angular-three-soba 2.0.0-beta.8 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +62 -4
- package/abstractions/README.md +279 -2
- package/abstractions/index.d.ts +13 -6
- package/abstractions/lib/billboard.d.ts +19 -0
- package/abstractions/lib/catmull-rom-line.d.ts +617 -0
- package/abstractions/lib/cubic-bezier-line.d.ts +19 -0
- package/abstractions/lib/edges.d.ts +800 -0
- package/abstractions/lib/gradient-texture.d.ts +24 -0
- package/abstractions/lib/grid.d.ts +315 -0
- package/abstractions/lib/helper.d.ts +25 -0
- package/abstractions/lib/line.d.ts +41 -0
- package/abstractions/lib/prism-geometry.d.ts +32 -0
- package/abstractions/lib/quadratic-bezier-line.d.ts +21 -0
- package/abstractions/lib/rounded-box.d.ts +41 -0
- package/abstractions/lib/text-3d.d.ts +314 -0
- package/abstractions/lib/text.d.ts +54 -0
- package/cameras/README.md +91 -2
- package/cameras/index.d.ts +4 -4
- package/cameras/lib/camera-content.d.ts +10 -0
- package/cameras/lib/cube-camera.d.ts +38 -0
- package/cameras/lib/orthographic-camera.d.ts +40 -0
- package/cameras/lib/perspective-camera.d.ts +36 -0
- package/controls/README.md +96 -2
- package/controls/index.d.ts +4 -1
- package/controls/lib/camera-controls.d.ts +31 -0
- package/controls/lib/orbit-controls.d.ts +38 -0
- package/controls/lib/pivot-controls/axis-arrow.d.ts +31 -0
- package/controls/lib/pivot-controls/axis-rotator.d.ts +30 -0
- package/controls/lib/pivot-controls/pivot-controls.d.ts +110 -0
- package/controls/lib/pivot-controls/plane-slider.d.ts +32 -0
- package/controls/lib/pivot-controls/scaling-sphere.d.ts +32 -0
- package/controls/lib/scroll-controls.d.ts +78 -0
- package/esm2022/abstractions/index.mjs +14 -7
- package/esm2022/abstractions/lib/billboard.mjs +69 -0
- package/esm2022/abstractions/lib/catmull-rom-line.mjs +76 -0
- package/esm2022/abstractions/lib/cubic-bezier-line.mjs +51 -0
- package/esm2022/abstractions/lib/edges.mjs +70 -0
- package/esm2022/abstractions/lib/gradient-texture.mjs +91 -0
- package/esm2022/abstractions/lib/grid.mjs +103 -0
- package/esm2022/abstractions/lib/helper.mjs +76 -0
- package/esm2022/abstractions/lib/line.mjs +126 -0
- package/esm2022/abstractions/lib/prism-geometry.mjs +46 -0
- package/esm2022/abstractions/lib/quadratic-bezier-line.mjs +73 -0
- package/esm2022/abstractions/lib/rounded-box.mjs +111 -0
- package/esm2022/abstractions/lib/text-3d.mjs +98 -0
- package/esm2022/abstractions/lib/text.mjs +91 -0
- package/esm2022/cameras/index.mjs +5 -5
- package/esm2022/cameras/lib/camera-content.mjs +14 -0
- package/esm2022/cameras/lib/cube-camera.mjs +111 -0
- package/esm2022/cameras/lib/orthographic-camera.mjs +131 -0
- package/esm2022/cameras/lib/perspective-camera.mjs +104 -0
- package/esm2022/controls/index.mjs +5 -2
- package/esm2022/controls/lib/camera-controls.mjs +127 -0
- package/esm2022/controls/lib/orbit-controls.mjs +132 -0
- package/esm2022/controls/lib/pivot-controls/axis-arrow.mjs +263 -0
- package/esm2022/controls/lib/pivot-controls/axis-rotator.mjs +264 -0
- package/esm2022/controls/lib/pivot-controls/pivot-controls.mjs +340 -0
- package/esm2022/controls/lib/pivot-controls/plane-slider.mjs +266 -0
- package/esm2022/controls/lib/pivot-controls/scaling-sphere.mjs +232 -0
- package/esm2022/controls/lib/scroll-controls.mjs +268 -0
- package/esm2022/loaders/index.mjs +6 -5
- package/esm2022/loaders/lib/font-loader.mjs +49 -0
- package/esm2022/loaders/lib/gltf-loader.mjs +51 -0
- package/esm2022/loaders/lib/loader.mjs +109 -0
- package/esm2022/loaders/lib/progress.mjs +51 -0
- package/esm2022/loaders/lib/texture-loader.mjs +32 -0
- package/esm2022/materials/index.mjs +8 -7
- package/esm2022/materials/lib/custom-shader-material.mjs +71 -0
- package/esm2022/materials/lib/mesh-distort-material.mjs +42 -0
- package/esm2022/materials/lib/mesh-reflector-material.mjs +278 -0
- package/esm2022/materials/lib/mesh-refraction-material.mjs +144 -0
- package/esm2022/materials/lib/mesh-transmission-material.mjs +188 -0
- package/esm2022/materials/lib/mesh-wobble-material.mjs +42 -0
- package/esm2022/materials/lib/point-material.mjs +33 -0
- package/esm2022/misc/index.mjs +14 -14
- package/esm2022/misc/lib/animations.mjs +71 -0
- package/esm2022/misc/lib/bake-shadows.mjs +26 -0
- package/esm2022/misc/lib/computed-attribute.mjs +55 -0
- package/esm2022/misc/lib/constants.mjs +5 -0
- package/esm2022/misc/lib/decal.mjs +139 -0
- package/esm2022/misc/lib/deprecated.mjs +15 -0
- package/esm2022/misc/lib/depth-buffer.mjs +39 -0
- package/esm2022/misc/lib/fbo.mjs +86 -0
- package/esm2022/misc/lib/html/html-content.mjs +327 -0
- package/esm2022/misc/lib/html/html.mjs +129 -0
- package/esm2022/misc/lib/html/utils.mjs +74 -0
- package/esm2022/misc/lib/intersect.mjs +52 -0
- package/esm2022/misc/lib/sampler.mjs +122 -0
- package/esm2022/misc/lib/scale-factor.mjs +29 -0
- package/esm2022/performances/index.mjs +7 -6
- package/esm2022/performances/lib/adaptive-dpr.mjs +52 -0
- package/esm2022/performances/lib/adaptive-events.mjs +28 -0
- package/esm2022/performances/lib/detailed.mjs +57 -0
- package/esm2022/performances/lib/instances/instances.mjs +183 -0
- package/esm2022/performances/lib/instances/position-mesh.mjs +51 -0
- package/esm2022/performances/lib/points/points.mjs +278 -0
- package/esm2022/performances/lib/points/position-point.mjs +53 -0
- package/esm2022/performances/lib/segments/segment-object.mjs +9 -0
- package/esm2022/performances/lib/segments/segments.mjs +129 -0
- package/esm2022/shaders/index.mjs +4 -18
- package/esm2022/shaders/lib/grid-material.mjs +81 -0
- package/esm2022/shaders/lib/mesh-refraction-material.mjs +163 -0
- package/esm2022/shaders/lib/point-material.mjs +24 -0
- package/esm2022/staging/index.mjs +19 -22
- package/esm2022/staging/lib/accumulative-shadows.mjs +182 -0
- package/esm2022/staging/lib/backdrop.mjs +73 -0
- package/esm2022/staging/lib/bb-anchor.mjs +58 -0
- package/esm2022/staging/lib/bounds.mjs +286 -0
- package/esm2022/staging/lib/camera-shake.mjs +69 -0
- package/esm2022/staging/lib/caustics.mjs +188 -0
- package/esm2022/staging/lib/center.mjs +118 -0
- package/esm2022/staging/lib/contact-shadows.mjs +214 -0
- package/esm2022/staging/lib/environment.mjs +481 -0
- package/esm2022/staging/lib/float.mjs +70 -0
- package/esm2022/staging/lib/lightformer.mjs +107 -0
- package/esm2022/staging/lib/matcap-texture.mjs +81 -0
- package/esm2022/staging/lib/normal-texture.mjs +81 -0
- package/esm2022/staging/lib/randomized-lights.mjs +104 -0
- package/esm2022/staging/lib/render-texture.mjs +203 -0
- package/esm2022/staging/lib/sky.mjs +86 -0
- package/esm2022/staging/lib/spot-light.mjs +453 -0
- package/esm2022/staging/lib/stage.mjs +236 -0
- package/esm2022/{utils/angular-three-soba-utils.mjs → stats/angular-three-soba-stats.mjs} +1 -1
- package/esm2022/stats/index.mjs +2 -0
- package/esm2022/stats/lib/stats.mjs +63 -0
- package/esm2022/vanilla-exports/angular-three-soba-vanilla-exports.mjs +5 -0
- package/esm2022/vanilla-exports/index.mjs +3 -0
- package/fesm2022/angular-three-soba-abstractions.mjs +884 -697
- package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
- package/fesm2022/angular-three-soba-cameras.mjs +261 -308
- package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
- package/fesm2022/angular-three-soba-controls.mjs +1776 -109
- package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
- package/fesm2022/angular-three-soba-loaders.mjs +191 -145
- package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
- package/fesm2022/angular-three-soba-materials.mjs +527 -748
- package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
- package/fesm2022/angular-three-soba-misc.mjs +783 -1935
- package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
- package/fesm2022/angular-three-soba-performances.mjs +591 -475
- package/fesm2022/angular-three-soba-performances.mjs.map +1 -1
- package/fesm2022/angular-three-soba-shaders.mjs +51 -1369
- package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
- package/fesm2022/angular-three-soba-staging.mjs +2350 -3521
- package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
- package/fesm2022/angular-three-soba-stats.mjs +70 -0
- package/fesm2022/angular-three-soba-stats.mjs.map +1 -0
- package/fesm2022/angular-three-soba-vanilla-exports.mjs +6 -0
- package/fesm2022/angular-three-soba-vanilla-exports.mjs.map +1 -0
- package/loaders/README.md +130 -2
- package/loaders/index.d.ts +5 -4
- package/loaders/lib/font-loader.d.ts +27 -0
- package/loaders/lib/gltf-loader.d.ts +24 -0
- package/loaders/lib/loader.d.ts +29 -0
- package/loaders/lib/progress.d.ts +9 -0
- package/loaders/lib/texture-loader.d.ts +13 -0
- package/materials/README.md +160 -2
- package/materials/index.d.ts +7 -6
- package/materials/lib/custom-shader-material.d.ts +20 -0
- package/materials/lib/mesh-distort-material.d.ts +17 -0
- package/materials/lib/mesh-reflector-material.d.ts +51 -0
- package/materials/lib/mesh-refraction-material.d.ts +42 -0
- package/materials/lib/mesh-transmission-material.d.ts +77 -0
- package/materials/lib/mesh-wobble-material.d.ts +15 -0
- package/materials/lib/point-material.d.ts +11 -0
- package/metadata.json +1 -1
- package/misc/README.md +217 -2
- package/misc/index.d.ts +13 -13
- package/misc/lib/animations.d.ts +17 -0
- package/misc/lib/computed-attribute.d.ts +64 -0
- package/misc/lib/constants.d.ts +1 -0
- package/misc/lib/decal.d.ts +27 -0
- package/misc/lib/deprecated.d.ts +14 -0
- package/misc/lib/depth-buffer.d.ts +8 -0
- package/misc/lib/fbo.d.ts +46 -0
- package/misc/lib/html/html-content.d.ts +47 -0
- package/misc/lib/html/html.d.ts +30 -0
- package/misc/lib/html/utils.d.ts +14 -0
- package/misc/lib/intersect.d.ts +13 -0
- package/misc/lib/sampler.d.ts +73 -0
- package/misc/lib/scale-factor.d.ts +3 -0
- package/package.json +89 -48
- package/performances/index.d.ts +6 -5
- package/performances/lib/adaptive-dpr.d.ts +7 -0
- package/performances/{adaptive-events → lib}/adaptive-events.d.ts +0 -3
- package/performances/lib/detailed.d.ts +17 -0
- package/performances/lib/instances/instances.d.ts +122 -0
- package/performances/lib/instances/position-mesh.d.ts +20 -0
- package/performances/lib/points/points.d.ts +224 -0
- package/performances/lib/points/position-point.d.ts +21 -0
- package/performances/lib/segments/segment-object.d.ts +17 -0
- package/performances/lib/segments/segments.d.ts +97 -0
- package/shaders/index.d.ts +3 -17
- package/shaders/lib/grid-material.d.ts +69 -0
- package/shaders/lib/mesh-refraction-material.d.ts +11 -0
- package/shaders/lib/point-material.d.ts +14 -0
- package/staging/README.md +473 -2
- package/staging/index.d.ts +18 -21
- package/staging/lib/accumulative-shadows.d.ts +75 -0
- package/staging/lib/backdrop.d.ts +22 -0
- package/staging/lib/bb-anchor.d.ts +17 -0
- package/staging/lib/bounds.d.ts +47 -0
- package/staging/lib/camera-shake.d.ts +29 -0
- package/staging/lib/caustics.d.ts +53 -0
- package/staging/lib/center.d.ts +390 -0
- package/staging/lib/contact-shadows.d.ts +55 -0
- package/staging/lib/environment.d.ts +132 -0
- package/staging/lib/float.d.ts +20 -0
- package/staging/lib/lightformer.d.ts +310 -0
- package/staging/lib/matcap-texture.d.ts +32 -0
- package/staging/lib/normal-texture.d.ts +37 -0
- package/staging/lib/randomized-lights.d.ts +54 -0
- package/staging/lib/render-texture.d.ts +64 -0
- package/staging/lib/sky.d.ts +32 -0
- package/staging/lib/spot-light.d.ts +119 -0
- package/staging/lib/stage.d.ts +352 -0
- package/stats/README.md +3 -0
- package/stats/index.d.ts +1 -0
- package/stats/lib/stats.d.ts +14 -0
- package/vanilla-exports/README.md +3 -0
- package/vanilla-exports/index.d.ts +27 -0
- package/web-types.json +1 -1
- package/abstractions/billboard/billboard.d.ts +0 -28
- package/abstractions/detailed/detailed.d.ts +0 -26
- package/abstractions/edges/edges.d.ts +0 -34
- package/abstractions/grid/grid.d.ts +0 -50
- package/abstractions/text/text.d.ts +0 -82
- package/abstractions/text-3d/text-3d.d.ts +0 -81
- package/assets/distort.vert.glsl +0 -1
- package/cameras/camera/camera-content.d.ts +0 -13
- package/cameras/camera/camera.d.ts +0 -26
- package/cameras/cube-camera/cube-camera.d.ts +0 -69
- package/cameras/orthographic-camera/orthographic-camera.d.ts +0 -37
- package/cameras/perspective-camera/perspective-camera.d.ts +0 -18
- package/controls/orbit-controls/orbit-controls.d.ts +0 -54
- package/esm2022/abstractions/billboard/billboard.mjs +0 -74
- package/esm2022/abstractions/detailed/detailed.mjs +0 -64
- package/esm2022/abstractions/edges/edges.mjs +0 -88
- package/esm2022/abstractions/grid/grid.mjs +0 -180
- package/esm2022/abstractions/text/text.mjs +0 -274
- package/esm2022/abstractions/text-3d/text-3d.mjs +0 -165
- package/esm2022/cameras/camera/camera-content.mjs +0 -20
- package/esm2022/cameras/camera/camera.mjs +0 -77
- package/esm2022/cameras/cube-camera/cube-camera.mjs +0 -161
- package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +0 -102
- package/esm2022/cameras/perspective-camera/perspective-camera.mjs +0 -46
- package/esm2022/controls/orbit-controls/orbit-controls.mjs +0 -181
- package/esm2022/loaders/gltf-loader/gltf-loader.mjs +0 -30
- package/esm2022/loaders/loader/loader.mjs +0 -138
- package/esm2022/loaders/progress/progress.mjs +0 -45
- package/esm2022/loaders/texture-loader/texture-loader.mjs +0 -28
- package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +0 -82
- package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +0 -367
- package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +0 -171
- package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +0 -278
- package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +0 -68
- package/esm2022/materials/point-material/point-material.mjs +0 -46
- package/esm2022/misc/animations/animations.mjs +0 -59
- package/esm2022/misc/bake-shadows/bake-shadows.mjs +0 -24
- package/esm2022/misc/caustics/caustics.mjs +0 -387
- package/esm2022/misc/decal/decal.mjs +0 -187
- package/esm2022/misc/depth-buffer/depth-buffer.mjs +0 -44
- package/esm2022/misc/example/example.mjs +0 -160
- package/esm2022/misc/fbo/fbo.mjs +0 -47
- package/esm2022/misc/html/html-wrapper.mjs +0 -478
- package/esm2022/misc/html/html.mjs +0 -304
- package/esm2022/misc/sampler/sampler.mjs +0 -142
- package/esm2022/misc/shadow/shadow.mjs +0 -111
- package/esm2022/misc/stats-gl/stats-gl.mjs +0 -61
- package/esm2022/misc/trail/trail.mjs +0 -209
- package/esm2022/misc/trail-texture/inject-trail-texture.mjs +0 -17
- package/esm2022/misc/trail-texture/trail-texture.mjs +0 -106
- package/esm2022/modifiers/angular-three-soba-modifiers.mjs +0 -5
- package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +0 -64
- package/esm2022/modifiers/index.mjs +0 -2
- package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +0 -44
- package/esm2022/performances/adaptive-events/adaptive-events.mjs +0 -27
- package/esm2022/performances/points/points-input.mjs +0 -64
- package/esm2022/performances/points/points.mjs +0 -329
- package/esm2022/performances/points/position-point.mjs +0 -54
- package/esm2022/performances/segments/segment-object.mjs +0 -9
- package/esm2022/performances/segments/segments.mjs +0 -182
- package/esm2022/shaders/blur-pass/blur-pass.mjs +0 -61
- package/esm2022/shaders/caustics/caustics-material.mjs +0 -130
- package/esm2022/shaders/caustics/caustics-projection-material.mjs +0 -31
- package/esm2022/shaders/convolution-material/convolution-material.mjs +0 -94
- package/esm2022/shaders/discard-material/discard-material.mjs +0 -3
- package/esm2022/shaders/grid-material/grid-material.mjs +0 -77
- package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +0 -56
- package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +0 -223
- package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +0 -170
- package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +0 -268
- package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +0 -37
- package/esm2022/shaders/shader-material/shader-material.mjs +0 -34
- package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +0 -25
- package/esm2022/shaders/sparkles-material/sparkles-material.mjs +0 -33
- package/esm2022/shaders/spot-light-material/spot-light-material.mjs +0 -86
- package/esm2022/shaders/star-field-material/star-field-material.mjs +0 -33
- package/esm2022/shaders/wireframe-material/wireframe-material.mjs +0 -247
- package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +0 -267
- package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +0 -108
- package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +0 -206
- package/esm2022/staging/backdrop/backdrop.mjs +0 -77
- package/esm2022/staging/bb-anchor/bb-anchor.mjs +0 -70
- package/esm2022/staging/bounds/bounds.mjs +0 -308
- package/esm2022/staging/camera-shake/camera-shake.mjs +0 -123
- package/esm2022/staging/center/center.mjs +0 -163
- package/esm2022/staging/cloud/cloud.mjs +0 -158
- package/esm2022/staging/contact-shadows/contact-shadows.mjs +0 -246
- package/esm2022/staging/environment/assets.mjs +0 -13
- package/esm2022/staging/environment/environment-cube.mjs +0 -47
- package/esm2022/staging/environment/environment-ground.mjs +0 -41
- package/esm2022/staging/environment/environment-input.mjs +0 -119
- package/esm2022/staging/environment/environment-map.mjs +0 -53
- package/esm2022/staging/environment/environment-portal.mjs +0 -113
- package/esm2022/staging/environment/environment.mjs +0 -61
- package/esm2022/staging/environment/utils.mjs +0 -105
- package/esm2022/staging/float/float.mjs +0 -94
- package/esm2022/staging/matcap-texture/matcap-texture.mjs +0 -64
- package/esm2022/staging/normal-texture/normal-texture.mjs +0 -53
- package/esm2022/staging/sky/sky.mjs +0 -119
- package/esm2022/staging/sparkles/sparkles.mjs +0 -164
- package/esm2022/staging/spot-light/shadow-mesh-input.mjs +0 -63
- package/esm2022/staging/spot-light/shadow-mesh.mjs +0 -266
- package/esm2022/staging/spot-light/spot-light-input.mjs +0 -84
- package/esm2022/staging/spot-light/spot-light.mjs +0 -81
- package/esm2022/staging/spot-light/volumetric-mesh.mjs +0 -98
- package/esm2022/staging/stage/stage.mjs +0 -388
- package/esm2022/staging/stars/stars.mjs +0 -147
- package/esm2022/staging/wireframe/wireframe-input.mjs +0 -191
- package/esm2022/staging/wireframe/wireframe.mjs +0 -224
- package/esm2022/utils/content/content.mjs +0 -15
- package/esm2022/utils/index.mjs +0 -2
- package/fesm2022/angular-three-soba-modifiers.mjs +0 -71
- package/fesm2022/angular-three-soba-modifiers.mjs.map +0 -1
- package/fesm2022/angular-three-soba-utils.mjs +0 -22
- package/fesm2022/angular-three-soba-utils.mjs.map +0 -1
- package/loaders/gltf-loader/gltf-loader.d.ts +0 -10
- package/loaders/loader/loader.d.ts +0 -33
- package/loaders/progress/progress.d.ts +0 -9
- package/loaders/texture-loader/texture-loader.d.ts +0 -7
- package/materials/mesh-distort-material/mesh-distort-material.d.ts +0 -40
- package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +0 -99
- package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +0 -62
- package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +0 -107
- package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +0 -29
- package/materials/point-material/point-material.d.ts +0 -24
- package/misc/animations/animations.d.ts +0 -15
- package/misc/caustics/caustics.d.ts +0 -87
- package/misc/decal/decal.d.ts +0 -49
- package/misc/depth-buffer/depth-buffer.d.ts +0 -9
- package/misc/example/example.d.ts +0 -81
- package/misc/fbo/fbo.d.ts +0 -17
- package/misc/html/html-wrapper.d.ts +0 -559
- package/misc/html/html.d.ts +0 -214
- package/misc/sampler/sampler.d.ts +0 -67
- package/misc/shadow/shadow.d.ts +0 -37
- package/misc/stats-gl/stats-gl.d.ts +0 -24
- package/misc/trail/trail.d.ts +0 -57
- package/misc/trail-texture/inject-trail-texture.d.ts +0 -9
- package/misc/trail-texture/trail-texture.d.ts +0 -50
- package/modifiers/README.md +0 -3
- package/modifiers/curve-modifier/curve-modifier.d.ts +0 -23
- package/modifiers/index.d.ts +0 -1
- package/performances/adaptive-dpr/adaptive-dpr.d.ts +0 -14
- package/performances/points/points-input.d.ts +0 -32
- package/performances/points/points.d.ts +0 -92
- package/performances/points/position-point.d.ts +0 -11
- package/performances/segments/segment-object.d.ts +0 -7
- package/performances/segments/segments.d.ts +0 -124
- package/shaders/blur-pass/blur-pass.d.ts +0 -23
- package/shaders/caustics/caustics-material.d.ts +0 -4
- package/shaders/caustics/caustics-projection-material.d.ts +0 -4
- package/shaders/convolution-material/convolution-material.d.ts +0 -7
- package/shaders/discard-material/discard-material.d.ts +0 -3
- package/shaders/grid-material/grid-material.d.ts +0 -37
- package/shaders/mesh-distort-material/mesh-distort-material.d.ts +0 -295
- package/shaders/mesh-reflector-material/mesh-reflector-material.d.ts +0 -50
- package/shaders/mesh-refraction-material/mesh-refraction-material.d.ts +0 -4
- package/shaders/mesh-transmission-material/mesh-transmission-material.d.ts +0 -25
- package/shaders/mesh-wobble-material/mesh-wobble-material.d.ts +0 -16
- package/shaders/shader-material/shader-material.d.ts +0 -6
- package/shaders/soft-shadow-material/soft-shadow-material.d.ts +0 -19
- package/shaders/sparkles-material/sparkles-material.d.ts +0 -17
- package/shaders/spot-light-material/spot-light-material.d.ts +0 -13
- package/shaders/star-field-material/star-field-material.d.ts +0 -13
- package/shaders/wireframe-material/wireframe-material.d.ts +0 -58
- package/staging/accumulative-shadows/accumulative-shadows.d.ts +0 -146
- package/staging/accumulative-shadows/progressive-light-map.d.ts +0 -34
- package/staging/accumulative-shadows/randomized-lights.d.ts +0 -90
- package/staging/backdrop/backdrop.d.ts +0 -30
- package/staging/bb-anchor/bb-anchor.d.ts +0 -27
- package/staging/bounds/bounds.d.ts +0 -134
- package/staging/camera-shake/camera-shake.d.ts +0 -43
- package/staging/center/center.d.ts +0 -70
- package/staging/cloud/cloud.d.ts +0 -51
- package/staging/contact-shadows/contact-shadows.d.ts +0 -70
- package/staging/environment/assets.d.ts +0 -13
- package/staging/environment/environment-cube.d.ts +0 -15
- package/staging/environment/environment-ground.d.ts +0 -13
- package/staging/environment/environment-input.d.ts +0 -68
- package/staging/environment/environment-map.d.ts +0 -16
- package/staging/environment/environment-portal.d.ts +0 -18
- package/staging/environment/environment.d.ts +0 -8
- package/staging/environment/utils.d.ts +0 -7
- package/staging/float/float.d.ts +0 -31
- package/staging/matcap-texture/matcap-texture.d.ts +0 -13
- package/staging/normal-texture/normal-texture.d.ts +0 -16
- package/staging/sky/sky.d.ts +0 -48
- package/staging/sparkles/sparkles.d.ts +0 -63
- package/staging/spot-light/shadow-mesh-input.d.ts +0 -29
- package/staging/spot-light/shadow-mesh.d.ts +0 -37
- package/staging/spot-light/spot-light-input.d.ts +0 -38
- package/staging/spot-light/spot-light.d.ts +0 -39
- package/staging/spot-light/volumetric-mesh.d.ts +0 -24
- package/staging/stage/stage.d.ts +0 -130
- package/staging/stars/stars.d.ts +0 -45
- package/staging/wireframe/wireframe-input.d.ts +0 -65
- package/staging/wireframe/wireframe.d.ts +0 -28
- package/utils/README.md +0 -3
- package/utils/content/content.d.ts +0 -8
- package/utils/index.d.ts +0 -1
- /package/misc/{bake-shadows → lib}/bake-shadows.d.ts +0 -0
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import { ElementRef, Injector, TemplateRef } from '@angular/core';
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import { TextureEncoding } from 'angular-three-soba/misc';
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import { CubeCamera, CubeTexture, Euler, Loader, Scene, Texture, WebGLCubeRenderTarget } from 'three';
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import * as i0 from "@angular/core";
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export declare const ENVIRONMENT_PRESETS: {
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apartment: string;
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city: string;
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dawn: string;
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forest: string;
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lobby: string;
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night: string;
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park: string;
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studio: string;
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sunset: string;
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warehouse: string;
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};
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export type NgtsEnvironmentPresets = keyof typeof ENVIRONMENT_PRESETS;
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export interface NgtsInjectEnvironmentOptions {
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files: string | string[];
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path: string;
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preset?: NgtsEnvironmentPresets;
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extensions?: (loader: Loader) => void;
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encoding?: TextureEncoding;
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}
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export declare function injectEnvironment(options?: () => Partial<NgtsInjectEnvironmentOptions>, { injector }?: {
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injector?: Injector;
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}): import("@angular/core").Signal<Texture | CubeTexture | null>;
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export interface NgtsEnvironmentOptions extends Partial<NgtsInjectEnvironmentOptions> {
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frames?: number;
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near?: number;
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far?: number;
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resolution?: number;
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background?: boolean | 'only';
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/** deprecated, use backgroundBlurriness */
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blur?: number;
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backgroundBlurriness?: number;
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backgroundIntensity?: number;
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backgroundRotation?: Euler;
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environmentIntensity?: number;
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environmentRotation?: Euler;
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map?: Texture;
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preset?: NgtsEnvironmentPresets;
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scene?: Scene | ElementRef<Scene>;
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ground?: boolean | {
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radius?: number;
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height?: number;
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scale?: number;
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};
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}
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export declare class NgtsEnvironmentMap {
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options: import("@angular/core").InputSignalWithTransform<NgtsEnvironmentOptions, "" | Partial<NgtsEnvironmentOptions>>;
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envSet: import("@angular/core").OutputEmitterRef<void>;
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private autoEffect;
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private store;
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private defaultScene;
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private envConfig;
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private map;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentMap, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentMap, "ngts-environment-map", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "envSet": "envSet"; }, never, never, true, never>;
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}
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export declare class NgtsEnvironmentCube {
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options: import("@angular/core").InputSignalWithTransform<NgtsEnvironmentOptions, "" | Partial<NgtsEnvironmentOptions>>;
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envSet: import("@angular/core").OutputEmitterRef<void>;
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private autoEffect;
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private store;
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private defaultScene;
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private injector;
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private envConfig;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentCube, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentCube, "ngts-environment-cube", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "envSet": "envSet"; }, never, never, true, never>;
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}
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export declare class NgtsEnvironmentPortal {
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private defaultOptions;
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options: import("@angular/core").InputSignalWithTransform<NgtsEnvironmentOptions, "" | Partial<NgtsEnvironmentOptions>>;
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content: import("@angular/core").InputSignal<TemplateRef<unknown>>;
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envSet: import("@angular/core").OutputEmitterRef<void>;
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private autoEffect;
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private store;
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private defaultScene;
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private gl;
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cameraRef: import("@angular/core").Signal<ElementRef<CubeCamera> | undefined>;
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map: import("@angular/core").Signal<Texture | undefined>;
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files: import("@angular/core").Signal<string | string[] | undefined>;
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preset: import("@angular/core").Signal<"apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined>;
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private extensions;
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private path;
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envMapOptions: import("@angular/core").Signal<{
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background: boolean;
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map: Texture | undefined;
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extensions: ((loader: Loader) => void) | undefined;
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}>;
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envCubeOptions: import("@angular/core").Signal<{
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background: boolean;
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files: string | string[] | undefined;
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preset: "apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined;
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extensions: ((loader: Loader) => void) | undefined;
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path: string | undefined;
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}>;
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private near;
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private far;
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private resolution;
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private fbo;
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cameraArgs: import("@angular/core").Signal<(number | WebGLCubeRenderTarget | undefined)[]>;
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virtualScene: import("angular-three").NgtInstanceNode<Scene>;
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private setEnvEffectRef?;
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constructor();
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onEnvSet(): void;
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private setPortalEnv;
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentPortal, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironmentPortal, "ngts-environment-portal", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; "content": { "alias": "content"; "required": true; "isSignal": true; }; }, { "envSet": "envSet"; }, never, never, true, never>;
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}
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export declare class NgtsEnvironmentGround {
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options: import("@angular/core").InputSignal<NgtsEnvironmentOptions>;
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envSet: import("@angular/core").OutputEmitterRef<void>;
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args: import("@angular/core").WritableSignal<[Texture | null]>;
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height: import("@angular/core").Signal<any>;
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radius: import("@angular/core").Signal<any>;
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scale: import("@angular/core").Signal<any>;
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envMapOptions: import("@angular/core").Signal<NgtsEnvironmentOptions>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentGround, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironmentGround, "ngts-environment-ground", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "envSet": "envSet"; }, never, never, true, never>;
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}
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export declare class NgtsEnvironment {
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options: import("@angular/core").InputSignal<NgtsEnvironmentOptions>;
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content: import("@angular/core").Signal<TemplateRef<any> | undefined>;
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envSet: import("@angular/core").OutputEmitterRef<void>;
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironment, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironment, "ngts-environment", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "envSet": "envSet"; }, ["content"], never, true, never>;
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}
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import { ElementRef } from '@angular/core';
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import { NgtGroup } from 'angular-three';
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import { Group } from 'three';
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import * as i0 from "@angular/core";
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export interface NgtsFloatOptions extends Partial<NgtGroup> {
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enabled: boolean;
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speed: number;
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rotationIntensity: number;
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floatIntensity: number;
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floatingRange: [number?, number?];
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autoInvalidate: boolean;
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}
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export declare class NgtsFloat {
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options: import("@angular/core").InputSignalWithTransform<NgtsFloatOptions, "" | Partial<NgtsFloatOptions>>;
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parameters: import("@angular/core").Signal<Omit<NgtsFloatOptions, "enabled" | "speed" | "rotationIntensity" | "floatIntensity" | "floatingRange" | "autoInvalidate">>;
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floatRef: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsFloat, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsFloat, "ngts-float", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
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}
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@@ -0,0 +1,310 @@
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import { ElementRef } from '@angular/core';
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import { NgtVector3 } from 'angular-three';
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import { Mesh, MeshBasicMaterial, Texture } from 'three';
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import * as i0 from "@angular/core";
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export interface NgtsLightformerOptions {
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map?: Texture;
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toneMapped: boolean;
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color: string;
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form: 'circle' | 'ring' | 'rect';
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scale: number | [number, number, number] | [number, number];
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intensity: number;
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target?: NgtVector3;
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}
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export declare class NgtsLightformer {
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side: 2;
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options: import("@angular/core").InputSignalWithTransform<Partial<Omit<{
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attach: string | string[] | import("angular-three").NgtAttachFunction;
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addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
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removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
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__ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
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readonly type?: string | undefined;
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readonly isObject3D?: true | undefined;
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readonly id?: number | undefined;
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uuid?: string | undefined;
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name?: string | undefined;
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parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
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children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
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readonly modelViewMatrix?: import("three").Matrix4 | undefined;
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readonly normalMatrix?: import("three").Matrix3 | undefined;
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matrixWorld?: import("three").Matrix4 | undefined;
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matrixAutoUpdate?: boolean | undefined;
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matrixWorldAutoUpdate?: boolean | undefined;
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matrixWorldNeedsUpdate?: boolean | undefined;
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visible?: boolean | undefined;
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castShadow?: boolean | undefined;
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36
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+
receiveShadow?: boolean | undefined;
|
|
37
|
+
frustumCulled?: boolean | undefined;
|
|
38
|
+
renderOrder?: number | undefined;
|
|
39
|
+
animations?: import("three").AnimationClip[] | undefined;
|
|
40
|
+
userData?: Record<string, any> | undefined;
|
|
41
|
+
customDepthMaterial?: import("three").Material | undefined;
|
|
42
|
+
customDistanceMaterial?: import("three").Material | undefined;
|
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43
|
+
onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
|
|
44
|
+
onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
|
|
45
|
+
onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
|
|
46
|
+
onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
|
|
47
|
+
applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
|
|
48
|
+
applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
49
|
+
setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
|
|
50
|
+
setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
|
|
51
|
+
setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
|
|
52
|
+
setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
|
|
53
|
+
rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
54
|
+
rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
55
|
+
rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
56
|
+
rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
57
|
+
rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
58
|
+
translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
59
|
+
translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
60
|
+
translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
61
|
+
translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
62
|
+
localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
63
|
+
worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
64
|
+
lookAt?: {
|
|
65
|
+
(vector: import("three").Vector3): void;
|
|
66
|
+
(x: number, y: number, z: number): void;
|
|
67
|
+
} | undefined;
|
|
68
|
+
add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
69
|
+
remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
70
|
+
removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
71
|
+
clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
72
|
+
getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
|
|
73
|
+
getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
|
|
74
|
+
getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
|
|
75
|
+
getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
|
|
76
|
+
getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
77
|
+
getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
|
|
78
|
+
getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
79
|
+
getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
80
|
+
traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
|
|
81
|
+
traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
|
|
82
|
+
traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
|
|
83
|
+
updateMatrix?: (() => void) | undefined;
|
|
84
|
+
updateMatrixWorld?: ((force?: boolean) => void) | undefined;
|
|
85
|
+
updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
|
|
86
|
+
toJSON?: ((meta?: import("three").JSONMeta) => import("three").MeshJSON) | undefined;
|
|
87
|
+
clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
88
|
+
copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
89
|
+
hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>) => boolean) | undefined;
|
|
90
|
+
dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
|
|
91
|
+
readonly isMesh?: true | undefined;
|
|
92
|
+
geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
|
|
93
|
+
material?: import("three").Material | import("three").Material[] | undefined;
|
|
94
|
+
morphTargetInfluences?: number[] | undefined;
|
|
95
|
+
morphTargetDictionary?: {
|
|
96
|
+
[key: string]: number;
|
|
97
|
+
} | undefined;
|
|
98
|
+
updateMorphTargets?: (() => void) | undefined;
|
|
99
|
+
getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
100
|
+
position: NgtVector3;
|
|
101
|
+
up: NgtVector3;
|
|
102
|
+
scale: NgtVector3;
|
|
103
|
+
rotation: import("angular-three").NgtEuler;
|
|
104
|
+
matrix: import("angular-three").NgtMatrix4;
|
|
105
|
+
quaternion: import("angular-three").NgtQuaternion;
|
|
106
|
+
layers: import("angular-three").NgtLayers;
|
|
107
|
+
dispose: (() => void) | null;
|
|
108
|
+
raycast: import("three").Object3D["raycast"] | null;
|
|
109
|
+
}, "scale">> & NgtsLightformerOptions, "" | Partial<Partial<Omit<{
|
|
110
|
+
attach: string | string[] | import("angular-three").NgtAttachFunction;
|
|
111
|
+
addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
|
|
112
|
+
removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
|
|
113
|
+
__ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
|
|
114
|
+
readonly type?: string | undefined;
|
|
115
|
+
readonly isObject3D?: true | undefined;
|
|
116
|
+
readonly id?: number | undefined;
|
|
117
|
+
uuid?: string | undefined;
|
|
118
|
+
name?: string | undefined;
|
|
119
|
+
parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
|
|
120
|
+
children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
|
|
121
|
+
readonly modelViewMatrix?: import("three").Matrix4 | undefined;
|
|
122
|
+
readonly normalMatrix?: import("three").Matrix3 | undefined;
|
|
123
|
+
matrixWorld?: import("three").Matrix4 | undefined;
|
|
124
|
+
matrixAutoUpdate?: boolean | undefined;
|
|
125
|
+
matrixWorldAutoUpdate?: boolean | undefined;
|
|
126
|
+
matrixWorldNeedsUpdate?: boolean | undefined;
|
|
127
|
+
visible?: boolean | undefined;
|
|
128
|
+
castShadow?: boolean | undefined;
|
|
129
|
+
receiveShadow?: boolean | undefined;
|
|
130
|
+
frustumCulled?: boolean | undefined;
|
|
131
|
+
renderOrder?: number | undefined;
|
|
132
|
+
animations?: import("three").AnimationClip[] | undefined;
|
|
133
|
+
userData?: Record<string, any> | undefined;
|
|
134
|
+
customDepthMaterial?: import("three").Material | undefined;
|
|
135
|
+
customDistanceMaterial?: import("three").Material | undefined;
|
|
136
|
+
onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
|
|
137
|
+
onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
|
|
138
|
+
onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
|
|
139
|
+
onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
|
|
140
|
+
applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
|
|
141
|
+
applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
142
|
+
setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
|
|
143
|
+
setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
|
|
144
|
+
setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
|
|
145
|
+
setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
|
|
146
|
+
rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
147
|
+
rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
148
|
+
rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
149
|
+
rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
150
|
+
rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
151
|
+
translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
152
|
+
translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
153
|
+
translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
154
|
+
translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
155
|
+
localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
156
|
+
worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
157
|
+
lookAt?: {
|
|
158
|
+
(vector: import("three").Vector3): void;
|
|
159
|
+
(x: number, y: number, z: number): void;
|
|
160
|
+
} | undefined;
|
|
161
|
+
add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
162
|
+
remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
163
|
+
removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
164
|
+
clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
165
|
+
getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
|
|
166
|
+
getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
|
|
167
|
+
getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
|
|
168
|
+
getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
|
|
169
|
+
getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
170
|
+
getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
|
|
171
|
+
getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
172
|
+
getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
173
|
+
traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
|
|
174
|
+
traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
|
|
175
|
+
traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
|
|
176
|
+
updateMatrix?: (() => void) | undefined;
|
|
177
|
+
updateMatrixWorld?: ((force?: boolean) => void) | undefined;
|
|
178
|
+
updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
|
|
179
|
+
toJSON?: ((meta?: import("three").JSONMeta) => import("three").MeshJSON) | undefined;
|
|
180
|
+
clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
181
|
+
copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
182
|
+
hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>) => boolean) | undefined;
|
|
183
|
+
dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
|
|
184
|
+
readonly isMesh?: true | undefined;
|
|
185
|
+
geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
|
|
186
|
+
material?: import("three").Material | import("three").Material[] | undefined;
|
|
187
|
+
morphTargetInfluences?: number[] | undefined;
|
|
188
|
+
morphTargetDictionary?: {
|
|
189
|
+
[key: string]: number;
|
|
190
|
+
} | undefined;
|
|
191
|
+
updateMorphTargets?: (() => void) | undefined;
|
|
192
|
+
getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
193
|
+
position: NgtVector3;
|
|
194
|
+
up: NgtVector3;
|
|
195
|
+
scale: NgtVector3;
|
|
196
|
+
rotation: import("angular-three").NgtEuler;
|
|
197
|
+
matrix: import("angular-three").NgtMatrix4;
|
|
198
|
+
quaternion: import("angular-three").NgtQuaternion;
|
|
199
|
+
layers: import("angular-three").NgtLayers;
|
|
200
|
+
dispose: (() => void) | null;
|
|
201
|
+
raycast: import("three").Object3D["raycast"] | null;
|
|
202
|
+
}, "scale">> & NgtsLightformerOptions>>;
|
|
203
|
+
parameters: import("@angular/core").Signal<Omit<Partial<Omit<{
|
|
204
|
+
attach: string | string[] | import("angular-three").NgtAttachFunction;
|
|
205
|
+
addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
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removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
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__ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
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readonly type?: string | undefined;
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readonly isObject3D?: true | undefined;
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readonly id?: number | undefined;
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uuid?: string | undefined;
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name?: string | undefined;
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parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
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children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
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readonly modelViewMatrix?: import("three").Matrix4 | undefined;
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readonly normalMatrix?: import("three").Matrix3 | undefined;
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matrixWorld?: import("three").Matrix4 | undefined;
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matrixAutoUpdate?: boolean | undefined;
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matrixWorldAutoUpdate?: boolean | undefined;
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matrixWorldNeedsUpdate?: boolean | undefined;
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visible?: boolean | undefined;
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castShadow?: boolean | undefined;
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receiveShadow?: boolean | undefined;
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frustumCulled?: boolean | undefined;
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renderOrder?: number | undefined;
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animations?: import("three").AnimationClip[] | undefined;
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userData?: Record<string, any> | undefined;
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customDepthMaterial?: import("three").Material | undefined;
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customDistanceMaterial?: import("three").Material | undefined;
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onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
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onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
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onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
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onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
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applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
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applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
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setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
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setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
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setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
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setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
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rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
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rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
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rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
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|
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rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
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244
|
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rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
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|
+
translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
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246
|
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translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
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|
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translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
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248
|
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translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
249
|
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localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
|
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|
+
worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
|
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251
|
+
lookAt?: {
|
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252
|
+
(vector: import("three").Vector3): void;
|
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|
+
(x: number, y: number, z: number): void;
|
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254
|
+
} | undefined;
|
|
255
|
+
add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
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256
|
+
remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
257
|
+
removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
258
|
+
clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
259
|
+
getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
|
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|
+
getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
|
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261
|
+
getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
|
|
262
|
+
getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
|
|
263
|
+
getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
264
|
+
getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
|
|
265
|
+
getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
266
|
+
getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
267
|
+
traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
|
|
268
|
+
traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
|
|
269
|
+
traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
|
|
270
|
+
updateMatrix?: (() => void) | undefined;
|
|
271
|
+
updateMatrixWorld?: ((force?: boolean) => void) | undefined;
|
|
272
|
+
updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
|
|
273
|
+
toJSON?: ((meta?: import("three").JSONMeta) => import("three").MeshJSON) | undefined;
|
|
274
|
+
clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
275
|
+
copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
276
|
+
hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>) => boolean) | undefined;
|
|
277
|
+
dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
|
|
278
|
+
readonly isMesh?: true | undefined;
|
|
279
|
+
geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
|
|
280
|
+
material?: import("three").Material | import("three").Material[] | undefined;
|
|
281
|
+
morphTargetInfluences?: number[] | undefined;
|
|
282
|
+
morphTargetDictionary?: {
|
|
283
|
+
[key: string]: number;
|
|
284
|
+
} | undefined;
|
|
285
|
+
updateMorphTargets?: (() => void) | undefined;
|
|
286
|
+
getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
287
|
+
position: NgtVector3;
|
|
288
|
+
up: NgtVector3;
|
|
289
|
+
scale: NgtVector3;
|
|
290
|
+
rotation: import("angular-three").NgtEuler;
|
|
291
|
+
matrix: import("angular-three").NgtMatrix4;
|
|
292
|
+
quaternion: import("angular-three").NgtQuaternion;
|
|
293
|
+
layers: import("angular-three").NgtLayers;
|
|
294
|
+
dispose: (() => void) | null;
|
|
295
|
+
raycast: import("three").Object3D["raycast"] | null;
|
|
296
|
+
}, "scale">> & NgtsLightformerOptions, "scale" | "color" | "toneMapped" | "map" | "target" | "intensity" | "form">>;
|
|
297
|
+
private intensity;
|
|
298
|
+
private color;
|
|
299
|
+
private target;
|
|
300
|
+
private scale;
|
|
301
|
+
fixedScale: import("@angular/core").Signal<number | number[]>;
|
|
302
|
+
form: import("@angular/core").Signal<"circle" | "ring" | "rect">;
|
|
303
|
+
toneMapped: import("@angular/core").Signal<boolean>;
|
|
304
|
+
map: import("@angular/core").Signal<Texture | undefined>;
|
|
305
|
+
meshRef: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>;
|
|
306
|
+
defaultMaterialRef: import("@angular/core").Signal<ElementRef<MeshBasicMaterial> | undefined>;
|
|
307
|
+
constructor();
|
|
308
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsLightformer, never>;
|
|
309
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsLightformer, "ngts-lightformer", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["[data-lightformer-geometry]", "[data-lightformer-material]", "*"], true, never>;
|
|
310
|
+
}
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
import { Injector, Signal } from '@angular/core';
|
|
2
|
+
import { Texture } from 'three';
|
|
3
|
+
import * as i0 from "@angular/core";
|
|
4
|
+
export declare function injectMatcapTexture(id?: () => number | string, { format, onLoad, injector, }?: {
|
|
5
|
+
format?: () => number;
|
|
6
|
+
onLoad?: (texture: Texture[]) => void;
|
|
7
|
+
injector?: Injector;
|
|
8
|
+
}): {
|
|
9
|
+
url: Signal<string>;
|
|
10
|
+
texture: Signal<Texture | null>;
|
|
11
|
+
numTot: Signal<number>;
|
|
12
|
+
};
|
|
13
|
+
export interface NgtsMatcapTextureOptions {
|
|
14
|
+
id?: number | string;
|
|
15
|
+
format?: number;
|
|
16
|
+
}
|
|
17
|
+
export declare class NgtsMatcapTexture {
|
|
18
|
+
matcapTexture: import("@angular/core").InputSignal<NgtsMatcapTextureOptions | undefined>;
|
|
19
|
+
matcapTextureLoaded: import("@angular/core").OutputEmitterRef<Texture[]>;
|
|
20
|
+
private injector;
|
|
21
|
+
private template;
|
|
22
|
+
private vcr;
|
|
23
|
+
private id;
|
|
24
|
+
private format;
|
|
25
|
+
private ref?;
|
|
26
|
+
constructor();
|
|
27
|
+
static ngTemplateContextGuard(_: NgtsMatcapTexture, ctx: unknown): ctx is {
|
|
28
|
+
$implicit: Signal<Texture | null>;
|
|
29
|
+
};
|
|
30
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMatcapTexture, never>;
|
|
31
|
+
static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsMatcapTexture, "ng-template[matcapTexture]", never, { "matcapTexture": { "alias": "matcapTexture"; "required": false; "isSignal": true; }; }, { "matcapTextureLoaded": "matcapTextureLoaded"; }, never, never, true, never>;
|
|
32
|
+
}
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
import { Injector, Signal } from '@angular/core';
|
|
2
|
+
import { Texture } from 'three';
|
|
3
|
+
import * as i0 from "@angular/core";
|
|
4
|
+
interface NgtsNormalTextureSettings {
|
|
5
|
+
repeat?: number[];
|
|
6
|
+
anisotropy?: number;
|
|
7
|
+
offset?: number[];
|
|
8
|
+
}
|
|
9
|
+
export declare function injectNormalTexture(id: (() => string | number) | undefined, { settings, onLoad, injector, }: {
|
|
10
|
+
settings?: () => NgtsNormalTextureSettings;
|
|
11
|
+
onLoad?: (texture: Texture[]) => void;
|
|
12
|
+
injector?: Injector;
|
|
13
|
+
}): {
|
|
14
|
+
url: Signal<string>;
|
|
15
|
+
texture: Signal<Texture | null>;
|
|
16
|
+
numTot: Signal<number>;
|
|
17
|
+
};
|
|
18
|
+
export interface NgtsNormalTextureOptions extends NgtsNormalTextureSettings {
|
|
19
|
+
id?: number | string;
|
|
20
|
+
}
|
|
21
|
+
export declare class NgtsNormalTexture {
|
|
22
|
+
normalTexture: import("@angular/core").InputSignal<NgtsNormalTextureOptions | undefined>;
|
|
23
|
+
normalTextureLoaded: import("@angular/core").OutputEmitterRef<Texture[]>;
|
|
24
|
+
private injector;
|
|
25
|
+
private template;
|
|
26
|
+
private vcr;
|
|
27
|
+
private id;
|
|
28
|
+
private settings;
|
|
29
|
+
private ref?;
|
|
30
|
+
constructor();
|
|
31
|
+
static ngTemplateContextGuard(_: NgtsNormalTexture, ctx: unknown): ctx is {
|
|
32
|
+
$implicit: Signal<Texture | null>;
|
|
33
|
+
};
|
|
34
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsNormalTexture, never>;
|
|
35
|
+
static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsNormalTexture, "ng-template[normalTexture]", never, { "normalTexture": { "alias": "normalTexture"; "required": false; "isSignal": true; }; }, { "normalTextureLoaded": "normalTextureLoaded"; }, never, never, true, never>;
|
|
36
|
+
}
|
|
37
|
+
export {};
|
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
import { ElementRef } from '@angular/core';
|
|
2
|
+
import { NgtGroup } from 'angular-three';
|
|
3
|
+
import { Group } from 'three';
|
|
4
|
+
import * as i0 from "@angular/core";
|
|
5
|
+
export interface NgtsRandomizedLightsOptions extends Partial<NgtGroup> {
|
|
6
|
+
/** How many frames it will jiggle the lights, 1.
|
|
7
|
+
* Frames is context aware, if a provider like AccumulativeShadows exists, frames will be taken from there! */
|
|
8
|
+
frames: number;
|
|
9
|
+
/** Light position, [0, 0, 0] */
|
|
10
|
+
position: [x: number, y: number, z: number];
|
|
11
|
+
/** Radius of the jiggle, higher values make softer light, 5 */
|
|
12
|
+
radius: number;
|
|
13
|
+
/** Amount of lights, 8 */
|
|
14
|
+
amount: number;
|
|
15
|
+
/** Light intensity, 1 */
|
|
16
|
+
intensity: number;
|
|
17
|
+
/** Ambient occlusion, lower values mean less AO, hight more, you can mix AO and directional light, 0.5 */
|
|
18
|
+
ambient: number;
|
|
19
|
+
/** If the lights cast shadows, this is true by default */
|
|
20
|
+
castShadow: boolean;
|
|
21
|
+
/** Default shadow bias, 0 */
|
|
22
|
+
bias: number;
|
|
23
|
+
/** Default map size, 512 */
|
|
24
|
+
mapSize: number;
|
|
25
|
+
/** Default size of the shadow camera, 10 */
|
|
26
|
+
size: number;
|
|
27
|
+
/** Default shadow camera near, 0.5 */
|
|
28
|
+
near: number;
|
|
29
|
+
/** Default shadow camera far, 500 */
|
|
30
|
+
far: number;
|
|
31
|
+
}
|
|
32
|
+
export declare class NgtsRandomizedLights {
|
|
33
|
+
options: import("@angular/core").InputSignalWithTransform<NgtsRandomizedLightsOptions, "" | Partial<NgtsRandomizedLightsOptions>>;
|
|
34
|
+
parameters: import("@angular/core").Signal<Omit<NgtsRandomizedLightsOptions, keyof NgtsRandomizedLightsOptions>>;
|
|
35
|
+
lightsRef: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
|
|
36
|
+
private accumulativeShadows;
|
|
37
|
+
castShadow: import("@angular/core").Signal<boolean>;
|
|
38
|
+
bias: import("@angular/core").Signal<number>;
|
|
39
|
+
intensity: import("@angular/core").Signal<number>;
|
|
40
|
+
amount: import("@angular/core").Signal<number>;
|
|
41
|
+
private mapSize;
|
|
42
|
+
shadowMapSize: import("@angular/core").Signal<number[]>;
|
|
43
|
+
private position;
|
|
44
|
+
length: import("@angular/core").Signal<number>;
|
|
45
|
+
count: import("@angular/core").Signal<number[]>;
|
|
46
|
+
private size;
|
|
47
|
+
private near;
|
|
48
|
+
private far;
|
|
49
|
+
cameraArgs: import("@angular/core").Signal<number[]>;
|
|
50
|
+
constructor();
|
|
51
|
+
update(): void;
|
|
52
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsRandomizedLights, never>;
|
|
53
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsRandomizedLights, "ngts-randomized-lights", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
|
|
54
|
+
}
|