arcane-cli 0.14.0 → 0.15.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -21
- package/README.md +253 -253
- package/dist/assets/.arcane/agents/agent-policies-template.md +414 -414
- package/dist/assets/.arcane/governance/agent-policies.md +414 -414
- package/dist/assets/.arcane/governance/agent-work-queue-model.md +61 -61
- package/dist/assets/.arcane/governance/cicd-standards.md +227 -227
- package/dist/assets/.arcane/governance/development-methodology.md +384 -384
- package/dist/assets/.arcane/governance/git-conventions.md +759 -759
- package/dist/assets/.arcane/governance/naming-conventions.md +142 -142
- package/dist/assets/.arcane/governance/new-business-setup.md +182 -182
- package/dist/assets/.arcane/governance/portable-bootstrap.md +101 -101
- package/dist/assets/.arcane/governance/product-excellence-standards.md +211 -211
- package/dist/assets/.arcane/governance/testing-standards.md +158 -158
- package/dist/assets/.arcane/governance/universal-agent-rules.md +108 -108
- package/dist/assets/.arcane/image-prompts/adelaide-image-prompt.md +140 -140
- package/dist/assets/.arcane/image-prompts/alexander-image-prompt.md +138 -138
- package/dist/assets/.arcane/image-prompts/bess-image-prompt.md +139 -139
- package/dist/assets/.arcane/image-prompts/circe-image-prompt.md +143 -143
- package/dist/assets/.arcane/image-prompts/custodio-image-prompt.md +140 -140
- package/dist/assets/.arcane/image-prompts/iris-image-prompt.md +139 -139
- package/dist/assets/.arcane/image-prompts/kellar-image-prompt.md +141 -141
- package/dist/assets/.arcane/image-prompts/lafayette-image-prompt.md +140 -140
- package/dist/assets/.arcane/image-prompts/lince-image-prompt.md +142 -142
- package/dist/assets/.arcane/image-prompts/mercurio-image-prompt.md +140 -140
- package/dist/assets/.arcane/image-prompts/merlin-image-prompt.md +139 -139
- package/dist/assets/.arcane/image-prompts/prospero-image-prompt.md +141 -141
- package/dist/assets/.claude/commands/spell-enchant.md +9 -9
- package/dist/assets/.github/agents/adelaide.agent.md +44 -44
- package/dist/assets/.github/agents/alexander.agent.md +43 -43
- package/dist/assets/.github/agents/bess.agent.md +42 -42
- package/dist/assets/.github/agents/circe.agent.md +43 -43
- package/dist/assets/.github/agents/custodio.agent.md +44 -44
- package/dist/assets/.github/agents/iris.agent.md +43 -43
- package/dist/assets/.github/agents/kellar.agent.md +43 -43
- package/dist/assets/.github/agents/lafayette.agent.md +42 -42
- package/dist/assets/.github/agents/lince.agent.md +43 -43
- package/dist/assets/.github/agents/mercurio.agent.md +43 -43
- package/dist/assets/.github/agents/merlin.agent.md +44 -44
- package/dist/assets/.github/agents/prospero.agent.md +43 -43
- package/dist/assets/.github/prompts/spell-close-session.prompt.md +17 -5
- package/dist/assets/.github/prompts/spell-commit-work.prompt.md +24 -6
- package/dist/assets/.github/prompts/spell-create-pull-request.prompt.md +12 -3
- package/dist/assets/.github/prompts/spell-enchant.prompt.md +385 -385
- package/dist/assets/.github/prompts/spell-feedback.prompt.md +113 -113
- package/dist/assets/.github/prompts/spell-full-cycle.prompt.md +202 -201
- package/dist/assets/.github/prompts/spell-implement.prompt.md +101 -101
- package/dist/assets/.github/prompts/spell-open-session.prompt.md +20 -5
- package/dist/assets/.github/prompts/spell-scope.prompt.md +263 -263
- package/dist/assets/agents/architecture-lead.yaml +61 -61
- package/dist/assets/agents/collaborator.yaml +59 -59
- package/dist/assets/agents/devops.yaml +60 -60
- package/dist/assets/agents/frontend-dev.yaml +60 -60
- package/dist/assets/agents/fullstack-dev.yaml +59 -59
- package/dist/assets/agents/marketing-strategist.yaml +60 -60
- package/dist/assets/agents/mobile-dev.yaml +59 -59
- package/dist/assets/agents/operations-comms.yaml +58 -58
- package/dist/assets/agents/orchestrator.yaml +60 -60
- package/dist/assets/agents/qa-lead.yaml +60 -60
- package/dist/assets/agents/research-analyst.yaml +59 -59
- package/dist/assets/agents/security-ops.yaml +61 -61
- package/dist/index.js +323 -7
- package/dist/index.js.map +1 -1
- package/package.json +72 -72
- package/dist/assets/.claude/commands/spell-eas-ios-deploy.md +0 -9
- package/dist/assets/.github/prompts/spell-eas-ios-deploy.prompt.md +0 -183
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# Bess — Avatar Image Generation Prompt
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**Character:** Bess, the Herald
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**Namesake:** Bess Houdini (1876–1943) — the channel that never closes; the name clears as every Elizabeth since Good Queen Bess
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**Arcane Role:** Operations Communications (operations-comms)
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**Ethnicity:** White female (American, Brooklyn-born)
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---
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## Image Generation Prompt
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```
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Photorealistic portrait of a petite White woman with a dark 1920s bob and
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bright, steady eyes. Tailored stage jacket with pearl buttons over a high
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collar, vintage-modern: brass telegraph key at her fingertips reimagined as
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a glowing message console. A single candle burns steadily beside a rack of
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glowing message tubes — the channel kept open, every year, without fail.
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Warm candlelight against cool slate tones. Composed, warm, unhurried
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reliability. Dark parlor background. Cinematic lighting. Square 1:1 avatar.
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```
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## Safe Version
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```
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Photorealistic portrait of a petite White woman with a dark 1920s bob,
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pearl-buttoned stage jacket, fingers on a glowing brass telegraph key
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console, single steady candle beside a rack of glowing message tubes, warm
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candlelight with cool slate tones, dark parlor background. Square 1:1
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avatar.
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```
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## Character Notes
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- **Build:** Petite, precise; presence through steadiness, not size
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- **Skin:** Fair; photorealistic texture, no smoothing
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- **Hair:** Dark 1920s bob, neat and practical
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- **Wardrobe:** Pearl-buttoned tailored stage jacket, high collar — stage-assistant elegance grown into command
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- **Signature elements:** The telegraph key and the steady candle — a decade of kept appointments
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- **Expression:** Warm, brief, certain; the message always gets through
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- **Focal element:** The glowing key under her fingers
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- **Digital layer:** Message tubes routing as pneumatic light-lines
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## Palette
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| Token | Hex | Usage |
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| ---------- | --------- | ---------------------------- |
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| Jacket | `#2e3440` | Slate tailored base |
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| Candle | `#e8b96a` | Warm keeping-light |
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| Pearl | `#e6e1d8` | Buttons, collar trim |
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| Message | `#8fb8de` | Telegraph glow, light-lines |
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| Background | `#151218` | Dark parlor |
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## Negative Prompts
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```
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black leather catsuit, sunglasses, digital rain, gothic skeleton, séance
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table crowd, cartoon, anime, franchise emblems, chest insignia, flapper
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party glamour, sad mourning veil, text, watermark
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```
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---
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## Image Types
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### Portrait — Studio Headshot (1:1 square)
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Tight crop on face and upper shoulders. Clean dark gradient background, even soft studio lighting; single warm candle-glow accent from the left. **1:1 square format.**
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```
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Petite White woman herald portrait, chest-up tight crop, dark 1920s bob, bright steady eyes, warm brief smile, pearl-buttoned slate stage jacket with high collar, soft warm candlelight from lower left against cool key light, photorealistic skin texture, no smoothing, dark gradient background, square 1:1 format, no text, no watermark.
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```
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### Full Body — Environmental Character Intro (2:3 portrait tall)
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At her communications desk — a wall of labeled message tubes glowing with routed updates, telegraph key under her hand, the one candle that has never gone out keeping the channel's hours. **2:3 portrait tall — full body head to shoes visible.**
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```
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Full-body character concept render, petite White woman standing at a vintage-modern communications desk, dark 1920s bob, pearl-buttoned slate jacket and practical skirt, one hand on a glowing brass telegraph key, wall of labeled pneumatic message tubes glowing with routed light behind her, single steady candle on the desk, photorealistic skin texture, entire body visible from head to shoes, warm-candle against slate palette, cinematic lighting, 2:3 portrait tall format, no text, no watermark.
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```
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### Poster Shot — Cinematic Frame (16:9 widescreen landscape)
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The open channel — a wide parlor-turned-switchboard at night, light-lines routing messages out into the dark city skyline, her silhouette small and central, the candle bright. **16:9 widescreen landscape.**
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```
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Epic horizontal landscape poster shot, 16:9 widescreen cinematic composition, petite White woman at a glowing switchboard desk in center frame of a dark parlor opening onto a night skyline, message light-lines routing outward across the full width into the city, steady candle flame as the brightest point, volumetric warm light, atmospheric dust, lens bloom, dramatic high-contrast lighting, blockbuster film-grade color grading, 16:9 landscape format, no text, no watermark.
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```
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### T-Pose Turnaround (Meshy 3D pipeline)
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**Meshy Export Height: 165 cm** (Origin: Bottom) — smallest of the roster; the room still orients around her desk.
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Three separate images (front, right side, back), plain neutral gray background (#808080), flat even lighting, no candle, no tubes, no glow. **Arms fully extended — hands and fingertips completely in frame.**
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**T-Pose Front:**
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Full body front view, T-pose — arms extended horizontally, legs shoulder-width apart. Petite White woman, dark 1920s bob. Pearl-buttoned slate tailored jacket with high collar, practical knee-length skirt, low-heeled shoes. No held objects, no effects. Hands open with fingers relaxed. Plain neutral gray background (#808080). Flat even studio lighting, no directional shadows. Arms fully extended — hands and fingertips completely in frame, not cropped. Facing directly forward toward camera. 3D model reference sheet.
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```
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**T-Pose Right Side / Back:** same specification, strict 90° right profile (zero 3/4 rotation) and directly-away back view; jacket seam and bob silhouette from behind.
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### A-Pose Turnaround (alternate)
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Same rules with arms at ~45° (A-pose), three separate images, if T-pose fails rigging at the shoulders.
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---
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## Animations
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### Shared Base Set (all agents)
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- `Idle` (action_id: 0)
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- `Casual_Walk` (action_id: 30)
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- `Run_02` (action_id: 14)
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- `Agree_Gesture` (action_id: 25)
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- `Idle_02` (action_id: 11)
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- `Talk_Passionately` (action_id: 308)
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- `Big_Wave_Hello` (action_id: 28)
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- `Victory_Cheer` (action_id: 59)
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- `Confused_Scratch` (action_id: 36)
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### Character-Specific Picks (Meshy)
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- Celebration: `Agree_Gesture` (action_id: 25) — loop closed
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- Signature: `Idle` (action_id: 0) — keeping the channel's hours
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- Walk override: `default`
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### Selection Rationale
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Reliability as presence: small motions, kept appointments, nothing wasted.
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### Exclusions
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Do not select weapon-carrying animations (Gun, Rifle, Shoot, Reload, Grenade, Bow_Aimed).
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### Master Reference
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See dark-matter-complex/docs/animation-spec.md for the full cross-character mapping.
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# Bess — Avatar Image Generation Prompt
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**Character:** Bess, the Herald
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4
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**Namesake:** Bess Houdini (1876–1943) — the channel that never closes; the name clears as every Elizabeth since Good Queen Bess
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**Arcane Role:** Operations Communications (operations-comms)
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**Ethnicity:** White female (American, Brooklyn-born)
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---
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## Image Generation Prompt
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```
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Photorealistic portrait of a petite White woman with a dark 1920s bob and
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14
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+
bright, steady eyes. Tailored stage jacket with pearl buttons over a high
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15
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+
collar, vintage-modern: brass telegraph key at her fingertips reimagined as
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16
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a glowing message console. A single candle burns steadily beside a rack of
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17
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+
glowing message tubes — the channel kept open, every year, without fail.
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Warm candlelight against cool slate tones. Composed, warm, unhurried
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reliability. Dark parlor background. Cinematic lighting. Square 1:1 avatar.
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```
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## Safe Version
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```
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Photorealistic portrait of a petite White woman with a dark 1920s bob,
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pearl-buttoned stage jacket, fingers on a glowing brass telegraph key
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console, single steady candle beside a rack of glowing message tubes, warm
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candlelight with cool slate tones, dark parlor background. Square 1:1
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avatar.
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```
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## Character Notes
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- **Build:** Petite, precise; presence through steadiness, not size
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35
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- **Skin:** Fair; photorealistic texture, no smoothing
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36
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+
- **Hair:** Dark 1920s bob, neat and practical
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37
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+
- **Wardrobe:** Pearl-buttoned tailored stage jacket, high collar — stage-assistant elegance grown into command
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38
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+
- **Signature elements:** The telegraph key and the steady candle — a decade of kept appointments
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39
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+
- **Expression:** Warm, brief, certain; the message always gets through
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40
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+
- **Focal element:** The glowing key under her fingers
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- **Digital layer:** Message tubes routing as pneumatic light-lines
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## Palette
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| Token | Hex | Usage |
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| ---------- | --------- | ---------------------------- |
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| Jacket | `#2e3440` | Slate tailored base |
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| Candle | `#e8b96a` | Warm keeping-light |
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| Pearl | `#e6e1d8` | Buttons, collar trim |
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| Message | `#8fb8de` | Telegraph glow, light-lines |
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| Background | `#151218` | Dark parlor |
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## Negative Prompts
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```
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black leather catsuit, sunglasses, digital rain, gothic skeleton, séance
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table crowd, cartoon, anime, franchise emblems, chest insignia, flapper
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party glamour, sad mourning veil, text, watermark
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```
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---
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## Image Types
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### Portrait — Studio Headshot (1:1 square)
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Tight crop on face and upper shoulders. Clean dark gradient background, even soft studio lighting; single warm candle-glow accent from the left. **1:1 square format.**
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```
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Petite White woman herald portrait, chest-up tight crop, dark 1920s bob, bright steady eyes, warm brief smile, pearl-buttoned slate stage jacket with high collar, soft warm candlelight from lower left against cool key light, photorealistic skin texture, no smoothing, dark gradient background, square 1:1 format, no text, no watermark.
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```
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### Full Body — Environmental Character Intro (2:3 portrait tall)
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At her communications desk — a wall of labeled message tubes glowing with routed updates, telegraph key under her hand, the one candle that has never gone out keeping the channel's hours. **2:3 portrait tall — full body head to shoes visible.**
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76
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+
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77
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```
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78
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Full-body character concept render, petite White woman standing at a vintage-modern communications desk, dark 1920s bob, pearl-buttoned slate jacket and practical skirt, one hand on a glowing brass telegraph key, wall of labeled pneumatic message tubes glowing with routed light behind her, single steady candle on the desk, photorealistic skin texture, entire body visible from head to shoes, warm-candle against slate palette, cinematic lighting, 2:3 portrait tall format, no text, no watermark.
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```
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### Poster Shot — Cinematic Frame (16:9 widescreen landscape)
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82
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+
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83
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+
The open channel — a wide parlor-turned-switchboard at night, light-lines routing messages out into the dark city skyline, her silhouette small and central, the candle bright. **16:9 widescreen landscape.**
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84
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+
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85
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+
```
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86
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+
Epic horizontal landscape poster shot, 16:9 widescreen cinematic composition, petite White woman at a glowing switchboard desk in center frame of a dark parlor opening onto a night skyline, message light-lines routing outward across the full width into the city, steady candle flame as the brightest point, volumetric warm light, atmospheric dust, lens bloom, dramatic high-contrast lighting, blockbuster film-grade color grading, 16:9 landscape format, no text, no watermark.
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```
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### T-Pose Turnaround (Meshy 3D pipeline)
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**Meshy Export Height: 165 cm** (Origin: Bottom) — smallest of the roster; the room still orients around her desk.
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Three separate images (front, right side, back), plain neutral gray background (#808080), flat even lighting, no candle, no tubes, no glow. **Arms fully extended — hands and fingertips completely in frame.**
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**T-Pose Front:**
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```
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Full body front view, T-pose — arms extended horizontally, legs shoulder-width apart. Petite White woman, dark 1920s bob. Pearl-buttoned slate tailored jacket with high collar, practical knee-length skirt, low-heeled shoes. No held objects, no effects. Hands open with fingers relaxed. Plain neutral gray background (#808080). Flat even studio lighting, no directional shadows. Arms fully extended — hands and fingertips completely in frame, not cropped. Facing directly forward toward camera. 3D model reference sheet.
|
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+
```
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**T-Pose Right Side / Back:** same specification, strict 90° right profile (zero 3/4 rotation) and directly-away back view; jacket seam and bob silhouette from behind.
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### A-Pose Turnaround (alternate)
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Same rules with arms at ~45° (A-pose), three separate images, if T-pose fails rigging at the shoulders.
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---
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## Animations
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### Shared Base Set (all agents)
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- `Idle` (action_id: 0)
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- `Agree_Gesture` (action_id: 25)
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- `Idle_02` (action_id: 11)
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- `Talk_Passionately` (action_id: 308)
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- `Big_Wave_Hello` (action_id: 28)
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- `Victory_Cheer` (action_id: 59)
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- `Confused_Scratch` (action_id: 36)
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### Character-Specific Picks (Meshy)
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- Celebration: `Agree_Gesture` (action_id: 25) — loop closed
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- Signature: `Idle` (action_id: 0) — keeping the channel's hours
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### Selection Rationale
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Reliability as presence: small motions, kept appointments, nothing wasted.
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### Exclusions
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Do not select weapon-carrying animations (Gun, Rifle, Shoot, Reload, Grenade, Bow_Aimed).
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### Master Reference
|
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+
See dark-matter-complex/docs/animation-spec.md for the full cross-character mapping.
|
|
@@ -1,143 +1,143 @@
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# Circe — Avatar Image Generation Prompt
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3
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**Character:** Circe, the Charmweaver
|
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4
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**Namesake:** Circe, Homer's *Odyssey* — the original enchantress; public domain
|
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5
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**Arcane Role:** Marketing Strategist (marketing-strategist)
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6
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**Ethnicity:** Greek female (Mediterranean)
|
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-
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|
8
|
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**Repaint note (mandatory):** no red hex-swirl energy of any kind — the prior
|
|
9
|
-
scarlet chaos-magic motif is retired. Her magic is woven and poured, never
|
|
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sparked.
|
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|
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|
-
---
|
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## Image Generation Prompt
|
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-
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-
```
|
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Photorealistic portrait of a regal Greek woman, the original enchantress as
|
|
18
|
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brand strategist. Dark hair in long braids threaded with gold, sea-green
|
|
19
|
-
eyes, composed knowing half-smile. Deep emerald mantle woven with living
|
|
20
|
-
island flora that resolves into flowing campaign threads on a loom beside
|
|
21
|
-
her. A golden cup in one hand, its shimmer rising as narrative ribbons of
|
|
22
|
-
soft light carrying story imagery — never red, never hexagonal. An island
|
|
23
|
-
workshop of herbs and looms behind her. Emerald, gold and sea-glass
|
|
24
|
-
palette. Cinematic lighting, dark background. Square 1:1 avatar.
|
|
25
|
-
```
|
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|
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|
|
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|
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## Safe Version
|
|
28
|
-
|
|
29
|
-
```
|
|
30
|
-
Photorealistic portrait of a regal Greek woman with long dark braids
|
|
31
|
-
threaded with gold, sea-green eyes, deep emerald woven mantle, golden cup
|
|
32
|
-
in one hand with ribbons of soft light rising from it, glowing loom of
|
|
33
|
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campaign threads beside her, island workshop background. Square 1:1 avatar.
|
|
34
|
-
```
|
|
35
|
-
|
|
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|
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## Character Notes
|
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|
-
|
|
38
|
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- **Build:** Regal, composed; a sovereign of her own island
|
|
39
|
-
- **Skin:** Warm olive; photorealistic texture, no smoothing
|
|
40
|
-
- **Hair:** Long dark braids with gold thread
|
|
41
|
-
- **Wardrobe:** Emerald woven mantle, botanical patterns alive at the hem
|
|
42
|
-
- **Signature elements:** The golden cup and the loom — Homeric props, honestly borrowed
|
|
43
|
-
- **Expression:** Knowing half-smile; she can see what the story does to you
|
|
44
|
-
- **Focal element:** Narrative light-ribbons rising from the cup
|
|
45
|
-
- **Forbidden motif:** red hex-swirl energy, scarlet tendrils — retired permanently
|
|
46
|
-
|
|
47
|
-
## Palette
|
|
48
|
-
|
|
49
|
-
| Token | Hex | Usage |
|
|
50
|
-
| ---------- | --------- | --------------------------------- |
|
|
51
|
-
| Mantle | `#1e5c46` | Deep emerald weave |
|
|
52
|
-
| Gold | `#cfa24a` | Braids thread, cup, loom frame |
|
|
53
|
-
| Ribbon | `#8fd8c4` | Sea-glass narrative light |
|
|
54
|
-
| Flora | `#5a8a4a` | Living botanical patterns |
|
|
55
|
-
| Background | `#101713` | Island workshop darkness |
|
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56
|
-
|
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57
|
-
## Negative Prompts
|
|
58
|
-
|
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59
|
-
```
|
|
60
|
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red energy, scarlet tendrils, hex swirl, hexagons, chaos magic, witch hat,
|
|
61
|
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crown of horns, pigs, cartoon, anime, franchise emblems, chest insignia,
|
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|
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villainous sneer, text, watermark
|
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|
-
```
|
|
64
|
-
|
|
65
|
-
---
|
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|
-
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|
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## Image Types
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69
|
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### Portrait — Studio Headshot (1:1 square)
|
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70
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-
|
|
71
|
-
Tight crop on face and upper shoulders. Clean dark gradient background, even soft studio lighting; soft sea-glass shimmer from the cup out of frame. **1:1 square format.**
|
|
72
|
-
|
|
73
|
-
```
|
|
74
|
-
Regal Greek woman enchantress portrait, chest-up tight crop, long dark braids threaded with gold, sea-green eyes, knowing half-smile, deep emerald woven mantle collar with living botanical pattern, soft sea-glass light rising from below, photorealistic warm olive skin texture, no smoothing, dark gradient background, square 1:1 format, no text, no watermark.
|
|
75
|
-
```
|
|
76
|
-
|
|
77
|
-
### Full Body — Environmental Character Intro (2:3 portrait tall)
|
|
78
|
-
|
|
79
|
-
In her island workshop — the loom weaving campaign threads into a tapestry of story imagery, herb shelves as an apothecary of brand voice, the cup pouring a launch. **2:3 portrait tall — full body head to sandals visible.**
|
|
80
|
-
|
|
81
|
-
```
|
|
82
|
-
Full-body character concept render, regal Greek woman standing at a great loom in an island workshop, deep emerald mantle flowing, long gold-threaded braids, one hand raising a golden cup releasing ribbons of sea-glass light, the loom weaving those ribbons into a glowing tapestry of story imagery, shelves of glowing herb jars behind her, photorealistic skin texture, entire body visible from head to sandals, emerald and gold palette, cinematic lighting, 2:3 portrait tall format, no text, no watermark, no red energy, no hexagonal motifs.
|
|
83
|
-
```
|
|
84
|
-
|
|
85
|
-
### Poster Shot — Cinematic Frame (16:9 widescreen landscape)
|
|
86
|
-
|
|
87
|
-
The island at dusk — her tapestry of narrative light unfurling from the loom across the full frame, ships on the horizon turning toward it. **16:9 widescreen landscape.**
|
|
88
|
-
|
|
89
|
-
```
|
|
90
|
-
Epic horizontal landscape poster shot, 16:9 widescreen cinematic composition, Greek enchantress in left third at her loom on an island terrace at dusk, vast tapestry of sea-glass narrative light unfurling across the frame, distant ships turning toward the glow on the horizon, volumetric golden-hour light, atmospheric haze, lens bloom, dramatic high-contrast lighting, blockbuster film-grade color grading, 16:9 landscape format, no text, no watermark, no red energy, no hexagonal motifs.
|
|
91
|
-
```
|
|
92
|
-
|
|
93
|
-
### T-Pose Turnaround (Meshy 3D pipeline)
|
|
94
|
-
|
|
95
|
-
**Meshy Export Height: 177 cm** (Origin: Bottom) — sovereign bearing.
|
|
96
|
-
|
|
97
|
-
Three separate images (front, right side, back), plain neutral gray background (#808080), flat even lighting, no cup, no ribbons, mantle patterns inactive. **Arms fully extended — hands and fingertips completely in frame.**
|
|
98
|
-
|
|
99
|
-
**T-Pose Front:**
|
|
100
|
-
|
|
101
|
-
```
|
|
102
|
-
Full body front view, T-pose — arms extended horizontally, legs shoulder-width apart. Regal Greek woman, long dark braids threaded with gold. Deep emerald woven mantle over a practical tunic, botanical patterns inactive with no glow, flat sandals. No cup, no held objects, no light effects. Hands open with fingers relaxed. Plain neutral gray background (#808080). Flat even studio lighting, no directional shadows. Arms fully extended — hands and fingertips completely in frame, not cropped. Facing directly forward toward camera. 3D model reference sheet.
|
|
103
|
-
```
|
|
104
|
-
|
|
105
|
-
**T-Pose Right Side / Back:** same specification, strict 90° right profile (zero 3/4 rotation) and directly-away back view; mantle drape and braids visible from behind.
|
|
106
|
-
|
|
107
|
-
### A-Pose Turnaround (alternate)
|
|
108
|
-
|
|
109
|
-
Same rules with arms at ~45° (A-pose), three separate images, if T-pose fails rigging or clips the mantle.
|
|
110
|
-
|
|
111
|
-
---
|
|
112
|
-
|
|
113
|
-
## Animations
|
|
114
|
-
|
|
115
|
-
### Shared Base Set (all agents)
|
|
116
|
-
|
|
117
|
-
- `Idle` (action_id: 0)
|
|
118
|
-
- `Casual_Walk` (action_id: 30)
|
|
119
|
-
- `Run_02` (action_id: 14)
|
|
120
|
-
- `Agree_Gesture` (action_id: 25)
|
|
121
|
-
- `Idle_02` (action_id: 11)
|
|
122
|
-
- `Talk_Passionately` (action_id: 308)
|
|
123
|
-
- `Big_Wave_Hello` (action_id: 28)
|
|
124
|
-
- `Victory_Cheer` (action_id: 59)
|
|
125
|
-
- `Confused_Scratch` (action_id: 36)
|
|
126
|
-
|
|
127
|
-
### Character-Specific Picks (Meshy)
|
|
128
|
-
|
|
129
|
-
- Celebration: `Victory_Cheer` (action_id: 59) — the campaign landed
|
|
130
|
-
- Signature: `Talk_Passionately` (action_id: 308) — telling the story
|
|
131
|
-
- Walk override: `default`
|
|
132
|
-
|
|
133
|
-
### Selection Rationale
|
|
134
|
-
|
|
135
|
-
Allure through composure; she persuades a room by owning it quietly.
|
|
136
|
-
|
|
137
|
-
### Exclusions
|
|
138
|
-
|
|
139
|
-
Do not select weapon-carrying animations (Gun, Rifle, Shoot, Reload, Grenade, Bow_Aimed).
|
|
140
|
-
|
|
141
|
-
### Master Reference
|
|
142
|
-
|
|
143
|
-
See dark-matter-complex/docs/animation-spec.md for the full cross-character mapping.
|
|
1
|
+
# Circe — Avatar Image Generation Prompt
|
|
2
|
+
|
|
3
|
+
**Character:** Circe, the Charmweaver
|
|
4
|
+
**Namesake:** Circe, Homer's *Odyssey* — the original enchantress; public domain
|
|
5
|
+
**Arcane Role:** Marketing Strategist (marketing-strategist)
|
|
6
|
+
**Ethnicity:** Greek female (Mediterranean)
|
|
7
|
+
|
|
8
|
+
**Repaint note (mandatory):** no red hex-swirl energy of any kind — the prior
|
|
9
|
+
scarlet chaos-magic motif is retired. Her magic is woven and poured, never
|
|
10
|
+
sparked.
|
|
11
|
+
|
|
12
|
+
---
|
|
13
|
+
|
|
14
|
+
## Image Generation Prompt
|
|
15
|
+
|
|
16
|
+
```
|
|
17
|
+
Photorealistic portrait of a regal Greek woman, the original enchantress as
|
|
18
|
+
brand strategist. Dark hair in long braids threaded with gold, sea-green
|
|
19
|
+
eyes, composed knowing half-smile. Deep emerald mantle woven with living
|
|
20
|
+
island flora that resolves into flowing campaign threads on a loom beside
|
|
21
|
+
her. A golden cup in one hand, its shimmer rising as narrative ribbons of
|
|
22
|
+
soft light carrying story imagery — never red, never hexagonal. An island
|
|
23
|
+
workshop of herbs and looms behind her. Emerald, gold and sea-glass
|
|
24
|
+
palette. Cinematic lighting, dark background. Square 1:1 avatar.
|
|
25
|
+
```
|
|
26
|
+
|
|
27
|
+
## Safe Version
|
|
28
|
+
|
|
29
|
+
```
|
|
30
|
+
Photorealistic portrait of a regal Greek woman with long dark braids
|
|
31
|
+
threaded with gold, sea-green eyes, deep emerald woven mantle, golden cup
|
|
32
|
+
in one hand with ribbons of soft light rising from it, glowing loom of
|
|
33
|
+
campaign threads beside her, island workshop background. Square 1:1 avatar.
|
|
34
|
+
```
|
|
35
|
+
|
|
36
|
+
## Character Notes
|
|
37
|
+
|
|
38
|
+
- **Build:** Regal, composed; a sovereign of her own island
|
|
39
|
+
- **Skin:** Warm olive; photorealistic texture, no smoothing
|
|
40
|
+
- **Hair:** Long dark braids with gold thread
|
|
41
|
+
- **Wardrobe:** Emerald woven mantle, botanical patterns alive at the hem
|
|
42
|
+
- **Signature elements:** The golden cup and the loom — Homeric props, honestly borrowed
|
|
43
|
+
- **Expression:** Knowing half-smile; she can see what the story does to you
|
|
44
|
+
- **Focal element:** Narrative light-ribbons rising from the cup
|
|
45
|
+
- **Forbidden motif:** red hex-swirl energy, scarlet tendrils — retired permanently
|
|
46
|
+
|
|
47
|
+
## Palette
|
|
48
|
+
|
|
49
|
+
| Token | Hex | Usage |
|
|
50
|
+
| ---------- | --------- | --------------------------------- |
|
|
51
|
+
| Mantle | `#1e5c46` | Deep emerald weave |
|
|
52
|
+
| Gold | `#cfa24a` | Braids thread, cup, loom frame |
|
|
53
|
+
| Ribbon | `#8fd8c4` | Sea-glass narrative light |
|
|
54
|
+
| Flora | `#5a8a4a` | Living botanical patterns |
|
|
55
|
+
| Background | `#101713` | Island workshop darkness |
|
|
56
|
+
|
|
57
|
+
## Negative Prompts
|
|
58
|
+
|
|
59
|
+
```
|
|
60
|
+
red energy, scarlet tendrils, hex swirl, hexagons, chaos magic, witch hat,
|
|
61
|
+
crown of horns, pigs, cartoon, anime, franchise emblems, chest insignia,
|
|
62
|
+
villainous sneer, text, watermark
|
|
63
|
+
```
|
|
64
|
+
|
|
65
|
+
---
|
|
66
|
+
|
|
67
|
+
## Image Types
|
|
68
|
+
|
|
69
|
+
### Portrait — Studio Headshot (1:1 square)
|
|
70
|
+
|
|
71
|
+
Tight crop on face and upper shoulders. Clean dark gradient background, even soft studio lighting; soft sea-glass shimmer from the cup out of frame. **1:1 square format.**
|
|
72
|
+
|
|
73
|
+
```
|
|
74
|
+
Regal Greek woman enchantress portrait, chest-up tight crop, long dark braids threaded with gold, sea-green eyes, knowing half-smile, deep emerald woven mantle collar with living botanical pattern, soft sea-glass light rising from below, photorealistic warm olive skin texture, no smoothing, dark gradient background, square 1:1 format, no text, no watermark.
|
|
75
|
+
```
|
|
76
|
+
|
|
77
|
+
### Full Body — Environmental Character Intro (2:3 portrait tall)
|
|
78
|
+
|
|
79
|
+
In her island workshop — the loom weaving campaign threads into a tapestry of story imagery, herb shelves as an apothecary of brand voice, the cup pouring a launch. **2:3 portrait tall — full body head to sandals visible.**
|
|
80
|
+
|
|
81
|
+
```
|
|
82
|
+
Full-body character concept render, regal Greek woman standing at a great loom in an island workshop, deep emerald mantle flowing, long gold-threaded braids, one hand raising a golden cup releasing ribbons of sea-glass light, the loom weaving those ribbons into a glowing tapestry of story imagery, shelves of glowing herb jars behind her, photorealistic skin texture, entire body visible from head to sandals, emerald and gold palette, cinematic lighting, 2:3 portrait tall format, no text, no watermark, no red energy, no hexagonal motifs.
|
|
83
|
+
```
|
|
84
|
+
|
|
85
|
+
### Poster Shot — Cinematic Frame (16:9 widescreen landscape)
|
|
86
|
+
|
|
87
|
+
The island at dusk — her tapestry of narrative light unfurling from the loom across the full frame, ships on the horizon turning toward it. **16:9 widescreen landscape.**
|
|
88
|
+
|
|
89
|
+
```
|
|
90
|
+
Epic horizontal landscape poster shot, 16:9 widescreen cinematic composition, Greek enchantress in left third at her loom on an island terrace at dusk, vast tapestry of sea-glass narrative light unfurling across the frame, distant ships turning toward the glow on the horizon, volumetric golden-hour light, atmospheric haze, lens bloom, dramatic high-contrast lighting, blockbuster film-grade color grading, 16:9 landscape format, no text, no watermark, no red energy, no hexagonal motifs.
|
|
91
|
+
```
|
|
92
|
+
|
|
93
|
+
### T-Pose Turnaround (Meshy 3D pipeline)
|
|
94
|
+
|
|
95
|
+
**Meshy Export Height: 177 cm** (Origin: Bottom) — sovereign bearing.
|
|
96
|
+
|
|
97
|
+
Three separate images (front, right side, back), plain neutral gray background (#808080), flat even lighting, no cup, no ribbons, mantle patterns inactive. **Arms fully extended — hands and fingertips completely in frame.**
|
|
98
|
+
|
|
99
|
+
**T-Pose Front:**
|
|
100
|
+
|
|
101
|
+
```
|
|
102
|
+
Full body front view, T-pose — arms extended horizontally, legs shoulder-width apart. Regal Greek woman, long dark braids threaded with gold. Deep emerald woven mantle over a practical tunic, botanical patterns inactive with no glow, flat sandals. No cup, no held objects, no light effects. Hands open with fingers relaxed. Plain neutral gray background (#808080). Flat even studio lighting, no directional shadows. Arms fully extended — hands and fingertips completely in frame, not cropped. Facing directly forward toward camera. 3D model reference sheet.
|
|
103
|
+
```
|
|
104
|
+
|
|
105
|
+
**T-Pose Right Side / Back:** same specification, strict 90° right profile (zero 3/4 rotation) and directly-away back view; mantle drape and braids visible from behind.
|
|
106
|
+
|
|
107
|
+
### A-Pose Turnaround (alternate)
|
|
108
|
+
|
|
109
|
+
Same rules with arms at ~45° (A-pose), three separate images, if T-pose fails rigging or clips the mantle.
|
|
110
|
+
|
|
111
|
+
---
|
|
112
|
+
|
|
113
|
+
## Animations
|
|
114
|
+
|
|
115
|
+
### Shared Base Set (all agents)
|
|
116
|
+
|
|
117
|
+
- `Idle` (action_id: 0)
|
|
118
|
+
- `Casual_Walk` (action_id: 30)
|
|
119
|
+
- `Run_02` (action_id: 14)
|
|
120
|
+
- `Agree_Gesture` (action_id: 25)
|
|
121
|
+
- `Idle_02` (action_id: 11)
|
|
122
|
+
- `Talk_Passionately` (action_id: 308)
|
|
123
|
+
- `Big_Wave_Hello` (action_id: 28)
|
|
124
|
+
- `Victory_Cheer` (action_id: 59)
|
|
125
|
+
- `Confused_Scratch` (action_id: 36)
|
|
126
|
+
|
|
127
|
+
### Character-Specific Picks (Meshy)
|
|
128
|
+
|
|
129
|
+
- Celebration: `Victory_Cheer` (action_id: 59) — the campaign landed
|
|
130
|
+
- Signature: `Talk_Passionately` (action_id: 308) — telling the story
|
|
131
|
+
- Walk override: `default`
|
|
132
|
+
|
|
133
|
+
### Selection Rationale
|
|
134
|
+
|
|
135
|
+
Allure through composure; she persuades a room by owning it quietly.
|
|
136
|
+
|
|
137
|
+
### Exclusions
|
|
138
|
+
|
|
139
|
+
Do not select weapon-carrying animations (Gun, Rifle, Shoot, Reload, Grenade, Bow_Aimed).
|
|
140
|
+
|
|
141
|
+
### Master Reference
|
|
142
|
+
|
|
143
|
+
See dark-matter-complex/docs/animation-spec.md for the full cross-character mapping.
|