angular-three-soba 1.14.1 → 2.0.0-beta.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (426) hide show
  1. package/README.md +2 -2
  2. package/abstractions/billboard/billboard.d.ts +28 -0
  3. package/abstractions/detailed/detailed.d.ts +26 -0
  4. package/abstractions/edges/edges.d.ts +34 -0
  5. package/abstractions/grid/grid.d.ts +50 -0
  6. package/abstractions/index.d.ts +6 -11
  7. package/abstractions/text/text.d.ts +82 -0
  8. package/abstractions/text-3d/text-3d.d.ts +81 -0
  9. package/cameras/{lib/camera → camera}/camera-content.d.ts +2 -2
  10. package/cameras/camera/camera.d.ts +26 -0
  11. package/cameras/cube-camera/cube-camera.d.ts +69 -0
  12. package/cameras/index.d.ts +4 -4
  13. package/cameras/orthographic-camera/orthographic-camera.d.ts +37 -0
  14. package/cameras/{lib/perspective-camera → perspective-camera}/perspective-camera.d.ts +10 -1
  15. package/controls/index.d.ts +1 -1
  16. package/controls/orbit-controls/orbit-controls.d.ts +54 -0
  17. package/esm2022/abstractions/angular-three-soba-abstractions.mjs +1 -1
  18. package/esm2022/abstractions/billboard/billboard.mjs +74 -0
  19. package/esm2022/abstractions/detailed/detailed.mjs +64 -0
  20. package/esm2022/abstractions/edges/edges.mjs +88 -0
  21. package/esm2022/abstractions/grid/grid.mjs +180 -0
  22. package/esm2022/abstractions/index.mjs +7 -12
  23. package/esm2022/abstractions/text/text.mjs +274 -0
  24. package/esm2022/abstractions/text-3d/text-3d.mjs +165 -0
  25. package/esm2022/angular-three-soba.mjs +1 -1
  26. package/esm2022/cameras/angular-three-soba-cameras.mjs +1 -1
  27. package/esm2022/cameras/camera/camera-content.mjs +20 -0
  28. package/esm2022/cameras/camera/camera.mjs +77 -0
  29. package/esm2022/cameras/cube-camera/cube-camera.mjs +161 -0
  30. package/esm2022/cameras/index.mjs +5 -5
  31. package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +102 -0
  32. package/esm2022/cameras/perspective-camera/perspective-camera.mjs +46 -0
  33. package/esm2022/controls/angular-three-soba-controls.mjs +1 -1
  34. package/esm2022/controls/index.mjs +2 -2
  35. package/esm2022/controls/orbit-controls/orbit-controls.mjs +181 -0
  36. package/esm2022/index.mjs +1 -1
  37. package/esm2022/loaders/angular-three-soba-loaders.mjs +1 -1
  38. package/esm2022/loaders/gltf-loader/gltf-loader.mjs +30 -0
  39. package/esm2022/loaders/index.mjs +5 -6
  40. package/esm2022/loaders/loader/loader.mjs +138 -0
  41. package/esm2022/loaders/progress/progress.mjs +45 -0
  42. package/esm2022/loaders/texture-loader/texture-loader.mjs +28 -0
  43. package/esm2022/materials/angular-three-soba-materials.mjs +1 -1
  44. package/esm2022/materials/index.mjs +7 -6
  45. package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +82 -0
  46. package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +367 -0
  47. package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +171 -0
  48. package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +278 -0
  49. package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +68 -0
  50. package/esm2022/materials/point-material/point-material.mjs +46 -0
  51. package/esm2022/misc/angular-three-soba-misc.mjs +1 -1
  52. package/esm2022/misc/animations/animations.mjs +59 -0
  53. package/esm2022/misc/bake-shadows/bake-shadows.mjs +24 -0
  54. package/esm2022/misc/caustics/caustics.mjs +387 -0
  55. package/esm2022/misc/decal/decal.mjs +187 -0
  56. package/esm2022/misc/depth-buffer/depth-buffer.mjs +44 -0
  57. package/esm2022/misc/example/example.mjs +160 -0
  58. package/esm2022/misc/fbo/fbo.mjs +47 -0
  59. package/esm2022/misc/html/html-wrapper.mjs +478 -0
  60. package/esm2022/misc/html/html.mjs +304 -0
  61. package/esm2022/misc/index.mjs +14 -5
  62. package/esm2022/misc/sampler/sampler.mjs +142 -0
  63. package/esm2022/misc/shadow/shadow.mjs +111 -0
  64. package/esm2022/misc/stats-gl/stats-gl.mjs +61 -0
  65. package/esm2022/misc/trail/trail.mjs +209 -0
  66. package/esm2022/misc/trail-texture/inject-trail-texture.mjs +17 -0
  67. package/esm2022/misc/trail-texture/trail-texture.mjs +106 -0
  68. package/esm2022/modifiers/angular-three-soba-modifiers.mjs +5 -0
  69. package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +64 -0
  70. package/esm2022/modifiers/index.mjs +2 -0
  71. package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +44 -0
  72. package/esm2022/performances/adaptive-events/adaptive-events.mjs +27 -0
  73. package/esm2022/performances/angular-three-soba-performances.mjs +5 -0
  74. package/esm2022/performances/index.mjs +6 -0
  75. package/esm2022/performances/points/points-input.mjs +64 -0
  76. package/esm2022/performances/points/points.mjs +329 -0
  77. package/esm2022/performances/points/position-point.mjs +54 -0
  78. package/esm2022/performances/segments/segment-object.mjs +9 -0
  79. package/esm2022/performances/segments/segments.mjs +182 -0
  80. package/esm2022/shaders/angular-three-soba-shaders.mjs +1 -1
  81. package/esm2022/shaders/blur-pass/blur-pass.mjs +61 -0
  82. package/esm2022/shaders/caustics/caustics-material.mjs +130 -0
  83. package/esm2022/shaders/caustics/caustics-projection-material.mjs +31 -0
  84. package/esm2022/shaders/convolution-material/convolution-material.mjs +94 -0
  85. package/esm2022/shaders/discard-material/discard-material.mjs +3 -0
  86. package/esm2022/shaders/grid-material/grid-material.mjs +77 -0
  87. package/esm2022/shaders/index.mjs +18 -15
  88. package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +56 -0
  89. package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +223 -0
  90. package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +170 -0
  91. package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +268 -0
  92. package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +37 -0
  93. package/esm2022/shaders/shader-material/shader-material.mjs +34 -0
  94. package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +25 -0
  95. package/esm2022/shaders/sparkles-material/sparkles-material.mjs +33 -0
  96. package/esm2022/shaders/spot-light-material/spot-light-material.mjs +86 -0
  97. package/esm2022/shaders/star-field-material/star-field-material.mjs +33 -0
  98. package/esm2022/shaders/wireframe-material/wireframe-material.mjs +247 -0
  99. package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +267 -0
  100. package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +108 -0
  101. package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +206 -0
  102. package/esm2022/staging/angular-three-soba-staging.mjs +1 -1
  103. package/esm2022/staging/backdrop/backdrop.mjs +77 -0
  104. package/esm2022/staging/bb-anchor/bb-anchor.mjs +69 -0
  105. package/esm2022/staging/bounds/bounds.mjs +308 -0
  106. package/esm2022/staging/camera-shake/camera-shake.mjs +123 -0
  107. package/esm2022/staging/center/center.mjs +163 -0
  108. package/esm2022/staging/cloud/cloud.mjs +158 -0
  109. package/esm2022/staging/contact-shadows/contact-shadows.mjs +246 -0
  110. package/esm2022/staging/environment/assets.mjs +13 -0
  111. package/esm2022/staging/environment/environment-cube.mjs +47 -0
  112. package/esm2022/staging/environment/environment-ground.mjs +41 -0
  113. package/esm2022/staging/environment/environment-input.mjs +119 -0
  114. package/esm2022/staging/environment/environment-map.mjs +53 -0
  115. package/esm2022/staging/environment/environment-portal.mjs +113 -0
  116. package/esm2022/staging/environment/environment.mjs +61 -0
  117. package/esm2022/staging/environment/utils.mjs +105 -0
  118. package/esm2022/staging/float/float.mjs +94 -0
  119. package/esm2022/staging/index.mjs +22 -18
  120. package/esm2022/staging/matcap-texture/matcap-texture.mjs +64 -0
  121. package/esm2022/staging/normal-texture/normal-texture.mjs +53 -0
  122. package/esm2022/staging/sky/sky.mjs +119 -0
  123. package/esm2022/staging/sparkles/sparkles.mjs +164 -0
  124. package/esm2022/staging/spot-light/shadow-mesh-input.mjs +63 -0
  125. package/esm2022/staging/spot-light/shadow-mesh.mjs +266 -0
  126. package/esm2022/staging/spot-light/spot-light-input.mjs +84 -0
  127. package/esm2022/staging/spot-light/spot-light.mjs +81 -0
  128. package/esm2022/staging/spot-light/volumetric-mesh.mjs +98 -0
  129. package/esm2022/staging/stage/stage.mjs +388 -0
  130. package/esm2022/staging/stars/stars.mjs +147 -0
  131. package/esm2022/staging/wireframe/wireframe-input.mjs +191 -0
  132. package/esm2022/staging/wireframe/wireframe.mjs +224 -0
  133. package/esm2022/utils/angular-three-soba-utils.mjs +5 -0
  134. package/esm2022/utils/content/content.mjs +15 -0
  135. package/esm2022/utils/index.mjs +2 -0
  136. package/fesm2022/angular-three-soba-abstractions.mjs +668 -1882
  137. package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
  138. package/fesm2022/angular-three-soba-cameras.mjs +279 -232
  139. package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
  140. package/fesm2022/angular-three-soba-controls.mjs +104 -69
  141. package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
  142. package/fesm2022/angular-three-soba-loaders.mjs +177 -164
  143. package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
  144. package/fesm2022/angular-three-soba-materials.mjs +630 -482
  145. package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
  146. package/fesm2022/angular-three-soba-misc.mjs +2248 -122
  147. package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
  148. package/fesm2022/angular-three-soba-modifiers.mjs +71 -0
  149. package/fesm2022/angular-three-soba-modifiers.mjs.map +1 -0
  150. package/fesm2022/angular-three-soba-performances.mjs +697 -0
  151. package/fesm2022/angular-three-soba-performances.mjs.map +1 -0
  152. package/fesm2022/angular-three-soba-shaders.mjs +554 -209
  153. package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
  154. package/fesm2022/angular-three-soba-staging.mjs +3230 -2852
  155. package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
  156. package/fesm2022/angular-three-soba-utils.mjs +22 -0
  157. package/fesm2022/angular-three-soba-utils.mjs.map +1 -0
  158. package/fesm2022/angular-three-soba.mjs.map +1 -1
  159. package/loaders/gltf-loader/gltf-loader.d.ts +10 -0
  160. package/loaders/index.d.ts +4 -5
  161. package/loaders/loader/loader.d.ts +33 -0
  162. package/loaders/progress/progress.d.ts +9 -0
  163. package/loaders/texture-loader/texture-loader.d.ts +7 -0
  164. package/materials/index.d.ts +6 -5
  165. package/materials/mesh-distort-material/mesh-distort-material.d.ts +40 -0
  166. package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +99 -0
  167. package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +62 -0
  168. package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +107 -0
  169. package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +29 -0
  170. package/materials/point-material/point-material.d.ts +24 -0
  171. package/metadata.json +1 -0
  172. package/misc/animations/animations.d.ts +15 -0
  173. package/misc/{lib/bake-shadows → bake-shadows}/bake-shadows.d.ts +2 -5
  174. package/misc/caustics/caustics.d.ts +87 -0
  175. package/misc/decal/decal.d.ts +49 -0
  176. package/misc/depth-buffer/depth-buffer.d.ts +9 -0
  177. package/misc/example/example.d.ts +81 -0
  178. package/misc/{lib/fbo → fbo}/fbo.d.ts +4 -2
  179. package/misc/html/html-wrapper.d.ts +559 -0
  180. package/misc/html/html.d.ts +214 -0
  181. package/misc/index.d.ts +13 -4
  182. package/misc/sampler/sampler.d.ts +67 -0
  183. package/misc/shadow/shadow.d.ts +37 -0
  184. package/misc/stats-gl/stats-gl.d.ts +24 -0
  185. package/misc/trail/trail.d.ts +57 -0
  186. package/misc/trail-texture/inject-trail-texture.d.ts +9 -0
  187. package/misc/trail-texture/trail-texture.d.ts +50 -0
  188. package/modifiers/README.md +3 -0
  189. package/modifiers/curve-modifier/curve-modifier.d.ts +23 -0
  190. package/modifiers/index.d.ts +1 -0
  191. package/package.json +43 -32
  192. package/performances/README.md +3 -0
  193. package/performances/adaptive-dpr/adaptive-dpr.d.ts +14 -0
  194. package/{performance/lib/adaptive → performances/adaptive-events}/adaptive-events.d.ts +5 -6
  195. package/performances/index.d.ts +5 -0
  196. package/performances/points/points-input.d.ts +32 -0
  197. package/performances/points/points.d.ts +92 -0
  198. package/performances/points/position-point.d.ts +11 -0
  199. package/performances/segments/segment-object.d.ts +7 -0
  200. package/performances/segments/segments.d.ts +124 -0
  201. package/shaders/{lib/blur-pass → blur-pass}/blur-pass.d.ts +2 -2
  202. package/shaders/grid-material/grid-material.d.ts +37 -0
  203. package/shaders/index.d.ts +17 -14
  204. package/shaders/{lib/mesh-distort-material → mesh-distort-material}/mesh-distort-material.d.ts +147 -2
  205. package/shaders/{lib/mesh-transmission-material → mesh-transmission-material}/mesh-transmission-material.d.ts +1 -1
  206. package/shaders/{lib/mesh-wobble-material → mesh-wobble-material}/mesh-wobble-material.d.ts +1 -0
  207. package/shaders/{lib/shader-material → shader-material}/shader-material.d.ts +2 -2
  208. package/shaders/soft-shadow-material/soft-shadow-material.d.ts +19 -0
  209. package/shaders/sparkles-material/sparkles-material.d.ts +17 -0
  210. package/shaders/spot-light-material/spot-light-material.d.ts +13 -0
  211. package/shaders/star-field-material/star-field-material.d.ts +13 -0
  212. package/shaders/wireframe-material/wireframe-material.d.ts +58 -0
  213. package/staging/accumulative-shadows/accumulative-shadows.d.ts +146 -0
  214. package/staging/{lib/accumulative-shadows → accumulative-shadows}/progressive-light-map.d.ts +2 -2
  215. package/staging/accumulative-shadows/randomized-lights.d.ts +90 -0
  216. package/staging/backdrop/backdrop.d.ts +30 -0
  217. package/staging/bb-anchor/bb-anchor.d.ts +27 -0
  218. package/staging/bounds/bounds.d.ts +134 -0
  219. package/staging/camera-shake/camera-shake.d.ts +43 -0
  220. package/staging/center/center.d.ts +70 -0
  221. package/staging/cloud/cloud.d.ts +51 -0
  222. package/staging/contact-shadows/contact-shadows.d.ts +70 -0
  223. package/staging/{lib/environment → environment}/assets.d.ts +9 -9
  224. package/staging/environment/environment-cube.d.ts +15 -0
  225. package/staging/environment/environment-ground.d.ts +13 -0
  226. package/staging/environment/environment-input.d.ts +68 -0
  227. package/staging/environment/environment-map.d.ts +16 -0
  228. package/staging/environment/environment-portal.d.ts +18 -0
  229. package/staging/{lib/environment → environment}/environment.d.ts +2 -6
  230. package/staging/environment/utils.d.ts +7 -0
  231. package/staging/float/float.d.ts +31 -0
  232. package/staging/index.d.ts +21 -17
  233. package/staging/matcap-texture/matcap-texture.d.ts +13 -0
  234. package/staging/normal-texture/normal-texture.d.ts +16 -0
  235. package/staging/sky/sky.d.ts +48 -0
  236. package/staging/sparkles/sparkles.d.ts +63 -0
  237. package/staging/spot-light/shadow-mesh-input.d.ts +29 -0
  238. package/staging/spot-light/shadow-mesh.d.ts +37 -0
  239. package/staging/spot-light/spot-light-input.d.ts +38 -0
  240. package/staging/spot-light/spot-light.d.ts +39 -0
  241. package/staging/spot-light/volumetric-mesh.d.ts +24 -0
  242. package/staging/stage/stage.d.ts +130 -0
  243. package/staging/stars/stars.d.ts +45 -0
  244. package/staging/wireframe/wireframe-input.d.ts +65 -0
  245. package/staging/wireframe/wireframe.d.ts +28 -0
  246. package/utils/README.md +3 -0
  247. package/utils/content/content.d.ts +8 -0
  248. package/utils/index.d.ts +1 -0
  249. package/web-types.json +1 -0
  250. package/abstractions/lib/billboard/billboard.d.ts +0 -14
  251. package/abstractions/lib/catmull-rom-line/catmull-rom-line.d.ts +0 -15
  252. package/abstractions/lib/cubic-bezier-line/cubic-bezier-line.d.ts +0 -15
  253. package/abstractions/lib/edges/edges.d.ts +0 -18
  254. package/abstractions/lib/gizmo-helper/gizmo-helper.d.ts +0 -41
  255. package/abstractions/lib/gizmo-helper/gizmo-viewcube/constants.d.ts +0 -12
  256. package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +0 -16
  257. package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +0 -24
  258. package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.d.ts +0 -14
  259. package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube.d.ts +0 -15
  260. package/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +0 -28
  261. package/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +0 -21
  262. package/abstractions/lib/line/line-input.d.ts +0 -19
  263. package/abstractions/lib/line/line.d.ts +0 -21
  264. package/abstractions/lib/quadratic-bezier-line/quadratic-bezier-line.d.ts +0 -19
  265. package/abstractions/lib/text/text.d.ts +0 -21
  266. package/abstractions/lib/text-3d/text-3d.d.ts +0 -39
  267. package/assets/default-spot-light-shadow.glsl +0 -10
  268. package/cameras/lib/camera/camera.d.ts +0 -19
  269. package/cameras/lib/cube-camera/cube-camera.d.ts +0 -27
  270. package/cameras/lib/orthographic-camera/orthographic-camera.d.ts +0 -17
  271. package/controls/lib/orbit-controls/orbit-controls.d.ts +0 -27
  272. package/esm2022/abstractions/lib/billboard/billboard.mjs +0 -74
  273. package/esm2022/abstractions/lib/catmull-rom-line/catmull-rom-line.mjs +0 -120
  274. package/esm2022/abstractions/lib/cubic-bezier-line/cubic-bezier-line.mjs +0 -99
  275. package/esm2022/abstractions/lib/edges/edges.mjs +0 -96
  276. package/esm2022/abstractions/lib/gizmo-helper/gizmo-helper.mjs +0 -213
  277. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/constants.mjs +0 -31
  278. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +0 -92
  279. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +0 -184
  280. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.mjs +0 -46
  281. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +0 -134
  282. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +0 -195
  283. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +0 -267
  284. package/esm2022/abstractions/lib/line/line-input.mjs +0 -76
  285. package/esm2022/abstractions/lib/line/line.mjs +0 -133
  286. package/esm2022/abstractions/lib/quadratic-bezier-line/quadratic-bezier-line.mjs +0 -128
  287. package/esm2022/abstractions/lib/text/text.mjs +0 -115
  288. package/esm2022/abstractions/lib/text-3d/text-3d.mjs +0 -145
  289. package/esm2022/cameras/lib/camera/camera-content.mjs +0 -21
  290. package/esm2022/cameras/lib/camera/camera.mjs +0 -75
  291. package/esm2022/cameras/lib/cube-camera/cube-camera.mjs +0 -131
  292. package/esm2022/cameras/lib/orthographic-camera/orthographic-camera.mjs +0 -93
  293. package/esm2022/cameras/lib/perspective-camera/perspective-camera.mjs +0 -47
  294. package/esm2022/controls/lib/orbit-controls/orbit-controls.mjs +0 -147
  295. package/esm2022/loaders/lib/cube-texture-loader/cube-texture-loader.mjs +0 -10
  296. package/esm2022/loaders/lib/gltf-loader/gltf-loader.mjs +0 -32
  297. package/esm2022/loaders/lib/loader/loader.mjs +0 -134
  298. package/esm2022/loaders/lib/progress/progress.mjs +0 -39
  299. package/esm2022/loaders/lib/texture-loader/texture-loader.mjs +0 -19
  300. package/esm2022/materials/lib/mesh-distort-material/mesh-distort-material.mjs +0 -75
  301. package/esm2022/materials/lib/mesh-reflector-material/mesh-reflector-material.mjs +0 -328
  302. package/esm2022/materials/lib/mesh-refraction-material/mesh-refraction-material.mjs +0 -158
  303. package/esm2022/materials/lib/mesh-transmission-material/mesh-transmission-material.mjs +0 -238
  304. package/esm2022/materials/lib/mesh-wobble-material/mesh-wobble-material.mjs +0 -68
  305. package/esm2022/misc/lib/animations/animations.mjs +0 -52
  306. package/esm2022/misc/lib/bake-shadows/bake-shadows.mjs +0 -26
  307. package/esm2022/misc/lib/depth-buffer/depth-buffer.mjs +0 -39
  308. package/esm2022/misc/lib/fbo/fbo.mjs +0 -39
  309. package/esm2022/performance/angular-three-soba-performance.mjs +0 -5
  310. package/esm2022/performance/index.mjs +0 -5
  311. package/esm2022/performance/lib/adaptive/adaptive-dpr.mjs +0 -47
  312. package/esm2022/performance/lib/adaptive/adaptive-events.mjs +0 -37
  313. package/esm2022/performance/lib/detailed/detailed.mjs +0 -54
  314. package/esm2022/performance/lib/stats/stats.mjs +0 -80
  315. package/esm2022/shaders/lib/blur-pass/blur-pass.mjs +0 -61
  316. package/esm2022/shaders/lib/caustics-material/caustics-material.mjs +0 -128
  317. package/esm2022/shaders/lib/caustics-projection-material/caustics-projection-material.mjs +0 -33
  318. package/esm2022/shaders/lib/convolution-material/convolution-material.mjs +0 -94
  319. package/esm2022/shaders/lib/discard-material/discard-material.mjs +0 -3
  320. package/esm2022/shaders/lib/mesh-distort-material/mesh-distort-material.mjs +0 -55
  321. package/esm2022/shaders/lib/mesh-reflector-material/mesh-reflector-material.mjs +0 -223
  322. package/esm2022/shaders/lib/mesh-refraction-material/mesh-refraction-material.mjs +0 -169
  323. package/esm2022/shaders/lib/mesh-transmission-material/mesh-transmission-material.mjs +0 -268
  324. package/esm2022/shaders/lib/mesh-wobble-material/mesh-wobble-material.mjs +0 -37
  325. package/esm2022/shaders/lib/shader-material/shader-material.mjs +0 -34
  326. package/esm2022/shaders/lib/soft-shadow-material/soft-shadow-material.mjs +0 -33
  327. package/esm2022/shaders/lib/spot-light-material/spot-light-material.mjs +0 -86
  328. package/esm2022/shaders/lib/star-field-material/star-field-material.mjs +0 -32
  329. package/esm2022/staging/lib/accumulative-shadows/accumulative-shadows.mjs +0 -249
  330. package/esm2022/staging/lib/accumulative-shadows/progressive-light-map.mjs +0 -108
  331. package/esm2022/staging/lib/accumulative-shadows/randomized-lights.mjs +0 -201
  332. package/esm2022/staging/lib/bounds/bounds.mjs +0 -284
  333. package/esm2022/staging/lib/camera-shake/camera-shake.mjs +0 -122
  334. package/esm2022/staging/lib/caustics/caustics.mjs +0 -364
  335. package/esm2022/staging/lib/center/center.mjs +0 -143
  336. package/esm2022/staging/lib/cloud/cloud.mjs +0 -160
  337. package/esm2022/staging/lib/contact-shadows/contact-shadows.mjs +0 -228
  338. package/esm2022/staging/lib/environment/assets.mjs +0 -13
  339. package/esm2022/staging/lib/environment/environment-cube.mjs +0 -41
  340. package/esm2022/staging/lib/environment/environment-ground.mjs +0 -67
  341. package/esm2022/staging/lib/environment/environment-inputs.mjs +0 -87
  342. package/esm2022/staging/lib/environment/environment-map.mjs +0 -39
  343. package/esm2022/staging/lib/environment/environment-portal.mjs +0 -111
  344. package/esm2022/staging/lib/environment/environment.mjs +0 -165
  345. package/esm2022/staging/lib/environment/utils.mjs +0 -70
  346. package/esm2022/staging/lib/float/float.mjs +0 -77
  347. package/esm2022/staging/lib/sky/sky.mjs +0 -109
  348. package/esm2022/staging/lib/sparkles/sparkles.mjs +0 -210
  349. package/esm2022/staging/lib/spot-light/common.mjs +0 -42
  350. package/esm2022/staging/lib/spot-light/shadow-mesh-input.mjs +0 -51
  351. package/esm2022/staging/lib/spot-light/spot-light-input.mjs +0 -62
  352. package/esm2022/staging/lib/spot-light/spot-light-shadow-no-shader.mjs +0 -74
  353. package/esm2022/staging/lib/spot-light/spot-light-shadow-shader.mjs +0 -126
  354. package/esm2022/staging/lib/spot-light/spot-light-shadow.mjs +0 -63
  355. package/esm2022/staging/lib/spot-light/spot-light.mjs +0 -117
  356. package/esm2022/staging/lib/spot-light/volumetric-mesh.mjs +0 -86
  357. package/esm2022/staging/lib/stage/stage.mjs +0 -368
  358. package/esm2022/staging/lib/stars/stars.mjs +0 -140
  359. package/fesm2022/angular-three-soba-performance.mjs +0 -210
  360. package/fesm2022/angular-three-soba-performance.mjs.map +0 -1
  361. package/loaders/lib/cube-texture-loader/cube-texture-loader.d.ts +0 -3
  362. package/loaders/lib/gltf-loader/gltf-loader.d.ts +0 -8
  363. package/loaders/lib/loader/loader.d.ts +0 -26
  364. package/loaders/lib/progress/progress.d.ts +0 -16
  365. package/loaders/lib/texture-loader/texture-loader.d.ts +0 -5
  366. package/materials/lib/mesh-distort-material/mesh-distort-material.d.ts +0 -24
  367. package/materials/lib/mesh-reflector-material/mesh-reflector-material.d.ts +0 -41
  368. package/materials/lib/mesh-refraction-material/mesh-refraction-material.d.ts +0 -28
  369. package/materials/lib/mesh-transmission-material/mesh-transmission-material.d.ts +0 -46
  370. package/materials/lib/mesh-wobble-material/mesh-wobble-material.d.ts +0 -14
  371. package/misc/lib/animations/animations.d.ts +0 -13
  372. package/misc/lib/depth-buffer/depth-buffer.d.ts +0 -7
  373. package/performance/README.md +0 -3
  374. package/performance/index.d.ts +0 -4
  375. package/performance/lib/adaptive/adaptive-dpr.d.ts +0 -11
  376. package/performance/lib/detailed/detailed.d.ts +0 -13
  377. package/performance/lib/stats/stats.d.ts +0 -15
  378. package/plugin/README.md +0 -11
  379. package/plugin/generators.json +0 -19
  380. package/plugin/package.json +0 -9
  381. package/plugin/src/generators/init/compat.d.ts +0 -2
  382. package/plugin/src/generators/init/compat.js +0 -6
  383. package/plugin/src/generators/init/compat.js.map +0 -1
  384. package/plugin/src/generators/init/init.d.ts +0 -4
  385. package/plugin/src/generators/init/init.js +0 -22
  386. package/plugin/src/generators/init/init.js.map +0 -1
  387. package/plugin/src/generators/init/schema.json +0 -6
  388. package/plugin/src/index.d.ts +0 -1
  389. package/plugin/src/index.js +0 -6
  390. package/plugin/src/index.js.map +0 -1
  391. package/shaders/lib/soft-shadow-material/soft-shadow-material.d.ts +0 -10
  392. package/shaders/lib/spot-light-material/spot-light-material.d.ts +0 -4
  393. package/shaders/lib/star-field-material/star-field-material.d.ts +0 -3
  394. package/staging/lib/accumulative-shadows/accumulative-shadows.d.ts +0 -58
  395. package/staging/lib/accumulative-shadows/randomized-lights.d.ts +0 -42
  396. package/staging/lib/bounds/bounds.d.ts +0 -48
  397. package/staging/lib/camera-shake/camera-shake.d.ts +0 -28
  398. package/staging/lib/caustics/caustics.d.ts +0 -47
  399. package/staging/lib/center/center.d.ts +0 -40
  400. package/staging/lib/cloud/cloud.d.ts +0 -23
  401. package/staging/lib/contact-shadows/contact-shadows.d.ts +0 -29
  402. package/staging/lib/environment/environment-cube.d.ts +0 -11
  403. package/staging/lib/environment/environment-ground.d.ts +0 -9
  404. package/staging/lib/environment/environment-inputs.d.ts +0 -28
  405. package/staging/lib/environment/environment-map.d.ts +0 -10
  406. package/staging/lib/environment/environment-portal.d.ts +0 -15
  407. package/staging/lib/environment/utils.d.ts +0 -8
  408. package/staging/lib/float/float.d.ts +0 -16
  409. package/staging/lib/sky/sky.d.ts +0 -20
  410. package/staging/lib/sparkles/sparkles.d.ts +0 -29
  411. package/staging/lib/spot-light/common.d.ts +0 -3
  412. package/staging/lib/spot-light/shadow-mesh-input.d.ts +0 -14
  413. package/staging/lib/spot-light/spot-light-input.d.ts +0 -16
  414. package/staging/lib/spot-light/spot-light-shadow-no-shader.d.ts +0 -14
  415. package/staging/lib/spot-light/spot-light-shadow-shader.d.ts +0 -25
  416. package/staging/lib/spot-light/spot-light-shadow.d.ts +0 -6
  417. package/staging/lib/spot-light/spot-light.d.ts +0 -17
  418. package/staging/lib/spot-light/volumetric-mesh.d.ts +0 -15
  419. package/staging/lib/stage/stage.d.ts +0 -87
  420. package/staging/lib/stars/stars.d.ts +0 -20
  421. /package/shaders/{lib/caustics-material → caustics}/caustics-material.d.ts +0 -0
  422. /package/shaders/{lib/caustics-projection-material → caustics}/caustics-projection-material.d.ts +0 -0
  423. /package/shaders/{lib/convolution-material → convolution-material}/convolution-material.d.ts +0 -0
  424. /package/shaders/{lib/discard-material → discard-material}/discard-material.d.ts +0 -0
  425. /package/shaders/{lib/mesh-reflector-material → mesh-reflector-material}/mesh-reflector-material.d.ts +0 -0
  426. /package/shaders/{lib/mesh-refraction-material → mesh-refraction-material}/mesh-refraction-material.d.ts +0 -0
@@ -0,0 +1,22 @@
1
+ import * as i0 from '@angular/core';
2
+ import { inject, Injector, TemplateRef, Directive } from '@angular/core';
3
+
4
+ class NgtsSobaContent {
5
+ constructor() {
6
+ this.injector = inject(Injector);
7
+ this.template = inject(TemplateRef);
8
+ }
9
+ static { this.ɵfac = i0.ɵɵngDeclareFactory({ minVersion: "12.0.0", version: "16.2.0", ngImport: i0, type: NgtsSobaContent, deps: [], target: i0.ɵɵFactoryTarget.Directive }); }
10
+ static { this.ɵdir = i0.ɵɵngDeclareDirective({ minVersion: "14.0.0", version: "16.2.0", type: NgtsSobaContent, isStandalone: true, selector: "ng-template[ngtsSobaContent]", exportAs: ["sobaContent"], ngImport: i0 }); }
11
+ }
12
+ i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "16.2.0", ngImport: i0, type: NgtsSobaContent, decorators: [{
13
+ type: Directive,
14
+ args: [{ selector: 'ng-template[ngtsSobaContent]', standalone: true, exportAs: 'sobaContent' }]
15
+ }] });
16
+
17
+ /**
18
+ * Generated bundle index. Do not edit.
19
+ */
20
+
21
+ export { NgtsSobaContent };
22
+ //# sourceMappingURL=angular-three-soba-utils.mjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"angular-three-soba-utils.mjs","sources":["../../../../libs/soba/utils/src/content/content.ts","../../../../libs/soba/utils/src/angular-three-soba-utils.ts"],"sourcesContent":["import { Directive, Injector, TemplateRef, inject } from '@angular/core';\n\n@Directive({ selector: 'ng-template[ngtsSobaContent]', standalone: true, exportAs: 'sobaContent' })\nexport class NgtsSobaContent {\n\tinjector = inject(Injector);\n\ttemplate = inject(TemplateRef);\n}\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from './index';\n"],"names":[],"mappings":";;;MAGa,eAAe,CAAA;AAD5B,IAAA,WAAA,GAAA;AAEC,QAAA,IAAA,CAAA,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC,CAAC;AAC5B,QAAA,IAAA,CAAA,QAAQ,GAAG,MAAM,CAAC,WAAW,CAAC,CAAC;AAC/B,KAAA;8GAHY,eAAe,EAAA,IAAA,EAAA,EAAA,EAAA,MAAA,EAAA,EAAA,CAAA,eAAA,CAAA,SAAA,EAAA,CAAA,CAAA,EAAA;kGAAf,eAAe,EAAA,YAAA,EAAA,IAAA,EAAA,QAAA,EAAA,8BAAA,EAAA,QAAA,EAAA,CAAA,aAAA,CAAA,EAAA,QAAA,EAAA,EAAA,EAAA,CAAA,CAAA,EAAA;;2FAAf,eAAe,EAAA,UAAA,EAAA,CAAA;kBAD3B,SAAS;mBAAC,EAAE,QAAQ,EAAE,8BAA8B,EAAE,UAAU,EAAE,IAAI,EAAE,QAAQ,EAAE,aAAa,EAAE,CAAA;;;ACFlG;;AAEG;;;;"}
@@ -1 +1 @@
1
- {"version":3,"file":"angular-three-soba.mjs","sources":["../../../../libs/angular-three-soba/src/index.ts","../../../../libs/angular-three-soba/src/angular-three-soba.ts"],"sourcesContent":["export default void 0;\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from './index';\n"],"names":[],"mappings":"AAAA,YAAe,KAAK,CAAC;;ACArB;;AAEG"}
1
+ {"version":3,"file":"angular-three-soba.mjs","sources":["../../../../libs/soba/src/index.ts","../../../../libs/soba/src/angular-three-soba.ts"],"sourcesContent":["export default void 0;\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from './index';\n"],"names":[],"mappings":"AAAA,YAAe,KAAK,CAAC;;ACArB;;AAEG"}
@@ -0,0 +1,10 @@
1
+ import type { Injector, Signal } from '@angular/core';
2
+ import { type NgtLoaderResults, type NgtObjectMap } from 'angular-three';
3
+ import { GLTF, GLTFLoader } from 'three-stdlib';
4
+ export type NgtsGLTF<T extends Partial<NgtObjectMap>> = GLTF & NgtObjectMap & T;
5
+ export declare function injectNgtsGLTFLoader<TUrl extends string | string[] | Record<string, string>>(path: () => TUrl, { useDraco, useMeshOpt, injector, extensions, }?: {
6
+ useDraco?: boolean | string;
7
+ useMeshOpt?: boolean;
8
+ injector?: Injector;
9
+ extensions?: (loader: GLTFLoader) => void;
10
+ }): Signal<NgtLoaderResults<TUrl, GLTF & NgtObjectMap> | null>;
@@ -1,5 +1,4 @@
1
- export * from './lib/cube-texture-loader/cube-texture-loader';
2
- export * from './lib/gltf-loader/gltf-loader';
3
- export * from './lib/loader/loader';
4
- export * from './lib/progress/progress';
5
- export * from './lib/texture-loader/texture-loader';
1
+ export * from './gltf-loader/gltf-loader';
2
+ export * from './loader/loader';
3
+ export * from './progress/progress';
4
+ export * from './texture-loader/texture-loader';
@@ -0,0 +1,33 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import * as i0 from "@angular/core";
3
+ export interface NgtsLoaderState {
4
+ containerClass?: string;
5
+ innerClass?: string;
6
+ barClass?: string;
7
+ dataClass?: string;
8
+ dataInterpolation: (value: number) => string;
9
+ initialState: (value: boolean) => boolean;
10
+ }
11
+ export declare class NgtsLoader {
12
+ private inputs;
13
+ private progressState;
14
+ active: import("@angular/core").Signal<boolean>;
15
+ progress: import("@angular/core").Signal<number>;
16
+ container: import("@angular/core").Signal<string | undefined>;
17
+ inner: import("@angular/core").Signal<string | undefined>;
18
+ bar: import("@angular/core").Signal<string | undefined>;
19
+ data: import("@angular/core").Signal<string | undefined>;
20
+ set _containerClass(containerClass: string);
21
+ set _innerClass(innerClass: string);
22
+ set _barClass(barClass: string);
23
+ set _dataClass(dataClass: string);
24
+ set _dataInterpolation(dataInterpolation: (value: number) => string);
25
+ set _initialState(initialState: (value: boolean) => boolean);
26
+ progressSpanRef?: ElementRef<HTMLSpanElement>;
27
+ shown: import("@angular/core").WritableSignal<boolean>;
28
+ constructor();
29
+ private setShown;
30
+ private updateProgress;
31
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsLoader, never>;
32
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsLoader, "ngts-loader", never, { "_containerClass": { "alias": "containerClass"; "required": false; }; "_innerClass": { "alias": "innerClass"; "required": false; }; "_barClass": { "alias": "barClass"; "required": false; }; "_dataClass": { "alias": "dataClass"; "required": false; }; "_dataInterpolation": { "alias": "dataInterpolation"; "required": false; }; "_initialState": { "alias": "initialState"; "required": false; }; }, {}, never, never, true, never>;
33
+ }
@@ -0,0 +1,9 @@
1
+ import { type Injector } from '@angular/core';
2
+ export declare function injectNgtsProgress(injector?: Injector): import("@angular/core").Signal<{
3
+ errors: string[];
4
+ active: boolean;
5
+ progress: number;
6
+ item: string;
7
+ loaded: number;
8
+ total: number;
9
+ }>;
@@ -0,0 +1,7 @@
1
+ import { type Injector, type Signal } from '@angular/core';
2
+ import { type NgtLoaderResults } from 'angular-three';
3
+ import * as THREE from 'three';
4
+ export declare function injectNgtsTextureLoader<TInput extends string[] | string | Record<string, string>>(input: () => TInput, { onLoad, injector, }?: {
5
+ onLoad?: (texture: THREE.Texture | THREE.Texture[]) => void;
6
+ injector?: Injector;
7
+ }): Signal<NgtLoaderResults<TInput, THREE.Texture> | null>;
@@ -1,5 +1,6 @@
1
- export * from './lib/mesh-distort-material/mesh-distort-material';
2
- export * from './lib/mesh-reflector-material/mesh-reflector-material';
3
- export * from './lib/mesh-refraction-material/mesh-refraction-material';
4
- export * from './lib/mesh-transmission-material/mesh-transmission-material';
5
- export * from './lib/mesh-wobble-material/mesh-wobble-material';
1
+ export * from './mesh-distort-material/mesh-distort-material';
2
+ export * from './mesh-reflector-material/mesh-reflector-material';
3
+ export * from './mesh-refraction-material/mesh-refraction-material';
4
+ export * from './mesh-transmission-material/mesh-transmission-material';
5
+ export * from './mesh-wobble-material/mesh-wobble-material';
6
+ export * from './point-material/point-material';
@@ -0,0 +1,40 @@
1
+ import { type NgtMeshPhysicalMaterial } from 'angular-three';
2
+ import * as i0 from "@angular/core";
3
+ export type NgtsMeshDistortMaterialState = {
4
+ time: number;
5
+ distort: number;
6
+ radius: number;
7
+ speed: number;
8
+ };
9
+ declare global {
10
+ interface HTMLElementTagNameMap {
11
+ /**
12
+ * @extends ngt-mesh-physical-material
13
+ */
14
+ 'ngts-mesh-distort-material': NgtsMeshDistortMaterialState & NgtMeshPhysicalMaterial;
15
+ }
16
+ }
17
+ export declare class NgtsMeshDistortMaterial {
18
+ private inputs;
19
+ materialRef: import("angular-three").NgtInjectedRef<{
20
+ time: number;
21
+ distort: number;
22
+ radius: number;
23
+ } & import("three").MeshPhysicalMaterial>;
24
+ set _time(time: number);
25
+ set _distort(distort: number);
26
+ set _radius(radius: number);
27
+ set _speed(speed: number);
28
+ private MeshDistortMaterial;
29
+ material: {
30
+ time: number;
31
+ distort: number;
32
+ radius: number;
33
+ } & import("three").MeshPhysicalMaterial;
34
+ time: import("@angular/core").Signal<number>;
35
+ distort: import("@angular/core").Signal<number>;
36
+ radius: import("@angular/core").Signal<number>;
37
+ constructor();
38
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMeshDistortMaterial, never>;
39
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsMeshDistortMaterial, "ngts-mesh-distort-material", never, { "materialRef": { "alias": "materialRef"; "required": false; }; "_time": { "alias": "time"; "required": false; }; "_distort": { "alias": "distort"; "required": false; }; "_radius": { "alias": "radius"; "required": false; }; "_speed": { "alias": "speed"; "required": false; }; }, {}, never, never, true, never>;
40
+ }
@@ -0,0 +1,99 @@
1
+ import { NgtMeshStandardMaterial } from 'angular-three';
2
+ import { MeshReflectorMaterial } from 'angular-three-soba/shaders';
3
+ import * as THREE from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export type NgtsMeshReflectorMaterialState = {
6
+ resolution: number;
7
+ mixBlur: number;
8
+ mixStrength: number;
9
+ blur: [number, number] | number;
10
+ mirror: number;
11
+ minDepthThreshold: number;
12
+ maxDepthThreshold: number;
13
+ depthScale: number;
14
+ depthToBlurRatioBias: number;
15
+ distortionMap?: THREE.Texture;
16
+ distortion: number;
17
+ mixContrast: number;
18
+ reflectorOffset: number;
19
+ };
20
+ declare global {
21
+ interface HTMLElementTagNameMap {
22
+ /**
23
+ * @extends ngt-mesh-standard-material
24
+ */
25
+ 'ngts-mesh-reflector-material': NgtsMeshReflectorMaterialState & NgtMeshStandardMaterial;
26
+ }
27
+ }
28
+ export declare class NgtsMeshReflectorMaterial {
29
+ private inputs;
30
+ materialRef: import("angular-three").NgtInjectedRef<MeshReflectorMaterial>;
31
+ set _resolution(resolution: number);
32
+ set _mixBlur(mixBlur: number);
33
+ set _mixStrength(mixStrength: number);
34
+ set _blur(blur: [number, number] | number);
35
+ set _mirror(mirror: number);
36
+ set _minDepthThreshold(minDepthThreshold: number);
37
+ set _maxDepthThreshold(maxDepthThreshold: number);
38
+ set _depthScale(depthScale: number);
39
+ set _depthToBlurRatioBias(depthToBlurRatioBias: number);
40
+ set _distortionMap(distortionMap: THREE.Texture);
41
+ set _distortion(distortion: number);
42
+ set _mixContrast(mixContrast: number);
43
+ set _reflectorOffset(reflectorOffset: number);
44
+ private reflectorProps;
45
+ defines: import("@angular/core").Signal<{
46
+ USE_BLUR: string | undefined;
47
+ USE_DEPTH: string | undefined;
48
+ USE_DISTORTION: string | undefined;
49
+ }>;
50
+ mirror: import("@angular/core").Signal<number>;
51
+ textureMatrix: import("@angular/core").Signal<THREE.Matrix4>;
52
+ mixBlur: import("@angular/core").Signal<number>;
53
+ tDiffuse: import("@angular/core").Signal<THREE.Texture>;
54
+ tDepth: import("@angular/core").Signal<THREE.DepthTexture>;
55
+ tDiffuseBlur: import("@angular/core").Signal<THREE.Texture>;
56
+ hasBlur: import("@angular/core").Signal<boolean>;
57
+ mixStrength: import("@angular/core").Signal<number>;
58
+ minDepthThreshold: import("@angular/core").Signal<number>;
59
+ maxDepthThreshold: import("@angular/core").Signal<number>;
60
+ depthScale: import("@angular/core").Signal<number>;
61
+ depthToBlurRatioBias: import("@angular/core").Signal<number>;
62
+ distortion: import("@angular/core").Signal<number>;
63
+ distortionMap: import("@angular/core").Signal<THREE.Texture | undefined>;
64
+ mixContrast: import("@angular/core").Signal<number>;
65
+ private store;
66
+ private gl;
67
+ private reflectorPlane;
68
+ private normal;
69
+ private reflectorWorldPosition;
70
+ private cameraWorldPosition;
71
+ private rotationMatrix;
72
+ private lookAtPosition;
73
+ private clipPlane;
74
+ private view;
75
+ private target;
76
+ private q;
77
+ private virtualCamera;
78
+ private _textureMatrix;
79
+ private __blur;
80
+ private __resolution;
81
+ private __mirror;
82
+ private __mixBlur;
83
+ private __mixStrength;
84
+ private __minDepthThreshold;
85
+ private __maxDepthThreshold;
86
+ private __depthScale;
87
+ private __depthToBlurRatioBias;
88
+ private __distortion;
89
+ private __distortionMap;
90
+ private __mixContrast;
91
+ private normalizedBlur;
92
+ private __hasBlur;
93
+ private states;
94
+ constructor();
95
+ private onBeforeRender;
96
+ private beforeRender;
97
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMeshReflectorMaterial, never>;
98
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsMeshReflectorMaterial, "ngts-mesh-reflector-material", never, { "materialRef": { "alias": "materialRef"; "required": false; }; "_resolution": { "alias": "resolution"; "required": false; }; "_mixBlur": { "alias": "mixBlur"; "required": false; }; "_mixStrength": { "alias": "mixStrength"; "required": false; }; "_blur": { "alias": "blur"; "required": false; }; "_mirror": { "alias": "mirror"; "required": false; }; "_minDepthThreshold": { "alias": "minDepthThreshold"; "required": false; }; "_maxDepthThreshold": { "alias": "maxDepthThreshold"; "required": false; }; "_depthScale": { "alias": "depthScale"; "required": false; }; "_depthToBlurRatioBias": { "alias": "depthToBlurRatioBias"; "required": false; }; "_distortionMap": { "alias": "distortionMap"; "required": false; }; "_distortion": { "alias": "distortion"; "required": false; }; "_mixContrast": { "alias": "mixContrast"; "required": false; }; "_reflectorOffset": { "alias": "reflectorOffset"; "required": false; }; }, {}, never, ["*"], true, never>;
99
+ }
@@ -0,0 +1,62 @@
1
+ import { type NgtShaderMaterial } from 'angular-three';
2
+ import { NgtsMeshTranmissionMaterialState } from '../mesh-transmission-material/mesh-transmission-material';
3
+ import * as i0 from "@angular/core";
4
+ export type NgtsMeshRefractionMaterialState = {
5
+ /** Environment map */
6
+ envMap: THREE.CubeTexture | THREE.Texture;
7
+ /** Number of ray-cast bounces, it can be expensive to have too many, 2 */
8
+ bounces: number;
9
+ /** Refraction index, 2.4 */
10
+ ior: number;
11
+ /** Fresnel (strip light), 0 */
12
+ fresnel: number;
13
+ /** RGB shift intensity, can be expensive, 0 */
14
+ aberrationStrength: number;
15
+ /** Color, white */
16
+ color: THREE.ColorRepresentation;
17
+ /** If this is on it uses fewer ray casts for the RGB shift sacrificing physical accuracy, true */
18
+ fastChroma: boolean;
19
+ };
20
+ declare global {
21
+ interface HTMLElementTagNameMap {
22
+ /**
23
+ * @extends ngt-shader-material
24
+ */
25
+ 'ngts-mesh-refraction-material': NgtsMeshTranmissionMaterialState & NgtShaderMaterial;
26
+ }
27
+ }
28
+ export declare class NgtsMeshRefractionMaterial {
29
+ private inputs;
30
+ materialRef: import("angular-three").NgtInjectedRef<import("three").ShaderMaterial>;
31
+ /** Environment map */
32
+ set _envMap(envMap: THREE.CubeTexture | THREE.Texture);
33
+ /** Number of ray-cast bounces, it can be expensive to have too many, 2 */
34
+ set _bounces(bounces: number);
35
+ /** Refraction index, 2.4 */
36
+ set _ior(ior: number);
37
+ /** Fresnel (strip light), 0 */
38
+ set _fresnel(fresnel: number);
39
+ /** RGB shift intensity, can be expensive, 0 */
40
+ set _aberrationStrength(aberrationStrength: number);
41
+ /** Color, white */
42
+ set _color(color: THREE.ColorRepresentation);
43
+ /** If this is on it uses fewer ray casts for the RGB shift sacrificing physical accuracy, true */
44
+ set _fastChroma(fastChroma: boolean);
45
+ envMap: import("@angular/core").Signal<import("three").Texture | import("three").CubeTexture>;
46
+ bounces: import("@angular/core").Signal<number>;
47
+ ior: import("@angular/core").Signal<number>;
48
+ fresnel: import("@angular/core").Signal<number>;
49
+ aberrationStrength: import("@angular/core").Signal<number>;
50
+ color: import("@angular/core").Signal<import("three").ColorRepresentation>;
51
+ fastChroma: import("@angular/core").Signal<boolean>;
52
+ private store;
53
+ private size;
54
+ defines: import("@angular/core").Signal<{
55
+ [key: string]: string;
56
+ } | null>;
57
+ resolution: import("@angular/core").Signal<number[]>;
58
+ constructor();
59
+ private setupGeometry;
60
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMeshRefractionMaterial, never>;
61
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsMeshRefractionMaterial, "ngts-mesh-refraction-material", never, { "materialRef": { "alias": "materialRef"; "required": false; }; "_envMap": { "alias": "envMap"; "required": true; }; "_bounces": { "alias": "bounces"; "required": false; }; "_ior": { "alias": "ior"; "required": false; }; "_fresnel": { "alias": "fresnel"; "required": false; }; "_aberrationStrength": { "alias": "aberrationStrength"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_fastChroma": { "alias": "fastChroma"; "required": false; }; }, {}, never, ["*"], true, never>;
62
+ }
@@ -0,0 +1,107 @@
1
+ import { type NgtMeshPhysicalMaterial } from 'angular-three';
2
+ import { MeshTransmissionMaterial } from 'angular-three-soba/shaders';
3
+ import * as THREE from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export type NgtsMeshTranmissionMaterialState = {
6
+ /** transmissionSampler, you can use the threejs transmission sampler texture that is
7
+ * generated once for all transmissive materials. The upside is that it can be faster if you
8
+ * use multiple MeshPhysical and Transmission materials, the downside is that transmissive materials
9
+ * using this can't see other transparent or transmissive objects, default: false */
10
+ transmissionSampler: boolean;
11
+ /** Render the backside of the material (more cost, better results), default: false */
12
+ backside: boolean;
13
+ /** Backside thickness (when backside is true), default: 0 */
14
+ backsideThickness: number;
15
+ /** Resolution of the local buffer, default: undefined (fullscreen) */
16
+ resolution: number;
17
+ /** Resolution of the local buffer for backfaces, default: undefined (fullscreen) */
18
+ backsideResolution: number;
19
+ /** Refraction samples, default: 10 */
20
+ samples: number;
21
+ /** Buffer scene background (can be a texture, a cubetexture or a color), default: null */
22
+ background: THREE.Texture | THREE.Color;
23
+ transmission: number;
24
+ thickness: number;
25
+ roughness: number;
26
+ chromaticAberration: number;
27
+ anisotropy: number;
28
+ anisotropicBlur: number;
29
+ distortion: number;
30
+ distortionScale: number;
31
+ temporalDistortion: number;
32
+ /** The scene rendered into a texture (use it to share a texture between materials), default: null */
33
+ buffer: THREE.Texture | null;
34
+ /** Internals */
35
+ time: number;
36
+ };
37
+ declare global {
38
+ interface HTMLElementTagNameMap {
39
+ /**
40
+ * @extends ngt-mesh-physical-material
41
+ */
42
+ 'ngts-mesh-transmission-material': NgtsMeshTranmissionMaterialState & NgtMeshPhysicalMaterial;
43
+ }
44
+ }
45
+ export declare class NgtsMeshTranmissionMaterial {
46
+ private inputs;
47
+ materialRef: import("angular-three").NgtInjectedRef<MeshTransmissionMaterial & {
48
+ time: number;
49
+ buffer?: THREE.Texture | undefined;
50
+ }>;
51
+ /** transmissionSampler, you can use the threejs transmission sampler texture that is
52
+ * generated once for all transmissive materials. The upside is that it can be faster if you
53
+ * use multiple MeshPhysical and Transmission materials, the downside is that transmissive materials
54
+ * using this can't see other transparent or transmissive objects, default: false */
55
+ set _transmissionSampler(transmissionSampler: boolean);
56
+ /** Render the backside of the material (more cost, better results), default: false */
57
+ set _backside(backside: boolean);
58
+ /** Backside thickness (when backside is true), default: 0 */
59
+ set _backsideThickness(backsideThickness: number);
60
+ /** Resolution of the local buffer, default: undefined (fullscreen) */
61
+ set _resolution(resolution: number);
62
+ /** Resolution of the local buffer for backfaces, default: undefined (fullscreen) */
63
+ set _backsideResolution(backsideResolution: number);
64
+ /** Refraction samples, default: 10 */
65
+ set _samples(samples: number);
66
+ /** Buffer scene background (can be a texture, a cubetexture or a color), default: null */
67
+ set _background(background: THREE.Texture | THREE.Color);
68
+ set _transmission(transmission: number);
69
+ set _thickness(thickness: number);
70
+ set _roughness(roughness: number);
71
+ set _chromaticAberration(chromaticAberration: number);
72
+ set _anisotropy(anisotropy: number);
73
+ set _anisotropicBlur(anisotropicBlur: number);
74
+ set _distortion(distortion: number);
75
+ set _distortionScale(distortionScale: number);
76
+ set _temporalDistortion(temporalDistortion: number);
77
+ /** The scene rendered into a texture (use it to share a texture between materials), default: null */
78
+ set _buffer(buffer: THREE.Texture);
79
+ /** Internals */
80
+ set _time(time: number);
81
+ transmissionSampler: import("@angular/core").Signal<boolean>;
82
+ backside: import("@angular/core").Signal<boolean>;
83
+ transmission: import("@angular/core").Signal<number>;
84
+ thickness: import("@angular/core").Signal<number>;
85
+ backsideThickness: import("@angular/core").Signal<number>;
86
+ samples: import("@angular/core").Signal<number>;
87
+ roughness: import("@angular/core").Signal<number>;
88
+ anisotropy: import("@angular/core").Signal<number>;
89
+ anisotropicBlur: import("@angular/core").Signal<number>;
90
+ chromaticAberration: import("@angular/core").Signal<number>;
91
+ distortion: import("@angular/core").Signal<number>;
92
+ distortionScale: import("@angular/core").Signal<number>;
93
+ temporalDistortion: import("@angular/core").Signal<number>;
94
+ buffer: import("@angular/core").Signal<THREE.Texture | null>;
95
+ time: import("@angular/core").Signal<number>;
96
+ private discardMaterial;
97
+ private backsideResolution;
98
+ private resolution;
99
+ private fboBackSettings;
100
+ private fboMainSettings;
101
+ fboBackRef: import("angular-three").NgtInjectedRef<THREE.WebGLRenderTarget<THREE.Texture> | null>;
102
+ fboMainRef: import("angular-three").NgtInjectedRef<THREE.WebGLRenderTarget<THREE.Texture> | null>;
103
+ side: 0;
104
+ constructor();
105
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMeshTranmissionMaterial, never>;
106
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsMeshTranmissionMaterial, "ngts-mesh-transmission-material", never, { "materialRef": { "alias": "materialRef"; "required": false; }; "_transmissionSampler": { "alias": "transmissionSampler"; "required": false; }; "_backside": { "alias": "backside"; "required": false; }; "_backsideThickness": { "alias": "backsideThickness"; "required": false; }; "_resolution": { "alias": "resolution"; "required": false; }; "_backsideResolution": { "alias": "backsideResolution"; "required": false; }; "_samples": { "alias": "samples"; "required": false; }; "_background": { "alias": "background"; "required": false; }; "_transmission": { "alias": "transmission"; "required": false; }; "_thickness": { "alias": "thickness"; "required": false; }; "_roughness": { "alias": "roughness"; "required": false; }; "_chromaticAberration": { "alias": "chromaticAberration"; "required": false; }; "_anisotropy": { "alias": "anisotropy"; "required": false; }; "_anisotropicBlur": { "alias": "anisotropicBlur"; "required": false; }; "_distortion": { "alias": "distortion"; "required": false; }; "_distortionScale": { "alias": "distortionScale"; "required": false; }; "_temporalDistortion": { "alias": "temporalDistortion"; "required": false; }; "_buffer": { "alias": "buffer"; "required": false; }; "_time": { "alias": "time"; "required": false; }; }, {}, never, never, true, never>;
107
+ }
@@ -0,0 +1,29 @@
1
+ import { type NgtMeshStandardMaterial } from 'angular-three';
2
+ import { MeshWobbleMaterial } from 'angular-three-soba/shaders';
3
+ import * as i0 from "@angular/core";
4
+ export type NgtsMeshWobbleMaterialState = {
5
+ time: number;
6
+ factor: number;
7
+ speed: number;
8
+ };
9
+ declare global {
10
+ interface HTMLElementTagNameMap {
11
+ /**
12
+ * @extends ngt-mesh-standard-material
13
+ */
14
+ 'ngts-mesh-wobble-material': NgtsMeshWobbleMaterialState & NgtMeshStandardMaterial;
15
+ }
16
+ }
17
+ export declare class NgtsMeshWobbleMaterial {
18
+ private inputs;
19
+ materialRef: import("angular-three").NgtInjectedRef<MeshWobbleMaterial>;
20
+ set _time(time: number);
21
+ set _factor(factor: number);
22
+ set _speed(speed: number);
23
+ material: MeshWobbleMaterial;
24
+ time: import("@angular/core").Signal<number>;
25
+ factor: import("@angular/core").Signal<number>;
26
+ constructor();
27
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMeshWobbleMaterial, never>;
28
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsMeshWobbleMaterial, "ngts-mesh-wobble-material", never, { "materialRef": { "alias": "materialRef"; "required": false; }; "_time": { "alias": "time"; "required": false; }; "_factor": { "alias": "factor"; "required": false; }; "_speed": { "alias": "speed"; "required": false; }; }, {}, never, never, true, never>;
29
+ }
@@ -0,0 +1,24 @@
1
+ import { type NgtPointsMaterial } from 'angular-three';
2
+ import * as THREE from 'three';
3
+ import * as i0 from "@angular/core";
4
+ export declare class PointMaterial extends THREE.PointsMaterial {
5
+ constructor(parameters: THREE.PointsMaterialParameters);
6
+ }
7
+ declare global {
8
+ interface HTMLElementTagNameMap {
9
+ /**
10
+ * @extends ngt-points-material
11
+ */
12
+ 'ngt-point-material': NgtPointsMaterial;
13
+ /**
14
+ * @extends ngt-points-material
15
+ */
16
+ 'ngts-point-material': NgtPointsMaterial;
17
+ }
18
+ }
19
+ export declare class NgtsPointMaterial {
20
+ pointMaterialRef: import("angular-three").NgtInjectedRef<PointMaterial>;
21
+ material: PointMaterial;
22
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsPointMaterial, never>;
23
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsPointMaterial, "ngts-point-material", never, { "pointMaterialRef": { "alias": "pointMaterialRef"; "required": false; }; }, {}, never, never, true, never>;
24
+ }