angular-three-soba 2.0.0-beta.9 → 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (425) hide show
  1. package/README.md +62 -4
  2. package/abstractions/README.md +279 -2
  3. package/abstractions/index.d.ts +13 -6
  4. package/abstractions/lib/billboard.d.ts +19 -0
  5. package/abstractions/lib/catmull-rom-line.d.ts +617 -0
  6. package/abstractions/lib/cubic-bezier-line.d.ts +19 -0
  7. package/abstractions/lib/edges.d.ts +800 -0
  8. package/abstractions/lib/gradient-texture.d.ts +24 -0
  9. package/abstractions/lib/grid.d.ts +315 -0
  10. package/abstractions/lib/helper.d.ts +25 -0
  11. package/abstractions/lib/line.d.ts +41 -0
  12. package/abstractions/lib/prism-geometry.d.ts +32 -0
  13. package/abstractions/lib/quadratic-bezier-line.d.ts +21 -0
  14. package/abstractions/lib/rounded-box.d.ts +41 -0
  15. package/abstractions/lib/text-3d.d.ts +314 -0
  16. package/abstractions/lib/text.d.ts +54 -0
  17. package/cameras/README.md +91 -2
  18. package/cameras/index.d.ts +4 -4
  19. package/cameras/lib/camera-content.d.ts +10 -0
  20. package/cameras/lib/cube-camera.d.ts +38 -0
  21. package/cameras/lib/orthographic-camera.d.ts +40 -0
  22. package/cameras/lib/perspective-camera.d.ts +36 -0
  23. package/controls/README.md +96 -2
  24. package/controls/index.d.ts +4 -1
  25. package/controls/lib/camera-controls.d.ts +31 -0
  26. package/controls/lib/orbit-controls.d.ts +38 -0
  27. package/controls/lib/pivot-controls/axis-arrow.d.ts +31 -0
  28. package/controls/lib/pivot-controls/axis-rotator.d.ts +30 -0
  29. package/controls/lib/pivot-controls/pivot-controls.d.ts +110 -0
  30. package/controls/lib/pivot-controls/plane-slider.d.ts +32 -0
  31. package/controls/lib/pivot-controls/scaling-sphere.d.ts +32 -0
  32. package/controls/lib/scroll-controls.d.ts +78 -0
  33. package/esm2022/abstractions/index.mjs +14 -7
  34. package/esm2022/abstractions/lib/billboard.mjs +69 -0
  35. package/esm2022/abstractions/lib/catmull-rom-line.mjs +76 -0
  36. package/esm2022/abstractions/lib/cubic-bezier-line.mjs +51 -0
  37. package/esm2022/abstractions/lib/edges.mjs +70 -0
  38. package/esm2022/abstractions/lib/gradient-texture.mjs +91 -0
  39. package/esm2022/abstractions/lib/grid.mjs +103 -0
  40. package/esm2022/abstractions/lib/helper.mjs +76 -0
  41. package/esm2022/abstractions/lib/line.mjs +126 -0
  42. package/esm2022/abstractions/lib/prism-geometry.mjs +46 -0
  43. package/esm2022/abstractions/lib/quadratic-bezier-line.mjs +73 -0
  44. package/esm2022/abstractions/lib/rounded-box.mjs +111 -0
  45. package/esm2022/abstractions/lib/text-3d.mjs +98 -0
  46. package/esm2022/abstractions/lib/text.mjs +91 -0
  47. package/esm2022/cameras/index.mjs +5 -5
  48. package/esm2022/cameras/lib/camera-content.mjs +14 -0
  49. package/esm2022/cameras/lib/cube-camera.mjs +111 -0
  50. package/esm2022/cameras/lib/orthographic-camera.mjs +131 -0
  51. package/esm2022/cameras/lib/perspective-camera.mjs +104 -0
  52. package/esm2022/controls/index.mjs +5 -2
  53. package/esm2022/controls/lib/camera-controls.mjs +127 -0
  54. package/esm2022/controls/lib/orbit-controls.mjs +132 -0
  55. package/esm2022/controls/lib/pivot-controls/axis-arrow.mjs +263 -0
  56. package/esm2022/controls/lib/pivot-controls/axis-rotator.mjs +264 -0
  57. package/esm2022/controls/lib/pivot-controls/pivot-controls.mjs +340 -0
  58. package/esm2022/controls/lib/pivot-controls/plane-slider.mjs +266 -0
  59. package/esm2022/controls/lib/pivot-controls/scaling-sphere.mjs +232 -0
  60. package/esm2022/controls/lib/scroll-controls.mjs +268 -0
  61. package/esm2022/loaders/index.mjs +6 -5
  62. package/esm2022/loaders/lib/font-loader.mjs +49 -0
  63. package/esm2022/loaders/lib/gltf-loader.mjs +51 -0
  64. package/esm2022/loaders/lib/loader.mjs +109 -0
  65. package/esm2022/loaders/lib/progress.mjs +51 -0
  66. package/esm2022/loaders/lib/texture-loader.mjs +32 -0
  67. package/esm2022/materials/index.mjs +8 -7
  68. package/esm2022/materials/lib/custom-shader-material.mjs +71 -0
  69. package/esm2022/materials/lib/mesh-distort-material.mjs +42 -0
  70. package/esm2022/materials/lib/mesh-reflector-material.mjs +278 -0
  71. package/esm2022/materials/lib/mesh-refraction-material.mjs +144 -0
  72. package/esm2022/materials/lib/mesh-transmission-material.mjs +188 -0
  73. package/esm2022/materials/lib/mesh-wobble-material.mjs +42 -0
  74. package/esm2022/materials/lib/point-material.mjs +33 -0
  75. package/esm2022/misc/index.mjs +14 -14
  76. package/esm2022/misc/lib/animations.mjs +71 -0
  77. package/esm2022/misc/lib/bake-shadows.mjs +26 -0
  78. package/esm2022/misc/lib/computed-attribute.mjs +55 -0
  79. package/esm2022/misc/lib/constants.mjs +5 -0
  80. package/esm2022/misc/lib/decal.mjs +139 -0
  81. package/esm2022/misc/lib/deprecated.mjs +15 -0
  82. package/esm2022/misc/lib/depth-buffer.mjs +39 -0
  83. package/esm2022/misc/lib/fbo.mjs +86 -0
  84. package/esm2022/misc/lib/html/html-content.mjs +327 -0
  85. package/esm2022/misc/lib/html/html.mjs +129 -0
  86. package/esm2022/misc/lib/html/utils.mjs +74 -0
  87. package/esm2022/misc/lib/intersect.mjs +52 -0
  88. package/esm2022/misc/lib/sampler.mjs +122 -0
  89. package/esm2022/misc/lib/scale-factor.mjs +29 -0
  90. package/esm2022/performances/index.mjs +7 -6
  91. package/esm2022/performances/lib/adaptive-dpr.mjs +52 -0
  92. package/esm2022/performances/lib/adaptive-events.mjs +28 -0
  93. package/esm2022/performances/lib/detailed.mjs +57 -0
  94. package/esm2022/performances/lib/instances/instances.mjs +183 -0
  95. package/esm2022/performances/lib/instances/position-mesh.mjs +51 -0
  96. package/esm2022/performances/lib/points/points.mjs +278 -0
  97. package/esm2022/performances/lib/points/position-point.mjs +53 -0
  98. package/esm2022/performances/lib/segments/segment-object.mjs +9 -0
  99. package/esm2022/performances/lib/segments/segments.mjs +129 -0
  100. package/esm2022/shaders/index.mjs +4 -18
  101. package/esm2022/shaders/lib/grid-material.mjs +81 -0
  102. package/esm2022/shaders/lib/mesh-refraction-material.mjs +163 -0
  103. package/esm2022/shaders/lib/point-material.mjs +24 -0
  104. package/esm2022/staging/index.mjs +20 -22
  105. package/esm2022/staging/lib/accumulative-shadows.mjs +182 -0
  106. package/esm2022/staging/lib/backdrop.mjs +73 -0
  107. package/esm2022/staging/lib/bb-anchor.mjs +58 -0
  108. package/esm2022/staging/lib/bounds.mjs +286 -0
  109. package/esm2022/staging/lib/camera-shake.mjs +69 -0
  110. package/esm2022/staging/lib/caustics.mjs +188 -0
  111. package/esm2022/staging/lib/center.mjs +118 -0
  112. package/esm2022/staging/lib/contact-shadows.mjs +214 -0
  113. package/esm2022/staging/lib/environment.mjs +481 -0
  114. package/esm2022/staging/lib/float.mjs +70 -0
  115. package/esm2022/staging/lib/lightformer.mjs +107 -0
  116. package/esm2022/staging/lib/mask.mjs +78 -0
  117. package/esm2022/staging/lib/matcap-texture.mjs +81 -0
  118. package/esm2022/staging/lib/normal-texture.mjs +81 -0
  119. package/esm2022/staging/lib/randomized-lights.mjs +104 -0
  120. package/esm2022/staging/lib/render-texture.mjs +203 -0
  121. package/esm2022/staging/lib/sky.mjs +86 -0
  122. package/esm2022/staging/lib/spot-light.mjs +453 -0
  123. package/esm2022/staging/lib/stage.mjs +236 -0
  124. package/esm2022/{utils/angular-three-soba-utils.mjs → stats/angular-three-soba-stats.mjs} +1 -1
  125. package/esm2022/stats/index.mjs +2 -0
  126. package/esm2022/stats/lib/stats.mjs +63 -0
  127. package/esm2022/vanilla-exports/angular-three-soba-vanilla-exports.mjs +5 -0
  128. package/esm2022/vanilla-exports/index.mjs +3 -0
  129. package/fesm2022/angular-three-soba-abstractions.mjs +884 -697
  130. package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
  131. package/fesm2022/angular-three-soba-cameras.mjs +261 -308
  132. package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
  133. package/fesm2022/angular-three-soba-controls.mjs +1776 -109
  134. package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
  135. package/fesm2022/angular-three-soba-loaders.mjs +191 -145
  136. package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
  137. package/fesm2022/angular-three-soba-materials.mjs +527 -748
  138. package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
  139. package/fesm2022/angular-three-soba-misc.mjs +783 -1935
  140. package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
  141. package/fesm2022/angular-three-soba-performances.mjs +591 -475
  142. package/fesm2022/angular-three-soba-performances.mjs.map +1 -1
  143. package/fesm2022/angular-three-soba-shaders.mjs +51 -1369
  144. package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
  145. package/fesm2022/angular-three-soba-staging.mjs +2421 -3521
  146. package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
  147. package/fesm2022/angular-three-soba-stats.mjs +70 -0
  148. package/fesm2022/angular-three-soba-stats.mjs.map +1 -0
  149. package/fesm2022/angular-three-soba-vanilla-exports.mjs +6 -0
  150. package/fesm2022/angular-three-soba-vanilla-exports.mjs.map +1 -0
  151. package/loaders/README.md +130 -2
  152. package/loaders/index.d.ts +5 -4
  153. package/loaders/lib/font-loader.d.ts +27 -0
  154. package/loaders/lib/gltf-loader.d.ts +24 -0
  155. package/loaders/lib/loader.d.ts +29 -0
  156. package/loaders/lib/progress.d.ts +9 -0
  157. package/loaders/lib/texture-loader.d.ts +13 -0
  158. package/materials/README.md +160 -2
  159. package/materials/index.d.ts +7 -6
  160. package/materials/lib/custom-shader-material.d.ts +20 -0
  161. package/materials/lib/mesh-distort-material.d.ts +17 -0
  162. package/materials/lib/mesh-reflector-material.d.ts +51 -0
  163. package/materials/lib/mesh-refraction-material.d.ts +42 -0
  164. package/materials/lib/mesh-transmission-material.d.ts +77 -0
  165. package/materials/lib/mesh-wobble-material.d.ts +15 -0
  166. package/materials/lib/point-material.d.ts +11 -0
  167. package/metadata.json +1 -1
  168. package/misc/README.md +217 -2
  169. package/misc/index.d.ts +13 -13
  170. package/misc/lib/animations.d.ts +17 -0
  171. package/misc/lib/computed-attribute.d.ts +64 -0
  172. package/misc/lib/constants.d.ts +1 -0
  173. package/misc/lib/decal.d.ts +27 -0
  174. package/misc/lib/deprecated.d.ts +14 -0
  175. package/misc/lib/depth-buffer.d.ts +8 -0
  176. package/misc/lib/fbo.d.ts +46 -0
  177. package/misc/lib/html/html-content.d.ts +47 -0
  178. package/misc/lib/html/html.d.ts +30 -0
  179. package/misc/lib/html/utils.d.ts +14 -0
  180. package/misc/lib/intersect.d.ts +13 -0
  181. package/misc/lib/sampler.d.ts +73 -0
  182. package/misc/lib/scale-factor.d.ts +3 -0
  183. package/package.json +90 -50
  184. package/performances/index.d.ts +6 -5
  185. package/performances/lib/adaptive-dpr.d.ts +7 -0
  186. package/performances/{adaptive-events → lib}/adaptive-events.d.ts +0 -3
  187. package/performances/lib/detailed.d.ts +17 -0
  188. package/performances/lib/instances/instances.d.ts +122 -0
  189. package/performances/lib/instances/position-mesh.d.ts +20 -0
  190. package/performances/lib/points/points.d.ts +224 -0
  191. package/performances/lib/points/position-point.d.ts +21 -0
  192. package/performances/lib/segments/segment-object.d.ts +17 -0
  193. package/performances/lib/segments/segments.d.ts +97 -0
  194. package/shaders/index.d.ts +3 -17
  195. package/shaders/lib/grid-material.d.ts +69 -0
  196. package/shaders/lib/mesh-refraction-material.d.ts +11 -0
  197. package/shaders/lib/point-material.d.ts +14 -0
  198. package/staging/README.md +473 -2
  199. package/staging/index.d.ts +19 -21
  200. package/staging/lib/accumulative-shadows.d.ts +75 -0
  201. package/staging/lib/backdrop.d.ts +22 -0
  202. package/staging/lib/bb-anchor.d.ts +17 -0
  203. package/staging/lib/bounds.d.ts +47 -0
  204. package/staging/lib/camera-shake.d.ts +29 -0
  205. package/staging/lib/caustics.d.ts +53 -0
  206. package/staging/lib/center.d.ts +390 -0
  207. package/staging/lib/contact-shadows.d.ts +55 -0
  208. package/staging/lib/environment.d.ts +132 -0
  209. package/staging/lib/float.d.ts +20 -0
  210. package/staging/lib/lightformer.d.ts +310 -0
  211. package/staging/lib/mask.d.ts +30 -0
  212. package/staging/lib/matcap-texture.d.ts +32 -0
  213. package/staging/lib/normal-texture.d.ts +37 -0
  214. package/staging/lib/randomized-lights.d.ts +54 -0
  215. package/staging/lib/render-texture.d.ts +64 -0
  216. package/staging/lib/sky.d.ts +32 -0
  217. package/staging/lib/spot-light.d.ts +119 -0
  218. package/staging/lib/stage.d.ts +352 -0
  219. package/stats/README.md +3 -0
  220. package/stats/index.d.ts +1 -0
  221. package/stats/lib/stats.d.ts +14 -0
  222. package/vanilla-exports/README.md +3 -0
  223. package/vanilla-exports/index.d.ts +27 -0
  224. package/web-types.json +1 -1
  225. package/abstractions/billboard/billboard.d.ts +0 -28
  226. package/abstractions/detailed/detailed.d.ts +0 -26
  227. package/abstractions/edges/edges.d.ts +0 -34
  228. package/abstractions/grid/grid.d.ts +0 -50
  229. package/abstractions/text/text.d.ts +0 -82
  230. package/abstractions/text-3d/text-3d.d.ts +0 -81
  231. package/assets/distort.vert.glsl +0 -1
  232. package/cameras/camera/camera-content.d.ts +0 -13
  233. package/cameras/camera/camera.d.ts +0 -26
  234. package/cameras/cube-camera/cube-camera.d.ts +0 -69
  235. package/cameras/orthographic-camera/orthographic-camera.d.ts +0 -37
  236. package/cameras/perspective-camera/perspective-camera.d.ts +0 -18
  237. package/controls/orbit-controls/orbit-controls.d.ts +0 -54
  238. package/esm2022/abstractions/billboard/billboard.mjs +0 -74
  239. package/esm2022/abstractions/detailed/detailed.mjs +0 -64
  240. package/esm2022/abstractions/edges/edges.mjs +0 -88
  241. package/esm2022/abstractions/grid/grid.mjs +0 -180
  242. package/esm2022/abstractions/text/text.mjs +0 -274
  243. package/esm2022/abstractions/text-3d/text-3d.mjs +0 -165
  244. package/esm2022/cameras/camera/camera-content.mjs +0 -20
  245. package/esm2022/cameras/camera/camera.mjs +0 -77
  246. package/esm2022/cameras/cube-camera/cube-camera.mjs +0 -161
  247. package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +0 -102
  248. package/esm2022/cameras/perspective-camera/perspective-camera.mjs +0 -46
  249. package/esm2022/controls/orbit-controls/orbit-controls.mjs +0 -181
  250. package/esm2022/loaders/gltf-loader/gltf-loader.mjs +0 -30
  251. package/esm2022/loaders/loader/loader.mjs +0 -138
  252. package/esm2022/loaders/progress/progress.mjs +0 -45
  253. package/esm2022/loaders/texture-loader/texture-loader.mjs +0 -28
  254. package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +0 -82
  255. package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +0 -367
  256. package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +0 -171
  257. package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +0 -278
  258. package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +0 -68
  259. package/esm2022/materials/point-material/point-material.mjs +0 -46
  260. package/esm2022/misc/animations/animations.mjs +0 -59
  261. package/esm2022/misc/bake-shadows/bake-shadows.mjs +0 -24
  262. package/esm2022/misc/caustics/caustics.mjs +0 -387
  263. package/esm2022/misc/decal/decal.mjs +0 -187
  264. package/esm2022/misc/depth-buffer/depth-buffer.mjs +0 -44
  265. package/esm2022/misc/example/example.mjs +0 -160
  266. package/esm2022/misc/fbo/fbo.mjs +0 -47
  267. package/esm2022/misc/html/html-wrapper.mjs +0 -478
  268. package/esm2022/misc/html/html.mjs +0 -304
  269. package/esm2022/misc/sampler/sampler.mjs +0 -142
  270. package/esm2022/misc/shadow/shadow.mjs +0 -111
  271. package/esm2022/misc/stats-gl/stats-gl.mjs +0 -61
  272. package/esm2022/misc/trail/trail.mjs +0 -209
  273. package/esm2022/misc/trail-texture/inject-trail-texture.mjs +0 -17
  274. package/esm2022/misc/trail-texture/trail-texture.mjs +0 -106
  275. package/esm2022/modifiers/angular-three-soba-modifiers.mjs +0 -5
  276. package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +0 -64
  277. package/esm2022/modifiers/index.mjs +0 -2
  278. package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +0 -44
  279. package/esm2022/performances/adaptive-events/adaptive-events.mjs +0 -27
  280. package/esm2022/performances/points/points-input.mjs +0 -64
  281. package/esm2022/performances/points/points.mjs +0 -329
  282. package/esm2022/performances/points/position-point.mjs +0 -54
  283. package/esm2022/performances/segments/segment-object.mjs +0 -9
  284. package/esm2022/performances/segments/segments.mjs +0 -182
  285. package/esm2022/shaders/blur-pass/blur-pass.mjs +0 -61
  286. package/esm2022/shaders/caustics/caustics-material.mjs +0 -130
  287. package/esm2022/shaders/caustics/caustics-projection-material.mjs +0 -31
  288. package/esm2022/shaders/convolution-material/convolution-material.mjs +0 -94
  289. package/esm2022/shaders/discard-material/discard-material.mjs +0 -3
  290. package/esm2022/shaders/grid-material/grid-material.mjs +0 -77
  291. package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +0 -56
  292. package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +0 -223
  293. package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +0 -170
  294. package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +0 -268
  295. package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +0 -37
  296. package/esm2022/shaders/shader-material/shader-material.mjs +0 -34
  297. package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +0 -25
  298. package/esm2022/shaders/sparkles-material/sparkles-material.mjs +0 -33
  299. package/esm2022/shaders/spot-light-material/spot-light-material.mjs +0 -86
  300. package/esm2022/shaders/star-field-material/star-field-material.mjs +0 -33
  301. package/esm2022/shaders/wireframe-material/wireframe-material.mjs +0 -247
  302. package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +0 -267
  303. package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +0 -108
  304. package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +0 -206
  305. package/esm2022/staging/backdrop/backdrop.mjs +0 -77
  306. package/esm2022/staging/bb-anchor/bb-anchor.mjs +0 -70
  307. package/esm2022/staging/bounds/bounds.mjs +0 -308
  308. package/esm2022/staging/camera-shake/camera-shake.mjs +0 -123
  309. package/esm2022/staging/center/center.mjs +0 -163
  310. package/esm2022/staging/cloud/cloud.mjs +0 -158
  311. package/esm2022/staging/contact-shadows/contact-shadows.mjs +0 -246
  312. package/esm2022/staging/environment/assets.mjs +0 -13
  313. package/esm2022/staging/environment/environment-cube.mjs +0 -47
  314. package/esm2022/staging/environment/environment-ground.mjs +0 -41
  315. package/esm2022/staging/environment/environment-input.mjs +0 -119
  316. package/esm2022/staging/environment/environment-map.mjs +0 -53
  317. package/esm2022/staging/environment/environment-portal.mjs +0 -113
  318. package/esm2022/staging/environment/environment.mjs +0 -61
  319. package/esm2022/staging/environment/utils.mjs +0 -105
  320. package/esm2022/staging/float/float.mjs +0 -94
  321. package/esm2022/staging/matcap-texture/matcap-texture.mjs +0 -64
  322. package/esm2022/staging/normal-texture/normal-texture.mjs +0 -53
  323. package/esm2022/staging/sky/sky.mjs +0 -119
  324. package/esm2022/staging/sparkles/sparkles.mjs +0 -164
  325. package/esm2022/staging/spot-light/shadow-mesh-input.mjs +0 -63
  326. package/esm2022/staging/spot-light/shadow-mesh.mjs +0 -266
  327. package/esm2022/staging/spot-light/spot-light-input.mjs +0 -84
  328. package/esm2022/staging/spot-light/spot-light.mjs +0 -81
  329. package/esm2022/staging/spot-light/volumetric-mesh.mjs +0 -98
  330. package/esm2022/staging/stage/stage.mjs +0 -388
  331. package/esm2022/staging/stars/stars.mjs +0 -147
  332. package/esm2022/staging/wireframe/wireframe-input.mjs +0 -191
  333. package/esm2022/staging/wireframe/wireframe.mjs +0 -224
  334. package/esm2022/utils/content/content.mjs +0 -15
  335. package/esm2022/utils/index.mjs +0 -2
  336. package/fesm2022/angular-three-soba-modifiers.mjs +0 -71
  337. package/fesm2022/angular-three-soba-modifiers.mjs.map +0 -1
  338. package/fesm2022/angular-three-soba-utils.mjs +0 -22
  339. package/fesm2022/angular-three-soba-utils.mjs.map +0 -1
  340. package/loaders/gltf-loader/gltf-loader.d.ts +0 -10
  341. package/loaders/loader/loader.d.ts +0 -33
  342. package/loaders/progress/progress.d.ts +0 -9
  343. package/loaders/texture-loader/texture-loader.d.ts +0 -7
  344. package/materials/mesh-distort-material/mesh-distort-material.d.ts +0 -40
  345. package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +0 -99
  346. package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +0 -62
  347. package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +0 -107
  348. package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +0 -29
  349. package/materials/point-material/point-material.d.ts +0 -24
  350. package/misc/animations/animations.d.ts +0 -15
  351. package/misc/caustics/caustics.d.ts +0 -87
  352. package/misc/decal/decal.d.ts +0 -49
  353. package/misc/depth-buffer/depth-buffer.d.ts +0 -9
  354. package/misc/example/example.d.ts +0 -81
  355. package/misc/fbo/fbo.d.ts +0 -17
  356. package/misc/html/html-wrapper.d.ts +0 -559
  357. package/misc/html/html.d.ts +0 -214
  358. package/misc/sampler/sampler.d.ts +0 -67
  359. package/misc/shadow/shadow.d.ts +0 -37
  360. package/misc/stats-gl/stats-gl.d.ts +0 -24
  361. package/misc/trail/trail.d.ts +0 -57
  362. package/misc/trail-texture/inject-trail-texture.d.ts +0 -9
  363. package/misc/trail-texture/trail-texture.d.ts +0 -50
  364. package/modifiers/README.md +0 -3
  365. package/modifiers/curve-modifier/curve-modifier.d.ts +0 -23
  366. package/modifiers/index.d.ts +0 -1
  367. package/performances/adaptive-dpr/adaptive-dpr.d.ts +0 -14
  368. package/performances/points/points-input.d.ts +0 -32
  369. package/performances/points/points.d.ts +0 -92
  370. package/performances/points/position-point.d.ts +0 -11
  371. package/performances/segments/segment-object.d.ts +0 -7
  372. package/performances/segments/segments.d.ts +0 -124
  373. package/shaders/blur-pass/blur-pass.d.ts +0 -23
  374. package/shaders/caustics/caustics-material.d.ts +0 -4
  375. package/shaders/caustics/caustics-projection-material.d.ts +0 -4
  376. package/shaders/convolution-material/convolution-material.d.ts +0 -7
  377. package/shaders/discard-material/discard-material.d.ts +0 -3
  378. package/shaders/grid-material/grid-material.d.ts +0 -37
  379. package/shaders/mesh-distort-material/mesh-distort-material.d.ts +0 -295
  380. package/shaders/mesh-reflector-material/mesh-reflector-material.d.ts +0 -50
  381. package/shaders/mesh-refraction-material/mesh-refraction-material.d.ts +0 -4
  382. package/shaders/mesh-transmission-material/mesh-transmission-material.d.ts +0 -25
  383. package/shaders/mesh-wobble-material/mesh-wobble-material.d.ts +0 -16
  384. package/shaders/shader-material/shader-material.d.ts +0 -6
  385. package/shaders/soft-shadow-material/soft-shadow-material.d.ts +0 -19
  386. package/shaders/sparkles-material/sparkles-material.d.ts +0 -17
  387. package/shaders/spot-light-material/spot-light-material.d.ts +0 -13
  388. package/shaders/star-field-material/star-field-material.d.ts +0 -13
  389. package/shaders/wireframe-material/wireframe-material.d.ts +0 -58
  390. package/staging/accumulative-shadows/accumulative-shadows.d.ts +0 -146
  391. package/staging/accumulative-shadows/progressive-light-map.d.ts +0 -34
  392. package/staging/accumulative-shadows/randomized-lights.d.ts +0 -90
  393. package/staging/backdrop/backdrop.d.ts +0 -30
  394. package/staging/bb-anchor/bb-anchor.d.ts +0 -27
  395. package/staging/bounds/bounds.d.ts +0 -134
  396. package/staging/camera-shake/camera-shake.d.ts +0 -43
  397. package/staging/center/center.d.ts +0 -70
  398. package/staging/cloud/cloud.d.ts +0 -51
  399. package/staging/contact-shadows/contact-shadows.d.ts +0 -70
  400. package/staging/environment/assets.d.ts +0 -13
  401. package/staging/environment/environment-cube.d.ts +0 -15
  402. package/staging/environment/environment-ground.d.ts +0 -13
  403. package/staging/environment/environment-input.d.ts +0 -68
  404. package/staging/environment/environment-map.d.ts +0 -16
  405. package/staging/environment/environment-portal.d.ts +0 -18
  406. package/staging/environment/environment.d.ts +0 -8
  407. package/staging/environment/utils.d.ts +0 -7
  408. package/staging/float/float.d.ts +0 -31
  409. package/staging/matcap-texture/matcap-texture.d.ts +0 -13
  410. package/staging/normal-texture/normal-texture.d.ts +0 -16
  411. package/staging/sky/sky.d.ts +0 -48
  412. package/staging/sparkles/sparkles.d.ts +0 -63
  413. package/staging/spot-light/shadow-mesh-input.d.ts +0 -29
  414. package/staging/spot-light/shadow-mesh.d.ts +0 -37
  415. package/staging/spot-light/spot-light-input.d.ts +0 -38
  416. package/staging/spot-light/spot-light.d.ts +0 -39
  417. package/staging/spot-light/volumetric-mesh.d.ts +0 -24
  418. package/staging/stage/stage.d.ts +0 -130
  419. package/staging/stars/stars.d.ts +0 -45
  420. package/staging/wireframe/wireframe-input.d.ts +0 -65
  421. package/staging/wireframe/wireframe.d.ts +0 -28
  422. package/utils/README.md +0 -3
  423. package/utils/content/content.d.ts +0 -8
  424. package/utils/index.d.ts +0 -1
  425. /package/misc/{bake-shadows → lib}/bake-shadows.d.ts +0 -0
@@ -0,0 +1,24 @@
1
+ import { NgtAttachable, NgtTexture } from 'angular-three';
2
+ import { ColorRepresentation } from 'three';
3
+ import * as i0 from "@angular/core";
4
+ export interface NgtsGradientTextureOptions extends Partial<Omit<NgtTexture, 'type'>> {
5
+ size: number;
6
+ width: number;
7
+ type: 'linear' | 'radial';
8
+ innerCircleRadius: number;
9
+ outerCircleRadius: string | number;
10
+ }
11
+ export declare class NgtsGradientTexture {
12
+ attach: import("@angular/core").InputSignal<NgtAttachable>;
13
+ stops: import("@angular/core").InputSignal<number[]>;
14
+ colors: import("@angular/core").InputSignal<ColorRepresentation[]>;
15
+ options: import("@angular/core").InputSignalWithTransform<NgtsGradientTextureOptions, "" | Partial<NgtsGradientTextureOptions>>;
16
+ parameters: import("@angular/core").Signal<Omit<NgtsGradientTextureOptions, "type" | "size" | "width" | "innerCircleRadius" | "outerCircleRadius">>;
17
+ private store;
18
+ gl: import("@angular/core").Signal<import("three").WebGLRenderer>;
19
+ private document;
20
+ canvas: import("@angular/core").Signal<HTMLCanvasElement>;
21
+ constructor();
22
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsGradientTexture, never>;
23
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsGradientTexture, "ngts-gradient-texture", never, { "attach": { "alias": "attach"; "required": false; "isSignal": true; }; "stops": { "alias": "stops"; "required": true; "isSignal": true; }; "colors": { "alias": "colors"; "required": true; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
24
+ }
@@ -0,0 +1,315 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { GridMaterialOptions } from 'angular-three-soba/shaders';
3
+ import { Mesh, PlaneGeometry, Vector3 } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export declare class NgtsGrid {
6
+ options: import("@angular/core").InputSignalWithTransform<Partial<{
7
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
8
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
9
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
10
+ __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
11
+ readonly type?: string | undefined;
12
+ readonly isObject3D?: true | undefined;
13
+ readonly id?: number | undefined;
14
+ uuid?: string | undefined;
15
+ name?: string | undefined;
16
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
17
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
18
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
19
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
20
+ matrixWorld?: import("three").Matrix4 | undefined;
21
+ matrixAutoUpdate?: boolean | undefined;
22
+ matrixWorldAutoUpdate?: boolean | undefined;
23
+ matrixWorldNeedsUpdate?: boolean | undefined;
24
+ visible?: boolean | undefined;
25
+ castShadow?: boolean | undefined;
26
+ receiveShadow?: boolean | undefined;
27
+ frustumCulled?: boolean | undefined;
28
+ renderOrder?: number | undefined;
29
+ animations?: import("three").AnimationClip[] | undefined;
30
+ userData?: Record<string, any> | undefined;
31
+ customDepthMaterial?: import("three").Material | undefined;
32
+ customDistanceMaterial?: import("three").Material | undefined;
33
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
34
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
35
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
36
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
37
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
38
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
39
+ setRotationFromAxisAngle?: ((axis: Vector3, angle: number) => void) | undefined;
40
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
41
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
42
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
43
+ rotateOnAxis?: ((axis: Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
44
+ rotateOnWorldAxis?: ((axis: Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
45
+ rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
46
+ rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
47
+ rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
48
+ translateOnAxis?: ((axis: Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
49
+ translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
50
+ translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
51
+ translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
52
+ localToWorld?: ((vector: Vector3) => Vector3) | undefined;
53
+ worldToLocal?: ((vector: Vector3) => Vector3) | undefined;
54
+ lookAt?: {
55
+ (vector: Vector3): void;
56
+ (x: number, y: number, z: number): void;
57
+ } | undefined;
58
+ add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
59
+ remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
60
+ removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
61
+ clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
62
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
63
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
64
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
65
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
66
+ getWorldPosition?: ((target: Vector3) => Vector3) | undefined;
67
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
68
+ getWorldScale?: ((target: Vector3) => Vector3) | undefined;
69
+ getWorldDirection?: ((target: Vector3) => Vector3) | undefined;
70
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
71
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
72
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
73
+ updateMatrix?: (() => void) | undefined;
74
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
75
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
76
+ toJSON?: ((meta?: import("three").JSONMeta) => import("three").MeshJSON) | undefined;
77
+ clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
78
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
79
+ hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>) => boolean) | undefined;
80
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
81
+ geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
82
+ material?: import("three").Material | import("three").Material[] | undefined;
83
+ readonly isMesh?: true | undefined;
84
+ morphTargetInfluences?: number[] | undefined;
85
+ morphTargetDictionary?: {
86
+ [key: string]: number;
87
+ } | undefined;
88
+ updateMorphTargets?: (() => void) | undefined;
89
+ getVertexPosition?: ((index: number, target: Vector3) => Vector3) | undefined;
90
+ position: import("angular-three").NgtVector3;
91
+ up: import("angular-three").NgtVector3;
92
+ scale: import("angular-three").NgtVector3;
93
+ rotation: import("angular-three").NgtEuler;
94
+ matrix: import("angular-three").NgtMatrix4;
95
+ quaternion: import("angular-three").NgtQuaternion;
96
+ layers: import("angular-three").NgtLayers;
97
+ dispose: (() => void) | null;
98
+ raycast: import("three").Object3D["raycast"] | null;
99
+ }> & GridMaterialOptions & {
100
+ planeArgs: ConstructorParameters<typeof PlaneGeometry>;
101
+ }, "" | Partial<Partial<{
102
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
103
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
104
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
105
+ __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
106
+ readonly type?: string | undefined;
107
+ readonly isObject3D?: true | undefined;
108
+ readonly id?: number | undefined;
109
+ uuid?: string | undefined;
110
+ name?: string | undefined;
111
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
112
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
113
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
114
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
115
+ matrixWorld?: import("three").Matrix4 | undefined;
116
+ matrixAutoUpdate?: boolean | undefined;
117
+ matrixWorldAutoUpdate?: boolean | undefined;
118
+ matrixWorldNeedsUpdate?: boolean | undefined;
119
+ visible?: boolean | undefined;
120
+ castShadow?: boolean | undefined;
121
+ receiveShadow?: boolean | undefined;
122
+ frustumCulled?: boolean | undefined;
123
+ renderOrder?: number | undefined;
124
+ animations?: import("three").AnimationClip[] | undefined;
125
+ userData?: Record<string, any> | undefined;
126
+ customDepthMaterial?: import("three").Material | undefined;
127
+ customDistanceMaterial?: import("three").Material | undefined;
128
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
129
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
130
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
131
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
132
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
133
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
134
+ setRotationFromAxisAngle?: ((axis: Vector3, angle: number) => void) | undefined;
135
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
136
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
137
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
138
+ rotateOnAxis?: ((axis: Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
139
+ rotateOnWorldAxis?: ((axis: Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
140
+ rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
141
+ rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
142
+ rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
143
+ translateOnAxis?: ((axis: Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
144
+ translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
145
+ translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
146
+ translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
147
+ localToWorld?: ((vector: Vector3) => Vector3) | undefined;
148
+ worldToLocal?: ((vector: Vector3) => Vector3) | undefined;
149
+ lookAt?: {
150
+ (vector: Vector3): void;
151
+ (x: number, y: number, z: number): void;
152
+ } | undefined;
153
+ add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
154
+ remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
155
+ removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
156
+ clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
157
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
158
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
159
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
160
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
161
+ getWorldPosition?: ((target: Vector3) => Vector3) | undefined;
162
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
163
+ getWorldScale?: ((target: Vector3) => Vector3) | undefined;
164
+ getWorldDirection?: ((target: Vector3) => Vector3) | undefined;
165
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
166
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
167
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
168
+ updateMatrix?: (() => void) | undefined;
169
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
170
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
171
+ toJSON?: ((meta?: import("three").JSONMeta) => import("three").MeshJSON) | undefined;
172
+ clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
173
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
174
+ hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>) => boolean) | undefined;
175
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
176
+ geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
177
+ material?: import("three").Material | import("three").Material[] | undefined;
178
+ readonly isMesh?: true | undefined;
179
+ morphTargetInfluences?: number[] | undefined;
180
+ morphTargetDictionary?: {
181
+ [key: string]: number;
182
+ } | undefined;
183
+ updateMorphTargets?: (() => void) | undefined;
184
+ getVertexPosition?: ((index: number, target: Vector3) => Vector3) | undefined;
185
+ position: import("angular-three").NgtVector3;
186
+ up: import("angular-three").NgtVector3;
187
+ scale: import("angular-three").NgtVector3;
188
+ rotation: import("angular-three").NgtEuler;
189
+ matrix: import("angular-three").NgtMatrix4;
190
+ quaternion: import("angular-three").NgtQuaternion;
191
+ layers: import("angular-three").NgtLayers;
192
+ dispose: (() => void) | null;
193
+ raycast: import("three").Object3D["raycast"] | null;
194
+ }> & GridMaterialOptions & {
195
+ planeArgs: ConstructorParameters<typeof PlaneGeometry>;
196
+ }>>;
197
+ parameters: import("@angular/core").Signal<Omit<Partial<{
198
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
199
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
200
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
201
+ __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
202
+ readonly type?: string | undefined;
203
+ readonly isObject3D?: true | undefined;
204
+ readonly id?: number | undefined;
205
+ uuid?: string | undefined;
206
+ name?: string | undefined;
207
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
208
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
209
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
210
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
211
+ matrixWorld?: import("three").Matrix4 | undefined;
212
+ matrixAutoUpdate?: boolean | undefined;
213
+ matrixWorldAutoUpdate?: boolean | undefined;
214
+ matrixWorldNeedsUpdate?: boolean | undefined;
215
+ visible?: boolean | undefined;
216
+ castShadow?: boolean | undefined;
217
+ receiveShadow?: boolean | undefined;
218
+ frustumCulled?: boolean | undefined;
219
+ renderOrder?: number | undefined;
220
+ animations?: import("three").AnimationClip[] | undefined;
221
+ userData?: Record<string, any> | undefined;
222
+ customDepthMaterial?: import("three").Material | undefined;
223
+ customDistanceMaterial?: import("three").Material | undefined;
224
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
225
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
226
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
227
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
228
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
229
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
230
+ setRotationFromAxisAngle?: ((axis: Vector3, angle: number) => void) | undefined;
231
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
232
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
233
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
234
+ rotateOnAxis?: ((axis: Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
235
+ rotateOnWorldAxis?: ((axis: Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
236
+ rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
237
+ rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
238
+ rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
239
+ translateOnAxis?: ((axis: Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
240
+ translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
241
+ translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
242
+ translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
243
+ localToWorld?: ((vector: Vector3) => Vector3) | undefined;
244
+ worldToLocal?: ((vector: Vector3) => Vector3) | undefined;
245
+ lookAt?: {
246
+ (vector: Vector3): void;
247
+ (x: number, y: number, z: number): void;
248
+ } | undefined;
249
+ add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
250
+ remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
251
+ removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
252
+ clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
253
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
254
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
255
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
256
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
257
+ getWorldPosition?: ((target: Vector3) => Vector3) | undefined;
258
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
259
+ getWorldScale?: ((target: Vector3) => Vector3) | undefined;
260
+ getWorldDirection?: ((target: Vector3) => Vector3) | undefined;
261
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
262
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
263
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
264
+ updateMatrix?: (() => void) | undefined;
265
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
266
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
267
+ toJSON?: ((meta?: import("three").JSONMeta) => import("three").MeshJSON) | undefined;
268
+ clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
269
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
270
+ hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>) => boolean) | undefined;
271
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
272
+ geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
273
+ material?: import("three").Material | import("three").Material[] | undefined;
274
+ readonly isMesh?: true | undefined;
275
+ morphTargetInfluences?: number[] | undefined;
276
+ morphTargetDictionary?: {
277
+ [key: string]: number;
278
+ } | undefined;
279
+ updateMorphTargets?: (() => void) | undefined;
280
+ getVertexPosition?: ((index: number, target: Vector3) => Vector3) | undefined;
281
+ position: import("angular-three").NgtVector3;
282
+ up: import("angular-three").NgtVector3;
283
+ scale: import("angular-three").NgtVector3;
284
+ rotation: import("angular-three").NgtEuler;
285
+ matrix: import("angular-three").NgtMatrix4;
286
+ quaternion: import("angular-three").NgtQuaternion;
287
+ layers: import("angular-three").NgtLayers;
288
+ dispose: (() => void) | null;
289
+ raycast: import("three").Object3D["raycast"] | null;
290
+ }> & GridMaterialOptions & {
291
+ planeArgs: ConstructorParameters<typeof PlaneGeometry>;
292
+ }, "side" | "planeArgs" | "cellSize" | "cellThickness" | "cellColor" | "sectionSize" | "sectionThickness" | "sectionColor" | "infiniteGrid" | "followCamera" | "fadeDistance" | "fadeStrength" | "fadeFrom">>;
293
+ meshRef: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>;
294
+ private plane;
295
+ private upVector;
296
+ private zeroVector;
297
+ planeArgs: import("@angular/core").Signal<[width?: number | undefined, height?: number | undefined, widthSegments?: number | undefined, heightSegments?: number | undefined]>;
298
+ side: import("@angular/core").Signal<import("three").Side>;
299
+ uniforms: import("@angular/core").Signal<{
300
+ cellSize: number;
301
+ sectionSize: number;
302
+ cellColor: import("three").ColorRepresentation;
303
+ sectionColor: import("three").ColorRepresentation;
304
+ cellThickness: number;
305
+ sectionThickness: number;
306
+ fadeDistance: number;
307
+ fadeStrength: number;
308
+ fadeFrom: number;
309
+ infiniteGrid: boolean;
310
+ followCamera: boolean;
311
+ }>;
312
+ constructor();
313
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsGrid, never>;
314
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsGrid, "ngts-grid", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
315
+ }
@@ -0,0 +1,25 @@
1
+ import { ElementRef, Injector } from '@angular/core';
2
+ import { Object3D } from 'three';
3
+ import * as i0 from "@angular/core";
4
+ type HelperArgs<T> = T extends [infer _, ...infer R] ? R : never;
5
+ export declare function injectHelper<TConstructor extends new (...args: any[]) => Object3D, THelperInstance extends InstanceType<TConstructor> & {
6
+ update: () => void;
7
+ dispose: () => void;
8
+ }>(object: () => ElementRef<Object3D> | Object3D | undefined | null, helperConstructor: () => TConstructor, { injector, args, }?: {
9
+ injector?: Injector;
10
+ args?: () => HelperArgs<ConstructorParameters<TConstructor>>;
11
+ }): import("@angular/core").Signal<THelperInstance | null>;
12
+ export declare class NgtsHelper<TConstructor extends new (...args: any[]) => Object3D> {
13
+ type: import("@angular/core").InputSignal<TConstructor>;
14
+ options: import("@angular/core").InputSignal<HelperArgs<ConstructorParameters<TConstructor>>>;
15
+ helperRef: import("@angular/core").Signal<ElementRef<Object3D<import("three").Object3DEventMap>>>;
16
+ private parent;
17
+ helper: import("@angular/core").Signal<(InstanceType<TConstructor> & {
18
+ update: () => void;
19
+ dispose: () => void;
20
+ }) | null>;
21
+ constructor();
22
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsHelper<any>, never>;
23
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsHelper<any>, "ngts-helper", never, { "type": { "alias": "type"; "required": true; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
24
+ }
25
+ export {};
@@ -0,0 +1,41 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { NgtAfterAttach, NgtObject3DNode } from 'angular-three';
3
+ import { ColorRepresentation, Vector2, Vector3 } from 'three';
4
+ import { Line2, LineGeometry, LineMaterial, LineMaterialParameters, LineSegments2, LineSegmentsGeometry } from 'three-stdlib';
5
+ import * as i0 from "@angular/core";
6
+ export type NgtLine2 = NgtObject3DNode<Line2, typeof Line2>;
7
+ export type NgtLineMaterial = NgtObject3DNode<LineMaterial, [LineMaterialParameters]>;
8
+ export type NgtsLineOptions = Omit<LineMaterialParameters, 'vertexColors' | 'color'> & Omit<Partial<NgtLine2>, '__ngt_args__'> & Omit<Partial<NgtLineMaterial>, 'color' | 'vertexColors' | '__ngt_args__'> & {
9
+ /** Array of colors, [0, 0, 0] */
10
+ vertexColors?: Array<ColorRepresentation | [number, number, number] | [number, number, number, number]>;
11
+ /** Line width, 1 */
12
+ lineWidth: number;
13
+ /** Segments, false */
14
+ segments: boolean;
15
+ /** Color */
16
+ color?: ColorRepresentation;
17
+ };
18
+ export declare class NgtsLine {
19
+ points: import("@angular/core").InputSignal<(number | Vector3 | Vector2 | [number, number, number] | [number, number])[]>;
20
+ options: import("@angular/core").InputSignalWithTransform<NgtsLineOptions, "" | Partial<NgtsLineOptions>>;
21
+ parameters: import("@angular/core").Signal<Omit<NgtsLineOptions, "vertexColors" | "color" | "dashed" | "linewidth" | "lineWidth" | "segments">>;
22
+ lineRef: import("@angular/core").Signal<ElementRef<Line2 | LineSegments2> | undefined>;
23
+ private store;
24
+ private size;
25
+ private segments;
26
+ private vertexColors;
27
+ dashed: import("@angular/core").Signal<boolean | undefined>;
28
+ color: import("@angular/core").Signal<ColorRepresentation | undefined>;
29
+ lineWidth: import("@angular/core").Signal<number>;
30
+ linewidth: import("@angular/core").Signal<number | undefined>;
31
+ vertex: import("@angular/core").Signal<boolean>;
32
+ resolution: import("@angular/core").Signal<number[]>;
33
+ line2: import("@angular/core").Signal<LineSegments2>;
34
+ lineMaterial: LineMaterial;
35
+ itemSize: import("@angular/core").Signal<3 | 4>;
36
+ lineGeometry: import("@angular/core").Signal<LineSegmentsGeometry>;
37
+ onGeometryAttached({ parent }: NgtAfterAttach<LineGeometry, Line2 | LineSegments2>): void;
38
+ constructor();
39
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsLine, never>;
40
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsLine, "ngts-line", never, { "points": { "alias": "points"; "required": true; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
41
+ }
@@ -0,0 +1,32 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { NgtAttachable } from 'angular-three';
3
+ import { ExtrudeGeometry, ExtrudeGeometryOptions, Shape, Vector2 } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export interface NgtsPrismGeometryOptions extends Omit<ExtrudeGeometryOptions, 'depth'> {
6
+ /** Height */
7
+ height: number;
8
+ }
9
+ export declare class NgtsPrismGeometry {
10
+ attach: import("@angular/core").InputSignal<NgtAttachable>;
11
+ vertices: import("@angular/core").InputSignal<(Vector2 | [number, number])[]>;
12
+ options: import("@angular/core").InputSignalWithTransform<NgtsPrismGeometryOptions, "" | Partial<NgtsPrismGeometryOptions>>;
13
+ parameters: import("@angular/core").Signal<{
14
+ depth: number;
15
+ /** Height */
16
+ height: number;
17
+ curveSegments?: number | undefined;
18
+ steps?: number | undefined;
19
+ bevelEnabled?: boolean | undefined;
20
+ bevelThickness?: number | undefined;
21
+ bevelSize?: number | undefined;
22
+ bevelOffset?: number | undefined;
23
+ bevelSegments?: number | undefined;
24
+ extrudePath?: import("three").Curve<import("three").Vector3> | undefined;
25
+ UVGenerator?: import("three").UVGenerator | undefined;
26
+ }>;
27
+ shape: import("@angular/core").Signal<Shape>;
28
+ geometryRef: import("@angular/core").Signal<ElementRef<ExtrudeGeometry> | undefined>;
29
+ constructor();
30
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsPrismGeometry, never>;
31
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsPrismGeometry, "ngts-prism-geometry", never, { "attach": { "alias": "attach"; "required": false; "isSignal": true; }; "vertices": { "alias": "vertices"; "required": true; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
32
+ }
@@ -0,0 +1,21 @@
1
+ import { Vector3 } from 'three';
2
+ import { NgtsLine, NgtsLineOptions } from './line';
3
+ import * as i0 from "@angular/core";
4
+ export interface NgtsQuadraticBezierLineOptions extends Omit<NgtsLineOptions, 'segments'> {
5
+ segments?: number;
6
+ }
7
+ export declare class NgtsQuadraticBezierLine {
8
+ start: import("@angular/core").InputSignal<Vector3 | [number, number, number]>;
9
+ end: import("@angular/core").InputSignal<Vector3 | [number, number, number]>;
10
+ mid: import("@angular/core").InputSignal<Vector3 | [number, number, number] | undefined>;
11
+ options: import("@angular/core").InputSignalWithTransform<NgtsQuadraticBezierLineOptions, "" | Partial<NgtsQuadraticBezierLineOptions>>;
12
+ parameters: import("@angular/core").Signal<Omit<NgtsQuadraticBezierLineOptions, "segments">>;
13
+ private segments;
14
+ line: import("@angular/core").Signal<NgtsLine>;
15
+ points: import("@angular/core").Signal<Vector3[]>;
16
+ private curve;
17
+ setPoints(start: Vector3 | [number, number, number], end: Vector3 | [number, number, number], mid: Vector3 | [number, number, number]): void;
18
+ private getPoints;
19
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsQuadraticBezierLine, never>;
20
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsQuadraticBezierLine, "ngts-quadratic-bezier-line", never, { "start": { "alias": "start"; "required": false; "isSignal": true; }; "end": { "alias": "end"; "required": false; "isSignal": true; }; "mid": { "alias": "mid"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
21
+ }
@@ -0,0 +1,41 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { NgtMesh } from 'angular-three';
3
+ import { ExtrudeGeometry, Mesh, Shape } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export interface NgtsRoundedBoxOptions extends Partial<NgtMesh> {
6
+ width: number;
7
+ height: number;
8
+ depth: number;
9
+ radius: number;
10
+ smoothness: number;
11
+ bevelSegments: number;
12
+ steps: number;
13
+ creaseAngle: number;
14
+ }
15
+ export declare class NgtsRoundedBox {
16
+ options: import("@angular/core").InputSignalWithTransform<NgtsRoundedBoxOptions, "" | Partial<NgtsRoundedBoxOptions>>;
17
+ parameters: import("@angular/core").Signal<Omit<NgtsRoundedBoxOptions, "width" | "height" | "depth" | "steps" | "bevelSegments" | "radius" | "smoothness" | "creaseAngle">>;
18
+ private width;
19
+ private height;
20
+ private depth;
21
+ private radius;
22
+ private smoothness;
23
+ private bevelSegments;
24
+ private steps;
25
+ private creaseAngle;
26
+ meshRef: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>;
27
+ geometryRef: import("@angular/core").Signal<ElementRef<ExtrudeGeometry> | undefined>;
28
+ shape: import("@angular/core").Signal<Shape>;
29
+ params: import("@angular/core").Signal<{
30
+ depth: number;
31
+ bevelEnabled: boolean;
32
+ bevelSegments: number;
33
+ steps: number;
34
+ bevelSize: number;
35
+ bevelThickness: number;
36
+ curveSegments: number;
37
+ }>;
38
+ constructor();
39
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsRoundedBox, never>;
40
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsRoundedBox, "ngts-rounded-box", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
41
+ }