arcane-cli 0.14.0 → 0.15.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (65) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +253 -253
  3. package/dist/assets/.arcane/agents/agent-policies-template.md +414 -414
  4. package/dist/assets/.arcane/governance/agent-policies.md +414 -414
  5. package/dist/assets/.arcane/governance/agent-work-queue-model.md +61 -61
  6. package/dist/assets/.arcane/governance/cicd-standards.md +227 -227
  7. package/dist/assets/.arcane/governance/development-methodology.md +384 -384
  8. package/dist/assets/.arcane/governance/git-conventions.md +759 -759
  9. package/dist/assets/.arcane/governance/naming-conventions.md +142 -142
  10. package/dist/assets/.arcane/governance/new-business-setup.md +182 -182
  11. package/dist/assets/.arcane/governance/portable-bootstrap.md +101 -101
  12. package/dist/assets/.arcane/governance/product-excellence-standards.md +211 -211
  13. package/dist/assets/.arcane/governance/testing-standards.md +158 -158
  14. package/dist/assets/.arcane/governance/universal-agent-rules.md +108 -108
  15. package/dist/assets/.arcane/image-prompts/adelaide-image-prompt.md +140 -140
  16. package/dist/assets/.arcane/image-prompts/alexander-image-prompt.md +138 -138
  17. package/dist/assets/.arcane/image-prompts/bess-image-prompt.md +139 -139
  18. package/dist/assets/.arcane/image-prompts/circe-image-prompt.md +143 -143
  19. package/dist/assets/.arcane/image-prompts/custodio-image-prompt.md +140 -140
  20. package/dist/assets/.arcane/image-prompts/iris-image-prompt.md +139 -139
  21. package/dist/assets/.arcane/image-prompts/kellar-image-prompt.md +141 -141
  22. package/dist/assets/.arcane/image-prompts/lafayette-image-prompt.md +140 -140
  23. package/dist/assets/.arcane/image-prompts/lince-image-prompt.md +142 -142
  24. package/dist/assets/.arcane/image-prompts/mercurio-image-prompt.md +140 -140
  25. package/dist/assets/.arcane/image-prompts/merlin-image-prompt.md +139 -139
  26. package/dist/assets/.arcane/image-prompts/prospero-image-prompt.md +141 -141
  27. package/dist/assets/.claude/commands/spell-enchant.md +9 -9
  28. package/dist/assets/.github/agents/adelaide.agent.md +44 -44
  29. package/dist/assets/.github/agents/alexander.agent.md +43 -43
  30. package/dist/assets/.github/agents/bess.agent.md +42 -42
  31. package/dist/assets/.github/agents/circe.agent.md +43 -43
  32. package/dist/assets/.github/agents/custodio.agent.md +44 -44
  33. package/dist/assets/.github/agents/iris.agent.md +43 -43
  34. package/dist/assets/.github/agents/kellar.agent.md +43 -43
  35. package/dist/assets/.github/agents/lafayette.agent.md +42 -42
  36. package/dist/assets/.github/agents/lince.agent.md +43 -43
  37. package/dist/assets/.github/agents/mercurio.agent.md +43 -43
  38. package/dist/assets/.github/agents/merlin.agent.md +44 -44
  39. package/dist/assets/.github/agents/prospero.agent.md +43 -43
  40. package/dist/assets/.github/prompts/spell-close-session.prompt.md +17 -5
  41. package/dist/assets/.github/prompts/spell-commit-work.prompt.md +24 -6
  42. package/dist/assets/.github/prompts/spell-create-pull-request.prompt.md +12 -3
  43. package/dist/assets/.github/prompts/spell-enchant.prompt.md +385 -385
  44. package/dist/assets/.github/prompts/spell-feedback.prompt.md +113 -113
  45. package/dist/assets/.github/prompts/spell-full-cycle.prompt.md +202 -201
  46. package/dist/assets/.github/prompts/spell-implement.prompt.md +101 -101
  47. package/dist/assets/.github/prompts/spell-open-session.prompt.md +20 -5
  48. package/dist/assets/.github/prompts/spell-scope.prompt.md +263 -263
  49. package/dist/assets/agents/architecture-lead.yaml +61 -61
  50. package/dist/assets/agents/collaborator.yaml +59 -59
  51. package/dist/assets/agents/devops.yaml +60 -60
  52. package/dist/assets/agents/frontend-dev.yaml +60 -60
  53. package/dist/assets/agents/fullstack-dev.yaml +59 -59
  54. package/dist/assets/agents/marketing-strategist.yaml +60 -60
  55. package/dist/assets/agents/mobile-dev.yaml +59 -59
  56. package/dist/assets/agents/operations-comms.yaml +58 -58
  57. package/dist/assets/agents/orchestrator.yaml +60 -60
  58. package/dist/assets/agents/qa-lead.yaml +60 -60
  59. package/dist/assets/agents/research-analyst.yaml +59 -59
  60. package/dist/assets/agents/security-ops.yaml +61 -61
  61. package/dist/index.js +323 -7
  62. package/dist/index.js.map +1 -1
  63. package/package.json +72 -72
  64. package/dist/assets/.claude/commands/spell-eas-ios-deploy.md +0 -9
  65. package/dist/assets/.github/prompts/spell-eas-ios-deploy.prompt.md +0 -183
@@ -1,142 +1,142 @@
1
- # Lince — Avatar Image Generation Prompt
2
-
3
- **Character:** Lince, the Unmasker
4
- **Namesake:** The lynx-eyed — *ojo de lince*; emblem of Galileo's Accademia dei Lincei (1603) — public domain
5
- **Arcane Role:** QA Lead (qa-lead)
6
- **Ethnicity:** Latino male (Mexican)
7
-
8
- **Standing rule:** the name is never anglicized to "Lynx" — Lince, always.
9
-
10
- ---
11
-
12
- ## Image Generation Prompt
13
-
14
- ```
15
- Photorealistic portrait of a sharp-eyed Latino male quality examiner.
16
- Piercing amber eyes with a faint reflective glow — the lynx gaze that reads
17
- through walls. Silver-streaked dark hair, composed skeptical expression.
18
- Dark charcoal technical coat with a high tufted collar suggesting a lynx's
19
- ruff, subtle green data-thread embroidery. Holds a glass vial of luminous
20
- green testing reagent up to the light, examining it. Floating inspection
21
- lenses and test matrices hover around him. Muted green-on-charcoal palette,
22
- dark laboratory background. Cinematic lighting. Square 1:1 avatar.
23
- ```
24
-
25
- ## Safe Version
26
-
27
- ```
28
- Photorealistic portrait of a sharp-eyed Latino male with amber eyes,
29
- silver-streaked dark hair, dark charcoal coat with high tufted collar and
30
- green data-thread embroidery, holding a glass vial of glowing green testing
31
- reagent up to the light, floating inspection lenses around him, dark
32
- laboratory background. Square 1:1 avatar.
33
- ```
34
-
35
- ## Character Notes
36
-
37
- - **Build:** Lean, still, coiled attention — a watcher, not a bruiser
38
- - **Skin:** Warm medium-brown; photorealistic texture, no smoothing
39
- - **Eyes:** Amber, faintly reflective — the focal signature; nothing gets past them
40
- - **Hair:** Dark with silver streaks, short and precise
41
- - **Wardrobe:** Charcoal technical coat, high tufted ruff collar (feline suggestion, never a costume)
42
- - **Signature element:** The reagent vial — testing as chemistry, defects precipitate
43
- - **Expression:** Permanent mild skepticism; the reviewer four centuries before the pull request
44
- - **Digital layer:** Floating lens rings and pass/fail matrices in muted green
45
-
46
- ## Palette
47
-
48
- | Token | Hex | Usage |
49
- | ---------- | --------- | ------------------------------- |
50
- | Coat | `#26292e` | Charcoal technical base |
51
- | Reagent | `#3fd68f` | Vial glow, data threads |
52
- | Eyes | `#d99a2b` | Amber lynx gaze |
53
- | Silver | `#b9bfc7` | Hair streaks, lens rims |
54
- | Background | `#0f1412` | Dark laboratory depths |
55
-
56
- ## Negative Prompts
57
-
58
- ```
59
- cat ears, animal face, fur suit, whiskers, wand, potion cauldron, cartoon,
60
- anime, franchise emblems, chest insignia, black robes, greasy hair,
61
- sneering villain, text, watermark
62
- ```
63
-
64
- ---
65
-
66
- ## Image Types
67
-
68
- ### Portrait — Studio Headshot (1:1 square)
69
-
70
- Tight crop on face and upper shoulders. Clean dark gradient background, even soft studio lighting; only the vial's green glow as accent from below-left. **1:1 square format.**
71
-
72
- ```
73
- Sharp-eyed Latino male quality examiner portrait, chest-up tight crop, piercing amber eyes with faint reflective glow, silver-streaked dark hair, high tufted collar of charcoal technical coat with green data-thread embroidery, glass vial of glowing green reagent held at chest height casting soft green uplight, photorealistic warm medium-brown skin texture, no smoothing, dark gradient background, square 1:1 format, no text, no watermark.
74
- ```
75
-
76
- ### Full Body — Environmental Character Intro (2:3 portrait tall)
77
-
78
- In his examination hall — walls that read as translucent to him alone, code panels rendered as glass slabs he sees straight through, test matrices precipitating in vials on racks. The lynx of the Lincei, examining. **2:3 portrait tall — full body head to boots visible.**
79
-
80
- ```
81
- Full-body character concept render, sharp-eyed Latino male examiner standing in a dark laboratory of translucent glass code panels, amber eyes glowing faintly, silver-streaked dark hair, long charcoal technical coat with tufted ruff collar and green data-thread embroidery, one hand raising a luminous green reagent vial, racks of test vials and floating pass/fail matrices around him, walls rendered semi-transparent as if his gaze passes through them, photorealistic skin texture, entire body visible from head to boots, muted green-on-charcoal palette, cinematic lighting, 2:3 portrait tall format, no text, no watermark.
82
- ```
83
-
84
- ### Poster Shot — Cinematic Frame (16:9 widescreen landscape)
85
-
86
- The unmasking — a wide laboratory wall of glass code panels going transparent under his gaze, one panel flaring red where the defect hides. **16:9 widescreen landscape.**
87
-
88
- ```
89
- Epic horizontal landscape poster shot, 16:9 widescreen cinematic composition, Latino male examiner in right third gazing across a vast wall of translucent code panels filling the frame, amber eyes blazing, one distant panel flaring red among green passes, reagent vial glowing in hand, volumetric green light shafts, atmospheric particles, lens bloom, dramatic high-contrast lighting, blockbuster film-grade color grading, 16:9 landscape format, no text, no watermark.
90
- ```
91
-
92
- ### T-Pose Turnaround (Meshy 3D pipeline)
93
-
94
- **Meshy Export Height: 180 cm** (Origin: Bottom) — presence by stillness, not size.
95
-
96
- Three separate images (front, right side, back), plain neutral gray background (#808080), flat even lighting, no vial, no holograms, eyes without glow. **Arms fully extended — hands and fingertips completely in frame.**
97
-
98
- **T-Pose Front:**
99
-
100
- ```
101
- Full body front view, T-pose — arms extended horizontally, legs shoulder-width apart. Lean Latino male, silver-streaked dark short hair, amber eyes without glow. Long charcoal technical coat with high tufted collar and subtle green thread embroidery, dark trousers, dark boots. No held objects, no effects. Hands open with fingers relaxed. Plain neutral gray background (#808080). Flat even studio lighting, no directional shadows. Arms fully extended — hands and fingertips completely in frame, not cropped. Facing directly forward toward camera. 3D model reference sheet.
102
- ```
103
-
104
- **T-Pose Right Side / Back:** same specification, strict 90° right profile (zero 3/4 rotation) and directly-away back view; coat drape and collar ruff visible from behind.
105
-
106
- ### A-Pose Turnaround (alternate)
107
-
108
- Same rules with arms at ~45° (A-pose), three separate images, if T-pose fails rigging or clips the coat.
109
-
110
- ---
111
-
112
- ## Animations
113
-
114
- ### Shared Base Set (all agents)
115
-
116
- - `Idle` (action_id: 0)
117
- - `Casual_Walk` (action_id: 30)
118
- - `Run_02` (action_id: 14)
119
- - `Agree_Gesture` (action_id: 25)
120
- - `Idle_02` (action_id: 11)
121
- - `Talk_Passionately` (action_id: 308)
122
- - `Big_Wave_Hello` (action_id: 28)
123
- - `Victory_Cheer` (action_id: 59)
124
- - `Confused_Scratch` (action_id: 36)
125
-
126
- ### Character-Specific Picks (Meshy)
127
-
128
- - Celebration: `Agree_Gesture` (action_id: 25) — approval is the celebration
129
- - Signature: `Idle_02` (action_id: 11) — the long, patient look
130
- - Walk override: `default`
131
-
132
- ### Selection Rationale
133
-
134
- Feline economy of motion; he moves when the evidence does.
135
-
136
- ### Exclusions
137
-
138
- Do not select weapon-carrying animations (Gun, Rifle, Shoot, Reload, Grenade, Bow_Aimed).
139
-
140
- ### Master Reference
141
-
142
- See dark-matter-complex/docs/animation-spec.md for the full cross-character mapping.
1
+ # Lince — Avatar Image Generation Prompt
2
+
3
+ **Character:** Lince, the Unmasker
4
+ **Namesake:** The lynx-eyed — *ojo de lince*; emblem of Galileo's Accademia dei Lincei (1603) — public domain
5
+ **Arcane Role:** QA Lead (qa-lead)
6
+ **Ethnicity:** Latino male (Mexican)
7
+
8
+ **Standing rule:** the name is never anglicized to "Lynx" — Lince, always.
9
+
10
+ ---
11
+
12
+ ## Image Generation Prompt
13
+
14
+ ```
15
+ Photorealistic portrait of a sharp-eyed Latino male quality examiner.
16
+ Piercing amber eyes with a faint reflective glow — the lynx gaze that reads
17
+ through walls. Silver-streaked dark hair, composed skeptical expression.
18
+ Dark charcoal technical coat with a high tufted collar suggesting a lynx's
19
+ ruff, subtle green data-thread embroidery. Holds a glass vial of luminous
20
+ green testing reagent up to the light, examining it. Floating inspection
21
+ lenses and test matrices hover around him. Muted green-on-charcoal palette,
22
+ dark laboratory background. Cinematic lighting. Square 1:1 avatar.
23
+ ```
24
+
25
+ ## Safe Version
26
+
27
+ ```
28
+ Photorealistic portrait of a sharp-eyed Latino male with amber eyes,
29
+ silver-streaked dark hair, dark charcoal coat with high tufted collar and
30
+ green data-thread embroidery, holding a glass vial of glowing green testing
31
+ reagent up to the light, floating inspection lenses around him, dark
32
+ laboratory background. Square 1:1 avatar.
33
+ ```
34
+
35
+ ## Character Notes
36
+
37
+ - **Build:** Lean, still, coiled attention — a watcher, not a bruiser
38
+ - **Skin:** Warm medium-brown; photorealistic texture, no smoothing
39
+ - **Eyes:** Amber, faintly reflective — the focal signature; nothing gets past them
40
+ - **Hair:** Dark with silver streaks, short and precise
41
+ - **Wardrobe:** Charcoal technical coat, high tufted ruff collar (feline suggestion, never a costume)
42
+ - **Signature element:** The reagent vial — testing as chemistry, defects precipitate
43
+ - **Expression:** Permanent mild skepticism; the reviewer four centuries before the pull request
44
+ - **Digital layer:** Floating lens rings and pass/fail matrices in muted green
45
+
46
+ ## Palette
47
+
48
+ | Token | Hex | Usage |
49
+ | ---------- | --------- | ------------------------------- |
50
+ | Coat | `#26292e` | Charcoal technical base |
51
+ | Reagent | `#3fd68f` | Vial glow, data threads |
52
+ | Eyes | `#d99a2b` | Amber lynx gaze |
53
+ | Silver | `#b9bfc7` | Hair streaks, lens rims |
54
+ | Background | `#0f1412` | Dark laboratory depths |
55
+
56
+ ## Negative Prompts
57
+
58
+ ```
59
+ cat ears, animal face, fur suit, whiskers, wand, potion cauldron, cartoon,
60
+ anime, franchise emblems, chest insignia, black robes, greasy hair,
61
+ sneering villain, text, watermark
62
+ ```
63
+
64
+ ---
65
+
66
+ ## Image Types
67
+
68
+ ### Portrait — Studio Headshot (1:1 square)
69
+
70
+ Tight crop on face and upper shoulders. Clean dark gradient background, even soft studio lighting; only the vial's green glow as accent from below-left. **1:1 square format.**
71
+
72
+ ```
73
+ Sharp-eyed Latino male quality examiner portrait, chest-up tight crop, piercing amber eyes with faint reflective glow, silver-streaked dark hair, high tufted collar of charcoal technical coat with green data-thread embroidery, glass vial of glowing green reagent held at chest height casting soft green uplight, photorealistic warm medium-brown skin texture, no smoothing, dark gradient background, square 1:1 format, no text, no watermark.
74
+ ```
75
+
76
+ ### Full Body — Environmental Character Intro (2:3 portrait tall)
77
+
78
+ In his examination hall — walls that read as translucent to him alone, code panels rendered as glass slabs he sees straight through, test matrices precipitating in vials on racks. The lynx of the Lincei, examining. **2:3 portrait tall — full body head to boots visible.**
79
+
80
+ ```
81
+ Full-body character concept render, sharp-eyed Latino male examiner standing in a dark laboratory of translucent glass code panels, amber eyes glowing faintly, silver-streaked dark hair, long charcoal technical coat with tufted ruff collar and green data-thread embroidery, one hand raising a luminous green reagent vial, racks of test vials and floating pass/fail matrices around him, walls rendered semi-transparent as if his gaze passes through them, photorealistic skin texture, entire body visible from head to boots, muted green-on-charcoal palette, cinematic lighting, 2:3 portrait tall format, no text, no watermark.
82
+ ```
83
+
84
+ ### Poster Shot — Cinematic Frame (16:9 widescreen landscape)
85
+
86
+ The unmasking — a wide laboratory wall of glass code panels going transparent under his gaze, one panel flaring red where the defect hides. **16:9 widescreen landscape.**
87
+
88
+ ```
89
+ Epic horizontal landscape poster shot, 16:9 widescreen cinematic composition, Latino male examiner in right third gazing across a vast wall of translucent code panels filling the frame, amber eyes blazing, one distant panel flaring red among green passes, reagent vial glowing in hand, volumetric green light shafts, atmospheric particles, lens bloom, dramatic high-contrast lighting, blockbuster film-grade color grading, 16:9 landscape format, no text, no watermark.
90
+ ```
91
+
92
+ ### T-Pose Turnaround (Meshy 3D pipeline)
93
+
94
+ **Meshy Export Height: 180 cm** (Origin: Bottom) — presence by stillness, not size.
95
+
96
+ Three separate images (front, right side, back), plain neutral gray background (#808080), flat even lighting, no vial, no holograms, eyes without glow. **Arms fully extended — hands and fingertips completely in frame.**
97
+
98
+ **T-Pose Front:**
99
+
100
+ ```
101
+ Full body front view, T-pose — arms extended horizontally, legs shoulder-width apart. Lean Latino male, silver-streaked dark short hair, amber eyes without glow. Long charcoal technical coat with high tufted collar and subtle green thread embroidery, dark trousers, dark boots. No held objects, no effects. Hands open with fingers relaxed. Plain neutral gray background (#808080). Flat even studio lighting, no directional shadows. Arms fully extended — hands and fingertips completely in frame, not cropped. Facing directly forward toward camera. 3D model reference sheet.
102
+ ```
103
+
104
+ **T-Pose Right Side / Back:** same specification, strict 90° right profile (zero 3/4 rotation) and directly-away back view; coat drape and collar ruff visible from behind.
105
+
106
+ ### A-Pose Turnaround (alternate)
107
+
108
+ Same rules with arms at ~45° (A-pose), three separate images, if T-pose fails rigging or clips the coat.
109
+
110
+ ---
111
+
112
+ ## Animations
113
+
114
+ ### Shared Base Set (all agents)
115
+
116
+ - `Idle` (action_id: 0)
117
+ - `Casual_Walk` (action_id: 30)
118
+ - `Run_02` (action_id: 14)
119
+ - `Agree_Gesture` (action_id: 25)
120
+ - `Idle_02` (action_id: 11)
121
+ - `Talk_Passionately` (action_id: 308)
122
+ - `Big_Wave_Hello` (action_id: 28)
123
+ - `Victory_Cheer` (action_id: 59)
124
+ - `Confused_Scratch` (action_id: 36)
125
+
126
+ ### Character-Specific Picks (Meshy)
127
+
128
+ - Celebration: `Agree_Gesture` (action_id: 25) — approval is the celebration
129
+ - Signature: `Idle_02` (action_id: 11) — the long, patient look
130
+ - Walk override: `default`
131
+
132
+ ### Selection Rationale
133
+
134
+ Feline economy of motion; he moves when the evidence does.
135
+
136
+ ### Exclusions
137
+
138
+ Do not select weapon-carrying animations (Gun, Rifle, Shoot, Reload, Grenade, Bow_Aimed).
139
+
140
+ ### Master Reference
141
+
142
+ See dark-matter-complex/docs/animation-spec.md for the full cross-character mapping.
@@ -1,140 +1,140 @@
1
- # Mercurio — Avatar Image Generation Prompt
2
-
3
- **Character:** Mercurio, the Swift
4
- **Namesake:** Mercury, god of speed — and the only metal that runs; *azogue*, alchemy's living metal — public domain
5
- **Arcane Role:** Mobile Developer (mobile-dev)
6
- **Ethnicity:** Latino male (Mexican)
7
-
8
- ---
9
-
10
- ## Image Generation Prompt
11
-
12
- ```
13
- Photorealistic portrait of a lithe young Latino male courier of the gods,
14
- reimagined as a mobile engineer. Short dark hair with flowing liquid-silver
15
- highlights as if quicksilver runs through it. Sleek dark courier suit with
16
- subtle winged accents at the collar and ankles — reference to the winged
17
- sandals, never a costume. Beads of liquid mercury orbit him, scattering
18
- into app icons and device screens as they fly. Caught mid-motion, half-turn,
19
- already leaving. Silver, graphite and warm copper palette. Dark background
20
- with motion-light trails. Cinematic lighting. Square 1:1 avatar.
21
- ```
22
-
23
- ## Safe Version
24
-
25
- ```
26
- Photorealistic portrait of a lithe young Latino male in a sleek dark courier
27
- suit with subtle winged accents, short dark hair with liquid-silver
28
- highlights, beads of liquid metal orbiting him scattering into app icons and
29
- floating mobile devices, motion-light trails, dark background. Square 1:1
30
- avatar.
31
- ```
32
-
33
- ## Character Notes
34
-
35
- - **Build:** Lean runner's build; weight always on the forward foot
36
- - **Skin:** Warm brown; photorealistic texture, no smoothing
37
- - **Hair:** Short dark hair with liquid-silver flow-lines
38
- - **Wardrobe:** Sleek graphite courier suit; small winged details at collar and ankles
39
- - **Signature element:** Orbiting quicksilver beads becoming app icons — the living metal
40
- - **Expression:** Bright, quick, already three thoughts ahead
41
- - **Focal element:** Mid-motion posture, mercury trails
42
- - **Digital layer:** Device screens streaming build output in his slipstream
43
-
44
- ## Palette
45
-
46
- | Token | Hex | Usage |
47
- | ---------- | --------- | ----------------------------- |
48
- | Suit | `#2b2e33` | Graphite courier suit |
49
- | Mercury | `#c9ced6` | Quicksilver beads, highlights |
50
- | Copper | `#c47a3d` | Warm accents, wing details |
51
- | Screens | `#6fc3e8` | Device glow |
52
- | Background | `#101318` | Dark with motion trails |
53
-
54
- ## Negative Prompts
55
-
56
- ```
57
- lightning bolt, red suit, spandex costume, mask, goggles, cartoon, anime,
58
- franchise emblems, chest insignia, thermometer, standing still stiffly,
59
- text, watermark
60
- ```
61
-
62
- ---
63
-
64
- ## Image Types
65
-
66
- ### Portrait — Studio Headshot (1:1 square)
67
-
68
- Tight crop on face and upper shoulders. Clean dark gradient background, even soft studio lighting; faint silver motion-shimmer only. **1:1 square format.**
69
-
70
- ```
71
- Lithe young Latino male courier portrait, chest-up tight crop, short dark hair with liquid-silver highlights, bright quick expression mid-turn, graphite suit collar with small winged accent, single bead of liquid mercury floating near his shoulder, photorealistic warm brown skin texture, no smoothing, faint silver rim light, dark gradient background, square 1:1 format, no text, no watermark.
72
- ```
73
-
74
- ### Full Body — Environmental Character Intro (2:3 portrait tall)
75
-
76
- Sprinting across a bridge of floating device screens — each footfall lands on a phone that lights up with a green build, quicksilver trail streaming behind, delivery already made. **2:3 portrait tall — full body head to feet visible.**
77
-
78
- ```
79
- Full-body character concept render, lithe young Latino male mid-sprint across a rising bridge of floating mobile device screens, each screen lighting green as his foot leaves it, sleek graphite courier suit with winged ankle accents, liquid mercury trail streaming behind and scattering into app icons, photorealistic skin texture, entire body visible from head to feet in full stride, silver-graphite-copper palette, motion-light trails, cinematic lighting, 2:3 portrait tall format, no text, no watermark.
80
- ```
81
-
82
- ### Poster Shot — Cinematic Frame (16:9 widescreen landscape)
83
-
84
- The delivery run — a wide cityscape of app-store towers, his quicksilver trail threading through them, devices lighting green in his wake. **16:9 widescreen landscape.**
85
-
86
- ```
87
- Epic horizontal landscape poster shot, 16:9 widescreen cinematic composition, young Latino male courier streaking left-to-right across a night cityscape of glowing device towers, liquid-silver motion trail threading the full width of the frame, mobile screens lighting green in his wake, volumetric light shafts, particle spray of mercury beads, lens bloom, dramatic high-contrast lighting, blockbuster film-grade color grading, 16:9 landscape format, no text, no watermark.
88
- ```
89
-
90
- ### T-Pose Turnaround (Meshy 3D pipeline)
91
-
92
- **Meshy Export Height: 178 cm** (Origin: Bottom) — built like a middle-distance runner.
93
-
94
- Three separate images (front, right side, back), plain neutral gray background (#808080), flat even lighting, no mercury, no trails, no devices. **Arms fully extended — hands and fingertips completely in frame.**
95
-
96
- **T-Pose Front:**
97
-
98
- ```
99
- Full body front view, T-pose — arms extended horizontally, legs shoulder-width apart. Lithe young Latino male, short dark hair with silver highlights. Sleek graphite courier suit with small winged accents at collar and ankles, fitted running shoes. No liquid metal, no motion effects. Hands open with fingers relaxed. Plain neutral gray background (#808080). Flat even studio lighting, no directional shadows. Arms fully extended — hands and fingertips completely in frame, not cropped. Facing directly forward toward camera. 3D model reference sheet.
100
- ```
101
-
102
- **T-Pose Right Side / Back:** same specification, strict 90° right profile (zero 3/4 rotation) and directly-away back view; suit seams and ankle wings visible.
103
-
104
- ### A-Pose Turnaround (alternate)
105
-
106
- Same rules with arms at ~45° (A-pose), three separate images, if T-pose fails rigging at the shoulders.
107
-
108
- ---
109
-
110
- ## Animations
111
-
112
- ### Shared Base Set (all agents)
113
-
114
- - `Idle` (action_id: 0)
115
- - `Casual_Walk` (action_id: 30)
116
- - `Run_02` (action_id: 14)
117
- - `Agree_Gesture` (action_id: 25)
118
- - `Idle_02` (action_id: 11)
119
- - `Talk_Passionately` (action_id: 308)
120
- - `Big_Wave_Hello` (action_id: 28)
121
- - `Victory_Cheer` (action_id: 59)
122
- - `Confused_Scratch` (action_id: 36)
123
-
124
- ### Character-Specific Picks (Meshy)
125
-
126
- - Celebration: `Victory_Cheer` (action_id: 59) — crossed the line first, again
127
- - Signature: `Run_02` (action_id: 14) — the delivery run
128
- - Walk override: `Run_02` (action_id: 14) — he does not walk
129
-
130
- ### Selection Rationale
131
-
132
- Perpetual motion; even his idle should read as a runner at the blocks.
133
-
134
- ### Exclusions
135
-
136
- Do not select weapon-carrying animations (Gun, Rifle, Shoot, Reload, Grenade, Bow_Aimed).
137
-
138
- ### Master Reference
139
-
140
- See dark-matter-complex/docs/animation-spec.md for the full cross-character mapping.
1
+ # Mercurio — Avatar Image Generation Prompt
2
+
3
+ **Character:** Mercurio, the Swift
4
+ **Namesake:** Mercury, god of speed — and the only metal that runs; *azogue*, alchemy's living metal — public domain
5
+ **Arcane Role:** Mobile Developer (mobile-dev)
6
+ **Ethnicity:** Latino male (Mexican)
7
+
8
+ ---
9
+
10
+ ## Image Generation Prompt
11
+
12
+ ```
13
+ Photorealistic portrait of a lithe young Latino male courier of the gods,
14
+ reimagined as a mobile engineer. Short dark hair with flowing liquid-silver
15
+ highlights as if quicksilver runs through it. Sleek dark courier suit with
16
+ subtle winged accents at the collar and ankles — reference to the winged
17
+ sandals, never a costume. Beads of liquid mercury orbit him, scattering
18
+ into app icons and device screens as they fly. Caught mid-motion, half-turn,
19
+ already leaving. Silver, graphite and warm copper palette. Dark background
20
+ with motion-light trails. Cinematic lighting. Square 1:1 avatar.
21
+ ```
22
+
23
+ ## Safe Version
24
+
25
+ ```
26
+ Photorealistic portrait of a lithe young Latino male in a sleek dark courier
27
+ suit with subtle winged accents, short dark hair with liquid-silver
28
+ highlights, beads of liquid metal orbiting him scattering into app icons and
29
+ floating mobile devices, motion-light trails, dark background. Square 1:1
30
+ avatar.
31
+ ```
32
+
33
+ ## Character Notes
34
+
35
+ - **Build:** Lean runner's build; weight always on the forward foot
36
+ - **Skin:** Warm brown; photorealistic texture, no smoothing
37
+ - **Hair:** Short dark hair with liquid-silver flow-lines
38
+ - **Wardrobe:** Sleek graphite courier suit; small winged details at collar and ankles
39
+ - **Signature element:** Orbiting quicksilver beads becoming app icons — the living metal
40
+ - **Expression:** Bright, quick, already three thoughts ahead
41
+ - **Focal element:** Mid-motion posture, mercury trails
42
+ - **Digital layer:** Device screens streaming build output in his slipstream
43
+
44
+ ## Palette
45
+
46
+ | Token | Hex | Usage |
47
+ | ---------- | --------- | ----------------------------- |
48
+ | Suit | `#2b2e33` | Graphite courier suit |
49
+ | Mercury | `#c9ced6` | Quicksilver beads, highlights |
50
+ | Copper | `#c47a3d` | Warm accents, wing details |
51
+ | Screens | `#6fc3e8` | Device glow |
52
+ | Background | `#101318` | Dark with motion trails |
53
+
54
+ ## Negative Prompts
55
+
56
+ ```
57
+ lightning bolt, red suit, spandex costume, mask, goggles, cartoon, anime,
58
+ franchise emblems, chest insignia, thermometer, standing still stiffly,
59
+ text, watermark
60
+ ```
61
+
62
+ ---
63
+
64
+ ## Image Types
65
+
66
+ ### Portrait — Studio Headshot (1:1 square)
67
+
68
+ Tight crop on face and upper shoulders. Clean dark gradient background, even soft studio lighting; faint silver motion-shimmer only. **1:1 square format.**
69
+
70
+ ```
71
+ Lithe young Latino male courier portrait, chest-up tight crop, short dark hair with liquid-silver highlights, bright quick expression mid-turn, graphite suit collar with small winged accent, single bead of liquid mercury floating near his shoulder, photorealistic warm brown skin texture, no smoothing, faint silver rim light, dark gradient background, square 1:1 format, no text, no watermark.
72
+ ```
73
+
74
+ ### Full Body — Environmental Character Intro (2:3 portrait tall)
75
+
76
+ Sprinting across a bridge of floating device screens — each footfall lands on a phone that lights up with a green build, quicksilver trail streaming behind, delivery already made. **2:3 portrait tall — full body head to feet visible.**
77
+
78
+ ```
79
+ Full-body character concept render, lithe young Latino male mid-sprint across a rising bridge of floating mobile device screens, each screen lighting green as his foot leaves it, sleek graphite courier suit with winged ankle accents, liquid mercury trail streaming behind and scattering into app icons, photorealistic skin texture, entire body visible from head to feet in full stride, silver-graphite-copper palette, motion-light trails, cinematic lighting, 2:3 portrait tall format, no text, no watermark.
80
+ ```
81
+
82
+ ### Poster Shot — Cinematic Frame (16:9 widescreen landscape)
83
+
84
+ The delivery run — a wide cityscape of app-store towers, his quicksilver trail threading through them, devices lighting green in his wake. **16:9 widescreen landscape.**
85
+
86
+ ```
87
+ Epic horizontal landscape poster shot, 16:9 widescreen cinematic composition, young Latino male courier streaking left-to-right across a night cityscape of glowing device towers, liquid-silver motion trail threading the full width of the frame, mobile screens lighting green in his wake, volumetric light shafts, particle spray of mercury beads, lens bloom, dramatic high-contrast lighting, blockbuster film-grade color grading, 16:9 landscape format, no text, no watermark.
88
+ ```
89
+
90
+ ### T-Pose Turnaround (Meshy 3D pipeline)
91
+
92
+ **Meshy Export Height: 178 cm** (Origin: Bottom) — built like a middle-distance runner.
93
+
94
+ Three separate images (front, right side, back), plain neutral gray background (#808080), flat even lighting, no mercury, no trails, no devices. **Arms fully extended — hands and fingertips completely in frame.**
95
+
96
+ **T-Pose Front:**
97
+
98
+ ```
99
+ Full body front view, T-pose — arms extended horizontally, legs shoulder-width apart. Lithe young Latino male, short dark hair with silver highlights. Sleek graphite courier suit with small winged accents at collar and ankles, fitted running shoes. No liquid metal, no motion effects. Hands open with fingers relaxed. Plain neutral gray background (#808080). Flat even studio lighting, no directional shadows. Arms fully extended — hands and fingertips completely in frame, not cropped. Facing directly forward toward camera. 3D model reference sheet.
100
+ ```
101
+
102
+ **T-Pose Right Side / Back:** same specification, strict 90° right profile (zero 3/4 rotation) and directly-away back view; suit seams and ankle wings visible.
103
+
104
+ ### A-Pose Turnaround (alternate)
105
+
106
+ Same rules with arms at ~45° (A-pose), three separate images, if T-pose fails rigging at the shoulders.
107
+
108
+ ---
109
+
110
+ ## Animations
111
+
112
+ ### Shared Base Set (all agents)
113
+
114
+ - `Idle` (action_id: 0)
115
+ - `Casual_Walk` (action_id: 30)
116
+ - `Run_02` (action_id: 14)
117
+ - `Agree_Gesture` (action_id: 25)
118
+ - `Idle_02` (action_id: 11)
119
+ - `Talk_Passionately` (action_id: 308)
120
+ - `Big_Wave_Hello` (action_id: 28)
121
+ - `Victory_Cheer` (action_id: 59)
122
+ - `Confused_Scratch` (action_id: 36)
123
+
124
+ ### Character-Specific Picks (Meshy)
125
+
126
+ - Celebration: `Victory_Cheer` (action_id: 59) — crossed the line first, again
127
+ - Signature: `Run_02` (action_id: 14) — the delivery run
128
+ - Walk override: `Run_02` (action_id: 14) — he does not walk
129
+
130
+ ### Selection Rationale
131
+
132
+ Perpetual motion; even his idle should read as a runner at the blocks.
133
+
134
+ ### Exclusions
135
+
136
+ Do not select weapon-carrying animations (Gun, Rifle, Shoot, Reload, Grenade, Bow_Aimed).
137
+
138
+ ### Master Reference
139
+
140
+ See dark-matter-complex/docs/animation-spec.md for the full cross-character mapping.