angular-three-soba 2.0.0-beta.2 → 2.0.0-beta.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (321) hide show
  1. package/abstractions/billboard/billboard.d.ts +11 -7
  2. package/abstractions/detailed/detailed.d.ts +26 -0
  3. package/abstractions/edges/edges.d.ts +24 -12
  4. package/abstractions/grid/grid.d.ts +50 -0
  5. package/abstractions/index.d.ts +2 -7
  6. package/abstractions/text/text.d.ts +10 -5
  7. package/abstractions/text-3d/text-3d.d.ts +51 -41
  8. package/cameras/camera/camera-content.d.ts +1 -1
  9. package/cameras/camera/camera.d.ts +16 -13
  10. package/cameras/cube-camera/cube-camera.d.ts +50 -23
  11. package/cameras/index.d.ts +0 -1
  12. package/cameras/orthographic-camera/orthographic-camera.d.ts +29 -18
  13. package/cameras/perspective-camera/perspective-camera.d.ts +10 -1
  14. package/controls/orbit-controls/orbit-controls.d.ts +31 -12
  15. package/esm2022/abstractions/billboard/billboard.mjs +36 -33
  16. package/esm2022/abstractions/detailed/detailed.mjs +64 -0
  17. package/esm2022/abstractions/edges/edges.mjs +58 -63
  18. package/esm2022/abstractions/grid/grid.mjs +180 -0
  19. package/esm2022/abstractions/index.mjs +3 -8
  20. package/esm2022/abstractions/text/text.mjs +123 -124
  21. package/esm2022/abstractions/text-3d/text-3d.mjs +120 -115
  22. package/esm2022/cameras/camera/camera-content.mjs +6 -6
  23. package/esm2022/cameras/camera/camera.mjs +48 -42
  24. package/esm2022/cameras/cube-camera/cube-camera.mjs +129 -99
  25. package/esm2022/cameras/index.mjs +1 -2
  26. package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +78 -75
  27. package/esm2022/cameras/perspective-camera/perspective-camera.mjs +25 -26
  28. package/esm2022/controls/orbit-controls/orbit-controls.mjs +105 -85
  29. package/esm2022/gizmos/angular-three-soba-gizmos.mjs +5 -0
  30. package/esm2022/gizmos/gizmo-helper/gizmo-helper.mjs +197 -0
  31. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/constants.mjs +31 -0
  32. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +93 -0
  33. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +150 -0
  34. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.mjs +66 -0
  35. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +71 -0
  36. package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +195 -0
  37. package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +272 -0
  38. package/esm2022/gizmos/index.mjs +4 -0
  39. package/esm2022/loaders/gltf-loader/gltf-loader.mjs +3 -6
  40. package/esm2022/loaders/loader/loader.mjs +92 -87
  41. package/esm2022/loaders/progress/progress.mjs +29 -29
  42. package/esm2022/loaders/texture-loader/texture-loader.mjs +4 -4
  43. package/esm2022/materials/index.mjs +2 -1
  44. package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +60 -51
  45. package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +239 -255
  46. package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +102 -99
  47. package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +167 -146
  48. package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +44 -42
  49. package/esm2022/materials/point-material/point-material.mjs +50 -0
  50. package/esm2022/misc/animations/animations.mjs +36 -32
  51. package/esm2022/misc/bake-shadows/bake-shadows.mjs +13 -13
  52. package/esm2022/misc/caustics/caustics.mjs +387 -0
  53. package/esm2022/misc/decal/decal.mjs +187 -0
  54. package/esm2022/misc/depth-buffer/depth-buffer.mjs +33 -35
  55. package/esm2022/misc/example/example.mjs +160 -0
  56. package/esm2022/misc/fbo/fbo.mjs +35 -35
  57. package/esm2022/misc/html/html-wrapper.mjs +478 -0
  58. package/esm2022/misc/html/html.mjs +304 -0
  59. package/esm2022/misc/index.mjs +10 -1
  60. package/esm2022/misc/sampler/sampler.mjs +142 -0
  61. package/esm2022/misc/shadow/shadow.mjs +111 -0
  62. package/esm2022/misc/stats-gl/stats-gl.mjs +61 -0
  63. package/esm2022/misc/trail/trail.mjs +209 -0
  64. package/esm2022/misc/trail-texture/inject-trail-texture.mjs +17 -0
  65. package/esm2022/misc/trail-texture/trail-texture.mjs +106 -0
  66. package/esm2022/modifiers/angular-three-soba-modifiers.mjs +5 -0
  67. package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +64 -0
  68. package/esm2022/modifiers/index.mjs +2 -0
  69. package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +44 -0
  70. package/esm2022/performances/adaptive-events/adaptive-events.mjs +27 -0
  71. package/esm2022/performances/angular-three-soba-performances.mjs +5 -0
  72. package/esm2022/performances/index.mjs +8 -0
  73. package/esm2022/performances/instances/instances.mjs +220 -0
  74. package/esm2022/performances/instances/position-mesh.mjs +52 -0
  75. package/esm2022/performances/points/points-input.mjs +64 -0
  76. package/esm2022/performances/points/points.mjs +326 -0
  77. package/esm2022/performances/points/position-point.mjs +54 -0
  78. package/esm2022/performances/segments/segment-object.mjs +9 -0
  79. package/esm2022/performances/segments/segments.mjs +182 -0
  80. package/esm2022/shaders/blur-pass/blur-pass.mjs +2 -2
  81. package/esm2022/shaders/caustics/caustics-material.mjs +130 -0
  82. package/esm2022/shaders/caustics/caustics-projection-material.mjs +31 -0
  83. package/esm2022/shaders/convolution-material/convolution-material.mjs +1 -1
  84. package/esm2022/shaders/discard-material/discard-material.mjs +1 -1
  85. package/esm2022/shaders/grid-material/grid-material.mjs +77 -0
  86. package/esm2022/shaders/index.mjs +6 -3
  87. package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +42 -41
  88. package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +2 -2
  89. package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +2 -2
  90. package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +4 -4
  91. package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +1 -1
  92. package/esm2022/shaders/shader-material/shader-material.mjs +1 -1
  93. package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +17 -25
  94. package/esm2022/shaders/sparkles-material/sparkles-material.mjs +32 -46
  95. package/esm2022/shaders/spot-light-material/spot-light-material.mjs +7 -7
  96. package/esm2022/shaders/star-field-material/star-field-material.mjs +3 -2
  97. package/esm2022/shaders/wireframe-material/wireframe-material.mjs +247 -0
  98. package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +160 -176
  99. package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +1 -1
  100. package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +126 -128
  101. package/esm2022/staging/backdrop/backdrop.mjs +77 -0
  102. package/esm2022/staging/bb-anchor/bb-anchor.mjs +69 -0
  103. package/esm2022/staging/bounds/bounds.mjs +144 -143
  104. package/esm2022/staging/camera-shake/camera-shake.mjs +86 -80
  105. package/esm2022/staging/center/center.mjs +129 -112
  106. package/esm2022/staging/cloud/cloud.mjs +118 -124
  107. package/esm2022/staging/contact-shadows/contact-shadows.mjs +131 -134
  108. package/esm2022/staging/environment/assets.mjs +12 -12
  109. package/esm2022/staging/environment/environment-cube.mjs +28 -30
  110. package/esm2022/staging/environment/environment-ground.mjs +17 -19
  111. package/esm2022/staging/environment/environment-input.mjs +98 -85
  112. package/esm2022/staging/environment/environment-map.mjs +33 -33
  113. package/esm2022/staging/environment/environment-portal.mjs +75 -97
  114. package/esm2022/staging/environment/environment.mjs +34 -51
  115. package/esm2022/staging/environment/utils.mjs +37 -15
  116. package/esm2022/staging/float/float.mjs +70 -58
  117. package/esm2022/staging/index.mjs +7 -3
  118. package/esm2022/staging/matcap-texture/matcap-texture.mjs +64 -0
  119. package/esm2022/staging/normal-texture/normal-texture.mjs +53 -0
  120. package/esm2022/staging/sky/sky.mjs +85 -80
  121. package/esm2022/staging/sparkles/sparkles.mjs +108 -105
  122. package/esm2022/staging/spot-light/shadow-mesh-input.mjs +63 -0
  123. package/esm2022/staging/spot-light/shadow-mesh.mjs +266 -0
  124. package/esm2022/staging/spot-light/spot-light-input.mjs +67 -58
  125. package/esm2022/staging/spot-light/spot-light.mjs +51 -64
  126. package/esm2022/staging/spot-light/volumetric-mesh.mjs +67 -70
  127. package/esm2022/staging/stage/stage.mjs +305 -290
  128. package/esm2022/staging/stars/stars.mjs +101 -102
  129. package/esm2022/staging/wireframe/wireframe-input.mjs +191 -0
  130. package/esm2022/staging/wireframe/wireframe.mjs +228 -0
  131. package/esm2022/utils/angular-three-soba-utils.mjs +5 -0
  132. package/esm2022/utils/content/content.mjs +15 -0
  133. package/esm2022/utils/index.mjs +2 -0
  134. package/fesm2022/angular-three-soba-abstractions.mjs +514 -1947
  135. package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
  136. package/fesm2022/angular-three-soba-cameras.mjs +302 -259
  137. package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
  138. package/fesm2022/angular-three-soba-controls.mjs +104 -83
  139. package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
  140. package/fesm2022/angular-three-soba-gizmos.mjs +1043 -0
  141. package/fesm2022/angular-three-soba-gizmos.mjs.map +1 -0
  142. package/fesm2022/angular-three-soba-loaders.mjs +121 -117
  143. package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
  144. package/fesm2022/angular-three-soba-materials.mjs +662 -592
  145. package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
  146. package/fesm2022/angular-three-soba-misc.mjs +2214 -105
  147. package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
  148. package/fesm2022/angular-three-soba-modifiers.mjs +71 -0
  149. package/fesm2022/angular-three-soba-modifiers.mjs.map +1 -0
  150. package/fesm2022/angular-three-soba-performances.mjs +956 -0
  151. package/fesm2022/angular-three-soba-performances.mjs.map +1 -0
  152. package/fesm2022/angular-three-soba-shaders.mjs +549 -252
  153. package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
  154. package/fesm2022/angular-three-soba-staging.mjs +2899 -2563
  155. package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
  156. package/fesm2022/angular-three-soba-utils.mjs +22 -0
  157. package/fesm2022/angular-three-soba-utils.mjs.map +1 -0
  158. package/gizmos/README.md +3 -0
  159. package/gizmos/gizmo-helper/gizmo-helper.d.ts +69 -0
  160. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +22 -0
  161. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +29 -0
  162. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.d.ts +33 -0
  163. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.d.ts +10 -0
  164. package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +40 -0
  165. package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +30 -0
  166. package/gizmos/index.d.ts +3 -0
  167. package/loaders/gltf-loader/gltf-loader.d.ts +4 -3
  168. package/loaders/loader/loader.d.ts +19 -17
  169. package/loaders/progress/progress.d.ts +1 -1
  170. package/loaders/texture-loader/texture-loader.d.ts +2 -2
  171. package/materials/index.d.ts +1 -0
  172. package/materials/mesh-distort-material/mesh-distort-material.d.ts +25 -15
  173. package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +74 -56
  174. package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +33 -21
  175. package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +55 -39
  176. package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +19 -10
  177. package/materials/point-material/point-material.d.ts +24 -0
  178. package/metadata.json +1 -0
  179. package/misc/animations/animations.d.ts +6 -4
  180. package/misc/caustics/caustics.d.ts +87 -0
  181. package/misc/decal/decal.d.ts +49 -0
  182. package/misc/depth-buffer/depth-buffer.d.ts +2 -2
  183. package/misc/example/example.d.ts +81 -0
  184. package/misc/fbo/fbo.d.ts +2 -2
  185. package/misc/html/html-wrapper.d.ts +559 -0
  186. package/misc/html/html.d.ts +214 -0
  187. package/misc/index.d.ts +9 -0
  188. package/misc/sampler/sampler.d.ts +67 -0
  189. package/misc/shadow/shadow.d.ts +37 -0
  190. package/misc/stats-gl/stats-gl.d.ts +24 -0
  191. package/misc/trail/trail.d.ts +57 -0
  192. package/misc/trail-texture/inject-trail-texture.d.ts +9 -0
  193. package/misc/trail-texture/trail-texture.d.ts +50 -0
  194. package/modifiers/README.md +3 -0
  195. package/modifiers/curve-modifier/curve-modifier.d.ts +23 -0
  196. package/modifiers/index.d.ts +1 -0
  197. package/package.json +31 -16
  198. package/performances/README.md +3 -0
  199. package/performances/adaptive-dpr/adaptive-dpr.d.ts +14 -0
  200. package/{performance/adaptive → performances/adaptive-events}/adaptive-events.d.ts +3 -0
  201. package/performances/index.d.ts +7 -0
  202. package/performances/instances/instances.d.ts +79 -0
  203. package/{performance → performances}/instances/position-mesh.d.ts +1 -1
  204. package/performances/points/points-input.d.ts +32 -0
  205. package/performances/points/points.d.ts +92 -0
  206. package/performances/points/position-point.d.ts +11 -0
  207. package/performances/segments/segment-object.d.ts +7 -0
  208. package/performances/segments/segments.d.ts +124 -0
  209. package/shaders/grid-material/grid-material.d.ts +37 -0
  210. package/shaders/index.d.ts +5 -2
  211. package/shaders/mesh-distort-material/mesh-distort-material.d.ts +147 -2
  212. package/shaders/mesh-transmission-material/mesh-transmission-material.d.ts +1 -1
  213. package/shaders/shader-material/shader-material.d.ts +2 -2
  214. package/shaders/soft-shadow-material/soft-shadow-material.d.ts +10 -1
  215. package/shaders/sparkles-material/sparkles-material.d.ts +15 -1
  216. package/shaders/spot-light-material/spot-light-material.d.ts +11 -2
  217. package/shaders/star-field-material/star-field-material.d.ts +11 -1
  218. package/shaders/wireframe-material/wireframe-material.d.ts +58 -0
  219. package/staging/accumulative-shadows/accumulative-shadows.d.ts +89 -39
  220. package/staging/accumulative-shadows/randomized-lights.d.ts +40 -27
  221. package/staging/backdrop/backdrop.d.ts +30 -0
  222. package/staging/bb-anchor/bb-anchor.d.ts +27 -0
  223. package/staging/bounds/bounds.d.ts +100 -24
  224. package/staging/camera-shake/camera-shake.d.ts +30 -19
  225. package/staging/center/center.d.ts +43 -35
  226. package/staging/cloud/cloud.d.ts +26 -23
  227. package/staging/contact-shadows/contact-shadows.d.ts +41 -28
  228. package/staging/environment/assets.d.ts +9 -9
  229. package/staging/environment/environment-cube.d.ts +9 -5
  230. package/staging/environment/environment-ground.d.ts +7 -7
  231. package/staging/environment/environment-input.d.ts +37 -37
  232. package/staging/environment/environment-map.d.ts +10 -5
  233. package/staging/environment/environment-portal.d.ts +10 -5
  234. package/staging/environment/environment.d.ts +0 -4
  235. package/staging/environment/utils.d.ts +2 -2
  236. package/staging/float/float.d.ts +14 -10
  237. package/staging/index.d.ts +6 -2
  238. package/staging/matcap-texture/matcap-texture.d.ts +13 -0
  239. package/staging/normal-texture/normal-texture.d.ts +16 -0
  240. package/staging/sky/sky.d.ts +28 -21
  241. package/staging/sparkles/sparkles.d.ts +36 -22
  242. package/staging/spot-light/shadow-mesh-input.d.ts +29 -0
  243. package/staging/spot-light/shadow-mesh.d.ts +37 -0
  244. package/staging/spot-light/spot-light-input.d.ts +25 -25
  245. package/staging/spot-light/spot-light.d.ts +31 -15
  246. package/staging/spot-light/volumetric-mesh.d.ts +15 -9
  247. package/staging/stage/stage.d.ts +89 -65
  248. package/staging/stars/stars.d.ts +28 -17
  249. package/staging/wireframe/wireframe-input.d.ts +65 -0
  250. package/staging/wireframe/wireframe.d.ts +28 -0
  251. package/utils/README.md +3 -0
  252. package/utils/content/content.d.ts +8 -0
  253. package/utils/index.d.ts +1 -0
  254. package/web-types.json +1 -0
  255. package/abstractions/catmull-rom-line/catmull-rom-line.d.ts +0 -25
  256. package/abstractions/cubic-bezier-line/cubic-bezier-line.d.ts +0 -25
  257. package/abstractions/gizmo-helper/gizmo-helper.d.ts +0 -34
  258. package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +0 -22
  259. package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +0 -30
  260. package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.d.ts +0 -32
  261. package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube.d.ts +0 -14
  262. package/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +0 -47
  263. package/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +0 -40
  264. package/abstractions/line/line-input.d.ts +0 -42
  265. package/abstractions/line/line.d.ts +0 -35
  266. package/abstractions/quadratic-bezier-line/quadratic-bezier-line.d.ts +0 -23
  267. package/esm2022/abstractions/catmull-rom-line/catmull-rom-line.mjs +0 -131
  268. package/esm2022/abstractions/cubic-bezier-line/cubic-bezier-line.mjs +0 -113
  269. package/esm2022/abstractions/gizmo-helper/gizmo-helper.mjs +0 -210
  270. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/constants.mjs +0 -31
  271. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +0 -95
  272. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +0 -155
  273. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.mjs +0 -62
  274. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +0 -80
  275. package/esm2022/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +0 -206
  276. package/esm2022/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +0 -273
  277. package/esm2022/abstractions/line/line-input.mjs +0 -113
  278. package/esm2022/abstractions/line/line.mjs +0 -165
  279. package/esm2022/abstractions/quadratic-bezier-line/quadratic-bezier-line.mjs +0 -128
  280. package/esm2022/performance/adaptive/adaptive-dpr.mjs +0 -46
  281. package/esm2022/performance/adaptive/adaptive-events.mjs +0 -31
  282. package/esm2022/performance/angular-three-soba-performance.mjs +0 -5
  283. package/esm2022/performance/detailed/detailed.mjs +0 -61
  284. package/esm2022/performance/index.mjs +0 -7
  285. package/esm2022/performance/instances/instance.mjs +0 -48
  286. package/esm2022/performance/instances/instances.mjs +0 -189
  287. package/esm2022/performance/instances/position-mesh.mjs +0 -52
  288. package/esm2022/performance/stats/stats.mjs +0 -79
  289. package/esm2022/shaders/caustics-material/caustics-material.mjs +0 -128
  290. package/esm2022/shaders/caustics-material/caustics-projection-material.mjs +0 -33
  291. package/esm2022/staging/caustics/caustisc.mjs +0 -384
  292. package/esm2022/staging/spot-light/spot-light-shadow-mesh-input.mjs +0 -57
  293. package/esm2022/staging/spot-light/spot-light-shadow-mesh.mjs +0 -256
  294. package/fesm2022/angular-three-soba-performance.mjs +0 -487
  295. package/fesm2022/angular-three-soba-performance.mjs.map +0 -1
  296. package/performance/README.md +0 -3
  297. package/performance/adaptive/adaptive-dpr.d.ts +0 -8
  298. package/performance/detailed/detailed.d.ts +0 -20
  299. package/performance/index.d.ts +0 -6
  300. package/performance/instances/instance.d.ts +0 -9
  301. package/performance/instances/instances.d.ts +0 -35
  302. package/performance/stats/stats.d.ts +0 -18
  303. package/plugin/generators.json +0 -19
  304. package/plugin/libs/plugin/README.md +0 -11
  305. package/plugin/package.json +0 -9
  306. package/plugin/src/generators/init/compat.d.ts +0 -2
  307. package/plugin/src/generators/init/compat.js +0 -6
  308. package/plugin/src/generators/init/compat.js.map +0 -1
  309. package/plugin/src/generators/init/init.d.ts +0 -4
  310. package/plugin/src/generators/init/init.js +0 -22
  311. package/plugin/src/generators/init/init.js.map +0 -1
  312. package/plugin/src/generators/init/schema.json +0 -6
  313. package/plugin/src/index.d.ts +0 -1
  314. package/plugin/src/index.js +0 -6
  315. package/plugin/src/index.js.map +0 -1
  316. package/staging/caustics/caustisc.d.ts +0 -70
  317. package/staging/spot-light/spot-light-shadow-mesh-input.d.ts +0 -29
  318. package/staging/spot-light/spot-light-shadow-mesh.d.ts +0 -38
  319. /package/{abstractions → gizmos}/gizmo-helper/gizmo-viewcube/constants.d.ts +0 -0
  320. /package/shaders/{caustics-material → caustics}/caustics-material.d.ts +0 -0
  321. /package/shaders/{caustics-material → caustics}/caustics-projection-material.d.ts +0 -0
@@ -1,4 +1,13 @@
1
- import { ShaderMaterial } from 'three';
2
- export declare class SpotLightMaterial extends ShaderMaterial {
1
+ import type { NgtShaderMaterial } from 'angular-three';
2
+ import * as THREE from 'three';
3
+ export declare class SpotLightMaterial extends THREE.ShaderMaterial {
3
4
  constructor();
4
5
  }
6
+ declare global {
7
+ interface HTMLElementTagNameMap {
8
+ /**
9
+ * @extends ngt-shader-material
10
+ */
11
+ 'ngt-spot-light-material': NgtShaderMaterial;
12
+ }
13
+ }
@@ -1,3 +1,13 @@
1
- export declare const StarFieldMaterial: typeof import("three").ShaderMaterial & {
1
+ import type { NgtShaderMaterial } from 'angular-three';
2
+ import * as THREE from 'three';
3
+ export declare const StarFieldMaterial: typeof THREE.ShaderMaterial & {
2
4
  key: string;
3
5
  };
6
+ declare global {
7
+ interface HTMLElementTagNameMap {
8
+ /**
9
+ * @extends ngt-shader-material
10
+ */
11
+ 'ngt-star-field-material': NgtShaderMaterial;
12
+ }
13
+ }
@@ -0,0 +1,58 @@
1
+ import { type Injector } from '@angular/core';
2
+ import { type NgtShaderMaterial } from 'angular-three';
3
+ import * as THREE from 'three';
4
+ export type WireframeMaterialState = {
5
+ fillOpacity?: number;
6
+ fillMix?: number;
7
+ strokeOpacity?: number;
8
+ thickness?: number;
9
+ colorBackfaces?: boolean;
10
+ dashInvert?: boolean;
11
+ dash?: boolean;
12
+ dashRepeats?: number;
13
+ dashLength?: number;
14
+ squeeze?: boolean;
15
+ squeezeMin?: number;
16
+ squeezeMax?: number;
17
+ stroke?: THREE.ColorRepresentation;
18
+ backfaceStroke?: THREE.ColorRepresentation;
19
+ fill?: THREE.ColorRepresentation;
20
+ };
21
+ export declare const WireframeMaterialShaders: {
22
+ uniforms: {
23
+ strokeOpacity: number;
24
+ fillOpacity: number;
25
+ fillMix: number;
26
+ thickness: number;
27
+ colorBackfaces: boolean;
28
+ dashInvert: boolean;
29
+ dash: boolean;
30
+ dashRepeats: number;
31
+ dashLength: number;
32
+ squeeze: boolean;
33
+ squeezeMin: number;
34
+ squeezeMax: number;
35
+ stroke: THREE.Color;
36
+ backfaceStroke: THREE.Color;
37
+ fill: THREE.Color;
38
+ };
39
+ vertex: string;
40
+ fragment: string;
41
+ };
42
+ export declare const WireframeMaterial: typeof THREE.ShaderMaterial & {
43
+ key: string;
44
+ };
45
+ declare global {
46
+ interface HTMLElementTagNameMap {
47
+ /**
48
+ * @extends ngt-shader-material
49
+ */
50
+ 'ngt-wireframe-material': WireframeMaterialState & NgtShaderMaterial;
51
+ }
52
+ }
53
+ export declare function setWireframeOverride(material: THREE.Material, uniforms: {
54
+ [key: string]: THREE.IUniform<any>;
55
+ }): void;
56
+ export declare function injectNgtsWireframeUniforms(uniformsFactory: () => Record<string, THREE.IUniform<any>>, stateFactory: () => Partial<WireframeMaterialState>, { injector }?: {
57
+ injector?: Injector;
58
+ }): void;
@@ -1,10 +1,10 @@
1
- import { InjectionToken, Signal } from '@angular/core';
2
- import { NgtSignalStore, type NgtGroup } from 'angular-three';
3
- import { SoftShadowMaterialInputs } from 'angular-three-soba/shaders';
1
+ import { type Signal } from '@angular/core';
2
+ import { type NgtGroup } from 'angular-three';
3
+ import { type NgtSoftShadowMaterialState } from 'angular-three-soba/shaders';
4
4
  import { Group, Mesh, PlaneGeometry } from 'three';
5
5
  import { ProgressiveLightMap } from './progressive-light-map';
6
6
  import * as i0 from "@angular/core";
7
- export interface NgtsAccumulativeShadowsState {
7
+ export type NgtsAccumulativeShadowsState = {
8
8
  /** How many frames it can render, more yields cleaner results but takes more time, 40 */
9
9
  frames: number;
10
10
  /** If frames === Infinity blend controls the refresh ratio, 100 */
@@ -27,70 +27,120 @@ export interface NgtsAccumulativeShadowsState {
27
27
  resolution: number;
28
28
  /** Texture tonemapping */
29
29
  toneMapped: boolean;
30
+ };
31
+ declare global {
32
+ interface HTMLElementTagNameMap {
33
+ /**
34
+ * @extends ngt-group
35
+ */
36
+ 'ngts-accumulative-shadows': NgtsAccumulativeShadowsState & NgtGroup;
37
+ }
30
38
  }
31
39
  export type NgtsAccumulativeShadowsLightApi = {
32
40
  update: () => void;
33
41
  };
34
- export interface NgtsAccumulativeShadowsApi {
42
+ export declare const injectNgtsAccumulativeShadowsApi: {
43
+ (): Signal<{
44
+ lights: Map<string, Signal<NgtsAccumulativeShadowsLightApi>>;
45
+ temporal: boolean;
46
+ frames: number;
47
+ blend: number;
48
+ count: number;
49
+ getMesh: () => Mesh<PlaneGeometry, NgtSoftShadowMaterialState & import("three").ShaderMaterial>;
50
+ reset: () => void;
51
+ update: (frames?: number) => void;
52
+ }>;
53
+ (injectOptions: import("@angular/core").InjectOptions & {
54
+ optional?: false | undefined;
55
+ }): Signal<{
56
+ lights: Map<string, Signal<NgtsAccumulativeShadowsLightApi>>;
57
+ temporal: boolean;
58
+ frames: number;
59
+ blend: number;
60
+ count: number;
61
+ getMesh: () => Mesh<PlaneGeometry, NgtSoftShadowMaterialState & import("three").ShaderMaterial>;
62
+ reset: () => void;
63
+ update: (frames?: number) => void;
64
+ }>;
65
+ (injectOptions: import("@angular/core").InjectOptions): Signal<{
66
+ lights: Map<string, Signal<NgtsAccumulativeShadowsLightApi>>;
67
+ temporal: boolean;
68
+ frames: number;
69
+ blend: number;
70
+ count: number;
71
+ getMesh: () => Mesh<PlaneGeometry, NgtSoftShadowMaterialState & import("three").ShaderMaterial>;
72
+ reset: () => void;
73
+ update: (frames?: number) => void;
74
+ }> | null;
75
+ }, provideNgtsAccumulativeShadowsApi: (value?: Signal<{
35
76
  lights: Map<string, Signal<NgtsAccumulativeShadowsLightApi>>;
36
77
  temporal: boolean;
37
78
  frames: number;
38
79
  blend: number;
39
80
  count: number;
40
- getMesh: () => THREE.Mesh<THREE.PlaneGeometry, SoftShadowMaterialInputs & THREE.ShaderMaterial>;
81
+ getMesh: () => Mesh<PlaneGeometry, NgtSoftShadowMaterialState & import("three").ShaderMaterial>;
41
82
  reset: () => void;
42
83
  update: (frames?: number) => void;
43
- }
44
- export declare const NGTS_ACCUMULATIVE_SHADOWS_API: InjectionToken<Signal<NgtsAccumulativeShadowsApi>>;
45
- declare global {
46
- interface HTMLElementTagNameMap {
47
- 'ngts-accumulative-shadows': NgtGroup & NgtsAccumulativeShadowsState;
48
- }
49
- }
50
- export declare class NgtsAccumulativeShadows extends NgtSignalStore<NgtsAccumulativeShadowsState> {
51
- #private;
52
- readonly nullTraverse: () => null;
53
- readonly Math: Math;
84
+ }> | undefined) => import("@angular/core").Provider;
85
+ export declare class NgtsAccumulativeShadows {
86
+ private inputs;
87
+ nullTraverse: () => null;
88
+ Math: Math;
89
+ accumulativeShadowsRef: import("angular-three").NgtInjectedRef<Group>;
54
90
  /** How many frames it can render, more yields cleaner results but takes more time, 40 */
55
- set frames(frames: number);
91
+ set _frames(frames: number);
56
92
  /** If frames === Infinity blend controls the refresh ratio, 100 */
57
- set blend(blend: number);
93
+ set _blend(blend: number);
58
94
  /** Can limit the amount of frames rendered if frames === Infinity, usually to get some performance back once a movable scene has settled, Infinity */
59
- set limit(limit: number);
95
+ set _limit(limit: number);
60
96
  /** Scale of the plane, */
61
- set scale(scale: number);
97
+ set _scale(scale: number);
62
98
  /** Temporal accumulates shadows over time which is more performant but has a visual regression over instant results, false */
63
- set temporal(temporal: boolean);
99
+ set _temporal(temporal: boolean);
64
100
  /** Opacity of the plane, 1 */
65
- set opacity(opacity: number);
101
+ set _opacity(opacity: number);
66
102
  /** Discards alpha pixels, 0.65 */
67
- set alphaTest(alphaTest: number);
103
+ set _alphaTest(alphaTest: number);
68
104
  /** Shadow color, black */
69
- set color(color: string);
105
+ set _color(color: string);
70
106
  /** Colorblend, how much colors turn to black, 0 is black, 2 */
71
- set colorBlend(colorBlend: number);
107
+ set _colorBlend(colorBlend: number);
72
108
  /** Buffer resolution, 1024 */
73
- set resolution(resolution: number);
109
+ set _resolution(resolution: number);
74
110
  /** Texture tonemapping */
75
- set toneMapped(toneMapped: boolean);
76
- readonly accumulativeShadowsScale: Signal<number>;
77
- readonly accumulativeShadowsToneMapped: Signal<boolean>;
78
- readonly accumulativeShadowsColor: Signal<string>;
79
- readonly accumulativeShadowsColorBlend: Signal<number>;
80
- readonly meshRef: import("angular-three").NgtInjectedRef<Mesh<PlaneGeometry, SoftShadowMaterialInputs & import("three").ShaderMaterial>>;
81
- readonly accumulativeShadowsRef: import("angular-three").NgtInjectedRef<Group>;
82
- readonly pLM: Signal<ProgressiveLightMap>;
83
- readonly api: Signal<{
84
- lights: Map<any, any>;
111
+ set _toneMapped(toneMapped: boolean);
112
+ meshRef: import("angular-three").NgtInjectedRef<Mesh<PlaneGeometry, NgtSoftShadowMaterialState & import("three").ShaderMaterial>>;
113
+ private store;
114
+ private gl;
115
+ private scene;
116
+ private camera;
117
+ private invalidate;
118
+ private resolution;
119
+ private alphaTest;
120
+ private opacity;
121
+ private temporal;
122
+ private blend;
123
+ private frames;
124
+ pLM: Signal<ProgressiveLightMap>;
125
+ scale: Signal<number>;
126
+ toneMapped: Signal<boolean>;
127
+ color: Signal<string>;
128
+ colorBlend: Signal<number>;
129
+ map: Signal<import("three").Texture>;
130
+ api: Signal<{
131
+ lights: Map<string, Signal<NgtsAccumulativeShadowsLightApi>>;
85
132
  temporal: boolean;
86
133
  frames: number;
87
134
  blend: number;
88
135
  count: number;
89
- getMesh: () => Mesh<PlaneGeometry, SoftShadowMaterialInputs & import("three").ShaderMaterial>;
136
+ getMesh: () => Mesh<PlaneGeometry, NgtSoftShadowMaterialState & import("three").ShaderMaterial>;
90
137
  reset: () => void;
91
138
  update: (frames?: number) => void;
92
139
  }>;
93
140
  constructor();
141
+ private configure;
142
+ private resetAndUpdate;
143
+ private beforeRender;
94
144
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsAccumulativeShadows, never>;
95
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsAccumulativeShadows, "ngts-accumulative-shadows", never, { "frames": { "alias": "frames"; "required": false; }; "blend": { "alias": "blend"; "required": false; }; "limit": { "alias": "limit"; "required": false; }; "scale": { "alias": "scale"; "required": false; }; "temporal": { "alias": "temporal"; "required": false; }; "opacity": { "alias": "opacity"; "required": false; }; "alphaTest": { "alias": "alphaTest"; "required": false; }; "color": { "alias": "color"; "required": false; }; "colorBlend": { "alias": "colorBlend"; "required": false; }; "resolution": { "alias": "resolution"; "required": false; }; "toneMapped": { "alias": "toneMapped"; "required": false; }; }, {}, never, ["*"], true, never>;
145
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsAccumulativeShadows, "ngts-accumulative-shadows", never, { "accumulativeShadowsRef": { "alias": "accumulativeShadowsRef"; "required": false; }; "_frames": { "alias": "frames"; "required": false; }; "_blend": { "alias": "blend"; "required": false; }; "_limit": { "alias": "limit"; "required": false; }; "_scale": { "alias": "scale"; "required": false; }; "_temporal": { "alias": "temporal"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_alphaTest": { "alias": "alphaTest"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_colorBlend": { "alias": "colorBlend"; "required": false; }; "_resolution": { "alias": "resolution"; "required": false; }; "_toneMapped": { "alias": "toneMapped"; "required": false; }; }, {}, never, ["*"], true, never>;
96
146
  }
@@ -1,7 +1,7 @@
1
- import { NgtSignalStore, type NgtGroup } from 'angular-three';
1
+ import { type NgtGroup } from 'angular-three';
2
2
  import * as THREE from 'three';
3
3
  import * as i0 from "@angular/core";
4
- export interface NgtsRandomizedLightsState {
4
+ export type NgtsRandomizedLightsState = {
5
5
  /** How many frames it will jiggle the lights, 1.
6
6
  * Frames is context aware, if a provider like AccumulativeShadows exists, frames will be taken from there! */
7
7
  frames: number;
@@ -27,51 +27,64 @@ export interface NgtsRandomizedLightsState {
27
27
  near: number;
28
28
  /** Default shadow camera far, 500 */
29
29
  far: number;
30
- }
30
+ };
31
31
  declare global {
32
32
  interface HTMLElementTagNameMap {
33
- 'ngts-randomized-lights': NgtGroup & NgtsRandomizedLightsState;
33
+ /**
34
+ * @extends ngt-group
35
+ */
36
+ 'ngts-randomized-lights': NgtsRandomizedLightsState & NgtGroup;
34
37
  }
35
38
  }
36
- export declare class NgtsRandomizedLights extends NgtSignalStore<NgtsRandomizedLightsState> {
37
- #private;
39
+ export declare class NgtsRandomizedLights {
40
+ private inputs;
41
+ Math: Math;
38
42
  lightsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
39
43
  /** How many frames it will jiggle the lights, 1.
40
44
  * Frames is context aware, if a provider like AccumulativeShadows exists, frames will be taken from there! */
41
- set frames(frames: number);
45
+ set _frames(frames: number);
42
46
  /** Light position, [0, 0, 0] */
43
- set position(position: [x: number, y: number, z: number]);
47
+ set _position(position: [x: number, y: number, z: number]);
44
48
  /** Radius of the jiggle, higher values make softer light, 5 */
45
- set radius(radius: number);
49
+ set _radius(radius: number);
46
50
  /** Amount of lights, 8 */
47
- set amount(amount: number);
51
+ set _amount(amount: number);
48
52
  /** Light intensity, 1 */
49
- set intensity(intensity: number);
53
+ set _intensity(intensity: number);
50
54
  /** Ambient occlusion, lower values mean less AO, hight more, you can mix AO and directional light, 0.5 */
51
- set ambient(ambient: number);
55
+ set _ambient(ambient: number);
52
56
  /** If the lights cast shadows, this is true by default */
53
- set castShadow(castShadow: boolean);
57
+ set _castShadow(castShadow: boolean);
54
58
  /** Default shadow bias, 0 */
55
- set bias(bias: number);
59
+ set _bias(bias: number);
56
60
  /** Default map size, 512 */
57
- set mapSize(mapSize: number);
61
+ set _mapSize(mapSize: number);
58
62
  /** Default size of the shadow camera, 10 */
59
- set size(size: number);
63
+ set _size(size: number);
60
64
  /** Default shadow camera near, 0.5 */
61
- set near(near: number);
65
+ set _near(near: number);
62
66
  /** Default shadow camera far, 500 */
63
- set far(far: number);
64
- readonly lightsAmount: import("@angular/core").Signal<number>;
65
- readonly lightsCastShadow: import("@angular/core").Signal<boolean>;
66
- readonly lightsIntensity: import("@angular/core").Signal<number>;
67
- readonly lightsBias: import("@angular/core").Signal<number>;
68
- readonly shadowMapSize: import("@angular/core").Signal<number[]>;
69
- readonly cameraArgs: import("@angular/core").Signal<number[]>;
70
- readonly length: import("@angular/core").Signal<number>;
71
- readonly api: import("@angular/core").Signal<{
67
+ set _far(far: number);
68
+ private position;
69
+ private ambient;
70
+ private radius;
71
+ private mapSize;
72
+ private size;
73
+ private near;
74
+ private far;
75
+ private length;
76
+ private shadowsApi;
77
+ amount: import("@angular/core").Signal<number>;
78
+ castShadow: import("@angular/core").Signal<boolean>;
79
+ intensity: import("@angular/core").Signal<number>;
80
+ bias: import("@angular/core").Signal<number>;
81
+ shadowsMapSize: import("@angular/core").Signal<number[]>;
82
+ cameraArgs: import("@angular/core").Signal<number[]>;
83
+ api: import("@angular/core").Signal<{
72
84
  update: () => void;
73
85
  }>;
74
86
  constructor();
87
+ private updateLightMap;
75
88
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsRandomizedLights, never>;
76
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsRandomizedLights, "ngts-randomized-lights", never, { "lightsRef": { "alias": "lightsRef"; "required": false; }; "frames": { "alias": "frames"; "required": false; }; "position": { "alias": "position"; "required": false; }; "radius": { "alias": "radius"; "required": false; }; "amount": { "alias": "amount"; "required": false; }; "intensity": { "alias": "intensity"; "required": false; }; "ambient": { "alias": "ambient"; "required": false; }; "castShadow": { "alias": "castShadow"; "required": false; }; "bias": { "alias": "bias"; "required": false; }; "mapSize": { "alias": "mapSize"; "required": false; }; "size": { "alias": "size"; "required": false; }; "near": { "alias": "near"; "required": false; }; "far": { "alias": "far"; "required": false; }; }, {}, never, never, true, never>;
89
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsRandomizedLights, "ngts-randomized-lights", never, { "lightsRef": { "alias": "lightsRef"; "required": false; }; "_frames": { "alias": "frames"; "required": false; }; "_position": { "alias": "position"; "required": false; }; "_radius": { "alias": "radius"; "required": false; }; "_amount": { "alias": "amount"; "required": false; }; "_intensity": { "alias": "intensity"; "required": false; }; "_ambient": { "alias": "ambient"; "required": false; }; "_castShadow": { "alias": "castShadow"; "required": false; }; "_bias": { "alias": "bias"; "required": false; }; "_mapSize": { "alias": "mapSize"; "required": false; }; "_size": { "alias": "size"; "required": false; }; "_near": { "alias": "near"; "required": false; }; "_far": { "alias": "far"; "required": false; }; }, {}, never, ["*"], true, never>;
77
90
  }
@@ -0,0 +1,30 @@
1
+ import { type NgtGroup } from 'angular-three';
2
+ import { PlaneGeometry } from 'three';
3
+ import * as i0 from "@angular/core";
4
+ export type NgtsBackdropState = {
5
+ floor: number;
6
+ segments: number;
7
+ receiveShadow: boolean;
8
+ };
9
+ declare global {
10
+ interface HTMLElementTagNameMap {
11
+ /**
12
+ * @extends ngt-group
13
+ */
14
+ 'ngts-backdrop': NgtsBackdropState & NgtGroup;
15
+ }
16
+ }
17
+ export declare class NgtsBackdrop {
18
+ Math: Math;
19
+ private inputs;
20
+ set _floor(floor: number);
21
+ set _segments(segments: number);
22
+ set _receiveShadow(receiveShadow: boolean);
23
+ private floor;
24
+ planeRef: import("angular-three").NgtInjectedRef<PlaneGeometry>;
25
+ segments: import("@angular/core").Signal<number>;
26
+ receiveShadow: import("@angular/core").Signal<boolean>;
27
+ constructor();
28
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsBackdrop, never>;
29
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsBackdrop, "ngts-backdrop", never, { "_floor": { "alias": "floor"; "required": false; }; "_segments": { "alias": "segments"; "required": false; }; "_receiveShadow": { "alias": "receiveShadow"; "required": false; }; }, {}, never, ["*"], true, never>;
30
+ }
@@ -0,0 +1,27 @@
1
+ import { type NgtGroup } from 'angular-three';
2
+ import * as THREE from 'three';
3
+ import * as i0 from "@angular/core";
4
+ export type NgtsBBAnchorState = {
5
+ anchor: THREE.Vector3 | [number, number, number];
6
+ };
7
+ declare global {
8
+ interface HTMLElementTagNameMap {
9
+ /**
10
+ * @extends ngt-group
11
+ */
12
+ 'ngts-bb-anchor': NgtsBBAnchorState & NgtGroup;
13
+ }
14
+ }
15
+ export declare class NgtsBBAnchor {
16
+ private inputs;
17
+ set _anchor(anchor: NgtsBBAnchorState['anchor']);
18
+ groupRef: import("angular-three").NgtInjectedRef<THREE.Group>;
19
+ private parentRef;
20
+ private anchor;
21
+ private xyz;
22
+ constructor();
23
+ private reattachParent;
24
+ private beforeRender;
25
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsBBAnchor, never>;
26
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsBBAnchor, "ngts-bb-anchor", never, { "_anchor": { "alias": "anchor"; "required": true; }; }, {}, never, ["*"], true, never>;
27
+ }
@@ -1,5 +1,5 @@
1
- import { EventEmitter, InjectionToken, Signal } from '@angular/core';
2
- import { NgtSignalStore } from 'angular-three';
1
+ import { EventEmitter, type Signal } from '@angular/core';
2
+ import { type NgtGroup } from 'angular-three';
3
3
  import * as THREE from 'three';
4
4
  import * as i0 from "@angular/core";
5
5
  export type NgtsBoundsSize = {
@@ -8,36 +8,109 @@ export type NgtsBoundsSize = {
8
8
  center: THREE.Vector3;
9
9
  distance: number;
10
10
  };
11
- export type NgtsBoundsApi = {
12
- getSize: () => NgtsBoundsSize;
13
- refresh: (object?: THREE.Object3D | THREE.Box3) => NgtsBoundsApi;
14
- clip: () => NgtsBoundsApi;
15
- fit: () => NgtsBoundsApi;
16
- to: ({ position, target, }: {
17
- position: [number, number, number];
18
- target?: [number, number, number];
19
- }) => NgtsBoundsApi;
20
- };
21
- export declare const NGTS_BOUNDS_API: InjectionToken<Signal<NgtsBoundsApi>>;
22
- export interface NgtsBoundsState {
11
+ export type NgtsBoundsState = {
23
12
  damping: number;
24
13
  fit: boolean;
25
14
  clip: boolean;
26
15
  observe: boolean;
27
16
  margin: number;
28
17
  eps: number;
18
+ };
19
+ declare global {
20
+ interface HTMLElementTagNameMap {
21
+ /**
22
+ * @extends ngt-group
23
+ */
24
+ 'ngts-bounds': NgtsBoundsState & NgtGroup;
25
+ }
29
26
  }
30
- export declare class NgtsBounds extends NgtSignalStore<NgtsBoundsState> {
31
- #private;
27
+ export declare const injectNgtsBoundsApi: {
28
+ (): Signal<{
29
+ getSize: () => {
30
+ box: THREE.Box3;
31
+ size: THREE.Vector3;
32
+ center: THREE.Vector3;
33
+ distance: number;
34
+ };
35
+ refresh(object?: THREE.Object3D | THREE.Box3): any;
36
+ clip(): any;
37
+ to({ position, target }: {
38
+ position: [number, number, number];
39
+ target?: [number, number, number] | undefined;
40
+ }): any;
41
+ fit(): any;
42
+ }>;
43
+ (injectOptions: import("@angular/core").InjectOptions & {
44
+ optional?: false | undefined;
45
+ }): Signal<{
46
+ getSize: () => {
47
+ box: THREE.Box3;
48
+ size: THREE.Vector3;
49
+ center: THREE.Vector3;
50
+ distance: number;
51
+ };
52
+ refresh(object?: THREE.Object3D | THREE.Box3): any;
53
+ clip(): any;
54
+ to({ position, target }: {
55
+ position: [number, number, number];
56
+ target?: [number, number, number] | undefined;
57
+ }): any;
58
+ fit(): any;
59
+ }>;
60
+ (injectOptions: import("@angular/core").InjectOptions): Signal<{
61
+ getSize: () => {
62
+ box: THREE.Box3;
63
+ size: THREE.Vector3;
64
+ center: THREE.Vector3;
65
+ distance: number;
66
+ };
67
+ refresh(object?: THREE.Object3D | THREE.Box3): any;
68
+ clip(): any;
69
+ to({ position, target }: {
70
+ position: [number, number, number];
71
+ target?: [number, number, number] | undefined;
72
+ }): any;
73
+ fit(): any;
74
+ }> | null;
75
+ }, provideNgtsBoundsApi: (value?: Signal<{
76
+ getSize: () => {
77
+ box: THREE.Box3;
78
+ size: THREE.Vector3;
79
+ center: THREE.Vector3;
80
+ distance: number;
81
+ };
82
+ refresh(object?: THREE.Object3D | THREE.Box3): any;
83
+ clip(): any;
84
+ to({ position, target }: {
85
+ position: [number, number, number];
86
+ target?: [number, number, number] | undefined;
87
+ }): any;
88
+ fit(): any;
89
+ }> | undefined) => import("@angular/core").Provider;
90
+ export declare class NgtsBounds {
91
+ private inputs;
32
92
  boundsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
33
- set damping(damping: number);
34
- set fit(fit: boolean);
35
- set clip(clip: boolean);
36
- set observe(observe: boolean);
37
- set margin(margin: number);
38
- set eps(eps: number);
93
+ set _damping(damping: number);
94
+ set _fit(fit: boolean);
95
+ set _clip(clip: boolean);
96
+ set _observe(observe: boolean);
97
+ set _margin(margin: number);
98
+ set _eps(eps: number);
39
99
  fitted: EventEmitter<NgtsBoundsSize>;
40
- readonly api: Signal<{
100
+ private store;
101
+ private controls;
102
+ private size;
103
+ private camera;
104
+ private invalidate;
105
+ private fit;
106
+ private clip;
107
+ private observe;
108
+ private margin;
109
+ private damping;
110
+ private current;
111
+ private goal;
112
+ private box;
113
+ api: Signal<{
41
114
  getSize: () => {
42
115
  box: THREE.Box3;
43
116
  size: THREE.Vector3;
@@ -53,6 +126,9 @@ export declare class NgtsBounds extends NgtSignalStore<NgtsBoundsState> {
53
126
  fit(): any;
54
127
  }>;
55
128
  constructor();
129
+ private preventDragHijacking;
130
+ private scalePointer;
131
+ private beforeRender;
56
132
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsBounds, never>;
57
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsBounds, "ngts-bounds", never, { "boundsRef": { "alias": "boundsRef"; "required": false; }; "damping": { "alias": "damping"; "required": false; }; "fit": { "alias": "fit"; "required": false; }; "clip": { "alias": "clip"; "required": false; }; "observe": { "alias": "observe"; "required": false; }; "margin": { "alias": "margin"; "required": false; }; "eps": { "alias": "eps"; "required": false; }; }, { "fitted": "fitted"; }, never, ["*"], true, never>;
133
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsBounds, "ngts-bounds", never, { "boundsRef": { "alias": "boundsRef"; "required": false; }; "_damping": { "alias": "damping"; "required": false; }; "_fit": { "alias": "fit"; "required": false; }; "_clip": { "alias": "clip"; "required": false; }; "_observe": { "alias": "observe"; "required": false; }; "_margin": { "alias": "margin"; "required": false; }; "_eps": { "alias": "eps"; "required": false; }; }, { "fitted": "fitted"; }, never, ["*"], true, never>;
58
134
  }
@@ -1,9 +1,7 @@
1
- import { OnInit } from '@angular/core';
2
- import { NgtSignalStore } from 'angular-three';
3
1
  import * as i0 from "@angular/core";
4
- export interface NgtsCameraShakeState {
2
+ export type NgtsCameraShakeState = {
3
+ decay?: boolean;
5
4
  intensity: number;
6
- decay: boolean;
7
5
  decayRate: number;
8
6
  maxYaw: number;
9
7
  maxPitch: number;
@@ -11,22 +9,35 @@ export interface NgtsCameraShakeState {
11
9
  yawFrequency: number;
12
10
  pitchFrequency: number;
13
11
  rollFrequency: number;
12
+ };
13
+ declare global {
14
+ interface HTMLElementTagNameMap {
15
+ 'ngts-camera-shake': NgtsCameraShakeState;
16
+ }
14
17
  }
15
- export declare class NgtsCameraShake extends NgtSignalStore<NgtsCameraShakeState> implements OnInit {
16
- #private;
17
- set intensity(intensity: number);
18
- set decay(decay: boolean);
19
- set decayRate(decayRate: number);
20
- set maxYaw(maxYaw: number);
21
- set maxPitch(maxPitch: number);
22
- set maxRoll(maxRoll: number);
23
- set yawFrequency(yawFrequency: number);
24
- set pitchFrequency(pitchFrequency: number);
25
- set rollFrequency(rollFrequency: number);
18
+ export declare class NgtsCameraShake {
19
+ private inputs;
20
+ set _intensity(intensity: number);
21
+ set _decay(decay: boolean);
22
+ set _decayRate(decayRate: number);
23
+ set _maxYaw(maxYaw: number);
24
+ set _maxPitch(maxPitch: number);
25
+ set _maxRoll(maxRoll: number);
26
+ set _yawFrequency(yawFrequency: number);
27
+ set _pitchFrequency(pitchFrequency: number);
28
+ set _rollFrequency(rollFrequency: number);
29
+ private store;
30
+ private camera;
31
+ private controls;
32
+ private initialRotation;
33
+ private yawNoise;
34
+ private rollNoise;
35
+ private pitchNoise;
36
+ private intensity;
37
+ private constrainedIntensity;
26
38
  constructor();
27
- ngOnInit(): void;
28
- getIntensity(): number;
29
- setIntensity(intensity: number): void;
39
+ private beforeRender;
40
+ private setEvents;
30
41
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCameraShake, never>;
31
- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsCameraShake, "ngts-camera-shake", never, { "intensity": { "alias": "intensity"; "required": false; }; "decay": { "alias": "decay"; "required": false; }; "decayRate": { "alias": "decayRate"; "required": false; }; "maxYaw": { "alias": "maxYaw"; "required": false; }; "maxPitch": { "alias": "maxPitch"; "required": false; }; "maxRoll": { "alias": "maxRoll"; "required": false; }; "yawFrequency": { "alias": "yawFrequency"; "required": false; }; "pitchFrequency": { "alias": "pitchFrequency"; "required": false; }; "rollFrequency": { "alias": "rollFrequency"; "required": false; }; }, {}, never, never, true, never>;
42
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsCameraShake, "ngts-camera-shake", never, { "_intensity": { "alias": "intensity"; "required": false; }; "_decay": { "alias": "decay"; "required": false; }; "_decayRate": { "alias": "decayRate"; "required": false; }; "_maxYaw": { "alias": "maxYaw"; "required": false; }; "_maxPitch": { "alias": "maxPitch"; "required": false; }; "_maxRoll": { "alias": "maxRoll"; "required": false; }; "_yawFrequency": { "alias": "yawFrequency"; "required": false; }; "_pitchFrequency": { "alias": "pitchFrequency"; "required": false; }; "_rollFrequency": { "alias": "rollFrequency"; "required": false; }; }, {}, never, never, true, never>;
32
43
  }