angular-three-soba 2.0.0-beta.8 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (423) hide show
  1. package/README.md +62 -4
  2. package/abstractions/README.md +279 -2
  3. package/abstractions/index.d.ts +13 -6
  4. package/abstractions/lib/billboard.d.ts +19 -0
  5. package/abstractions/lib/catmull-rom-line.d.ts +617 -0
  6. package/abstractions/lib/cubic-bezier-line.d.ts +19 -0
  7. package/abstractions/lib/edges.d.ts +800 -0
  8. package/abstractions/lib/gradient-texture.d.ts +24 -0
  9. package/abstractions/lib/grid.d.ts +315 -0
  10. package/abstractions/lib/helper.d.ts +25 -0
  11. package/abstractions/lib/line.d.ts +41 -0
  12. package/abstractions/lib/prism-geometry.d.ts +32 -0
  13. package/abstractions/lib/quadratic-bezier-line.d.ts +21 -0
  14. package/abstractions/lib/rounded-box.d.ts +41 -0
  15. package/abstractions/lib/text-3d.d.ts +314 -0
  16. package/abstractions/lib/text.d.ts +54 -0
  17. package/cameras/README.md +91 -2
  18. package/cameras/index.d.ts +4 -4
  19. package/cameras/lib/camera-content.d.ts +10 -0
  20. package/cameras/lib/cube-camera.d.ts +38 -0
  21. package/cameras/lib/orthographic-camera.d.ts +40 -0
  22. package/cameras/lib/perspective-camera.d.ts +36 -0
  23. package/controls/README.md +96 -2
  24. package/controls/index.d.ts +4 -1
  25. package/controls/lib/camera-controls.d.ts +31 -0
  26. package/controls/lib/orbit-controls.d.ts +38 -0
  27. package/controls/lib/pivot-controls/axis-arrow.d.ts +31 -0
  28. package/controls/lib/pivot-controls/axis-rotator.d.ts +30 -0
  29. package/controls/lib/pivot-controls/pivot-controls.d.ts +110 -0
  30. package/controls/lib/pivot-controls/plane-slider.d.ts +32 -0
  31. package/controls/lib/pivot-controls/scaling-sphere.d.ts +32 -0
  32. package/controls/lib/scroll-controls.d.ts +78 -0
  33. package/esm2022/abstractions/index.mjs +14 -7
  34. package/esm2022/abstractions/lib/billboard.mjs +69 -0
  35. package/esm2022/abstractions/lib/catmull-rom-line.mjs +76 -0
  36. package/esm2022/abstractions/lib/cubic-bezier-line.mjs +51 -0
  37. package/esm2022/abstractions/lib/edges.mjs +70 -0
  38. package/esm2022/abstractions/lib/gradient-texture.mjs +91 -0
  39. package/esm2022/abstractions/lib/grid.mjs +103 -0
  40. package/esm2022/abstractions/lib/helper.mjs +76 -0
  41. package/esm2022/abstractions/lib/line.mjs +126 -0
  42. package/esm2022/abstractions/lib/prism-geometry.mjs +46 -0
  43. package/esm2022/abstractions/lib/quadratic-bezier-line.mjs +73 -0
  44. package/esm2022/abstractions/lib/rounded-box.mjs +111 -0
  45. package/esm2022/abstractions/lib/text-3d.mjs +98 -0
  46. package/esm2022/abstractions/lib/text.mjs +91 -0
  47. package/esm2022/cameras/index.mjs +5 -5
  48. package/esm2022/cameras/lib/camera-content.mjs +14 -0
  49. package/esm2022/cameras/lib/cube-camera.mjs +111 -0
  50. package/esm2022/cameras/lib/orthographic-camera.mjs +131 -0
  51. package/esm2022/cameras/lib/perspective-camera.mjs +104 -0
  52. package/esm2022/controls/index.mjs +5 -2
  53. package/esm2022/controls/lib/camera-controls.mjs +127 -0
  54. package/esm2022/controls/lib/orbit-controls.mjs +132 -0
  55. package/esm2022/controls/lib/pivot-controls/axis-arrow.mjs +263 -0
  56. package/esm2022/controls/lib/pivot-controls/axis-rotator.mjs +264 -0
  57. package/esm2022/controls/lib/pivot-controls/pivot-controls.mjs +340 -0
  58. package/esm2022/controls/lib/pivot-controls/plane-slider.mjs +266 -0
  59. package/esm2022/controls/lib/pivot-controls/scaling-sphere.mjs +232 -0
  60. package/esm2022/controls/lib/scroll-controls.mjs +268 -0
  61. package/esm2022/loaders/index.mjs +6 -5
  62. package/esm2022/loaders/lib/font-loader.mjs +49 -0
  63. package/esm2022/loaders/lib/gltf-loader.mjs +51 -0
  64. package/esm2022/loaders/lib/loader.mjs +109 -0
  65. package/esm2022/loaders/lib/progress.mjs +51 -0
  66. package/esm2022/loaders/lib/texture-loader.mjs +32 -0
  67. package/esm2022/materials/index.mjs +8 -7
  68. package/esm2022/materials/lib/custom-shader-material.mjs +71 -0
  69. package/esm2022/materials/lib/mesh-distort-material.mjs +42 -0
  70. package/esm2022/materials/lib/mesh-reflector-material.mjs +278 -0
  71. package/esm2022/materials/lib/mesh-refraction-material.mjs +144 -0
  72. package/esm2022/materials/lib/mesh-transmission-material.mjs +188 -0
  73. package/esm2022/materials/lib/mesh-wobble-material.mjs +42 -0
  74. package/esm2022/materials/lib/point-material.mjs +33 -0
  75. package/esm2022/misc/index.mjs +14 -14
  76. package/esm2022/misc/lib/animations.mjs +71 -0
  77. package/esm2022/misc/lib/bake-shadows.mjs +26 -0
  78. package/esm2022/misc/lib/computed-attribute.mjs +55 -0
  79. package/esm2022/misc/lib/constants.mjs +5 -0
  80. package/esm2022/misc/lib/decal.mjs +139 -0
  81. package/esm2022/misc/lib/deprecated.mjs +15 -0
  82. package/esm2022/misc/lib/depth-buffer.mjs +39 -0
  83. package/esm2022/misc/lib/fbo.mjs +86 -0
  84. package/esm2022/misc/lib/html/html-content.mjs +327 -0
  85. package/esm2022/misc/lib/html/html.mjs +129 -0
  86. package/esm2022/misc/lib/html/utils.mjs +74 -0
  87. package/esm2022/misc/lib/intersect.mjs +52 -0
  88. package/esm2022/misc/lib/sampler.mjs +122 -0
  89. package/esm2022/misc/lib/scale-factor.mjs +29 -0
  90. package/esm2022/performances/index.mjs +7 -6
  91. package/esm2022/performances/lib/adaptive-dpr.mjs +52 -0
  92. package/esm2022/performances/lib/adaptive-events.mjs +28 -0
  93. package/esm2022/performances/lib/detailed.mjs +57 -0
  94. package/esm2022/performances/lib/instances/instances.mjs +183 -0
  95. package/esm2022/performances/lib/instances/position-mesh.mjs +51 -0
  96. package/esm2022/performances/lib/points/points.mjs +278 -0
  97. package/esm2022/performances/lib/points/position-point.mjs +53 -0
  98. package/esm2022/performances/lib/segments/segment-object.mjs +9 -0
  99. package/esm2022/performances/lib/segments/segments.mjs +129 -0
  100. package/esm2022/shaders/index.mjs +4 -18
  101. package/esm2022/shaders/lib/grid-material.mjs +81 -0
  102. package/esm2022/shaders/lib/mesh-refraction-material.mjs +163 -0
  103. package/esm2022/shaders/lib/point-material.mjs +24 -0
  104. package/esm2022/staging/index.mjs +19 -22
  105. package/esm2022/staging/lib/accumulative-shadows.mjs +182 -0
  106. package/esm2022/staging/lib/backdrop.mjs +73 -0
  107. package/esm2022/staging/lib/bb-anchor.mjs +58 -0
  108. package/esm2022/staging/lib/bounds.mjs +286 -0
  109. package/esm2022/staging/lib/camera-shake.mjs +69 -0
  110. package/esm2022/staging/lib/caustics.mjs +188 -0
  111. package/esm2022/staging/lib/center.mjs +118 -0
  112. package/esm2022/staging/lib/contact-shadows.mjs +214 -0
  113. package/esm2022/staging/lib/environment.mjs +481 -0
  114. package/esm2022/staging/lib/float.mjs +70 -0
  115. package/esm2022/staging/lib/lightformer.mjs +107 -0
  116. package/esm2022/staging/lib/matcap-texture.mjs +81 -0
  117. package/esm2022/staging/lib/normal-texture.mjs +81 -0
  118. package/esm2022/staging/lib/randomized-lights.mjs +104 -0
  119. package/esm2022/staging/lib/render-texture.mjs +203 -0
  120. package/esm2022/staging/lib/sky.mjs +86 -0
  121. package/esm2022/staging/lib/spot-light.mjs +453 -0
  122. package/esm2022/staging/lib/stage.mjs +236 -0
  123. package/esm2022/{utils/angular-three-soba-utils.mjs → stats/angular-three-soba-stats.mjs} +1 -1
  124. package/esm2022/stats/index.mjs +2 -0
  125. package/esm2022/stats/lib/stats.mjs +63 -0
  126. package/esm2022/vanilla-exports/angular-three-soba-vanilla-exports.mjs +5 -0
  127. package/esm2022/vanilla-exports/index.mjs +3 -0
  128. package/fesm2022/angular-three-soba-abstractions.mjs +884 -697
  129. package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
  130. package/fesm2022/angular-three-soba-cameras.mjs +261 -308
  131. package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
  132. package/fesm2022/angular-three-soba-controls.mjs +1776 -109
  133. package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
  134. package/fesm2022/angular-three-soba-loaders.mjs +191 -145
  135. package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
  136. package/fesm2022/angular-three-soba-materials.mjs +527 -748
  137. package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
  138. package/fesm2022/angular-three-soba-misc.mjs +783 -1935
  139. package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
  140. package/fesm2022/angular-three-soba-performances.mjs +591 -475
  141. package/fesm2022/angular-three-soba-performances.mjs.map +1 -1
  142. package/fesm2022/angular-three-soba-shaders.mjs +51 -1369
  143. package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
  144. package/fesm2022/angular-three-soba-staging.mjs +2350 -3521
  145. package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
  146. package/fesm2022/angular-three-soba-stats.mjs +70 -0
  147. package/fesm2022/angular-three-soba-stats.mjs.map +1 -0
  148. package/fesm2022/angular-three-soba-vanilla-exports.mjs +6 -0
  149. package/fesm2022/angular-three-soba-vanilla-exports.mjs.map +1 -0
  150. package/loaders/README.md +130 -2
  151. package/loaders/index.d.ts +5 -4
  152. package/loaders/lib/font-loader.d.ts +27 -0
  153. package/loaders/lib/gltf-loader.d.ts +24 -0
  154. package/loaders/lib/loader.d.ts +29 -0
  155. package/loaders/lib/progress.d.ts +9 -0
  156. package/loaders/lib/texture-loader.d.ts +13 -0
  157. package/materials/README.md +160 -2
  158. package/materials/index.d.ts +7 -6
  159. package/materials/lib/custom-shader-material.d.ts +20 -0
  160. package/materials/lib/mesh-distort-material.d.ts +17 -0
  161. package/materials/lib/mesh-reflector-material.d.ts +51 -0
  162. package/materials/lib/mesh-refraction-material.d.ts +42 -0
  163. package/materials/lib/mesh-transmission-material.d.ts +77 -0
  164. package/materials/lib/mesh-wobble-material.d.ts +15 -0
  165. package/materials/lib/point-material.d.ts +11 -0
  166. package/metadata.json +1 -1
  167. package/misc/README.md +217 -2
  168. package/misc/index.d.ts +13 -13
  169. package/misc/lib/animations.d.ts +17 -0
  170. package/misc/lib/computed-attribute.d.ts +64 -0
  171. package/misc/lib/constants.d.ts +1 -0
  172. package/misc/lib/decal.d.ts +27 -0
  173. package/misc/lib/deprecated.d.ts +14 -0
  174. package/misc/lib/depth-buffer.d.ts +8 -0
  175. package/misc/lib/fbo.d.ts +46 -0
  176. package/misc/lib/html/html-content.d.ts +47 -0
  177. package/misc/lib/html/html.d.ts +30 -0
  178. package/misc/lib/html/utils.d.ts +14 -0
  179. package/misc/lib/intersect.d.ts +13 -0
  180. package/misc/lib/sampler.d.ts +73 -0
  181. package/misc/lib/scale-factor.d.ts +3 -0
  182. package/package.json +89 -48
  183. package/performances/index.d.ts +6 -5
  184. package/performances/lib/adaptive-dpr.d.ts +7 -0
  185. package/performances/{adaptive-events → lib}/adaptive-events.d.ts +0 -3
  186. package/performances/lib/detailed.d.ts +17 -0
  187. package/performances/lib/instances/instances.d.ts +122 -0
  188. package/performances/lib/instances/position-mesh.d.ts +20 -0
  189. package/performances/lib/points/points.d.ts +224 -0
  190. package/performances/lib/points/position-point.d.ts +21 -0
  191. package/performances/lib/segments/segment-object.d.ts +17 -0
  192. package/performances/lib/segments/segments.d.ts +97 -0
  193. package/shaders/index.d.ts +3 -17
  194. package/shaders/lib/grid-material.d.ts +69 -0
  195. package/shaders/lib/mesh-refraction-material.d.ts +11 -0
  196. package/shaders/lib/point-material.d.ts +14 -0
  197. package/staging/README.md +473 -2
  198. package/staging/index.d.ts +18 -21
  199. package/staging/lib/accumulative-shadows.d.ts +75 -0
  200. package/staging/lib/backdrop.d.ts +22 -0
  201. package/staging/lib/bb-anchor.d.ts +17 -0
  202. package/staging/lib/bounds.d.ts +47 -0
  203. package/staging/lib/camera-shake.d.ts +29 -0
  204. package/staging/lib/caustics.d.ts +53 -0
  205. package/staging/lib/center.d.ts +390 -0
  206. package/staging/lib/contact-shadows.d.ts +55 -0
  207. package/staging/lib/environment.d.ts +132 -0
  208. package/staging/lib/float.d.ts +20 -0
  209. package/staging/lib/lightformer.d.ts +310 -0
  210. package/staging/lib/matcap-texture.d.ts +32 -0
  211. package/staging/lib/normal-texture.d.ts +37 -0
  212. package/staging/lib/randomized-lights.d.ts +54 -0
  213. package/staging/lib/render-texture.d.ts +64 -0
  214. package/staging/lib/sky.d.ts +32 -0
  215. package/staging/lib/spot-light.d.ts +119 -0
  216. package/staging/lib/stage.d.ts +352 -0
  217. package/stats/README.md +3 -0
  218. package/stats/index.d.ts +1 -0
  219. package/stats/lib/stats.d.ts +14 -0
  220. package/vanilla-exports/README.md +3 -0
  221. package/vanilla-exports/index.d.ts +27 -0
  222. package/web-types.json +1 -1
  223. package/abstractions/billboard/billboard.d.ts +0 -28
  224. package/abstractions/detailed/detailed.d.ts +0 -26
  225. package/abstractions/edges/edges.d.ts +0 -34
  226. package/abstractions/grid/grid.d.ts +0 -50
  227. package/abstractions/text/text.d.ts +0 -82
  228. package/abstractions/text-3d/text-3d.d.ts +0 -81
  229. package/assets/distort.vert.glsl +0 -1
  230. package/cameras/camera/camera-content.d.ts +0 -13
  231. package/cameras/camera/camera.d.ts +0 -26
  232. package/cameras/cube-camera/cube-camera.d.ts +0 -69
  233. package/cameras/orthographic-camera/orthographic-camera.d.ts +0 -37
  234. package/cameras/perspective-camera/perspective-camera.d.ts +0 -18
  235. package/controls/orbit-controls/orbit-controls.d.ts +0 -54
  236. package/esm2022/abstractions/billboard/billboard.mjs +0 -74
  237. package/esm2022/abstractions/detailed/detailed.mjs +0 -64
  238. package/esm2022/abstractions/edges/edges.mjs +0 -88
  239. package/esm2022/abstractions/grid/grid.mjs +0 -180
  240. package/esm2022/abstractions/text/text.mjs +0 -274
  241. package/esm2022/abstractions/text-3d/text-3d.mjs +0 -165
  242. package/esm2022/cameras/camera/camera-content.mjs +0 -20
  243. package/esm2022/cameras/camera/camera.mjs +0 -77
  244. package/esm2022/cameras/cube-camera/cube-camera.mjs +0 -161
  245. package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +0 -102
  246. package/esm2022/cameras/perspective-camera/perspective-camera.mjs +0 -46
  247. package/esm2022/controls/orbit-controls/orbit-controls.mjs +0 -181
  248. package/esm2022/loaders/gltf-loader/gltf-loader.mjs +0 -30
  249. package/esm2022/loaders/loader/loader.mjs +0 -138
  250. package/esm2022/loaders/progress/progress.mjs +0 -45
  251. package/esm2022/loaders/texture-loader/texture-loader.mjs +0 -28
  252. package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +0 -82
  253. package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +0 -367
  254. package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +0 -171
  255. package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +0 -278
  256. package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +0 -68
  257. package/esm2022/materials/point-material/point-material.mjs +0 -46
  258. package/esm2022/misc/animations/animations.mjs +0 -59
  259. package/esm2022/misc/bake-shadows/bake-shadows.mjs +0 -24
  260. package/esm2022/misc/caustics/caustics.mjs +0 -387
  261. package/esm2022/misc/decal/decal.mjs +0 -187
  262. package/esm2022/misc/depth-buffer/depth-buffer.mjs +0 -44
  263. package/esm2022/misc/example/example.mjs +0 -160
  264. package/esm2022/misc/fbo/fbo.mjs +0 -47
  265. package/esm2022/misc/html/html-wrapper.mjs +0 -478
  266. package/esm2022/misc/html/html.mjs +0 -304
  267. package/esm2022/misc/sampler/sampler.mjs +0 -142
  268. package/esm2022/misc/shadow/shadow.mjs +0 -111
  269. package/esm2022/misc/stats-gl/stats-gl.mjs +0 -61
  270. package/esm2022/misc/trail/trail.mjs +0 -209
  271. package/esm2022/misc/trail-texture/inject-trail-texture.mjs +0 -17
  272. package/esm2022/misc/trail-texture/trail-texture.mjs +0 -106
  273. package/esm2022/modifiers/angular-three-soba-modifiers.mjs +0 -5
  274. package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +0 -64
  275. package/esm2022/modifiers/index.mjs +0 -2
  276. package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +0 -44
  277. package/esm2022/performances/adaptive-events/adaptive-events.mjs +0 -27
  278. package/esm2022/performances/points/points-input.mjs +0 -64
  279. package/esm2022/performances/points/points.mjs +0 -329
  280. package/esm2022/performances/points/position-point.mjs +0 -54
  281. package/esm2022/performances/segments/segment-object.mjs +0 -9
  282. package/esm2022/performances/segments/segments.mjs +0 -182
  283. package/esm2022/shaders/blur-pass/blur-pass.mjs +0 -61
  284. package/esm2022/shaders/caustics/caustics-material.mjs +0 -130
  285. package/esm2022/shaders/caustics/caustics-projection-material.mjs +0 -31
  286. package/esm2022/shaders/convolution-material/convolution-material.mjs +0 -94
  287. package/esm2022/shaders/discard-material/discard-material.mjs +0 -3
  288. package/esm2022/shaders/grid-material/grid-material.mjs +0 -77
  289. package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +0 -56
  290. package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +0 -223
  291. package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +0 -170
  292. package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +0 -268
  293. package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +0 -37
  294. package/esm2022/shaders/shader-material/shader-material.mjs +0 -34
  295. package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +0 -25
  296. package/esm2022/shaders/sparkles-material/sparkles-material.mjs +0 -33
  297. package/esm2022/shaders/spot-light-material/spot-light-material.mjs +0 -86
  298. package/esm2022/shaders/star-field-material/star-field-material.mjs +0 -33
  299. package/esm2022/shaders/wireframe-material/wireframe-material.mjs +0 -247
  300. package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +0 -267
  301. package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +0 -108
  302. package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +0 -206
  303. package/esm2022/staging/backdrop/backdrop.mjs +0 -77
  304. package/esm2022/staging/bb-anchor/bb-anchor.mjs +0 -70
  305. package/esm2022/staging/bounds/bounds.mjs +0 -308
  306. package/esm2022/staging/camera-shake/camera-shake.mjs +0 -123
  307. package/esm2022/staging/center/center.mjs +0 -163
  308. package/esm2022/staging/cloud/cloud.mjs +0 -158
  309. package/esm2022/staging/contact-shadows/contact-shadows.mjs +0 -246
  310. package/esm2022/staging/environment/assets.mjs +0 -13
  311. package/esm2022/staging/environment/environment-cube.mjs +0 -47
  312. package/esm2022/staging/environment/environment-ground.mjs +0 -41
  313. package/esm2022/staging/environment/environment-input.mjs +0 -119
  314. package/esm2022/staging/environment/environment-map.mjs +0 -53
  315. package/esm2022/staging/environment/environment-portal.mjs +0 -113
  316. package/esm2022/staging/environment/environment.mjs +0 -61
  317. package/esm2022/staging/environment/utils.mjs +0 -105
  318. package/esm2022/staging/float/float.mjs +0 -94
  319. package/esm2022/staging/matcap-texture/matcap-texture.mjs +0 -64
  320. package/esm2022/staging/normal-texture/normal-texture.mjs +0 -53
  321. package/esm2022/staging/sky/sky.mjs +0 -119
  322. package/esm2022/staging/sparkles/sparkles.mjs +0 -164
  323. package/esm2022/staging/spot-light/shadow-mesh-input.mjs +0 -63
  324. package/esm2022/staging/spot-light/shadow-mesh.mjs +0 -266
  325. package/esm2022/staging/spot-light/spot-light-input.mjs +0 -84
  326. package/esm2022/staging/spot-light/spot-light.mjs +0 -81
  327. package/esm2022/staging/spot-light/volumetric-mesh.mjs +0 -98
  328. package/esm2022/staging/stage/stage.mjs +0 -388
  329. package/esm2022/staging/stars/stars.mjs +0 -147
  330. package/esm2022/staging/wireframe/wireframe-input.mjs +0 -191
  331. package/esm2022/staging/wireframe/wireframe.mjs +0 -224
  332. package/esm2022/utils/content/content.mjs +0 -15
  333. package/esm2022/utils/index.mjs +0 -2
  334. package/fesm2022/angular-three-soba-modifiers.mjs +0 -71
  335. package/fesm2022/angular-three-soba-modifiers.mjs.map +0 -1
  336. package/fesm2022/angular-three-soba-utils.mjs +0 -22
  337. package/fesm2022/angular-three-soba-utils.mjs.map +0 -1
  338. package/loaders/gltf-loader/gltf-loader.d.ts +0 -10
  339. package/loaders/loader/loader.d.ts +0 -33
  340. package/loaders/progress/progress.d.ts +0 -9
  341. package/loaders/texture-loader/texture-loader.d.ts +0 -7
  342. package/materials/mesh-distort-material/mesh-distort-material.d.ts +0 -40
  343. package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +0 -99
  344. package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +0 -62
  345. package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +0 -107
  346. package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +0 -29
  347. package/materials/point-material/point-material.d.ts +0 -24
  348. package/misc/animations/animations.d.ts +0 -15
  349. package/misc/caustics/caustics.d.ts +0 -87
  350. package/misc/decal/decal.d.ts +0 -49
  351. package/misc/depth-buffer/depth-buffer.d.ts +0 -9
  352. package/misc/example/example.d.ts +0 -81
  353. package/misc/fbo/fbo.d.ts +0 -17
  354. package/misc/html/html-wrapper.d.ts +0 -559
  355. package/misc/html/html.d.ts +0 -214
  356. package/misc/sampler/sampler.d.ts +0 -67
  357. package/misc/shadow/shadow.d.ts +0 -37
  358. package/misc/stats-gl/stats-gl.d.ts +0 -24
  359. package/misc/trail/trail.d.ts +0 -57
  360. package/misc/trail-texture/inject-trail-texture.d.ts +0 -9
  361. package/misc/trail-texture/trail-texture.d.ts +0 -50
  362. package/modifiers/README.md +0 -3
  363. package/modifiers/curve-modifier/curve-modifier.d.ts +0 -23
  364. package/modifiers/index.d.ts +0 -1
  365. package/performances/adaptive-dpr/adaptive-dpr.d.ts +0 -14
  366. package/performances/points/points-input.d.ts +0 -32
  367. package/performances/points/points.d.ts +0 -92
  368. package/performances/points/position-point.d.ts +0 -11
  369. package/performances/segments/segment-object.d.ts +0 -7
  370. package/performances/segments/segments.d.ts +0 -124
  371. package/shaders/blur-pass/blur-pass.d.ts +0 -23
  372. package/shaders/caustics/caustics-material.d.ts +0 -4
  373. package/shaders/caustics/caustics-projection-material.d.ts +0 -4
  374. package/shaders/convolution-material/convolution-material.d.ts +0 -7
  375. package/shaders/discard-material/discard-material.d.ts +0 -3
  376. package/shaders/grid-material/grid-material.d.ts +0 -37
  377. package/shaders/mesh-distort-material/mesh-distort-material.d.ts +0 -295
  378. package/shaders/mesh-reflector-material/mesh-reflector-material.d.ts +0 -50
  379. package/shaders/mesh-refraction-material/mesh-refraction-material.d.ts +0 -4
  380. package/shaders/mesh-transmission-material/mesh-transmission-material.d.ts +0 -25
  381. package/shaders/mesh-wobble-material/mesh-wobble-material.d.ts +0 -16
  382. package/shaders/shader-material/shader-material.d.ts +0 -6
  383. package/shaders/soft-shadow-material/soft-shadow-material.d.ts +0 -19
  384. package/shaders/sparkles-material/sparkles-material.d.ts +0 -17
  385. package/shaders/spot-light-material/spot-light-material.d.ts +0 -13
  386. package/shaders/star-field-material/star-field-material.d.ts +0 -13
  387. package/shaders/wireframe-material/wireframe-material.d.ts +0 -58
  388. package/staging/accumulative-shadows/accumulative-shadows.d.ts +0 -146
  389. package/staging/accumulative-shadows/progressive-light-map.d.ts +0 -34
  390. package/staging/accumulative-shadows/randomized-lights.d.ts +0 -90
  391. package/staging/backdrop/backdrop.d.ts +0 -30
  392. package/staging/bb-anchor/bb-anchor.d.ts +0 -27
  393. package/staging/bounds/bounds.d.ts +0 -134
  394. package/staging/camera-shake/camera-shake.d.ts +0 -43
  395. package/staging/center/center.d.ts +0 -70
  396. package/staging/cloud/cloud.d.ts +0 -51
  397. package/staging/contact-shadows/contact-shadows.d.ts +0 -70
  398. package/staging/environment/assets.d.ts +0 -13
  399. package/staging/environment/environment-cube.d.ts +0 -15
  400. package/staging/environment/environment-ground.d.ts +0 -13
  401. package/staging/environment/environment-input.d.ts +0 -68
  402. package/staging/environment/environment-map.d.ts +0 -16
  403. package/staging/environment/environment-portal.d.ts +0 -18
  404. package/staging/environment/environment.d.ts +0 -8
  405. package/staging/environment/utils.d.ts +0 -7
  406. package/staging/float/float.d.ts +0 -31
  407. package/staging/matcap-texture/matcap-texture.d.ts +0 -13
  408. package/staging/normal-texture/normal-texture.d.ts +0 -16
  409. package/staging/sky/sky.d.ts +0 -48
  410. package/staging/sparkles/sparkles.d.ts +0 -63
  411. package/staging/spot-light/shadow-mesh-input.d.ts +0 -29
  412. package/staging/spot-light/shadow-mesh.d.ts +0 -37
  413. package/staging/spot-light/spot-light-input.d.ts +0 -38
  414. package/staging/spot-light/spot-light.d.ts +0 -39
  415. package/staging/spot-light/volumetric-mesh.d.ts +0 -24
  416. package/staging/stage/stage.d.ts +0 -130
  417. package/staging/stars/stars.d.ts +0 -45
  418. package/staging/wireframe/wireframe-input.d.ts +0 -65
  419. package/staging/wireframe/wireframe.d.ts +0 -28
  420. package/utils/README.md +0 -3
  421. package/utils/content/content.d.ts +0 -8
  422. package/utils/index.d.ts +0 -1
  423. /package/misc/{bake-shadows → lib}/bake-shadows.d.ts +0 -0
@@ -1,51 +0,0 @@
1
- import { type NgtBeforeRenderEvent, type NgtGroup } from 'angular-three';
2
- import { Group } from 'three';
3
- import * as i0 from "@angular/core";
4
- export type NgtsCloudState = {
5
- opacity: number;
6
- speed: number;
7
- width: number;
8
- depth: number;
9
- segments: number;
10
- texture: string;
11
- color: THREE.ColorRepresentation;
12
- depthTest: boolean;
13
- };
14
- declare global {
15
- interface HTMLElementTagNameMap {
16
- /**
17
- * @extends ngt-group
18
- */
19
- 'ngts-cloud': NgtsCloudState & NgtGroup;
20
- }
21
- }
22
- export declare class NgtsCloud {
23
- private inputs;
24
- groupRef: import("angular-three").NgtInjectedRef<Group>;
25
- set _opacity(opacity: number);
26
- set _speed(speed: number);
27
- set _width(width: number);
28
- set _depth(depth: number);
29
- set _segments(segments: number);
30
- set _texture(texture: string);
31
- set _color(color: THREE.ColorRepresentation);
32
- set _depthTest(depthTest: boolean);
33
- private width;
34
- private speed;
35
- segments: import("@angular/core").Signal<number>;
36
- depth: import("@angular/core").Signal<number>;
37
- depthTest: import("@angular/core").Signal<boolean>;
38
- opacity: import("@angular/core").Signal<number>;
39
- color: import("@angular/core").Signal<import("three").ColorRepresentation>;
40
- texture: import("@angular/core").Signal<import("three").Texture | null>;
41
- clouds: import("@angular/core").Signal<{
42
- x: number;
43
- y: number;
44
- scale: number;
45
- density: number;
46
- rotation: number;
47
- }[]>;
48
- onBeforeRender({ state, object }: NgtBeforeRenderEvent<Group>): void;
49
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCloud, never>;
50
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsCloud, "ngts-cloud", never, { "groupRef": { "alias": "groupRef"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_speed": { "alias": "speed"; "required": false; }; "_width": { "alias": "width"; "required": false; }; "_depth": { "alias": "depth"; "required": false; }; "_segments": { "alias": "segments"; "required": false; }; "_texture": { "alias": "texture"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_depthTest": { "alias": "depthTest"; "required": false; }; }, {}, never, never, true, never>;
51
- }
@@ -1,70 +0,0 @@
1
- import { type NgtGroup } from 'angular-three';
2
- import * as THREE from 'three';
3
- import * as i0 from "@angular/core";
4
- export type NgtsContactShadowsState = {
5
- opacity: number;
6
- width: number;
7
- height: number;
8
- blur: number;
9
- far: number;
10
- smooth: boolean;
11
- resolution: number;
12
- frames: number;
13
- scale: number | [x: number, y: number];
14
- color: THREE.ColorRepresentation;
15
- depthWrite: boolean;
16
- renderOrder: number;
17
- };
18
- declare global {
19
- interface HTMLElementTagNameMap {
20
- /**
21
- * @extends ngt-group
22
- */
23
- 'ngts-contact-shadows': NgtsContactShadowsState & NgtGroup;
24
- }
25
- }
26
- export declare class NgtsContactShadows {
27
- private inputs;
28
- contactShadowsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
29
- set _opacity(opacity: number);
30
- set _width(width: number);
31
- set _height(height: number);
32
- set _blur(blur: number);
33
- set _far(far: number);
34
- set _smooth(smooth: boolean);
35
- set _resolution(resolution: number);
36
- set _frames(frames: number);
37
- set _scale(scale: number | [x: number, y: number]);
38
- set _color(color: THREE.ColorRepresentation);
39
- set _depthWrite(depthWrite: boolean);
40
- set _renderOrder(renderOrder: number);
41
- Math: Math;
42
- private store;
43
- shadowCameraRef: import("angular-three").NgtInjectedRef<THREE.OrthographicCamera>;
44
- private scale;
45
- private width;
46
- private height;
47
- private far;
48
- private resolution;
49
- private color;
50
- private scaledWidth;
51
- private scaledHeight;
52
- renderOrder: import("@angular/core").Signal<number>;
53
- opacity: import("@angular/core").Signal<number>;
54
- depthWrite: import("@angular/core").Signal<boolean>;
55
- cameraArgs: import("@angular/core").Signal<number[]>;
56
- contactShadows: import("@angular/core").Signal<{
57
- renderTarget: THREE.WebGLRenderTarget<THREE.Texture>;
58
- planeGeometry: THREE.PlaneGeometry;
59
- depthMaterial: THREE.MeshDepthMaterial;
60
- blurPlane: THREE.Mesh<THREE.PlaneGeometry, THREE.Material | THREE.Material[]>;
61
- horizontalBlurMaterial: THREE.ShaderMaterial;
62
- verticalBlurMaterial: THREE.ShaderMaterial;
63
- renderTargetBlur: THREE.WebGLRenderTarget<THREE.Texture>;
64
- }>;
65
- constructor();
66
- private beforeRender;
67
- private blurShadows;
68
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsContactShadows, never>;
69
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsContactShadows, "ngts-contact-shadows", never, { "contactShadowsRef": { "alias": "contactShadowsRef"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_width": { "alias": "width"; "required": false; }; "_height": { "alias": "height"; "required": false; }; "_blur": { "alias": "blur"; "required": false; }; "_far": { "alias": "far"; "required": false; }; "_smooth": { "alias": "smooth"; "required": false; }; "_resolution": { "alias": "resolution"; "required": false; }; "_frames": { "alias": "frames"; "required": false; }; "_scale": { "alias": "scale"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_depthWrite": { "alias": "depthWrite"; "required": false; }; "_renderOrder": { "alias": "renderOrder"; "required": false; }; }, {}, never, never, true, never>;
70
- }
@@ -1,13 +0,0 @@
1
- export declare const ENVIRONMENT_PRESETS: {
2
- apartment: string;
3
- city: string;
4
- dawn: string;
5
- forest: string;
6
- lobby: string;
7
- night: string;
8
- park: string;
9
- studio: string;
10
- sunset: string;
11
- warehouse: string;
12
- };
13
- export type NgtsEnvironmentPresetsType = keyof typeof ENVIRONMENT_PRESETS;
@@ -1,15 +0,0 @@
1
- import { NgtsEnvironmentInput } from './environment-input';
2
- import * as i0 from "@angular/core";
3
- export declare class NgtsEnvironmentCube {
4
- environmentInput: NgtsEnvironmentInput;
5
- private inputs;
6
- set _background(background: boolean);
7
- private store;
8
- private scene;
9
- private background;
10
- private textureRef;
11
- constructor();
12
- private setEnvProps;
13
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentCube, never>;
14
- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentCube, "ngts-environment-cube", never, { "_background": { "alias": "background"; "required": false; }; }, {}, never, never, true, never>;
15
- }
@@ -1,13 +0,0 @@
1
- import { NgtsEnvironmentInput } from './environment-input';
2
- import * as i0 from "@angular/core";
3
- export declare class NgtsEnvironmentGround {
4
- environmentInput: NgtsEnvironmentInput;
5
- private defaultTexture;
6
- texture: import("@angular/core").Signal<import("three").Texture>;
7
- groundArgs: import("@angular/core").Signal<import("three").Texture[]>;
8
- height: import("@angular/core").Signal<any>;
9
- radius: import("@angular/core").Signal<any>;
10
- scale: import("@angular/core").Signal<any>;
11
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentGround, never>;
12
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironmentGround, "ngts-environment-ground", never, {}, {}, never, never, true, never>;
13
- }
@@ -1,68 +0,0 @@
1
- import { ElementRef } from '@angular/core';
2
- import type { Loader, Scene, Texture, TextureEncoding } from 'three';
3
- import { NgtsEnvironmentPresetsType } from './assets';
4
- import * as i0 from "@angular/core";
5
- export type NgtsEnvironmentInputState = {
6
- frames?: number;
7
- near?: number;
8
- far?: number;
9
- resolution?: number;
10
- background?: boolean | 'only';
11
- blur?: number;
12
- map?: Texture;
13
- files?: string | string[];
14
- path?: string;
15
- preset?: NgtsEnvironmentPresetsType;
16
- scene?: Scene | ElementRef<Scene>;
17
- extensions?: (loader: Loader) => void;
18
- ground?: boolean | {
19
- radius?: number;
20
- height?: number;
21
- scale?: number;
22
- };
23
- encoding?: TextureEncoding;
24
- };
25
- export declare abstract class NgtsEnvironmentInput {
26
- inputs: import("angular-three").NgtSignalStore<NgtsEnvironmentInputState>;
27
- set _frames(frames: NgtsEnvironmentInputState['frames']);
28
- set _near(near: NgtsEnvironmentInputState['near']);
29
- set _far(far: NgtsEnvironmentInputState['far']);
30
- set _resolution(resolution: NgtsEnvironmentInputState['resolution']);
31
- set _background(background: NgtsEnvironmentInputState['background']);
32
- set _blur(blur: NgtsEnvironmentInputState['blur']);
33
- set _map(map: NgtsEnvironmentInputState['map']);
34
- set _files(files: NgtsEnvironmentInputState['files']);
35
- set _path(path: NgtsEnvironmentInputState['path']);
36
- set _preset(preset: NgtsEnvironmentInputState['preset']);
37
- set _scene(scene: NgtsEnvironmentInputState['scene']);
38
- set _extensions(extensions: NgtsEnvironmentInputState['extensions']);
39
- set _ground(ground: NgtsEnvironmentInputState['ground']);
40
- set _encoding(encoding: NgtsEnvironmentInputState['encoding']);
41
- frames: import("@angular/core").Signal<number | undefined>;
42
- near: import("@angular/core").Signal<number | undefined>;
43
- far: import("@angular/core").Signal<number | undefined>;
44
- resolution: import("@angular/core").Signal<number | undefined>;
45
- background: import("@angular/core").Signal<boolean | "only" | undefined>;
46
- blur: import("@angular/core").Signal<number | undefined>;
47
- map: import("@angular/core").Signal<Texture | undefined>;
48
- files: import("@angular/core").Signal<string | string[] | undefined>;
49
- path: import("@angular/core").Signal<string | undefined>;
50
- preset: import("@angular/core").Signal<"apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined>;
51
- scene: import("@angular/core").Signal<Scene | ElementRef<Scene> | undefined>;
52
- extensions: import("@angular/core").Signal<((loader: Loader) => void) | undefined>;
53
- ground: import("@angular/core").Signal<boolean | {
54
- radius?: number | undefined;
55
- height?: number | undefined;
56
- scale?: number | undefined;
57
- } | undefined>;
58
- encoding: import("@angular/core").Signal<TextureEncoding | undefined>;
59
- params: import("@angular/core").Signal<{
60
- files: string | string[] | undefined;
61
- path: string | undefined;
62
- preset: "apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined;
63
- extensions: ((loader: Loader) => void) | undefined;
64
- encoding: TextureEncoding | undefined;
65
- }>;
66
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentInput, never>;
67
- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentInput, never, never, { "_frames": { "alias": "frames"; "required": false; }; "_near": { "alias": "near"; "required": false; }; "_far": { "alias": "far"; "required": false; }; "_resolution": { "alias": "resolution"; "required": false; }; "_background": { "alias": "background"; "required": false; }; "_blur": { "alias": "blur"; "required": false; }; "_map": { "alias": "map"; "required": false; }; "_files": { "alias": "files"; "required": false; }; "_path": { "alias": "path"; "required": false; }; "_preset": { "alias": "preset"; "required": false; }; "_scene": { "alias": "scene"; "required": false; }; "_extensions": { "alias": "extensions"; "required": false; }; "_ground": { "alias": "ground"; "required": false; }; "_encoding": { "alias": "encoding"; "required": false; }; }, {}, never, never, false, never>;
68
- }
@@ -1,16 +0,0 @@
1
- import { NgtsEnvironmentInput } from './environment-input';
2
- import * as i0 from "@angular/core";
3
- export declare class NgtsEnvironmentMap {
4
- environmentInput: NgtsEnvironmentInput;
5
- private store;
6
- private inputs;
7
- set _map(map: THREE.Texture);
8
- set _background(background: boolean);
9
- constructor();
10
- private scene;
11
- private background;
12
- private map;
13
- private setEnvProps;
14
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentMap, never>;
15
- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentMap, "ngts-environment-map", never, { "_map": { "alias": "map"; "required": false; }; "_background": { "alias": "background"; "required": false; }; }, {}, never, never, true, never>;
16
- }
@@ -1,18 +0,0 @@
1
- import * as THREE from 'three';
2
- import { NgtsEnvironmentInput } from './environment-input';
3
- import * as i0 from "@angular/core";
4
- export declare class NgtsEnvironmentPortal {
5
- environmentInput: NgtsEnvironmentInput;
6
- private store;
7
- private gl;
8
- private scene;
9
- virtualSceneRef: import("angular-three").NgtInjectedRef<THREE.Scene>;
10
- cubeCameraRef: import("angular-three").NgtInjectedRef<THREE.CubeCamera>;
11
- private fbo;
12
- cameraArgs: import("@angular/core").Signal<(number | THREE.WebGLCubeRenderTarget)[]>;
13
- constructor();
14
- private setEnvProps;
15
- private beforeRender;
16
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentPortal, never>;
17
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironmentPortal, "ngts-environment-portal", never, {}, {}, never, ["*"], true, never>;
18
- }
@@ -1,8 +0,0 @@
1
- import { TemplateRef } from '@angular/core';
2
- import { NgtsEnvironmentInput } from './environment-input';
3
- import * as i0 from "@angular/core";
4
- export declare class NgtsEnvironment extends NgtsEnvironmentInput {
5
- content?: TemplateRef<unknown>;
6
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironment, never>;
7
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironment, "ngts-environment", never, {}, {}, ["content"], never, true, never>;
8
- }
@@ -1,7 +0,0 @@
1
- import { ElementRef, Injector } from '@angular/core';
2
- import { CubeTexture } from 'three';
3
- import { type NgtsEnvironmentInputState } from './environment-input';
4
- export declare function setEnvProps(background: boolean | 'only', scene: THREE.Scene | ElementRef<THREE.Scene> | undefined, defaultScene: THREE.Scene, texture: THREE.Texture, blur?: number): () => void;
5
- type NgtsInjectEnvironmentParams = Partial<Pick<NgtsEnvironmentInputState, 'files' | 'path' | 'preset' | 'extensions' | 'encoding'>>;
6
- export declare function injectNgtsEnvironment(paramsFactory: () => Partial<NgtsInjectEnvironmentParams>, injector?: Injector): import("angular-three").NgtInjectedRef<import("three").Texture | CubeTexture>;
7
- export {};
@@ -1,31 +0,0 @@
1
- import { type NgtGroup } from 'angular-three';
2
- import * as THREE from 'three';
3
- import * as i0 from "@angular/core";
4
- export type NgtsFloatState = {
5
- enabled: boolean;
6
- speed: number;
7
- rotationIntensity: number;
8
- floatIntensity: number;
9
- floatingRange: [number?, number?];
10
- };
11
- declare global {
12
- interface HTMLElementTagNameMap {
13
- /**
14
- * @extends ngt-group
15
- */
16
- 'ngts-float': NgtsFloatState & NgtGroup;
17
- }
18
- }
19
- export declare class NgtsFloat {
20
- private inputs;
21
- floatRef: import("angular-three").NgtInjectedRef<THREE.Group>;
22
- set _enabled(enabled: boolean);
23
- set _speed(speed: number);
24
- set _rotationIntensity(rotationIntensity: number);
25
- set _floatIntensity(floatIntensity: number);
26
- set _floatingRange(floatingRange: [number?, number?]);
27
- constructor();
28
- private beforeRender;
29
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsFloat, never>;
30
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsFloat, "ngts-float", never, { "floatRef": { "alias": "floatRef"; "required": false; }; "_enabled": { "alias": "enabled"; "required": false; }; "_speed": { "alias": "speed"; "required": false; }; "_rotationIntensity": { "alias": "rotationIntensity"; "required": false; }; "_floatIntensity": { "alias": "floatIntensity"; "required": false; }; "_floatingRange": { "alias": "floatingRange"; "required": false; }; }, {}, never, ["*"], true, never>;
31
- }
@@ -1,13 +0,0 @@
1
- import { Signal, type Injector } from '@angular/core';
2
- export type NgtsMatcapTextureState = {
3
- id: string | number;
4
- format: number;
5
- onLoad?: (texture: THREE.Texture | THREE.Texture[]) => void;
6
- };
7
- export declare function injectNgtsMatcapTexture(matcapTextureState: () => Partial<NgtsMatcapTextureState>, { injector }?: {
8
- injector?: Injector;
9
- }): {
10
- texture: Signal<import("three").Texture | null>;
11
- numTot: () => number;
12
- url: () => string;
13
- };
@@ -1,16 +0,0 @@
1
- import { type Injector, type Signal } from '@angular/core';
2
- import * as THREE from 'three';
3
- export type NgtsNormalTextureState = {
4
- id: string | number;
5
- repeat: number[];
6
- anisotropy: number;
7
- offset: number[];
8
- onLoad?: (texture: THREE.Texture | THREE.Texture[]) => void;
9
- };
10
- export declare function injectNgtsNormalTexture(normalTextureState: () => Partial<NgtsNormalTextureState>, { injector }?: {
11
- injector?: Injector;
12
- }): {
13
- texture: Signal<THREE.Texture | null>;
14
- numTot: () => number;
15
- url: () => string;
16
- };
@@ -1,48 +0,0 @@
1
- import { type NgtMesh } from 'angular-three';
2
- import * as THREE from 'three';
3
- import { Sky } from 'three-stdlib';
4
- import * as i0 from "@angular/core";
5
- export interface NgtsSkyState {
6
- distance: number;
7
- sunPosition: THREE.Vector3 | Parameters<THREE.Vector3['set']>;
8
- inclination: number;
9
- azimuth: number;
10
- mieCoefficient: number;
11
- mieDirectionalG: number;
12
- rayleigh: number;
13
- turbidity: number;
14
- }
15
- declare global {
16
- interface HTMLElementTagNameMap {
17
- /**
18
- * @extends three-stdlib|Sky
19
- * @extends ngt-mesh
20
- */
21
- 'ngts-sky': NgtsSkyState & Sky & NgtMesh;
22
- }
23
- }
24
- export declare class NgtsSky {
25
- private inputs;
26
- skyRef: import("angular-three").NgtInjectedRef<Sky>;
27
- set _distance(distance: number);
28
- set _sunPosition(sunPosition: THREE.Vector3 | Parameters<THREE.Vector3['set']>);
29
- set _inclination(inclination: number);
30
- set _azimuth(azimuth: number);
31
- set _mieCoefficient(mieCoefficient: number);
32
- set _mieDirectionalG(mieDirectionalG: number);
33
- set _rayleigh(rayleigh: number);
34
- set _turbidity(turbidity: number);
35
- private inclination;
36
- private azimuth;
37
- private sunPos;
38
- private distance;
39
- sunPosition: import("@angular/core").Signal<THREE.Vector3 | [x: number, y: number, z: number]>;
40
- scale: import("@angular/core").Signal<THREE.Vector3>;
41
- mieCoefficient: import("@angular/core").Signal<number>;
42
- mieDirectionalG: import("@angular/core").Signal<number>;
43
- rayleigh: import("@angular/core").Signal<number>;
44
- turbidity: import("@angular/core").Signal<number>;
45
- sky: Sky;
46
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSky, never>;
47
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSky, "ngts-sky", never, { "skyRef": { "alias": "skyRef"; "required": false; }; "_distance": { "alias": "distance"; "required": false; }; "_sunPosition": { "alias": "sunPosition"; "required": false; }; "_inclination": { "alias": "inclination"; "required": false; }; "_azimuth": { "alias": "azimuth"; "required": false; }; "_mieCoefficient": { "alias": "mieCoefficient"; "required": false; }; "_mieDirectionalG": { "alias": "mieDirectionalG"; "required": false; }; "_rayleigh": { "alias": "rayleigh"; "required": false; }; "_turbidity": { "alias": "turbidity"; "required": false; }; }, {}, never, ["*"], true, never>;
48
- }
@@ -1,63 +0,0 @@
1
- import { Signal } from '@angular/core';
2
- import { type NgtPoints } from 'angular-three';
3
- import * as THREE from 'three';
4
- import * as i0 from "@angular/core";
5
- export type NgtsSparklesState = {
6
- /** Number of particles (default: 100) */
7
- count: number;
8
- /** Speed of particles (default: 1) */
9
- speed: number | Float32Array;
10
- /** Opacity of particles (default: 1) */
11
- opacity: number | Float32Array;
12
- /** Color of particles (default: 100) */
13
- color?: THREE.ColorRepresentation | Float32Array;
14
- /** Size of particles (default: randomized between 0 and 1) */
15
- size?: number | Float32Array;
16
- /** The space the particles occupy (default: 1) */
17
- scale: number | [number, number, number] | THREE.Vector3;
18
- /** Movement factor (default: 1) */
19
- noise: number | [number, number, number] | THREE.Vector3 | Float32Array;
20
- };
21
- declare global {
22
- interface HTMLElementTagNameMap {
23
- /**
24
- * @extends ngt-points
25
- */
26
- 'ngts-sparkles': NgtsSparklesState & NgtPoints;
27
- }
28
- }
29
- export declare class NgtsSparkles {
30
- private inputs;
31
- sparklesRef: import("angular-three").NgtInjectedRef<THREE.Points<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
32
- /** Number of particles (default: 100) */
33
- set _count(count: number);
34
- /** Speed of particles (default: 1) */
35
- set _speed(speed: number | Float32Array);
36
- /** Opacity of particles (default: 1) */
37
- set _opacity(opacity: number | Float32Array);
38
- /** Color of particles (default: 100) */
39
- set _color(color: THREE.ColorRepresentation | Float32Array);
40
- /** Size of particles (default: randomized between 0 and 1) */
41
- set _size(size: number | Float32Array);
42
- /** The space the particles occupy (default: 1) */
43
- set _scale(scale: number | [number, number, number] | THREE.Vector3);
44
- /** Movement factor (default: 1) */
45
- set _noise(noise: number | [number, number, number] | THREE.Vector3 | Float32Array);
46
- private store;
47
- dpr: Signal<number>;
48
- private scale;
49
- private count;
50
- private color;
51
- positions: Signal<Float32Array>;
52
- sizes: Signal<Float32Array>;
53
- opacities: Signal<Float32Array>;
54
- speeds: Signal<Float32Array>;
55
- noises: Signal<Float32Array>;
56
- colors: Signal<Float32Array>;
57
- key: Signal<string>;
58
- constructor();
59
- private beforeRender;
60
- private getComputed;
61
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSparkles, never>;
62
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSparkles, "ngts-sparkles", never, { "sparklesRef": { "alias": "sparklesRef"; "required": false; }; "_count": { "alias": "count"; "required": false; }; "_speed": { "alias": "speed"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_size": { "alias": "size"; "required": false; }; "_scale": { "alias": "scale"; "required": false; }; "_noise": { "alias": "noise"; "required": false; }; }, {}, never, never, true, never>;
63
- }
@@ -1,29 +0,0 @@
1
- import * as i0 from "@angular/core";
2
- export type NgtsSpotLightShadowMeshInputState = {
3
- distance: number;
4
- alphaTest: number;
5
- scale: number;
6
- map: THREE.Texture;
7
- shader: string;
8
- width: number;
9
- height: number;
10
- };
11
- export declare abstract class NgtsSpotLightShadowMeshInput {
12
- inputs: import("angular-three").NgtSignalStore<NgtsSpotLightShadowMeshInputState>;
13
- set _distance(distance: number);
14
- set _alphaTest(alphaTest: number);
15
- set _scale(scale: number);
16
- set _map(map: THREE.Texture);
17
- set _shader(shader: string);
18
- set _width(width: number);
19
- set _height(height: number);
20
- distance: import("@angular/core").Signal<number>;
21
- alphaTest: import("@angular/core").Signal<number>;
22
- scale: import("@angular/core").Signal<number>;
23
- map: import("@angular/core").Signal<import("three").Texture>;
24
- shader: import("@angular/core").Signal<string>;
25
- width: import("@angular/core").Signal<number>;
26
- height: import("@angular/core").Signal<number>;
27
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowMeshInput, never>;
28
- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsSpotLightShadowMeshInput, never, never, { "_distance": { "alias": "distance"; "required": false; }; "_alphaTest": { "alias": "alphaTest"; "required": false; }; "_scale": { "alias": "scale"; "required": false; }; "_map": { "alias": "map"; "required": false; }; "_shader": { "alias": "shader"; "required": false; }; "_width": { "alias": "width"; "required": false; }; "_height": { "alias": "height"; "required": false; }; }, {}, never, never, false, never>;
29
- }
@@ -1,37 +0,0 @@
1
- import { type NgtInjectedRef } from 'angular-three';
2
- import * as THREE from 'three';
3
- import { NgtsSpotLightShadowMeshInput, type NgtsSpotLightShadowMeshInputState } from './shadow-mesh-input';
4
- import * as i0 from "@angular/core";
5
- export declare class NgtsSpotLightShadowMeshNoShader {
6
- shadowMeshInput: NgtsSpotLightShadowMeshInput;
7
- meshRef: NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
8
- DoubleSide: 2;
9
- private spotLightApi;
10
- debug: import("@angular/core").Signal<boolean>;
11
- constructor();
12
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowMeshNoShader, never>;
13
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadowMeshNoShader, "ngts-spot-light-shadow-mesh-no-shader", never, {}, {}, never, ["*"], true, never>;
14
- }
15
- export declare class NgtsSpotLightShadowMeshShader {
16
- shadowMeshInput: NgtsSpotLightShadowMeshInput;
17
- meshRef: NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
18
- DoubleSide: 2;
19
- RepeatWrapping: 1000;
20
- private spotLightApi;
21
- debug: import("@angular/core").Signal<boolean>;
22
- renderTarget: import("@angular/core").Signal<THREE.WebGLRenderTarget<THREE.Texture>>;
23
- private uniforms;
24
- private fsQuad;
25
- constructor();
26
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowMeshShader, never>;
27
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadowMeshShader, "ngts-spot-light-shadow-mesh-shader", never, {}, {}, never, ["*"], true, never>;
28
- }
29
- declare global {
30
- interface HTMLElementTagNameMap {
31
- 'ngts-spot-light-shadow': NgtsSpotLightShadowMeshInputState;
32
- }
33
- }
34
- export declare class NgtsSpotLightShadow extends NgtsSpotLightShadowMeshInput {
35
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadow, never>;
36
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadow, "ngts-spot-light-shadow", never, {}, {}, never, never, true, never>;
37
- }
@@ -1,38 +0,0 @@
1
- import * as i0 from "@angular/core";
2
- export type NgtsSpotLightInputState = {
3
- depthBuffer?: THREE.DepthTexture;
4
- angle: number;
5
- distance: number;
6
- attenuation: number;
7
- anglePower: number;
8
- radiusTop: number;
9
- radiusBottom: number;
10
- opacity: number;
11
- color: string | number;
12
- debug: boolean;
13
- };
14
- export declare abstract class NgtsSpotLightInput {
15
- inputs: import("angular-three").NgtSignalStore<NgtsSpotLightInputState>;
16
- set _depthBuffer(depthBuffer: THREE.DepthTexture);
17
- set _angle(angle: number);
18
- set _distance(distance: number);
19
- set _attenuation(attenuation: number);
20
- set _anglePower(anglePower: number);
21
- set _radiusTop(radiusTop: number);
22
- set _radiusBottom(radiusBottom: number);
23
- set _opacity(opacity: number);
24
- set _color(color: string | number);
25
- set _debug(debug: boolean);
26
- debug: import("@angular/core").Signal<boolean>;
27
- color: import("@angular/core").Signal<string | number>;
28
- opacity: import("@angular/core").Signal<number>;
29
- radiusBottom: import("@angular/core").Signal<number>;
30
- radiusTop: import("@angular/core").Signal<number>;
31
- anglePower: import("@angular/core").Signal<number>;
32
- attenuation: import("@angular/core").Signal<number>;
33
- distance: import("@angular/core").Signal<number>;
34
- angle: import("@angular/core").Signal<number>;
35
- depthBuffer: import("@angular/core").Signal<import("three").DepthTexture | undefined>;
36
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightInput, never>;
37
- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsSpotLightInput, never, never, { "_depthBuffer": { "alias": "depthBuffer"; "required": false; }; "_angle": { "alias": "angle"; "required": false; }; "_distance": { "alias": "distance"; "required": false; }; "_attenuation": { "alias": "attenuation"; "required": false; }; "_anglePower": { "alias": "anglePower"; "required": false; }; "_radiusTop": { "alias": "radiusTop"; "required": false; }; "_radiusBottom": { "alias": "radiusBottom"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_debug": { "alias": "debug"; "required": false; }; }, {}, never, never, false, never>;
38
- }
@@ -1,39 +0,0 @@
1
- import { NgtSpotLight } from 'angular-three';
2
- import { SpotLight } from 'three';
3
- import { NgtsSpotLightInput, type NgtsSpotLightInputState } from './spot-light-input';
4
- import * as i0 from "@angular/core";
5
- declare global {
6
- interface HTMLElementTagNameMap {
7
- /**
8
- * @extends ngt-spot-light
9
- */
10
- 'ngts-spot-light': NgtsSpotLightInputState & NgtSpotLight;
11
- }
12
- }
13
- export declare const injectNgtsSpotLightApi: {
14
- (): {
15
- spotLight: import("angular-three").NgtInjectedRef<SpotLight>;
16
- debug: import("@angular/core").Signal<boolean>;
17
- };
18
- (injectOptions: import("@angular/core").InjectOptions & {
19
- optional?: false | undefined;
20
- }): {
21
- spotLight: import("angular-three").NgtInjectedRef<SpotLight>;
22
- debug: import("@angular/core").Signal<boolean>;
23
- };
24
- (injectOptions: import("@angular/core").InjectOptions): {
25
- spotLight: import("angular-three").NgtInjectedRef<SpotLight>;
26
- debug: import("@angular/core").Signal<boolean>;
27
- } | null;
28
- }, provideNgtsSpotLightApi: (value?: {
29
- spotLight: import("angular-three").NgtInjectedRef<SpotLight>;
30
- debug: import("@angular/core").Signal<boolean>;
31
- } | undefined) => import("@angular/core").Provider;
32
- export declare class NgtsSpotLight extends NgtsSpotLightInput {
33
- spotLightRef: import("angular-three").NgtInjectedRef<SpotLight>;
34
- volumetric: import("@angular/core").WritableSignal<boolean>;
35
- set _volumetric(volumetric: boolean);
36
- constructor();
37
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLight, never>;
38
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLight, "ngts-spot-light", never, { "spotLightRef": { "alias": "spotLightRef"; "required": false; }; "_volumetric": { "alias": "volumetric"; "required": false; }; }, {}, never, ["*"], true, never>;
39
- }
@@ -1,24 +0,0 @@
1
- import { SpotLightMaterial } from 'angular-three-soba/shaders';
2
- import * as THREE from 'three';
3
- import { NgtsSpotLightInput } from './spot-light-input';
4
- import * as i0 from "@angular/core";
5
- export declare class NgtsVolumetricMesh {
6
- spotLightInput: NgtsSpotLightInput;
7
- mesh: import("angular-three").NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
8
- material: SpotLightMaterial;
9
- nullRaycast: () => null;
10
- private vec;
11
- private store;
12
- private size;
13
- private dpr;
14
- private radiusTop;
15
- private radiusBottom;
16
- near: import("@angular/core").Signal<number>;
17
- far: import("@angular/core").Signal<number>;
18
- resolution: import("@angular/core").Signal<number[]>;
19
- geometry: import("@angular/core").Signal<THREE.CylinderGeometry>;
20
- constructor();
21
- private beforeRender;
22
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsVolumetricMesh, never>;
23
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsVolumetricMesh, "ngts-volumetric-mesh", never, {}, {}, never, never, true, never>;
24
- }