateUserDataResult>;
3841
3841
  /**
3842
3842
  * Updates the title-specific custom data for the user which cannot be accessed by the client
3843
3843
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/updateuserinternaldata
3844
3844
  */
3845
- UpdateUserInternalData(request: UpdateUserInternalDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdateUserDataResult>;
3845
+ UpdateUserInternalData(request: UpdateUserInternalDataRequest, extraHeaders?: Record<string, string>): Promise<UpdateUserDataResult>;
3846
3846
  /**
3847
3847
  * _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
3848
3848
  * version 2._ Updates the key-value pair data tagged to the specified item, which is read-only from the client.
3849
3849
  * https://docs.microsoft.com/rest/api/playfab/server/player-item-management/updateuserinventoryitemcustomdata
3850
3850
  */
3851
- UpdateUserInventoryItemCustomData(request: UpdateUserInventoryItemDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<EmptyResponse>;
3851
+ UpdateUserInventoryItemCustomData(request: UpdateUserInventoryItemDataRequest, extraHeaders?: Record<string, string>): Promise<EmptyResponse>;
3852
3852
  /**
3853
3853
  * Updates the publisher-specific custom data for the user which is readable and writable by the client
3854
3854
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/updateuserpublisherdata
3855
3855
  */
3856
- UpdateUserPublisherData(request: UpdateUserDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdateUserDataResult>;
3856
+ UpdateUserPublisherData(request: UpdateUserDataRequest, extraHeaders?: Record<string, string>): Promise<UpdateUserDataResult>;
3857
3857
  /**
3858
3858
  * Updates the publisher-specific custom data for the user which cannot be accessed by the client
3859
3859
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/updateuserpublisherinternaldata
3860
3860
  */
3861
- UpdateUserPublisherInternalData(request: UpdateUserInternalDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdateUserDataResult>;
3861
+ UpdateUserPublisherInternalData(request: UpdateUserInternalDataRequest, extraHeaders?: Record<string, string>): Promise<UpdateUserDataResult>;
3862
3862
  /**
3863
3863
  * Updates the publisher-specific custom data for the user which can only be read by the client
3864
3864
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/updateuserpublisherreadonlydata
3865
3865
  */
3866
- UpdateUserPublisherReadOnlyData(request: UpdateUserDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdateUserDataResult>;
3866
+ UpdateUserPublisherReadOnlyData(request: UpdateUserDataRequest, extraHeaders?: Record<string, string>): Promise<UpdateUserDataResult>;
3867
3867
  /**
3868
3868
  * Updates the title-specific custom data for the user which can only be read by the client
3869
3869
  * https://docs.microsoft.com/rest/api/playfab/server/player-data-management/updateuserreadonlydata
3870
3870
  */
3871
- UpdateUserReadOnlyData(request: UpdateUserDataRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdateUserDataResult>;
3871
+ UpdateUserReadOnlyData(request: UpdateUserDataRequest, extraHeaders?: Record<string, string>): Promise<UpdateUserDataResult>;
3872
3872
  /**
3873
3873
  * Writes a character-based event into PlayStream.
3874
3874
  * https://docs.microsoft.com/rest/api/playfab/server/analytics/writecharacterevent
3875
3875
  */
3876
- WriteCharacterEvent(request: WriteServerCharacterEventRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<WriteEventResponse>;
3876
+ WriteCharacterEvent(request: WriteServerCharacterEventRequest, extraHeaders?: Record<string, string>): Promise<WriteEventResponse>;
3877
3877
  /**
3878
3878
  * Writes a player-based event into PlayStream.
3879
3879
  * https://docs.microsoft.com/rest/api/playfab/server/analytics/writeplayerevent
3880
3880
  */
3881
- WritePlayerEvent(request: WriteServerPlayerEventRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<WriteEventResponse>;
3881
+ WritePlayerEvent(request: WriteServerPlayerEventRequest, extraHeaders?: Record<string, string>): Promise<WriteEventResponse>;
3882
3882
  /**
3883
3883
  * Writes a title-based event into PlayStream.
3884
3884
  * https://docs.microsoft.com/rest/api/playfab/server/analytics/writetitleevent
3885
3885
  */
3886
- WriteTitleEvent(request: WriteTitleEventRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<WriteEventResponse>;
3886
+ WriteTitleEvent(request: WriteTitleEventRequest, extraHeaders?: Record<string, string>): Promise<WriteEventResponse>;
3887
3887
  }
3888
3888
 
3889
3889
  export { PlayFabServerApi as default };