async-playfab-web-sdk 1.192.250526-1 → 1.192.250526-3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (87) hide show
  1. package/dist/Addon.d.ts +31 -31
  2. package/dist/Addon.js +4 -448
  3. package/dist/Addon.js.map +1 -1
  4. package/dist/Admin.d.ts +118 -118
  5. package/dist/Admin.js +4 -1108
  6. package/dist/Admin.js.map +1 -1
  7. package/dist/Authentication.d.ts +5 -5
  8. package/dist/Authentication.js +4 -286
  9. package/dist/Authentication.js.map +1 -1
  10. package/dist/Client.d.ts +174 -174
  11. package/dist/Client.js +4 -1889
  12. package/dist/Client.js.map +1 -1
  13. package/dist/CloudScript.d.ts +16 -16
  14. package/dist/CloudScript.js +4 -345
  15. package/dist/CloudScript.js.map +1 -1
  16. package/dist/Data.d.ts +8 -8
  17. package/dist/Data.js +4 -287
  18. package/dist/Data.js.map +1 -1
  19. package/dist/Economy.d.ts +47 -47
  20. package/dist/Economy.js +4 -610
  21. package/dist/Economy.js.map +1 -1
  22. package/dist/Events.d.ts +13 -13
  23. package/dist/Events.js +4 -323
  24. package/dist/Events.js.map +1 -1
  25. package/dist/Experimentation.d.ts +14 -14
  26. package/dist/Experimentation.js +4 -329
  27. package/dist/Experimentation.js.map +1 -1
  28. package/dist/Groups.d.ts +26 -26
  29. package/dist/Groups.js +4 -413
  30. package/dist/Groups.js.map +1 -1
  31. package/dist/Insights.d.ts +7 -7
  32. package/dist/Insights.js +4 -282
  33. package/dist/Insights.js.map +1 -1
  34. package/dist/Localization.d.ts +2 -2
  35. package/dist/Localization.js +4 -245
  36. package/dist/Localization.js.map +1 -1
  37. package/dist/Multiplayer.d.ts +88 -88
  38. package/dist/Multiplayer.js +4 -858
  39. package/dist/Multiplayer.js.map +1 -1
  40. package/dist/{PlayFabCommon-BUv4zqXf.d.ts → PlayFabCommon-BX3jSqGx.d.ts} +4 -6
  41. package/dist/Profiles.d.ts +10 -10
  42. package/dist/Profiles.js +4 -302
  43. package/dist/Profiles.js.map +1 -1
  44. package/dist/Progression.d.ts +24 -24
  45. package/dist/Progression.js +4 -400
  46. package/dist/Progression.js.map +1 -1
  47. package/dist/Server.d.ts +150 -150
  48. package/dist/Server.js +4 -1373
  49. package/dist/Server.js.map +1 -1
  50. package/dist/chunk-3FCAP7OZ.js +187 -0
  51. package/dist/chunk-3FCAP7OZ.js.map +1 -0
  52. package/dist/chunk-62SULWOK.js +195 -0
  53. package/dist/chunk-62SULWOK.js.map +1 -0
  54. package/dist/chunk-A7VD6ALV.js +222 -0
  55. package/dist/chunk-A7VD6ALV.js.map +1 -0
  56. package/dist/chunk-BX65UND2.js +632 -0
  57. package/dist/chunk-BX65UND2.js.map +1 -0
  58. package/dist/chunk-J4QS5VX5.js +19 -0
  59. package/dist/chunk-J4QS5VX5.js.map +1 -0
  60. package/dist/chunk-JGDO2ZE3.js +1663 -0
  61. package/dist/chunk-JGDO2ZE3.js.map +1 -0
  62. package/dist/chunk-POMI7LEF.js +76 -0
  63. package/dist/chunk-POMI7LEF.js.map +1 -0
  64. package/dist/chunk-Q3OF3AOJ.js +97 -0
  65. package/dist/chunk-Q3OF3AOJ.js.map +1 -0
  66. package/dist/chunk-QUZHVSVZ.js +174 -0
  67. package/dist/chunk-QUZHVSVZ.js.map +1 -0
  68. package/dist/chunk-QVLIVSO4.js +1147 -0
  69. package/dist/chunk-QVLIVSO4.js.map +1 -0
  70. package/dist/chunk-R7V7DFCF.js +103 -0
  71. package/dist/chunk-R7V7DFCF.js.map +1 -0
  72. package/dist/chunk-SGSEOIKS.js +56 -0
  73. package/dist/chunk-SGSEOIKS.js.map +1 -0
  74. package/dist/chunk-UOHHNVCJ.js +119 -0
  75. package/dist/chunk-UOHHNVCJ.js.map +1 -0
  76. package/dist/chunk-USKFWNQK.js +384 -0
  77. package/dist/chunk-USKFWNQK.js.map +1 -0
  78. package/dist/chunk-UX7LFJCX.js +61 -0
  79. package/dist/chunk-UX7LFJCX.js.map +1 -0
  80. package/dist/chunk-X34XZJB6.js +60 -0
  81. package/dist/chunk-X34XZJB6.js.map +1 -0
  82. package/dist/chunk-YNZF3WXS.js +882 -0
  83. package/dist/chunk-YNZF3WXS.js.map +1 -0
  84. package/dist/index.d.ts +1 -1
  85. package/dist/index.js +49 -5988
  86. package/dist/index.js.map +1 -1
  87. package/package.json +1 -1
package/dist/Economy.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import { I as IPlayFabRequestCommon, a as IPlayFabResultCommon, P as PlayFabCommon } from './PlayFabCommon-BUv4zqXf.js';
1
+ import { I as IPlayFabRequestCommon, a as IPlayFabResultCommon, P as PlayFabCommon } from './PlayFabCommon-BX3jSqGx.js';
2
2
 
3
3
  interface AddInventoryItemsOperation {
4
4
  /** The amount to add to the current item amount. */
@@ -1584,12 +1584,12 @@ declare class PlayFabEconomyApi extends PlayFabCommon {
1584
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  * Add inventory items. Up to 10,000 stacks of items can be added to a single inventory collection. Stack size is uncapped.
1585
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  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/addinventoryitems
1586
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  */
1587
- AddInventoryItems(request: AddInventoryItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<AddInventoryItemsResponse>;
1587
+ AddInventoryItems(request: AddInventoryItemsRequest, extraHeaders?: Record<string, string>): Promise<AddInventoryItemsResponse>;
1588
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  /**
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  * Creates a new item in the working catalog using provided metadata. Note: SAS tokens provided are valid for 1 hour.
1590
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  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/createdraftitem
1591
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  */
1592
- CreateDraftItem(request: CreateDraftItemRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<CreateDraftItemResponse>;
1592
+ CreateDraftItem(request: CreateDraftItemRequest, extraHeaders?: Record<string, string>): Promise<CreateDraftItemResponse>;
1593
1593
  /**
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  * Creates one or more upload URLs which can be used by the client to upload raw file data. Content URls and uploaded
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  * content will be garbage collected after 24 hours if not attached to a draft or published item. Detailed pricing info
@@ -1597,28 +1597,28 @@ declare class PlayFabEconomyApi extends PlayFabCommon {
1597
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  * https://learn.microsoft.com/en-us/gaming/playfab/features/pricing/meters/catalog-meters
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  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/createuploadurls
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  */
1600
- CreateUploadUrls(request: CreateUploadUrlsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<CreateUploadUrlsResponse>;
1600
+ CreateUploadUrls(request: CreateUploadUrlsRequest, extraHeaders?: Record<string, string>): Promise<CreateUploadUrlsResponse>;
1601
1601
  /**
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  * Deletes all reviews, helpfulness votes, and ratings submitted by the entity specified.
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  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/deleteentityitemreviews
1604
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  */
1605
- DeleteEntityItemReviews(request: DeleteEntityItemReviewsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<DeleteEntityItemReviewsResponse>;
1605
+ DeleteEntityItemReviews(request: DeleteEntityItemReviewsRequest, extraHeaders?: Record<string, string>): Promise<DeleteEntityItemReviewsResponse>;
1606
1606
  /**
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  * Delete an Inventory Collection. More information about Inventory Collections can be found here:
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  * https://learn.microsoft.com/en-us/gaming/playfab/features/economy-v2/inventory/collections
1609
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  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/deleteinventorycollection
1610
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  */
1611
- DeleteInventoryCollection(request: DeleteInventoryCollectionRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<DeleteInventoryCollectionResponse>;
1611
+ DeleteInventoryCollection(request: DeleteInventoryCollectionRequest, extraHeaders?: Record<string, string>): Promise<DeleteInventoryCollectionResponse>;
1612
1612
  /**
1613
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  * Delete inventory items
1614
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  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/deleteinventoryitems
1615
1615
  */
1616
- DeleteInventoryItems(request: DeleteInventoryItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<DeleteInventoryItemsResponse>;
1616
+ DeleteInventoryItems(request: DeleteInventoryItemsRequest, extraHeaders?: Record<string, string>): Promise<DeleteInventoryItemsResponse>;
1617
1617
  /**
1618
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  * Removes an item from working catalog and all published versions from the public catalog.
1619
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  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/deleteitem
1620
1620
  */
1621
- DeleteItem(request: DeleteItemRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<DeleteItemResponse>;
1621
+ DeleteItem(request: DeleteItemRequest, extraHeaders?: Record<string, string>): Promise<DeleteItemResponse>;
1622
1622
  /**
1623
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  * Execute a list of Inventory Operations. A maximum list of 50 operations can be performed by a single request. There is
1624
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  * also a limit to 300 items that can be modified/added in a single request. For example, adding a bundle with 50 items
@@ -1626,7 +1626,7 @@ declare class PlayFabEconomyApi extends PlayFabCommon {
1626
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  * RPS compared to an individual inventory operation with Player Entities limited to 60 requests in 90 seconds.
1627
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  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/executeinventoryoperations
1628
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  */
1629
- ExecuteInventoryOperations(request: ExecuteInventoryOperationsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ExecuteInventoryOperationsResponse>;
1629
+ ExecuteInventoryOperations(request: ExecuteInventoryOperationsRequest, extraHeaders?: Record<string, string>): Promise<ExecuteInventoryOperationsResponse>;
1630
1630
  /**
1631
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  * Transfer a list of inventory items. A maximum list of 50 operations can be performed by a single request. When the
1632
1632
  * response code is 202, one or more operations did not complete within the timeframe of the request. You can identify the
@@ -1634,14 +1634,14 @@ declare class PlayFabEconomyApi extends PlayFabCommon {
1634
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  * within 1 day of the request by passing the TransactionToken to the GetInventoryOperationStatus API.
1635
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  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/executetransferoperations
1636
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  */
1637
- ExecuteTransferOperations(request: ExecuteTransferOperationsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ExecuteTransferOperationsResponse>;
1637
+ ExecuteTransferOperations(request: ExecuteTransferOperationsRequest, extraHeaders?: Record<string, string>): Promise<ExecuteTransferOperationsResponse>;
1638
1638
  /**
1639
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  * Gets the configuration for the catalog. Only Title Entities can call this API. There is a limit of 100 requests in 10
1640
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  * seconds for this API. More information about the Catalog Config can be found here:
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  * https://learn.microsoft.com/en-us/gaming/playfab/features/economy-v2/settings
1642
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  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/getcatalogconfig
1643
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  */
1644
- GetCatalogConfig(request: GetCatalogConfigRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetCatalogConfigResponse>;
1644
+ GetCatalogConfig(request: GetCatalogConfigRequest, extraHeaders?: Record<string, string>): Promise<GetCatalogConfigResponse>;
1645
1645
  /**
1646
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  * Retrieves an item from the working catalog. This item represents the current working state of the item. GetDraftItem
1647
1647
  * does not work off a cache of the Catalog and should be used when trying to get recent item updates. However, please note
@@ -1649,52 +1649,52 @@ declare class PlayFabEconomyApi extends PlayFabCommon {
1649
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  * valid for 1 hour.
1650
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  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/getdraftitem
1651
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  */
1652
- GetDraftItem(request: GetDraftItemRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetDraftItemResponse>;
1652
+ GetDraftItem(request: GetDraftItemRequest, extraHeaders?: Record<string, string>): Promise<GetDraftItemResponse>;
1653
1653
  /**
1654
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  * Retrieves a paginated list of the items from the draft catalog. Up to 50 IDs can be retrieved in a single request.
1655
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  * GetDraftItems does not work off a cache of the Catalog and should be used when trying to get recent item updates. Note:
1656
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  * SAS tokens provided are valid for 1 hour.
1657
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  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/getdraftitems
1658
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  */
1659
- GetDraftItems(request: GetDraftItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetDraftItemsResponse>;
1659
+ GetDraftItems(request: GetDraftItemsRequest, extraHeaders?: Record<string, string>): Promise<GetDraftItemsResponse>;
1660
1660
  /**
1661
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  * Retrieves a paginated list of the items from the draft catalog created by the Entity. Up to 50 items can be returned at
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  * once. You can use continuation tokens to paginate through results that return greater than the limit.
1663
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  * GetEntityDraftItems does not work off a cache of the Catalog and should be used when trying to get recent item updates.
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  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/getentitydraftitems
1665
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  */
1666
- GetEntityDraftItems(request: GetEntityDraftItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetEntityDraftItemsResponse>;
1666
+ GetEntityDraftItems(request: GetEntityDraftItemsRequest, extraHeaders?: Record<string, string>): Promise<GetEntityDraftItemsResponse>;
1667
1667
  /**
1668
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  * Gets the submitted review for the specified item by the authenticated entity. Individual ratings and reviews data update
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  * in near real time with delays within a few seconds.
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  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/getentityitemreview
1671
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  */
1672
- GetEntityItemReview(request: GetEntityItemReviewRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetEntityItemReviewResponse>;
1672
+ GetEntityItemReview(request: GetEntityItemReviewRequest, extraHeaders?: Record<string, string>): Promise<GetEntityItemReviewResponse>;
1673
1673
  /**
1674
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  * Get Inventory Collection Ids. Up to 50 Ids can be returned at once (or 250 with response compression enabled). You can
1675
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  * use continuation tokens to paginate through results that return greater than the limit. It can take a few seconds for
1676
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  * new collection Ids to show up.
1677
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  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/getinventorycollectionids
1678
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  */
1679
- GetInventoryCollectionIds(request: GetInventoryCollectionIdsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetInventoryCollectionIdsResponse>;
1679
+ GetInventoryCollectionIds(request: GetInventoryCollectionIdsRequest, extraHeaders?: Record<string, string>): Promise<GetInventoryCollectionIdsResponse>;
1680
1680
  /**
1681
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  * Get current inventory items.
1682
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  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/getinventoryitems
1683
1683
  */
1684
- GetInventoryItems(request: GetInventoryItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetInventoryItemsResponse>;
1684
+ GetInventoryItems(request: GetInventoryItemsRequest, extraHeaders?: Record<string, string>): Promise<GetInventoryItemsResponse>;
1685
1685
  /**
1686
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  * Get the status of an inventory operation using an OperationToken. You can check on the operation status at anytime
1687
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  * within 1 day of the request by passing the TransactionToken to the this API.
1688
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  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/getinventoryoperationstatus
1689
1689
  */
1690
- GetInventoryOperationStatus(request: GetInventoryOperationStatusRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetInventoryOperationStatusResponse>;
1690
+ GetInventoryOperationStatus(request: GetInventoryOperationStatusRequest, extraHeaders?: Record<string, string>): Promise<GetInventoryOperationStatusResponse>;
1691
1691
  /**
1692
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  * Retrieves an item from the public catalog. GetItem does not work off a cache of the Catalog and should be used when
1693
1693
  * trying to get recent item updates. However, please note that item references data is cached and may take a few moments
1694
1694
  * for changes to propagate.
1695
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  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/getitem
1696
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  */
1697
- GetItem(request: GetItemRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetItemResponse>;
1697
+ GetItem(request: GetItemRequest, extraHeaders?: Record<string, string>): Promise<GetItemResponse>;
1698
1698
  /**
1699
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  * Search for a given item and return a set of bundles and stores containing the item. Up to 50 items can be returned at
1700
1700
  * once. You can use continuation tokens to paginate through results that return greater than the limit. This API is
@@ -1702,108 +1702,108 @@ declare class PlayFabEconomyApi extends PlayFabCommon {
1702
1702
  * seconds and Title Entities limited to 100 requests in 10 seconds.
1703
1703
  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/getitemcontainers
1704
1704
  */
1705
- GetItemContainers(request: GetItemContainersRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetItemContainersResponse>;
1705
+ GetItemContainers(request: GetItemContainersRequest, extraHeaders?: Record<string, string>): Promise<GetItemContainersResponse>;
1706
1706
  /**
1707
1707
  * Gets the moderation state for an item, including the concern category and string reason. More information about
1708
1708
  * moderation states can be found here: https://learn.microsoft.com/en-us/gaming/playfab/features/economy-v2/ugc/moderation
1709
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  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/getitemmoderationstate
1710
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  */
1711
- GetItemModerationState(request: GetItemModerationStateRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetItemModerationStateResponse>;
1711
+ GetItemModerationState(request: GetItemModerationStateRequest, extraHeaders?: Record<string, string>): Promise<GetItemModerationStateResponse>;
1712
1712
  /**
1713
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  * Gets the status of a publish of an item.
1714
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  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/getitempublishstatus
1715
1715
  */
1716
- GetItemPublishStatus(request: GetItemPublishStatusRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetItemPublishStatusResponse>;
1716
+ GetItemPublishStatus(request: GetItemPublishStatusRequest, extraHeaders?: Record<string, string>): Promise<GetItemPublishStatusResponse>;
1717
1717
  /**
1718
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  * Get a paginated set of reviews associated with the specified item. Individual ratings and reviews data update in near
1719
1719
  * real time with delays within a few seconds.
1720
1720
  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/getitemreviews
1721
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  */
1722
- GetItemReviews(request: GetItemReviewsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetItemReviewsResponse>;
1722
+ GetItemReviews(request: GetItemReviewsRequest, extraHeaders?: Record<string, string>): Promise<GetItemReviewsResponse>;
1723
1723
  /**
1724
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  * Get a summary of all ratings and reviews associated with the specified item. Summary ratings data is cached with update
1725
1725
  * data coming within 15 minutes.
1726
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  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/getitemreviewsummary
1727
1727
  */
1728
- GetItemReviewSummary(request: GetItemReviewSummaryRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetItemReviewSummaryResponse>;
1728
+ GetItemReviewSummary(request: GetItemReviewSummaryRequest, extraHeaders?: Record<string, string>): Promise<GetItemReviewSummaryResponse>;
1729
1729
  /**
1730
1730
  * Retrieves items from the public catalog. Up to 50 items can be returned at once. GetItems does not work off a cache of
1731
1731
  * the Catalog and should be used when trying to get recent item updates. However, please note that item references data is
1732
1732
  * cached and may take a few moments for changes to propagate.
1733
1733
  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/getitems
1734
1734
  */
1735
- GetItems(request: GetItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetItemsResponse>;
1735
+ GetItems(request: GetItemsRequest, extraHeaders?: Record<string, string>): Promise<GetItemsResponse>;
1736
1736
  /**
1737
1737
  * Gets the access tokens.
1738
1738
  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/getmicrosoftstoreaccesstokens
1739
1739
  */
1740
- GetMicrosoftStoreAccessTokens(request: GetMicrosoftStoreAccessTokensRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetMicrosoftStoreAccessTokensResponse>;
1740
+ GetMicrosoftStoreAccessTokens(request: GetMicrosoftStoreAccessTokensRequest, extraHeaders?: Record<string, string>): Promise<GetMicrosoftStoreAccessTokensResponse>;
1741
1741
  /**
1742
1742
  * Get transaction history for a player. Up to 250 Events can be returned at once. You can use continuation tokens to
1743
1743
  * paginate through results that return greater than the limit. Getting transaction history has a lower RPS limit than
1744
1744
  * getting a Player's inventory with Player Entities having a limit of 30 requests in 300 seconds.
1745
1745
  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/gettransactionhistory
1746
1746
  */
1747
- GetTransactionHistory(request: GetTransactionHistoryRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<GetTransactionHistoryResponse>;
1747
+ GetTransactionHistory(request: GetTransactionHistoryRequest, extraHeaders?: Record<string, string>): Promise<GetTransactionHistoryResponse>;
1748
1748
  /**
1749
1749
  * Initiates a publish of an item from the working catalog to the public catalog. You can use the GetItemPublishStatus API
1750
1750
  * to track the state of the item publish.
1751
1751
  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/publishdraftitem
1752
1752
  */
1753
- PublishDraftItem(request: PublishDraftItemRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<PublishDraftItemResponse>;
1753
+ PublishDraftItem(request: PublishDraftItemRequest, extraHeaders?: Record<string, string>): Promise<PublishDraftItemResponse>;
1754
1754
  /**
1755
1755
  * Purchase an item or bundle. Up to 10,000 stacks of items can be added to a single inventory collection. Stack size is
1756
1756
  * uncapped.
1757
1757
  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/purchaseinventoryitems
1758
1758
  */
1759
- PurchaseInventoryItems(request: PurchaseInventoryItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<PurchaseInventoryItemsResponse>;
1759
+ PurchaseInventoryItems(request: PurchaseInventoryItemsRequest, extraHeaders?: Record<string, string>): Promise<PurchaseInventoryItemsResponse>;
1760
1760
  /**
1761
1761
  * Redeem items.
1762
1762
  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/redeemappleappstoreinventoryitems
1763
1763
  */
1764
- RedeemAppleAppStoreInventoryItems(request: RedeemAppleAppStoreInventoryItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<RedeemAppleAppStoreInventoryItemsResponse>;
1764
+ RedeemAppleAppStoreInventoryItems(request: RedeemAppleAppStoreInventoryItemsRequest, extraHeaders?: Record<string, string>): Promise<RedeemAppleAppStoreInventoryItemsResponse>;
1765
1765
  /**
1766
1766
  * Redeem items.
1767
1767
  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/redeemgoogleplayinventoryitems
1768
1768
  */
1769
- RedeemGooglePlayInventoryItems(request: RedeemGooglePlayInventoryItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<RedeemGooglePlayInventoryItemsResponse>;
1769
+ RedeemGooglePlayInventoryItems(request: RedeemGooglePlayInventoryItemsRequest, extraHeaders?: Record<string, string>): Promise<RedeemGooglePlayInventoryItemsResponse>;
1770
1770
  /**
1771
1771
  * Redeem items.
1772
1772
  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/redeemmicrosoftstoreinventoryitems
1773
1773
  */
1774
- RedeemMicrosoftStoreInventoryItems(request: RedeemMicrosoftStoreInventoryItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<RedeemMicrosoftStoreInventoryItemsResponse>;
1774
+ RedeemMicrosoftStoreInventoryItems(request: RedeemMicrosoftStoreInventoryItemsRequest, extraHeaders?: Record<string, string>): Promise<RedeemMicrosoftStoreInventoryItemsResponse>;
1775
1775
  /**
1776
1776
  * Redeem items.
1777
1777
  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/redeemnintendoeshopinventoryitems
1778
1778
  */
1779
- RedeemNintendoEShopInventoryItems(request: RedeemNintendoEShopInventoryItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<RedeemNintendoEShopInventoryItemsResponse>;
1779
+ RedeemNintendoEShopInventoryItems(request: RedeemNintendoEShopInventoryItemsRequest, extraHeaders?: Record<string, string>): Promise<RedeemNintendoEShopInventoryItemsResponse>;
1780
1780
  /**
1781
1781
  * Redeem items.
1782
1782
  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/redeemplaystationstoreinventoryitems
1783
1783
  */
1784
- RedeemPlayStationStoreInventoryItems(request: RedeemPlayStationStoreInventoryItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<RedeemPlayStationStoreInventoryItemsResponse>;
1784
+ RedeemPlayStationStoreInventoryItems(request: RedeemPlayStationStoreInventoryItemsRequest, extraHeaders?: Record<string, string>): Promise<RedeemPlayStationStoreInventoryItemsResponse>;
1785
1785
  /**
1786
1786
  * Redeem items.
1787
1787
  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/redeemsteaminventoryitems
1788
1788
  */
1789
- RedeemSteamInventoryItems(request: RedeemSteamInventoryItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<RedeemSteamInventoryItemsResponse>;
1789
+ RedeemSteamInventoryItems(request: RedeemSteamInventoryItemsRequest, extraHeaders?: Record<string, string>): Promise<RedeemSteamInventoryItemsResponse>;
1790
1790
  /**
1791
1791
  * Submit a report for an item, indicating in what way the item is inappropriate.
1792
1792
  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/reportitem
1793
1793
  */
1794
- ReportItem(request: ReportItemRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ReportItemResponse>;
1794
+ ReportItem(request: ReportItemRequest, extraHeaders?: Record<string, string>): Promise<ReportItemResponse>;
1795
1795
  /**
1796
1796
  * Submit a report for a review
1797
1797
  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/reportitemreview
1798
1798
  */
1799
- ReportItemReview(request: ReportItemReviewRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ReportItemReviewResponse>;
1799
+ ReportItemReview(request: ReportItemReviewRequest, extraHeaders?: Record<string, string>): Promise<ReportItemReviewResponse>;
1800
1800
  /**
1801
1801
  * Creates or updates a review for the specified item. More information around the caching surrounding item ratings and
1802
1802
  * reviews can be found here:
1803
1803
  * https://learn.microsoft.com/en-us/gaming/playfab/features/economy-v2/catalog/ratings#ratings-design-and-caching
1804
1804
  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/reviewitem
1805
1805
  */
1806
- ReviewItem(request: ReviewItemRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<ReviewItemResponse>;
1806
+ ReviewItem(request: ReviewItemRequest, extraHeaders?: Record<string, string>): Promise<ReviewItemResponse>;
1807
1807
  /**
1808
1808
  * Executes a search against the public catalog using the provided search parameters and returns a set of paginated
1809
1809
  * results. SearchItems uses a cache of the catalog with item updates taking up to a few minutes to propagate. You should
@@ -1811,28 +1811,28 @@ declare class PlayFabEconomyApi extends PlayFabCommon {
1811
1811
  * found here: https://learn.microsoft.com/en-us/gaming/playfab/features/economy-v2/catalog/search
1812
1812
  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/searchitems
1813
1813
  */
1814
- SearchItems(request: SearchItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<SearchItemsResponse>;
1814
+ SearchItems(request: SearchItemsRequest, extraHeaders?: Record<string, string>): Promise<SearchItemsResponse>;
1815
1815
  /**
1816
1816
  * Sets the moderation state for an item, including the concern category and string reason. More information about
1817
1817
  * moderation states can be found here: https://learn.microsoft.com/en-us/gaming/playfab/features/economy-v2/ugc/moderation
1818
1818
  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/setitemmoderationstate
1819
1819
  */
1820
- SetItemModerationState(request: SetItemModerationStateRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<SetItemModerationStateResponse>;
1820
+ SetItemModerationState(request: SetItemModerationStateRequest, extraHeaders?: Record<string, string>): Promise<SetItemModerationStateResponse>;
1821
1821
  /**
1822
1822
  * Submit a vote for a review, indicating whether the review was helpful or unhelpful.
1823
1823
  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/submititemreviewvote
1824
1824
  */
1825
- SubmitItemReviewVote(request: SubmitItemReviewVoteRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<SubmitItemReviewVoteResponse>;
1825
+ SubmitItemReviewVote(request: SubmitItemReviewVoteRequest, extraHeaders?: Record<string, string>): Promise<SubmitItemReviewVoteResponse>;
1826
1826
  /**
1827
1827
  * Subtract inventory items.
1828
1828
  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/subtractinventoryitems
1829
1829
  */
1830
- SubtractInventoryItems(request: SubtractInventoryItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<SubtractInventoryItemsResponse>;
1830
+ SubtractInventoryItems(request: SubtractInventoryItemsRequest, extraHeaders?: Record<string, string>): Promise<SubtractInventoryItemsResponse>;
1831
1831
  /**
1832
1832
  * Submit a request to takedown one or more reviews.
1833
1833
  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/takedownitemreviews
1834
1834
  */
1835
- TakedownItemReviews(request: TakedownItemReviewsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<TakedownItemReviewsResponse>;
1835
+ TakedownItemReviews(request: TakedownItemReviewsRequest, extraHeaders?: Record<string, string>): Promise<TakedownItemReviewsResponse>;
1836
1836
  /**
1837
1837
  * Transfer inventory items. When transferring across collections, a 202 response indicates that the transfer did not
1838
1838
  * complete within the timeframe of the request. You can identify the pending operations by looking for OperationStatus =
@@ -1842,24 +1842,24 @@ declare class PlayFabEconomyApi extends PlayFabCommon {
1842
1842
  * https://learn.microsoft.com/en-us/gaming/playfab/features/economy-v2/inventory/?tabs=inventory-game-manager#transfer-inventory-items
1843
1843
  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/transferinventoryitems
1844
1844
  */
1845
- TransferInventoryItems(request: TransferInventoryItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<TransferInventoryItemsResponse>;
1845
+ TransferInventoryItems(request: TransferInventoryItemsRequest, extraHeaders?: Record<string, string>): Promise<TransferInventoryItemsResponse>;
1846
1846
  /**
1847
1847
  * Updates the configuration for the catalog. Only Title Entities can call this API. There is a limit of 10 requests in 10
1848
1848
  * seconds for this API. More information about the Catalog Config can be found here:
1849
1849
  * https://learn.microsoft.com/en-us/gaming/playfab/features/economy-v2/settings
1850
1850
  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/updatecatalogconfig
1851
1851
  */
1852
- UpdateCatalogConfig(request: UpdateCatalogConfigRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdateCatalogConfigResponse>;
1852
+ UpdateCatalogConfig(request: UpdateCatalogConfigRequest, extraHeaders?: Record<string, string>): Promise<UpdateCatalogConfigResponse>;
1853
1853
  /**
1854
1854
  * Update the metadata for an item in the working catalog. Note: SAS tokens provided are valid for 1 hour.
1855
1855
  * https://docs.microsoft.com/rest/api/playfab/economy/catalog/updatedraftitem
1856
1856
  */
1857
- UpdateDraftItem(request: UpdateDraftItemRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdateDraftItemResponse>;
1857
+ UpdateDraftItem(request: UpdateDraftItemRequest, extraHeaders?: Record<string, string>): Promise<UpdateDraftItemResponse>;
1858
1858
  /**
1859
1859
  * Update inventory items
1860
1860
  * https://docs.microsoft.com/rest/api/playfab/economy/inventory/updateinventoryitems
1861
1861
  */
1862
- UpdateInventoryItems(request: UpdateInventoryItemsRequest, customData?: any, extraHeaders?: Record<string, string>): Promise<UpdateInventoryItemsResponse>;
1862
+ UpdateInventoryItems(request: UpdateInventoryItemsRequest, extraHeaders?: Record<string, string>): Promise<UpdateInventoryItemsResponse>;
1863
1863
  }
1864
1864
 
1865
1865
  export { PlayFabEconomyApi as default };