angular-three-soba 2.0.0-beta.9 → 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (425) hide show
  1. package/README.md +62 -4
  2. package/abstractions/README.md +279 -2
  3. package/abstractions/index.d.ts +13 -6
  4. package/abstractions/lib/billboard.d.ts +19 -0
  5. package/abstractions/lib/catmull-rom-line.d.ts +617 -0
  6. package/abstractions/lib/cubic-bezier-line.d.ts +19 -0
  7. package/abstractions/lib/edges.d.ts +800 -0
  8. package/abstractions/lib/gradient-texture.d.ts +24 -0
  9. package/abstractions/lib/grid.d.ts +315 -0
  10. package/abstractions/lib/helper.d.ts +25 -0
  11. package/abstractions/lib/line.d.ts +41 -0
  12. package/abstractions/lib/prism-geometry.d.ts +32 -0
  13. package/abstractions/lib/quadratic-bezier-line.d.ts +21 -0
  14. package/abstractions/lib/rounded-box.d.ts +41 -0
  15. package/abstractions/lib/text-3d.d.ts +314 -0
  16. package/abstractions/lib/text.d.ts +54 -0
  17. package/cameras/README.md +91 -2
  18. package/cameras/index.d.ts +4 -4
  19. package/cameras/lib/camera-content.d.ts +10 -0
  20. package/cameras/lib/cube-camera.d.ts +38 -0
  21. package/cameras/lib/orthographic-camera.d.ts +40 -0
  22. package/cameras/lib/perspective-camera.d.ts +36 -0
  23. package/controls/README.md +96 -2
  24. package/controls/index.d.ts +4 -1
  25. package/controls/lib/camera-controls.d.ts +31 -0
  26. package/controls/lib/orbit-controls.d.ts +38 -0
  27. package/controls/lib/pivot-controls/axis-arrow.d.ts +31 -0
  28. package/controls/lib/pivot-controls/axis-rotator.d.ts +30 -0
  29. package/controls/lib/pivot-controls/pivot-controls.d.ts +110 -0
  30. package/controls/lib/pivot-controls/plane-slider.d.ts +32 -0
  31. package/controls/lib/pivot-controls/scaling-sphere.d.ts +32 -0
  32. package/controls/lib/scroll-controls.d.ts +78 -0
  33. package/esm2022/abstractions/index.mjs +14 -7
  34. package/esm2022/abstractions/lib/billboard.mjs +69 -0
  35. package/esm2022/abstractions/lib/catmull-rom-line.mjs +76 -0
  36. package/esm2022/abstractions/lib/cubic-bezier-line.mjs +51 -0
  37. package/esm2022/abstractions/lib/edges.mjs +70 -0
  38. package/esm2022/abstractions/lib/gradient-texture.mjs +91 -0
  39. package/esm2022/abstractions/lib/grid.mjs +103 -0
  40. package/esm2022/abstractions/lib/helper.mjs +76 -0
  41. package/esm2022/abstractions/lib/line.mjs +126 -0
  42. package/esm2022/abstractions/lib/prism-geometry.mjs +46 -0
  43. package/esm2022/abstractions/lib/quadratic-bezier-line.mjs +73 -0
  44. package/esm2022/abstractions/lib/rounded-box.mjs +111 -0
  45. package/esm2022/abstractions/lib/text-3d.mjs +98 -0
  46. package/esm2022/abstractions/lib/text.mjs +91 -0
  47. package/esm2022/cameras/index.mjs +5 -5
  48. package/esm2022/cameras/lib/camera-content.mjs +14 -0
  49. package/esm2022/cameras/lib/cube-camera.mjs +111 -0
  50. package/esm2022/cameras/lib/orthographic-camera.mjs +131 -0
  51. package/esm2022/cameras/lib/perspective-camera.mjs +104 -0
  52. package/esm2022/controls/index.mjs +5 -2
  53. package/esm2022/controls/lib/camera-controls.mjs +127 -0
  54. package/esm2022/controls/lib/orbit-controls.mjs +132 -0
  55. package/esm2022/controls/lib/pivot-controls/axis-arrow.mjs +263 -0
  56. package/esm2022/controls/lib/pivot-controls/axis-rotator.mjs +264 -0
  57. package/esm2022/controls/lib/pivot-controls/pivot-controls.mjs +340 -0
  58. package/esm2022/controls/lib/pivot-controls/plane-slider.mjs +266 -0
  59. package/esm2022/controls/lib/pivot-controls/scaling-sphere.mjs +232 -0
  60. package/esm2022/controls/lib/scroll-controls.mjs +268 -0
  61. package/esm2022/loaders/index.mjs +6 -5
  62. package/esm2022/loaders/lib/font-loader.mjs +49 -0
  63. package/esm2022/loaders/lib/gltf-loader.mjs +51 -0
  64. package/esm2022/loaders/lib/loader.mjs +109 -0
  65. package/esm2022/loaders/lib/progress.mjs +51 -0
  66. package/esm2022/loaders/lib/texture-loader.mjs +32 -0
  67. package/esm2022/materials/index.mjs +8 -7
  68. package/esm2022/materials/lib/custom-shader-material.mjs +71 -0
  69. package/esm2022/materials/lib/mesh-distort-material.mjs +42 -0
  70. package/esm2022/materials/lib/mesh-reflector-material.mjs +278 -0
  71. package/esm2022/materials/lib/mesh-refraction-material.mjs +144 -0
  72. package/esm2022/materials/lib/mesh-transmission-material.mjs +188 -0
  73. package/esm2022/materials/lib/mesh-wobble-material.mjs +42 -0
  74. package/esm2022/materials/lib/point-material.mjs +33 -0
  75. package/esm2022/misc/index.mjs +14 -14
  76. package/esm2022/misc/lib/animations.mjs +71 -0
  77. package/esm2022/misc/lib/bake-shadows.mjs +26 -0
  78. package/esm2022/misc/lib/computed-attribute.mjs +55 -0
  79. package/esm2022/misc/lib/constants.mjs +5 -0
  80. package/esm2022/misc/lib/decal.mjs +139 -0
  81. package/esm2022/misc/lib/deprecated.mjs +15 -0
  82. package/esm2022/misc/lib/depth-buffer.mjs +39 -0
  83. package/esm2022/misc/lib/fbo.mjs +86 -0
  84. package/esm2022/misc/lib/html/html-content.mjs +327 -0
  85. package/esm2022/misc/lib/html/html.mjs +129 -0
  86. package/esm2022/misc/lib/html/utils.mjs +74 -0
  87. package/esm2022/misc/lib/intersect.mjs +52 -0
  88. package/esm2022/misc/lib/sampler.mjs +122 -0
  89. package/esm2022/misc/lib/scale-factor.mjs +29 -0
  90. package/esm2022/performances/index.mjs +7 -6
  91. package/esm2022/performances/lib/adaptive-dpr.mjs +52 -0
  92. package/esm2022/performances/lib/adaptive-events.mjs +28 -0
  93. package/esm2022/performances/lib/detailed.mjs +57 -0
  94. package/esm2022/performances/lib/instances/instances.mjs +183 -0
  95. package/esm2022/performances/lib/instances/position-mesh.mjs +51 -0
  96. package/esm2022/performances/lib/points/points.mjs +278 -0
  97. package/esm2022/performances/lib/points/position-point.mjs +53 -0
  98. package/esm2022/performances/lib/segments/segment-object.mjs +9 -0
  99. package/esm2022/performances/lib/segments/segments.mjs +129 -0
  100. package/esm2022/shaders/index.mjs +4 -18
  101. package/esm2022/shaders/lib/grid-material.mjs +81 -0
  102. package/esm2022/shaders/lib/mesh-refraction-material.mjs +163 -0
  103. package/esm2022/shaders/lib/point-material.mjs +24 -0
  104. package/esm2022/staging/index.mjs +20 -22
  105. package/esm2022/staging/lib/accumulative-shadows.mjs +182 -0
  106. package/esm2022/staging/lib/backdrop.mjs +73 -0
  107. package/esm2022/staging/lib/bb-anchor.mjs +58 -0
  108. package/esm2022/staging/lib/bounds.mjs +286 -0
  109. package/esm2022/staging/lib/camera-shake.mjs +69 -0
  110. package/esm2022/staging/lib/caustics.mjs +188 -0
  111. package/esm2022/staging/lib/center.mjs +118 -0
  112. package/esm2022/staging/lib/contact-shadows.mjs +214 -0
  113. package/esm2022/staging/lib/environment.mjs +481 -0
  114. package/esm2022/staging/lib/float.mjs +70 -0
  115. package/esm2022/staging/lib/lightformer.mjs +107 -0
  116. package/esm2022/staging/lib/mask.mjs +78 -0
  117. package/esm2022/staging/lib/matcap-texture.mjs +81 -0
  118. package/esm2022/staging/lib/normal-texture.mjs +81 -0
  119. package/esm2022/staging/lib/randomized-lights.mjs +104 -0
  120. package/esm2022/staging/lib/render-texture.mjs +203 -0
  121. package/esm2022/staging/lib/sky.mjs +86 -0
  122. package/esm2022/staging/lib/spot-light.mjs +453 -0
  123. package/esm2022/staging/lib/stage.mjs +236 -0
  124. package/esm2022/{utils/angular-three-soba-utils.mjs → stats/angular-three-soba-stats.mjs} +1 -1
  125. package/esm2022/stats/index.mjs +2 -0
  126. package/esm2022/stats/lib/stats.mjs +63 -0
  127. package/esm2022/vanilla-exports/angular-three-soba-vanilla-exports.mjs +5 -0
  128. package/esm2022/vanilla-exports/index.mjs +3 -0
  129. package/fesm2022/angular-three-soba-abstractions.mjs +884 -697
  130. package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
  131. package/fesm2022/angular-three-soba-cameras.mjs +261 -308
  132. package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
  133. package/fesm2022/angular-three-soba-controls.mjs +1776 -109
  134. package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
  135. package/fesm2022/angular-three-soba-loaders.mjs +191 -145
  136. package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
  137. package/fesm2022/angular-three-soba-materials.mjs +527 -748
  138. package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
  139. package/fesm2022/angular-three-soba-misc.mjs +783 -1935
  140. package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
  141. package/fesm2022/angular-three-soba-performances.mjs +591 -475
  142. package/fesm2022/angular-three-soba-performances.mjs.map +1 -1
  143. package/fesm2022/angular-three-soba-shaders.mjs +51 -1369
  144. package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
  145. package/fesm2022/angular-three-soba-staging.mjs +2421 -3521
  146. package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
  147. package/fesm2022/angular-three-soba-stats.mjs +70 -0
  148. package/fesm2022/angular-three-soba-stats.mjs.map +1 -0
  149. package/fesm2022/angular-three-soba-vanilla-exports.mjs +6 -0
  150. package/fesm2022/angular-three-soba-vanilla-exports.mjs.map +1 -0
  151. package/loaders/README.md +130 -2
  152. package/loaders/index.d.ts +5 -4
  153. package/loaders/lib/font-loader.d.ts +27 -0
  154. package/loaders/lib/gltf-loader.d.ts +24 -0
  155. package/loaders/lib/loader.d.ts +29 -0
  156. package/loaders/lib/progress.d.ts +9 -0
  157. package/loaders/lib/texture-loader.d.ts +13 -0
  158. package/materials/README.md +160 -2
  159. package/materials/index.d.ts +7 -6
  160. package/materials/lib/custom-shader-material.d.ts +20 -0
  161. package/materials/lib/mesh-distort-material.d.ts +17 -0
  162. package/materials/lib/mesh-reflector-material.d.ts +51 -0
  163. package/materials/lib/mesh-refraction-material.d.ts +42 -0
  164. package/materials/lib/mesh-transmission-material.d.ts +77 -0
  165. package/materials/lib/mesh-wobble-material.d.ts +15 -0
  166. package/materials/lib/point-material.d.ts +11 -0
  167. package/metadata.json +1 -1
  168. package/misc/README.md +217 -2
  169. package/misc/index.d.ts +13 -13
  170. package/misc/lib/animations.d.ts +17 -0
  171. package/misc/lib/computed-attribute.d.ts +64 -0
  172. package/misc/lib/constants.d.ts +1 -0
  173. package/misc/lib/decal.d.ts +27 -0
  174. package/misc/lib/deprecated.d.ts +14 -0
  175. package/misc/lib/depth-buffer.d.ts +8 -0
  176. package/misc/lib/fbo.d.ts +46 -0
  177. package/misc/lib/html/html-content.d.ts +47 -0
  178. package/misc/lib/html/html.d.ts +30 -0
  179. package/misc/lib/html/utils.d.ts +14 -0
  180. package/misc/lib/intersect.d.ts +13 -0
  181. package/misc/lib/sampler.d.ts +73 -0
  182. package/misc/lib/scale-factor.d.ts +3 -0
  183. package/package.json +90 -50
  184. package/performances/index.d.ts +6 -5
  185. package/performances/lib/adaptive-dpr.d.ts +7 -0
  186. package/performances/{adaptive-events → lib}/adaptive-events.d.ts +0 -3
  187. package/performances/lib/detailed.d.ts +17 -0
  188. package/performances/lib/instances/instances.d.ts +122 -0
  189. package/performances/lib/instances/position-mesh.d.ts +20 -0
  190. package/performances/lib/points/points.d.ts +224 -0
  191. package/performances/lib/points/position-point.d.ts +21 -0
  192. package/performances/lib/segments/segment-object.d.ts +17 -0
  193. package/performances/lib/segments/segments.d.ts +97 -0
  194. package/shaders/index.d.ts +3 -17
  195. package/shaders/lib/grid-material.d.ts +69 -0
  196. package/shaders/lib/mesh-refraction-material.d.ts +11 -0
  197. package/shaders/lib/point-material.d.ts +14 -0
  198. package/staging/README.md +473 -2
  199. package/staging/index.d.ts +19 -21
  200. package/staging/lib/accumulative-shadows.d.ts +75 -0
  201. package/staging/lib/backdrop.d.ts +22 -0
  202. package/staging/lib/bb-anchor.d.ts +17 -0
  203. package/staging/lib/bounds.d.ts +47 -0
  204. package/staging/lib/camera-shake.d.ts +29 -0
  205. package/staging/lib/caustics.d.ts +53 -0
  206. package/staging/lib/center.d.ts +390 -0
  207. package/staging/lib/contact-shadows.d.ts +55 -0
  208. package/staging/lib/environment.d.ts +132 -0
  209. package/staging/lib/float.d.ts +20 -0
  210. package/staging/lib/lightformer.d.ts +310 -0
  211. package/staging/lib/mask.d.ts +30 -0
  212. package/staging/lib/matcap-texture.d.ts +32 -0
  213. package/staging/lib/normal-texture.d.ts +37 -0
  214. package/staging/lib/randomized-lights.d.ts +54 -0
  215. package/staging/lib/render-texture.d.ts +64 -0
  216. package/staging/lib/sky.d.ts +32 -0
  217. package/staging/lib/spot-light.d.ts +119 -0
  218. package/staging/lib/stage.d.ts +352 -0
  219. package/stats/README.md +3 -0
  220. package/stats/index.d.ts +1 -0
  221. package/stats/lib/stats.d.ts +14 -0
  222. package/vanilla-exports/README.md +3 -0
  223. package/vanilla-exports/index.d.ts +27 -0
  224. package/web-types.json +1 -1
  225. package/abstractions/billboard/billboard.d.ts +0 -28
  226. package/abstractions/detailed/detailed.d.ts +0 -26
  227. package/abstractions/edges/edges.d.ts +0 -34
  228. package/abstractions/grid/grid.d.ts +0 -50
  229. package/abstractions/text/text.d.ts +0 -82
  230. package/abstractions/text-3d/text-3d.d.ts +0 -81
  231. package/assets/distort.vert.glsl +0 -1
  232. package/cameras/camera/camera-content.d.ts +0 -13
  233. package/cameras/camera/camera.d.ts +0 -26
  234. package/cameras/cube-camera/cube-camera.d.ts +0 -69
  235. package/cameras/orthographic-camera/orthographic-camera.d.ts +0 -37
  236. package/cameras/perspective-camera/perspective-camera.d.ts +0 -18
  237. package/controls/orbit-controls/orbit-controls.d.ts +0 -54
  238. package/esm2022/abstractions/billboard/billboard.mjs +0 -74
  239. package/esm2022/abstractions/detailed/detailed.mjs +0 -64
  240. package/esm2022/abstractions/edges/edges.mjs +0 -88
  241. package/esm2022/abstractions/grid/grid.mjs +0 -180
  242. package/esm2022/abstractions/text/text.mjs +0 -274
  243. package/esm2022/abstractions/text-3d/text-3d.mjs +0 -165
  244. package/esm2022/cameras/camera/camera-content.mjs +0 -20
  245. package/esm2022/cameras/camera/camera.mjs +0 -77
  246. package/esm2022/cameras/cube-camera/cube-camera.mjs +0 -161
  247. package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +0 -102
  248. package/esm2022/cameras/perspective-camera/perspective-camera.mjs +0 -46
  249. package/esm2022/controls/orbit-controls/orbit-controls.mjs +0 -181
  250. package/esm2022/loaders/gltf-loader/gltf-loader.mjs +0 -30
  251. package/esm2022/loaders/loader/loader.mjs +0 -138
  252. package/esm2022/loaders/progress/progress.mjs +0 -45
  253. package/esm2022/loaders/texture-loader/texture-loader.mjs +0 -28
  254. package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +0 -82
  255. package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +0 -367
  256. package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +0 -171
  257. package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +0 -278
  258. package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +0 -68
  259. package/esm2022/materials/point-material/point-material.mjs +0 -46
  260. package/esm2022/misc/animations/animations.mjs +0 -59
  261. package/esm2022/misc/bake-shadows/bake-shadows.mjs +0 -24
  262. package/esm2022/misc/caustics/caustics.mjs +0 -387
  263. package/esm2022/misc/decal/decal.mjs +0 -187
  264. package/esm2022/misc/depth-buffer/depth-buffer.mjs +0 -44
  265. package/esm2022/misc/example/example.mjs +0 -160
  266. package/esm2022/misc/fbo/fbo.mjs +0 -47
  267. package/esm2022/misc/html/html-wrapper.mjs +0 -478
  268. package/esm2022/misc/html/html.mjs +0 -304
  269. package/esm2022/misc/sampler/sampler.mjs +0 -142
  270. package/esm2022/misc/shadow/shadow.mjs +0 -111
  271. package/esm2022/misc/stats-gl/stats-gl.mjs +0 -61
  272. package/esm2022/misc/trail/trail.mjs +0 -209
  273. package/esm2022/misc/trail-texture/inject-trail-texture.mjs +0 -17
  274. package/esm2022/misc/trail-texture/trail-texture.mjs +0 -106
  275. package/esm2022/modifiers/angular-three-soba-modifiers.mjs +0 -5
  276. package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +0 -64
  277. package/esm2022/modifiers/index.mjs +0 -2
  278. package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +0 -44
  279. package/esm2022/performances/adaptive-events/adaptive-events.mjs +0 -27
  280. package/esm2022/performances/points/points-input.mjs +0 -64
  281. package/esm2022/performances/points/points.mjs +0 -329
  282. package/esm2022/performances/points/position-point.mjs +0 -54
  283. package/esm2022/performances/segments/segment-object.mjs +0 -9
  284. package/esm2022/performances/segments/segments.mjs +0 -182
  285. package/esm2022/shaders/blur-pass/blur-pass.mjs +0 -61
  286. package/esm2022/shaders/caustics/caustics-material.mjs +0 -130
  287. package/esm2022/shaders/caustics/caustics-projection-material.mjs +0 -31
  288. package/esm2022/shaders/convolution-material/convolution-material.mjs +0 -94
  289. package/esm2022/shaders/discard-material/discard-material.mjs +0 -3
  290. package/esm2022/shaders/grid-material/grid-material.mjs +0 -77
  291. package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +0 -56
  292. package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +0 -223
  293. package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +0 -170
  294. package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +0 -268
  295. package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +0 -37
  296. package/esm2022/shaders/shader-material/shader-material.mjs +0 -34
  297. package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +0 -25
  298. package/esm2022/shaders/sparkles-material/sparkles-material.mjs +0 -33
  299. package/esm2022/shaders/spot-light-material/spot-light-material.mjs +0 -86
  300. package/esm2022/shaders/star-field-material/star-field-material.mjs +0 -33
  301. package/esm2022/shaders/wireframe-material/wireframe-material.mjs +0 -247
  302. package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +0 -267
  303. package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +0 -108
  304. package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +0 -206
  305. package/esm2022/staging/backdrop/backdrop.mjs +0 -77
  306. package/esm2022/staging/bb-anchor/bb-anchor.mjs +0 -70
  307. package/esm2022/staging/bounds/bounds.mjs +0 -308
  308. package/esm2022/staging/camera-shake/camera-shake.mjs +0 -123
  309. package/esm2022/staging/center/center.mjs +0 -163
  310. package/esm2022/staging/cloud/cloud.mjs +0 -158
  311. package/esm2022/staging/contact-shadows/contact-shadows.mjs +0 -246
  312. package/esm2022/staging/environment/assets.mjs +0 -13
  313. package/esm2022/staging/environment/environment-cube.mjs +0 -47
  314. package/esm2022/staging/environment/environment-ground.mjs +0 -41
  315. package/esm2022/staging/environment/environment-input.mjs +0 -119
  316. package/esm2022/staging/environment/environment-map.mjs +0 -53
  317. package/esm2022/staging/environment/environment-portal.mjs +0 -113
  318. package/esm2022/staging/environment/environment.mjs +0 -61
  319. package/esm2022/staging/environment/utils.mjs +0 -105
  320. package/esm2022/staging/float/float.mjs +0 -94
  321. package/esm2022/staging/matcap-texture/matcap-texture.mjs +0 -64
  322. package/esm2022/staging/normal-texture/normal-texture.mjs +0 -53
  323. package/esm2022/staging/sky/sky.mjs +0 -119
  324. package/esm2022/staging/sparkles/sparkles.mjs +0 -164
  325. package/esm2022/staging/spot-light/shadow-mesh-input.mjs +0 -63
  326. package/esm2022/staging/spot-light/shadow-mesh.mjs +0 -266
  327. package/esm2022/staging/spot-light/spot-light-input.mjs +0 -84
  328. package/esm2022/staging/spot-light/spot-light.mjs +0 -81
  329. package/esm2022/staging/spot-light/volumetric-mesh.mjs +0 -98
  330. package/esm2022/staging/stage/stage.mjs +0 -388
  331. package/esm2022/staging/stars/stars.mjs +0 -147
  332. package/esm2022/staging/wireframe/wireframe-input.mjs +0 -191
  333. package/esm2022/staging/wireframe/wireframe.mjs +0 -224
  334. package/esm2022/utils/content/content.mjs +0 -15
  335. package/esm2022/utils/index.mjs +0 -2
  336. package/fesm2022/angular-three-soba-modifiers.mjs +0 -71
  337. package/fesm2022/angular-three-soba-modifiers.mjs.map +0 -1
  338. package/fesm2022/angular-three-soba-utils.mjs +0 -22
  339. package/fesm2022/angular-three-soba-utils.mjs.map +0 -1
  340. package/loaders/gltf-loader/gltf-loader.d.ts +0 -10
  341. package/loaders/loader/loader.d.ts +0 -33
  342. package/loaders/progress/progress.d.ts +0 -9
  343. package/loaders/texture-loader/texture-loader.d.ts +0 -7
  344. package/materials/mesh-distort-material/mesh-distort-material.d.ts +0 -40
  345. package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +0 -99
  346. package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +0 -62
  347. package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +0 -107
  348. package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +0 -29
  349. package/materials/point-material/point-material.d.ts +0 -24
  350. package/misc/animations/animations.d.ts +0 -15
  351. package/misc/caustics/caustics.d.ts +0 -87
  352. package/misc/decal/decal.d.ts +0 -49
  353. package/misc/depth-buffer/depth-buffer.d.ts +0 -9
  354. package/misc/example/example.d.ts +0 -81
  355. package/misc/fbo/fbo.d.ts +0 -17
  356. package/misc/html/html-wrapper.d.ts +0 -559
  357. package/misc/html/html.d.ts +0 -214
  358. package/misc/sampler/sampler.d.ts +0 -67
  359. package/misc/shadow/shadow.d.ts +0 -37
  360. package/misc/stats-gl/stats-gl.d.ts +0 -24
  361. package/misc/trail/trail.d.ts +0 -57
  362. package/misc/trail-texture/inject-trail-texture.d.ts +0 -9
  363. package/misc/trail-texture/trail-texture.d.ts +0 -50
  364. package/modifiers/README.md +0 -3
  365. package/modifiers/curve-modifier/curve-modifier.d.ts +0 -23
  366. package/modifiers/index.d.ts +0 -1
  367. package/performances/adaptive-dpr/adaptive-dpr.d.ts +0 -14
  368. package/performances/points/points-input.d.ts +0 -32
  369. package/performances/points/points.d.ts +0 -92
  370. package/performances/points/position-point.d.ts +0 -11
  371. package/performances/segments/segment-object.d.ts +0 -7
  372. package/performances/segments/segments.d.ts +0 -124
  373. package/shaders/blur-pass/blur-pass.d.ts +0 -23
  374. package/shaders/caustics/caustics-material.d.ts +0 -4
  375. package/shaders/caustics/caustics-projection-material.d.ts +0 -4
  376. package/shaders/convolution-material/convolution-material.d.ts +0 -7
  377. package/shaders/discard-material/discard-material.d.ts +0 -3
  378. package/shaders/grid-material/grid-material.d.ts +0 -37
  379. package/shaders/mesh-distort-material/mesh-distort-material.d.ts +0 -295
  380. package/shaders/mesh-reflector-material/mesh-reflector-material.d.ts +0 -50
  381. package/shaders/mesh-refraction-material/mesh-refraction-material.d.ts +0 -4
  382. package/shaders/mesh-transmission-material/mesh-transmission-material.d.ts +0 -25
  383. package/shaders/mesh-wobble-material/mesh-wobble-material.d.ts +0 -16
  384. package/shaders/shader-material/shader-material.d.ts +0 -6
  385. package/shaders/soft-shadow-material/soft-shadow-material.d.ts +0 -19
  386. package/shaders/sparkles-material/sparkles-material.d.ts +0 -17
  387. package/shaders/spot-light-material/spot-light-material.d.ts +0 -13
  388. package/shaders/star-field-material/star-field-material.d.ts +0 -13
  389. package/shaders/wireframe-material/wireframe-material.d.ts +0 -58
  390. package/staging/accumulative-shadows/accumulative-shadows.d.ts +0 -146
  391. package/staging/accumulative-shadows/progressive-light-map.d.ts +0 -34
  392. package/staging/accumulative-shadows/randomized-lights.d.ts +0 -90
  393. package/staging/backdrop/backdrop.d.ts +0 -30
  394. package/staging/bb-anchor/bb-anchor.d.ts +0 -27
  395. package/staging/bounds/bounds.d.ts +0 -134
  396. package/staging/camera-shake/camera-shake.d.ts +0 -43
  397. package/staging/center/center.d.ts +0 -70
  398. package/staging/cloud/cloud.d.ts +0 -51
  399. package/staging/contact-shadows/contact-shadows.d.ts +0 -70
  400. package/staging/environment/assets.d.ts +0 -13
  401. package/staging/environment/environment-cube.d.ts +0 -15
  402. package/staging/environment/environment-ground.d.ts +0 -13
  403. package/staging/environment/environment-input.d.ts +0 -68
  404. package/staging/environment/environment-map.d.ts +0 -16
  405. package/staging/environment/environment-portal.d.ts +0 -18
  406. package/staging/environment/environment.d.ts +0 -8
  407. package/staging/environment/utils.d.ts +0 -7
  408. package/staging/float/float.d.ts +0 -31
  409. package/staging/matcap-texture/matcap-texture.d.ts +0 -13
  410. package/staging/normal-texture/normal-texture.d.ts +0 -16
  411. package/staging/sky/sky.d.ts +0 -48
  412. package/staging/sparkles/sparkles.d.ts +0 -63
  413. package/staging/spot-light/shadow-mesh-input.d.ts +0 -29
  414. package/staging/spot-light/shadow-mesh.d.ts +0 -37
  415. package/staging/spot-light/spot-light-input.d.ts +0 -38
  416. package/staging/spot-light/spot-light.d.ts +0 -39
  417. package/staging/spot-light/volumetric-mesh.d.ts +0 -24
  418. package/staging/stage/stage.d.ts +0 -130
  419. package/staging/stars/stars.d.ts +0 -45
  420. package/staging/wireframe/wireframe-input.d.ts +0 -65
  421. package/staging/wireframe/wireframe.d.ts +0 -28
  422. package/utils/README.md +0 -3
  423. package/utils/content/content.d.ts +0 -8
  424. package/utils/index.d.ts +0 -1
  425. /package/misc/{bake-shadows → lib}/bake-shadows.d.ts +0 -0
@@ -0,0 +1,47 @@
1
+ import { ElementRef, Signal } from '@angular/core';
2
+ import { NgtGroup } from 'angular-three';
3
+ import { Box3, Group, Object3D, Vector3 } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export interface NgtsBoundsOptions extends Partial<NgtGroup> {
6
+ maxDuration: number;
7
+ margin: number;
8
+ observe: boolean;
9
+ fit: boolean;
10
+ clip: boolean;
11
+ interpolateFunc: (t: number) => number;
12
+ }
13
+ export declare class NgtsBounds {
14
+ options: import("@angular/core").InputSignalWithTransform<NgtsBoundsOptions, "" | Partial<NgtsBoundsOptions>>;
15
+ groupRef: Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
16
+ private store;
17
+ private camera;
18
+ private invalidate;
19
+ private size;
20
+ private controls;
21
+ private clipOption;
22
+ private fitOption;
23
+ private observe;
24
+ private origin;
25
+ private goal;
26
+ private animationState;
27
+ private t;
28
+ private box;
29
+ constructor();
30
+ getSize(): {
31
+ box: Box3;
32
+ size: Vector3;
33
+ center: Vector3;
34
+ distance: number;
35
+ };
36
+ refresh(object?: Object3D | Box3): this;
37
+ reset(): this;
38
+ moveTo(position: Vector3 | [number, number, number]): this;
39
+ lookAt({ target, up }: {
40
+ target: Vector3 | [number, number, number];
41
+ up?: Vector3 | [number, number, number];
42
+ }): this;
43
+ fit(): this;
44
+ clip(): this;
45
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsBounds, never>;
46
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsBounds, "ngts-bounds", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
47
+ }
@@ -0,0 +1,29 @@
1
+ import * as i0 from "@angular/core";
2
+ export interface NgtsCameraShakeOptions {
3
+ intensity: number;
4
+ decay?: boolean;
5
+ decayRate: number;
6
+ maxYaw: number;
7
+ maxPitch: number;
8
+ maxRoll: number;
9
+ yawFrequency: number;
10
+ pitchFrequency: number;
11
+ rollFrequency: number;
12
+ }
13
+ export declare class NgtsCameraShake {
14
+ options: import("@angular/core").InputSignalWithTransform<NgtsCameraShakeOptions, "" | Partial<NgtsCameraShakeOptions>>;
15
+ private autoEffect;
16
+ private store;
17
+ private camera;
18
+ private defaultControls;
19
+ private initialRotation;
20
+ private intensityOption;
21
+ get intensity(): number;
22
+ set intensity(val: number);
23
+ private yawNoise;
24
+ private pitchNoise;
25
+ private rollNoise;
26
+ constructor();
27
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCameraShake, never>;
28
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsCameraShake, "ngts-camera-shake", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
29
+ }
@@ -0,0 +1,53 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { NgtGroup } from 'angular-three';
3
+ import { ColorRepresentation, Group, Object3D } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export interface NgtsCausticsOptions extends Partial<NgtGroup> {
6
+ /** How many frames it will render, set it to Infinity for runtime, default: 1 */
7
+ frames: number;
8
+ /** Enables visual cues to help you stage your scene, default: false */
9
+ debug: boolean;
10
+ /** Will display caustics only and skip the models, default: false */
11
+ causticsOnly: boolean;
12
+ /** Will include back faces and enable the backsideIOR prop, default: false */
13
+ backside: boolean;
14
+ /** The IOR refraction index, default: 1.1 */
15
+ ior: number;
16
+ /** The IOR refraction index for back faces (only available when backside is enabled), default: 1.1 */
17
+ backsideIOR: number;
18
+ /** The texel size, default: 0.3125 */
19
+ worldRadius: number;
20
+ /** Intensity of the prjected caustics, default: 0.05 */
21
+ intensity: number;
22
+ /** Caustics color, default: white */
23
+ color: ColorRepresentation;
24
+ /** Buffer resolution, default: 2048 */
25
+ resolution: number;
26
+ /** Camera position, it will point towards the contents bounds center, default: [5, 5, 5] */
27
+ lightSource: [x: number, y: number, z: number] | ElementRef<Object3D> | Object3D;
28
+ }
29
+ export declare class NgtsCaustics {
30
+ protected readonly Math: Math;
31
+ protected readonly CustomBlending: 5;
32
+ protected readonly OneFactor: 201;
33
+ protected readonly SrcAlphaFactor: 204;
34
+ options: import("@angular/core").InputSignalWithTransform<NgtsCausticsOptions, "" | Partial<NgtsCausticsOptions>>;
35
+ parameters: import("@angular/core").Signal<Omit<NgtsCausticsOptions, "frames" | "color" | "resolution" | "debug" | "causticsOnly" | "backside" | "ior" | "backsideIOR" | "worldRadius" | "intensity" | "lightSource">>;
36
+ debug: import("@angular/core").Signal<boolean>;
37
+ color: import("@angular/core").Signal<ColorRepresentation>;
38
+ private resolution;
39
+ groupRef: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
40
+ private sceneRef;
41
+ private cameraRef;
42
+ private planeRef;
43
+ private normalTargetParams;
44
+ private normalTarget;
45
+ private normalTargetB;
46
+ private causticsTargetParams;
47
+ causticsTarget: import("@angular/core").Signal<import("three").WebGLRenderTarget<import("three").Texture>>;
48
+ causticsTargetB: import("@angular/core").Signal<import("three").WebGLRenderTarget<import("three").Texture>>;
49
+ private cameraHelper;
50
+ constructor();
51
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCaustics, never>;
52
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsCaustics, "ngts-caustics", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
53
+ }
@@ -0,0 +1,390 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { Box3, Group, Object3D, Sphere, Vector3 } from 'three';
3
+ import * as i0 from "@angular/core";
4
+ export interface NgtsCenterState {
5
+ /** The next parent above <Center> */
6
+ parent: Object3D;
7
+ /** The outmost container group of the <Center> component */
8
+ container: Object3D;
9
+ width: number;
10
+ height: number;
11
+ depth: number;
12
+ boundingBox: Box3;
13
+ boundingSphere: Sphere;
14
+ center: Vector3;
15
+ verticalAlignment: number;
16
+ horizontalAlignment: number;
17
+ depthAlignment: number;
18
+ }
19
+ export interface NgtsCenterOptions {
20
+ top?: boolean;
21
+ right?: boolean;
22
+ bottom?: boolean;
23
+ left?: boolean;
24
+ front?: boolean;
25
+ back?: boolean;
26
+ /** Disable all axes */
27
+ disable?: boolean;
28
+ /** Disable x-axis centering */
29
+ disableX?: boolean;
30
+ /** Disable y-axis centering */
31
+ disableY?: boolean;
32
+ /** Disable z-axis centering */
33
+ disableZ?: boolean;
34
+ /** See https://threejs.org/docs/index.html?q=box3#api/en/math/Box3.setFromObject */
35
+ precise: boolean;
36
+ /** Optional cacheKey to keep the component from recalculating on every render */
37
+ cacheKey: any;
38
+ }
39
+ export declare class NgtsCenter {
40
+ options: import("@angular/core").InputSignalWithTransform<Partial<{
41
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
42
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Group<import("three").Object3DEventMap>, typeof Group>, ev: import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
43
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Group<import("three").Object3DEventMap>, typeof Group>, ev: import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
44
+ __ngt_args__: [];
45
+ readonly isGroup?: true | undefined;
46
+ readonly type?: string | undefined;
47
+ readonly isObject3D?: true | undefined;
48
+ readonly id?: number | undefined;
49
+ uuid?: string | undefined;
50
+ name?: string | undefined;
51
+ parent?: Object3D<import("three").Object3DEventMap> | null | undefined;
52
+ children?: Object3D<import("three").Object3DEventMap>[] | undefined;
53
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
54
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
55
+ matrixWorld?: import("three").Matrix4 | undefined;
56
+ matrixAutoUpdate?: boolean | undefined;
57
+ matrixWorldAutoUpdate?: boolean | undefined;
58
+ matrixWorldNeedsUpdate?: boolean | undefined;
59
+ visible?: boolean | undefined;
60
+ castShadow?: boolean | undefined;
61
+ receiveShadow?: boolean | undefined;
62
+ frustumCulled?: boolean | undefined;
63
+ renderOrder?: number | undefined;
64
+ animations?: import("three").AnimationClip[] | undefined;
65
+ userData?: Record<string, any> | undefined;
66
+ customDepthMaterial?: import("three").Material | undefined;
67
+ customDistanceMaterial?: import("three").Material | undefined;
68
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: Group) => void) | undefined;
69
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: Group) => void) | undefined;
70
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: Group) => void) | undefined;
71
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: Group) => void) | undefined;
72
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
73
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Group<import("three").Object3DEventMap>) | undefined;
74
+ setRotationFromAxisAngle?: ((axis: Vector3, angle: number) => void) | undefined;
75
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
76
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
77
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
78
+ rotateOnAxis?: ((axis: Vector3, angle: number) => Group<import("three").Object3DEventMap>) | undefined;
79
+ rotateOnWorldAxis?: ((axis: Vector3, angle: number) => Group<import("three").Object3DEventMap>) | undefined;
80
+ rotateX?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
81
+ rotateY?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
82
+ rotateZ?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
83
+ translateOnAxis?: ((axis: Vector3, distance: number) => Group<import("three").Object3DEventMap>) | undefined;
84
+ translateX?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
85
+ translateY?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
86
+ translateZ?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
87
+ localToWorld?: ((vector: Vector3) => Vector3) | undefined;
88
+ worldToLocal?: ((vector: Vector3) => Vector3) | undefined;
89
+ lookAt?: {
90
+ (vector: Vector3): void;
91
+ (x: number, y: number, z: number): void;
92
+ } | undefined;
93
+ add?: ((...object: Object3D[]) => Group<import("three").Object3DEventMap>) | undefined;
94
+ remove?: ((...object: Object3D[]) => Group<import("three").Object3DEventMap>) | undefined;
95
+ removeFromParent?: (() => Group<import("three").Object3DEventMap>) | undefined;
96
+ clear?: (() => Group<import("three").Object3DEventMap>) | undefined;
97
+ getObjectById?: ((id: number) => Object3D | undefined) | undefined;
98
+ getObjectByName?: ((name: string) => Object3D | undefined) | undefined;
99
+ getObjectByProperty?: ((name: string, value: any) => Object3D | undefined) | undefined;
100
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: Object3D[]) => Object3D[]) | undefined;
101
+ getWorldPosition?: ((target: Vector3) => Vector3) | undefined;
102
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
103
+ getWorldScale?: ((target: Vector3) => Vector3) | undefined;
104
+ getWorldDirection?: ((target: Vector3) => Vector3) | undefined;
105
+ traverse?: ((callback: (object: Object3D) => any) => void) | undefined;
106
+ traverseVisible?: ((callback: (object: Object3D) => any) => void) | undefined;
107
+ traverseAncestors?: ((callback: (object: Object3D) => any) => void) | undefined;
108
+ updateMatrix?: (() => void) | undefined;
109
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
110
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
111
+ toJSON?: ((meta?: import("three").JSONMeta) => import("three").Object3DJSON) | undefined;
112
+ clone?: ((recursive?: boolean) => Group<import("three").Object3DEventMap>) | undefined;
113
+ copy?: ((object: Object3D, recursive?: boolean) => Group<import("three").Object3DEventMap>) | undefined;
114
+ hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Group<import("three").Object3DEventMap>>) => boolean) | undefined;
115
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
116
+ position: import("angular-three").NgtVector3;
117
+ up: import("angular-three").NgtVector3;
118
+ scale: import("angular-three").NgtVector3;
119
+ rotation: import("angular-three").NgtEuler;
120
+ matrix: import("angular-three").NgtMatrix4;
121
+ quaternion: import("angular-three").NgtQuaternion;
122
+ layers: import("angular-three").NgtLayers;
123
+ dispose: (() => void) | null;
124
+ raycast: Object3D["raycast"] | null;
125
+ }> & NgtsCenterOptions, "" | Partial<Partial<{
126
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
127
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Group<import("three").Object3DEventMap>, typeof Group>, ev: import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
128
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Group<import("three").Object3DEventMap>, typeof Group>, ev: import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
129
+ __ngt_args__: [];
130
+ readonly isGroup?: true | undefined;
131
+ readonly type?: string | undefined;
132
+ readonly isObject3D?: true | undefined;
133
+ readonly id?: number | undefined;
134
+ uuid?: string | undefined;
135
+ name?: string | undefined;
136
+ parent?: Object3D<import("three").Object3DEventMap> | null | undefined;
137
+ children?: Object3D<import("three").Object3DEventMap>[] | undefined;
138
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
139
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
140
+ matrixWorld?: import("three").Matrix4 | undefined;
141
+ matrixAutoUpdate?: boolean | undefined;
142
+ matrixWorldAutoUpdate?: boolean | undefined;
143
+ matrixWorldNeedsUpdate?: boolean | undefined;
144
+ visible?: boolean | undefined;
145
+ castShadow?: boolean | undefined;
146
+ receiveShadow?: boolean | undefined;
147
+ frustumCulled?: boolean | undefined;
148
+ renderOrder?: number | undefined;
149
+ animations?: import("three").AnimationClip[] | undefined;
150
+ userData?: Record<string, any> | undefined;
151
+ customDepthMaterial?: import("three").Material | undefined;
152
+ customDistanceMaterial?: import("three").Material | undefined;
153
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: Group) => void) | undefined;
154
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: Group) => void) | undefined;
155
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: Group) => void) | undefined;
156
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: Group) => void) | undefined;
157
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
158
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Group<import("three").Object3DEventMap>) | undefined;
159
+ setRotationFromAxisAngle?: ((axis: Vector3, angle: number) => void) | undefined;
160
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
161
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
162
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
163
+ rotateOnAxis?: ((axis: Vector3, angle: number) => Group<import("three").Object3DEventMap>) | undefined;
164
+ rotateOnWorldAxis?: ((axis: Vector3, angle: number) => Group<import("three").Object3DEventMap>) | undefined;
165
+ rotateX?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
166
+ rotateY?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
167
+ rotateZ?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
168
+ translateOnAxis?: ((axis: Vector3, distance: number) => Group<import("three").Object3DEventMap>) | undefined;
169
+ translateX?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
170
+ translateY?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
171
+ translateZ?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
172
+ localToWorld?: ((vector: Vector3) => Vector3) | undefined;
173
+ worldToLocal?: ((vector: Vector3) => Vector3) | undefined;
174
+ lookAt?: {
175
+ (vector: Vector3): void;
176
+ (x: number, y: number, z: number): void;
177
+ } | undefined;
178
+ add?: ((...object: Object3D[]) => Group<import("three").Object3DEventMap>) | undefined;
179
+ remove?: ((...object: Object3D[]) => Group<import("three").Object3DEventMap>) | undefined;
180
+ removeFromParent?: (() => Group<import("three").Object3DEventMap>) | undefined;
181
+ clear?: (() => Group<import("three").Object3DEventMap>) | undefined;
182
+ getObjectById?: ((id: number) => Object3D | undefined) | undefined;
183
+ getObjectByName?: ((name: string) => Object3D | undefined) | undefined;
184
+ getObjectByProperty?: ((name: string, value: any) => Object3D | undefined) | undefined;
185
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: Object3D[]) => Object3D[]) | undefined;
186
+ getWorldPosition?: ((target: Vector3) => Vector3) | undefined;
187
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
188
+ getWorldScale?: ((target: Vector3) => Vector3) | undefined;
189
+ getWorldDirection?: ((target: Vector3) => Vector3) | undefined;
190
+ traverse?: ((callback: (object: Object3D) => any) => void) | undefined;
191
+ traverseVisible?: ((callback: (object: Object3D) => any) => void) | undefined;
192
+ traverseAncestors?: ((callback: (object: Object3D) => any) => void) | undefined;
193
+ updateMatrix?: (() => void) | undefined;
194
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
195
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
196
+ toJSON?: ((meta?: import("three").JSONMeta) => import("three").Object3DJSON) | undefined;
197
+ clone?: ((recursive?: boolean) => Group<import("three").Object3DEventMap>) | undefined;
198
+ copy?: ((object: Object3D, recursive?: boolean) => Group<import("three").Object3DEventMap>) | undefined;
199
+ hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Group<import("three").Object3DEventMap>>) => boolean) | undefined;
200
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
201
+ position: import("angular-three").NgtVector3;
202
+ up: import("angular-three").NgtVector3;
203
+ scale: import("angular-three").NgtVector3;
204
+ rotation: import("angular-three").NgtEuler;
205
+ matrix: import("angular-three").NgtMatrix4;
206
+ quaternion: import("angular-three").NgtQuaternion;
207
+ layers: import("angular-three").NgtLayers;
208
+ dispose: (() => void) | null;
209
+ raycast: Object3D["raycast"] | null;
210
+ }> & NgtsCenterOptions>>;
211
+ parameters: import("@angular/core").Signal<Omit<Partial<{
212
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
213
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Group<import("three").Object3DEventMap>, typeof Group>, ev: import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
214
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Group<import("three").Object3DEventMap>, typeof Group>, ev: import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
215
+ __ngt_args__: [];
216
+ readonly isGroup?: true | undefined;
217
+ readonly type?: string | undefined;
218
+ readonly isObject3D?: true | undefined;
219
+ readonly id?: number | undefined;
220
+ uuid?: string | undefined;
221
+ name?: string | undefined;
222
+ parent?: Object3D<import("three").Object3DEventMap> | null | undefined;
223
+ children?: Object3D<import("three").Object3DEventMap>[] | undefined;
224
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
225
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
226
+ matrixWorld?: import("three").Matrix4 | undefined;
227
+ matrixAutoUpdate?: boolean | undefined;
228
+ matrixWorldAutoUpdate?: boolean | undefined;
229
+ matrixWorldNeedsUpdate?: boolean | undefined;
230
+ visible?: boolean | undefined;
231
+ castShadow?: boolean | undefined;
232
+ receiveShadow?: boolean | undefined;
233
+ frustumCulled?: boolean | undefined;
234
+ renderOrder?: number | undefined;
235
+ animations?: import("three").AnimationClip[] | undefined;
236
+ userData?: Record<string, any> | undefined;
237
+ customDepthMaterial?: import("three").Material | undefined;
238
+ customDistanceMaterial?: import("three").Material | undefined;
239
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: Group) => void) | undefined;
240
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: Group) => void) | undefined;
241
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: Group) => void) | undefined;
242
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: Group) => void) | undefined;
243
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
244
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Group<import("three").Object3DEventMap>) | undefined;
245
+ setRotationFromAxisAngle?: ((axis: Vector3, angle: number) => void) | undefined;
246
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
247
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
248
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
249
+ rotateOnAxis?: ((axis: Vector3, angle: number) => Group<import("three").Object3DEventMap>) | undefined;
250
+ rotateOnWorldAxis?: ((axis: Vector3, angle: number) => Group<import("three").Object3DEventMap>) | undefined;
251
+ rotateX?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
252
+ rotateY?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
253
+ rotateZ?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
254
+ translateOnAxis?: ((axis: Vector3, distance: number) => Group<import("three").Object3DEventMap>) | undefined;
255
+ translateX?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
256
+ translateY?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
257
+ translateZ?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
258
+ localToWorld?: ((vector: Vector3) => Vector3) | undefined;
259
+ worldToLocal?: ((vector: Vector3) => Vector3) | undefined;
260
+ lookAt?: {
261
+ (vector: Vector3): void;
262
+ (x: number, y: number, z: number): void;
263
+ } | undefined;
264
+ add?: ((...object: Object3D[]) => Group<import("three").Object3DEventMap>) | undefined;
265
+ remove?: ((...object: Object3D[]) => Group<import("three").Object3DEventMap>) | undefined;
266
+ removeFromParent?: (() => Group<import("three").Object3DEventMap>) | undefined;
267
+ clear?: (() => Group<import("three").Object3DEventMap>) | undefined;
268
+ getObjectById?: ((id: number) => Object3D | undefined) | undefined;
269
+ getObjectByName?: ((name: string) => Object3D | undefined) | undefined;
270
+ getObjectByProperty?: ((name: string, value: any) => Object3D | undefined) | undefined;
271
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: Object3D[]) => Object3D[]) | undefined;
272
+ getWorldPosition?: ((target: Vector3) => Vector3) | undefined;
273
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
274
+ getWorldScale?: ((target: Vector3) => Vector3) | undefined;
275
+ getWorldDirection?: ((target: Vector3) => Vector3) | undefined;
276
+ traverse?: ((callback: (object: Object3D) => any) => void) | undefined;
277
+ traverseVisible?: ((callback: (object: Object3D) => any) => void) | undefined;
278
+ traverseAncestors?: ((callback: (object: Object3D) => any) => void) | undefined;
279
+ updateMatrix?: (() => void) | undefined;
280
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
281
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
282
+ toJSON?: ((meta?: import("three").JSONMeta) => import("three").Object3DJSON) | undefined;
283
+ clone?: ((recursive?: boolean) => Group<import("three").Object3DEventMap>) | undefined;
284
+ copy?: ((object: Object3D, recursive?: boolean) => Group<import("three").Object3DEventMap>) | undefined;
285
+ hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Group<import("three").Object3DEventMap>>) => boolean) | undefined;
286
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
287
+ position: import("angular-three").NgtVector3;
288
+ up: import("angular-three").NgtVector3;
289
+ scale: import("angular-three").NgtVector3;
290
+ rotation: import("angular-three").NgtEuler;
291
+ matrix: import("angular-three").NgtMatrix4;
292
+ quaternion: import("angular-three").NgtQuaternion;
293
+ layers: import("angular-three").NgtLayers;
294
+ dispose: (() => void) | null;
295
+ raycast: Object3D["raycast"] | null;
296
+ }> & NgtsCenterOptions, "disable" | "top" | "right" | "bottom" | "left" | "front" | "back" | "disableX" | "disableY" | "disableZ" | "precise" | "cacheKey">>;
297
+ centered: import("@angular/core").OutputEmitterRef<NgtsCenterState>;
298
+ groupRef: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
299
+ private outerRef;
300
+ private innerRef;
301
+ centerOptions: import("@angular/core").Signal<Pick<Partial<{
302
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
303
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Group<import("three").Object3DEventMap>, typeof Group>, ev: import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
304
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Group<import("three").Object3DEventMap>, typeof Group>, ev: import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
305
+ __ngt_args__: [];
306
+ readonly isGroup?: true | undefined;
307
+ readonly type?: string | undefined;
308
+ readonly isObject3D?: true | undefined;
309
+ readonly id?: number | undefined;
310
+ uuid?: string | undefined;
311
+ name?: string | undefined;
312
+ parent?: Object3D<import("three").Object3DEventMap> | null | undefined;
313
+ children?: Object3D<import("three").Object3DEventMap>[] | undefined;
314
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
315
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
316
+ matrixWorld?: import("three").Matrix4 | undefined;
317
+ matrixAutoUpdate?: boolean | undefined;
318
+ matrixWorldAutoUpdate?: boolean | undefined;
319
+ matrixWorldNeedsUpdate?: boolean | undefined;
320
+ visible?: boolean | undefined;
321
+ castShadow?: boolean | undefined;
322
+ receiveShadow?: boolean | undefined;
323
+ frustumCulled?: boolean | undefined;
324
+ renderOrder?: number | undefined;
325
+ animations?: import("three").AnimationClip[] | undefined;
326
+ userData?: Record<string, any> | undefined;
327
+ customDepthMaterial?: import("three").Material | undefined;
328
+ customDistanceMaterial?: import("three").Material | undefined;
329
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: Group) => void) | undefined;
330
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: Group) => void) | undefined;
331
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: Group) => void) | undefined;
332
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: Group) => void) | undefined;
333
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
334
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Group<import("three").Object3DEventMap>) | undefined;
335
+ setRotationFromAxisAngle?: ((axis: Vector3, angle: number) => void) | undefined;
336
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
337
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
338
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
339
+ rotateOnAxis?: ((axis: Vector3, angle: number) => Group<import("three").Object3DEventMap>) | undefined;
340
+ rotateOnWorldAxis?: ((axis: Vector3, angle: number) => Group<import("three").Object3DEventMap>) | undefined;
341
+ rotateX?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
342
+ rotateY?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
343
+ rotateZ?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
344
+ translateOnAxis?: ((axis: Vector3, distance: number) => Group<import("three").Object3DEventMap>) | undefined;
345
+ translateX?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
346
+ translateY?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
347
+ translateZ?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
348
+ localToWorld?: ((vector: Vector3) => Vector3) | undefined;
349
+ worldToLocal?: ((vector: Vector3) => Vector3) | undefined;
350
+ lookAt?: {
351
+ (vector: Vector3): void;
352
+ (x: number, y: number, z: number): void;
353
+ } | undefined;
354
+ add?: ((...object: Object3D[]) => Group<import("three").Object3DEventMap>) | undefined;
355
+ remove?: ((...object: Object3D[]) => Group<import("three").Object3DEventMap>) | undefined;
356
+ removeFromParent?: (() => Group<import("three").Object3DEventMap>) | undefined;
357
+ clear?: (() => Group<import("three").Object3DEventMap>) | undefined;
358
+ getObjectById?: ((id: number) => Object3D | undefined) | undefined;
359
+ getObjectByName?: ((name: string) => Object3D | undefined) | undefined;
360
+ getObjectByProperty?: ((name: string, value: any) => Object3D | undefined) | undefined;
361
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: Object3D[]) => Object3D[]) | undefined;
362
+ getWorldPosition?: ((target: Vector3) => Vector3) | undefined;
363
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
364
+ getWorldScale?: ((target: Vector3) => Vector3) | undefined;
365
+ getWorldDirection?: ((target: Vector3) => Vector3) | undefined;
366
+ traverse?: ((callback: (object: Object3D) => any) => void) | undefined;
367
+ traverseVisible?: ((callback: (object: Object3D) => any) => void) | undefined;
368
+ traverseAncestors?: ((callback: (object: Object3D) => any) => void) | undefined;
369
+ updateMatrix?: (() => void) | undefined;
370
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
371
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
372
+ toJSON?: ((meta?: import("three").JSONMeta) => import("three").Object3DJSON) | undefined;
373
+ clone?: ((recursive?: boolean) => Group<import("three").Object3DEventMap>) | undefined;
374
+ copy?: ((object: Object3D, recursive?: boolean) => Group<import("three").Object3DEventMap>) | undefined;
375
+ hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Group<import("three").Object3DEventMap>>) => boolean) | undefined;
376
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
377
+ position: import("angular-three").NgtVector3;
378
+ up: import("angular-three").NgtVector3;
379
+ scale: import("angular-three").NgtVector3;
380
+ rotation: import("angular-three").NgtEuler;
381
+ matrix: import("angular-three").NgtMatrix4;
382
+ quaternion: import("angular-three").NgtQuaternion;
383
+ layers: import("angular-three").NgtLayers;
384
+ dispose: (() => void) | null;
385
+ raycast: Object3D["raycast"] | null;
386
+ }> & NgtsCenterOptions, "disable" | "top" | "right" | "bottom" | "left" | "front" | "back" | "disableX" | "disableY" | "disableZ" | "precise" | "cacheKey">>;
387
+ constructor();
388
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCenter, never>;
389
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsCenter, "ngts-center", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "centered": "centered"; }, never, ["*"], true, never>;
390
+ }
@@ -0,0 +1,55 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { NgtGroup } from 'angular-three';
3
+ import { ColorRepresentation, Group, OrthographicCamera, PlaneGeometry } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export interface NgtsContactShadowsOptions extends Partial<Omit<NgtGroup, 'scale'>> {
6
+ opacity: number;
7
+ width: number;
8
+ height: number;
9
+ blur: number;
10
+ near: number;
11
+ far: number;
12
+ smooth: boolean;
13
+ resolution: number;
14
+ frames: number;
15
+ scale: number | [x: number, y: number];
16
+ color: ColorRepresentation;
17
+ depthWrite: boolean;
18
+ }
19
+ export declare class NgtsContactShadows {
20
+ Math: Math;
21
+ options: import("@angular/core").InputSignalWithTransform<NgtsContactShadowsOptions, "" | Partial<NgtsContactShadowsOptions>>;
22
+ parameters: import("@angular/core").Signal<Omit<NgtsContactShadowsOptions, "scale" | "renderOrder" | "frames" | "opacity" | "color" | "resolution" | "depthWrite" | "near" | "far" | "width" | "height" | "blur" | "smooth">>;
23
+ contactShadowsRef: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
24
+ shadowsCameraRef: import("@angular/core").Signal<ElementRef<OrthographicCamera> | undefined>;
25
+ private store;
26
+ private scene;
27
+ private gl;
28
+ private scaledWidth;
29
+ private scaledHeight;
30
+ private resolution;
31
+ private color;
32
+ private near;
33
+ private far;
34
+ private smooth;
35
+ private frames;
36
+ private blur;
37
+ private renderTarget;
38
+ private renderTargetBlur;
39
+ planeGeometry: import("@angular/core").Signal<PlaneGeometry>;
40
+ private blurPlane;
41
+ private depthMaterial;
42
+ private horizontalBlurMaterial;
43
+ private verticalBlurMaterial;
44
+ renderOrder: import("@angular/core").Signal<number | undefined>;
45
+ opacity: import("@angular/core").Signal<number>;
46
+ depthWrite: import("@angular/core").Signal<boolean>;
47
+ texture: import("@angular/core").Signal<import("three").Texture>;
48
+ cameraArgs: import("@angular/core").Signal<number[]>;
49
+ constructor();
50
+ private renderShadows;
51
+ private blurShadows;
52
+ private createRenderTarget;
53
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsContactShadows, never>;
54
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsContactShadows, "ngts-contact-shadows", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
55
+ }