angular-three-soba 2.0.0-beta.2 → 2.0.0-beta.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (321) hide show
  1. package/abstractions/billboard/billboard.d.ts +11 -7
  2. package/abstractions/detailed/detailed.d.ts +26 -0
  3. package/abstractions/edges/edges.d.ts +24 -12
  4. package/abstractions/grid/grid.d.ts +50 -0
  5. package/abstractions/index.d.ts +2 -7
  6. package/abstractions/text/text.d.ts +10 -5
  7. package/abstractions/text-3d/text-3d.d.ts +51 -41
  8. package/cameras/camera/camera-content.d.ts +1 -1
  9. package/cameras/camera/camera.d.ts +16 -13
  10. package/cameras/cube-camera/cube-camera.d.ts +50 -23
  11. package/cameras/index.d.ts +0 -1
  12. package/cameras/orthographic-camera/orthographic-camera.d.ts +29 -18
  13. package/cameras/perspective-camera/perspective-camera.d.ts +10 -1
  14. package/controls/orbit-controls/orbit-controls.d.ts +31 -12
  15. package/esm2022/abstractions/billboard/billboard.mjs +36 -33
  16. package/esm2022/abstractions/detailed/detailed.mjs +64 -0
  17. package/esm2022/abstractions/edges/edges.mjs +58 -63
  18. package/esm2022/abstractions/grid/grid.mjs +180 -0
  19. package/esm2022/abstractions/index.mjs +3 -8
  20. package/esm2022/abstractions/text/text.mjs +123 -124
  21. package/esm2022/abstractions/text-3d/text-3d.mjs +120 -115
  22. package/esm2022/cameras/camera/camera-content.mjs +6 -6
  23. package/esm2022/cameras/camera/camera.mjs +48 -42
  24. package/esm2022/cameras/cube-camera/cube-camera.mjs +129 -99
  25. package/esm2022/cameras/index.mjs +1 -2
  26. package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +78 -75
  27. package/esm2022/cameras/perspective-camera/perspective-camera.mjs +25 -26
  28. package/esm2022/controls/orbit-controls/orbit-controls.mjs +105 -85
  29. package/esm2022/gizmos/angular-three-soba-gizmos.mjs +5 -0
  30. package/esm2022/gizmos/gizmo-helper/gizmo-helper.mjs +197 -0
  31. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/constants.mjs +31 -0
  32. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +93 -0
  33. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +150 -0
  34. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.mjs +66 -0
  35. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +71 -0
  36. package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +195 -0
  37. package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +272 -0
  38. package/esm2022/gizmos/index.mjs +4 -0
  39. package/esm2022/loaders/gltf-loader/gltf-loader.mjs +3 -6
  40. package/esm2022/loaders/loader/loader.mjs +92 -87
  41. package/esm2022/loaders/progress/progress.mjs +29 -29
  42. package/esm2022/loaders/texture-loader/texture-loader.mjs +4 -4
  43. package/esm2022/materials/index.mjs +2 -1
  44. package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +60 -51
  45. package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +239 -255
  46. package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +102 -99
  47. package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +167 -146
  48. package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +44 -42
  49. package/esm2022/materials/point-material/point-material.mjs +50 -0
  50. package/esm2022/misc/animations/animations.mjs +36 -32
  51. package/esm2022/misc/bake-shadows/bake-shadows.mjs +13 -13
  52. package/esm2022/misc/caustics/caustics.mjs +387 -0
  53. package/esm2022/misc/decal/decal.mjs +187 -0
  54. package/esm2022/misc/depth-buffer/depth-buffer.mjs +33 -35
  55. package/esm2022/misc/example/example.mjs +160 -0
  56. package/esm2022/misc/fbo/fbo.mjs +35 -35
  57. package/esm2022/misc/html/html-wrapper.mjs +478 -0
  58. package/esm2022/misc/html/html.mjs +304 -0
  59. package/esm2022/misc/index.mjs +10 -1
  60. package/esm2022/misc/sampler/sampler.mjs +142 -0
  61. package/esm2022/misc/shadow/shadow.mjs +111 -0
  62. package/esm2022/misc/stats-gl/stats-gl.mjs +61 -0
  63. package/esm2022/misc/trail/trail.mjs +209 -0
  64. package/esm2022/misc/trail-texture/inject-trail-texture.mjs +17 -0
  65. package/esm2022/misc/trail-texture/trail-texture.mjs +106 -0
  66. package/esm2022/modifiers/angular-three-soba-modifiers.mjs +5 -0
  67. package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +64 -0
  68. package/esm2022/modifiers/index.mjs +2 -0
  69. package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +44 -0
  70. package/esm2022/performances/adaptive-events/adaptive-events.mjs +27 -0
  71. package/esm2022/performances/angular-three-soba-performances.mjs +5 -0
  72. package/esm2022/performances/index.mjs +8 -0
  73. package/esm2022/performances/instances/instances.mjs +220 -0
  74. package/esm2022/performances/instances/position-mesh.mjs +52 -0
  75. package/esm2022/performances/points/points-input.mjs +64 -0
  76. package/esm2022/performances/points/points.mjs +326 -0
  77. package/esm2022/performances/points/position-point.mjs +54 -0
  78. package/esm2022/performances/segments/segment-object.mjs +9 -0
  79. package/esm2022/performances/segments/segments.mjs +182 -0
  80. package/esm2022/shaders/blur-pass/blur-pass.mjs +2 -2
  81. package/esm2022/shaders/caustics/caustics-material.mjs +130 -0
  82. package/esm2022/shaders/caustics/caustics-projection-material.mjs +31 -0
  83. package/esm2022/shaders/convolution-material/convolution-material.mjs +1 -1
  84. package/esm2022/shaders/discard-material/discard-material.mjs +1 -1
  85. package/esm2022/shaders/grid-material/grid-material.mjs +77 -0
  86. package/esm2022/shaders/index.mjs +6 -3
  87. package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +42 -41
  88. package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +2 -2
  89. package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +2 -2
  90. package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +4 -4
  91. package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +1 -1
  92. package/esm2022/shaders/shader-material/shader-material.mjs +1 -1
  93. package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +17 -25
  94. package/esm2022/shaders/sparkles-material/sparkles-material.mjs +32 -46
  95. package/esm2022/shaders/spot-light-material/spot-light-material.mjs +7 -7
  96. package/esm2022/shaders/star-field-material/star-field-material.mjs +3 -2
  97. package/esm2022/shaders/wireframe-material/wireframe-material.mjs +247 -0
  98. package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +160 -176
  99. package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +1 -1
  100. package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +126 -128
  101. package/esm2022/staging/backdrop/backdrop.mjs +77 -0
  102. package/esm2022/staging/bb-anchor/bb-anchor.mjs +69 -0
  103. package/esm2022/staging/bounds/bounds.mjs +144 -143
  104. package/esm2022/staging/camera-shake/camera-shake.mjs +86 -80
  105. package/esm2022/staging/center/center.mjs +129 -112
  106. package/esm2022/staging/cloud/cloud.mjs +118 -124
  107. package/esm2022/staging/contact-shadows/contact-shadows.mjs +131 -134
  108. package/esm2022/staging/environment/assets.mjs +12 -12
  109. package/esm2022/staging/environment/environment-cube.mjs +28 -30
  110. package/esm2022/staging/environment/environment-ground.mjs +17 -19
  111. package/esm2022/staging/environment/environment-input.mjs +98 -85
  112. package/esm2022/staging/environment/environment-map.mjs +33 -33
  113. package/esm2022/staging/environment/environment-portal.mjs +75 -97
  114. package/esm2022/staging/environment/environment.mjs +34 -51
  115. package/esm2022/staging/environment/utils.mjs +37 -15
  116. package/esm2022/staging/float/float.mjs +70 -58
  117. package/esm2022/staging/index.mjs +7 -3
  118. package/esm2022/staging/matcap-texture/matcap-texture.mjs +64 -0
  119. package/esm2022/staging/normal-texture/normal-texture.mjs +53 -0
  120. package/esm2022/staging/sky/sky.mjs +85 -80
  121. package/esm2022/staging/sparkles/sparkles.mjs +108 -105
  122. package/esm2022/staging/spot-light/shadow-mesh-input.mjs +63 -0
  123. package/esm2022/staging/spot-light/shadow-mesh.mjs +266 -0
  124. package/esm2022/staging/spot-light/spot-light-input.mjs +67 -58
  125. package/esm2022/staging/spot-light/spot-light.mjs +51 -64
  126. package/esm2022/staging/spot-light/volumetric-mesh.mjs +67 -70
  127. package/esm2022/staging/stage/stage.mjs +305 -290
  128. package/esm2022/staging/stars/stars.mjs +101 -102
  129. package/esm2022/staging/wireframe/wireframe-input.mjs +191 -0
  130. package/esm2022/staging/wireframe/wireframe.mjs +228 -0
  131. package/esm2022/utils/angular-three-soba-utils.mjs +5 -0
  132. package/esm2022/utils/content/content.mjs +15 -0
  133. package/esm2022/utils/index.mjs +2 -0
  134. package/fesm2022/angular-three-soba-abstractions.mjs +514 -1947
  135. package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
  136. package/fesm2022/angular-three-soba-cameras.mjs +302 -259
  137. package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
  138. package/fesm2022/angular-three-soba-controls.mjs +104 -83
  139. package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
  140. package/fesm2022/angular-three-soba-gizmos.mjs +1043 -0
  141. package/fesm2022/angular-three-soba-gizmos.mjs.map +1 -0
  142. package/fesm2022/angular-three-soba-loaders.mjs +121 -117
  143. package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
  144. package/fesm2022/angular-three-soba-materials.mjs +662 -592
  145. package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
  146. package/fesm2022/angular-three-soba-misc.mjs +2214 -105
  147. package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
  148. package/fesm2022/angular-three-soba-modifiers.mjs +71 -0
  149. package/fesm2022/angular-three-soba-modifiers.mjs.map +1 -0
  150. package/fesm2022/angular-three-soba-performances.mjs +956 -0
  151. package/fesm2022/angular-three-soba-performances.mjs.map +1 -0
  152. package/fesm2022/angular-three-soba-shaders.mjs +549 -252
  153. package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
  154. package/fesm2022/angular-three-soba-staging.mjs +2899 -2563
  155. package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
  156. package/fesm2022/angular-three-soba-utils.mjs +22 -0
  157. package/fesm2022/angular-three-soba-utils.mjs.map +1 -0
  158. package/gizmos/README.md +3 -0
  159. package/gizmos/gizmo-helper/gizmo-helper.d.ts +69 -0
  160. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +22 -0
  161. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +29 -0
  162. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.d.ts +33 -0
  163. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.d.ts +10 -0
  164. package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +40 -0
  165. package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +30 -0
  166. package/gizmos/index.d.ts +3 -0
  167. package/loaders/gltf-loader/gltf-loader.d.ts +4 -3
  168. package/loaders/loader/loader.d.ts +19 -17
  169. package/loaders/progress/progress.d.ts +1 -1
  170. package/loaders/texture-loader/texture-loader.d.ts +2 -2
  171. package/materials/index.d.ts +1 -0
  172. package/materials/mesh-distort-material/mesh-distort-material.d.ts +25 -15
  173. package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +74 -56
  174. package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +33 -21
  175. package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +55 -39
  176. package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +19 -10
  177. package/materials/point-material/point-material.d.ts +24 -0
  178. package/metadata.json +1 -0
  179. package/misc/animations/animations.d.ts +6 -4
  180. package/misc/caustics/caustics.d.ts +87 -0
  181. package/misc/decal/decal.d.ts +49 -0
  182. package/misc/depth-buffer/depth-buffer.d.ts +2 -2
  183. package/misc/example/example.d.ts +81 -0
  184. package/misc/fbo/fbo.d.ts +2 -2
  185. package/misc/html/html-wrapper.d.ts +559 -0
  186. package/misc/html/html.d.ts +214 -0
  187. package/misc/index.d.ts +9 -0
  188. package/misc/sampler/sampler.d.ts +67 -0
  189. package/misc/shadow/shadow.d.ts +37 -0
  190. package/misc/stats-gl/stats-gl.d.ts +24 -0
  191. package/misc/trail/trail.d.ts +57 -0
  192. package/misc/trail-texture/inject-trail-texture.d.ts +9 -0
  193. package/misc/trail-texture/trail-texture.d.ts +50 -0
  194. package/modifiers/README.md +3 -0
  195. package/modifiers/curve-modifier/curve-modifier.d.ts +23 -0
  196. package/modifiers/index.d.ts +1 -0
  197. package/package.json +31 -16
  198. package/performances/README.md +3 -0
  199. package/performances/adaptive-dpr/adaptive-dpr.d.ts +14 -0
  200. package/{performance/adaptive → performances/adaptive-events}/adaptive-events.d.ts +3 -0
  201. package/performances/index.d.ts +7 -0
  202. package/performances/instances/instances.d.ts +79 -0
  203. package/{performance → performances}/instances/position-mesh.d.ts +1 -1
  204. package/performances/points/points-input.d.ts +32 -0
  205. package/performances/points/points.d.ts +92 -0
  206. package/performances/points/position-point.d.ts +11 -0
  207. package/performances/segments/segment-object.d.ts +7 -0
  208. package/performances/segments/segments.d.ts +124 -0
  209. package/shaders/grid-material/grid-material.d.ts +37 -0
  210. package/shaders/index.d.ts +5 -2
  211. package/shaders/mesh-distort-material/mesh-distort-material.d.ts +147 -2
  212. package/shaders/mesh-transmission-material/mesh-transmission-material.d.ts +1 -1
  213. package/shaders/shader-material/shader-material.d.ts +2 -2
  214. package/shaders/soft-shadow-material/soft-shadow-material.d.ts +10 -1
  215. package/shaders/sparkles-material/sparkles-material.d.ts +15 -1
  216. package/shaders/spot-light-material/spot-light-material.d.ts +11 -2
  217. package/shaders/star-field-material/star-field-material.d.ts +11 -1
  218. package/shaders/wireframe-material/wireframe-material.d.ts +58 -0
  219. package/staging/accumulative-shadows/accumulative-shadows.d.ts +89 -39
  220. package/staging/accumulative-shadows/randomized-lights.d.ts +40 -27
  221. package/staging/backdrop/backdrop.d.ts +30 -0
  222. package/staging/bb-anchor/bb-anchor.d.ts +27 -0
  223. package/staging/bounds/bounds.d.ts +100 -24
  224. package/staging/camera-shake/camera-shake.d.ts +30 -19
  225. package/staging/center/center.d.ts +43 -35
  226. package/staging/cloud/cloud.d.ts +26 -23
  227. package/staging/contact-shadows/contact-shadows.d.ts +41 -28
  228. package/staging/environment/assets.d.ts +9 -9
  229. package/staging/environment/environment-cube.d.ts +9 -5
  230. package/staging/environment/environment-ground.d.ts +7 -7
  231. package/staging/environment/environment-input.d.ts +37 -37
  232. package/staging/environment/environment-map.d.ts +10 -5
  233. package/staging/environment/environment-portal.d.ts +10 -5
  234. package/staging/environment/environment.d.ts +0 -4
  235. package/staging/environment/utils.d.ts +2 -2
  236. package/staging/float/float.d.ts +14 -10
  237. package/staging/index.d.ts +6 -2
  238. package/staging/matcap-texture/matcap-texture.d.ts +13 -0
  239. package/staging/normal-texture/normal-texture.d.ts +16 -0
  240. package/staging/sky/sky.d.ts +28 -21
  241. package/staging/sparkles/sparkles.d.ts +36 -22
  242. package/staging/spot-light/shadow-mesh-input.d.ts +29 -0
  243. package/staging/spot-light/shadow-mesh.d.ts +37 -0
  244. package/staging/spot-light/spot-light-input.d.ts +25 -25
  245. package/staging/spot-light/spot-light.d.ts +31 -15
  246. package/staging/spot-light/volumetric-mesh.d.ts +15 -9
  247. package/staging/stage/stage.d.ts +89 -65
  248. package/staging/stars/stars.d.ts +28 -17
  249. package/staging/wireframe/wireframe-input.d.ts +65 -0
  250. package/staging/wireframe/wireframe.d.ts +28 -0
  251. package/utils/README.md +3 -0
  252. package/utils/content/content.d.ts +8 -0
  253. package/utils/index.d.ts +1 -0
  254. package/web-types.json +1 -0
  255. package/abstractions/catmull-rom-line/catmull-rom-line.d.ts +0 -25
  256. package/abstractions/cubic-bezier-line/cubic-bezier-line.d.ts +0 -25
  257. package/abstractions/gizmo-helper/gizmo-helper.d.ts +0 -34
  258. package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +0 -22
  259. package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +0 -30
  260. package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.d.ts +0 -32
  261. package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube.d.ts +0 -14
  262. package/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +0 -47
  263. package/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +0 -40
  264. package/abstractions/line/line-input.d.ts +0 -42
  265. package/abstractions/line/line.d.ts +0 -35
  266. package/abstractions/quadratic-bezier-line/quadratic-bezier-line.d.ts +0 -23
  267. package/esm2022/abstractions/catmull-rom-line/catmull-rom-line.mjs +0 -131
  268. package/esm2022/abstractions/cubic-bezier-line/cubic-bezier-line.mjs +0 -113
  269. package/esm2022/abstractions/gizmo-helper/gizmo-helper.mjs +0 -210
  270. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/constants.mjs +0 -31
  271. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +0 -95
  272. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +0 -155
  273. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.mjs +0 -62
  274. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +0 -80
  275. package/esm2022/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +0 -206
  276. package/esm2022/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +0 -273
  277. package/esm2022/abstractions/line/line-input.mjs +0 -113
  278. package/esm2022/abstractions/line/line.mjs +0 -165
  279. package/esm2022/abstractions/quadratic-bezier-line/quadratic-bezier-line.mjs +0 -128
  280. package/esm2022/performance/adaptive/adaptive-dpr.mjs +0 -46
  281. package/esm2022/performance/adaptive/adaptive-events.mjs +0 -31
  282. package/esm2022/performance/angular-three-soba-performance.mjs +0 -5
  283. package/esm2022/performance/detailed/detailed.mjs +0 -61
  284. package/esm2022/performance/index.mjs +0 -7
  285. package/esm2022/performance/instances/instance.mjs +0 -48
  286. package/esm2022/performance/instances/instances.mjs +0 -189
  287. package/esm2022/performance/instances/position-mesh.mjs +0 -52
  288. package/esm2022/performance/stats/stats.mjs +0 -79
  289. package/esm2022/shaders/caustics-material/caustics-material.mjs +0 -128
  290. package/esm2022/shaders/caustics-material/caustics-projection-material.mjs +0 -33
  291. package/esm2022/staging/caustics/caustisc.mjs +0 -384
  292. package/esm2022/staging/spot-light/spot-light-shadow-mesh-input.mjs +0 -57
  293. package/esm2022/staging/spot-light/spot-light-shadow-mesh.mjs +0 -256
  294. package/fesm2022/angular-three-soba-performance.mjs +0 -487
  295. package/fesm2022/angular-three-soba-performance.mjs.map +0 -1
  296. package/performance/README.md +0 -3
  297. package/performance/adaptive/adaptive-dpr.d.ts +0 -8
  298. package/performance/detailed/detailed.d.ts +0 -20
  299. package/performance/index.d.ts +0 -6
  300. package/performance/instances/instance.d.ts +0 -9
  301. package/performance/instances/instances.d.ts +0 -35
  302. package/performance/stats/stats.d.ts +0 -18
  303. package/plugin/generators.json +0 -19
  304. package/plugin/libs/plugin/README.md +0 -11
  305. package/plugin/package.json +0 -9
  306. package/plugin/src/generators/init/compat.d.ts +0 -2
  307. package/plugin/src/generators/init/compat.js +0 -6
  308. package/plugin/src/generators/init/compat.js.map +0 -1
  309. package/plugin/src/generators/init/init.d.ts +0 -4
  310. package/plugin/src/generators/init/init.js +0 -22
  311. package/plugin/src/generators/init/init.js.map +0 -1
  312. package/plugin/src/generators/init/schema.json +0 -6
  313. package/plugin/src/index.d.ts +0 -1
  314. package/plugin/src/index.js +0 -6
  315. package/plugin/src/index.js.map +0 -1
  316. package/staging/caustics/caustisc.d.ts +0 -70
  317. package/staging/spot-light/spot-light-shadow-mesh-input.d.ts +0 -29
  318. package/staging/spot-light/spot-light-shadow-mesh.d.ts +0 -38
  319. /package/{abstractions → gizmos}/gizmo-helper/gizmo-viewcube/constants.d.ts +0 -0
  320. /package/shaders/{caustics-material → caustics}/caustics-material.d.ts +0 -0
  321. /package/shaders/{caustics-material → caustics}/caustics-projection-material.d.ts +0 -0
@@ -1,4 +1,4 @@
1
- import { NgtSignalStore } from 'angular-three';
1
+ import { type NgtMesh } from 'angular-three';
2
2
  import * as THREE from 'three';
3
3
  import { Sky } from 'three-stdlib';
4
4
  import * as i0 from "@angular/core";
@@ -14,28 +14,35 @@ export interface NgtsSkyState {
14
14
  }
15
15
  declare global {
16
16
  interface HTMLElementTagNameMap {
17
- 'ngts-sky': NgtsSkyState & Sky;
17
+ /**
18
+ * @extends three-stdlib|Sky
19
+ * @extends ngt-mesh
20
+ */
21
+ 'ngts-sky': NgtsSkyState & Sky & NgtMesh;
18
22
  }
19
23
  }
20
- export declare class NgtsSky extends NgtSignalStore<NgtsSkyState> {
21
- #private;
24
+ export declare class NgtsSky {
25
+ private inputs;
22
26
  skyRef: import("angular-three").NgtInjectedRef<Sky>;
23
- set distance(distance: number);
24
- set sunPosition(sunPosition: THREE.Vector3 | Parameters<THREE.Vector3['set']>);
25
- set inclination(inclination: number);
26
- set azimuth(azimuth: number);
27
- set mieCoefficient(mieCoefficient: number);
28
- set mieDirectionalG(mieDirectionalG: number);
29
- set rayleigh(rayleigh: number);
30
- set turbidity(turbidity: number);
31
- readonly sky: Sky;
32
- readonly skyMieCoefficient: import("@angular/core").Signal<number>;
33
- readonly skyMieDirectionalG: import("@angular/core").Signal<number>;
34
- readonly skyRayleigh: import("@angular/core").Signal<number>;
35
- readonly skyTurbidity: import("@angular/core").Signal<number>;
36
- readonly calculatedSunPosition: import("@angular/core").Signal<THREE.Vector3 | [x: number, y: number, z: number]>;
37
- readonly scale: import("@angular/core").Signal<THREE.Vector3>;
38
- constructor();
27
+ set _distance(distance: number);
28
+ set _sunPosition(sunPosition: THREE.Vector3 | Parameters<THREE.Vector3['set']>);
29
+ set _inclination(inclination: number);
30
+ set _azimuth(azimuth: number);
31
+ set _mieCoefficient(mieCoefficient: number);
32
+ set _mieDirectionalG(mieDirectionalG: number);
33
+ set _rayleigh(rayleigh: number);
34
+ set _turbidity(turbidity: number);
35
+ private inclination;
36
+ private azimuth;
37
+ private sunPos;
38
+ private distance;
39
+ sunPosition: import("@angular/core").Signal<THREE.Vector3 | [x: number, y: number, z: number]>;
40
+ scale: import("@angular/core").Signal<THREE.Vector3>;
41
+ mieCoefficient: import("@angular/core").Signal<number>;
42
+ mieDirectionalG: import("@angular/core").Signal<number>;
43
+ rayleigh: import("@angular/core").Signal<number>;
44
+ turbidity: import("@angular/core").Signal<number>;
45
+ sky: Sky;
39
46
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSky, never>;
40
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSky, "ngts-sky", never, { "skyRef": { "alias": "skyRef"; "required": false; }; "distance": { "alias": "distance"; "required": false; }; "sunPosition": { "alias": "sunPosition"; "required": false; }; "inclination": { "alias": "inclination"; "required": false; }; "azimuth": { "alias": "azimuth"; "required": false; }; "mieCoefficient": { "alias": "mieCoefficient"; "required": false; }; "mieDirectionalG": { "alias": "mieDirectionalG"; "required": false; }; "rayleigh": { "alias": "rayleigh"; "required": false; }; "turbidity": { "alias": "turbidity"; "required": false; }; }, {}, never, never, true, never>;
47
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSky, "ngts-sky", never, { "skyRef": { "alias": "skyRef"; "required": false; }; "_distance": { "alias": "distance"; "required": false; }; "_sunPosition": { "alias": "sunPosition"; "required": false; }; "_inclination": { "alias": "inclination"; "required": false; }; "_azimuth": { "alias": "azimuth"; "required": false; }; "_mieCoefficient": { "alias": "mieCoefficient"; "required": false; }; "_mieDirectionalG": { "alias": "mieDirectionalG"; "required": false; }; "_rayleigh": { "alias": "rayleigh"; "required": false; }; "_turbidity": { "alias": "turbidity"; "required": false; }; }, {}, never, ["*"], true, never>;
41
48
  }
@@ -1,8 +1,8 @@
1
- import { Signal } from '@angular/core';
2
- import { NgtSignalStore } from 'angular-three';
1
+ import { type Signal } from '@angular/core';
2
+ import { type NgtPoints } from 'angular-three';
3
3
  import * as THREE from 'three';
4
4
  import * as i0 from "@angular/core";
5
- export interface NgtsSparklesState {
5
+ export type NgtsSparklesState = {
6
6
  /** Number of particles (default: 100) */
7
7
  count: number;
8
8
  /** Speed of particles (default: 1) */
@@ -17,33 +17,47 @@ export interface NgtsSparklesState {
17
17
  scale: number | [number, number, number] | THREE.Vector3;
18
18
  /** Movement factor (default: 1) */
19
19
  noise: number | [number, number, number] | THREE.Vector3 | Float32Array;
20
+ };
21
+ declare global {
22
+ interface HTMLElementTagNameMap {
23
+ /**
24
+ * @extends ngt-points
25
+ */
26
+ 'ngts-sparkles': NgtsSparklesState & NgtPoints;
27
+ }
20
28
  }
21
- export declare class NgtsSparkles extends NgtSignalStore<NgtsSparklesState> {
22
- #private;
23
- pointsRef: import("angular-three").NgtInjectedRef<THREE.Points<THREE.BufferGeometry, THREE.Material | THREE.Material[]>>;
29
+ export declare class NgtsSparkles {
30
+ private inputs;
31
+ sparklesRef: import("angular-three").NgtInjectedRef<THREE.Points<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
24
32
  /** Number of particles (default: 100) */
25
- set count(count: number);
33
+ set _count(count: number);
26
34
  /** Speed of particles (default: 1) */
27
- set speed(speed: number | Float32Array);
35
+ set _speed(speed: number | Float32Array);
28
36
  /** Opacity of particles (default: 1) */
29
- set opacity(opacity: number | Float32Array);
37
+ set _opacity(opacity: number | Float32Array);
30
38
  /** Color of particles (default: 100) */
31
- set color(color: THREE.ColorRepresentation | Float32Array);
39
+ set _color(color: THREE.ColorRepresentation | Float32Array);
32
40
  /** Size of particles (default: randomized between 0 and 1) */
33
- set size(size: number | Float32Array);
41
+ set _size(size: number | Float32Array);
34
42
  /** The space the particles occupy (default: 1) */
35
- set scale(scale: number | [number, number, number] | THREE.Vector3);
43
+ set _scale(scale: number | [number, number, number] | THREE.Vector3);
36
44
  /** Movement factor (default: 1) */
37
- set noise(noise: number | [number, number, number] | THREE.Vector3 | Float32Array);
38
- readonly materialRef: import("angular-three").NgtInjectedRef<THREE.ShaderMaterial>;
39
- readonly dpr: Signal<number>;
40
- readonly positions: Signal<Float32Array>;
41
- readonly sizes: Signal<Float32Array>;
42
- readonly opacities: Signal<Float32Array>;
43
- readonly speeds: Signal<Float32Array>;
44
- readonly noises: Signal<Float32Array>;
45
- readonly colors: Signal<Float32Array>;
45
+ set _noise(noise: number | [number, number, number] | THREE.Vector3 | Float32Array);
46
+ private store;
47
+ dpr: Signal<number>;
48
+ private scale;
49
+ private count;
50
+ private color;
51
+ positions: Signal<Float32Array>;
52
+ sizes: Signal<Float32Array>;
53
+ opacities: Signal<Float32Array>;
54
+ speeds: Signal<Float32Array>;
55
+ noises: Signal<Float32Array>;
56
+ colors: Signal<Float32Array>;
57
+ key: Signal<string>;
46
58
  constructor();
59
+ private beforeRender;
60
+ private getComputed;
47
61
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSparkles, never>;
48
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSparkles, "ngts-sparkles", never, { "pointsRef": { "alias": "pointsRef"; "required": false; }; "count": { "alias": "count"; "required": false; }; "speed": { "alias": "speed"; "required": false; }; "opacity": { "alias": "opacity"; "required": false; }; "color": { "alias": "color"; "required": false; }; "size": { "alias": "size"; "required": false; }; "scale": { "alias": "scale"; "required": false; }; "noise": { "alias": "noise"; "required": false; }; }, {}, never, never, true, never>;
62
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSparkles, "ngts-sparkles", never, { "sparklesRef": { "alias": "sparklesRef"; "required": false; }; "_count": { "alias": "count"; "required": false; }; "_speed": { "alias": "speed"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_size": { "alias": "size"; "required": false; }; "_scale": { "alias": "scale"; "required": false; }; "_noise": { "alias": "noise"; "required": false; }; }, {}, never, never, true, never>;
49
63
  }
@@ -0,0 +1,29 @@
1
+ import * as i0 from "@angular/core";
2
+ export type NgtsSpotLightShadowMeshInputState = {
3
+ distance: number;
4
+ alphaTest: number;
5
+ scale: number;
6
+ map: THREE.Texture;
7
+ shader: string;
8
+ width: number;
9
+ height: number;
10
+ };
11
+ export declare abstract class NgtsSpotLightShadowMeshInput {
12
+ inputs: import("angular-three").NgtSignalStore<NgtsSpotLightShadowMeshInputState>;
13
+ set _distance(distance: number);
14
+ set _alphaTest(alphaTest: number);
15
+ set _scale(scale: number);
16
+ set _map(map: THREE.Texture);
17
+ set _shader(shader: string);
18
+ set _width(width: number);
19
+ set _height(height: number);
20
+ distance: import("@angular/core").Signal<number>;
21
+ alphaTest: import("@angular/core").Signal<number>;
22
+ scale: import("@angular/core").Signal<number>;
23
+ map: import("@angular/core").Signal<import("three").Texture>;
24
+ shader: import("@angular/core").Signal<string>;
25
+ width: import("@angular/core").Signal<number>;
26
+ height: import("@angular/core").Signal<number>;
27
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowMeshInput, never>;
28
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsSpotLightShadowMeshInput, never, never, { "_distance": { "alias": "distance"; "required": false; }; "_alphaTest": { "alias": "alphaTest"; "required": false; }; "_scale": { "alias": "scale"; "required": false; }; "_map": { "alias": "map"; "required": false; }; "_shader": { "alias": "shader"; "required": false; }; "_width": { "alias": "width"; "required": false; }; "_height": { "alias": "height"; "required": false; }; }, {}, never, never, false, never>;
29
+ }
@@ -0,0 +1,37 @@
1
+ import { type NgtInjectedRef } from 'angular-three';
2
+ import * as THREE from 'three';
3
+ import { NgtsSpotLightShadowMeshInput, type NgtsSpotLightShadowMeshInputState } from './shadow-mesh-input';
4
+ import * as i0 from "@angular/core";
5
+ export declare class NgtsSpotLightShadowMeshNoShader {
6
+ shadowMeshInput: NgtsSpotLightShadowMeshInput;
7
+ meshRef: NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
8
+ DoubleSide: 2;
9
+ private spotLightApi;
10
+ debug: import("@angular/core").Signal<boolean>;
11
+ constructor();
12
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowMeshNoShader, never>;
13
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadowMeshNoShader, "ngts-spot-light-shadow-mesh-no-shader", never, {}, {}, never, ["*"], true, never>;
14
+ }
15
+ export declare class NgtsSpotLightShadowMeshShader {
16
+ shadowMeshInput: NgtsSpotLightShadowMeshInput;
17
+ meshRef: NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
18
+ DoubleSide: 2;
19
+ RepeatWrapping: 1000;
20
+ private spotLightApi;
21
+ debug: import("@angular/core").Signal<boolean>;
22
+ renderTarget: import("@angular/core").Signal<THREE.WebGLRenderTarget<THREE.Texture>>;
23
+ private uniforms;
24
+ private fsQuad;
25
+ constructor();
26
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowMeshShader, never>;
27
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadowMeshShader, "ngts-spot-light-shadow-mesh-shader", never, {}, {}, never, ["*"], true, never>;
28
+ }
29
+ declare global {
30
+ interface HTMLElementTagNameMap {
31
+ 'ngts-spot-light-shadow': NgtsSpotLightShadowMeshInputState;
32
+ }
33
+ }
34
+ export declare class NgtsSpotLightShadow extends NgtsSpotLightShadowMeshInput {
35
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadow, never>;
36
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadow, "ngts-spot-light-shadow", never, {}, {}, never, never, true, never>;
37
+ }
@@ -1,6 +1,5 @@
1
- import { NgtSignalStore } from 'angular-three';
2
1
  import * as i0 from "@angular/core";
3
- export interface NgtsSpotLightInputState {
2
+ export type NgtsSpotLightInputState = {
4
3
  depthBuffer?: THREE.DepthTexture;
5
4
  angle: number;
6
5
  distance: number;
@@ -11,28 +10,29 @@ export interface NgtsSpotLightInputState {
11
10
  opacity: number;
12
11
  color: string | number;
13
12
  debug: boolean;
14
- }
15
- export declare abstract class NgtsSpotLightInput extends NgtSignalStore<NgtsSpotLightInputState> {
16
- set depthBuffer(depthBuffer: THREE.DepthTexture);
17
- set angle(angle: number);
18
- set distance(distance: number);
19
- set attenuation(attenuation: number);
20
- set anglePower(anglePower: number);
21
- set radiusTop(radiusTop: number);
22
- set radiusBottom(radiusBottom: number);
23
- set opacity(opacity: number);
24
- set color(color: string | number);
25
- set debug(debug: boolean);
26
- readonly lightDebug: import("@angular/core").Signal<boolean>;
27
- readonly lightColor: import("@angular/core").Signal<string | number>;
28
- readonly lightOpacity: import("@angular/core").Signal<number>;
29
- readonly lightRadiusBottom: import("@angular/core").Signal<number>;
30
- readonly lightRadiusTop: import("@angular/core").Signal<number>;
31
- readonly lightAnglePower: import("@angular/core").Signal<number>;
32
- readonly lightAttenuation: import("@angular/core").Signal<number>;
33
- readonly lightDistance: import("@angular/core").Signal<number>;
34
- readonly lightAngle: import("@angular/core").Signal<number>;
35
- readonly lightDepthBuffer: import("@angular/core").Signal<import("three").DepthTexture | undefined>;
13
+ };
14
+ export declare abstract class NgtsSpotLightInput {
15
+ inputs: import("angular-three").NgtSignalStore<NgtsSpotLightInputState>;
16
+ set _depthBuffer(depthBuffer: THREE.DepthTexture);
17
+ set _angle(angle: number);
18
+ set _distance(distance: number);
19
+ set _attenuation(attenuation: number);
20
+ set _anglePower(anglePower: number);
21
+ set _radiusTop(radiusTop: number);
22
+ set _radiusBottom(radiusBottom: number);
23
+ set _opacity(opacity: number);
24
+ set _color(color: string | number);
25
+ set _debug(debug: boolean);
26
+ debug: import("@angular/core").Signal<boolean>;
27
+ color: import("@angular/core").Signal<string | number>;
28
+ opacity: import("@angular/core").Signal<number>;
29
+ radiusBottom: import("@angular/core").Signal<number>;
30
+ radiusTop: import("@angular/core").Signal<number>;
31
+ anglePower: import("@angular/core").Signal<number>;
32
+ attenuation: import("@angular/core").Signal<number>;
33
+ distance: import("@angular/core").Signal<number>;
34
+ angle: import("@angular/core").Signal<number>;
35
+ depthBuffer: import("@angular/core").Signal<import("three").DepthTexture | undefined>;
36
36
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightInput, never>;
37
- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsSpotLightInput, never, never, { "depthBuffer": { "alias": "depthBuffer"; "required": false; }; "angle": { "alias": "angle"; "required": false; }; "distance": { "alias": "distance"; "required": false; }; "attenuation": { "alias": "attenuation"; "required": false; }; "anglePower": { "alias": "anglePower"; "required": false; }; "radiusTop": { "alias": "radiusTop"; "required": false; }; "radiusBottom": { "alias": "radiusBottom"; "required": false; }; "opacity": { "alias": "opacity"; "required": false; }; "color": { "alias": "color"; "required": false; }; "debug": { "alias": "debug"; "required": false; }; }, {}, never, never, false, never>;
37
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsSpotLightInput, never, never, { "_depthBuffer": { "alias": "depthBuffer"; "required": false; }; "_angle": { "alias": "angle"; "required": false; }; "_distance": { "alias": "distance"; "required": false; }; "_attenuation": { "alias": "attenuation"; "required": false; }; "_anglePower": { "alias": "anglePower"; "required": false; }; "_radiusTop": { "alias": "radiusTop"; "required": false; }; "_radiusBottom": { "alias": "radiusBottom"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_debug": { "alias": "debug"; "required": false; }; }, {}, never, never, false, never>;
38
38
  }
@@ -1,23 +1,39 @@
1
- import { InjectionToken } from '@angular/core';
2
- import { NgtInjectedRef } from 'angular-three';
1
+ import { type NgtSpotLight } from 'angular-three';
3
2
  import { SpotLight } from 'three';
4
- import { NgtsSpotLightInput } from './spot-light-input';
3
+ import { NgtsSpotLightInput, type NgtsSpotLightInputState } from './spot-light-input';
5
4
  import * as i0 from "@angular/core";
6
- declare module './spot-light-input' {
7
- interface NgtsSpotLightInputState {
8
- volumetric: boolean;
5
+ declare global {
6
+ interface HTMLElementTagNameMap {
7
+ /**
8
+ * @extends ngt-spot-light
9
+ */
10
+ 'ngts-spot-light': NgtsSpotLightInputState & NgtSpotLight;
9
11
  }
10
12
  }
11
- export type NgtsSpotLightApi = {
12
- spotLight: NgtInjectedRef<THREE.SpotLight>;
13
- debug: () => boolean;
14
- };
15
- export declare const NGTS_SPOT_LIGHT_API: InjectionToken<NgtsSpotLightApi>;
13
+ export declare const injectNgtsSpotLightApi: {
14
+ (): {
15
+ spotLight: import("angular-three").NgtInjectedRef<SpotLight>;
16
+ debug: import("@angular/core").Signal<boolean>;
17
+ };
18
+ (injectOptions: import("@angular/core").InjectOptions & {
19
+ optional?: false | undefined;
20
+ }): {
21
+ spotLight: import("angular-three").NgtInjectedRef<SpotLight>;
22
+ debug: import("@angular/core").Signal<boolean>;
23
+ };
24
+ (injectOptions: import("@angular/core").InjectOptions): {
25
+ spotLight: import("angular-three").NgtInjectedRef<SpotLight>;
26
+ debug: import("@angular/core").Signal<boolean>;
27
+ } | null;
28
+ }, provideNgtsSpotLightApi: (value?: {
29
+ spotLight: import("angular-three").NgtInjectedRef<SpotLight>;
30
+ debug: import("@angular/core").Signal<boolean>;
31
+ } | undefined) => import("@angular/core").Provider;
16
32
  export declare class NgtsSpotLight extends NgtsSpotLightInput {
17
- spotLightRef: NgtInjectedRef<SpotLight>;
18
- set volumetric(volumetric: boolean);
19
- readonly showVolumetric: import("@angular/core").Signal<boolean>;
33
+ spotLightRef: import("angular-three").NgtInjectedRef<SpotLight>;
34
+ volumetric: import("@angular/core").WritableSignal<boolean>;
35
+ set _volumetric(volumetric: boolean);
20
36
  constructor();
21
37
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLight, never>;
22
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLight, "ngts-spot-light", never, { "spotLightRef": { "alias": "spotLightRef"; "required": false; }; "volumetric": { "alias": "volumetric"; "required": false; }; }, {}, never, ["*"], true, never>;
38
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLight, "ngts-spot-light", never, { "spotLightRef": { "alias": "spotLightRef"; "required": false; }; "_volumetric": { "alias": "volumetric"; "required": false; }; }, {}, never, ["*"], true, never>;
23
39
  }
@@ -3,16 +3,22 @@ import * as THREE from 'three';
3
3
  import { NgtsSpotLightInput } from './spot-light-input';
4
4
  import * as i0 from "@angular/core";
5
5
  export declare class NgtsVolumetricMesh {
6
- #private;
7
- protected readonly spotLightInput: NgtsSpotLightInput;
8
- readonly mesh: import("angular-three").NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry, THREE.Material | THREE.Material[]>>;
9
- readonly material: SpotLightMaterial;
10
- readonly nullRaycast: () => null;
11
- readonly geometry: import("@angular/core").Signal<THREE.CylinderGeometry>;
12
- readonly near: import("@angular/core").Signal<number>;
13
- readonly far: import("@angular/core").Signal<number>;
14
- readonly resolution: import("@angular/core").Signal<number[]>;
6
+ spotLightInput: NgtsSpotLightInput;
7
+ mesh: import("angular-three").NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
8
+ material: SpotLightMaterial;
9
+ nullRaycast: () => null;
10
+ private vec;
11
+ private store;
12
+ private size;
13
+ private dpr;
14
+ private radiusTop;
15
+ private radiusBottom;
16
+ near: import("@angular/core").Signal<number>;
17
+ far: import("@angular/core").Signal<number>;
18
+ resolution: import("@angular/core").Signal<number[]>;
19
+ geometry: import("@angular/core").Signal<THREE.CylinderGeometry>;
15
20
  constructor();
21
+ private beforeRender;
16
22
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsVolumetricMesh, never>;
17
23
  static ɵcmp: i0.ɵɵComponentDeclaration<NgtsVolumetricMesh, "ngts-volumetric-mesh", never, {}, {}, never, never, true, never>;
18
24
  }
@@ -1,13 +1,12 @@
1
- import { EventEmitter, OnChanges } from '@angular/core';
2
- import { NgtSignalStore } from 'angular-three';
3
- import { NgtsAccumulativeShadows } from '../accumulative-shadows/accumulative-shadows';
4
- import { NgtsRandomizedLights } from '../accumulative-shadows/randomized-lights';
5
- import { NgtsCenter } from '../center/center';
6
- import { NgtsContactShadows } from '../contact-shadows/contact-shadows';
7
- import { NgtsEnvironmentPresetsType } from '../environment/assets';
8
- import { NgtsEnvironmentInput } from '../environment/environment-input';
1
+ import { EventEmitter, type OnChanges } from '@angular/core';
2
+ import { type NgtsAccumulativeShadowsState } from '../accumulative-shadows/accumulative-shadows';
3
+ import { type NgtsRandomizedLightsState } from '../accumulative-shadows/randomized-lights';
4
+ import { type NgtsCenterState, type NgtsCenteredEvent } from '../center/center';
5
+ import { type NgtsContactShadowsState } from '../contact-shadows/contact-shadows';
6
+ import type { NgtsEnvironmentPresetsType } from '../environment/assets';
7
+ import { type NgtsEnvironmentInputState } from '../environment/environment-input';
9
8
  import * as i0 from "@angular/core";
10
- type NgtsStageShadows = Partial<NgtsAccumulativeShadows> & Partial<NgtsRandomizedLights> & Partial<NgtsContactShadows> & {
9
+ type NgtsStageShadowsState = Partial<NgtsAccumulativeShadowsState> & Partial<NgtsRandomizedLightsState> & Partial<NgtsContactShadowsState> & {
11
10
  type: 'contact' | 'accumulative';
12
11
  /** Shadow plane offset, default: 0 */
13
12
  offset?: number;
@@ -18,89 +17,114 @@ type NgtsStageShadows = Partial<NgtsAccumulativeShadows> & Partial<NgtsRandomize
18
17
  /** Shadow map size, default: 1024 */
19
18
  size?: number;
20
19
  };
21
- interface NgtsStageProps {
20
+ export type NgtsStageState = {
22
21
  /** Lighting setup, default: "rembrandt" */
23
22
  preset: 'rembrandt' | 'portrait' | 'upfront' | 'soft' | {
24
23
  main: [x: number, y: number, z: number];
25
24
  fill: [x: number, y: number, z: number];
26
25
  };
27
26
  /** Controls the ground shadows, default: "contact" */
28
- shadows: boolean | 'contact' | 'accumulative' | NgtsStageShadows;
27
+ shadows: boolean | 'contact' | 'accumulative' | NgtsStageShadowsState;
29
28
  /** Optionally wraps and thereby centers the models using <Bounds>, can also be a margin, default: true */
30
29
  adjustCamera: boolean | number;
31
30
  /** The default environment, default: "city" */
32
- environment: NgtsEnvironmentPresetsType | Partial<NgtsEnvironmentInput>;
31
+ environment: NgtsEnvironmentPresetsType | Partial<NgtsEnvironmentInputState>;
33
32
  /** The lighting intensity, default: 0.5 */
34
33
  intensity: number;
35
34
  /** To adjust centering, default: undefined */
36
- center?: Partial<NgtsCenter>;
35
+ center?: Partial<NgtsCenterState>;
36
+ };
37
+ declare global {
38
+ interface HTMLElementTagNameMap {
39
+ 'ngts-stage': NgtsStageState;
40
+ }
37
41
  }
38
42
  export declare class NgtsStageRefit implements OnChanges {
39
- #private;
43
+ boundsApi: import("@angular/core").Signal<{
44
+ getSize: () => {
45
+ box: import("three").Box3;
46
+ size: import("three").Vector3;
47
+ center: import("three").Vector3;
48
+ distance: number;
49
+ };
50
+ refresh(object?: import("three").Object3D<import("three").Event> | import("three").Box3 | undefined): any;
51
+ clip(): any;
52
+ to({ position, target }: {
53
+ position: [number, number, number];
54
+ target?: [number, number, number] | undefined;
55
+ }): any;
56
+ fit(): any;
57
+ }>;
40
58
  radius: number;
41
- adjustCamera: boolean;
59
+ adjustCamera: boolean | number;
42
60
  ngOnChanges(): void;
43
61
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsStageRefit, never>;
44
62
  static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsStageRefit, "ngts-stage-refit", never, { "radius": { "alias": "radius"; "required": false; }; "adjustCamera": { "alias": "adjustCamera"; "required": false; }; }, {}, never, never, true, never>;
45
63
  }
46
- export declare class NgtsStage extends NgtSignalStore<NgtsStageProps> {
47
- #private;
48
- readonly Number: NumberConstructor;
49
- set preset(preset: NgtsStageProps['preset']);
50
- set shadows(shadows: NgtsStageProps['shadows']);
51
- set adjustCamera(adjustCamera: NgtsStageProps['adjustCamera']);
52
- set environment(environment: NgtsStageProps['environment']);
53
- set intensity(intensity: NgtsStageProps['intensity']);
54
- set center(center: NgtsStageProps['center']);
55
- centered: EventEmitter<{
56
- parent: import("three").Object3D<import("three").Event>;
57
- /** To adjust centering, default: undefined */
58
- container: import("three").Object3D<import("three").Event>;
59
- width: number;
60
- height: number;
61
- depth: number;
62
- boundingBox: import("three").Box3;
63
- boundingSphere: import("three").Sphere;
64
- center: import("three").Vector3;
65
- verticalAlignment: number;
66
- horizontalAlignment: number;
67
- depthAlignment: number;
68
- }>;
69
- readonly boundingState: import("@angular/core").WritableSignal<{
64
+ export declare class NgtsStage {
65
+ Number: NumberConstructor;
66
+ private inputs;
67
+ set _preset(preset: NgtsStageState['preset']);
68
+ set _shadows(shadows: NgtsStageState['shadows']);
69
+ set _adjustCamera(adjustCamera: NgtsStageState['adjustCamera']);
70
+ set _environment(environment: NgtsStageState['environment']);
71
+ set _intensity(intensity: NgtsStageState['intensity']);
72
+ set _center(center: NgtsStageState['center']);
73
+ centered: EventEmitter<NgtsCenteredEvent>;
74
+ private preset;
75
+ private environment;
76
+ boundingState: import("angular-three").NgtSignalStore<{
70
77
  radius: number;
71
78
  width: number;
72
79
  height: number;
73
80
  depth: number;
74
81
  }>;
75
- readonly stageShadows: import("@angular/core").Signal<boolean | "contact" | "accumulative" | NgtsStageShadows>;
76
- readonly stageIntensity: import("@angular/core").Signal<number>;
77
- readonly stageAdjustCamera: import("@angular/core").Signal<number | boolean>;
78
- readonly stageCenter: import("@angular/core").Signal<Partial<NgtsCenter> | undefined>;
79
- readonly config: import("@angular/core").Signal<{
82
+ config: import("@angular/core").Signal<{
80
83
  main: number[];
81
84
  fill: number[];
82
85
  }>;
83
- readonly shadowsInfo: import("@angular/core").Signal<any>;
84
- readonly spotLightPosition: import("@angular/core").Signal<[number, number, number]>;
85
- readonly pointLightPosition: import("@angular/core").Signal<number[]>;
86
- readonly environmentInfo: import("@angular/core").Signal<Partial<NgtsEnvironmentInput> | null>;
87
- constructor();
88
- onCentered(props: {
89
- /** The next parent above <Center> */
90
- parent: THREE.Object3D;
91
- /** The outmost container group of the <Center> component */
92
- container: THREE.Object3D;
93
- width: number;
94
- height: number;
95
- depth: number;
96
- boundingBox: THREE.Box3;
97
- boundingSphere: THREE.Sphere;
98
- center: THREE.Vector3;
99
- verticalAlignment: number;
100
- horizontalAlignment: number;
101
- depthAlignment: number;
102
- }): void;
86
+ shadows: import("@angular/core").Signal<boolean | "contact" | "accumulative" | NgtsStageShadowsState>;
87
+ intensity: import("@angular/core").Signal<number>;
88
+ adjustCamera: import("@angular/core").Signal<number | boolean>;
89
+ center: import("@angular/core").Signal<Partial<NgtsCenterState> | undefined>;
90
+ shadowsState: import("@angular/core").Signal<{
91
+ frames?: number | undefined;
92
+ blend?: number | undefined;
93
+ limit?: number | undefined;
94
+ scale?: number | (number & [x: number, y: number]) | undefined;
95
+ temporal?: boolean | undefined;
96
+ opacity?: number | undefined;
97
+ alphaTest?: number | undefined;
98
+ color?: (string & import("three").ColorRepresentation) | undefined;
99
+ colorBlend?: number | undefined;
100
+ resolution?: number | undefined;
101
+ toneMapped?: boolean | undefined;
102
+ position?: [x: number, y: number, z: number] | undefined;
103
+ radius?: number | undefined;
104
+ amount?: number | undefined;
105
+ intensity?: number | undefined;
106
+ ambient?: number | undefined;
107
+ castShadow?: boolean | undefined;
108
+ mapSize?: number | undefined;
109
+ near?: number | undefined;
110
+ far?: number | undefined;
111
+ width?: number | undefined;
112
+ height?: number | undefined;
113
+ blur?: number | undefined;
114
+ smooth?: boolean | undefined;
115
+ depthWrite?: boolean | undefined;
116
+ renderOrder?: number | undefined;
117
+ type: "contact" | "accumulative";
118
+ contactShadow: boolean;
119
+ accumulativeShadow: boolean;
120
+ shadowBias: number;
121
+ normalBias: number;
122
+ shadowSize: number;
123
+ shadowOffset: number;
124
+ }>;
125
+ environmentState: import("@angular/core").Signal<Partial<NgtsEnvironmentInputState> | null>;
126
+ onCentered($event: NgtsCenteredEvent): void;
103
127
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsStage, never>;
104
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsStage, "ngts-stage", never, { "preset": { "alias": "preset"; "required": false; }; "shadows": { "alias": "shadows"; "required": false; }; "adjustCamera": { "alias": "adjustCamera"; "required": false; }; "environment": { "alias": "environment"; "required": false; }; "intensity": { "alias": "intensity"; "required": false; }; "center": { "alias": "center"; "required": false; }; }, { "centered": "centered"; }, never, ["*"], true, never>;
128
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsStage, "ngts-stage", never, { "_preset": { "alias": "preset"; "required": false; }; "_shadows": { "alias": "shadows"; "required": false; }; "_adjustCamera": { "alias": "adjustCamera"; "required": false; }; "_environment": { "alias": "environment"; "required": false; }; "_intensity": { "alias": "intensity"; "required": false; }; "_center": { "alias": "center"; "required": false; }; }, { "centered": "centered"; }, never, ["*"], true, never>;
105
129
  }
106
130
  export {};