angular-three-soba 2.0.0-beta.2 → 2.0.0-beta.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/abstractions/billboard/billboard.d.ts +11 -7
- package/abstractions/detailed/detailed.d.ts +26 -0
- package/abstractions/edges/edges.d.ts +24 -12
- package/abstractions/grid/grid.d.ts +50 -0
- package/abstractions/index.d.ts +2 -7
- package/abstractions/text/text.d.ts +10 -5
- package/abstractions/text-3d/text-3d.d.ts +51 -41
- package/cameras/camera/camera-content.d.ts +1 -1
- package/cameras/camera/camera.d.ts +16 -13
- package/cameras/cube-camera/cube-camera.d.ts +50 -23
- package/cameras/index.d.ts +0 -1
- package/cameras/orthographic-camera/orthographic-camera.d.ts +29 -18
- package/cameras/perspective-camera/perspective-camera.d.ts +10 -1
- package/controls/orbit-controls/orbit-controls.d.ts +31 -12
- package/esm2022/abstractions/billboard/billboard.mjs +36 -33
- package/esm2022/abstractions/detailed/detailed.mjs +64 -0
- package/esm2022/abstractions/edges/edges.mjs +58 -63
- package/esm2022/abstractions/grid/grid.mjs +180 -0
- package/esm2022/abstractions/index.mjs +3 -8
- package/esm2022/abstractions/text/text.mjs +123 -124
- package/esm2022/abstractions/text-3d/text-3d.mjs +120 -115
- package/esm2022/cameras/camera/camera-content.mjs +6 -6
- package/esm2022/cameras/camera/camera.mjs +48 -42
- package/esm2022/cameras/cube-camera/cube-camera.mjs +129 -99
- package/esm2022/cameras/index.mjs +1 -2
- package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +78 -75
- package/esm2022/cameras/perspective-camera/perspective-camera.mjs +25 -26
- package/esm2022/controls/orbit-controls/orbit-controls.mjs +105 -85
- package/esm2022/gizmos/angular-three-soba-gizmos.mjs +5 -0
- package/esm2022/gizmos/gizmo-helper/gizmo-helper.mjs +197 -0
- package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/constants.mjs +31 -0
- package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +93 -0
- package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +150 -0
- package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.mjs +66 -0
- package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +71 -0
- package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +195 -0
- package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +272 -0
- package/esm2022/gizmos/index.mjs +4 -0
- package/esm2022/loaders/gltf-loader/gltf-loader.mjs +3 -6
- package/esm2022/loaders/loader/loader.mjs +92 -87
- package/esm2022/loaders/progress/progress.mjs +29 -29
- package/esm2022/loaders/texture-loader/texture-loader.mjs +4 -4
- package/esm2022/materials/index.mjs +2 -1
- package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +60 -51
- package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +239 -255
- package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +102 -99
- package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +167 -146
- package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +44 -42
- package/esm2022/materials/point-material/point-material.mjs +50 -0
- package/esm2022/misc/animations/animations.mjs +36 -32
- package/esm2022/misc/bake-shadows/bake-shadows.mjs +13 -13
- package/esm2022/misc/caustics/caustics.mjs +387 -0
- package/esm2022/misc/decal/decal.mjs +187 -0
- package/esm2022/misc/depth-buffer/depth-buffer.mjs +33 -35
- package/esm2022/misc/example/example.mjs +160 -0
- package/esm2022/misc/fbo/fbo.mjs +35 -35
- package/esm2022/misc/html/html-wrapper.mjs +478 -0
- package/esm2022/misc/html/html.mjs +304 -0
- package/esm2022/misc/index.mjs +10 -1
- package/esm2022/misc/sampler/sampler.mjs +142 -0
- package/esm2022/misc/shadow/shadow.mjs +111 -0
- package/esm2022/misc/stats-gl/stats-gl.mjs +61 -0
- package/esm2022/misc/trail/trail.mjs +209 -0
- package/esm2022/misc/trail-texture/inject-trail-texture.mjs +17 -0
- package/esm2022/misc/trail-texture/trail-texture.mjs +106 -0
- package/esm2022/modifiers/angular-three-soba-modifiers.mjs +5 -0
- package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +64 -0
- package/esm2022/modifiers/index.mjs +2 -0
- package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +44 -0
- package/esm2022/performances/adaptive-events/adaptive-events.mjs +27 -0
- package/esm2022/performances/angular-three-soba-performances.mjs +5 -0
- package/esm2022/performances/index.mjs +8 -0
- package/esm2022/performances/instances/instances.mjs +220 -0
- package/esm2022/performances/instances/position-mesh.mjs +52 -0
- package/esm2022/performances/points/points-input.mjs +64 -0
- package/esm2022/performances/points/points.mjs +326 -0
- package/esm2022/performances/points/position-point.mjs +54 -0
- package/esm2022/performances/segments/segment-object.mjs +9 -0
- package/esm2022/performances/segments/segments.mjs +182 -0
- package/esm2022/shaders/blur-pass/blur-pass.mjs +2 -2
- package/esm2022/shaders/caustics/caustics-material.mjs +130 -0
- package/esm2022/shaders/caustics/caustics-projection-material.mjs +31 -0
- package/esm2022/shaders/convolution-material/convolution-material.mjs +1 -1
- package/esm2022/shaders/discard-material/discard-material.mjs +1 -1
- package/esm2022/shaders/grid-material/grid-material.mjs +77 -0
- package/esm2022/shaders/index.mjs +6 -3
- package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +42 -41
- package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +2 -2
- package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +2 -2
- package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +4 -4
- package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +1 -1
- package/esm2022/shaders/shader-material/shader-material.mjs +1 -1
- package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +17 -25
- package/esm2022/shaders/sparkles-material/sparkles-material.mjs +32 -46
- package/esm2022/shaders/spot-light-material/spot-light-material.mjs +7 -7
- package/esm2022/shaders/star-field-material/star-field-material.mjs +3 -2
- package/esm2022/shaders/wireframe-material/wireframe-material.mjs +247 -0
- package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +160 -176
- package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +1 -1
- package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +126 -128
- package/esm2022/staging/backdrop/backdrop.mjs +77 -0
- package/esm2022/staging/bb-anchor/bb-anchor.mjs +69 -0
- package/esm2022/staging/bounds/bounds.mjs +144 -143
- package/esm2022/staging/camera-shake/camera-shake.mjs +86 -80
- package/esm2022/staging/center/center.mjs +129 -112
- package/esm2022/staging/cloud/cloud.mjs +118 -124
- package/esm2022/staging/contact-shadows/contact-shadows.mjs +131 -134
- package/esm2022/staging/environment/assets.mjs +12 -12
- package/esm2022/staging/environment/environment-cube.mjs +28 -30
- package/esm2022/staging/environment/environment-ground.mjs +17 -19
- package/esm2022/staging/environment/environment-input.mjs +98 -85
- package/esm2022/staging/environment/environment-map.mjs +33 -33
- package/esm2022/staging/environment/environment-portal.mjs +75 -97
- package/esm2022/staging/environment/environment.mjs +34 -51
- package/esm2022/staging/environment/utils.mjs +37 -15
- package/esm2022/staging/float/float.mjs +70 -58
- package/esm2022/staging/index.mjs +7 -3
- package/esm2022/staging/matcap-texture/matcap-texture.mjs +64 -0
- package/esm2022/staging/normal-texture/normal-texture.mjs +53 -0
- package/esm2022/staging/sky/sky.mjs +85 -80
- package/esm2022/staging/sparkles/sparkles.mjs +108 -105
- package/esm2022/staging/spot-light/shadow-mesh-input.mjs +63 -0
- package/esm2022/staging/spot-light/shadow-mesh.mjs +266 -0
- package/esm2022/staging/spot-light/spot-light-input.mjs +67 -58
- package/esm2022/staging/spot-light/spot-light.mjs +51 -64
- package/esm2022/staging/spot-light/volumetric-mesh.mjs +67 -70
- package/esm2022/staging/stage/stage.mjs +305 -290
- package/esm2022/staging/stars/stars.mjs +101 -102
- package/esm2022/staging/wireframe/wireframe-input.mjs +191 -0
- package/esm2022/staging/wireframe/wireframe.mjs +228 -0
- package/esm2022/utils/angular-three-soba-utils.mjs +5 -0
- package/esm2022/utils/content/content.mjs +15 -0
- package/esm2022/utils/index.mjs +2 -0
- package/fesm2022/angular-three-soba-abstractions.mjs +514 -1947
- package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
- package/fesm2022/angular-three-soba-cameras.mjs +302 -259
- package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
- package/fesm2022/angular-three-soba-controls.mjs +104 -83
- package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
- package/fesm2022/angular-three-soba-gizmos.mjs +1043 -0
- package/fesm2022/angular-three-soba-gizmos.mjs.map +1 -0
- package/fesm2022/angular-three-soba-loaders.mjs +121 -117
- package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
- package/fesm2022/angular-three-soba-materials.mjs +662 -592
- package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
- package/fesm2022/angular-three-soba-misc.mjs +2214 -105
- package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
- package/fesm2022/angular-three-soba-modifiers.mjs +71 -0
- package/fesm2022/angular-three-soba-modifiers.mjs.map +1 -0
- package/fesm2022/angular-three-soba-performances.mjs +956 -0
- package/fesm2022/angular-three-soba-performances.mjs.map +1 -0
- package/fesm2022/angular-three-soba-shaders.mjs +549 -252
- package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
- package/fesm2022/angular-three-soba-staging.mjs +2899 -2563
- package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
- package/fesm2022/angular-three-soba-utils.mjs +22 -0
- package/fesm2022/angular-three-soba-utils.mjs.map +1 -0
- package/gizmos/README.md +3 -0
- package/gizmos/gizmo-helper/gizmo-helper.d.ts +69 -0
- package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +22 -0
- package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +29 -0
- package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.d.ts +33 -0
- package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.d.ts +10 -0
- package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +40 -0
- package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +30 -0
- package/gizmos/index.d.ts +3 -0
- package/loaders/gltf-loader/gltf-loader.d.ts +4 -3
- package/loaders/loader/loader.d.ts +19 -17
- package/loaders/progress/progress.d.ts +1 -1
- package/loaders/texture-loader/texture-loader.d.ts +2 -2
- package/materials/index.d.ts +1 -0
- package/materials/mesh-distort-material/mesh-distort-material.d.ts +25 -15
- package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +74 -56
- package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +33 -21
- package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +55 -39
- package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +19 -10
- package/materials/point-material/point-material.d.ts +24 -0
- package/metadata.json +1 -0
- package/misc/animations/animations.d.ts +6 -4
- package/misc/caustics/caustics.d.ts +87 -0
- package/misc/decal/decal.d.ts +49 -0
- package/misc/depth-buffer/depth-buffer.d.ts +2 -2
- package/misc/example/example.d.ts +81 -0
- package/misc/fbo/fbo.d.ts +2 -2
- package/misc/html/html-wrapper.d.ts +559 -0
- package/misc/html/html.d.ts +214 -0
- package/misc/index.d.ts +9 -0
- package/misc/sampler/sampler.d.ts +67 -0
- package/misc/shadow/shadow.d.ts +37 -0
- package/misc/stats-gl/stats-gl.d.ts +24 -0
- package/misc/trail/trail.d.ts +57 -0
- package/misc/trail-texture/inject-trail-texture.d.ts +9 -0
- package/misc/trail-texture/trail-texture.d.ts +50 -0
- package/modifiers/README.md +3 -0
- package/modifiers/curve-modifier/curve-modifier.d.ts +23 -0
- package/modifiers/index.d.ts +1 -0
- package/package.json +31 -16
- package/performances/README.md +3 -0
- package/performances/adaptive-dpr/adaptive-dpr.d.ts +14 -0
- package/{performance/adaptive → performances/adaptive-events}/adaptive-events.d.ts +3 -0
- package/performances/index.d.ts +7 -0
- package/performances/instances/instances.d.ts +79 -0
- package/{performance → performances}/instances/position-mesh.d.ts +1 -1
- package/performances/points/points-input.d.ts +32 -0
- package/performances/points/points.d.ts +92 -0
- package/performances/points/position-point.d.ts +11 -0
- package/performances/segments/segment-object.d.ts +7 -0
- package/performances/segments/segments.d.ts +124 -0
- package/shaders/grid-material/grid-material.d.ts +37 -0
- package/shaders/index.d.ts +5 -2
- package/shaders/mesh-distort-material/mesh-distort-material.d.ts +147 -2
- package/shaders/mesh-transmission-material/mesh-transmission-material.d.ts +1 -1
- package/shaders/shader-material/shader-material.d.ts +2 -2
- package/shaders/soft-shadow-material/soft-shadow-material.d.ts +10 -1
- package/shaders/sparkles-material/sparkles-material.d.ts +15 -1
- package/shaders/spot-light-material/spot-light-material.d.ts +11 -2
- package/shaders/star-field-material/star-field-material.d.ts +11 -1
- package/shaders/wireframe-material/wireframe-material.d.ts +58 -0
- package/staging/accumulative-shadows/accumulative-shadows.d.ts +89 -39
- package/staging/accumulative-shadows/randomized-lights.d.ts +40 -27
- package/staging/backdrop/backdrop.d.ts +30 -0
- package/staging/bb-anchor/bb-anchor.d.ts +27 -0
- package/staging/bounds/bounds.d.ts +100 -24
- package/staging/camera-shake/camera-shake.d.ts +30 -19
- package/staging/center/center.d.ts +43 -35
- package/staging/cloud/cloud.d.ts +26 -23
- package/staging/contact-shadows/contact-shadows.d.ts +41 -28
- package/staging/environment/assets.d.ts +9 -9
- package/staging/environment/environment-cube.d.ts +9 -5
- package/staging/environment/environment-ground.d.ts +7 -7
- package/staging/environment/environment-input.d.ts +37 -37
- package/staging/environment/environment-map.d.ts +10 -5
- package/staging/environment/environment-portal.d.ts +10 -5
- package/staging/environment/environment.d.ts +0 -4
- package/staging/environment/utils.d.ts +2 -2
- package/staging/float/float.d.ts +14 -10
- package/staging/index.d.ts +6 -2
- package/staging/matcap-texture/matcap-texture.d.ts +13 -0
- package/staging/normal-texture/normal-texture.d.ts +16 -0
- package/staging/sky/sky.d.ts +28 -21
- package/staging/sparkles/sparkles.d.ts +36 -22
- package/staging/spot-light/shadow-mesh-input.d.ts +29 -0
- package/staging/spot-light/shadow-mesh.d.ts +37 -0
- package/staging/spot-light/spot-light-input.d.ts +25 -25
- package/staging/spot-light/spot-light.d.ts +31 -15
- package/staging/spot-light/volumetric-mesh.d.ts +15 -9
- package/staging/stage/stage.d.ts +89 -65
- package/staging/stars/stars.d.ts +28 -17
- package/staging/wireframe/wireframe-input.d.ts +65 -0
- package/staging/wireframe/wireframe.d.ts +28 -0
- package/utils/README.md +3 -0
- package/utils/content/content.d.ts +8 -0
- package/utils/index.d.ts +1 -0
- package/web-types.json +1 -0
- package/abstractions/catmull-rom-line/catmull-rom-line.d.ts +0 -25
- package/abstractions/cubic-bezier-line/cubic-bezier-line.d.ts +0 -25
- package/abstractions/gizmo-helper/gizmo-helper.d.ts +0 -34
- package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +0 -22
- package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +0 -30
- package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.d.ts +0 -32
- package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube.d.ts +0 -14
- package/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +0 -47
- package/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +0 -40
- package/abstractions/line/line-input.d.ts +0 -42
- package/abstractions/line/line.d.ts +0 -35
- package/abstractions/quadratic-bezier-line/quadratic-bezier-line.d.ts +0 -23
- package/esm2022/abstractions/catmull-rom-line/catmull-rom-line.mjs +0 -131
- package/esm2022/abstractions/cubic-bezier-line/cubic-bezier-line.mjs +0 -113
- package/esm2022/abstractions/gizmo-helper/gizmo-helper.mjs +0 -210
- package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/constants.mjs +0 -31
- package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +0 -95
- package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +0 -155
- package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.mjs +0 -62
- package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +0 -80
- package/esm2022/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +0 -206
- package/esm2022/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +0 -273
- package/esm2022/abstractions/line/line-input.mjs +0 -113
- package/esm2022/abstractions/line/line.mjs +0 -165
- package/esm2022/abstractions/quadratic-bezier-line/quadratic-bezier-line.mjs +0 -128
- package/esm2022/performance/adaptive/adaptive-dpr.mjs +0 -46
- package/esm2022/performance/adaptive/adaptive-events.mjs +0 -31
- package/esm2022/performance/angular-three-soba-performance.mjs +0 -5
- package/esm2022/performance/detailed/detailed.mjs +0 -61
- package/esm2022/performance/index.mjs +0 -7
- package/esm2022/performance/instances/instance.mjs +0 -48
- package/esm2022/performance/instances/instances.mjs +0 -189
- package/esm2022/performance/instances/position-mesh.mjs +0 -52
- package/esm2022/performance/stats/stats.mjs +0 -79
- package/esm2022/shaders/caustics-material/caustics-material.mjs +0 -128
- package/esm2022/shaders/caustics-material/caustics-projection-material.mjs +0 -33
- package/esm2022/staging/caustics/caustisc.mjs +0 -384
- package/esm2022/staging/spot-light/spot-light-shadow-mesh-input.mjs +0 -57
- package/esm2022/staging/spot-light/spot-light-shadow-mesh.mjs +0 -256
- package/fesm2022/angular-three-soba-performance.mjs +0 -487
- package/fesm2022/angular-three-soba-performance.mjs.map +0 -1
- package/performance/README.md +0 -3
- package/performance/adaptive/adaptive-dpr.d.ts +0 -8
- package/performance/detailed/detailed.d.ts +0 -20
- package/performance/index.d.ts +0 -6
- package/performance/instances/instance.d.ts +0 -9
- package/performance/instances/instances.d.ts +0 -35
- package/performance/stats/stats.d.ts +0 -18
- package/plugin/generators.json +0 -19
- package/plugin/libs/plugin/README.md +0 -11
- package/plugin/package.json +0 -9
- package/plugin/src/generators/init/compat.d.ts +0 -2
- package/plugin/src/generators/init/compat.js +0 -6
- package/plugin/src/generators/init/compat.js.map +0 -1
- package/plugin/src/generators/init/init.d.ts +0 -4
- package/plugin/src/generators/init/init.js +0 -22
- package/plugin/src/generators/init/init.js.map +0 -1
- package/plugin/src/generators/init/schema.json +0 -6
- package/plugin/src/index.d.ts +0 -1
- package/plugin/src/index.js +0 -6
- package/plugin/src/index.js.map +0 -1
- package/staging/caustics/caustisc.d.ts +0 -70
- package/staging/spot-light/spot-light-shadow-mesh-input.d.ts +0 -29
- package/staging/spot-light/spot-light-shadow-mesh.d.ts +0 -38
- /package/{abstractions → gizmos}/gizmo-helper/gizmo-viewcube/constants.d.ts +0 -0
- /package/shaders/{caustics-material → caustics}/caustics-material.d.ts +0 -0
- /package/shaders/{caustics-material → caustics}/caustics-projection-material.d.ts +0 -0
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@@ -1,4 +1,13 @@
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import {
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import type { NgtShaderMaterial } from 'angular-three';
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import * as THREE from 'three';
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export declare class SpotLightMaterial extends THREE.ShaderMaterial {
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constructor();
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}
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declare global {
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interface HTMLElementTagNameMap {
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/**
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* @extends ngt-shader-material
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*/
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'ngt-spot-light-material': NgtShaderMaterial;
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}
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}
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import type { NgtShaderMaterial } from 'angular-three';
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import * as THREE from 'three';
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export declare const StarFieldMaterial: typeof THREE.ShaderMaterial & {
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key: string;
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};
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declare global {
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interface HTMLElementTagNameMap {
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/**
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* @extends ngt-shader-material
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*/
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'ngt-star-field-material': NgtShaderMaterial;
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}
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}
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import { type Injector } from '@angular/core';
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import { type NgtShaderMaterial } from 'angular-three';
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import * as THREE from 'three';
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export type WireframeMaterialState = {
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fillOpacity?: number;
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fillMix?: number;
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strokeOpacity?: number;
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thickness?: number;
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colorBackfaces?: boolean;
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dashInvert?: boolean;
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dash?: boolean;
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dashRepeats?: number;
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dashLength?: number;
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squeeze?: boolean;
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squeezeMin?: number;
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squeezeMax?: number;
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stroke?: THREE.ColorRepresentation;
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backfaceStroke?: THREE.ColorRepresentation;
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fill?: THREE.ColorRepresentation;
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};
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export declare const WireframeMaterialShaders: {
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uniforms: {
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strokeOpacity: number;
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fillOpacity: number;
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fillMix: number;
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thickness: number;
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colorBackfaces: boolean;
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dashInvert: boolean;
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dash: boolean;
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dashRepeats: number;
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dashLength: number;
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squeeze: boolean;
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squeezeMin: number;
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squeezeMax: number;
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stroke: THREE.Color;
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backfaceStroke: THREE.Color;
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fill: THREE.Color;
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};
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vertex: string;
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fragment: string;
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};
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export declare const WireframeMaterial: typeof THREE.ShaderMaterial & {
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key: string;
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};
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declare global {
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interface HTMLElementTagNameMap {
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/**
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* @extends ngt-shader-material
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*/
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'ngt-wireframe-material': WireframeMaterialState & NgtShaderMaterial;
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}
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}
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export declare function setWireframeOverride(material: THREE.Material, uniforms: {
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[key: string]: THREE.IUniform<any>;
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}): void;
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export declare function injectNgtsWireframeUniforms(uniformsFactory: () => Record<string, THREE.IUniform<any>>, stateFactory: () => Partial<WireframeMaterialState>, { injector }?: {
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injector?: Injector;
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}): void;
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@@ -1,10 +1,10 @@
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import {
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import {
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import {
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import { type Signal } from '@angular/core';
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import { type NgtGroup } from 'angular-three';
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import { type NgtSoftShadowMaterialState } from 'angular-three-soba/shaders';
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import { Group, Mesh, PlaneGeometry } from 'three';
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import { ProgressiveLightMap } from './progressive-light-map';
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import * as i0 from "@angular/core";
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export
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export type NgtsAccumulativeShadowsState = {
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/** How many frames it can render, more yields cleaner results but takes more time, 40 */
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frames: number;
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/** If frames === Infinity blend controls the refresh ratio, 100 */
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resolution: number;
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/** Texture tonemapping */
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toneMapped: boolean;
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};
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declare global {
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interface HTMLElementTagNameMap {
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/**
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* @extends ngt-group
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*/
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'ngts-accumulative-shadows': NgtsAccumulativeShadowsState & NgtGroup;
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}
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}
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export type NgtsAccumulativeShadowsLightApi = {
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update: () => void;
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};
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export
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export declare const injectNgtsAccumulativeShadowsApi: {
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(): Signal<{
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lights: Map<string, Signal<NgtsAccumulativeShadowsLightApi>>;
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temporal: boolean;
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frames: number;
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blend: number;
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count: number;
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getMesh: () => Mesh<PlaneGeometry, NgtSoftShadowMaterialState & import("three").ShaderMaterial>;
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reset: () => void;
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update: (frames?: number) => void;
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}>;
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(injectOptions: import("@angular/core").InjectOptions & {
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optional?: false | undefined;
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}): Signal<{
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lights: Map<string, Signal<NgtsAccumulativeShadowsLightApi>>;
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temporal: boolean;
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frames: number;
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blend: number;
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count: number;
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getMesh: () => Mesh<PlaneGeometry, NgtSoftShadowMaterialState & import("three").ShaderMaterial>;
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reset: () => void;
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update: (frames?: number) => void;
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}>;
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(injectOptions: import("@angular/core").InjectOptions): Signal<{
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lights: Map<string, Signal<NgtsAccumulativeShadowsLightApi>>;
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temporal: boolean;
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frames: number;
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blend: number;
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count: number;
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getMesh: () => Mesh<PlaneGeometry, NgtSoftShadowMaterialState & import("three").ShaderMaterial>;
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reset: () => void;
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update: (frames?: number) => void;
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}> | null;
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}, provideNgtsAccumulativeShadowsApi: (value?: Signal<{
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lights: Map<string, Signal<NgtsAccumulativeShadowsLightApi>>;
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temporal: boolean;
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frames: number;
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blend: number;
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count: number;
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getMesh: () =>
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getMesh: () => Mesh<PlaneGeometry, NgtSoftShadowMaterialState & import("three").ShaderMaterial>;
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reset: () => void;
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update: (frames?: number) => void;
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}
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export declare
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}
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export declare class NgtsAccumulativeShadows extends NgtSignalStore<NgtsAccumulativeShadowsState> {
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#private;
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readonly nullTraverse: () => null;
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readonly Math: Math;
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}> | undefined) => import("@angular/core").Provider;
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export declare class NgtsAccumulativeShadows {
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private inputs;
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nullTraverse: () => null;
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Math: Math;
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accumulativeShadowsRef: import("angular-three").NgtInjectedRef<Group>;
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/** How many frames it can render, more yields cleaner results but takes more time, 40 */
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set
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set _frames(frames: number);
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/** If frames === Infinity blend controls the refresh ratio, 100 */
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set
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set _blend(blend: number);
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/** Can limit the amount of frames rendered if frames === Infinity, usually to get some performance back once a movable scene has settled, Infinity */
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set
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set _limit(limit: number);
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/** Scale of the plane, */
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set
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set _scale(scale: number);
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/** Temporal accumulates shadows over time which is more performant but has a visual regression over instant results, false */
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set
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set _temporal(temporal: boolean);
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/** Opacity of the plane, 1 */
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set
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set _opacity(opacity: number);
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/** Discards alpha pixels, 0.65 */
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set
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set _alphaTest(alphaTest: number);
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/** Shadow color, black */
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set
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set _color(color: string);
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/** Colorblend, how much colors turn to black, 0 is black, 2 */
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set
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set _colorBlend(colorBlend: number);
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/** Buffer resolution, 1024 */
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set
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set _resolution(resolution: number);
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/** Texture tonemapping */
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set
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set _toneMapped(toneMapped: boolean);
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meshRef: import("angular-three").NgtInjectedRef<Mesh<PlaneGeometry, NgtSoftShadowMaterialState & import("three").ShaderMaterial>>;
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private store;
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private gl;
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private scene;
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private camera;
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private invalidate;
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private resolution;
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private alphaTest;
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private opacity;
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private temporal;
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private blend;
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private frames;
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pLM: Signal<ProgressiveLightMap>;
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scale: Signal<number>;
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toneMapped: Signal<boolean>;
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color: Signal<string>;
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colorBlend: Signal<number>;
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map: Signal<import("three").Texture>;
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api: Signal<{
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lights: Map<string, Signal<NgtsAccumulativeShadowsLightApi>>;
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temporal: boolean;
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frames: number;
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blend: number;
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count: number;
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getMesh: () => Mesh<PlaneGeometry,
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getMesh: () => Mesh<PlaneGeometry, NgtSoftShadowMaterialState & import("three").ShaderMaterial>;
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reset: () => void;
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update: (frames?: number) => void;
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}>;
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constructor();
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private configure;
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private resetAndUpdate;
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private beforeRender;
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsAccumulativeShadows, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsAccumulativeShadows, "ngts-accumulative-shadows", never, { "
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsAccumulativeShadows, "ngts-accumulative-shadows", never, { "accumulativeShadowsRef": { "alias": "accumulativeShadowsRef"; "required": false; }; "_frames": { "alias": "frames"; "required": false; }; "_blend": { "alias": "blend"; "required": false; }; "_limit": { "alias": "limit"; "required": false; }; "_scale": { "alias": "scale"; "required": false; }; "_temporal": { "alias": "temporal"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_alphaTest": { "alias": "alphaTest"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_colorBlend": { "alias": "colorBlend"; "required": false; }; "_resolution": { "alias": "resolution"; "required": false; }; "_toneMapped": { "alias": "toneMapped"; "required": false; }; }, {}, never, ["*"], true, never>;
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}
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@@ -1,7 +1,7 @@
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1
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-
import {
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1
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import { type NgtGroup } from 'angular-three';
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2
2
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import * as THREE from 'three';
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3
3
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import * as i0 from "@angular/core";
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-
export
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4
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export type NgtsRandomizedLightsState = {
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5
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/** How many frames it will jiggle the lights, 1.
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* Frames is context aware, if a provider like AccumulativeShadows exists, frames will be taken from there! */
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frames: number;
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@@ -27,51 +27,64 @@ export interface NgtsRandomizedLightsState {
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near: number;
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/** Default shadow camera far, 500 */
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far: number;
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-
}
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};
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declare global {
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interface HTMLElementTagNameMap {
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-
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/**
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* @extends ngt-group
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*/
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36
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'ngts-randomized-lights': NgtsRandomizedLightsState & NgtGroup;
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37
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}
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35
38
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}
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36
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export declare class NgtsRandomizedLights
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-
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export declare class NgtsRandomizedLights {
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private inputs;
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Math: Math;
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lightsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
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/** How many frames it will jiggle the lights, 1.
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40
44
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* Frames is context aware, if a provider like AccumulativeShadows exists, frames will be taken from there! */
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41
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-
set
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set _frames(frames: number);
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/** Light position, [0, 0, 0] */
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-
set
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set _position(position: [x: number, y: number, z: number]);
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/** Radius of the jiggle, higher values make softer light, 5 */
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-
set
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set _radius(radius: number);
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/** Amount of lights, 8 */
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-
set
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set _amount(amount: number);
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48
52
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/** Light intensity, 1 */
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49
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-
set
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set _intensity(intensity: number);
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50
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/** Ambient occlusion, lower values mean less AO, hight more, you can mix AO and directional light, 0.5 */
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51
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-
set
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set _ambient(ambient: number);
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52
56
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/** If the lights cast shadows, this is true by default */
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53
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-
set
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57
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+
set _castShadow(castShadow: boolean);
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54
58
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/** Default shadow bias, 0 */
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set _bias(bias: number);
|
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/** Default map size, 512 */
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|
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set
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set _mapSize(mapSize: number);
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/** Default size of the shadow camera, 10 */
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set
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set _size(size: number);
|
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set
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set _near(near: number);
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set
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set _far(far: number);
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private position;
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private ambient;
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private radius;
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private mapSize;
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private size;
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private near;
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private far;
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private length;
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private shadowsApi;
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amount: import("@angular/core").Signal<number>;
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castShadow: import("@angular/core").Signal<boolean>;
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intensity: import("@angular/core").Signal<number>;
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bias: import("@angular/core").Signal<number>;
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shadowsMapSize: import("@angular/core").Signal<number[]>;
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cameraArgs: import("@angular/core").Signal<number[]>;
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api: import("@angular/core").Signal<{
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}>;
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constructor();
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private updateLightMap;
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsRandomizedLights, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsRandomizedLights, "ngts-randomized-lights", never, { "lightsRef": { "alias": "lightsRef"; "required": false; }; "
|
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsRandomizedLights, "ngts-randomized-lights", never, { "lightsRef": { "alias": "lightsRef"; "required": false; }; "_frames": { "alias": "frames"; "required": false; }; "_position": { "alias": "position"; "required": false; }; "_radius": { "alias": "radius"; "required": false; }; "_amount": { "alias": "amount"; "required": false; }; "_intensity": { "alias": "intensity"; "required": false; }; "_ambient": { "alias": "ambient"; "required": false; }; "_castShadow": { "alias": "castShadow"; "required": false; }; "_bias": { "alias": "bias"; "required": false; }; "_mapSize": { "alias": "mapSize"; "required": false; }; "_size": { "alias": "size"; "required": false; }; "_near": { "alias": "near"; "required": false; }; "_far": { "alias": "far"; "required": false; }; }, {}, never, ["*"], true, never>;
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}
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@@ -0,0 +1,30 @@
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import { type NgtGroup } from 'angular-three';
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|
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import { PlaneGeometry } from 'three';
|
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import * as i0 from "@angular/core";
|
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export type NgtsBackdropState = {
|
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floor: number;
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+
segments: number;
|
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receiveShadow: boolean;
|
|
8
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};
|
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declare global {
|
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interface HTMLElementTagNameMap {
|
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/**
|
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* @extends ngt-group
|
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*/
|
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|
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'ngts-backdrop': NgtsBackdropState & NgtGroup;
|
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}
|
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}
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export declare class NgtsBackdrop {
|
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Math: Math;
|
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private inputs;
|
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|
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set _floor(floor: number);
|
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|
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set _segments(segments: number);
|
|
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|
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set _receiveShadow(receiveShadow: boolean);
|
|
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private floor;
|
|
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|
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planeRef: import("angular-three").NgtInjectedRef<PlaneGeometry>;
|
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segments: import("@angular/core").Signal<number>;
|
|
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|
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receiveShadow: import("@angular/core").Signal<boolean>;
|
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constructor();
|
|
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|
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsBackdrop, never>;
|
|
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|
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsBackdrop, "ngts-backdrop", never, { "_floor": { "alias": "floor"; "required": false; }; "_segments": { "alias": "segments"; "required": false; }; "_receiveShadow": { "alias": "receiveShadow"; "required": false; }; }, {}, never, ["*"], true, never>;
|
|
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|
+
}
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
import { type NgtGroup } from 'angular-three';
|
|
2
|
+
import * as THREE from 'three';
|
|
3
|
+
import * as i0 from "@angular/core";
|
|
4
|
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export type NgtsBBAnchorState = {
|
|
5
|
+
anchor: THREE.Vector3 | [number, number, number];
|
|
6
|
+
};
|
|
7
|
+
declare global {
|
|
8
|
+
interface HTMLElementTagNameMap {
|
|
9
|
+
/**
|
|
10
|
+
* @extends ngt-group
|
|
11
|
+
*/
|
|
12
|
+
'ngts-bb-anchor': NgtsBBAnchorState & NgtGroup;
|
|
13
|
+
}
|
|
14
|
+
}
|
|
15
|
+
export declare class NgtsBBAnchor {
|
|
16
|
+
private inputs;
|
|
17
|
+
set _anchor(anchor: NgtsBBAnchorState['anchor']);
|
|
18
|
+
groupRef: import("angular-three").NgtInjectedRef<THREE.Group>;
|
|
19
|
+
private parentRef;
|
|
20
|
+
private anchor;
|
|
21
|
+
private xyz;
|
|
22
|
+
constructor();
|
|
23
|
+
private reattachParent;
|
|
24
|
+
private beforeRender;
|
|
25
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsBBAnchor, never>;
|
|
26
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsBBAnchor, "ngts-bb-anchor", never, { "_anchor": { "alias": "anchor"; "required": true; }; }, {}, never, ["*"], true, never>;
|
|
27
|
+
}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import { EventEmitter,
|
|
2
|
-
import {
|
|
1
|
+
import { EventEmitter, type Signal } from '@angular/core';
|
|
2
|
+
import { type NgtGroup } from 'angular-three';
|
|
3
3
|
import * as THREE from 'three';
|
|
4
4
|
import * as i0 from "@angular/core";
|
|
5
5
|
export type NgtsBoundsSize = {
|
|
@@ -8,36 +8,109 @@ export type NgtsBoundsSize = {
|
|
|
8
8
|
center: THREE.Vector3;
|
|
9
9
|
distance: number;
|
|
10
10
|
};
|
|
11
|
-
export type
|
|
12
|
-
getSize: () => NgtsBoundsSize;
|
|
13
|
-
refresh: (object?: THREE.Object3D | THREE.Box3) => NgtsBoundsApi;
|
|
14
|
-
clip: () => NgtsBoundsApi;
|
|
15
|
-
fit: () => NgtsBoundsApi;
|
|
16
|
-
to: ({ position, target, }: {
|
|
17
|
-
position: [number, number, number];
|
|
18
|
-
target?: [number, number, number];
|
|
19
|
-
}) => NgtsBoundsApi;
|
|
20
|
-
};
|
|
21
|
-
export declare const NGTS_BOUNDS_API: InjectionToken<Signal<NgtsBoundsApi>>;
|
|
22
|
-
export interface NgtsBoundsState {
|
|
11
|
+
export type NgtsBoundsState = {
|
|
23
12
|
damping: number;
|
|
24
13
|
fit: boolean;
|
|
25
14
|
clip: boolean;
|
|
26
15
|
observe: boolean;
|
|
27
16
|
margin: number;
|
|
28
17
|
eps: number;
|
|
18
|
+
};
|
|
19
|
+
declare global {
|
|
20
|
+
interface HTMLElementTagNameMap {
|
|
21
|
+
/**
|
|
22
|
+
* @extends ngt-group
|
|
23
|
+
*/
|
|
24
|
+
'ngts-bounds': NgtsBoundsState & NgtGroup;
|
|
25
|
+
}
|
|
29
26
|
}
|
|
30
|
-
export declare
|
|
31
|
-
|
|
27
|
+
export declare const injectNgtsBoundsApi: {
|
|
28
|
+
(): Signal<{
|
|
29
|
+
getSize: () => {
|
|
30
|
+
box: THREE.Box3;
|
|
31
|
+
size: THREE.Vector3;
|
|
32
|
+
center: THREE.Vector3;
|
|
33
|
+
distance: number;
|
|
34
|
+
};
|
|
35
|
+
refresh(object?: THREE.Object3D | THREE.Box3): any;
|
|
36
|
+
clip(): any;
|
|
37
|
+
to({ position, target }: {
|
|
38
|
+
position: [number, number, number];
|
|
39
|
+
target?: [number, number, number] | undefined;
|
|
40
|
+
}): any;
|
|
41
|
+
fit(): any;
|
|
42
|
+
}>;
|
|
43
|
+
(injectOptions: import("@angular/core").InjectOptions & {
|
|
44
|
+
optional?: false | undefined;
|
|
45
|
+
}): Signal<{
|
|
46
|
+
getSize: () => {
|
|
47
|
+
box: THREE.Box3;
|
|
48
|
+
size: THREE.Vector3;
|
|
49
|
+
center: THREE.Vector3;
|
|
50
|
+
distance: number;
|
|
51
|
+
};
|
|
52
|
+
refresh(object?: THREE.Object3D | THREE.Box3): any;
|
|
53
|
+
clip(): any;
|
|
54
|
+
to({ position, target }: {
|
|
55
|
+
position: [number, number, number];
|
|
56
|
+
target?: [number, number, number] | undefined;
|
|
57
|
+
}): any;
|
|
58
|
+
fit(): any;
|
|
59
|
+
}>;
|
|
60
|
+
(injectOptions: import("@angular/core").InjectOptions): Signal<{
|
|
61
|
+
getSize: () => {
|
|
62
|
+
box: THREE.Box3;
|
|
63
|
+
size: THREE.Vector3;
|
|
64
|
+
center: THREE.Vector3;
|
|
65
|
+
distance: number;
|
|
66
|
+
};
|
|
67
|
+
refresh(object?: THREE.Object3D | THREE.Box3): any;
|
|
68
|
+
clip(): any;
|
|
69
|
+
to({ position, target }: {
|
|
70
|
+
position: [number, number, number];
|
|
71
|
+
target?: [number, number, number] | undefined;
|
|
72
|
+
}): any;
|
|
73
|
+
fit(): any;
|
|
74
|
+
}> | null;
|
|
75
|
+
}, provideNgtsBoundsApi: (value?: Signal<{
|
|
76
|
+
getSize: () => {
|
|
77
|
+
box: THREE.Box3;
|
|
78
|
+
size: THREE.Vector3;
|
|
79
|
+
center: THREE.Vector3;
|
|
80
|
+
distance: number;
|
|
81
|
+
};
|
|
82
|
+
refresh(object?: THREE.Object3D | THREE.Box3): any;
|
|
83
|
+
clip(): any;
|
|
84
|
+
to({ position, target }: {
|
|
85
|
+
position: [number, number, number];
|
|
86
|
+
target?: [number, number, number] | undefined;
|
|
87
|
+
}): any;
|
|
88
|
+
fit(): any;
|
|
89
|
+
}> | undefined) => import("@angular/core").Provider;
|
|
90
|
+
export declare class NgtsBounds {
|
|
91
|
+
private inputs;
|
|
32
92
|
boundsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
|
|
33
|
-
set
|
|
34
|
-
set
|
|
35
|
-
set
|
|
36
|
-
set
|
|
37
|
-
set
|
|
38
|
-
set
|
|
93
|
+
set _damping(damping: number);
|
|
94
|
+
set _fit(fit: boolean);
|
|
95
|
+
set _clip(clip: boolean);
|
|
96
|
+
set _observe(observe: boolean);
|
|
97
|
+
set _margin(margin: number);
|
|
98
|
+
set _eps(eps: number);
|
|
39
99
|
fitted: EventEmitter<NgtsBoundsSize>;
|
|
40
|
-
|
|
100
|
+
private store;
|
|
101
|
+
private controls;
|
|
102
|
+
private size;
|
|
103
|
+
private camera;
|
|
104
|
+
private invalidate;
|
|
105
|
+
private fit;
|
|
106
|
+
private clip;
|
|
107
|
+
private observe;
|
|
108
|
+
private margin;
|
|
109
|
+
private damping;
|
|
110
|
+
private current;
|
|
111
|
+
private goal;
|
|
112
|
+
private box;
|
|
113
|
+
api: Signal<{
|
|
41
114
|
getSize: () => {
|
|
42
115
|
box: THREE.Box3;
|
|
43
116
|
size: THREE.Vector3;
|
|
@@ -53,6 +126,9 @@ export declare class NgtsBounds extends NgtSignalStore<NgtsBoundsState> {
|
|
|
53
126
|
fit(): any;
|
|
54
127
|
}>;
|
|
55
128
|
constructor();
|
|
129
|
+
private preventDragHijacking;
|
|
130
|
+
private scalePointer;
|
|
131
|
+
private beforeRender;
|
|
56
132
|
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsBounds, never>;
|
|
57
|
-
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsBounds, "ngts-bounds", never, { "boundsRef": { "alias": "boundsRef"; "required": false; }; "
|
|
133
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsBounds, "ngts-bounds", never, { "boundsRef": { "alias": "boundsRef"; "required": false; }; "_damping": { "alias": "damping"; "required": false; }; "_fit": { "alias": "fit"; "required": false; }; "_clip": { "alias": "clip"; "required": false; }; "_observe": { "alias": "observe"; "required": false; }; "_margin": { "alias": "margin"; "required": false; }; "_eps": { "alias": "eps"; "required": false; }; }, { "fitted": "fitted"; }, never, ["*"], true, never>;
|
|
58
134
|
}
|
|
@@ -1,9 +1,7 @@
|
|
|
1
|
-
import { OnInit } from '@angular/core';
|
|
2
|
-
import { NgtSignalStore } from 'angular-three';
|
|
3
1
|
import * as i0 from "@angular/core";
|
|
4
|
-
export
|
|
2
|
+
export type NgtsCameraShakeState = {
|
|
3
|
+
decay?: boolean;
|
|
5
4
|
intensity: number;
|
|
6
|
-
decay: boolean;
|
|
7
5
|
decayRate: number;
|
|
8
6
|
maxYaw: number;
|
|
9
7
|
maxPitch: number;
|
|
@@ -11,22 +9,35 @@ export interface NgtsCameraShakeState {
|
|
|
11
9
|
yawFrequency: number;
|
|
12
10
|
pitchFrequency: number;
|
|
13
11
|
rollFrequency: number;
|
|
12
|
+
};
|
|
13
|
+
declare global {
|
|
14
|
+
interface HTMLElementTagNameMap {
|
|
15
|
+
'ngts-camera-shake': NgtsCameraShakeState;
|
|
16
|
+
}
|
|
14
17
|
}
|
|
15
|
-
export declare class NgtsCameraShake
|
|
16
|
-
|
|
17
|
-
set
|
|
18
|
-
set
|
|
19
|
-
set
|
|
20
|
-
set
|
|
21
|
-
set
|
|
22
|
-
set
|
|
23
|
-
set
|
|
24
|
-
set
|
|
25
|
-
set
|
|
18
|
+
export declare class NgtsCameraShake {
|
|
19
|
+
private inputs;
|
|
20
|
+
set _intensity(intensity: number);
|
|
21
|
+
set _decay(decay: boolean);
|
|
22
|
+
set _decayRate(decayRate: number);
|
|
23
|
+
set _maxYaw(maxYaw: number);
|
|
24
|
+
set _maxPitch(maxPitch: number);
|
|
25
|
+
set _maxRoll(maxRoll: number);
|
|
26
|
+
set _yawFrequency(yawFrequency: number);
|
|
27
|
+
set _pitchFrequency(pitchFrequency: number);
|
|
28
|
+
set _rollFrequency(rollFrequency: number);
|
|
29
|
+
private store;
|
|
30
|
+
private camera;
|
|
31
|
+
private controls;
|
|
32
|
+
private initialRotation;
|
|
33
|
+
private yawNoise;
|
|
34
|
+
private rollNoise;
|
|
35
|
+
private pitchNoise;
|
|
36
|
+
private intensity;
|
|
37
|
+
private constrainedIntensity;
|
|
26
38
|
constructor();
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
setIntensity(intensity: number): void;
|
|
39
|
+
private beforeRender;
|
|
40
|
+
private setEvents;
|
|
30
41
|
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCameraShake, never>;
|
|
31
|
-
static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsCameraShake, "ngts-camera-shake", never, { "
|
|
42
|
+
static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsCameraShake, "ngts-camera-shake", never, { "_intensity": { "alias": "intensity"; "required": false; }; "_decay": { "alias": "decay"; "required": false; }; "_decayRate": { "alias": "decayRate"; "required": false; }; "_maxYaw": { "alias": "maxYaw"; "required": false; }; "_maxPitch": { "alias": "maxPitch"; "required": false; }; "_maxRoll": { "alias": "maxRoll"; "required": false; }; "_yawFrequency": { "alias": "yawFrequency"; "required": false; }; "_pitchFrequency": { "alias": "pitchFrequency"; "required": false; }; "_rollFrequency": { "alias": "rollFrequency"; "required": false; }; }, {}, never, never, true, never>;
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32
43
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}
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