angular-three-soba 1.14.1 → 2.0.0-beta.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/abstractions/billboard/billboard.d.ts +28 -0
- package/abstractions/detailed/detailed.d.ts +26 -0
- package/abstractions/edges/edges.d.ts +34 -0
- package/abstractions/grid/grid.d.ts +50 -0
- package/abstractions/index.d.ts +6 -11
- package/abstractions/text/text.d.ts +82 -0
- package/abstractions/text-3d/text-3d.d.ts +81 -0
- package/cameras/{lib/camera → camera}/camera-content.d.ts +2 -2
- package/cameras/camera/camera.d.ts +26 -0
- package/cameras/cube-camera/cube-camera.d.ts +69 -0
- package/cameras/index.d.ts +4 -4
- package/cameras/orthographic-camera/orthographic-camera.d.ts +37 -0
- package/cameras/{lib/perspective-camera → perspective-camera}/perspective-camera.d.ts +10 -1
- package/controls/index.d.ts +1 -1
- package/controls/orbit-controls/orbit-controls.d.ts +54 -0
- package/esm2022/abstractions/angular-three-soba-abstractions.mjs +1 -1
- package/esm2022/abstractions/billboard/billboard.mjs +74 -0
- package/esm2022/abstractions/detailed/detailed.mjs +64 -0
- package/esm2022/abstractions/edges/edges.mjs +88 -0
- package/esm2022/abstractions/grid/grid.mjs +180 -0
- package/esm2022/abstractions/index.mjs +7 -12
- package/esm2022/abstractions/text/text.mjs +274 -0
- package/esm2022/abstractions/text-3d/text-3d.mjs +165 -0
- package/esm2022/angular-three-soba.mjs +1 -1
- package/esm2022/cameras/angular-three-soba-cameras.mjs +1 -1
- package/esm2022/cameras/camera/camera-content.mjs +20 -0
- package/esm2022/cameras/camera/camera.mjs +77 -0
- package/esm2022/cameras/cube-camera/cube-camera.mjs +161 -0
- package/esm2022/cameras/index.mjs +5 -5
- package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +102 -0
- package/esm2022/cameras/perspective-camera/perspective-camera.mjs +46 -0
- package/esm2022/controls/angular-three-soba-controls.mjs +1 -1
- package/esm2022/controls/index.mjs +2 -2
- package/esm2022/controls/orbit-controls/orbit-controls.mjs +181 -0
- package/esm2022/index.mjs +1 -1
- package/esm2022/loaders/angular-three-soba-loaders.mjs +1 -1
- package/esm2022/loaders/gltf-loader/gltf-loader.mjs +30 -0
- package/esm2022/loaders/index.mjs +5 -6
- package/esm2022/loaders/loader/loader.mjs +138 -0
- package/esm2022/loaders/progress/progress.mjs +45 -0
- package/esm2022/loaders/texture-loader/texture-loader.mjs +28 -0
- package/esm2022/materials/angular-three-soba-materials.mjs +1 -1
- package/esm2022/materials/index.mjs +7 -6
- package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +82 -0
- package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +367 -0
- package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +171 -0
- package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +278 -0
- package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +68 -0
- package/esm2022/materials/point-material/point-material.mjs +46 -0
- package/esm2022/misc/angular-three-soba-misc.mjs +1 -1
- package/esm2022/misc/animations/animations.mjs +59 -0
- package/esm2022/misc/bake-shadows/bake-shadows.mjs +24 -0
- package/esm2022/misc/caustics/caustics.mjs +387 -0
- package/esm2022/misc/decal/decal.mjs +187 -0
- package/esm2022/misc/depth-buffer/depth-buffer.mjs +44 -0
- package/esm2022/misc/example/example.mjs +160 -0
- package/esm2022/misc/fbo/fbo.mjs +47 -0
- package/esm2022/misc/html/html-wrapper.mjs +478 -0
- package/esm2022/misc/html/html.mjs +304 -0
- package/esm2022/misc/index.mjs +14 -5
- package/esm2022/misc/sampler/sampler.mjs +142 -0
- package/esm2022/misc/shadow/shadow.mjs +111 -0
- package/esm2022/misc/stats-gl/stats-gl.mjs +61 -0
- package/esm2022/misc/trail/trail.mjs +209 -0
- package/esm2022/misc/trail-texture/inject-trail-texture.mjs +17 -0
- package/esm2022/misc/trail-texture/trail-texture.mjs +106 -0
- package/esm2022/modifiers/angular-three-soba-modifiers.mjs +5 -0
- package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +64 -0
- package/esm2022/modifiers/index.mjs +2 -0
- package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +44 -0
- package/esm2022/performances/adaptive-events/adaptive-events.mjs +27 -0
- package/esm2022/performances/angular-three-soba-performances.mjs +5 -0
- package/esm2022/performances/index.mjs +6 -0
- package/esm2022/performances/points/points-input.mjs +64 -0
- package/esm2022/performances/points/points.mjs +329 -0
- package/esm2022/performances/points/position-point.mjs +54 -0
- package/esm2022/performances/segments/segment-object.mjs +9 -0
- package/esm2022/performances/segments/segments.mjs +182 -0
- package/esm2022/shaders/angular-three-soba-shaders.mjs +1 -1
- package/esm2022/shaders/blur-pass/blur-pass.mjs +61 -0
- package/esm2022/shaders/caustics/caustics-material.mjs +130 -0
- package/esm2022/shaders/caustics/caustics-projection-material.mjs +31 -0
- package/esm2022/shaders/convolution-material/convolution-material.mjs +94 -0
- package/esm2022/shaders/discard-material/discard-material.mjs +3 -0
- package/esm2022/shaders/grid-material/grid-material.mjs +77 -0
- package/esm2022/shaders/index.mjs +18 -15
- package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +56 -0
- package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +223 -0
- package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +170 -0
- package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +268 -0
- package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +37 -0
- package/esm2022/shaders/shader-material/shader-material.mjs +34 -0
- package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +25 -0
- package/esm2022/shaders/sparkles-material/sparkles-material.mjs +33 -0
- package/esm2022/shaders/spot-light-material/spot-light-material.mjs +86 -0
- package/esm2022/shaders/star-field-material/star-field-material.mjs +33 -0
- package/esm2022/shaders/wireframe-material/wireframe-material.mjs +247 -0
- package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +267 -0
- package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +108 -0
- package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +206 -0
- package/esm2022/staging/angular-three-soba-staging.mjs +1 -1
- package/esm2022/staging/backdrop/backdrop.mjs +77 -0
- package/esm2022/staging/bb-anchor/bb-anchor.mjs +69 -0
- package/esm2022/staging/bounds/bounds.mjs +308 -0
- package/esm2022/staging/camera-shake/camera-shake.mjs +123 -0
- package/esm2022/staging/center/center.mjs +163 -0
- package/esm2022/staging/cloud/cloud.mjs +158 -0
- package/esm2022/staging/contact-shadows/contact-shadows.mjs +246 -0
- package/esm2022/staging/environment/assets.mjs +13 -0
- package/esm2022/staging/environment/environment-cube.mjs +47 -0
- package/esm2022/staging/environment/environment-ground.mjs +41 -0
- package/esm2022/staging/environment/environment-input.mjs +119 -0
- package/esm2022/staging/environment/environment-map.mjs +53 -0
- package/esm2022/staging/environment/environment-portal.mjs +113 -0
- package/esm2022/staging/environment/environment.mjs +61 -0
- package/esm2022/staging/environment/utils.mjs +105 -0
- package/esm2022/staging/float/float.mjs +94 -0
- package/esm2022/staging/index.mjs +22 -18
- package/esm2022/staging/matcap-texture/matcap-texture.mjs +64 -0
- package/esm2022/staging/normal-texture/normal-texture.mjs +53 -0
- package/esm2022/staging/sky/sky.mjs +119 -0
- package/esm2022/staging/sparkles/sparkles.mjs +164 -0
- package/esm2022/staging/spot-light/shadow-mesh-input.mjs +63 -0
- package/esm2022/staging/spot-light/shadow-mesh.mjs +266 -0
- package/esm2022/staging/spot-light/spot-light-input.mjs +84 -0
- package/esm2022/staging/spot-light/spot-light.mjs +81 -0
- package/esm2022/staging/spot-light/volumetric-mesh.mjs +98 -0
- package/esm2022/staging/stage/stage.mjs +388 -0
- package/esm2022/staging/stars/stars.mjs +147 -0
- package/esm2022/staging/wireframe/wireframe-input.mjs +191 -0
- package/esm2022/staging/wireframe/wireframe.mjs +224 -0
- package/esm2022/utils/angular-three-soba-utils.mjs +5 -0
- package/esm2022/utils/content/content.mjs +15 -0
- package/esm2022/utils/index.mjs +2 -0
- package/fesm2022/angular-three-soba-abstractions.mjs +668 -1882
- package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
- package/fesm2022/angular-three-soba-cameras.mjs +279 -232
- package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
- package/fesm2022/angular-three-soba-controls.mjs +104 -69
- package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
- package/fesm2022/angular-three-soba-loaders.mjs +177 -164
- package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
- package/fesm2022/angular-three-soba-materials.mjs +630 -482
- package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
- package/fesm2022/angular-three-soba-misc.mjs +2248 -122
- package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
- package/fesm2022/angular-three-soba-modifiers.mjs +71 -0
- package/fesm2022/angular-three-soba-modifiers.mjs.map +1 -0
- package/fesm2022/angular-three-soba-performances.mjs +697 -0
- package/fesm2022/angular-three-soba-performances.mjs.map +1 -0
- package/fesm2022/angular-three-soba-shaders.mjs +554 -209
- package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
- package/fesm2022/angular-three-soba-staging.mjs +3230 -2852
- package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
- package/fesm2022/angular-three-soba-utils.mjs +22 -0
- package/fesm2022/angular-three-soba-utils.mjs.map +1 -0
- package/fesm2022/angular-three-soba.mjs.map +1 -1
- package/loaders/gltf-loader/gltf-loader.d.ts +10 -0
- package/loaders/index.d.ts +4 -5
- package/loaders/loader/loader.d.ts +33 -0
- package/loaders/progress/progress.d.ts +9 -0
- package/loaders/texture-loader/texture-loader.d.ts +7 -0
- package/materials/index.d.ts +6 -5
- package/materials/mesh-distort-material/mesh-distort-material.d.ts +40 -0
- package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +99 -0
- package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +62 -0
- package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +107 -0
- package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +29 -0
- package/materials/point-material/point-material.d.ts +24 -0
- package/metadata.json +1 -0
- package/misc/animations/animations.d.ts +15 -0
- package/misc/{lib/bake-shadows → bake-shadows}/bake-shadows.d.ts +2 -5
- package/misc/caustics/caustics.d.ts +87 -0
- package/misc/decal/decal.d.ts +49 -0
- package/misc/depth-buffer/depth-buffer.d.ts +9 -0
- package/misc/example/example.d.ts +81 -0
- package/misc/{lib/fbo → fbo}/fbo.d.ts +4 -2
- package/misc/html/html-wrapper.d.ts +559 -0
- package/misc/html/html.d.ts +214 -0
- package/misc/index.d.ts +13 -4
- package/misc/sampler/sampler.d.ts +67 -0
- package/misc/shadow/shadow.d.ts +37 -0
- package/misc/stats-gl/stats-gl.d.ts +24 -0
- package/misc/trail/trail.d.ts +57 -0
- package/misc/trail-texture/inject-trail-texture.d.ts +9 -0
- package/misc/trail-texture/trail-texture.d.ts +50 -0
- package/modifiers/README.md +3 -0
- package/modifiers/curve-modifier/curve-modifier.d.ts +23 -0
- package/modifiers/index.d.ts +1 -0
- package/package.json +43 -32
- package/performances/README.md +3 -0
- package/performances/adaptive-dpr/adaptive-dpr.d.ts +14 -0
- package/{performance/lib/adaptive → performances/adaptive-events}/adaptive-events.d.ts +5 -6
- package/performances/index.d.ts +5 -0
- package/performances/points/points-input.d.ts +32 -0
- package/performances/points/points.d.ts +92 -0
- package/performances/points/position-point.d.ts +11 -0
- package/performances/segments/segment-object.d.ts +7 -0
- package/performances/segments/segments.d.ts +124 -0
- package/shaders/{lib/blur-pass → blur-pass}/blur-pass.d.ts +2 -2
- package/shaders/grid-material/grid-material.d.ts +37 -0
- package/shaders/index.d.ts +17 -14
- package/shaders/{lib/mesh-distort-material → mesh-distort-material}/mesh-distort-material.d.ts +147 -2
- package/shaders/{lib/mesh-transmission-material → mesh-transmission-material}/mesh-transmission-material.d.ts +1 -1
- package/shaders/{lib/mesh-wobble-material → mesh-wobble-material}/mesh-wobble-material.d.ts +1 -0
- package/shaders/{lib/shader-material → shader-material}/shader-material.d.ts +2 -2
- package/shaders/soft-shadow-material/soft-shadow-material.d.ts +19 -0
- package/shaders/sparkles-material/sparkles-material.d.ts +17 -0
- package/shaders/spot-light-material/spot-light-material.d.ts +13 -0
- package/shaders/star-field-material/star-field-material.d.ts +13 -0
- package/shaders/wireframe-material/wireframe-material.d.ts +58 -0
- package/staging/accumulative-shadows/accumulative-shadows.d.ts +146 -0
- package/staging/{lib/accumulative-shadows → accumulative-shadows}/progressive-light-map.d.ts +2 -2
- package/staging/accumulative-shadows/randomized-lights.d.ts +90 -0
- package/staging/backdrop/backdrop.d.ts +30 -0
- package/staging/bb-anchor/bb-anchor.d.ts +27 -0
- package/staging/bounds/bounds.d.ts +134 -0
- package/staging/camera-shake/camera-shake.d.ts +43 -0
- package/staging/center/center.d.ts +70 -0
- package/staging/cloud/cloud.d.ts +51 -0
- package/staging/contact-shadows/contact-shadows.d.ts +70 -0
- package/staging/{lib/environment → environment}/assets.d.ts +9 -9
- package/staging/environment/environment-cube.d.ts +15 -0
- package/staging/environment/environment-ground.d.ts +13 -0
- package/staging/environment/environment-input.d.ts +68 -0
- package/staging/environment/environment-map.d.ts +16 -0
- package/staging/environment/environment-portal.d.ts +18 -0
- package/staging/{lib/environment → environment}/environment.d.ts +2 -6
- package/staging/environment/utils.d.ts +7 -0
- package/staging/float/float.d.ts +31 -0
- package/staging/index.d.ts +21 -17
- package/staging/matcap-texture/matcap-texture.d.ts +13 -0
- package/staging/normal-texture/normal-texture.d.ts +16 -0
- package/staging/sky/sky.d.ts +48 -0
- package/staging/sparkles/sparkles.d.ts +63 -0
- package/staging/spot-light/shadow-mesh-input.d.ts +29 -0
- package/staging/spot-light/shadow-mesh.d.ts +37 -0
- package/staging/spot-light/spot-light-input.d.ts +38 -0
- package/staging/spot-light/spot-light.d.ts +39 -0
- package/staging/spot-light/volumetric-mesh.d.ts +24 -0
- package/staging/stage/stage.d.ts +130 -0
- package/staging/stars/stars.d.ts +45 -0
- package/staging/wireframe/wireframe-input.d.ts +65 -0
- package/staging/wireframe/wireframe.d.ts +28 -0
- package/utils/README.md +3 -0
- package/utils/content/content.d.ts +8 -0
- package/utils/index.d.ts +1 -0
- package/web-types.json +1 -0
- package/abstractions/lib/billboard/billboard.d.ts +0 -14
- package/abstractions/lib/catmull-rom-line/catmull-rom-line.d.ts +0 -15
- package/abstractions/lib/cubic-bezier-line/cubic-bezier-line.d.ts +0 -15
- package/abstractions/lib/edges/edges.d.ts +0 -18
- package/abstractions/lib/gizmo-helper/gizmo-helper.d.ts +0 -41
- package/abstractions/lib/gizmo-helper/gizmo-viewcube/constants.d.ts +0 -12
- package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +0 -16
- package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +0 -24
- package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.d.ts +0 -14
- package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube.d.ts +0 -15
- package/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +0 -28
- package/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +0 -21
- package/abstractions/lib/line/line-input.d.ts +0 -19
- package/abstractions/lib/line/line.d.ts +0 -21
- package/abstractions/lib/quadratic-bezier-line/quadratic-bezier-line.d.ts +0 -19
- package/abstractions/lib/text/text.d.ts +0 -21
- package/abstractions/lib/text-3d/text-3d.d.ts +0 -39
- package/assets/default-spot-light-shadow.glsl +0 -10
- package/cameras/lib/camera/camera.d.ts +0 -19
- package/cameras/lib/cube-camera/cube-camera.d.ts +0 -27
- package/cameras/lib/orthographic-camera/orthographic-camera.d.ts +0 -17
- package/controls/lib/orbit-controls/orbit-controls.d.ts +0 -27
- package/esm2022/abstractions/lib/billboard/billboard.mjs +0 -74
- package/esm2022/abstractions/lib/catmull-rom-line/catmull-rom-line.mjs +0 -120
- package/esm2022/abstractions/lib/cubic-bezier-line/cubic-bezier-line.mjs +0 -99
- package/esm2022/abstractions/lib/edges/edges.mjs +0 -96
- package/esm2022/abstractions/lib/gizmo-helper/gizmo-helper.mjs +0 -213
- package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/constants.mjs +0 -31
- package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +0 -92
- package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +0 -184
- package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.mjs +0 -46
- package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +0 -134
- package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +0 -195
- package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +0 -267
- package/esm2022/abstractions/lib/line/line-input.mjs +0 -76
- package/esm2022/abstractions/lib/line/line.mjs +0 -133
- package/esm2022/abstractions/lib/quadratic-bezier-line/quadratic-bezier-line.mjs +0 -128
- package/esm2022/abstractions/lib/text/text.mjs +0 -115
- package/esm2022/abstractions/lib/text-3d/text-3d.mjs +0 -145
- package/esm2022/cameras/lib/camera/camera-content.mjs +0 -21
- package/esm2022/cameras/lib/camera/camera.mjs +0 -75
- package/esm2022/cameras/lib/cube-camera/cube-camera.mjs +0 -131
- package/esm2022/cameras/lib/orthographic-camera/orthographic-camera.mjs +0 -93
- package/esm2022/cameras/lib/perspective-camera/perspective-camera.mjs +0 -47
- package/esm2022/controls/lib/orbit-controls/orbit-controls.mjs +0 -147
- package/esm2022/loaders/lib/cube-texture-loader/cube-texture-loader.mjs +0 -10
- package/esm2022/loaders/lib/gltf-loader/gltf-loader.mjs +0 -32
- package/esm2022/loaders/lib/loader/loader.mjs +0 -134
- package/esm2022/loaders/lib/progress/progress.mjs +0 -39
- package/esm2022/loaders/lib/texture-loader/texture-loader.mjs +0 -19
- package/esm2022/materials/lib/mesh-distort-material/mesh-distort-material.mjs +0 -75
- package/esm2022/materials/lib/mesh-reflector-material/mesh-reflector-material.mjs +0 -328
- package/esm2022/materials/lib/mesh-refraction-material/mesh-refraction-material.mjs +0 -158
- package/esm2022/materials/lib/mesh-transmission-material/mesh-transmission-material.mjs +0 -238
- package/esm2022/materials/lib/mesh-wobble-material/mesh-wobble-material.mjs +0 -68
- package/esm2022/misc/lib/animations/animations.mjs +0 -52
- package/esm2022/misc/lib/bake-shadows/bake-shadows.mjs +0 -26
- package/esm2022/misc/lib/depth-buffer/depth-buffer.mjs +0 -39
- package/esm2022/misc/lib/fbo/fbo.mjs +0 -39
- package/esm2022/performance/angular-three-soba-performance.mjs +0 -5
- package/esm2022/performance/index.mjs +0 -5
- package/esm2022/performance/lib/adaptive/adaptive-dpr.mjs +0 -47
- package/esm2022/performance/lib/adaptive/adaptive-events.mjs +0 -37
- package/esm2022/performance/lib/detailed/detailed.mjs +0 -54
- package/esm2022/performance/lib/stats/stats.mjs +0 -80
- package/esm2022/shaders/lib/blur-pass/blur-pass.mjs +0 -61
- package/esm2022/shaders/lib/caustics-material/caustics-material.mjs +0 -128
- package/esm2022/shaders/lib/caustics-projection-material/caustics-projection-material.mjs +0 -33
- package/esm2022/shaders/lib/convolution-material/convolution-material.mjs +0 -94
- package/esm2022/shaders/lib/discard-material/discard-material.mjs +0 -3
- package/esm2022/shaders/lib/mesh-distort-material/mesh-distort-material.mjs +0 -55
- package/esm2022/shaders/lib/mesh-reflector-material/mesh-reflector-material.mjs +0 -223
- package/esm2022/shaders/lib/mesh-refraction-material/mesh-refraction-material.mjs +0 -169
- package/esm2022/shaders/lib/mesh-transmission-material/mesh-transmission-material.mjs +0 -268
- package/esm2022/shaders/lib/mesh-wobble-material/mesh-wobble-material.mjs +0 -37
- package/esm2022/shaders/lib/shader-material/shader-material.mjs +0 -34
- package/esm2022/shaders/lib/soft-shadow-material/soft-shadow-material.mjs +0 -33
- package/esm2022/shaders/lib/spot-light-material/spot-light-material.mjs +0 -86
- package/esm2022/shaders/lib/star-field-material/star-field-material.mjs +0 -32
- package/esm2022/staging/lib/accumulative-shadows/accumulative-shadows.mjs +0 -249
- package/esm2022/staging/lib/accumulative-shadows/progressive-light-map.mjs +0 -108
- package/esm2022/staging/lib/accumulative-shadows/randomized-lights.mjs +0 -201
- package/esm2022/staging/lib/bounds/bounds.mjs +0 -284
- package/esm2022/staging/lib/camera-shake/camera-shake.mjs +0 -122
- package/esm2022/staging/lib/caustics/caustics.mjs +0 -364
- package/esm2022/staging/lib/center/center.mjs +0 -143
- package/esm2022/staging/lib/cloud/cloud.mjs +0 -160
- package/esm2022/staging/lib/contact-shadows/contact-shadows.mjs +0 -228
- package/esm2022/staging/lib/environment/assets.mjs +0 -13
- package/esm2022/staging/lib/environment/environment-cube.mjs +0 -41
- package/esm2022/staging/lib/environment/environment-ground.mjs +0 -67
- package/esm2022/staging/lib/environment/environment-inputs.mjs +0 -87
- package/esm2022/staging/lib/environment/environment-map.mjs +0 -39
- package/esm2022/staging/lib/environment/environment-portal.mjs +0 -111
- package/esm2022/staging/lib/environment/environment.mjs +0 -165
- package/esm2022/staging/lib/environment/utils.mjs +0 -70
- package/esm2022/staging/lib/float/float.mjs +0 -77
- package/esm2022/staging/lib/sky/sky.mjs +0 -109
- package/esm2022/staging/lib/sparkles/sparkles.mjs +0 -210
- package/esm2022/staging/lib/spot-light/common.mjs +0 -42
- package/esm2022/staging/lib/spot-light/shadow-mesh-input.mjs +0 -51
- package/esm2022/staging/lib/spot-light/spot-light-input.mjs +0 -62
- package/esm2022/staging/lib/spot-light/spot-light-shadow-no-shader.mjs +0 -74
- package/esm2022/staging/lib/spot-light/spot-light-shadow-shader.mjs +0 -126
- package/esm2022/staging/lib/spot-light/spot-light-shadow.mjs +0 -63
- package/esm2022/staging/lib/spot-light/spot-light.mjs +0 -117
- package/esm2022/staging/lib/spot-light/volumetric-mesh.mjs +0 -86
- package/esm2022/staging/lib/stage/stage.mjs +0 -368
- package/esm2022/staging/lib/stars/stars.mjs +0 -140
- package/fesm2022/angular-three-soba-performance.mjs +0 -210
- package/fesm2022/angular-three-soba-performance.mjs.map +0 -1
- package/loaders/lib/cube-texture-loader/cube-texture-loader.d.ts +0 -3
- package/loaders/lib/gltf-loader/gltf-loader.d.ts +0 -8
- package/loaders/lib/loader/loader.d.ts +0 -26
- package/loaders/lib/progress/progress.d.ts +0 -16
- package/loaders/lib/texture-loader/texture-loader.d.ts +0 -5
- package/materials/lib/mesh-distort-material/mesh-distort-material.d.ts +0 -24
- package/materials/lib/mesh-reflector-material/mesh-reflector-material.d.ts +0 -41
- package/materials/lib/mesh-refraction-material/mesh-refraction-material.d.ts +0 -28
- package/materials/lib/mesh-transmission-material/mesh-transmission-material.d.ts +0 -46
- package/materials/lib/mesh-wobble-material/mesh-wobble-material.d.ts +0 -14
- package/misc/lib/animations/animations.d.ts +0 -13
- package/misc/lib/depth-buffer/depth-buffer.d.ts +0 -7
- package/performance/README.md +0 -3
- package/performance/index.d.ts +0 -4
- package/performance/lib/adaptive/adaptive-dpr.d.ts +0 -11
- package/performance/lib/detailed/detailed.d.ts +0 -13
- package/performance/lib/stats/stats.d.ts +0 -15
- package/plugin/README.md +0 -11
- package/plugin/generators.json +0 -19
- package/plugin/package.json +0 -9
- package/plugin/src/generators/init/compat.d.ts +0 -2
- package/plugin/src/generators/init/compat.js +0 -6
- package/plugin/src/generators/init/compat.js.map +0 -1
- package/plugin/src/generators/init/init.d.ts +0 -4
- package/plugin/src/generators/init/init.js +0 -22
- package/plugin/src/generators/init/init.js.map +0 -1
- package/plugin/src/generators/init/schema.json +0 -6
- package/plugin/src/index.d.ts +0 -1
- package/plugin/src/index.js +0 -6
- package/plugin/src/index.js.map +0 -1
- package/shaders/lib/soft-shadow-material/soft-shadow-material.d.ts +0 -10
- package/shaders/lib/spot-light-material/spot-light-material.d.ts +0 -4
- package/shaders/lib/star-field-material/star-field-material.d.ts +0 -3
- package/staging/lib/accumulative-shadows/accumulative-shadows.d.ts +0 -58
- package/staging/lib/accumulative-shadows/randomized-lights.d.ts +0 -42
- package/staging/lib/bounds/bounds.d.ts +0 -48
- package/staging/lib/camera-shake/camera-shake.d.ts +0 -28
- package/staging/lib/caustics/caustics.d.ts +0 -47
- package/staging/lib/center/center.d.ts +0 -40
- package/staging/lib/cloud/cloud.d.ts +0 -23
- package/staging/lib/contact-shadows/contact-shadows.d.ts +0 -29
- package/staging/lib/environment/environment-cube.d.ts +0 -11
- package/staging/lib/environment/environment-ground.d.ts +0 -9
- package/staging/lib/environment/environment-inputs.d.ts +0 -28
- package/staging/lib/environment/environment-map.d.ts +0 -10
- package/staging/lib/environment/environment-portal.d.ts +0 -15
- package/staging/lib/environment/utils.d.ts +0 -8
- package/staging/lib/float/float.d.ts +0 -16
- package/staging/lib/sky/sky.d.ts +0 -20
- package/staging/lib/sparkles/sparkles.d.ts +0 -29
- package/staging/lib/spot-light/common.d.ts +0 -3
- package/staging/lib/spot-light/shadow-mesh-input.d.ts +0 -14
- package/staging/lib/spot-light/spot-light-input.d.ts +0 -16
- package/staging/lib/spot-light/spot-light-shadow-no-shader.d.ts +0 -14
- package/staging/lib/spot-light/spot-light-shadow-shader.d.ts +0 -25
- package/staging/lib/spot-light/spot-light-shadow.d.ts +0 -6
- package/staging/lib/spot-light/spot-light.d.ts +0 -17
- package/staging/lib/spot-light/volumetric-mesh.d.ts +0 -15
- package/staging/lib/stage/stage.d.ts +0 -87
- package/staging/lib/stars/stars.d.ts +0 -20
- /package/shaders/{lib/caustics-material → caustics}/caustics-material.d.ts +0 -0
- /package/shaders/{lib/caustics-projection-material → caustics}/caustics-projection-material.d.ts +0 -0
- /package/shaders/{lib/convolution-material → convolution-material}/convolution-material.d.ts +0 -0
- /package/shaders/{lib/discard-material → discard-material}/discard-material.d.ts +0 -0
- /package/shaders/{lib/mesh-reflector-material → mesh-reflector-material}/mesh-reflector-material.d.ts +0 -0
- /package/shaders/{lib/mesh-refraction-material → mesh-refraction-material}/mesh-refraction-material.d.ts +0 -0
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import { type Injector, type Signal } from '@angular/core';
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import * as THREE from 'three';
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export type NgtsNormalTextureState = {
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id: string | number;
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repeat: number[];
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anisotropy: number;
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offset: number[];
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onLoad?: (texture: THREE.Texture | THREE.Texture[]) => void;
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};
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export declare function injectNgtsNormalTexture(normalTextureState: () => Partial<NgtsNormalTextureState>, { injector }?: {
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injector?: Injector;
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}): {
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texture: Signal<THREE.Texture | null>;
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numTot: () => number;
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url: () => string;
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};
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import { type NgtMesh } from 'angular-three';
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import * as THREE from 'three';
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import { Sky } from 'three-stdlib';
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import * as i0 from "@angular/core";
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export interface NgtsSkyState {
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distance: number;
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sunPosition: THREE.Vector3 | Parameters<THREE.Vector3['set']>;
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inclination: number;
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azimuth: number;
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mieCoefficient: number;
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mieDirectionalG: number;
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rayleigh: number;
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turbidity: number;
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}
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declare global {
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interface HTMLElementTagNameMap {
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/**
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* @extends three-stdlib|Sky
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* @extends ngt-mesh
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*/
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'ngts-sky': NgtsSkyState & Sky & NgtMesh;
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}
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}
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export declare class NgtsSky {
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private inputs;
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skyRef: import("angular-three").NgtInjectedRef<Sky>;
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set _distance(distance: number);
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set _sunPosition(sunPosition: THREE.Vector3 | Parameters<THREE.Vector3['set']>);
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set _inclination(inclination: number);
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set _azimuth(azimuth: number);
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set _mieCoefficient(mieCoefficient: number);
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set _mieDirectionalG(mieDirectionalG: number);
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set _rayleigh(rayleigh: number);
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set _turbidity(turbidity: number);
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private inclination;
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private azimuth;
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private sunPos;
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private distance;
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sunPosition: import("@angular/core").Signal<THREE.Vector3 | [x: number, y: number, z: number]>;
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scale: import("@angular/core").Signal<THREE.Vector3>;
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mieCoefficient: import("@angular/core").Signal<number>;
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mieDirectionalG: import("@angular/core").Signal<number>;
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rayleigh: import("@angular/core").Signal<number>;
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turbidity: import("@angular/core").Signal<number>;
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sky: Sky;
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSky, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSky, "ngts-sky", never, { "skyRef": { "alias": "skyRef"; "required": false; }; "_distance": { "alias": "distance"; "required": false; }; "_sunPosition": { "alias": "sunPosition"; "required": false; }; "_inclination": { "alias": "inclination"; "required": false; }; "_azimuth": { "alias": "azimuth"; "required": false; }; "_mieCoefficient": { "alias": "mieCoefficient"; "required": false; }; "_mieDirectionalG": { "alias": "mieDirectionalG"; "required": false; }; "_rayleigh": { "alias": "rayleigh"; "required": false; }; "_turbidity": { "alias": "turbidity"; "required": false; }; }, {}, never, ["*"], true, never>;
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}
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import { Signal } from '@angular/core';
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import { type NgtPoints } from 'angular-three';
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import * as THREE from 'three';
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import * as i0 from "@angular/core";
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export type NgtsSparklesState = {
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/** Number of particles (default: 100) */
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count: number;
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/** Speed of particles (default: 1) */
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speed: number | Float32Array;
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/** Opacity of particles (default: 1) */
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opacity: number | Float32Array;
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/** Color of particles (default: 100) */
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color?: THREE.ColorRepresentation | Float32Array;
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/** Size of particles (default: randomized between 0 and 1) */
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size?: number | Float32Array;
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/** The space the particles occupy (default: 1) */
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scale: number | [number, number, number] | THREE.Vector3;
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/** Movement factor (default: 1) */
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noise: number | [number, number, number] | THREE.Vector3 | Float32Array;
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};
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declare global {
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interface HTMLElementTagNameMap {
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/**
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* @extends ngt-points
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*/
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'ngts-sparkles': NgtsSparklesState & NgtPoints;
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}
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}
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export declare class NgtsSparkles {
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private inputs;
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sparklesRef: import("angular-three").NgtInjectedRef<THREE.Points<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
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/** Number of particles (default: 100) */
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set _count(count: number);
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/** Speed of particles (default: 1) */
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set _speed(speed: number | Float32Array);
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/** Opacity of particles (default: 1) */
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set _opacity(opacity: number | Float32Array);
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/** Color of particles (default: 100) */
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set _color(color: THREE.ColorRepresentation | Float32Array);
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/** Size of particles (default: randomized between 0 and 1) */
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set _size(size: number | Float32Array);
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/** The space the particles occupy (default: 1) */
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set _scale(scale: number | [number, number, number] | THREE.Vector3);
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/** Movement factor (default: 1) */
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set _noise(noise: number | [number, number, number] | THREE.Vector3 | Float32Array);
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private store;
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dpr: Signal<number>;
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private scale;
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private count;
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private color;
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positions: Signal<Float32Array>;
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sizes: Signal<Float32Array>;
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opacities: Signal<Float32Array>;
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speeds: Signal<Float32Array>;
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noises: Signal<Float32Array>;
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colors: Signal<Float32Array>;
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key: Signal<string>;
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constructor();
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private beforeRender;
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private getComputed;
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSparkles, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSparkles, "ngts-sparkles", never, { "sparklesRef": { "alias": "sparklesRef"; "required": false; }; "_count": { "alias": "count"; "required": false; }; "_speed": { "alias": "speed"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_size": { "alias": "size"; "required": false; }; "_scale": { "alias": "scale"; "required": false; }; "_noise": { "alias": "noise"; "required": false; }; }, {}, never, never, true, never>;
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}
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import * as i0 from "@angular/core";
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export type NgtsSpotLightShadowMeshInputState = {
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distance: number;
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alphaTest: number;
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scale: number;
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map: THREE.Texture;
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shader: string;
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width: number;
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height: number;
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};
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export declare abstract class NgtsSpotLightShadowMeshInput {
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inputs: import("angular-three").NgtSignalStore<NgtsSpotLightShadowMeshInputState>;
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set _distance(distance: number);
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set _alphaTest(alphaTest: number);
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set _scale(scale: number);
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set _map(map: THREE.Texture);
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set _shader(shader: string);
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set _width(width: number);
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set _height(height: number);
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distance: import("@angular/core").Signal<number>;
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alphaTest: import("@angular/core").Signal<number>;
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scale: import("@angular/core").Signal<number>;
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map: import("@angular/core").Signal<import("three").Texture>;
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shader: import("@angular/core").Signal<string>;
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width: import("@angular/core").Signal<number>;
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height: import("@angular/core").Signal<number>;
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowMeshInput, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsSpotLightShadowMeshInput, never, never, { "_distance": { "alias": "distance"; "required": false; }; "_alphaTest": { "alias": "alphaTest"; "required": false; }; "_scale": { "alias": "scale"; "required": false; }; "_map": { "alias": "map"; "required": false; }; "_shader": { "alias": "shader"; "required": false; }; "_width": { "alias": "width"; "required": false; }; "_height": { "alias": "height"; "required": false; }; }, {}, never, never, false, never>;
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}
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import { type NgtInjectedRef } from 'angular-three';
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import * as THREE from 'three';
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|
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import { NgtsSpotLightShadowMeshInput, type NgtsSpotLightShadowMeshInputState } from './shadow-mesh-input';
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import * as i0 from "@angular/core";
|
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export declare class NgtsSpotLightShadowMeshNoShader {
|
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shadowMeshInput: NgtsSpotLightShadowMeshInput;
|
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|
+
meshRef: NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
|
|
8
|
+
DoubleSide: 2;
|
|
9
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+
private spotLightApi;
|
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10
|
+
debug: import("@angular/core").Signal<boolean>;
|
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11
|
+
constructor();
|
|
12
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowMeshNoShader, never>;
|
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13
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadowMeshNoShader, "ngts-spot-light-shadow-mesh-no-shader", never, {}, {}, never, ["*"], true, never>;
|
|
14
|
+
}
|
|
15
|
+
export declare class NgtsSpotLightShadowMeshShader {
|
|
16
|
+
shadowMeshInput: NgtsSpotLightShadowMeshInput;
|
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17
|
+
meshRef: NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
|
|
18
|
+
DoubleSide: 2;
|
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19
|
+
RepeatWrapping: 1000;
|
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20
|
+
private spotLightApi;
|
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21
|
+
debug: import("@angular/core").Signal<boolean>;
|
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22
|
+
renderTarget: import("@angular/core").Signal<THREE.WebGLRenderTarget<THREE.Texture>>;
|
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23
|
+
private uniforms;
|
|
24
|
+
private fsQuad;
|
|
25
|
+
constructor();
|
|
26
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowMeshShader, never>;
|
|
27
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadowMeshShader, "ngts-spot-light-shadow-mesh-shader", never, {}, {}, never, ["*"], true, never>;
|
|
28
|
+
}
|
|
29
|
+
declare global {
|
|
30
|
+
interface HTMLElementTagNameMap {
|
|
31
|
+
'ngts-spot-light-shadow': NgtsSpotLightShadowMeshInputState;
|
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32
|
+
}
|
|
33
|
+
}
|
|
34
|
+
export declare class NgtsSpotLightShadow extends NgtsSpotLightShadowMeshInput {
|
|
35
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadow, never>;
|
|
36
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadow, "ngts-spot-light-shadow", never, {}, {}, never, never, true, never>;
|
|
37
|
+
}
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import * as i0 from "@angular/core";
|
|
2
|
+
export type NgtsSpotLightInputState = {
|
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3
|
+
depthBuffer?: THREE.DepthTexture;
|
|
4
|
+
angle: number;
|
|
5
|
+
distance: number;
|
|
6
|
+
attenuation: number;
|
|
7
|
+
anglePower: number;
|
|
8
|
+
radiusTop: number;
|
|
9
|
+
radiusBottom: number;
|
|
10
|
+
opacity: number;
|
|
11
|
+
color: string | number;
|
|
12
|
+
debug: boolean;
|
|
13
|
+
};
|
|
14
|
+
export declare abstract class NgtsSpotLightInput {
|
|
15
|
+
inputs: import("angular-three").NgtSignalStore<NgtsSpotLightInputState>;
|
|
16
|
+
set _depthBuffer(depthBuffer: THREE.DepthTexture);
|
|
17
|
+
set _angle(angle: number);
|
|
18
|
+
set _distance(distance: number);
|
|
19
|
+
set _attenuation(attenuation: number);
|
|
20
|
+
set _anglePower(anglePower: number);
|
|
21
|
+
set _radiusTop(radiusTop: number);
|
|
22
|
+
set _radiusBottom(radiusBottom: number);
|
|
23
|
+
set _opacity(opacity: number);
|
|
24
|
+
set _color(color: string | number);
|
|
25
|
+
set _debug(debug: boolean);
|
|
26
|
+
debug: import("@angular/core").Signal<boolean>;
|
|
27
|
+
color: import("@angular/core").Signal<string | number>;
|
|
28
|
+
opacity: import("@angular/core").Signal<number>;
|
|
29
|
+
radiusBottom: import("@angular/core").Signal<number>;
|
|
30
|
+
radiusTop: import("@angular/core").Signal<number>;
|
|
31
|
+
anglePower: import("@angular/core").Signal<number>;
|
|
32
|
+
attenuation: import("@angular/core").Signal<number>;
|
|
33
|
+
distance: import("@angular/core").Signal<number>;
|
|
34
|
+
angle: import("@angular/core").Signal<number>;
|
|
35
|
+
depthBuffer: import("@angular/core").Signal<import("three").DepthTexture | undefined>;
|
|
36
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightInput, never>;
|
|
37
|
+
static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsSpotLightInput, never, never, { "_depthBuffer": { "alias": "depthBuffer"; "required": false; }; "_angle": { "alias": "angle"; "required": false; }; "_distance": { "alias": "distance"; "required": false; }; "_attenuation": { "alias": "attenuation"; "required": false; }; "_anglePower": { "alias": "anglePower"; "required": false; }; "_radiusTop": { "alias": "radiusTop"; "required": false; }; "_radiusBottom": { "alias": "radiusBottom"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_debug": { "alias": "debug"; "required": false; }; }, {}, never, never, false, never>;
|
|
38
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
import { NgtSpotLight } from 'angular-three';
|
|
2
|
+
import { SpotLight } from 'three';
|
|
3
|
+
import { NgtsSpotLightInput, type NgtsSpotLightInputState } from './spot-light-input';
|
|
4
|
+
import * as i0 from "@angular/core";
|
|
5
|
+
declare global {
|
|
6
|
+
interface HTMLElementTagNameMap {
|
|
7
|
+
/**
|
|
8
|
+
* @extends ngt-spot-light
|
|
9
|
+
*/
|
|
10
|
+
'ngts-spot-light': NgtsSpotLightInputState & NgtSpotLight;
|
|
11
|
+
}
|
|
12
|
+
}
|
|
13
|
+
export declare const injectNgtsSpotLightApi: {
|
|
14
|
+
(): {
|
|
15
|
+
spotLight: import("angular-three").NgtInjectedRef<SpotLight>;
|
|
16
|
+
debug: import("@angular/core").Signal<boolean>;
|
|
17
|
+
};
|
|
18
|
+
(injectOptions: import("@angular/core").InjectOptions & {
|
|
19
|
+
optional?: false | undefined;
|
|
20
|
+
}): {
|
|
21
|
+
spotLight: import("angular-three").NgtInjectedRef<SpotLight>;
|
|
22
|
+
debug: import("@angular/core").Signal<boolean>;
|
|
23
|
+
};
|
|
24
|
+
(injectOptions: import("@angular/core").InjectOptions): {
|
|
25
|
+
spotLight: import("angular-three").NgtInjectedRef<SpotLight>;
|
|
26
|
+
debug: import("@angular/core").Signal<boolean>;
|
|
27
|
+
} | null;
|
|
28
|
+
}, provideNgtsSpotLightApi: (value?: {
|
|
29
|
+
spotLight: import("angular-three").NgtInjectedRef<SpotLight>;
|
|
30
|
+
debug: import("@angular/core").Signal<boolean>;
|
|
31
|
+
} | undefined) => import("@angular/core").Provider;
|
|
32
|
+
export declare class NgtsSpotLight extends NgtsSpotLightInput {
|
|
33
|
+
spotLightRef: import("angular-three").NgtInjectedRef<SpotLight>;
|
|
34
|
+
volumetric: import("@angular/core").WritableSignal<boolean>;
|
|
35
|
+
set _volumetric(volumetric: boolean);
|
|
36
|
+
constructor();
|
|
37
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLight, never>;
|
|
38
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLight, "ngts-spot-light", never, { "spotLightRef": { "alias": "spotLightRef"; "required": false; }; "_volumetric": { "alias": "volumetric"; "required": false; }; }, {}, never, ["*"], true, never>;
|
|
39
|
+
}
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
import { SpotLightMaterial } from 'angular-three-soba/shaders';
|
|
2
|
+
import * as THREE from 'three';
|
|
3
|
+
import { NgtsSpotLightInput } from './spot-light-input';
|
|
4
|
+
import * as i0 from "@angular/core";
|
|
5
|
+
export declare class NgtsVolumetricMesh {
|
|
6
|
+
spotLightInput: NgtsSpotLightInput;
|
|
7
|
+
mesh: import("angular-three").NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
|
|
8
|
+
material: SpotLightMaterial;
|
|
9
|
+
nullRaycast: () => null;
|
|
10
|
+
private vec;
|
|
11
|
+
private store;
|
|
12
|
+
private size;
|
|
13
|
+
private dpr;
|
|
14
|
+
private radiusTop;
|
|
15
|
+
private radiusBottom;
|
|
16
|
+
near: import("@angular/core").Signal<number>;
|
|
17
|
+
far: import("@angular/core").Signal<number>;
|
|
18
|
+
resolution: import("@angular/core").Signal<number[]>;
|
|
19
|
+
geometry: import("@angular/core").Signal<THREE.CylinderGeometry>;
|
|
20
|
+
constructor();
|
|
21
|
+
private beforeRender;
|
|
22
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsVolumetricMesh, never>;
|
|
23
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsVolumetricMesh, "ngts-volumetric-mesh", never, {}, {}, never, never, true, never>;
|
|
24
|
+
}
|
|
@@ -0,0 +1,130 @@
|
|
|
1
|
+
import { EventEmitter, type OnChanges } from '@angular/core';
|
|
2
|
+
import { type NgtsAccumulativeShadowsState } from '../accumulative-shadows/accumulative-shadows';
|
|
3
|
+
import { type NgtsRandomizedLightsState } from '../accumulative-shadows/randomized-lights';
|
|
4
|
+
import { type NgtsCenterState, type NgtsCenteredEvent } from '../center/center';
|
|
5
|
+
import { type NgtsContactShadowsState } from '../contact-shadows/contact-shadows';
|
|
6
|
+
import { NgtsEnvironmentPresetsType } from '../environment/assets';
|
|
7
|
+
import { type NgtsEnvironmentInputState } from '../environment/environment-input';
|
|
8
|
+
import * as i0 from "@angular/core";
|
|
9
|
+
type NgtsStageShadowsState = Partial<NgtsAccumulativeShadowsState> & Partial<NgtsRandomizedLightsState> & Partial<NgtsContactShadowsState> & {
|
|
10
|
+
type: 'contact' | 'accumulative';
|
|
11
|
+
/** Shadow plane offset, default: 0 */
|
|
12
|
+
offset?: number;
|
|
13
|
+
/** Shadow bias, default: -0.0001 */
|
|
14
|
+
bias?: number;
|
|
15
|
+
/** Shadow normal bias, default: 0 */
|
|
16
|
+
normalBias?: number;
|
|
17
|
+
/** Shadow map size, default: 1024 */
|
|
18
|
+
size?: number;
|
|
19
|
+
};
|
|
20
|
+
export type NgtsStageState = {
|
|
21
|
+
/** Lighting setup, default: "rembrandt" */
|
|
22
|
+
preset: 'rembrandt' | 'portrait' | 'upfront' | 'soft' | {
|
|
23
|
+
main: [x: number, y: number, z: number];
|
|
24
|
+
fill: [x: number, y: number, z: number];
|
|
25
|
+
};
|
|
26
|
+
/** Controls the ground shadows, default: "contact" */
|
|
27
|
+
shadows: boolean | 'contact' | 'accumulative' | NgtsStageShadowsState;
|
|
28
|
+
/** Optionally wraps and thereby centers the models using <Bounds>, can also be a margin, default: true */
|
|
29
|
+
adjustCamera: boolean | number;
|
|
30
|
+
/** The default environment, default: "city" */
|
|
31
|
+
environment: NgtsEnvironmentPresetsType | Partial<NgtsEnvironmentInputState>;
|
|
32
|
+
/** The lighting intensity, default: 0.5 */
|
|
33
|
+
intensity: number;
|
|
34
|
+
/** To adjust centering, default: undefined */
|
|
35
|
+
center?: Partial<NgtsCenterState>;
|
|
36
|
+
};
|
|
37
|
+
declare global {
|
|
38
|
+
interface HTMLElementTagNameMap {
|
|
39
|
+
'ngts-stage': NgtsStageState;
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
export declare class NgtsStageRefit implements OnChanges {
|
|
43
|
+
boundsApi: import("@angular/core").Signal<{
|
|
44
|
+
getSize: () => {
|
|
45
|
+
box: import("three").Box3;
|
|
46
|
+
size: import("three").Vector3;
|
|
47
|
+
center: import("three").Vector3;
|
|
48
|
+
distance: number;
|
|
49
|
+
};
|
|
50
|
+
refresh(object?: import("three").Object3D<import("three").Event> | import("three").Box3 | undefined): any;
|
|
51
|
+
clip(): any;
|
|
52
|
+
to({ position, target }: {
|
|
53
|
+
position: [number, number, number];
|
|
54
|
+
target?: [number, number, number] | undefined;
|
|
55
|
+
}): any;
|
|
56
|
+
fit(): any;
|
|
57
|
+
}>;
|
|
58
|
+
radius: number;
|
|
59
|
+
adjustCamera: boolean | number;
|
|
60
|
+
ngOnChanges(): void;
|
|
61
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsStageRefit, never>;
|
|
62
|
+
static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsStageRefit, "ngts-stage-refit", never, { "radius": { "alias": "radius"; "required": false; }; "adjustCamera": { "alias": "adjustCamera"; "required": false; }; }, {}, never, never, true, never>;
|
|
63
|
+
}
|
|
64
|
+
export declare class NgtsStage {
|
|
65
|
+
Number: NumberConstructor;
|
|
66
|
+
private inputs;
|
|
67
|
+
set _preset(preset: NgtsStageState['preset']);
|
|
68
|
+
set _shadows(shadows: NgtsStageState['shadows']);
|
|
69
|
+
set _adjustCamera(adjustCamera: NgtsStageState['adjustCamera']);
|
|
70
|
+
set _environment(environment: NgtsStageState['environment']);
|
|
71
|
+
set _intensity(intensity: NgtsStageState['intensity']);
|
|
72
|
+
set _center(center: NgtsStageState['center']);
|
|
73
|
+
centered: EventEmitter<NgtsCenteredEvent>;
|
|
74
|
+
private preset;
|
|
75
|
+
private environment;
|
|
76
|
+
boundingState: import("angular-three").NgtSignalStore<{
|
|
77
|
+
radius: number;
|
|
78
|
+
width: number;
|
|
79
|
+
height: number;
|
|
80
|
+
depth: number;
|
|
81
|
+
}>;
|
|
82
|
+
config: import("@angular/core").Signal<{
|
|
83
|
+
main: number[];
|
|
84
|
+
fill: number[];
|
|
85
|
+
}>;
|
|
86
|
+
shadows: import("@angular/core").Signal<boolean | "contact" | "accumulative" | NgtsStageShadowsState>;
|
|
87
|
+
intensity: import("@angular/core").Signal<number>;
|
|
88
|
+
adjustCamera: import("@angular/core").Signal<number | boolean>;
|
|
89
|
+
center: import("@angular/core").Signal<Partial<NgtsCenterState> | undefined>;
|
|
90
|
+
shadowsState: import("@angular/core").Signal<{
|
|
91
|
+
frames?: number | undefined;
|
|
92
|
+
blend?: number | undefined;
|
|
93
|
+
limit?: number | undefined;
|
|
94
|
+
scale?: number | (number & [x: number, y: number]) | undefined;
|
|
95
|
+
temporal?: boolean | undefined;
|
|
96
|
+
opacity?: number | undefined;
|
|
97
|
+
alphaTest?: number | undefined;
|
|
98
|
+
color?: (string & import("three").ColorRepresentation) | undefined;
|
|
99
|
+
colorBlend?: number | undefined;
|
|
100
|
+
resolution?: number | undefined;
|
|
101
|
+
toneMapped?: boolean | undefined;
|
|
102
|
+
position?: [x: number, y: number, z: number] | undefined;
|
|
103
|
+
radius?: number | undefined;
|
|
104
|
+
amount?: number | undefined;
|
|
105
|
+
intensity?: number | undefined;
|
|
106
|
+
ambient?: number | undefined;
|
|
107
|
+
castShadow?: boolean | undefined;
|
|
108
|
+
mapSize?: number | undefined;
|
|
109
|
+
near?: number | undefined;
|
|
110
|
+
far?: number | undefined;
|
|
111
|
+
width?: number | undefined;
|
|
112
|
+
height?: number | undefined;
|
|
113
|
+
blur?: number | undefined;
|
|
114
|
+
smooth?: boolean | undefined;
|
|
115
|
+
depthWrite?: boolean | undefined;
|
|
116
|
+
renderOrder?: number | undefined;
|
|
117
|
+
type: "contact" | "accumulative";
|
|
118
|
+
contactShadow: boolean;
|
|
119
|
+
accumulativeShadow: boolean;
|
|
120
|
+
shadowBias: number;
|
|
121
|
+
normalBias: number;
|
|
122
|
+
shadowSize: number;
|
|
123
|
+
shadowOffset: number;
|
|
124
|
+
}>;
|
|
125
|
+
environmentState: import("@angular/core").Signal<Partial<NgtsEnvironmentInputState> | null>;
|
|
126
|
+
onCentered($event: NgtsCenteredEvent): void;
|
|
127
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsStage, never>;
|
|
128
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsStage, "ngts-stage", never, { "_preset": { "alias": "preset"; "required": false; }; "_shadows": { "alias": "shadows"; "required": false; }; "_adjustCamera": { "alias": "adjustCamera"; "required": false; }; "_environment": { "alias": "environment"; "required": false; }; "_intensity": { "alias": "intensity"; "required": false; }; "_center": { "alias": "center"; "required": false; }; }, { "centered": "centered"; }, never, ["*"], true, never>;
|
|
129
|
+
}
|
|
130
|
+
export {};
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
import { NgtBeforeRenderEvent } from 'angular-three';
|
|
2
|
+
import { StarFieldMaterial } from 'angular-three-soba/shaders';
|
|
3
|
+
import * as THREE from 'three';
|
|
4
|
+
import * as i0 from "@angular/core";
|
|
5
|
+
export type NgtsStarsState = {
|
|
6
|
+
radius: number;
|
|
7
|
+
depth: number;
|
|
8
|
+
count: number;
|
|
9
|
+
factor: number;
|
|
10
|
+
saturation: number;
|
|
11
|
+
fade: boolean;
|
|
12
|
+
speed: number;
|
|
13
|
+
};
|
|
14
|
+
declare global {
|
|
15
|
+
interface HTMLElementTagNameMap {
|
|
16
|
+
'ngts-stars': NgtsStarsState;
|
|
17
|
+
}
|
|
18
|
+
}
|
|
19
|
+
export declare class NgtsStars {
|
|
20
|
+
private inputs;
|
|
21
|
+
AdditiveBlending: 2;
|
|
22
|
+
material: THREE.ShaderMaterial;
|
|
23
|
+
starsRef: import("angular-three").NgtInjectedRef<THREE.Points<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
|
|
24
|
+
set _radius(radius: number);
|
|
25
|
+
set _depth(depth: number);
|
|
26
|
+
set _count(count: number);
|
|
27
|
+
set _factor(factor: number);
|
|
28
|
+
set _saturation(saturation: number);
|
|
29
|
+
set starsFade(fade: boolean);
|
|
30
|
+
set _speed(speed: number);
|
|
31
|
+
private count;
|
|
32
|
+
private depth;
|
|
33
|
+
private factor;
|
|
34
|
+
private radius;
|
|
35
|
+
private saturation;
|
|
36
|
+
fade: import("@angular/core").Signal<boolean>;
|
|
37
|
+
attributes: import("@angular/core").Signal<{
|
|
38
|
+
positions: Float32Array;
|
|
39
|
+
colors: Float32Array;
|
|
40
|
+
sizes: Float32Array;
|
|
41
|
+
}>;
|
|
42
|
+
onBeforeRender({ object, state }: NgtBeforeRenderEvent<InstanceType<typeof StarFieldMaterial>>): void;
|
|
43
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsStars, never>;
|
|
44
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsStars, "ngts-stars", never, { "starsRef": { "alias": "starsRef"; "required": false; }; "_radius": { "alias": "radius"; "required": false; }; "_depth": { "alias": "depth"; "required": false; }; "_count": { "alias": "count"; "required": false; }; "_factor": { "alias": "factor"; "required": false; }; "_saturation": { "alias": "saturation"; "required": false; }; "starsFade": { "alias": "fade"; "required": false; }; "_speed": { "alias": "speed"; "required": false; }; }, {}, never, never, true, never>;
|
|
45
|
+
}
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
import { type NgtRef } from 'angular-three';
|
|
2
|
+
import { WireframeMaterialState } from 'angular-three-soba/shaders';
|
|
3
|
+
import * as THREE from 'three';
|
|
4
|
+
import * as i0 from "@angular/core";
|
|
5
|
+
export type NgtsWireframeState = {
|
|
6
|
+
geometry?: NgtRef<THREE.BufferGeometry>;
|
|
7
|
+
simplify: boolean;
|
|
8
|
+
} & Required<WireframeMaterialState>;
|
|
9
|
+
export declare abstract class NgtsWireframeInput {
|
|
10
|
+
inputs: import("angular-three").NgtSignalStore<NgtsWireframeState>;
|
|
11
|
+
set _geometry(geometry: NgtRef<THREE.BufferGeometry>);
|
|
12
|
+
set _simplify(simplify: boolean);
|
|
13
|
+
set _fillOpacity(fillOpacity: number);
|
|
14
|
+
set _fillMix(fillMix: number);
|
|
15
|
+
set _strokeOpacity(strokeOpacity: number);
|
|
16
|
+
set _thickness(thickness: number);
|
|
17
|
+
set _colorBackfaces(colorBackfaces: boolean);
|
|
18
|
+
set _dashInvert(dashInvert: boolean);
|
|
19
|
+
set _dash(dash: boolean);
|
|
20
|
+
set _dashRepeats(dashRepeats: number);
|
|
21
|
+
set _dashLength(dashLength: number);
|
|
22
|
+
set _squeeze(squeeze: boolean);
|
|
23
|
+
set _squeezeMin(squeezeMin: number);
|
|
24
|
+
set _squeezeMax(squeezeMax: number);
|
|
25
|
+
set _stroke(stroke: THREE.ColorRepresentation);
|
|
26
|
+
set _backfaceStroke(backfaceStroke: THREE.ColorRepresentation);
|
|
27
|
+
set _fill(fill: THREE.ColorRepresentation);
|
|
28
|
+
simplify: import("@angular/core").Signal<boolean>;
|
|
29
|
+
geometry: import("@angular/core").Signal<NgtRef<THREE.BufferGeometry<THREE.NormalBufferAttributes>> | undefined>;
|
|
30
|
+
customGeometry: import("@angular/core").Signal<THREE.BufferGeometry<THREE.NormalBufferAttributes> | undefined>;
|
|
31
|
+
strokeOpacity: import("@angular/core").Signal<number>;
|
|
32
|
+
fillOpacity: import("@angular/core").Signal<number>;
|
|
33
|
+
fillMix: import("@angular/core").Signal<number>;
|
|
34
|
+
thickness: import("@angular/core").Signal<number>;
|
|
35
|
+
colorBackfaces: import("@angular/core").Signal<boolean>;
|
|
36
|
+
dashInvert: import("@angular/core").Signal<boolean>;
|
|
37
|
+
dash: import("@angular/core").Signal<boolean>;
|
|
38
|
+
dashRepeats: import("@angular/core").Signal<number>;
|
|
39
|
+
dashLength: import("@angular/core").Signal<number>;
|
|
40
|
+
squeeze: import("@angular/core").Signal<boolean>;
|
|
41
|
+
squeezeMin: import("@angular/core").Signal<number>;
|
|
42
|
+
squeezeMax: import("@angular/core").Signal<number>;
|
|
43
|
+
stroke: import("@angular/core").Signal<THREE.ColorRepresentation>;
|
|
44
|
+
backfaceStroke: import("@angular/core").Signal<THREE.ColorRepresentation>;
|
|
45
|
+
fill: import("@angular/core").Signal<THREE.ColorRepresentation>;
|
|
46
|
+
materialState: import("@angular/core").Signal<{
|
|
47
|
+
strokeOpacity: number;
|
|
48
|
+
fillOpacity: number;
|
|
49
|
+
fillMix: number;
|
|
50
|
+
thickness: number;
|
|
51
|
+
colorBackfaces: boolean;
|
|
52
|
+
dashInvert: boolean;
|
|
53
|
+
dash: boolean;
|
|
54
|
+
dashRepeats: number;
|
|
55
|
+
dashLength: number;
|
|
56
|
+
squeeze: boolean;
|
|
57
|
+
squeezeMin: number;
|
|
58
|
+
squeezeMax: number;
|
|
59
|
+
stroke: THREE.ColorRepresentation;
|
|
60
|
+
backfaceStroke: THREE.ColorRepresentation;
|
|
61
|
+
fill: THREE.ColorRepresentation;
|
|
62
|
+
}>;
|
|
63
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsWireframeInput, never>;
|
|
64
|
+
static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsWireframeInput, never, never, { "_geometry": { "alias": "geometry"; "required": false; }; "_simplify": { "alias": "simplify"; "required": false; }; "_fillOpacity": { "alias": "fillOpacity"; "required": false; }; "_fillMix": { "alias": "fillMix"; "required": false; }; "_strokeOpacity": { "alias": "strokeOpacity"; "required": false; }; "_thickness": { "alias": "thickness"; "required": false; }; "_colorBackfaces": { "alias": "colorBackfaces"; "required": false; }; "_dashInvert": { "alias": "dashInvert"; "required": false; }; "_dash": { "alias": "dash"; "required": false; }; "_dashRepeats": { "alias": "dashRepeats"; "required": false; }; "_dashLength": { "alias": "dashLength"; "required": false; }; "_squeeze": { "alias": "squeeze"; "required": false; }; "_squeezeMin": { "alias": "squeezeMin"; "required": false; }; "_squeezeMax": { "alias": "squeezeMax"; "required": false; }; "_stroke": { "alias": "stroke"; "required": false; }; "_backfaceStroke": { "alias": "backfaceStroke"; "required": false; }; "_fill": { "alias": "fill"; "required": false; }; }, {}, never, never, false, never>;
|
|
65
|
+
}
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import * as THREE from 'three';
|
|
2
|
+
import { NgtsWireframeInput, NgtsWireframeState } from './wireframe-input';
|
|
3
|
+
import * as i0 from "@angular/core";
|
|
4
|
+
export declare class NgtsWireframeWithoutCustomGeometry {
|
|
5
|
+
objectRef: import("angular-three").NgtInjectedRef<THREE.Object3D<THREE.Event>>;
|
|
6
|
+
private wireframeInput;
|
|
7
|
+
private uniforms;
|
|
8
|
+
constructor();
|
|
9
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsWireframeWithoutCustomGeometry, never>;
|
|
10
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsWireframeWithoutCustomGeometry, "ngts-wireframe-without-custom-geometry", never, {}, {}, never, never, true, never>;
|
|
11
|
+
}
|
|
12
|
+
export declare class NgtsWireframeWithCustomGeometry {
|
|
13
|
+
DoubleSide: 2;
|
|
14
|
+
wireframeInput: NgtsWireframeInput;
|
|
15
|
+
drawnGeometry: import("@angular/core").WritableSignal<THREE.BufferGeometry<THREE.NormalBufferAttributes>>;
|
|
16
|
+
constructor();
|
|
17
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsWireframeWithCustomGeometry, never>;
|
|
18
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsWireframeWithCustomGeometry, "ngts-wireframe-with-custom-geometry", never, {}, {}, never, never, true, never>;
|
|
19
|
+
}
|
|
20
|
+
declare global {
|
|
21
|
+
interface HTMLElementTagNameMap {
|
|
22
|
+
'ngts-wireframe': NgtsWireframeState;
|
|
23
|
+
}
|
|
24
|
+
}
|
|
25
|
+
export declare class NgtsWireframe extends NgtsWireframeInput {
|
|
26
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsWireframe, never>;
|
|
27
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsWireframe, "ngts-wireframe", never, {}, {}, never, never, true, never>;
|
|
28
|
+
}
|
package/utils/README.md
ADDED
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import { Injector, TemplateRef } from '@angular/core';
|
|
2
|
+
import * as i0 from "@angular/core";
|
|
3
|
+
export declare class NgtsSobaContent {
|
|
4
|
+
injector: Injector;
|
|
5
|
+
template: TemplateRef<any>;
|
|
6
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSobaContent, never>;
|
|
7
|
+
static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsSobaContent, "ng-template[ngtsSobaContent]", ["sobaContent"], {}, {}, never, never, true, never>;
|
|
8
|
+
}
|
package/utils/index.d.ts
ADDED
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from './content/content';
|