angular-three-soba 2.0.0-beta.8 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (423) hide show
  1. package/README.md +62 -4
  2. package/abstractions/README.md +279 -2
  3. package/abstractions/index.d.ts +13 -6
  4. package/abstractions/lib/billboard.d.ts +19 -0
  5. package/abstractions/lib/catmull-rom-line.d.ts +617 -0
  6. package/abstractions/lib/cubic-bezier-line.d.ts +19 -0
  7. package/abstractions/lib/edges.d.ts +800 -0
  8. package/abstractions/lib/gradient-texture.d.ts +24 -0
  9. package/abstractions/lib/grid.d.ts +315 -0
  10. package/abstractions/lib/helper.d.ts +25 -0
  11. package/abstractions/lib/line.d.ts +41 -0
  12. package/abstractions/lib/prism-geometry.d.ts +32 -0
  13. package/abstractions/lib/quadratic-bezier-line.d.ts +21 -0
  14. package/abstractions/lib/rounded-box.d.ts +41 -0
  15. package/abstractions/lib/text-3d.d.ts +314 -0
  16. package/abstractions/lib/text.d.ts +54 -0
  17. package/cameras/README.md +91 -2
  18. package/cameras/index.d.ts +4 -4
  19. package/cameras/lib/camera-content.d.ts +10 -0
  20. package/cameras/lib/cube-camera.d.ts +38 -0
  21. package/cameras/lib/orthographic-camera.d.ts +40 -0
  22. package/cameras/lib/perspective-camera.d.ts +36 -0
  23. package/controls/README.md +96 -2
  24. package/controls/index.d.ts +4 -1
  25. package/controls/lib/camera-controls.d.ts +31 -0
  26. package/controls/lib/orbit-controls.d.ts +38 -0
  27. package/controls/lib/pivot-controls/axis-arrow.d.ts +31 -0
  28. package/controls/lib/pivot-controls/axis-rotator.d.ts +30 -0
  29. package/controls/lib/pivot-controls/pivot-controls.d.ts +110 -0
  30. package/controls/lib/pivot-controls/plane-slider.d.ts +32 -0
  31. package/controls/lib/pivot-controls/scaling-sphere.d.ts +32 -0
  32. package/controls/lib/scroll-controls.d.ts +78 -0
  33. package/esm2022/abstractions/index.mjs +14 -7
  34. package/esm2022/abstractions/lib/billboard.mjs +69 -0
  35. package/esm2022/abstractions/lib/catmull-rom-line.mjs +76 -0
  36. package/esm2022/abstractions/lib/cubic-bezier-line.mjs +51 -0
  37. package/esm2022/abstractions/lib/edges.mjs +70 -0
  38. package/esm2022/abstractions/lib/gradient-texture.mjs +91 -0
  39. package/esm2022/abstractions/lib/grid.mjs +103 -0
  40. package/esm2022/abstractions/lib/helper.mjs +76 -0
  41. package/esm2022/abstractions/lib/line.mjs +126 -0
  42. package/esm2022/abstractions/lib/prism-geometry.mjs +46 -0
  43. package/esm2022/abstractions/lib/quadratic-bezier-line.mjs +73 -0
  44. package/esm2022/abstractions/lib/rounded-box.mjs +111 -0
  45. package/esm2022/abstractions/lib/text-3d.mjs +98 -0
  46. package/esm2022/abstractions/lib/text.mjs +91 -0
  47. package/esm2022/cameras/index.mjs +5 -5
  48. package/esm2022/cameras/lib/camera-content.mjs +14 -0
  49. package/esm2022/cameras/lib/cube-camera.mjs +111 -0
  50. package/esm2022/cameras/lib/orthographic-camera.mjs +131 -0
  51. package/esm2022/cameras/lib/perspective-camera.mjs +104 -0
  52. package/esm2022/controls/index.mjs +5 -2
  53. package/esm2022/controls/lib/camera-controls.mjs +127 -0
  54. package/esm2022/controls/lib/orbit-controls.mjs +132 -0
  55. package/esm2022/controls/lib/pivot-controls/axis-arrow.mjs +263 -0
  56. package/esm2022/controls/lib/pivot-controls/axis-rotator.mjs +264 -0
  57. package/esm2022/controls/lib/pivot-controls/pivot-controls.mjs +340 -0
  58. package/esm2022/controls/lib/pivot-controls/plane-slider.mjs +266 -0
  59. package/esm2022/controls/lib/pivot-controls/scaling-sphere.mjs +232 -0
  60. package/esm2022/controls/lib/scroll-controls.mjs +268 -0
  61. package/esm2022/loaders/index.mjs +6 -5
  62. package/esm2022/loaders/lib/font-loader.mjs +49 -0
  63. package/esm2022/loaders/lib/gltf-loader.mjs +51 -0
  64. package/esm2022/loaders/lib/loader.mjs +109 -0
  65. package/esm2022/loaders/lib/progress.mjs +51 -0
  66. package/esm2022/loaders/lib/texture-loader.mjs +32 -0
  67. package/esm2022/materials/index.mjs +8 -7
  68. package/esm2022/materials/lib/custom-shader-material.mjs +71 -0
  69. package/esm2022/materials/lib/mesh-distort-material.mjs +42 -0
  70. package/esm2022/materials/lib/mesh-reflector-material.mjs +278 -0
  71. package/esm2022/materials/lib/mesh-refraction-material.mjs +144 -0
  72. package/esm2022/materials/lib/mesh-transmission-material.mjs +188 -0
  73. package/esm2022/materials/lib/mesh-wobble-material.mjs +42 -0
  74. package/esm2022/materials/lib/point-material.mjs +33 -0
  75. package/esm2022/misc/index.mjs +14 -14
  76. package/esm2022/misc/lib/animations.mjs +71 -0
  77. package/esm2022/misc/lib/bake-shadows.mjs +26 -0
  78. package/esm2022/misc/lib/computed-attribute.mjs +55 -0
  79. package/esm2022/misc/lib/constants.mjs +5 -0
  80. package/esm2022/misc/lib/decal.mjs +139 -0
  81. package/esm2022/misc/lib/deprecated.mjs +15 -0
  82. package/esm2022/misc/lib/depth-buffer.mjs +39 -0
  83. package/esm2022/misc/lib/fbo.mjs +86 -0
  84. package/esm2022/misc/lib/html/html-content.mjs +327 -0
  85. package/esm2022/misc/lib/html/html.mjs +129 -0
  86. package/esm2022/misc/lib/html/utils.mjs +74 -0
  87. package/esm2022/misc/lib/intersect.mjs +52 -0
  88. package/esm2022/misc/lib/sampler.mjs +122 -0
  89. package/esm2022/misc/lib/scale-factor.mjs +29 -0
  90. package/esm2022/performances/index.mjs +7 -6
  91. package/esm2022/performances/lib/adaptive-dpr.mjs +52 -0
  92. package/esm2022/performances/lib/adaptive-events.mjs +28 -0
  93. package/esm2022/performances/lib/detailed.mjs +57 -0
  94. package/esm2022/performances/lib/instances/instances.mjs +183 -0
  95. package/esm2022/performances/lib/instances/position-mesh.mjs +51 -0
  96. package/esm2022/performances/lib/points/points.mjs +278 -0
  97. package/esm2022/performances/lib/points/position-point.mjs +53 -0
  98. package/esm2022/performances/lib/segments/segment-object.mjs +9 -0
  99. package/esm2022/performances/lib/segments/segments.mjs +129 -0
  100. package/esm2022/shaders/index.mjs +4 -18
  101. package/esm2022/shaders/lib/grid-material.mjs +81 -0
  102. package/esm2022/shaders/lib/mesh-refraction-material.mjs +163 -0
  103. package/esm2022/shaders/lib/point-material.mjs +24 -0
  104. package/esm2022/staging/index.mjs +19 -22
  105. package/esm2022/staging/lib/accumulative-shadows.mjs +182 -0
  106. package/esm2022/staging/lib/backdrop.mjs +73 -0
  107. package/esm2022/staging/lib/bb-anchor.mjs +58 -0
  108. package/esm2022/staging/lib/bounds.mjs +286 -0
  109. package/esm2022/staging/lib/camera-shake.mjs +69 -0
  110. package/esm2022/staging/lib/caustics.mjs +188 -0
  111. package/esm2022/staging/lib/center.mjs +118 -0
  112. package/esm2022/staging/lib/contact-shadows.mjs +214 -0
  113. package/esm2022/staging/lib/environment.mjs +481 -0
  114. package/esm2022/staging/lib/float.mjs +70 -0
  115. package/esm2022/staging/lib/lightformer.mjs +107 -0
  116. package/esm2022/staging/lib/matcap-texture.mjs +81 -0
  117. package/esm2022/staging/lib/normal-texture.mjs +81 -0
  118. package/esm2022/staging/lib/randomized-lights.mjs +104 -0
  119. package/esm2022/staging/lib/render-texture.mjs +203 -0
  120. package/esm2022/staging/lib/sky.mjs +86 -0
  121. package/esm2022/staging/lib/spot-light.mjs +453 -0
  122. package/esm2022/staging/lib/stage.mjs +236 -0
  123. package/esm2022/{utils/angular-three-soba-utils.mjs → stats/angular-three-soba-stats.mjs} +1 -1
  124. package/esm2022/stats/index.mjs +2 -0
  125. package/esm2022/stats/lib/stats.mjs +63 -0
  126. package/esm2022/vanilla-exports/angular-three-soba-vanilla-exports.mjs +5 -0
  127. package/esm2022/vanilla-exports/index.mjs +3 -0
  128. package/fesm2022/angular-three-soba-abstractions.mjs +884 -697
  129. package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
  130. package/fesm2022/angular-three-soba-cameras.mjs +261 -308
  131. package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
  132. package/fesm2022/angular-three-soba-controls.mjs +1776 -109
  133. package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
  134. package/fesm2022/angular-three-soba-loaders.mjs +191 -145
  135. package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
  136. package/fesm2022/angular-three-soba-materials.mjs +527 -748
  137. package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
  138. package/fesm2022/angular-three-soba-misc.mjs +783 -1935
  139. package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
  140. package/fesm2022/angular-three-soba-performances.mjs +591 -475
  141. package/fesm2022/angular-three-soba-performances.mjs.map +1 -1
  142. package/fesm2022/angular-three-soba-shaders.mjs +51 -1369
  143. package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
  144. package/fesm2022/angular-three-soba-staging.mjs +2350 -3521
  145. package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
  146. package/fesm2022/angular-three-soba-stats.mjs +70 -0
  147. package/fesm2022/angular-three-soba-stats.mjs.map +1 -0
  148. package/fesm2022/angular-three-soba-vanilla-exports.mjs +6 -0
  149. package/fesm2022/angular-three-soba-vanilla-exports.mjs.map +1 -0
  150. package/loaders/README.md +130 -2
  151. package/loaders/index.d.ts +5 -4
  152. package/loaders/lib/font-loader.d.ts +27 -0
  153. package/loaders/lib/gltf-loader.d.ts +24 -0
  154. package/loaders/lib/loader.d.ts +29 -0
  155. package/loaders/lib/progress.d.ts +9 -0
  156. package/loaders/lib/texture-loader.d.ts +13 -0
  157. package/materials/README.md +160 -2
  158. package/materials/index.d.ts +7 -6
  159. package/materials/lib/custom-shader-material.d.ts +20 -0
  160. package/materials/lib/mesh-distort-material.d.ts +17 -0
  161. package/materials/lib/mesh-reflector-material.d.ts +51 -0
  162. package/materials/lib/mesh-refraction-material.d.ts +42 -0
  163. package/materials/lib/mesh-transmission-material.d.ts +77 -0
  164. package/materials/lib/mesh-wobble-material.d.ts +15 -0
  165. package/materials/lib/point-material.d.ts +11 -0
  166. package/metadata.json +1 -1
  167. package/misc/README.md +217 -2
  168. package/misc/index.d.ts +13 -13
  169. package/misc/lib/animations.d.ts +17 -0
  170. package/misc/lib/computed-attribute.d.ts +64 -0
  171. package/misc/lib/constants.d.ts +1 -0
  172. package/misc/lib/decal.d.ts +27 -0
  173. package/misc/lib/deprecated.d.ts +14 -0
  174. package/misc/lib/depth-buffer.d.ts +8 -0
  175. package/misc/lib/fbo.d.ts +46 -0
  176. package/misc/lib/html/html-content.d.ts +47 -0
  177. package/misc/lib/html/html.d.ts +30 -0
  178. package/misc/lib/html/utils.d.ts +14 -0
  179. package/misc/lib/intersect.d.ts +13 -0
  180. package/misc/lib/sampler.d.ts +73 -0
  181. package/misc/lib/scale-factor.d.ts +3 -0
  182. package/package.json +89 -48
  183. package/performances/index.d.ts +6 -5
  184. package/performances/lib/adaptive-dpr.d.ts +7 -0
  185. package/performances/{adaptive-events → lib}/adaptive-events.d.ts +0 -3
  186. package/performances/lib/detailed.d.ts +17 -0
  187. package/performances/lib/instances/instances.d.ts +122 -0
  188. package/performances/lib/instances/position-mesh.d.ts +20 -0
  189. package/performances/lib/points/points.d.ts +224 -0
  190. package/performances/lib/points/position-point.d.ts +21 -0
  191. package/performances/lib/segments/segment-object.d.ts +17 -0
  192. package/performances/lib/segments/segments.d.ts +97 -0
  193. package/shaders/index.d.ts +3 -17
  194. package/shaders/lib/grid-material.d.ts +69 -0
  195. package/shaders/lib/mesh-refraction-material.d.ts +11 -0
  196. package/shaders/lib/point-material.d.ts +14 -0
  197. package/staging/README.md +473 -2
  198. package/staging/index.d.ts +18 -21
  199. package/staging/lib/accumulative-shadows.d.ts +75 -0
  200. package/staging/lib/backdrop.d.ts +22 -0
  201. package/staging/lib/bb-anchor.d.ts +17 -0
  202. package/staging/lib/bounds.d.ts +47 -0
  203. package/staging/lib/camera-shake.d.ts +29 -0
  204. package/staging/lib/caustics.d.ts +53 -0
  205. package/staging/lib/center.d.ts +390 -0
  206. package/staging/lib/contact-shadows.d.ts +55 -0
  207. package/staging/lib/environment.d.ts +132 -0
  208. package/staging/lib/float.d.ts +20 -0
  209. package/staging/lib/lightformer.d.ts +310 -0
  210. package/staging/lib/matcap-texture.d.ts +32 -0
  211. package/staging/lib/normal-texture.d.ts +37 -0
  212. package/staging/lib/randomized-lights.d.ts +54 -0
  213. package/staging/lib/render-texture.d.ts +64 -0
  214. package/staging/lib/sky.d.ts +32 -0
  215. package/staging/lib/spot-light.d.ts +119 -0
  216. package/staging/lib/stage.d.ts +352 -0
  217. package/stats/README.md +3 -0
  218. package/stats/index.d.ts +1 -0
  219. package/stats/lib/stats.d.ts +14 -0
  220. package/vanilla-exports/README.md +3 -0
  221. package/vanilla-exports/index.d.ts +27 -0
  222. package/web-types.json +1 -1
  223. package/abstractions/billboard/billboard.d.ts +0 -28
  224. package/abstractions/detailed/detailed.d.ts +0 -26
  225. package/abstractions/edges/edges.d.ts +0 -34
  226. package/abstractions/grid/grid.d.ts +0 -50
  227. package/abstractions/text/text.d.ts +0 -82
  228. package/abstractions/text-3d/text-3d.d.ts +0 -81
  229. package/assets/distort.vert.glsl +0 -1
  230. package/cameras/camera/camera-content.d.ts +0 -13
  231. package/cameras/camera/camera.d.ts +0 -26
  232. package/cameras/cube-camera/cube-camera.d.ts +0 -69
  233. package/cameras/orthographic-camera/orthographic-camera.d.ts +0 -37
  234. package/cameras/perspective-camera/perspective-camera.d.ts +0 -18
  235. package/controls/orbit-controls/orbit-controls.d.ts +0 -54
  236. package/esm2022/abstractions/billboard/billboard.mjs +0 -74
  237. package/esm2022/abstractions/detailed/detailed.mjs +0 -64
  238. package/esm2022/abstractions/edges/edges.mjs +0 -88
  239. package/esm2022/abstractions/grid/grid.mjs +0 -180
  240. package/esm2022/abstractions/text/text.mjs +0 -274
  241. package/esm2022/abstractions/text-3d/text-3d.mjs +0 -165
  242. package/esm2022/cameras/camera/camera-content.mjs +0 -20
  243. package/esm2022/cameras/camera/camera.mjs +0 -77
  244. package/esm2022/cameras/cube-camera/cube-camera.mjs +0 -161
  245. package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +0 -102
  246. package/esm2022/cameras/perspective-camera/perspective-camera.mjs +0 -46
  247. package/esm2022/controls/orbit-controls/orbit-controls.mjs +0 -181
  248. package/esm2022/loaders/gltf-loader/gltf-loader.mjs +0 -30
  249. package/esm2022/loaders/loader/loader.mjs +0 -138
  250. package/esm2022/loaders/progress/progress.mjs +0 -45
  251. package/esm2022/loaders/texture-loader/texture-loader.mjs +0 -28
  252. package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +0 -82
  253. package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +0 -367
  254. package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +0 -171
  255. package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +0 -278
  256. package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +0 -68
  257. package/esm2022/materials/point-material/point-material.mjs +0 -46
  258. package/esm2022/misc/animations/animations.mjs +0 -59
  259. package/esm2022/misc/bake-shadows/bake-shadows.mjs +0 -24
  260. package/esm2022/misc/caustics/caustics.mjs +0 -387
  261. package/esm2022/misc/decal/decal.mjs +0 -187
  262. package/esm2022/misc/depth-buffer/depth-buffer.mjs +0 -44
  263. package/esm2022/misc/example/example.mjs +0 -160
  264. package/esm2022/misc/fbo/fbo.mjs +0 -47
  265. package/esm2022/misc/html/html-wrapper.mjs +0 -478
  266. package/esm2022/misc/html/html.mjs +0 -304
  267. package/esm2022/misc/sampler/sampler.mjs +0 -142
  268. package/esm2022/misc/shadow/shadow.mjs +0 -111
  269. package/esm2022/misc/stats-gl/stats-gl.mjs +0 -61
  270. package/esm2022/misc/trail/trail.mjs +0 -209
  271. package/esm2022/misc/trail-texture/inject-trail-texture.mjs +0 -17
  272. package/esm2022/misc/trail-texture/trail-texture.mjs +0 -106
  273. package/esm2022/modifiers/angular-three-soba-modifiers.mjs +0 -5
  274. package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +0 -64
  275. package/esm2022/modifiers/index.mjs +0 -2
  276. package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +0 -44
  277. package/esm2022/performances/adaptive-events/adaptive-events.mjs +0 -27
  278. package/esm2022/performances/points/points-input.mjs +0 -64
  279. package/esm2022/performances/points/points.mjs +0 -329
  280. package/esm2022/performances/points/position-point.mjs +0 -54
  281. package/esm2022/performances/segments/segment-object.mjs +0 -9
  282. package/esm2022/performances/segments/segments.mjs +0 -182
  283. package/esm2022/shaders/blur-pass/blur-pass.mjs +0 -61
  284. package/esm2022/shaders/caustics/caustics-material.mjs +0 -130
  285. package/esm2022/shaders/caustics/caustics-projection-material.mjs +0 -31
  286. package/esm2022/shaders/convolution-material/convolution-material.mjs +0 -94
  287. package/esm2022/shaders/discard-material/discard-material.mjs +0 -3
  288. package/esm2022/shaders/grid-material/grid-material.mjs +0 -77
  289. package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +0 -56
  290. package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +0 -223
  291. package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +0 -170
  292. package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +0 -268
  293. package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +0 -37
  294. package/esm2022/shaders/shader-material/shader-material.mjs +0 -34
  295. package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +0 -25
  296. package/esm2022/shaders/sparkles-material/sparkles-material.mjs +0 -33
  297. package/esm2022/shaders/spot-light-material/spot-light-material.mjs +0 -86
  298. package/esm2022/shaders/star-field-material/star-field-material.mjs +0 -33
  299. package/esm2022/shaders/wireframe-material/wireframe-material.mjs +0 -247
  300. package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +0 -267
  301. package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +0 -108
  302. package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +0 -206
  303. package/esm2022/staging/backdrop/backdrop.mjs +0 -77
  304. package/esm2022/staging/bb-anchor/bb-anchor.mjs +0 -70
  305. package/esm2022/staging/bounds/bounds.mjs +0 -308
  306. package/esm2022/staging/camera-shake/camera-shake.mjs +0 -123
  307. package/esm2022/staging/center/center.mjs +0 -163
  308. package/esm2022/staging/cloud/cloud.mjs +0 -158
  309. package/esm2022/staging/contact-shadows/contact-shadows.mjs +0 -246
  310. package/esm2022/staging/environment/assets.mjs +0 -13
  311. package/esm2022/staging/environment/environment-cube.mjs +0 -47
  312. package/esm2022/staging/environment/environment-ground.mjs +0 -41
  313. package/esm2022/staging/environment/environment-input.mjs +0 -119
  314. package/esm2022/staging/environment/environment-map.mjs +0 -53
  315. package/esm2022/staging/environment/environment-portal.mjs +0 -113
  316. package/esm2022/staging/environment/environment.mjs +0 -61
  317. package/esm2022/staging/environment/utils.mjs +0 -105
  318. package/esm2022/staging/float/float.mjs +0 -94
  319. package/esm2022/staging/matcap-texture/matcap-texture.mjs +0 -64
  320. package/esm2022/staging/normal-texture/normal-texture.mjs +0 -53
  321. package/esm2022/staging/sky/sky.mjs +0 -119
  322. package/esm2022/staging/sparkles/sparkles.mjs +0 -164
  323. package/esm2022/staging/spot-light/shadow-mesh-input.mjs +0 -63
  324. package/esm2022/staging/spot-light/shadow-mesh.mjs +0 -266
  325. package/esm2022/staging/spot-light/spot-light-input.mjs +0 -84
  326. package/esm2022/staging/spot-light/spot-light.mjs +0 -81
  327. package/esm2022/staging/spot-light/volumetric-mesh.mjs +0 -98
  328. package/esm2022/staging/stage/stage.mjs +0 -388
  329. package/esm2022/staging/stars/stars.mjs +0 -147
  330. package/esm2022/staging/wireframe/wireframe-input.mjs +0 -191
  331. package/esm2022/staging/wireframe/wireframe.mjs +0 -224
  332. package/esm2022/utils/content/content.mjs +0 -15
  333. package/esm2022/utils/index.mjs +0 -2
  334. package/fesm2022/angular-three-soba-modifiers.mjs +0 -71
  335. package/fesm2022/angular-three-soba-modifiers.mjs.map +0 -1
  336. package/fesm2022/angular-three-soba-utils.mjs +0 -22
  337. package/fesm2022/angular-three-soba-utils.mjs.map +0 -1
  338. package/loaders/gltf-loader/gltf-loader.d.ts +0 -10
  339. package/loaders/loader/loader.d.ts +0 -33
  340. package/loaders/progress/progress.d.ts +0 -9
  341. package/loaders/texture-loader/texture-loader.d.ts +0 -7
  342. package/materials/mesh-distort-material/mesh-distort-material.d.ts +0 -40
  343. package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +0 -99
  344. package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +0 -62
  345. package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +0 -107
  346. package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +0 -29
  347. package/materials/point-material/point-material.d.ts +0 -24
  348. package/misc/animations/animations.d.ts +0 -15
  349. package/misc/caustics/caustics.d.ts +0 -87
  350. package/misc/decal/decal.d.ts +0 -49
  351. package/misc/depth-buffer/depth-buffer.d.ts +0 -9
  352. package/misc/example/example.d.ts +0 -81
  353. package/misc/fbo/fbo.d.ts +0 -17
  354. package/misc/html/html-wrapper.d.ts +0 -559
  355. package/misc/html/html.d.ts +0 -214
  356. package/misc/sampler/sampler.d.ts +0 -67
  357. package/misc/shadow/shadow.d.ts +0 -37
  358. package/misc/stats-gl/stats-gl.d.ts +0 -24
  359. package/misc/trail/trail.d.ts +0 -57
  360. package/misc/trail-texture/inject-trail-texture.d.ts +0 -9
  361. package/misc/trail-texture/trail-texture.d.ts +0 -50
  362. package/modifiers/README.md +0 -3
  363. package/modifiers/curve-modifier/curve-modifier.d.ts +0 -23
  364. package/modifiers/index.d.ts +0 -1
  365. package/performances/adaptive-dpr/adaptive-dpr.d.ts +0 -14
  366. package/performances/points/points-input.d.ts +0 -32
  367. package/performances/points/points.d.ts +0 -92
  368. package/performances/points/position-point.d.ts +0 -11
  369. package/performances/segments/segment-object.d.ts +0 -7
  370. package/performances/segments/segments.d.ts +0 -124
  371. package/shaders/blur-pass/blur-pass.d.ts +0 -23
  372. package/shaders/caustics/caustics-material.d.ts +0 -4
  373. package/shaders/caustics/caustics-projection-material.d.ts +0 -4
  374. package/shaders/convolution-material/convolution-material.d.ts +0 -7
  375. package/shaders/discard-material/discard-material.d.ts +0 -3
  376. package/shaders/grid-material/grid-material.d.ts +0 -37
  377. package/shaders/mesh-distort-material/mesh-distort-material.d.ts +0 -295
  378. package/shaders/mesh-reflector-material/mesh-reflector-material.d.ts +0 -50
  379. package/shaders/mesh-refraction-material/mesh-refraction-material.d.ts +0 -4
  380. package/shaders/mesh-transmission-material/mesh-transmission-material.d.ts +0 -25
  381. package/shaders/mesh-wobble-material/mesh-wobble-material.d.ts +0 -16
  382. package/shaders/shader-material/shader-material.d.ts +0 -6
  383. package/shaders/soft-shadow-material/soft-shadow-material.d.ts +0 -19
  384. package/shaders/sparkles-material/sparkles-material.d.ts +0 -17
  385. package/shaders/spot-light-material/spot-light-material.d.ts +0 -13
  386. package/shaders/star-field-material/star-field-material.d.ts +0 -13
  387. package/shaders/wireframe-material/wireframe-material.d.ts +0 -58
  388. package/staging/accumulative-shadows/accumulative-shadows.d.ts +0 -146
  389. package/staging/accumulative-shadows/progressive-light-map.d.ts +0 -34
  390. package/staging/accumulative-shadows/randomized-lights.d.ts +0 -90
  391. package/staging/backdrop/backdrop.d.ts +0 -30
  392. package/staging/bb-anchor/bb-anchor.d.ts +0 -27
  393. package/staging/bounds/bounds.d.ts +0 -134
  394. package/staging/camera-shake/camera-shake.d.ts +0 -43
  395. package/staging/center/center.d.ts +0 -70
  396. package/staging/cloud/cloud.d.ts +0 -51
  397. package/staging/contact-shadows/contact-shadows.d.ts +0 -70
  398. package/staging/environment/assets.d.ts +0 -13
  399. package/staging/environment/environment-cube.d.ts +0 -15
  400. package/staging/environment/environment-ground.d.ts +0 -13
  401. package/staging/environment/environment-input.d.ts +0 -68
  402. package/staging/environment/environment-map.d.ts +0 -16
  403. package/staging/environment/environment-portal.d.ts +0 -18
  404. package/staging/environment/environment.d.ts +0 -8
  405. package/staging/environment/utils.d.ts +0 -7
  406. package/staging/float/float.d.ts +0 -31
  407. package/staging/matcap-texture/matcap-texture.d.ts +0 -13
  408. package/staging/normal-texture/normal-texture.d.ts +0 -16
  409. package/staging/sky/sky.d.ts +0 -48
  410. package/staging/sparkles/sparkles.d.ts +0 -63
  411. package/staging/spot-light/shadow-mesh-input.d.ts +0 -29
  412. package/staging/spot-light/shadow-mesh.d.ts +0 -37
  413. package/staging/spot-light/spot-light-input.d.ts +0 -38
  414. package/staging/spot-light/spot-light.d.ts +0 -39
  415. package/staging/spot-light/volumetric-mesh.d.ts +0 -24
  416. package/staging/stage/stage.d.ts +0 -130
  417. package/staging/stars/stars.d.ts +0 -45
  418. package/staging/wireframe/wireframe-input.d.ts +0 -65
  419. package/staging/wireframe/wireframe.d.ts +0 -28
  420. package/utils/README.md +0 -3
  421. package/utils/content/content.d.ts +0 -8
  422. package/utils/index.d.ts +0 -1
  423. /package/misc/{bake-shadows → lib}/bake-shadows.d.ts +0 -0
@@ -0,0 +1,132 @@
1
+ import { ElementRef, Injector, TemplateRef } from '@angular/core';
2
+ import { TextureEncoding } from 'angular-three-soba/misc';
3
+ import { CubeCamera, CubeTexture, Euler, Loader, Scene, Texture, WebGLCubeRenderTarget } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export declare const ENVIRONMENT_PRESETS: {
6
+ apartment: string;
7
+ city: string;
8
+ dawn: string;
9
+ forest: string;
10
+ lobby: string;
11
+ night: string;
12
+ park: string;
13
+ studio: string;
14
+ sunset: string;
15
+ warehouse: string;
16
+ };
17
+ export type NgtsEnvironmentPresets = keyof typeof ENVIRONMENT_PRESETS;
18
+ export interface NgtsInjectEnvironmentOptions {
19
+ files: string | string[];
20
+ path: string;
21
+ preset?: NgtsEnvironmentPresets;
22
+ extensions?: (loader: Loader) => void;
23
+ encoding?: TextureEncoding;
24
+ }
25
+ export declare function injectEnvironment(options?: () => Partial<NgtsInjectEnvironmentOptions>, { injector }?: {
26
+ injector?: Injector;
27
+ }): import("@angular/core").Signal<Texture | CubeTexture | null>;
28
+ export interface NgtsEnvironmentOptions extends Partial<NgtsInjectEnvironmentOptions> {
29
+ frames?: number;
30
+ near?: number;
31
+ far?: number;
32
+ resolution?: number;
33
+ background?: boolean | 'only';
34
+ /** deprecated, use backgroundBlurriness */
35
+ blur?: number;
36
+ backgroundBlurriness?: number;
37
+ backgroundIntensity?: number;
38
+ backgroundRotation?: Euler;
39
+ environmentIntensity?: number;
40
+ environmentRotation?: Euler;
41
+ map?: Texture;
42
+ preset?: NgtsEnvironmentPresets;
43
+ scene?: Scene | ElementRef<Scene>;
44
+ ground?: boolean | {
45
+ radius?: number;
46
+ height?: number;
47
+ scale?: number;
48
+ };
49
+ }
50
+ export declare class NgtsEnvironmentMap {
51
+ options: import("@angular/core").InputSignalWithTransform<NgtsEnvironmentOptions, "" | Partial<NgtsEnvironmentOptions>>;
52
+ envSet: import("@angular/core").OutputEmitterRef<void>;
53
+ private autoEffect;
54
+ private store;
55
+ private defaultScene;
56
+ private envConfig;
57
+ private map;
58
+ constructor();
59
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentMap, never>;
60
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentMap, "ngts-environment-map", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "envSet": "envSet"; }, never, never, true, never>;
61
+ }
62
+ export declare class NgtsEnvironmentCube {
63
+ options: import("@angular/core").InputSignalWithTransform<NgtsEnvironmentOptions, "" | Partial<NgtsEnvironmentOptions>>;
64
+ envSet: import("@angular/core").OutputEmitterRef<void>;
65
+ private autoEffect;
66
+ private store;
67
+ private defaultScene;
68
+ private injector;
69
+ private envConfig;
70
+ constructor();
71
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentCube, never>;
72
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentCube, "ngts-environment-cube", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "envSet": "envSet"; }, never, never, true, never>;
73
+ }
74
+ export declare class NgtsEnvironmentPortal {
75
+ private defaultOptions;
76
+ options: import("@angular/core").InputSignalWithTransform<NgtsEnvironmentOptions, "" | Partial<NgtsEnvironmentOptions>>;
77
+ content: import("@angular/core").InputSignal<TemplateRef<unknown>>;
78
+ envSet: import("@angular/core").OutputEmitterRef<void>;
79
+ private autoEffect;
80
+ private store;
81
+ private defaultScene;
82
+ private gl;
83
+ cameraRef: import("@angular/core").Signal<ElementRef<CubeCamera> | undefined>;
84
+ map: import("@angular/core").Signal<Texture | undefined>;
85
+ files: import("@angular/core").Signal<string | string[] | undefined>;
86
+ preset: import("@angular/core").Signal<"apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined>;
87
+ private extensions;
88
+ private path;
89
+ envMapOptions: import("@angular/core").Signal<{
90
+ background: boolean;
91
+ map: Texture | undefined;
92
+ extensions: ((loader: Loader) => void) | undefined;
93
+ }>;
94
+ envCubeOptions: import("@angular/core").Signal<{
95
+ background: boolean;
96
+ files: string | string[] | undefined;
97
+ preset: "apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined;
98
+ extensions: ((loader: Loader) => void) | undefined;
99
+ path: string | undefined;
100
+ }>;
101
+ private near;
102
+ private far;
103
+ private resolution;
104
+ private fbo;
105
+ cameraArgs: import("@angular/core").Signal<(number | WebGLCubeRenderTarget | undefined)[]>;
106
+ virtualScene: import("angular-three").NgtInstanceNode<Scene>;
107
+ private setEnvEffectRef?;
108
+ constructor();
109
+ onEnvSet(): void;
110
+ private setPortalEnv;
111
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentPortal, never>;
112
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironmentPortal, "ngts-environment-portal", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; "content": { "alias": "content"; "required": true; "isSignal": true; }; }, { "envSet": "envSet"; }, never, never, true, never>;
113
+ }
114
+ export declare class NgtsEnvironmentGround {
115
+ options: import("@angular/core").InputSignal<NgtsEnvironmentOptions>;
116
+ envSet: import("@angular/core").OutputEmitterRef<void>;
117
+ args: import("@angular/core").WritableSignal<[Texture | null]>;
118
+ height: import("@angular/core").Signal<any>;
119
+ radius: import("@angular/core").Signal<any>;
120
+ scale: import("@angular/core").Signal<any>;
121
+ envMapOptions: import("@angular/core").Signal<NgtsEnvironmentOptions>;
122
+ constructor();
123
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentGround, never>;
124
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironmentGround, "ngts-environment-ground", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "envSet": "envSet"; }, never, never, true, never>;
125
+ }
126
+ export declare class NgtsEnvironment {
127
+ options: import("@angular/core").InputSignal<NgtsEnvironmentOptions>;
128
+ content: import("@angular/core").Signal<TemplateRef<any> | undefined>;
129
+ envSet: import("@angular/core").OutputEmitterRef<void>;
130
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironment, never>;
131
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironment, "ngts-environment", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "envSet": "envSet"; }, ["content"], never, true, never>;
132
+ }
@@ -0,0 +1,20 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { NgtGroup } from 'angular-three';
3
+ import { Group } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export interface NgtsFloatOptions extends Partial<NgtGroup> {
6
+ enabled: boolean;
7
+ speed: number;
8
+ rotationIntensity: number;
9
+ floatIntensity: number;
10
+ floatingRange: [number?, number?];
11
+ autoInvalidate: boolean;
12
+ }
13
+ export declare class NgtsFloat {
14
+ options: import("@angular/core").InputSignalWithTransform<NgtsFloatOptions, "" | Partial<NgtsFloatOptions>>;
15
+ parameters: import("@angular/core").Signal<Omit<NgtsFloatOptions, "enabled" | "speed" | "rotationIntensity" | "floatIntensity" | "floatingRange" | "autoInvalidate">>;
16
+ floatRef: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
17
+ constructor();
18
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsFloat, never>;
19
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsFloat, "ngts-float", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
20
+ }
@@ -0,0 +1,310 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { NgtVector3 } from 'angular-three';
3
+ import { Mesh, MeshBasicMaterial, Texture } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export interface NgtsLightformerOptions {
6
+ map?: Texture;
7
+ toneMapped: boolean;
8
+ color: string;
9
+ form: 'circle' | 'ring' | 'rect';
10
+ scale: number | [number, number, number] | [number, number];
11
+ intensity: number;
12
+ target?: NgtVector3;
13
+ }
14
+ export declare class NgtsLightformer {
15
+ side: 2;
16
+ options: import("@angular/core").InputSignalWithTransform<Partial<Omit<{
17
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
18
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
19
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
20
+ __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
21
+ readonly type?: string | undefined;
22
+ readonly isObject3D?: true | undefined;
23
+ readonly id?: number | undefined;
24
+ uuid?: string | undefined;
25
+ name?: string | undefined;
26
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
27
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
28
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
29
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
30
+ matrixWorld?: import("three").Matrix4 | undefined;
31
+ matrixAutoUpdate?: boolean | undefined;
32
+ matrixWorldAutoUpdate?: boolean | undefined;
33
+ matrixWorldNeedsUpdate?: boolean | undefined;
34
+ visible?: boolean | undefined;
35
+ castShadow?: boolean | undefined;
36
+ receiveShadow?: boolean | undefined;
37
+ frustumCulled?: boolean | undefined;
38
+ renderOrder?: number | undefined;
39
+ animations?: import("three").AnimationClip[] | undefined;
40
+ userData?: Record<string, any> | undefined;
41
+ customDepthMaterial?: import("three").Material | undefined;
42
+ customDistanceMaterial?: import("three").Material | undefined;
43
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
44
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
45
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
46
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
47
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
48
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
49
+ setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
50
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
51
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
52
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
53
+ rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
54
+ rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
55
+ rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
56
+ rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
57
+ rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
58
+ translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
59
+ translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
60
+ translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
61
+ translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
62
+ localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
63
+ worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
64
+ lookAt?: {
65
+ (vector: import("three").Vector3): void;
66
+ (x: number, y: number, z: number): void;
67
+ } | undefined;
68
+ add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
69
+ remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
70
+ removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
71
+ clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
72
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
73
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
74
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
75
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
76
+ getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
77
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
78
+ getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
79
+ getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
80
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
81
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
82
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
83
+ updateMatrix?: (() => void) | undefined;
84
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
85
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
86
+ toJSON?: ((meta?: import("three").JSONMeta) => import("three").MeshJSON) | undefined;
87
+ clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
88
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
89
+ hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>) => boolean) | undefined;
90
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
91
+ readonly isMesh?: true | undefined;
92
+ geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
93
+ material?: import("three").Material | import("three").Material[] | undefined;
94
+ morphTargetInfluences?: number[] | undefined;
95
+ morphTargetDictionary?: {
96
+ [key: string]: number;
97
+ } | undefined;
98
+ updateMorphTargets?: (() => void) | undefined;
99
+ getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
100
+ position: NgtVector3;
101
+ up: NgtVector3;
102
+ scale: NgtVector3;
103
+ rotation: import("angular-three").NgtEuler;
104
+ matrix: import("angular-three").NgtMatrix4;
105
+ quaternion: import("angular-three").NgtQuaternion;
106
+ layers: import("angular-three").NgtLayers;
107
+ dispose: (() => void) | null;
108
+ raycast: import("three").Object3D["raycast"] | null;
109
+ }, "scale">> & NgtsLightformerOptions, "" | Partial<Partial<Omit<{
110
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
111
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
112
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
113
+ __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
114
+ readonly type?: string | undefined;
115
+ readonly isObject3D?: true | undefined;
116
+ readonly id?: number | undefined;
117
+ uuid?: string | undefined;
118
+ name?: string | undefined;
119
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
120
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
121
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
122
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
123
+ matrixWorld?: import("three").Matrix4 | undefined;
124
+ matrixAutoUpdate?: boolean | undefined;
125
+ matrixWorldAutoUpdate?: boolean | undefined;
126
+ matrixWorldNeedsUpdate?: boolean | undefined;
127
+ visible?: boolean | undefined;
128
+ castShadow?: boolean | undefined;
129
+ receiveShadow?: boolean | undefined;
130
+ frustumCulled?: boolean | undefined;
131
+ renderOrder?: number | undefined;
132
+ animations?: import("three").AnimationClip[] | undefined;
133
+ userData?: Record<string, any> | undefined;
134
+ customDepthMaterial?: import("three").Material | undefined;
135
+ customDistanceMaterial?: import("three").Material | undefined;
136
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
137
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
138
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
139
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
140
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
141
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
142
+ setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
143
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
144
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
145
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
146
+ rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
147
+ rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
148
+ rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
149
+ rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
150
+ rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
151
+ translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
152
+ translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
153
+ translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
154
+ translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
155
+ localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
156
+ worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
157
+ lookAt?: {
158
+ (vector: import("three").Vector3): void;
159
+ (x: number, y: number, z: number): void;
160
+ } | undefined;
161
+ add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
162
+ remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
163
+ removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
164
+ clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
165
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
166
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
167
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
168
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
169
+ getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
170
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
171
+ getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
172
+ getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
173
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
174
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
175
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
176
+ updateMatrix?: (() => void) | undefined;
177
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
178
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
179
+ toJSON?: ((meta?: import("three").JSONMeta) => import("three").MeshJSON) | undefined;
180
+ clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
181
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
182
+ hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>) => boolean) | undefined;
183
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
184
+ readonly isMesh?: true | undefined;
185
+ geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
186
+ material?: import("three").Material | import("three").Material[] | undefined;
187
+ morphTargetInfluences?: number[] | undefined;
188
+ morphTargetDictionary?: {
189
+ [key: string]: number;
190
+ } | undefined;
191
+ updateMorphTargets?: (() => void) | undefined;
192
+ getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
193
+ position: NgtVector3;
194
+ up: NgtVector3;
195
+ scale: NgtVector3;
196
+ rotation: import("angular-three").NgtEuler;
197
+ matrix: import("angular-three").NgtMatrix4;
198
+ quaternion: import("angular-three").NgtQuaternion;
199
+ layers: import("angular-three").NgtLayers;
200
+ dispose: (() => void) | null;
201
+ raycast: import("three").Object3D["raycast"] | null;
202
+ }, "scale">> & NgtsLightformerOptions>>;
203
+ parameters: import("@angular/core").Signal<Omit<Partial<Omit<{
204
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
205
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
206
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
207
+ __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
208
+ readonly type?: string | undefined;
209
+ readonly isObject3D?: true | undefined;
210
+ readonly id?: number | undefined;
211
+ uuid?: string | undefined;
212
+ name?: string | undefined;
213
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
214
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
215
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
216
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
217
+ matrixWorld?: import("three").Matrix4 | undefined;
218
+ matrixAutoUpdate?: boolean | undefined;
219
+ matrixWorldAutoUpdate?: boolean | undefined;
220
+ matrixWorldNeedsUpdate?: boolean | undefined;
221
+ visible?: boolean | undefined;
222
+ castShadow?: boolean | undefined;
223
+ receiveShadow?: boolean | undefined;
224
+ frustumCulled?: boolean | undefined;
225
+ renderOrder?: number | undefined;
226
+ animations?: import("three").AnimationClip[] | undefined;
227
+ userData?: Record<string, any> | undefined;
228
+ customDepthMaterial?: import("three").Material | undefined;
229
+ customDistanceMaterial?: import("three").Material | undefined;
230
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
231
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
232
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
233
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
234
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
235
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
236
+ setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
237
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
238
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
239
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
240
+ rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
241
+ rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
242
+ rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
243
+ rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
244
+ rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
245
+ translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
246
+ translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
247
+ translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
248
+ translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
249
+ localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
250
+ worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
251
+ lookAt?: {
252
+ (vector: import("three").Vector3): void;
253
+ (x: number, y: number, z: number): void;
254
+ } | undefined;
255
+ add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
256
+ remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
257
+ removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
258
+ clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
259
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
260
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
261
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
262
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
263
+ getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
264
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
265
+ getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
266
+ getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
267
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
268
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
269
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
270
+ updateMatrix?: (() => void) | undefined;
271
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
272
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
273
+ toJSON?: ((meta?: import("three").JSONMeta) => import("three").MeshJSON) | undefined;
274
+ clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
275
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
276
+ hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>) => boolean) | undefined;
277
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
278
+ readonly isMesh?: true | undefined;
279
+ geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
280
+ material?: import("three").Material | import("three").Material[] | undefined;
281
+ morphTargetInfluences?: number[] | undefined;
282
+ morphTargetDictionary?: {
283
+ [key: string]: number;
284
+ } | undefined;
285
+ updateMorphTargets?: (() => void) | undefined;
286
+ getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
287
+ position: NgtVector3;
288
+ up: NgtVector3;
289
+ scale: NgtVector3;
290
+ rotation: import("angular-three").NgtEuler;
291
+ matrix: import("angular-three").NgtMatrix4;
292
+ quaternion: import("angular-three").NgtQuaternion;
293
+ layers: import("angular-three").NgtLayers;
294
+ dispose: (() => void) | null;
295
+ raycast: import("three").Object3D["raycast"] | null;
296
+ }, "scale">> & NgtsLightformerOptions, "scale" | "color" | "toneMapped" | "map" | "target" | "intensity" | "form">>;
297
+ private intensity;
298
+ private color;
299
+ private target;
300
+ private scale;
301
+ fixedScale: import("@angular/core").Signal<number | number[]>;
302
+ form: import("@angular/core").Signal<"circle" | "ring" | "rect">;
303
+ toneMapped: import("@angular/core").Signal<boolean>;
304
+ map: import("@angular/core").Signal<Texture | undefined>;
305
+ meshRef: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>;
306
+ defaultMaterialRef: import("@angular/core").Signal<ElementRef<MeshBasicMaterial> | undefined>;
307
+ constructor();
308
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsLightformer, never>;
309
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsLightformer, "ngts-lightformer", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["[data-lightformer-geometry]", "[data-lightformer-material]", "*"], true, never>;
310
+ }
@@ -0,0 +1,32 @@
1
+ import { Injector, Signal } from '@angular/core';
2
+ import { Texture } from 'three';
3
+ import * as i0 from "@angular/core";
4
+ export declare function injectMatcapTexture(id?: () => number | string, { format, onLoad, injector, }?: {
5
+ format?: () => number;
6
+ onLoad?: (texture: Texture[]) => void;
7
+ injector?: Injector;
8
+ }): {
9
+ url: Signal<string>;
10
+ texture: Signal<Texture | null>;
11
+ numTot: Signal<number>;
12
+ };
13
+ export interface NgtsMatcapTextureOptions {
14
+ id?: number | string;
15
+ format?: number;
16
+ }
17
+ export declare class NgtsMatcapTexture {
18
+ matcapTexture: import("@angular/core").InputSignal<NgtsMatcapTextureOptions | undefined>;
19
+ matcapTextureLoaded: import("@angular/core").OutputEmitterRef<Texture[]>;
20
+ private injector;
21
+ private template;
22
+ private vcr;
23
+ private id;
24
+ private format;
25
+ private ref?;
26
+ constructor();
27
+ static ngTemplateContextGuard(_: NgtsMatcapTexture, ctx: unknown): ctx is {
28
+ $implicit: Signal<Texture | null>;
29
+ };
30
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMatcapTexture, never>;
31
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsMatcapTexture, "ng-template[matcapTexture]", never, { "matcapTexture": { "alias": "matcapTexture"; "required": false; "isSignal": true; }; }, { "matcapTextureLoaded": "matcapTextureLoaded"; }, never, never, true, never>;
32
+ }
@@ -0,0 +1,37 @@
1
+ import { Injector, Signal } from '@angular/core';
2
+ import { Texture } from 'three';
3
+ import * as i0 from "@angular/core";
4
+ interface NgtsNormalTextureSettings {
5
+ repeat?: number[];
6
+ anisotropy?: number;
7
+ offset?: number[];
8
+ }
9
+ export declare function injectNormalTexture(id: (() => string | number) | undefined, { settings, onLoad, injector, }: {
10
+ settings?: () => NgtsNormalTextureSettings;
11
+ onLoad?: (texture: Texture[]) => void;
12
+ injector?: Injector;
13
+ }): {
14
+ url: Signal<string>;
15
+ texture: Signal<Texture | null>;
16
+ numTot: Signal<number>;
17
+ };
18
+ export interface NgtsNormalTextureOptions extends NgtsNormalTextureSettings {
19
+ id?: number | string;
20
+ }
21
+ export declare class NgtsNormalTexture {
22
+ normalTexture: import("@angular/core").InputSignal<NgtsNormalTextureOptions | undefined>;
23
+ normalTextureLoaded: import("@angular/core").OutputEmitterRef<Texture[]>;
24
+ private injector;
25
+ private template;
26
+ private vcr;
27
+ private id;
28
+ private settings;
29
+ private ref?;
30
+ constructor();
31
+ static ngTemplateContextGuard(_: NgtsNormalTexture, ctx: unknown): ctx is {
32
+ $implicit: Signal<Texture | null>;
33
+ };
34
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsNormalTexture, never>;
35
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsNormalTexture, "ng-template[normalTexture]", never, { "normalTexture": { "alias": "normalTexture"; "required": false; "isSignal": true; }; }, { "normalTextureLoaded": "normalTextureLoaded"; }, never, never, true, never>;
36
+ }
37
+ export {};
@@ -0,0 +1,54 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { NgtGroup } from 'angular-three';
3
+ import { Group } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export interface NgtsRandomizedLightsOptions extends Partial<NgtGroup> {
6
+ /** How many frames it will jiggle the lights, 1.
7
+ * Frames is context aware, if a provider like AccumulativeShadows exists, frames will be taken from there! */
8
+ frames: number;
9
+ /** Light position, [0, 0, 0] */
10
+ position: [x: number, y: number, z: number];
11
+ /** Radius of the jiggle, higher values make softer light, 5 */
12
+ radius: number;
13
+ /** Amount of lights, 8 */
14
+ amount: number;
15
+ /** Light intensity, 1 */
16
+ intensity: number;
17
+ /** Ambient occlusion, lower values mean less AO, hight more, you can mix AO and directional light, 0.5 */
18
+ ambient: number;
19
+ /** If the lights cast shadows, this is true by default */
20
+ castShadow: boolean;
21
+ /** Default shadow bias, 0 */
22
+ bias: number;
23
+ /** Default map size, 512 */
24
+ mapSize: number;
25
+ /** Default size of the shadow camera, 10 */
26
+ size: number;
27
+ /** Default shadow camera near, 0.5 */
28
+ near: number;
29
+ /** Default shadow camera far, 500 */
30
+ far: number;
31
+ }
32
+ export declare class NgtsRandomizedLights {
33
+ options: import("@angular/core").InputSignalWithTransform<NgtsRandomizedLightsOptions, "" | Partial<NgtsRandomizedLightsOptions>>;
34
+ parameters: import("@angular/core").Signal<Omit<NgtsRandomizedLightsOptions, keyof NgtsRandomizedLightsOptions>>;
35
+ lightsRef: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
36
+ private accumulativeShadows;
37
+ castShadow: import("@angular/core").Signal<boolean>;
38
+ bias: import("@angular/core").Signal<number>;
39
+ intensity: import("@angular/core").Signal<number>;
40
+ amount: import("@angular/core").Signal<number>;
41
+ private mapSize;
42
+ shadowMapSize: import("@angular/core").Signal<number[]>;
43
+ private position;
44
+ length: import("@angular/core").Signal<number>;
45
+ count: import("@angular/core").Signal<number[]>;
46
+ private size;
47
+ private near;
48
+ private far;
49
+ cameraArgs: import("@angular/core").Signal<number[]>;
50
+ constructor();
51
+ update(): void;
52
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsRandomizedLights, never>;
53
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsRandomizedLights, "ngts-randomized-lights", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
54
+ }