angular-three-soba 2.0.0-beta.4 → 2.0.0-beta.41

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (323) hide show
  1. package/abstractions/billboard/billboard.d.ts +12 -8
  2. package/abstractions/detailed/detailed.d.ts +26 -0
  3. package/abstractions/edges/edges.d.ts +24 -12
  4. package/abstractions/grid/grid.d.ts +42 -51
  5. package/abstractions/index.d.ts +1 -7
  6. package/abstractions/text/text.d.ts +10 -4
  7. package/abstractions/text-3d/text-3d.d.ts +51 -41
  8. package/cameras/camera/camera-content.d.ts +1 -1
  9. package/cameras/camera/camera.d.ts +16 -13
  10. package/cameras/cube-camera/cube-camera.d.ts +49 -23
  11. package/cameras/index.d.ts +0 -1
  12. package/cameras/orthographic-camera/orthographic-camera.d.ts +29 -18
  13. package/cameras/perspective-camera/perspective-camera.d.ts +10 -1
  14. package/controls/orbit-controls/orbit-controls.d.ts +34 -15
  15. package/esm2022/abstractions/billboard/billboard.mjs +36 -33
  16. package/esm2022/abstractions/detailed/detailed.mjs +64 -0
  17. package/esm2022/abstractions/edges/edges.mjs +58 -63
  18. package/esm2022/abstractions/grid/grid.mjs +140 -110
  19. package/esm2022/abstractions/index.mjs +2 -8
  20. package/esm2022/abstractions/text/text.mjs +123 -122
  21. package/esm2022/abstractions/text-3d/text-3d.mjs +120 -115
  22. package/esm2022/cameras/camera/camera-content.mjs +6 -6
  23. package/esm2022/cameras/camera/camera.mjs +48 -42
  24. package/esm2022/cameras/cube-camera/cube-camera.mjs +120 -100
  25. package/esm2022/cameras/index.mjs +1 -2
  26. package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +78 -75
  27. package/esm2022/cameras/perspective-camera/perspective-camera.mjs +25 -26
  28. package/esm2022/controls/orbit-controls/orbit-controls.mjs +109 -85
  29. package/esm2022/gizmos/angular-three-soba-gizmos.mjs +5 -0
  30. package/esm2022/gizmos/gizmo-helper/gizmo-helper.mjs +198 -0
  31. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/constants.mjs +31 -0
  32. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +93 -0
  33. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +151 -0
  34. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.mjs +66 -0
  35. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +71 -0
  36. package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +195 -0
  37. package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +272 -0
  38. package/esm2022/gizmos/index.mjs +4 -0
  39. package/esm2022/loaders/gltf-loader/gltf-loader.mjs +14 -9
  40. package/esm2022/loaders/loader/loader.mjs +92 -87
  41. package/esm2022/loaders/progress/progress.mjs +31 -30
  42. package/esm2022/loaders/texture-loader/texture-loader.mjs +20 -15
  43. package/esm2022/materials/index.mjs +2 -1
  44. package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +60 -51
  45. package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +239 -255
  46. package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +99 -97
  47. package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +164 -144
  48. package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +44 -42
  49. package/esm2022/materials/point-material/point-material.mjs +50 -0
  50. package/esm2022/misc/animations/animations.mjs +28 -23
  51. package/esm2022/misc/bake-shadows/bake-shadows.mjs +13 -13
  52. package/esm2022/misc/caustics/caustics.mjs +387 -0
  53. package/esm2022/misc/decal/decal.mjs +187 -0
  54. package/esm2022/misc/depth-buffer/depth-buffer.mjs +41 -37
  55. package/esm2022/misc/example/example.mjs +161 -0
  56. package/esm2022/misc/fbo/fbo.mjs +42 -36
  57. package/esm2022/misc/html/html-wrapper.mjs +478 -0
  58. package/esm2022/misc/html/html.mjs +305 -0
  59. package/esm2022/misc/index.mjs +10 -1
  60. package/esm2022/misc/sampler/sampler.mjs +132 -0
  61. package/esm2022/misc/shadow/shadow.mjs +111 -0
  62. package/esm2022/misc/stats-gl/stats-gl.mjs +61 -0
  63. package/esm2022/misc/trail/trail.mjs +204 -0
  64. package/esm2022/misc/trail-texture/inject-trail-texture.mjs +17 -0
  65. package/esm2022/misc/trail-texture/trail-texture.mjs +106 -0
  66. package/esm2022/modifiers/angular-three-soba-modifiers.mjs +5 -0
  67. package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +64 -0
  68. package/esm2022/modifiers/index.mjs +2 -0
  69. package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +44 -0
  70. package/esm2022/performances/adaptive-events/adaptive-events.mjs +27 -0
  71. package/esm2022/performances/angular-three-soba-performances.mjs +5 -0
  72. package/esm2022/performances/index.mjs +8 -0
  73. package/esm2022/performances/instances/instances.mjs +221 -0
  74. package/esm2022/performances/instances/position-mesh.mjs +52 -0
  75. package/esm2022/performances/points/points-input.mjs +64 -0
  76. package/esm2022/performances/points/points.mjs +327 -0
  77. package/esm2022/performances/points/position-point.mjs +54 -0
  78. package/esm2022/performances/segments/segment-object.mjs +9 -0
  79. package/esm2022/performances/segments/segments.mjs +183 -0
  80. package/esm2022/shaders/blur-pass/blur-pass.mjs +2 -2
  81. package/esm2022/shaders/caustics/caustics-material.mjs +130 -0
  82. package/esm2022/shaders/caustics/caustics-projection-material.mjs +32 -0
  83. package/esm2022/shaders/convolution-material/convolution-material.mjs +3 -2
  84. package/esm2022/shaders/discard-material/discard-material.mjs +1 -1
  85. package/esm2022/shaders/grid-material/grid-material.mjs +30 -14
  86. package/esm2022/shaders/index.mjs +5 -3
  87. package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +42 -41
  88. package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +2 -2
  89. package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +3 -2
  90. package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +7 -4
  91. package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +1 -1
  92. package/esm2022/shaders/shader-material/shader-material.mjs +3 -5
  93. package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +18 -25
  94. package/esm2022/shaders/sparkles-material/sparkles-material.mjs +32 -46
  95. package/esm2022/shaders/spot-light-material/spot-light-material.mjs +8 -7
  96. package/esm2022/shaders/star-field-material/star-field-material.mjs +3 -2
  97. package/esm2022/shaders/wireframe-material/wireframe-material.mjs +247 -0
  98. package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +161 -176
  99. package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +8 -8
  100. package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +129 -129
  101. package/esm2022/staging/backdrop/backdrop.mjs +77 -0
  102. package/esm2022/staging/bb-anchor/bb-anchor.mjs +69 -0
  103. package/esm2022/staging/bounds/bounds.mjs +145 -143
  104. package/esm2022/staging/camera-shake/camera-shake.mjs +86 -80
  105. package/esm2022/staging/center/center.mjs +129 -112
  106. package/esm2022/staging/cloud/cloud.mjs +118 -124
  107. package/esm2022/staging/contact-shadows/contact-shadows.mjs +131 -136
  108. package/esm2022/staging/environment/assets.mjs +12 -12
  109. package/esm2022/staging/environment/environment-cube.mjs +28 -30
  110. package/esm2022/staging/environment/environment-ground.mjs +17 -19
  111. package/esm2022/staging/environment/environment-input.mjs +98 -85
  112. package/esm2022/staging/environment/environment-map.mjs +33 -33
  113. package/esm2022/staging/environment/environment-portal.mjs +75 -97
  114. package/esm2022/staging/environment/environment.mjs +34 -51
  115. package/esm2022/staging/environment/utils.mjs +40 -17
  116. package/esm2022/staging/float/float.mjs +70 -58
  117. package/esm2022/staging/index.mjs +7 -3
  118. package/esm2022/staging/matcap-texture/matcap-texture.mjs +64 -0
  119. package/esm2022/staging/normal-texture/normal-texture.mjs +53 -0
  120. package/esm2022/staging/sky/sky.mjs +85 -80
  121. package/esm2022/staging/sparkles/sparkles.mjs +108 -105
  122. package/esm2022/staging/spot-light/shadow-mesh-input.mjs +63 -0
  123. package/esm2022/staging/spot-light/shadow-mesh.mjs +267 -0
  124. package/esm2022/staging/spot-light/spot-light-input.mjs +67 -58
  125. package/esm2022/staging/spot-light/spot-light.mjs +51 -63
  126. package/esm2022/staging/spot-light/volumetric-mesh.mjs +67 -70
  127. package/esm2022/staging/stage/stage.mjs +305 -290
  128. package/esm2022/staging/stars/stars.mjs +101 -102
  129. package/esm2022/staging/wireframe/wireframe-input.mjs +191 -0
  130. package/esm2022/staging/wireframe/wireframe.mjs +228 -0
  131. package/esm2022/utils/angular-three-soba-utils.mjs +5 -0
  132. package/esm2022/utils/constants.mjs +3 -0
  133. package/esm2022/utils/content/content.mjs +15 -0
  134. package/esm2022/utils/index.mjs +3 -0
  135. package/fesm2022/angular-three-soba-abstractions.mjs +504 -2079
  136. package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
  137. package/fesm2022/angular-three-soba-cameras.mjs +293 -260
  138. package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
  139. package/fesm2022/angular-three-soba-controls.mjs +108 -83
  140. package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
  141. package/fesm2022/angular-three-soba-gizmos.mjs +1045 -0
  142. package/fesm2022/angular-three-soba-gizmos.mjs.map +1 -0
  143. package/fesm2022/angular-three-soba-loaders.mjs +148 -132
  144. package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
  145. package/fesm2022/angular-three-soba-materials.mjs +656 -588
  146. package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
  147. package/fesm2022/angular-three-soba-misc.mjs +2202 -99
  148. package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
  149. package/fesm2022/angular-three-soba-modifiers.mjs +71 -0
  150. package/fesm2022/angular-three-soba-modifiers.mjs.map +1 -0
  151. package/fesm2022/angular-three-soba-performances.mjs +957 -0
  152. package/fesm2022/angular-three-soba-performances.mjs.map +1 -0
  153. package/fesm2022/angular-three-soba-shaders.mjs +508 -269
  154. package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
  155. package/fesm2022/angular-three-soba-staging.mjs +2910 -2573
  156. package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
  157. package/fesm2022/angular-three-soba-utils.mjs +25 -0
  158. package/fesm2022/angular-three-soba-utils.mjs.map +1 -0
  159. package/gizmos/README.md +3 -0
  160. package/gizmos/gizmo-helper/gizmo-helper.d.ts +73 -0
  161. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +22 -0
  162. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +29 -0
  163. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.d.ts +33 -0
  164. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.d.ts +10 -0
  165. package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +40 -0
  166. package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +30 -0
  167. package/gizmos/index.d.ts +3 -0
  168. package/loaders/gltf-loader/gltf-loader.d.ts +15 -4
  169. package/loaders/loader/loader.d.ts +19 -17
  170. package/loaders/progress/progress.d.ts +1 -1
  171. package/loaders/texture-loader/texture-loader.d.ts +8 -3
  172. package/materials/index.d.ts +1 -0
  173. package/materials/mesh-distort-material/mesh-distort-material.d.ts +25 -15
  174. package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +74 -56
  175. package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +33 -21
  176. package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +55 -39
  177. package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +19 -10
  178. package/materials/point-material/point-material.d.ts +24 -0
  179. package/metadata.json +1 -0
  180. package/misc/animations/animations.d.ts +6 -4
  181. package/misc/caustics/caustics.d.ts +87 -0
  182. package/misc/decal/decal.d.ts +49 -0
  183. package/misc/depth-buffer/depth-buffer.d.ts +2 -2
  184. package/misc/example/example.d.ts +85 -0
  185. package/misc/fbo/fbo.d.ts +2 -2
  186. package/misc/html/html-wrapper.d.ts +559 -0
  187. package/misc/html/html.d.ts +218 -0
  188. package/misc/index.d.ts +9 -0
  189. package/misc/sampler/sampler.d.ts +67 -0
  190. package/misc/shadow/shadow.d.ts +37 -0
  191. package/misc/stats-gl/stats-gl.d.ts +24 -0
  192. package/misc/trail/trail.d.ts +57 -0
  193. package/misc/trail-texture/inject-trail-texture.d.ts +9 -0
  194. package/misc/trail-texture/trail-texture.d.ts +50 -0
  195. package/modifiers/README.md +3 -0
  196. package/modifiers/curve-modifier/curve-modifier.d.ts +23 -0
  197. package/modifiers/index.d.ts +1 -0
  198. package/package.json +42 -24
  199. package/performances/README.md +3 -0
  200. package/performances/adaptive-dpr/adaptive-dpr.d.ts +14 -0
  201. package/{performance/adaptive → performances/adaptive-events}/adaptive-events.d.ts +3 -0
  202. package/performances/index.d.ts +7 -0
  203. package/performances/instances/instances.d.ts +83 -0
  204. package/{performance → performances}/instances/position-mesh.d.ts +1 -1
  205. package/performances/points/points-input.d.ts +32 -0
  206. package/performances/points/points.d.ts +96 -0
  207. package/performances/points/position-point.d.ts +11 -0
  208. package/performances/segments/segment-object.d.ts +7 -0
  209. package/performances/segments/segments.d.ts +128 -0
  210. package/shaders/grid-material/grid-material.d.ts +33 -0
  211. package/shaders/index.d.ts +4 -2
  212. package/shaders/mesh-distort-material/mesh-distort-material.d.ts +173 -6
  213. package/shaders/mesh-transmission-material/mesh-transmission-material.d.ts +1 -1
  214. package/shaders/shader-material/shader-material.d.ts +2 -2
  215. package/shaders/soft-shadow-material/soft-shadow-material.d.ts +10 -1
  216. package/shaders/sparkles-material/sparkles-material.d.ts +13 -0
  217. package/shaders/spot-light-material/spot-light-material.d.ts +11 -2
  218. package/shaders/star-field-material/star-field-material.d.ts +9 -0
  219. package/shaders/wireframe-material/wireframe-material.d.ts +58 -0
  220. package/staging/accumulative-shadows/accumulative-shadows.d.ts +93 -39
  221. package/staging/accumulative-shadows/randomized-lights.d.ts +41 -28
  222. package/staging/backdrop/backdrop.d.ts +30 -0
  223. package/staging/bb-anchor/bb-anchor.d.ts +27 -0
  224. package/staging/bounds/bounds.d.ts +105 -25
  225. package/staging/camera-shake/camera-shake.d.ts +30 -19
  226. package/staging/center/center.d.ts +43 -35
  227. package/staging/cloud/cloud.d.ts +27 -24
  228. package/staging/contact-shadows/contact-shadows.d.ts +43 -30
  229. package/staging/environment/assets.d.ts +9 -9
  230. package/staging/environment/environment-cube.d.ts +9 -5
  231. package/staging/environment/environment-ground.d.ts +7 -7
  232. package/staging/environment/environment-input.d.ts +38 -38
  233. package/staging/environment/environment-map.d.ts +10 -5
  234. package/staging/environment/environment-portal.d.ts +10 -5
  235. package/staging/environment/environment.d.ts +0 -4
  236. package/staging/environment/utils.d.ts +2 -2
  237. package/staging/float/float.d.ts +15 -11
  238. package/staging/index.d.ts +6 -2
  239. package/staging/matcap-texture/matcap-texture.d.ts +13 -0
  240. package/staging/normal-texture/normal-texture.d.ts +16 -0
  241. package/staging/sky/sky.d.ts +28 -21
  242. package/staging/sparkles/sparkles.d.ts +36 -22
  243. package/staging/spot-light/shadow-mesh-input.d.ts +29 -0
  244. package/staging/spot-light/shadow-mesh.d.ts +37 -0
  245. package/staging/spot-light/spot-light-input.d.ts +25 -25
  246. package/staging/spot-light/spot-light.d.ts +35 -15
  247. package/staging/spot-light/volumetric-mesh.d.ts +15 -9
  248. package/staging/stage/stage.d.ts +89 -65
  249. package/staging/stars/stars.d.ts +28 -17
  250. package/staging/wireframe/wireframe-input.d.ts +65 -0
  251. package/staging/wireframe/wireframe.d.ts +28 -0
  252. package/utils/README.md +3 -0
  253. package/utils/constants.d.ts +1 -0
  254. package/utils/content/content.d.ts +8 -0
  255. package/utils/index.d.ts +2 -0
  256. package/web-types.json +1 -0
  257. package/abstractions/catmull-rom-line/catmull-rom-line.d.ts +0 -25
  258. package/abstractions/cubic-bezier-line/cubic-bezier-line.d.ts +0 -25
  259. package/abstractions/gizmo-helper/gizmo-helper.d.ts +0 -34
  260. package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +0 -22
  261. package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +0 -30
  262. package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.d.ts +0 -32
  263. package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube.d.ts +0 -14
  264. package/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +0 -47
  265. package/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +0 -40
  266. package/abstractions/line/line-input.d.ts +0 -42
  267. package/abstractions/line/line.d.ts +0 -35
  268. package/abstractions/quadratic-bezier-line/quadratic-bezier-line.d.ts +0 -23
  269. package/esm2022/abstractions/catmull-rom-line/catmull-rom-line.mjs +0 -131
  270. package/esm2022/abstractions/cubic-bezier-line/cubic-bezier-line.mjs +0 -113
  271. package/esm2022/abstractions/gizmo-helper/gizmo-helper.mjs +0 -210
  272. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/constants.mjs +0 -31
  273. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +0 -95
  274. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +0 -155
  275. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.mjs +0 -62
  276. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +0 -80
  277. package/esm2022/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +0 -206
  278. package/esm2022/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +0 -273
  279. package/esm2022/abstractions/line/line-input.mjs +0 -113
  280. package/esm2022/abstractions/line/line.mjs +0 -165
  281. package/esm2022/abstractions/quadratic-bezier-line/quadratic-bezier-line.mjs +0 -128
  282. package/esm2022/performance/adaptive/adaptive-dpr.mjs +0 -46
  283. package/esm2022/performance/adaptive/adaptive-events.mjs +0 -31
  284. package/esm2022/performance/angular-three-soba-performance.mjs +0 -5
  285. package/esm2022/performance/detailed/detailed.mjs +0 -61
  286. package/esm2022/performance/index.mjs +0 -7
  287. package/esm2022/performance/instances/instance.mjs +0 -48
  288. package/esm2022/performance/instances/instances.mjs +0 -189
  289. package/esm2022/performance/instances/position-mesh.mjs +0 -52
  290. package/esm2022/performance/stats/stats.mjs +0 -79
  291. package/esm2022/shaders/caustics-material/caustics-material.mjs +0 -128
  292. package/esm2022/shaders/caustics-material/caustics-projection-material.mjs +0 -33
  293. package/esm2022/staging/caustics/caustisc.mjs +0 -384
  294. package/esm2022/staging/spot-light/spot-light-shadow-mesh-input.mjs +0 -57
  295. package/esm2022/staging/spot-light/spot-light-shadow-mesh.mjs +0 -256
  296. package/fesm2022/angular-three-soba-performance.mjs +0 -487
  297. package/fesm2022/angular-three-soba-performance.mjs.map +0 -1
  298. package/performance/README.md +0 -3
  299. package/performance/adaptive/adaptive-dpr.d.ts +0 -8
  300. package/performance/detailed/detailed.d.ts +0 -20
  301. package/performance/index.d.ts +0 -6
  302. package/performance/instances/instance.d.ts +0 -9
  303. package/performance/instances/instances.d.ts +0 -35
  304. package/performance/stats/stats.d.ts +0 -18
  305. package/plugin/generators.json +0 -19
  306. package/plugin/libs/plugin/README.md +0 -11
  307. package/plugin/package.json +0 -9
  308. package/plugin/src/generators/init/compat.d.ts +0 -2
  309. package/plugin/src/generators/init/compat.js +0 -6
  310. package/plugin/src/generators/init/compat.js.map +0 -1
  311. package/plugin/src/generators/init/init.d.ts +0 -7
  312. package/plugin/src/generators/init/init.js +0 -28
  313. package/plugin/src/generators/init/init.js.map +0 -1
  314. package/plugin/src/generators/init/schema.json +0 -6
  315. package/plugin/src/index.d.ts +0 -1
  316. package/plugin/src/index.js +0 -6
  317. package/plugin/src/index.js.map +0 -1
  318. package/staging/caustics/caustisc.d.ts +0 -70
  319. package/staging/spot-light/spot-light-shadow-mesh-input.d.ts +0 -29
  320. package/staging/spot-light/spot-light-shadow-mesh.d.ts +0 -38
  321. /package/{abstractions → gizmos}/gizmo-helper/gizmo-viewcube/constants.d.ts +0 -0
  322. /package/shaders/{caustics-material → caustics}/caustics-material.d.ts +0 -0
  323. /package/shaders/{caustics-material → caustics}/caustics-projection-material.d.ts +0 -0
@@ -1,9 +1,8 @@
1
1
  import { ElementRef } from '@angular/core';
2
- import { NgtSignalStore } from 'angular-three';
3
- import { Loader, Scene, Texture, TextureEncoding } from 'three';
4
- import { NgtsEnvironmentPresetsType } from './assets';
2
+ import type { Loader, Scene, Texture, TextureEncoding } from 'three';
3
+ import type { NgtsEnvironmentPresetsType } from './assets';
5
4
  import * as i0 from "@angular/core";
6
- export interface NgtsEnvironmentInputState {
5
+ export type NgtsEnvironmentInputState = {
7
6
  frames?: number;
8
7
  near?: number;
9
8
  far?: number;
@@ -22,47 +21,48 @@ export interface NgtsEnvironmentInputState {
22
21
  scale?: number;
23
22
  };
24
23
  encoding?: TextureEncoding;
25
- }
26
- export declare abstract class NgtsEnvironmentInput extends NgtSignalStore<NgtsEnvironmentInputState> {
27
- set frames(frames: NgtsEnvironmentInputState['frames']);
28
- set near(near: NgtsEnvironmentInputState['near']);
29
- set far(far: NgtsEnvironmentInputState['far']);
30
- set resolution(resolution: NgtsEnvironmentInputState['resolution']);
31
- set background(background: NgtsEnvironmentInputState['background']);
32
- set blur(blur: NgtsEnvironmentInputState['blur']);
33
- set map(map: NgtsEnvironmentInputState['map']);
34
- set files(files: NgtsEnvironmentInputState['files']);
35
- set path(path: NgtsEnvironmentInputState['path']);
36
- set preset(preset: NgtsEnvironmentInputState['preset']);
37
- set scene(scene: NgtsEnvironmentInputState['scene']);
38
- set extensions(extensions: NgtsEnvironmentInputState['extensions']);
39
- set ground(ground: NgtsEnvironmentInputState['ground']);
40
- set encoding(encoding: NgtsEnvironmentInputState['encoding']);
41
- readonly environmentFrames: import("@angular/core").Signal<number | undefined>;
42
- readonly environmentNear: import("@angular/core").Signal<number | undefined>;
43
- readonly environmentFar: import("@angular/core").Signal<number | undefined>;
44
- readonly environmentResolution: import("@angular/core").Signal<number | undefined>;
45
- readonly environmentBackground: import("@angular/core").Signal<boolean | "only" | undefined>;
46
- readonly environmentBlur: import("@angular/core").Signal<number | undefined>;
47
- readonly environmentMap: import("@angular/core").Signal<Texture | undefined>;
48
- readonly environmentFiles: import("@angular/core").Signal<string | string[] | undefined>;
49
- readonly environmentPath: import("@angular/core").Signal<string | undefined>;
50
- readonly environmentPreset: import("@angular/core").Signal<"sunset" | "dawn" | "night" | "warehouse" | "forest" | "apartment" | "studio" | "city" | "park" | "lobby" | undefined>;
51
- readonly environmentScene: import("@angular/core").Signal<Scene | ElementRef<Scene> | undefined>;
52
- readonly environmentExtensions: import("@angular/core").Signal<((loader: Loader) => void) | undefined>;
53
- readonly environmentGround: import("@angular/core").Signal<boolean | {
24
+ };
25
+ export declare abstract class NgtsEnvironmentInput {
26
+ inputs: import("angular-three").NgtSignalStore<NgtsEnvironmentInputState>;
27
+ set _frames(frames: NgtsEnvironmentInputState['frames']);
28
+ set _near(near: NgtsEnvironmentInputState['near']);
29
+ set _far(far: NgtsEnvironmentInputState['far']);
30
+ set _resolution(resolution: NgtsEnvironmentInputState['resolution']);
31
+ set _background(background: NgtsEnvironmentInputState['background']);
32
+ set _blur(blur: NgtsEnvironmentInputState['blur']);
33
+ set _map(map: NgtsEnvironmentInputState['map']);
34
+ set _files(files: NgtsEnvironmentInputState['files']);
35
+ set _path(path: NgtsEnvironmentInputState['path']);
36
+ set _preset(preset: NgtsEnvironmentInputState['preset']);
37
+ set _scene(scene: NgtsEnvironmentInputState['scene']);
38
+ set _extensions(extensions: NgtsEnvironmentInputState['extensions']);
39
+ set _ground(ground: NgtsEnvironmentInputState['ground']);
40
+ set _encoding(encoding: NgtsEnvironmentInputState['encoding']);
41
+ frames: import("@angular/core").Signal<number | undefined>;
42
+ near: import("@angular/core").Signal<number | undefined>;
43
+ far: import("@angular/core").Signal<number | undefined>;
44
+ resolution: import("@angular/core").Signal<number | undefined>;
45
+ background: import("@angular/core").Signal<boolean | "only" | undefined>;
46
+ blur: import("@angular/core").Signal<number | undefined>;
47
+ map: import("@angular/core").Signal<Texture | undefined>;
48
+ files: import("@angular/core").Signal<string | string[] | undefined>;
49
+ path: import("@angular/core").Signal<string | undefined>;
50
+ preset: import("@angular/core").Signal<"apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined>;
51
+ scene: import("@angular/core").Signal<Scene | ElementRef<Scene> | undefined>;
52
+ extensions: import("@angular/core").Signal<((loader: Loader<unknown, string>) => void) | undefined>;
53
+ ground: import("@angular/core").Signal<boolean | {
54
54
  radius?: number | undefined;
55
55
  height?: number | undefined;
56
56
  scale?: number | undefined;
57
57
  } | undefined>;
58
- readonly environmentEncoding: import("@angular/core").Signal<TextureEncoding | undefined>;
59
- readonly environmentParams: import("@angular/core").Signal<{
58
+ encoding: import("@angular/core").Signal<TextureEncoding | undefined>;
59
+ params: import("@angular/core").Signal<{
60
60
  files: string | string[] | undefined;
61
61
  path: string | undefined;
62
- preset: "sunset" | "dawn" | "night" | "warehouse" | "forest" | "apartment" | "studio" | "city" | "park" | "lobby" | undefined;
63
- extensions: ((loader: Loader) => void) | undefined;
62
+ preset: "apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined;
63
+ extensions: ((loader: Loader<unknown, string>) => void) | undefined;
64
64
  encoding: TextureEncoding | undefined;
65
65
  }>;
66
66
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentInput, never>;
67
- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentInput, never, never, { "frames": { "alias": "frames"; "required": false; }; "near": { "alias": "near"; "required": false; }; "far": { "alias": "far"; "required": false; }; "resolution": { "alias": "resolution"; "required": false; }; "background": { "alias": "background"; "required": false; }; "blur": { "alias": "blur"; "required": false; }; "map": { "alias": "map"; "required": false; }; "files": { "alias": "files"; "required": false; }; "path": { "alias": "path"; "required": false; }; "preset": { "alias": "preset"; "required": false; }; "scene": { "alias": "scene"; "required": false; }; "extensions": { "alias": "extensions"; "required": false; }; "ground": { "alias": "ground"; "required": false; }; "encoding": { "alias": "encoding"; "required": false; }; }, {}, never, never, false, never>;
67
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentInput, never, never, { "_frames": { "alias": "frames"; "required": false; }; "_near": { "alias": "near"; "required": false; }; "_far": { "alias": "far"; "required": false; }; "_resolution": { "alias": "resolution"; "required": false; }; "_background": { "alias": "background"; "required": false; }; "_blur": { "alias": "blur"; "required": false; }; "_map": { "alias": "map"; "required": false; }; "_files": { "alias": "files"; "required": false; }; "_path": { "alias": "path"; "required": false; }; "_preset": { "alias": "preset"; "required": false; }; "_scene": { "alias": "scene"; "required": false; }; "_extensions": { "alias": "extensions"; "required": false; }; "_ground": { "alias": "ground"; "required": false; }; "_encoding": { "alias": "encoding"; "required": false; }; }, {}, never, never, false, never>;
68
68
  }
@@ -1,11 +1,16 @@
1
1
  import { NgtsEnvironmentInput } from './environment-input';
2
2
  import * as i0 from "@angular/core";
3
3
  export declare class NgtsEnvironmentMap {
4
- #private;
5
- protected readonly environmentInput: NgtsEnvironmentInput;
6
- set map(map: THREE.Texture);
7
- set background(background: boolean);
4
+ environmentInput: NgtsEnvironmentInput;
5
+ private store;
6
+ private inputs;
7
+ set _map(map: THREE.Texture);
8
+ set _background(background: boolean);
8
9
  constructor();
10
+ private scene;
11
+ private background;
12
+ private map;
13
+ private setEnvProps;
9
14
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentMap, never>;
10
- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentMap, "ngts-environment-map", never, { "map": { "alias": "map"; "required": false; }; "background": { "alias": "background"; "required": false; }; }, {}, never, never, true, never>;
15
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentMap, "ngts-environment-map", never, { "_map": { "alias": "map"; "required": false; }; "_background": { "alias": "background"; "required": false; }; }, {}, never, never, true, never>;
11
16
  }
@@ -2,12 +2,17 @@ import * as THREE from 'three';
2
2
  import { NgtsEnvironmentInput } from './environment-input';
3
3
  import * as i0 from "@angular/core";
4
4
  export declare class NgtsEnvironmentPortal {
5
- #private;
6
- protected readonly environmentInput: NgtsEnvironmentInput;
7
- readonly virtualSceneRef: import("angular-three").NgtInjectedRef<THREE.Scene>;
8
- readonly cubeCameraRef: import("angular-three").NgtInjectedRef<THREE.CubeCamera>;
9
- readonly cameraArgs: import("@angular/core").Signal<(number | THREE.WebGLCubeRenderTarget)[]>;
5
+ environmentInput: NgtsEnvironmentInput;
6
+ private store;
7
+ private gl;
8
+ private scene;
9
+ virtualSceneRef: import("angular-three").NgtInjectedRef<THREE.Scene>;
10
+ cubeCameraRef: import("angular-three").NgtInjectedRef<THREE.CubeCamera>;
11
+ private fbo;
12
+ cameraArgs: import("@angular/core").Signal<(number | THREE.WebGLCubeRenderTarget)[]>;
10
13
  constructor();
14
+ private setEnvProps;
15
+ private beforeRender;
11
16
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentPortal, never>;
12
17
  static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironmentPortal, "ngts-environment-portal", never, {}, {}, never, ["*"], true, never>;
13
18
  }
@@ -1,10 +1,6 @@
1
1
  import { TemplateRef } from '@angular/core';
2
2
  import { NgtsEnvironmentInput } from './environment-input';
3
3
  import * as i0 from "@angular/core";
4
- export declare class NgtsEnvironmentContent {
5
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentContent, never>;
6
- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentContent, "ng-template[ngtsEnvironmentContent]", never, {}, {}, never, never, true, never>;
7
- }
8
4
  export declare class NgtsEnvironment extends NgtsEnvironmentInput {
9
5
  content?: TemplateRef<unknown>;
10
6
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironment, never>;
@@ -1,7 +1,7 @@
1
1
  import { ElementRef, Injector } from '@angular/core';
2
2
  import { CubeTexture } from 'three';
3
- import { type NgtsEnvironmentInput } from './environment-input';
3
+ import { type NgtsEnvironmentInputState } from './environment-input';
4
4
  export declare function setEnvProps(background: boolean | 'only', scene: THREE.Scene | ElementRef<THREE.Scene> | undefined, defaultScene: THREE.Scene, texture: THREE.Texture, blur?: number): () => void;
5
- type NgtsInjectEnvironmentParams = Partial<Pick<NgtsEnvironmentInput, 'files' | 'path' | 'preset' | 'extensions' | 'encoding'>>;
5
+ type NgtsInjectEnvironmentParams = Partial<Pick<NgtsEnvironmentInputState, 'files' | 'path' | 'preset' | 'extensions' | 'encoding'>>;
6
6
  export declare function injectNgtsEnvironment(paramsFactory: () => Partial<NgtsInjectEnvironmentParams>, injector?: Injector): import("angular-three").NgtInjectedRef<import("three").Texture | CubeTexture>;
7
7
  export {};
@@ -1,27 +1,31 @@
1
- import { NgtSignalStore, type NgtGroup } from 'angular-three';
1
+ import { type NgtGroup } from 'angular-three';
2
2
  import * as THREE from 'three';
3
3
  import * as i0 from "@angular/core";
4
4
  export type NgtsFloatState = {
5
5
  enabled: boolean;
6
6
  speed: number;
7
- floatIntensity: number;
8
7
  rotationIntensity: number;
8
+ floatIntensity: number;
9
9
  floatingRange: [number?, number?];
10
10
  };
11
11
  declare global {
12
12
  interface HTMLElementTagNameMap {
13
+ /**
14
+ * @extends ngt-group
15
+ */
13
16
  'ngts-float': NgtsFloatState & NgtGroup;
14
17
  }
15
18
  }
16
- export declare class NgtsFloat extends NgtSignalStore<NgtsFloatState> {
17
- #private;
18
- floatRef: import("angular-three").NgtInjectedRef<THREE.Group>;
19
- set enabled(enabled: boolean);
20
- set speed(speed: number);
21
- set rotationIntensity(rotationIntensity: number);
22
- set floatIntensity(floatIntensity: number);
23
- set floatingRange(floatingRange: [number?, number?]);
19
+ export declare class NgtsFloat {
20
+ private inputs;
21
+ floatRef: import("angular-three").NgtInjectedRef<THREE.Group<THREE.Object3DEventMap>>;
22
+ set _enabled(enabled: boolean);
23
+ set _speed(speed: number);
24
+ set _rotationIntensity(rotationIntensity: number);
25
+ set _floatIntensity(floatIntensity: number);
26
+ set _floatingRange(floatingRange: [number?, number?]);
24
27
  constructor();
28
+ private beforeRender;
25
29
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsFloat, never>;
26
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsFloat, "ngts-float", never, { "floatRef": { "alias": "floatRef"; "required": false; }; "enabled": { "alias": "enabled"; "required": false; }; "speed": { "alias": "speed"; "required": false; }; "rotationIntensity": { "alias": "rotationIntensity"; "required": false; }; "floatIntensity": { "alias": "floatIntensity"; "required": false; }; "floatingRange": { "alias": "floatingRange"; "required": false; }; }, {}, never, ["*"], true, never>;
30
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsFloat, "ngts-float", never, { "floatRef": { "alias": "floatRef"; "required": false; }; "_enabled": { "alias": "enabled"; "required": false; }; "_speed": { "alias": "speed"; "required": false; }; "_rotationIntensity": { "alias": "rotationIntensity"; "required": false; }; "_floatIntensity": { "alias": "floatIntensity"; "required": false; }; "_floatingRange": { "alias": "floatingRange"; "required": false; }; }, {}, never, ["*"], true, never>;
27
31
  }
@@ -1,17 +1,21 @@
1
1
  export * from './accumulative-shadows/accumulative-shadows';
2
2
  export * from './accumulative-shadows/randomized-lights';
3
+ export * from './backdrop/backdrop';
4
+ export * from './bb-anchor/bb-anchor';
3
5
  export * from './bounds/bounds';
4
6
  export * from './camera-shake/camera-shake';
5
- export * from './caustics/caustisc';
6
7
  export * from './center/center';
7
8
  export * from './cloud/cloud';
8
9
  export * from './contact-shadows/contact-shadows';
9
10
  export * from './environment/assets';
10
11
  export * from './environment/environment';
11
12
  export * from './float/float';
13
+ export * from './matcap-texture/matcap-texture';
14
+ export * from './normal-texture/normal-texture';
12
15
  export * from './sky/sky';
13
16
  export * from './sparkles/sparkles';
17
+ export { NgtsSpotLightShadow } from './spot-light/shadow-mesh';
14
18
  export * from './spot-light/spot-light';
15
- export { NgtsSpotLightShadow } from './spot-light/spot-light-shadow-mesh';
16
19
  export * from './stage/stage';
17
20
  export * from './stars/stars';
21
+ export * from './wireframe/wireframe';
@@ -0,0 +1,13 @@
1
+ import { type Injector, type Signal } from '@angular/core';
2
+ export type NgtsMatcapTextureState = {
3
+ id: string | number;
4
+ format: number;
5
+ onLoad?: (texture: THREE.Texture | THREE.Texture[]) => void;
6
+ };
7
+ export declare function injectNgtsMatcapTexture(matcapTextureState: () => Partial<NgtsMatcapTextureState>, { injector }?: {
8
+ injector?: Injector;
9
+ }): {
10
+ texture: Signal<import("three").Texture | null>;
11
+ numTot: () => number;
12
+ url: () => string;
13
+ };
@@ -0,0 +1,16 @@
1
+ import { type Injector, type Signal } from '@angular/core';
2
+ import * as THREE from 'three';
3
+ export type NgtsNormalTextureState = {
4
+ id: string | number;
5
+ repeat: number[];
6
+ anisotropy: number;
7
+ offset: number[];
8
+ onLoad?: (texture: THREE.Texture | THREE.Texture[]) => void;
9
+ };
10
+ export declare function injectNgtsNormalTexture(normalTextureState: () => Partial<NgtsNormalTextureState>, { injector }?: {
11
+ injector?: Injector;
12
+ }): {
13
+ texture: Signal<THREE.Texture | null>;
14
+ numTot: () => number;
15
+ url: () => string;
16
+ };
@@ -1,4 +1,4 @@
1
- import { NgtSignalStore } from 'angular-three';
1
+ import { type NgtMesh } from 'angular-three';
2
2
  import * as THREE from 'three';
3
3
  import { Sky } from 'three-stdlib';
4
4
  import * as i0 from "@angular/core";
@@ -14,28 +14,35 @@ export interface NgtsSkyState {
14
14
  }
15
15
  declare global {
16
16
  interface HTMLElementTagNameMap {
17
- 'ngts-sky': NgtsSkyState & Sky;
17
+ /**
18
+ * @extends three-stdlib|Sky
19
+ * @extends ngt-mesh
20
+ */
21
+ 'ngts-sky': NgtsSkyState & Sky & NgtMesh;
18
22
  }
19
23
  }
20
- export declare class NgtsSky extends NgtSignalStore<NgtsSkyState> {
21
- #private;
24
+ export declare class NgtsSky {
25
+ private inputs;
22
26
  skyRef: import("angular-three").NgtInjectedRef<Sky>;
23
- set distance(distance: number);
24
- set sunPosition(sunPosition: THREE.Vector3 | Parameters<THREE.Vector3['set']>);
25
- set inclination(inclination: number);
26
- set azimuth(azimuth: number);
27
- set mieCoefficient(mieCoefficient: number);
28
- set mieDirectionalG(mieDirectionalG: number);
29
- set rayleigh(rayleigh: number);
30
- set turbidity(turbidity: number);
31
- readonly sky: Sky;
32
- readonly skyMieCoefficient: import("@angular/core").Signal<number>;
33
- readonly skyMieDirectionalG: import("@angular/core").Signal<number>;
34
- readonly skyRayleigh: import("@angular/core").Signal<number>;
35
- readonly skyTurbidity: import("@angular/core").Signal<number>;
36
- readonly calculatedSunPosition: import("@angular/core").Signal<THREE.Vector3 | [x: number, y: number, z: number]>;
37
- readonly scale: import("@angular/core").Signal<THREE.Vector3>;
38
- constructor();
27
+ set _distance(distance: number);
28
+ set _sunPosition(sunPosition: THREE.Vector3 | Parameters<THREE.Vector3['set']>);
29
+ set _inclination(inclination: number);
30
+ set _azimuth(azimuth: number);
31
+ set _mieCoefficient(mieCoefficient: number);
32
+ set _mieDirectionalG(mieDirectionalG: number);
33
+ set _rayleigh(rayleigh: number);
34
+ set _turbidity(turbidity: number);
35
+ private inclination;
36
+ private azimuth;
37
+ private sunPos;
38
+ private distance;
39
+ sunPosition: import("@angular/core").Signal<THREE.Vector3 | [x: number, y: number, z: number]>;
40
+ scale: import("@angular/core").Signal<THREE.Vector3>;
41
+ mieCoefficient: import("@angular/core").Signal<number>;
42
+ mieDirectionalG: import("@angular/core").Signal<number>;
43
+ rayleigh: import("@angular/core").Signal<number>;
44
+ turbidity: import("@angular/core").Signal<number>;
45
+ sky: Sky;
39
46
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSky, never>;
40
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSky, "ngts-sky", never, { "skyRef": { "alias": "skyRef"; "required": false; }; "distance": { "alias": "distance"; "required": false; }; "sunPosition": { "alias": "sunPosition"; "required": false; }; "inclination": { "alias": "inclination"; "required": false; }; "azimuth": { "alias": "azimuth"; "required": false; }; "mieCoefficient": { "alias": "mieCoefficient"; "required": false; }; "mieDirectionalG": { "alias": "mieDirectionalG"; "required": false; }; "rayleigh": { "alias": "rayleigh"; "required": false; }; "turbidity": { "alias": "turbidity"; "required": false; }; }, {}, never, never, true, never>;
47
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSky, "ngts-sky", never, { "skyRef": { "alias": "skyRef"; "required": false; }; "_distance": { "alias": "distance"; "required": false; }; "_sunPosition": { "alias": "sunPosition"; "required": false; }; "_inclination": { "alias": "inclination"; "required": false; }; "_azimuth": { "alias": "azimuth"; "required": false; }; "_mieCoefficient": { "alias": "mieCoefficient"; "required": false; }; "_mieDirectionalG": { "alias": "mieDirectionalG"; "required": false; }; "_rayleigh": { "alias": "rayleigh"; "required": false; }; "_turbidity": { "alias": "turbidity"; "required": false; }; }, {}, never, ["*"], true, never>;
41
48
  }
@@ -1,8 +1,8 @@
1
- import { Signal } from '@angular/core';
2
- import { NgtSignalStore } from 'angular-three';
1
+ import { type Signal } from '@angular/core';
2
+ import { type NgtPoints } from 'angular-three';
3
3
  import * as THREE from 'three';
4
4
  import * as i0 from "@angular/core";
5
- export interface NgtsSparklesState {
5
+ export type NgtsSparklesState = {
6
6
  /** Number of particles (default: 100) */
7
7
  count: number;
8
8
  /** Speed of particles (default: 1) */
@@ -17,33 +17,47 @@ export interface NgtsSparklesState {
17
17
  scale: number | [number, number, number] | THREE.Vector3;
18
18
  /** Movement factor (default: 1) */
19
19
  noise: number | [number, number, number] | THREE.Vector3 | Float32Array;
20
+ };
21
+ declare global {
22
+ interface HTMLElementTagNameMap {
23
+ /**
24
+ * @extends ngt-points
25
+ */
26
+ 'ngts-sparkles': NgtsSparklesState & NgtPoints;
27
+ }
20
28
  }
21
- export declare class NgtsSparkles extends NgtSignalStore<NgtsSparklesState> {
22
- #private;
23
- pointsRef: import("angular-three").NgtInjectedRef<THREE.Points<THREE.BufferGeometry, THREE.Material | THREE.Material[]>>;
29
+ export declare class NgtsSparkles {
30
+ private inputs;
31
+ sparklesRef: import("angular-three").NgtInjectedRef<THREE.Points<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
24
32
  /** Number of particles (default: 100) */
25
- set count(count: number);
33
+ set _count(count: number);
26
34
  /** Speed of particles (default: 1) */
27
- set speed(speed: number | Float32Array);
35
+ set _speed(speed: number | Float32Array);
28
36
  /** Opacity of particles (default: 1) */
29
- set opacity(opacity: number | Float32Array);
37
+ set _opacity(opacity: number | Float32Array);
30
38
  /** Color of particles (default: 100) */
31
- set color(color: THREE.ColorRepresentation | Float32Array);
39
+ set _color(color: THREE.ColorRepresentation | Float32Array);
32
40
  /** Size of particles (default: randomized between 0 and 1) */
33
- set size(size: number | Float32Array);
41
+ set _size(size: number | Float32Array);
34
42
  /** The space the particles occupy (default: 1) */
35
- set scale(scale: number | [number, number, number] | THREE.Vector3);
43
+ set _scale(scale: number | [number, number, number] | THREE.Vector3);
36
44
  /** Movement factor (default: 1) */
37
- set noise(noise: number | [number, number, number] | THREE.Vector3 | Float32Array);
38
- readonly materialRef: import("angular-three").NgtInjectedRef<THREE.ShaderMaterial>;
39
- readonly dpr: Signal<number>;
40
- readonly positions: Signal<Float32Array>;
41
- readonly sizes: Signal<Float32Array>;
42
- readonly opacities: Signal<Float32Array>;
43
- readonly speeds: Signal<Float32Array>;
44
- readonly noises: Signal<Float32Array>;
45
- readonly colors: Signal<Float32Array>;
45
+ set _noise(noise: number | [number, number, number] | THREE.Vector3 | Float32Array);
46
+ private store;
47
+ dpr: Signal<number>;
48
+ private scale;
49
+ private count;
50
+ private color;
51
+ positions: Signal<Float32Array>;
52
+ sizes: Signal<Float32Array>;
53
+ opacities: Signal<Float32Array>;
54
+ speeds: Signal<Float32Array>;
55
+ noises: Signal<Float32Array>;
56
+ colors: Signal<Float32Array>;
57
+ key: Signal<string>;
46
58
  constructor();
59
+ private beforeRender;
60
+ private getComputed;
47
61
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSparkles, never>;
48
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSparkles, "ngts-sparkles", never, { "pointsRef": { "alias": "pointsRef"; "required": false; }; "count": { "alias": "count"; "required": false; }; "speed": { "alias": "speed"; "required": false; }; "opacity": { "alias": "opacity"; "required": false; }; "color": { "alias": "color"; "required": false; }; "size": { "alias": "size"; "required": false; }; "scale": { "alias": "scale"; "required": false; }; "noise": { "alias": "noise"; "required": false; }; }, {}, never, never, true, never>;
62
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSparkles, "ngts-sparkles", never, { "sparklesRef": { "alias": "sparklesRef"; "required": false; }; "_count": { "alias": "count"; "required": false; }; "_speed": { "alias": "speed"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_size": { "alias": "size"; "required": false; }; "_scale": { "alias": "scale"; "required": false; }; "_noise": { "alias": "noise"; "required": false; }; }, {}, never, never, true, never>;
49
63
  }
@@ -0,0 +1,29 @@
1
+ import * as i0 from "@angular/core";
2
+ export type NgtsSpotLightShadowMeshInputState = {
3
+ distance: number;
4
+ alphaTest: number;
5
+ scale: number;
6
+ map: THREE.Texture;
7
+ shader: string;
8
+ width: number;
9
+ height: number;
10
+ };
11
+ export declare abstract class NgtsSpotLightShadowMeshInput {
12
+ inputs: import("angular-three").NgtSignalStore<NgtsSpotLightShadowMeshInputState>;
13
+ set _distance(distance: number);
14
+ set _alphaTest(alphaTest: number);
15
+ set _scale(scale: number);
16
+ set _map(map: THREE.Texture);
17
+ set _shader(shader: string);
18
+ set _width(width: number);
19
+ set _height(height: number);
20
+ distance: import("@angular/core").Signal<number>;
21
+ alphaTest: import("@angular/core").Signal<number>;
22
+ scale: import("@angular/core").Signal<number>;
23
+ map: import("@angular/core").Signal<import("three").Texture>;
24
+ shader: import("@angular/core").Signal<string>;
25
+ width: import("@angular/core").Signal<number>;
26
+ height: import("@angular/core").Signal<number>;
27
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowMeshInput, never>;
28
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsSpotLightShadowMeshInput, never, never, { "_distance": { "alias": "distance"; "required": false; }; "_alphaTest": { "alias": "alphaTest"; "required": false; }; "_scale": { "alias": "scale"; "required": false; }; "_map": { "alias": "map"; "required": false; }; "_shader": { "alias": "shader"; "required": false; }; "_width": { "alias": "width"; "required": false; }; "_height": { "alias": "height"; "required": false; }; }, {}, never, never, false, never>;
29
+ }
@@ -0,0 +1,37 @@
1
+ import { type NgtInjectedRef } from 'angular-three';
2
+ import * as THREE from 'three';
3
+ import { NgtsSpotLightShadowMeshInput, type NgtsSpotLightShadowMeshInputState } from './shadow-mesh-input';
4
+ import * as i0 from "@angular/core";
5
+ export declare class NgtsSpotLightShadowMeshNoShader {
6
+ shadowMeshInput: NgtsSpotLightShadowMeshInput;
7
+ meshRef: NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>;
8
+ DoubleSide: 2;
9
+ private spotLightApi;
10
+ debug: import("@angular/core").Signal<boolean>;
11
+ constructor();
12
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowMeshNoShader, never>;
13
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadowMeshNoShader, "ngts-spot-light-shadow-mesh-no-shader", never, {}, {}, never, ["*"], true, never>;
14
+ }
15
+ export declare class NgtsSpotLightShadowMeshShader {
16
+ shadowMeshInput: NgtsSpotLightShadowMeshInput;
17
+ meshRef: NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>;
18
+ DoubleSide: 2;
19
+ RepeatWrapping: 1000;
20
+ private spotLightApi;
21
+ debug: import("@angular/core").Signal<boolean>;
22
+ renderTarget: import("@angular/core").Signal<THREE.WebGLRenderTarget<THREE.Texture>>;
23
+ private uniforms;
24
+ private fsQuad;
25
+ constructor();
26
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowMeshShader, never>;
27
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadowMeshShader, "ngts-spot-light-shadow-mesh-shader", never, {}, {}, never, ["*"], true, never>;
28
+ }
29
+ declare global {
30
+ interface HTMLElementTagNameMap {
31
+ 'ngts-spot-light-shadow': NgtsSpotLightShadowMeshInputState;
32
+ }
33
+ }
34
+ export declare class NgtsSpotLightShadow extends NgtsSpotLightShadowMeshInput {
35
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadow, never>;
36
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadow, "ngts-spot-light-shadow", never, {}, {}, never, never, true, never>;
37
+ }
@@ -1,6 +1,5 @@
1
- import { NgtSignalStore } from 'angular-three';
2
1
  import * as i0 from "@angular/core";
3
- export interface NgtsSpotLightInputState {
2
+ export type NgtsSpotLightInputState = {
4
3
  depthBuffer?: THREE.DepthTexture;
5
4
  angle: number;
6
5
  distance: number;
@@ -11,28 +10,29 @@ export interface NgtsSpotLightInputState {
11
10
  opacity: number;
12
11
  color: string | number;
13
12
  debug: boolean;
14
- }
15
- export declare abstract class NgtsSpotLightInput extends NgtSignalStore<NgtsSpotLightInputState> {
16
- set depthBuffer(depthBuffer: THREE.DepthTexture);
17
- set angle(angle: number);
18
- set distance(distance: number);
19
- set attenuation(attenuation: number);
20
- set anglePower(anglePower: number);
21
- set radiusTop(radiusTop: number);
22
- set radiusBottom(radiusBottom: number);
23
- set opacity(opacity: number);
24
- set color(color: string | number);
25
- set debug(debug: boolean);
26
- readonly lightDebug: import("@angular/core").Signal<boolean>;
27
- readonly lightColor: import("@angular/core").Signal<string | number>;
28
- readonly lightOpacity: import("@angular/core").Signal<number>;
29
- readonly lightRadiusBottom: import("@angular/core").Signal<number>;
30
- readonly lightRadiusTop: import("@angular/core").Signal<number>;
31
- readonly lightAnglePower: import("@angular/core").Signal<number>;
32
- readonly lightAttenuation: import("@angular/core").Signal<number>;
33
- readonly lightDistance: import("@angular/core").Signal<number>;
34
- readonly lightAngle: import("@angular/core").Signal<number>;
35
- readonly lightDepthBuffer: import("@angular/core").Signal<import("three").DepthTexture | undefined>;
13
+ };
14
+ export declare abstract class NgtsSpotLightInput {
15
+ inputs: import("angular-three").NgtSignalStore<NgtsSpotLightInputState>;
16
+ set _depthBuffer(depthBuffer: THREE.DepthTexture);
17
+ set _angle(angle: number);
18
+ set _distance(distance: number);
19
+ set _attenuation(attenuation: number);
20
+ set _anglePower(anglePower: number);
21
+ set _radiusTop(radiusTop: number);
22
+ set _radiusBottom(radiusBottom: number);
23
+ set _opacity(opacity: number);
24
+ set _color(color: string | number);
25
+ set _debug(debug: boolean);
26
+ debug: import("@angular/core").Signal<boolean>;
27
+ color: import("@angular/core").Signal<string | number>;
28
+ opacity: import("@angular/core").Signal<number>;
29
+ radiusBottom: import("@angular/core").Signal<number>;
30
+ radiusTop: import("@angular/core").Signal<number>;
31
+ anglePower: import("@angular/core").Signal<number>;
32
+ attenuation: import("@angular/core").Signal<number>;
33
+ distance: import("@angular/core").Signal<number>;
34
+ angle: import("@angular/core").Signal<number>;
35
+ depthBuffer: import("@angular/core").Signal<import("three").DepthTexture | undefined>;
36
36
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightInput, never>;
37
- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsSpotLightInput, never, never, { "depthBuffer": { "alias": "depthBuffer"; "required": false; }; "angle": { "alias": "angle"; "required": false; }; "distance": { "alias": "distance"; "required": false; }; "attenuation": { "alias": "attenuation"; "required": false; }; "anglePower": { "alias": "anglePower"; "required": false; }; "radiusTop": { "alias": "radiusTop"; "required": false; }; "radiusBottom": { "alias": "radiusBottom"; "required": false; }; "opacity": { "alias": "opacity"; "required": false; }; "color": { "alias": "color"; "required": false; }; "debug": { "alias": "debug"; "required": false; }; }, {}, never, never, false, never>;
37
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsSpotLightInput, never, never, { "_depthBuffer": { "alias": "depthBuffer"; "required": false; }; "_angle": { "alias": "angle"; "required": false; }; "_distance": { "alias": "distance"; "required": false; }; "_attenuation": { "alias": "attenuation"; "required": false; }; "_anglePower": { "alias": "anglePower"; "required": false; }; "_radiusTop": { "alias": "radiusTop"; "required": false; }; "_radiusBottom": { "alias": "radiusBottom"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_debug": { "alias": "debug"; "required": false; }; }, {}, never, never, false, never>;
38
38
  }
@@ -1,23 +1,43 @@
1
- import { InjectionToken } from '@angular/core';
2
- import { NgtInjectedRef } from 'angular-three';
1
+ import { type NgtSpotLight } from 'angular-three';
3
2
  import { SpotLight } from 'three';
4
- import { NgtsSpotLightInput } from './spot-light-input';
3
+ import { NgtsSpotLightInput, type NgtsSpotLightInputState } from './spot-light-input';
5
4
  import * as i0 from "@angular/core";
6
- declare module './spot-light-input' {
7
- interface NgtsSpotLightInputState {
8
- volumetric: boolean;
5
+ declare global {
6
+ interface HTMLElementTagNameMap {
7
+ /**
8
+ * @extends ngt-spot-light
9
+ */
10
+ 'ngts-spot-light': NgtsSpotLightInputState & NgtSpotLight;
9
11
  }
10
12
  }
11
- export type NgtsSpotLightApi = {
12
- spotLight: NgtInjectedRef<THREE.SpotLight>;
13
- debug: () => boolean;
14
- };
15
- export declare const NGTS_SPOT_LIGHT_API: InjectionToken<NgtsSpotLightApi>;
13
+ export declare const injectNgtsSpotLightApi: {
14
+ (): {
15
+ spotLight: import("angular-three").NgtInjectedRef<SpotLight>;
16
+ debug: import("@angular/core").Signal<boolean>;
17
+ };
18
+ (injectOptions: import("@angular/core").InjectOptions & {
19
+ optional?: false | undefined;
20
+ } & {
21
+ injector?: import("@angular/core").Injector | undefined;
22
+ }): {
23
+ spotLight: import("angular-three").NgtInjectedRef<SpotLight>;
24
+ debug: import("@angular/core").Signal<boolean>;
25
+ };
26
+ (injectOptions: import("@angular/core").InjectOptions & {
27
+ injector?: import("@angular/core").Injector | undefined;
28
+ }): {
29
+ spotLight: import("angular-three").NgtInjectedRef<SpotLight>;
30
+ debug: import("@angular/core").Signal<boolean>;
31
+ } | null;
32
+ }, provideNgtsSpotLightApi: (value?: {
33
+ spotLight: import("angular-three").NgtInjectedRef<SpotLight>;
34
+ debug: import("@angular/core").Signal<boolean>;
35
+ } | undefined) => import("@angular/core").Provider;
16
36
  export declare class NgtsSpotLight extends NgtsSpotLightInput {
17
- spotLightRef: NgtInjectedRef<SpotLight>;
18
- set volumetric(volumetric: boolean);
19
- readonly showVolumetric: import("@angular/core").Signal<boolean>;
37
+ spotLightRef: import("angular-three").NgtInjectedRef<SpotLight>;
38
+ volumetric: import("@angular/core").WritableSignal<boolean>;
39
+ set _volumetric(volumetric: boolean);
20
40
  constructor();
21
41
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLight, never>;
22
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLight, "ngts-spot-light", never, { "spotLightRef": { "alias": "spotLightRef"; "required": false; }; "volumetric": { "alias": "volumetric"; "required": false; }; }, {}, never, ["*"], true, never>;
42
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLight, "ngts-spot-light", never, { "spotLightRef": { "alias": "spotLightRef"; "required": false; }; "_volumetric": { "alias": "volumetric"; "required": false; }; }, {}, never, ["*"], true, never>;
23
43
  }