aoi-comp 1.0.6 → 1.0.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{BufferResource-CVU-ZRRz.js → BufferResource-DPOGqxQ8.js} +8 -6
- package/dist/{CanvasPool-C3aVgvEX.js → CanvasPool-Btji3eOu.js} +1 -1
- package/dist/{Geometry-CN7W9DnD.js → Geometry-CmoUjYuy.js} +13 -12
- package/dist/{RenderTargetSystem-D_FiZPnb.js → RenderTargetSystem-BwBGe2Se.js} +252 -252
- package/dist/{browserAll-DqFkNC6q.js → browserAll-BIc-EcPU.js} +20 -20
- package/dist/{canvasUtils-D0KM_fKp.js → canvasUtils-BZU-qDXH.js} +1 -1
- package/dist/comps.js +20774 -3227
- package/dist/{getTextureBatchBindGroup-CLFTP_Vc.js → getTextureBatchBindGroup-B9kZnBNO.js} +1 -1
- package/dist/hooks-DVVg7e1H.js +527 -0
- package/dist/hooks.js +2 -2
- package/dist/index.js +1 -1
- package/dist/{init-DVXFVLyx.js → init-W_GeGJkn.js} +54 -47
- package/dist/{init-CIaGzij5.js → init-pj0uFHxN.js} +18 -18
- package/dist/{packages-Dd2mV9Xv.js → packages-B-izsU7O.js} +985 -718
- package/dist/style.css +1 -1
- package/dist/utils.js +2 -2
- package/dist/webworkerAll-CSNhSmU-.js +2 -0
- package/package.json +5 -4
- package/dist/CanvasRenderer-CVj7HTkL.js +0 -3460
- package/dist/WebGLRenderer-CurPxJtF.js +0 -2210
- package/dist/WebGPURenderer-CfiYFIN2.js +0 -1840
- package/dist/hooks-FYdXNEDe.js +0 -452
- package/dist/rolldown-runtime-CWhphoD1.js +0 -23
- package/dist/webworkerAll-XSXRmCFC.js +0 -2
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import { B as e, C as t, D as n, G as r, H as i, I as a, J as o, L as s, P as c, Q as l, R as u, T as d, V as f, W as p, Y as m, Z as h, _ as g,
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import { B as e, C as t, D as n, G as r, H as i, I as a, J as o, L as s, P as c, Q as l, R as u, T as d, V as f, W as p, Y as m, Z as h, _ as g, at as _, b as v, d as y, et as b, f as ee, h as te, i as ne, it as x, j as re, k as ie, l as S, m as ae, n as oe, nt as se, o as ce, r as C, s as le, t as ue, tt as de, u as fe, w as pe, x as me, y as w, z as T } from "./Geometry-CmoUjYuy.js";
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e.gpuBindGroup = null, e.bindGroup = null, e.action = s, e.batcher = this, e.textures = r, e.blendMode = i, e.topology = a, e.start = t, e.size = n, e.elements = c, ++I, this.batches[this.batchIndex++] = e, o.add(e);
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var Pe = Ne, Fe = /* @__PURE__ */ new Float32Array(1), Ie = /* @__PURE__ */ new Uint32Array(1), Le = class extends ue {
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var tt = "\n @in aPosition: vec2<f32>;\n @in aUV: vec2<f32>;\n\n @out @builtin(position) vPosition: vec4<f32>;\n @out vUV : vec2<f32>;\n @out vColor : vec4<f32>;\n\n {{header}}\n\n struct VSOutput {\n {{struct}}\n };\n\n @vertex\n fn main( {{in}} ) -> VSOutput {\n\n var worldTransformMatrix = globalUniforms.uWorldTransformMatrix;\n var modelMatrix = mat3x3<f32>(\n 1.0, 0.0, 0.0,\n 0.0, 1.0, 0.0,\n 0.0, 0.0, 1.0\n );\n var position = aPosition;\n var uv = aUV;\n\n {{start}}\n\n vColor = vec4<f32>(1., 1., 1., 1.);\n\n {{main}}\n\n vUV = uv;\n\n var modelViewProjectionMatrix = globalUniforms.uProjectionMatrix * worldTransformMatrix * modelMatrix;\n\n vPosition = vec4<f32>((modelViewProjectionMatrix * vec3<f32>(position, 1.0)).xy, 0.0, 1.0);\n\n vColor *= globalUniforms.uWorldColorAlpha;\n\n {{end}}\n\n {{return}}\n };\n", nt = "\n @in vUV : vec2<f32>;\n @in vColor : vec4<f32>;\n\n {{header}}\n\n @fragment\n fn main(\n {{in}}\n ) -> @location(0) vec4<f32> {\n\n {{start}}\n\n var outColor:vec4<f32>;\n\n {{main}}\n\n var finalColor:vec4<f32> = outColor * vColor;\n\n {{end}}\n\n return finalColor;\n };\n", rt = "\n in vec2 aPosition;\n in vec2 aUV;\n\n out vec4 vColor;\n out vec2 vUV;\n\n {{header}}\n\n void main(void){\n\n mat3 worldTransformMatrix = uWorldTransformMatrix;\n mat3 modelMatrix = mat3(\n 1.0, 0.0, 0.0,\n 0.0, 1.0, 0.0,\n 0.0, 0.0, 1.0\n );\n vec2 position = aPosition;\n vec2 uv = aUV;\n\n {{start}}\n\n vColor = vec4(1.);\n\n {{main}}\n\n vUV = uv;\n\n mat3 modelViewProjectionMatrix = uProjectionMatrix * worldTransformMatrix * modelMatrix;\n\n gl_Position = vec4((modelViewProjectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);\n\n vColor *= uWorldColorAlpha;\n\n {{end}}\n }\n", it = "\n\n in vec4 vColor;\n in vec2 vUV;\n\n out vec4 finalColor;\n\n {{header}}\n\n void main(void) {\n\n {{start}}\n\n vec4 outColor;\n\n {{main}}\n\n finalColor = outColor * vColor;\n\n {{end}}\n }\n", at = {
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//#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/rendering/high-shader/shader-bits/roundPixelsBit.mjs
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value: n,
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//#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/rendering/batcher/shared/DefaultShader.mjs
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var St = class extends le {
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constructor(e) {
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let t = ct({
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name: "batch",
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bits: [
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ut,
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mt(e),
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vt
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});
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@@ -756,9 +756,9 @@ var St = class extends ce {
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resources: { batchSamplers: xt(e) }
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}), this.maxTextures = e;
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}, R = null, Ct = class e extends
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}, R = null, Ct = class e extends Pe {
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constructor(t) {
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super(t), this.geometry = new Le(), this.name = e.extension.name, this.vertexSize = 6, R ??= new St(t.maxTextures), this.shader = R;
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}
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packAttributes(e, t, n, r, i) {
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let a = i << 16 | e.roundPixels & 65535, o = e.transform, s = o.a, c = o.b, l = o.c, u = o.d, d = o.tx, f = o.ty, { positions: p, uvs: m } = e, h = e.color, g = e.attributeOffset, _ = g + e.attributeSize;
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type: [
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type: [x.Batcher],
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name: "default"
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var z = Ct, wt = class {
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this._renderer = t, t.gc.addResourceHash(this, "items", n, i ?? 0), this._onUnload = r, this.name = a;
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}
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add(e) {
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return this.items[e.uid]
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return !this.items[e.uid] && (this.items[e.uid] = e, e.once("unload", this.remove, this), e._gcLastUsed = this._renderer.gc.now, !0);
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remove(e, ...t) {
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@@ -802,11 +802,11 @@ var z = Ct, wt = class {
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destroy(...e) {
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this.removeAll(...e), this.items = /* @__PURE__ */ Object.create(null), this._renderer = null, this._onUnload = null;
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}
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-
}, Tt = "in vec2 vMaskCoord;\nin vec2 vTextureCoord;\n\nuniform sampler2D uTexture;\nuniform sampler2D uMaskTexture;\n\nuniform float uAlpha;\nuniform vec4 uMaskClamp;\nuniform float uInverse;\nuniform float uChannel;\n\nout vec4 finalColor;\n\nvoid main(void)\n{\n float clip = step(3.5,\n step(uMaskClamp.x, vMaskCoord.x) +\n step(uMaskClamp.y, vMaskCoord.y) +\n step(vMaskCoord.x, uMaskClamp.z) +\n step(vMaskCoord.y, uMaskClamp.w));\n\n // TODO look into why this is needed\n float npmAlpha = uAlpha;\n vec4 original = texture(uTexture, vTextureCoord);\n vec4 masky = texture(uMaskTexture, vMaskCoord);\n\n float a;\n if (uChannel == 1.0) {\n a = masky.a * npmAlpha * clip;\n } else {\n float alphaMul = 1.0 - npmAlpha * (1.0 - masky.a);\n a = alphaMul * masky.r * npmAlpha * clip;\n }\n\n if (uInverse == 1.0) {\n a = 1.0 - a;\n }\n\n finalColor = original * a;\n}\n", Et = "in vec2 aPosition;\n\nout vec2 vTextureCoord;\nout vec2 vMaskCoord;\n\n\nuniform vec4 uInputSize;\nuniform vec4 uOutputFrame;\nuniform vec4 uOutputTexture;\nuniform mat3 uFilterMatrix;\n\nvec4 filterVertexPosition( vec2 aPosition )\n{\n vec2 position = aPosition * uOutputFrame.zw + uOutputFrame.xy;\n \n position.x = position.x * (2.0 / uOutputTexture.x) - 1.0;\n position.y = position.y * (2.0*uOutputTexture.z / uOutputTexture.y) - uOutputTexture.z;\n\n return vec4(position, 0.0, 1.0);\n}\n\nvec2 filterTextureCoord( vec2 aPosition )\n{\n return aPosition * (uOutputFrame.zw * uInputSize.zw);\n}\n\nvec2 getFilterCoord( vec2 aPosition )\n{\n return ( uFilterMatrix * vec3( filterTextureCoord(aPosition), 1.0) ).xy;\n} \n\nvoid main(void)\n{\n gl_Position = filterVertexPosition(aPosition);\n vTextureCoord = filterTextureCoord(aPosition);\n vMaskCoord = getFilterCoord(aPosition);\n}\n", Dt = "struct GlobalFilterUniforms {\n uInputSize:vec4<f32>,\n uInputPixel:vec4<f32>,\n uInputClamp:vec4<f32>,\n uOutputFrame:vec4<f32>,\n uGlobalFrame:vec4<f32>,\n uOutputTexture:vec4<f32>,\n};\n\nstruct MaskUniforms {\n uFilterMatrix:mat3x3<f32>,\n uMaskClamp:vec4<f32>,\n uAlpha:f32,\n uInverse:f32,\n uChannel:f32,\n};\n\n@group(0) @binding(0) var<uniform> gfu: GlobalFilterUniforms;\n@group(0) @binding(1) var uTexture: texture_2d<f32>;\n@group(0) @binding(2) var uSampler : sampler;\n\n@group(1) @binding(0) var<uniform> filterUniforms : MaskUniforms;\n@group(1) @binding(1) var uMaskTexture: texture_2d<f32>;\n\nstruct VSOutput {\n @builtin(position) position: vec4<f32>,\n @location(0) uv : vec2<f32>,\n @location(1) filterUv : vec2<f32>,\n};\n\nfn filterVertexPosition(aPosition:vec2<f32>) -> vec4<f32>\n{\n var position = aPosition * gfu.uOutputFrame.zw + gfu.uOutputFrame.xy;\n\n position.x = position.x * (2.0 / gfu.uOutputTexture.x) - 1.0;\n position.y = position.y * (2.0*gfu.uOutputTexture.z / gfu.uOutputTexture.y) - gfu.uOutputTexture.z;\n\n return vec4(position, 0.0, 1.0);\n}\n\nfn filterTextureCoord( aPosition:vec2<f32> ) -> vec2<f32>\n{\n return aPosition * (gfu.uOutputFrame.zw * gfu.uInputSize.zw);\n}\n\nfn globalTextureCoord( aPosition:vec2<f32> ) -> vec2<f32>\n{\n return (aPosition.xy / gfu.uGlobalFrame.zw) + (gfu.uGlobalFrame.xy / gfu.uGlobalFrame.zw);\n}\n\nfn getFilterCoord(aPosition:vec2<f32> ) -> vec2<f32>\n{\n return ( filterUniforms.uFilterMatrix * vec3( filterTextureCoord(aPosition), 1.0) ).xy;\n}\n\nfn getSize() -> vec2<f32>\n{\n return gfu.uGlobalFrame.zw;\n}\n\n@vertex\nfn mainVertex(\n @location(0) aPosition : vec2<f32>,\n) -> VSOutput {\n return VSOutput(\n filterVertexPosition(aPosition),\n filterTextureCoord(aPosition),\n getFilterCoord(aPosition)\n );\n}\n\n@fragment\nfn mainFragment(\n @location(0) uv: vec2<f32>,\n @location(1) filterUv: vec2<f32>,\n @builtin(position) position: vec4<f32>\n) -> @location(0) vec4<f32> {\n\n var maskClamp = filterUniforms.uMaskClamp;\n var uAlpha = filterUniforms.uAlpha;\n\n var clip = step(3.5,\n step(maskClamp.x, filterUv.x) +\n step(maskClamp.y, filterUv.y) +\n step(filterUv.x, maskClamp.z) +\n step(filterUv.y, maskClamp.w));\n\n var mask = textureSample(uMaskTexture, uSampler, filterUv);\n var source = textureSample(uTexture, uSampler, uv);\n\n var a: f32;\n if (filterUniforms.uChannel == 1.0) {\n a = mask.a * uAlpha * clip;\n } else {\n var alphaMul = 1.0 - uAlpha * (1.0 - mask.a);\n a = alphaMul * mask.r * uAlpha * clip;\n }\n\n if (filterUniforms.uInverse == 1.0) {\n a = 1.0 - a;\n }\n\n return source * a;\n}\n", Ot = class extends
|
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805
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+
}, Tt = "in vec2 vMaskCoord;\nin vec2 vTextureCoord;\n\nuniform sampler2D uTexture;\nuniform sampler2D uMaskTexture;\n\nuniform float uAlpha;\nuniform vec4 uMaskClamp;\nuniform float uInverse;\nuniform float uChannel;\n\nout vec4 finalColor;\n\nvoid main(void)\n{\n float clip = step(3.5,\n step(uMaskClamp.x, vMaskCoord.x) +\n step(uMaskClamp.y, vMaskCoord.y) +\n step(vMaskCoord.x, uMaskClamp.z) +\n step(vMaskCoord.y, uMaskClamp.w));\n\n // TODO look into why this is needed\n float npmAlpha = uAlpha;\n vec4 original = texture(uTexture, vTextureCoord);\n vec4 masky = texture(uMaskTexture, vMaskCoord);\n\n float a;\n if (uChannel == 1.0) {\n a = masky.a * npmAlpha * clip;\n } else {\n float alphaMul = 1.0 - npmAlpha * (1.0 - masky.a);\n a = alphaMul * masky.r * npmAlpha * clip;\n }\n\n if (uInverse == 1.0) {\n a = 1.0 - a;\n }\n\n finalColor = original * a;\n}\n", Et = "in vec2 aPosition;\n\nout vec2 vTextureCoord;\nout vec2 vMaskCoord;\n\n\nuniform vec4 uInputSize;\nuniform vec4 uOutputFrame;\nuniform vec4 uOutputTexture;\nuniform mat3 uFilterMatrix;\n\nvec4 filterVertexPosition( vec2 aPosition )\n{\n vec2 position = aPosition * uOutputFrame.zw + uOutputFrame.xy;\n \n position.x = position.x * (2.0 / uOutputTexture.x) - 1.0;\n position.y = position.y * (2.0*uOutputTexture.z / uOutputTexture.y) - uOutputTexture.z;\n\n return vec4(position, 0.0, 1.0);\n}\n\nvec2 filterTextureCoord( vec2 aPosition )\n{\n return aPosition * (uOutputFrame.zw * uInputSize.zw);\n}\n\nvec2 getFilterCoord( vec2 aPosition )\n{\n return ( uFilterMatrix * vec3( filterTextureCoord(aPosition), 1.0) ).xy;\n} \n\nvoid main(void)\n{\n gl_Position = filterVertexPosition(aPosition);\n vTextureCoord = filterTextureCoord(aPosition);\n vMaskCoord = getFilterCoord(aPosition);\n}\n", Dt = "struct GlobalFilterUniforms {\n uInputSize:vec4<f32>,\n uInputPixel:vec4<f32>,\n uInputClamp:vec4<f32>,\n uOutputFrame:vec4<f32>,\n uGlobalFrame:vec4<f32>,\n uOutputTexture:vec4<f32>,\n};\n\nstruct MaskUniforms {\n uFilterMatrix:mat3x3<f32>,\n uMaskClamp:vec4<f32>,\n uAlpha:f32,\n uInverse:f32,\n uChannel:f32,\n};\n\n@group(0) @binding(0) var<uniform> gfu: GlobalFilterUniforms;\n@group(0) @binding(1) var uTexture: texture_2d<f32>;\n@group(0) @binding(2) var uSampler : sampler;\n\n@group(1) @binding(0) var<uniform> filterUniforms : MaskUniforms;\n@group(1) @binding(1) var uMaskTexture: texture_2d<f32>;\n\nstruct VSOutput {\n @builtin(position) position: vec4<f32>,\n @location(0) uv : vec2<f32>,\n @location(1) filterUv : vec2<f32>,\n};\n\nfn filterVertexPosition(aPosition:vec2<f32>) -> vec4<f32>\n{\n var position = aPosition * gfu.uOutputFrame.zw + gfu.uOutputFrame.xy;\n\n position.x = position.x * (2.0 / gfu.uOutputTexture.x) - 1.0;\n position.y = position.y * (2.0*gfu.uOutputTexture.z / gfu.uOutputTexture.y) - gfu.uOutputTexture.z;\n\n return vec4(position, 0.0, 1.0);\n}\n\nfn filterTextureCoord( aPosition:vec2<f32> ) -> vec2<f32>\n{\n return aPosition * (gfu.uOutputFrame.zw * gfu.uInputSize.zw);\n}\n\nfn globalTextureCoord( aPosition:vec2<f32> ) -> vec2<f32>\n{\n return (aPosition.xy / gfu.uGlobalFrame.zw) + (gfu.uGlobalFrame.xy / gfu.uGlobalFrame.zw);\n}\n\nfn getFilterCoord(aPosition:vec2<f32> ) -> vec2<f32>\n{\n return ( filterUniforms.uFilterMatrix * vec3( filterTextureCoord(aPosition), 1.0) ).xy;\n}\n\nfn getSize() -> vec2<f32>\n{\n return gfu.uGlobalFrame.zw;\n}\n\n@vertex\nfn mainVertex(\n @location(0) aPosition : vec2<f32>,\n) -> VSOutput {\n return VSOutput(\n filterVertexPosition(aPosition),\n filterTextureCoord(aPosition),\n getFilterCoord(aPosition)\n );\n}\n\n@fragment\nfn mainFragment(\n @location(0) uv: vec2<f32>,\n @location(1) filterUv: vec2<f32>,\n @builtin(position) position: vec4<f32>\n) -> @location(0) vec4<f32> {\n\n var maskClamp = filterUniforms.uMaskClamp;\n var uAlpha = filterUniforms.uAlpha;\n\n var clip = step(3.5,\n step(maskClamp.x, filterUv.x) +\n step(maskClamp.y, filterUv.y) +\n step(filterUv.x, maskClamp.z) +\n step(filterUv.y, maskClamp.w));\n\n var mask = textureSample(uMaskTexture, uSampler, filterUv);\n var source = textureSample(uTexture, uSampler, uv);\n\n var a: f32;\n if (filterUniforms.uChannel == 1.0) {\n a = mask.a * uAlpha * clip;\n } else {\n var alphaMul = 1.0 - uAlpha * (1.0 - mask.a);\n a = alphaMul * mask.r * uAlpha * clip;\n }\n\n if (filterUniforms.uInverse == 1.0) {\n a = 1.0 - a;\n }\n\n return source * a;\n}\n", Ot = class extends ne {
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constructor(e) {
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let { sprite: t, ...n } = e, r = new i(t.texture), a = new
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let { sprite: t, ...n } = e, r = new i(t.texture), a = new y({
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value: new
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value: new b(),
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},
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uMaskClamp: {
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@@ -825,7 +825,7 @@ var z = Ct, wt = class {
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value: +(e.channel === "alpha"),
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}), o =
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}), o = ee.from({
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vertex: {
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}), s =
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}), s = ae.from({
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vertex: Et,
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name: "mask-filter"
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@@ -905,14 +905,14 @@ var At = class {
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}
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}, B = class e {
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constructor(e, t) {
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this.state =
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+
this.state = ce.for2d(), this._batchersByInstructionSet = /* @__PURE__ */ Object.create(null), this._activeBatches = /* @__PURE__ */ Object.create(null), this.renderer = e, this._adaptor = t, this._adaptor.init?.(this);
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}
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static getBatcher(e, t) {
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return new this._availableBatchers[e]({ maxTextures: t });
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}
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buildStart(e) {
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let t = this._batchersByInstructionSet[e.uid];
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t || (t = this._batchersByInstructionSet[e.uid] = /* @__PURE__ */ Object.create(null), t.default
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t || (t = this._batchersByInstructionSet[e.uid] = /* @__PURE__ */ Object.create(null), t.default || (t.default = new z({ maxTextures: this.renderer.limits.maxBatchableTextures }))), this._activeBatches = t, this._activeBatch = this._activeBatches.default;
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addToBatch(t, n) {
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@@ -956,19 +956,19 @@ var At = class {
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};
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B.extension = {
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type: [
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-
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-
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+
x.WebGLPipes,
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x.WebGPUPipes,
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x.CanvasPipes
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],
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name: "batch"
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}, B._availableBatchers = /* @__PURE__ */ Object.create(null);
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var V = B;
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-
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+
_.handleByMap(x.Batcher, V._availableBatchers), _.add(z);
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//#endregion
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//#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/rendering/mask/alpha/AlphaMaskPipe.mjs
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var jt = new e(), Mt = class extends c {
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constructor() {
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super(), this._placeholderSprite = new
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super(), this._placeholderSprite = new me(f.EMPTY), this.filters = [new Ot({
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sprite: this._placeholderSprite,
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inverse: !1,
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@@ -1037,7 +1037,7 @@ var jt = new e(), Mt = class extends c {
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let r = a.get(Mt);
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if (r.inverse = e.inverse, r.channel = e.mask.channel, n) {
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e.mask.mask.measurable = !0;
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let n =
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+
let n = re(e.mask.mask, !0, jt);
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e.mask.mask.measurable = !1, n.ceil();
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let i = t.renderTarget.renderTarget.colorTexture.source, a = d.getOptimalTexture(n.width, n.height, i._resolution, i.antialias);
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t.renderTarget.push({
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@@ -1083,9 +1083,9 @@ var jt = new e(), Mt = class extends c {
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};
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H.extension = {
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type: [
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-
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-
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-
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+
x.WebGLPipes,
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x.WebGPUPipes,
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+
x.CanvasPipes
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],
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name: "alphaMask"
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};
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@@ -1128,7 +1128,7 @@ var Nt = class {
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1128
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}
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};
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Nt.extension = {
|
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type: [
|
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+
type: [x.WebGLPipes, x.WebGPUPipes],
|
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name: "colorMask"
|
|
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|
};
|
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//#endregion
|
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|
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}
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};
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Pt.extension = {
|
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type: [
|
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+
type: [x.WebGLPipes, x.WebGPUPipes],
|
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|
name: "stencilMask"
|
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|
};
|
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|
//#endregion
|
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|
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};
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|
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|
type: [
|
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|
-
|
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|
-
|
|
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|
-
|
|
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|
+
x.WebGLPipes,
|
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+
x.WebGPUPipes,
|
|
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|
+
x.CanvasPipes
|
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|
],
|
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|
name: "customRender"
|
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|
};
|
|
@@ -1255,7 +1255,7 @@ var G = class {
|
|
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|
_executeCacheAsTexture(e) {
|
|
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|
if (e.textureNeedsUpdate) {
|
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|
e.textureNeedsUpdate = !1;
|
|
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|
-
let t = new
|
|
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|
+
let t = new b().translate(-e._textureBounds.x, -e._textureBounds.y);
|
|
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|
this._renderer.renderTarget.push({
|
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|
target: e.texture,
|
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clear: !0,
|
|
@@ -1280,9 +1280,9 @@ var G = class {
|
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|
};
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|
type: [
|
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|
-
|
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|
-
|
|
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|
-
|
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|
+
x.WebGLPipes,
|
|
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|
+
x.WebGPUPipes,
|
|
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|
+
x.CanvasPipes
|
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|
],
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|
name: "renderGroup"
|
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|
};
|
|
@@ -1320,16 +1320,16 @@ var K = class {
|
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|
};
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K.extension = {
|
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|
type: [
|
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|
-
|
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|
-
|
|
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|
-
|
|
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|
+
x.WebGLPipes,
|
|
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|
+
x.WebGPUPipes,
|
|
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|
+
x.CanvasPipes
|
|
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|
],
|
|
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|
name: "sprite"
|
|
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|
};
|
|
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|
//#endregion
|
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//#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/rendering/renderers/shared/blendModes/BlendModePipe.mjs
|
|
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var q = {};
|
|
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|
-
|
|
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|
+
_.handle(x.BlendMode, (e) => {
|
|
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|
if (!e.name) throw Error("BlendMode extension must have a name property");
|
|
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|
q[e.name] = e.ref;
|
|
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|
}, (e) => {
|
|
@@ -1351,7 +1351,7 @@ var J = class {
|
|
|
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|
this.setBlendMode(null, t, e);
|
|
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|
}
|
|
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|
setBlendMode(e, t, n) {
|
|
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|
-
let r = e instanceof
|
|
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|
+
let r = e instanceof pe;
|
|
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|
if (this._activeBlendMode === t) {
|
|
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|
this._isAdvanced && e && !r && this._renderableList?.push(e);
|
|
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|
return;
|
|
@@ -1365,7 +1365,7 @@ var J = class {
|
|
|
1365
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|
u(`Unable to assign BlendMode: '${n}'. You may want to include: import 'pixi.js/advanced-blend-modes'`);
|
|
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|
return;
|
|
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|
}
|
|
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|
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let r = this._ensureFilterEffect(n), i = e instanceof
|
|
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|
+
let r = this._ensureFilterEffect(n), i = e instanceof pe, a = {
|
|
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|
renderPipeId: "filter",
|
|
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|
action: "pushFilter",
|
|
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|
filterEffect: r,
|
|
@@ -1400,9 +1400,9 @@ var J = class {
|
|
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|
};
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|
J.extension = {
|
|
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|
type: [
|
|
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|
-
|
|
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|
-
|
|
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|
-
|
|
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|
+
x.WebGLPipes,
|
|
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|
+
x.WebGPUPipes,
|
|
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|
+
x.CanvasPipes
|
|
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|
],
|
|
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|
name: "blendMode"
|
|
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|
};
|
|
@@ -1432,7 +1432,7 @@ function Rt(e) {
|
|
|
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|
let t = e.root, n;
|
|
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|
if (e.renderGroupParent) {
|
|
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|
let r = e.renderGroupParent;
|
|
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|
-
e.worldTransform.appendFrom(t.relativeGroupTransform, r.worldTransform), e.worldColor =
|
|
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|
+
e.worldTransform.appendFrom(t.relativeGroupTransform, r.worldTransform), e.worldColor = ie(t.groupColor, r.worldColor), n = t.groupAlpha * r.worldAlpha;
|
|
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|
} else e.worldTransform.copyFrom(t.localTransform), e.worldColor = t.localColor, n = t.localAlpha;
|
|
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|
n = n < 0 ? 0 : n > 1 ? 1 : n, e.worldAlpha = n, e.worldColorAlpha = e.worldColor + ((n * 255 | 0) << 24);
|
|
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|
}
|
|
@@ -1451,7 +1451,7 @@ function zt(e, t, n) {
|
|
|
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|
}
|
|
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|
function Bt(e, t, n) {
|
|
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|
if (n & 1) {
|
|
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|
-
e.groupColor =
|
|
1454
|
+
e.groupColor = ie(e.localColor, t.groupColor);
|
|
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|
let n = e.localAlpha * t.groupAlpha;
|
|
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|
n = n < 0 ? 0 : n > 1 ? 1 : n, e.groupAlpha = n, e.groupColorAlpha = e.groupColor + ((n * 255 | 0) << 24);
|
|
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|
}
|
|
@@ -1469,7 +1469,7 @@ function Vt(e, t) {
|
|
|
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|
}
|
|
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|
//#endregion
|
|
1471
1471
|
//#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/scene/container/RenderGroupSystem.mjs
|
|
1472
|
-
var Ht = new
|
|
1472
|
+
var Ht = new b(), Ut = class {
|
|
1473
1473
|
constructor(e) {
|
|
1474
1474
|
this._renderer = e;
|
|
1475
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|
}
|
|
@@ -1504,7 +1504,7 @@ var Ht = new y(), Ut = class {
|
|
|
1504
1504
|
}
|
|
1505
1505
|
_updateRenderGroups(e) {
|
|
1506
1506
|
let t = this._renderer, n = t.renderPipes;
|
|
1507
|
-
if (e.runOnRender(t), e.instructionSet.renderPipes = n, e.structureDidChange ? Y(e.childrenRenderablesToUpdate.list, 0) : Vt(e, n), Lt(e), e.structureDidChange ? (e.structureDidChange = !1, this._buildInstructions(e, t)) : this._updateRenderables(e), e.childrenRenderablesToUpdate.index = 0, t.renderPipes.batch.upload(e.instructionSet), !
|
|
1507
|
+
if (e.runOnRender(t), e.instructionSet.renderPipes = n, e.structureDidChange ? Y(e.childrenRenderablesToUpdate.list, 0) : Vt(e, n), Lt(e), e.structureDidChange ? (e.structureDidChange = !1, this._buildInstructions(e, t)) : this._updateRenderables(e), e.childrenRenderablesToUpdate.index = 0, t.renderPipes.batch.upload(e.instructionSet), !e.isCachedAsTexture || e.textureNeedsUpdate) for (let t = 0; t < e.renderGroupChildren.length; t++) this._updateRenderGroups(e.renderGroupChildren[t]);
|
|
1508
1508
|
}
|
|
1509
1509
|
_updateRenderables(e) {
|
|
1510
1510
|
let { list: t, index: n } = e.childrenRenderablesToUpdate;
|
|
@@ -1523,9 +1523,9 @@ var Ht = new y(), Ut = class {
|
|
|
1523
1523
|
};
|
|
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|
Ut.extension = {
|
|
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|
type: [
|
|
1526
|
-
|
|
1527
|
-
|
|
1528
|
-
|
|
1526
|
+
x.WebGLSystem,
|
|
1527
|
+
x.WebGPUSystem,
|
|
1528
|
+
x.CanvasSystem
|
|
1529
1529
|
],
|
|
1530
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|
name: "renderGroup"
|
|
1531
1531
|
};
|
|
@@ -1560,9 +1560,9 @@ var X = class e {
|
|
|
1560
1560
|
};
|
|
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|
X.extension = {
|
|
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1562
|
type: [
|
|
1563
|
-
|
|
1564
|
-
|
|
1565
|
-
|
|
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|
+
x.WebGLSystem,
|
|
1564
|
+
x.WebGPUSystem,
|
|
1565
|
+
x.CanvasSystem
|
|
1566
1566
|
],
|
|
1567
1567
|
name: "background",
|
|
1568
1568
|
priority: 0
|
|
@@ -1571,11 +1571,11 @@ X.extension = {
|
|
|
1571
1571
|
backgroundColor: 0,
|
|
1572
1572
|
clearBeforeRender: !0
|
|
1573
1573
|
};
|
|
1574
|
-
var Wt = X,
|
|
1574
|
+
var Wt = X, Z = {
|
|
1575
1575
|
png: "image/png",
|
|
1576
1576
|
jpg: "image/jpeg",
|
|
1577
1577
|
webp: "image/webp"
|
|
1578
|
-
},
|
|
1578
|
+
}, Gt = class e {
|
|
1579
1579
|
constructor(e) {
|
|
1580
1580
|
this._renderer = e;
|
|
1581
1581
|
}
|
|
@@ -1589,7 +1589,7 @@ var Wt = X, Gt = {
|
|
|
1589
1589
|
};
|
|
1590
1590
|
}
|
|
1591
1591
|
async image(e) {
|
|
1592
|
-
let t =
|
|
1592
|
+
let t = v.get().createImage();
|
|
1593
1593
|
return t.src = await this.base64(e), t;
|
|
1594
1594
|
}
|
|
1595
1595
|
async base64(t) {
|
|
@@ -1603,12 +1603,12 @@ var Wt = X, Gt = {
|
|
|
1603
1603
|
}
|
|
1604
1604
|
let r = new FileReader();
|
|
1605
1605
|
r.onload = () => e(r.result), r.onerror = t, r.readAsDataURL(n);
|
|
1606
|
-
},
|
|
1606
|
+
}, Z[n], r);
|
|
1607
1607
|
});
|
|
1608
|
-
if (i.toDataURL !== void 0) return i.toDataURL(
|
|
1608
|
+
if (i.toDataURL !== void 0) return i.toDataURL(Z[n], r);
|
|
1609
1609
|
if (i.convertToBlob !== void 0) {
|
|
1610
1610
|
let e = await i.convertToBlob({
|
|
1611
|
-
type:
|
|
1611
|
+
type: Z[n],
|
|
1612
1612
|
quality: r
|
|
1613
1613
|
});
|
|
1614
1614
|
return new Promise((t, n) => {
|
|
@@ -1655,18 +1655,18 @@ var Wt = X, Gt = {
|
|
|
1655
1655
|
this._renderer = null;
|
|
1656
1656
|
}
|
|
1657
1657
|
};
|
|
1658
|
-
|
|
1658
|
+
Gt.extension = {
|
|
1659
1659
|
type: [
|
|
1660
|
-
|
|
1661
|
-
|
|
1662
|
-
|
|
1660
|
+
x.WebGLSystem,
|
|
1661
|
+
x.WebGPUSystem,
|
|
1662
|
+
x.CanvasSystem
|
|
1663
1663
|
],
|
|
1664
1664
|
name: "extract"
|
|
1665
|
-
},
|
|
1665
|
+
}, Gt.defaultImageOptions = {
|
|
1666
1666
|
format: "png",
|
|
1667
1667
|
quality: 1
|
|
1668
1668
|
};
|
|
1669
|
-
var
|
|
1669
|
+
var Kt = Gt, qt = class e extends f {
|
|
1670
1670
|
static create(t) {
|
|
1671
1671
|
let { dynamic: n, textureOptions: r, ...i } = t;
|
|
1672
1672
|
return new e({
|
|
@@ -1678,12 +1678,12 @@ var qt = Kt, Jt = class e extends f {
|
|
|
1678
1678
|
resize(e, t, n) {
|
|
1679
1679
|
return this.source.resize(e, t, n), this;
|
|
1680
1680
|
}
|
|
1681
|
-
},
|
|
1681
|
+
}, Jt = new l(), Yt = new e(), Xt = [
|
|
1682
1682
|
0,
|
|
1683
1683
|
0,
|
|
1684
1684
|
0,
|
|
1685
1685
|
0
|
|
1686
|
-
],
|
|
1686
|
+
], Zt = class {
|
|
1687
1687
|
constructor(e) {
|
|
1688
1688
|
this._renderer = e;
|
|
1689
1689
|
}
|
|
@@ -1695,17 +1695,17 @@ var qt = Kt, Jt = class e extends f {
|
|
|
1695
1695
|
resolution: void 0
|
|
1696
1696
|
});
|
|
1697
1697
|
let r = e.resolution || this._renderer.resolution, i = e.antialias || this._renderer.view.antialias, a = e.target, o = e.clearColor;
|
|
1698
|
-
o = o ? Array.isArray(o) && o.length === 4 ? o : T.shared.setValue(o).toArray() :
|
|
1699
|
-
let s = e.frame?.copyTo(
|
|
1698
|
+
o = o ? Array.isArray(o) && o.length === 4 ? o : T.shared.setValue(o).toArray() : Xt;
|
|
1699
|
+
let s = e.frame?.copyTo(Jt) || n(a, Yt).rectangle, c = e.defaultAnchor && { defaultAnchor: e.defaultAnchor };
|
|
1700
1700
|
s.width = Math.max(s.width, 1 / r) | 0, s.height = Math.max(s.height, 1 / r) | 0;
|
|
1701
|
-
let l =
|
|
1701
|
+
let l = qt.create({
|
|
1702
1702
|
...e.textureSourceOptions,
|
|
1703
1703
|
width: s.width,
|
|
1704
1704
|
height: s.height,
|
|
1705
1705
|
resolution: r,
|
|
1706
1706
|
antialias: i,
|
|
1707
1707
|
textureOptions: c
|
|
1708
|
-
}), u =
|
|
1708
|
+
}), u = b.shared.translate(-s.x, -s.y);
|
|
1709
1709
|
return this._renderer.render({
|
|
1710
1710
|
container: a,
|
|
1711
1711
|
transform: u,
|
|
@@ -1717,17 +1717,17 @@ var qt = Kt, Jt = class e extends f {
|
|
|
1717
1717
|
this._renderer = null;
|
|
1718
1718
|
}
|
|
1719
1719
|
};
|
|
1720
|
-
|
|
1720
|
+
Zt.extension = {
|
|
1721
1721
|
type: [
|
|
1722
|
-
|
|
1723
|
-
|
|
1724
|
-
|
|
1722
|
+
x.WebGLSystem,
|
|
1723
|
+
x.WebGPUSystem,
|
|
1724
|
+
x.CanvasSystem
|
|
1725
1725
|
],
|
|
1726
1726
|
name: "textureGenerator"
|
|
1727
1727
|
};
|
|
1728
1728
|
//#endregion
|
|
1729
1729
|
//#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/utils/data/clean.mjs
|
|
1730
|
-
function
|
|
1730
|
+
function Qt(e) {
|
|
1731
1731
|
let t = !1;
|
|
1732
1732
|
for (let n in e) if (e[n] == null) {
|
|
1733
1733
|
t = !0;
|
|
@@ -1741,14 +1741,14 @@ function $t(e) {
|
|
|
1741
1741
|
}
|
|
1742
1742
|
return n;
|
|
1743
1743
|
}
|
|
1744
|
-
function
|
|
1744
|
+
function $t(e) {
|
|
1745
1745
|
let t = 0;
|
|
1746
1746
|
for (let n = 0; n < e.length; n++) e[n] == null ? t++ : e[n - t] = e[n];
|
|
1747
1747
|
return e.length -= t, e;
|
|
1748
1748
|
}
|
|
1749
1749
|
//#endregion
|
|
1750
1750
|
//#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/rendering/renderers/shared/GCSystem.mjs
|
|
1751
|
-
var
|
|
1751
|
+
var en = class e {
|
|
1752
1752
|
constructor(e) {
|
|
1753
1753
|
this._managedResources = [], this._managedResourceHashes = [], this._managedCollections = [], this._ready = !1, this._renderer = e;
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}, this._frequency, !1), this._collectionsHandler = this._renderer.scheduler.repeat(() => {
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t[n] = r === "hash" ? Qt(t[n]) : $t(t[n]);
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}
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}, this._frequency)) : (this._renderer.scheduler.cancel(this._handler), this._renderer.scheduler.cancel(this._collectionsHandler), this._handler = 0, this._collectionsHandler = 0));
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|
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this.now = performance.now(), e.renderGroup.gcTick = this._renderer.tick++, this._updateInstructionGCTick(e.renderGroup, e.renderGroup.gcTick);
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postrender() {
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_updateInstructionGCTick(e, t) {
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|
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|
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name: "gc",
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priority: 0
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},
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}, en.defaultOptions = {
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gcMaxUnusedTime: 6e4,
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constructor(e) {
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this._stackIndex = 0, this._globalUniformDataStack = [], this._uniformsPool = [], this._activeUniforms = [], this._bindGroupPool = [], this._activeBindGroups = [], this._renderer = e;
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}
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@@ -1899,9 +1899,9 @@ var nn = tn, rn = class {
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bind({ size: e, projectionMatrix: t, worldTransformMatrix: n, worldColor: r, offset: i }) {
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let a = this._renderer.renderTarget.renderTarget, o = this._stackIndex ? this._globalUniformDataStack[this._stackIndex - 1] : {
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projectionData: a,
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worldTransformMatrix: new
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worldTransformMatrix: new b(),
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worldColor: 4294967295,
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offset: new
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offset: new de()
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}, s = {
|
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projectionMatrix: t || this._renderer.renderTarget.projectionMatrix,
|
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resolution: e || a.size,
|
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@@ -1914,7 +1914,7 @@ var nn = tn, rn = class {
|
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|
let l = c.uniforms;
|
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|
l.uProjectionMatrix = s.projectionMatrix, l.uResolution = s.resolution, l.uWorldTransformMatrix.copyFrom(s.worldTransformMatrix), l.uWorldTransformMatrix.tx -= s.offset.x, l.uWorldTransformMatrix.ty -= s.offset.y, kt(s.worldColor, l.uWorldColorAlpha, 0), c.update();
|
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let u;
|
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this._renderer.renderPipes.uniformBatch ? u = this._renderer.renderPipes.uniformBatch.getUniformBindGroup(c, !1) : (u = this._bindGroupPool.pop() || new
|
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|
+
this._renderer.renderPipes.uniformBatch ? u = this._renderer.renderPipes.uniformBatch.getUniformBindGroup(c, !1) : (u = this._bindGroupPool.pop() || new fe(), this._activeBindGroups.push(u), u.setResource(c, 0)), s.bindGroup = u, this._currentGlobalUniformData = s;
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}
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push(e) {
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|
this.bind(e), this._globalUniformDataStack[this._stackIndex++] = this._currentGlobalUniformData;
|
|
@@ -1932,13 +1932,13 @@ var nn = tn, rn = class {
|
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return this._currentGlobalUniformData.bindGroup.resources[0];
|
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|
}
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_createUniforms() {
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|
-
return new
|
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return new y({
|
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|
uProjectionMatrix: {
|
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value: new
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value: new b(),
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type: "mat3x3<f32>"
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},
|
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uWorldTransformMatrix: {
|
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value: new
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value: new b(),
|
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|
type: "mat3x3<f32>"
|
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|
},
|
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|
uWorldColorAlpha: {
|
|
@@ -1955,17 +1955,17 @@ var nn = tn, rn = class {
|
|
|
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|
this._renderer = null, this._globalUniformDataStack.length = 0, this._uniformsPool.length = 0, this._activeUniforms.length = 0, this._bindGroupPool.length = 0, this._activeBindGroups.length = 0, this._currentGlobalUniformData = null;
|
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|
}
|
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|
};
|
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|
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|
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|
+
nn.extension = {
|
|
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|
type: [
|
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|
-
|
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|
-
|
|
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|
-
|
|
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|
+
x.WebGLSystem,
|
|
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|
+
x.WebGPUSystem,
|
|
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|
+
x.CanvasSystem
|
|
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|
],
|
|
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|
name: "globalUniforms"
|
|
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|
};
|
|
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|
//#endregion
|
|
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|
//#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/rendering/renderers/shared/SchedulerSystem.mjs
|
|
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|
-
var
|
|
1968
|
+
var rn = 1, an = class {
|
|
1969
1969
|
constructor() {
|
|
1970
1970
|
this._tasks = [], this._offset = 0;
|
|
1971
1971
|
}
|
|
@@ -1973,7 +1973,7 @@ var an = 1, on = class {
|
|
|
1973
1973
|
g.system.add(this._update, this);
|
|
1974
1974
|
}
|
|
1975
1975
|
repeat(e, t, n = !0) {
|
|
1976
|
-
let r =
|
|
1976
|
+
let r = rn++, i = 0;
|
|
1977
1977
|
return n && (this._offset += 1e3, i = this._offset), this._tasks.push({
|
|
1978
1978
|
func: e,
|
|
1979
1979
|
duration: t,
|
|
@@ -2004,21 +2004,21 @@ var an = 1, on = class {
|
|
|
2004
2004
|
g.system.remove(this._update, this), this._tasks.length = 0;
|
|
2005
2005
|
}
|
|
2006
2006
|
};
|
|
2007
|
-
|
|
2007
|
+
an.extension = {
|
|
2008
2008
|
type: [
|
|
2009
|
-
|
|
2010
|
-
|
|
2011
|
-
|
|
2009
|
+
x.WebGLSystem,
|
|
2010
|
+
x.WebGPUSystem,
|
|
2011
|
+
x.CanvasSystem
|
|
2012
2012
|
],
|
|
2013
2013
|
name: "scheduler",
|
|
2014
2014
|
priority: 0
|
|
2015
2015
|
};
|
|
2016
2016
|
//#endregion
|
|
2017
2017
|
//#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/utils/sayHello.mjs
|
|
2018
|
-
var
|
|
2019
|
-
function
|
|
2020
|
-
if (!
|
|
2021
|
-
if (
|
|
2018
|
+
var on = !1;
|
|
2019
|
+
function sn(e) {
|
|
2020
|
+
if (!on) {
|
|
2021
|
+
if (v.get().getNavigator().userAgent.toLowerCase().indexOf("chrome") > -1) {
|
|
2022
2022
|
let t = [
|
|
2023
2023
|
`%c %c %c %c %c PixiJS %c v${k} (${e}) http://www.pixijs.com/
|
|
2024
2024
|
|
|
@@ -2032,34 +2032,34 @@ function cn(e) {
|
|
|
2032
2032
|
];
|
|
2033
2033
|
globalThis.console.log(...t);
|
|
2034
2034
|
} else globalThis.console && globalThis.console.log(`PixiJS ${k} - ${e} - http://www.pixijs.com/`);
|
|
2035
|
-
|
|
2035
|
+
on = !0;
|
|
2036
2036
|
}
|
|
2037
2037
|
}
|
|
2038
2038
|
//#endregion
|
|
2039
2039
|
//#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/rendering/renderers/shared/startup/HelloSystem.mjs
|
|
2040
|
-
var
|
|
2040
|
+
var cn = class {
|
|
2041
2041
|
constructor(e) {
|
|
2042
2042
|
this._renderer = e;
|
|
2043
2043
|
}
|
|
2044
2044
|
init(e) {
|
|
2045
2045
|
if (e.hello) {
|
|
2046
2046
|
let e = this._renderer.name;
|
|
2047
|
-
this._renderer.type === S.WEBGL && (e += ` ${this._renderer.context.webGLVersion}`),
|
|
2047
|
+
this._renderer.type === S.WEBGL && (e += ` ${this._renderer.context.webGLVersion}`), sn(e);
|
|
2048
2048
|
}
|
|
2049
2049
|
}
|
|
2050
2050
|
};
|
|
2051
|
-
|
|
2051
|
+
cn.extension = {
|
|
2052
2052
|
type: [
|
|
2053
|
-
|
|
2054
|
-
|
|
2055
|
-
|
|
2053
|
+
x.WebGLSystem,
|
|
2054
|
+
x.WebGPUSystem,
|
|
2055
|
+
x.CanvasSystem
|
|
2056
2056
|
],
|
|
2057
2057
|
name: "hello",
|
|
2058
2058
|
priority: -2
|
|
2059
|
-
},
|
|
2059
|
+
}, cn.defaultOptions = { hello: !1 };
|
|
2060
2060
|
//#endregion
|
|
2061
2061
|
//#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/rendering/renderers/shared/texture/RenderableGCSystem.mjs
|
|
2062
|
-
var
|
|
2062
|
+
var ln = class e {
|
|
2063
2063
|
constructor(e) {
|
|
2064
2064
|
this._renderer = e;
|
|
2065
2065
|
}
|
|
@@ -2091,20 +2091,20 @@ var un = class e {
|
|
|
2091
2091
|
this._renderer = null;
|
|
2092
2092
|
}
|
|
2093
2093
|
};
|
|
2094
|
-
|
|
2094
|
+
ln.extension = {
|
|
2095
2095
|
type: [
|
|
2096
|
-
|
|
2097
|
-
|
|
2098
|
-
|
|
2096
|
+
x.WebGLSystem,
|
|
2097
|
+
x.WebGPUSystem,
|
|
2098
|
+
x.CanvasSystem
|
|
2099
2099
|
],
|
|
2100
2100
|
name: "renderableGC",
|
|
2101
2101
|
priority: 0
|
|
2102
|
-
},
|
|
2102
|
+
}, ln.defaultOptions = {
|
|
2103
2103
|
renderableGCActive: !0,
|
|
2104
2104
|
renderableGCMaxUnusedTime: 6e4,
|
|
2105
2105
|
renderableGCFrequency: 3e4
|
|
2106
2106
|
};
|
|
2107
|
-
var
|
|
2107
|
+
var un = ln, dn = class e {
|
|
2108
2108
|
get count() {
|
|
2109
2109
|
return this._renderer.tick;
|
|
2110
2110
|
}
|
|
@@ -2145,16 +2145,16 @@ var dn = un, Z = class e {
|
|
|
2145
2145
|
this._renderer = null;
|
|
2146
2146
|
}
|
|
2147
2147
|
};
|
|
2148
|
-
|
|
2149
|
-
type: [
|
|
2148
|
+
dn.extension = {
|
|
2149
|
+
type: [x.WebGLSystem, x.WebGPUSystem],
|
|
2150
2150
|
name: "textureGC"
|
|
2151
|
-
},
|
|
2151
|
+
}, dn.defaultOptions = {
|
|
2152
2152
|
textureGCActive: !0,
|
|
2153
2153
|
textureGCAMaxIdle: null,
|
|
2154
2154
|
textureGCMaxIdle: 3600,
|
|
2155
2155
|
textureGCCheckCountMax: 600
|
|
2156
2156
|
};
|
|
2157
|
-
var fn =
|
|
2157
|
+
var fn = dn, pn = class e {
|
|
2158
2158
|
constructor(e = {}) {
|
|
2159
2159
|
this.uid = h("renderTarget"), this.colorAttachments = [], this.dirtyId = 0, this.isRoot = !1, this._size = /* @__PURE__ */ new Float32Array(2), this._managedColorTextures = !1, this._depth = !1, this._stencil = !1, this._colorTextures = null;
|
|
2160
2160
|
let t = "colorAttachments" in e ? e : this._normalizeOptions(e);
|
|
@@ -2259,7 +2259,7 @@ var fn = Z, pn = class e {
|
|
|
2259
2259
|
}
|
|
2260
2260
|
}
|
|
2261
2261
|
destroy() {
|
|
2262
|
-
|
|
2262
|
+
(this.colorAttachments || this.depthStencilAttachment) && (this.sizeSource.off("resize", this.onSourceResize, this), this._managedColorTextures && this.colorAttachments.forEach((e) => {
|
|
2263
2263
|
e.texture.destroy();
|
|
2264
2264
|
}), this.depthStencilAttachment && (this.depthStencilAttachment.texture.destroy(), delete this.depthStencilAttachment), this.colorAttachments = null, this._colorTextures = null);
|
|
2265
2265
|
}
|
|
@@ -2289,7 +2289,7 @@ var Q = pn, $ = /* @__PURE__ */ new Map();
|
|
|
2289
2289
|
s.register($);
|
|
2290
2290
|
function mn(e, t) {
|
|
2291
2291
|
if (!$.has(e)) {
|
|
2292
|
-
let n = new f({ source: new
|
|
2292
|
+
let n = new f({ source: new w({
|
|
2293
2293
|
resource: e,
|
|
2294
2294
|
...t
|
|
2295
2295
|
}) }), r = () => {
|
|
@@ -2318,7 +2318,7 @@ var hn = class e {
|
|
|
2318
2318
|
t = {
|
|
2319
2319
|
...e.defaultOptions,
|
|
2320
2320
|
...t
|
|
2321
|
-
}, t.view && (o(m, "ViewSystem.view has been renamed to ViewSystem.canvas"), t.canvas = t.view), this.screen = new l(0, 0, t.width, t.height), this.canvas = t.canvas ||
|
|
2321
|
+
}, t.view && (o(m, "ViewSystem.view has been renamed to ViewSystem.canvas"), t.canvas = t.view), this.screen = new l(0, 0, t.width, t.height), this.canvas = t.canvas || v.get().createCanvas(), this.antialias = !!t.antialias, this.texture = mn(this.canvas, t), this.renderTarget = new Q({
|
|
2322
2322
|
colorTextures: [this.texture],
|
|
2323
2323
|
depth: !!t.depth,
|
|
2324
2324
|
isRoot: !0
|
|
@@ -2333,9 +2333,9 @@ var hn = class e {
|
|
|
2333
2333
|
};
|
|
2334
2334
|
hn.extension = {
|
|
2335
2335
|
type: [
|
|
2336
|
-
|
|
2337
|
-
|
|
2338
|
-
|
|
2336
|
+
x.WebGLSystem,
|
|
2337
|
+
x.WebGPUSystem,
|
|
2338
|
+
x.CanvasSystem
|
|
2339
2339
|
],
|
|
2340
2340
|
name: "view",
|
|
2341
2341
|
priority: 0
|
|
@@ -2349,17 +2349,17 @@ hn.extension = {
|
|
|
2349
2349
|
//#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/rendering/renderers/shared/system/SharedSystems.mjs
|
|
2350
2350
|
var gn = [
|
|
2351
2351
|
Wt,
|
|
2352
|
-
|
|
2353
|
-
|
|
2352
|
+
nn,
|
|
2353
|
+
cn,
|
|
2354
2354
|
hn,
|
|
2355
2355
|
Ut,
|
|
2356
|
-
|
|
2356
|
+
tn,
|
|
2357
2357
|
fn,
|
|
2358
|
-
|
|
2359
|
-
|
|
2358
|
+
Zt,
|
|
2359
|
+
Kt,
|
|
2360
2360
|
Se,
|
|
2361
|
-
|
|
2362
|
-
|
|
2361
|
+
un,
|
|
2362
|
+
an
|
|
2363
2363
|
], _n = [
|
|
2364
2364
|
J,
|
|
2365
2365
|
V,
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@@ -2387,7 +2387,7 @@ function yn(e) {
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//#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/rendering/renderers/shared/renderTarget/RenderTargetSystem.mjs
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var bn = class {
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constructor(e) {
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this.rootViewPort = new l(), this.viewport = new l(), this.onRenderTargetChange = new _e("onRenderTargetChange"), this.projectionMatrix = new
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this.rootViewPort = new l(), this.viewport = new l(), this.onRenderTargetChange = new _e("onRenderTargetChange"), this.projectionMatrix = new b(), this.defaultClearColor = [
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0,
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0,
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0,
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@@ -2542,13 +2542,13 @@ var bn = class {
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}
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_initRenderTarget(e) {
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let t = null;
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if (
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if (w.test(e) && (e = mn(e).source), e instanceof Q) t = e;
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else if (e instanceof p) {
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let n = e.format;
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t = n.includes("depth") || n.includes("stencil") ? new Q({
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colorTextures: 0,
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depthStencilTexture: e
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-
}) : new Q({ colorTextures: [e] }), e.source instanceof
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}) : new Q({ colorTextures: [e] }), e.source instanceof w && (t.isRoot = !0), e.once("destroy", this._onRenderSurfaceDestroy, this);
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}
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return this._renderSurfaceToRenderTargetHash.set(e, t), t;
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}
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@@ -2569,4 +2569,4 @@ var bn = class {
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}
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};
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//#endregion
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-
export {
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export { M as C, be as D, xe as E, O, De as S, A as T, _t as _, K as a, ct as b, H as c, wt as d, z as f, mt as g, yt as h, J as i, ge as k, V as l, vt as m, _n as n, G as o, xt as p, gn as r, U as s, bn as t, kt as u, lt as v, j as w, st as x, ut as y };
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