angular-three-soba 3.2.0 → 3.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/abstractions/lib/catmull-rom-line.d.ts +13 -13
- package/abstractions/lib/edges.d.ts +14 -14
- package/abstractions/lib/grid.d.ts +3 -3
- package/abstractions/lib/line.d.ts +2 -2
- package/abstractions/lib/prism-geometry.d.ts +2 -2
- package/abstractions/lib/quadratic-bezier-line.d.ts +1 -1
- package/abstractions/lib/rounded-box.d.ts +1 -1
- package/abstractions/lib/text-3d.d.ts +5 -5
- package/controls/lib/camera-controls.d.ts +1 -1
- package/controls/lib/orbit-controls.d.ts +1 -1
- package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
- package/fesm2022/angular-three-soba-gizmos.mjs +3 -14
- package/fesm2022/angular-three-soba-gizmos.mjs.map +1 -1
- package/materials/lib/custom-shader-material.d.ts +2 -2
- package/materials/lib/mesh-portal-material.d.ts +25 -25
- package/materials/lib/mesh-refraction-material.d.ts +2 -2
- package/materials/lib/mesh-transmission-material.d.ts +1 -1
- package/misc/lib/computed-attribute.d.ts +4 -4
- package/misc/lib/decal.d.ts +1 -1
- package/misc/lib/html/html.d.ts +1 -1
- package/misc/lib/sampler.d.ts +1 -1
- package/package.json +8 -8
- package/performances/lib/instances/instances.d.ts +1 -1
- package/performances/lib/points/points.d.ts +1 -1
- package/staging/lib/accumulative-shadows.d.ts +1 -1
- package/staging/lib/caustics.d.ts +1 -1
- package/staging/lib/center.d.ts +2 -2
- package/staging/lib/contact-shadows.d.ts +1 -1
- package/staging/lib/lightformer.d.ts +1 -1
- package/staging/lib/mask.d.ts +1 -1
- package/staging/lib/spot-light.d.ts +1 -1
- package/staging/lib/stage.d.ts +5 -5
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@@ -4,10 +4,10 @@ import { Material } from 'three';
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import CustomShaderMaterial from 'three-custom-shader-material/vanilla';
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import * as i0 from "@angular/core";
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export declare class NgtsCustomShaderMaterial {
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baseMaterial: import("@angular/core").InputSignal<
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baseMaterial: import("@angular/core").InputSignal<Material | typeof Material | ElementRef<Material>>;
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attach: import("@angular/core").InputSignal<NgtAttachable>;
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options: import("@angular/core").InputSignal<Omit<any, "baseMaterial">>;
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parameters: import("@angular/core").Signal<Omit<Omit<any, "baseMaterial">, "
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parameters: import("@angular/core").Signal<Omit<Omit<any, "baseMaterial">, "fragmentShader" | "vertexShader" | "uniforms" | "cacheKey">>;
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private base;
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private fragmentShader;
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private vertexShader;
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@@ -9,37 +9,19 @@ export declare class ManagePortalScene {
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events: import("@angular/core").InputSignal<boolean | undefined>;
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rootScene: import("@angular/core").InputSignal<Scene>;
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material: import("@angular/core").InputSignal<import("angular-three").NgtExtendedColors<import("angular-three").NgtOverwrite<Partial<{
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size?: number | undefined;
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sdf?: (import("three").Texture | null) | undefined;
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map?: (import("three").Texture | null) | undefined;
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readonly isShaderMaterial: true;
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defines: {
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[key: string]: any;
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};
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fragmentShader: string;
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vertexShader: string;
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uniforms: {
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[uniform: string]: import("three").IUniform;
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};
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-
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-
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defines: {
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[key: string]: any;
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};
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map?: (import("three").Texture | null) | undefined;
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wireframe: boolean;
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wireframeLinewidth: number;
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fog: boolean;
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lights: boolean;
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clipping: boolean;
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extensions: {
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clipCullDistance: boolean;
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multiDraw: boolean;
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};
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defaultAttributeValues: any;
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index0AttributeName: string | undefined;
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uniformsNeedUpdate: boolean;
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glslVersion: import("three").GLSLVersion | null;
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setValues: (parameters: import("three").ShaderMaterialParameters) => void;
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toJSON: (meta?: import("three").JSONMeta) => import("three").ShaderMaterialJSON;
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readonly isMaterial: true;
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type: string;
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alphaHash: boolean;
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@@ -91,6 +73,7 @@ export declare class ManagePortalScene {
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onBeforeRender: (renderer: import("three").WebGLRenderer, scene: Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, object: import("three").Object3D, group: import("three").Group) => void;
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onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
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customProgramCacheKey: () => string;
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toJSON: (meta?: import("three").JSONMeta) => import("three").ShaderMaterialJSON;
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clone: () => ShaderMaterial & import("@pmndrs/vanilla").PortalMaterialType;
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copy: (material: import("three").Material) => ShaderMaterial & import("@pmndrs/vanilla").PortalMaterialType;
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dispose: () => void;
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@@ -102,6 +85,23 @@ export declare class ManagePortalScene {
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dispatchEvent: <T extends "dispose">(event: import("three").BaseEvent<T> & {
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dispose: {};
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}[T]) => void;
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resolution: import("three").Vector2;
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blur: number;
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size?: number | undefined;
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sdf?: (import("three").Texture | null) | undefined;
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readonly isShaderMaterial: true;
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uniformsGroups: import("three").UniformsGroup[];
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linewidth: number;
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lights: boolean;
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clipping: boolean;
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extensions: {
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clipCullDistance: boolean;
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multiDraw: boolean;
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};
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defaultAttributeValues: any;
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index0AttributeName: string | undefined;
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uniformsNeedUpdate: boolean;
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glslVersion: import("three").GLSLVersion | null;
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}>, import("angular-three").NgtNodeElement<ShaderMaterial & import("@pmndrs/vanilla").PortalMaterialType, (new (parameters?: (import("three").ShaderMaterialParameters & Partial<import("@pmndrs/vanilla").PortalMaterialType>) | undefined) => ShaderMaterial & import("@pmndrs/vanilla").PortalMaterialType) & {
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key: string;
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}>>>>;
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@@ -131,7 +131,7 @@ export interface NgtsMeshPortalMaterialOptions extends Partial<NgtShaderMaterial
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export declare class NgtsMeshPortalMaterial {
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attach: import("@angular/core").InputSignal<NgtAttachable>;
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options: import("@angular/core").InputSignalWithTransform<NgtsMeshPortalMaterialOptions, "" | Partial<NgtsMeshPortalMaterialOptions>>;
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parameters: import("@angular/core").Signal<Omit<NgtsMeshPortalMaterialOptions, "resolution" | "blur" | "
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parameters: import("@angular/core").Signal<Omit<NgtsMeshPortalMaterialOptions, "resolution" | "blur" | "events" | "worldUnits" | "eventPriority" | "renderPriority">>;
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blur: import("@angular/core").Signal<number>;
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eventPriority: import("@angular/core").Signal<number>;
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renderPriority: import("@angular/core").Signal<number>;
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@@ -24,7 +24,7 @@ export declare class NgtsMeshRefractionMaterial {
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private fastChroma;
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aberrationStrength: import("@angular/core").Signal<number>;
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materialRef: import("@angular/core").Signal<ElementRef<import("three").ShaderMaterial & {
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[name: string]: number | boolean | any[] | import("three").
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[name: string]: number | boolean | any[] | import("three").Color | Texture | import("three").Vector3 | import("three").Quaternion | import("three").Matrix4 | import("three").Matrix3 | import("three").Vector2 | import("three").Vector4 | CubeTexture | Int32Array | Float32Array | null;
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}> | undefined>;
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private store;
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private size;
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}>;
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private defineKeys;
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material: import("@angular/core").Signal<import("three").ShaderMaterial & {
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[name: string]: number | boolean | any[] | import("three").
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[name: string]: number | boolean | any[] | import("three").Color | Texture | import("three").Vector3 | import("three").Quaternion | import("three").Matrix4 | import("three").Matrix3 | import("three").Vector2 | import("three").Vector4 | CubeTexture | Int32Array | Float32Array | null;
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}>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMeshRefractionMaterial, never>;
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@@ -29,7 +29,7 @@ export type NgtsMeshTransmissionMaterialOptions = Partial<NgtMeshPhysicalMateria
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export declare class NgtsMeshTransmissionMaterial {
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attach: import("@angular/core").InputSignal<NgtAttachable>;
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options: import("@angular/core").InputSignalWithTransform<NgtsMeshTransmissionMaterialOptions, "" | Partial<NgtsMeshTransmissionMaterialOptions>>;
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parameters: import("@angular/core").Signal<Omit<NgtsMeshTransmissionMaterialOptions, "
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parameters: import("@angular/core").Signal<Omit<NgtsMeshTransmissionMaterialOptions, "thickness" | "anisotropy" | "transmission" | "side" | "resolution" | "buffer" | "anisotropicBlur" | "samples" | "transmissionSampler" | "backside" | "backsideThickness" | "backsideEnvMapIntensity" | "backsideResolution" | "background">>;
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private resolution;
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private backsideResolution;
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private samples;
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name: string;
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clone: () => BufferAttribute;
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toJSON: () => import("three").BufferAttributeJSON;
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set: (value: ArrayLike<number> | ArrayBufferView, offset?: number) => BufferAttribute;
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applyMatrix4: (m: import("three").Matrix4) => BufferAttribute;
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copy: (source: BufferAttribute) => BufferAttribute;
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readonly count: number;
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array: import("three").TypedArray;
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itemSize: number;
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usage: import("three").Usage;
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}>;
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version: number;
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normalized: boolean;
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readonly count: number;
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needsUpdate: boolean;
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readonly isBufferAttribute: true;
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onUploadCallback: () => void;
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setUsage: (usage: import("three").Usage) => BufferAttribute;
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addUpdateRange: (start: number, count: number) => void;
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clearUpdateRanges: () => void;
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copy: (source: BufferAttribute) => BufferAttribute;
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copyAt: (index1: number, attribute: BufferAttribute, index2: number) => BufferAttribute;
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copyArray: (array: ArrayLike<number>) => BufferAttribute;
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applyMatrix3: (m: import("three").Matrix3) => BufferAttribute;
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applyMatrix4: (m: import("three").Matrix4) => BufferAttribute;
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applyNormalMatrix: (m: import("three").Matrix3) => BufferAttribute;
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transformDirection: (m: import("three").Matrix4) => BufferAttribute;
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set: (value: ArrayLike<number> | ArrayBufferView, offset?: number) => BufferAttribute;
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getComponent: (index: number, component: number) => number;
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setComponent: (index: number, component: number, value: number) => void;
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getX: (index: number) => number;
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package/misc/lib/decal.d.ts
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export declare class NgtsDecal {
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mesh: import("@angular/core").InputSignal<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap> | ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>> | null | undefined>;
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options: import("@angular/core").InputSignalWithTransform<NgtsDecalOptions, "" | Partial<NgtsDecalOptions>>;
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parameters: import("@angular/core").Signal<Omit<NgtsDecalOptions, "position" | "scale" | "rotation" | "
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parameters: import("@angular/core").Signal<Omit<NgtsDecalOptions, "position" | "scale" | "rotation" | "polygonOffsetFactor" | "depthTest" | "debug" | "map">>;
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meshRef: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>;
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helperRef: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>> | undefined>;
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protected map: import("@angular/core").Signal<Texture | null | undefined>;
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package/misc/lib/html/html.d.ts
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groupRef: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
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occlusionMeshRef: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>> | undefined>;
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occlusionGeometryRef: import("@angular/core").Signal<ElementRef<PlaneGeometry> | undefined>;
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occlude: import("@angular/core").Signal<boolean | "raycast" |
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occlude: import("@angular/core").Signal<boolean | "raycast" | Object3D<import("three").Object3DEventMap>[] | ElementRef<Object3D<import("three").Object3DEventMap>>[] | "blending">;
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transform: import("@angular/core").Signal<boolean>;
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castShadow: import("@angular/core").Signal<boolean>;
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receiveShadow: import("@angular/core").Signal<boolean>;
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package/misc/lib/sampler.d.ts
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mesh: import("@angular/core").InputSignal<Mesh<BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap> | ElementRef<Mesh<BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>> | null>;
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instances: import("@angular/core").InputSignal<InstancedMesh<BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").InstancedMeshEventMap> | ElementRef<InstancedMesh<BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").InstancedMeshEventMap>> | null>;
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options: import("@angular/core").InputSignalWithTransform<NgtsSamplerOptions, "" | Partial<NgtsSamplerOptions>>;
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parameters: import("@angular/core").Signal<Omit<NgtsSamplerOptions, "
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parameters: import("@angular/core").Signal<Omit<NgtsSamplerOptions, "count" | "transform" | "weight">>;
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groupRef: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>> | undefined>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSampler, never>;
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package/package.json
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{
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"name": "angular-three-soba",
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"version": "3.2.
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"version": "3.2.2",
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"access": "public"
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"types": "./index.d.ts",
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"default": "./fesm2022/angular-three-soba.mjs"
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},
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"./abstractions": {
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"types": "./abstractions/index.d.ts",
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"default": "./fesm2022/angular-three-soba-abstractions.mjs"
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},
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"./cameras": {
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"types": "./cameras/index.d.ts",
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"default": "./fesm2022/angular-three-soba-cameras.mjs"
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},
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"./controls": {
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"types": "./controls/index.d.ts",
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"default": "./fesm2022/angular-three-soba-controls.mjs"
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},
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"./gizmos": {
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"types": "./gizmos/index.d.ts",
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"default": "./fesm2022/angular-three-soba-gizmos.mjs"
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},
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"./
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"types": "./
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"default": "./fesm2022/angular-three-soba-
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"./abstractions": {
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"types": "./abstractions/index.d.ts",
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"default": "./fesm2022/angular-three-soba-abstractions.mjs"
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},
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"./materials": {
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"types": "./materials/index.d.ts",
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@@ -107,7 +107,7 @@ export interface NgtsInstancesOptions extends Partial<NgtInstancedMesh> {
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export declare class NgtsInstances {
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protected readonly DynamicDrawUsage: 35048;
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options: import("@angular/core").InputSignalWithTransform<NgtsInstancesOptions, "" | Partial<NgtsInstancesOptions>>;
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110
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-
protected parameters: import("@angular/core").Signal<Omit<NgtsInstancesOptions, "frames" | "
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110
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+
protected parameters: import("@angular/core").Signal<Omit<NgtsInstancesOptions, "frames" | "range" | "limit">>;
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111
111
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instancedMeshRef: import("@angular/core").Signal<ElementRef<InstancedMesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").InstancedMeshEventMap>>>;
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private limit;
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protected buffers: import("@angular/core").Signal<{
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@@ -207,7 +207,7 @@ export interface NgtsPointsInstancesOptions extends Partial<NgtPoints> {
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}
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export declare class NgtsPointsInstances {
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options: import("@angular/core").InputSignalWithTransform<NgtsPointsInstancesOptions, "" | Partial<NgtsPointsInstancesOptions>>;
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210
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-
parameters: import("@angular/core").Signal<Omit<NgtsPointsInstancesOptions, "
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+
parameters: import("@angular/core").Signal<Omit<NgtsPointsInstancesOptions, "range" | "limit">>;
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211
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pointsRef: import("@angular/core").Signal<ElementRef<Points<BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>;
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private limit;
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213
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buffers: import("@angular/core").Signal<{
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@@ -30,7 +30,7 @@ export declare class NgtsAccumulativeShadows {
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30
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nullTraversal: () => null;
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31
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Math: Math;
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32
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options: import("@angular/core").InputSignalWithTransform<NgtsAccumulativeShadowsOptions, "" | Partial<NgtsAccumulativeShadowsOptions>>;
|
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33
|
-
parameters: import("@angular/core").Signal<Omit<NgtsAccumulativeShadowsOptions, "scale" | "
|
|
33
|
+
parameters: import("@angular/core").Signal<Omit<NgtsAccumulativeShadowsOptions, "scale" | "frames" | "blend" | "limit" | "temporal" | "opacity" | "alphaTest" | "color" | "colorBlend" | "resolution" | "toneMapped">>;
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34
34
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lightsRef: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
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35
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planeRef: import("@angular/core").Signal<ElementRef<Mesh<PlaneGeometry, import("three").ShaderMaterial & {
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36
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map: import("three").Texture | null;
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@@ -32,7 +32,7 @@ export declare class NgtsCaustics {
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32
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protected readonly OneFactor: 201;
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33
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protected readonly SrcAlphaFactor: 204;
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34
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options: import("@angular/core").InputSignalWithTransform<NgtsCausticsOptions, "" | Partial<NgtsCausticsOptions>>;
|
|
35
|
-
parameters: import("@angular/core").Signal<Omit<NgtsCausticsOptions, "frames" | "color" | "resolution" | "
|
|
35
|
+
parameters: import("@angular/core").Signal<Omit<NgtsCausticsOptions, "frames" | "color" | "resolution" | "debug" | "causticsOnly" | "backside" | "ior" | "backsideIOR" | "worldRadius" | "intensity" | "lightSource">>;
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36
36
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debug: import("@angular/core").Signal<boolean>;
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37
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|
color: import("@angular/core").Signal<ColorRepresentation>;
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38
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private resolution;
|
package/staging/lib/center.d.ts
CHANGED
|
@@ -293,7 +293,7 @@ export declare class NgtsCenter {
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293
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layers: import("angular-three").NgtLayers;
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294
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dispose: (() => void) | null;
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295
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raycast: Object3D["raycast"] | null;
|
|
296
|
-
}> & NgtsCenterOptions, "
|
|
296
|
+
}> & NgtsCenterOptions, "disable" | "precise" | "cacheKey" | "top" | "right" | "bottom" | "left" | "front" | "back" | "disableX" | "disableY" | "disableZ">>;
|
|
297
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|
centered: import("@angular/core").OutputEmitterRef<NgtsCenterState>;
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|
298
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|
groupRef: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
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|
299
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|
private outerRef;
|
|
@@ -383,7 +383,7 @@ export declare class NgtsCenter {
|
|
|
383
383
|
layers: import("angular-three").NgtLayers;
|
|
384
384
|
dispose: (() => void) | null;
|
|
385
385
|
raycast: Object3D["raycast"] | null;
|
|
386
|
-
}> & NgtsCenterOptions, "
|
|
386
|
+
}> & NgtsCenterOptions, "disable" | "precise" | "cacheKey" | "top" | "right" | "bottom" | "left" | "front" | "back" | "disableX" | "disableY" | "disableZ">>;
|
|
387
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|
constructor();
|
|
388
388
|
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCenter, never>;
|
|
389
389
|
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsCenter, "ngts-center", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "centered": "centered"; }, never, ["*"], true, never>;
|
|
@@ -19,7 +19,7 @@ export interface NgtsContactShadowsOptions extends Partial<Omit<NgtGroup, 'scale
|
|
|
19
19
|
export declare class NgtsContactShadows {
|
|
20
20
|
Math: Math;
|
|
21
21
|
options: import("@angular/core").InputSignalWithTransform<NgtsContactShadowsOptions, "" | Partial<NgtsContactShadowsOptions>>;
|
|
22
|
-
parameters: import("@angular/core").Signal<Omit<NgtsContactShadowsOptions, "scale" | "renderOrder" | "frames" | "opacity" | "color" | "resolution" | "
|
|
22
|
+
parameters: import("@angular/core").Signal<Omit<NgtsContactShadowsOptions, "scale" | "renderOrder" | "frames" | "opacity" | "color" | "resolution" | "depthWrite" | "near" | "far" | "width" | "height" | "blur" | "smooth">>;
|
|
23
23
|
contactShadowsRef: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
|
|
24
24
|
shadowsCameraRef: import("@angular/core").Signal<ElementRef<OrthographicCamera> | undefined>;
|
|
25
25
|
private store;
|
|
@@ -293,7 +293,7 @@ export declare class NgtsLightformer {
|
|
|
293
293
|
layers: import("angular-three").NgtLayers;
|
|
294
294
|
dispose: (() => void) | null;
|
|
295
295
|
raycast: import("three").Object3D["raycast"] | null;
|
|
296
|
-
}, "scale">> & NgtsLightformerOptions, "scale" | "color" | "toneMapped" | "map" | "
|
|
296
|
+
}, "scale">> & NgtsLightformerOptions, "scale" | "color" | "toneMapped" | "map" | "target" | "intensity" | "form">>;
|
|
297
297
|
private intensity;
|
|
298
298
|
private color;
|
|
299
299
|
private target;
|
package/staging/lib/mask.d.ts
CHANGED
|
@@ -9,7 +9,7 @@ export interface NgtsMaskOptions extends Partial<NgtMesh> {
|
|
|
9
9
|
export declare class NgtsMask {
|
|
10
10
|
id: import("@angular/core").InputSignalWithTransform<number, unknown>;
|
|
11
11
|
options: import("@angular/core").InputSignalWithTransform<NgtsMaskOptions, "" | Partial<NgtsMaskOptions>>;
|
|
12
|
-
parameters: import("@angular/core").Signal<Omit<NgtsMaskOptions, "
|
|
12
|
+
parameters: import("@angular/core").Signal<Omit<NgtsMaskOptions, "colorWrite" | "depthWrite">>;
|
|
13
13
|
meshRef: import("@angular/core").Signal<ElementRef<Mesh<BufferGeometry<import("three").NormalBufferAttributes>, Material, import("three").Object3DEventMap>>>;
|
|
14
14
|
private colorWrite;
|
|
15
15
|
private depthWrite;
|
|
@@ -104,7 +104,7 @@ export declare class NgtsSpotLightShadow {
|
|
|
104
104
|
export declare class NgtsSpotLight {
|
|
105
105
|
protected readonly SpotLightHelper: typeof SpotLightHelper;
|
|
106
106
|
options: import("@angular/core").InputSignalWithTransform<NgtsSpotLightOptions, "" | Partial<NgtsSpotLightOptions>>;
|
|
107
|
-
parameters: import("@angular/core").Signal<Omit<NgtsSpotLightOptions, "opacity" | "color" | "distance" | "debug" | "depthBuffer" | "
|
|
107
|
+
parameters: import("@angular/core").Signal<Omit<NgtsSpotLightOptions, "opacity" | "color" | "distance" | "debug" | "depthBuffer" | "angle" | "attenuation" | "anglePower" | "radiusTop" | "radiusBottom" | "volumetric">>;
|
|
108
108
|
volumetricOptions: import("@angular/core").Signal<Pick<NgtsSpotLightOptions, "opacity" | "color" | "distance" | "debug" | "depthBuffer" | "angle" | "attenuation" | "anglePower" | "radiusTop" | "radiusBottom">>;
|
|
109
109
|
spotLight: import("@angular/core").Signal<ElementRef<SpotLight>>;
|
|
110
110
|
debug: import("@angular/core").Signal<boolean | undefined>;
|
package/staging/lib/stage.d.ts
CHANGED
|
@@ -55,14 +55,11 @@ export declare class NgtsStage {
|
|
|
55
55
|
intensity: import("@angular/core").Signal<number>;
|
|
56
56
|
shadows: import("@angular/core").Signal<boolean | "contact" | "accumulative" | NgtsStageShadowsOptions>;
|
|
57
57
|
environment: import("@angular/core").Signal<"apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | Partial<NgtsEnvironmentOptions> | null>;
|
|
58
|
-
preset: import("@angular/core").Signal<
|
|
58
|
+
preset: import("@angular/core").Signal<{
|
|
59
59
|
main: [x: number, y: number, z: number];
|
|
60
60
|
fill: [x: number, y: number, z: number];
|
|
61
|
-
}>;
|
|
61
|
+
} | "rembrandt" | "portrait" | "upfront" | "soft">;
|
|
62
62
|
config: import("@angular/core").Signal<{
|
|
63
|
-
main: [x: number, y: number, z: number];
|
|
64
|
-
fill: [x: number, y: number, z: number];
|
|
65
|
-
} | {
|
|
66
63
|
readonly main: readonly [1, 2, 1];
|
|
67
64
|
readonly fill: readonly [-2, -0.5, -2];
|
|
68
65
|
} | {
|
|
@@ -74,6 +71,9 @@ export declare class NgtsStage {
|
|
|
74
71
|
} | {
|
|
75
72
|
readonly main: readonly [-2, 4, 4];
|
|
76
73
|
readonly fill: readonly [-1, 0.5, -1.5];
|
|
74
|
+
} | {
|
|
75
|
+
main: [x: number, y: number, z: number];
|
|
76
|
+
fill: [x: number, y: number, z: number];
|
|
77
77
|
}>;
|
|
78
78
|
shadowBias: import("@angular/core").Signal<number>;
|
|
79
79
|
normalBias: import("@angular/core").Signal<number>;
|