angular-three 0.0.2 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (400) hide show
  1. package/attributes/README.md +3 -0
  2. package/attributes/index.d.ts +22 -0
  3. package/attributes/lib/buffer-attribute/buffer-attribute.d.ts +8 -0
  4. package/attributes/lib/color-attribute/color-attribute.d.ts +8 -0
  5. package/attributes/lib/float16-buffer-attribute/float16-buffer-attribute.d.ts +8 -0
  6. package/attributes/lib/float32-buffer-attribute/float32-buffer-attribute.d.ts +8 -0
  7. package/attributes/lib/float64-buffer-attribute/float64-buffer-attribute.d.ts +8 -0
  8. package/attributes/lib/fog-attribute/fog-attribute.d.ts +8 -0
  9. package/attributes/lib/fog-exp2-attribute/fog-exp2-attribute.d.ts +8 -0
  10. package/attributes/lib/instanced-buffer-attribute/instanced-buffer-attribute.d.ts +8 -0
  11. package/attributes/lib/int16-buffer-attribute/int16-buffer-attribute.d.ts +8 -0
  12. package/attributes/lib/int32-buffer-attribute/int32-buffer-attribute.d.ts +8 -0
  13. package/attributes/lib/int8-buffer-attribute/int8-buffer-attribute.d.ts +8 -0
  14. package/attributes/lib/interleaved-buffer-attribute/interleaved-buffer-attribute.d.ts +8 -0
  15. package/attributes/lib/matrix3-attribute/matrix3-attribute.d.ts +8 -0
  16. package/attributes/lib/matrix4-attribute/matrix4-attribute.d.ts +8 -0
  17. package/attributes/lib/uint16-buffer-attribute/uint16-buffer-attribute.d.ts +8 -0
  18. package/attributes/lib/uint32-buffer-attribute/uint32-buffer-attribute.d.ts +8 -0
  19. package/attributes/lib/uint8-buffer-attribute/uint8-buffer-attribute.d.ts +8 -0
  20. package/attributes/lib/uint8-clamped-buffer-attribute/uint8-clamped-buffer-attribute.d.ts +8 -0
  21. package/attributes/lib/value-attribute/value-attribute.d.ts +8 -0
  22. package/attributes/lib/vector2-attribute/vector2-attribute.d.ts +8 -0
  23. package/attributes/lib/vector3-attribute/vector3-attribute.d.ts +8 -0
  24. package/attributes/lib/vector4-attribute/vector4-attribute.d.ts +8 -0
  25. package/audios/README.md +3 -0
  26. package/audios/index.d.ts +3 -0
  27. package/audios/lib/audio/audio.d.ts +49 -0
  28. package/audios/lib/audio-listener/audio-listener.d.ts +35 -0
  29. package/audios/lib/positional-audio/positional-audio.d.ts +49 -0
  30. package/cameras/README.md +3 -0
  31. package/cameras/index.d.ts +5 -0
  32. package/cameras/lib/array-camera/array-camera.d.ts +56 -0
  33. package/cameras/lib/cube-camera/cube-camera.d.ts +36 -0
  34. package/cameras/lib/orthographic-camera/orthographic-camera.d.ts +54 -0
  35. package/cameras/lib/perspective-camera/perspective-camera.d.ts +55 -0
  36. package/cameras/lib/stereo-camera/stereo-camera.d.ts +42 -0
  37. package/esm2020/attributes/angular-three-attributes.mjs +5 -0
  38. package/esm2020/attributes/index.mjs +24 -0
  39. package/esm2020/attributes/lib/buffer-attribute/buffer-attribute.mjs +25 -0
  40. package/esm2020/attributes/lib/color-attribute/color-attribute.mjs +25 -0
  41. package/esm2020/attributes/lib/float16-buffer-attribute/float16-buffer-attribute.mjs +25 -0
  42. package/esm2020/attributes/lib/float32-buffer-attribute/float32-buffer-attribute.mjs +25 -0
  43. package/esm2020/attributes/lib/float64-buffer-attribute/float64-buffer-attribute.mjs +25 -0
  44. package/esm2020/attributes/lib/fog-attribute/fog-attribute.mjs +25 -0
  45. package/esm2020/attributes/lib/fog-exp2-attribute/fog-exp2-attribute.mjs +25 -0
  46. package/esm2020/attributes/lib/instanced-buffer-attribute/instanced-buffer-attribute.mjs +25 -0
  47. package/esm2020/attributes/lib/int16-buffer-attribute/int16-buffer-attribute.mjs +25 -0
  48. package/esm2020/attributes/lib/int32-buffer-attribute/int32-buffer-attribute.mjs +25 -0
  49. package/esm2020/attributes/lib/int8-buffer-attribute/int8-buffer-attribute.mjs +25 -0
  50. package/esm2020/attributes/lib/interleaved-buffer-attribute/interleaved-buffer-attribute.mjs +29 -0
  51. package/esm2020/attributes/lib/matrix3-attribute/matrix3-attribute.mjs +25 -0
  52. package/esm2020/attributes/lib/matrix4-attribute/matrix4-attribute.mjs +25 -0
  53. package/esm2020/attributes/lib/uint16-buffer-attribute/uint16-buffer-attribute.mjs +25 -0
  54. package/esm2020/attributes/lib/uint32-buffer-attribute/uint32-buffer-attribute.mjs +25 -0
  55. package/esm2020/attributes/lib/uint8-buffer-attribute/uint8-buffer-attribute.mjs +25 -0
  56. package/esm2020/attributes/lib/uint8-clamped-buffer-attribute/uint8-clamped-buffer-attribute.mjs +25 -0
  57. package/esm2020/attributes/lib/value-attribute/value-attribute.mjs +27 -0
  58. package/esm2020/attributes/lib/vector2-attribute/vector2-attribute.mjs +25 -0
  59. package/esm2020/attributes/lib/vector3-attribute/vector3-attribute.mjs +25 -0
  60. package/esm2020/attributes/lib/vector4-attribute/vector4-attribute.mjs +25 -0
  61. package/esm2020/audios/angular-three-audios.mjs +5 -0
  62. package/esm2020/audios/index.mjs +5 -0
  63. package/esm2020/audios/lib/audio/audio.mjs +68 -0
  64. package/esm2020/audios/lib/audio-listener/audio-listener.mjs +65 -0
  65. package/esm2020/audios/lib/positional-audio/positional-audio.mjs +68 -0
  66. package/esm2020/cameras/angular-three-cameras.mjs +5 -0
  67. package/esm2020/cameras/index.mjs +7 -0
  68. package/esm2020/cameras/lib/array-camera/array-camera.mjs +67 -0
  69. package/esm2020/cameras/lib/cube-camera/cube-camera.mjs +55 -0
  70. package/esm2020/cameras/lib/orthographic-camera/orthographic-camera.mjs +65 -0
  71. package/esm2020/cameras/lib/perspective-camera/perspective-camera.mjs +66 -0
  72. package/esm2020/cameras/lib/stereo-camera/stereo-camera.mjs +61 -0
  73. package/esm2020/geometries/angular-three-geometries.mjs +5 -0
  74. package/esm2020/geometries/index.mjs +25 -0
  75. package/esm2020/geometries/lib/box-geometry/box-geometry.mjs +25 -0
  76. package/esm2020/geometries/lib/buffer-geometry/buffer-geometry.mjs +25 -0
  77. package/esm2020/geometries/lib/capsule-geometry/capsule-geometry.mjs +25 -0
  78. package/esm2020/geometries/lib/circle-geometry/circle-geometry.mjs +25 -0
  79. package/esm2020/geometries/lib/cone-geometry/cone-geometry.mjs +25 -0
  80. package/esm2020/geometries/lib/cylinder-geometry/cylinder-geometry.mjs +25 -0
  81. package/esm2020/geometries/lib/dodecahedron-geometry/dodecahedron-geometry.mjs +25 -0
  82. package/esm2020/geometries/lib/edges-geometry/edges-geometry.mjs +25 -0
  83. package/esm2020/geometries/lib/extrude-geometry/extrude-geometry.mjs +25 -0
  84. package/esm2020/geometries/lib/icosahedron-geometry/icosahedron-geometry.mjs +25 -0
  85. package/esm2020/geometries/lib/instanced-buffer-geometry/instanced-buffer-geometry.mjs +25 -0
  86. package/esm2020/geometries/lib/lathe-geometry/lathe-geometry.mjs +25 -0
  87. package/esm2020/geometries/lib/octahedron-geometry/octahedron-geometry.mjs +25 -0
  88. package/esm2020/geometries/lib/plane-geometry/plane-geometry.mjs +25 -0
  89. package/esm2020/geometries/lib/polyhedron-geometry/polyhedron-geometry.mjs +25 -0
  90. package/esm2020/geometries/lib/ring-geometry/ring-geometry.mjs +25 -0
  91. package/esm2020/geometries/lib/shape-geometry/shape-geometry.mjs +25 -0
  92. package/esm2020/geometries/lib/sphere-geometry/sphere-geometry.mjs +25 -0
  93. package/esm2020/geometries/lib/tetrahedron-geometry/tetrahedron-geometry.mjs +25 -0
  94. package/esm2020/geometries/lib/torus-geometry/torus-geometry.mjs +25 -0
  95. package/esm2020/geometries/lib/torus-knot-geometry/torus-knot-geometry.mjs +25 -0
  96. package/esm2020/geometries/lib/tube-geometry/tube-geometry.mjs +25 -0
  97. package/esm2020/geometries/lib/wireframe-geometry/wireframe-geometry.mjs +25 -0
  98. package/esm2020/helpers/angular-three-helpers.mjs +5 -0
  99. package/esm2020/helpers/index.mjs +15 -0
  100. package/esm2020/helpers/lib/arrow-helper/arrow-helper.mjs +25 -0
  101. package/esm2020/helpers/lib/axes-helper/axes-helper.mjs +25 -0
  102. package/esm2020/helpers/lib/box-helper/box-helper.mjs +35 -0
  103. package/esm2020/helpers/lib/box3-helper/box3-helper.mjs +35 -0
  104. package/esm2020/helpers/lib/camera-helper/camera-helper.mjs +35 -0
  105. package/esm2020/helpers/lib/directional-light-helper/directional-light-helper.mjs +35 -0
  106. package/esm2020/helpers/lib/grid-helper/grid-helper.mjs +25 -0
  107. package/esm2020/helpers/lib/hemisphere-light-helper/hemisphere-light-helper.mjs +35 -0
  108. package/esm2020/helpers/lib/plane-helper/plane-helper.mjs +35 -0
  109. package/esm2020/helpers/lib/point-light-helper/point-light-helper.mjs +35 -0
  110. package/esm2020/helpers/lib/polar-grid-helper/polar-grid-helper.mjs +25 -0
  111. package/esm2020/helpers/lib/skeleton-helper/skeleton-helper.mjs +35 -0
  112. package/esm2020/helpers/lib/spot-light-helper/spot-light-helper.mjs +35 -0
  113. package/esm2020/index.mjs +39 -2
  114. package/esm2020/lib/canvas.mjs +229 -0
  115. package/esm2020/lib/di/resize.mjs +19 -0
  116. package/esm2020/lib/di/window.mjs +13 -0
  117. package/esm2020/lib/directives/args.mjs +30 -0
  118. package/esm2020/lib/directives/cursor.mjs +35 -0
  119. package/esm2020/lib/directives/repeat.mjs +20 -0
  120. package/esm2020/lib/events.mjs +53 -0
  121. package/esm2020/lib/instance.mjs +368 -0
  122. package/esm2020/lib/pipes/math.mjs +15 -0
  123. package/esm2020/lib/pipes/pi.mjs +14 -0
  124. package/esm2020/lib/pipes/radian.mjs +14 -0
  125. package/esm2020/lib/pipes/side.mjs +22 -0
  126. package/esm2020/lib/ref.mjs +15 -0
  127. package/esm2020/lib/services/loader.mjs +45 -0
  128. package/esm2020/lib/services/resize.mjs +127 -0
  129. package/esm2020/lib/stores/component-store.mjs +137 -0
  130. package/esm2020/lib/stores/store.mjs +433 -0
  131. package/esm2020/lib/types.mjs +2 -0
  132. package/esm2020/lib/utils/apply-props.mjs +135 -0
  133. package/esm2020/lib/utils/build-graph.mjs +15 -0
  134. package/esm2020/lib/utils/camera.mjs +28 -0
  135. package/esm2020/lib/utils/capitalize.mjs +4 -0
  136. package/esm2020/lib/utils/check-update.mjs +22 -0
  137. package/esm2020/lib/utils/events.mjs +353 -0
  138. package/esm2020/lib/utils/get-instance-local-state.mjs +6 -0
  139. package/esm2020/lib/utils/inject.mjs +18 -0
  140. package/esm2020/lib/utils/instance.mjs +35 -0
  141. package/esm2020/lib/utils/is.mjs +54 -0
  142. package/esm2020/lib/utils/loop.mjs +139 -0
  143. package/esm2020/lib/utils/make.mjs +30 -0
  144. package/esm2020/lib/utils/mutate.mjs +24 -0
  145. package/esm2020/lib/utils/proxy.mjs +99 -0
  146. package/esm2020/lib/utils/renderer.mjs +15 -0
  147. package/esm2020/lights/angular-three-lights.mjs +5 -0
  148. package/esm2020/lights/index.mjs +11 -0
  149. package/esm2020/lights/lib/ambient-light/ambient-light.mjs +58 -0
  150. package/esm2020/lights/lib/ambient-light-probe/ambient-light-probe.mjs +59 -0
  151. package/esm2020/lights/lib/directional-light/directional-light.mjs +59 -0
  152. package/esm2020/lights/lib/hemisphere-light/hemisphere-light.mjs +60 -0
  153. package/esm2020/lights/lib/hemisphere-light-probe/hemisphere-light-probe.mjs +61 -0
  154. package/esm2020/lights/lib/light-probe/light-probe.mjs +59 -0
  155. package/esm2020/lights/lib/point-light/point-light.mjs +61 -0
  156. package/esm2020/lights/lib/rect-area-light/rect-area-light.mjs +61 -0
  157. package/esm2020/lights/lib/spot-light/spot-light.mjs +64 -0
  158. package/esm2020/materials/angular-three-materials.mjs +5 -0
  159. package/esm2020/materials/index.mjs +19 -0
  160. package/esm2020/materials/lib/line-basic-material/line-basic-material.mjs +76 -0
  161. package/esm2020/materials/lib/line-dashed-material/line-dashed-material.mjs +79 -0
  162. package/esm2020/materials/lib/mesh-basic-material/mesh-basic-material.mjs +88 -0
  163. package/esm2020/materials/lib/mesh-depth-material/mesh-depth-material.mjs +79 -0
  164. package/esm2020/materials/lib/mesh-distance-material/mesh-distance-material.mjs +79 -0
  165. package/esm2020/materials/lib/mesh-lambert-material/mesh-lambert-material.mjs +99 -0
  166. package/esm2020/materials/lib/mesh-matcap-material/mesh-matcap-material.mjs +85 -0
  167. package/esm2020/materials/lib/mesh-normal-material/mesh-normal-material.mjs +82 -0
  168. package/esm2020/materials/lib/mesh-phong-material/mesh-phong-material.mjs +102 -0
  169. package/esm2020/materials/lib/mesh-physical-material/mesh-physical-material.mjs +118 -0
  170. package/esm2020/materials/lib/mesh-standard-material/mesh-standard-material.mjs +99 -0
  171. package/esm2020/materials/lib/mesh-toon-material/mesh-toon-material.mjs +95 -0
  172. package/esm2020/materials/lib/points-material/points-material.mjs +77 -0
  173. package/esm2020/materials/lib/raw-shader-material/raw-shader-material.mjs +82 -0
  174. package/esm2020/materials/lib/shader-material/shader-material.mjs +82 -0
  175. package/esm2020/materials/lib/shadow-material/shadow-material.mjs +73 -0
  176. package/esm2020/materials/lib/sprite-material/sprite-material.mjs +77 -0
  177. package/esm2020/objects/angular-three-objects.mjs +5 -0
  178. package/esm2020/objects/index.mjs +14 -0
  179. package/esm2020/objects/lib/bone/bone.mjs +54 -0
  180. package/esm2020/objects/lib/group/group.mjs +54 -0
  181. package/esm2020/objects/lib/instanced-mesh/instanced-mesh.mjs +63 -0
  182. package/esm2020/objects/lib/line/line.mjs +58 -0
  183. package/esm2020/objects/lib/line-loop/line-loop.mjs +58 -0
  184. package/esm2020/objects/lib/line-segments/line-segments.mjs +58 -0
  185. package/esm2020/objects/lib/lod/lod.mjs +56 -0
  186. package/esm2020/objects/lib/mesh/mesh.mjs +58 -0
  187. package/esm2020/objects/lib/points/points.mjs +58 -0
  188. package/esm2020/objects/lib/skeleton/skeleton.mjs +40 -0
  189. package/esm2020/objects/lib/skinned-mesh/skinned-mesh.mjs +62 -0
  190. package/esm2020/objects/lib/sprite/sprite.mjs +57 -0
  191. package/esm2020/primitives/angular-three-primitives.mjs +5 -0
  192. package/esm2020/primitives/index.mjs +3 -0
  193. package/esm2020/primitives/lib/object-primitive/object-primitive.mjs +54 -0
  194. package/esm2020/primitives/lib/primitive/primitive.mjs +37 -0
  195. package/esm2020/stats/angular-three-stats.mjs +5 -0
  196. package/esm2020/stats/index.mjs +2 -0
  197. package/esm2020/stats/lib/stats/stats.mjs +54 -0
  198. package/esm2020/textures/angular-three-textures.mjs +5 -0
  199. package/esm2020/textures/index.mjs +12 -0
  200. package/esm2020/textures/lib/canvas-texture/canvas-texture.mjs +25 -0
  201. package/esm2020/textures/lib/compressed-array-texture/compressed-array-texture.mjs +25 -0
  202. package/esm2020/textures/lib/compressed-texture/compressed-texture.mjs +25 -0
  203. package/esm2020/textures/lib/cube-texture/cube-texture.mjs +25 -0
  204. package/esm2020/textures/lib/data-array-texture/data-array-texture.mjs +25 -0
  205. package/esm2020/textures/lib/data-texture/data-texture.mjs +25 -0
  206. package/esm2020/textures/lib/data3-dtexture/data3-dtexture.mjs +25 -0
  207. package/esm2020/textures/lib/depth-texture/depth-texture.mjs +25 -0
  208. package/esm2020/textures/lib/framebuffer-texture/framebuffer-texture.mjs +25 -0
  209. package/esm2020/textures/lib/video-texture/video-texture.mjs +25 -0
  210. package/fesm2015/angular-three-attributes.mjs +462 -0
  211. package/fesm2015/angular-three-attributes.mjs.map +1 -0
  212. package/fesm2015/angular-three-audios.mjs +201 -0
  213. package/fesm2015/angular-three-audios.mjs.map +1 -0
  214. package/fesm2015/angular-three-cameras.mjs +304 -0
  215. package/fesm2015/angular-three-cameras.mjs.map +1 -0
  216. package/fesm2015/angular-three-geometries.mjs +475 -0
  217. package/fesm2015/angular-three-geometries.mjs.map +1 -0
  218. package/fesm2015/angular-three-helpers.mjs +365 -0
  219. package/fesm2015/angular-three-helpers.mjs.map +1 -0
  220. package/fesm2015/angular-three-lights.mjs +511 -0
  221. package/fesm2015/angular-three-lights.mjs.map +1 -0
  222. package/fesm2015/angular-three-materials.mjs +1402 -0
  223. package/fesm2015/angular-three-materials.mjs.map +1 -0
  224. package/fesm2015/angular-three-objects.mjs +630 -0
  225. package/fesm2015/angular-three-objects.mjs.map +1 -0
  226. package/fesm2015/angular-three-primitives.mjs +95 -0
  227. package/fesm2015/angular-three-primitives.mjs.map +1 -0
  228. package/fesm2015/angular-three-stats.mjs +62 -0
  229. package/fesm2015/angular-three-stats.mjs.map +1 -0
  230. package/fesm2015/angular-three-textures.mjs +215 -0
  231. package/fesm2015/angular-three-textures.mjs.map +1 -0
  232. package/fesm2015/angular-three.mjs +2448 -10
  233. package/fesm2015/angular-three.mjs.map +1 -1
  234. package/fesm2020/angular-three-attributes.mjs +462 -0
  235. package/fesm2020/angular-three-attributes.mjs.map +1 -0
  236. package/fesm2020/angular-three-audios.mjs +201 -0
  237. package/fesm2020/angular-three-audios.mjs.map +1 -0
  238. package/fesm2020/angular-three-cameras.mjs +304 -0
  239. package/fesm2020/angular-three-cameras.mjs.map +1 -0
  240. package/fesm2020/angular-three-geometries.mjs +475 -0
  241. package/fesm2020/angular-three-geometries.mjs.map +1 -0
  242. package/fesm2020/angular-three-helpers.mjs +365 -0
  243. package/fesm2020/angular-three-helpers.mjs.map +1 -0
  244. package/fesm2020/angular-three-lights.mjs +511 -0
  245. package/fesm2020/angular-three-lights.mjs.map +1 -0
  246. package/fesm2020/angular-three-materials.mjs +1402 -0
  247. package/fesm2020/angular-three-materials.mjs.map +1 -0
  248. package/fesm2020/angular-three-objects.mjs +630 -0
  249. package/fesm2020/angular-three-objects.mjs.map +1 -0
  250. package/fesm2020/angular-three-primitives.mjs +95 -0
  251. package/fesm2020/angular-three-primitives.mjs.map +1 -0
  252. package/fesm2020/angular-three-stats.mjs +62 -0
  253. package/fesm2020/angular-three-stats.mjs.map +1 -0
  254. package/fesm2020/angular-three-textures.mjs +215 -0
  255. package/fesm2020/angular-three-textures.mjs.map +1 -0
  256. package/fesm2020/angular-three.mjs +2462 -10
  257. package/fesm2020/angular-three.mjs.map +1 -1
  258. package/geometries/README.md +3 -0
  259. package/geometries/index.d.ts +23 -0
  260. package/geometries/lib/box-geometry/box-geometry.d.ts +8 -0
  261. package/geometries/lib/buffer-geometry/buffer-geometry.d.ts +8 -0
  262. package/geometries/lib/capsule-geometry/capsule-geometry.d.ts +8 -0
  263. package/geometries/lib/circle-geometry/circle-geometry.d.ts +8 -0
  264. package/geometries/lib/cone-geometry/cone-geometry.d.ts +8 -0
  265. package/geometries/lib/cylinder-geometry/cylinder-geometry.d.ts +8 -0
  266. package/geometries/lib/dodecahedron-geometry/dodecahedron-geometry.d.ts +8 -0
  267. package/geometries/lib/edges-geometry/edges-geometry.d.ts +8 -0
  268. package/geometries/lib/extrude-geometry/extrude-geometry.d.ts +8 -0
  269. package/geometries/lib/icosahedron-geometry/icosahedron-geometry.d.ts +8 -0
  270. package/geometries/lib/instanced-buffer-geometry/instanced-buffer-geometry.d.ts +8 -0
  271. package/geometries/lib/lathe-geometry/lathe-geometry.d.ts +8 -0
  272. package/geometries/lib/octahedron-geometry/octahedron-geometry.d.ts +8 -0
  273. package/geometries/lib/plane-geometry/plane-geometry.d.ts +8 -0
  274. package/geometries/lib/polyhedron-geometry/polyhedron-geometry.d.ts +8 -0
  275. package/geometries/lib/ring-geometry/ring-geometry.d.ts +8 -0
  276. package/geometries/lib/shape-geometry/shape-geometry.d.ts +8 -0
  277. package/geometries/lib/sphere-geometry/sphere-geometry.d.ts +8 -0
  278. package/geometries/lib/tetrahedron-geometry/tetrahedron-geometry.d.ts +8 -0
  279. package/geometries/lib/torus-geometry/torus-geometry.d.ts +8 -0
  280. package/geometries/lib/torus-knot-geometry/torus-knot-geometry.d.ts +8 -0
  281. package/geometries/lib/tube-geometry/tube-geometry.d.ts +8 -0
  282. package/geometries/lib/wireframe-geometry/wireframe-geometry.d.ts +8 -0
  283. package/helpers/README.md +3 -0
  284. package/helpers/index.d.ts +13 -0
  285. package/helpers/lib/arrow-helper/arrow-helper.d.ts +8 -0
  286. package/helpers/lib/axes-helper/axes-helper.d.ts +8 -0
  287. package/helpers/lib/box-helper/box-helper.d.ts +8 -0
  288. package/helpers/lib/box3-helper/box3-helper.d.ts +8 -0
  289. package/helpers/lib/camera-helper/camera-helper.d.ts +8 -0
  290. package/helpers/lib/directional-light-helper/directional-light-helper.d.ts +8 -0
  291. package/helpers/lib/grid-helper/grid-helper.d.ts +8 -0
  292. package/helpers/lib/hemisphere-light-helper/hemisphere-light-helper.d.ts +8 -0
  293. package/helpers/lib/plane-helper/plane-helper.d.ts +8 -0
  294. package/helpers/lib/point-light-helper/point-light-helper.d.ts +8 -0
  295. package/helpers/lib/polar-grid-helper/polar-grid-helper.d.ts +8 -0
  296. package/helpers/lib/skeleton-helper/skeleton-helper.d.ts +8 -0
  297. package/helpers/lib/spot-light-helper/spot-light-helper.d.ts +8 -0
  298. package/index.d.ts +38 -1
  299. package/lib/canvas.d.ts +46 -0
  300. package/lib/di/resize.d.ts +12 -0
  301. package/lib/di/window.d.ts +1 -0
  302. package/lib/directives/args.d.ts +19 -0
  303. package/lib/directives/cursor.d.ts +7 -0
  304. package/lib/directives/repeat.d.ts +7 -0
  305. package/lib/events.d.ts +2 -0
  306. package/lib/instance.d.ts +81 -0
  307. package/lib/pipes/math.d.ts +7 -0
  308. package/lib/pipes/pi.d.ts +7 -0
  309. package/lib/pipes/radian.d.ts +7 -0
  310. package/lib/pipes/side.d.ts +8 -0
  311. package/lib/ref.d.ts +5 -0
  312. package/lib/services/loader.d.ts +11 -0
  313. package/lib/services/resize.d.ts +19 -0
  314. package/lib/stores/component-store.d.ts +69 -0
  315. package/lib/stores/store.d.ts +32 -0
  316. package/lib/types.d.ts +358 -0
  317. package/lib/utils/apply-props.d.ts +6 -0
  318. package/lib/utils/build-graph.d.ts +3 -0
  319. package/lib/utils/camera.d.ts +4 -0
  320. package/lib/utils/capitalize.d.ts +1 -0
  321. package/lib/utils/check-update.d.ts +2 -0
  322. package/lib/utils/events.d.ts +6 -0
  323. package/lib/utils/get-instance-local-state.d.ts +2 -0
  324. package/lib/utils/inject.d.ts +9 -0
  325. package/lib/utils/instance.d.ts +4 -0
  326. package/lib/utils/is.d.ts +21 -0
  327. package/lib/utils/loop.d.ts +32 -0
  328. package/lib/utils/make.d.ts +4 -0
  329. package/lib/utils/mutate.d.ts +2 -0
  330. package/lib/utils/proxy.d.ts +7 -0
  331. package/lib/utils/renderer.d.ts +3 -0
  332. package/lights/README.md +3 -0
  333. package/lights/index.d.ts +9 -0
  334. package/lights/lib/ambient-light/ambient-light.d.ts +39 -0
  335. package/lights/lib/ambient-light-probe/ambient-light-probe.d.ts +40 -0
  336. package/lights/lib/directional-light/directional-light.d.ts +40 -0
  337. package/lights/lib/hemisphere-light/hemisphere-light.d.ts +41 -0
  338. package/lights/lib/hemisphere-light-probe/hemisphere-light-probe.d.ts +42 -0
  339. package/lights/lib/light-probe/light-probe.d.ts +40 -0
  340. package/lights/lib/point-light/point-light.d.ts +42 -0
  341. package/lights/lib/rect-area-light/rect-area-light.d.ts +42 -0
  342. package/lights/lib/spot-light/spot-light.d.ts +45 -0
  343. package/materials/README.md +3 -0
  344. package/materials/index.d.ts +17 -0
  345. package/materials/lib/line-basic-material/line-basic-material.d.ts +55 -0
  346. package/materials/lib/line-dashed-material/line-dashed-material.d.ts +58 -0
  347. package/materials/lib/mesh-basic-material/mesh-basic-material.d.ts +67 -0
  348. package/materials/lib/mesh-depth-material/mesh-depth-material.d.ts +58 -0
  349. package/materials/lib/mesh-distance-material/mesh-distance-material.d.ts +58 -0
  350. package/materials/lib/mesh-lambert-material/mesh-lambert-material.d.ts +78 -0
  351. package/materials/lib/mesh-matcap-material/mesh-matcap-material.d.ts +64 -0
  352. package/materials/lib/mesh-normal-material/mesh-normal-material.d.ts +61 -0
  353. package/materials/lib/mesh-phong-material/mesh-phong-material.d.ts +81 -0
  354. package/materials/lib/mesh-physical-material/mesh-physical-material.d.ts +97 -0
  355. package/materials/lib/mesh-standard-material/mesh-standard-material.d.ts +78 -0
  356. package/materials/lib/mesh-toon-material/mesh-toon-material.d.ts +74 -0
  357. package/materials/lib/points-material/points-material.d.ts +56 -0
  358. package/materials/lib/raw-shader-material/raw-shader-material.d.ts +68 -0
  359. package/materials/lib/shader-material/shader-material.d.ts +68 -0
  360. package/materials/lib/shadow-material/shadow-material.d.ts +52 -0
  361. package/materials/lib/sprite-material/sprite-material.d.ts +56 -0
  362. package/objects/README.md +3 -0
  363. package/objects/index.d.ts +12 -0
  364. package/objects/lib/bone/bone.d.ts +35 -0
  365. package/objects/lib/group/group.d.ts +35 -0
  366. package/objects/lib/instanced-mesh/instanced-mesh.d.ts +44 -0
  367. package/objects/lib/line/line.d.ts +41 -0
  368. package/objects/lib/line-loop/line-loop.d.ts +41 -0
  369. package/objects/lib/line-segments/line-segments.d.ts +41 -0
  370. package/objects/lib/lod/lod.d.ts +40 -0
  371. package/objects/lib/mesh/mesh.d.ts +41 -0
  372. package/objects/lib/points/points.d.ts +41 -0
  373. package/objects/lib/skeleton/skeleton.d.ts +16 -0
  374. package/objects/lib/skinned-mesh/skinned-mesh.d.ts +45 -0
  375. package/objects/lib/sprite/sprite.d.ts +38 -0
  376. package/package.json +93 -2
  377. package/primitives/README.md +3 -0
  378. package/primitives/index.d.ts +2 -0
  379. package/primitives/lib/object-primitive/object-primitive.d.ts +35 -0
  380. package/primitives/lib/primitive/primitive.d.ts +10 -0
  381. package/schematics/src/generators/init/generator.d.ts +1 -1
  382. package/schematics/src/generators/init/generator.js +4 -4
  383. package/schematics/src/generators/init/generator.js.map +1 -1
  384. package/stats/README.md +3 -0
  385. package/stats/index.d.ts +1 -0
  386. package/stats/lib/stats/stats.d.ts +16 -0
  387. package/textures/README.md +3 -0
  388. package/textures/index.d.ts +10 -0
  389. package/textures/lib/canvas-texture/canvas-texture.d.ts +8 -0
  390. package/textures/lib/compressed-array-texture/compressed-array-texture.d.ts +8 -0
  391. package/textures/lib/compressed-texture/compressed-texture.d.ts +8 -0
  392. package/textures/lib/cube-texture/cube-texture.d.ts +8 -0
  393. package/textures/lib/data-array-texture/data-array-texture.d.ts +8 -0
  394. package/textures/lib/data-texture/data-texture.d.ts +8 -0
  395. package/textures/lib/data3-dtexture/data3-dtexture.d.ts +8 -0
  396. package/textures/lib/depth-texture/depth-texture.d.ts +8 -0
  397. package/textures/lib/framebuffer-texture/framebuffer-texture.d.ts +8 -0
  398. package/textures/lib/video-texture/video-texture.d.ts +8 -0
  399. package/esm2020/lib/angular-three.module.mjs +0 -15
  400. package/lib/angular-three.module.d.ts +0 -7
@@ -0,0 +1,3 @@
1
+ # angular-three/attributes
2
+
3
+ Secondary entry point of `angular-three`. It can be used by importing from `angular-three/attributes`.
@@ -0,0 +1,22 @@
1
+ export * from './lib/buffer-attribute/buffer-attribute';
2
+ export * from './lib/instanced-buffer-attribute/instanced-buffer-attribute';
3
+ export * from './lib/interleaved-buffer-attribute/interleaved-buffer-attribute';
4
+ export * from './lib/float16-buffer-attribute/float16-buffer-attribute';
5
+ export * from './lib/float32-buffer-attribute/float32-buffer-attribute';
6
+ export * from './lib/float64-buffer-attribute/float64-buffer-attribute';
7
+ export * from './lib/int8-buffer-attribute/int8-buffer-attribute';
8
+ export * from './lib/int16-buffer-attribute/int16-buffer-attribute';
9
+ export * from './lib/int32-buffer-attribute/int32-buffer-attribute';
10
+ export * from './lib/uint8-buffer-attribute/uint8-buffer-attribute';
11
+ export * from './lib/uint16-buffer-attribute/uint16-buffer-attribute';
12
+ export * from './lib/uint32-buffer-attribute/uint32-buffer-attribute';
13
+ export * from './lib/uint8-clamped-buffer-attribute/uint8-clamped-buffer-attribute';
14
+ export * from './lib/color-attribute/color-attribute';
15
+ export * from './lib/fog-attribute/fog-attribute';
16
+ export * from './lib/fog-exp2-attribute/fog-exp2-attribute';
17
+ export * from './lib/vector2-attribute/vector2-attribute';
18
+ export * from './lib/vector3-attribute/vector3-attribute';
19
+ export * from './lib/vector4-attribute/vector4-attribute';
20
+ export * from './lib/matrix3-attribute/matrix3-attribute';
21
+ export * from './lib/matrix4-attribute/matrix4-attribute';
22
+ export * from './lib/value-attribute/value-attribute';
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtBufferAttribute extends THREE.BufferAttribute {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtBufferAttribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtBufferAttribute, "ngt-buffer-attribute", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtColorAttribute extends THREE.Color {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtColorAttribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtColorAttribute, "ngt-color", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtFloat16BufferAttribute extends THREE.Float16BufferAttribute {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtFloat16BufferAttribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtFloat16BufferAttribute, "ngt-float16-buffer-attribute", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtFloat32BufferAttribute extends THREE.Float32BufferAttribute {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtFloat32BufferAttribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtFloat32BufferAttribute, "ngt-float32-buffer-attribute", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtFloat64BufferAttribute extends THREE.Float64BufferAttribute {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtFloat64BufferAttribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtFloat64BufferAttribute, "ngt-float64-buffer-attribute", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtFogAttribute extends THREE.Fog {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtFogAttribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtFogAttribute, "ngt-fog", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtFogExp2Attribute extends THREE.FogExp2 {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtFogExp2Attribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtFogExp2Attribute, "ngt-fog-exp2", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtInstancedBufferAttribute extends THREE.InstancedBufferAttribute {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtInstancedBufferAttribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtInstancedBufferAttribute, "ngt-instanced-buffer-attribute", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtInt16BufferAttribute extends THREE.Int16BufferAttribute {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtInt16BufferAttribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtInt16BufferAttribute, "ngt-int16-buffer-attribute", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtInt32BufferAttribute extends THREE.Int32BufferAttribute {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtInt32BufferAttribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtInt32BufferAttribute, "ngt-int32-buffer-attribute", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtInt8BufferAttribute extends THREE.Int8BufferAttribute {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtInt8BufferAttribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtInt8BufferAttribute, "ngt-int8-buffer-attribute", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtInterleavedBufferAttribute extends THREE.InterleavedBufferAttribute {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtInterleavedBufferAttribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtInterleavedBufferAttribute, "ngt-interleaved-buffer-attribute", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtMatrix3Attribute extends THREE.Matrix3 {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtMatrix3Attribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtMatrix3Attribute, "ngt-matrix3", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtMatrix4Attribute extends THREE.Matrix4 {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtMatrix4Attribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtMatrix4Attribute, "ngt-matrix4", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtUint16BufferAttribute extends THREE.Uint16BufferAttribute {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtUint16BufferAttribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtUint16BufferAttribute, "ngt-uint16-buffer-attribute", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtUint32BufferAttribute extends THREE.Uint32BufferAttribute {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtUint32BufferAttribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtUint32BufferAttribute, "ngt-uint32-buffer-attribute", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtUint8BufferAttribute extends THREE.Uint8BufferAttribute {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtUint8BufferAttribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtUint8BufferAttribute, "ngt-uint8-buffer-attribute", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtUint8ClampedBufferAttribute extends THREE.Uint8ClampedBufferAttribute {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtUint8ClampedBufferAttribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtUint8ClampedBufferAttribute, "ngt-uint8-clamped-buffer-attribute", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as i0 from "@angular/core";
2
+ import * as i1 from "angular-three";
3
+ export declare class NgtValueAttribute {
4
+ private readonly instance;
5
+ set value(value: any);
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtValueAttribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtValueAttribute, "ngt-value", never, { "value": "value"; }, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtVector2Attribute extends THREE.Vector2 {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtVector2Attribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtVector2Attribute, "ngt-vector2", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtVector3Attribute extends THREE.Vector3 {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtVector3Attribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtVector3Attribute, "ngt-vector3", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,8 @@
1
+ import * as THREE from 'three';
2
+ import * as i0 from "@angular/core";
3
+ import * as i1 from "angular-three";
4
+ export declare class NgtVector4Attribute extends THREE.Vector4 {
5
+ constructor();
6
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtVector4Attribute, never>;
7
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtVector4Attribute, "ngt-vector4", never, {}, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
8
+ }
@@ -0,0 +1,3 @@
1
+ # angular-three/audios
2
+
3
+ Secondary entry point of `angular-three`. It can be used by importing from `angular-three/audios`.
@@ -0,0 +1,3 @@
1
+ export * from './lib/audio/audio';
2
+ export * from './lib/positional-audio/positional-audio';
3
+ export * from './lib/audio-listener/audio-listener';
@@ -0,0 +1,49 @@
1
+ import * as THREE from 'three';
2
+ import { NgtVector3, NgtEuler, NgtQuaternion, NgtMatrix4, NgtLayers, NgtObservableInput } from 'angular-three';
3
+ import * as i0 from "@angular/core";
4
+ import * as i1 from "angular-three";
5
+ export declare class NgtAudio extends THREE.Audio {
6
+ constructor();
7
+ static ngAcceptInputType_autoplay: NgtObservableInput<boolean>;
8
+ static ngAcceptInputType_buffer: NgtObservableInput<null | AudioBuffer>;
9
+ static ngAcceptInputType_detune: NgtObservableInput<number>;
10
+ static ngAcceptInputType_loop: NgtObservableInput<boolean>;
11
+ static ngAcceptInputType_loopStart: NgtObservableInput<number>;
12
+ static ngAcceptInputType_loopEnd: NgtObservableInput<number>;
13
+ static ngAcceptInputType_offset: NgtObservableInput<number>;
14
+ static ngAcceptInputType_duration: NgtObservableInput<number>;
15
+ static ngAcceptInputType_playbackRate: NgtObservableInput<number>;
16
+ static ngAcceptInputType_isPlaying: NgtObservableInput<boolean>;
17
+ static ngAcceptInputType_hasPlaybackControl: NgtObservableInput<boolean>;
18
+ static ngAcceptInputType_sourceType: NgtObservableInput<string>;
19
+ static ngAcceptInputType_source: NgtObservableInput<null | AudioBufferSourceNode>;
20
+ static ngAcceptInputType_filters: NgtObservableInput<AudioNode[]>;
21
+ static ngAcceptInputType_name: NgtObservableInput<string>;
22
+ static ngAcceptInputType_position: NgtObservableInput<NgtVector3>;
23
+ static ngAcceptInputType_rotation: NgtObservableInput<NgtEuler>;
24
+ static ngAcceptInputType_quaternion: NgtObservableInput<NgtQuaternion>;
25
+ static ngAcceptInputType_scale: NgtObservableInput<NgtVector3>;
26
+ static ngAcceptInputType_modelViewMatrix: NgtObservableInput<NgtMatrix4>;
27
+ static ngAcceptInputType_normalMatrix: NgtObservableInput<THREE.Matrix3>;
28
+ static ngAcceptInputType_matrix: NgtObservableInput<NgtMatrix4>;
29
+ static ngAcceptInputType_matrixWorld: NgtObservableInput<NgtMatrix4>;
30
+ static ngAcceptInputType_matrixAutoUpdate: NgtObservableInput<boolean>;
31
+ static ngAcceptInputType_matrixWorldAutoUpdate: NgtObservableInput<boolean>;
32
+ static ngAcceptInputType_matrixWorldNeedsUpdate: NgtObservableInput<boolean>;
33
+ static ngAcceptInputType_layers: NgtObservableInput<NgtLayers>;
34
+ static ngAcceptInputType_visible: NgtObservableInput<boolean>;
35
+ static ngAcceptInputType_castShadow: NgtObservableInput<boolean>;
36
+ static ngAcceptInputType_receiveShadow: NgtObservableInput<boolean>;
37
+ static ngAcceptInputType_frustumCulled: NgtObservableInput<boolean>;
38
+ static ngAcceptInputType_renderOrder: NgtObservableInput<number>;
39
+ static ngAcceptInputType_animations: NgtObservableInput<THREE.AnimationClip[]>;
40
+ static ngAcceptInputType_userData: NgtObservableInput<{
41
+ [key: string]: any;
42
+ }>;
43
+ static ngAcceptInputType_customDepthMaterial: NgtObservableInput<THREE.Material>;
44
+ static ngAcceptInputType_customDistanceMaterial: NgtObservableInput<THREE.Material>;
45
+ static ngAcceptInputType_onBeforeRender: NgtObservableInput<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>;
46
+ static ngAcceptInputType_onAfterRender: NgtObservableInput<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>;
47
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtAudio, never>;
48
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtAudio, "ngt-audio", never, { "autoplay": "autoplay"; "buffer": "buffer"; "detune": "detune"; "loop": "loop"; "loopStart": "loopStart"; "loopEnd": "loopEnd"; "offset": "offset"; "duration": "duration"; "playbackRate": "playbackRate"; "isPlaying": "isPlaying"; "hasPlaybackControl": "hasPlaybackControl"; "sourceType": "sourceType"; "source": "source"; "filters": "filters"; "name": "name"; "position": "position"; "rotation": "rotation"; "quaternion": "quaternion"; "scale": "scale"; "modelViewMatrix": "modelViewMatrix"; "normalMatrix": "normalMatrix"; "matrix": "matrix"; "matrixWorld": "matrixWorld"; "matrixAutoUpdate": "matrixAutoUpdate"; "matrixWorldAutoUpdate": "matrixWorldAutoUpdate"; "matrixWorldNeedsUpdate": "matrixWorldNeedsUpdate"; "layers": "layers"; "visible": "visible"; "castShadow": "castShadow"; "receiveShadow": "receiveShadow"; "frustumCulled": "frustumCulled"; "renderOrder": "renderOrder"; "animations": "animations"; "userData": "userData"; "customDepthMaterial": "customDepthMaterial"; "customDistanceMaterial": "customDistanceMaterial"; "onBeforeRender": "onBeforeRender"; "onAfterRender": "onAfterRender"; }, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
49
+ }
@@ -0,0 +1,35 @@
1
+ import * as THREE from 'three';
2
+ import { NgtEuler, NgtLayers, NgtMatrix4, NgtObservableInput, NgtQuaternion, NgtVector3 } from 'angular-three';
3
+ import * as i0 from "@angular/core";
4
+ import * as i1 from "angular-three";
5
+ export declare class NgtAudioListener extends THREE.AudioListener {
6
+ constructor();
7
+ static ngAcceptInputType_name: NgtObservableInput<string>;
8
+ static ngAcceptInputType_position: NgtObservableInput<NgtVector3>;
9
+ static ngAcceptInputType_rotation: NgtObservableInput<NgtEuler>;
10
+ static ngAcceptInputType_quaternion: NgtObservableInput<NgtQuaternion>;
11
+ static ngAcceptInputType_scale: NgtObservableInput<NgtVector3>;
12
+ static ngAcceptInputType_modelViewMatrix: NgtObservableInput<NgtMatrix4>;
13
+ static ngAcceptInputType_normalMatrix: NgtObservableInput<THREE.Matrix3>;
14
+ static ngAcceptInputType_matrix: NgtObservableInput<NgtMatrix4>;
15
+ static ngAcceptInputType_matrixWorld: NgtObservableInput<NgtMatrix4>;
16
+ static ngAcceptInputType_matrixAutoUpdate: NgtObservableInput<boolean>;
17
+ static ngAcceptInputType_matrixWorldAutoUpdate: NgtObservableInput<boolean>;
18
+ static ngAcceptInputType_matrixWorldNeedsUpdate: NgtObservableInput<boolean>;
19
+ static ngAcceptInputType_layers: NgtObservableInput<NgtLayers>;
20
+ static ngAcceptInputType_visible: NgtObservableInput<boolean>;
21
+ static ngAcceptInputType_castShadow: NgtObservableInput<boolean>;
22
+ static ngAcceptInputType_receiveShadow: NgtObservableInput<boolean>;
23
+ static ngAcceptInputType_frustumCulled: NgtObservableInput<boolean>;
24
+ static ngAcceptInputType_renderOrder: NgtObservableInput<number>;
25
+ static ngAcceptInputType_animations: NgtObservableInput<THREE.AnimationClip[]>;
26
+ static ngAcceptInputType_userData: NgtObservableInput<{
27
+ [key: string]: any;
28
+ }>;
29
+ static ngAcceptInputType_customDepthMaterial: NgtObservableInput<THREE.Material>;
30
+ static ngAcceptInputType_customDistanceMaterial: NgtObservableInput<THREE.Material>;
31
+ static ngAcceptInputType_onBeforeRender: NgtObservableInput<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>;
32
+ static ngAcceptInputType_onAfterRender: NgtObservableInput<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>;
33
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtAudioListener, never>;
34
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtAudioListener, "ngt-audio-listener", never, { "name": "name"; "position": "position"; "rotation": "rotation"; "quaternion": "quaternion"; "scale": "scale"; "modelViewMatrix": "modelViewMatrix"; "normalMatrix": "normalMatrix"; "matrix": "matrix"; "matrixWorld": "matrixWorld"; "matrixAutoUpdate": "matrixAutoUpdate"; "matrixWorldAutoUpdate": "matrixWorldAutoUpdate"; "matrixWorldNeedsUpdate": "matrixWorldNeedsUpdate"; "layers": "layers"; "visible": "visible"; "castShadow": "castShadow"; "receiveShadow": "receiveShadow"; "frustumCulled": "frustumCulled"; "renderOrder": "renderOrder"; "animations": "animations"; "userData": "userData"; "customDepthMaterial": "customDepthMaterial"; "customDistanceMaterial": "customDistanceMaterial"; "onBeforeRender": "onBeforeRender"; "onAfterRender": "onAfterRender"; }, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
35
+ }
@@ -0,0 +1,49 @@
1
+ import * as THREE from 'three';
2
+ import { NgtVector3, NgtEuler, NgtQuaternion, NgtMatrix4, NgtLayers, NgtObservableInput } from 'angular-three';
3
+ import * as i0 from "@angular/core";
4
+ import * as i1 from "angular-three";
5
+ export declare class NgtPositionalAudio extends THREE.PositionalAudio {
6
+ constructor();
7
+ static ngAcceptInputType_autoplay: NgtObservableInput<boolean>;
8
+ static ngAcceptInputType_buffer: NgtObservableInput<null | AudioBuffer>;
9
+ static ngAcceptInputType_detune: NgtObservableInput<number>;
10
+ static ngAcceptInputType_loop: NgtObservableInput<boolean>;
11
+ static ngAcceptInputType_loopStart: NgtObservableInput<number>;
12
+ static ngAcceptInputType_loopEnd: NgtObservableInput<number>;
13
+ static ngAcceptInputType_offset: NgtObservableInput<number>;
14
+ static ngAcceptInputType_duration: NgtObservableInput<number>;
15
+ static ngAcceptInputType_playbackRate: NgtObservableInput<number>;
16
+ static ngAcceptInputType_isPlaying: NgtObservableInput<boolean>;
17
+ static ngAcceptInputType_hasPlaybackControl: NgtObservableInput<boolean>;
18
+ static ngAcceptInputType_sourceType: NgtObservableInput<string>;
19
+ static ngAcceptInputType_source: NgtObservableInput<null | AudioBufferSourceNode>;
20
+ static ngAcceptInputType_filters: NgtObservableInput<AudioNode[]>;
21
+ static ngAcceptInputType_name: NgtObservableInput<string>;
22
+ static ngAcceptInputType_position: NgtObservableInput<NgtVector3>;
23
+ static ngAcceptInputType_rotation: NgtObservableInput<NgtEuler>;
24
+ static ngAcceptInputType_quaternion: NgtObservableInput<NgtQuaternion>;
25
+ static ngAcceptInputType_scale: NgtObservableInput<NgtVector3>;
26
+ static ngAcceptInputType_modelViewMatrix: NgtObservableInput<NgtMatrix4>;
27
+ static ngAcceptInputType_normalMatrix: NgtObservableInput<THREE.Matrix3>;
28
+ static ngAcceptInputType_matrix: NgtObservableInput<NgtMatrix4>;
29
+ static ngAcceptInputType_matrixWorld: NgtObservableInput<NgtMatrix4>;
30
+ static ngAcceptInputType_matrixAutoUpdate: NgtObservableInput<boolean>;
31
+ static ngAcceptInputType_matrixWorldAutoUpdate: NgtObservableInput<boolean>;
32
+ static ngAcceptInputType_matrixWorldNeedsUpdate: NgtObservableInput<boolean>;
33
+ static ngAcceptInputType_layers: NgtObservableInput<NgtLayers>;
34
+ static ngAcceptInputType_visible: NgtObservableInput<boolean>;
35
+ static ngAcceptInputType_castShadow: NgtObservableInput<boolean>;
36
+ static ngAcceptInputType_receiveShadow: NgtObservableInput<boolean>;
37
+ static ngAcceptInputType_frustumCulled: NgtObservableInput<boolean>;
38
+ static ngAcceptInputType_renderOrder: NgtObservableInput<number>;
39
+ static ngAcceptInputType_animations: NgtObservableInput<THREE.AnimationClip[]>;
40
+ static ngAcceptInputType_userData: NgtObservableInput<{
41
+ [key: string]: any;
42
+ }>;
43
+ static ngAcceptInputType_customDepthMaterial: NgtObservableInput<THREE.Material>;
44
+ static ngAcceptInputType_customDistanceMaterial: NgtObservableInput<THREE.Material>;
45
+ static ngAcceptInputType_onBeforeRender: NgtObservableInput<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>;
46
+ static ngAcceptInputType_onAfterRender: NgtObservableInput<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>;
47
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtPositionalAudio, never>;
48
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtPositionalAudio, "ngt-positional-audio", never, { "autoplay": "autoplay"; "buffer": "buffer"; "detune": "detune"; "loop": "loop"; "loopStart": "loopStart"; "loopEnd": "loopEnd"; "offset": "offset"; "duration": "duration"; "playbackRate": "playbackRate"; "isPlaying": "isPlaying"; "hasPlaybackControl": "hasPlaybackControl"; "sourceType": "sourceType"; "source": "source"; "filters": "filters"; "name": "name"; "position": "position"; "rotation": "rotation"; "quaternion": "quaternion"; "scale": "scale"; "modelViewMatrix": "modelViewMatrix"; "normalMatrix": "normalMatrix"; "matrix": "matrix"; "matrixWorld": "matrixWorld"; "matrixAutoUpdate": "matrixAutoUpdate"; "matrixWorldAutoUpdate": "matrixWorldAutoUpdate"; "matrixWorldNeedsUpdate": "matrixWorldNeedsUpdate"; "layers": "layers"; "visible": "visible"; "castShadow": "castShadow"; "receiveShadow": "receiveShadow"; "frustumCulled": "frustumCulled"; "renderOrder": "renderOrder"; "animations": "animations"; "userData": "userData"; "customDepthMaterial": "customDepthMaterial"; "customDistanceMaterial": "customDistanceMaterial"; "onBeforeRender": "onBeforeRender"; "onAfterRender": "onAfterRender"; }, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
49
+ }
@@ -0,0 +1,3 @@
1
+ # angular-three/cameras
2
+
3
+ Secondary entry point of `angular-three`. It can be used by importing from `angular-three/cameras`.
@@ -0,0 +1,5 @@
1
+ export * from './lib/perspective-camera/perspective-camera';
2
+ export * from './lib/orthographic-camera/orthographic-camera';
3
+ export * from './lib/array-camera/array-camera';
4
+ export * from './lib/stereo-camera/stereo-camera';
5
+ export * from './lib/cube-camera/cube-camera';
@@ -0,0 +1,56 @@
1
+ import * as THREE from 'three';
2
+ import { NgtMatrix4, NgtVector3, NgtEuler, NgtQuaternion, NgtLayers, NgtObservableInput } from 'angular-three';
3
+ import * as i0 from "@angular/core";
4
+ import * as i1 from "angular-three";
5
+ export declare class NgtArrayCamera extends THREE.ArrayCamera {
6
+ constructor();
7
+ static ngAcceptInputType_cameras: NgtObservableInput<THREE.PerspectiveCamera[]>;
8
+ static ngAcceptInputType_zoom: NgtObservableInput<number>;
9
+ static ngAcceptInputType_fov: NgtObservableInput<number>;
10
+ static ngAcceptInputType_aspect: NgtObservableInput<number>;
11
+ static ngAcceptInputType_near: NgtObservableInput<number>;
12
+ static ngAcceptInputType_far: NgtObservableInput<number>;
13
+ static ngAcceptInputType_focus: NgtObservableInput<number>;
14
+ static ngAcceptInputType_view: NgtObservableInput<null | {
15
+ enabled: boolean;
16
+ fullWidth: number;
17
+ fullHeight: number;
18
+ offsetX: number;
19
+ offsetY: number;
20
+ width: number;
21
+ height: number;
22
+ }>;
23
+ static ngAcceptInputType_filmGauge: NgtObservableInput<number>;
24
+ static ngAcceptInputType_filmOffset: NgtObservableInput<number>;
25
+ static ngAcceptInputType_matrixWorldInverse: NgtObservableInput<NgtMatrix4>;
26
+ static ngAcceptInputType_projectionMatrix: NgtObservableInput<NgtMatrix4>;
27
+ static ngAcceptInputType_projectionMatrixInverse: NgtObservableInput<NgtMatrix4>;
28
+ static ngAcceptInputType_name: NgtObservableInput<string>;
29
+ static ngAcceptInputType_position: NgtObservableInput<NgtVector3>;
30
+ static ngAcceptInputType_rotation: NgtObservableInput<NgtEuler>;
31
+ static ngAcceptInputType_quaternion: NgtObservableInput<NgtQuaternion>;
32
+ static ngAcceptInputType_scale: NgtObservableInput<NgtVector3>;
33
+ static ngAcceptInputType_modelViewMatrix: NgtObservableInput<NgtMatrix4>;
34
+ static ngAcceptInputType_normalMatrix: NgtObservableInput<THREE.Matrix3>;
35
+ static ngAcceptInputType_matrix: NgtObservableInput<NgtMatrix4>;
36
+ static ngAcceptInputType_matrixWorld: NgtObservableInput<NgtMatrix4>;
37
+ static ngAcceptInputType_matrixAutoUpdate: NgtObservableInput<boolean>;
38
+ static ngAcceptInputType_matrixWorldAutoUpdate: NgtObservableInput<boolean>;
39
+ static ngAcceptInputType_matrixWorldNeedsUpdate: NgtObservableInput<boolean>;
40
+ static ngAcceptInputType_layers: NgtObservableInput<NgtLayers>;
41
+ static ngAcceptInputType_visible: NgtObservableInput<boolean>;
42
+ static ngAcceptInputType_castShadow: NgtObservableInput<boolean>;
43
+ static ngAcceptInputType_receiveShadow: NgtObservableInput<boolean>;
44
+ static ngAcceptInputType_frustumCulled: NgtObservableInput<boolean>;
45
+ static ngAcceptInputType_renderOrder: NgtObservableInput<number>;
46
+ static ngAcceptInputType_animations: NgtObservableInput<THREE.AnimationClip[]>;
47
+ static ngAcceptInputType_userData: NgtObservableInput<{
48
+ [key: string]: any;
49
+ }>;
50
+ static ngAcceptInputType_customDepthMaterial: NgtObservableInput<THREE.Material>;
51
+ static ngAcceptInputType_customDistanceMaterial: NgtObservableInput<THREE.Material>;
52
+ static ngAcceptInputType_onBeforeRender: NgtObservableInput<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>;
53
+ static ngAcceptInputType_onAfterRender: NgtObservableInput<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>;
54
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtArrayCamera, never>;
55
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtArrayCamera, "ngt-array-camera", never, { "cameras": "cameras"; "zoom": "zoom"; "fov": "fov"; "aspect": "aspect"; "near": "near"; "far": "far"; "focus": "focus"; "view": "view"; "filmGauge": "filmGauge"; "filmOffset": "filmOffset"; "matrixWorldInverse": "matrixWorldInverse"; "projectionMatrix": "projectionMatrix"; "projectionMatrixInverse": "projectionMatrixInverse"; "name": "name"; "position": "position"; "rotation": "rotation"; "quaternion": "quaternion"; "scale": "scale"; "modelViewMatrix": "modelViewMatrix"; "normalMatrix": "normalMatrix"; "matrix": "matrix"; "matrixWorld": "matrixWorld"; "matrixAutoUpdate": "matrixAutoUpdate"; "matrixWorldAutoUpdate": "matrixWorldAutoUpdate"; "matrixWorldNeedsUpdate": "matrixWorldNeedsUpdate"; "layers": "layers"; "visible": "visible"; "castShadow": "castShadow"; "receiveShadow": "receiveShadow"; "frustumCulled": "frustumCulled"; "renderOrder": "renderOrder"; "animations": "animations"; "userData": "userData"; "customDepthMaterial": "customDepthMaterial"; "customDistanceMaterial": "customDistanceMaterial"; "onBeforeRender": "onBeforeRender"; "onAfterRender": "onAfterRender"; }, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
56
+ }
@@ -0,0 +1,36 @@
1
+ import * as THREE from 'three';
2
+ import { NgtVector3, NgtEuler, NgtQuaternion, NgtMatrix4, NgtLayers, NgtObservableInput } from 'angular-three';
3
+ import * as i0 from "@angular/core";
4
+ import * as i1 from "angular-three";
5
+ export declare class NgtCubeCamera extends THREE.CubeCamera {
6
+ constructor();
7
+ static ngAcceptInputType_renderTarget: NgtObservableInput<THREE.WebGLCubeRenderTarget>;
8
+ static ngAcceptInputType_name: NgtObservableInput<string>;
9
+ static ngAcceptInputType_position: NgtObservableInput<NgtVector3>;
10
+ static ngAcceptInputType_rotation: NgtObservableInput<NgtEuler>;
11
+ static ngAcceptInputType_quaternion: NgtObservableInput<NgtQuaternion>;
12
+ static ngAcceptInputType_scale: NgtObservableInput<NgtVector3>;
13
+ static ngAcceptInputType_modelViewMatrix: NgtObservableInput<NgtMatrix4>;
14
+ static ngAcceptInputType_normalMatrix: NgtObservableInput<THREE.Matrix3>;
15
+ static ngAcceptInputType_matrix: NgtObservableInput<NgtMatrix4>;
16
+ static ngAcceptInputType_matrixWorld: NgtObservableInput<NgtMatrix4>;
17
+ static ngAcceptInputType_matrixAutoUpdate: NgtObservableInput<boolean>;
18
+ static ngAcceptInputType_matrixWorldAutoUpdate: NgtObservableInput<boolean>;
19
+ static ngAcceptInputType_matrixWorldNeedsUpdate: NgtObservableInput<boolean>;
20
+ static ngAcceptInputType_layers: NgtObservableInput<NgtLayers>;
21
+ static ngAcceptInputType_visible: NgtObservableInput<boolean>;
22
+ static ngAcceptInputType_castShadow: NgtObservableInput<boolean>;
23
+ static ngAcceptInputType_receiveShadow: NgtObservableInput<boolean>;
24
+ static ngAcceptInputType_frustumCulled: NgtObservableInput<boolean>;
25
+ static ngAcceptInputType_renderOrder: NgtObservableInput<number>;
26
+ static ngAcceptInputType_animations: NgtObservableInput<THREE.AnimationClip[]>;
27
+ static ngAcceptInputType_userData: NgtObservableInput<{
28
+ [key: string]: any;
29
+ }>;
30
+ static ngAcceptInputType_customDepthMaterial: NgtObservableInput<THREE.Material>;
31
+ static ngAcceptInputType_customDistanceMaterial: NgtObservableInput<THREE.Material>;
32
+ static ngAcceptInputType_onBeforeRender: NgtObservableInput<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>;
33
+ static ngAcceptInputType_onAfterRender: NgtObservableInput<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>;
34
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtCubeCamera, never>;
35
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtCubeCamera, "ngt-cube-camera", never, { "renderTarget": "renderTarget"; "name": "name"; "position": "position"; "rotation": "rotation"; "quaternion": "quaternion"; "scale": "scale"; "modelViewMatrix": "modelViewMatrix"; "normalMatrix": "normalMatrix"; "matrix": "matrix"; "matrixWorld": "matrixWorld"; "matrixAutoUpdate": "matrixAutoUpdate"; "matrixWorldAutoUpdate": "matrixWorldAutoUpdate"; "matrixWorldNeedsUpdate": "matrixWorldNeedsUpdate"; "layers": "layers"; "visible": "visible"; "castShadow": "castShadow"; "receiveShadow": "receiveShadow"; "frustumCulled": "frustumCulled"; "renderOrder": "renderOrder"; "animations": "animations"; "userData": "userData"; "customDepthMaterial": "customDepthMaterial"; "customDistanceMaterial": "customDistanceMaterial"; "onBeforeRender": "onBeforeRender"; "onAfterRender": "onAfterRender"; }, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
36
+ }
@@ -0,0 +1,54 @@
1
+ import * as THREE from 'three';
2
+ import { NgtMatrix4, NgtVector3, NgtEuler, NgtQuaternion, NgtLayers, NgtObservableInput } from 'angular-three';
3
+ import * as i0 from "@angular/core";
4
+ import * as i1 from "angular-three";
5
+ export declare class NgtOrthographicCamera extends THREE.OrthographicCamera {
6
+ constructor();
7
+ static ngAcceptInputType_zoom: NgtObservableInput<number>;
8
+ static ngAcceptInputType_view: NgtObservableInput<null | {
9
+ enabled: boolean;
10
+ fullWidth: number;
11
+ fullHeight: number;
12
+ offsetX: number;
13
+ offsetY: number;
14
+ width: number;
15
+ height: number;
16
+ }>;
17
+ static ngAcceptInputType_left: NgtObservableInput<number>;
18
+ static ngAcceptInputType_right: NgtObservableInput<number>;
19
+ static ngAcceptInputType_top: NgtObservableInput<number>;
20
+ static ngAcceptInputType_bottom: NgtObservableInput<number>;
21
+ static ngAcceptInputType_near: NgtObservableInput<number>;
22
+ static ngAcceptInputType_far: NgtObservableInput<number>;
23
+ static ngAcceptInputType_matrixWorldInverse: NgtObservableInput<NgtMatrix4>;
24
+ static ngAcceptInputType_projectionMatrix: NgtObservableInput<NgtMatrix4>;
25
+ static ngAcceptInputType_projectionMatrixInverse: NgtObservableInput<NgtMatrix4>;
26
+ static ngAcceptInputType_name: NgtObservableInput<string>;
27
+ static ngAcceptInputType_position: NgtObservableInput<NgtVector3>;
28
+ static ngAcceptInputType_rotation: NgtObservableInput<NgtEuler>;
29
+ static ngAcceptInputType_quaternion: NgtObservableInput<NgtQuaternion>;
30
+ static ngAcceptInputType_scale: NgtObservableInput<NgtVector3>;
31
+ static ngAcceptInputType_modelViewMatrix: NgtObservableInput<NgtMatrix4>;
32
+ static ngAcceptInputType_normalMatrix: NgtObservableInput<THREE.Matrix3>;
33
+ static ngAcceptInputType_matrix: NgtObservableInput<NgtMatrix4>;
34
+ static ngAcceptInputType_matrixWorld: NgtObservableInput<NgtMatrix4>;
35
+ static ngAcceptInputType_matrixAutoUpdate: NgtObservableInput<boolean>;
36
+ static ngAcceptInputType_matrixWorldAutoUpdate: NgtObservableInput<boolean>;
37
+ static ngAcceptInputType_matrixWorldNeedsUpdate: NgtObservableInput<boolean>;
38
+ static ngAcceptInputType_layers: NgtObservableInput<NgtLayers>;
39
+ static ngAcceptInputType_visible: NgtObservableInput<boolean>;
40
+ static ngAcceptInputType_castShadow: NgtObservableInput<boolean>;
41
+ static ngAcceptInputType_receiveShadow: NgtObservableInput<boolean>;
42
+ static ngAcceptInputType_frustumCulled: NgtObservableInput<boolean>;
43
+ static ngAcceptInputType_renderOrder: NgtObservableInput<number>;
44
+ static ngAcceptInputType_animations: NgtObservableInput<THREE.AnimationClip[]>;
45
+ static ngAcceptInputType_userData: NgtObservableInput<{
46
+ [key: string]: any;
47
+ }>;
48
+ static ngAcceptInputType_customDepthMaterial: NgtObservableInput<THREE.Material>;
49
+ static ngAcceptInputType_customDistanceMaterial: NgtObservableInput<THREE.Material>;
50
+ static ngAcceptInputType_onBeforeRender: NgtObservableInput<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>;
51
+ static ngAcceptInputType_onAfterRender: NgtObservableInput<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>;
52
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtOrthographicCamera, never>;
53
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtOrthographicCamera, "ngt-orthographic-camera", never, { "zoom": "zoom"; "view": "view"; "left": "left"; "right": "right"; "top": "top"; "bottom": "bottom"; "near": "near"; "far": "far"; "matrixWorldInverse": "matrixWorldInverse"; "projectionMatrix": "projectionMatrix"; "projectionMatrixInverse": "projectionMatrixInverse"; "name": "name"; "position": "position"; "rotation": "rotation"; "quaternion": "quaternion"; "scale": "scale"; "modelViewMatrix": "modelViewMatrix"; "normalMatrix": "normalMatrix"; "matrix": "matrix"; "matrixWorld": "matrixWorld"; "matrixAutoUpdate": "matrixAutoUpdate"; "matrixWorldAutoUpdate": "matrixWorldAutoUpdate"; "matrixWorldNeedsUpdate": "matrixWorldNeedsUpdate"; "layers": "layers"; "visible": "visible"; "castShadow": "castShadow"; "receiveShadow": "receiveShadow"; "frustumCulled": "frustumCulled"; "renderOrder": "renderOrder"; "animations": "animations"; "userData": "userData"; "customDepthMaterial": "customDepthMaterial"; "customDistanceMaterial": "customDistanceMaterial"; "onBeforeRender": "onBeforeRender"; "onAfterRender": "onAfterRender"; }, {}, never, ["*"], true, [{ directive: typeof i1.NgtInstance; inputs: {}; outputs: {}; }]>;
54
+ }