angular-three-soba 1.14.0 → 2.0.0-beta.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (343) hide show
  1. package/README.md +2 -2
  2. package/abstractions/{lib/billboard → billboard}/billboard.d.ts +14 -4
  3. package/abstractions/catmull-rom-line/catmull-rom-line.d.ts +25 -0
  4. package/abstractions/cubic-bezier-line/cubic-bezier-line.d.ts +25 -0
  5. package/abstractions/{lib/edges → edges}/edges.d.ts +11 -7
  6. package/abstractions/{lib/gizmo-helper → gizmo-helper}/gizmo-helper.d.ts +16 -23
  7. package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +22 -0
  8. package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +30 -0
  9. package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.d.ts +32 -0
  10. package/abstractions/{lib/gizmo-helper → gizmo-helper}/gizmo-viewcube/gizmo-viewcube.d.ts +2 -3
  11. package/abstractions/{lib/gizmo-helper → gizmo-helper}/gizmo-viewport/gizmo-viewport-axis.d.ts +28 -9
  12. package/abstractions/{lib/gizmo-helper → gizmo-helper}/gizmo-viewport/gizmo-viewport.d.ts +23 -4
  13. package/abstractions/index.d.ts +11 -11
  14. package/abstractions/line/line-input.d.ts +42 -0
  15. package/abstractions/line/line.d.ts +35 -0
  16. package/abstractions/{lib/quadratic-bezier-line → quadratic-bezier-line}/quadratic-bezier-line.d.ts +12 -8
  17. package/abstractions/text/text.d.ts +77 -0
  18. package/abstractions/text-3d/text-3d.d.ts +74 -0
  19. package/cameras/{lib/camera → camera}/camera-content.d.ts +1 -1
  20. package/cameras/{lib/camera → camera}/camera.d.ts +12 -8
  21. package/cameras/cube-camera/cube-camera.d.ts +42 -0
  22. package/cameras/index.d.ts +5 -4
  23. package/cameras/{lib/orthographic-camera → orthographic-camera}/orthographic-camera.d.ts +14 -5
  24. package/controls/index.d.ts +1 -1
  25. package/controls/{lib/orbit-controls → orbit-controls}/orbit-controls.d.ts +19 -11
  26. package/esm2022/abstractions/angular-three-soba-abstractions.mjs +1 -1
  27. package/esm2022/abstractions/billboard/billboard.mjs +71 -0
  28. package/esm2022/abstractions/catmull-rom-line/catmull-rom-line.mjs +131 -0
  29. package/esm2022/abstractions/cubic-bezier-line/cubic-bezier-line.mjs +113 -0
  30. package/esm2022/abstractions/edges/edges.mjs +93 -0
  31. package/esm2022/abstractions/gizmo-helper/gizmo-helper.mjs +210 -0
  32. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/constants.mjs +31 -0
  33. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +95 -0
  34. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +155 -0
  35. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.mjs +62 -0
  36. package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +80 -0
  37. package/esm2022/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +206 -0
  38. package/esm2022/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +273 -0
  39. package/esm2022/abstractions/index.mjs +12 -12
  40. package/esm2022/abstractions/line/line-input.mjs +113 -0
  41. package/esm2022/abstractions/line/line.mjs +165 -0
  42. package/esm2022/abstractions/quadratic-bezier-line/quadratic-bezier-line.mjs +128 -0
  43. package/esm2022/abstractions/text/text.mjs +275 -0
  44. package/esm2022/abstractions/text-3d/text-3d.mjs +167 -0
  45. package/esm2022/angular-three-soba.mjs +1 -1
  46. package/esm2022/cameras/angular-three-soba-cameras.mjs +1 -1
  47. package/esm2022/cameras/camera/camera-content.mjs +21 -0
  48. package/esm2022/cameras/camera/camera.mjs +71 -0
  49. package/esm2022/cameras/cube-camera/cube-camera.mjs +131 -0
  50. package/esm2022/cameras/index.mjs +6 -5
  51. package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +99 -0
  52. package/esm2022/cameras/perspective-camera/perspective-camera.mjs +47 -0
  53. package/esm2022/controls/angular-three-soba-controls.mjs +1 -1
  54. package/esm2022/controls/index.mjs +2 -2
  55. package/esm2022/controls/orbit-controls/orbit-controls.mjs +165 -0
  56. package/esm2022/index.mjs +1 -1
  57. package/esm2022/loaders/angular-three-soba-loaders.mjs +1 -1
  58. package/esm2022/loaders/gltf-loader/gltf-loader.mjs +33 -0
  59. package/esm2022/loaders/index.mjs +5 -6
  60. package/esm2022/loaders/loader/loader.mjs +133 -0
  61. package/esm2022/loaders/progress/progress.mjs +52 -0
  62. package/esm2022/loaders/texture-loader/texture-loader.mjs +28 -0
  63. package/esm2022/materials/angular-three-soba-materials.mjs +1 -1
  64. package/esm2022/materials/index.mjs +6 -6
  65. package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +73 -0
  66. package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +383 -0
  67. package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +168 -0
  68. package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +257 -0
  69. package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +66 -0
  70. package/esm2022/misc/angular-three-soba-misc.mjs +1 -1
  71. package/esm2022/misc/animations/animations.mjs +55 -0
  72. package/esm2022/misc/bake-shadows/bake-shadows.mjs +24 -0
  73. package/esm2022/misc/depth-buffer/depth-buffer.mjs +46 -0
  74. package/esm2022/misc/fbo/fbo.mjs +47 -0
  75. package/esm2022/misc/index.mjs +5 -5
  76. package/esm2022/performance/adaptive/adaptive-dpr.mjs +46 -0
  77. package/esm2022/performance/adaptive/adaptive-events.mjs +31 -0
  78. package/esm2022/performance/angular-three-soba-performance.mjs +1 -1
  79. package/esm2022/performance/detailed/detailed.mjs +61 -0
  80. package/esm2022/performance/index.mjs +7 -5
  81. package/esm2022/performance/instances/instance.mjs +48 -0
  82. package/esm2022/performance/instances/instances.mjs +189 -0
  83. package/esm2022/performance/instances/position-mesh.mjs +52 -0
  84. package/esm2022/performance/stats/stats.mjs +79 -0
  85. package/esm2022/shaders/angular-three-soba-shaders.mjs +1 -1
  86. package/esm2022/shaders/blur-pass/blur-pass.mjs +61 -0
  87. package/esm2022/shaders/caustics-material/caustics-material.mjs +128 -0
  88. package/esm2022/shaders/caustics-material/caustics-projection-material.mjs +33 -0
  89. package/esm2022/shaders/convolution-material/convolution-material.mjs +94 -0
  90. package/esm2022/shaders/discard-material/discard-material.mjs +3 -0
  91. package/esm2022/shaders/index.mjs +15 -15
  92. package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +55 -0
  93. package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +223 -0
  94. package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +170 -0
  95. package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +268 -0
  96. package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +37 -0
  97. package/esm2022/shaders/shader-material/shader-material.mjs +34 -0
  98. package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +33 -0
  99. package/esm2022/shaders/sparkles-material/sparkles-material.mjs +47 -0
  100. package/esm2022/shaders/spot-light-material/spot-light-material.mjs +86 -0
  101. package/esm2022/shaders/star-field-material/star-field-material.mjs +32 -0
  102. package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +283 -0
  103. package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +108 -0
  104. package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +208 -0
  105. package/esm2022/staging/angular-three-soba-staging.mjs +1 -1
  106. package/esm2022/staging/bounds/bounds.mjs +307 -0
  107. package/esm2022/staging/camera-shake/camera-shake.mjs +117 -0
  108. package/esm2022/staging/caustics/caustisc.mjs +384 -0
  109. package/esm2022/staging/center/center.mjs +148 -0
  110. package/esm2022/staging/cloud/cloud.mjs +164 -0
  111. package/esm2022/staging/contact-shadows/contact-shadows.mjs +249 -0
  112. package/esm2022/staging/environment/assets.mjs +13 -0
  113. package/esm2022/staging/environment/environment-cube.mjs +49 -0
  114. package/esm2022/staging/environment/environment-ground.mjs +43 -0
  115. package/esm2022/staging/environment/environment-input.mjs +106 -0
  116. package/esm2022/staging/environment/environment-map.mjs +53 -0
  117. package/esm2022/staging/environment/environment-portal.mjs +135 -0
  118. package/esm2022/staging/environment/environment.mjs +78 -0
  119. package/esm2022/staging/environment/utils.mjs +84 -0
  120. package/esm2022/staging/float/float.mjs +82 -0
  121. package/esm2022/staging/index.mjs +18 -18
  122. package/esm2022/staging/sky/sky.mjs +114 -0
  123. package/esm2022/staging/sparkles/sparkles.mjs +161 -0
  124. package/esm2022/staging/spot-light/spot-light-input.mjs +75 -0
  125. package/esm2022/staging/spot-light/spot-light-shadow-mesh-input.mjs +57 -0
  126. package/esm2022/staging/spot-light/spot-light-shadow-mesh.mjs +256 -0
  127. package/esm2022/staging/spot-light/spot-light.mjs +94 -0
  128. package/esm2022/staging/spot-light/volumetric-mesh.mjs +101 -0
  129. package/esm2022/staging/stage/stage.mjs +374 -0
  130. package/esm2022/staging/stars/stars.mjs +148 -0
  131. package/fesm2022/angular-three-soba-abstractions.mjs +1116 -890
  132. package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
  133. package/fesm2022/angular-three-soba-cameras.mjs +126 -122
  134. package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
  135. package/fesm2022/angular-three-soba-controls.mjs +72 -54
  136. package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
  137. package/fesm2022/angular-three-soba-loaders.mjs +147 -131
  138. package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
  139. package/fesm2022/angular-three-soba-materials.mjs +340 -258
  140. package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
  141. package/fesm2022/angular-three-soba-misc.mjs +140 -123
  142. package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
  143. package/fesm2022/angular-three-soba-performance.mjs +383 -106
  144. package/fesm2022/angular-three-soba-performance.mjs.map +1 -1
  145. package/fesm2022/angular-three-soba-shaders.mjs +57 -9
  146. package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
  147. package/fesm2022/angular-three-soba-staging.mjs +1609 -1561
  148. package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
  149. package/fesm2022/angular-three-soba.mjs.map +1 -1
  150. package/loaders/gltf-loader/gltf-loader.d.ts +9 -0
  151. package/loaders/index.d.ts +4 -5
  152. package/loaders/{lib/loader → loader}/loader.d.ts +20 -15
  153. package/loaders/progress/progress.d.ts +9 -0
  154. package/loaders/texture-loader/texture-loader.d.ts +7 -0
  155. package/materials/index.d.ts +5 -5
  156. package/materials/{lib/mesh-distort-material → mesh-distort-material}/mesh-distort-material.d.ts +11 -5
  157. package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +81 -0
  158. package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +50 -0
  159. package/materials/{lib/mesh-transmission-material → mesh-transmission-material}/mesh-transmission-material.d.ts +51 -6
  160. package/materials/{lib/mesh-wobble-material → mesh-wobble-material}/mesh-wobble-material.d.ts +9 -3
  161. package/misc/animations/animations.d.ts +13 -0
  162. package/misc/{lib/bake-shadows → bake-shadows}/bake-shadows.d.ts +2 -5
  163. package/misc/depth-buffer/depth-buffer.d.ts +9 -0
  164. package/misc/{lib/fbo → fbo}/fbo.d.ts +4 -2
  165. package/misc/index.d.ts +4 -4
  166. package/package.json +25 -23
  167. package/performance/{lib/adaptive → adaptive}/adaptive-dpr.d.ts +4 -7
  168. package/performance/{lib/adaptive → adaptive}/adaptive-events.d.ts +2 -6
  169. package/performance/detailed/detailed.d.ts +20 -0
  170. package/performance/index.d.ts +6 -4
  171. package/performance/instances/instance.d.ts +9 -0
  172. package/performance/instances/instances.d.ts +35 -0
  173. package/performance/instances/position-mesh.d.ts +10 -0
  174. package/performance/{lib/stats → stats}/stats.d.ts +10 -7
  175. package/plugin/package.json +1 -1
  176. package/plugin/src/generators/init/compat.js.map +1 -1
  177. package/plugin/src/generators/init/init.d.ts +1 -1
  178. package/plugin/src/generators/init/init.js +1 -1
  179. package/plugin/src/generators/init/init.js.map +1 -1
  180. package/plugin/src/index.js.map +1 -1
  181. package/shaders/{lib/blur-pass → blur-pass}/blur-pass.d.ts +2 -2
  182. package/shaders/index.d.ts +14 -14
  183. package/shaders/{lib/mesh-distort-material → mesh-distort-material}/mesh-distort-material.d.ts +1 -1
  184. package/shaders/{lib/mesh-wobble-material → mesh-wobble-material}/mesh-wobble-material.d.ts +1 -0
  185. package/shaders/{lib/soft-shadow-material → soft-shadow-material}/soft-shadow-material.d.ts +2 -2
  186. package/shaders/sparkles-material/sparkles-material.d.ts +3 -0
  187. package/staging/{lib/accumulative-shadows → accumulative-shadows}/accumulative-shadows.d.ts +55 -17
  188. package/staging/{lib/accumulative-shadows → accumulative-shadows}/progressive-light-map.d.ts +2 -2
  189. package/staging/{lib/accumulative-shadows → accumulative-shadows}/randomized-lights.d.ts +45 -10
  190. package/staging/{lib/bounds → bounds}/bounds.d.ts +32 -22
  191. package/staging/{lib/camera-shake → camera-shake}/camera-shake.d.ts +15 -11
  192. package/staging/{lib/caustics/caustics.d.ts → caustics/caustisc.d.ts} +36 -13
  193. package/staging/{lib/center → center}/center.d.ts +30 -8
  194. package/staging/cloud/cloud.d.ts +48 -0
  195. package/staging/{lib/contact-shadows → contact-shadows}/contact-shadows.d.ts +38 -10
  196. package/staging/environment/environment-cube.d.ts +11 -0
  197. package/staging/environment/environment-ground.d.ts +13 -0
  198. package/staging/environment/environment-input.d.ts +68 -0
  199. package/staging/environment/environment-map.d.ts +11 -0
  200. package/staging/{lib/environment → environment}/environment-portal.d.ts +5 -7
  201. package/staging/{lib/environment → environment}/environment.d.ts +2 -2
  202. package/staging/environment/utils.d.ts +7 -0
  203. package/staging/float/float.d.ts +27 -0
  204. package/staging/index.d.ts +17 -17
  205. package/staging/{lib/sky → sky}/sky.d.ts +26 -5
  206. package/staging/{lib/sparkles → sparkles}/sparkles.d.ts +30 -10
  207. package/staging/{lib/spot-light → spot-light}/spot-light-input.d.ts +24 -2
  208. package/staging/{lib/spot-light/shadow-mesh-input.d.ts → spot-light/spot-light-shadow-mesh-input.d.ts} +18 -3
  209. package/staging/spot-light/spot-light-shadow-mesh.d.ts +38 -0
  210. package/staging/{lib/spot-light → spot-light}/spot-light.d.ts +11 -5
  211. package/staging/{lib/spot-light → spot-light}/volumetric-mesh.d.ts +8 -5
  212. package/staging/{lib/stage → stage}/stage.d.ts +33 -14
  213. package/staging/{lib/stars → stars}/stars.d.ts +21 -7
  214. package/abstractions/lib/catmull-rom-line/catmull-rom-line.d.ts +0 -15
  215. package/abstractions/lib/cubic-bezier-line/cubic-bezier-line.d.ts +0 -15
  216. package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +0 -16
  217. package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +0 -24
  218. package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.d.ts +0 -14
  219. package/abstractions/lib/line/line-input.d.ts +0 -19
  220. package/abstractions/lib/line/line.d.ts +0 -21
  221. package/abstractions/lib/text/text.d.ts +0 -21
  222. package/abstractions/lib/text-3d/text-3d.d.ts +0 -39
  223. package/assets/default-spot-light-shadow.glsl +0 -10
  224. package/cameras/lib/cube-camera/cube-camera.d.ts +0 -27
  225. package/esm2022/abstractions/lib/billboard/billboard.mjs +0 -74
  226. package/esm2022/abstractions/lib/catmull-rom-line/catmull-rom-line.mjs +0 -120
  227. package/esm2022/abstractions/lib/cubic-bezier-line/cubic-bezier-line.mjs +0 -99
  228. package/esm2022/abstractions/lib/edges/edges.mjs +0 -96
  229. package/esm2022/abstractions/lib/gizmo-helper/gizmo-helper.mjs +0 -213
  230. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/constants.mjs +0 -31
  231. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +0 -92
  232. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +0 -184
  233. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.mjs +0 -46
  234. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +0 -134
  235. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +0 -195
  236. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +0 -267
  237. package/esm2022/abstractions/lib/line/line-input.mjs +0 -76
  238. package/esm2022/abstractions/lib/line/line.mjs +0 -133
  239. package/esm2022/abstractions/lib/quadratic-bezier-line/quadratic-bezier-line.mjs +0 -128
  240. package/esm2022/abstractions/lib/text/text.mjs +0 -115
  241. package/esm2022/abstractions/lib/text-3d/text-3d.mjs +0 -145
  242. package/esm2022/cameras/lib/camera/camera-content.mjs +0 -21
  243. package/esm2022/cameras/lib/camera/camera.mjs +0 -75
  244. package/esm2022/cameras/lib/cube-camera/cube-camera.mjs +0 -131
  245. package/esm2022/cameras/lib/orthographic-camera/orthographic-camera.mjs +0 -93
  246. package/esm2022/cameras/lib/perspective-camera/perspective-camera.mjs +0 -47
  247. package/esm2022/controls/lib/orbit-controls/orbit-controls.mjs +0 -147
  248. package/esm2022/loaders/lib/cube-texture-loader/cube-texture-loader.mjs +0 -10
  249. package/esm2022/loaders/lib/gltf-loader/gltf-loader.mjs +0 -32
  250. package/esm2022/loaders/lib/loader/loader.mjs +0 -134
  251. package/esm2022/loaders/lib/progress/progress.mjs +0 -39
  252. package/esm2022/loaders/lib/texture-loader/texture-loader.mjs +0 -19
  253. package/esm2022/materials/lib/mesh-distort-material/mesh-distort-material.mjs +0 -75
  254. package/esm2022/materials/lib/mesh-reflector-material/mesh-reflector-material.mjs +0 -328
  255. package/esm2022/materials/lib/mesh-refraction-material/mesh-refraction-material.mjs +0 -158
  256. package/esm2022/materials/lib/mesh-transmission-material/mesh-transmission-material.mjs +0 -238
  257. package/esm2022/materials/lib/mesh-wobble-material/mesh-wobble-material.mjs +0 -68
  258. package/esm2022/misc/lib/animations/animations.mjs +0 -52
  259. package/esm2022/misc/lib/bake-shadows/bake-shadows.mjs +0 -26
  260. package/esm2022/misc/lib/depth-buffer/depth-buffer.mjs +0 -39
  261. package/esm2022/misc/lib/fbo/fbo.mjs +0 -39
  262. package/esm2022/performance/lib/adaptive/adaptive-dpr.mjs +0 -47
  263. package/esm2022/performance/lib/adaptive/adaptive-events.mjs +0 -37
  264. package/esm2022/performance/lib/detailed/detailed.mjs +0 -54
  265. package/esm2022/performance/lib/stats/stats.mjs +0 -80
  266. package/esm2022/shaders/lib/blur-pass/blur-pass.mjs +0 -61
  267. package/esm2022/shaders/lib/caustics-material/caustics-material.mjs +0 -128
  268. package/esm2022/shaders/lib/caustics-projection-material/caustics-projection-material.mjs +0 -33
  269. package/esm2022/shaders/lib/convolution-material/convolution-material.mjs +0 -94
  270. package/esm2022/shaders/lib/discard-material/discard-material.mjs +0 -3
  271. package/esm2022/shaders/lib/mesh-distort-material/mesh-distort-material.mjs +0 -55
  272. package/esm2022/shaders/lib/mesh-reflector-material/mesh-reflector-material.mjs +0 -223
  273. package/esm2022/shaders/lib/mesh-refraction-material/mesh-refraction-material.mjs +0 -169
  274. package/esm2022/shaders/lib/mesh-transmission-material/mesh-transmission-material.mjs +0 -268
  275. package/esm2022/shaders/lib/mesh-wobble-material/mesh-wobble-material.mjs +0 -37
  276. package/esm2022/shaders/lib/shader-material/shader-material.mjs +0 -34
  277. package/esm2022/shaders/lib/soft-shadow-material/soft-shadow-material.mjs +0 -33
  278. package/esm2022/shaders/lib/spot-light-material/spot-light-material.mjs +0 -86
  279. package/esm2022/shaders/lib/star-field-material/star-field-material.mjs +0 -32
  280. package/esm2022/staging/lib/accumulative-shadows/accumulative-shadows.mjs +0 -249
  281. package/esm2022/staging/lib/accumulative-shadows/progressive-light-map.mjs +0 -108
  282. package/esm2022/staging/lib/accumulative-shadows/randomized-lights.mjs +0 -201
  283. package/esm2022/staging/lib/bounds/bounds.mjs +0 -284
  284. package/esm2022/staging/lib/camera-shake/camera-shake.mjs +0 -122
  285. package/esm2022/staging/lib/caustics/caustics.mjs +0 -364
  286. package/esm2022/staging/lib/center/center.mjs +0 -143
  287. package/esm2022/staging/lib/cloud/cloud.mjs +0 -160
  288. package/esm2022/staging/lib/contact-shadows/contact-shadows.mjs +0 -228
  289. package/esm2022/staging/lib/environment/assets.mjs +0 -13
  290. package/esm2022/staging/lib/environment/environment-cube.mjs +0 -41
  291. package/esm2022/staging/lib/environment/environment-ground.mjs +0 -67
  292. package/esm2022/staging/lib/environment/environment-inputs.mjs +0 -87
  293. package/esm2022/staging/lib/environment/environment-map.mjs +0 -39
  294. package/esm2022/staging/lib/environment/environment-portal.mjs +0 -111
  295. package/esm2022/staging/lib/environment/environment.mjs +0 -165
  296. package/esm2022/staging/lib/environment/utils.mjs +0 -70
  297. package/esm2022/staging/lib/float/float.mjs +0 -77
  298. package/esm2022/staging/lib/sky/sky.mjs +0 -109
  299. package/esm2022/staging/lib/sparkles/sparkles.mjs +0 -210
  300. package/esm2022/staging/lib/spot-light/common.mjs +0 -42
  301. package/esm2022/staging/lib/spot-light/shadow-mesh-input.mjs +0 -51
  302. package/esm2022/staging/lib/spot-light/spot-light-input.mjs +0 -62
  303. package/esm2022/staging/lib/spot-light/spot-light-shadow-no-shader.mjs +0 -74
  304. package/esm2022/staging/lib/spot-light/spot-light-shadow-shader.mjs +0 -126
  305. package/esm2022/staging/lib/spot-light/spot-light-shadow.mjs +0 -63
  306. package/esm2022/staging/lib/spot-light/spot-light.mjs +0 -117
  307. package/esm2022/staging/lib/spot-light/volumetric-mesh.mjs +0 -86
  308. package/esm2022/staging/lib/stage/stage.mjs +0 -368
  309. package/esm2022/staging/lib/stars/stars.mjs +0 -140
  310. package/loaders/lib/cube-texture-loader/cube-texture-loader.d.ts +0 -3
  311. package/loaders/lib/gltf-loader/gltf-loader.d.ts +0 -8
  312. package/loaders/lib/progress/progress.d.ts +0 -16
  313. package/loaders/lib/texture-loader/texture-loader.d.ts +0 -5
  314. package/materials/lib/mesh-reflector-material/mesh-reflector-material.d.ts +0 -41
  315. package/materials/lib/mesh-refraction-material/mesh-refraction-material.d.ts +0 -28
  316. package/misc/lib/animations/animations.d.ts +0 -13
  317. package/misc/lib/depth-buffer/depth-buffer.d.ts +0 -7
  318. package/performance/lib/detailed/detailed.d.ts +0 -13
  319. package/staging/lib/cloud/cloud.d.ts +0 -23
  320. package/staging/lib/environment/environment-cube.d.ts +0 -11
  321. package/staging/lib/environment/environment-ground.d.ts +0 -9
  322. package/staging/lib/environment/environment-inputs.d.ts +0 -28
  323. package/staging/lib/environment/environment-map.d.ts +0 -10
  324. package/staging/lib/environment/utils.d.ts +0 -8
  325. package/staging/lib/float/float.d.ts +0 -16
  326. package/staging/lib/spot-light/common.d.ts +0 -3
  327. package/staging/lib/spot-light/spot-light-shadow-no-shader.d.ts +0 -14
  328. package/staging/lib/spot-light/spot-light-shadow-shader.d.ts +0 -25
  329. package/staging/lib/spot-light/spot-light-shadow.d.ts +0 -6
  330. /package/abstractions/{lib/gizmo-helper → gizmo-helper}/gizmo-viewcube/constants.d.ts +0 -0
  331. /package/cameras/{lib/perspective-camera → perspective-camera}/perspective-camera.d.ts +0 -0
  332. /package/plugin/{README.md → libs/plugin/README.md} +0 -0
  333. /package/shaders/{lib/caustics-material → caustics-material}/caustics-material.d.ts +0 -0
  334. /package/shaders/{lib/caustics-projection-material → caustics-material}/caustics-projection-material.d.ts +0 -0
  335. /package/shaders/{lib/convolution-material → convolution-material}/convolution-material.d.ts +0 -0
  336. /package/shaders/{lib/discard-material → discard-material}/discard-material.d.ts +0 -0
  337. /package/shaders/{lib/mesh-reflector-material → mesh-reflector-material}/mesh-reflector-material.d.ts +0 -0
  338. /package/shaders/{lib/mesh-refraction-material → mesh-refraction-material}/mesh-refraction-material.d.ts +0 -0
  339. /package/shaders/{lib/mesh-transmission-material → mesh-transmission-material}/mesh-transmission-material.d.ts +0 -0
  340. /package/shaders/{lib/shader-material → shader-material}/shader-material.d.ts +0 -0
  341. /package/shaders/{lib/spot-light-material → spot-light-material}/spot-light-material.d.ts +0 -0
  342. /package/shaders/{lib/star-field-material → star-field-material}/star-field-material.d.ts +0 -0
  343. /package/staging/{lib/environment → environment}/assets.d.ts +0 -0
@@ -0,0 +1,35 @@
1
+ import { ElementRef, InjectionToken, Signal } from '@angular/core';
2
+ import { NgtSignalStore } from 'angular-three';
3
+ import * as THREE from 'three';
4
+ import { InstancedMesh } from 'three';
5
+ import { PositionMesh } from './position-mesh';
6
+ import * as i0 from "@angular/core";
7
+ export interface NgtsInstancesState {
8
+ range: number;
9
+ limit: number;
10
+ frames: number;
11
+ }
12
+ export interface NgtsInstancesApi {
13
+ getParent: () => ElementRef<InstancedMesh>;
14
+ subscribe: (ref: ElementRef<PositionMesh>) => () => void;
15
+ }
16
+ export declare const NGTS_INSTANCES_API: InjectionToken<Signal<NgtsInstancesApi>>;
17
+ export declare class NgtsInstances extends NgtSignalStore<NgtsInstancesState> {
18
+ #private;
19
+ readonly nullRaycast: () => null;
20
+ readonly DynamicDrawUsage: 35048;
21
+ instancesRef: import("angular-three").NgtInjectedRef<THREE.InstancedMesh<THREE.BufferGeometry, THREE.Material | THREE.Material[]>>;
22
+ set range(range: number);
23
+ set limit(limit: number);
24
+ set frames(frames: number);
25
+ readonly matrices: Signal<Float32Array>;
26
+ readonly colors: Signal<Float32Array>;
27
+ readonly instances: import("@angular/core").WritableSignal<ElementRef<PositionMesh>[]>;
28
+ readonly api: Signal<{
29
+ getParent: () => import("angular-three").NgtInjectedRef<THREE.InstancedMesh<THREE.BufferGeometry, THREE.Material | THREE.Material[]>>;
30
+ subscribe: (ref: ElementRef<PositionMesh>) => () => void;
31
+ }>;
32
+ constructor();
33
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsInstances, never>;
34
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsInstances, "ngts-instances", never, { "instancesRef": { "alias": "instancesRef"; "required": false; }; "range": { "alias": "range"; "required": true; }; "limit": { "alias": "limit"; "required": false; }; "frames": { "alias": "frames"; "required": false; }; }, {}, never, ["*"], true, never>;
35
+ }
@@ -0,0 +1,10 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import * as THREE from 'three';
3
+ export declare class PositionMesh extends THREE.Group {
4
+ color: THREE.Color;
5
+ instance: ElementRef<THREE.InstancedMesh | undefined>;
6
+ instanceKey: ElementRef<PositionMesh | undefined>;
7
+ constructor();
8
+ get geometry(): THREE.BufferGeometry | undefined;
9
+ raycast(raycaster: THREE.Raycaster, intersects: THREE.Intersection[]): void;
10
+ }
@@ -1,15 +1,18 @@
1
- import { ElementRef, OnInit } from '@angular/core';
2
- import { NgtRxStore } from 'angular-three';
1
+ import { ElementRef } from '@angular/core';
2
+ import { NgtSignalStore } from 'angular-three';
3
3
  import * as i0 from "@angular/core";
4
- export declare class NgtsStats extends NgtRxStore implements OnInit {
5
- private readonly document;
6
- private readonly stats;
4
+ export interface NgtsStatsState {
5
+ showPanel: number;
6
+ right: boolean;
7
+ parent?: HTMLElement;
8
+ classes?: string;
9
+ }
10
+ export declare class NgtsStats extends NgtSignalStore<NgtsStatsState> {
7
11
  set showPanel(showPanel: number);
8
12
  set parent(parent: HTMLElement | ElementRef<HTMLElement>);
9
13
  set classes(classes: string);
10
14
  set right(right: boolean);
11
- initialize(): void;
12
- ngOnInit(): void;
15
+ constructor();
13
16
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsStats, never>;
14
17
  static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsStats, "ngts-stats", never, { "showPanel": { "alias": "showPanel"; "required": false; }; "parent": { "alias": "parent"; "required": false; }; "classes": { "alias": "classes"; "required": false; }; "right": { "alias": "right"; "required": false; }; }, {}, never, never, true, never>;
15
18
  }
@@ -5,5 +5,5 @@
5
5
  },
6
6
  "main": "./src/index.js",
7
7
  "types": "./src/index.d.ts",
8
- "version": "1.14.0"
8
+ "version": "2.0.0-beta.3"
9
9
  }
@@ -1 +1 @@
1
- {"version":3,"file":"compat.js","sourceRoot":"","sources":["../../../../../../../libs/plugin/src/generators/init/compat.ts"],"names":[],"mappings":";;AAAA,uCAAgD;AAChD,iCAA0B;AAE1B,kBAAe,IAAA,2BAAkB,EAAC,cAAI,CAAC,CAAC"}
1
+ {"version":3,"file":"compat.js","sourceRoot":"","sources":["../../../../../../../libs/soba-plugin/src/generators/init/compat.ts"],"names":[],"mappings":";;AAAA,uCAAgD;AAChD,iCAA0B;AAE1B,kBAAe,IAAA,2BAAkB,EAAC,cAAI,CAAC,CAAC"}
@@ -1,4 +1,4 @@
1
1
  import { Tree } from '@nx/devkit';
2
- export declare const ANGULAR_THREE_SOBA_VERSION = "^1.0.0";
2
+ export declare const ANGULAR_THREE_SOBA_VERSION = "^2.0.0";
3
3
  export declare const THREE_STDLIB_VERSION = "^2.0.0";
4
4
  export default function (tree: Tree): Promise<() => void>;
@@ -2,7 +2,7 @@
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.THREE_STDLIB_VERSION = exports.ANGULAR_THREE_SOBA_VERSION = void 0;
4
4
  const devkit_1 = require("@nx/devkit");
5
- exports.ANGULAR_THREE_SOBA_VERSION = '^1.0.0';
5
+ exports.ANGULAR_THREE_SOBA_VERSION = '^2.0.0';
6
6
  exports.THREE_STDLIB_VERSION = '^2.0.0';
7
7
  async function default_1(tree) {
8
8
  devkit_1.logger.log('Initializing Angular Three...');
@@ -1 +1 @@
1
- {"version":3,"file":"init.js","sourceRoot":"","sources":["../../../../../../../libs/plugin/src/generators/init/init.ts"],"names":[],"mappings":";;;AAAA,uCAAuG;AAE1F,QAAA,0BAA0B,GAAG,QAAQ,CAAC;AACtC,QAAA,oBAAoB,GAAG,QAAQ,CAAC;AAE9B,KAAK,oBAAW,IAAU;IACrC,eAAM,CAAC,GAAG,CAAC,+BAA+B,CAAC,CAAC;IAE5C,MAAM,WAAW,GAAG,IAAA,iBAAQ,EAAC,IAAI,EAAE,cAAc,CAAC,CAAC;IAEnD,MAAM,OAAO,GACT,WAAW,CAAC,cAAc,CAAC,EAAE,CAAC,oBAAoB,CAAC;QACnD,WAAW,CAAC,iBAAiB,CAAC,EAAE,CAAC,oBAAoB,CAAC;QACtD,kCAA0B,CAAC;IAE/B,IAAA,qCAA4B,EACxB,IAAI,EACJ;QACI,oBAAoB,EAAE,OAAO;QAC7B,cAAc,EAAE,4BAAoB;KACvC,EACD,EAAE,CACL,CAAC;IAEF,OAAO,GAAG,EAAE;QACR,IAAA,4BAAmB,EAAC,IAAI,CAAC,CAAC;IAC9B,CAAC,CAAC;AACN,CAAC;AAtBD,4BAsBC"}
1
+ {"version":3,"file":"init.js","sourceRoot":"","sources":["../../../../../../../libs/soba-plugin/src/generators/init/init.ts"],"names":[],"mappings":";;;AAAA,uCAAuG;AAE1F,QAAA,0BAA0B,GAAG,QAAQ,CAAC;AACtC,QAAA,oBAAoB,GAAG,QAAQ,CAAC;AAE9B,KAAK,oBAAW,IAAU;IACrC,eAAM,CAAC,GAAG,CAAC,+BAA+B,CAAC,CAAC;IAE5C,MAAM,WAAW,GAAG,IAAA,iBAAQ,EAAC,IAAI,EAAE,cAAc,CAAC,CAAC;IAEnD,MAAM,OAAO,GACT,WAAW,CAAC,cAAc,CAAC,EAAE,CAAC,oBAAoB,CAAC;QACnD,WAAW,CAAC,iBAAiB,CAAC,EAAE,CAAC,oBAAoB,CAAC;QACtD,kCAA0B,CAAC;IAE/B,IAAA,qCAA4B,EACxB,IAAI,EACJ;QACI,oBAAoB,EAAE,OAAO;QAC7B,cAAc,EAAE,4BAAoB;KACvC,EACD,EAAE,CACL,CAAC;IAEF,OAAO,GAAG,EAAE;QACR,IAAA,4BAAmB,EAAC,IAAI,CAAC,CAAC;IAC9B,CAAC,CAAC;AACN,CAAC;AAtBD,4BAsBC"}
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../../libs/plugin/src/index.ts"],"names":[],"mappings":";;;AAAA,+CAAkE;AAAzD,qGAAA,OAAO,OAAiB"}
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../../libs/soba-plugin/src/index.ts"],"names":[],"mappings":";;;AAAA,+CAAkE;AAAzD,qGAAA,OAAO,OAAiB"}
@@ -1,4 +1,4 @@
1
- import { Camera, Mesh, Scene, WebGLRenderer, WebGLRenderTarget } from 'three';
1
+ import { Camera, Mesh, Scene, WebGLRenderTarget, WebGLRenderer } from 'three';
2
2
  import { ConvolutionMaterial } from '../convolution-material/convolution-material';
3
3
  export interface BlurPassProps {
4
4
  gl: WebGLRenderer;
@@ -19,5 +19,5 @@ export declare class BlurPass {
19
19
  readonly screen: Mesh;
20
20
  renderToScreen: boolean;
21
21
  constructor({ gl, resolution, width, height, minDepthThreshold, maxDepthThreshold, depthScale, depthToBlurRatioBias, }: BlurPassProps);
22
- render(renderer: WebGLRenderer, inputBuffer: any, outputBuffer: any): void;
22
+ render(renderer: WebGLRenderer, inputBuffer: WebGLRenderTarget, outputBuffer: WebGLRenderTarget): void;
23
23
  }
@@ -1,14 +1,14 @@
1
- export * from './lib/blur-pass/blur-pass';
2
- export * from './lib/caustics-material/caustics-material';
3
- export * from './lib/caustics-projection-material/caustics-projection-material';
4
- export * from './lib/convolution-material/convolution-material';
5
- export * from './lib/discard-material/discard-material';
6
- export * from './lib/mesh-distort-material/mesh-distort-material';
7
- export * from './lib/mesh-reflector-material/mesh-reflector-material';
8
- export * from './lib/mesh-refraction-material/mesh-refraction-material';
9
- export * from './lib/mesh-transmission-material/mesh-transmission-material';
10
- export * from './lib/mesh-wobble-material/mesh-wobble-material';
11
- export * from './lib/shader-material/shader-material';
12
- export * from './lib/soft-shadow-material/soft-shadow-material';
13
- export * from './lib/spot-light-material/spot-light-material';
14
- export * from './lib/star-field-material/star-field-material';
1
+ export * from './blur-pass/blur-pass';
2
+ export * from './caustics-material/caustics-material';
3
+ export * from './caustics-material/caustics-projection-material';
4
+ export * from './convolution-material/convolution-material';
5
+ export * from './discard-material/discard-material';
6
+ export * from './mesh-distort-material/mesh-distort-material';
7
+ export * from './mesh-reflector-material/mesh-reflector-material';
8
+ export * from './mesh-refraction-material/mesh-refraction-material';
9
+ export * from './mesh-transmission-material/mesh-transmission-material';
10
+ export * from './mesh-wobble-material/mesh-wobble-material';
11
+ export * from './soft-shadow-material/soft-shadow-material';
12
+ export * from './sparkles-material/sparkles-material';
13
+ export * from './spot-light-material/spot-light-material';
14
+ export * from './star-field-material/star-field-material';
@@ -4,7 +4,7 @@ interface Uniform<T> {
4
4
  value: T;
5
5
  }
6
6
  /**
7
- * npm i -D raw-loader glslify-loader
7
+ * npm i -D raw-loader glslify-loader glsl-noise
8
8
  * Usage: import distort from 'raw-loader!glslify-loader!angular-three-soba/assets/distort.vert.glsl'
9
9
  *
10
10
  * provideNgtsMeshDistortMaterialShader(distort)
@@ -11,5 +11,6 @@ export declare class MeshWobbleMaterial extends THREE.MeshStandardMaterial {
11
11
  set time(v: number);
12
12
  get factor(): number;
13
13
  set factor(v: number);
14
+ speed: number;
14
15
  }
15
16
  export {};
@@ -2,9 +2,9 @@ import * as THREE from 'three';
2
2
  export declare const SoftShadowMaterial: typeof THREE.ShaderMaterial & {
3
3
  key: string;
4
4
  };
5
- export type SoftShadowMaterialInputs = {
5
+ export interface SoftShadowMaterialInputs {
6
6
  map: THREE.Texture;
7
7
  color?: THREE.ColorRepresentation;
8
8
  alphaTest?: number;
9
9
  blend?: number;
10
- };
10
+ }
@@ -0,0 +1,3 @@
1
+ export declare const SparklesMaterial: typeof import("three").ShaderMaterial & {
2
+ key: string;
3
+ };
@@ -1,14 +1,38 @@
1
- import { InjectionToken } from '@angular/core';
2
- import { NgtRxStore } from 'angular-three';
1
+ import { InjectionToken, Signal } from '@angular/core';
2
+ import { NgtSignalStore, type NgtGroup } from 'angular-three';
3
3
  import { SoftShadowMaterialInputs } from 'angular-three-soba/shaders';
4
- import * as THREE from 'three';
4
+ import { Group, Mesh, PlaneGeometry } from 'three';
5
5
  import { ProgressiveLightMap } from './progressive-light-map';
6
6
  import * as i0 from "@angular/core";
7
+ export interface NgtsAccumulativeShadowsState {
8
+ /** How many frames it can render, more yields cleaner results but takes more time, 40 */
9
+ frames: number;
10
+ /** If frames === Infinity blend controls the refresh ratio, 100 */
11
+ blend: number;
12
+ /** Can limit the amount of frames rendered if frames === Infinity, usually to get some performance back once a movable scene has settled, Infinity */
13
+ limit: number;
14
+ /** Scale of the plane, */
15
+ scale: number;
16
+ /** Temporal accumulates shadows over time which is more performant but has a visual regression over instant results, false */
17
+ temporal: boolean;
18
+ /** Opacity of the plane, 1 */
19
+ opacity: number;
20
+ /** Discards alpha pixels, 0.65 */
21
+ alphaTest: number;
22
+ /** Shadow color, black */
23
+ color: string;
24
+ /** Colorblend, how much colors turn to black, 0 is black, 2 */
25
+ colorBlend: number;
26
+ /** Buffer resolution, 1024 */
27
+ resolution: number;
28
+ /** Texture tonemapping */
29
+ toneMapped: boolean;
30
+ }
7
31
  export type NgtsAccumulativeShadowsLightApi = {
8
32
  update: () => void;
9
33
  };
10
- export type NgtsAccumulativeShadowsApi = {
11
- lights: Map<string, NgtsAccumulativeShadowsLightApi>;
34
+ export interface NgtsAccumulativeShadowsApi {
35
+ lights: Map<string, Signal<NgtsAccumulativeShadowsLightApi>>;
12
36
  temporal: boolean;
13
37
  frames: number;
14
38
  blend: number;
@@ -16,20 +40,17 @@ export type NgtsAccumulativeShadowsApi = {
16
40
  getMesh: () => THREE.Mesh<THREE.PlaneGeometry, SoftShadowMaterialInputs & THREE.ShaderMaterial>;
17
41
  reset: () => void;
18
42
  update: (frames?: number) => void;
19
- };
20
- export declare const NGTS_ACCUMULATIVE_SHADOWS_API: InjectionToken<NgtsAccumulativeShadowsApi>;
21
- export declare class AccumulativeShadowsConsumer {
22
- constructor();
23
- static ɵfac: i0.ɵɵFactoryDeclaration<AccumulativeShadowsConsumer, never>;
24
- static ɵdir: i0.ɵɵDirectiveDeclaration<AccumulativeShadowsConsumer, "[ngtsAccumulativeShadowsConsumer]", never, {}, {}, never, never, true, never>;
25
43
  }
26
- export declare class NgtsAccumulativeShadows extends NgtRxStore {
44
+ export declare const NGTS_ACCUMULATIVE_SHADOWS_API: InjectionToken<Signal<NgtsAccumulativeShadowsApi>>;
45
+ declare global {
46
+ interface HTMLElementTagNameMap {
47
+ 'ngts-accumulative-shadows': NgtGroup & NgtsAccumulativeShadowsState;
48
+ }
49
+ }
50
+ export declare class NgtsAccumulativeShadows extends NgtSignalStore<NgtsAccumulativeShadowsState> {
51
+ #private;
27
52
  readonly nullTraverse: () => null;
28
53
  readonly Math: Math;
29
- private readonly store;
30
- readonly pLM: ProgressiveLightMap;
31
- readonly accumulativeShadowsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
32
- readonly meshRef: import("angular-three").NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
33
54
  /** How many frames it can render, more yields cleaner results but takes more time, 40 */
34
55
  set frames(frames: number);
35
56
  /** If frames === Infinity blend controls the refresh ratio, 100 */
@@ -52,7 +73,24 @@ export declare class NgtsAccumulativeShadows extends NgtRxStore {
52
73
  set resolution(resolution: number);
53
74
  /** Texture tonemapping */
54
75
  set toneMapped(toneMapped: boolean);
55
- initialize(): void;
76
+ readonly accumulativeShadowsScale: Signal<number>;
77
+ readonly accumulativeShadowsToneMapped: Signal<boolean>;
78
+ readonly accumulativeShadowsColor: Signal<string>;
79
+ readonly accumulativeShadowsColorBlend: Signal<number>;
80
+ readonly meshRef: import("angular-three").NgtInjectedRef<Mesh<PlaneGeometry, SoftShadowMaterialInputs & import("three").ShaderMaterial>>;
81
+ readonly accumulativeShadowsRef: import("angular-three").NgtInjectedRef<Group>;
82
+ readonly pLM: Signal<ProgressiveLightMap>;
83
+ readonly api: Signal<{
84
+ lights: Map<any, any>;
85
+ temporal: boolean;
86
+ frames: number;
87
+ blend: number;
88
+ count: number;
89
+ getMesh: () => Mesh<PlaneGeometry, SoftShadowMaterialInputs & import("three").ShaderMaterial>;
90
+ reset: () => void;
91
+ update: (frames?: number) => void;
92
+ }>;
93
+ constructor();
56
94
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsAccumulativeShadows, never>;
57
95
  static ɵcmp: i0.ɵɵComponentDeclaration<NgtsAccumulativeShadows, "ngts-accumulative-shadows", never, { "frames": { "alias": "frames"; "required": false; }; "blend": { "alias": "blend"; "required": false; }; "limit": { "alias": "limit"; "required": false; }; "scale": { "alias": "scale"; "required": false; }; "temporal": { "alias": "temporal"; "required": false; }; "opacity": { "alias": "opacity"; "required": false; }; "alphaTest": { "alias": "alphaTest"; "required": false; }; "color": { "alias": "color"; "required": false; }; "colorBlend": { "alias": "colorBlend"; "required": false; }; "resolution": { "alias": "resolution"; "required": false; }; "toneMapped": { "alias": "toneMapped"; "required": false; }; }, {}, never, ["*"], true, never>;
58
96
  }
@@ -29,6 +29,6 @@ export declare class ProgressiveLightMap {
29
29
  clear(): void;
30
30
  prepare(): void;
31
31
  finish(): void;
32
- configure(object: any): void;
33
- update(camera: any, blendWindow?: number): void;
32
+ configure(object: THREE.Mesh): void;
33
+ update(camera: THREE.Camera, blendWindow?: number): void;
34
34
  }
@@ -1,15 +1,40 @@
1
- import { InjectionToken } from '@angular/core';
2
- import { NgtRxStore } from 'angular-three';
1
+ import { NgtSignalStore, type NgtGroup } from 'angular-three';
3
2
  import * as THREE from 'three';
4
- import { NgtsAccumulativeShadowsLightApi } from './accumulative-shadows';
5
3
  import * as i0 from "@angular/core";
6
- export declare const NGTS_RANDOMIZED_LIGHTS_API: InjectionToken<NgtsAccumulativeShadowsLightApi>;
7
- export declare class RandomizedLightsConsumer {
8
- constructor();
9
- static ɵfac: i0.ɵɵFactoryDeclaration<RandomizedLightsConsumer, never>;
10
- static ɵdir: i0.ɵɵDirectiveDeclaration<RandomizedLightsConsumer, "[ngtsRandomizedLightsConsumer]", never, {}, {}, never, never, true, never>;
4
+ export interface NgtsRandomizedLightsState {
5
+ /** How many frames it will jiggle the lights, 1.
6
+ * Frames is context aware, if a provider like AccumulativeShadows exists, frames will be taken from there! */
7
+ frames: number;
8
+ /** Light position, [0, 0, 0] */
9
+ position: [x: number, y: number, z: number];
10
+ /** Radius of the jiggle, higher values make softer light, 5 */
11
+ radius: number;
12
+ /** Amount of lights, 8 */
13
+ amount: number;
14
+ /** Light intensity, 1 */
15
+ intensity: number;
16
+ /** Ambient occlusion, lower values mean less AO, hight more, you can mix AO and directional light, 0.5 */
17
+ ambient: number;
18
+ /** If the lights cast shadows, this is true by default */
19
+ castShadow: boolean;
20
+ /** Default shadow bias, 0 */
21
+ bias: number;
22
+ /** Default map size, 512 */
23
+ mapSize: number;
24
+ /** Default size of the shadow camera, 10 */
25
+ size: number;
26
+ /** Default shadow camera near, 0.5 */
27
+ near: number;
28
+ /** Default shadow camera far, 500 */
29
+ far: number;
11
30
  }
12
- export declare class NgtsRandomizedLights extends NgtRxStore {
31
+ declare global {
32
+ interface HTMLElementTagNameMap {
33
+ 'ngts-randomized-lights': NgtGroup & NgtsRandomizedLightsState;
34
+ }
35
+ }
36
+ export declare class NgtsRandomizedLights extends NgtSignalStore<NgtsRandomizedLightsState> {
37
+ #private;
13
38
  lightsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
14
39
  /** How many frames it will jiggle the lights, 1.
15
40
  * Frames is context aware, if a provider like AccumulativeShadows exists, frames will be taken from there! */
@@ -36,7 +61,17 @@ export declare class NgtsRandomizedLights extends NgtRxStore {
36
61
  set near(near: number);
37
62
  /** Default shadow camera far, 500 */
38
63
  set far(far: number);
39
- initialize(): void;
64
+ readonly lightsAmount: import("@angular/core").Signal<number>;
65
+ readonly lightsCastShadow: import("@angular/core").Signal<boolean>;
66
+ readonly lightsIntensity: import("@angular/core").Signal<number>;
67
+ readonly lightsBias: import("@angular/core").Signal<number>;
68
+ readonly shadowMapSize: import("@angular/core").Signal<number[]>;
69
+ readonly cameraArgs: import("@angular/core").Signal<number[]>;
70
+ readonly length: import("@angular/core").Signal<number>;
71
+ readonly api: import("@angular/core").Signal<{
72
+ update: () => void;
73
+ }>;
74
+ constructor();
40
75
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsRandomizedLights, never>;
41
76
  static ɵcmp: i0.ɵɵComponentDeclaration<NgtsRandomizedLights, "ngts-randomized-lights", never, { "lightsRef": { "alias": "lightsRef"; "required": false; }; "frames": { "alias": "frames"; "required": false; }; "position": { "alias": "position"; "required": false; }; "radius": { "alias": "radius"; "required": false; }; "amount": { "alias": "amount"; "required": false; }; "intensity": { "alias": "intensity"; "required": false; }; "ambient": { "alias": "ambient"; "required": false; }; "castShadow": { "alias": "castShadow"; "required": false; }; "bias": { "alias": "bias"; "required": false; }; "mapSize": { "alias": "mapSize"; "required": false; }; "size": { "alias": "size"; "required": false; }; "near": { "alias": "near"; "required": false; }; "far": { "alias": "far"; "required": false; }; }, {}, never, never, true, never>;
42
77
  }
@@ -1,14 +1,14 @@
1
- import { EventEmitter, InjectionToken, OnInit } from '@angular/core';
2
- import { NgtRxStore } from 'angular-three';
1
+ import { EventEmitter, InjectionToken, Signal } from '@angular/core';
2
+ import { NgtSignalStore } from 'angular-three';
3
3
  import * as THREE from 'three';
4
4
  import * as i0 from "@angular/core";
5
- export interface NgtsBoundsSize {
5
+ export type NgtsBoundsSize = {
6
6
  box: THREE.Box3;
7
7
  size: THREE.Vector3;
8
8
  center: THREE.Vector3;
9
9
  distance: number;
10
- }
11
- export interface NgtsBoundsApi {
10
+ };
11
+ export type NgtsBoundsApi = {
12
12
  getSize: () => NgtsBoundsSize;
13
13
  refresh: (object?: THREE.Object3D | THREE.Box3) => NgtsBoundsApi;
14
14
  clip: () => NgtsBoundsApi;
@@ -17,9 +17,18 @@ export interface NgtsBoundsApi {
17
17
  position: [number, number, number];
18
18
  target?: [number, number, number];
19
19
  }) => NgtsBoundsApi;
20
+ };
21
+ export declare const NGTS_BOUNDS_API: InjectionToken<Signal<NgtsBoundsApi>>;
22
+ export interface NgtsBoundsState {
23
+ damping: number;
24
+ fit: boolean;
25
+ clip: boolean;
26
+ observe: boolean;
27
+ margin: number;
28
+ eps: number;
20
29
  }
21
- export declare const NGTS_BOUNDS_API: InjectionToken<NgtsBoundsApi>;
22
- export declare class NgtsBounds extends NgtRxStore implements OnInit {
30
+ export declare class NgtsBounds extends NgtSignalStore<NgtsBoundsState> {
31
+ #private;
23
32
  boundsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
24
33
  set damping(damping: number);
25
34
  set fit(fit: boolean);
@@ -28,21 +37,22 @@ export declare class NgtsBounds extends NgtRxStore implements OnInit {
28
37
  set margin(margin: number);
29
38
  set eps(eps: number);
30
39
  fitted: EventEmitter<NgtsBoundsSize>;
31
- private readonly store;
32
- readonly current: {
33
- animating: boolean;
34
- focus: THREE.Vector3;
35
- camera: THREE.Vector3;
36
- zoom: number;
37
- };
38
- readonly goal: {
39
- focus: THREE.Vector3;
40
- camera: THREE.Vector3;
41
- zoom: number;
42
- };
43
- initialize(): void;
44
- ngOnInit(): void;
45
- private preventDragHijacking;
40
+ readonly api: Signal<{
41
+ getSize: () => {
42
+ box: THREE.Box3;
43
+ size: THREE.Vector3;
44
+ center: THREE.Vector3;
45
+ distance: number;
46
+ };
47
+ refresh(object?: THREE.Object3D | THREE.Box3): any;
48
+ clip(): any;
49
+ to({ position, target }: {
50
+ position: [number, number, number];
51
+ target?: [number, number, number] | undefined;
52
+ }): any;
53
+ fit(): any;
54
+ }>;
55
+ constructor();
46
56
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsBounds, never>;
47
57
  static ɵcmp: i0.ɵɵComponentDeclaration<NgtsBounds, "ngts-bounds", never, { "boundsRef": { "alias": "boundsRef"; "required": false; }; "damping": { "alias": "damping"; "required": false; }; "fit": { "alias": "fit"; "required": false; }; "clip": { "alias": "clip"; "required": false; }; "observe": { "alias": "observe"; "required": false; }; "margin": { "alias": "margin"; "required": false; }; "eps": { "alias": "eps"; "required": false; }; }, { "fitted": "fitted"; }, never, ["*"], true, never>;
48
58
  }
@@ -1,12 +1,19 @@
1
1
  import { OnInit } from '@angular/core';
2
- import { NgtRxStore } from 'angular-three';
2
+ import { NgtSignalStore } from 'angular-three';
3
3
  import * as i0 from "@angular/core";
4
- export declare class NgtsCameraShake extends NgtRxStore implements OnInit {
5
- private readonly store;
6
- private initialRotation;
7
- private readonly yawNoise;
8
- private readonly pitchNoise;
9
- private readonly rollNoise;
4
+ export interface NgtsCameraShakeState {
5
+ intensity: number;
6
+ decay: boolean;
7
+ decayRate: number;
8
+ maxYaw: number;
9
+ maxPitch: number;
10
+ maxRoll: number;
11
+ yawFrequency: number;
12
+ pitchFrequency: number;
13
+ rollFrequency: number;
14
+ }
15
+ export declare class NgtsCameraShake extends NgtSignalStore<NgtsCameraShakeState> implements OnInit {
16
+ #private;
10
17
  set intensity(intensity: number);
11
18
  set decay(decay: boolean);
12
19
  set decayRate(decayRate: number);
@@ -16,13 +23,10 @@ export declare class NgtsCameraShake extends NgtRxStore implements OnInit {
16
23
  set yawFrequency(yawFrequency: number);
17
24
  set pitchFrequency(pitchFrequency: number);
18
25
  set rollFrequency(rollFrequency: number);
19
- initialize(): void;
20
26
  constructor();
21
27
  ngOnInit(): void;
22
- private setChangeEvent;
23
- getIntensity(): any;
28
+ getIntensity(): number;
24
29
  setIntensity(intensity: number): void;
25
- private constraintIntensity;
26
30
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCameraShake, never>;
27
31
  static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsCameraShake, "ngts-camera-shake", never, { "intensity": { "alias": "intensity"; "required": false; }; "decay": { "alias": "decay"; "required": false; }; "decayRate": { "alias": "decayRate"; "required": false; }; "maxYaw": { "alias": "maxYaw"; "required": false; }; "maxPitch": { "alias": "maxPitch"; "required": false; }; "maxRoll": { "alias": "maxRoll"; "required": false; }; "yawFrequency": { "alias": "yawFrequency"; "required": false; }; "pitchFrequency": { "alias": "pitchFrequency"; "required": false; }; "rollFrequency": { "alias": "rollFrequency"; "required": false; }; }, {}, never, never, true, never>;
28
32
  }
@@ -1,13 +1,38 @@
1
- import { ElementRef, OnInit } from '@angular/core';
2
- import { NgtRxStore } from 'angular-three';
1
+ import { ElementRef } from '@angular/core';
2
+ import { NgtSignalStore } from 'angular-three';
3
3
  import * as THREE from 'three';
4
4
  import * as i0 from "@angular/core";
5
- export declare class NgtsCaustics extends NgtRxStore implements OnInit {
5
+ export interface NgtsCausticsState {
6
+ /** How many frames it will render, set it to Infinity for runtime, default: 1 */
7
+ frames: number;
8
+ /** Enables visual cues to help you stage your scene, default: false */
9
+ debug: boolean;
10
+ /** Will display caustics only and skip the models, default: false */
11
+ causticsOnly: boolean;
12
+ /** Will include back faces and enable the backsideIOR prop, default: false */
13
+ backside: boolean;
14
+ /** The IOR refraction index, default: 1.1 */
15
+ ior: number;
16
+ /** The IOR refraction index for back faces (only available when backside is enabled), default: 1.1 */
17
+ backsideIOR: number;
18
+ /** The texel size, default: 0.3125 */
19
+ worldRadius: number;
20
+ /** Intensity of the prjected caustics, default: 0.05 */
21
+ intensity: number;
22
+ /** Caustics color, default: white */
23
+ color: THREE.ColorRepresentation;
24
+ /** Buffer resolution, default: 2048 */
25
+ resolution: number;
26
+ /** Camera position, it will point towards the contents bounds center, default: [5, 5, 5] */
27
+ lightSource: [x: number, y: number, z: number] | ElementRef<THREE.Object3D>;
28
+ }
29
+ export declare class NgtsCaustics extends NgtSignalStore<NgtsCausticsState> {
30
+ #private;
6
31
  readonly CustomBlending: 5;
7
32
  readonly OneFactor: 201;
8
33
  readonly SrcAlphaFactor: 204;
9
34
  readonly Math: Math;
10
- readonly planeRef: import("angular-three").NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
35
+ readonly planeRef: import("angular-three").NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry, THREE.Material | THREE.Material[]>>;
11
36
  readonly sceneRef: import("angular-three").NgtInjectedRef<THREE.Scene>;
12
37
  readonly cameraRef: import("angular-three").NgtInjectedRef<THREE.OrthographicCamera>;
13
38
  causticsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
@@ -33,15 +58,13 @@ export declare class NgtsCaustics extends NgtRxStore implements OnInit {
33
58
  set resolution(resolution: number);
34
59
  /** Camera position, it will point towards the contents bounds center, default: [5, 5, 5] */
35
60
  set lightSource(lightSource: [x: number, y: number, z: number] | ElementRef<THREE.Object3D>);
36
- readonly normalTargetFbo: import("angular-three").NgtInjectedRef<THREE.WebGLRenderTarget>;
37
- readonly normalTargetBFbo: import("angular-three").NgtInjectedRef<THREE.WebGLRenderTarget>;
38
- readonly causticsTargetFbo: import("angular-three").NgtInjectedRef<THREE.WebGLRenderTarget>;
39
- readonly causticsTargetBFbo: import("angular-three").NgtInjectedRef<THREE.WebGLRenderTarget>;
40
- private readonly store;
41
- initialize(): void;
42
- ngOnInit(): void;
43
- private updateWorldMatrix;
44
- private setBeforeRender;
61
+ readonly causticsColor: import("@angular/core").Signal<THREE.ColorRepresentation>;
62
+ readonly causticsDebug: import("@angular/core").Signal<boolean>;
63
+ readonly normalTargetFbo: import("@angular/core").Signal<THREE.WebGLRenderTarget>;
64
+ readonly normalTargetBFbo: import("@angular/core").Signal<THREE.WebGLRenderTarget>;
65
+ readonly causticsTargetFbo: import("@angular/core").Signal<THREE.WebGLRenderTarget>;
66
+ readonly causticsTargetBFbo: import("@angular/core").Signal<THREE.WebGLRenderTarget>;
67
+ constructor();
45
68
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCaustics, never>;
46
69
  static ɵcmp: i0.ɵɵComponentDeclaration<NgtsCaustics, "ngts-caustics", never, { "causticsRef": { "alias": "causticsRef"; "required": false; }; "frames": { "alias": "frames"; "required": false; }; "debug": { "alias": "debug"; "required": false; }; "causticsOnly": { "alias": "causticsOnly"; "required": false; }; "backside": { "alias": "backside"; "required": false; }; "ior": { "alias": "ior"; "required": false; }; "backsideIOR": { "alias": "backsideIOR"; "required": false; }; "worldRadius": { "alias": "worldRadius"; "required": false; }; "intensity": { "alias": "intensity"; "required": false; }; "color": { "alias": "color"; "required": false; }; "resolution": { "alias": "resolution"; "required": false; }; "lightSource": { "alias": "lightSource"; "required": false; }; }, {}, never, ["*"], true, never>;
47
70
  }
@@ -1,8 +1,32 @@
1
- import { EventEmitter, OnInit } from '@angular/core';
2
- import { NgtRxStore } from 'angular-three';
1
+ import { EventEmitter } from '@angular/core';
2
+ import { NgtSignalStore, type NgtGroup } from 'angular-three';
3
3
  import { Box3, Group, Sphere, Vector3 } from 'three';
4
4
  import * as i0 from "@angular/core";
5
- export declare class NgtsCenter extends NgtRxStore implements OnInit {
5
+ export type NgtsCenterState = {
6
+ top?: boolean;
7
+ right?: boolean;
8
+ bottom?: boolean;
9
+ left?: boolean;
10
+ front?: boolean;
11
+ back?: boolean;
12
+ /** Disable all axes */
13
+ disable?: boolean;
14
+ /** Disable x-axis centering */
15
+ disableX?: boolean;
16
+ /** Disable y-axis centering */
17
+ disableY?: boolean;
18
+ /** Disable z-axis centering */
19
+ disableZ?: boolean;
20
+ /** See https://threejs.org/docs/index.html?q=box3#api/en/math/Box3.setFromObject */
21
+ precise: boolean;
22
+ };
23
+ declare global {
24
+ interface HTMLElementTagNameMap {
25
+ 'ngts-center': NgtsCenterState & NgtGroup;
26
+ }
27
+ }
28
+ export declare class NgtsCenter extends NgtSignalStore<NgtsCenterState> {
29
+ #private;
6
30
  centerRef: import("angular-three").NgtInjectedRef<Group>;
7
31
  readonly outerRef: import("angular-three").NgtInjectedRef<Group>;
8
32
  readonly innerRef: import("angular-three").NgtInjectedRef<Group>;
@@ -15,7 +39,7 @@ export declare class NgtsCenter extends NgtRxStore implements OnInit {
15
39
  set disableX(disableX: boolean);
16
40
  set disableY(disableY: boolean);
17
41
  set disableZ(disableZ: boolean);
18
- set disabled(disabled: boolean);
42
+ set disable(disable: boolean);
19
43
  set precise(precise: boolean);
20
44
  centered: EventEmitter<{
21
45
  /** The next parent above <Center> */
@@ -32,9 +56,7 @@ export declare class NgtsCenter extends NgtRxStore implements OnInit {
32
56
  horizontalAlignment: number;
33
57
  depthAlignment: number;
34
58
  }>;
35
- initialize(): void;
36
- ngOnInit(): void;
37
- private setPosition;
59
+ constructor();
38
60
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCenter, never>;
39
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsCenter, "ngts-center", never, { "centerRef": { "alias": "centerRef"; "required": false; }; "top": { "alias": "top"; "required": false; }; "right": { "alias": "right"; "required": false; }; "bottom": { "alias": "bottom"; "required": false; }; "left": { "alias": "left"; "required": false; }; "front": { "alias": "front"; "required": false; }; "back": { "alias": "back"; "required": false; }; "disableX": { "alias": "disableX"; "required": false; }; "disableY": { "alias": "disableY"; "required": false; }; "disableZ": { "alias": "disableZ"; "required": false; }; "disabled": { "alias": "disabled"; "required": false; }; "precise": { "alias": "precise"; "required": false; }; }, { "centered": "centered"; }, never, ["*"], true, never>;
61
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsCenter, "ngts-center", never, { "centerRef": { "alias": "centerRef"; "required": false; }; "top": { "alias": "top"; "required": false; }; "right": { "alias": "right"; "required": false; }; "bottom": { "alias": "bottom"; "required": false; }; "left": { "alias": "left"; "required": false; }; "front": { "alias": "front"; "required": false; }; "back": { "alias": "back"; "required": false; }; "disableX": { "alias": "disableX"; "required": false; }; "disableY": { "alias": "disableY"; "required": false; }; "disableZ": { "alias": "disableZ"; "required": false; }; "disable": { "alias": "disable"; "required": false; }; "precise": { "alias": "precise"; "required": false; }; }, { "centered": "centered"; }, never, ["*"], true, never>;
40
62
  }